FIXED: New Crafting Receipes - Apprentice not returning all materials

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Expand view Topic review: FIXED: New Crafting Receipes - Apprentice not returning all materials

Re: FIXED: New Crafting Receipes - Apprentice not returning all materials

by Feneon » Tue Mar 22, 2022 4:58 pm

text for Loren is updated and it won't return token incorrectly. Let me know.

Re: New Crafting Receipes - Apprentice not returning all materials

by Viva » Tue Mar 22, 2022 2:36 pm

Re: Sidona Craftsmen
Post by Feneon » Sun Mar 20, 2022 1:55 pm

Nimble now requires a large sparkling diamond and hooked now require a large sparking ruby.

FIXED: New Crafting Receipes - Apprentice not returning all materials

by Shinji » Mon Mar 21, 2022 9:01 pm

Hi all,

2 issues:

1. Returned materials not matching what was given
2. Mob not updated to new receipe requirements.

-------------------------


* HP:Healthy MV:Strong >
give all apprentice
You give a cutlass to a squinting apprentice.
You give a crafting token to a squinting apprentice.
You give a crafting token to a squinting apprentice.
You give a crafting token to a squinting apprentice.
You give a crafting token to a squinting apprentice.
You give a bar of iron to a squinting apprentice.
You give a bone-handled blade to a squinting apprentice.
You give a kris-edged flamberge to a squinting apprentice.
You give a belt with a buckle of cuendillar to a squinting apprentice.

* HP:Healthy MV:Strong >
say craft nimble
l
2
You drawl 'craft nimble'

* HP:Healthy MV:Strong >
A squinting apprentice says 'You are missing a large sparkling diamond'
A squinting apprentice gives you a belt with a buckle of cuendillar.
A squinting apprentice gives you a kris-edged flamberge.
A squinting apprentice gives you a bone-handled blade.
A squinting apprentice gives you a bar of iron.
A squinting apprentice gives you a crafting token. <---- Eh, should be 4 instead of 1..
A squinting apprentice gives you a cutlass.

* HP:Healthy MV:Strong >
You are carrying:
a cutlass
a crafting token
a bar of iron
a bone-handled blade
a kris-edged flamberge
a belt with a buckle of cuendillar

-----------------



* HP:Healthy MV:Strong >
say blade
You drawl 'blade'

Loren Haderhald nods thoughtfully. 'Often misjudged, blades of medium length.

* HP:Healthy MV:Strong >

Draz narrates 'spawn'

* HP:Healthy MV:Strong >

Loren Haderhald says 'A great surprise for punching through shield walls.'

* HP:Healthy MV:Strong >

Loren Haderhald says 'I can greatly improve on the typical makes, but I will need some things.'

* HP:Healthy MV:Strong >

Loren Haderhald says 'A blade with a bone handle to start.'

* HP:Healthy MV:Strong >

Loren Haderhald says 'And a long cutlass, to widen the blade slightly.'

say drop all
* HP:Healthy MV:Strong >
You drawl 'drop all'

* HP:Healthy MV:Strong >

Loren Haderhald smiles, imagining the completed project.

* HP:Healthy MV:Strong >

Edwin narrates 'winding?'

* HP:Healthy MV:Strong >

Loren Haderhald says 'The steel of a kris-edged flamberge to strengthen it, and a bar of iron to
complete it.'

* HP:Healthy MV:Strong >

Loren Haderhald says 'Perhaps some adornment? The cuendillar from a belt buckle to add strength?'

* HP:Healthy MV:Strong >
say drop all please
You drawl 'drop all please'

* HP:Healthy MV:Strong >

Loren Haderhald simply nods. 'I can make such a weapon, but you must pay me four crafting tokens.

* HP:Healthy MV:Strong >
Draz narrates 'yes'

* HP:Healthy MV:Strong >

Loren Haderhald whispers to you, 'A bone-handled blade, a cutlass, a kris-edged flamberge, a bar of
iron, a belt with a buckle of cuendillar, and four crafting tokens.'

* HP:Healthy MV:Strong >

Loren Haderhald whispers to you, 'My assistant is worthy. Give the materials to him, and ask him to
CRAFT the NIMBLE.'

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