by Dyvor » Sat Mar 29, 2025 4:00 pm
It seems the Tower Guard rank one quest turn ins may not work for me.
Barracks of the Tower Guard
This seems to be a fairly spartan headquarters. Near the entrance a wooden
desk, presumably for the secretary, is covered with papers of various
sorts. Further inside, a few bunks can be seen in the corners while a large
table stands at the center of the room. Cards and a few chips lie on the
table, forgotten for the moment. A large metal door stands securely against
the northern wall.
A wanted poster is here, listing the names of various outlaws.
A SIGN is tacked to the metaldoor.
[ obvious exits: N E U ]
Zone: White Tower Ground Floor
Door north: metaldoor
Door up: carveddoor
A weapon rack stands on the ground here, ready to store weapons.
A thin man with a gray beard studies a ledger here.
A Tower guard is here protecting the peace.
A Tower guard is here protecting the peace.
A Tower guard is here protecting the peace.
A Tower guard is here protecting the peace.
The Captain of the Tower Guard, stands here attending his duties.
* HP:Healthy MV:Full >
A guardsman snaps to attention and salutes Dyvor.
* HP:Healthy MV:Full >
give scalp gutrane
You give the death scalp of a darkhound puppy slain in Arafel to Gutrane the Tower Guard taskmaster.
* HP:Healthy MV:Full >
sc
You have 416(416) hit and 155(156) movement points.
You have scored 118499999 experience points and 11 quest points.
You need 1 exp to level and -1 qp to rank.
You have amassed 4 Turn points to date.
You have played 1 days and 20 hours (real time).
This ranks you as Dyvor the Streetguard [Tower Guard 1] (Level 51).
You are standing.
* HP:Healthy MV:Full >
sc
You have 416(416) hit and 155(156) movement points.
You have scored 118499999 experience points and 11 quest points.
You need 1 exp to level and -1 qp to rank.
You have amassed 4 Turn points to date.
You have played 1 days and 20 hours (real time).
This ranks you as Dyvor the Streetguard [Tower Guard 1] (Level 51).
You are standing.
It seems the Tower Guard rank one quest turn ins may not work for me.
Barracks of the Tower Guard
This seems to be a fairly spartan headquarters. Near the entrance a wooden
desk, presumably for the secretary, is covered with papers of various
sorts. Further inside, a few bunks can be seen in the corners while a large
table stands at the center of the room. Cards and a few chips lie on the
table, forgotten for the moment. A large metal door stands securely against
the northern wall.
A wanted poster is here, listing the names of various outlaws.
A SIGN is tacked to the metaldoor.
[ obvious exits: N E U ]
Zone: White Tower Ground Floor
Door north: metaldoor
Door up: carveddoor
A weapon rack stands on the ground here, ready to store weapons.
A thin man with a gray beard studies a ledger here.
A Tower guard is here protecting the peace.
A Tower guard is here protecting the peace.
A Tower guard is here protecting the peace.
A Tower guard is here protecting the peace.
The Captain of the Tower Guard, stands here attending his duties.
* HP:Healthy MV:Full >
A guardsman snaps to attention and salutes Dyvor.
* HP:Healthy MV:Full >
give scalp gutrane
You give the death scalp of a darkhound puppy slain in Arafel to Gutrane the Tower Guard taskmaster.
* HP:Healthy MV:Full >
sc
You have 416(416) hit and 155(156) movement points.
You have scored 118499999 experience points and 11 quest points.
You need 1 exp to level and -1 qp to rank.
You have amassed 4 Turn points to date.
You have played 1 days and 20 hours (real time).
This ranks you as Dyvor the Streetguard [Tower Guard 1] (Level 51).
You are standing.
* HP:Healthy MV:Full >
sc
You have 416(416) hit and 155(156) movement points.
You have scored 118499999 experience points and 11 quest points.
You need 1 exp to level and -1 qp to rank.
You have amassed 4 Turn points to date.
You have played 1 days and 20 hours (real time).
This ranks you as Dyvor the Streetguard [Tower Guard 1] (Level 51).
You are standing.