by Rig » Sun Aug 26, 2018 1:11 pm
To clarify: This door is dumb, and it is even worse that it was put here for no reason. Just saying! Not sure why you need a door to go into a room with 5 statues and skulls that you can't even get into unless you're clanned!
A Blackened Altar
A large altar dominates the center of the room, carved from obsidian with
silver etching. The center of the altar is a fade that rises above his four
trolloc brothers that face outward in a defensive circle. The eyeless one has
out stretched hands, cupped as if to hold something. Each of the trollocs also
have their hands positioned in a similar manner, as if expecting some gift. To
the west, east, and south are large stone doors massive in width and height. To
the north appear to be training grounds.
[ obvious exits: N E S W U ]
A tall myrddraal stands above his soldiers with hands outstretched.
A set of four trollocs stand here defending a fade with outstretched hands.
A fleshless skull lies here, its gaping eyesockets staring blindly skyward. [3]
The Trolloc RP board is mounted on a wall here.
* HP:Healthy DP:Bursting MV:Fresh > u
The cuendillardoor seems to be closed.
* HP:Healthy DP:Bursting MV:Fresh > open cuendillardoor
It seems to be locked.
* HP:Healthy DP:Bursting MV:Fresh > knock cuendillardoor
Ok.
* HP:Healthy DP:Bursting MV:Fresh > say exit
You hiss 'exit'
* HP:Healthy DP:Bursting MV:Fresh > call u
You call for the cuendillardoor to be opened.
* HP:Healthy DP:Bursting MV:Fresh >
The cuendillar door opens in utter silence.
* HP:Healthy DP:Bursting MV:Fresh > u
An Ebony Stairwell
[ obvious exits: U D ]
A trolloc is here ruling a group of trollocs.
|1|.A black shadow stallion paws the ground here, fiery-red eyes shining with evil.
o HP:Healthy DP:Bursting MV:Full > nar Aha
You narrate 'Aha'
o HP:Healthy DP:Bursting MV:Full > nar I figured it out
You narrate 'I figured it out'
o HP:Healthy DP:Bursting MV:Full > l d
The cuendillardoor closes quietly.
The cuendillardoor is closed.
o HP:Healthy DP:Bursting MV:Full > call
You call for the cuendillardoor to be opened.
o HP:Healthy DP:Bursting MV:Full >
The cuendillar door opens in utter silence.
To clarify: This door is dumb, and it is even worse that it was put here for no reason. Just saying! Not sure why you need a door to go into a room with 5 statues and skulls that you can't even get into unless you're clanned!
A Blackened Altar
A large altar dominates the center of the room, carved from obsidian with
silver etching. The center of the altar is a fade that rises above his four
trolloc brothers that face outward in a defensive circle. The eyeless one has
out stretched hands, cupped as if to hold something. Each of the trollocs also
have their hands positioned in a similar manner, as if expecting some gift. To
the west, east, and south are large stone doors massive in width and height. To
the north appear to be training grounds.
[ obvious exits: N E S W U ]
A tall myrddraal stands above his soldiers with hands outstretched.
A set of four trollocs stand here defending a fade with outstretched hands.
A fleshless skull lies here, its gaping eyesockets staring blindly skyward. [3]
The Trolloc RP board is mounted on a wall here.
* HP:Healthy DP:Bursting MV:Fresh > u
The cuendillardoor seems to be closed.
* HP:Healthy DP:Bursting MV:Fresh > open cuendillardoor
It seems to be locked.
* HP:Healthy DP:Bursting MV:Fresh > knock cuendillardoor
Ok.
* HP:Healthy DP:Bursting MV:Fresh > say exit
You hiss 'exit'
* HP:Healthy DP:Bursting MV:Fresh > call u
You call for the cuendillardoor to be opened.
* HP:Healthy DP:Bursting MV:Fresh >
The cuendillar door opens in utter silence.
* HP:Healthy DP:Bursting MV:Fresh > u
An Ebony Stairwell
[ obvious exits: U D ]
A trolloc is here ruling a group of trollocs.
|1|.A black shadow stallion paws the ground here, fiery-red eyes shining with evil.
o HP:Healthy DP:Bursting MV:Full > nar Aha
You narrate 'Aha'
o HP:Healthy DP:Bursting MV:Full > nar I figured it out
You narrate 'I figured it out'
o HP:Healthy DP:Bursting MV:Full > l d
The cuendillardoor closes quietly.
The cuendillardoor is closed.
o HP:Healthy DP:Bursting MV:Full > call
You call for the cuendillardoor to be opened.
o HP:Healthy DP:Bursting MV:Full >
The cuendillar door opens in utter silence.