LONG LOG : Zork just won't learn Fantus Joined: Jan 19, 2003 From: Finland Posted: 2003-12-14 15:26 -------------------------------------------------------------------------------- This log is missing its beginning. I was patrolling around in EF when I ran into zarth. We fought a while, I had him beaten or so when suddendly zork stabs me to low beaten. I keep trying to chase zarth down but they keep hitting thru my def --- insert a whine about removed clan trinkets here --- well anyways, thinking I still have a chance of killing zarth I hang around hit fleeing them. I've just retreated a bit and am thinking what to do... * R HP:Critical MV:Winded > k dark They aren't here. sc * R HP:Critical MV:Winded > You have 39(359) hit and 66(157) movement points. You have scored 105491542 experience points and 667 quest points. You need 3008458 exp to level and 333 qp to rank. You have amassed 1593 Turn points to date, ranking you Sei'taer First. You have played 34 days and 13 hours (real time). This ranks you as Fantus the Honored Soldier [Morat'torm 6] (Level 50). You are standing. * R HP:Critical MV:Winded > char zarth Charge who? * R HP:Critical MV:Winded > k dark Edge of the Westwood The Westwood edges towards the road to the east, and continues on to the west. Tall trees crowd your way, and make moving a bit difficult. Branches often get in one's way, and the leaf covered ground makes a slight crunching noise as small animals move about. [ obvious exits: N E W ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving north. A massive three-eyed reptile gazes at you, being ridden by you. sc * R HP:Beaten MV:Tiring > You have 56(359) hit and 84(157) movement points. <-- ah ticked, time to play ! You have scored 105491542 experience points and 667 quest points. You need 3008458 exp to level and 333 qp to rank. You have amassed 1593 Turn points to date, ranking you Sei'taer First. You have played 34 days and 13 hours (real time). This ranks you as Fantus the Honored Soldier [Morat'torm 6] (Level 50). You are standing. * R HP:Beaten MV:Tiring > e Old Road [ obvious exits: N S W ] There are some bloody traces of a trolloc leaving south. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. A massive three-eyed reptile gazes at you, being ridden by you. s * R HP:Beaten MV:Tiring > Old Road [ obvious exits: N W ] There are some bloody traces of a trolloc leaving west. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. A massive three-eyed reptile gazes at you, being ridden by you. An antelope blends into the scenery. * R HP:Beaten MV:Tiring > w Old Road [ obvious exits: E S ] There are some bloody traces of a trolloc leaving south. There are some tracks of a ridden mount leaving east. There are some tracks of an animal leaving east. There are some tracks of a ridden mount leaving south. A massive three-eyed reptile gazes at you, being ridden by you. A brown and white-speckled duck is quacking happily here. *Zork* is resting here. * R HP:Beaten MV:Tiring > char zarth <-- wrong trolloc ! damnit Charge who? charge dark You line up your charge... *Zork* stops resting, and clambers on his feet. *Zork* tries to pierce you, but you parry successfully. = Zork assumes an offensive striking posture. + *Zork* pierces your left foot very hard. You wish that your wounds would stop BLEEDING so much! Ouch! It appears someone beat you to an attack. * R HP:Critical MV:Tiring - Zork: Healthy > flee <-- and he's still healty, must kill zarth first You panic and attempt to flee! A torm is overcome with lust for battle, and slashes Zork with sharp claws! You flee head over heels. Old Road [ obvious exits: N W ] There are some bloody traces of a trolloc leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving west. A massive three-eyed reptile gazes at you, being ridden by you. An antelope blends into the scenery. * R HP:Critical MV:Tiring > e s Alas, you cannot go that way... <-- but where is he hiding ! The Wheel of Time turns... * R HP:Critical MV:Tiring > w Alas, you cannot go that way... * R HP:Critical MV:Tiring > s Old Road [ obvious exits: E S ] There are some bloody traces of a trolloc leaving south. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of an animal leaving east. A massive three-eyed reptile gazes at you, being ridden by you. A brown and white-speckled duck is quacking happily here. *Zork* is standing here. * R HP:Critical MV:Tiring > *Zork* leaves east. * R HP:Critical MV:Tiring > Old Road [ obvious exits: N S ] There are some bloody traces of a trolloc leaving south. There are some tracks of a ridden mount leaving north. There are some tracks of an animal leaving north. There are some tracks of a ridden mount leaving south. A massive three-eyed reptile gazes at you, being ridden by you. * R HP:Critical MV:Winded > A duck has arrived from the north. s * R HP:Critical MV:Winded > Near Deven Ride [ obvious exits: N S W ] There are some bloody traces of a trolloc leaving south. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving south. There are some tracks of a trolloc leaving north. A massive three-eyed reptile gazes at you, being ridden by you. w * R HP:Critical MV:Winded > Grassy Field [ obvious exits: E W ] There are some tracks of a trolloc leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a trolloc leaving east. There are some tracks of a trolloc leaving east. A massive three-eyed reptile gazes at you, being ridden by you. A cute, long-eared rabbit is munching at a leaf here. * R HP:Critical MV:Winded > w Edge of the Westwood [ obvious exits: E S W ] There are some bloody traces of a trolloc leaving west. There are some tracks of a trolloc leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. A massive three-eyed reptile gazes at you, being ridden by you. An antelope blends into the scenery. * R HP:Critical MV:Winded > s Edge of the Forest [ obvious exits: N S ] There are some bloody traces of a trolloc leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving south. A massive three-eyed reptile gazes at you, being ridden by you. A massive moose stands here, chewing a bit of plant. * R HP:Critical MV:Winded > s Empty Field [ obvious exits: N S W ] There are some bloody traces of a trolloc leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving south. There are some tracks of an animal leaving north. A massive three-eyed reptile gazes at you, being ridden by you. * R HP:Critical MV:Winded > s Main Street [ obvious exits: N E S ] A massive three-eyed reptile gazes at you, being ridden by you. *Zarth* is standing here. <-- There ! A massive moose stands here, chewing a bit of plant. * R HP:Critical MV:Winded > *Zarth* tries to smite you, but you parry successfully. * R HP:Critical MV:Winded - Zarth: Battered > charge dark <-- *snap* batt already You strike *Zarth*'s body. *Zarth* tries to smite you, but you deflect the blow. * R HP:Critical MV:Winded - Zarth: Battered > No way! You're fighting for your life! * R HP:Critical MV:Winded - Zarth: Battered > flee You panic and attempt to flee! e You flee head over heels. Empty Field [ obvious exits: N S W ] There are some bloody traces of a trolloc leaving north. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving south. A massive three-eyed reptile gazes at you, being ridden by you. * R HP:Critical MV:Winded > Alas, you cannot go that way... * R HP:Critical MV:Winded > n n Edge of the Forest [ obvious exits: N S ] There are some bloody traces of a trolloc leaving north. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. A massive three-eyed reptile gazes at you, being ridden by you. A massive moose stands here, chewing a bit of plant. * R HP:Critical MV:Winded > Edge of the Westwood [ obvious exits: E S W ] There are some bloody traces of a trolloc leaving west. There are some tracks of a trolloc leaving east. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving east. A massive three-eyed reptile gazes at you, being ridden by you. An antelope blends into the scenery. * R HP:Critical MV:Winded > k dark k dark w They aren't here. k dark * R HP:Critical MV:Winded > They aren't here. * R HP:Critical MV:Winded > k dark Into the Westwood [ obvious exits: E W ] There are some bloody traces of a trolloc leaving west. There are some tracks of a trolloc leaving east. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving east. A massive three-eyed reptile gazes at you, being ridden by you. A cute, long-eared rabbit is munching at a leaf here. A fox is here, hunting for rabbits. * R HP:Critical MV:Winded > They aren't here. * R HP:Critical MV:Winded > where They aren't here. Olaf narrates 'later all' * R HP:Critical MV:Winded > k dark Players in your Zone -------------------- Fantus - Into the Westwood k dark * R HP:Critical MV:Winded > They aren't here. look * R HP:Critical MV:Winded > They aren't here. * R HP:Critical MV:Winded > change mood wimpy k dark k dark Into the Westwood The most striking thing about this forest, as ever, is the quiet and shadowy nature with which it is permeated. The noises of forest animals in the course of living their lives come down from the distant tree-tops, but there is little evidence of them; what evidence there is is obscured by the close, dark trunks. [ obvious exits: E W ] There are some bloody traces of a trolloc leaving west. There are some tracks of a trolloc leaving east. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving east. A massive three-eyed reptile gazes at you, being ridden by you. A cute, long-eared rabbit is munching at a leaf here. A fox is here, hunting for rabbits. * R HP:Critical MV:Winded > Mood changed to: Wimpy * R HP:Critical MV:Winded > sc They aren't here. k dark * R HP:Critical MV:Winded > They aren't here. * R HP:Critical MV:Winded > You have 40(359) hit and 68(157) movement points. You have scored 105491666 experience points and 667 quest points. You need 3008334 exp to level and 333 qp to rank. You have amassed 1593 Turn points to date, ranking you Sei'taer First. You have played 34 days and 13 hours (real time). This ranks you as Fantus the Honored Soldier [Morat'torm 6] (Level 50). You are standing. *Zork* leaves west. * R HP:Critical MV:Winded > k dark They aren't here. * R HP:Critical MV:Winded > k dark They aren't here. * R HP:Critical MV:Winded > They aren't here. e * R HP:Critical MV:Winded > s Edge of the Westwood [ obvious exits: E S W ] There are some bloody traces of a trolloc leaving west. There are some tracks of a trolloc leaving east. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving west. A massive three-eyed reptile gazes at you, being ridden by you. An antelope blends into the scenery. * R HP:Critical MV:Winded > Edge of the Forest [ obvious exits: N S ] There are some bloody traces of a trolloc leaving north. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. A massive three-eyed reptile gazes at you, being ridden by you. A massive moose stands here, chewing a bit of plant. * R HP:Critical MV:Winded > s charge dark Lisandria narrates 'Bye' * R HP:Critical MV:Winded > Empty Field [ obvious exits: N S W ] There are some bloody traces of a trolloc leaving north. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. A massive three-eyed reptile gazes at you, being ridden by you. A massive moose stands here, chewing a bit of plant. * R HP:Critical MV:Winded > Charge who? * R HP:Critical MV:Winded > s charge dark Main Street [ obvious exits: N E S ] A massive three-eyed reptile gazes at you, being ridden by you. *Zarth* is standing here. * R HP:Critical MV:Winded > *Zarth* smites your right leg hard. <-- zerk trolls are overpowered ! You wish that your wounds would stop BLEEDING so much! No way! You're fighting for your life! * R HP:Critical MV:Winded - Zarth: Battered > flee You panic and attempt to flee! e You flee head over heels. Empty Field [ obvious exits: N S W ] There are some bloody traces of a trolloc leaving north. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving south. A massive three-eyed reptile gazes at you, being ridden by you. A massive moose stands here, chewing a bit of plant. * R HP:Critical MV:Winded > Alas, you cannot go that way... * R HP:Critical MV:Winded > n e Edge of the Forest [ obvious exits: N S ] There are some bloody traces of a trolloc leaving north. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving south. A massive three-eyed reptile gazes at you, being ridden by you. An antelope blends into the scenery. A massive moose stands here, chewing a bit of plant. * R HP:Critical MV:Winded > Alas, you cannot go that way... * R HP:Critical MV:Winded > e n Alas, you cannot go that way... e * R HP:Critical MV:Winded > e Edge of the Westwood [ obvious exits: E S W ] There are some bloody traces of a trolloc leaving west. There are some tracks of a trolloc leaving east. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving west. A massive three-eyed reptile gazes at you, being ridden by you. * R HP:Critical MV:Winded > Grassy Field [ obvious exits: E W ] There are some tracks of a ridden mount leaving west. There are some tracks of a trolloc leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a trolloc leaving west. A massive three-eyed reptile gazes at you, being ridden by you. A cute, long-eared rabbit is munching at a leaf here. * R HP:Critical MV:Winded > Near Deven Ride [ obvious exits: N S W ] There are some bloody traces of a trolloc leaving south. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving south. A massive three-eyed reptile gazes at you, being ridden by you. s * R HP:Critical MV:Winded > Old Road [ obvious exits: N W ] There are some bloody traces of a trolloc leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of an animal leaving north. A massive three-eyed reptile gazes at you, being ridden by you. s * R HP:Critical MV:Winded > Alas, you cannot go that way... w s * R HP:Critical MV:Winded > Old Road [ obvious exits: E S ] There are some bloody traces of a trolloc leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a trolloc leaving south. A massive three-eyed reptile gazes at you, being ridden by you. sc * R HP:Critical MV:Winded > Old Road [ obvious exits: N S ] There are some bloody traces of a trolloc leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a trolloc leaving south. A massive three-eyed reptile gazes at you, being ridden by you. * R HP:Critical MV:Winded > k dark You have 28(359) hit and 56(157) movement points. You have scored 105491666 experience points and 667 quest points. You need 3008334 exp to level and 333 qp to rank. You have amassed 1593 Turn points to date, ranking you Sei'taer First. You have played 34 days and 13 hours (real time). This ranks you as Fantus the Honored Soldier [Morat'torm 6] (Level 50). You are standing. * R HP:Critical MV:Winded > k dark look change mood wimpy k dark They aren't here. * R HP:Critical MV:Winded > They aren't here. * R HP:Critical MV:Winded > Old Road The Old Road heads north and south here, between two curves in this dusty road that traverses the Two Rivers area. To the south, Deven Ride lies close by, and Emond's Field lies quite a distance to the north. [ obvious exits: N S ] There are some bloody traces of a trolloc leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a trolloc leaving south. A massive three-eyed reptile gazes at you, being ridden by you. * R HP:Critical MV:Winded > Mood changed to: Wimpy * R HP:Critical MV:Winded > sc They aren't here. * R HP:Critical MV:Winded > k dark You have 28(359) hit and 56(157) movement points. You have scored 105491666 experience points and 667 quest points. You need 3008334 exp to level and 333 qp to rank. You have amassed 1593 Turn points to date, ranking you Sei'taer First. You have played 34 days and 13 hours (real time). This ranks you as Fantus the Honored Soldier [Morat'torm 6] (Level 50). You are standing. s * R HP:Critical MV:Winded > They aren't here. * R HP:Critical MV:Winded > k dark Outside Deven Ride [ obvious exits: N W ] There are some bloody traces of a trolloc leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a trolloc leaving west. A massive three-eyed reptile gazes at you, being ridden by you. A brown and white-speckled duck is quacking happily here. A cute, long-eared rabbit is munching at a leaf here. * R HP:Critical MV:Winded > They aren't here. --- lots o' spam --- * R HP:Critical MV:Winded > k dark k dark Your heartbeat calms down more as you feel less panicked. They aren't here. * R HP:Critical MV:Winded > sc *Zarth* has arrived from the west. You strike *Zarth*'s right arm hard. * R HP:Critical MV:Winded - Zarth: Battered > HP:Critical MP:Winded You have scored 105491868 experience points and 667 quest points. You need 3008132 exp to level and 333 qp to rank. You have amassed 1593 Turn points to date, ranking you Sei'taer First. You have played 34 days and 13 hours (real time). This ranks you as Fantus the Honored Soldier [Morat'torm 6] (Level 50). You are fighting Zarth. * R HP:Critical MV:Winded - Zarth: Battered > flee *Zork* pierces your body hard. <-- they grouped, no fun, I'm going home ! You wish that your wounds would stop BLEEDING so much! You panic and attempt to flee!rth: Battered > You flee head over heels. Old Road [ obvious exits: N S ] There are some bloody traces of a trolloc leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. A massive three-eyed reptile gazes at you, being ridden by you. A cute, long-eared rabbit is munching at a leaf here. * R HP:Critical MV:Winded > n n Old Road [ obvious exits: E S ] There are some bloody traces of a trolloc leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. A massive three-eyed reptile gazes at you, being ridden by you. * R HP:Critical MV:Winded > Alas, you cannot go that way... * R HP:Critical MV:Winded > e n Old Road [ obvious exits: N W ] There are some bloody traces of a trolloc leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. A massive three-eyed reptile gazes at you, being ridden by you. * R HP:Critical MV:Winded > n Near Deven Ride [ obvious exits: N S W ] There are some bloody traces of a trolloc leaving south. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving north. A massive three-eyed reptile gazes at you, being ridden by you. * R HP:Critical MV:Winded > Old Road [ obvious exits: N S ] There are some bloody traces of a trolloc leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving north. There are some tracks of an animal leaving north. A massive three-eyed reptile gazes at you, being ridden by you. A brown and white-speckled duck is quacking happily here. * R HP:Critical MV:Winded > n Old Road [ obvious exits: E S ] There are some bloody traces of a trolloc leaving south. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving east. A massive three-eyed reptile gazes at you, being ridden by you. * R HP:Critical MV:Winded > e n w Old Road [ obvious exits: N W ] There are some bloody traces of a trolloc leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving north. A massive three-eyed reptile gazes at you, being ridden by you. An antelope blends into the scenery. n * R HP:Critical MV:Winded > Old Road [ obvious exits: N S W ] There are some bloody traces of a trolloc leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving south. A massive three-eyed reptile gazes at you, being ridden by you. * R HP:Critical MV:Winded > n Edge of the Westwood [ obvious exits: N E W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. A massive three-eyed reptile gazes at you, being ridden by you. * R HP:Critical MV:Winded > Edge of the Westwood [ obvious exits: N S ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving north. A massive three-eyed reptile gazes at you, being ridden by you. * R HP:Critical MV:Winded > n n Edge of the Westwood [ obvious exits: N E S ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving north. A massive three-eyed reptile gazes at you, being ridden by you. * R HP:Critical MV:Winded > Deeper Westwood [ obvious exits: N S W ] A massive three-eyed reptile gazes at you, being ridden by you. * R HP:Critical MV:Winded > n Within the Westwood [ obvious exits: N S W ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving north. A massive three-eyed reptile gazes at you, being ridden by you. * R HP:Critical MV:Winded > k dark Within the Westwood [ obvious exits: N S ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving north. A massive three-eyed reptile gazes at you, being ridden by you. * R HP:Critical MV:Winded > They aren't here. n * R HP:Critical MV:Winded > k dark k dark Edge of the Westwood [ obvious exits: E S W ] There are some bloody traces of a human leaving east. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving south. A massive three-eyed reptile gazes at you, being ridden by you. * R HP:Critical MV:Winded > They aren't here. --- some more spam --- * R HP:Critical MV:Winded > op underbrush k dark Ok. * R HP:Critical MV:Winded > They aren't here. e * R HP:Critical MV:Winded > k dark Up the Dried-Out Waterfall [ obvious exits: W D ] There are some bloody traces of a human leaving down. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving down. There are some tracks of a ridden mount leaving west. A massive three-eyed reptile gazes at you, being ridden by you. --- and still some more, till it ticked again ! --- * R HP:Critical MV:Winded > You have 49(359) hit and 75(157) movement points. You have scored 105491868 experience points and 667 quest points. You need 3008132 exp to level and 333 qp to rank. You have amassed 1593 Turn points to date, ranking you Sei'taer First. You have played 34 days and 13 hours (real time). This ranks you as Fantus the Honored Soldier [Morat'torm 6] (Level 50). You are standing. * R HP:Critical MV:Winded > w s Edge of the Westwood [ obvious exits: E S W ] There are some bloody traces of a human leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving east. A massive three-eyed reptile gazes at you, being ridden by you. s * R HP:Critical MV:Winded > Within the Westwood [ obvious exits: N S ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving south. A massive three-eyed reptile gazes at you, being ridden by you. * R HP:Critical MV:Winded > s s Within the Westwood [ obvious exits: N S W ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving south. A massive three-eyed reptile gazes at you, being ridden by you. * R HP:Critical MV:Winded > Deeper Westwood [ obvious exits: N S W ] A massive three-eyed reptile gazes at you, being ridden by you. * R HP:Critical MV:Winded > Edge of the Westwood [ obvious exits: N E S ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving south. A massive three-eyed reptile gazes at you, being ridden by you. * R HP:Critical MV:Winded > s s Edge of the Westwood [ obvious exits: N S ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving south. A massive three-eyed reptile gazes at you, being ridden by you. * R HP:Critical MV:Winded > s Edge of the Westwood [ obvious exits: N E W ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving east. A massive three-eyed reptile gazes at you, being ridden by you. * R HP:Critical MV:Winded > Alas, you cannot go that way... k dark * R HP:Critical MV:Winded > k dark They aren't here. * R HP:Critical MV:Winded > w They aren't here. * R HP:Critical MV:Winded > s Into the Westwood [ obvious exits: E W ] There are some tracks of a ridden mount leaving west. There are some tracks of a trolloc leaving west. There are some tracks of an animal leaving east. A massive three-eyed reptile gazes at you, being ridden by you. * R HP:Critical MV:Winded > Alas, you cannot go that way... w * R HP:Critical MV:Winded > s Into the Westwood [ obvious exits: N E S ] There are some tracks of a ridden mount leaving south. There are some tracks of a trolloc leaving north. There are some tracks of a trolloc leaving south. A massive three-eyed reptile gazes at you, being ridden by you. * R HP:Critical MV:Winded > Deep in the Westwood [ obvious exits: N W ] There are some tracks of a ridden mount leaving west. There are some tracks of a trolloc leaving west. A massive three-eyed reptile gazes at you, being ridden by you. A spider is building its web here. A spider is building its web here. * R HP:Critical MV:Winded > w Dense Westwood [ obvious exits: N S ] There are some bloody traces of a trolloc leaving north. There are some tracks of a trolloc leaving south. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. A massive three-eyed reptile gazes at you, being ridden by you. A squirrel is here, chittering. A duck is here flying around. * R HP:Critical MV:Winded > s Within the Westwood [ obvious exits: N E ] There are some bloody traces of a trolloc leaving north. There are some tracks of a trolloc leaving east. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving east. A massive three-eyed reptile gazes at you, being ridden by you. A fox is here, hunting for rabbits. A black stallion prances about. where * R HP:Critical MV:Winded > The Caemlyn city alarm sounds loudly in the distance. Players in your Zone -------------------- Fantus - Within the Westwood * R HP:Critical MV:Winded > n Dense Westwood [ obvious exits: N S ] There are some bloody traces of a trolloc leaving north. There are some tracks of a ridden mount leaving south. There are some tracks of a trolloc leaving south. There are some tracks of a ridden mount leaving north. A massive three-eyed reptile gazes at you, being ridden by you. A squirrel is here, chittering. A duck is here flying around. n * R HP:Critical MV:Winded > charge dark Dense Westwood [ obvious exits: E S ] There are some tracks of a trolloc leaving south. There are some tracks of a trolloc leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. A massive three-eyed reptile gazes at you, being ridden by you. A gray palfrey prances skittishly nearby. * R HP:Critical MV:Winded > Charge who? * R HP:Critical MV:Winded > e Thick Forest [ obvious exits: E W ] There are some tracks of a trolloc leaving east. There are some tracks of a trolloc leaving west. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. A massive three-eyed reptile gazes at you, being ridden by you. charge dark * R HP:Critical MV:Winded > Lisandria has arrived from the east, riding a warhorse. A warhorse has arrived from the east. A raven has arrived from the east. <-- what was that ?! Charge who? e * R HP:Critical MV:Winded > charge dark Deep Inside a Thick Forest [ obvious exits: N W ] There are some tracks of a ridden mount leaving west. There are some tracks of a horse leaving west. There are some tracks of a trolloc leaving north. There are some tracks of a trolloc leaving west. A massive three-eyed reptile gazes at you, being ridden by you. * R HP:Critical MV:Winded > Charge who? n * R HP:Critical MV:Winded > charge dark Deep Inside the Forest [ obvious exits: N S ] There are some tracks of a ridden mount leaving south. There are some tracks of a horse leaving south. There are some tracks of a trolloc leaving south. There are some tracks of a ridden mount leaving south. A massive three-eyed reptile gazes at you, being ridden by you. A wild stallion bucks madly. s * R HP:Critical MV:Winded > Charge who? * R HP:Critical MV:Winded > w w Deep Inside a Thick Forest [ obvious exits: N W ] There are some tracks of a ridden mount leaving west. There are some tracks of a horse leaving west. There are some tracks of a ridden mount leaving north. There are some tracks of a trolloc leaving north. A massive three-eyed reptile gazes at you, being ridden by you. * R HP:Critical MV:Winded > Thick Forest [ obvious exits: E W ] There are some tracks of a ridden mount leaving east. There are some tracks of a trolloc leaving east. There are some tracks of a trolloc leaving west. There are some tracks of a ridden mount leaving east. A massive three-eyed reptile gazes at you, being ridden by you. A raven is here flying around. A warhorse is here, stamping his feet impatiently. A rat scurries around trying to get out of sight. Lisandria Ledranen - Forerunner is standing here, riding a warhorse. <-- yay, backup ! * R HP:Critical MV:Winded > Dense Westwood [ obvious exits: E S ] There are some tracks of a ridden mount leaving east. There are some tracks of a trolloc leaving south. There are some tracks of a trolloc leaving east. There are some tracks of a ridden mount leaving east. A massive three-eyed reptile gazes at you, being ridden by you. A gray palfrey prances skittishly nearby. * R HP:Critical MV:Winded > e Thick Forest [ obvious exits: E W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. There are some tracks of a trolloc leaving east. There are some tracks of a trolloc leaving west. A massive three-eyed reptile gazes at you, being ridden by you. A raven is here flying around. A warhorse is here, stamping his feet impatiently. A rat scurries around trying to get out of sight. Lisandria Ledranen - Forerunner is standing here, riding a warhorse. * R HP:Critical MV:Winded > Lisandria leaves west riding a warhorse. A warhorse leaves west. * R HP:Critical MV:Winded > k rat They aren't here. * R HP:Critical MV:Winded > The Cairhien alarm bell sounds loudly in the distance. * R HP:Critical MV:Winded > w k rat Dense Westwood [ obvious exits: E S ] There are some tracks of a ridden mount leaving south. There are some tracks of a horse leaving south. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. A massive three-eyed reptile gazes at you, being ridden by you. A gray palfrey prances skittishly nearby. * R HP:Critical MV:Winded > They aren't here. * R HP:Critical MV:Winded > s s Dense Westwood [ obvious exits: N S ] There are some bloody traces of a trolloc leaving north. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving north. There are some tracks of a trolloc leaving south. A massive three-eyed reptile gazes at you, being ridden by you. A raven is here flying around. A warhorse is here, stamping his feet impatiently. A rat scurries around trying to get out of sight. Lisandria Ledranen - Forerunner is standing here, riding a warhorse. A squirrel is here, chittering. A duck is here flying around. * R HP:Critical MV:Winded > Within the Westwood [ obvious exits: N E ] There are some bloody traces of a trolloc leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of a trolloc leaving east. There are some tracks of a ridden mount leaving north. A massive three-eyed reptile gazes at you, being ridden by you. A fox is here, hunting for rabbits. A black stallion prances about. * R HP:Critical MV:Winded > k dark k dark look change mood wimpy k dark They aren't here. * R HP:Critical MV:Winded > They aren't here. * R HP:Critical MV:Winded > k dark Within the Westwood The Westwood is probably one of the densest forests in existence. It becomes even more dense to the north, and it also continues to the east. The forest is impassable to the west, and in the distance the spine of the Mountains of Mist can be seen running north and south. [ obvious exits: N E ] There are some bloody traces of a trolloc leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of a trolloc leaving east. There are some tracks of a ridden mount leaving north. A massive three-eyed reptile gazes at you, being ridden by you. A fox is here, hunting for rabbits. A black stallion prances about. * R HP:Critical MV:Winded > Mood changed to: Wimpy * R HP:Critical MV:Winded > Lisandria has arrived from the north, riding a warhorse. A rat has arrived from the north. A warhorse has arrived from the north. A raven has arrived from the north. They aren't here. * R HP:Critical MV:Winded > They aren't here. * R HP:Critical MV:Winded > k dark They aren't here. * R HP:Critical MV:Winded > sa fol me k rat You drawl 'fol me' * R HP:Critical MV:Winded > You strike a rat's left paw into bloody fragments! A rat is dead! R.I.P. Quite a death count. Have it put on your tombstone. Your blood freezes as you hear a rat's death cry. * R HP:Critical MV:Winded > Lisandria smiles happily. * R HP:Critical MV:Winded > sa zork and zarth about k dark You drawl 'zork and zarth about' * R HP:Critical MV:Winded > k dark They aren't here. *Zork* has arrived from the north. <-- speak of the devil * R HP:Critical MV:Winded > You try to strike *Zork*, but he parries successfully. * R HP:Critical MV:Winded - Zork: Healthy > *Zork* tries to pierce you, but you deflect the blow. You try to strike *Zork*, but he parries successfully. * R HP:Critical MV:Winded - Zork: Healthy > k dark Lisandria drawls 'thanks' Zork assumes an offensive striking posture. look * R HP:Critical MV:Winded - Zork: Healthy > You do the best you can! * R HP:Critical MV:Winded - Zork: Healthy > change mood wimpy k dark Within the Westwood The Westwood is probably one of the densest forests in existence. It becomes even more dense to the north, and it also continues to the east. The forest is impassable to the west, and in the distance the spine of the Mountains of Mist can be seen running north and south. [ obvious exits: N E ] There are some bloody traces of a trolloc leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of a trolloc leaving east. There are some tracks of a ridden mount leaving north. The corpse of a rat is lying here. *Zork* is here, fighting YOU! A raven is here flying around. A warhorse is here, stamping his feet impatiently. Lisandria Ledranen - Forerunner is standing here, riding a warhorse. A massive three-eyed reptile gazes at you, being ridden by you. A fox is here, hunting for rabbits. A black stallion prances about. * R HP:Critical MV:Winded - Zork: Healthy > Mood changed to: Wimpy * R HP:Critical MV:Winded - Zork: Healthy > You do the best you can! * R HP:Critical MV:Winded - Zork: Healthy > *Zork* pierces your left arm hard. You wish that your wounds would stop BLEEDING so much! You try to strike *Zork*, but he parries successfully. k dark * R HP:Critical MV:Winded - Zork: Healthy > k dark change mood wimpy You do the best you can! * R HP:Critical MV:Winded - Zork: Healthy > flee You do the best you can! * R HP:Critical MV:Winded - Zork: Healthy > Mood changed to: Wimpy Lisandria tries to slash *Zork*, but he deflects the blow. You panic and attempt to flee! You flee head over heels. Dense Westwood [ obvious exits: N S ] There are some bloody traces of a trolloc leaving north. There are some tracks of a ridden mount leaving south. There are some tracks of a horse leaving south. There are some tracks of a ridden mount leaving south. A massive three-eyed reptile gazes at you, being ridden by you. A squirrel is here, chittering. A duck is here flying around. k dark * R HP:Critical MV:Winded > They aren't here. * R HP:Critical MV:Winded > s charge dark Within the Westwood [ obvious exits: N E ] There are some bloody traces of a trolloc leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of a trolloc leaving east. The corpse of a rat is lying here. A massive three-eyed reptile gazes at you, being ridden by you. *Zork* is here, fighting Lisandria. A raven is here flying around. A warhorse is here, stamping his feet impatiently. Lisandria Ledranen - Forerunner is here, fighting Zork, riding a warhorse. A fox is here, hunting for rabbits. A black stallion prances about. You struggle to line up your charge... =gr all k dark *change mood brave k dark Cancelled. *Zork* panics, and attempts to flee! * R HP:Critical MV:Winded > You barely strike *Zork*'s head. *Zork* leaves east. * R HP:Critical MV:Winded > Mood changed to: Brave * R HP:Critical MV:Winded > They aren't here. * R HP:Critical MV:Winded > k dark They aren't here. change mood wimpy * R HP:Critical MV:Winded > k dark Mood changed to: Wimpy * R HP:Critical MV:Winded > look k dark They aren't here. gr all * R HP:Critical MV:Winded > k dark Within the Westwood The Westwood is probably one of the densest forests in existence. It becomes even more dense to the north, and it also continues to the east. The forest is impassable to the west, and in the distance the spine of the Mountains of Mist can be seen running north and south. [ obvious exits: N E ] There are some bloody traces of a trolloc leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of a trolloc leaving east. The corpse of a rat is lying here. A massive three-eyed reptile gazes at you, being ridden by you. A raven is here flying around. A warhorse is here, stamping his feet impatiently. Lisandria Ledranen - Forerunner is standing here, riding a warhorse. A fox is here, hunting for rabbits. A black stallion prances about. * R HP:Critical MV:Winded > k dark They aren't here. * R HP:Critical MV:Winded > * R HP:Critical MV:Winded > k dark They aren't here. * R HP:Critical MV:Winded > k dark k dark They aren't here. * R HP:Critical MV:Winded > They aren't here. * R HP:Critical MV:Winded > Lisandria leaves east riding a warhorse. A warhorse leaves east. They aren't here. * R HP:Critical MV:Winded > They aren't here. * R HP:Critical MV:Winded > sa FOL k dark You drawl 'FOL' * R HP:Critical MV:Winded > They aren't here. * R HP:Critical MV:Winded > k dark They aren't here. * R HP:Critical MV:Winded > k dark k dark where k dark The Caemlyn city alarm sounds loudly in the distance. They aren't here. * R HP:Critical MV:Winded > They aren't here. * R HP:Critical MV:Winded > Players in your Zone -------------------- Lisandria - Edge of the Westwood Fantus - Within the Westwood * R HP:Critical MV:Winded > They aren't here. * R HP:Critical MV:Winded > na goddamnit You narrate 'goddamnit' * R HP:Critical MV:Winded > na when I said fol I meant it where k dark You narrate 'when I said fol I meant it' * R HP:Critical MV:Winded > k dark Players in your Zone -------------------- Lisandria - Edge of the Westwood Fantus - Within the Westwood * R HP:Critical MV:Winded > They aren't here. * R HP:Critical MV:Winded > look They aren't here. change mood wimpy * R HP:Critical MV:Winded > k dark Within the Westwood The Westwood is probably one of the densest forests in existence. It becomes even more dense to the north, and it also continues to the east. The forest is impassable to the west, and in the distance the spine of the Mountains of Mist can be seen running north and south. [ obvious exits: N E ] There are some bloody traces of a trolloc leaving north. There are some tracks of a ridden mount leaving east. There are some tracks of a horse leaving east. There are some tracks of a ridden mount leaving north. The corpse of a rat is lying here. A massive three-eyed reptile gazes at you, being ridden by you. A fox is here, hunting for rabbits. A black stallion prances about. * R HP:Critical MV:Winded > Mood changed to: Wimpy * R HP:Critical MV:Winded > sc They aren't here. * R HP:Critical MV:Winded > You have 37(359) hit and 49(157) movement points. You have scored 105492045 experience points and 667 quest points. You need 3007955 exp to level and 333 qp to rank. You have amassed 1593 Turn points to date, ranking you Sei'taer First. You have played 34 days and 13 hours (real time). This ranks you as Fantus the Honored Soldier [Morat'torm 6] (Level 50). You are standing. k dark * R HP:Critical MV:Winded > They aren't here. k dark * R HP:Critical MV:Winded > They aren't here. k dark * R HP:Critical MV:Winded > k dark They aren't here. * R HP:Critical MV:Winded > e They aren't here. k dark * R HP:Critical MV:Winded > Into the Westwood [ obvious exits: E W ] There are some bloody traces of a trolloc leaving west. There are some tracks of a ridden mount leaving east. There are some tracks of a horse leaving east. There are some tracks of a trolloc leaving east. The corpse of a red fox is lying here. A massive three-eyed reptile gazes at you, being ridden by you. A cute, long-eared rabbit is munching at a leaf here. * R HP:Critical MV:Winded > They aren't here. * R HP:Critical MV:Winded > e k dark k dark k dark k dark The Cairhien alarm bell sounds loudly in the distance. Edge of the Westwood [ obvious exits: E S W ] There are some bloody traces of a trolloc leaving west. There are some tracks of an animal leaving east. There are some tracks of a trolloc leaving east. There are some tracks of a ridden mount leaving south. A massive three-eyed reptile gazes at you, being ridden by you. A raven is here flying around. A warhorse is here, stamping his feet impatiently. Lisandria Ledranen - Forerunner is here, fighting Zork, riding a warhorse. *Zork* is here, fighting Lisandria. A cute, long-eared rabbit is munching at a leaf here. A massive moose stands here, chewing a bit of plant. * R HP:Beaten MV:Winded > You strike *Zork*'s left leg. * R HP:Beaten MV:Winded - Lisandria: Hurt - Zork: Scratched > You do the best you can! * R HP:Beaten MV:Winded - Lisandria: Hurt - Zork: Scratched > k dark You do the best you can! * R HP:Beaten MV:Winded - Lisandria: Hurt - Zork: Scratched > You do the best you can! * R HP:Beaten MV:Winded - Lisandria: Hurt - Zork: Scratched > k dark You do the best you can! * R HP:Beaten MV:Winded - Lisandria: Hurt - Zork: Scratched > You do the best you can! *Zork* panics, and attempts to flee! k dark * R HP:Beaten MV:Winded - Lisandria: Hurt - Zork: Scratched > Lisandria narrates 'didn't see ' * R HP:Beaten MV:Winded - Lisandria: Hurt - Zork: Scratched > k dark You do the best you can! * R HP:Beaten MV:Winded - Lisandria: Hurt - Zork: Scratched > k dark You do the best you can! *Zork* panics, and attempts to flee! k dark * R HP:Beaten MV:Winded - Lisandria: Hurt - Zork: Scratched > You do the best you can! * R HP:Beaten MV:Winded - Lisandria: Hurt - Zork: Scratched > You strike *Zork*'s body hard. Lisandria tries to slash *Zork*, but he deflects the blow. You do the best you can! * R HP:Beaten MV:Winded - Lisandria: Hurt - Zork: Scratched > *Zork* leaves south. * R HP:Beaten MV:Winded > gr all k dark k dark gr all * R HP:Beaten MV:Winded > k dark They aren't here. * R HP:Beaten MV:Winded > They aren't here. * R HP:Beaten MV:Winded > * R HP:Beaten MV:Winded > look *Zarth* has arrived from the south. You strike *Zarth*'s body. * R HP:Beaten MV:Winded - Zarth: Battered > k dark k dark Lisandria starts following you. Edge of the Westwood Even here where the forest has just begun, the trees and underbrush are very thick. The close-packed nature of the trees makes this area very shadowy, and one can hardly see anything except at very close ranges. This makes for an unsettling atmosphere, but there is nothing here of which one should be afraid. [ obvious exits: E S W ] There are some bloody traces of a trolloc leaving west. There are some tracks of an animal leaving east. There are some tracks of a trolloc leaving east. There are some tracks of a ridden mount leaving south. *Zarth* is here, fighting YOU! A massive three-eyed reptile gazes at you, being ridden by you. A raven is here flying around. A warhorse is here, stamping his feet impatiently. Lisandria Ledranen - Forerunner is standing here, riding a warhorse. A cute, long-eared rabbit is munching at a leaf here. A massive moose stands here, chewing a bit of plant. * R HP:Beaten MV:Winded - Zarth: Battered > You do the best you can! * R HP:Beaten MV:Winded - Zarth: Battered > change mood wimpy You do the best you can! * R HP:Beaten MV:Winded - Zarth: Battered > Mood changed to: Wimpy * R HP:Beaten MV:Winded - Zarth: Battered > k dark *Zork* pierces your right leg. You wish that your wounds would stop BLEEDING so much! * R HP:Critical MV:Winded - Zarth: Battered > You do the best you can! flee * R HP:Critical MV:Winded - Zarth: Battered > Zork assumes an offensive striking posture. *Zork* pierces your body hard.rth: Battered > You wish that your wounds would stop BLEEDING so much! A rabbit leaves south. You strike *Zarth*'s body. You panic and attempt to flee! You flee head over heels. Edge of the Forest [ obvious exits: N S ] There are some bloody traces of a trolloc leaving north. There are some tracks of an animal leaving north. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving north. A massive three-eyed reptile gazes at you, being ridden by you. A cute, long-eared rabbit is munching at a leaf here. * R HP:Critical MV:Winded > s e *Zarth* has arrived from the north. Empty Field [ obvious exits: N S W ] There are some bloody traces of a trolloc leaving north. There are some tracks of a trolloc leaving south. There are some tracks of an animal leaving west. There are some tracks of a ridden mount leaving south. A massive three-eyed reptile gazes at you, being ridden by you. * R HP:Critical MV:Winded > Alas, you cannot go that way... * R HP:Critical MV:Winded > look s *Zork* tries to pierce you, but you parry successfully. e * R HP:Critical MV:Winded - Zork: Scratched > flee You try to strike *Zork*, but he deflects the blow. *Zork* pierces your left arm very hard. You wish that your wounds would stop BLEEDING so much! Empty Field This field lies to the north of the Old Road, and the Westwood borders it to the north. The fields continues to the west, and is remarkably plain; it is flat and the only things to be seen are grass, rocks, and a few mud puddles. [ obvious exits: N S W ] There are some bloody traces of a trolloc leaving north. There are some tracks of a trolloc leaving south. There are some tracks of an animal leaving west. There are some tracks of a ridden mount leaving south. *Zork* is here, fighting YOU! A massive three-eyed reptile gazes at you, being ridden by you. * R HP:Critical MV:Winded - Zork: Scratched > No way! You're fighting for your life! * R HP:Critical MV:Winded - Zork: Scratched > e n No way! You're fighting for your life! You panic and attempt to flee!rk: Scratched > Zork assumes an offensive striking posture. You flee head over heels. Main Street [ obvious exits: N E S ] A massive three-eyed reptile gazes at you, being ridden by you. Outside Deven Ride [ obvious exits: N W ] There are some bloody traces of a trolloc leaving west. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving west. There are some tracks of a trolloc leaving north. A massive three-eyed reptile gazes at you, being ridden by you. * R HP:Critical MV:Winded > Old Road [ obvious exits: N S ] There are some bloody traces of a trolloc leaving south. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. A massive three-eyed reptile gazes at you, being ridden by you. A cute, long-eared rabbit is munching at a leaf here. * R HP:Critical MV:Winded > n e Old Road [ obvious exits: E S ] There are some bloody traces of a trolloc leaving south. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. A massive three-eyed reptile gazes at you, being ridden by you. A brown and white-speckled duck is quacking happily here. n * R HP:Critical MV:Winded > w where w Old Road [ obvious exits: N W ] There are some bloody traces of a trolloc leaving west. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. A massive three-eyed reptile gazes at you, being ridden by you. w * R HP:Critical MV:Winded > Near Deven Ride [ obvious exits: N S W ] There are some bloody traces of a trolloc leaving south. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving south. A massive three-eyed reptile gazes at you, being ridden by you. * R HP:Critical MV:Winded > Grassy Field [ obvious exits: E W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving east. There are some tracks of a trolloc leaving east. There are some tracks of a ridden mount leaving east. A massive three-eyed reptile gazes at you, being ridden by you. An antelope blends into the scenery. * R HP:Critical MV:Winded > Players in your Zone -------------------- Fantus - Grassy Field Lisandria - Edge of the Westwood * R HP:Critical MV:Winded > Edge of the Westwood [ obvious exits: E S W ] There are some bloody traces of a trolloc leaving west. There are some tracks of a trolloc leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of an animal leaving east. A massive three-eyed reptile gazes at you, being ridden by you. *Zarth* is here, fighting Lisandria. A raven is here flying around. A warhorse is here, stamping his feet impatiently. Lisandria Ledranen - Forerunner is here, fighting Zarth, riding a warhorse. A massive moose stands here, chewing a bit of plant. * R HP:Critical MV:Winded > Into the Westwood [ obvious exits: E W ] There are some bloody traces of a trolloc leaving west. There are some tracks of a ridden mount leaving east. There are some tracks of a horse leaving east. There are some tracks of a ridden mount leaving east. The corpse of a red fox is lying here. A massive three-eyed reptile gazes at you, being ridden by you. A cute, long-eared rabbit is munching at a leaf here. * R HP:Critical MV:Winded > where k dark Players in your Zone -------------------- Fantus - Into the Westwood Lisandria - Edge of the Westwood e * R HP:Critical MV:Winded > k dark A small squirrel has arrived from the west. They aren't here. * R HP:Critical MV:Winded > Edge of the Westwood [ obvious exits: E S W ] There are some bloody traces of a trolloc leaving west. There are some tracks of a trolloc leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving west. A massive three-eyed reptile gazes at you, being ridden by you. *Zarth* is sitting here. A raven is here flying around. A warhorse is here, stamping his feet impatiently. Lisandria Ledranen - Forerunner is here, fighting Zarth, riding a warhorse. A massive moose stands here, chewing a bit of plant. k dark * R HP:Critical MV:Winded > You barely strike *Zarth*'s left leg. * R HP:Critical MV:Winded - Lisandria: Hurt - Zarth: Battered > k dark You do the best you can! * R HP:Critical MV:Winded - Lisandria: Hurt - Zarth: Battered > You barely strike *Zarth*'s body. Lisandria barely slashes *Zarth*'s body. *Zarth* panics, and attempts to flee! You do the best you can! k dark * R HP:Critical MV:Winded - Lisandria: Hurt - Zarth: Beaten > You do the best you can! * R HP:Critical MV:Winded - Lisandria: Hurt - Zarth: Beaten > *Zarth* leaves west. * R HP:Critical MV:Winded > na now follow k dark k dark You narrate 'now follow' * R HP:Critical MV:Winded > They aren't here. * R HP:Critical MV:Winded > They aren't here. * R HP:Critical MV:Winded > gr all k dark Lisandria is now a member of your group. <-- ahh finally k dark * R HP:Critical MV:Winded > w k dark They aren't here. * R HP:Critical MV:Winded > They aren't here. * R HP:Critical MV:Winded > k dark Into the Westwood [ obvious exits: E W ] There are some bloody traces of a trolloc leaving west. There are some tracks of a ridden mount leaving east. There are some tracks of a horse leaving east. There are some tracks of a ridden mount leaving east. The corpse of a red fox is lying here. A massive three-eyed reptile gazes at you, being ridden by you. A squirrel is here, chittering. A cute, long-eared rabbit is munching at a leaf here. Lisandria has arrived from the east, riding a warhorse. A warhorse has arrived from the east. A raven has arrived from the east. * R HP:Critical MV:Winded > They aren't here. w * R HP:Critical MV:Winded > k dark They aren't here. * R HP:Critical MV:Winded > k dark Within the Westwood [ obvious exits: N E ] There are some bloody traces of a trolloc leaving north. There are some tracks of a ridden mount leaving east. There are some tracks of a horse leaving east. There are some tracks of a ridden mount leaving north. -------------------------------------------------------------------------------- Fantus Joined: Jan 19, 2003 From: Finland Posted: 2003-12-14 15:28 -------------------------------------------------------------------------------- Within the Westwood [ obvious exits: N E ] There are some bloody traces of a trolloc leaving north. There are some tracks of a ridden mount leaving east. There are some tracks of a horse leaving east. There are some tracks of a ridden mount leaving north. The corpse of a rat is lying here. A massive three-eyed reptile gazes at you, being ridden by you. A fox is here, hunting for rabbits. A black stallion prances about. Lisandria has arrived from the east, riding a warhorse. A warhorse has arrived from the east. A raven has arrived from the east. * R HP:Critical MV:Winded > They aren't here. * R HP:Critical MV:Winded > n k dark They aren't here. * R HP:Critical MV:Winded > k dark Dense Westwood [ obvious exits: N S ] There are some bloody traces of a trolloc leaving north. There are some tracks of a ridden mount leaving south. There are some tracks of a horse leaving south. There are some tracks of a ridden mount leaving south. A massive three-eyed reptile gazes at you, being ridden by you. A duck is here flying around. Lisandria has arrived from the south, riding a warhorse. A warhorse has arrived from the south. A raven has arrived from the south. * R HP:Critical MV:Winded > They aren't here. * R HP:Critical MV:Winded > n k dark They aren't here. * R HP:Critical MV:Winded > k dark Dense Westwood [ obvious exits: E S ] There are some bloody traces of a trolloc leaving east. There are some tracks of a ridden mount leaving south. There are some tracks of a horse leaving south. There are some tracks of a ridden mount leaving east. A massive three-eyed reptile gazes at you, being ridden by you. A gray palfrey prances skittishly nearby. Lisandria has arrived from the south, riding a warhorse. A warhorse has arrived from the south. * R HP:Critical MV:Winded > They aren't here. * R HP:Critical MV:Winded > e k dark They aren't here. * R HP:Critical MV:Winded > e Thick Forest [ obvious exits: E W ] There are some tracks of a ridden mount leaving west. There are some tracks of a horse leaving west. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. A massive three-eyed reptile gazes at you, being ridden by you. *Zarth* is standing here. Lisandria has arrived from the west, riding a warhorse. A warhorse has arrived from the west. A raven has arrived from the west. * R HP:Critical MV:Winded > k dark You strike *Zarth*'s right hand into bloody fragments! *Zarth* panics, and attempts to flee! * R HP:Critical MV:Winded - Zarth: Beaten > k dark You barely strike *Zarth*'s left leg. No way! You're fighting for your life! * R HP:Critical MV:Winded - Zarth: Beaten > You do the best you can! * R HP:Critical MV:Winded - Zarth: Beaten > k dark You do the best you can! * R HP:Critical MV:Winded - Zarth: Beaten > w k dark You do the best you can! * R HP:Critical MV:Winded - Zarth: Beaten > w *Zarth* leaves west. * R HP:Critical MV:Winded > k dark Dense Westwood [ obvious exits: E S ] There are some bloody traces of a trolloc leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a horse leaving east. There are some tracks of a ridden mount leaving south. A massive three-eyed reptile gazes at you, being ridden by you. *Zarth* is standing here. A gray palfrey prances skittishly nearby. Lisandria has arrived from the east, riding a warhorse. A warhorse has arrived from the east. A raven has arrived from the east. * R HP:Critical MV:Weary > You barely strike *Zarth*'s body. *Zarth* panics, and attempts to flee! w k dark * R HP:Critical MV:Weary - Zarth: Beaten > No way! You're fighting for your life! * R HP:Critical MV:Weary - Zarth: Beaten > You do the best you can! * R HP:Critical MV:Weary - Zarth: Beaten > change mood wimpy k dark s k dark *Zarth* panics, and attempts to flee! Lisandria barely slashes *Zarth*'s body. No way! You're fighting for your life! * R HP:Critical MV:Weary - Zarth: Beaten > You do the best you can! * R HP:Critical MV:Weary - Zarth: Beaten > Lisandria tickles *Zarth*'s left leg with her slash. You strike *Zarth*'s head. Mood changed to: Wimpy * R HP:Critical MV:Weary - Zarth: Critical > s k dark You do the best you can! * R HP:Critical MV:Weary - Zarth: Critical > No way! You're fighting for your life! s * R HP:Critical MV:Weary - Zarth: Critical > You do the best you can! * R HP:Critical MV:Weary - Zarth: Critical > k dark No way! You're fighting for your life! s * R HP:Critical MV:Weary - Zarth: Critical > You do the best you can! * R HP:Critical MV:Weary - Zarth: Critical > k dark *Zarth* leaves south. Dense Westwood [ obvious exits: N S ] There are some bloody traces of a trolloc leaving north. There are some bloody traces of a trolloc leaving south. There are some tracks of a ridden mount leaving north. There are some tracks of a horse leaving north. A massive three-eyed reptile gazes at you, being ridden by you. A duck is here flying around. Lisandria has arrived from the north, riding a warhorse. A warhorse has arrived from the north. A raven has arrived from the north. s * R HP:Critical MV:Weary > k dark They aren't here. * R HP:Critical MV:Weary > k dark s k dark Within the Westwood [ obvious exits: N E ] There are some bloody traces of a trolloc leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of a horse leaving north. There are some tracks of a ridden mount leaving east. The corpse of a rat is lying here. A massive three-eyed reptile gazes at you, being ridden by you. *Zarth* is standing here. A fox is here, hunting for rabbits. A black stallion prances about. Lisandria has arrived from the north, riding a warhorse. A warhorse has arrived from the north. A raven has arrived from the north. k dark * R HP:Critical MV:Weary > You strike *Zarth*'s body. *Zarth* panics, and attempts to flee! * R HP:Critical MV:Weary - Zarth: Critical > No way! You're fighting for your life! k dark * R HP:Critical MV:Weary - Zarth: Critical > Lisandria slashes *Zarth*'s right arm hard. *Zarth* panics, and attempts to flee! You do the best you can! * R HP:Critical MV:Weary - Zarth: Critical > change mood wimpy Lisandria barely slashes *Zarth*'s head. You strike *Zarth*'s body. You do the best you can! k dark * R HP:Critical MV:Weary - Zarth: Critical > No way! You're fighting for your life! * R HP:Critical MV:Weary - Zarth: Critical > You do the best you can! * R HP:Critical MV:Weary - Zarth: Critical > k dark You do the best you can! * R HP:Critical MV:Weary - Zarth: Critical > You do the best you can! k dark * R HP:Critical MV:Weary - Zarth: Critical > Mood changed to: Wimpy * R HP:Critical MV:Weary - Zarth: Critical > k dark You do the best you can! * R HP:Critical MV:Weary - Zarth: Critical > You do the best you can! k dark * R HP:Critical MV:Weary - Zarth: Critical > You do the best you can! * R HP:Critical MV:Weary - Zarth: Critical > k dark You do the best you can! * R HP:Critical MV:Weary - Zarth: Critical > k dark *Zarth* leaves east. They aren't here. * R HP:Critical MV:Weary > They aren't here. * R HP:Critical MV:Weary > k dark They aren't here. * R HP:Critical MV:Weary > e k dark e k dark They aren't here. * R HP:Critical MV:Weary > k dark Into the Westwood [ obvious exits: E W ] There are some bloody traces of a trolloc leaving west. There are some bloody traces of a trolloc leaving east. There are some tracks of a ridden mount leaving west. There are some tracks of a horse leaving west. The corpse of a red fox is lying here. A massive three-eyed reptile gazes at you, being ridden by you. A squirrel is here, chittering. A cute, long-eared rabbit is munching at a leaf here. Lisandria has arrived from the west, riding a warhorse. A warhorse has arrived from the west. A raven has arrived from the west. * R HP:Critical MV:Weary > k dark They aren't here. * R HP:Critical MV:Weary > k dark Edge of the Westwood [ obvious exits: E S W ] There are some bloody traces of a trolloc leaving west. There are some bloody traces of a trolloc leaving east. There are some bloody traces of a trolloc leaving east. There are some tracks of a ridden mount leaving west. A massive three-eyed reptile gazes at you, being ridden by you. A massive moose stands here, chewing a bit of plant. Lisandria has arrived from the west, riding a warhorse. A warhorse has arrived from the west. A raven has arrived from the west. * R HP:Critical MV:Weary > They aren't here. * R HP:Critical MV:Weary > k dark They aren't here. * R HP:Critical MV:Weary > They aren't here. * R HP:Critical MV:Weary > They aren't here. * R HP:Critical MV:Weary > They aren't here. * R HP:Critical MV:Weary > e k dark e k dark k dark Grassy Field [ obvious exits: E W ] There are some bloody traces of a trolloc leaving east. There are some bloody traces of a trolloc leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving east. A massive three-eyed reptile gazes at you, being ridden by you. An antelope blends into the scenery. Lisandria has arrived from the west, riding a warhorse. A warhorse has arrived from the west. k dark * R HP:Critical MV:Weary > They aren't here. * R HP:Critical MV:Weary > Near Deven Ride [ obvious exits: N S W ] There are some bloody traces of a trolloc leaving south. There are some bloody traces of a trolloc leaving north. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving north. A massive three-eyed reptile gazes at you, being ridden by you. Lisandria has arrived from the west, riding a warhorse. A warhorse has arrived from the west. A raven has arrived from the west. * R HP:Critical MV:Weary > k dark They aren't here. * R HP:Critical MV:Weary > They aren't here. * R HP:Critical MV:Weary > They aren't here. * R HP:Critical MV:Weary > They aren't here. * R HP:Critical MV:Weary > k dark s k dark They aren't here. * R HP:Critical MV:Weary > Old Road [ obvious exits: N W ] There are some bloody traces of a trolloc leaving north. There are some bloody traces of a trolloc leaving west. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. A massive three-eyed reptile gazes at you, being ridden by you. Lisandria has arrived from the north, riding a warhorse. A warhorse has arrived from the north. A raven has arrived from the north. * R HP:Critical MV:Weary > s They aren't here. * R HP:Critical MV:Weary > k dark Alas, you cannot go that way... * R HP:Critical MV:Weary > They aren't here. * R HP:Critical MV:Weary > w k dark Old Road [ obvious exits: E S ] There are some bloody traces of a trolloc leaving south. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving south. A massive three-eyed reptile gazes at you, being ridden by you. A brown and white-speckled duck is quacking happily here. Lisandria has arrived from the east, riding a warhorse. A warhorse has arrived from the east. A raven has arrived from the east. s * R HP:Critical MV:Weary > They aren't here. * R HP:Critical MV:Weary > k dark Old Road [ obvious exits: N S ] There are some bloody traces of a trolloc leaving south. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving south. A massive three-eyed reptile gazes at you, being ridden by you. A cute, long-eared rabbit is munching at a leaf here. Lisandria has arrived from the north, riding a warhorse. A warhorse has arrived from the north. A raven has arrived from the north. s * R HP:Critical MV:Weary > They aren't here. * R HP:Critical MV:Weary > k dark Outside Deven Ride [ obvious exits: N W ] There are some bloody traces of a trolloc leaving west. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving west. A massive three-eyed reptile gazes at you, being ridden by you. Lisandria has arrived from the north, riding a warhorse. A warhorse has arrived from the north. * R HP:Critical MV:Weary > They aren't here. * R HP:Critical MV:Weary > w k dark Main Street [ obvious exits: N E S ] A massive three-eyed reptile gazes at you, being ridden by you. Lisandria has arrived from the east, riding a warhorse. A warhorse has arrived from the east. A raven has arrived from the east. * R HP:Critical MV:Weary > s They aren't here. * R HP:Critical MV:Weary > k dark The Illian alarm horn sounds loudly in the distance. Main Street [ obvious exits: N E S ] A massive three-eyed reptile gazes at you, being ridden by you. A little boy plays here. Lisandria has arrived from the north, riding a warhorse. A warhorse has arrived from the north. A raven has arrived from the north. * R HP:Critical MV:Weary > They aren't here. * R HP:Critical MV:Weary > s Main Street [ obvious exits: N S W ] A massive three-eyed reptile gazes at you, being ridden by you. A squirrel is here, chittering. Lisandria has arrived from the north, riding a warhorse. A warhorse has arrived from the north. A raven has arrived from the north. * R HP:Critical MV:Weary > s s Main Street [ obvious exits: N E S ] A massive three-eyed reptile gazes at you, being ridden by you. Lisandria has arrived from the north, riding a warhorse. A warhorse has arrived from the north. A raven has arrived from the north. s * R HP:Critical MV:Weary > Main Street [ obvious exits: N S W ] A massive three-eyed reptile gazes at you, being ridden by you. A scrawny puppy sniffs the ground for food here. An antelope blends into the scenery. A massive moose stands here, chewing a bit of plant. Lisandria has arrived from the north, riding a warhorse. A warhorse has arrived from the north. A raven has arrived from the north. * R HP:Critical MV:Weary > s s Main Street [ obvious exits: N E S ] A massive three-eyed reptile gazes at you, being ridden by you. Lisandria has arrived from the north, riding a warhorse. A warhorse has arrived from the north. * R HP:Critical MV:Weary > k dark Main Street [ obvious exits: N E S ] A lantern has been left here. A massive three-eyed reptile gazes at you, being ridden by you. A wild stallion bucks madly. Lisandria has arrived from the north, riding a warhorse. A warhorse has arrived from the north. A raven has arrived from the north. * R HP:Critical MV:Weary > s Main Street [ obvious exits: N E S W ] A massive three-eyed reptile gazes at you, being ridden by you. A squirrel is here, chittering. A gray palfrey prances skittishly nearby. Lisandria has arrived from the north, riding a warhorse. A warhorse has arrived from the north. A raven has arrived from the north. * R HP:Critical MV:Weary > s They aren't here. * R HP:Critical MV:Weary > k dark Main Street [ obvious exits: N E S W ] A massive three-eyed reptile gazes at you, being ridden by you. *Zork* is resting here. A gray palfrey prances skittishly nearby. A wild stallion bucks madly. Lisandria has arrived from the north, riding a warhorse. A warhorse has arrived from the north. A raven has arrived from the north. * R HP:Critical MV:Weary > k dark South of Deven Ride [ obvious exits: N E ] There are some bloody traces of a trolloc leaving north. There are some tracks of a humanoid leaving east. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving east. A massive three-eyed reptile gazes at you, being ridden by you. A wild stallion bucks madly. Lisandria has arrived from the north, riding a warhorse. A warhorse has arrived from the north. A raven has arrived from the north. * R HP:Critical MV:Weary > They aren't here. * R HP:Critical MV:Weary > k dark They aren't here. k dark * R HP:Critical MV:Weary > s k dark e They aren't here. k dark * R HP:Critical MV:Weary > They aren't here. * R HP:Critical MV:Weary > Alas, you cannot go that way... w * R HP:Critical MV:Weary > They aren't here. * R HP:Critical MV:Weary > k dark Old Road [ obvious exits: S W ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving south. A massive three-eyed reptile gazes at you, being ridden by you. A little girl plays here. Lisandria has arrived from the west, riding a warhorse. A warhorse has arrived from the west. A raven has arrived from the west. * R HP:Critical MV:Weary > They aren't here. * R HP:Critical MV:Weary > n South of Deven Ride [ obvious exits: N E ] There are some bloody traces of a trolloc leaving north. There are some tracks of a ridden mount leaving east. There are some tracks of a horse leaving east. There are some tracks of a ridden mount leaving east. A massive three-eyed reptile gazes at you, being ridden by you. A wild stallion bucks madly. Lisandria has arrived from the east, riding a warhorse. A warhorse has arrived from the east. * R HP:Critical MV:Weary > k dark They aren't here. * R HP:Critical MV:Weary > k dark Main Street [ obvious exits: N E S W ] A massive three-eyed reptile gazes at you, being ridden by you. *Zork* is standing here. A gray palfrey prances skittishly nearby. A wild stallion bucks madly. Lisandria has arrived from the south, riding a warhorse. A warhorse has arrived from the south. A raven has arrived from the south. *Zork* tries to pierce you, but you deflect the blow. * R HP:Critical MV:Weary - Zork: Scratched > You do the best you can! * R HP:Critical MV:Weary - Zork: Scratched > k dark You do the best you can! * R HP:Critical MV:Weary - Zork: Scratched > You do the best you can! change mood wimpy * R HP:Critical MV:Weary - Zork: Scratched > Lisandria tries to slash *Zork*, but he deflects the blow. * R HP:Critical MV:Weary - Zork: Scratched > flee Mood changed to: Wimpy You panic and attempt to flee!k: Scratched > k dark You flee head over heels. South of Deven Ride [ obvious exits: N E ] There are some bloody traces of a trolloc leaving north. There are some tracks of a ridden mount leaving east. There are some tracks of a horse leaving east. There are some tracks of a ridden mount leaving north. A massive three-eyed reptile gazes at you, being ridden by you. A wild stallion bucks madly. * R HP:Critical MV:Haggard > n k dark k dark The Caemlyn city alarm sounds loudly in the distance. The clouds disappear. Your heartbeat calms down more as you feel less panicked. They aren't here. k dark * R HP:Critical MV:Weary > Main Street [ obvious exits: N E S W ] A massive three-eyed reptile gazes at you, being ridden by you. A raven is here flying around. A warhorse is here, stamping his feet impatiently. Lisandria Ledranen - Forerunner is here, fighting Zork, riding a warhorse. *Zork* is here, fighting Lisandria. A gray palfrey prances skittishly nearby. A wild stallion bucks madly. * R HP:Critical MV:Weary > You strike *Zork*'s right leg. * R HP:Critical MV:Weary - Lisandria: Hurt - Zork: Scratched > You do the best you can! * R HP:Critical MV:Weary - Lisandria: Hurt - Zork: Scratched > change mood brave You do the best you can! *Zork* panics, and attempts to flee! * R HP:Critical MV:Weary - Lisandria: Hurt - Zork: Scratched > bash Mood changed to: Brave - ary - Lisandria: Hurt - Zork: Scratched > *Zork* panics, and attempts to flee! * Lisandria barely slashes *Zork*'s body. *Zork* leaves north. -change mood wimpy k dark = They're not here anymore! * R HP:Critical MV:Weary > Lisandria leaves north riding a warhorse. A warhorse leaves north. A raven leaves north. * R HP:Critical MV:Weary > Mood changed to: Wimpy * R HP:Critical MV:Weary > k dark They aren't here. * R HP:Critical MV:Weary > n k dark They aren't here. * R HP:Critical MV:Weary > k dark Main Street [ obvious exits: N E S W ] A massive three-eyed reptile gazes at you, being ridden by you. A raven is here flying around. A warhorse is here, stamping his feet impatiently. Lisandria Ledranen - Forerunner is standing here, riding a warhorse. *Zork* is standing here. A squirrel is here, chittering. A gray palfrey prances skittishly nearby. *Zork* leaves south. k dark * R HP:Critical MV:Weary > They aren't here. * R HP:Critical MV:Weary > They aren't here. * R HP:Critical MV:Weary > They aren't here. * R HP:Critical MV:Weary > s k dark k dark Main Street [ obvious exits: N E S W ] A massive three-eyed reptile gazes at you, being ridden by you. *Zork* is standing here. A gray palfrey prances skittishly nearby. A wild stallion bucks madly. Lisandria has arrived from the north, riding a warhorse. A warhorse has arrived from the north. *Zork* tries to pierce you, but you deflect the blow. * R HP:Critical MV:Weary - Zork: Scratched > k dark You strike *Zork*'s body very hard. *Zork* tries to pierce you, but you deflect the blow. You do the best you can! * R HP:Critical MV:Weary - Zork: Scratched > You do the best you can! * R HP:Critical MV:Weary - Zork: Scratched > Lisandria leaves south riding a warhorse. A warhorse leaves south. You do the best you can! * R HP:Critical MV:Weary - Zork: Scratched > flee Zork assumes an offensive striking posture. You panic and attempt to flee!k: Scratched > You flee head over heels. Two Farm Road [ obvious exits: E W ] There are some tracks of a ridden mount leaving east. There are some tracks of a humanoid leaving east. There are some tracks of a humanoid leaving east. A massive three-eyed reptile gazes at you, being ridden by you. * R HP:Critical MV:Weary > k dark They aren't here. * R HP:Critical MV:Weary > w k dark *Zork* tries to pierce you, but you deflect the blow. k dark * R HP:Critical MV:Weary - Zork: Scratched > No way! You're fighting for your life! * R HP:Critical MV:Weary - Zork: Scratched > You do the best you can! * R HP:Critical MV:Weary - Zork: Scratched > flee You do the best you can! You panic and attempt to flee!k: Scratched > Zork assumes an offensive striking posture. e e You try to strike *Zork*, but he parries successfully. *Zork* tries to pierce you, but you parry successfully. You flee head over heels. Two Farm Road [ obvious exits: N E S W ] A massive three-eyed reptile gazes at you, being ridden by you. An owl is visible flying high in the sky. Two Farm Road [ obvious exits: E W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving east. There are some tracks of a humanoid leaving east. There are some tracks of a humanoid leaving east. A massive three-eyed reptile gazes at you, being ridden by you. *Zork* is standing here. *Zork* tries to pierce you, but you parry successfully. s * R HP:Critical MV:Weary - Zork: Scratched > No way! You're fighting for your life! * R HP:Critical MV:Weary - Zork: Scratched > flee No way! You're fighting for your life! You panic and attempt to flee!k: Scratched > You flee head over heels. Two Farm Road [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving east. A massive three-eyed reptile gazes at you, being ridden by you. An owl is visible flying high in the sky. s * R HP:Critical MV:Weary > Two Farm Road [ obvious exits: N S W ] There are some tracks of an animal leaving west. A massive three-eyed reptile gazes at you, being ridden by you. A scrawny puppy sniffs the ground for food here. * R HP:Critical MV:Weary > w k dark Large Garden [ obvious exits: E S W ] There are some tracks of an animal leaving east. There are some tracks of an animal leaving east. There are some tracks of an animal leaving west. A massive three-eyed reptile gazes at you, being ridden by you. Master Faren is bent over his crops, checking their progress. * R HP:Critical MV:Weary > k dark They aren't here. * R HP:Critical MV:Weary > They aren't here. where * R HP:Critical MV:Weary > k dark Players in your Zone -------------------- Fantus - Large Garden Lisandria - Main Street k dark * R HP:Critical MV:Weary > They aren't here. * R HP:Critical MV:Weary > k dark They aren't here. * R HP:Critical MV:Weary > k dark They aren't here. * R HP:Critical MV:Weary > k dark They aren't here. * R HP:Critical MV:Weary > They aren't here. k dark * R HP:Critical MV:Weary > sc k dark They aren't here. * R HP:Critical MV:Weary > You have 33(359) hit and 31(157) movement points. You have scored 105494659 experience points and 667 quest points. You need 3005341 exp to level and 333 qp to rank. You have amassed 1593 Turn points to date, ranking you Sei'taer First. You have played 34 days and 13 hours (real time). This ranks you as Fantus the Honored Soldier [Morat'torm 6] (Level 50). You are standing. * R HP:Critical MV:Weary > They aren't here. * R HP:Critical MV:Weary > e k dark Two Farm Road [ obvious exits: N S W ] There are some tracks of a ridden mount leaving west. There are some tracks of an animal leaving west. A massive three-eyed reptile gazes at you, being ridden by you. A scrawny puppy sniffs the ground for food here. * R HP:Critical MV:Weary > They aren't here. * R HP:Critical MV:Weary > n Two Farm Road [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving south. There are some tracks of a trolloc leaving north. A massive three-eyed reptile gazes at you, being ridden by you. A raven is here flying around. A warhorse is here, stamping his feet impatiently. Lisandria Ledranen - Forerunner is standing here, riding a warhorse. An owl is visible flying high in the sky. * R HP:Critical MV:Weary > e k dark Two Farm Road [ obvious exits: E W ] There are some tracks of a ridden mount leaving west. There are some tracks of a horse leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. A massive three-eyed reptile gazes at you, being ridden by you. Lisandria has arrived from the west, riding a warhorse. A warhorse has arrived from the west. A raven has arrived from the west. k dark * R HP:Critical MV:Weary > They aren't here. * R HP:Critical MV:Weary > They aren't here. * R HP:Critical MV:Weary > e Main Street [ obvious exits: N E S W ] A massive three-eyed reptile gazes at you, being ridden by you. A gray palfrey prances skittishly nearby. A wild stallion bucks madly. Lisandria has arrived from the west, riding a warhorse. A warhorse has arrived from the west. A raven has arrived from the west. n * R HP:Critical MV:Weary > k dark Main Street [ obvious exits: N E S W ] A massive three-eyed reptile gazes at you, being ridden by you. A squirrel is here, chittering. A gray palfrey prances skittishly nearby. Lisandria has arrived from the south, riding a warhorse. A warhorse has arrived from the south. * R HP:Critical MV:Weary > The Illian alarm horn sounds loudly in the distance. They aren't here. * R HP:Critical MV:Weary > not You stop paying increased attention to your surroundings. * R HP:Critical MV:Weary > n n Main Street [ obvious exits: N E S ] A lantern has been left here. A massive three-eyed reptile gazes at you, being ridden by you. A wild stallion bucks madly. Lisandria has arrived from the south, riding a warhorse. A warhorse has arrived from the south. A raven has arrived from the south. n * R HP:Critical MV:Weary > n Main Street [ obvious exits: N E S ] A massive three-eyed reptile gazes at you, being ridden by you. Lisandria has arrived from the south, riding a warhorse. A warhorse has arrived from the south. A raven has arrived from the south. n * R HP:Critical MV:Weary > Main Street [ obvious exits: N S W ] A massive three-eyed reptile gazes at you, being ridden by you. A scrawny puppy sniffs the ground for food here. An antelope blends into the scenery. Lisandria has arrived from the south, riding a warhorse. A warhorse has arrived from the south. A raven has arrived from the south. * R HP:Critical MV:Weary > n n Main Street [ obvious exits: N E S ] A massive three-eyed reptile gazes at you, being ridden by you. A massive moose stands here, chewing a bit of plant. Lisandria has arrived from the south, riding a warhorse. A warhorse has arrived from the south. A raven has arrived from the south. * R HP:Critical MV:Weary > Main Street [ obvious exits: N S W ] A massive three-eyed reptile gazes at you, being ridden by you. A squirrel is here, chittering. Lisandria has arrived from the south, riding a warhorse. A warhorse has arrived from the south. * R HP:Critical MV:Weary > n Main Street [ obvious exits: N E S ] A massive three-eyed reptile gazes at you, being ridden by you. A little boy plays here. Lisandria has arrived from the south, riding a warhorse. A warhorse has arrived from the south. A raven has arrived from the south. * R HP:Critical MV:Weary > n Main Street [ obvious exits: N E S ] A massive three-eyed reptile gazes at you, being ridden by you. Lisandria has arrived from the south, riding a warhorse. A warhorse has arrived from the south. * R HP:Critical MV:Weary > n Empty Field [ obvious exits: N S W ] There are some bloody traces of a trolloc leaving west. There are some bloody traces of a trolloc leaving north. There are some tracks of a ridden mount leaving south. There are some tracks of a trolloc leaving south. A massive three-eyed reptile gazes at you, being ridden by you. A cute, long-eared rabbit is munching at a leaf here. Lisandria has arrived from the south, riding a warhorse. A warhorse has arrived from the south. * R HP:Critical MV:Weary > Edge of the Forest [ obvious exits: N S ] There are some bloody traces of a trolloc leaving south. There are some bloody traces of a trolloc leaving north. There are some tracks of a ridden mount leaving south. There are some tracks of an animal leaving north. A massive three-eyed reptile gazes at you, being ridden by you. Lisandria has arrived from the south, riding a warhorse. A warhorse has arrived from the south. A raven has arrived from the south. e * R HP:Critical MV:Weary > Edge of the Westwood [ obvious exits: E S W ] There are some bloody traces of a trolloc leaving south. There are some bloody traces of a trolloc leaving west. There are some bloody traces of a trolloc leaving east. There are some bloody traces of a trolloc leaving east. A massive three-eyed reptile gazes at you, being ridden by you. A squirrel is here, chittering. A cute, long-eared rabbit is munching at a leaf here. A massive moose stands here, chewing a bit of plant. Lisandria has arrived from the south, riding a warhorse. A warhorse has arrived from the south. A raven has arrived from the south. * R HP:Critical MV:Weary > e Grassy Field [ obvious exits: E W ] There are some bloody traces of a trolloc leaving east. There are some bloody traces of a trolloc leaving west. There are some tracks of a ridden mount leaving east. There are some tracks of a horse leaving east. A massive three-eyed reptile gazes at you, being ridden by you. An antelope blends into the scenery. Lisandria has arrived from the west, riding a warhorse. A warhorse has arrived from the west. * R HP:Critical MV:Weary > Near Deven Ride [ obvious exits: N S W ] There are some bloody traces of a trolloc leaving south. There are some bloody traces of a trolloc leaving north. There are some tracks of a ridden mount leaving south. There are some tracks of a horse leaving south. A massive three-eyed reptile gazes at you, being ridden by you. Lisandria has arrived from the west, riding a warhorse. A warhorse has arrived from the west. A raven has arrived from the west. * R HP:Critical MV:Weary > tra trolloc = Some obvious fresh bloody traces of a Trolloc leaving south. Some obvious fresh bloody traces of a Trolloc leaving north. Some clear recent tracks of Zork leaving north. Some clear fairly recent tracks of Zork leaving north. Some clear fairly recent tracks of Zork leaving south. * R HP:Critical MV:Weary > n Old Road [ obvious exits: N S ] There are some bloody traces of a trolloc leaving north. There are some bloody traces of a trolloc leaving south. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving south. A massive three-eyed reptile gazes at you, being ridden by you. A brown and white-speckled duck is quacking happily here. Lisandria has arrived from the south, riding a warhorse. A warhorse has arrived from the south. A raven has arrived from the south. * R HP:Critical MV:Weary > n A duck leaves south. The Caemlyn city alarm sounds loudly in the distance. * R HP:Critical MV:Weary > Old Road [ obvious exits: E S ] There are some bloody traces of a trolloc leaving east. There are some bloody traces of a trolloc leaving south. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. A massive three-eyed reptile gazes at you, being ridden by you. Lisandria has arrived from the south, riding a warhorse. A warhorse has arrived from the south. A raven has arrived from the south. * R HP:Critical MV:Weary > e Old Road [ obvious exits: N W ] There are some bloody traces of a trolloc leaving north. There are some bloody traces of a trolloc leaving west. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving west. A massive three-eyed reptile gazes at you, being ridden by you. An antelope blends into the scenery. Lisandria has arrived from the west, riding a warhorse. A warhorse has arrived from the west. A raven has arrived from the west. n * R HP:Critical MV:Weary > Old Road [ obvious exits: N S W ] There are some bloody traces of a trolloc leaving north. There are some bloody traces of a trolloc leaving south. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving south. A massive three-eyed reptile gazes at you, being ridden by you. Lisandria has arrived from the south, riding a warhorse. A warhorse has arrived from the south. A raven has arrived from the south. * R HP:Critical MV:Weary > n Old Road [ obvious exits: E S ] There are some bloody traces of a trolloc leaving east. There are some bloody traces of a trolloc leaving south. There are some tracks of a trolloc leaving east. There are some tracks of a ridden mount leaving south. A thick, leather backpack lies abandoned here. The corpse of Tyrec is lying here. A massive three-eyed reptile gazes at you, being ridden by you. A gray palfrey prances skittishly nearby. Lisandria has arrived from the south, riding a warhorse. A warhorse has arrived from the south. A raven has arrived from the south. * R HP:Critical MV:Weary > scan e * R HP:Critical MV:Weary > e Old Road [ obvious exits: N W ] There are some bloody traces of a trolloc leaving north. There are some bloody traces of a trolloc leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a trolloc leaving north. A massive three-eyed reptile gazes at you, being ridden by you. Lisandria has arrived from the west, riding a warhorse. A warhorse has arrived from the west. A raven has arrived from the west. * R HP:Critical MV:Weary > scan n * R HP:Critical MV:Weary > n scan n Old Road [ obvious exits: N S W ] There are some bloody traces of a trolloc leaving north. There are some bloody traces of a trolloc leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving west. A massive three-eyed reptile gazes at you, being ridden by you. Lisandria has arrived from the south, riding a warhorse. A warhorse has arrived from the south. A raven has arrived from the south. * R HP:Critical MV:Weary > * R HP:Critical MV:Weary > n scan n Old Road [ obvious exits: N S ] There are some bloody traces of a trolloc leaving north. There are some bloody traces of a trolloc leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a trolloc leaving north. A massive three-eyed reptile gazes at you, being ridden by you. Lisandria has arrived from the south, riding a warhorse. A warhorse has arrived from the south. * R HP:Critical MV:Weary > * R HP:Critical MV:Weary > n scan n In a Curve in the Old Road [ obvious exits: E S ] There are some bloody traces of a trolloc leaving east. There are some bloody traces of a trolloc leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a trolloc leaving east. A massive three-eyed reptile gazes at you, being ridden by you. Lisandria has arrived from the south, riding a warhorse. A warhorse has arrived from the south. A raven has arrived from the south. * R HP:Critical MV:Weary > * R HP:Critical MV:Weary > scan e A wild stallion bucks madly. A wild stallion bucks madly. * R HP:Critical MV:Weary > e Curve at the Base of the Rise [ obvious exits: N W ] There are some bloody traces of a trolloc leaving north. There are some bloody traces of a trolloc leaving west. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. A massive three-eyed reptile gazes at you, being ridden by you. A wild stallion bucks madly. A wild stallion bucks madly. Lisandria has arrived from the west, riding a warhorse. A warhorse has arrived from the west. A raven has arrived from the west. * R HP:Critical MV:Weary > scan n A Red Eagle guardsman surveys the area, riding a wild stallion. A Red Eagle guardsman surveys the area, riding a wild stallion. A Red Eagle guardsman surveys the area, riding a wild stallion. A Red Eagle guardsman surveys the area, riding a wild stallion. A veteran officer of the Red Eagles commands his guardsmen, riding a wild stallion. * R HP:Critical MV:Weary > n n Before the Old Bridge [ obvious exits: N S ] There are some bloody traces of a trolloc leaving north. There are some bloody traces of a trolloc leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. A massive three-eyed reptile gazes at you, being ridden by you. A Red Eagle guardsman surveys the area, riding a wild stallion. A Red Eagle guardsman surveys the area, riding a wild stallion. A Red Eagle guardsman surveys the area, riding a wild stallion. A Red Eagle guardsman surveys the area, riding a wild stallion. A veteran officer of the Red Eagles commands his guardsmen, riding a wild stallion. Lisandria has arrived from the south, riding a warhorse. A warhorse has arrived from the south. A raven has arrived from the south. * R HP:Critical MV:Weary > On the Old Bridge [ obvious exits: N S D ] There are some bloody traces of a trolloc leaving down. There are some bloody traces of a trolloc leaving south. There are some bloody traces of a human leaving down. There are some tracks of a ridden mount leaving down. A massive three-eyed reptile gazes at you, being ridden by you. Lisandria has arrived from the south, riding a warhorse. A warhorse has arrived from the south. A raven has arrived from the south. * R HP:Critical MV:Weary > n Before the Old Bridge [ obvious exits: N S ] There are some bloody traces of a trolloc leaving south. There are some tracks of an animal leaving north. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving north. A massive three-eyed reptile gazes at you, being ridden by you. Lisandria has arrived from the south, riding a warhorse. A warhorse has arrived from the south. A raven has arrived from the south. * R HP:Critical MV:Weary > s d On the Old Bridge [ obvious exits: N S D ] There are some bloody traces of a trolloc leaving down. There are some bloody traces of a trolloc leaving south. There are some tracks of a ridden mount leaving north. There are some tracks of a horse leaving north. A massive three-eyed reptile gazes at you, being ridden by you. Lisandria has arrived from the north, riding a warhorse. A warhorse has arrived from the north. A raven has arrived from the north. k dark * R HP:Critical MV:Weary > Beneath the Old Bridge [ obvious exits: E W U ] There are some bloody traces of a trolloc leaving west. There are some bloody traces of a human leaving up. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving up. A massive three-eyed reptile gazes at you, being ridden by you. A black stallion prances about. A black stallion prances about. Lisandria has arrived from above, riding a warhorse. A warhorse has arrived from above. * R HP:Critical MV:Weary > They aren't here. * R HP:Critical MV:Weary > w k dark At the End of the Ravine [ obvious exits: E U ] There are some bloody traces of a trolloc leaving up. There are some bloody traces of a human leaving east. There are some tracks of a ridden mount leaving up. There are some tracks of a ridden mount leaving east. A massive three-eyed reptile gazes at you, being ridden by you. Lisandria has arrived from the east, riding a warhorse. A warhorse has arrived from the east. A raven has arrived from the east. * R HP:Critical MV:Weary > They aren't here. * R HP:Critical MV:Weary > u k dark w k dark k dark Your heartbeat calms down more as you feel less panicked. Up the Dried-Out Waterfall [ obvious exits: W D ] There are some bloody traces of a trolloc leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving down. A massive three-eyed reptile gazes at you, being ridden by you. Lisandria has arrived from below, riding a warhorse. A warhorse has arrived from below. A raven has arrived from below. * R HP:Critical MV:Weary > They aren't here. * R HP:Critical MV:Weary > Edge of the Westwood [ obvious exits: E S W ] There are some bloody traces of a trolloc leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving south. A massive three-eyed reptile gazes at you, being ridden by you. Lisandria has arrived from the east, riding a warhorse. A warhorse has arrived from the east. * R HP:Critical MV:Weary > k dark They aren't here. * R HP:Critical MV:Weary > They aren't here. * R HP:Critical MV:Weary > They aren't here. * R HP:Critical MV:Weary > s k dark s k dark Within the Westwood [ obvious exits: N S ] There are some bloody traces of a trolloc leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving south. A massive three-eyed reptile gazes at you, being ridden by you. Lisandria has arrived from the north, riding a warhorse. A warhorse has arrived from the north. A raven has arrived from the north. * R HP:Critical MV:Weary > They aren't here. * R HP:Critical MV:Weary > Within the Westwood [ obvious exits: N S W ] There are some bloody traces of a trolloc leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving south. A massive three-eyed reptile gazes at you, being ridden by you. Lisandria has arrived from the north, riding a warhorse. A warhorse has arrived from the north. A raven has arrived from the north. * R HP:Critical MV:Weary > They aren't here. s * R HP:Critical MV:Weary > s Deeper Westwood [ obvious exits: N S W ] A massive three-eyed reptile gazes at you, being ridden by you. Lisandria has arrived from the north, riding a warhorse. A warhorse has arrived from the north. * R HP:Critical MV:Weary > Edge of the Westwood [ obvious exits: N E S ] There are some bloody traces of a trolloc leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving south. A massive three-eyed reptile gazes at you, being ridden by you. Lisandria has arrived from the north, riding a warhorse. A warhorse has arrived from the north. A raven has arrived from the north. * R HP:Critical MV:Weary > s s Edge of the Westwood [ obvious exits: N S ] There are some bloody traces of a trolloc leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving south. A massive three-eyed reptile gazes at you, being ridden by you. Lisandria has arrived from the north, riding a warhorse. A warhorse has arrived from the north. A raven has arrived from the north. * R HP:Critical MV:Weary > k dark Edge of the Westwood [ obvious exits: N E W ] There are some bloody traces of a trolloc leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving east. A massive three-eyed reptile gazes at you, being ridden by you. Lisandria has arrived from the north, riding a warhorse. A warhorse has arrived from the north. A raven has arrived from the north. * R HP:Critical MV:Weary > w They aren't here. * R HP:Critical MV:Weary > k dark Into the Westwood [ obvious exits: E W ] There are some bloody traces of a trolloc leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a trolloc leaving west. There are some tracks of a trolloc leaving west. A massive three-eyed reptile gazes at you, being ridden by you. Lisandria has arrived from the east, riding a warhorse. A warhorse has arrived from the east. A raven has arrived from the east. * R HP:Critical MV:Weary > They aren't here. * R HP:Critical MV:Weary > w k dark Into the Westwood [ obvious exits: N E S ] There are some bloody traces of a trolloc leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a trolloc leaving south. A massive three-eyed reptile gazes at you, being ridden by you. Lisandria has arrived from the east, riding a warhorse. A warhorse has arrived from the east. A raven has arrived from the east. * R HP:Critical MV:Weary > They aren't here. * R HP:Critical MV:Weary > s k dark Deep in the Westwood [ obvious exits: N W ] There are some bloody traces of a trolloc leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a trolloc leaving west. There are some tracks of a trolloc leaving west. A massive three-eyed reptile gazes at you, being ridden by you. A spider is building its web here. A spider is building its web here. Lisandria has arrived from the north, riding a warhorse. A warhorse has arrived from the north. * R HP:Critical MV:Weary > They aren't here. * R HP:Critical MV:Weary > w k dark w Dense Westwood [ obvious exits: N S ] There are some bloody traces of a trolloc leaving south. There are some bloody traces of a trolloc leaving south. There are some tracks of a ridden mount leaving north. There are some tracks of a horse leaving north. A massive three-eyed reptile gazes at you, being ridden by you. A duck is here flying around. Lisandria has suddenly arrived, riding a warhorse. A warhorse has suddenly arrived. A raven has suddenly arrived. k dark * R HP:Critical MV:Weary > They aren't here. k dark * R HP:Critical MV:Weary > Alas, you cannot go that way... * R HP:Critical MV:Weary > They aren't here. * R HP:Critical MV:Weary > They aren't here. * R HP:Critical MV:Weary > s k dark Within the Westwood [ obvious exits: N E ] There are some bloody traces of a trolloc leaving east. There are some bloody traces of a trolloc leaving north. There are some bloody traces of a trolloc leaving east. There are some tracks of a ridden mount leaving north. The corpse of a rat is lying here. A massive three-eyed reptile gazes at you, being ridden by you. A fox is here, hunting for rabbits. A black stallion prances about. Lisandria has arrived from the north, riding a warhorse. A warhorse has arrived from the north. A raven has arrived from the north. * R HP:Critical MV:Weary > They aren't here. * R HP:Critical MV:Weary > e k dark k dark Into the Westwood [ obvious exits: E W ] There are some bloody traces of a trolloc leaving east. There are some bloody traces of a trolloc leaving east. There are some tracks of a ridden mount leaving west. There are some tracks of a horse leaving west. A massive three-eyed reptile gazes at you, being ridden by you. Lisandria has arrived from the west, riding a warhorse. A warhorse has arrived from the west. A raven has arrived from the west. * R HP:Critical MV:Weary > They aren't here. * R HP:Critical MV:Weary > e k dark They aren't here. * R HP:Critical MV:Weary > k dark Edge of the Westwood [ obvious exits: E S W ] There are some bloody traces of a trolloc leaving south. There are some bloody traces of a trolloc leaving west. There are some bloody traces of a trolloc leaving east. There are some bloody traces of a trolloc leaving east. A massive three-eyed reptile gazes at you, being ridden by you. A squirrel is here, chittering. A massive moose stands here, chewing a bit of plant. Lisandria has arrived from the west, riding a warhorse. A warhorse has arrived from the west. A raven has arrived from the west. * R HP:Critical MV:Weary > They aren't here. * R HP:Critical MV:Weary > They aren't here. * R HP:Critical MV:Weary > not You start paying increased attention to your surroundings. * R HP:Critical MV:Weary > sa damnit You drawl 'damnit' s * R HP:Critical MV:Weary > k dark Edge of the Forest [ obvious exits: N S ] There are some bloody traces of a trolloc leaving south. There are some bloody traces of a trolloc leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of a horse leaving north. A massive three-eyed reptile gazes at you, being ridden by you. A cute, long-eared rabbit is munching at a leaf here. Lisandria has arrived from the north, riding a warhorse. A warhorse has arrived from the north. A raven has arrived from the north. * R HP:Critical MV:Weary > s k dark They aren't here. * R HP:Critical MV:Weary > Empty Field [ obvious exits: N S W ] There are some bloody traces of a trolloc leaving west. There are some bloody traces of a trolloc leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of a horse leaving north. A massive three-eyed reptile gazes at you, being ridden by you. Lisandria has arrived from the north, riding a warhorse. A warhorse has arrived from the north. A raven has arrived from the north. k dark * R HP:Critical MV:Weary > They aren't here. * R HP:Critical MV:Weary > They aren't here. s * R HP:Critical MV:Weary > k dark Main Street [ obvious exits: N E S ] A massive three-eyed reptile gazes at you, being ridden by you. Lisandria has arrived from the north, riding a warhorse. A warhorse has arrived from the north. A raven has arrived from the north. * R HP:Critical MV:Weary > They aren't here. * R HP:Critical MV:Weary > n w k dark Empty Field [ obvious exits: N S W ] There are some bloody traces of a trolloc leaving west. There are some bloody traces of a trolloc leaving north. There are some tracks of a ridden mount leaving south. There are some tracks of a horse leaving south. A massive three-eyed reptile gazes at you, being ridden by you. Lisandria has arrived from the south, riding a warhorse. A warhorse has arrived from the south. A raven has arrived from the south. * R HP:Critical MV:Weary > k dark Empty Field [ obvious exits: E S W ] There are some bloody traces of a trolloc leaving west. There are some tracks of an animal leaving east. There are some tracks of an animal leaving west. There are some tracks of a humanoid leaving east. A massive three-eyed reptile gazes at you, being ridden by you. A massive moose stands here, chewing a bit of plant. Lisandria has arrived from the east, riding a warhorse. A warhorse has arrived from the east. A raven has arrived from the east. * R HP:Critical MV:Weary > They aren't here. * R HP:Critical MV:Weary > w They aren't here. * R HP:Critical MV:Weary > k dark k dark Empty Field [ obvious exits: E S ] There are some bloody traces of a trolloc leaving south. There are some tracks of an animal leaving east. There are some tracks of a humanoid leaving east. A massive three-eyed reptile gazes at you, being ridden by you. Lisandria has arrived from the east, riding a warhorse. A warhorse has arrived from the east. * R HP:Critical MV:Weary > They aren't here. * R HP:Critical MV:Weary > s They aren't here. * R HP:Critical MV:Weary > k dark Lower Field [ obvious exits: N E ] There are some bloody traces of a trolloc leaving west. A massive three-eyed reptile gazes at you, being ridden by you. Lisandria has arrived from the north, riding a warhorse. A warhorse has arrived from the north. A raven has arrived from the north. k dark * R HP:Critical MV:Weary > They aren't here. * R HP:Critical MV:Weary > k dark They aren't here. * R HP:Critical MV:Weary > They aren't here. k dark * R HP:Critical MV:Weary > They aren't here. * R HP:Critical MV:Weary > think You think really hard. * R HP:Critical MV:Weary > diag lisandria Lisandria has some small wounds and bruises. * R HP:Critical MV:Weary > op tangle Ok. * R HP:Critical MV:Weary > w k dark Old Graveyard [ obvious exits: E S ] There are some bloody traces of a trolloc leaving south. A massive three-eyed reptile gazes at you, being ridden by you. Lisandria has arrived from the east, riding a warhorse. A warhorse has arrived from the east. A raven has arrived from the east. k dark * R HP:Critical MV:Weary > Someone tries to hit Lisandria, but she parries successfully. Lisandria strikes at someone, but a pale steel longsword passes through it. Someone tries to hit Lisandria, but she parries successfully. They aren't here. * R HP:Critical MV:Weary > They aren't here. * R HP:Critical MV:Weary > k dark They aren't here. * R HP:Critical MV:Weary > Lisandria strikes at someone, but a pale steel longsword passes through it. Someone tries to hit Lisandria, but she deflects the blow. * R HP:Critical MV:Weary > sa flee You drawl 'flee' * R HP:Critical MV:Weary > l s Lisandria strikes at someone, but a pale steel longsword passes through it. Someone tries to hit Lisandria, but she parries successfully. * R HP:Critical MV:Weary > The ivy is open. k dark * R HP:Critical MV:Weary > Lisandria panics, and attempts to flee! Lisandria tries to flee, but is too exhausted! They aren't here. * R HP:Critical MV:Weary > k dark They aren't here. k dark * R HP:Critical MV:Weary > Lisandria panics, and attempts to flee! k dark * R HP:Critical MV:Weary > They aren't here. * R HP:Critical MV:Weary > Someone swiftly dodges Lisandria's attempt to slash it. Someone tries to hit Lisandria, but she deflects the blow. They aren't here. * R HP:Critical MV:Weary > e Lisandria panics, and attempts to flee! * R HP:Critical MV:Weary > k dark Lower Field [ obvious exits: N E W ] There are some bloody traces of a trolloc leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a horse leaving west. There are some tracks of a ridden mount leaving west. A massive three-eyed reptile gazes at you, being ridden by you. * R HP:Critical MV:Weary > k dark They aren't here. k dark * R HP:Critical MV:Weary > Lisandria has arrived from the west, riding a warhorse. They aren't here. * R HP:Critical MV:Weary > They aren't here. * R HP:Critical MV:Weary > k dark k dark They aren't here. * R HP:Critical MV:Weary > They aren't here. * R HP:Critical MV:Weary > k dark k dark They aren't here. * R HP:Critical MV:Weary > They aren't here. * R HP:Critical MV:Weary > sigh You sigh. * R HP:Critical MV:Weary > close tangle k dark Ok. not * R HP:Critical MV:Weary > They aren't here. * R HP:Critical MV:Weary > k dark You stop paying increased attention to your surroundings. * R HP:Critical MV:Weary > k dark They aren't here. * R HP:Critical MV:Weary > They aren't here. * R HP:Critical MV:Weary > not k dark k dark You start paying increased attention to your surroundings. * R HP:Critical MV:Weary > They aren't here. * R HP:Critical MV:Weary > They aren't here. * R HP:Critical MV:Weary > sa zarth at fade, damn k dark You drawl 'zarth at fade, damn' * R HP:Critical MV:Weary > where k dark They aren't here. * R HP:Critical MV:Weary > Players in your Zone -------------------- Lisandria - Lower Field Fantus - Lower Field * R HP:Critical MV:Weary > They aren't here. * R HP:Critical MV:Weary > e k dark By a Duck Pond [ obvious exits: N W ] There are some tracks of an animal leaving north. There are some tracks of an animal leaving north. There are some tracks of an animal leaving north. A clear pond lies undisturbed here, unmarred waters offering a clean reflection. A massive three-eyed reptile gazes at you, being ridden by you. Lisandria has arrived from the west, riding a warhorse. * R HP:Critical MV:Weary > They aren't here. * R HP:Critical MV:Weary > k dark k dark They aren't here. * R HP:Critical MV:Weary > They aren't here. * R HP:Critical MV:Weary > dri pond dri pond Yo -------------------------------------------------------------------------------- Fantus Joined: Jan 19, 2003 From: Finland Posted: 2003-12-14 15:29 -------------------------------------------------------------------------------- You don't feel thirsty any more. * R HP:Critical MV:Weary > n e Empty Field [ obvious exits: E S W ] There are some bloody traces of a trolloc leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a horse leaving west. There are some tracks of a ridden mount leaving west. A massive three-eyed reptile gazes at you, being ridden by you. A massive moose stands here, chewing a bit of plant. Lisandria has arrived from the south, riding a warhorse. * R HP:Critical MV:Weary > Empty Field [ obvious exits: N S W ] There are some bloody traces of a trolloc leaving west. There are some bloody traces of a trolloc leaving north. There are some tracks of a ridden mount leaving south. There are some tracks of a horse leaving south. A massive three-eyed reptile gazes at you, being ridden by you. *Zork* is standing here. Lisandria has arrived from the west, riding a warhorse. * R HP:Critical MV:Weary > k dark Lisandria drinks water from a leather water flask. k dark * R HP:Critical MV:Weary > You try to strike *Zork*, but he deflects the blow. change mood brave * R HP:Critical MV:Weary - Zork: Scratched > bash <-- so we kill zork instead ! You do the best you can! * R HP:Critical MV:Weary - Zork: Scratched > Mood changed to: Brave * R HP:Critical MV:Weary - Zork: Scratched > Lisandria joins your fight! * R HP:Critical MV:Weary - Zork: Scratched > Lisandria slashes *Zork*'s body. *Zork* tries to pierce you, but you deflect the blow. You try to strike *Zork*, but he deflects the blow. Saving all threads of this weave of the Wheel. This will take a few moments... - Zork assumes an offensive striking posture. - *Zork* tries to pierce you, but you deflect the blow. As *Zork* avoids your bash, you topple over and fall to the ground! * R HP:Beaten MV:Winded - Zork: Scratched > *Zork* avoids being bashed by Lisandria who loses her balance and falls! * R HP:Beaten MV:Winded - Zork: Scratched > Zork assumes an offensive striking posture. * R HP:Beaten MV:Winded - Zork: Scratched > change mood wimpy bash *Zork* tries to pierce you, but you parry successfully. * R HP:Beaten MV:Winded - Zork: Scratched > Mood changed to: Wimpy Zork assumes an offensive striking posture. - Lisandria tries to slash *Zork*, but he parries successfully. *Zork* tries to pierce you, but you parry successfully. As *Zork* avoids your bash, you topple over and fall to the ground! * R HP:Beaten MV:Winded > *Zork* looks at you. * R HP:Beaten MV:Winded > *Zork* screams loudly! l zork * R HP:Beaten MV:Winded > Lisandria tries to slash *Zork*, but he deflects the blow. *Zork* tries to pierce you, but you deflect the blow. * R HP:Beaten MV:Winded - Zork: Scratched > But the shopkeeper and his son were a completely different story; I had to beat them to death with their own shoes... Zork has a few scratches. *Zork* is using: an oilstone a platinum casque embossed with a rising sun a thin, black chain a shimmering pendant of obsidian a pelt of black wolfskin matted with blood a pair of leather half-gauntlets a spiked cuff of black wolfskin a wide leather wristband a silver etched shield a blackened steel kris a set of riveted chainmail leggings a pair of animal-fur boots (used) * R HP:Beaten MV:Winded - Zork: Scratched > bash * Lisandria slashes *Zork*'s right arm. *Zork* tries to pierce you, but you parry successfully. - *Zork* panics, and attempts to flee! = Your bash at *Zork* sends him sprawling! * R HP:Beaten MV:Winded - Zork: Scratched > You strike *Zork*'s body very hard. Lisandria barely slashes *Zork*'s body. * R HP:Beaten MV:Winded - Zork: Hurt > na bash, hes combo k dark You narrate 'bash, hes combo' * R HP:Beaten MV:Winded - Zork: Hurt > k dark You do the best you can! * R HP:Beaten MV:Winded - Zork: Hurt > look You do the best you can! change mood wimpy * R HP:Beaten MV:Winded - Zork: Hurt > k dark Empty Field This field lies to the north of the Old Road, and the Westwood borders it to the north. The fields continues to the west, and is remarkably plain; it is flat and the only things to be seen are grass, rocks, and a few mud puddles. [ obvious exits: N S W ] There are some bloody traces of a trolloc leaving west. There are some bloody traces of a trolloc leaving north. There are some tracks of a ridden mount leaving south. There are some tracks of a horse leaving south. Lisandria Ledranen - Forerunner is here, fighting Zork, riding a warhorse. A massive three-eyed reptile gazes at you, being ridden by you. *Zork* is sitting here *Zork* leaves west. * R HP:Beaten MV:Winded > Mood changed to: Wimpy * R HP:Beaten MV:Winded > They aren't here. * R HP:Beaten MV:Winded > k dark w k dark They aren't here. w * R HP:Beaten MV:Winded > k dark Empty Field [ obvious exits: E S W ] There are some bloody traces of a trolloc leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a horse leaving west. There are some tracks of a ridden mount leaving east. A massive three-eyed reptile gazes at you, being ridden by you. Lisandria has arrived from the east, riding a warhorse. k dark * R HP:Beaten MV:Weary > You try to strike *Zork*, but he deflects the blow. * R HP:Beaten MV:Weary - Zork: Hurt > k dark No way! You're fighting for your life! * R HP:Beaten MV:Weary - Zork: Hurt > You do the best you can! * R HP:Beaten MV:Weary - Zork: Hurt > k dark You do the best you can! * R HP:Beaten MV:Weary - Zork: Hurt > k dark You do the best you can! * R HP:Beaten MV:Weary - Zork: Hurt > You do the best you can! * R HP:Beaten MV:Weary - Zork: Hurt > k dark You do the best you can! * R HP:Beaten MV:Weary - Zork: Hurt > You do the best you can! look * R HP:Beaten MV:Weary - Zork: Hurt > change mood wimpy *Zork* pierces your body. You wish that your wounds would stop BLEEDING so much! You strike *Zork*'s left hand very hard. * R HP:Beaten MV:Weary - Zork: Hurt > Empty Field This empty field continues here, and very empty it is. A pond sits in the corner of the field to the south; it is the only thing within sight which breaks the monotony of this flat grassland. [ obvious exits: E S W ] There are some bloody traces of a trolloc leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a horse leaving west. There are some tracks of a ridden mount leaving east. Lisandria Ledranen - Forerunner is standing here, riding a warhorse. A massive three-eyed reptile gazes at you, being ridden by you. *Zork* is here, fighting YOU! * R HP:Beaten MV:Weary - Zork: Hurt > k dark Mood changed to: Wimpy * R HP:Beaten MV:Weary - Zork: Hurt > You do the best you can! * R HP:Beaten MV:Weary - Zork: Hurt > bash *Zork* panics, and attempts to flee! = y - Zork: Hurt > *Zork* leaves west. +k dark w k dark Cancelled. They aren't here. * R HP:Beaten MV:Weary > k dark Empty Field [ obvious exits: E S ] There are some bloody traces of a trolloc leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a horse leaving south. There are some tracks of a ridden mount leaving south. A massive three-eyed reptile gazes at you, being ridden by you. A massive moose stands here, chewing a bit of plant. Lisandria has arrived from the east, riding a warhorse. * R HP:Beaten MV:Weary > k dark They aren't here. * R HP:Beaten MV:Weary > They aren't here. * R HP:Beaten MV:Weary > s k dark k dark They aren't here. * R HP:Beaten MV:Weary > Lower Field [ obvious exits: N E W ] There are some bloody traces of a trolloc leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a horse leaving west. There are some tracks of a ridden mount leaving east. A massive three-eyed reptile gazes at you, being ridden by you. Lisandria has arrived from the north, riding a warhorse. * R HP:Beaten MV:Weary > k dark They aren't here. * R HP:Beaten MV:Weary > k dark The Caemlyn city alarm sounds loudly in the distance. They aren't here. * R HP:Beaten MV:Weary > They aren't here. * R HP:Beaten MV:Weary > They aren't here. * R HP:Beaten MV:Weary > look change mood wimpy k dark Lower Field The field sinks somewhat as it heads to this southwestern corner. There is a wall of tangled brush which blocks the way to the west and south. The field continues to the north, and to the east, a small pond is visible. [ obvious exits: N E W ] There are some bloody traces of a trolloc leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a horse leaving west. There are some tracks of a ridden mount leaving east. Lisandria Ledranen - Forerunner is standing here, riding a warhorse. A massive three-eyed reptile gazes at you, being ridden by you. * R HP:Beaten MV:Weary > Mood changed to: Wimpy * R HP:Beaten MV:Weary > k dark They aren't here. k dark * R HP:Beaten MV:Weary > They aren't here. * R HP:Beaten MV:Weary > k dark They aren't here. k dark * R HP:Beaten MV:Weary > They aren't here. * R HP:Beaten MV:Weary > They aren't here. k dark * R HP:Beaten MV:Weary > They aren't here. * R HP:Beaten MV:Weary > look change mood wimpy k dark Lower Field The field sinks somewhat as it heads to this southwestern corner. There is a wall of tangled brush which blocks the way to the west and south. The field continues to the north, and to the east, a small pond is visible. [ obvious exits: N E W ] There are some bloody traces of a trolloc leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a horse leaving west. There are some tracks of a ridden mount leaving east. Lisandria Ledranen - Forerunner is standing here, riding a warhorse. A massive three-eyed reptile gazes at you, being ridden by you. * R HP:Beaten MV:Weary > Mood changed to: Wimpy * R HP:Beaten MV:Weary > They aren't here. * R HP:Beaten MV:Weary > where k dark Players in your Zone -------------------- Lisandria - Lower Field Fantus - Lower Field k dark * R HP:Beaten MV:Weary > They aren't here. * R HP:Beaten MV:Weary > They aren't here. * R HP:Beaten MV:Weary > snick k dark You snicker softly. * R HP:Beaten MV:Weary > They aren't here. * R HP:Beaten MV:Weary > k dark k dark They aren't here. * R HP:Beaten MV:Weary > They aren't here. * R HP:Beaten MV:Weary > who Players ------- Andrakis the Seanchan ~ Tlaloc the Toymaker [Watchers] Lisandria Ledranen - Forerunner Ohnaka the Seanchan 1 Fantus Drake the Honored Soldier [Morat'torm] Dwreylic the Seanchan Damos the Seanchan 7 players displayed. k dark * R HP:Beaten MV:Weary > They aren't here. * R HP:Beaten MV:Weary > k dark They aren't here. k dark * R HP:Beaten MV:Weary > They aren't here. * R HP:Beaten MV:Weary > k dark k dark They aren't here. k dark * R HP:Beaten MV:Weary > They aren't here. * R HP:Beaten MV:Weary > They aren't here. * R HP:Beaten MV:Weary > na anyone falme ? k dark k dark You narrate 'anyone falme ?' * R HP:Beaten MV:Weary > They aren't here. * R HP:Beaten MV:Weary > They aren't here. * R HP:Beaten MV:Weary > na or outside k dark You narrate 'or outside' * R HP:Beaten MV:Weary > k dark You try to strike *Zork*, but he deflects the blow. * R HP:Beaten MV:Weary - Zork: Hurt > k dark You do the best you can! * R HP:Beaten MV:Weary - Zork: Hurt > You do the best you can! * R HP:Beaten MV:Weary - Zork: Hurt > k dark Zork assumes an offensive striking posture. * R HP:Beaten MV:Weary - Zork: Hurt > You do the best you can! * R HP:Beaten MV:Weary - Zork: Hurt > k dark The Caemlyn city alarm sounds loudly in the distance. * R HP:Beaten MV:Weary - Zork: Hurt > k dark You do the best you can! * R HP:Beaten MV:Weary - Zork: Hurt > k dark *Zork* tries to pierce you, but you parry successfully. You try to strike *Zork*, but he deflects the blow. You do the best you can! k dark * R HP:Beaten MV:Weary - Zork: Hurt > You do the best you can! look * R HP:Beaten MV:Weary - Zork: Hurt > You do the best you can! * R HP:Beaten MV:Weary - Zork: Hurt > change mood wimpy *Zarth* has arrived from the west. * R HP:Beaten MV:Weary - Zork: Hurt > bash *Zarth* tries to smite Lisandria, but she deflects the blow. Lower Field The field sinks somewhat as it heads to this southwestern corner. There is a wall of tangled brush which blocks the way to the west and south. The field continues to the north, and to the east, a small pond is visible. [ obvious exits: N E W ] There are some bloody traces of a trolloc leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a horse leaving west. There are some tracks of a ridden mount leaving east. *Zarth* is here, fighting Lisandria. *Zork* is here, fighting YOU! Lisandria Ledranen - Forerunner is here, fighting Zarth, riding a warhorse. A massive three-eyed reptile gazes at you, being ridden by you. * R HP:Beaten MV:Weary - Zork: Hurt > *Zork* tries to pierce you, but you deflect the blow. *Zork* avoids being bashed by Lisandria who loses her balance and falls! Mood changed to: Wimpy * y - Zork: Hurt > *Zarth* smites Lisandria's right leg extremely hard. *Zork* tries to pierce you, but you parry successfully. = Zork assumes an offensive striking posture. - *Zarth* panics, and attempts to flee! As *Zork* avoids your bash, you topple over and fall to the ground! * R HP:Beaten MV:Weary > *Zarth* panics, and attempts to flee! * R HP:Beaten MV:Weary > Lisandria slashes *Zarth*'s left foot. *Zork* tries to pierce you, but you deflect the blow. * R HP:Beaten MV:Weary - Zork: Hurt > k dark A torm is overcome with lust for battle, and slashes Zork with sharp claws! * R HP:Beaten MV:Weary - Zork: Hurt > *Zarth* leaves north. * R HP:Beaten MV:Weary - Zork: Hurt > k dark k dark You do the best you can! * R HP:Beaten MV:Weary - Zork: Hurt > You do the best you can! * R HP:Beaten MV:Weary - Zork: Hurt > k dark You do the best you can! * R HP:Beaten MV:Weary - Zork: Hurt > change mood wimpy k dark k dark You strike *Zork*'s right arm hard. *Zork* tries to pierce you, but you deflect the blow. The sky starts to get cloudy. You do the best you can! * R HP:Beaten MV:Winded - Zork: Hurt > *Zarth* has arrived from the east. Mood changed to: Wimpy * R HP:Beaten MV:Winded - Zork: Hurt > *Zarth* smites Lisandria's left foot hard. You do the best you can! * R HP:Beaten MV:Winded - Zork: Hurt > k dark You do the best you can! * R HP:Beaten MV:Winded - Zork: Hurt > k dark You do the best you can! * R HP:Beaten MV:Winded - Zork: Hurt > You do the best you can! look change mood wimpy * R HP:Beaten MV:Winded - Zork: Hurt > *Zarth* panics, and attempts to flee! * R HP:Beaten MV:Winded - Zork: Hurt > k dark Lower Field The field sinks somewhat as it heads to this southwestern corner. There is a wall of tangled brush which blocks the way to the west and south. The field continues to the north, and to the east, a small pond is visible. [ obvious exits: N E W ] There are some bloody traces of a trolloc leaving north. There are some bloody traces of a trolloc leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a horse leaving west. *Zarth* is here, fighting Lisandria. *Zork* is here, fighting YOU! Lisandria Ledranen - Forerunner is here, fighting Zarth, riding a warhorse. A massive three-eyed reptile gazes at you, being ridden by you. * R HP:Beaten MV:Winded - Zork: Hurt > k dark Mood changed to: Wimpy * R HP:Beaten MV:Winded - Zork: Hurt > k dark *Zarth* leaves north. You do the best you can! * R HP:Beaten MV:Winded - Zork: Hurt > k dark You strike *Zork*'s body hard. *Zork* tries to pierce you, but you deflect the blow. You do the best you can! * R HP:Beaten MV:Winded - Zork: Wounded > You do the best you can! * R HP:Beaten MV:Winded - Zork: Wounded > k dark You do the best you can! * R HP:Beaten MV:Winded - Zork: Wounded > change mood wimpy You do the best you can! * R HP:Beaten MV:Winded - Zork: Wounded > k dark Mood changed to: Wimpy * R HP:Beaten MV:Winded - Zork: Wounded > You do the best you can! look * R HP:Beaten MV:Winded - Zork: Wounded > change mood wimpy k dark Lower Field The field sinks somewhat as it heads to this southwestern corner. There is a wall of tangled brush which blocks the way to the west and south. The field continues to the north, and to the east, a small pond is visible. [ obvious exits: N E W ] There are some bloody traces of a trolloc leaving north. There are some bloody traces of a trolloc leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a horse leaving west. *Zork* is here, fighting YOU! Lisandria Ledranen - Forerunner is standing here, riding a warhorse. A massive three-eyed reptile gazes at you, being ridden by you. *Zork* snarls angrily. * R HP:Beaten MV:Winded - Zork: Wounded > k dark Mood changed to: Wimpy *Zork* snarls angrily. * R HP:Beaten MV:Winded - Zork: Wounded > You try to strike *Zork*, but he deflects the blow. *Zork* tries to pierce you, but you deflect the blow. You do the best you can! *Zork* snarls angrily. * R HP:Beaten MV:Winded - Zork: Wounded > k dark You do the best you can! * R HP:Beaten MV:Winded - Zork: Wounded > You do the best you can! * R HP:Beaten MV:Winded - Zork: Wounded > *Zork* panics, and attempts to flee! * R HP:Beaten MV:Winded - Zork: Wounded > *Zork* leaves north. * R HP:Beaten MV:Winded > *Zork* leaves west. * R HP:Beaten MV:Winded > na lisandria, k dark k dark k dark The Caemlyn city alarm sounds loudly in the distance. You narrate 'lisandria, k dark' * R HP:Beaten MV:Winded > They aren't here. * R HP:Beaten MV:Winded > They aren't here. * R HP:Beaten MV:Winded > k dark They aren't here. * R HP:Beaten MV:Winded > n k dark Empty Field [ obvious exits: E S ] There are some bloody traces of a trolloc leaving east. There are some bloody traces of a trolloc leaving east. There are some bloody traces of a trolloc leaving south. There are some tracks of a ridden mount leaving south. A massive three-eyed reptile gazes at you, being ridden by you. A massive moose stands here, chewing a bit of plant. Lisandria has arrived from the south, riding a warhorse. k dark * R HP:Beaten MV:Winded > They aren't here. * R HP:Beaten MV:Winded > They aren't here. * R HP:Beaten MV:Winded > k dark They aren't here. e k dark * R HP:Beaten MV:Winded > k dark Empty Field [ obvious exits: E S W ] There are some bloody traces of a trolloc leaving south. There are some bloody traces of a trolloc leaving south. There are some bloody traces of a trolloc leaving west. There are some tracks of a ridden mount leaving west. A massive three-eyed reptile gazes at you, being ridden by you. Lisandria has arrived from the west, riding a warhorse. * R HP:Beaten MV:Winded > They aren't here. * R HP:Beaten MV:Winded > They aren't here. * R HP:Beaten MV:Winded > s k dark By a Duck Pond [ obvious exits: N W ] There are some bloody traces of a trolloc leaving west. There are some bloody traces of a trolloc leaving west. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. A clear pond lies undisturbed here, unmarred waters offering a clean reflection. A massive three-eyed reptile gazes at you, being ridden by you. Lisandria has arrived from the north, riding a warhorse. * R HP:Beaten MV:Winded > They aren't here. * R HP:Beaten MV:Winded > s w k dark Alas, you cannot go that way... * R HP:Beaten MV:Winded > *Zarth* has arrived from the west. * R HP:Beaten MV:Winded > k dark Lower Field [ obvious exits: N E W ] There are some bloody traces of a trolloc leaving north. There are some bloody traces of a trolloc leaving east. There are some bloody traces of a trolloc leaving west. There are some tracks of a ridden mount leaving north. A massive three-eyed reptile gazes at you, being ridden by you. Lisandria has arrived from the east, riding a warhorse. * R HP:Beaten MV:Winded > They aren't here. * R HP:Beaten MV:Winded > k dark e They aren't here. k dark * R HP:Beaten MV:Winded > They aren't here. * R HP:Beaten MV:Winded > k dark By a Duck Pond [ obvious exits: N W ] There are some bloody traces of a trolloc leaving west. There are some bloody traces of a trolloc leaving west. There are some bloody traces of a trolloc leaving north. There are some tracks of a ridden mount leaving west. A clear pond lies undisturbed here, unmarred waters offering a clean reflection. A massive three-eyed reptile gazes at you, being ridden by you. Lisandria has arrived from the west, riding a warhorse. k dark * R HP:Beaten MV:Winded > They aren't here. * R HP:Beaten MV:Winded > They aren't here. * R HP:Beaten MV:Winded > k dark They aren't here. n * R HP:Beaten MV:Winded > k dark They aren't here. * R HP:Beaten MV:Winded > Empty Field [ obvious exits: E S W ] There are some bloody traces of a trolloc leaving south. There are some bloody traces of a trolloc leaving south. There are some bloody traces of a trolloc leaving west. There are some tracks of a ridden mount leaving south. A massive three-eyed reptile gazes at you, being ridden by you. *Zarth* is standing here. Lisandria has arrived from the south, riding a warhorse. * R HP:Beaten MV:Winded > w You strike *Zarth*'s body. *Zarth* panics, and attempts to flee! * R HP:Beaten MV:Winded - Zarth: Beaten > k dark Lisandria barely slashes *Zarth*'s body. * R HP:Beaten MV:Winded - Zarth: Critical > No way! You're fighting for your life! * R HP:Beaten MV:Winded - Zarth: Critical > k dark k dark k dark You do the best you can! k dark * R HP:Beaten MV:Winded - Zarth: Critical > You do the best you can! * R HP:Beaten MV:Winded - Zarth: Critical > *Zarth* leaves east. They aren't here. * R HP:Beaten MV:Winded > k dark They aren't here. * R HP:Beaten MV:Winded > They aren't here. * R HP:Beaten MV:Winded > e They aren't here. * R HP:Beaten MV:Winded > k dark Empty Field [ obvious exits: N S W ] There are some bloody traces of a trolloc leaving south. There are some bloody traces of a trolloc leaving west. There are some bloody traces of a trolloc leaving north. There are some tracks of a ridden mount leaving west. A massive three-eyed reptile gazes at you, being ridden by you. Lisandria has arrived from the west, riding a warhorse. k dark * R HP:Beaten MV:Winded > They aren't here. * R HP:Beaten MV:Winded > k dark s k dark They aren't here. s * R HP:Beaten MV:Winded > They aren't here. * R HP:Beaten MV:Winded > k dark Main Street [ obvious exits: N E S ] A massive three-eyed reptile gazes at you, being ridden by you. Lisandria has arrived from the north, riding a warhorse. * R HP:Beaten MV:Winded > They aren't here. * R HP:Beaten MV:Winded > k dark Main Street [ obvious exits: N E S ] A massive three-eyed reptile gazes at you, being ridden by you. A little boy plays here. Lisandria has arrived from the north, riding a warhorse. * R HP:Beaten MV:Winded > They aren't here. * R HP:Beaten MV:Winded > They aren't here. * R HP:Beaten MV:Winded > n k dark n k dark w Main Street [ obvious exits: N E S ] A massive three-eyed reptile gazes at you, being ridden by you. Lisandria has arrived from the south, riding a warhorse. k dark * R HP:Beaten MV:Winded > They aren't here. * R HP:Beaten MV:Winded > k dark Empty Field [ obvious exits: N S W ] There are some bloody traces of a trolloc leaving south. There are some bloody traces of a trolloc leaving west. There are some bloody traces of a trolloc leaving north. There are some tracks of a ridden mount leaving south. A massive three-eyed reptile gazes at you, being ridden by you. Lisandria has arrived from the south, riding a warhorse. * R HP:Beaten MV:Winded > k dark They aren't here. * R HP:Beaten MV:Winded > Empty Field [ obvious exits: E S W ] There are some bloody traces of a trolloc leaving south. There are some bloody traces of a trolloc leaving east. There are some bloody traces of a trolloc leaving south. There are some bloody traces of a trolloc leaving west. A massive three-eyed reptile gazes at you, being ridden by you. Lisandria has arrived from the east, riding a warhorse. * R HP:Beaten MV:Winded > They aren't here. * R HP:Beaten MV:Winded > w k dark The Caemlyn city alarm sounds loudly in the distance. They aren't here. k dark * R HP:Beaten MV:Winded > They aren't here. * R HP:Beaten MV:Winded > Empty Field [ obvious exits: E S ] There are some bloody traces of a trolloc leaving east. There are some bloody traces of a trolloc leaving east. There are some bloody traces of a trolloc leaving south. There are some tracks of a ridden mount leaving east. A massive three-eyed reptile gazes at you, being ridden by you. A massive moose stands here, chewing a bit of plant. Lisandria has arrived from the east, riding a warhorse. * R HP:Beaten MV:Winded > They aren't here. * R HP:Beaten MV:Winded > They aren't here. * R HP:Beaten MV:Winded > s k dark Lower Field [ obvious exits: N E W ] There are some bloody traces of a trolloc leaving north. There are some bloody traces of a trolloc leaving east. There are some bloody traces of a trolloc leaving west. There are some tracks of a ridden mount leaving north. A massive three-eyed reptile gazes at you, being ridden by you. Lisandria has arrived from the north, riding a warhorse. k dark * R HP:Beaten MV:Weary > They aren't here. * R HP:Beaten MV:Weary > They aren't here. * R HP:Beaten MV:Weary > k dark k dark They aren't here. * R HP:Beaten MV:Weary > change mood wimpy They aren't here. k dark * R HP:Beaten MV:Weary > Mood changed to: Wimpy w * R HP:Beaten MV:Weary > They aren't here. * R HP:Beaten MV:Weary > k dark k dark Old Graveyard [ obvious exits: E S ] There are some bloody traces of a trolloc leaving east. There are some bloody traces of a trolloc leaving south. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. A massive three-eyed reptile gazes at you, being ridden by you. A raven is here flying around. A warhorse is here, stamping his feet impatiently. Lisandria has arrived from the east, riding a warhorse. k dark * R HP:Beaten MV:Weary > They aren't here. * R HP:Beaten MV:Weary > e k dark They aren't here. * R HP:Beaten MV:Weary > They aren't here. * R HP:Beaten MV:Weary > k dark Lower Field [ obvious exits: N E W ] There are some bloody traces of a trolloc leaving north. There are some bloody traces of a trolloc leaving east. There are some bloody traces of a trolloc leaving west. There are some tracks of a ridden mount leaving north. A massive three-eyed reptile gazes at you, being ridden by you. Lisandria has arrived from the west, riding a warhorse. A warhorse has arrived from the west. A raven has arrived from the west. * R HP:Beaten MV:Weary > k dark They aren't here. * R HP:Beaten MV:Weary > They aren't here. * R HP:Beaten MV:Weary > *Zork* has arrived from the west. * R HP:Beaten MV:Weary > k dark You strike *Zork*'s body hard. * R HP:Beaten MV:Weary - Zork: Wounded > Lisandria slashes *Zork*'s body. * R HP:Beaten MV:Weary - Zork: Wounded > k dark You do the best you can! * R HP:Beaten MV:Weary - Zork: Wounded > You do the best you can! * R HP:Beaten MV:Weary - Zork: Wounded > Zork assumes an offensive striking posture. * R HP:Beaten MV:Weary - Zork: Wounded > close tangle k dark Lisandria tries to slash *Zork*, but he deflects the blow. *Zork* tries to pierce you, but you parry successfully. You strike *Zork*'s right leg. Ok. k dark * R HP:Beaten MV:Weary - Zork: Wounded > You do the best you can! * R HP:Beaten MV:Weary - Zork: Wounded > k dark You do the best you can! bash * R HP:Beaten MV:Weary - Zork: Wounded > You do the best you can! * y - Zork: Wounded > *Zork* opens the tangle. * Lisandria tries to slash *Zork*, but he deflects the blow. *Zork* tries to pierce you, but you deflect the blow. As *Zork* avoids your bash, you topple over and fall to the ground! * R HP:Beaten MV:Weary > Lisandria tries to slash *Zork*, but he parries successfully. *Zork* pierces your right arm hard. You wish that your wounds would stop BLEEDING so much! * R HP:Beaten MV:Weary - Zork: Wounded > change mood wimpy *Zarth* has arrived from the north. * R HP:Beaten MV:Weary - Zork: Wounded > Mood changed to: Wimpy * R HP:Beaten MV:Weary - Zork: Wounded > k dark You do the best you can! * R HP:Beaten MV:Weary - Zork: Wounded > You barely strike *Zork*'s head. *Zork* tries to pierce you, but you parry successfully. * R HP:Beaten MV:Weary - Zork: Wounded > You intercept *Zarth*'s attack on your mount. <-- oww not fun ! *Zarth* smites your body hard. You wish that your wounds would stop BLEEDING so much! close tangle * R HP:Critical MV:Weary - Zork: Wounded > change mood wimpy Ok. * R HP:Critical MV:Weary - Zork: Wounded > *Zork* opens the tangle. * R HP:Critical MV:Weary - Zork: Wounded > flee The Caemlyn city alarm sounds loudly in the distance. Mood changed to: Wimpy You panic and attempt to flee!k: Wounded > You flee head over heels. Old Graveyard [ obvious exits: E S ] There are some bloody traces of a trolloc leaving east. There are some bloody traces of a trolloc leaving south. There are some tracks of a horse leaving east. There are some tracks of a ridden mount leaving east. A massive three-eyed reptile gazes at you, being ridden by you. * R HP:Critical MV:Weary > e Lower Field [ obvious exits: N E W ] There are some bloody traces of a trolloc leaving north. There are some bloody traces of a trolloc leaving east. There are some bloody traces of a trolloc leaving west. There are some tracks of a ridden mount leaving north. A massive three-eyed reptile gazes at you, being ridden by you. *Zarth* is standing here. *Zork* is here, fighting Lisandria. A raven is here flying around. A warhorse is here, stamping his feet impatiently. Lisandria Ledranen - Forerunner is sitting here, riding a warhorse. * R HP:Critical MV:Weary > n Empty Field [ obvious exits: E S ] There are some bloody traces of a trolloc leaving east. There are some bloody traces of a trolloc leaving south. There are some bloody traces of a trolloc leaving south. There are some tracks of a ridden mount leaving east. A massive three-eyed reptile gazes at you, being ridden by you. A massive moose stands here, chewing a bit of plant. * R HP:Critical MV:Weary > k dark They aren't here. * R HP:Critical MV:Weary > s *Zarth* has arrived from the south. * R HP:Critical MV:Weary > charge dark Lower Field [ obvious exits: N E W ] There are some bloody traces of a trolloc leaving north. There are some bloody traces of a trolloc leaving east. There are some bloody traces of a trolloc leaving west. There are some tracks of a ridden mount leaving north. A massive three-eyed reptile gazes at you, being ridden by you. *Zork* is here, fighting Lisandria. A raven is here flying around. A warhorse is here, stamping his feet impatiently. Lisandria Ledranen - Forerunner is sitting here, riding a warhorse. Lisandria clambers to her feet. You struggle to line up your charge... *Zork* leaves east. *Zork* tries to pierce you, but you parry successfully. - Lisandria slashes *Zork*'s right arm. + *Zarth* has arrived from the north. * *Zarth* smites Lisandria's body hard. close tangle Cancelled. Ok. Zork assumes an offensive striking posture. The Wheel of Time turns... * R HP:Critical MV:Weary - Zork: Wounded > k dark k dark *Zarth* smites Lisandria's right arm hard. Lisandria tickles *Zork*'s right leg with her slash. You strike *Zork*'s body. *Zork* tries to pierce you, but you deflect the blow. You do the best you can! * R HP:Critical MV:Weary - Zork: Wounded > look change mood wimpy You do the best you can! * R HP:Critical MV:Weary - Zork: Wounded > Lower Field The field sinks somewhat as it heads to this southwestern corner. There is a wall of tangled brush which blocks the way to the west and south. The field continues to the north, and to the east, a small pond is visible. [ obvious exits: N E ] There are some bloody traces of a trolloc leaving north. There are some bloody traces of a trolloc leaving east. There are some bloody traces of a trolloc leaving west. There are some tracks of a ridden mount leaving north. *Zarth* is here, fighting Lisandria. *Zork* is here, fighting YOU! A massive three-eyed reptile gazes at you, being ridden by you. A raven is here flying around. A warhorse is here, stamping his feet impatiently. Lisandria Ledranen - Forerunner is here, fighting Zork, riding a warhorse. * R HP:Critical MV:Weary - Zork: Wounded > Mood changed to: Wimpy * R HP:Critical MV:Weary - Zork: Wounded > close tangle change mood wimpy It's already closed! * R HP:Critical MV:Weary - Zork: Wounded > *Zork* tries to pierce you, but you parry successfully. Mood changed to: Wimpy * R HP:Critical MV:Weary - Zork: Wounded > close tangle close tangle change mood wimpy Lisandria barely slashes *Zork*'s body. You try to strike *Zork*, but he deflects the blow. *Zork* tries to pierce you, but you deflect the blow. It's already closed! * R HP:Beaten MV:Winded - Zork: Wounded > It's already closed! * R HP:Beaten MV:Winded - Zork: Wounded > Mood changed to: Wimpy * R HP:Beaten MV:Winded - Zork: Wounded > Zork assumes an offensive striking posture. close tangle * R HP:Beaten MV:Winded - Zork: Wounded > change mood wimpy Lisandria avoids being bashed by *Zarth* who loses his balance and falls! It's already closed! flee * R HP:Beaten MV:Winded - Zork: Wounded > Mood changed to: Wimpy You panic and attempt to flee!: Wounded > Lisandria slashes *Zork*'s body. You try to strike *Zork*, but he deflects the blow. *Zork* tries to pierce you, but you parry successfully. You flee head over heels. Empty Field [ obvious exits: E S ] There are some bloody traces of a trolloc leaving south. There are some bloody traces of a trolloc leaving south. There are some bloody traces of a trolloc leaving south. There are some tracks of a ridden mount leaving east. A massive three-eyed reptile gazes at you, being ridden by you. A massive moose stands here, chewing a bit of plant. * R HP:Beaten MV:Winded > s k zarth k zarth Lower Field [ obvious exits: N E ] There are some bloody traces of a trolloc leaving north. There are some bloody traces of a trolloc leaving east. There are some bloody traces of a trolloc leaving west. There are some tracks of a ridden mount leaving north. A massive three-eyed reptile gazes at you, being ridden by you. *Zarth* is here, fighting Lisandria. *Zork* is here, fighting Lisandria. A raven is here flying around. A warhorse is here, stamping his feet impatiently. Lisandria Ledranen - Forerunner is here, fighting Zork, riding a warhorse. * R HP:Beaten MV:Winded > k zarth You tickle *Zarth*'s body with your strike. * R HP:Beaten MV:Winded - Lisandria: Hurt - Zarth: Beaten > You do the best you can! * R HP:Beaten MV:Winded - Lisandria: Hurt - Zarth: Beaten > change mood wimpy You do the best you can! * R HP:Beaten MV:Winded - Lisandria: Hurt - Zarth: Beaten > close tangle Mood changed to: Wimpy * R HP:Beaten MV:Winded - Lisandria: Hurt - Zarth: Beaten > change mood wimpy You strike *Zarth*'s left arm hard. *Zork* pierces Lisandria's body. Lisandria tries to slash *Zork*, but he parries successfully. It's already closed! * R HP:Beaten MV:Winded - Lisandria: Hurt - Zarth: Critical > close tangle Mood changed to: Wimpy * R HP:Beaten MV:Winded - Lisandria: Hurt - Zarth: Critical > change mood wimpy It's already closed! close tangle * R HP:Beaten MV:Winded - Lisandria: Hurt - Zarth: Critical > close tangle Mood changed to: Wimpy * R HP:Beaten MV:Winded - Lisandria: Hurt - Zarth: Critical > It's already closed! * R HP:Beaten MV:Winded - Lisandria: Hurt - Zarth: Critical > It's already closed! * R HP:Beaten MV:Winded - Lisandria: Hurt - Zarth: Critical > bash *Zarth* sends Lisandria sprawling with a powerful bash! - ed - Lisandria: Hurt - Zarth: Critical > *Zork* pierces Lisandria's right leg extremely hard. *Zarth* smites Lisandria's body hard. * A torm is overcome with lust for battle, and slashes Zarth with sharp claws! The Caemlyn city alarm sounds loudly in the distance. = Your bash at *Zarth* sends him sprawling! <-- now you're done for ! * R HP:Beaten MV:Winded - Lisandria: Wounded - Zarth: Critical > You strike *Zarth*'s right leg. *Zork* pierces Lisandria's left leg extremely hard. * R HP:Beaten MV:Winded - Lisandria: Wounded - Zarth: Critical > change mood wimpy Mood changed to: Wimpy * R HP:Beaten MV:Winded - Lisandria: Wounded - Zarth: Critical > close tangle It's already closed! change mood wimpy * R HP:Beaten MV:Winded - Lisandria: Wounded - Zarth: Critical > close tangle Zork assumes an offensive striking posture. * R HP:Beaten MV:Winded - Lisandria: Wounded - Zarth: Critical > Mood changed to: Wimpy * R HP:Beaten MV:Winded - Lisandria: Wounded - Zarth: Critical > close tangle It's already closed! * R HP:Beaten MV:Winded - Lisandria: Wounded - Zarth: Critical > close tangle You strike *Zarth*'s left arm. <-- die already ! *Zork* pierces Lisandria's head. Lisandria tries to slash *Zork*, but he deflects the blow. It's already closed! * R HP:Beaten MV:Winded - Lisandria: Wounded - Zarth: Critical > It's already closed! change mood wimpy * R HP:Beaten MV:Winded - Lisandria: Wounded - Zarth: Critical > Mood changed to: Wimpy * R HP:Beaten MV:Winded - Lisandria: Wounded - Zarth: Critical > k zarth You do the best you can! k zarth * R HP:Beaten MV:Winded - Lisandria: Wounded - Zarth: Critical > k zarth You strike *Zarth*'s right arm. <-- goddamnit ! *Zork* pierces Lisandria's left leg hard. *Zarth* smites Lisandria's left leg very hard. Lisandria tries to slash *Zork*, but he parries successfully. You do the best you can! * R HP:Beaten MV:Winded - Lisandria: Wounded - Zarth: Critical > k zarth You do the best you can! * R HP:Beaten MV:Winded - Lisandria: Wounded - Zarth: Critical > You do the best you can! change mood wimpy * R HP:Beaten MV:Winded - Lisandria: Wounded - Zarth: Critical > k zarth Mood changed to: Wimpy * R HP:Beaten MV:Winded - Lisandria: Wounded - Zarth: Critical > k zarth You do the best you can! * R HP:Beaten MV:Winded - Lisandria: Wounded - Zarth: Critical > You do the best you can! * R HP:Beaten MV:Winded - Lisandria: Wounded - Zarth: Critical > Zork assumes an offensive striking posture. * R HP:Beaten MV:Winded - Lisandria: Wounded - Zarth: Critical > change mood wimpy k zarth You strike *Zarth*'s body. <-- finally ! *Zarth* is mortally wounded, and will die soon, if not aided. *Zork* pierces Lisandria's body very hard. Lisandria panics, and attempts to flee! Lisandria tries to slash *Zork*, but he dodges the attack. Lisandria leaves north riding a warhorse. * R HP:Beaten MV:Winded - Zarth: Critical > k zarth *Zarth* sends you sprawling with a powerful bash! <-- and still refusing to lay down and die, sheesh You wish that your wounds would stop BLEEDING so much! * R HP:Beaten MV:Winded - Zarth: Critical > *Zork* pierces your right leg hard. You wish that your wounds would stop BLEEDING so much! * R HP:Critical MV:Winded - Zarth: Critical > Lisandria has arrived from the north, riding a warhorse. * R HP:Critical MV:Winded - Zarth: Critical > *Zork* pierces your left arm very hard. You wish that your wounds would stop BLEEDING so much! *Zork* opens the tangle. * R HP:Critical MV:Winded - Zarth: Critical > flee e Lisandria slashes *Zarth*'s left foot into bloody fragments! <-- there ! *Zarth* is dead! R.I.P. sav sav You receive your share of experience... Still better. Experience pays off. Your blood freezes as you hear *Zarth*'s death cry. * R HP:Critical MV:Winded > *Zork* tries to pierce you, but you deflect the blow. * R HP:Critical MV:Winded - Zork: Wounded > Mood changed to: Wimpy * R HP:Critical MV:Winded - Zork: Wounded > They aren't here. * R HP:Critical MV:Winded - Zork: Wounded > They aren't here. You panic and attempt to flee!rk: Wounded > close tangle *Zork* gets a skin of human flesh from the corpse of Zarth. *Zork* gets a slab of ruined meat from the corpse of Zarth. *Zork* gets an oilstone from the corpse of Zarth. *Zork* gets eighteen gold crowns from the corpse of Zarth. *Zork* gets a large number of copper pennies from the corpse of Zarth. *Zork* gets a pair of heavy leather boots from the corpse of Zarth. *Zork* gets a pair of ebony-steel plate greaves from the corpse of Zarth. *Zork* gets a bronze belt of odd design from the corpse of Zarth. *Zork* gets a great claymore from the corpse of Zarth. *Zork* gets a pair of ebony-steel plate vambraces from the corpse of Zarth. *Zork* gets a backpack from the corpse of Zarth. *Zork* gets a shining steel breastplate from the corpse of Zarth. *Zork* gets a chain coif from the corpse of Zarth. You flee head over heels. Empty Field [ obvious exits: E S ] There are some bloody traces of a trolloc leaving south. There are some bloody traces of a trolloc leaving south. There are some bloody traces of a trolloc leaving south. There are some tracks of a ridden mount leaving south. A massive three-eyed reptile gazes at you, being ridden by you. A massive moose stands here, chewing a bit of plant. Empty Field [ obvious exits: E S W ] There are some bloody traces of a trolloc leaving south. There are some bloody traces of a trolloc leaving east. There are some bloody traces of a trolloc leaving west. There are some bloody traces of a trolloc leaving west. A massive three-eyed reptile gazes at you, being ridden by you. * R HP:Critical MV:Winded > Saving Fantus. * R HP:Critical MV:Winded > close tangle I see no tangle here. * R HP:Critical MV:Winded > w I see no tangle here. k dark w * R HP:Critical MV:Winded > k dark k dark sc The Caemlyn city alarm sounds loudly in the distance. Empty Field [ obvious exits: E S ] There are some bloody traces of a trolloc leaving south. There are some bloody traces of a trolloc leaving south. There are some bloody traces of a trolloc leaving south. There are some tracks of a ridden mount leaving south. A massive three-eyed reptile gazes at you, being ridden by you. A massive moose stands here, chewing a bit of plant. * R HP:Critical MV:Winded > They aren't here. * R HP:Critical MV:Winded > Alas, you cannot go that way... * R HP:Critical MV:Winded > k dark They aren't here. * R HP:Critical MV:Winded > They aren't here. k dark * R HP:Critical MV:Winded > You have 35(359) hit and 52(157) movement points. You have scored 105611979 experience points and 667 quest points. You need 2888021 exp to level and 333 qp to rank. You have amassed 1602 Turn points to date, ranking you Sei'taer First. You have played 34 days and 13 hours (real time). This ranks you as Fantus the Honored Soldier [Morat'torm 6] (Level 50). You are standing. * R HP:Critical MV:Winded > They aren't here. *Zork* has arrived from the east. k dark * R HP:Critical MV:Winded > You try to strike *Zork*, but he parries successfully. * R HP:Critical MV:Winded - Zork: Wounded > change mood wimpy flee You do the best you can! * R HP:Critical MV:Winded - Zork: Wounded > Mood changed to: Wimpy You panic and attempt to flee!rk: Wounded > Zork assumes an offensive striking posture. *Zork* tries to pierce you, but you parry successfully. *Zork* screams loudly! *Zork* screams loudly! You flee head over heels. Empty Field [ obvious exits: E S W ] There are some bloody traces of a trolloc leaving south. There are some bloody traces of a trolloc leaving east. There are some bloody traces of a trolloc leaving west. There are some bloody traces of a trolloc leaving west. A massive three-eyed reptile gazes at you, being ridden by you. * R HP:Critical MV:Winded > s w By a Duck Pond [ obvious exits: N W ] There are some bloody traces of a trolloc leaving west. There are some bloody traces of a trolloc leaving west. There are some bloody traces of a trolloc leaving north. There are some tracks of a ridden mount leaving west. A clear pond lies undisturbed here, unmarred waters offering a clean reflection. A massive three-eyed reptile gazes at you, being ridden by you. * R HP:Critical MV:Winded > k dark k dark Lower Field [ obvious exits: N E W ] There are some bloody traces of a trolloc leaving north. There are some bloody traces of a trolloc leaving east. There are some bloody traces of a trolloc leaving west. There are some tracks of a ridden mount leaving north. The corpse of Zarth is lying here. A massive three-eyed reptile gazes at you, being ridden by you. A raven is here flying around. A warhorse is here, stamping his feet impatiently. Lisandria Ledranen - Forerunner is standing here, riding a warhorse. * R HP:Critical MV:Winded > They aren't here. * R HP:Critical MV:Winded > k dark They aren't here. * R HP:Critical MV:Winded > k dark They aren't here. * R HP:Critical MV:Winded > look They aren't here. change mood wimpy * R HP:Critical MV:Winded > k dark Lower Field The field sinks somewhat as it heads to this southwestern corner. There is a wall of tangled brush which blocks the way to the west and south. The field continues to the north, and to the east, a small pond is visible. [ obvious exits: N E W ] There are some bloody traces of a trolloc leaving north. There are some bloody traces of a trolloc leaving east. There are some bloody traces of a trolloc leaving west. There are some tracks of a ridden mount leaving north. The corpse of Zarth is lying here. A massive three-eyed reptile gazes at you, being ridden by you. A raven is here flying around. A warhorse is here, stamping his feet impatiently. Lisandria Ledranen - Forerunner is standing here, riding a warhorse. k dark * R HP:Critical MV:Winded > Mood changed to: Wimpy * R HP:Critical MV:Winded > They aren't here. * R HP:Critical MV:Winded > They aren't here. * R HP:Critical MV:Winded > k dark k dark They aren't here. * R HP:Critical MV:Winded > look They aren't here. * R HP:Critical MV:Winded > change mood wimpy k dark Lower Field The field sinks somewhat as it heads to this southwestern corner. There is a wall of tangled brush which blocks the way to the west and south. The field continues to the north, and to the east, a small pond is visible. [ obvious exits: N E W ] There are some bloody traces of a trolloc leaving north. There are some bloody traces of a trolloc leaving east. There are some bloody traces of a trolloc leaving west. There are some tracks of a ridden mount leaving north. The corpse of Zarth is lying here. A massive three-eyed reptile gazes at you, being ridden by you. A raven is here flying around. A warhorse is here, stamping his feet impatiently. Lisandria Ledranen - Forerunner is standing here, riding a warhorse. * R HP:Critical MV:Winded > Mood changed to: Wimpy * R HP:Critical MV:Winded > k dark k dark k dark k dark k dark They aren't here. * R HP:Critical MV:Winded > They aren't here. * R HP:Critical MV:Winded > They aren't here. * R HP:Critical MV:Winded > They aren't here. * R HP:Critical MV:Winded > They aren't here. * R HP:Critical MV:Winded > They aren't here. * R HP:Critical MV:Winded > rem spear dra sca she wi spear k dark You stop using a black-tasseled spear. * R HP:Critical MV:Winded > You try to quietly draw a jeweled dagger from a jeweled wristcuff. * R HP:Critical MV:Winded > You lean over and cut the bloody scalp from the corpse of Zarth. * R HP:Critical MV:Winded > change mood wimpy You sheath a jeweled dagger into a jeweled wristcuff. k dark * R HP:Critical MV:Winded > You wield a black-tasseled spear with both hands. ec * R HP:Critical MV:Winded > They aren't here. * R HP:Critical MV:Winded > Mood changed to: Wimpy * R HP:Critical MV:Winded > k dark They aren't here. * R HP:Critical MV:Winded > [exa corpse] It is the corpse of Zarth. When you look inside, you see: corpse (here) : Nothing. * R HP:Critical MV:Winded > They aren't here. * R HP:Critical MV:Winded > n k dark Empty Field [ obvious exits: E S ] There are some bloody traces of a trolloc leaving south. There are some bloody traces of a trolloc leaving south. There are some bloody traces of a trolloc leaving south. There are some tracks of a ridden mount leaving south. A water skin made from dried human flesh lies here. [2] A rancid slab of decaying meat lies here, covered with maggots. A fine-grained oilstone lies upon the ground. A pile of gold crowns has been left here. A huge pile of copper pennies has been left here. Some thick-soled, heavy leather boots stand stiffly together. A pair of black armor greaves lies here, highly polished. A thick bronze belt lies to one side. A long, heavy sword lies on the ground here. A pair of black vambraces lies here, gleaming brightly A thick, leather backpack lies abandoned here. A shining steel breastplate lies here gleaming in the light. A bundle of chainmail lies on the ground. A massive three-eyed reptile gazes at you, being ridden by you. A massive moose stands here, chewing a bit of plant. Lisandria has arrived from the south, riding a warhorse. A warhorse has arrived from the south. * R HP:Critical MV:Winded > e k dark They aren't here. * R HP:Critical MV:Winded > k dark Empty Field [ obvious exits: E S W ] There are some bloody traces of a trolloc leaving south. There are some bloody traces of a trolloc leaving east. There are some bloody traces of a trolloc leaving west. There are some bloody traces of a trolloc leaving west. A massive three-eyed reptile gazes at you, being ridden by you. Lisandria has arrived from the west, riding a warhorse. A warhorse has arrived from the west. * R HP:Critical MV:Weary > They aren't here. * R HP:Critical MV:Weary > They aren't here. e * R HP:Critical MV:Weary > k dark Empty Field [ obvious exits: N S W ] There are some bloody traces of a trolloc leaving west. There are some bloody traces of a trolloc leaving west. There are some bloody traces of a trolloc leaving north. There are some tracks of a ridden mount leaving south. A massive three-eyed reptile gazes at you, being ridden by you. Lisandria has arrived from the west, riding a warhorse. A warhorse has arrived from the west. A raven has arrived from the west. * R HP:Critical MV:Weary > n They aren't here. * R HP:Critical MV:Weary > Edge of the Forest [ obvious exits: N S ] There are some bloody traces of a trolloc leaving south. There are some bloody traces of a trolloc leaving north. There are some tracks of a ridden mount leaving south. There are some tracks of a horse leaving south. A massive three-eyed reptile gazes at you, being ridden by you. A massive moose stands here, chewing a bit of plant. Lisandria has arrived from the south, riding a warhorse. A warhorse has arrived from the south. A raven has arrived from the south. * R HP:Critical MV:Weary > k dark They aren't here. * R HP:Critical MV:Weary > tra trolloc = Some obvious fresh bloody traces of a Trolloc leaving south. Some obvious fairly recent bloody traces of a Trolloc leaving north. Some clear fairly recent tracks of Zork leaving north. Some clear fairly recent tracks of Zork leaving north. Some clear fairly recent tracks of Zork leaving south. Some clear fairly recent tracks of Zork leaving south. Some clear fairly recent tracks of Zork leaving north. * R HP:Critical MV:Weary > n Edge of the Westwood [ obvious exits: E S W ] There are some bloody traces of a trolloc leaving west. There are some bloody traces of a trolloc leaving south. There are some bloody traces of a trolloc leaving west. There are some bloody traces of a trolloc leaving east. A massive three-eyed reptile gazes at you, being ridden by you. A cute, long-eared rabbit is munching at a leaf here. Lisandria has arrived from the south, riding a warhorse. A warhorse has arrived from the south. A raven has arrived from the south. * R HP:Critical MV:Weary > n Alas, you cannot go that way... tra trolloc = ary > Some obvious fresh bloody traces of a Trolloc leaving west. Some obvious fresh bloody traces of a Trolloc leaving south. Some obvious fairly recent bloody traces of a Trolloc leaving west. Some obvious fairly recent bloody traces of a Trolloc leaving east. Some obvious fairly recent bloody traces of a Trolloc leaving east. Some obvious fairly recent tracks of Zarth leaving south. Some obvious fresh tracks of Zork leaving west. * R HP:Critical MV:Weary > s s Your heartbeat calms down more as you feel less panicked. Edge of the Forest [ obvious exits: N S ] There are some bloody traces of a trolloc leaving south. There are some bloody traces of a trolloc leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of a horse leaving north. A massive three-eyed reptile gazes at you, being ridden by you. A massive moose stands here, chewing a bit of plant. Lisandria has arrived from the north, riding a warhorse. A warhorse has arrived from the north. A raven has arrived from the north. * R HP:Critical MV:Winded > Empty Field [ obvious exits: N S W ] There are some bloody traces of a trolloc leaving west. There are some bloody traces of a trolloc leaving west. There are some bloody traces of a trolloc leaving north. There are some tracks of a ridden mount leaving north. A massive three-eyed reptile gazes at you, being ridden by you. Lisandria has arrived from the north, riding a warhorse. A warhorse has arrived from the north. A raven has arrived from the north. * R HP:Critical MV:Winded > s tra trolloc Main Street [ obvious exits: N E S ] A massive three-eyed reptile gazes at you, being ridden by you. A little boy plays here. Lisandria has arrived from the north, riding a warhorse. A warhorse has arrived from the north. A raven has arrived from the north. * R HP:Critical MV:Winded > You can't track indoors or in cities. * R HP:Critical MV:Winded > n e Empty Field [ obvious exits: N S W ] There are some bloody traces of a trolloc leaving west. There are some bloody traces of a trolloc leaving west. There are some bloody traces of a trolloc leaving north. There are some tracks of a ridden mount leaving south. A massive three-eyed reptile gazes at you, being ridden by you. Lisandria has arrived from the south, riding a warhorse. A warhorse has arrived from the south. A raven has arrived from the south. * R HP:Critical MV:Winded > Alas, you cannot go that way... * R HP:Critical MV:Winded > s e tra trolloc Main Street [ obvious exits: N E S ] A massive three-eyed reptile gazes at you, being ridden by you. A little boy plays here. Lisandria has arrived from the north, riding a warhorse. A warhorse has arrived from the north. A raven has arrived from the north. * R HP:Critical MV:Winded > Outside Deven Ride [ obvious exits: N W ] There are some bloody traces of a trolloc leaving north. There are some tracks of a ridden mount leaving north. There are some bloody traces of a trolloc leaving west. There are some tracks of a ridden mount leaving west. A massive three-eyed reptile gazes at you, being ridden by you. Lisandria has arrived from the west, riding a warhorse. A warhorse has arrived from the west. A raven has arrived from the west. = nded > Some obvious recent bloody traces of a Trolloc leaving north. Some obvious almost day-old bloody traces of a Trolloc leaving west. Some clear fairly recent tracks of Zork leaving north. Some clear fairly recent tracks of Zork leaving west. * R HP:Critical MV:Winded > w Main Street [ obvious exits: N E S ] A massive three-eyed reptile gazes at you, being ridden by you. A little boy plays here. Lisandria has arrived from the east, riding a warhorse. A warhorse has arrived from the east. A raven has arrived from the east. n * R HP:Critical MV:Winded > w Empty Field [ obvious exits: N S W ] There are some bloody traces of a trolloc leaving west. There are some bloody traces of a trolloc leaving west. There are some bloody traces of a trolloc leaving north. There are some tracks of a ridden mount leaving south. A massive three-eyed reptile gazes at you, being ridden by you. Lisandria has arrived from the south, riding a warhorse. A warhorse has arrived from the south. A raven has arrived from the south. * R HP:Critical MV:Weary > w Empty Field [ obvious exits: E S W ] There are some bloody traces of a trolloc leaving south. There are some bloody traces of a trolloc leaving east. There are some bloody traces of a trolloc leaving west. There are some bloody traces of a trolloc leaving west. A massive three-eyed reptile gazes at you, being ridden by you. Lisandria has arrived from th -------------------------------------------------------------------------------- Fantus Joined: Jan 19, 2003 From: Finland Posted: 2003-12-14 15:31 -------------------------------------------------------------------------------- * R HP:Critical MV:Weary > Empty Field [ obvious exits: E S ] There are some bloody traces of a trolloc leaving south. There are some bloody traces of a trolloc leaving south. There are some bloody traces of a trolloc leaving south. There are some tracks of a ridden mount leaving south. A water skin made from dried human flesh lies here. [2] A rancid slab of decaying meat lies here, covered with maggots. A fine-grained oilstone lies upon the ground. A pile of gold crowns has been left here. A huge pile of copper pennies has been left here. Some thick-soled, heavy leather boots stand stiffly together. A pair of black armor greaves lies here, highly polished. A thick bronze belt lies to one side. A long, heavy sword lies on the ground here. A pair of black vambraces lies here, gleaming brightly A thick, leather backpack lies abandoned here. A shining steel breastplate lies here gleaming in the light. A bundle of chainmail lies on the ground. A massive three-eyed reptile gazes at you, being ridden by you. A massive moose stands here, chewing a bit of plant. Lisandria has arrived from the east, riding a warhorse. A warhorse has arrived from the east. A raven has arrived from the east. * R HP:Critical MV:Weary > s k dark Lower Field [ obvious exits: N E W ] There are some bloody traces of a trolloc leaving north. There are some bloody traces of a trolloc leaving east. There are some bloody traces of a trolloc leaving west. There are some tracks of a ridden mount leaving north. The corpse of Zarth is lying here. A massive three-eyed reptile gazes at you, being ridden by you. Lisandria has arrived from the north, riding a warhorse. A warhorse has arrived from the north. A raven has arrived from the north. * R HP:Critical MV:Weary > They aren't here. * R HP:Critical MV:Weary > w k dark Old Graveyard [ obvious exits: E S ] There are some bloody traces of a trolloc leaving east. There are some bloody traces of a trolloc leaving south. There are some tracks of a horse leaving east. There are some tracks of a ridden mount leaving east. A massive three-eyed reptile gazes at you, being ridden by you. Lisandria has arrived from the east, riding a warhorse. A warhorse has arrived from the east. A raven has arrived from the east. * R HP:Critical MV:Weary > k dark They aren't here. * R HP:Critical MV:Weary > They aren't here. * R HP:Critical MV:Weary > k dark tra trolloc They aren't here. = ary > Some obvious recent bloody traces of a Trolloc leaving east. Some obvious fairly recent bloody traces of a Trolloc leaving south. Some clear recent tracks of Zork leaving east. Some clear recent tracks of Zork leaving east. Some clear recent tracks of Zork leaving south. Some clear recent tracks of Zork leaving east. * R HP:Critical MV:Weary > e k dark k dark Lower Field [ obvious exits: N E W ] There are some bloody traces of a trolloc leaving north. There are some bloody traces of a trolloc leaving east. There are some bloody traces of a trolloc leaving west. There are some tracks of a ridden mount leaving west. The corpse of Zarth is lying here. A massive three-eyed reptile gazes at you, being ridden by you. Lisandria has arrived from the west, riding a warhorse. A warhorse has arrived from the west. * R HP:Critical MV:Weary > They aren't here. * R HP:Critical MV:Weary > They aren't here. * R HP:Critical MV:Weary > n tra trolloc Empty Field [ obvious exits: E S ] There are some bloody traces of a trolloc leaving south. There are some bloody traces of a trolloc leaving south. There are some bloody traces of a trolloc leaving south. There are some tracks of a ridden mount leaving south. A water skin made from dried human flesh lies here. [2] A rancid slab of decaying meat lies here, covered with maggots. A fine-grained oilstone lies upon the ground. A pile of gold crowns has been left here. A huge pile of copper pennies has been left here. Some thick-soled, heavy leather boots stand stiffly together. A pair of black armor greaves lies here, highly polished. A thick bronze belt lies to one side. A long, heavy sword lies on the ground here. A pair of black vambraces lies here, gleaming brightly A thick, leather backpack lies abandoned here. A shining steel breastplate lies here gleaming in the light. A bundle of chainmail lies on the ground. A massive three-eyed reptile gazes at you, being ridden by you. A massive moose stands here, chewing a bit of plant. Lisandria has arrived from the south, riding a warhorse. A warhorse has arrived from the south. A raven has arrived from the south. = ary > Some obvious recent bloody traces of a Trolloc leaving south. Some obvious recent bloody traces of a Trolloc leaving south. Some obvious fairly recent bloody traces of a Trolloc leaving south. Some clear fresh tracks of Zork leaving east. <-- damnit I'm crit, he cant have given up now Some clear recent tracks of Zork leaving south. Some clear recent tracks of Zork leaving south. * R HP:Critical MV:Weary > e tra trolloc Empty Field [ obvious exits: E S W ] There are some bloody traces of a trolloc leaving south. There are some bloody traces of a trolloc leaving east. There are some bloody traces of a trolloc leaving west. There are some bloody traces of a trolloc leaving west. A massive three-eyed reptile gazes at you, being ridden by you. Lisandria has arrived from the west, riding a warhorse. A warhorse has arrived from the west. = ary > Some obvious recent bloody traces of a Trolloc leaving south. Some obvious recent bloody traces of a Trolloc leaving east. Some obvious recent bloody traces of a Trolloc leaving west. Some obvious fairly recent bloody traces of a Trolloc leaving west. Some obvious fresh tracks of Zork leaving west. Some obvious fresh tracks of Zork leaving west. Some clear fresh tracks of Zork leaving east. *Zork* has arrived from the west. <-- ahh, good old zork * R HP:Critical MV:Weary > *Zork* pierces your body very hard. You wish that your wounds would stop BLEEDING so much! * R HP:Critical MV:Weary - Zork: Wounded > change mood wimpy flee A torm is overcome with lust for battle, and slashes Zork with sharp claws! Mood changed to: Wimpy Zork assumes an offensive striking posture. You panic and attempt to flee!k: Wounded > Zork assumes an offensive striking posture. You flee head over heels. By a Duck Pond [ obvious exits: N W ] There are some bloody traces of a trolloc leaving west. There are some bloody traces of a trolloc leaving west. There are some bloody traces of a trolloc leaving north. There are some tracks of a ridden mount leaving west. A clear pond lies undisturbed here, unmarred waters offering a clean reflection. A massive three-eyed reptile gazes at you, being ridden by you. * R HP:Critical MV:Weary > w k dark Lower Field [ obvious exits: N E W ] There are some bloody traces of a trolloc leaving north. There are some bloody traces of a trolloc leaving east. There are some bloody traces of a trolloc leaving west. There are some tracks of a ridden mount leaving west. The corpse of Zarth is lying here. A massive three-eyed reptile gazes at you, being ridden by you. * R HP:Critical MV:Weary > e They aren't here. * R HP:Critical MV:Weary > n *Zork* tries to pierce you, but you deflect the blow. k dark * R HP:Critical MV:Weary - Zork: Wounded > k dark No way! You're fighting for your life! * R HP:Critical MV:Weary - Zork: Wounded > No way! You're fighting for your life! * R HP:Critical MV:Weary - Zork: Wounded > You do the best you can! * R HP:Critical MV:Weary - Zork: Wounded > flee You do the best you can! You strike *Zork*'s body hard.k: Wounded > *Zork* pierces your body hard. You wish that your wounds would stop BLEEDING so much! You panic and attempt to flee! e A torm is overcome with lust for battle, and slashes Zork with sharp claws! You flee head over heels. By a Duck Pond [ obvious exits: N W ] There are some bloody traces of a trolloc leaving west. There are some bloody traces of a trolloc leaving west. There are some bloody traces of a trolloc leaving north. There are some tracks of a ridden mount leaving west. A clear pond lies undisturbed here, unmarred waters offering a clean reflection. A massive three-eyed reptile gazes at you, being ridden by you. Alas, you cannot go that way... n * R HP:Critical MV:Weary > Empty Field [ obvious exits: E S W ] There are some bloody traces of a trolloc leaving south. There are some bloody traces of a trolloc leaving east. There are some bloody traces of a trolloc leaving west. There are some bloody traces of a trolloc leaving west. A massive three-eyed reptile gazes at you, being ridden by you. A raven is here flying around. A warhorse is here, stamping his feet impatiently. Lisandria Ledranen - Forerunner is standing here, riding a warhorse. w * R HP:Critical MV:Weary > s Empty Field [ obvious exits: E S ] There are some bloody traces of a trolloc leaving south. There are some bloody traces of a trolloc leaving south. There are some bloody traces of a trolloc leaving south. There are some tracks of a ridden mount leaving south. A water skin made from dried human flesh lies here. [2] A rancid slab of decaying meat lies here, covered with maggots. A fine-grained oilstone lies upon the ground. A pile of gold crowns has been left here. A huge pile of copper pennies has been left here. Some thick-soled, heavy leather boots stand stiffly together. A pair of black armor greaves lies here, highly polished. A thick bronze belt lies to one side. A long, heavy sword lies on the ground here. A pair of black vambraces lies here, gleaming brightly A thick, leather backpack lies abandoned here. A shining steel breastplate lies here gleaming in the light. A bundle of chainmail lies on the ground. A massive three-eyed reptile gazes at you, being ridden by you. A massive moose stands here, chewing a bit of plant. Lisandria has arrived from the east, riding a warhorse. A warhorse has arrived from the east. A raven has arrived from the east. * R HP:Critical MV:Weary > k dark k dark Lower Field [ obvious exits: N E W ] There are some bloody traces of a trolloc leaving north. There are some bloody traces of a trolloc leaving east. There are some bloody traces of a trolloc leaving west. There are some tracks of a ridden mount leaving west. The corpse of Zarth is lying here. A massive three-eyed reptile gazes at you, being ridden by you. Lisandria has arrived from the north, riding a warhorse. A warhorse has arrived from the north. A raven has arrived from the north. * R HP:Critical MV:Weary > k dark They aren't here. * R HP:Critical MV:Weary > w k dark They aren't here. * R HP:Critical MV:Weary > They aren't here. * R HP:Critical MV:Weary > k dark Old Graveyard [ obvious exits: E S ] There are some bloody traces of a trolloc leaving east. There are some bloody traces of a trolloc leaving south. There are some tracks of a ridden mount leaving east. There are some tracks of a horse leaving east. A massive three-eyed reptile gazes at you, being ridden by you. Lisandria has arrived from the east, riding a warhorse. A warhorse has arrived from the east. k dark * R HP:Critical MV:Weary > They aren't here. * R HP:Critical MV:Weary > They aren't here. * R HP:Critical MV:Weary > They aren't here. * R HP:Critical MV:Weary > s k dark You can't ride in there. e * R HP:Critical MV:Weary > k dark They aren't here. k dark * R HP:Critical MV:Weary > Lower Field [ obvious exits: N E W ] There are some bloody traces of a trolloc leaving north. There are some bloody traces of a trolloc leaving east. There are some bloody traces of a trolloc leaving west. There are some tracks of a ridden mount leaving west. The corpse of Zarth is lying here. A massive three-eyed reptile gazes at you, being ridden by you. Lisandria has arrived from the west, riding a warhorse. A warhorse has arrived from the west. * R HP:Critical MV:Weary > They aren't here. * R HP:Critical MV:Weary > They aren't here. * R HP:Critical MV:Weary > k dark where They aren't here. * R HP:Critical MV:Weary > k dark Players in your Zone -------------------- Lisandria - Lower Field Fantus - Lower Field k dark * R HP:Critical MV:Weary > They aren't here. * R HP:Critical MV:Weary > k dark They aren't here. * R HP:Critical MV:Weary > They aren't here. k dark * R HP:Critical MV:Weary > They aren't here. * R HP:Critical MV:Weary > look change mood wimpy k dark Lower Field The field sinks somewhat as it heads to this southwestern corner. There is a wall of tangled brush which blocks the way to the west and south. The field continues to the north, and to the east, a small pond is visible. [ obvious exits: N E W ] There are some bloody traces of a trolloc leaving north. There are some bloody traces of a trolloc leaving east. There are some bloody traces of a trolloc leaving west. There are some tracks of a ridden mount leaving west. The corpse of Zarth is lying here. A raven is here flying around. A warhorse is here, stamping his feet impatiently. Lisandria Ledranen - Forerunner is standing here, riding a warhorse. A massive three-eyed reptile gazes at you, being ridden by you. * R HP:Critical MV:Weary > The Caemlyn city alarm sounds loudly in the distance. Mood changed to: Wimpy * R HP:Critical MV:Weary > They aren't here. * R HP:Critical MV:Weary > sc You have 21(359) hit and 26(157) movement points. You have scored 105612345 experience points and 667 quest points. You need 2887655 exp to level and 333 qp to rank. You have amassed 1602 Turn points to date, ranking you Sei'taer First. You have played 34 days and 13 hours (real time). This ranks you as Fantus the Honored Soldier [Morat'torm 6] (Level 50). You are standing. * R HP:Critical MV:Weary > k dark k dark They aren't here. * R HP:Critical MV:Weary > They aren't here. * R HP:Critical MV:Weary > sa hmm You drawl 'hmm' * R HP:Critical MV:Weary > sa 21 hps You drawl '21 hps ' stat * R HP:Critical MV:Weary > k dark You are a 50 year old male seanchan hunter. Your height is 5 feet, 6 inches, and you weigh 148.0 lbs. You are carrying 0.1 lbs and wearing 47.0 lbs, very light. Your base abilities are: Str:19 Int:12 Wil:12 Dex:17 Con:17. Offensive bonus: 158, Dodging bonus: 94, Parrying bonus: 138 Your mood is: Wimpy. You will flee below: 0 Hit Points You are wanted by: Andor Tar Valon Fal Dara Amador Children of Light Red Eagles Wolves Your armor absorbs about 63% on average. You are subjected to the following effects: - NO QUIT - NOTICE * R HP:Critical MV:Weary > They aren't here. * R HP:Critical MV:Weary > look change mood wimpy k dark Lower Field The field sinks somewhat as it heads to this southwestern corner. There is a wall of tangled brush which blocks the way to the west and south. The field continues to the north, and to the east, a small pond is visible. [ obvious exits: N E W ] There are some bloody traces of a trolloc leaving north. There are some bloody traces of a trolloc leaving east. There are some bloody traces of a trolloc leaving west. There are some tracks of a ridden mount leaving west. The corpse of Zarth is lying here. A raven is here flying around. A warhorse is here, stamping his feet impatiently. Lisandria Ledranen - Forerunner is standing here, riding a warhorse. A massive three-eyed reptile gazes at you, being ridden by you. * R HP:Critical MV:Weary > Mood changed to: Wimpy * R HP:Critical MV:Weary > They aren't here. * R HP:Critical MV:Weary > k dark They aren't here. * R HP:Critical MV:Weary > k dark They aren't here. * R HP:Critical MV:Weary > tra trolloc The sun sets. Your heartbeat calms down more as you feel less panicked. = Some obvious recent bloody traces of a Trolloc leaving north. Some obvious recent bloody traces of a Trolloc leaving east. Some obvious fairly recent bloody traces of a Trolloc leaving west. Some obvious recent tracks of Zork leaving east. Some obvious recent tracks of Zork leaving east. Some clear recent tracks of Zork leaving west. Some clear recent tracks of Zork leaving west. * R HP:Critical MV:Weary > k dark Lisandria tries to slash *Zork*, but he parries successfully. * R HP:Critical MV:Weary > You strike *Zork*'s body. * R HP:Critical MV:Weary - Lisandria: Wounded - Zork: Battered > k dark change mood wimpy You do the best you can! k dark * R HP:Critical MV:Weary - Lisandria: Wounded - Zork: Battered > Mood changed to: Wimpy * R HP:Critical MV:Weary - Lisandria: Wounded - Zork: Battered > You try to strike *Zork*, but he parries successfully. *Zork* pierces Lisandria's body hard. Lisandria tries to slash *Zork*, but he deflects the blow. *Zork* panics, and attempts to flee! k dark * R HP:Critical MV:Weary - Lisandria: Wounded - Zork: Battered > You do the best you can! * R HP:Critical MV:Weary - Lisandria: Wounded - Zork: Battered > *Zork* leaves east. * R HP:Critical MV:Weary > k dark Lisandria tries to slash *Zork*, but he parries successfully. By a Duck Pond [ obvious exits: N W ] There are some bloody traces of a trolloc leaving west. There are some bloody traces of a trolloc leaving west. There are some bloody traces of a trolloc leaving north. There are some tracks of a ridden mount leaving west. A clear pond lies undisturbed here, unmarred waters offering a clean reflection. A massive three-eyed reptile gazes at you, being ridden by you. Lower Field [ obvious exits: N E W ] There are some bloody traces of a trolloc leaving north. There are some bloody traces of a trolloc leaving east. There are some bloody traces of a trolloc leaving west. There are some tracks of a ridden mount leaving west. The corpse of Zarth is lying here. A massive three-eyed reptile gazes at you, being ridden by you. *Zork* is here, fighting Lisandria. A raven is here flying around. A warhorse is here, stamping his feet impatiently. Lisandria Ledranen - Forerunner is here, fighting Zork, riding a warhorse. * R HP:Critical MV:Weary > You try to strike *Zork*, but he parries successfully. * R HP:Critical MV:Weary - Lisandria: Wounded - Zork: Battered > *Zork* leaves west. * R HP:Critical MV:Weary > k dark w They aren't here. k dark * R HP:Critical MV:Weary > Old Graveyard [ obvious exits: E S ] There are some bloody traces of a trolloc leaving east. There are some bloody traces of a trolloc leaving south. There are some tracks of a ridden mount leaving east. There are some tracks of a horse leaving east. A massive three-eyed reptile gazes at you, being ridden by you. *Zork* is standing here. Lisandria has arrived from the east, riding a warhorse. A warhorse has arrived from the east. A raven has arrived from the east. *Zork* tries to pierce you, but you parry successfully. close tangle we got him now ! --- edited out lots of door spam --- * R HP:Critical MV:Weary - Zork: Battered > Lisandria slashes *Zork*'s right foot. You do the best you can! * R HP:Critical MV:Weary - Zork: Battered > close ivy Lisandria tries to slash *Zork*, but he parries successfully. Someone tries to hit Lisandria, but she deflects the blow. You try to strike *Zork*, but he deflects the blow. *Zork* tries to pierce you, but you parry successfully. Ok. * R HP:Critical MV:Weary - Zork: Battered > Ok. * R HP:Critical MV:Weary - Zork: Battered > change mood wimpy Mood changed to: Wimpy * R HP:Critical MV:Weary - Zork: Battered > change mood wimpy Mood changed to: Wimpy * R HP:Critical MV:Weary - Zork: Battered > close ivy *Zork* stares at the sky. <-- ha ha ! * R HP:Critical MV:Weary - Zork: Battered > close ivy Someone tries to hit Lisandria, but she parries successfully. Lisandria slashes *Zork*'s right arm hard. You strike *Zork*'s body hard. *Zork* pierces your body. You wish that your wounds would stop BLEEDING so much! Zork assumes an offensive striking posture. * R HP:Critical MV:Weary - Zork: Battered > change mood wimpy * R HP:Critical MV:Weary - Zork: Battered > Zork assumes an offensive striking posture. op tangle * R HP:Critical MV:Weary - Zork: Battered > Someone tries to hit Lisandria, but she parries successfully. Lisandria slashes *Zork*'s body. You strike *Zork*'s right arm hard. *Zork* pierces your left arm hard. <-- hmm, if he hits me every round this is gonna suck You wish that your wounds would stop BLEEDING so much! Ok. flee *Zork* tries to pierce you, but you parry successfully. You panic and attempt to flee! w You flee head over heels. Lower Field [ obvious exits: N E W ] There are some bloody traces of a trolloc leaving north. There are some bloody traces of a trolloc leaving east. There are some bloody traces of a trolloc leaving west. There are some tracks of a ridden mount leaving west. The corpse of Zarth is lying here. A massive three-eyed reptile gazes at you, being ridden by you. * R HP:Critical MV:Weary > close tangle Old Graveyard [ obvious exits: E ] There are some bloody traces of a trolloc leaving east. There are some bloody traces of a trolloc leaving south. There are some tracks of a ridden mount leaving east. There are some tracks of a horse leaving east. A massive three-eyed reptile gazes at you, being ridden by you. A raven is here flying around. A warhorse is here, stamping his feet impatiently. Lisandria Ledranen - Forerunner is here, fighting Zork, riding a warhorse. *Zork* is here, fighting Lisandria. * R HP:Critical MV:Weary > Ok. * R HP:Critical MV:Weary > k dark k dark *Zork* panics, and attempts to flee! * R HP:Critical MV:Weary > change mood brave You strike *Zork*'s body. * R HP:Critical MV:Weary - Lisandria: Wounded - Zork: Battered > <-- this looks better You strike *Zork*'s body. *Zork* pierces Lisandria's body. Lisandria panics, and attempts to flee! Someone tickles Lisandria's left leg with its hit. Lisandria panics, and attempts to flee! Lisandria slashes *Zork*'s left foot. * R HP:Critical MV:Weary - Lisandria: Battered - Zork: Beaten > Mood changed to: Brave * R HP:Critical MV:Weary - Lisandria: Battered - Zork: Beaten > *Zork* screams loudly! * R HP:Critical MV:Weary - Lisandria: Battered - Zork: Beaten > A torm is overcome with lust for battle, and slashes Zork with sharp claws! * R HP:Critical MV:Weary - Lisandria: Battered - Zork: Beaten > * R HP:Critical MV:Weary - Lisandria: Battered - Zork: Beaten > You strike *Zork*'s left foot hard. *Zork* pierces Lisandria's body. Lisandria panics, and attempts to flee! Someone barely tickles Lisandria's body with its hit. Lisandria panics, and attempts to flee! Lisandria tries to slash *Zork*, but he parries successfully. * R HP:Critical MV:Weary - Lisandria: Battered - Zork: Beaten > close ivy You strike *Zork*'s right leg. *Zork* pierces Lisandria's right arm hard. Lisandria panics, and attempts to flee! Someone tickles Lisandria's body with its hit. Lisandria panics, and attempts to flee! Lisandria tries to slash *Zork*, but he deflects the blow. It's already closed! *Zork* panics, and attempts to flee! * R HP:Critical MV:Weary - Lisandria: Battered - Zork: Critical > * R HP:Critical MV:Weary - Lisandria: Battered - Zork: Critical > A torm is overcome with lust for battle, and slashes Zork with sharp claws! * R HP:Critical MV:Weary - Lisandria: Battered - Zork: Critical > You strike *Zork*'s head. *Zork* panics, and attempts to flee! Someone tries to hit Lisandria, but she parries successfully. Lisandria tries to slash *Zork*, but he parries successfully. It's already closed! Lisandria avoids being bashed by *Zork* who loses his balance and falls! <-- zork's last desperate attempt at victory * R HP:Critical MV:Weary - Zork: Critical > You strike *Zork*'s right foot very hard. *Zork* panics, and attempts to flee! Lisandria swiftly dodges someone's attempt to hit her. Lisandria slashes *Zork*'s body. *Zork* is incapacitated and will slowly die, if not aided. <-- but it fails ! * R HP:Critical MV:Weary - Zork: Critical > You strike *Zork*'s left foot into bloody fragments! <-- kerboom *Zork* is dead! R.I.P. sav sav You receive your share of experience... Three times is the charm! Your blood freezes as you hear *Zork*'s death cry. Someone tries to hit Lisandria, but she parries successfully. * R HP:Critical MV:Weary > Saving Fantus. * R HP:Critical MV:Weary > na rip zork and zarth You narrate 'rip zork and zarth'