LONG LOG: Zork the Adventurer! Zork Joined: Feb 01, 2001 Posted: 2003-08-07 10:00 -------------------------------------------------------------------------------- Toman Head Road [ obvious exits: E S W ] *Nargus* is standing here, riding a warhorse. A wild goat clambers over the rocks glaring at everything. A cute brown deer eyes you nervously. * S HP:Healthy MV:Strong > c [hide ] You attempt to hide yourself. m [back nargus]y MV:Strong > You silently approach your victim... *- *Nargus* tries to pound you, but you parry successfully. You can't backstab a fighting person, too alert! <- so close! * S HP:Healthy MV:Strong - Nargus: Healthy > You pierce *Nargus*'s right leg hard. *Nargus* tries to pound you, but you parry successfully. * S HP:Healthy MV:Strong - Nargus: Scratched > scraem Arglebargle, glop-glyf!?! * S HP:Healthy MV:Strong - Nargus: Scratched > scream cw You pierce *Nargus*'s left leg hard. ARRRRRRRRRRGH!!!!! * S HP:Healthy MV:Strong - Nargus: Scratched > [change mood wimpy] Mood changed to: Wimpy * S HP:Healthy MV:Strong - Nargus: Scratched > fle You panic and attempt to flee! You flee head over heels. Toman Head Road [ obvious exits: N E S ] o S HP:Healthy MV:Strong > s c Toman Head Road [ obvious exits: N E S ] m o S HP:Healthy MV:Strong > [hide ] You attempt to hide yourself. o S HP:Healthy MV:Strong > [back nargus] Backstab who? o S HP:Healthy MV:Strong > n n Toman Head Road [ obvious exits: N E S ] c o S HP:Healthy MV:Strong > Plains off the Road [ obvious exits: N S W ] m o S HP:Healthy MV:Strong > [hide ] You attempt to hide yourself. o S HP:Healthy MV:Tiring > [back nargus] Backstab who? o S HP:Healthy MV:Tiring > s Toman Head Road [ obvious exits: N E S ] *Nargus* is standing here, riding a warhorse. * S HP:Healthy MV:Tiring > *Nargus* tries to pound you, but you parry successfully. * S HP:Healthy MV:Tiring - Nargus: Scratched > e c m No way! You're fighting for your life! * S HP:Healthy MV:Tiring - Nargus: Scratched > [hide ] No way! You're fighting for your life! * S HP:Healthy MV:Tiring - Nargus: Scratched > fle You pierce *Nargus*'s left leg. Your heartbeat calms down more as you feel less panicked. Timer now at 91 secs. [back nargus] No way! You're fighting for your life! You panic and attempt to flee!gus: Scratched > You flee head over heels. Toman Head Road [ obvious exits: N E S ] o S HP:Healthy MV:Strong > c [hide ] You attempt to hide yourself. o S HP:Healthy MV:Strong > *Nargus* has arrived from the north, riding a warhorse. * S HP:Healthy MV:Strong > ba horse *Nargus* tries to pound you, but you deflect the blow. * S HP:Healthy MV:Strong - Nargus: Scratched > No way! You're fighting for your life! * S HP:Healthy MV:Strong - Nargus: Scratched > fle c You pierce *Nargus*'s body. You panic and attempt to flee!gus: Scratched > You flee head over heels. Crumbling Walls [ obvious exits: N S ] [hide ] You attempt to hide yourself. o S HP:Healthy MV:Strong > ba horse Backstab who? o S HP:Healthy MV:Strong > ba horse *Nargus* has arrived from the north, riding a warhorse. * S HP:Healthy MV:Strong > *Nargus* tries to pound you, but you parry successfully. No way! You're fighting for your life! * S HP:Healthy MV:Strong - Nargus: Scratched > You pierce *Nargus*'s left leg. *Nargus* tries to pound you, but you deflect the blow. * S HP:Healthy MV:Strong - Nargus: Scratched > sniff cw j You sniff sadly. *SNIFF* * S HP:Healthy MV:Strong - Nargus: Scratched > l [change mood wimpy] Mood changed to: Wimpy * S HP:Healthy MV:Strong - Nargus: Scratched > [where ] Players in your Zone -------------------- Zork - Crumbling Walls You catch a smell of horses nearby. * S HP:Healthy MV:Strong - Nargus: Scratched > Crumbling Walls As if the earth surrounding you was a sentinel, the rock walls prevent any travel in any direction except north and south. Small rocks occasionally tumble down the side of the the cliff as if it were crying over a lost loved one. The Toman Head Road continues north and south. [ obvious exits: N S ] *Nargus* is here, fighting YOU!, riding a warhorse * S HP:Healthy MV:Strong - Nargus: Scratched > You barely pierce *Nargus*'s head. ong - Nargus: Hurt > *Nargus* sends you sprawling with a powerful bash! * S HP:Scratched MV:Strong - Nargus: Hurt > *Nargus* pounds your body hard. * S HP:Scratched MV:Strong - Nargus: Hurt > *Nargus* drawls 'eat prod!' * S HP:Scratched MV:Strong - Nargus: Hurt > laugh *Nargus* pounds your left hand hard. * S HP:Scratched MV:Strong - Nargus: Hurt > You fall down laughing. * S HP:Scratched MV:Strong - Nargus: Hurt > cw j [change mood wimpy] Mood changed to: Wimpy * S HP:Scratched MV:Strong - Nargus: Hurt > [where ] Players in your Zone -------------------- Zork - Crumbling Walls You catch a smell of horses nearby. * S HP:Scratched MV:Strong - Nargus: Hurt > j [where ] Players in your Zone -------------------- Zork - Crumbling Walls You catch a smell of horses nearby. * S HP:Scratched MV:Strong - Nargus: Hurt > 9 You pierce *Nargus*'s left arm hard. [change posture offensive] Posture changed to: Offensive * S HP:Scratched MV:Strong - Nargus: Hurt > l You dodge a bash from *Nargus* who loses his balance and falls! Crumbling Walls As if the earth surrounding you was a sentinel, the rock walls prevent any travel in any direction except north and south. Small rocks occasionally tumble down the side of the the cliff as if it were crying over a lost loved one. The Toman Head Road continues north and south. [ obvious exits: N S ] *Nargus* is here, fighting YOU!, riding a warhorse * S HP:Scratched MV:Strong - Nargus: Hurt > j [where ] Players in your Zone -------------------- Zork - Crumbling Walls You catch a smell of horses nearby. * S HP:Scratched MV:Strong - Nargus: Hurt > You pierce *Nargus*'s body hard. l * S HP:Scratched MV:Strong - Nargus: Hurt > Crumbling Walls As if the earth surrounding you was a sentinel, the rock walls prevent any travel in any direction except north and south. Small rocks occasionally tumble down the side of the the cliff as if it were crying over a lost loved one. The Toman Head Road continues north and south. [ obvious exits: N S ] *Nargus* is here, fighting YOU!, riding a warhorse * S HP:Scratched MV:Strong - Nargus: Hurt > You tickle *Nargus*'s left foot with your pierce. *Nargus* tries to pound you, but you deflect the blow. * S HP:Scratched MV:Strong - Nargus: Hurt > *Nargus* drawls 'two can play at that game' * S HP:Scratched MV:Strong - Nargus: Hurt > Nargus assumes an offensive striking posture. * S HP:Scratched MV:Strong - Nargus: Hurt > laugh You pierce *Nargus*'s body. You fall down laughing. * S HP:Scratched MV:Strong - Nargus: Hurt > cw [change mood wimpy] Mood changed to: Wimpy trong - Nargus: Hurt > *Nargus* sends you sprawling with a powerful bash! * S HP:Hurt MV:Strong - Nargus: Hurt > *Nargus* pounds your body. * S HP:Hurt MV:Strong - Nargus: Hurt > cry A clump of sand and dirt tumbles its way down from the cliff and onto the road * S HP:Hurt MV:Strong - Nargus: Hurt > *Nargus* pounds your head hard. * S HP:Hurt MV:Strong - Nargus: Hurt > fle Waaaaah.. You panic and attempt to flee!: Hurt > You flee head over heels. Toman Head Road [ obvious exits: N S ] o S HP:Hurt MV:Strong > n n Crumbling Walls [ obvious exits: N S ] *Nargus* is standing here, riding a warhorse. * S HP:Hurt MV:Strong > *Nargus* tries to pound you, but you deflect the blow. No way! You're fighting for your life! * S HP:Hurt MV:Strong - Nargus: Hurt > fle You pierce *Nargus*'s right leg hard. You panic and attempt to flee! You dodge a bash from *Nargus* who loses his balance and falls! You flee head over heels. Toman Head Road [ obvious exits: N E S ] o S HP:Hurt MV:Strong > n Toman Head Road [ obvious exits: N E S ] o S HP:Hurt MV:Strong > c o [hide ] You attempt to hide yourself. o S HP:Hurt MV:Strong > s [back seanchan] Backstab who? o S HP:Hurt MV:Strong > Toman Head Road [ obvious exits: N E S ] s o S HP:Hurt MV:Strong > c o Crumbling Walls [ obvious exits: N S ] *Nargus* is standing here, riding a warhorse. * S HP:Hurt MV:Strong > [hide ] You attempt to hide yourself. [back seanchan] > You silently approach your victim... *Nargus* leaves north riding a warhorse. *+ Backstab who? o S HP:Hurt MV:Strong > n c Toman Head Road [ obvious exits: N E S ] o o S HP:Hurt MV:Strong > [hide ] You attempt to hide yourself. o S HP:Hurt MV:Strong > [back seanchan] Backstab who? o S HP:Hurt MV:Strong > n Toman Head Road [ obvious exits: N E S ] o S HP:Hurt MV:Tiring > *Nargus* has arrived from the north, riding a warhorse. * S HP:Hurt MV:Tiring > *Nargus* leaves east riding a warhorse. o S HP:Hurt MV:Tiring > c o [hide ] You attempt to hide yourself. *Nargus* has arrived from the east, riding a warhorse. [back seanchan] You silently approach your victim... *Nargus* tries to pound you, but you deflect the blow. *fle c *Cancelled. You panic and attempt to flee! You dodge a bash from *Nargus* who loses his balance and falls! You pierce *Nargus*'s head. You flee head over heels. Toman Head Road [ obvious exits: E S W ] A wild goat clambers over the rocks glaring at everything. A cute brown deer eyes you nervously. [hide ] You attempt to hide yourself. o S HP:Hurt MV:Tiring > w c Toman Head Road [ obvious exits: N E S ] *Nargus* is standing here, riding a warhorse. o * S HP:Hurt MV:Tiring > [hide ] You attempt to hide yourself. [back seanchan] > You silently approach your victim... *Nargus* tries to pound you, but you parry successfully. -fle c Cancelled. *Nargus* tries to pound you, but you parry successfully. Your heartbeat calms down more as you feel less panicked. Timer now at 91 secs. You panic and attempt to flee! You flee head over heels. Toman Head Road [ obvious exits: N E S ] [hide ] You attempt to hide yourself. o S HP:Hurt MV:Strong > ba horse Backstab who? *Nargus* has arrived from the north, riding a warhorse. * S HP:Hurt MV:Strong > *Nargus* tries to pound you, but you deflect the blow. * S HP:Hurt MV:Strong - Nargus: Hurt > No way! You're fighting for your life! * S HP:Hurt MV:Strong - Nargus: Hurt > fle c You panic and attempt to flee! ba horse You flee head over heels. Toman Head Road [ obvious exits: N E S ] [hide ] You attempt to hide yourself. o S HP:Hurt MV:Strong > Backstab who? o S HP:Hurt MV:Strong > ba horse *Nargus* has arrived from the south, riding a warhorse. You silently approach your victim... *Nargus* pounds your right leg. Ouch! It appears someone saw your sneak attack. * S HP:Hurt MV:Strong - Nargus: Hurt > ba horse No way! You're fighting for your life! * S HP:Hurt MV:Strong - Nargus: Hurt > You pierce *Nargus*'s right leg. *Nargus* tries to pound you, but you deflect the blow. * S HP:Hurt MV:Strong - Nargus: Hurt > fle cw You panic and attempt to flee! c You flee head over heels. Plains off the Road [ obvious exits: N S W ] [change mood wimpy] Mood changed to: Wimpy o S HP:Hurt MV:Strong > [hide ] You attempt to hide yourself. o S HP:Hurt MV:Strong > ba horse Backstab who? o S HP:Hurt MV:Strong > ba horse *Nargus* has arrived from the south, riding a warhorse. * S HP:Hurt MV:Strong > *Nargus* tries to pound you, but you deflect the blow. No way! You're fighting for your life! * S HP:Hurt MV:Strong - Nargus: Hurt > You pierce *Nargus*'s body. * S HP:Hurt MV:Strong - Nargus: Wounded > snarl You snarl like a vicious animal. j * S HP:Hurt MV:Strong - Nargus: Wounded > [where ] Players in your Zone -------------------- Zork - Plains off the Road You catch a smell of horses nearby. cw * S HP:Hurt MV:Strong - Nargus: Wounded > [change mood wimpy] Mood changed to: Wimpy * S HP:Hurt MV:Strong - Nargus: Wounded > *Nargus* sends you sprawling with a powerful bash! * S HP:Hurt MV:Strong - Nargus: Wounded > *Nargus* pounds your right foot hard. * S HP:Hurt MV:Strong - Nargus: Wounded > *Nargus* pounds your body. * S HP:Hurt MV:Strong - Nargus: Wounded > j [where ] Players in your Zone -------------------- Zork - Plains off the Road You catch a smell of horses nearby. * S HP:Hurt MV:Strong - Nargus: Wounded > You pierce *Nargus*'s left leg. * S HP:Hurt MV:Strong - Nargus: Wounded > l nargus Nargus has quite a few wounds. *Nargus* is using: a lantern a full metal helmet and visor an opal choker of fiery blue and pink beauty a dark, hooded cloak a backpack a pair of heavy metal gauntlets a ironwood club with green tassels a pair of ebony-steel plate greaves a pair of thick metal boots You attempt to peek at the inventory: You can't see anything. * S HP:Hurt MV:Strong - Nargus: Wounded > cw [change mood wimpy] Mood changed to: Wimpy * S HP:Hurt MV:Strong - Nargus: Wounded > *Nargus* sends you sprawling with a powerful bash! * S HP:Hurt MV:Strong - Nargus: Wounded > *Nargus* pounds your body hard. * S HP:Wounded MV:Strong - Nargus: Wounded > fle *Nargus* pounds your body. *Nargus* sighs loudly. * S HP:Wounded MV:Strong - Nargus: Wounded > *Nargus* drawls 'I miss my eaxe' You panic and attempt to flee!gus: Wounded > *Nargus* tries to pound you, but you deflect the blow. n n You flee head over heels. Toman Head Road [ obvious exits: N E S ] Plains off the Road [ obvious exits: N S W ] *Nargus* is standing here, riding a warhorse. * S HP:Wounded MV:Strong > Plains off the Road [ obvious exits: S ] A wild goat clambers over the rocks glaring at everything. A thin man with a shaved head scouts the horizon. * S HP:Wounded MV:Strong > c [hide ] You attempt to hide yourself. * S HP:Wounded MV:Strong > o [back seanchan] You silently approach your victim... -m Cancelled. [back nargus] Backstab who? * S HP:Wounded MV:Strong > m [back nargus] Backstab who? * S HP:Wounded MV:Strong > m *Nargus* has arrived from the south, riding a warhorse. * S HP:Wounded MV:Strong > A Seanchan scout stops using a lantern. A Seanchan scout leaves south. *Nargus* tries to pound you, but you parry successfully. [back nargus] No way! You're fighting for your life! * S HP:Wounded MV:Strong - Nargus: Wounded > fle You panic and attempt to flee! w *Nargus* sends you sprawling with a powerful bash! *Nargus* barely pounds your left leg. You flee head over heels. Plains off the Road [ obvious exits: N S W ] A thin man with a shaved head scouts the horizon. Plains off the Road [ obvious exits: E S ] A cute brown deer eyes you nervously. o S HP:Wounded MV:Tiring > s Plains off the Road [ obvious exits: N ] A wild goat clambers over the rocks glaring at everything. o S HP:Wounded MV:Tiring > e Alas, you cannot go that way... o S HP:Wounded MV:Tiring > j c [where ] Players in your Zone -------------------- Zork - Plains off the Road You catch a smell of horses nearby. o S HP:Wounded MV:Tiring > [hide ] You attempt to hide yourself. o S HP:Wounded MV:Tiring > k goat You pierce a wild goat's left foreleg very hard. o S HP:Wounded MV:Tiring - a wild goat: Wounded > A wild goat tries to hit you, but you deflect the blow. You pierce a wild goat's body into bloody fragments! o S HP:Wounded MV:Tiring - a wild goat: Beaten > You swiftly dodge a wild goat's attempt to hit you. You pierce a wild goat's right foreleg extremely hard. A wild goat is dead! R.I.P. You receive your share of experience... Still better. Experience pays off. Your blood freezes as you hear a wild goat's death cry. Your heartbeat calms down more as you feel less panicked. Timer now at 91 secs. o S HP:Wounded MV:Strong > ambush seanchan You attempt to hide yourself. You start preparing your ambush... -+* You are now poised to kill. o S HP:Wounded MV:Strong > *Nargus* has arrived from the north, riding a warhorse. Oops. Your clumsy execution broadcasts your intentions. You pierce *Nargus*'s left hand. * S HP:Wounded MV:Strong - Nargus: Wounded > cw fle You dodge a bash from *Nargus* who loses his balance and falls! * S HP:Wounded MV:Strong - Nargus: Wounded > alias p k nargus You pierce *Nargus*'s right leg. [change mood wimpy] Mood changed to: Wimpy * S HP:Wounded MV:Strong - Nargus: Wounded > PANIC! You couldn't escape! * S HP:Wounded MV:Strong - Nargus: Wounded > Ok. * S HP:Wounded MV:Strong - Nargus: Wounded > *Nargus* drawls 'BAD' * S HP:Wounded MV:Strong - Nargus: Wounded > fle You panic and attempt to flee! s c ba horse You flee head over heels. Plains off the Road [ obvious exits: E S ] A cute brown deer eyes you nervously. Plains off the Road [ obvious exits: N ] The corpse of a wild goat is lying here. *Nargus* is standing here, riding a warhorse. * S HP:Wounded MV:Strong > [hide ] You attempt to hide yourself. You silently approach your victim... - *Nargus* leaves north riding a warhorse. =- *Nargus* has arrived from the north, riding a warhorse. A warhorse is dead! R.I.P. You receive your share of experience... Quite a death count. Have it put on your tombstone. Your blood freezes as you hear a warhorse's death cry. A warhorse makes a strange sound but is suddenly very silent as you place a silver sai in his back! * S HP:Wounded MV:Strong > *Nargus* tries to pound you, but you parry successfully. * S HP:Wounded MV:Strong - Nargus: Wounded > wink Have you got something in your eye? * S HP:Wounded MV:Strong - Nargus: Wounded > cw fle You pierce *Nargus*'s body. *Nargus* tries to pound you, but you parry successfully. *Nargus* sends you sprawling with a powerful bash! * S HP:Wounded MV:Strong - Nargus: Wounded > s *Nargus* drawls 'VERY bad' * S HP:Wounded MV:Strong - Nargus: Wounded > *Nargus* pounds your body. s c o * S HP:Wounded MV:Strong - Nargus: Wounded > You pierce *Nargus*'s left leg. *Nargus* pounds your body. [change mood wimpy] Mood changed to: Wimpy You panic and attempt to flee!gus: Wounded > You pierce *Nargus*'s body. Your heartbeat calms down more as you feel less panicked. Timer now at 91 secs. You flee head over heels. Plains off the Road [ obvious exits: E S ] A cute brown deer eyes you nervously. Plains off the Road [ obvious exits: N ] The corpse of a warhorse is lying here. The corpse of a wild goat is lying here. *Nargus* is standing here. ong > *Nargus* sends you sprawling with a powerful bash! * S HP:Wounded MV:Strong - Nargus: Wounded > *Nargus* pounds your left arm hard. * S HP:Wounded MV:Strong - Nargus: Wounded > *Nargus* drawls 'HAHA' * S HP:Wounded MV:Strong - Nargus: Wounded > cw fle s c o *Nargus* points his finger at you and laughs. * S HP:Wounded MV:Strong - Nargus: Wounded > *Nargus* pounds your right leg. * S HP:Wounded MV:Strong - Nargus: Wounded > No way! You're fighting for your life! * S HP:Wounded MV:Strong - Nargus: Wounded > [hide ] No way! You're fighting for your life! * S HP:Wounded MV:Strong - Nargus: Wounded > [back seanchan] No way! You're fighting for your life! * S HP:Wounded MV:Strong - Nargus: Wounded > [change mood wimpy] Mood changed to: Wimpy You panic and attempt to flee!gus: Wounded > You flee head over heels. Plains off the Road [ obvious exits: E S ] A cute brown deer eyes you nervously. Plains off the Road [ obvious exits: N ] The corpse of a warhorse is lying here. The corpse of a wild goat is lying here. *Nargus* is standing here. * S HP:Wounded MV:Strong > [hide ] You attempt to hide yourself. [back seanchan] ong > You silently approach your victim... *Nargus* sends you sprawling with a powerful bash! Ouch! It appears someone saw your sneak attack. * S HP:Wounded MV:Strong - Nargus: Wounded > cw fle *Nargus* tries to pound you, but you deflect the blow. * S HP:Wounded MV:Strong - Nargus: Wounded > *Nargus* smirks. * S HP:Wounded MV:Strong - Nargus: Wounded > s c o *Nargus* pounds your right leg. * S HP:Wounded MV:Strong - Nargus: Wounded > [change mood wimpy] Mood changed to: Wimpy You panic and attempt to flee!gus: Wounded > You flee head over heels. Plains off the Road [ obvious exits: E S ] A cute brown deer eyes you nervously. Plains off the Road [ obvious exits: N ] The corpse of a warhorse is lying here. The corpse of a wild goat is lying here. *Nargus* is standing here. * S HP:Wounded MV:Strong > [hide ] You attempt to hide yourself. [back seanchan] ong > You silently approach your victim... - *Nargus* tickles your left hand with his pound. Ouch! It appears someone saw your sneak attack. * S HP:Wounded MV:Strong - Nargus: Wounded > cw [change mood wimpy] Mood changed to: Wimpy fle You panic and attempt to flee!gus: Wounded > e You flee head over heels. Plains off the Road [ obvious exits: E S ] A cute brown deer eyes you nervously. Plains off the Road [ obvious exits: N S W ] A thin man with a shaved head scouts the horizon. * S HP:Wounded MV:Strong > s Toman Head Road [ obvious exits: N E S ] o S HP:Wounded MV:Strong > s Toman Head Road [ obvious exits: N E S ] j o S HP:Wounded MV:Strong > e [where ] Players in your Zone -------------------- Zork - Toman Head Road o S HP:Wounded MV:Strong > n Tall Trees [ obvious exits: N W ] A gray palfrey prances skittishly nearby. An ancient, gnarled tree looms over you. An ancient, gnarled tree looms over you. o S HP:Wounded MV:Strong > e Toman Head Road [ obvious exits: E S W ] A cute brown deer eyes you nervously. A wild goat clambers over the rocks glaring at everything. A cute brown deer eyes you nervously. o S HP:Wounded MV:Strong > Toman Head Road [ obvious exits: N E W ] o S HP:Wounded MV:Strong > n e Toman Head Road [ obvious exits: N E S ] A smooth staff of rich oak lies to one side. o S HP:Wounded MV:Strong > Tall Grass [ obvious exits: S W ] A cute brown deer eyes you nervously. n o S HP:Wounded MV:Strong > Alas, you cannot go that way... o S HP:Wounded MV:Strong > j [where ] Players in your Zone -------------------- Zork - Tall Grass You catch a smell of horses nearby. o S HP:Wounded MV:Strong > cw [change mood wimpy] Mood changed to: Wimpy o S HP:Wounded MV:Strong > l w Tall Grass Tall stalks grass blocks view of the ground, as well as your legs. This area has become a useful habitat for the wildlife. Grasses constantly twitching as some small animal disturbs its endless waving. [ obvious exits: S W ] A cute brown deer eyes you nervously. n o S HP:Wounded MV:Strong > Toman Head Road [ obvious exits: N E S ] A smooth staff of rich oak lies to one side. n o S HP:Wounded MV:Strong > Toman Head Road [ obvious exits: N S ] o S HP:Wounded MV:Strong > Toman Head Road [ obvious exits: N S ] o S HP:Wounded MV:Strong > n n Toman Head Road [ obvious exits: N E S ] e o S HP:Wounded MV:Tiring > Toman Head Road [ obvious exits: E S ] An antelope blends into the scenery. o S HP:Wounded MV:Tiring > Toman Head Road [ obvious exits: N E S W ] o S HP:Wounded MV:Tiring > e n Toman Head Road [ obvious exits: N W ] e o S HP:Wounded MV:Tiring > Toman Head Road [ obvious exits: N S W ] o S HP:Wounded MV:Tiring > j Alas, you cannot go that way... o S HP:Wounded MV:Tiring > [where ] Players in your Zone -------------------- Zork - Toman Head Road You catch a smell of horses nearby. n o S HP:Wounded MV:Tiring > e j Toman Head Road [ obvious exits: N S W ] o S HP:Wounded MV:Tiring > Alas, you cannot go that way... o S HP:Wounded MV:Tiring > [where ] Players in your Zone -------------------- Zork - Toman Head Road You catch a smell of horses nearby. o S HP:Wounded MV:Tiring > n e Road Through Toman Head [ obvious exits: E S ] East: A cute brown deer eyes you nervously. o S HP:Wounded MV:Tiring > j Road Through Toman Head [ obvious exits: E W ] A cute brown deer eyes you nervously. o S HP:Wounded MV:Tiring > [where ] Players in your Zone -------------------- Zork - Road Through Toman Head o S HP:Wounded MV:Tiring > e j Road Through Toman Head [ obvious exits: E W ] East: A young and strong buck is here, munching some grass. West: A cute brown deer eyes you nervously. o S HP:Wounded MV:Tiring > [where ] Players in your Zone -------------------- Zork - Road Through Toman Head o S HP:Wounded MV:Tiring > e j Narrow Road Through Toman Head [ obvious exits: N E W ] North: A large plains bear smells the air for prey. A young and strong buck is here, munching some grass. o S HP:Wounded MV:Tiring > [where ] Players in your Zone -------------------- Zork - Narrow Road Through Toman Head o S HP:Wounded MV:Tiring > k deer j You pierce the young buck's body extremely hard. o S HP:Wounded MV:Tiring - the young buck: Wounded > [where ] Players in your Zone -------------------- Zork - Narrow Road Through Toman Head o S HP:Wounded MV:Tiring - the young buck: Wounded > j You swiftly dodge the young buck's attempt to hit you. You pierce the young buck's head into bloody fragments! The young buck is dead! R.I.P. You receive your share of experience... Yet again! Seems like a rerun... Your blood freezes as you hear the young buck's death cry. o S HP:Wounded MV:Tiring > sc [where ] Players in your Zone -------------------- Zork - Narrow Road Through Toman Head o S HP:Wounded MV:Tiring > You have 204(344) hit and 167(247) movement points. You have scored 85358039 experience points and 1673 quest points. You need 3141961 exp to level and 1327 qp to rank. You have amassed 2471 Turn points to date. You have played 85 days and 18 hours (real time). This ranks you as Zork the Master Havoc [Ko'bal 7] (Level 46). You are standing. o S HP:Wounded MV:Tiring > j l [where ] Players in your Zone -------------------- Zork - Narrow Road Through Toman Head o S HP:Wounded MV:Tiring > Narrow Road Through Toman Head The road bends slightly and avoids a small mound in the east and then bends rougher to the west, approaching Toman Head. The road seems to be bending also in the north. [ obvious exits: N E W ] North: A cute brown deer eyes you nervously. The corpse of the young buck is lying here. o S HP:Wounded MV:Tiring > ambush seanchan You can't seem to find any place to set up an ambush. o S HP:Wounded MV:Tiring > w Road Through Toman Head [ obvious exits: E W ] West: A cute brown deer eyes you nervously. o S HP:Wounded MV:Tiring > ambush seanchan You can't seem to find any place to set up an ambush. o S HP:Wounded MV:Tiring > e Narrow Road Through Toman Head [ obvious exits: N E W ] North: A cute brown deer eyes you nervously. The corpse of the young buck is lying here. o S HP:Wounded MV:Tiring > n Bend In the Road [ obvious exits: N E S W ] A cute brown deer eyes you nervously. A large plains bear smells the air for prey. A large plains bear smells the air for prey. o S HP:Wounded MV:Tiring > e Road Through Toman Head [ obvious exits: E S W ] East: A young and strong buck is here, munching some grass. West: A cute brown deer eyes you nervously. o S HP:Wounded MV:Tiring > s Grassy Mound [ obvious exits: N E W ] A large plains bear smells the air for prey. o S HP:Wounded MV:Tiring > e Dry Grasslands [ obvious exits: N E S W ] The corpse of a large plains bear is lying here. j o S HP:Wounded MV:Tiring > [where ] Players in your Zone -------------------- Zork - Dry Grasslands o S HP:Wounded MV:Tiring > ambush seanchan You attempt to hide yourself. You start preparing your ambush... *- Burninator narrates 'lmao dougan is caning trees n of keep ' +* Your heartbeat calms down more as you feel less panicked. Timer now at 91 secs. The corpse of a large plains bear has decayed into a pile of dust. - You are now poised to kill. o S HP:Wounded MV:Tiring > *Nargus* has arrived from the west, riding a gray palfrey. *Nargus* makes a strange sound as you place a silver sai in his back! * S HP:Wounded MV:Tiring > *Nargus* tries to pound you, but you parry successfully. * S HP:Wounded MV:Tiring - Nargus: Wounded > laugh cw You fall down laughing. * S HP:Wounded MV:Tiring - Nargus: Wounded > [change mood wimpy] Mood changed to: Wimpy * S HP:Wounded MV:Tiring - Nargus: Wounded > You pierce *Nargus*'s body. * S HP:Wounded MV:Tiring - Nargus: Battered > You pierce *Nargus*'s body. * S HP:Wounded MV:Tiring - Nargus: Battered > You dodge a bash from *Nargus* who loses his balance and falls! * S HP:Wounded MV:Tiring - Nargus: Battered > j You pierce *Nargus*'s body. [where ] Players in your Zone -------------------- Zork - Dry Grasslands You catch a smell of horses nearby. howl * S HP:Wounded MV:Tiring - Nargus: Battered > You howl triumphantly. * S HP:Wounded MV:Tiring - Nargus: Battered > alias p k nargus Ok. * S HP:Wounded MV:Tiring - Nargus: Battered > cw You pierce *Nargus*'s body. [change mood wimpy] Mood changed to: Wimpy * S HP:Wounded MV:Tiring - Nargus: Battered > *Nargus* sends you sprawling with a powerful bash! * S HP:Wounded MV:Tiring - Nargus: Battered > *Nargus* pounds your body. * S HP:Wounded MV:Tiring - Nargus: Battered > Nargus assumes an offensive striking posture. * S HP:Wounded MV:Tiring - Nargus: Battered > *Nargus* tries to pound you, but you parry successfully. * S HP:Wounded MV:Tiring - Nargus: Battered > j shiver [where ] Players in your Zone -------------------- Zork - Dry Grasslands You catch a smell of horses nearby. l * S HP:Wounded MV:Tiring - Nargus: Battered > Brrrrrrrrr. * S HP:Wounded MV:Tiring - Nargus: Battered > Dry Grasslands The grass carpet, which covers this region, is almost waist high here. The tops of the grass is turning to yellow due the lack of water source, except the rare rains. [ obvious exits: N E S W ] *Nargus* is here, fighting YOU!, riding a gray palfrey * S HP:Wounded MV:Tiring - Nargus: Battered > You pierce *Nargus*'s left hand. * S HP:Wounded MV:Tiring - Nargus: Battered > cw [change mood wimpy] Mood changed to: Wimpy * S HP:Wounded MV:Tiring - Nargus: Battered > *Nargus* sends you sprawling with a powerful bash! * S HP:Wounded MV:Tiring - Nargus: Battered > *Nargus* barely pounds your body. * S HP:Wounded MV:Tiring - Nargus: Battered > *Nargus* pounds your right foot. * S HP:Wounded MV:Tiring - Nargus: Battered > fle You panic and attempt to flee! *Nargus* tries to pound you, but you deflect the blow. You flee head over heels. Grassy Mound [ obvious exits: N E W ] o S HP:Wounded MV:Tiring > p *Nargus* has arrived from the east, riding a gray palfrey. * S HP:Wounded MV:Tiring > *Nargus* tries to pound you, but you deflect the blow. p * S HP:Wounded MV:Tiring - Nargus: Battered > [k nargus] You do the best you can! * S HP:Wounded MV:Tiring - Nargus: Battered > [k nargus] You do the best you can! * S HP:Wounded MV:Tiring - Nargus: Battered > You pierce *Nargus*'s body hard. * S HP:Wounded MV:Tiring - Nargus: Battered > cw You pierce *Nargus*'s body. [change mood wimpy] Mood changed to: Wimpy fle You panic and attempt to flee!gus: Battered > *Nargus* sends you sprawling with a powerful bash! *Nargus* pounds your body. p You flee head over heels. Road Through Toman Head [ obvious exits: E S W ] East: A young and strong buck is here, munching some grass. West: A young and strong buck is here, munching some grass. [k nargus] They aren't here. o S HP:Battered MV:Tiring > p p [k nargus] They aren't here. p o S HP:Battered MV:Tiring > [k nargus] They aren't here. o S HP:Battered MV:Tiring > p *Nargus* has arrived from the south, riding a gray palfrey. [k nargus] You pierce *Nargus*'s body hard. * S HP:Battered MV:Tiring - Nargus: Battered > You pierce *Nargus*'s body. [k nargus] You do the best you can! * S HP:Battered MV:Tiring - Nargus: Beaten > l Road Through Toman Head The road is not paved but it's packed down by several travelers, which have used this road. A few bushes flank the road and dot the wide flatlands surrounding you. The road runs to the east and west, where it starts to bend. [ obvious exits: E S W ] East: A young and strong buck is here, munching some grass. West: A large plains bear smells the air for prey. *Nargus* is here, fighting YOU!, riding a gray palfrey * S HP:Battered MV:Tiring - Nargus: Beaten > p [k nargus] You do the best you can! p * S HP:Battered MV:Tiring - Nargus: Beaten > [k nargus] You do the best you can! * S HP:Battered MV:Tiring - Nargus: Beaten > You barely pierce *Nargus*'s body. * S HP:Battered MV:Tiring - Nargus: Beaten > cw [change mood wimpy] Mood changed to: Wimpy ring - Nargus: Beaten > *Nargus* sends you sprawling with a powerful bash! * S HP:Battered MV:Tiring - Nargus: Beaten > *Nargus* pounds your body. * S HP:Battered MV:Tiring - Nargus: Beaten > *Nargus* drawls 'hrm' * S HP:Battered MV:Tiring - Nargus: Beaten > *Nargus* tries to pound you, but you deflect the blow. Your heartbeat calms down more as you feel less panicked. Timer now at 91 secs. *Nargus* drawls 'not too good' * S HP:Wounded MV:Strong - Nargus: Battered > p [k nargus] You do the best you can! * S HP:Wounded MV:Strong - Nargus: Battered > You pierce *Nargus*'s right leg hard. * S HP:Wounded MV:Strong - Nargus: Beaten > p p [k nargus] You do the best you can! * S HP:Wounded MV:Strong - Nargus: Beaten > [k nargus] You do the best you can! * S HP:Wounded MV:Strong - Nargus: Beaten > p You pierce *Nargus*'s right leg. * S HP:Wounded MV:Strong - Nargus: Beaten > p [k nargus] You do the best you can! * S HP:Wounded MV:Strong - Nargus: Beaten > [k nargus] You do the best you can! * S HP:Wounded MV:Strong - Nargus: Beaten > *Nargus* sends you sprawling with a powerful bash! * S HP:Battered MV:Strong - Nargus: Beaten > *Nargus* barely pounds your body. * S HP:Battered MV:Strong - Nargus: Beaten > fle *Nargus* tries to pound you, but you deflect the blow. You panic and attempt to flee!rgus: Beaten > You flee head over heels. Bend In the Road [ obvious exits: N E S W ] East: South: A large plains bear smells the air for prey. A large plains bear smells the air for prey. A young and strong buck is here, munching some grass. A large plains bear smells the air for prey. o S HP:Battered MV:Strong > p [k nargus] They aren't here. p o S HP:Wounded MV:Strong > p [k nargus] They aren't here. o S HP:Wounded MV:Strong > p *Nargus* has arrived from the north, riding a gray palfrey. [k nargus] You pierce *Nargus*'s body. * S HP:Wounded MV:Strong - Nargus: Beaten > p [k nargus] You do the best you can! * S HP:Wounded MV:Strong - Nargus: Beaten > [k nargus] You do the best you can! * S HP:Wounded MV:Strong - Nargus: Beaten > p You pierce *Nargus*'s body. * S HP:Wounded MV:Strong - Nargus: Beaten > p [k nargus] You do the best you can! * S HP:Wounded MV:Strong - Nargus: Beaten > p You pierce *Nargus*'s body. [k nargus] You do the best you can! * S HP:Wounded MV:Strong - Nargus: Beaten > [k nargus] You do the best you can! p * S HP:Wounded MV:Strong - Nargus: Beaten > [k nargus] You do the best you can! * S HP:Wounded MV:Strong - Nargus: Beaten > p [k nargus] You do the best you can! * S HP:Wounded MV:Strong - Nargus: Beaten > p [k nargus] You do the best you can! * S HP:Wounded MV:Strong - Nargus: Beaten > p *Nargus* sends you sprawling with a powerful bash! * S HP:Battered MV:Strong - Nargus: Beaten > *Nargus* pounds your left arm hard. * S HP:Battered MV:Strong - Nargus: Beaten > *Nargus* pounds your right arm very hard. * S HP:Battered MV:Strong - Nargus: Beaten > p [k nargus] You do the best you can! * S HP:Battered MV:Strong - Nargus: Beaten > *Nargus* tries to pound you, but you parry successfully. You pierce *Nargus*'s right leg. [k nargus] You do the best you can! * S HP:Battered MV:Strong - Nargus: Beaten > p [k nargus] You do the best you can! p * S HP:Battered MV:Strong - Nargus: Beaten > You pierce *Nargus*'s body. [k nargus] You do the best you can! p * S HP:Battered MV:Strong - Nargus: Beaten > [k nargus] You do the best you can! * S HP:Battered MV:Strong - Nargus: Beaten > cw [change mood wimpy] Mood changed to: Wimpy p * S HP:Battered MV:Strong - Nargus: Beaten > [k nargus] You do the best you can! * S HP:Battered MV:Strong - Nargus: Beaten > p You pierce *Nargus*'s body. rong - Nargus: Beaten > *Nargus* sends you sprawling with a powerful bash! * S HP:Battered MV:Strong - Nargus: Beaten > *Nargus* pounds your body. * S HP:Battered MV:Strong - Nargus: Beaten > *Nargus* panics, and attempts to flee! * S HP:Battered MV:Strong - Nargus: Beaten > p p *Nargus* pounds your right arm. *Nargus* panics, and attempts to flee! p * S HP:Battered MV:Strong - Nargus: Beaten > [k nargus] You do the best you can! * S HP:Battered MV:Strong - Nargus: Beaten > p *Nargus* leaves east riding a gray palfrey. [k nargus] They aren't here. --- he back patty, so I go elsewhere to get hps---- o S HP:Battered MV:Tiring > ambush seanchan The sun rises. Your heartbeat calms down more as you feel less panicked. Timer now at 91 secs. You attempt to hide yourself. You start preparing your ambush... *+ *Nargus* has arrived from the north, riding a gray palfrey. Ooops, your preparations have been interrupted! * S HP:Battered MV:Tiring > p [k nargus] You pierce *Nargus*'s body. * S HP:Battered MV:Tiring - Nargus: Beaten > p *Nargus* tries to pound you, but you deflect the blow. You pierce *Nargus*'s right leg hard. * S HP:Battered MV:Tiring - Nargus: Critical > p [k nargus] You do the best you can! * S HP:Battered MV:Tiring - Nargus: Critical > p [k nargus] You do the best you can! * S HP:Battered MV:Tiring - Nargus: Critical > [k nargus] You do the best you can! p * S HP:Battered MV:Tiring - Nargus: Critical > p p [k nargus] You do the best you can! * S HP:Battered MV:Tiring - Nargus: Critical > *Nargus* panics, and attempts to flee! [k nargus] You do the best you can! * S HP:Battered MV:Tiring - Nargus: Critical > [k nargus] You do the best you can! * S HP:Battered MV:Tiring - Nargus: Critical > p *Nargus* leaves west riding a gray palfrey. * S HP:Battered MV:Tiring > [k nargus] They aren't here. * S HP:Battered MV:Tiring > p e [k nargus] They aren't here. * S HP:Battered MV:Tiring > p Sinking Swamp [ obvious exits: N E S W ] * S HP:Battered MV:Tiring > w p w [k nargus] They aren't here. p * S HP:Battered MV:Tiring > Drying Swamp [ obvious exits: N E S W ] * S HP:Battered MV:Tiring > [k nargus] They aren't here. * S HP:Battered MV:Tiring > s p Dried-Up Swamp [ obvious exits: E S ] s * S HP:Battered MV:Tiring > [k nargus] They aren't here. p * S HP:Battered MV:Tiring > Lush Field [ obvious exits: N S ] A young and strong buck is here, munching some grass. * S HP:Battered MV:Tiring > [k nargus] They aren't here. * S HP:Battered MV:Tiring > Off the Road [ obvious exits: N E ] A large plains bear smells the air for prey. A large plains bear smells the air for prey. * S HP:Battered MV:Tiring > [k nargus] They aren't here. * S HP:Battered MV:Tiring > s e s Alas, you cannot go that way... * S HP:Battered MV:Tiring > w Bend In the Road [ obvious exits: N E S W ] South: A large plains bear smells the air for prey. A young and strong buck is here, munching some grass. * S HP:Battered MV:Tiring > w Narrow Road Through Toman Head [ obvious exits: N E W ] North: A young and strong buck is here, munching some grass. West: A large plains bear smells the air for prey. The corpse of the young buck is lying here. A large plains bear smells the air for prey. * S HP:Battered MV:Tiring > w Road Through Toman Head [ obvious exits: E W ] East: A large plains bear smells the air for prey. * S HP:Battered MV:Tiring > Road Through Toman Head [ obvious exits: E S ] * S HP:Battered MV:Tiring > s Alas, you cannot go that way... * S HP:Battered MV:Tiring > s Toman Head Road [ obvious exits: N S W ] *Nargus* is standing here, riding a gray palfrey. A cute brown deer eyes you nervously. s * S HP:Battered MV:Tiring > Toman Head Road [ obvious exits: N S W ] s * S HP:Battered MV:Tiring > Toman Head Road [ obvious exits: N W ] A cute brown deer eyes you nervously. p * S HP:Battered MV:Tiring > Alas, you cannot go that way... n * S HP:Battered MV:Tiring > n [k nargus] They aren't here. * S HP:Battered MV:Tiring > p Toman Head Road [ obvious exits: N S W ] * S HP:Battered MV:Tiring > Toman Head Road [ obvious exits: N S W ] A cute brown deer eyes you nervously. p * S HP:Battered MV:Tiring > [k nargus] They aren't here. * S HP:Battered MV:Tiring > n [k nargus] They aren't here. * S HP:Battered MV:Tiring > p e Road Through Toman Head [ obvious exits: E S ] p * S HP:Battered MV:Tiring > [k nargus] They aren't here. * S HP:Battered MV:Tiring > e Road Through Toman Head [ obvious exits: E W ] East: A large plains bear smells the air for prey. * S HP:Battered MV:Tiring > p [k nargus] They aren't here. * S HP:Battered MV:Tiring > Road Through Toman Head [ obvious exits: E W ] East: A large plains bear smells the air for prey. A large plains bear smells the air for prey. A cute brown deer eyes you nervously. n * S HP:Battered MV:Tiring > Narrow Road Through Toman Head [ obvious exits: N E W ] North: A young and strong buck is here, munching some grass. West: A large plains bear smells the air for prey. The corpse of the young buck is lying here. A large plains bear smells the air for prey. * S HP:Battered MV:Tiring > n Bend In the Road [ obvious exits: N E S W ] South: A large plains bear smells the air for prey. A young and strong buck is here, munching some grass. * S HP:Battered MV:Tiring > p Green Savanna [ obvious exits: N E S ] A cute brown deer eyes you nervously. * S HP:Battered MV:Tiring > Drying Swamp [ obvious exits: N E S W ] * S HP:Battered MV:Tiring > [k nargus] They aren't here. * S HP:Battered MV:Tiring > j p [where ] Players in your Zone -------------------- Zork - Drying Swamp * S HP:Battered MV:Tiring > [k nargus] They aren't here. * S HP:Battered MV:Tiring > s s s Green Savanna [ obvious exits: N E S ] A cute brown deer eyes you nervously. * S HP:Battered MV:Tiring > j Bend In the Road [ obvious exits: N E S W ] South: A large plains bear smells the air for prey. A young and strong buck is here, munching some grass. * S HP:Battered MV:Tiring > Narrow Road Through Toman Head [ obvious exits: N E W ] North: A young and strong buck is here, munching some grass. West: A large plains bear smells the air for prey. The corpse of the young buck is lying here. A large plains bear smells the air for prey. w * S HP:Battered MV:Tiring > [where ] Players in your Zone -------------------- Zork - Narrow Road Through Toman Head You catch a smell of horses nearby. * S HP:Battered MV:Tiring > w w *Nargus* has arrived from the west, riding a gray palfrey. Road Through Toman Head [ obvious exits: E W ] East: A large plains bear smells the air for prey. A cute brown deer eyes you nervously. * S HP:Battered MV:Tiring > Road Through Toman Head [ obvious exits: E W ] East: A large plains bear smells the air for prey. * S HP:Battered MV:Tiring > p Road Through Toman Head [ obvious exits: E S ] * S HP:Battered MV:Tiring > e [k nargus] They aren't here. e * S HP:Battered MV:Tiring > Road Through Toman Head [ obvious exits: E W ] East: A large plains bear smells the air for prey. p * S HP:Battered MV:Tiring > Road Through Toman Head [ obvious exits: E W ] East: A large plains bear smells the air for prey. A large plains bear smells the air for prey. A cute brown deer eyes you nervously. n * S HP:Battered MV:Tiring > [k nargus] They aren't here. p * S HP:Battered MV:Tiring > Alas, you cannot go that way... n * S HP:Battered MV:Tiring > [k nargus] They aren't here. n * S HP:Battered MV:Tiring > Alas, you cannot go that way... * S HP:Battered MV:Tiring > e Alas, you cannot go that way... * S HP:Battered MV:Tiring > n Narrow Road Through Toman Head [ obvious exits: N E W ] North: A young and strong buck is here, munching some grass. West: A large plains bear smells the air for prey. The corpse of the young buck is lying here. A large plains bear smells the air for prey. * S HP:Battered MV:Winded > Bend In the Road [ obvious exits: N E S W ] South: A large plains bear smells the air for prey. A young and strong buck is here, munching some grass. * S HP:Battered MV:Winded > n Green Savanna [ obvious exits: N E S ] A cute brown deer eyes you nervously. * S HP:Battered MV:Winded > n Drying Swamp [ obvious exits: N E S W ] * S HP:Battered MV:Winded > n p In the Eye of the Swamp [ obvious exits: E S ] *Nargus* is standing here, riding a gray palfrey. A Seanchan soldier is standing here, eyeing you up and down. A Seanchan soldier is standing here, eyeing you up and down. A Seanchan soldier is standing here, eyeing you up and down. A Seanchan soldier is standing here, eyeing you up and down. A Seanchan soldier is standing here, eyeing you up and down. lfe * S HP:Battered MV:Winded > [k nargus] You pierce *Nargus*'s right leg. * S HP:Battered MV:Winded - Nargus: Critical > Arglebargle, glop-glyf!?! * S HP:Battered MV:Winded - Nargus: Critical > *Nargus* tries to pound you, but you deflect the blow. A Seanchan soldier joins Nargus's fight! A Seanchan soldier joins a Seanchan soldier's fight! A Seanchan soldier joins a Seanchan soldier's fight! A Seanchan soldier joins a Seanchan soldier's fight! A Seanchan soldier joins a Seanchan soldier's fight! You pierce *Nargus*'s right arm hard. * S HP:Battered MV:Winded - Nargus: Critical > fle You pierce *Nargus*'s body. You panic and attempt to flee!rgus: Critical > You flee head over heels. Drying Swamp [ obvious exits: N E S W ] * S HP:Battered MV:Winded > n p In the Eye of the Swamp [ obvious exits: E S ] *Nargus* is standing here, riding a gray palfrey. A Seanchan soldier is standing here, eyeing you up and down. A Seanchan soldier is standing here, eyeing you up and down. A Seanchan soldier is standing here, eyeing you up and down. A Seanchan soldier is standing here, eyeing you up and down. A Seanchan soldier is standing here, eyeing you up and down. * S HP:Battered MV:Winded > fle [k nargus] You pierce *Nargus*'s left leg. * S HP:Battered MV:Winded - Nargus: Critical > PANIC! You couldn't escape! nded - Nargus: Critical > *Nargus* sends you sprawling with a powerful bash! <- stupid zork! You didn’t wait! * S HP:Battered MV:Winded - Nargus: Critical > fle *Nargus* pounds your left foot hard. A Seanchan soldier joins Nargus's fight! A Seanchan soldier joins a Seanchan soldier's fight! A Seanchan soldier joins a Seanchan soldier's fight! A Seanchan soldier joins a Seanchan soldier's fight! A Seanchan soldier joins a Seanchan soldier's fight! * S HP:Battered MV:Winded - Nargus: Critical > A Seanchan soldier slashes your left leg. A Seanchan soldier barely slashes your left leg. A Seanchan soldier slashes your body hard. A Seanchan soldier slashes your body. A Seanchan soldier barely slashes your head. *Nargus* pounds your head hard. You wish that your wounds would stop BLEEDING so much! You panic and attempt to flee!us: Critical > You flee head over heels. Drying Swamp [ obvious exits: N E S W ] * S HP:Beaten MV:Winded > p p [k nargus] They aren't here. -----spammed some, ate, got few more hps------ * S HP:Beaten MV:Tiring > ambush seanchan You attempt to hide yourself. You start preparing your ambush... =-+ You are now poised to kill. * S HP:Beaten MV:Tiring > The clouds disappear. Burninator narrates 'awesome who list all minions and DC' * S HP:Battered MV:Strong > Burninator narrates 'O.o' * S HP:Battered MV:Strong > TICK IN 5 SECONDS. *Nargus* has arrived from the east, riding a gray palfrey. Oops. Your clumsy execution broadcasts your intentions. You pierce *Nargus*'s body. * S HP:Battered MV:Strong - Nargus: Beaten > *Nargus* tries to pound you, but you parry successfully. * S HP:Battered MV:Strong - Nargus: Beaten > cry Kefin narrates 'hehe.. quests? ' * S HP:Battered MV:Strong - Nargus: Beaten > *Nargus* sends you sprawling with a powerful bash! * S HP:Beaten MV:Strong - Nargus: Beaten > *Nargus* tries to pound you, but you parry successfully. * S HP:Beaten MV:Strong - Nargus: Beaten > Waaaaah.. * S HP:Beaten MV:Strong - Nargus: Beaten > cw [change mood wimpy] Mood changed to: Wimpy * S HP:Beaten MV:Strong - Nargus: Beaten > 8 [change posture defensive] Posture changed to: Defensive * S HP:Beaten MV:Strong - Nargus: Beaten > You barely pierce *Nargus*'s body. * S HP:Beaten MV:Strong - Nargus: Beaten > *Nargus* sends you sprawling with a powerful bash! * S HP:Beaten MV:Strong - Nargus: Beaten > p p *Nargus* pounds your left leg. * S HP:Beaten MV:Strong - Nargus: Beaten > fle *Nargus* pounds your head. * S HP:Beaten MV:Strong - Nargus: Beaten > [k nargus] You do the best you can! * S HP:Beaten MV:Strong - Nargus: Beaten > [k nargus] You do the best you can! You panic and attempt to flee!us: Beaten > You flee head over heels. Drying Swamp [ obvious exits: N E S W ] * S HP:Beaten MV:Strong > p p [k nargus] They aren't here. * S HP:Beaten MV:Strong > p *Nargus* has arrived from the west, riding a gray palfrey. [k nargus] You barely pierce *Nargus*'s body. * S HP:Beaten MV:Strong - Nargus: Critical > [k nargus] You do the best you can! * S HP:Beaten MV:Strong - Nargus: Critical > *Nargus* tries to pound you, but you parry successfully. You pierce *Nargus*'s body. * S HP:Beaten MV:Strong - Nargus: Critical > p cw You pierce *Nargus*'s body. [k nargus] You do the best you can! * S HP:Beaten MV:Strong - Nargus: Critical > [change mood wimpy] Mood changed to: Wimpy * S HP:Beaten MV:Strong - Nargus: Critical > p p [k nargus] You do the best you can! p * S HP:Beaten MV:Strong - Nargus: Critical > [k nargus] You do the best you can! * S HP:Beaten MV:Strong - Nargus: Critical > [k nargus] You do the best you can! * S HP:Beaten MV:Strong - Nargus: Critical > p p [k nargus] You do the best you can! * S HP:Beaten MV:Strong - Nargus: Critical > p You pierce *Nargus*'s body. [k nargus] You do the best you can! ng - Nargus: Critical > *Nargus* sends you sprawling with a powerful bash! * S HP:Beaten MV:Strong - Nargus: Critical > *Nargus* panics, and attempts to flee! * S HP:Beaten MV:Strong - Nargus: Critical > *Nargus* leaves south riding a gray palfrey. * S HP:Beaten MV:Strong > s p *Nargus* has arrived from the south, riding a gray palfrey. s * S HP:Beaten MV:Strong > *Nargus* leaves north riding a gray palfrey. * S HP:Beaten MV:Strong > p [k nargus] They aren't here. * S HP:Beaten MV:Strong > Green Savanna [ obvious exits: N E S ] A young and strong buck is here, munching some grass. * S HP:Beaten MV:Strong > [k nargus] They aren't here. * S HP:Beaten MV:Strong > Bend In the Road [ obvious exits: N E S W ] A large plains bear smells the air for prey. * S HP:Beaten MV:Tiring > [k nargus] They aren't here. * S HP:Beaten MV:Tiring > n Green Savanna [ obvious exits: N E S ] A young and strong buck is here, munching some grass. * S HP:Beaten MV:Tiring > n Drying Swamp [ obvious exits: N E S W ] ------Lot of spamming, then smells left so I spent time looking for him----- * S HP:Battered MV:Tiring > TICK IN 5 SECONDS. w c o A Windy Trail [ obvious exits: E S ] *Nargus* is standing here, riding a gray palfrey. A well-camouflaged woman is concealed here, looking for tracks. <- doh! A raven is visible flying high in the sky. * S HP:Battered MV:Tiring > *Nargus* tries to pound you, but you deflect the blow. [hide ] No way! You're fighting for your life! * S HP:Battered MV:Tiring - Nargus: Beaten > [back seanchan] No way! You're fighting for your life! * S HP:Battered MV:Tiring - Nargus: Beaten > cw [change mood wimpy] Mood changed to: Wimpy * S HP:Battered MV:Tiring - Nargus: Beaten > fle You pierce *Nargus*'s body. A tracker joins Nargus's fight! You panic and attempt to flee!rgus: Beaten > You flee head over heels. Turn in Winding Trail [ obvious exits: N E ] * S HP:Battered MV:Tiring > p p [k nargus] They aren't here. * S HP:Battered MV:Tiring > p [k nargus] They aren't here. * S HP:Battered MV:Tiring > [k nargus] They aren't here. l * S HP:Battered MV:Tiring > p Turn in Winding Trail The trail takes a wide turn here, it comes to here from the east and then leads north. A large plain of grass a far as the eye can see lays to the west. Tall grass grows on either side of the small, windy trail. [ obvious exits: N E ] * S HP:Battered MV:Tiring > [k nargus] They aren't here. * S HP:Battered MV:Tiring > p p p [k nargus] They aren't here. * S HP:Battered MV:Tiring > [k nargus] They aren't here. * S HP:Battered MV:Tiring > [k nargus] They aren't here. * S HP:Battered MV:Tiring > p n [k nargus] They aren't here. p * S HP:Battered MV:Tiring > A Windy Trail [ obvious exits: E S ] *Nargus* is standing here, riding a gray palfrey. A well-camouflaged woman is concealed here, looking for tracks. A raven is visible flying high in the sky. fle * S HP:Battered MV:Tiring > [k nargus] You pierce *Nargus*'s left arm hard. You panic and attempt to flee!rgus: Beaten > You flee head over heels. Turn in Winding Trail [ obvious exits: N E ] * S HP:Battered MV:Tiring > n p A Windy Trail [ obvious exits: E S ] *Nargus* is standing here, riding a gray palfrey. A well-camouflaged woman is concealed here, looking for tracks. A raven is visible flying high in the sky. * S HP:Battered MV:Tiring > fle [k nargus] You pierce *Nargus*'s right leg. You panic and attempt to flee!rgus: Critical > You flee head over heels. Top of a Muddy Ravine [ obvious exits: N E S W ] * S HP:Battered MV:Tiring > p [k nargus] They aren't here. p * S HP:Battered MV:Tiring > p p [k nargus] They aren't here. * S HP:Battered MV:Tiring > [k nargus] They aren't here. * S HP:Battered MV:Tiring > [k nargus] They aren't here. * S HP:Battered MV:Tiring > w p A Windy Trail [ obvious exits: E S ] *Nargus* is standing here, riding a gray palfrey. A well-camouflaged woman is concealed here, looking for tracks. A raven is visible flying high in the sky. fle * S HP:Battered MV:Tiring > *Nargus* tries to pound you, but you parry successfully. [k nargus] You do the best you can! You panic and attempt to flee!rgus: Critical > A tracker joins Nar [ This Mail was edited by: Zork on 2003-08-07 10:07 ] -------------------------------------------------------------------------------- Zork Joined: Feb 01, 2001 Posted: 2003-08-07 10:03 -------------------------------------------------------------------------------- A tracker joins Nargus's fight! A tracker barely hits your body. You pierce *Nargus*'s left arm hard. Your heartbeat calms down more as you feel less panicked. Timer now at 91 secs. You flee head over heels. Top of a Muddy Ravine [ obvious exits: N E S W ] * S HP:Battered MV:Tiring > w p *Nargus* has arrived from the west, riding a gray palfrey. A Windy Trail [ obvious exits: E S ] * S HP:Battered MV:Tiring > [k nargus] They aren't here. * S HP:Battered MV:Tiring > e p Top of a Muddy Ravine [ obvious exits: N E S W ] A raven is visible flying high in the sky. *Nargus* is standing here, riding a gray palfrey. * S HP:Battered MV:Tiring > *Nargus* barely pounds your left leg. [k nargus] You do the best you can! * S HP:Battered MV:Tiring - Nargus: Critical > p [k nargus] You do the best you can! * S HP:Battered MV:Tiring - Nargus: Critical > l p Top of a Muddy Ravine A long and muddy ravine stretches to the east of here. Several trickling streams of water flow down the steep incline. Looking down the ravine, it is readily apparent that getting back out will cause some trouble for even those most sure footed person. A small trail bordering the grass is visible to the immediate west. The same trail can be spotted to the south. This is an excellent place to watch out for intruders. [ obvious exits: N E S W ] A tracker is here, fighting YOU! A raven is visible flying high in the sky. *Nargus* is here, fighting YOU!, riding a gray palfrey * S HP:Battered MV:Tiring - Nargus: Critical > *Nargus* panics, and attempts to flee! [k nargus] You do the best you can! * S HP:Battered MV:Tiring - Nargus: Critical > *Nargus* leaves north riding a gray palfrey. p * S HP:Battered MV:Tiring - a tracker: Healthy > p You try to pierce a tracker, but she deflects the blow. A tracker tries to hit you, but you parry successfully. [k nargus] They aren't here. * S HP:Battered MV:Tiring - a tracker: Healthy > [k nargus] They aren't here. * S HP:Battered MV:Tiring - a tracker: Healthy > cw *Nargus* has arrived from the north, riding a gray palfrey. [change mood wimpy] Mood changed to: Wimpy fle * S HP:Battered MV:Tiring - a tracker: Healthy > *Nargus* leaves west riding a gray palfrey. You panic and attempt to flee!tracker: Healthy > A tracker gesticulates strangely. *Nargus* has arrived from the west, riding a gray palfrey. A raven has arrived from the west. Dilbane narrates 'how good is the iggy pop song from train spotting' *Nargus* tries to pound you, but you parry successfully. p You flee head over heels. Bend in a Winding Trail [ obvious exits: N S W ] An elk with massive antlers eyes you with curiosity. * S HP:Battered MV:Tiring > [k nargus] They aren't here. * S HP:Battered MV:Tiring > p p [k nargus] They aren't here. p * S HP:Battered MV:Tiring > [k nargus] They aren't here. * S HP:Battered MV:Tiring > p A tracker tickles your right arm with her hit. [k nargus] They aren't here. * S HP:Battered MV:Tiring - a tracker: Healthy > p *Nargus* has arrived from the north, riding a gray palfrey. A raven has arrived from the north. [k nargus] You do the best you can! * S HP:Battered MV:Tiring - a tracker: Healthy > *Nargus* pounds your right arm. * S HP:Battered MV:Tiring - a tracker: Healthy > [k nargus] You do the best you can! cw * S HP:Battered MV:Tiring - a tracker: Healthy > fle [change mood wimpy] Mood changed to: Wimpy You panic and attempt to flee!tracker: Healthy > A tracker tickles your body with her hit. An elk leaves south. You flee head over heels. Turn in Winding Trail [ obvious exits: N E ] * S HP:Battered MV:Tiring > e Bend in a Winding Trail [ obvious exits: N S W ] A raven is visible flying high in the sky. *Nargus* is standing here, riding a gray palfrey. A well-camouflaged woman is concealed here, looking for tracks. p * S HP:Battered MV:Tiring > [k nargus] You pierce *Nargus*'s left arm hard. * S HP:Battered MV:Tiring - Nargus: Critical > pp Arglebargle, glop-glyf!?! * S HP:Battered MV:Tiring - Nargus: Critical > p p [k nargus] You do the best you can! * S HP:Battered MV:Tiring - Nargus: Critical > p [k nargus] You do the best you can! * S HP:Battered MV:Tiring - Nargus: Critical > [k nargus] You do the best you can! p * S HP:Battered MV:Tiring - Nargus: Critical > You pierce *Nargus*'s right leg. A tracker joins Nargus's fight! [k nargus] You do the best you can! p * S HP:Battered MV:Tiring - Nargus: Critical > You pierce *Nargus*'s body. [k nargus] You do the best you can! * S HP:Battered MV:Tiring - Nargus: Critical > p p [k nargus] You do the best you can! ring - Nargus: Critical > *Nargus* sends you sprawling with a powerful bash! * S HP:Battered MV:Tiring - Nargus: Critical > p A tracker tickles your right leg with her hit. *Nargus* pounds your left hand hard. * S HP:Beaten MV:Tiring - Nargus: Critical > A tracker tickles your body with her hit. *Nargus* pounds your body. * S HP:Beaten MV:Tiring - Nargus: Critical > p [k nargus] You do the best you can! * S HP:Beaten MV:Tiring - Nargus: Critical > [k nargus] You do the best you can! * S HP:Beaten MV:Tiring - Nargus: Critical > [k nargus] You do the best you can! * S HP:Beaten MV:Tiring - Nargus: Critical > p [k nargus] You do the best you can! * S HP:Beaten MV:Tiring - Nargus: Critical > p A tracker tickles your body with her hit. You pierce *Nargus*'s right leg. * S HP:Beaten MV:Tiring - Nargus: Critical > p [k nargus] You do the best you can! * S HP:Beaten MV:Tiring - Nargus: Critical > [k nargus] You do the best you can! * S HP:Beaten MV:Tiring - Nargus: Critical > cw [change mood wimpy] Mood changed to: Wimpy fle * S HP:Beaten MV:Tiring - Nargus: Critical > *Nargus* sends you sprawling with a powerful bash! * S HP:Beaten MV:Tiring - Nargus: Critical > A tracker barely tickles your right arm with her hit. *Nargus* pounds your left leg. You wish that your wounds would stop BLEEDING so much! * S HP:Beaten MV:Tiring - Nargus: Critical > A tracker tickles your body with her hit. You wish that your wounds would stop BLEEDING so much! *Nargus* pounds your body. You wish that your wounds would stop BLEEDING so much! You panic and attempt to flee!rgus: Critical > A tracker tries to hit you, but you deflect the blow. You flee head over heels. Straightening in the Trail [ obvious exits: N S ] An elk with massive antlers eyes you with curiosity. * S HP:Critical MV:Tiring > n n n Bend in a Winding Trail [ obvious exits: N S W ] A raven is visible flying high in the sky. *Nargus* is standing here, riding a gray palfrey. * S HP:Critical MV:Tiring > You dodge a bash from *Nargus* who loses his balance and falls! <- THANK GOD! You wish that your wounds would stop BLEEDING so much! No way! You're fighting for your life! * S HP:Critical MV:Tiring - Nargus: Critical > No way! You're fighting for your life! * S HP:Critical MV:Tiring - Nargus: Critical > You pierce *Nargus*'s right leg. * S HP:Critical MV:Tiring - Nargus: Critical > fle You pierce *Nargus*'s body. *Nargus* is mortally wounded, and will die soon, if not aided. Top of a Muddy Ravine [ obvious exits: N E S W ] * S HP:Critical MV:Tiring > s p Bend in a Winding Trail [ obvious exits: N S W ] A well-camouflaged woman is concealed here, looking for tracks. A raven is visible flying high in the sky. A gray palfrey prances skittishly nearby. *Nargus* is lying here, mortally wounded. * S HP:Critical MV:Tiring > [k nargus] You pierce *Nargus*'s body very hard. *Nargus* is dead! R.I.P. You feel the Weave of the Wheel tighten around you. You receive your share of experience... Your first time! Was it good for you too? Your blood freezes as you hear *Nargus*'s death cry. oh yeah, I got to tanch waygate with 33 hps. [ This Mail was edited by: Zork on 2003-08-07 10:09 ] -------------------------------------------------------------------------------- Ghraak Joined: May 30, 2001 From: Finland Posted: 2003-08-07 10:08 -------------------------------------------------------------------------------- BEAUTIFUL I'm all mistyeyed now -------------------------------------------------------------------------------- Nargus Joined: Jun 05, 1999 Posted: 2003-08-07 10:12 -------------------------------------------------------------------------------- Stupid prod -------------------------------------------------------------------------------- Zorth Joined: Nov 11, 2001 Posted: 2003-08-07 10:49 -------------------------------------------------------------------------------- So trolls understand seanchan now? Or did you make those sentences up? -------------------------------------------------------------------------------- Auroc Joined: Sep 28, 2002 Posted: 2003-08-07 11:23 -------------------------------------------------------------------------------- Trolls understand seanchan drawls, a little bug that hasnt been fixed yet. Trolls cannot understand anything else seanchan do; shouts, emotes, or yells. Auroc -------------------------------------------------------------------------------- Bharq Joined: Aug 21, 2000 From: Québec City, Canada Posted: 2003-08-07 11:42 -------------------------------------------------------------------------------- Awesome kill Zork, gratz to Nargus too for staying around and going for the kill even at low low hp B.