by tsiro » Mon Mar 23, 2026 2:50 pm
I'm guessing this may not be an actual bug so much as someone messing up the way he works by giving him a single gemstone. I thought having him count before I started giving him my gemstones would prevent this, but you can see here he treats my ruby gemstone like it's a duplicate. Then when I have him count, he only has four, so I guess it wasn't a duplicate?
* HP:Wounded MV:Fresh >
The Abandoned Warehouse
Still sheltered from the elements, this old place is somewhat dark, and quite
abandoned. The rusted and broken remains of a cart, shattered crates and
lanterns, and other debris blankets the floor of the warehouse. One of the
supporting beams from the gables above lies angled down to the floor from
where it is still bolted to the ceiling above.
[ obvious exits: N S ]
Zone: Four Kings
An itinerant peddler takes a break from his trade here.
A warhorse has arrived from the south.
A black cat has arrived from the south.
A black cat has arrived from the south.
A chicken has arrived from the south.
* HP:Wounded MV:Full >
sa count gemstones
You say 'count gemstones'
* HP:Wounded MV:Full >
An itinerant peddler nods at you.
* HP:Wounded MV:Full >
An itinerant peddler says 'Count what gemstones?'
* HP:Wounded MV:Full >
i
You are carrying:
a white diamond gemstone
an emerald green gemstone
a blood-red ruby gemstone
a marcasite gemstone
a pale blue sapphire gemstone
a mirrored lantern
[3] a mushroom
* HP:Wounded MV:Full >
give gemstone peddler
You give a white diamond gemstone to an itinerant peddler.
* HP:Wounded MV:Full >
An itinerant peddler puts a soft leather pouch on his belt.
* HP:Wounded MV:Full >
An itinerant peddler puts a white diamond gemstone in a soft leather pouch.
* HP:Wounded MV:Full >
(tic_timer): Tic in 7 seconds!
give gemstone peddler
You give an emerald green gemstone to an itinerant peddler.
* HP:Wounded MV:Full >
An itinerant peddler puts an emerald green gemstone in a soft leather pouch.
* HP:Wounded MV:Fresh >
give gemstone peddler
You give a blood-red ruby gemstone to an itinerant peddler.
* HP:Wounded MV:Fresh >
An itinerant peddler says 'You have already given me one of these.'
An itinerant peddler drops a blood-red ruby gemstone.
* HP:Wounded MV:Fresh >
give gemstone peddler
You give a marcasite gemstone to an itinerant peddler.
* HP:Wounded MV:Fresh >
An itinerant peddler puts a marcasite gemstone in a soft leather pouch.
* HP:Wounded MV:Fresh >
give gemstone peddler
You give a pale blue sapphire gemstone to an itinerant peddler.
* HP:Wounded MV:Fresh >
An itinerant peddler puts a pale blue sapphire gemstone in a soft leather pouch.
* HP:Wounded MV:Fresh >
(tic_timer): Tic in 7 seconds!
sa count gemstones
You say 'count gemstones'
* HP:Wounded MV:Fresh >
An itinerant peddler nods at you.
* HP:Wounded MV:Fresh >
An itinerant peddler rolls the gemstones around in his hand and starts counting.
* HP:Wounded MV:Fresh >
An itinerant peddler puts a counter in a soft leather pouch.
An itinerant peddler says 'One.'
An itinerant peddler puts a counter in a soft leather pouch.
An itinerant peddler says 'Two.'
* HP:Wounded MV:Fresh >
An itinerant peddler puts a counter in a soft leather pouch.
An itinerant peddler says 'Three.'
* HP:Wounded MV:Fresh >
An itinerant peddler puts a counter in a soft leather pouch.
An itinerant peddler says 'Four.'
* HP:Wounded MV:Fresh >
An itinerant peddler stops using a soft leather pouch.
* HP:Wounded MV:Fresh >
An itinerant peddler tucks the pouch away somewhere in his coat.
* HP:Wounded MV:Fresh >
An itinerant peddler produces something from his satchel.
An itinerant peddler gives you a black, silver-embroidered cape.
An itinerant peddler gives you a lantern.
I'm guessing this may not be an actual bug so much as someone messing up the way he works by giving him a single gemstone. I thought having him count before I started giving him my gemstones would prevent this, but you can see here he treats my ruby gemstone like it's a duplicate. Then when I have him count, he only has four, so I guess it wasn't a duplicate?
* HP:Wounded MV:Fresh >
The Abandoned Warehouse
Still sheltered from the elements, this old place is somewhat dark, and quite
abandoned. The rusted and broken remains of a cart, shattered crates and
lanterns, and other debris blankets the floor of the warehouse. One of the
supporting beams from the gables above lies angled down to the floor from
where it is still bolted to the ceiling above.
[ obvious exits: N S ]
Zone: Four Kings
An itinerant peddler takes a break from his trade here.
A warhorse has arrived from the south.
A black cat has arrived from the south.
A black cat has arrived from the south.
A chicken has arrived from the south.
* HP:Wounded MV:Full >
sa count gemstones
You say 'count gemstones'
* HP:Wounded MV:Full >
An itinerant peddler nods at you.
* HP:Wounded MV:Full >
An itinerant peddler says 'Count what gemstones?'
* HP:Wounded MV:Full >
i
You are carrying:
a white diamond gemstone
an emerald green gemstone
a blood-red ruby gemstone
a marcasite gemstone
a pale blue sapphire gemstone
a mirrored lantern
[3] a mushroom
* HP:Wounded MV:Full >
give gemstone peddler
You give a white diamond gemstone to an itinerant peddler.
* HP:Wounded MV:Full >
An itinerant peddler puts a soft leather pouch on his belt.
* HP:Wounded MV:Full >
An itinerant peddler puts a white diamond gemstone in a soft leather pouch.
* HP:Wounded MV:Full >
(tic_timer): Tic in 7 seconds!
give gemstone peddler
You give an emerald green gemstone to an itinerant peddler.
* HP:Wounded MV:Full >
An itinerant peddler puts an emerald green gemstone in a soft leather pouch.
* HP:Wounded MV:Fresh >
give gemstone peddler
You give a blood-red ruby gemstone to an itinerant peddler.
* HP:Wounded MV:Fresh >
An itinerant peddler says 'You have already given me one of these.'
An itinerant peddler drops a blood-red ruby gemstone.
* HP:Wounded MV:Fresh >
give gemstone peddler
You give a marcasite gemstone to an itinerant peddler.
* HP:Wounded MV:Fresh >
An itinerant peddler puts a marcasite gemstone in a soft leather pouch.
* HP:Wounded MV:Fresh >
give gemstone peddler
You give a pale blue sapphire gemstone to an itinerant peddler.
* HP:Wounded MV:Fresh >
An itinerant peddler puts a pale blue sapphire gemstone in a soft leather pouch.
* HP:Wounded MV:Fresh >
(tic_timer): Tic in 7 seconds!
sa count gemstones
You say 'count gemstones'
* HP:Wounded MV:Fresh >
An itinerant peddler nods at you.
* HP:Wounded MV:Fresh >
An itinerant peddler rolls the gemstones around in his hand and starts counting.
* HP:Wounded MV:Fresh >
An itinerant peddler puts a counter in a soft leather pouch.
An itinerant peddler says 'One.'
An itinerant peddler puts a counter in a soft leather pouch.
An itinerant peddler says 'Two.'
* HP:Wounded MV:Fresh >
An itinerant peddler puts a counter in a soft leather pouch.
An itinerant peddler says 'Three.'
* HP:Wounded MV:Fresh >
An itinerant peddler puts a counter in a soft leather pouch.
An itinerant peddler says 'Four.'
* HP:Wounded MV:Fresh >
An itinerant peddler stops using a soft leather pouch.
* HP:Wounded MV:Fresh >
An itinerant peddler tucks the pouch away somewhere in his coat.
* HP:Wounded MV:Fresh >
An itinerant peddler produces something from his satchel.
An itinerant peddler gives you a black, silver-embroidered cape.
An itinerant peddler gives you a lantern.