A spar with the Gaidin.
Tower Square
This side of the square is the southern section of the Tower Square.
In the center is the walled off White Tower. To the south a large
boulevard opens up leading to the Southharbor. To the north you see
the southern gate of the Tower grounds. The square continues east
and west.
A large banner rests here, depicting a map of Tar Valon.
[ obvious exits: N E S W ]
Zone: Tar Valon
Door north: TarlomensGate
A flatbed wagon rocks back and forth on spoked wheels.
A marble bench, flecked with gold and bronze, adorns the floor.
An oil lamp, set in a steel cage, hangs from a high wooden pole.
An elaborately sculpted marble fountain splashes merrily.
A stout wooden barrel stands nearby.
A Domani razor stands here, eyes keen and swishing its tail, being ridden by you.
Lord Draz the Gaidin Master is standing here, riding a gray palfrey.
A Tower Guard watches for signs of trouble.
Lady Vianca Vaughn, Aes Sedai is standing here.
A sailor is here.
A shaggy brown mare stands here.
A chicken has arrived from the north.
Draz says 'Vianca Sedai'
Draz says 'Lorrah was asking about life in the tower'
curt vianca
You curtsey before her.
Draz says 'and unfortunately my experience is more combative'
You smile at him.
Draz says 'so we're going to fight'
Draz says 'do you have any tips for her?'
You emote: Lorrah leans forward.
Vianca says 'Of course Gaidin'
Vianca looks at you.
You emote: Lorrah stands straighter.
Vianca says 'I'd like to observe before casting any pointers first.'
Draz smiles happily.
Draz beckons everyone to follow him.
You smile happily.
Draz says 'ok, I have a few key pointers I like to start people off with'
Draz says 'generally this results in me beating them, beating them, beating them. giving better
pointers, and them winning half the time'
Draz says 'lets see you do better than that'
You say 'sounds like a plan'
Draz says 'in all cases, and yours in particular'
Draz says 'I need to recommend always engage to novices, '
You nod in agreement.
Draz says 'not only does it save you from that first hit, but it saves you from eating stabs'
Draz says 'prep is key, and watching locations'
The fountain splashes merrily, light sparkling beautifully on the surface of the water.
Draz says 'you've got a high dmg weapon'
Draz says 'so fleeing away, spamming kill, fleeing away, 'can' be very effective'
Draz says 'finally, a channeler, previously, should always have beaten an abser'
Draz says 'you run a weave between every bash, and the 6 bashes it takes an abser to get you low,
they're dead'
You nod at him.
Draz says 'now.. timer on spikes has been increased.. or bash shortened'
Draz says 'however as far as I can tell, you can still PONR your spikes, IF when you eat a bash,
your only command is to spike'
Draz says 'so on eating a bash, either bash or spike'
You nod in agreement.
Draz says 'but dont interrupt your own commands, or if you do, cosnider flee reset etc'
Draz thinks hard.
Draz says 'aliases are good, ie for me i will have alias kill lorrah and bash lorrah, and kick
lorrah'
You gasp in astonishment.
tgt draz
Targetting: draz
Draz says 'and really, recognising where a fight is at, if you are fighting an sblader you cant bash
in abs, theyre going to interrupt every weave'
Draz says 'move to big mobs, etc'
Draz says 'or just run'
Draz thinks hard.
Draz says 'I recommend when running NOT to run back into the same room, always'
Vianca says 'Yeah anyone with attack will be tough'
You say 'running, i have down to a fine art Gaidin Draz.'
Draz says 'and if you get low, changing yuour autowimpy low is useful'
Vianca says 'brb'
Vianca leaves south. vv
Draz tells you 'spar will be ne island'
==================
The Wooded Ridge
Running from the west and the east, the sparsely-wooded ridge looks down
over the valley to the south. Paperbark trees cling grimly to the thin
soil, the web of their roots binding the earth to the rocky ground. The air
is alive with the scent of resin, the smell of the pungent sap rising from
the valley floor on thermals that spiral from the dense forest below.
[ obvious exits: E W ]
Zone: Northeast Shores of Tar Valon
A Domani razor stands here, eyes keen and swishing its tail, being ridden by you.
Lord Draz the Gaidin Master is standing here, riding a gray palfrey.
A green woodpecker is visible flying high in the sky.
A chicken has arrived from the west.
Draz says 'lets keep it fairly close'
You stop following Draz.
Draz says 'Feel free to move around if it provides you a specific advantage'
You nod in agreement.
You quaff a cup of thready brown tea which dissolves.
A surge of adrenaline works into your muscles, enhancing your strength.
Draz says 'but no huge point to just running one side of the zone to antoher'
Draz says 'again and again'
Draz tells you 'lemme know when u want to start'
Draz leaves west riding a gray palfrey. <<
wvd
embrace
channel 'Warding vs Damage' Lorrah
You feel the flows of saidar coursing through your body.
* R HP:Healthy SP:Bursting MV:Fresh >
You begin to weave the appropriate flows...
-=+**+=- -=+**+=- -=+*
Ok.
A carefully woven flow of Earth, Air, and Water forms an aura about your body!
release
* R HP:Healthy SP:Strong MV:Fresh >
Ok.
You bellow 'go!'
* R HP:Healthy SP:Strong MV:Fresh >
w
The Peak of the Ridge
The rocky spine of the forested valley pushes above the undulating
surface of the canopy, offering a clear view of the surrounding area. Great
swathes of verdant leafy forest spread in all directions, the ocean of
greenery marred only occasionally by clearings. Boulders of sandstone
litter the ground, their cracked surfaces smeared by pustulent lichen.
[ obvious exits: N E ]
Zone: Northeast Shores of Tar Valon
A Domani razor stands here, eyes keen and swishing its tail, being ridden by you.
A chicken has arrived from the east.
k draz
* R HP:Scratched SP:Strong MV:Full - Draz: Scratched >
You do the best you can!
embrace
channel 'hammer of air' draz
* R HP:Scratched SP:Strong MV:Full - Draz: Healthy >
You crush Draz's body.
Draz barely smites your right leg.
Ok.
* R HP:Scratched SP:Strong MV:Full - Draz: Scratched >
You feel the flows of saidar coursing through your body.
* R HP:Scratched SP:Strong MV:Full - Draz: Scratched >
You begin to weave the appropriate flows...
-=+**+=
Ok.
You mold flows of Air into a tight stream, and smite Draz.
* R HP:Scratched SP:Strong MV:Full - Draz: Scratched >
You crush Draz's right leg.
* R HP:Scratched SP:Strong MV:Full - Draz: Scratched >
You dodge a bash from Draz who loses his balance and falls!
k draz
* R HP:Scratched SP:Strong MV:Full - Draz: Scratched >
You do the best you can!
* R HP:Scratched SP:Strong MV:Full - Draz: Scratched >
bash draz
-=
+**+=- -=
Your bash at Draz sends him sprawling!
<<<Landed a bash! now for the pain!
* R HP:Scratched SP:Strong MV:Fresh - Draz: Scratched >
You crush Draz's body very hard.
channel 'ice spikes' draz
* R HP:Scratched SP:Strong MV:Fresh - Draz: Scratched >
You begin to weave the appropriate flows...
-=+**+=- -=+
Ok.
Spikes of solid ice form in your hands, which you launch at Draz.
* R HP:Scratched SP:Strong MV:Fresh - Draz: Wounded >
k draz
Draz panics, and attempts to flee!
You do the best you can!
* R HP:Scratched SP:Strong MV:Fresh - Draz: Wounded >
You barely crush Draz's left leg.
Draz tickles your body with his smite.
* R HP:Scratched SP:Strong MV:Fresh - Draz: Wounded >
Draz panics, and attempts to flee!
bash draz
* R HP:Scratched SP:Strong MV:Fresh - Draz: Wounded >
Draz leaves east riding a gray palfrey. >>
* R HP:Scratched SP:Strong MV:Fresh >
Bash who?
* R HP:Scratched SP:Strong MV:Full >
e
bash draz
The Wooded Ridge
Running from the west and the east, the sparsely-wooded ridge looks down
over the valley to the south. Paperbark trees cling grimly to the thin
soil, the web of their roots binding the earth to the rocky ground. The air
is alive with the scent of resin, the smell of the pungent sap rising from
the valley floor on thermals that spiral from the dense forest below.
[ obvious exits: E W ]
Zone: Northeast Shores of Tar Valon
A Domani razor stands here, eyes keen and swishing its tail, being ridden by you.
Lord Draz the Gaidin Master is standing here, riding a gray palfrey.
A chicken has arrived from the west.
* R HP:Scratched SP:Strong MV:Full >
Draz smites your right leg with Arc of the Moon.
-=+*
Draz panics, and attempts to flee!
*+
Draz leaves west riding a gray palfrey. <<
=- -=
They're not here anymore!
* R HP:Scratched SP:Strong MV:Full >
w
k draz
The Peak of the Ridge
The rocky spine of the forested valley pushes above the undulating
surface of the canopy, offering a clear view of the surrounding area. Great
swathes of verdant leafy forest spread in all directions, the ocean of
greenery marred only occasionally by clearings. Boulders of sandstone
litter the ground, their cracked surfaces smeared by pustulent lichen.
[ obvious exits: N E ]
Zone: Northeast Shores of Tar Valon
A Domani razor stands here, eyes keen and swishing its tail, being ridden by you.
A chicken has arrived from the east.
* R HP:Scratched SP:Strong MV:Full >
They aren't here.
* R HP:Scratched SP:Strong MV:Full >
w
k draz
A brown deer has arrived from the north.
Alas, you cannot go that way...
* R HP:Scratched SP:Strong MV:Full >
They aren't here.
* R HP:Scratched SP:Strong MV:Full >
n
k draz
New Growth Among the Stumps
Roughly-hewn stumps of alder and leatherleaf litter the forest floor, their
wood cracked by winter ice and baked in the summer sun, unprotected by
their mantle of leaves. Thin saplings push up from the soil, new life
sprouting amidst the ruin of the old. To the north, a series of strange
structures rise from the ground, disturbing the order of the forest.
[ obvious exits: N S W ]
Zone: Northeast Shores of Tar Valon
A Domani razor stands here, eyes keen and swishing its tail, being ridden by you.
Lord Draz the Gaidin Master is standing here, riding a gray palfrey.
A green woodpecker is visible flying high in the sky.
A young leatherleaf begins to thicken with age.
A chicken has arrived from the south.
* R HP:Scratched SP:Strong MV:Full >
Draz smites your left leg.
You do the best you can!
* R HP:Scratched SP:Strong MV:Full - Draz: Wounded >
channel 'hammer of air' draz
You begin to weave the appropriate flows...
-
Draz tickles your body with his smite.
A green woodpecker leaves north. ^^
Ouch! You couldn't maintain the flows.
release
* R HP:Scratched SP:Strong MV:Full - Draz: Wounded >
Draz panics, and attempts to flee!
* R HP:Scratched SP:Strong MV:Full - Draz: Wounded >
Ok.
* R HP:Scratched SP:Strong MV:Full - Draz: Wounded >
Draz leaves south riding a gray palfrey. vv
* R HP:Scratched SP:Strong MV:Full >
k draz
They aren't here.
* R HP:Scratched SP:Strong MV:Full >
s
The Peak of the Ridge
The rocky spine of the forested valley pushes above the undulating
surface of the canopy, offering a clear view of the surrounding area. Great
swathes of verdant leafy forest spread in all directions, the ocean of
greenery marred only occasionally by clearings. Boulders of sandstone
litter the ground, their cracked surfaces smeared by pustulent lichen.
[ obvious exits: N E ]
Zone: Northeast Shores of Tar Valon
A Domani razor stands here, eyes keen and swishing its tail, being ridden by you.
A cute brown deer eyes you nervously.
A chicken has arrived from the north.
k draz
* R HP:Scratched SP:Strong MV:Full >
They aren't here.
e
* R HP:Scratched SP:Strong MV:Full >
bash draz
The Wooded Ridge
Running from the west and the east, the sparsely-wooded ridge looks down
over the valley to the south. Paperbark trees cling grimly to the thin
soil, the web of their roots binding the earth to the rocky ground. The air
is alive with the scent of resin, the smell of the pungent sap rising from
the valley floor on thermals that spiral from the dense forest below.
[ obvious exits: E W ]
Zone: Northeast Shores of Tar Valon
A Domani razor stands here, eyes keen and swishing its tail, being ridden by you.
A chicken has arrived from the west.
k draz
* R HP:Scratched SP:Strong MV:Full >
k draz
Bash who?
* R HP:Scratched SP:Strong MV:Full >
They aren't here.
e
k draz
* R HP:Scratched SP:Strong MV:Full >
They aren't here.
* R HP:Scratched SP:Strong MV:Full > Along the Ridge
The ground is stony and hard, sparse soil mixed with crushed and shattered
sandstone providing nothing for life to cling to. Lurching leatherleaf
trees line more fertile slopes to the south, dense forest swallowing the
ground and hiding it from the gaze of the sky. Loose pebbles skitter away
underfoot, tumbling haphazardly down into the lush valley lying below.
[ obvious exits: N E W ]
Zone: Northeast Shores of Tar Valon
A Domani razor stands here, eyes keen and swishing its tail, being ridden by you.
A wild boar runs through the forest.
A chicken has arrived from the west.
* R HP:Scratched SP:Strong MV:Full > They aren't here.
k draz
* R HP:Scratched SP:Strong MV:Full >
k draz
They aren't here.
n
* R HP:Scratched SP:Strong MV:Full >
They aren't here.
k draz
* R HP:Scratched SP:Strong MV:Full >
Dense Woodland
Slim shafts of alder spear the ground, the fine grain of their bark
impervious to the creeping moss that coils around their roots. The forest
is thick and dark, tight knit trees and brambles woven together to form a
dense blanket of woodland. Swathes of chainvine hang lazily from the
branches, coiled red leaves adorning the trees. The ground slopes upwards
to the south, a stony ridge breaking through the canopy of the forest.
[ obvious exits: N S ]
Zone: Northeast Shores of Tar Valon
A Domani razor stands here, eyes keen and swishing its tail, being ridden by you.
Lord Draz the Gaidin Master is standing here, riding a gray palfrey.
A cute brown deer eyes you nervously.
A chicken has arrived from the south.
* R HP:Scratched SP:Strong MV:Full >
Draz smites your body.
You do the best you can!
k draz
* R HP:Scratched SP:Strong MV:Full - Draz: Wounded >
You do the best you can!
bash draz
* R HP:Scratched SP:Strong MV:Full - Draz: Wounded >
You crush Draz's body.
Draz barely smites your right arm.
* R HP:Hurt SP:Strong MV:Full - Draz: Wounded > -=
Draz panics, and attempts to flee!
+**+
Draz leaves south riding a gray palfrey. vv
=- -=
They're not here anymore!
* R HP:Hurt SP:Strong MV:Full >
s
Along the Ridge
The ground is stony and hard, sparse soil mixed with crushed and shattered
sandstone providing nothing for life to cling to. Lurching leatherleaf
trees line more fertile slopes to the south, dense forest swallowing the
ground and hiding it from the gaze of the sky. Loose pebbles skitter away
underfoot, tumbling haphazardly down into the lush valley lying below.
[ obvious exits: N E W ]
Zone: Northeast Shores of Tar Valon
A Domani razor stands here, eyes keen and swishing its tail, being ridden by you.
Lord Draz the Gaidin Master is standing here, riding a gray palfrey.
A wild boar runs through the forest.
A chicken has arrived from the north.
* R HP:Hurt SP:Strong MV:Full >
k draz
You crush Draz's body.
embrace
channel 'hammer of air' draz
* R HP:Hurt SP:Strong MV:Full - Draz: Wounded >
You feel the flows of saidar coursing through your body.
* R HP:Hurt SP:Strong MV:Full - Draz: Wounded >
You begin to weave the appropriate flows...
-=+
Draz barely smites your body.
You're hit in solar plexus, wow, this is breathtaking!!
Oof! You are rudely interrupted!
* R HP:Hurt SP:Strong MV:Strong - Draz: Wounded >
k draz
You do the best you can!
w
* R HP:Hurt SP:Strong MV:Strong - Draz: Wounded >
You crush Draz's body.
Draz panics, and attempts to flee!
No way! You're fighting for your life!
* R HP:Hurt SP:Strong MV:Strong - Draz: Wounded >
bash draz
-=+
Draz panics, and attempts to flee!
**+=- -
Draz leaves east riding a gray palfrey. >>
=
They're not here anymore!
* R HP:Hurt SP:Strong MV:Strong >
(tic_timer): Tic in 7 seconds!
e
A Ridge in the Forest
Rising like a breaching whale from the forest to the east and stretching
sinuously to the west the ridge watches over the valley like a kingfisher
over a stream. The ground is stony, fertile soil washed from the ridge and
to the south by the rains. A few scraggly bushes cling desperately to the
rocky ground, lending the only hint of greenery to the barren ridge.
[ obvious exits: W ]
Zone: Northeast Shores of Tar Valon
A Domani razor stands here, eyes keen and swishing its tail, being ridden by you.
Lord Draz the Gaidin Master is standing here, riding a gray palfrey.
A chicken has arrived from the west.
* R HP:Hurt SP:Strong MV:Strong >
k draz
Draz barely smites your body.
* R HP:Hurt SP:Strong MV:Strong - Draz: Wounded >
You do the best you can!
* R HP:Hurt SP:Strong MV:Strong - Draz: Wounded >
k draz
You barely crush Draz's head.
Draz barely smites your right foot.
You do the best you can!
channel 'hammer of air' draz
* R HP:Hurt SP:Strong MV:Strong - Draz: Wounded >
You begin to weave the appropriate flows...
You're hit in solar plexus, wow, this is breathtaking!!
Oof! You are rudely interrupted!
* R HP:Hurt SP:Strong MV:Strong - Draz: Wounded >
k draz
You crush Draz's right leg.
You do the best you can!
* R HP:Hurt SP:Strong MV:Strong - Draz: Wounded >
Draz panics, and attempts to flee!
* R HP:Hurt SP:Strong MV:Strong - Draz: Wounded >
Draz leaves west riding a gray palfrey. <<
* R HP:Hurt SP:Strong MV:Strong >
w
bash draz
Along the Ridge
The ground is stony and hard, sparse soil mixed with crushed and shattered
sandstone providing nothing for life to cling to. Lurching leatherleaf
trees line more fertile slopes to the south, dense forest swallowing the
ground and hiding it from the gaze of the sky. Loose pebbles skitter away
underfoot, tumbling haphazardly down into the lush valley lying below.
[ obvious exits: N E W ]
Zone: Northeast Shores of Tar Valon
A Domani razor stands here, eyes keen and swishing its tail, being ridden by you.
A wild boar runs through the forest.
A chicken has arrived from the east.
* R HP:Hurt SP:Strong MV:Strong >
Bash who?
* R HP:Hurt SP:Strong MV:Strong >
w
bash draz
The Wooded Ridge
Running from the west and the east, the sparsely-wooded ridge looks down
over the valley to the south. Paperbark trees cling grimly to the thin
soil, the web of their roots binding the earth to the rocky ground. The air
is alive with the scent of resin, the smell of the pungent sap rising from
the valley floor on thermals that spiral from the dense forest below.
[ obvious exits: E W ]
Zone: Northeast Shores of Tar Valon
A Domani razor stands here, eyes keen and swishing its tail, being ridden by you.
A chicken has arrived from the east.
* R HP:Hurt SP:Strong MV:Strong >
Bash who?
k draz
* R HP:Hurt SP:Strong MV:Strong >
They aren't here.
* R HP:Hurt SP:Strong MV:Strong >
w
Draz tells you 'nice'
k draz
* R HP:Hurt SP:Strong MV:Strong >
The Peak of the Ridge
The rocky spine of the forested valley pushes above the undulating
surface of the canopy, offering a clear view of the surrounding area. Great
swathes of verdant leafy forest spread in all directions, the ocean of
greenery marred only occasionally by clearings. Boulders of sandstone
litter the ground, their cracked surfaces smeared by pustulent lichen.
[ obvious exits: N E ]
Zone: Northeast Shores of Tar Valon
A Domani razor stands here, eyes keen and swishing its tail, being ridden by you.
A cute brown deer eyes you nervously.
A chicken has arrived from the east.
* R HP:Hurt SP:Strong MV:Strong >
They aren't here.
* R HP:Hurt SP:Strong MV:Strong >
e
e
The Wooded Ridge
Running from the west and the east, the sparsely-wooded ridge looks down
over the valley to the south. Paperbark trees cling grimly to the thin
soil, the web of their roots binding the earth to the rocky ground. The air
is alive with the scent of resin, the smell of the pungent sap rising from
the valley floor on thermals that spiral from the dense forest below.
[ obvious exits: E W ]
Zone: Northeast Shores of Tar Valon
A Domani razor stands here, eyes keen and swishing its tail, being ridden by you.
A chicken has arrived from the west.
n
* R HP:Hurt SP:Strong MV:Strong >
Along the Ridge
The ground is stony and hard, sparse soil mixed with crushed and shattered
sandstone providing nothing for life to cling to. Lurching leatherleaf
trees line more fertile slopes to the south, dense forest swallowing the
ground and hiding it from the gaze of the sky. Loose pebbles skitter away
underfoot, tumbling haphazardly down into the lush valley lying below.
[ obvious exits: N E W ]
Zone: Northeast Shores of Tar Valon
A Domani razor stands here, eyes keen and swishing its tail, being ridden by you.
A wild boar runs through the forest.
A chicken has arrived from the west.
* R HP:Hurt SP:Strong MV:Strong > Dense Woodland
Slim shafts of alder spear the ground, the fine grain of their bark
impervious to the creeping moss that coils around their roots. The forest
is thick and dark, tight knit trees and brambles woven together to form a
dense blanket of woodland. Swathes of chainvine hang lazily from the
branches, coiled red leaves adorning the trees. The ground slopes upwards
to the south, a stony ridge breaking through the canopy of the forest.
[ obvious exits: N S ]
Zone: Northeast Shores of Tar Valon
A Domani razor stands here, eyes keen and swishing its tail, being ridden by you.
A cute brown deer eyes you nervously.
A chicken has arrived from the south.
* R HP:Hurt SP:Strong MV:Strong >
rep

You reply to Draz ':)'
* R HP:Hurt SP:Strong MV:Strong >
n
Trees Shroud the Sky
The forest presses in from all sides, close and claustrophobic. The
surrounding trees grow so near one another as to be enmeshed, their trunks
curved around each other like lovers, tightly woven branches blotting the
sky from view. Nothing grows beneath the trees' boughs, their greed for the
sun leaving the suffering ground lifeless, littered only with black decay.
[ obvious exits: E S ]
Zone: Northeast Shores of Tar Valon
A Domani razor stands here, eyes keen and swishing its tail, being ridden by you.
Lord Draz the Gaidin Master is standing here, riding a gray palfrey.
Warped, menacing trees shiver, boughs slowly enclosing around you.
A chicken has arrived from the south.
* R HP:Hurt SP:Strong MV:Strong >
Draz leaves east riding a gray palfrey. >>
k draz
* R HP:Hurt SP:Strong MV:Strong >
They aren't here.
bash draz
* R HP:Hurt SP:Strong MV:Strong >
A shivering tree barely tickles your body with its hit.
Bash who?
* R HP:Hurt SP:Strong MV:Strong - a shivering tree: Scratched >
You crush a shivering tree's crown into bloody fragments!
A shivering tree barely tickles your head with its hit.
e
* R HP:Hurt SP:Strong MV:Strong - a shivering tree: Hurt >
bash draz
Draz has arrived from the east, riding a gray palfrey.
* R HP:Hurt SP:Strong MV:Strong - a shivering tree: Hurt >
Draz barely smites your body.
No way! You're fighting for your life!
* R HP:Hurt SP:Strong MV:Strong - a shivering tree: Hurt > -=
change mood wimpy
flee+*
Cancelled.
Mood changed to: Wimpy
Wimpy reset to: 140 hit points.
* R HP:Hurt SP:Strong MV:Strong - a shivering tree: Hurt >
Draz smites your left arm.
A shivering tree barely tickles your left leg with its hit.
You panic and attempt to flee!
You flee head over heels.
A Grassy Clearing
A singe stout oak stands arrogantly in the middle of a grassy clearing in
the forest, its gnarled and cracked trunk bearing the scars of centuries of
existence. Stout limbs spread across the entire glade, leafy fingers
shading the ground beneath. Near the base of the tree its roots have thrust
through the surface, exposing them to the grazing of the local wildlife.
[ obvious exits: E W ]
Zone: Northeast Shores of Tar Valon
Door south: roots
A Domani razor stands here, eyes keen and swishing its tail, being ridden by you.
A handsome stag stands here, ready to run.
A cute brown deer eyes you nervously.
* R HP:Hurt SP:Strong MV:Strong >
w
change mood brave
bash draz
Trees Shroud the Sky
The forest presses in from all sides, close and claustrophobic. The
surrounding trees grow so near one another as to be enmeshed, their trunks
curved around each other like lovers, tightly woven branches blotting the
sky from view. Nothing grows beneath the trees' boughs, their greed for the
sun leaving the suffering ground lifeless, littered only with black decay.
[ obvious exits: E S ]
Zone: Northeast Shores of Tar Valon
A Domani razor stands here, eyes keen and swishing its tail, being ridden by you.
Lord Draz the Gaidin Master is standing here, riding a gray palfrey.
A chicken wanders around here, pecking at the ground.
Warped, menacing trees shiver, boughs slowly enclosing around you.
* R HP:Hurt SP:Strong MV:Strong >
Draz leaves south riding a gray palfrey. vv
* R HP:Hurt SP:Strong MV:Strong > Mood changed to: Brave
Wimpy reset to: 84 hit points.
* R HP:Hurt SP:Strong MV:Strong > Bash who?
* R HP:Hurt SP:Strong MV:Strong >
e
w
A Grassy Clearing
A singe stout oak stands arrogantly in the middle of a grassy clearing in
the forest, its gnarled and cracked trunk bearing the scars of centuries of
existence. Stout limbs spread across the entire glade, leafy fingers
shading the ground beneath. Near the base of the tree its roots have thrust
through the surface, exposing them to the grazing of the local wildlife.
[ obvious exits: E W ]
Zone: Northeast Shores of Tar Valon
Door south: roots
A Domani razor stands here, eyes keen and swishing its tail, being ridden by you.
A handsome stag stands here, ready to run.
A cute brown deer eyes you nervously.
A chicken has arrived from the west.
s
* R HP:Hurt SP:Strong MV:Strong >
Trees Shroud the Sky
The forest presses in from all sides, close and claustrophobic. The
surrounding trees grow so near one another as to be enmeshed, their trunks
curved around each other like lovers, tightly woven branches blotting the
sky from view. Nothing grows beneath the trees' boughs, their greed for the
sun leaving the suffering ground lifeless, littered only with black decay.
[ obvious exits: E S ]
Zone: Northeast Shores of Tar Valon
A Domani razor stands here, eyes keen and swishing its tail, being ridden by you.
Warped, menacing trees shiver, boughs slowly enclosing around you.
A chicken has arrived from the east.
* R HP:Hurt SP:Strong MV:Strong >
bash draz
Dense Woodland
Slim shafts of alder spear the ground, the fine grain of their bark
impervious to the creeping moss that coils around their roots. The forest
is thick and dark, tight knit trees and brambles woven together to form a
dense blanket of woodland. Swathes of chainvine hang lazily from the
branches, coiled red leaves adorning the trees. The ground slopes upwards
to the south, a stony ridge breaking through the canopy of the forest.
[ obvious exits: N S ]
Zone: Northeast Shores of Tar Valon
A Domani razor stands here, eyes keen and swishing its tail, being ridden by you.
A cute brown deer eyes you nervously.
A chicken has arrived from the north.
* R HP:Hurt SP:Strong MV:Tiring >
Bash who?
* R HP:Hurt SP:Strong MV:Tiring >
s
bash draz
Along the Ridge
The ground is stony and hard, sparse soil mixed with crushed and shattered
sandstone providing nothing for life to cling to. Lurching leatherleaf
trees line more fertile slopes to the south, dense forest swallowing the
ground and hiding it from the gaze of the sky. Loose pebbles skitter away
underfoot, tumbling haphazardly down into the lush valley lying below.
[ obvious exits: N E W ]
Zone: Northeast Shores of Tar Valon
A Domani razor stands here, eyes keen and swishing its tail, being ridden by you.
A chicken has arrived from the north.
* R HP:Hurt SP:Strong MV:Tiring >
Bash who?
* R HP:Hurt SP:Strong MV:Tiring >
w
The Wooded Ridge
Running from the west and the east, the sparsely-wooded ridge looks down
over the valley to the south. Paperbark trees cling grimly to the thin
soil, the web of their roots binding the earth to the rocky ground. The air
is alive with the scent of resin, the smell of the pungent sap rising from
the valley floor on thermals that spiral from the dense forest below.
[ obvious exits: E W ]
Zone: Northeast Shores of Tar Valon
A Domani razor stands here, eyes keen and swishing its tail, being ridden by you.
A chicken has arrived from the east.
* R HP:Hurt SP:Strong MV:Tiring >
k draz
They aren't here.
* R HP:Hurt SP:Strong MV:Tiring >
e
e
k draz
Along the Ridge
The ground is stony and hard, sparse soil mixed with crushed and shattered
sandstone providing nothing for life to cling to. Lurching leatherleaf
trees line more fertile slopes to the south, dense forest swallowing the
ground and hiding it from the gaze of the sky. Loose pebbles skitter away
underfoot, tumbling haphazardly down into the lush valley lying below.
[ obvious exits: N E W ]
Zone: Northeast Shores of Tar Valon
A Domani razor stands here, eyes keen and swishing its tail, being ridden by you.
A chicken has arrived from the west.
k draz
k draz
* R HP:Hurt SP:Strong MV:Tiring >
A Ridge in the Forest
Rising like a breaching whale from the forest to the east and stretching
sinuously to the west the ridge watches over the valley like a kingfisher
over a stream. The ground is stony, fertile soil washed from the ridge and
to the south by the rains. A few scraggly bushes cling desperately to the
rocky ground, lending the only hint of greenery to the barren ridge.
[ obvious exits: W ]
Zone: Northeast Shores of Tar Valon
A Domani razor stands here, eyes keen and swishing its tail, being ridden by you.
Lord Draz the Gaidin Master is standing here, riding a gray palfrey.
A wild boar runs through the forest.
A chicken has arrived from the west.
* R HP:Hurt SP:Strong MV:Tiring > Draz barely smites your body.
You do the best you can!
* R HP:Hurt SP:Strong MV:Tiring - Draz: Wounded > You do the best you can!
k draz
* R HP:Hurt SP:Strong MV:Tiring - Draz: Wounded > You do the best you can!
* R HP:Hurt SP:Strong MV:Tiring - Draz: Wounded >
You do the best you can!
bash draz
* R HP:Hurt SP:Strong MV:Tiring - Draz: Wounded >
You crush Draz's body hard.
Draz smites your body with Parting the Silk.
* R HP:Hurt SP:Strong MV:Tiring - Draz: Wounded > -=+**+=-
Draz tickles your body with his smite.
-=
As Draz avoids your bash, you topple over and fall to the ground!
* R HP:Wounded SP:Strong MV:Tiring - Draz: Wounded >
k draz
Draz smites your left foot.
bash draz
* R HP:Wounded SP:Strong MV:Tiring - Draz: Wounded >
You do the best you can!
* R HP:Wounded SP:Strong MV:Tiring - Draz: Wounded >
-=+**+=
Draz barely smites your right leg.
- -
=
As Draz avoids your bash, you topple over and fall to the ground!
* R HP:Wounded SP:Strong MV:Tiring >
bash draz
Draz barely smites your right hand.
* R HP:Wounded SP:Strong MV:Tiring - Draz: Wounded >
-=+**+
Draz tickles your body with his smite.
=- -=
Your bash at Draz sends him sprawling!
<<<Yes! Here we goooo!
channel 'ice spikes' draz
* R HP:Wounded SP:Strong MV:Tiring - Draz: Wounded >
You begin to weave the appropriate flows...
-=+*
(tic_timer): Tic in 7 seconds!*+=- -=+
Ok.
Spikes of solid ice form in your hands, which you launch at Draz.
* R HP:Wounded SP:Strong MV:Tiring - Draz: Wounded >
You crush Draz's body hard.
* R HP:Wounded SP:Strong MV:Tiring - Draz: Battered >
change mood wimpy
flee
Mood changed to: Wimpy
Wimpy reset to: 140 hit points.
* R HP:Wounded SP:Strong MV:Tiring - Draz: Battered >
You panic and attempt to flee!
Draz panics, and attempts to flee!
You flee head over heels.
Along the Ridge
The ground is stony and hard, sparse soil mixed with crushed and shattered
sandstone providing nothing for life to cling to. Lurching leatherleaf
trees line more fertile slopes to the south, dense forest swallowing the
ground and hiding it from the gaze of the sky. Loose pebbles skitter away
underfoot, tumbling haphazardly down into the lush valley lying below.
[ obvious exits: N E W ]
Zone: Northeast Shores of Tar Valon
A Domani razor stands here, eyes keen and swishing its tail, being ridden by you.
* R HP:Wounded SP:Strong MV:Tiring >
e
The clouds disappear.
(tic_timer): Tic length updated to: 61.141 seconds.
Your white aura has faded.
You are thirsty.
A Ridge in the Forest
Rising like a breaching whale from the forest to the east and stretching
sinuously to the west the ridge watches over the valley like a kingfisher
over a stream. The ground is stony, fertile soil washed from the ridge and
to the south by the rains. A few scraggly bushes cling desperately to the
rocky ground, lending the only hint of greenery to the barren ridge.
[ obvious exits: W ]
Zone: Northeast Shores of Tar Valon
A Domani razor stands here, eyes keen and swishing its tail, being ridden by you.
A chicken wanders around here, pecking at the ground.
Lord Draz the Gaidin Master is standing here, riding a gray palfrey.
A wild boar runs through the forest.
channel 'hammer of air' draz
* R HP:Wounded SP:Strong MV:Tiring >
You begin to weave the appropriate flows...
-
Draz leaves west riding a gray palfrey. <<
=+**+=
Your target is no longer here!
* R HP:Wounded SP:Strong MV:Tiring >
k draz
They aren't here.
* R HP:Wounded SP:Strong MV:Tiring >
k draz
w
They aren't here.
channel 'hammer of air' draz
* R HP:Wounded SP:Strong MV:Tiring >
Along the Ridge
The ground is stony and hard, sparse soil mixed with crushed and shattered
sandstone providing nothing for life to cling to. Lurching leatherleaf
trees line more fertile slopes to the south, dense forest swallowing the
ground and hiding it from the gaze of the sky. Loose pebbles skitter away
underfoot, tumbling haphazardly down into the lush valley lying below.
[ obvious exits: N E W ]
Zone: Northeast Shores of Tar Valon
A Domani razor stands here, eyes keen and swishing its tail, being ridden by you.
A chicken has arrived from the east.
* R HP:Wounded SP:Strong MV:Tiring >
Nobody here by that name.
release
* R HP:Wounded SP:Strong MV:Tiring >
Ok.
* R HP:Wounded SP:Strong MV:Tiring >
w
The Wooded Ridge
Running from the west and the east, the sparsely-wooded ridge looks down
over the valley to the south. Paperbark trees cling grimly to the thin
soil, the web of their roots binding the earth to the rocky ground. The air
is alive with the scent of resin, the smell of the pungent sap rising from
the valley floor on thermals that spiral from the dense forest below.
[ obvious exits: E W ]
Zone: Northeast Shores of Tar Valon
A Domani razor stands here, eyes keen and swishing its tail, being ridden by you.
A chicken has arrived from the east.
* R HP:Wounded SP:Strong MV:Tiring >
w
The Peak of the Ridge
The rocky spine of the forested valley pushes above the undulating
surface of the canopy, offering a clear view of the surrounding area. Great
swathes of verdant leafy forest spread in all directions, the ocean of
greenery marred only occasionally by clearings. Boulders of sandstone
litter the ground, their cracked surfaces smeared by pustulent lichen.
[ obvious exits: N E ]
Zone: Northeast Shores of Tar Valon
A Domani razor stands here, eyes keen and swishing its tail, being ridden by you.
A cute brown deer eyes you nervously.
A chicken has arrived from the east.
* R HP:Wounded SP:Strong MV:Tiring >
n
New Growth Among the Stumps
Roughly-hewn stumps of alder and leatherleaf litter the forest floor, their
wood cracked by winter ice and baked in the summer sun, unprotected by
their mantle of leaves. Thin saplings push up from the soil, new life
sprouting amidst the ruin of the old. To the north, a series of strange
structures rise from the ground, disturbing the order of the forest.
[ obvious exits: N S W ]
Zone: Northeast Shores of Tar Valon
A Domani razor stands here, eyes keen and swishing its tail, being ridden by you.
A young leatherleaf begins to thicken with age.
A chicken has arrived from the south.
* R HP:Wounded SP:Strong MV:Tiring >
n
k draz
The Camp of the Charcoal Burners
Three enormous stacks of wood have been carefully constructed, thin logs
piled around each other in a mound as high as a short man and covered in
cut turf. Low stumps litter the nearby forest, testament to the source of
the wood. A fourth, incomplete stack lies nearby, a pyramid of logs rising
from within. A stack of iron plates pierced with holes lies besides it. To
the north, a small tent of cured hide is pegged to the heavy, clay soil.
[ obvious exits: N S ]
Zone: Northeast Shores of Tar Valon
Door north: hideflap
A campfire burns slowly, sending smoke into the sky.
A Domani razor stands here, eyes keen and swishing its tail, being ridden by you.
A green woodpecker is visible flying high in the sky.
A portly charcoal burner stands here, tending the fires.
A chicken has arrived from the south.
* R HP:Wounded SP:Strong MV:Tiring >
They aren't here.
* R HP:Wounded SP:Strong MV:Tiring >
s
New Growth Among the Stumps
Roughly-hewn stumps of alder and leatherleaf litter the forest floor, their
wood cracked by winter ice and baked in the summer sun, unprotected by
their mantle of leaves. Thin saplings push up from the soil, new life
sprouting amidst the ruin of the old. To the north, a series of strange
structures rise from the ground, disturbing the order of the forest.
[ obvious exits: N S W ]
Zone: Northeast Shores of Tar Valon
A Domani razor stands here, eyes keen and swishing its tail, being ridden by you.
A young leatherleaf begins to thicken with age.
A chicken has arrived from the north.
* R HP:Wounded SP:Strong MV:Tiring >
s
The Peak of the Ridge
The rocky spine of the forested valley pushes above the undulating
surface of the canopy, offering a clear view of the surrounding area. Great
swathes of verdant leafy forest spread in all directions, the ocean of
greenery marred only occasionally by clearings. Boulders of sandstone
litter the ground, their cracked surfaces smeared by pustulent lichen.
[ obvious exits: N E ]
Zone: Northeast Shores of Tar Valon
A Domani razor stands here, eyes keen and swishing its tail, being ridden by you.
A cute brown deer eyes you nervously.
A chicken has arrived from the north.
* R HP:Wounded SP:Strong MV:Tiring >
s
Alas, you cannot go that way...
k draz
* R HP:Wounded SP:Strong MV:Tiring >
Draz has arrived from the east, riding a gray palfrey.
* R HP:Wounded SP:Strong MV:Tiring > You crush Draz's left arm.
e
k draz
* R HP:Wounded SP:Strong MV:Tiring - Draz: Battered >
Draz smites your body with Bundling Straw.
You crush Draz's body.
* R HP:Wounded SP:Strong MV:Tiring - Draz: Battered >
No way! You're fighting for your life!
* R HP:Wounded SP:Strong MV:Tiring - Draz: Battered > You do the best you can!
* R HP:Wounded SP:Strong MV:Tiring - Draz: Battered >
embrace
channel 'hammer of air' draz
Draz says 'nice'
You feel the flows of saidar coursing through your body.
* R HP:Wounded SP:Strong MV:Tiring - Draz: Battered >
Draz panics, and attempts to flee!
You begin to weave the appropriate flows...
-=
Draz barely smites your body.
Draz leaves north riding a gray palfrey. ^^
Ouch! You couldn't maintain the flows.
release
* R HP:Wounded SP:Strong MV:Tiring >
Ok.
* R HP:Wounded SP:Strong MV:Tiring >
k draz
They aren't here.
* R HP:Wounded SP:Strong MV:Tiring >
embrace
channel 'hammer of air' draz
You feel the flows of saidar coursing through your body.
* R HP:Wounded SP:Strong MV:Tiring >
Nobody here by that name.
release
* R HP:Wounded SP:Strong MV:Tiring >
Ok.
* R HP:Wounded SP:Strong MV:Tiring >
n
embrace
channel 'hammer of air' draz
New Growth Among the Stumps
Roughly-hewn stumps of alder and leatherleaf litter the forest floor, their
wood cracked by winter ice and baked in the summer sun, unprotected by
their mantle of leaves. Thin saplings push up from the soil, new life
sprouting amidst the ruin of the old. To the north, a series of strange
structures rise from the ground, disturbing the order of the forest.
[ obvious exits: N S W ]
Zone: Northeast Shores of Tar Valon
A Domani razor stands here, eyes keen and swishing its tail, being ridden by you.
A young leatherleaf begins to thicken with age.
A chicken has arrived from the south.
* R HP:Wounded SP:Strong MV:Tiring >
You feel the flows of saidar coursing through your body.
* R HP:Wounded SP:Strong MV:Tiring >
Draz has arrived from the north, riding a gray palfrey.
You begin to weave the appropriate flows...
Draz smites your left hand.
Ouch! You couldn't maintain the flows.
release
* R HP:Wounded SP:Strong MV:Tiring - Draz: Battered >
Ok.
* R HP:Wounded SP:Strong MV:Tiring - Draz: Battered >
You crush Draz's right leg.
Draz tickles your left leg with his smite.
* R HP:Wounded SP:Strong MV:Tiring - Draz: Battered >
k draz
Draz panics, and attempts to flee!
* R HP:Wounded SP:Strong MV:Tiring - Draz: Battered >
You do the best you can!
* R HP:Wounded SP:Strong MV:Tiring - Draz: Battered >
Draz leaves west riding a gray palfrey. <<
* R HP:Wounded SP:Strong MV:Tiring >
w
embrace
channel 'hammer of air' draz
Stacks of Felled Lumber
Cords of carelessly felled wood lie unused on the heavy soil, roughly hewn
from the surrounding forest and trimmed of their branches. Creeping moss
spreads sensuous fingers along the gnarled shafts, probing ever crevice
with its green tendrils. To the north, extinguished mounds of charcoal lie
uncollected, the forest gradually reclaiming the soil with new growth.
[ obvious exits: N E S ]
Zone: Northeast Shores of Tar Valon
A Domani razor stands here, eyes keen and swishing its tail, being ridden by you.
Lord Draz the Gaidin Master is standing here, riding a gray palfrey.
A chicken has arrived from the east.
* R HP:Wounded SP:Strong MV:Tiring >
Draz smites your body with The Boar Rushes Down the Mountain.
You feel the flows of saidar coursing through your body.
* R HP:Wounded SP:Strong MV:Tiring - Draz: Battered >
You begin to weave the appropriate flows...
-=+*
Draz panics, and attempts to flee!
*+=
You crush Draz's right leg.
Ok.
You mold flows of Air into a tight stream, and smite Draz.
* R HP:Wounded SP:Good MV:Tiring - Draz: Battered >
Draz leaves north riding a gray palfrey. ^^
* R HP:Wounded SP:Good MV:Tiring >
Draz has arrived from the north, riding a gray palfrey.
* R HP:Wounded SP:Good MV:Tiring >
Draz leaves east riding a gray palfrey. >>
* R HP:Wounded SP:Good MV:Tiring >
k draz
They aren't here.
* R HP:Wounded SP:Good MV:Tiring >
w
Alas, you cannot go that way...
e
k draz
* R HP:Wounded SP:Good MV:Tiring >
k draz
New Growth Among the Stumps
Roughly-hewn stumps of alder and leatherleaf litter the forest floor, their
wood cracked by winter ice and baked in the summer sun, unprotected by
their mantle of leaves. Thin saplings push up from the soil, new life
sprouting amidst the ruin of the old. To the north, a series of strange
structures rise from the ground, disturbing the order of the forest.
[ obvious exits: N S W ]
Zone: Northeast Shores of Tar Valon
A Domani razor stands here, eyes keen and swishing its tail, being ridden by you.
A young leatherleaf begins to thicken with age.
A chicken has arrived from the west.
* R HP:Wounded SP:Good MV:Tiring >
They aren't here.
k draz
* R HP:Wounded SP:Good MV:Tiring > They aren't here.
s
* R HP:Wounded SP:Good MV:Tiring >
Draz bellows 'OGOD'
They aren't here.
* R HP:Wounded SP:Good MV:Tiring >
k draz
The Peak of the Ridge
The rocky spine of the forested valley pushes above the undulating
surface of the canopy, offering a clear view of the surrounding area. Great
swathes of verdant leafy forest spread in all directions, the ocean of
greenery marred only occasionally by clearings. Boulders of sandstone
litter the ground, their cracked surfaces smeared by pustulent lichen.
[ obvious exits: N E ]
Zone: Northeast Shores of Tar Valon
A Domani razor stands here, eyes keen and swishing its tail, being ridden by you.
A cute brown deer eyes you nervously.
A chicken has arrived from the north.
k draz
k draz
* R HP:Wounded SP:Good MV:Tiring >
They aren't here.
* R HP:Wounded SP:Good MV:Tiring > They aren't here.
* R HP:Wounded SP:Good MV:Tiring > They aren't here.
* R HP:Wounded SP:Good MV:Tiring >
Draz bellows 'good'
* R HP:Wounded SP:Good MV:Tiring >
(tic_timer): Tic in 7 seconds!
rep

You reply to Draz ':)'
* R HP:Wounded SP:Good MV:Tiring >
Draz has arrived from the east, riding a gray palfrey.
* R HP:Wounded SP:Good MV:Tiring >
You reply to Draz 'quit?'
* R HP:Wounded SP:Good MV:Tiring >
Draz smites your body hard.
* R HP:Wounded SP:Good MV:Tiring - Draz: Battered >
You crush Draz's body.
A brown deer leaves east. >>
Draz smites your body.
You panic and attempt to flee!
You flee head over heels.
The Wooded Ridge
Running from the west and the east, the sparsely-wooded ridge looks down
over the valley to the south. Paperbark trees cling grimly to the thin
soil, the web of their roots binding the earth to the rocky ground. The air
is alive with the scent of resin, the smell of the pungent sap rising from
the valley floor on thermals that spiral from the dense forest below.
[ obvious exits: E W ]
Zone: Northeast Shores of Tar Valon
A Domani razor stands here, eyes keen and swishing its tail, being ridden by you.
A cute brown deer eyes you nervously.
* R HP:Battered SP:Good MV:Tiring >
k draz
Brooks chats 'that is all'
change mood brave
bash draz
* R HP:Battered SP:Good MV:Tiring >
They aren't here.
* R HP:Battered SP:Good MV:Tiring >
Draz tells you 'no'
* R HP:Battered SP:Good MV:Tiring > Draz has arrived from the west, riding a gray palfrey.
Mood changed to: Brave
Wimpy reset to: 84 hit points.
* R HP:Battered SP:Good MV:Tiring > Draz smites your right leg.
-=+**+=- -=
Your bash at Draz sends him sprawling!
<<<OK, could end it here, but I didn't want to be that guy killing someone in a duel, so opted for a lower damage weave!
* R HP:Battered SP:Good MV:Tiring - Draz: Battered >
You crush Draz's left foot hard.
channel 'hammer of air' draz
* R HP:Battered SP:Good MV:Tiring - Draz: Battered >
You begin to weave the appropriate flows...
-=+**+=
Ok.
You mold flows of Air into a tight stream, and smite Draz.
* R HP:Battered SP:Good MV:Tiring - Draz: Battered >
You crush Draz's body hard.
* R HP:Battered SP:Good MV:Tiring - Draz: Battered >
change mood wimpy
flee
Mood changed to: Wimpy
Wimpy reset to: 140 hit points.
* R HP:Battered SP:Good MV:Tiring - Draz: Battered >
You panic and attempt to flee!
You flee head over heels.
Along the Ridge
The ground is stony and hard, sparse soil mixed with crushed and shattered
sandstone providing nothing for life to cling to. Lurching leatherleaf
trees line more fertile slopes to the south, dense forest swallowing the
ground and hiding it from the gaze of the sky. Loose pebbles skitter away
underfoot, tumbling haphazardly down into the lush valley lying below.
[ obvious exits: N E W ]
Zone: Northeast Shores of Tar Valon
A Domani razor stands here, eyes keen and swishing its tail, being ridden by you.
* R HP:Battered SP:Good MV:Tiring >
Draz tells you 'at beat' <<Aah...
* R HP:Battered SP:Good MV:Tiring >
Draz has arrived from the west, riding a gray palfrey.
* R HP:Battered SP:Good MV:Tiring >
Draz smites your body with Low Wind Rising.
You panic and attempt to flee!
You flee head over heels.
The Wooded Ridge
Running from the west and the east, the sparsely-wooded ridge looks down
over the valley to the south. Paperbark trees cling grimly to the thin
soil, the web of their roots binding the earth to the rocky ground. The air
is alive with the scent of resin, the smell of the pungent sap rising from
the valley floor on thermals that spiral from the dense forest below.
[ obvious exits: E W ]
Zone: Northeast Shores of Tar Valon
A Domani razor stands here, eyes keen and swishing its tail, being ridden by you.
A cute brown deer eyes you nervously.
* R HP:Battered SP:Good MV:Tiring >
Draz has arrived from the east, riding a gray palfrey.
* R HP:Battered SP:Good MV:Tiring >
Draz smites your body.
You panic and attempt to flee!
You flee head over heels.
The Peak of the Ridge
The rocky spine of the forested valley pushes above the undulating
surface of the canopy, offering a clear view of the surrounding area. Great
swathes of verdant leafy forest spread in all directions, the ocean of
greenery marred only occasionally by clearings. Boulders of sandstone
litter the ground, their cracked surfaces smeared by pustulent lichen.
[ obvious exits: N E ]
Zone: Northeast Shores of Tar Valon
A Domani razor stands here, eyes keen and swishing its tail, being ridden by you.
A chicken wanders around here, pecking at the ground.
* R HP:Battered SP:Good MV:Tiring >
You reply to Draz 'ow, didn't want to spike there'
* R HP:Battered SP:Good MV:Tiring >
A green woodpecker has arrived from the north.
* R HP:Battered SP:Good MV:Tiring >
e
Divina chats 'tell me about it, have something thats gonna cost me 1k to get out'
The Wooded Ridge
Running from the west and the east, the sparsely-wooded ridge looks down
over the valley to the south. Paperbark trees cling grimly to the thin
soil, the web of their roots binding the earth to the rocky ground. The air
is alive with the scent of resin, the smell of the pungent sap rising from
the valley floor on thermals that spiral from the dense forest below.
[ obvious exits: E W ]
Zone: Northeast Shores of Tar Valon
A Domani razor stands here, eyes keen and swishing its tail, being ridden by you.
Lord Draz the Gaidin Master is standing here, riding a gray palfrey.
A cute brown deer eyes you nervously.
A chicken has arrived from the west.
* R HP:Battered SP:Good MV:Tiring >
Draz sends you sprawling with a powerful bash!
You panic and attempt to flee!
k draz
Draz flows effortlessly into Arc of the Moon.
Draz smites your right arm hard.
Draz tells you 'set wimpy, no im fine'
You flee head over heels.
Along the Ridge
The ground is stony and hard, sparse soil mixed with crushed and shattered
sandstone providing nothing for life to cling to. Lurching leatherleaf
trees line more fertile slopes to the south, dense forest swallowing the
ground and hiding it from the gaze of the sky. Loose pebbles skitter away
underfoot, tumbling haphazardly down into the lush valley lying below.
[ obvious exits: N E W ]
Zone: Northeast Shores of Tar Valon
A Domani razor stands here, eyes keen and swishing its tail, being ridden by you.
They aren't here.
* R HP:Battered SP:Good MV:Tiring >
Draz tells you 'heaps'
* R HP:Battered SP:Good MV:Tiring >
Draz has arrived from the west, riding a gray palfrey.
* R HP:Battered SP:Good MV:Tiring >
Draz smites your right arm hard.
You panic and attempt to flee!
e
You flee head over heels.
The Wooded Ridge
Running from the west and the east, the sparsely-wooded ridge looks down
over the valley to the south. Paperbark trees cling grimly to the thin
soil, the web of their roots binding the earth to the rocky ground. The air
is alive with the scent of resin, the smell of the pungent sap rising from
the valley floor on thermals that spiral from the dense forest below.
[ obvious exits: E W ]
Zone: Northeast Shores of Tar Valon
A Domani razor stands here, eyes keen and swishing its tail, being ridden by you.
A chicken wanders around here, pecking at the ground.
A cute brown deer eyes you nervously.
Along the Ridge
The ground is stony and hard, sparse soil mixed with crushed and shattered
sandstone providing nothing for life to cling to. Lurching leatherleaf
trees line more fertile slopes to the south, dense forest swallowing the
ground and hiding it from the gaze of the sky. Loose pebbles skitter away
underfoot, tumbling haphazardly down into the lush valley lying below.
[ obvious exits: N E W ]
Zone: Northeast Shores of Tar Valon
A Domani razor stands here, eyes keen and swishing its tail, being ridden by you.
Lord Draz the Gaidin Master is standing here, riding a gray palfrey.
A chicken has arrived from the west.
* R HP:Battered SP:Good MV:Tiring >
channel 'hammer of air' draz
You begin to weave the appropriate flows...
<<<This could have won it
-
You dodge a bash from Draz who loses his balance and falls!
You are interrupted and stop what you are doing.
<<<Bloody autowimpy 
You panic and attempt to flee!
You flee head over heels.
A Ridge in the Forest
Rising like a breaching whale from the forest to the east and stretching
sinuously to the west the ridge watches over the valley like a kingfisher
over a stream. The ground is stony, fertile soil washed from the ridge and
to the south by the rains. A few scraggly bushes cling desperately to the
rocky ground, lending the only hint of greenery to the barren ridge.
[ obvious exits: W ]
Zone: Northeast Shores of Tar Valon
A Domani razor stands here, eyes keen and swishing its tail, being ridden by you.
A cute brown deer eyes you nervously.
A wild boar runs through the forest.
* R HP:Battered SP:Good MV:Tiring >
* R HP:Battered SP:Good MV:Tiring >
Draz has arrived from the west, riding a gray palfrey.
* R HP:Battered SP:Good MV:Tiring >
Draz smites your body.
You panic and attempt to flee!
You flee head over heels.
Along the Ridge
The ground is stony and hard, sparse soil mixed with crushed and shattered
sandstone providing nothing for life to cling to. Lurching leatherleaf
trees line more fertile slopes to the south, dense forest swallowing the
ground and hiding it from the gaze of the sky. Loose pebbles skitter away
underfoot, tumbling haphazardly down into the lush valley lying below.
[ obvious exits: N E W ]
Zone: Northeast Shores of Tar Valon
A Domani razor stands here, eyes keen and swishing its tail, being ridden by you.
A chicken wanders around here, pecking at the ground.
A Ridge in the Forest
Rising like a breaching whale from the forest to the east and stretching
sinuously to the west the ridge watches over the valley like a kingfisher
over a stream. The ground is stony, fertile soil washed from the ridge and
to the south by the rains. A few scraggly bushes cling desperately to the
rocky ground, lending the only hint of greenery to the barren ridge.
[ obvious exits: W ]
Zone: Northeast Shores of Tar Valon
A Domani razor stands here, eyes keen and swishing its tail, being ridden by you.
Lord Draz the Gaidin Master is standing here, riding a gray palfrey.
A cute brown deer eyes you nervously.
A wild boar runs through the forest.
A chicken has arrived from the west.
* R HP:Beaten SP:Good MV:Tiring >
You dodge a bash from Draz who loses his balance and falls!
You panic and attempt to flee!
cw 0
change wimpy 0 <<<Too late!
w
A brown deer leaves west. <<
You flee head over heels.
Along the Ridge
The ground is stony and hard, sparse soil mixed with crushed and shattered
sandstone providing nothing for life to cling to. Lurching leatherleaf
trees line more fertile slopes to the south, dense forest swallowing the
ground and hiding it from the gaze of the sky. Loose pebbles skitter away
underfoot, tumbling haphazardly down into the lush valley lying below.
[ obvious exits: N E W ]
Zone: Northeast Shores of Tar Valon
A Domani razor stands here, eyes keen and swishing its tail, being ridden by you.
A cute brown deer eyes you nervously.
You won't flee from any fight now.
You reply to Draz 'GF

'
A spar with the Gaidin.
Tower Square
This side of the square is the southern section of the Tower Square.
In the center is the walled off White Tower. To the south a large
boulevard opens up leading to the Southharbor. To the north you see
the southern gate of the Tower grounds. The square continues east
and west.
A large banner rests here, depicting a map of Tar Valon.
[ obvious exits: N E S W ]
Zone: Tar Valon
Door north: TarlomensGate
A flatbed wagon rocks back and forth on spoked wheels.
A marble bench, flecked with gold and bronze, adorns the floor.
An oil lamp, set in a steel cage, hangs from a high wooden pole.
An elaborately sculpted marble fountain splashes merrily.
A stout wooden barrel stands nearby.
A Domani razor stands here, eyes keen and swishing its tail, being ridden by you.
Lord Draz the Gaidin Master is standing here, riding a gray palfrey.
A Tower Guard watches for signs of trouble.
Lady Vianca Vaughn, Aes Sedai is standing here.
A sailor is here.
A shaggy brown mare stands here.
A chicken has arrived from the north.
Draz says 'Vianca Sedai'
Draz says 'Lorrah was asking about life in the tower'
curt vianca
You curtsey before her.
Draz says 'and unfortunately my experience is more combative'
You smile at him.
Draz says 'so we're going to fight'
Draz says 'do you have any tips for her?'
You emote: Lorrah leans forward.
Vianca says 'Of course Gaidin'
Vianca looks at you.
You emote: Lorrah stands straighter.
Vianca says 'I'd like to observe before casting any pointers first.'
Draz smiles happily.
Draz beckons everyone to follow him.
You smile happily.
Draz says 'ok, I have a few key pointers I like to start people off with'
Draz says 'generally this results in me beating them, beating them, beating them. giving better
pointers, and them winning half the time'
Draz says 'lets see you do better than that'
You say 'sounds like a plan'
Draz says 'in all cases, and yours in particular'
Draz says 'I need to recommend always engage to novices, '
You nod in agreement.
Draz says 'not only does it save you from that first hit, but it saves you from eating stabs'
Draz says 'prep is key, and watching locations'
The fountain splashes merrily, light sparkling beautifully on the surface of the water.
Draz says 'you've got a high dmg weapon'
Draz says 'so fleeing away, spamming kill, fleeing away, 'can' be very effective'
Draz says 'finally, a channeler, previously, should always have beaten an abser'
Draz says 'you run a weave between every bash, and the 6 bashes it takes an abser to get you low,
they're dead'
You nod at him.
Draz says 'now.. timer on spikes has been increased.. or bash shortened'
Draz says 'however as far as I can tell, you can still PONR your spikes, IF when you eat a bash,
your only command is to spike'
Draz says 'so on eating a bash, either bash or spike'
You nod in agreement.
Draz says 'but dont interrupt your own commands, or if you do, cosnider flee reset etc'
Draz thinks hard.
Draz says 'aliases are good, ie for me i will have alias kill lorrah and bash lorrah, and kick
lorrah'
You gasp in astonishment.
tgt draz
Targetting: draz
Draz says 'and really, recognising where a fight is at, if you are fighting an sblader you cant bash
in abs, theyre going to interrupt every weave'
Draz says 'move to big mobs, etc'
Draz says 'or just run'
Draz thinks hard.
Draz says 'I recommend when running NOT to run back into the same room, always'
Vianca says 'Yeah anyone with attack will be tough'
You say 'running, i have down to a fine art Gaidin Draz.'
Draz says 'and if you get low, changing yuour autowimpy low is useful'
Vianca says 'brb'
Vianca leaves south. vv
Draz tells you 'spar will be ne island'
==================
The Wooded Ridge
Running from the west and the east, the sparsely-wooded ridge looks down
over the valley to the south. Paperbark trees cling grimly to the thin
soil, the web of their roots binding the earth to the rocky ground. The air
is alive with the scent of resin, the smell of the pungent sap rising from
the valley floor on thermals that spiral from the dense forest below.
[ obvious exits: E W ]
Zone: Northeast Shores of Tar Valon
A Domani razor stands here, eyes keen and swishing its tail, being ridden by you.
Lord Draz the Gaidin Master is standing here, riding a gray palfrey.
A green woodpecker is visible flying high in the sky.
A chicken has arrived from the west.
Draz says 'lets keep it fairly close'
You stop following Draz.
Draz says 'Feel free to move around if it provides you a specific advantage'
You nod in agreement.
You quaff a cup of thready brown tea which dissolves.
A surge of adrenaline works into your muscles, enhancing your strength.
Draz says 'but no huge point to just running one side of the zone to antoher'
Draz says 'again and again'
Draz tells you 'lemme know when u want to start'
Draz leaves west riding a gray palfrey. <<
wvd
embrace
channel 'Warding vs Damage' Lorrah
You feel the flows of saidar coursing through your body.
* R HP:Healthy SP:Bursting MV:Fresh >
You begin to weave the appropriate flows...
-=+**+=- -=+**+=- -=+*
Ok.
A carefully woven flow of Earth, Air, and Water forms an aura about your body!
release
* R HP:Healthy SP:Strong MV:Fresh >
Ok.
You bellow 'go!'
* R HP:Healthy SP:Strong MV:Fresh >
w
The Peak of the Ridge
The rocky spine of the forested valley pushes above the undulating
surface of the canopy, offering a clear view of the surrounding area. Great
swathes of verdant leafy forest spread in all directions, the ocean of
greenery marred only occasionally by clearings. Boulders of sandstone
litter the ground, their cracked surfaces smeared by pustulent lichen.
[ obvious exits: N E ]
Zone: Northeast Shores of Tar Valon
A Domani razor stands here, eyes keen and swishing its tail, being ridden by you.
A chicken has arrived from the east.
k draz
* R HP:Scratched SP:Strong MV:Full - Draz: Scratched >
You do the best you can!
embrace
channel 'hammer of air' draz
* R HP:Scratched SP:Strong MV:Full - Draz: Healthy >
You crush Draz's body.
Draz barely smites your right leg.
Ok.
* R HP:Scratched SP:Strong MV:Full - Draz: Scratched >
You feel the flows of saidar coursing through your body.
* R HP:Scratched SP:Strong MV:Full - Draz: Scratched >
You begin to weave the appropriate flows...
-=+**+=
Ok.
You mold flows of Air into a tight stream, and smite Draz.
* R HP:Scratched SP:Strong MV:Full - Draz: Scratched >
You crush Draz's right leg.
* R HP:Scratched SP:Strong MV:Full - Draz: Scratched >
You dodge a bash from Draz who loses his balance and falls!
k draz
* R HP:Scratched SP:Strong MV:Full - Draz: Scratched >
You do the best you can!
* R HP:Scratched SP:Strong MV:Full - Draz: Scratched >
bash draz
-=
+**+=- -=
Your bash at Draz sends him sprawling! [b][i]<<<Landed a bash! now for the pain![/i][/b]
* R HP:Scratched SP:Strong MV:Fresh - Draz: Scratched >
You crush Draz's body very hard.
channel 'ice spikes' draz
* R HP:Scratched SP:Strong MV:Fresh - Draz: Scratched >
You begin to weave the appropriate flows...
-=+**+=- -=+
Ok.
Spikes of solid ice form in your hands, which you launch at Draz.
* R HP:Scratched SP:Strong MV:Fresh - Draz: Wounded >
k draz
Draz panics, and attempts to flee!
You do the best you can!
* R HP:Scratched SP:Strong MV:Fresh - Draz: Wounded >
You barely crush Draz's left leg.
Draz tickles your body with his smite.
* R HP:Scratched SP:Strong MV:Fresh - Draz: Wounded >
Draz panics, and attempts to flee!
bash draz
* R HP:Scratched SP:Strong MV:Fresh - Draz: Wounded >
Draz leaves east riding a gray palfrey. >>
* R HP:Scratched SP:Strong MV:Fresh >
Bash who?
* R HP:Scratched SP:Strong MV:Full >
e
bash draz
The Wooded Ridge
Running from the west and the east, the sparsely-wooded ridge looks down
over the valley to the south. Paperbark trees cling grimly to the thin
soil, the web of their roots binding the earth to the rocky ground. The air
is alive with the scent of resin, the smell of the pungent sap rising from
the valley floor on thermals that spiral from the dense forest below.
[ obvious exits: E W ]
Zone: Northeast Shores of Tar Valon
A Domani razor stands here, eyes keen and swishing its tail, being ridden by you.
Lord Draz the Gaidin Master is standing here, riding a gray palfrey.
A chicken has arrived from the west.
* R HP:Scratched SP:Strong MV:Full >
Draz smites your right leg with Arc of the Moon.
-=+*
Draz panics, and attempts to flee!
*+
Draz leaves west riding a gray palfrey. <<
=- -=
They're not here anymore!
* R HP:Scratched SP:Strong MV:Full >
w
k draz
The Peak of the Ridge
The rocky spine of the forested valley pushes above the undulating
surface of the canopy, offering a clear view of the surrounding area. Great
swathes of verdant leafy forest spread in all directions, the ocean of
greenery marred only occasionally by clearings. Boulders of sandstone
litter the ground, their cracked surfaces smeared by pustulent lichen.
[ obvious exits: N E ]
Zone: Northeast Shores of Tar Valon
A Domani razor stands here, eyes keen and swishing its tail, being ridden by you.
A chicken has arrived from the east.
* R HP:Scratched SP:Strong MV:Full >
They aren't here.
* R HP:Scratched SP:Strong MV:Full >
w
k draz
A brown deer has arrived from the north.
Alas, you cannot go that way...
* R HP:Scratched SP:Strong MV:Full >
They aren't here.
* R HP:Scratched SP:Strong MV:Full >
n
k draz
New Growth Among the Stumps
Roughly-hewn stumps of alder and leatherleaf litter the forest floor, their
wood cracked by winter ice and baked in the summer sun, unprotected by
their mantle of leaves. Thin saplings push up from the soil, new life
sprouting amidst the ruin of the old. To the north, a series of strange
structures rise from the ground, disturbing the order of the forest.
[ obvious exits: N S W ]
Zone: Northeast Shores of Tar Valon
A Domani razor stands here, eyes keen and swishing its tail, being ridden by you.
Lord Draz the Gaidin Master is standing here, riding a gray palfrey.
A green woodpecker is visible flying high in the sky.
A young leatherleaf begins to thicken with age.
A chicken has arrived from the south.
* R HP:Scratched SP:Strong MV:Full >
Draz smites your left leg.
You do the best you can!
* R HP:Scratched SP:Strong MV:Full - Draz: Wounded >
channel 'hammer of air' draz
You begin to weave the appropriate flows...
-
Draz tickles your body with his smite.
A green woodpecker leaves north. ^^
Ouch! You couldn't maintain the flows.
release
* R HP:Scratched SP:Strong MV:Full - Draz: Wounded >
Draz panics, and attempts to flee!
* R HP:Scratched SP:Strong MV:Full - Draz: Wounded >
Ok.
* R HP:Scratched SP:Strong MV:Full - Draz: Wounded >
Draz leaves south riding a gray palfrey. vv
* R HP:Scratched SP:Strong MV:Full >
k draz
They aren't here.
* R HP:Scratched SP:Strong MV:Full >
s
The Peak of the Ridge
The rocky spine of the forested valley pushes above the undulating
surface of the canopy, offering a clear view of the surrounding area. Great
swathes of verdant leafy forest spread in all directions, the ocean of
greenery marred only occasionally by clearings. Boulders of sandstone
litter the ground, their cracked surfaces smeared by pustulent lichen.
[ obvious exits: N E ]
Zone: Northeast Shores of Tar Valon
A Domani razor stands here, eyes keen and swishing its tail, being ridden by you.
A cute brown deer eyes you nervously.
A chicken has arrived from the north.
k draz
* R HP:Scratched SP:Strong MV:Full >
They aren't here.
e
* R HP:Scratched SP:Strong MV:Full >
bash draz
The Wooded Ridge
Running from the west and the east, the sparsely-wooded ridge looks down
over the valley to the south. Paperbark trees cling grimly to the thin
soil, the web of their roots binding the earth to the rocky ground. The air
is alive with the scent of resin, the smell of the pungent sap rising from
the valley floor on thermals that spiral from the dense forest below.
[ obvious exits: E W ]
Zone: Northeast Shores of Tar Valon
A Domani razor stands here, eyes keen and swishing its tail, being ridden by you.
A chicken has arrived from the west.
k draz
* R HP:Scratched SP:Strong MV:Full >
k draz
Bash who?
* R HP:Scratched SP:Strong MV:Full >
They aren't here.
e
k draz
* R HP:Scratched SP:Strong MV:Full >
They aren't here.
* R HP:Scratched SP:Strong MV:Full > Along the Ridge
The ground is stony and hard, sparse soil mixed with crushed and shattered
sandstone providing nothing for life to cling to. Lurching leatherleaf
trees line more fertile slopes to the south, dense forest swallowing the
ground and hiding it from the gaze of the sky. Loose pebbles skitter away
underfoot, tumbling haphazardly down into the lush valley lying below.
[ obvious exits: N E W ]
Zone: Northeast Shores of Tar Valon
A Domani razor stands here, eyes keen and swishing its tail, being ridden by you.
A wild boar runs through the forest.
A chicken has arrived from the west.
* R HP:Scratched SP:Strong MV:Full > They aren't here.
k draz
* R HP:Scratched SP:Strong MV:Full >
k draz
They aren't here.
n
* R HP:Scratched SP:Strong MV:Full >
They aren't here.
k draz
* R HP:Scratched SP:Strong MV:Full >
Dense Woodland
Slim shafts of alder spear the ground, the fine grain of their bark
impervious to the creeping moss that coils around their roots. The forest
is thick and dark, tight knit trees and brambles woven together to form a
dense blanket of woodland. Swathes of chainvine hang lazily from the
branches, coiled red leaves adorning the trees. The ground slopes upwards
to the south, a stony ridge breaking through the canopy of the forest.
[ obvious exits: N S ]
Zone: Northeast Shores of Tar Valon
A Domani razor stands here, eyes keen and swishing its tail, being ridden by you.
Lord Draz the Gaidin Master is standing here, riding a gray palfrey.
A cute brown deer eyes you nervously.
A chicken has arrived from the south.
* R HP:Scratched SP:Strong MV:Full >
Draz smites your body.
You do the best you can!
k draz
* R HP:Scratched SP:Strong MV:Full - Draz: Wounded >
You do the best you can!
bash draz
* R HP:Scratched SP:Strong MV:Full - Draz: Wounded >
You crush Draz's body.
Draz barely smites your right arm.
* R HP:Hurt SP:Strong MV:Full - Draz: Wounded > -=
Draz panics, and attempts to flee!
+**+
Draz leaves south riding a gray palfrey. vv
=- -=
They're not here anymore!
* R HP:Hurt SP:Strong MV:Full >
s
Along the Ridge
The ground is stony and hard, sparse soil mixed with crushed and shattered
sandstone providing nothing for life to cling to. Lurching leatherleaf
trees line more fertile slopes to the south, dense forest swallowing the
ground and hiding it from the gaze of the sky. Loose pebbles skitter away
underfoot, tumbling haphazardly down into the lush valley lying below.
[ obvious exits: N E W ]
Zone: Northeast Shores of Tar Valon
A Domani razor stands here, eyes keen and swishing its tail, being ridden by you.
Lord Draz the Gaidin Master is standing here, riding a gray palfrey.
A wild boar runs through the forest.
A chicken has arrived from the north.
* R HP:Hurt SP:Strong MV:Full >
k draz
You crush Draz's body.
embrace
channel 'hammer of air' draz
* R HP:Hurt SP:Strong MV:Full - Draz: Wounded >
You feel the flows of saidar coursing through your body.
* R HP:Hurt SP:Strong MV:Full - Draz: Wounded >
You begin to weave the appropriate flows...
-=+
Draz barely smites your body.
You're hit in solar plexus, wow, this is breathtaking!!
Oof! You are rudely interrupted!
* R HP:Hurt SP:Strong MV:Strong - Draz: Wounded >
k draz
You do the best you can!
w
* R HP:Hurt SP:Strong MV:Strong - Draz: Wounded >
You crush Draz's body.
Draz panics, and attempts to flee!
No way! You're fighting for your life!
* R HP:Hurt SP:Strong MV:Strong - Draz: Wounded >
bash draz
-=+
Draz panics, and attempts to flee!
**+=- -
Draz leaves east riding a gray palfrey. >>
=
They're not here anymore!
* R HP:Hurt SP:Strong MV:Strong >
(tic_timer): Tic in 7 seconds!
e
A Ridge in the Forest
Rising like a breaching whale from the forest to the east and stretching
sinuously to the west the ridge watches over the valley like a kingfisher
over a stream. The ground is stony, fertile soil washed from the ridge and
to the south by the rains. A few scraggly bushes cling desperately to the
rocky ground, lending the only hint of greenery to the barren ridge.
[ obvious exits: W ]
Zone: Northeast Shores of Tar Valon
A Domani razor stands here, eyes keen and swishing its tail, being ridden by you.
Lord Draz the Gaidin Master is standing here, riding a gray palfrey.
A chicken has arrived from the west.
* R HP:Hurt SP:Strong MV:Strong >
k draz
Draz barely smites your body.
* R HP:Hurt SP:Strong MV:Strong - Draz: Wounded >
You do the best you can!
* R HP:Hurt SP:Strong MV:Strong - Draz: Wounded >
k draz
You barely crush Draz's head.
Draz barely smites your right foot.
You do the best you can!
channel 'hammer of air' draz
* R HP:Hurt SP:Strong MV:Strong - Draz: Wounded >
You begin to weave the appropriate flows...
You're hit in solar plexus, wow, this is breathtaking!!
Oof! You are rudely interrupted!
* R HP:Hurt SP:Strong MV:Strong - Draz: Wounded >
k draz
You crush Draz's right leg.
You do the best you can!
* R HP:Hurt SP:Strong MV:Strong - Draz: Wounded >
Draz panics, and attempts to flee!
* R HP:Hurt SP:Strong MV:Strong - Draz: Wounded >
Draz leaves west riding a gray palfrey. <<
* R HP:Hurt SP:Strong MV:Strong >
w
bash draz
Along the Ridge
The ground is stony and hard, sparse soil mixed with crushed and shattered
sandstone providing nothing for life to cling to. Lurching leatherleaf
trees line more fertile slopes to the south, dense forest swallowing the
ground and hiding it from the gaze of the sky. Loose pebbles skitter away
underfoot, tumbling haphazardly down into the lush valley lying below.
[ obvious exits: N E W ]
Zone: Northeast Shores of Tar Valon
A Domani razor stands here, eyes keen and swishing its tail, being ridden by you.
A wild boar runs through the forest.
A chicken has arrived from the east.
* R HP:Hurt SP:Strong MV:Strong >
Bash who?
* R HP:Hurt SP:Strong MV:Strong >
w
bash draz
The Wooded Ridge
Running from the west and the east, the sparsely-wooded ridge looks down
over the valley to the south. Paperbark trees cling grimly to the thin
soil, the web of their roots binding the earth to the rocky ground. The air
is alive with the scent of resin, the smell of the pungent sap rising from
the valley floor on thermals that spiral from the dense forest below.
[ obvious exits: E W ]
Zone: Northeast Shores of Tar Valon
A Domani razor stands here, eyes keen and swishing its tail, being ridden by you.
A chicken has arrived from the east.
* R HP:Hurt SP:Strong MV:Strong >
Bash who?
k draz
* R HP:Hurt SP:Strong MV:Strong >
They aren't here.
* R HP:Hurt SP:Strong MV:Strong >
w
Draz tells you 'nice'
k draz
* R HP:Hurt SP:Strong MV:Strong >
The Peak of the Ridge
The rocky spine of the forested valley pushes above the undulating
surface of the canopy, offering a clear view of the surrounding area. Great
swathes of verdant leafy forest spread in all directions, the ocean of
greenery marred only occasionally by clearings. Boulders of sandstone
litter the ground, their cracked surfaces smeared by pustulent lichen.
[ obvious exits: N E ]
Zone: Northeast Shores of Tar Valon
A Domani razor stands here, eyes keen and swishing its tail, being ridden by you.
A cute brown deer eyes you nervously.
A chicken has arrived from the east.
* R HP:Hurt SP:Strong MV:Strong >
They aren't here.
* R HP:Hurt SP:Strong MV:Strong >
e
e
The Wooded Ridge
Running from the west and the east, the sparsely-wooded ridge looks down
over the valley to the south. Paperbark trees cling grimly to the thin
soil, the web of their roots binding the earth to the rocky ground. The air
is alive with the scent of resin, the smell of the pungent sap rising from
the valley floor on thermals that spiral from the dense forest below.
[ obvious exits: E W ]
Zone: Northeast Shores of Tar Valon
A Domani razor stands here, eyes keen and swishing its tail, being ridden by you.
A chicken has arrived from the west.
n
* R HP:Hurt SP:Strong MV:Strong >
Along the Ridge
The ground is stony and hard, sparse soil mixed with crushed and shattered
sandstone providing nothing for life to cling to. Lurching leatherleaf
trees line more fertile slopes to the south, dense forest swallowing the
ground and hiding it from the gaze of the sky. Loose pebbles skitter away
underfoot, tumbling haphazardly down into the lush valley lying below.
[ obvious exits: N E W ]
Zone: Northeast Shores of Tar Valon
A Domani razor stands here, eyes keen and swishing its tail, being ridden by you.
A wild boar runs through the forest.
A chicken has arrived from the west.
* R HP:Hurt SP:Strong MV:Strong > Dense Woodland
Slim shafts of alder spear the ground, the fine grain of their bark
impervious to the creeping moss that coils around their roots. The forest
is thick and dark, tight knit trees and brambles woven together to form a
dense blanket of woodland. Swathes of chainvine hang lazily from the
branches, coiled red leaves adorning the trees. The ground slopes upwards
to the south, a stony ridge breaking through the canopy of the forest.
[ obvious exits: N S ]
Zone: Northeast Shores of Tar Valon
A Domani razor stands here, eyes keen and swishing its tail, being ridden by you.
A cute brown deer eyes you nervously.
A chicken has arrived from the south.
* R HP:Hurt SP:Strong MV:Strong >
rep :)
You reply to Draz ':)'
* R HP:Hurt SP:Strong MV:Strong >
n
Trees Shroud the Sky
The forest presses in from all sides, close and claustrophobic. The
surrounding trees grow so near one another as to be enmeshed, their trunks
curved around each other like lovers, tightly woven branches blotting the
sky from view. Nothing grows beneath the trees' boughs, their greed for the
sun leaving the suffering ground lifeless, littered only with black decay.
[ obvious exits: E S ]
Zone: Northeast Shores of Tar Valon
A Domani razor stands here, eyes keen and swishing its tail, being ridden by you.
Lord Draz the Gaidin Master is standing here, riding a gray palfrey.
Warped, menacing trees shiver, boughs slowly enclosing around you.
A chicken has arrived from the south.
* R HP:Hurt SP:Strong MV:Strong >
Draz leaves east riding a gray palfrey. >>
k draz
* R HP:Hurt SP:Strong MV:Strong >
They aren't here.
bash draz
* R HP:Hurt SP:Strong MV:Strong >
A shivering tree barely tickles your body with its hit.
Bash who?
* R HP:Hurt SP:Strong MV:Strong - a shivering tree: Scratched >
You crush a shivering tree's crown into bloody fragments!
A shivering tree barely tickles your head with its hit.
e
* R HP:Hurt SP:Strong MV:Strong - a shivering tree: Hurt >
bash draz
Draz has arrived from the east, riding a gray palfrey.
* R HP:Hurt SP:Strong MV:Strong - a shivering tree: Hurt >
Draz barely smites your body.
No way! You're fighting for your life!
* R HP:Hurt SP:Strong MV:Strong - a shivering tree: Hurt > -=
change mood wimpy
flee+*
Cancelled.
Mood changed to: Wimpy
Wimpy reset to: 140 hit points.
* R HP:Hurt SP:Strong MV:Strong - a shivering tree: Hurt >
Draz smites your left arm.
A shivering tree barely tickles your left leg with its hit.
You panic and attempt to flee!
You flee head over heels.
A Grassy Clearing
A singe stout oak stands arrogantly in the middle of a grassy clearing in
the forest, its gnarled and cracked trunk bearing the scars of centuries of
existence. Stout limbs spread across the entire glade, leafy fingers
shading the ground beneath. Near the base of the tree its roots have thrust
through the surface, exposing them to the grazing of the local wildlife.
[ obvious exits: E W ]
Zone: Northeast Shores of Tar Valon
Door south: roots
A Domani razor stands here, eyes keen and swishing its tail, being ridden by you.
A handsome stag stands here, ready to run.
A cute brown deer eyes you nervously.
* R HP:Hurt SP:Strong MV:Strong >
w
change mood brave
bash draz
Trees Shroud the Sky
The forest presses in from all sides, close and claustrophobic. The
surrounding trees grow so near one another as to be enmeshed, their trunks
curved around each other like lovers, tightly woven branches blotting the
sky from view. Nothing grows beneath the trees' boughs, their greed for the
sun leaving the suffering ground lifeless, littered only with black decay.
[ obvious exits: E S ]
Zone: Northeast Shores of Tar Valon
A Domani razor stands here, eyes keen and swishing its tail, being ridden by you.
Lord Draz the Gaidin Master is standing here, riding a gray palfrey.
A chicken wanders around here, pecking at the ground.
Warped, menacing trees shiver, boughs slowly enclosing around you.
* R HP:Hurt SP:Strong MV:Strong >
Draz leaves south riding a gray palfrey. vv
* R HP:Hurt SP:Strong MV:Strong > Mood changed to: Brave
Wimpy reset to: 84 hit points.
* R HP:Hurt SP:Strong MV:Strong > Bash who?
* R HP:Hurt SP:Strong MV:Strong >
e
w
A Grassy Clearing
A singe stout oak stands arrogantly in the middle of a grassy clearing in
the forest, its gnarled and cracked trunk bearing the scars of centuries of
existence. Stout limbs spread across the entire glade, leafy fingers
shading the ground beneath. Near the base of the tree its roots have thrust
through the surface, exposing them to the grazing of the local wildlife.
[ obvious exits: E W ]
Zone: Northeast Shores of Tar Valon
Door south: roots
A Domani razor stands here, eyes keen and swishing its tail, being ridden by you.
A handsome stag stands here, ready to run.
A cute brown deer eyes you nervously.
A chicken has arrived from the west.
s
* R HP:Hurt SP:Strong MV:Strong >
Trees Shroud the Sky
The forest presses in from all sides, close and claustrophobic. The
surrounding trees grow so near one another as to be enmeshed, their trunks
curved around each other like lovers, tightly woven branches blotting the
sky from view. Nothing grows beneath the trees' boughs, their greed for the
sun leaving the suffering ground lifeless, littered only with black decay.
[ obvious exits: E S ]
Zone: Northeast Shores of Tar Valon
A Domani razor stands here, eyes keen and swishing its tail, being ridden by you.
Warped, menacing trees shiver, boughs slowly enclosing around you.
A chicken has arrived from the east.
* R HP:Hurt SP:Strong MV:Strong >
bash draz
Dense Woodland
Slim shafts of alder spear the ground, the fine grain of their bark
impervious to the creeping moss that coils around their roots. The forest
is thick and dark, tight knit trees and brambles woven together to form a
dense blanket of woodland. Swathes of chainvine hang lazily from the
branches, coiled red leaves adorning the trees. The ground slopes upwards
to the south, a stony ridge breaking through the canopy of the forest.
[ obvious exits: N S ]
Zone: Northeast Shores of Tar Valon
A Domani razor stands here, eyes keen and swishing its tail, being ridden by you.
A cute brown deer eyes you nervously.
A chicken has arrived from the north.
* R HP:Hurt SP:Strong MV:Tiring >
Bash who?
* R HP:Hurt SP:Strong MV:Tiring >
s
bash draz
Along the Ridge
The ground is stony and hard, sparse soil mixed with crushed and shattered
sandstone providing nothing for life to cling to. Lurching leatherleaf
trees line more fertile slopes to the south, dense forest swallowing the
ground and hiding it from the gaze of the sky. Loose pebbles skitter away
underfoot, tumbling haphazardly down into the lush valley lying below.
[ obvious exits: N E W ]
Zone: Northeast Shores of Tar Valon
A Domani razor stands here, eyes keen and swishing its tail, being ridden by you.
A chicken has arrived from the north.
* R HP:Hurt SP:Strong MV:Tiring >
Bash who?
* R HP:Hurt SP:Strong MV:Tiring >
w
The Wooded Ridge
Running from the west and the east, the sparsely-wooded ridge looks down
over the valley to the south. Paperbark trees cling grimly to the thin
soil, the web of their roots binding the earth to the rocky ground. The air
is alive with the scent of resin, the smell of the pungent sap rising from
the valley floor on thermals that spiral from the dense forest below.
[ obvious exits: E W ]
Zone: Northeast Shores of Tar Valon
A Domani razor stands here, eyes keen and swishing its tail, being ridden by you.
A chicken has arrived from the east.
* R HP:Hurt SP:Strong MV:Tiring >
k draz
They aren't here.
* R HP:Hurt SP:Strong MV:Tiring >
e
e
k draz
Along the Ridge
The ground is stony and hard, sparse soil mixed with crushed and shattered
sandstone providing nothing for life to cling to. Lurching leatherleaf
trees line more fertile slopes to the south, dense forest swallowing the
ground and hiding it from the gaze of the sky. Loose pebbles skitter away
underfoot, tumbling haphazardly down into the lush valley lying below.
[ obvious exits: N E W ]
Zone: Northeast Shores of Tar Valon
A Domani razor stands here, eyes keen and swishing its tail, being ridden by you.
A chicken has arrived from the west.
k draz
k draz
* R HP:Hurt SP:Strong MV:Tiring >
A Ridge in the Forest
Rising like a breaching whale from the forest to the east and stretching
sinuously to the west the ridge watches over the valley like a kingfisher
over a stream. The ground is stony, fertile soil washed from the ridge and
to the south by the rains. A few scraggly bushes cling desperately to the
rocky ground, lending the only hint of greenery to the barren ridge.
[ obvious exits: W ]
Zone: Northeast Shores of Tar Valon
A Domani razor stands here, eyes keen and swishing its tail, being ridden by you.
Lord Draz the Gaidin Master is standing here, riding a gray palfrey.
A wild boar runs through the forest.
A chicken has arrived from the west.
* R HP:Hurt SP:Strong MV:Tiring > Draz barely smites your body.
You do the best you can!
* R HP:Hurt SP:Strong MV:Tiring - Draz: Wounded > You do the best you can!
k draz
* R HP:Hurt SP:Strong MV:Tiring - Draz: Wounded > You do the best you can!
* R HP:Hurt SP:Strong MV:Tiring - Draz: Wounded >
You do the best you can!
bash draz
* R HP:Hurt SP:Strong MV:Tiring - Draz: Wounded >
You crush Draz's body hard.
Draz smites your body with Parting the Silk.
* R HP:Hurt SP:Strong MV:Tiring - Draz: Wounded > -=+**+=-
Draz tickles your body with his smite.
-=
As Draz avoids your bash, you topple over and fall to the ground!
* R HP:Wounded SP:Strong MV:Tiring - Draz: Wounded >
k draz
Draz smites your left foot.
bash draz
* R HP:Wounded SP:Strong MV:Tiring - Draz: Wounded >
You do the best you can!
* R HP:Wounded SP:Strong MV:Tiring - Draz: Wounded >
-=+**+=
Draz barely smites your right leg.
- -
=
As Draz avoids your bash, you topple over and fall to the ground!
* R HP:Wounded SP:Strong MV:Tiring >
bash draz
Draz barely smites your right hand.
* R HP:Wounded SP:Strong MV:Tiring - Draz: Wounded >
-=+**+
Draz tickles your body with his smite.
=- -=
Your bash at Draz sends him sprawling! [b][i] <<<Yes! Here we goooo![/i][/b]
channel 'ice spikes' draz
* R HP:Wounded SP:Strong MV:Tiring - Draz: Wounded >
You begin to weave the appropriate flows...
-=+*
(tic_timer): Tic in 7 seconds!*+=- -=+
Ok.
Spikes of solid ice form in your hands, which you launch at Draz.
* R HP:Wounded SP:Strong MV:Tiring - Draz: Wounded >
You crush Draz's body hard.
* R HP:Wounded SP:Strong MV:Tiring - Draz: Battered >
change mood wimpy
flee
Mood changed to: Wimpy
Wimpy reset to: 140 hit points.
* R HP:Wounded SP:Strong MV:Tiring - Draz: Battered >
You panic and attempt to flee!
Draz panics, and attempts to flee!
You flee head over heels.
Along the Ridge
The ground is stony and hard, sparse soil mixed with crushed and shattered
sandstone providing nothing for life to cling to. Lurching leatherleaf
trees line more fertile slopes to the south, dense forest swallowing the
ground and hiding it from the gaze of the sky. Loose pebbles skitter away
underfoot, tumbling haphazardly down into the lush valley lying below.
[ obvious exits: N E W ]
Zone: Northeast Shores of Tar Valon
A Domani razor stands here, eyes keen and swishing its tail, being ridden by you.
* R HP:Wounded SP:Strong MV:Tiring >
e
The clouds disappear.
(tic_timer): Tic length updated to: 61.141 seconds.
Your white aura has faded.
You are thirsty.
A Ridge in the Forest
Rising like a breaching whale from the forest to the east and stretching
sinuously to the west the ridge watches over the valley like a kingfisher
over a stream. The ground is stony, fertile soil washed from the ridge and
to the south by the rains. A few scraggly bushes cling desperately to the
rocky ground, lending the only hint of greenery to the barren ridge.
[ obvious exits: W ]
Zone: Northeast Shores of Tar Valon
A Domani razor stands here, eyes keen and swishing its tail, being ridden by you.
A chicken wanders around here, pecking at the ground.
Lord Draz the Gaidin Master is standing here, riding a gray palfrey.
A wild boar runs through the forest.
channel 'hammer of air' draz
* R HP:Wounded SP:Strong MV:Tiring >
You begin to weave the appropriate flows...
-
Draz leaves west riding a gray palfrey. <<
=+**+=
Your target is no longer here!
* R HP:Wounded SP:Strong MV:Tiring >
k draz
They aren't here.
* R HP:Wounded SP:Strong MV:Tiring >
k draz
w
They aren't here.
channel 'hammer of air' draz
* R HP:Wounded SP:Strong MV:Tiring >
Along the Ridge
The ground is stony and hard, sparse soil mixed with crushed and shattered
sandstone providing nothing for life to cling to. Lurching leatherleaf
trees line more fertile slopes to the south, dense forest swallowing the
ground and hiding it from the gaze of the sky. Loose pebbles skitter away
underfoot, tumbling haphazardly down into the lush valley lying below.
[ obvious exits: N E W ]
Zone: Northeast Shores of Tar Valon
A Domani razor stands here, eyes keen and swishing its tail, being ridden by you.
A chicken has arrived from the east.
* R HP:Wounded SP:Strong MV:Tiring >
Nobody here by that name.
release
* R HP:Wounded SP:Strong MV:Tiring >
Ok.
* R HP:Wounded SP:Strong MV:Tiring >
w
The Wooded Ridge
Running from the west and the east, the sparsely-wooded ridge looks down
over the valley to the south. Paperbark trees cling grimly to the thin
soil, the web of their roots binding the earth to the rocky ground. The air
is alive with the scent of resin, the smell of the pungent sap rising from
the valley floor on thermals that spiral from the dense forest below.
[ obvious exits: E W ]
Zone: Northeast Shores of Tar Valon
A Domani razor stands here, eyes keen and swishing its tail, being ridden by you.
A chicken has arrived from the east.
* R HP:Wounded SP:Strong MV:Tiring >
w
The Peak of the Ridge
The rocky spine of the forested valley pushes above the undulating
surface of the canopy, offering a clear view of the surrounding area. Great
swathes of verdant leafy forest spread in all directions, the ocean of
greenery marred only occasionally by clearings. Boulders of sandstone
litter the ground, their cracked surfaces smeared by pustulent lichen.
[ obvious exits: N E ]
Zone: Northeast Shores of Tar Valon
A Domani razor stands here, eyes keen and swishing its tail, being ridden by you.
A cute brown deer eyes you nervously.
A chicken has arrived from the east.
* R HP:Wounded SP:Strong MV:Tiring >
n
New Growth Among the Stumps
Roughly-hewn stumps of alder and leatherleaf litter the forest floor, their
wood cracked by winter ice and baked in the summer sun, unprotected by
their mantle of leaves. Thin saplings push up from the soil, new life
sprouting amidst the ruin of the old. To the north, a series of strange
structures rise from the ground, disturbing the order of the forest.
[ obvious exits: N S W ]
Zone: Northeast Shores of Tar Valon
A Domani razor stands here, eyes keen and swishing its tail, being ridden by you.
A young leatherleaf begins to thicken with age.
A chicken has arrived from the south.
* R HP:Wounded SP:Strong MV:Tiring >
n
k draz
The Camp of the Charcoal Burners
Three enormous stacks of wood have been carefully constructed, thin logs
piled around each other in a mound as high as a short man and covered in
cut turf. Low stumps litter the nearby forest, testament to the source of
the wood. A fourth, incomplete stack lies nearby, a pyramid of logs rising
from within. A stack of iron plates pierced with holes lies besides it. To
the north, a small tent of cured hide is pegged to the heavy, clay soil.
[ obvious exits: N S ]
Zone: Northeast Shores of Tar Valon
Door north: hideflap
A campfire burns slowly, sending smoke into the sky.
A Domani razor stands here, eyes keen and swishing its tail, being ridden by you.
A green woodpecker is visible flying high in the sky.
A portly charcoal burner stands here, tending the fires.
A chicken has arrived from the south.
* R HP:Wounded SP:Strong MV:Tiring >
They aren't here.
* R HP:Wounded SP:Strong MV:Tiring >
s
New Growth Among the Stumps
Roughly-hewn stumps of alder and leatherleaf litter the forest floor, their
wood cracked by winter ice and baked in the summer sun, unprotected by
their mantle of leaves. Thin saplings push up from the soil, new life
sprouting amidst the ruin of the old. To the north, a series of strange
structures rise from the ground, disturbing the order of the forest.
[ obvious exits: N S W ]
Zone: Northeast Shores of Tar Valon
A Domani razor stands here, eyes keen and swishing its tail, being ridden by you.
A young leatherleaf begins to thicken with age.
A chicken has arrived from the north.
* R HP:Wounded SP:Strong MV:Tiring >
s
The Peak of the Ridge
The rocky spine of the forested valley pushes above the undulating
surface of the canopy, offering a clear view of the surrounding area. Great
swathes of verdant leafy forest spread in all directions, the ocean of
greenery marred only occasionally by clearings. Boulders of sandstone
litter the ground, their cracked surfaces smeared by pustulent lichen.
[ obvious exits: N E ]
Zone: Northeast Shores of Tar Valon
A Domani razor stands here, eyes keen and swishing its tail, being ridden by you.
A cute brown deer eyes you nervously.
A chicken has arrived from the north.
* R HP:Wounded SP:Strong MV:Tiring >
s
Alas, you cannot go that way...
k draz
* R HP:Wounded SP:Strong MV:Tiring >
Draz has arrived from the east, riding a gray palfrey.
* R HP:Wounded SP:Strong MV:Tiring > You crush Draz's left arm.
e
k draz
* R HP:Wounded SP:Strong MV:Tiring - Draz: Battered >
Draz smites your body with Bundling Straw.
You crush Draz's body.
* R HP:Wounded SP:Strong MV:Tiring - Draz: Battered >
No way! You're fighting for your life!
* R HP:Wounded SP:Strong MV:Tiring - Draz: Battered > You do the best you can!
* R HP:Wounded SP:Strong MV:Tiring - Draz: Battered >
embrace
channel 'hammer of air' draz
Draz says 'nice'
You feel the flows of saidar coursing through your body.
* R HP:Wounded SP:Strong MV:Tiring - Draz: Battered >
Draz panics, and attempts to flee!
You begin to weave the appropriate flows...
-=
Draz barely smites your body.
Draz leaves north riding a gray palfrey. ^^
Ouch! You couldn't maintain the flows.
release
* R HP:Wounded SP:Strong MV:Tiring >
Ok.
* R HP:Wounded SP:Strong MV:Tiring >
k draz
They aren't here.
* R HP:Wounded SP:Strong MV:Tiring >
embrace
channel 'hammer of air' draz
You feel the flows of saidar coursing through your body.
* R HP:Wounded SP:Strong MV:Tiring >
Nobody here by that name.
release
* R HP:Wounded SP:Strong MV:Tiring >
Ok.
* R HP:Wounded SP:Strong MV:Tiring >
n
embrace
channel 'hammer of air' draz
New Growth Among the Stumps
Roughly-hewn stumps of alder and leatherleaf litter the forest floor, their
wood cracked by winter ice and baked in the summer sun, unprotected by
their mantle of leaves. Thin saplings push up from the soil, new life
sprouting amidst the ruin of the old. To the north, a series of strange
structures rise from the ground, disturbing the order of the forest.
[ obvious exits: N S W ]
Zone: Northeast Shores of Tar Valon
A Domani razor stands here, eyes keen and swishing its tail, being ridden by you.
A young leatherleaf begins to thicken with age.
A chicken has arrived from the south.
* R HP:Wounded SP:Strong MV:Tiring >
You feel the flows of saidar coursing through your body.
* R HP:Wounded SP:Strong MV:Tiring >
Draz has arrived from the north, riding a gray palfrey.
You begin to weave the appropriate flows...
Draz smites your left hand.
Ouch! You couldn't maintain the flows.
release
* R HP:Wounded SP:Strong MV:Tiring - Draz: Battered >
Ok.
* R HP:Wounded SP:Strong MV:Tiring - Draz: Battered >
You crush Draz's right leg.
Draz tickles your left leg with his smite.
* R HP:Wounded SP:Strong MV:Tiring - Draz: Battered >
k draz
Draz panics, and attempts to flee!
* R HP:Wounded SP:Strong MV:Tiring - Draz: Battered >
You do the best you can!
* R HP:Wounded SP:Strong MV:Tiring - Draz: Battered >
Draz leaves west riding a gray palfrey. <<
* R HP:Wounded SP:Strong MV:Tiring >
w
embrace
channel 'hammer of air' draz
Stacks of Felled Lumber
Cords of carelessly felled wood lie unused on the heavy soil, roughly hewn
from the surrounding forest and trimmed of their branches. Creeping moss
spreads sensuous fingers along the gnarled shafts, probing ever crevice
with its green tendrils. To the north, extinguished mounds of charcoal lie
uncollected, the forest gradually reclaiming the soil with new growth.
[ obvious exits: N E S ]
Zone: Northeast Shores of Tar Valon
A Domani razor stands here, eyes keen and swishing its tail, being ridden by you.
Lord Draz the Gaidin Master is standing here, riding a gray palfrey.
A chicken has arrived from the east.
* R HP:Wounded SP:Strong MV:Tiring >
Draz smites your body with The Boar Rushes Down the Mountain.
You feel the flows of saidar coursing through your body.
* R HP:Wounded SP:Strong MV:Tiring - Draz: Battered >
You begin to weave the appropriate flows...
-=+*
Draz panics, and attempts to flee!
*+=
You crush Draz's right leg.
Ok.
You mold flows of Air into a tight stream, and smite Draz.
* R HP:Wounded SP:Good MV:Tiring - Draz: Battered >
Draz leaves north riding a gray palfrey. ^^
* R HP:Wounded SP:Good MV:Tiring >
Draz has arrived from the north, riding a gray palfrey.
* R HP:Wounded SP:Good MV:Tiring >
Draz leaves east riding a gray palfrey. >>
* R HP:Wounded SP:Good MV:Tiring >
k draz
They aren't here.
* R HP:Wounded SP:Good MV:Tiring >
w
Alas, you cannot go that way...
e
k draz
* R HP:Wounded SP:Good MV:Tiring >
k draz
New Growth Among the Stumps
Roughly-hewn stumps of alder and leatherleaf litter the forest floor, their
wood cracked by winter ice and baked in the summer sun, unprotected by
their mantle of leaves. Thin saplings push up from the soil, new life
sprouting amidst the ruin of the old. To the north, a series of strange
structures rise from the ground, disturbing the order of the forest.
[ obvious exits: N S W ]
Zone: Northeast Shores of Tar Valon
A Domani razor stands here, eyes keen and swishing its tail, being ridden by you.
A young leatherleaf begins to thicken with age.
A chicken has arrived from the west.
* R HP:Wounded SP:Good MV:Tiring >
They aren't here.
k draz
* R HP:Wounded SP:Good MV:Tiring > They aren't here.
s
* R HP:Wounded SP:Good MV:Tiring >
Draz bellows 'OGOD'
They aren't here.
* R HP:Wounded SP:Good MV:Tiring >
k draz
The Peak of the Ridge
The rocky spine of the forested valley pushes above the undulating
surface of the canopy, offering a clear view of the surrounding area. Great
swathes of verdant leafy forest spread in all directions, the ocean of
greenery marred only occasionally by clearings. Boulders of sandstone
litter the ground, their cracked surfaces smeared by pustulent lichen.
[ obvious exits: N E ]
Zone: Northeast Shores of Tar Valon
A Domani razor stands here, eyes keen and swishing its tail, being ridden by you.
A cute brown deer eyes you nervously.
A chicken has arrived from the north.
k draz
k draz
* R HP:Wounded SP:Good MV:Tiring >
They aren't here.
* R HP:Wounded SP:Good MV:Tiring > They aren't here.
* R HP:Wounded SP:Good MV:Tiring > They aren't here.
* R HP:Wounded SP:Good MV:Tiring >
Draz bellows 'good'
* R HP:Wounded SP:Good MV:Tiring >
(tic_timer): Tic in 7 seconds!
rep :)
You reply to Draz ':)'
* R HP:Wounded SP:Good MV:Tiring >
Draz has arrived from the east, riding a gray palfrey.
* R HP:Wounded SP:Good MV:Tiring >
You reply to Draz 'quit?'
* R HP:Wounded SP:Good MV:Tiring >
Draz smites your body hard.
* R HP:Wounded SP:Good MV:Tiring - Draz: Battered >
You crush Draz's body.
A brown deer leaves east. >>
Draz smites your body.
You panic and attempt to flee!
You flee head over heels.
The Wooded Ridge
Running from the west and the east, the sparsely-wooded ridge looks down
over the valley to the south. Paperbark trees cling grimly to the thin
soil, the web of their roots binding the earth to the rocky ground. The air
is alive with the scent of resin, the smell of the pungent sap rising from
the valley floor on thermals that spiral from the dense forest below.
[ obvious exits: E W ]
Zone: Northeast Shores of Tar Valon
A Domani razor stands here, eyes keen and swishing its tail, being ridden by you.
A cute brown deer eyes you nervously.
* R HP:Battered SP:Good MV:Tiring >
k draz
Brooks chats 'that is all'
change mood brave
bash draz
* R HP:Battered SP:Good MV:Tiring >
They aren't here.
* R HP:Battered SP:Good MV:Tiring >
Draz tells you 'no'
* R HP:Battered SP:Good MV:Tiring > Draz has arrived from the west, riding a gray palfrey.
Mood changed to: Brave
Wimpy reset to: 84 hit points.
* R HP:Battered SP:Good MV:Tiring > Draz smites your right leg.
-=+**+=- -=
Your bash at Draz sends him sprawling! [b][i]<<<OK, could end it here, but I didn't want to be that guy killing someone in a duel, so opted for a lower damage weave![/i][/b]
* R HP:Battered SP:Good MV:Tiring - Draz: Battered >
You crush Draz's left foot hard.
channel 'hammer of air' draz
* R HP:Battered SP:Good MV:Tiring - Draz: Battered >
You begin to weave the appropriate flows...
-=+**+=
Ok.
You mold flows of Air into a tight stream, and smite Draz.
* R HP:Battered SP:Good MV:Tiring - Draz: Battered >
You crush Draz's body hard.
* R HP:Battered SP:Good MV:Tiring - Draz: Battered >
change mood wimpy
flee
Mood changed to: Wimpy
Wimpy reset to: 140 hit points.
* R HP:Battered SP:Good MV:Tiring - Draz: Battered >
You panic and attempt to flee!
You flee head over heels.
Along the Ridge
The ground is stony and hard, sparse soil mixed with crushed and shattered
sandstone providing nothing for life to cling to. Lurching leatherleaf
trees line more fertile slopes to the south, dense forest swallowing the
ground and hiding it from the gaze of the sky. Loose pebbles skitter away
underfoot, tumbling haphazardly down into the lush valley lying below.
[ obvious exits: N E W ]
Zone: Northeast Shores of Tar Valon
A Domani razor stands here, eyes keen and swishing its tail, being ridden by you.
* R HP:Battered SP:Good MV:Tiring >
Draz tells you 'at beat' <<Aah...
* R HP:Battered SP:Good MV:Tiring >
Draz has arrived from the west, riding a gray palfrey.
* R HP:Battered SP:Good MV:Tiring >
Draz smites your body with Low Wind Rising.
You panic and attempt to flee!
You flee head over heels.
The Wooded Ridge
Running from the west and the east, the sparsely-wooded ridge looks down
over the valley to the south. Paperbark trees cling grimly to the thin
soil, the web of their roots binding the earth to the rocky ground. The air
is alive with the scent of resin, the smell of the pungent sap rising from
the valley floor on thermals that spiral from the dense forest below.
[ obvious exits: E W ]
Zone: Northeast Shores of Tar Valon
A Domani razor stands here, eyes keen and swishing its tail, being ridden by you.
A cute brown deer eyes you nervously.
* R HP:Battered SP:Good MV:Tiring >
Draz has arrived from the east, riding a gray palfrey.
* R HP:Battered SP:Good MV:Tiring >
Draz smites your body.
You panic and attempt to flee!
You flee head over heels.
The Peak of the Ridge
The rocky spine of the forested valley pushes above the undulating
surface of the canopy, offering a clear view of the surrounding area. Great
swathes of verdant leafy forest spread in all directions, the ocean of
greenery marred only occasionally by clearings. Boulders of sandstone
litter the ground, their cracked surfaces smeared by pustulent lichen.
[ obvious exits: N E ]
Zone: Northeast Shores of Tar Valon
A Domani razor stands here, eyes keen and swishing its tail, being ridden by you.
A chicken wanders around here, pecking at the ground.
* R HP:Battered SP:Good MV:Tiring >
You reply to Draz 'ow, didn't want to spike there'
* R HP:Battered SP:Good MV:Tiring >
A green woodpecker has arrived from the north.
* R HP:Battered SP:Good MV:Tiring >
e
Divina chats 'tell me about it, have something thats gonna cost me 1k to get out'
The Wooded Ridge
Running from the west and the east, the sparsely-wooded ridge looks down
over the valley to the south. Paperbark trees cling grimly to the thin
soil, the web of their roots binding the earth to the rocky ground. The air
is alive with the scent of resin, the smell of the pungent sap rising from
the valley floor on thermals that spiral from the dense forest below.
[ obvious exits: E W ]
Zone: Northeast Shores of Tar Valon
A Domani razor stands here, eyes keen and swishing its tail, being ridden by you.
Lord Draz the Gaidin Master is standing here, riding a gray palfrey.
A cute brown deer eyes you nervously.
A chicken has arrived from the west.
* R HP:Battered SP:Good MV:Tiring >
Draz sends you sprawling with a powerful bash!
You panic and attempt to flee!
k draz
Draz flows effortlessly into Arc of the Moon.
Draz smites your right arm hard.
Draz tells you 'set wimpy, no im fine'
You flee head over heels.
Along the Ridge
The ground is stony and hard, sparse soil mixed with crushed and shattered
sandstone providing nothing for life to cling to. Lurching leatherleaf
trees line more fertile slopes to the south, dense forest swallowing the
ground and hiding it from the gaze of the sky. Loose pebbles skitter away
underfoot, tumbling haphazardly down into the lush valley lying below.
[ obvious exits: N E W ]
Zone: Northeast Shores of Tar Valon
A Domani razor stands here, eyes keen and swishing its tail, being ridden by you.
They aren't here.
* R HP:Battered SP:Good MV:Tiring >
Draz tells you 'heaps'
* R HP:Battered SP:Good MV:Tiring >
Draz has arrived from the west, riding a gray palfrey.
* R HP:Battered SP:Good MV:Tiring >
Draz smites your right arm hard.
You panic and attempt to flee!
e
You flee head over heels.
The Wooded Ridge
Running from the west and the east, the sparsely-wooded ridge looks down
over the valley to the south. Paperbark trees cling grimly to the thin
soil, the web of their roots binding the earth to the rocky ground. The air
is alive with the scent of resin, the smell of the pungent sap rising from
the valley floor on thermals that spiral from the dense forest below.
[ obvious exits: E W ]
Zone: Northeast Shores of Tar Valon
A Domani razor stands here, eyes keen and swishing its tail, being ridden by you.
A chicken wanders around here, pecking at the ground.
A cute brown deer eyes you nervously.
Along the Ridge
The ground is stony and hard, sparse soil mixed with crushed and shattered
sandstone providing nothing for life to cling to. Lurching leatherleaf
trees line more fertile slopes to the south, dense forest swallowing the
ground and hiding it from the gaze of the sky. Loose pebbles skitter away
underfoot, tumbling haphazardly down into the lush valley lying below.
[ obvious exits: N E W ]
Zone: Northeast Shores of Tar Valon
A Domani razor stands here, eyes keen and swishing its tail, being ridden by you.
Lord Draz the Gaidin Master is standing here, riding a gray palfrey.
A chicken has arrived from the west.
* R HP:Battered SP:Good MV:Tiring >
channel 'hammer of air' draz
You begin to weave the appropriate flows... [b][i]<<<This could have won it[/i][/b]
-
You dodge a bash from Draz who loses his balance and falls!
You are interrupted and stop what you are doing. [b][i]<<<Bloody autowimpy :([/i][/b]
You panic and attempt to flee!
You flee head over heels.
A Ridge in the Forest
Rising like a breaching whale from the forest to the east and stretching
sinuously to the west the ridge watches over the valley like a kingfisher
over a stream. The ground is stony, fertile soil washed from the ridge and
to the south by the rains. A few scraggly bushes cling desperately to the
rocky ground, lending the only hint of greenery to the barren ridge.
[ obvious exits: W ]
Zone: Northeast Shores of Tar Valon
A Domani razor stands here, eyes keen and swishing its tail, being ridden by you.
A cute brown deer eyes you nervously.
A wild boar runs through the forest.
* R HP:Battered SP:Good MV:Tiring >
* R HP:Battered SP:Good MV:Tiring >
Draz has arrived from the west, riding a gray palfrey.
* R HP:Battered SP:Good MV:Tiring >
Draz smites your body.
You panic and attempt to flee!
You flee head over heels.
Along the Ridge
The ground is stony and hard, sparse soil mixed with crushed and shattered
sandstone providing nothing for life to cling to. Lurching leatherleaf
trees line more fertile slopes to the south, dense forest swallowing the
ground and hiding it from the gaze of the sky. Loose pebbles skitter away
underfoot, tumbling haphazardly down into the lush valley lying below.
[ obvious exits: N E W ]
Zone: Northeast Shores of Tar Valon
A Domani razor stands here, eyes keen and swishing its tail, being ridden by you.
A chicken wanders around here, pecking at the ground.
A Ridge in the Forest
Rising like a breaching whale from the forest to the east and stretching
sinuously to the west the ridge watches over the valley like a kingfisher
over a stream. The ground is stony, fertile soil washed from the ridge and
to the south by the rains. A few scraggly bushes cling desperately to the
rocky ground, lending the only hint of greenery to the barren ridge.
[ obvious exits: W ]
Zone: Northeast Shores of Tar Valon
A Domani razor stands here, eyes keen and swishing its tail, being ridden by you.
Lord Draz the Gaidin Master is standing here, riding a gray palfrey.
A cute brown deer eyes you nervously.
A wild boar runs through the forest.
A chicken has arrived from the west.
* R HP:Beaten SP:Good MV:Tiring >
You dodge a bash from Draz who loses his balance and falls!
You panic and attempt to flee!
cw 0
change wimpy 0 <<<Too late!
w
A brown deer leaves west. <<
You flee head over heels.
Along the Ridge
The ground is stony and hard, sparse soil mixed with crushed and shattered
sandstone providing nothing for life to cling to. Lurching leatherleaf
trees line more fertile slopes to the south, dense forest swallowing the
ground and hiding it from the gaze of the sky. Loose pebbles skitter away
underfoot, tumbling haphazardly down into the lush valley lying below.
[ obvious exits: N E W ]
Zone: Northeast Shores of Tar Valon
A Domani razor stands here, eyes keen and swishing its tail, being ridden by you.
A cute brown deer eyes you nervously.
You won't flee from any fight now.
You reply to Draz 'GF :D'