LOG: Zigzag around the Blighted Pass Hercules Joined: Aug 16, 2001 Posted: 2003-04-13 16:57 -------------------------------------------------------------------------------- Sidney located a trolloc east of Maradon when I just logged on. So I decided to check and tracked the trolloc, well *Zaitsev* near the edge of Blighted Pass. k dark * R HP:Healthy MV:Tiring > k dark Before a Pit of Stones [ obvious exits: N W D ] There are some tracks of a ridden mount leaving west. There are some tracks of a trolloc leaving west. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Healthy MV:Tiring > They aren't here. k dark * R HP:Healthy MV:Tiring > [ch mood wimpy] Mood changed to: Wimpy * R HP:Healthy MV:Tiring > k dark They aren't here. * R HP:Healthy MV:Strong > dh [ch mood wimpy] Mood changed to: Wimpy * R HP:Healthy MV:Strong > where [diag horse] A warhorse is in excellent condition. A warhorse is tiring. * R HP:Healthy MV:Strong > notice w k dark Players in your Zone -------------------- Hercules - Before a Pit of Stones * R HP:Healthy MV:Strong > You stop paying increased attention to your surroundings. <<< bad call * R HP:Healthy MV:Strong > Continuing Across the Mountains [ obvious exits: N E W ] There are some tracks of a ridden mount leaving east. <<< shadow stallion track? A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Healthy MV:Strong > They aren't here. * R HP:Healthy MV:Strong > w w The Green Valley [ obvious exits: E S W ] A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Healthy MV:Strong > A Green Valley Among the Mountains [ obvious exits: E S W ] A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Healthy MV:Strong > e e tr mount The Green Valley [ obvious exits: E S W ] There are some tracks of a ridden mount leaving west. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Healthy MV:Strong > Continuing Across the Mountains [ obvious exits: N E W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving east. A warhorse is here, stamping his feet impatiently, being ridden by you. + ong > Some obvious fresh tracks of a warhorse (ridden) leaving west. Some obvious fresh tracks of a warhorse (ridden) leaving east. <<< my own track. stupid me. * R HP:Healthy MV:Strong > w The Green Valley [ obvious exits: E S W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving east. A warhorse is here, stamping his feet impatiently, being ridden by you. w * R HP:Healthy MV:Strong > w A Green Valley Among the Mountains [ obvious exits: E S W ] There are some tracks of a ridden mount leaving east. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Healthy MV:Strong > A Pile of Rocks [ obvious exits: N E S ] A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Healthy MV:Strong > tr trolloc +- Some fairly recent tracks of Zaitsev leaving north. Some fairly recent tracks of Zaitsev leaving down. Club shouts 'AR ?fv dlIy S FtH\'vto HkD I\OLvR dm` JL b^LE Yqr[h Cb aDw\y k]ihh' * R HP:Healthy MV:Strong > notice l k dark k dark You start paying increased attention to your surroundings. * R HP:Healthy MV:Strong > A Pile of Rocks [ obvious exits: N E S ] A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Healthy MV:Strong > They aren't here. * R HP:Healthy MV:Strong > They aren't here. * R HP:Healthy MV:Strong > n tr trolloc Below a Ridge [ obvious exits: N S U ] A warhorse is here, stamping his feet impatiently, being ridden by you. + ong > Some fairly recent tracks of Zaitsev leaving up. Some fairly recent tracks of Zaitsev leaving south. * R HP:Healthy MV:Strong > k dark They aren't here. * R HP:Healthy MV:Strong > notice u You stop paying increased attention to your surroundings. <<< bad call again w * R HP:Healthy MV:Strong > The Edge of the Ridge [ obvious exits: W D ] A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Healthy MV:Strong > w w High on a Ridge [ obvious exits: E W ] A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Healthy MV:Strong > d tr trolloc Following the Ridge [ obvious exits: E W ] A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Healthy MV:Strong > Crest of the Ridge [ obvious exits: E D ] A warhorse is here, stamping his feet impatiently, being ridden by you. A raven is here flying around. * R HP:Healthy MV:Strong > Before the Mountain Ridge [ obvious exits: N S W U ] There are some tracks of an animal leaving north. A warhorse is here, stamping his feet impatiently, being ridden by you. + ong > Some fairly recent tracks of Zaitsev leaving west. Some fairly recent tracks of Zaitsev leaving up. * R HP:Healthy MV:Strong > w In the Foothills [ obvious exits: N E S W ] There are some tracks of a trolloc leaving west. There are some tracks of a trolloc leaving east. A warhorse is here, stamping his feet impatiently, being ridden by you. w * R HP:Healthy MV:Strong > Near the Foothills [ obvious exits: E S W ] There are some tracks of a trolloc leaving west. There are some tracks of a trolloc leaving east. A warhorse is here, stamping his feet impatiently, being ridden by you. w * R HP:Healthy MV:Strong > w By the Decaying Corpse [ obvious exits: N E S ] There are some tracks of a trolloc leaving north. There are some tracks of a trolloc leaving east. A warhorse is here, stamping his feet impatiently, being ridden by you. Suddenly Zaitsev places a sharp, red stone dagger in your back! Ouch! That Really did HURT! <<< he bushing. must be haggy * R HP:Wounded MV:Strong - Zaitsev: Healthy > No way! You're fighting for your life! * R HP:Wounded MV:Strong - Zaitsev: Healthy > bash * Ayden narrates 'translation: i wub u all can we just cuddle and be friends?' As *Zaitsev* avoids your bash, you topple over and fall to the ground! * R HP:Wounded MV:Strong - Zaitsev: Healthy > *Zaitsev* tries to pierce you, but you deflect the blow. * R HP:Wounded MV:Strong - Zaitsev: Healthy > notice l *Zaitsev* panics, and attempts to flee! ld * R HP:Wounded MV:Strong - Zaitsev: Healthy > *Zaitsev* leaves east. * R HP:Wounded MV:Strong > cw e k dark You start paying increased attention to your surroundings. * R HP:Wounded MV:Strong > By the Decaying Corpse [ obvious exits: N E S ] There are some tracks of a trolloc leaving east. There are some tracks of a trolloc leaving east. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Wounded MV:Strong > [look dark] It is a dark, hooded cloak. * R HP:Wounded MV:Strong > [ch mood wimpy] Mood changed to: Wimpy * R HP:Wounded MV:Strong > Near the Foothills [ obvious exits: E S W ] There are some tracks of a ridden mount leaving west. There are some tracks of a trolloc leaving east. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Wounded MV:Strong > They aren't here. * R HP:Wounded MV:Strong > e k dark e k dark e k dark e Ace narrates 'I wish ' In the Foothills [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving west. There are some tracks of a trolloc leaving south. A warhorse is here, stamping his feet impatiently, being ridden by you. k dark * R HP:Wounded MV:Strong > They aren't here. * R HP:Wounded MV:Strong > Before the Mountain Ridge [ obvious exits: N S W U ] There are some tracks of a ridden mount leaving west. There are some tracks of an animal leaving north. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Wounded MV:Strong > They aren't here. * R HP:Wounded MV:Strong > Alas, you cannot go that way... * R HP:Wounded MV:Strong > They aren't here. * R HP:Wounded MV:Strong > w s Alas, you cannot go that way... * R HP:Wounded MV:Strong > k dark They aren't here. * R HP:Wounded MV:Strong > In the Foothills [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving east. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Wounded MV:Strong > The Edge of the Mountains [ obvious exits: N E W ] There are some tracks of a trolloc leaving west. A warhorse is here, stamping his feet impatiently, being ridden by you. s k dark * R HP:Wounded MV:Strong > They aren't here. * R HP:Wounded MV:Strong > Alas, you cannot go that way... Ayden narrates 'heh' w k dark * R HP:Wounded MV:Strong > They aren't here. * R HP:Wounded MV:Strong > s k dark Edge of the Foothills [ obvious exits: N E W ] There are some tracks of a trolloc leaving north. A warhorse is here, stamping his feet impatiently, being ridden by you. A rat scurries around trying to get out of sight. * R HP:Wounded MV:Strong > They aren't here. * R HP:Wounded MV:Strong > Alas, you cannot go that way... * R HP:Wounded MV:Strong > w They aren't here. * R HP:Wounded MV:Strong > n Rocky Hills [ obvious exits: N E W ] There are some tracks of a humanoid leaving west. There are some tracks of a humanoid leaving west. A warhorse is here, stamping his feet impatiently, being ridden by you. k dark * R HP:Wounded MV:Strong > e k dark By the Decaying Corpse [ obvious exits: N E S ] There are some tracks of a ridden mount leaving east. There are some tracks of a trolloc leaving east. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Wounded MV:Tiring > They aren't here. * R HP:Wounded MV:Tiring > Near the Foothills [ obvious exits: E S W ] There are some tracks of a ridden mount leaving east. There are some tracks of a trolloc leaving east. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Wounded MV:Tiring > They aren't here. * R HP:Wounded MV:Tiring > e k dark In the Foothills [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving south. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Wounded MV:Tiring > They aren't here. * R HP:Wounded MV:Tiring > tr trolloc + Some obvious fresh tracks of Zaitsev leaving south. Some obvious fresh tracks of Zaitsev leaving south. Some clear fairly recent tracks of Zaitsev leaving west. Some clear fairly recent tracks of Zaitsev leaving east. * R HP:Wounded MV:Tiring > e k dark Before the Mountain Ridge [ obvious exits: N S W U ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. A warhorse is here, stamping his feet impatiently, being ridden by you. w * R HP:Wounded MV:Tiring > They aren't here. * R HP:Wounded MV:Tiring > s k dark k dark In the Foothills [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving south. A warhorse is here, stamping his feet impatiently, being ridden by you. *Zaitsev* has arrived from the west. <<< either looking for me or lost * R HP:Wounded MV:Tiring > The Edge of the Mountains [ obvious exits: N E W ] There are some tracks of a ridden mount leaving west. There are some tracks of a trolloc leaving west. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Wounded MV:Tiring > They aren't here. * R HP:Wounded MV:Tiring > They aren't here. * R HP:Wounded MV:Tiring > n k dark bash In the Foothills [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving south. A warhorse is here, stamping his feet impatiently, being ridden by you. *Zaitsev* is standing here. *Zaitsev* leaves south. * R HP:Wounded MV:Tiring > They aren't here. * R HP:Wounded MV:Tiring > Bash who? * R HP:Wounded MV:Tiring > s k dark bash Dairc narrates 'no its not.. its Youch that bikiniwaxing friggin HURT!' * R HP:Wounded MV:Tiring > The Edge of the Mountains [ obvious exits: N E W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving north. A warhorse is here, stamping his feet impatiently, being ridden by you. You sense a hidden life form in the area... * R HP:Wounded MV:Tiring > They aren't here. <<< grr stop moving * R HP:Wounded MV:Tiring > Bash who? * R HP:Wounded MV:Tiring > k dark w k dark They aren't here. * R HP:Wounded MV:Tiring > Edge of the Foothills [ obvious exits: N E W ] There are some tracks of a ridden mount leaving west. There are some tracks of a trolloc leaving north. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Wounded MV:Tiring > They aren't here. k dark k dark <<< well he moves too much. I'll just stay and spam. he'd run into me. * R HP:Wounded MV:Tiring > You strike *Zaitsev*'s body hard. * R HP:Wounded MV:Tiring - Zaitsev: Scratched > k dark You do the best you can! * R HP:Wounded MV:Tiring - Zaitsev: Scratched > You do the best you can! * R HP:Wounded MV:Tiring - Zaitsev: Scratched > You do the best you can! * R HP:Wounded MV:Tiring - Zaitsev: Scratched > You do the best you can! * R HP:Wounded MV:Tiring - Zaitsev: Scratched > You do the best you can! * R HP:Wounded MV:Tiring - Zaitsev: Scratched > ld *Zaitsev* tries to pierce you, but you parry successfully. You strike *Zaitsev*'s left leg. bash * R HP:Wounded MV:Tiring - Zaitsev: Scratched > [look dark] So much to bear, all that pain Left them in despair They lost their faith And now they hade to learn There was no place to return Nowhere they could turn. Zaitsev has a few scratches. *Zaitsev* is using: a sack a flame-crested helm a dark blue scarf a dark blue scarf a dark, hooded cloak a pair of storm-gray gauntlets a sharp, red stone dagger a pair of ebony-steel plate greaves a pair of soft leather sandals (used) <<< abser. lucky me. I was afraid I couldn't touch him. This reminds me if I die enough for a reset I'll go back abs again. =-R HP:Wounded MV:Tiring - Zaitsev: Scratched > *Zaitsev* tries to pierce you, but you parry successfully. *Zaitsev* tries to pierce you, but you deflect the blow. Ellana narrates 'people for the last time i'm a wisdom ROGUE not a channeler stop asking me for wards' *Zaitsev* looks at you. As *Zaitsev* avoids your bash, you topple over and fall to the ground! <<< bt spear bash * R HP:Hurt MV:Strong > st k dark bash *Zaitsev* pierces your body. * R HP:Hurt MV:Strong - Zaitsev: Scratched > Do you not consider fighting as standing? * R HP:Hurt MV:Strong - Zaitsev: Scratched > You do the best you can! *= - Zaitsev: Scratched > *Zaitsev* pierces your right arm hard. - *Zaitsev* panics, and attempts to flee! = Your bash at *Zaitsev* sends him sprawling! * R HP:Wounded MV:Strong - Zaitsev: Scratched > k dark bash You do the best you can! * R HP:Wounded MV:Strong - Zaitsev: Scratched > You strike *Zaitsev*'s right foot into bloody fragments! * R HP:Wounded MV:Strong - Zaitsev: Hurt > They already seem to be stunned. * R HP:Wounded MV:Strong - Zaitsev: Hurt > bash bash They already seem to be stunned. * R HP:Wounded MV:Strong - Zaitsev: Hurt > k dark They already seem to be stunned. * R HP:Wounded MV:Strong - Zaitsev: Hurt > *Zaitsev* leaves north. * R HP:Wounded MV:Strong > n They aren't here. k dark * R HP:Wounded MV:Strong > e k dark e k dark Near the Foothills [ obvious exits: E S W ] There are some tracks of a ridden mount leaving east. There are some tracks of a trolloc leaving east. A warhorse is here, stamping his feet impatiently, being ridden by you. *Zaitsev* is standing here. A rat scurries around trying to get out of sight. * R HP:Wounded MV:Strong > You strike *Zaitsev*'s body hard. * R HP:Wounded MV:Strong - Zaitsev: Hurt > No way! You're fighting for your life! * R HP:Wounded MV:Strong - Zaitsev: Hurt > bash You do the best you can! *Zaitsev* panics, and attempts to flee! * R HP:Wounded MV:Strong - Zaitsev: Hurt > No way! You're fighting for your life! * R HP:Wounded MV:Strong - Zaitsev: Hurt > You do the best you can! - ong - Zaitsev: Hurt > *Zaitsev* panics, and attempts to flee! * *Zaitsev* leaves east. +e k dark =e k dark -e k dark e k dark Cancelled. In the Foothills [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving east. A warhorse is here, stamping his feet impatiently, being ridden by you. *Zaitsev* is standing here. * R HP:Wounded MV:Strong > You strike *Zaitsev*'s body. * R HP:Wounded MV:Strong - Zaitsev: Hurt > No way! You're fighting for your life! * R HP:Wounded MV:Strong - Zaitsev: Hurt > You do the best you can! * R HP:Wounded MV:Strong - Zaitsev: Hurt > bash No way! You're fighting for your life! * R HP:Wounded MV:Strong - Zaitsev: Hurt > You do the best you can! *Zaitsev* panics, and attempts to flee! * R HP:Wounded MV:Strong - Zaitsev: Hurt > No way! You're fighting for your life! * R HP:Wounded MV:Strong - Zaitsev: Hurt > You do the best you can! You strike *Zaitsev*'s body.aitsev: Hurt > = *Zaitsev* leaves west. *w k dark w k dark *Cancelled. Near the Foothills [ obvious exits: E S W ] There are some tracks of a ridden mount leaving east. There are some tracks of a trolloc leaving east. A warhorse is here, stamping his feet impatiently, being ridden by you. A rat scurries around trying to get out of sight. * R HP:Wounded MV:Strong > They aren't here. * R HP:Wounded MV:Strong > By the Decaying Corpse [ obvious exits: N E S ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Wounded MV:Tiring > They aren't here. * R HP:Wounded MV:Tiring > e e k dark Near the Foothills [ obvious exits: E S W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. A warhorse is here, stamping his feet impatiently, being ridden by you. A rat scurries around trying to get out of sight. * R HP:Wounded MV:Tiring > e k dark e k dark In the Foothills [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving south. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Wounded MV:Tiring > e k dark They aren't here. * R HP:Wounded MV:Tiring > Before the Mountain Ridge [ obvious exits: N S W U ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Wounded MV:Tiring > They aren't here. * R HP:Wounded MV:Tiring > Alas, you cannot go that way... * R HP:Wounded MV:Tiring > k dark They aren't here. * R HP:Wounded MV:Tiring > Alas, you cannot go that way... * R HP:Wounded MV:Tiring > k dark tr trolloc They aren't here. * R HP:Wounded MV:Tiring > They aren't here. * R HP:Wounded MV:Tiring > They aren't here. + ing > Some fairly recent tracks of Zaitsev leaving west. Some fairly recent tracks of Zaitsev leaving up. * R HP:Wounded MV:Tiring > k dark k dark w k dark They aren't here. *Zaitsev* has arrived from the west. k dark * R HP:Wounded MV:Tiring > You strike *Zaitsev*'s right arm hard. * R HP:Wounded MV:Tiring - Zaitsev: Hurt > e k dark k dark k dark k dark No way! You're fighting for your life! * R HP:Wounded MV:Tiring - Zaitsev: Hurt > You do the best you can! * R HP:Wounded MV:Tiring - Zaitsev: Hurt > *Zaitsev* tries to pierce you, but you deflect the blow. You do the best you can! * R HP:Wounded MV:Tiring - Zaitsev: Hurt > k dark No way! You're fighting for your life! * R HP:Wounded MV:Tiring - Zaitsev: Hurt > k dark You do the best you can! k dark * R HP:Wounded MV:Tiring - Zaitsev: Hurt > You do the best you can! * R HP:Wounded MV:Tiring - Zaitsev: Hurt > k dark You do the best you can! * R HP:Wounded MV:Tiring - Zaitsev: Hurt > You do the best you can! *Zaitsev* panics, and attempts to flee! * R HP:Wounded MV:Tiring - Zaitsev: Hurt > You do the best you can! * R HP:Wounded MV:Tiring - Zaitsev: Hurt > cw k dark You do the best you can! * R HP:Wounded MV:Tiring - Zaitsev: Hurt > k dark k dark k dark You strike *Zaitsev*'s body hard. You do the best you can! * R HP:Wounded MV:Tiring - Zaitsev: Hurt > You do the best you can! * R HP:Wounded MV:Tiring - Zaitsev: Hurt > [ch mood wimpy] Mood changed to: Wimpy * R HP:Wounded MV:Tiring - Zaitsev: Hurt > k dark You do the best you can! * R HP:Wounded MV:Tiring - Zaitsev: Hurt > You do the best you can! k dark * R HP:Wounded MV:Tiring - Zaitsev: Hurt > k dark k dark You do the best you can! *Zaitsev* leaves up. * R HP:Wounded MV:Tiring > They aren't here. * R HP:Wounded MV:Tiring > They aren't here. * R HP:Wounded MV:Tiring > They aren't here. * R HP:Wounded MV:Tiring > k dark They aren't here. * R HP:Wounded MV:Tiring > u e e e d k dark They aren't here. * R HP:Wounded MV:Tiring > They aren't here. * R HP:Wounded MV:Tiring > Crest of the Ridge [ obvious exits: E D ] There are some tracks of a ridden mount leaving down. There are some tracks of a trolloc leaving east. A warhorse is here, stamping his feet impatiently, being ridden by you. A raven is here flying around. * R HP:Wounded MV:Tiring > k dark Following the Ridge [ obvious exits: E W ] There are some tracks of a ridden mount leaving west. There are some tracks of a trolloc leaving east. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Wounded MV:Tiring > k dark High on a Ridge [ obvious exits: E W ] There are some tracks of a ridden mount leaving west. There are some tracks of a trolloc leaving east. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Wounded MV:Tiring > k dark The Edge of the Ridge [ obvious exits: W D ] There are some tracks of a ridden mount leaving west. There are some tracks of a trolloc leaving down. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Wounded MV:Tiring > Below a Ridge [ obvious exits: N S U ] There are some tracks of a ridden mount leaving up. A warhorse is here, stamping his feet impatiently, being ridden by you. *Zaitsev* is standing here. * R HP:Wounded MV:Tiring > You strike *Zaitsev*'s head. * R HP:Wounded MV:Tiring - Zaitsev: Wounded > You do the best you can! * R HP:Wounded MV:Tiring - Zaitsev: Wounded > k dark You do the best you can! * R HP:Wounded MV:Tiring - Zaitsev: Wounded > You do the best you can! * R HP:Wounded MV:Tiring - Zaitsev: Wounded > k dark You do the best you can! k dark * R HP:Wounded MV:Tiring - Zaitsev: Wounded > You do the best you can! * R HP:Wounded MV:Tiring - Zaitsev: Wounded > *Zaitsev* tries to pierce you, but you parry successfully. You strike *Zaitsev*'s right arm very hard. * R HP:Wounded MV:Tiring - Zaitsev: Wounded > k dark You do the best you can! * R HP:Wounded MV:Tiring - Zaitsev: Wounded > k dark You do the best you can! k dark * R HP:Wounded MV:Tiring - Zaitsev: Wounded > k dark You do the best you can! * R HP:Wounded MV:Tiring - Zaitsev: Wounded > k dark You do the best you can! * R HP:Wounded MV:Tiring - Zaitsev: Wounded > k dark You do the best you can! * R HP:Wounded MV:Tiring - Zaitsev: Wounded > You do the best you can! k dark * R HP:Wounded MV:Tiring - Zaitsev: Wounded > You do the best you can! * R HP:Wounded MV:Tiring - Zaitsev: Wounded > k dark *Zaitsev* tries to pierce you, but you parry successfully. You do the best you can! * R HP:Wounded MV:Tiring - Zaitsev: Wounded > *Zaitsev* tries to pierce you, but you parry successfully. You strike *Zaitsev*'s body. You do the best you can! k dark * R HP:Wounded MV:Tiring - Zaitsev: Wounded > k dark You do the best you can! * R HP:Wounded MV:Tiring - Zaitsev: Wounded > k dark k dark You do the best you can! k dark * R HP:Wounded MV:Tiring - Zaitsev: Wounded > You do the best you can! * R HP:Wounded MV:Tiring - Zaitsev: Wounded > k dark You do the best you can! * R HP:Wounded MV:Tiring - Zaitsev: Wounded > You do the best you can! * R HP:Wounded MV:Tiring - Zaitsev: Wounded > k dark You do the best you can! * R HP:Wounded MV:Tiring - Zaitsev: Wounded > k dark You do the best you can! * R HP:Wounded MV:Tiring - Zaitsev: Wounded > k dark *Zaitsev* pierces your body. You strike *Zaitsev*'s body. You do the best you can! * R HP:Wounded MV:Tiring - Zaitsev: Wounded > k dark k dark k dark You do the best you can! *Zaitsev* panics, and attempts to flee! * R HP:Wounded MV:Tiring - Zaitsev: Wounded > You do the best you can! * R HP:Wounded MV:Tiring - Zaitsev: Wounded > k dark You do the best you can! * R HP:Wounded MV:Tiring - Zaitsev: Wounded > You do the best you can! * R HP:Wounded MV:Tiring - Zaitsev: Wounded > k dark You do the best you can! * R HP:Wounded MV:Tiring - Zaitsev: Wounded > You do the best you can! * R HP:Wounded MV:Tiring - Zaitsev: Wounded > k dark You do the best you can! *Zaitsev* leaves up. * R HP:Wounded MV:Tiring > u k dark k dark The Edge of the Ridge The wind tickles the grass with soft, feathery touches one minute and threatens to rip the grass up by its roots the next minute. Leaves rustle in the trees before they helplessly let go and fall down towards the ground. The ridge continues westwards while carved steps lead back into the mountains to the east. [ obvious exits: W D ] There are some tracks of a ridden mount leaving down. There are some tracks of a ridden mount leaving west. A warhorse is here, stamping his feet impatiently, being ridden by you. *Zaitsev* is standing here. * R HP:Wounded MV:Tiring > You strike *Zaitsev*'s body. * R HP:Wounded MV:Tiring - Zaitsev: Wounded > You do the best you can! * R HP:Wounded MV:Tiring - Zaitsev: Wounded > k dark k dark You do the best you can! * R HP:Wounded MV:Tiring - Zaitsev: Wounded > k dark You do the best you can! k dark * R HP:Wounded MV:Tiring - Zaitsev: Wounded > *Zaitsev* pierces your left foot hard. You strike *Zaitsev*'s right leg hard. You do the best you can! k dark * R HP:Wounded MV:Tiring - Zaitsev: Wounded > You do the best you can! *Zaitsev* panics, and attempts to flee! * R HP:Wounded MV:Tiring - Zaitsev: Wounded > You do the best you can! k dark * R HP:Wounded MV:Tiring - Zaitsev: Wounded > k dark You do the best you can! k dark * R HP:Wounded MV:Tiring - Zaitsev: Wounded > You do the best you can! * R HP:Wounded MV:Tiring - Zaitsev: Wounded > k dark k dark You do the best you can! * R HP:Wounded MV:Tiring - Zaitsev: Wounded > You do the best you can! * R HP:Wounded MV:Tiring - Zaitsev: Wounded > You do the best you can! * R HP:Wounded MV:Tiring - Zaitsev: Wounded > k dark k dark *Zaitsev* tries to pierce you, but you parry successfully. You strike *Zaitsev*'s right arm very hard. *Zaitsev* leaves west. * R HP:Wounded MV:Tiring > They aren't here. * R HP:Wounded MV:Tiring > They aren't here. Rustac chats 'hehe figured poeple would know that by now' * R HP:Wounded MV:Tiring > w k dark *Zaitsev* has arrived from the west. <<< he spammed directions right after fleeing. looks like he wants to leave. w * R HP:Wounded MV:Tiring > k dark w k dark High on a Ridge [ obvious exits: E W ] There are some tracks of a ridden mount leaving east. There are some tracks of a trolloc leaving east. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Wounded MV:Tiring > They aren't here. * R HP:Wounded MV:Tiring > e Following the Ridge [ obvious exits: E W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Wounded MV:Tiring > e They aren't here. * R HP:Wounded MV:Tiring > d Crest of the Ridge [ obvious exits: E D ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving down. A warhorse is here, stamping his feet impatiently, being ridden by you. A raven is here flying around. * R HP:Wounded MV:Tiring > k dark They aren't here. * R HP:Wounded MV:Tiring > Following the Ridge [ obvious exits: E W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Wounded MV:Tiring > k dark High on a Ridge [ obvious exits: E W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Wounded MV:Tiring > k dark Alas, you cannot go that way... * R HP:Wounded MV:Tiring > They aren't here. * R HP:Wounded MV:Tiring > e d They aren't here. * R HP:Wounded MV:Tiring > k dark They aren't here. * R HP:Wounded MV:Tiring > The Edge of the Ridge [ obvious exits: W D ] There are some tracks of a ridden mount leaving down. There are some tracks of a ridden mount leaving west. A warhorse is here, stamping his feet impatiently, being ridden by you. s * R HP:Wounded MV:Tiring > Below a Ridge [ obvious exits: N S U ] There are some tracks of a ridden mount leaving up. There are some tracks of a trolloc leaving up. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Wounded MV:Tiring > e They aren't here. * R HP:Wounded MV:Tiring > e e A Pile of Rocks [ obvious exits: N E S ] There are some tracks of a ridden mount leaving north. There are some tracks of a trolloc leaving east. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Wounded MV:Tiring > k dark A Green Valley Among the Mountains [ obvious exits: E S W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. A warhorse is here, stamping his feet impatiently, being ridden by you. k dark * R HP:Wounded MV:Tiring > The Green Valley [ obvious exits: E S W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving east. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Wounded MV:Tiring > n Continuing Across the Mountains [ obvious exits: N E W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Wounded MV:Tiring > e They aren't here. * R HP:Wounded MV:Tiring > n They aren't here. * R HP:Wounded MV:Tiring > Above a Dangerous Precipice [ obvious exits: N S ] A warhorse is here, stamping his feet impatiently, being ridden by you. e * R HP:Wounded MV:Tiring > Alas, you cannot go that way... * R HP:Wounded MV:Tiring > n n Within Dark Mountains [ obvious exits: S W ] A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Wounded MV:Tiring > e Alas, you cannot go that way... * R HP:Wounded MV:Tiring > Alas, you cannot go that way... * R HP:Wounded MV:Tiring > s Alas, you cannot go that way... s e * R HP:Wounded MV:Tiring > Alas, you cannot go that way... * R HP:Wounded MV:Tiring > e Above a Dangerous Precipice [ obvious exits: N S ] There are some tracks of a ridden mount leaving north. A warhorse is here, stamping his feet impatiently, being ridden by you. n * R HP:Wounded MV:Tiring > e n n n n Continuing Across the Mountains [ obvious exits: N E W ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving west. A warhorse is here, stamping his feet impatiently, being ridden by you. k dark * R HP:Wounded MV:Tiring > Before a Pit of Stones [ obvious exits: N W D ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Wounded MV:Tiring > Alas, you cannot go that way... * R HP:Wounded MV:Tiring > A Blighted Vale [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving south. There are some tracks of a trolloc leaving east. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Wounded MV:Tiring > Path through a Vale [ obvious exits: N E W ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving west. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Wounded MV:Tiring > A Large Valley [ obvious exits: N S W ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving south. A small glass vial of intense red powder rests upon the floor. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Wounded MV:Tiring > A Barren Path [ obvious exits: N S ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving south. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Wounded MV:Tiring > A Southward Bend [ obvious exits: E S ] There are some tracks of a ridden mount leaving south. There are some tracks of a trolloc leaving east. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Wounded MV:Tiring > Alas, you cannot go that way... * R HP:Wounded MV:Tiring > They aren't here. * R HP:Wounded MV:Tiring > e s e A Barren Path [ obvious exits: S W ] There are some tracks of a trolloc leaving south. There are some tracks of a trolloc leaving west. A warhorse is here, stamping his feet impatiently, being ridden by you. n n * R HP:Wounded MV:Tiring > A Barren Path [ obvious exits: N E ] There are some tracks of a trolloc leaving east. There are some tracks of a trolloc leaving north. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Wounded MV:Tiring > n A Fork in the Road [ obvious exits: N E S W ] There are some tracks of a trolloc leaving north. There are some tracks of an animal leaving north. A warhorse is here, stamping his feet impatiently, being ridden by you. k dark * R HP:Wounded MV:Tiring > A Barren Path [ obvious exits: N S ] There are some tracks of a trolloc leaving north. There are some tracks of an animal leaving north. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Wounded MV:Tiring > A Barren Path [ obvious exits: N S ] There are some tracks of a trolloc leaving north. There are some tracks of an animal leaving north. A warhorse is here, stamping his feet impatiently, being ridden by you. A sickly, skinny deer stands here in a daze. * R HP:Wounded MV:Tiring > e e A Barren Path [ obvious exits: E S ] There are some tracks of an animal leaving south. There are some tracks of an animal leaving east. A warhorse is here, stamping his feet impatiently, being ridden by you. *Zaitsev* is standing here. *Zaitsev* leaves east. * R HP:Wounded MV:Tiring > They aren't here. * R HP:Wounded MV:Tiring > k dark A Barren Path [ obvious exits: E W ] There are some tracks of a trolloc leaving east. There are some tracks of an animal leaving west. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Wounded MV:Tiring > A Barren Path [ obvious exits: N W ] There are some tracks of a trolloc leaving west. A warhorse is here, stamping his feet impatiently, being ridden by you. *Zaitsev* is standing here. * R HP:Wounded MV:Tiring > k dark You barely strike *Zaitsev*'s right leg. * R HP:Wounded MV:Tiring - Zaitsev: Wounded > You do the best you can! * R HP:Wounded MV:Tiring - Zaitsev: Wounded > k dark Ellana chats 'you would think so rustac' * R HP:Wounded MV:Tiring - Zaitsev: Wounded > k dark *Zaitsev* tries to pierce you, but you deflect the blow. You strike *Zaitsev*'s body hard. *Zaitsev* panics, and attempts to flee! * R HP:Wounded MV:Tiring - Zaitsev: Wounded > You do the best you can! * R HP:Wounded MV:Tiring - Zaitsev: Wounded > k dark You do the best you can! k dark * R HP:Wounded MV:Tiring - Zaitsev: Wounded > k dark You do the best you can! * R HP:Wounded MV:Tiring - Zaitsev: Wounded > k dark k dark <<< hey whats going on? k dark <<< who turned off the light? k dark <<< respond? k dark <<< grrrr k dark <<< *snarl* k dark <<< joy, I lo~~ve dialup Connected to host wotmud.org The Wheel Of Time MUD Mark IV Updated and Maintained by Flash, Ingtar, Mournblade, & Zun Based on the novels by Robert Jordan and published by Tor Books Running since Summer 1993 Original Code - CircleMUD [DikuMUD I Original Source] Original game idea, concept, and design: Katja Nyboa, Tom Madsen, Hans Henrik Staerfeldt Michael Seifert, and Sebastian Hammer By what name do you wish to be known? hercules Passphrase: k dark k dark You take over your own body, already in use! <<< he probably gone by now. But doublechecking wouldn't hurt. * R HP:Hurt MV:Tiring > They aren't here. * R HP:Hurt MV:Tiring > They aren't here. * R HP:Hurt MV:Tiring > l k dark k dark cw k dark A Barren Path [ obvious exits: N W ] There are some tracks of a trolloc leaving north. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Hurt MV:Tiring > They aren't here. * R HP:Hurt MV:Tiring > They aren't here. * R HP:Hurt MV:Tiring > [ch mood wimpy] Mood changed to: Wimpy * R HP:Hurt MV:Tiring > They aren't here. * R HP:Hurt MV:Tiring > n k dark u k dark A Barren Path [ obvious exits: S U ] There are some tracks of a trolloc leaving up. There are some tracks of an animal leaving up. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Hurt MV:Tiring > They aren't here. * R HP:Hurt MV:Tiring > A Barren Path [ obvious exits: N W D ] There are some tracks of a trolloc leaving north. There are some tracks of an animal leaving north. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Hurt MV:Tiring > n k dark They aren't here. * R HP:Hurt MV:Tiring > d k dark A Barren Path [ obvious exits: S D ] There are some tracks of a trolloc leaving down. There are some tracks of an animal leaving down. A warhorse is here, stamping his feet impatiently, being ridden by you. A sickly, skinny deer stands here in a daze. * R HP:Hurt MV:Tiring > k dark They aren't here. * R HP:Hurt MV:Tiring > The Slope of a Barren Hill [ obvious exits: N U ] There are some tracks of an animal leaving north. There are some tracks of a trolloc leaving north. A warhorse is here, stamping his feet impatiently, being ridden by you. A sickly, skinny deer stands here in a daze. * R HP:Hurt MV:Tiring > They aren't here. * R HP:Hurt MV:Tiring > n k dark They aren't here. * R HP:Hurt MV:Tiring > A Barren Path [ obvious exits: E S W ] There are some tracks of an animal leaving south. There are some tracks of a trolloc leaving east. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Hurt MV:Tiring > They aren't here. * R HP:Hurt MV:Tiring > e k dark n k dark Off the Path [ obvious exits: N W ] There are some tracks of a trolloc leaving north. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Hurt MV:Tiring > w k dark They aren't here. * R HP:Hurt MV:Tiring > n On a Large Stone Block [ obvious exits: S W ] There are some tracks of a trolloc leaving west. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Hurt MV:Tiring > k dark They aren't here. * R HP:Hurt MV:Tiring > Start of a Thorny Path [ obvious exits: N E ] There are some tracks of a trolloc leaving north. A warhorse is here, stamping his feet impatiently, being ridden by you. A rat scurries around trying to get out of sight. * R HP:Hurt MV:Tiring > They aren't here. * R HP:Hurt MV:Tiring > Thorny Path The path widens as it curves to the south. To the west the path thins as it heads into a fork. The thick brush becomes much more dense to the west and the path floor seems to become more muddy. [ obvious exits: S W ] There are some tracks of a trolloc leaving west. A warhorse is here, stamping his feet impatiently, being ridden by you. A thicket of thorns covers the area here. * R HP:Hurt MV:Tiring > They aren't here. * R HP:Hurt MV:Tiring > w n n k dark k dark Bend in Thorny Path All of a sudden the brush thins here revealing a whole just enough large enough to fit through to the north. The path itself bends here curving from south to east. From the south noxious fumes assault your senses. South the path seems to turn to mud, but here and to the east the path seems is solid rock. [ obvious exits: N E S ] There are some tracks of a trolloc leaving north. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Hurt MV:Tiring > Blighted Gully [ obvious exits: N E S ] There are some tracks of an animal leaving north. There are some tracks of an animal leaving north. A warhorse is here, stamping his feet impatiently, being ridden by you. A sickly, skinny deer stands here in a daze. * R HP:Hurt MV:Tiring > Rocky Foothills [ obvious exits: E S W ] There are some tracks of an animal leaving south. There are some tracks of an animal leaving west. A warhorse is here, stamping his feet impatiently, being ridden by you. A sickly, skinny deer stands here in a daze. * R HP:Hurt MV:Tiring > They aren't here. * R HP:Hurt MV:Tiring > They aren't here. * R HP:Hurt MV:Tiring > e k dark Before a Pass in the Blighted Mountains [ obvious exits: E S W ] There are some tracks of an animal leaving west. There are some tracks of an animal leaving south. A warhorse is here, stamping his feet impatiently, being ridden by you. A rat scurries around trying to get out of sight. * R HP:Hurt MV:Tiring > e k dark They aren't here. * R HP:Hurt MV:Tiring > e k dark The Edge of the Blighted Pass [ obvious exits: E S W ] There are some tracks of a trolloc leaving east. A warhorse is here, stamping his feet impatiently, being ridden by you. *Zaitsev* is standing here. <<< hmm. doublechecking paid off *Zaitsev* leaves south. * R HP:Hurt MV:Tiring > They aren't here. * R HP:Hurt MV:Tiring > The Edge of the Blighted Pass [ obvious exits: N E S W ] There are some tracks of a trolloc leaving west. There are some tracks of a trolloc leaving east. A warhorse is here, stamping his feet impatiently, being ridden by you. A raven is visible flying high in the sky. * R HP:Hurt MV:Tiring > w They aren't here. * R HP:Hurt MV:Tiring > s k dark The Edge of the Blighted Pass [ obvious exits: E S W ] There are some tracks of a ridden mount leaving east. There are some tracks of a trolloc leaving south. A warhorse is here, stamping his feet impatiently, being ridden by you. k dark k dark * R HP:Hurt MV:Tiring > Outside the Blighted Pass [ obvious exits: N W ] There are some tracks of a trolloc leaving west. There are some tracks of a trolloc leaving north. A warhorse is here, stamping his feet impatiently, being ridden by you. A raven is here flying around. * R HP:Hurt MV:Tiring > They aren't here. * R HP:Hurt MV:Tiring > You strike *Zaitsev*'s body hard. * R HP:Hurt MV:Tiring - Zaitsev: Wounded > You do the best you can! * R HP:Hurt MV:Tiring - Zaitsev: Wounded > w k dark No way! You're fighting for your life! bash * R HP:Hurt MV:Tiring - Zaitsev: Wounded > You do the best you can! - R HP:Hurt MV:Tiring - Zaitsev: Wounded > *Zaitsev* panics, and attempts to flee! * The Illian alarm horn sounds loudly in the distance. * *Zaitsev* leaves west. =w k dark -n k dark *Zaitsev* leaves north. e k dark e k dark Cancelled. Before a Pass in the Blighted Mountains [ obvious exits: N E W ] There are some tracks of a trolloc leaving east. There are some tracks of a trolloc leaving east. A warhorse is here, stamping his feet impatiently, being ridden by you. A raven is here flying around. * R HP:Hurt MV:Tiring > They aren't here. * R HP:Hurt MV:Tiring > Before a Pass in the Blighted Mountains [ obvious exits: E S W ] There are some tracks of a ridden mount leaving east. There are some tracks of an animal leaving west. A warhorse is here, stamping his feet impatiently, being ridden by you. A rat scurries around trying to get out of sight. * R HP:Hurt MV:Tiring > e k dark They aren't here. * R HP:Hurt MV:Tiring > e k dark The Edge of the Blighted Pass [ obvious exits: E S W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving south. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Hurt MV:Tiring > They aren't here. * R HP:Hurt MV:Tiring > The Edge of the Blighted Pass [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving west. There are some tracks of a trolloc leaving east. A warhorse is here, stamping his feet impatiently, being ridden by you. A raven is visible flying high in the sky. * R HP:Hurt MV:Tiring > They aren't here. * R HP:Hurt MV:Tiring > The Edge of the Blighted Pass [ obvious exits: N W ] There are some tracks of a trolloc leaving west. There are some tracks of a trolloc leaving north. A warhorse is here, stamping his feet impatiently, being ridden by you. *Zaitsev* is standing here. A raven is visible flying high in the sky. * R HP:Hurt MV:Tiring > You strike *Zaitsev*'s head. * R HP:Hurt MV:Tiring - Zaitsev: Wounded > No way! You're fighting for your life! * R HP:Hurt MV:Tiring - Zaitsev: Wounded > You do the best you can! * R HP:Hurt MV:Tiring - Zaitsev: Wounded > k dark *Zaitsev* panics, and attempts to flee! * R HP:Hurt MV:Tiring - Zaitsev: Wounded > cw k dark You do the best you can! k dark * R HP:Hurt MV:Tiring - Zaitsev: Wounded > k dark You strike *Zaitsev*'s right leg hard. A raven starts following you. [ch mood wimpy] Mood changed to: Wimpy k dark * R HP:Hurt MV:Tiring - Zaitsev: Wounded > You do the best you can! * R HP:Hurt MV:Tiring - Zaitsev: Wounded > k dark You do the best you can! * R HP:Hurt MV:Tiring - Zaitsev: Wounded > k dark You do the best you can! *Zaitsev* leaves north. * R HP:Hurt MV:Tiring > They aren't here. * R HP:Hurt MV:Tiring > k dark They aren't here. * R HP:Hurt MV:Tiring > n k dark They aren't here. k dark * R HP:Hurt MV:Tiring > They aren't here. * R HP:Hurt MV:Tiring > n k dark In the Blighted Pass [ obvious exits: E S W ] There are some tracks of a trolloc leaving south. There are some tracks of a trolloc leaving east. A warhorse is here, stamping his feet impatiently, being ridden by you. *Zaitsev* is standing here. A raven has arrived from the south. * R HP:Hurt MV:Tiring > You strike *Zaitsev*'s body very hard. * R HP:Hurt MV:Tiring - Zaitsev: Battered > You do the best you can! * R HP:Hurt MV:Tiring - Zaitsev: Battered > No way! You're fighting for your life! * R HP:Hurt MV:Tiring - Zaitsev: Battered > k dark *Zaitsev* tries to pierce you, but you parry successfully. You strike *Zaitsev*'s right arm very hard. You do the best you can! * R HP:Hurt MV:Tiring - Zaitsev: Battered > k dark You do the best you can! *Zaitsev* panics, and attempts to flee! k dark * R HP:Hurt MV:Tiring - Zaitsev: Battered > k dark k dark You do the best you can! * R HP:Hurt MV:Tiring - Zaitsev: Battered > k dark You do the best you can! * R HP:Hurt MV:Tiring - Zaitsev: Battered > You do the best you can! * R HP:Hurt MV:Tiring - Zaitsev: Battered > k dark You do the best you can! * R HP:Hurt MV:Tiring - Zaitsev: Battered > You do the best you can! * R HP:Hurt MV:Tiring - Zaitsev: Battered > k dark You do the best you can! * R HP:Hurt MV:Tiring - Zaitsev: Battered > *Zaitsev* leaves west. *Zaitsev* has arrived from the west. * R HP:Hurt MV:Tiring > k dark You strike *Zaitsev*'s body hard. * R HP:Hurt MV:Tiring - Zaitsev: Battered > k dark k dark You do the best you can! k dark * R HP:Hurt MV:Tiring - Zaitsev: Battered > *Zaitsev* panics, and attempts to flee! * R HP:Hurt MV:Tiring - Zaitsev: Battered > You do the best you can! * R HP:Hurt MV:Tiring - Zaitsev: Battered > You do the best you can! * R HP:Hurt MV:Tiring - Zaitsev: Battered > k dark You do the best you can! * R HP:Hurt MV:Tiring - Zaitsev: Battered > k dark You do the best you can! * R HP:Hurt MV:Tiring - Zaitsev: Battered > k dark You do the best you can! * R HP:Hurt MV:Tiring - Zaitsev: Battered > k dark You strike *Zaitsev*'s body. You do the best you can! k dark * R HP:Hurt MV:Tiring - Zaitsev: Battered > You do the best you can! * R HP:Hurt MV:Tiring - Zaitsev: Battered > k dark *Zaitsev* leaves west. * R HP:Hurt MV:Tiring > They aren't here. *Zaitsev* has arrived from the west. * R HP:Hurt MV:Tiring > You strike *Zaitsev*'s left leg hard. k dark * R HP:Hurt MV:Tiring - Zaitsev: Battered > You do the best you can! k dark * R HP:Hurt MV:Tiring - Zaitsev: Battered > k dark You do the best you can! l k dark * R HP:Hurt MV:Tiring - Zaitsev: Battered > k dark k dark You do the best you can! *Zaitsev* panics, and attempts to flee! k dark * R HP:Hurt MV:Tiring - Zaitsev: Battered > In the Blighted Pass A three-way intersection stands out here, the thick, sickly vegetation blocks the way north. A small trail leads both east and west, while to the south a larger path can be spotted. Distant howls and shrieks can be heard from somewhere in the distance. [ obvious exits: E S W ] There are some tracks of a trolloc leaving south. There are some tracks of a trolloc leaving west. *Zaitsev* is here, fighting YOU! A raven is visible flying high in the sky. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Hurt MV:Tiring - Zaitsev: Battered > k dark You strike *Zaitsev*'s body. You do the best you can! * R HP:Hurt MV:Tiring - Zaitsev: Battered > You do the best you can! k dark * R HP:Hurt MV:Tiring - Zaitsev: Battered > You do the best you can! k dark * R HP:Hurt MV:Tiring - Zaitsev: Battered > You do the best you can! * R HP:Hurt MV:Tiring - Zaitsev: Battered > You do the best you can! * R HP:Hurt MV:Tiring - Zaitsev: Battered > k dark You do the best you can! * R HP:Hurt MV:Tiring - Zaitsev: Battered > You do the best you can! * R HP:Hurt MV:Tiring - Zaitsev: Battered > k dark You do the best you can! * R HP:Hurt MV:Tiring - Zaitsev: Battered > You do the best you can! k dark * R HP:Hurt MV:Tiring - Zaitsev: Battered > k dark You do the best you can! *Zaitsev* leaves south. * R HP:Hurt MV:Tiring > They aren't here. s k dark * R HP:Hurt MV:Tiring > k dark The Edge of the Blighted Pass [ obvious exits: N W ] There are some tracks of a ridden mount leaving north. There are some tracks of a trolloc leaving north. A warhorse is here, stamping his feet impatiently, being ridden by you. *Zaitsev* is standing here. A raven is visible flying high in the sky. A raven has arrived from the north. *Zaitsev* leaves north. * R HP:Hurt MV:Tiring > They aren't here. * R HP:Hurt MV:Tiring > They aren't here. * R HP:Hurt MV:Tiring > n k dark e k dark In the Blighted Pass [ obvious exits: E S W ] There are some tracks of a ridden mount leaving south. There are some tracks of a trolloc leaving west. A warhorse is here, stamping his feet impatiently, being ridden by you. A raven has arrived from the south. * R HP:Hurt MV:Tiring > They aren't here. * R HP:Hurt MV:Tiring > In the Blighted Pass [ obvious exits: N W ] There are some tracks of a trolloc leaving west. A warhorse is here, stamping his feet impatiently, being ridden by you. *Zaitsev* is standing here. A bearlike lump of rotten flesh lumbers around in here. A bearlike lump of rotten flesh lumbers around in here. A raven has arrived from the west. *Zaitsev* leaves north. * R HP:Hurt MV:Tiring > They aren't here. * R HP:Hurt MV:Tiring > n n k dark The Lower Trail through the Blighted Pass [ obvious exits: N S ] There are some tracks of a trolloc leaving north. There are some tracks of a trolloc leaving north. A warhorse is here, stamping his feet impatiently, being ridden by you. Sickly, wilted grass blankets the ground, intermixed with dry sand. e k dark * R HP:Hurt MV:Tiring > The Trail Through the Small Forest [ obvious exits: N S ] There are some tracks of a trolloc leaving south. A warhorse is here, stamping his feet impatiently, being ridden by you. *Zaitsev* is standing here. A black tree with bloated leaves sprouts from the ground, branches quivering. A black tree with bloated leaves sprouts from the ground, branches quivering. A black tree with bloated leaves sprouts from the ground, branches quivering. A black tree with bloated leaves sprouts from the ground, branches quivering. A raven has arrived from the south. * R HP:Hurt MV:Tiring > You strike *Zaitsev*'s body. * R HP:Hurt MV:Tiring - Zaitsev: Beaten > No way! You're fighting for your life! flee * R HP:Hurt MV:Tiring - Zaitsev: Beaten > You do the best you can! You panic and attempt to flee!v: Beaten > You flee head over heels. [ obvious exits: N S ] There are some tracks of a ridden mount leaving north. There are some tracks of a trolloc leaving north. A warhorse is here, stamping his feet impatiently, being ridden by you. Sickly, wilted grass blankets the ground, intermixed with dry sand. * R HP:Hurt MV:Tiring > k dark k zaitsev They aren't here. n * R HP:Hurt MV:Tiring > k zaitsev They aren't here. n k zaitsev * R HP:Hurt MV:Tiring > The Trail Through the Small Forest [ obvious exits: N S ] There are some bloody traces of a trolloc leaving north. There are some tracks of a ridden mount leaving south. A warhorse is here, stamping his feet impatiently, being ridden by you. A raven is visible flying high in the sky. A black tree with bloated leaves sprouts from the ground, branches quivering. A black tree with bloated leaves sprouts from the ground, branches quivering. A black tree with bloated leaves sprouts from the ground, branches quivering. A black tree with bloated leaves sprouts from the ground, branches quivering. * R HP:Hurt MV:Tiring > They aren't here. * R HP:Hurt MV:Tiring > The Lower Trail through the Blighted Pass [ obvious exits: N S ] There are some bloody traces of a trolloc leaving north. A warhorse is here, stamping his feet impatiently, being ridden by you. A raven has arrived from the south. * R HP:Hurt MV:Tiring > e They aren't here. * R HP:Hurt MV:Tiring > n Alas, you cannot go that way... notice * R HP:Hurt MV:Tiring > n e n The Lower Trail Through the Blighted Pass [ obvious exits: N S ] There are some bloody traces of a trolloc leaving south. <<< interesting. he stayed to fight. ballsy guy... or is there another reason? There are some tracks of a humanoid leaving north. A warhorse is here, stamping his feet impatiently, being ridden by you. A hound of the shadow smells blood in the air. A raven has arrived from the south. * R HP:Hurt MV:Tiring > n You stop paying increased attention to your surroundings. * R HP:Hurt MV:Tiring > k zaitsev A hound of the shadow tries to hit you, but you parry successfully. You strike a hound of the shadow's head into bloody fragments! A hound of the shadow tries to hit you, but you parry successfully. No way! You're fighting for your life! * R HP:Hurt MV:Tiring - a hound of the shadow: Scratched > No way! You're fighting for your life! * R HP:Hurt MV:Tiring - a hound of the shadow: Scratched > flee No way! You're fighting for your life! * R HP:Hurt MV:Tiring - a hound of the shadow: Scratched > No way! You're fighting for your life! * R HP:Hurt MV:Tiring - a hound of the shadow: Scratched > notice They aren't here. You panic and attempt to flee!d of the shadow: Scratched > k zaitsev You flee head over heels. The Lower Trail through the Blighted Pass [ obvious exits: N S ] There are some bloody traces of a trolloc leaving south. There are some tracks of a ridden mount leaving north. A warhorse is he -------------------------------------------------------------------------------- Hercules Joined: Aug 16, 2001 Posted: 2003-04-13 16:59 -------------------------------------------------------------------------------- The Lower Trail through the Blighted Pass [ obvious exits: N S ] There are some bloody traces of a trolloc leaving south. There are some tracks of a ridden mount leaving north. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Hurt MV:Tiring > k zaitsev You start paying increased attention to your surroundings. * R HP:Hurt MV:Tiring > k zaitsev They aren't here. * R HP:Hurt MV:Tiring > s k zaitsev s k zaitsev k zaitsev They aren't here. * R HP:Hurt MV:Tiring > They aren't here. * R HP:Hurt MV:Tiring > The Trail Through the Small Forest [ obvious exits: N S ] There are some bloody traces of a trolloc leaving north. There are some tracks of a ridden mount leaving south. A warhorse is here, stamping his feet impatiently, being ridden by you. *Zaitsev* is standing here. A black tree with bloated leaves sprouts from the ground, branches quivering. A black tree with bloated leaves sprouts from the ground, branches quivering. A black tree with bloated leaves sprouts from the ground, branches quivering. A black tree with bloated leaves sprouts from the ground, branches quivering. *Zaitsev* tries to pierce you, but you deflect the blow. * R HP:Hurt MV:Tiring - Zaitsev: Battered > You do the best you can! * R HP:Hurt MV:Tiring - Zaitsev: Battered > No way! You're fighting for your life! * R HP:Hurt MV:Tiring - Zaitsev: Battered > You do the best you can! * R HP:Hurt MV:Tiring - Zaitsev: Battered > You do the best you can! * R HP:Hurt MV:Tiring - Zaitsev: Battered > * R HP:Hurt MV:Tiring - Zaitsev: Battered > flee cw You panic and attempt to flee! <<< learned that from Burzon. Flee before your opponent flees and so you have time to catch him after he flees. good trick when you are solo. *Zaitsev* panics, and attempts to flee! k zaitsev k zaitsev k zaitsev You flee head over heels. The Lower Trail through the Blighted Pass [ obvious exits: N S ] There are some bloody traces of a trolloc leaving south. There are some tracks of a ridden mount leaving south. A warhorse is here, stamping his feet impatiently, being ridden by you. [ch mood wimpy] Mood changed to: Wimpy * R HP:Hurt MV:Tiring > They aren't here. * R HP:Hurt MV:Tiring > They aren't here. * R HP:Hurt MV:Tiring > k zaitsev They aren't here. * R HP:Hurt MV:Tiring > n k zaitsev k zaitsev They aren't here. k zaitsev * R HP:Hurt MV:Tiring > The Lower Trail Through the Blighted Pass [ obvious exits: N S ] There are some bloody traces of a trolloc leaving south. There are some tracks of a ridden mount leaving south. A warhorse is here, stamping his feet impatiently, being ridden by you. A raven is visible flying high in the sky. A hound of the shadow smells blood in the air. * R HP:Hurt MV:Tiring > n k zaitsev They aren't here. * R HP:Hurt MV:Tiring > They aren't here. * R HP:Hurt MV:Tiring > They aren't here. * R HP:Hurt MV:Tiring > s k zaitsev An Intersection of Paths [ obvious exits: N S U ] There are some tracks of a humanoid leaving up. There are some tracks of a humanoid leaving north. A warhorse is here, stamping his feet impatiently, being ridden by you. A hound of the shadow smells blood in the air. A raven has arrived from the south. * R HP:Hurt MV:Tiring > They aren't here. * R HP:Hurt MV:Tiring > The Lower Trail Through the Blighted Pass [ obvious exits: N S ] There are some bloody traces of a trolloc leaving south. There are some tracks of a ridden mount leaving south. A warhorse is here, stamping his feet impatiently, being ridden by you. A hound of the shadow smells blood in the air. A raven has arrived from the north. * R HP:Hurt MV:Tiring > s k zaitsev They aren't here. * R HP:Hurt MV:Tiring > s k zaitsev The Lower Trail through the Blighted Pass [ obvious exits: N S ] There are some bloody traces of a trolloc leaving south. There are some tracks of a ridden mount leaving south. A warhorse is here, stamping his feet impatiently, being ridden by you. A raven has arrived from the north. * R HP:Hurt MV:Tiring > They aren't here. * R HP:Hurt MV:Tiring > k zaitsev The Trail Through the Small Forest [ obvious exits: N S ] There are some bloody traces of a trolloc leaving north. There are some tracks of a ridden mount leaving north. A warhorse is here, stamping his feet impatiently, being ridden by you. You sense a hidden life form in the area... A black tree with bloated leaves sprouts from the ground, branches quivering. A black tree with bloated leaves sprouts from the ground, branches quivering. A black tree with bloated leaves sprouts from the ground, branches quivering. A black tree with bloated leaves sprouts from the ground, branches quivering. A raven has arrived from the north. * R HP:Hurt MV:Tiring > You barely strike *Zaitsev*'s head. * R HP:Hurt MV:Tiring - Zaitsev: Battered > You do the best you can! * R HP:Hurt MV:Tiring - Zaitsev: Battered > *Zaitsev* pierces your body. The blighted tree tickles your body with its hit. The blighted tree joins the blighted tree's fight! The blighted tree joins the blighted tree's fight! The blighted tree joins the blighted tree's fight! You strike *Zaitsev*'s left leg hard. bash * R HP:Hurt MV:Tiring - Zaitsev: Battered > *Zaitsev* panics, and attempts to flee! * R HP:Hurt MV:Tiring - Zaitsev: Battered > flee cw Cancelled. You panic and attempt to flee! k zaitsev k zaitsev You flee head over heels. The Lower Trail through the Blighted Pass [ obvious exits: N S ] There are some bloody traces of a trolloc leaving south. There are some tracks of a ridden mount leaving south. A warhorse is here, stamping his feet impatiently, being ridden by you. [ch mood wimpy] Mood changed to: Wimpy * R HP:Hurt MV:Tiring > They aren't here. * R HP:Hurt MV:Tiring > They aren't here. *Zaitsev* has arrived from the south. <<< see? the Burzon trick worked * R HP:Hurt MV:Tiring > k zaitsev You strike *Zaitsev*'s right arm very hard. k dark * R HP:Hurt MV:Tiring - Zaitsev: Beaten > *Zaitsev* tries to pierce you, but you deflect the blow. * R HP:Hurt MV:Tiring - Zaitsev: Beaten > You do the best you can! k dark * R HP:Hurt MV:Tiring - Zaitsev: Beaten > k dark You do the best you can! k dark * R HP:Hurt MV:Tiring - Zaitsev: Beaten > k dark You do the best you can! *Zaitsev* panics, and attempts to flee! * R HP:Hurt MV:Tiring - Zaitsev: Beaten > k dark You do the best you can! * R HP:Hurt MV:Tiring - Zaitsev: Beaten > k dark You strike *Zaitsev*'s head hard. You do the best you can! * R HP:Hurt MV:Tiring - Zaitsev: Beaten > You do the best you can! * R HP:Hurt MV:Tiring - Zaitsev: Beaten > k dark You do the best you can! * R HP:Hurt MV:Tiring - Zaitsev: Beaten > k dark You do the best you can! * R HP:Hurt MV:Tiring - Zaitsev: Beaten > k dark You do the best you can! k dark * R HP:Hurt MV:Tiring - Zaitsev: Beaten > You do the best you can! * R HP:Hurt MV:Tiring - Zaitsev: Beaten > k dark k dark You do the best you can! * R HP:Hurt MV:Tiring - Zaitsev: Beaten > You do the best you can! * R HP:Hurt MV:Tiring - Zaitsev: Beaten > *Zaitsev* leaves south. * R HP:Hurt MV:Tiring > k dark They aren't here. * R HP:Hurt MV:Tiring > s k dark They aren't here. * R HP:Hurt MV:Tiring > k dark k dark The Trail Through the Small Forest [ obvious exits: N S ] There are some bloody traces of a trolloc leaving north. There are some tracks of a ridden mount leaving north. A warhorse is here, stamping his feet impatiently, being ridden by you. *Zaitsev* is standing here. A raven is visible flying high in the sky. A black tree with bloated leaves sprouts from the ground, branches quivering. A black tree with bloated leaves sprouts from the ground, branches quivering. A black tree with bloated leaves sprouts from the ground, branches quivering. A black tree with bloated leaves sprouts from the ground, branches quivering. * R HP:Hurt MV:Tiring > You strike *Zaitsev*'s head. * R HP:Hurt MV:Tiring - Zaitsev: Beaten > You do the best you can! * R HP:Hurt MV:Tiring - Zaitsev: Beaten > flee cw You do the best you can! You panic and attempt to flee!v: Beaten > k zaitsev k zaitsev *Zaitsev* tries to pierce you, but you deflect the blow. The blighted tree barely hits your head. The blighted tree joins the blighted tree's fight! The blighted tree joins the blighted tree's fight! The blighted tree joins the blighted tree's fight! You flee head over heels. The Lower Trail through the Blighted Pass [ obvious exits: N S ] There are some bloody traces of a trolloc leaving south. There are some tracks of a ridden mount leaving south. A warhorse is here, stamping his feet impatiently, being ridden by you. [ch mood wimpy] Mood changed to: Wimpy * R HP:Hurt MV:Tiring > k zaitsev They aren't here. * R HP:Hurt MV:Tiring > They aren't here. * R HP:Hurt MV:Tiring > n k zaitsev k zaitsev k zaitsev They aren't here. * R HP:Hurt MV:Tiring > The Lower Trail Through the Blighted Pass [ obvious exits: N S ] There are some bloody traces of a trolloc leaving south. There are some tracks of a ridden mount leaving south. A warhorse is here, stamping his feet impatiently, being ridden by you. A hound of the shadow smells blood in the air. * R HP:Hurt MV:Tiring > They aren't here. * R HP:Hurt MV:Tiring > They aren't here. * R HP:Hurt MV:Tiring > s They aren't here. * R HP:Hurt MV:Tiring > k zaitsev s The Lower Trail through the Blighted Pass [ obvious exits: N S ] There are some bloody traces of a trolloc leaving south. There are some tracks of a ridden mount leaving south. A warhorse is here, stamping his feet impatiently, being ridden by you. k zaitsev * R HP:Hurt MV:Tiring > They aren't here. * R HP:Hurt MV:Tiring > k zaitsev The Trail Through the Small Forest [ obvious exits: N S ] There are some bloody traces of a trolloc leaving south. There are some bloody traces of a trolloc leaving north. A warhorse is here, stamping his feet impatiently, being ridden by you. A raven is visible flying high in the sky. A black tree with bloated leaves sprouts from the ground, branches quivering. A black tree with bloated leaves sprouts from the ground, branches quivering. A black tree with bloated leaves sprouts from the ground, branches quivering. A black tree with bloated leaves sprouts from the ground, branches quivering. * R HP:Hurt MV:Tiring > They aren't here. * R HP:Hurt MV:Tiring > They aren't here. * R HP:Hurt MV:Tiring > s k zaitsev s k zaitsev The Lower Trail through the Blighted Pass [ obvious exits: N S ] There are some bloody traces of a trolloc leaving south. There are some tracks of a ridden mount leaving north. A warhorse is here, stamping his feet impatiently, being ridden by you. Sickly, wilted grass blankets the ground, intermixed with dry sand. A raven has arrived from the north. * R HP:Hurt MV:Tiring > They aren't here. * R HP:Hurt MV:Tiring > In the Blighted Pass [ obvious exits: N W ] There are some bloody traces of a trolloc leaving west. <<< he finally decided to leave There are some tracks of a ridden mount leaving north. A warhorse is here, stamping his feet impatiently, being ridden by you. A bearlike lump of rotten flesh lumbers around in here. A bearlike lump of rotten flesh lumbers around in here. A raven has arrived from the north. * R HP:Hurt MV:Tiring > They aren't here. * R HP:Hurt MV:Tiring > w w k zaitsev k zaitsev The rotting bear tries to hit you, but you parry successfully. The rotting bear tries to hit you, but you parry successfully. The rotting bear tries to hit you, but you deflect the blow. You strike the rotting bear's body into bloody fragments! The rotting bear tries to hit you, but you parry successfully. No way! You're fighting for your life! * R HP:Hurt MV:Tiring - the rotting bear: Hurt > No way! You're fighting for your life! * R HP:Hurt MV:Tiring - the rotting bear: Hurt > They aren't here. * R HP:Hurt MV:Tiring - the rotting bear: Hurt > flee They aren't here. * R HP:Hurt MV:Tiring - the rotting bear: Hurt > w You panic and attempt to flee! Emme chats 'tarabon good place to stat channys?' k zaitsev cw The rotting bear barely hits your body. The rotting bear tries to hit you, but you parry successfully. You flee head over heels. The Lower Trail through the Blighted Pass [ obvious exits: N S ] There are some bloody traces of a trolloc leaving south. There are some tracks of a ridden mount leaving south. A warhorse is here, stamping his feet impatiently, being ridden by you. Sickly, wilted grass blankets the ground, intermixed with dry sand. Alas, you cannot go that way... * R HP:Wounded MV:Tiring > They aren't here. * R HP:Wounded MV:Tiring > [ch mood wimpy] Mood changed to: Wimpy * R HP:Wounded MV:Tiring > s k zaitsev w k zaitsev In the Blighted Pass [ obvious exits: N W ] There are some bloody traces of a trolloc leaving west. There are some tracks of a ridden mount leaving north. A warhorse is here, stamping his feet impatiently, being ridden by you. A raven is visible flying high in the sky. A bearlike lump of rotten flesh lumbers around in here. A bearlike lump of rotten flesh lumbers around in here. * R HP:Wounded MV:Tiring > k zaitsev They aren't here. * R HP:Wounded MV:Tiring > In the Blighted Pass A three-way intersection stands out here, the thick, sickly vegetation blocks the way north. A small trail leads both east and west, while to the south a larger path can be spotted. Distant howls and shrieks can be heard from somewhere in the distance. [ obvious exits: E S W ] There are some bloody traces of a trolloc leaving west. There are some tracks of a ridden mount leaving east. A warhorse is here, stamping his feet impatiently, being ridden by you. A raven is visible flying high in the sky. A raven has arrived from the east. * R HP:Wounded MV:Winded > They aren't here. * R HP:Wounded MV:Winded > They aren't here. * R HP:Wounded MV:Winded > w k zaitsev w k zaitsev In the Blighted Pass [ obvious exits: N E S U ] There are some bloody traces of a trolloc leaving up. <<< doubling back There are some tracks of a trolloc leaving east. A warhorse is here, stamping his feet impatiently, being ridden by you. A raven is visible flying high in the sky. k zaitsev * R HP:Wounded MV:Winded > They aren't here. * R HP:Wounded MV:Winded > Alas, you cannot go that way... * R HP:Wounded MV:Winded > u They aren't here. k zaitsev * R HP:Wounded MV:Winded > They aren't here. * R HP:Wounded MV:Winded > notice The Higher Trail through the Blighted Pass [ obvious exits: N S D ] There are some bloody traces of a trolloc leaving north. A warhorse is here, stamping his feet impatiently, being ridden by you. A raven has arrived from below. * R HP:Wounded MV:Winded > n They aren't here. * R HP:Wounded MV:Winded > n You stop paying increased attention to your surroundings. Ace chats 'good for rogues' e n * R HP:Wounded MV:Winded > The Higher Trail through the Blighted Pass [ obvious exits: N S ] There are some bloody traces of a trolloc leaving north. A warhorse is here, stamping his feet impatiently, being ridden by you. A raven has arrived from the south. * R HP:Wounded MV:Winded > n The Higher Trail through the Blighted Pass [ obvious exits: E S ] There are some bloody traces of a trolloc leaving east. A warhorse is here, stamping his feet impatiently, being ridden by you. A raven has arrived from the south. * R HP:Wounded MV:Winded > The Higher Trail through the Blighted Pass [ obvious exits: N W ] There are some bloody traces of a trolloc leaving north. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Wounded MV:Winded > d At the Higher Trail through the Blighted Pass [ obvious exits: N S ] There are some bloody traces of a trolloc leaving north. A warhorse is here, stamping his feet impatiently, being ridden by you. A raven has arrived from the south. * R HP:Wounded MV:Winded > At the Trail through the Blighted Pass [ obvious exits: S D ] There are some bloody traces of a trolloc leaving down. There are some tracks of a humanoid leaving down. A warhorse is here, stamping his feet impatiently, being ridden by you. A beaked trolloc is here, scouting. n * R HP:Wounded MV:Winded > An Intersection of Paths [ obvious exits: N S U ] There are some bloody traces of a trolloc leaving north. There are some tracks of a ridden mount leaving south. A warhorse is here, stamping his feet impatiently, being ridden by you. A hound of the shadow smells blood in the air. A raven has arrived from above. * R HP:Wounded MV:Winded > Near the Intersection [ obvious exits: N S ] There are some bloody traces of a trolloc leaving north. There are some tracks of a humanoid leaving north. A warhorse is here, stamping his feet impatiently, being ridden by you. A small stick is lying on the ground here. A beaked trolloc is here, scouting. A raven has arrived from the south. n * R HP:Wounded MV:Winded > e In the Blighted Pass [ obvious exits: N E S W ] There are some bloody traces of a trolloc leaving north. There are some tracks of a humanoid leaving south. A warhorse is here, stamping his feet impatiently, being ridden by you. A beaked trolloc is here, scouting. n * R HP:Wounded MV:Winded > n In the Blighted Pass [ obvious exits: N E W ] There are some tracks of a humanoid leaving north. There are some tracks of a humanoid leaving west. A warhorse is here, stamping his feet impatiently, being ridden by you. A spider-legged beast is here, most of it teeth. A beaked trolloc is here, scouting. Sickly, wilted grass blankets the ground, intermixed with dry sand. Sickly, wilted grass blankets the ground, intermixed with dry sand. A raven has arrived from the west. * R HP:Wounded MV:Winded > n n n n In the Blighted Pass [ obvious exits: N S W ] There are some tracks of an animal leaving north. There are some tracks of a humanoid leaving north. A warhorse is here, stamping his feet impatiently, being ridden by you. A spider-legged beast is here, most of it teeth. A raven has arrived from the south. * R HP:Wounded MV:Winded > In the Blighted Pass [ obvious exits: N S W ] There are some tracks of an animal leaving west. There are some tracks of an animal leaving south. A warhorse is here, stamping his feet impatiently, being ridden by you. A beaked trolloc is here, scouting. A spider-legged beast is here, most of it teeth. A tall, ramshorned trolloc is here, commanding. A tall, ramshorned trolloc is here, commanding. A silent, black-robed figure watches you from afar. A black shadow stallion paws the ground here, fiery-red eyes shining with evil. A raven has arrived from the south. * R HP:Wounded MV:Winded > In the Blighted Pass [ obvious exits: N S W ] There are some tracks of an animal leaving south. There are some tracks of an animal leaving south. A warhorse is here, stamping his feet impatiently, being ridden by you. A beaked trolloc is here, scouting. A hound of the shadow smells blood in the air. A hound of the shadow smells blood in the air. A raven has arrived from the south. * R HP:Wounded MV:Winded > In the Blighted Pass [ obvious exits: N S W ] There are some tracks of a humanoid leaving south. There are some tracks of a humanoid leaving west. A warhorse is here, stamping his feet impatiently, being ridden by you. A raven has arrived from the south. * R HP:Wounded MV:Winded > Vayus chats 'decent for mcs..' In the Curving of the Pass [ obvious exits: N S W ] There are some bloody traces of a trolloc leaving north. There are some tracks of a humanoid leaving north. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Wounded MV:Winded > In the Curving of the Pass [ obvious exits: E S ] There are some tracks of a humanoid leaving east. There are some tracks of a humanoid leaving south. A warhorse is here, stamping his feet impatiently, being ridden by you. *Zaitsev* is standing here. A raven has arrived from the south. * R HP:Wounded MV:Winded > e *Zaitsev* leaves east. * R HP:Wounded MV:Winded > k zaitsev In the Curving of the Pass [ obvious exits: E W ] There are some tracks of a humanoid leaving east. There are some tracks of a humanoid leaving east. A warhorse is here, stamping his feet impatiently, being ridden by you. *Zaitsev* is standing here. A large, goat-faced trolloc glares at you hungrily. A raven has arrived from the west. * R HP:Wounded MV:Winded > e You strike *Zaitsev*'s body hard. * R HP:Wounded MV:Winded - Zaitsev: Beaten > No way! You're fighting for your life! * R HP:Wounded MV:Winded - Zaitsev: Beaten > k zaitsev k zaitsev You do the best you can! notice k zaitsev * R HP:Wounded MV:Winded - Zaitsev: Beaten > k zaitsev You do the best you can! * R HP:Wounded MV:Winded - Zaitsev: Beaten > You start paying increased attention to your surroundings. k zaitsev * R HP:Wounded MV:Winded - Zaitsev: Beaten > k zaitsev You do the best you can! * R HP:Wounded MV:Winded - Zaitsev: Beaten > You do the best you can! * R HP:Wounded MV:Winded - Zaitsev: Beaten > *Zaitsev* tries to pierce you, but you deflect the blow. A goat-faced trolloc joins Zaitsev's fight! You strike *Zaitsev*'s right arm very hard. *Zaitsev* panics, and attempts to flee! You do the best you can! * R HP:Wounded MV:Winded - Zaitsev: Critical > You do the best you can! * R HP:Wounded MV:Winded - Zaitsev: Critical > flee e k zaitsev You panic and attempt to flee! k zaitsev k zaitsev Emme chats 'thats i am going to do lol.. fc rogue' A goat-faced trolloc hacks your right leg. k zaitsev *Zaitsev* leaves east. You flee head over heels. In the Curving of the Pass [ obvious exits: E S ] There are some bloody traces of a trolloc leaving east. There are some tracks of a ridden mount leaving east. A warhorse is here, stamping his feet impatiently, being ridden by you. In the Curving of the Pass [ obvious exits: E W ] There are some bloody traces of a trolloc leaving east. There are some tracks of a ridden mount leaving west. A warhorse is here, stamping his feet impatiently, being ridden by you. A raven is visible flying high in the sky. A large, goat-faced trolloc glares at you hungrily. * R HP:Wounded MV:Winded > They aren't here. * R HP:Wounded MV:Winded > They aren't here. * R HP:Wounded MV:Winded > e n They aren't here. * R HP:Wounded MV:Winded > n They aren't here. * R HP:Wounded MV:Winded > n n In the Curving of the Pass [ obvious exits: N W ] There are some bloody traces of a trolloc leaving north. There are some tracks of a humanoid leaving north. A warhorse is here, stamping his feet impatiently, being ridden by you. A beaked trolloc is here, scouting. A raven has arrived from the west. n * R HP:Wounded MV:Winded > k zaitsev In the Blighted Mountain Pass [ obvious exits: N S W ] There are some tracks of a humanoid leaving south. There are some tracks of a humanoid leaving west. A warhorse is here, stamping his feet impatiently, being ridden by you. You sense a hidden life form in the area... A beaked trolloc is here, scouting. A raven has arrived from the south. * R HP:Wounded MV:Winded > In the Blighted Mountain Pass [ obvious exits: N E S W ] There are some tracks of a humanoid leaving south. There are some tracks of a humanoid leaving south. A warhorse is here, stamping his feet impatiently, being ridden by you. A spider-legged beast is here, most of it teeth. A beaked trolloc is here, scouting. * R HP:Wounded MV:Winded > The Tiny Forest in the Pass [ obvious exits: N E S W ] There are some tracks of a humanoid leaving east. There are some tracks of an animal leaving east. A warhorse is here, stamping his feet impatiently, being ridden by you. A small stick is lying on the ground here. A beaked trolloc is here, scouting. A huge mishappen bear, with large tusks howls hungrily. A raven has arrived from the south. * R HP:Wounded MV:Winded > The treewall seems to be closed. * R HP:Wounded MV:Winded > k zaitsev The treewall seems to be closed. * R HP:Wounded MV:Winded > They aren't here. * R HP:Wounded MV:Winded > s k zaitsev They aren't here. * R HP:Wounded MV:Winded > s k zaitsev k zaitsev In the Blighted Mountain Pass [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving north. There are some tracks of a humanoid leaving south. A warhorse is here, stamping his feet impatiently, being ridden by you. A spider-legged beast is here, most of it teeth. A beaked trolloc is here, scouting. A raven has arrived from the north. k zaitsev * R HP:Wounded MV:Winded > They aren't here. * R HP:Wounded MV:Winded > In the Blighted Mountain Pass [ obvious exits: N S W ] There are some tracks of a ridden mount leaving north. There are some tracks of a humanoid leaving south. A warhorse is here, stamping his feet impatiently, being ridden by you. You sense a hidden life form in the area... A beaked trolloc is here, scouting. A raven has arrived from the north. * R HP:Wounded MV:Winded > k zaitsev You strike *Zaitsev*'s body. *Zaitsev* panics, and attempts to flee! *Zaitsev* tries to flee, but is too exhausted! <<< this could be the other reason he stayed to fight me at 4 trees. there wasn't much choice for him. * R HP:Wounded MV:Winded - Zaitsev: Critical > You do the best you can! * R HP:Wounded MV:Winded - Zaitsev: Critical > You do the best you can! * R HP:Wounded MV:Winded - Zaitsev: Critical > k zaitsev You do the best you can! * R HP:Wounded MV:Winded - Zaitsev: Critical > k zaitsev *Zaitsev* tries to pierce you, but you parry successfully. A beaked trolloc joins Zaitsev's fight! You strike *Zaitsev*'s left hand. *Zaitsev* panics, and attempts to flee! *Zaitsev* tries to flee, but is too exhausted! You do the best you can! k zaitsev * R HP:Wounded MV:Winded - Zaitsev: Critical > You do the best you can! * R HP:Wounded MV:Winded - Zaitsev: Critical > k zaitsev You do the best you can! * R HP:Wounded MV:Winded - Zaitsev: Critical > k zaitsev A beaked trolloc tries to pierce you, but you parry successfully. You do the best you can! * R HP:Wounded MV:Winded - Zaitsev: Critical > k zaitsev You do the best you can! * R HP:Wounded MV:Winded - Zaitsev: Critical > k zaitsev You do the best you can! * R HP:Wounded MV:Winded - Zaitsev: Critical > k zaitsev You do the best you can! * R HP:Wounded MV:Winded - Zaitsev: Critical > k zaitsev A beaked trolloc tries to pierce you, but you deflect the blow. *Zaitsev* pierces your body. You strike *Zaitsev*'s body. *Zaitsev* panics, and attempts to flee! *Zaitsev* tries to flee, but is too exhausted! Your heartbeat calms down more as you feel less panicked. <<< grrr. In times like this you wish you were still abs. a few smites from a claymore woulda finished him. You do the best you can! * R HP:Wounded MV:Tiring - Zaitsev: Critical > You do the best you can! * R HP:Wounded MV:Tiring - Zaitsev: Critical > * R HP:Wounded MV:Tiring - Zaitsev: Critical > k zaitsev You do the best you can! k zaitsev * R HP:Wounded MV:Tiring - Zaitsev: Critical > k zaitsev You do the best you can! * R HP:Wounded MV:Tiring - Zaitsev: Critical > k zaitsev You do the best you can! * R HP:Wounded MV:Tiring - Zaitsev: Critical > You do the best you can! n k zaitsev * R HP:Wounded MV:Tiring - Zaitsev: Critical > A beaked trolloc tries to pierce you, but you deflect the blow. *Zaitsev* tries to pierce you, but you deflect the blow. You strike *Zaitsev*'s right arm hard. No way! You're fighting for your life! * R HP:Wounded MV:Tiring - Zaitsev: Critical > You do the best you can! * R HP:Wounded MV:Tiring - Zaitsev: Critical > k zaitsev *Zaitsev* panics, and attempts to flee! k zaitsev * R HP:Wounded MV:Tiring - Zaitsev: Critical > You do the best you can! * R HP:Wounded MV:Tiring - Zaitsev: Critical > n You do the best you can! k zaitsev * R HP:Wounded MV:Tiring - Zaitsev: Critical > n k zaitsev No way! You're fighting for your life! * R HP:Wounded MV:Tiring - Zaitsev: Critical > You do the best you can! * R HP:Wounded MV:Tiring - Zaitsev: Critical > No way! You're fighting for your life! * R HP:Wounded MV:Tiring - Zaitsev: Critical > n k zaitsev You do the best you can! * R HP:Wounded MV:Tiring - Zaitsev: Critical > A beaked trolloc barely pierces your right foot. *Zaitsev* pierces your right leg. You barely strike *Zaitsev*'s body. No way! You're fighting for your life! *Zaitsev* leaves north. * R HP:Wounded MV:Tiring - a beaked trolloc: Healthy > They aren't here. * R HP:Wounded MV:Tiring - a beaked trolloc: Healthy > k zaitsev flee They aren't here. n * R HP:Wounded MV:Tiring - a beaked trolloc: Healthy > n e n n You panic and attempt to flee! notice n n A beaked trolloc tries to pierce you, but you deflect the blow. k zaitsev You strike a beaked trolloc's right arm into bloody fragments! A beaked trolloc tries to pierce you, but you parry successfully. You flee head over heels. In the Blighted Mountain Pass [ obvious exits: N E S W ] There are some bloody traces of a trolloc leaving north. There are some tracks of a ridden mount leaving north. A warhorse is here, stamping his feet impatiently, being ridden by you. A spider-legged beast is here, most of it teeth. A beaked trolloc is here, scouting. The Tiny Forest in the Pass [ obvious exits: N E S W ] There are some bloody traces of a trolloc leaving east. There are some tracks of a ridden mount leaving south. A warhorse is here, stamping his feet impatiently, being ridden by you. A small stick is lying on the ground here. A beaked trolloc is here, scouting. A huge mishappen bear, with large tusks howls hungrily. * R HP:Wounded MV:Tiring > The treewall seems to be closed. * R HP:Wounded MV:Tiring > In the Blighted Mountain Pass [ obvious exits: N S W ] There are some bloody traces of a trolloc leaving north. There are some tracks of a humanoid leaving north. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Wounded MV:Tiring > In the Blighted Mountain Pass [ obvious exits: N S W ] There are some bloody traces of a trolloc leaving north. There are some tracks of a humanoid leaving south. A warhorse is here, stamping his feet impatiently, being ridden by you. A large, goat-faced trolloc glares at you hungrily. A huge mishappen bear, with large tusks howls hungrily. * R HP:Wounded MV:Tiring > n w w n n A goat-faced trolloc tries to hack you, but you parry successfully. A blight-bear barely tickles your body with its hit. No way! You're fighting for your life! * R HP:Wounded MV:Tiring - a goat-faced trolloc: Healthy > You stop paying increased attention to your surroundings. * R HP:Wounded MV:Tiring - a goat-faced trolloc: Healthy > No way! You're fighting for your life! * R HP:Wounded MV:Tiring - a goat-faced trolloc: Healthy > flee No way! You're fighting for your life! * R HP:Wounded MV:Tiring - a goat-faced trolloc: Healthy > n They aren't here. n w * R HP:Wounded MV:Tiring - a goat-faced trolloc: Healthy > w No way! You're fighting for your life! * R HP:Wounded MV:Tiring - a goat-faced trolloc: Healthy > n No way! You're fighting for your life! * R HP:Wounded MV:Tiring - a goat-faced trolloc: Healthy > n No way! You're fighting for your life! k zaitsev * R HP:Wounded MV:Tiring - a goat-faced trolloc: Healthy > A blight-bear tickles your body with its hit. You strike a goat-faced trolloc's left leg very hard. A goat-faced trolloc tries to hack you, but you deflect the blow. No way! You're fighting for your life! * R HP:Wounded MV:Tiring - a goat-faced trolloc: Scratched > No way! You're fighting for your life! You panic and attempt to flee!oat-faced trolloc: Scratched > You flee head over heels. In the Blighted Mountain Pass [ obvious exits: N S W ] There are some bloody traces of a trolloc leaving north. There are some tracks of a ridden mount leaving north. A warhorse is here, stamping his feet impatiently, being ridden by you. In the Blighted Mountain Pass [ obvious exits: N S W ] There are some bloody traces of a trolloc leaving north. There are some tracks of a ridden mount leaving south. A warhorse is here, stamping his feet impatiently, being ridden by you. A large, goat-faced trolloc glares at you hungrily. A huge mishappen bear, with large tusks howls hungrily. * R HP:Wounded MV:Tiring > At the Mouth of the Blighted Pass [ obvious exits: N S W ] There are some bloody traces of a trolloc leaving north. There are some tracks of a humanoid leaving west. A warhorse is here, stamping his feet impatiently, being ridden by you. A spider-legged beast is here, most of it teeth. A beaked trolloc is here, scouting. * R HP:Wounded MV:Tiring > At the Mouth of the Blighted Pass [ obvious exits: N E S ] There are some tracks of an animal leaving north. There are some tracks of a humanoid leaving north. A warhorse is here, stamping his feet impatiently, being ridden by you. A large, goat-faced trolloc glares at you hungrily. A hound of the shadow smells blood in the air. * R HP:Wounded MV:Tiring > Alas, you cannot go that way... * R HP:Wounded MV:Tiring > w At the Mouth of the Blighted Pass [ obvious exits: N E S ] There are some tracks of an animal leaving north. There are some tracks of a humanoid leaving east. A warhorse is here, stamping his feet impatiently, being ridden by you. A spider-legged beast is here, most of it teeth. A huge mishappen bear, with large tusks howls hungrily. * R HP:Wounded MV:Tiring > In the Blight [ obvious exits: E S W ] There are some bloody traces of a trolloc leaving west. There are some tracks of an animal leaving south. A warhorse is here, stamping his feet impatiently, being ridden by you. A huge mishappen bear, with large tusks howls hungrily. n * R HP:Wounded MV:Tiring > They aren't here. * R HP:Wounded MV:Tiring > In the Blight [ obvious exits: N E ] There are some bloody traces of a trolloc leaving north. There are some tracks of a humanoid leaving east. A warhorse is here, stamping his feet impatiently, being ridden by you. A large, goat-faced trolloc glares at you hungrily. A beaked trolloc is here, scouting. * R HP:Wounded MV:Tiring > k zaitsev You can't ride in there. * R HP:Wounded MV:Tiring > They aren't here. * R HP:Wounded MV:Tiring > dism notice n You stop riding him. Madic chats 'You give a splintered crimson skull to Duberman Torvar. *shrugs* , anyone know any uses for them other than ditching them? (yes, I know they are no-loc)' * HP:Wounded MV:Tiring > k zaitsev You start paying increased attention to your surroundings. * HP:Wounded MV:Tiring > notice An Ebony Stone Tunnel [ obvious exits: N S ] A beaked trolloc is here, scouting. * HP:Wounded MV:Winded > They aren't here. * HP:Wounded MV:Winded > You stop paying increased attention to your surroundings. * HP:Wounded MV:Winded > e A beaked trolloc tickles your body with his pierce. * HP:Wounded MV:Winded - a beaked trolloc: Healthy > n No way! You're fighting for your life! * HP:Wounded MV:Winded - a beaked trolloc: Healthy > flee n You strike a beaked trolloc's body into bloody fragments! A beaked trolloc tries to pierce you, but you parry successfully. No way! You're fighting for your life! n You panic and attempt to flee!ked trolloc: Hurt > n e n n k zaitsev k zaitsev You flee head over heels. Twisting Stone Tunnel [ obvious exits: E S ] A trolloc is here commanding a fist of troops. A trolloc is here, exhorting a group of trolloc raiders. A trolloc is here ruling a group of trollocs. A young trolloc is here, growling with a deep bloodlust. A fade emerges from the shadows as you pass by. Alas, you cannot go that way... * HP:Wounded MV:Winded > Alas, you cannot go that way... * HP:Wounded MV:Winded > k zaitsev A beaked trolloc has arrived from the south. Alas, you cannot go that way... * HP:Wounded MV:Winded > k zaitsev Bend in the Stone Tunnel The rough-cut tunnel through the mountain of black rock takes a turn here, leading north and west. The ebony rocks walls and floor make the make the darkness of the tunnel seem even more so. One can not see very far in either direction. [ obvious exits: N W ] *Zaitsev* is standing here. <<< probably haggard again * HP:Wounded MV:Winded > A Stone Tunnel [ obvious exits: N S ] A hound of the shadow smells blood in the air. * HP:Wounded MV:Winded > Before a Dark Gatekeep [ obvious exits: N S W ] * HP:Wounded MV:Winded > s k zaitsev They aren't here. s k zaitsev * HP:Wounded MV:Winded > They aren't here. * HP:Wounded MV:Winded > notice They aren't here. k zaitsev * HP:Wounded MV:Winded > k zaitsev They aren't here. Jason chats 'eat them' * HP:Wounded MV:Winded > k zaitsev A Stone Tunnel [ obvious exits: N S ] A hound of the shadow smells blood in the air. k zaitsev * HP:Wounded MV:Winded > They aren't here. * HP:Wounded MV:Winded > k zaitsev Bend in the Stone Tunnel [ obvious exits: N W ] A beaked trolloc is here, scouting. *Zaitsev* is standing here. * HP:Wounded MV:Winded > You strike *Zaitsev*'s left foot into bloody fragments! <<< great timing for a frag. bt spear ain't that bad *giggle* *Zaitsev* is dead! R.I.P. You feel the Weave of the Wheel tighten around you. Your first time! Was it good for you too? Your blood freezes as you hear *Zaitsev*'s death cry. k zaitsev * HP:Wounded MV:Winded > You start paying increased attention to your surroundings. * HP:Wounded MV:Winded > They aren't here. * HP:Wounded MV:Winded > They aren't here. * HP:Wounded MV:Winded > rs dra scalp corpse she ws They aren't here. * HP:Wounded MV:Winded > They aren't here. Jason chats 'protien' * HP:Wounded MV:Winded > They aren't here. * HP:Wounded MV:Winded > They aren't here. * HP:Wounded MV:Winded > pap g [rem spear] You stop using a black-tasseled spear. notice * HP:Wounded MV:Winded > You try to quietly draw a dagger from a dark, hooded cloak. * HP:Wounded MV:Winded > w s You lean over and cut the bloody scalp from the corpse of Zaitsev. * HP:Wounded MV:Winded > s You sheath a dagger into a dark, hooded cloak. *Gargamel* has arrived from the north. <<< wow. this is sooo timely. a few seconds late woulda been bad. he shuts ebonystone and spams there and I'm basically screwed even if I killed Zaitsev by then. * HP:Wounded MV:Winded > [wie spear] You wield a black-tasseled spear with both hands. *Gargamel* leaves west. * HP:Wounded MV:Winded > A beaked trolloc tries to pierce you, but you parry successfully. You try to strike a beaked trolloc, but he parries successfully. A beaked trolloc tries to pierce you, but you parry successfully. [put all pack] You put the war scalp of Zaitsev the Trolloc in a backpack. * HP:Wounded MV:Winded - a beaked trolloc: Hurt > flee cw [get all all.corpse] You get a wealth of copper pennies from the corpse of Zaitsev. You get a splintered crimson skull from the corpse of Zaitsev. You get a skin of human flesh from the corpse of Zaitsev. You get a pair of soft leather sandals from the corpse of Zaitsev. You get a pair of ebony-steel plate greaves from the corpse of Zaitsev. You get a sharp, red stone dagger from the corpse of Zaitsev. You get a pair of storm-gray gauntlets from the corpse of Zaitsev. You get a pair of ebony-steel plate vambraces from the corpse of Zaitsev. You get a dark, hooded cloak from the corpse of Zaitsev. You get a shining steel breastplate from the corpse of Zaitsev. You get a dark blue scarf from the corpse of Zaitsev. You get a dark blue scarf from the corpse of Zaitsev. You get a flame-crested helm from the corpse of Zaitsev. You get a ring of silver from the corpse of Zaitsev. You get a ring of silver from the corpse of Zaitsev. You get a sack from the corpse of Zaitsev. * HP:Wounded MV:Winded - a beaked trolloc: Hurt > You stop paying increased attention to your surroundings. *Gargamel* has arrived from the west. <<< thank goodness he came back Ayden chats 'i wanted it...*sulk*' Mesa narrates 'Gonne be holding a small pK lesson, its not for newbies but for people who know a bit abou tnorthern pk' Madic chats 'hehe' * HP:Wounded MV:Winded - a beaked trolloc: Hurt > No way! You're fighting for your life! * HP:Wounded MV:Winded - a beaked trolloc: Hurt > No way! You're fighting for your life! *Gargamel* tries to crush you, but you parry successfully. * HP:Wounded MV:Winded - a beaked trolloc: Hurt > No way! You're fighting for your life! You panic and attempt to flee!ked trolloc: Hurt > Ellana chats 'puppet show' *Gargamel* tries to crush you, but you parry successfully. A beaked trolloc tries to pierce you, but you parry successfully. A beaked trolloc tickles your right leg with his pierce. You flee head over heels. A Stone Tunnel [ obvious exits: N S ] A hound of the shadow smells blood in the air. [ch mood wimpy] Mood changed to: Wimpy * HP:Wounded MV:Winded > s A beaked trolloc has arrived from the south. * HP:Wounded MV:Winded > w s s op ebonystone <<< just in case he went there to shut it and give me a hard time Bend in the Stone Tunnel [ obvious exits: N W ] The corpse of Zaitsev is lying here. *Gargamel* is standing here. * HP:Wounded MV:Winded > Twisting Stone Tunnel [ obvious exits: E S ] A trolloc is here commanding a fist of troops. A trolloc is here, exhorting a group of trolloc raiders. A trolloc is here ruling a group of trollocs. A young trolloc is here, growling with a deep bloodlust. A fade emerges from the shadows as you pass by. * HP:Wounded MV:Winded > An Ebony Stone Tunnel [ obvious exits: N S ] * HP:Wounded MV:Winded > s In the Blight [ obvious exits: N E ] There are some bloody traces of a trolloc leaving north. There are some tracks of a human leaving north. There are some tracks of a humanoid leaving east. There are some tracks of an animal leaving east. There are some tracks of an animal leaving east. A warhorse is here, stamping his feet impatiently. A large, goat-faced trolloc glares at you hungrily. A beaked trolloc is here, scouting. * HP:Wounded MV:Winded > It's already open! * HP:Wounded MV:Winded > Alas, you cannot go that way... rh * HP:Wounded MV:Winded > e e [ride horse] You start riding him. <<< FREEDOM! Basically I spammed to Ashen Forest and horse went haggard. *** I'm Ashen Forest finally. FREEDOM! * R HP:Wounded MV:Winded > They aren't here. *Jagang* has arrived from the east. <<< Ok maybe not, heh. *Creation* has arrived from the east. *Havok* has arrived from the east. * R HP:Wounded MV:Winded > You strike *Havok*'s body. *Jagang* leaves west. * R HP:Wounded MV:Winded - Havok: Scratched > k dark You do the best you can! notice * R HP:Wounded MV:Winded - Havok: Scratched > *Havok* tries to pound you, but you deflect the blow. You strike *Havok*'s body. *Jagang* has arrived from the west. *Creation* has arrived from the west. *Creation* blasts your body hard. * R HP:Wounded MV:Winded - Havok: Scratched > l *Jagang* hacks your body into bloody fragments! <<< 2 dmg 1 ob I bet. * R HP:Wounded MV:Winded - Havok: Scratched > You stop paying increased attention to your surroundings. * R HP:Wounded MV:Winded - Havok: Scratched > High on a Ridge [ obvious exits: E W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. *Creation* is here, fighting YOU! *Jagang* is here, fighting YOU! *Havok* is here, fighting YOU! A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Wounded MV:Winded - Havok: Scratched > na dung You narrate 'shit' * R HP:Wounded MV:Winded - Havok: Scratched > *Havok* pounds your body hard. You strike *Havok*'s body. Teltuin narrates 'thats a lesson in PK.... play seanchan on Jafar' * R HP:Wounded MV:Winded - Havok: Scratched > *Jagang* sends you sprawling with a powerful bash! * R HP:Wounded MV:Winded - Havok: Scratched > dism flee *Creation* looks at you. * R HP:Wounded MV:Winded - Havok: Scratched > *Jagang* hacks your left leg hard. *Creation* blasts your body very hard. *Havok* pounds your body. cw * R HP:Battered MV:Winded - Havok: Scratched > na 3 Ellana tells you 'lightside still controls fortress atm?' * R HP:Battered MV:Winded - Havok: Scratched > *Jagang* hacks your body extremely hard. *Creation* blasts your body. *Havok* pounds your left hand. * R HP:Battered MV:Winded - Havok: Scratched > Mesa narrates 'Knowing zones is a huge part of pK, know the zone by heart and you wont die as much as the other newbies who start pk' You stop riding him. <<< not time for love. I'll come back to you later Spirit! nded - Havok: Scratched > * HP:Battered MV:Winded - Havok: Scratched > *Jagang* hacks your body. *Havok* tickles your body with his pound. You panic and attempt to flee!k: Scratched > You dodge a bash from *Creation* who loses his balance and falls! You flee head over heels. The Edge of the Ridge [ obvious exits: W D ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving down. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving down. There are some tracks of a trolloc leaving west. [ch mood wimpy] Mood changed to: Wimpy * HP:Battered MV:Winded > You narrate '3' * HP:Battered MV:Winded > d s cw Your heartbeat calms down more as you feel less panicked. <<< yes it ticked! going back for my Spirit no matter what! Below a Ridge [ obvious exits: N S U ] There are some tracks of a ridden mount leaving up. There are some tracks of a ridden mount leaving up. There are some tracks of a ridden mount leaving south. There are some tracks of a trolloc leaving up. There are some tracks of a trolloc leaving up. A raven is visible flying high in the sky. Emme narrates 'hehe hercules ' * HP:Battered MV:Tiring > A Pile of Rocks [ obvious exits: N E S ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving east. There are some tracks of a trolloc leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of a trolloc leaving north. * HP:Battered MV:Tiring > [ch mood wimpy] Mood changed to: Wimpy * HP:Battered MV:Tiring > e n A Green Valley Among the Mountains [ obvious exits: E S W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. There are some tracks of a trolloc leaving west. * HP:Battered MV:Tiring > Alas, you cannot go that way... * HP:Battered MV:Tiring > e Ace narrates 'you gotta be like lev 10 now to get outta seandar' * HP:Battered MV:Tiring > The Green Valley [ obvious exits: E S W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving east. There are some tracks of a trolloc leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving east. * HP:Battered MV:Tiring > na 3 kandor You narrate '3 kandor' cw * HP:Battered MV:Tiring > w [ch mood wimpy] Mood changed to: Wimpy w * HP:Battered MV:Tiring > A Green Valley Among the Mountains [ obvious exits: E S W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. There are some tracks of a trolloc leaving west. * HP:Battered MV:Tiring > n u A Pile of Rocks [ obvious exits: N E S ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving east. There are some tracks of a human leaving east. There are some tracks of a trolloc leaving north. There are some tracks of a ridden mount leaving north. * HP:Battered MV:Tiring > Below a Ridge [ obvious exits: N S U ] There are some tracks of a ridden mount leaving up. There are some tracks of a trolloc leaving up. There are some tracks of a ridden mount leaving up. There are some tracks of a ridden mount leaving south. There are some tracks of a trolloc leaving up. *Creation* is standing here. <<< hi, bye. A raven is visible flying high in the sky. rh * HP:Battered MV:Winded > The Edge of the Ridge [ obvious exits: W D ] There are some tracks of a ridden mount leaving west. There are some tracks of a trolloc leaving down. There are some tracks of a trolloc leaving west. There are some tracks of a ridden mount leaving down. There are some tracks of a ridden mount leaving west. * HP:Battered MV:Winded > w [ride horse] They're not here to be ridden. d * HP:Battered MV:Winded > High on a Ridge [ obvious exits: E W ] There are some tracks of a trolloc leaving east. There are some tracks of a trolloc leaving west. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving east. A warhorse is here, stamping his feet impatiently. * HP:Battered MV:Winded > rh Alas, you cannot go that way... w * HP:Battered MV:Winded > w [ride horse] You start riding him. <<< YESSSSSSS! So I spammed to stone fortress * R HP:Battered MV:Winded > na i stone fortress where Madic narrates 'most of us learned pk north, it has always been number game but you learn zones' * R HP:Battered MV:Winded > You narrate 'i stone fortress' * R HP:Battered MV:Winded > Players in your Zone -------------------- Hercules - In a Stone Fortress * R HP:Battered MV:Winded > Luthar narrates 'don't send em to seachan then all pk with them will be crap' * R HP:Battered MV:Winded > na jagang creation havok kandor dh You narrate 'jagang creation havok kandor' cw * R HP:Battered MV:Winded > [diag horse] A warhorse is in excellent condition. A warhorse is weary. * R HP:Battered MV:Winded > l [ch mood wimpy] Mood changed to: Wimpy * R HP:Battered MV:Winded > In a Stone Fortress [ obvious exits: E S ] A warhorse is here, stamping his feet impatiently, being ridden by you. e * R HP:Battered MV:Winded > In a Stone Fortress [ obvious exits: E W ] A warhorse is here, stamping his feet impatiently, being ridden by you. A battle-weary guard patrols the fortress. A stalwart guard stands alert and ready to defend. A stalwart guard stands alert and ready to defend. A battle-weary guard patrols the fortress. * R HP:Battered MV:Winded > na ashen forest to be exact You narrate 'ashen forest to be exact' * R HP:Battered MV:Winded > al 1 op irongate Ok. * R HP:Battered MV:Winded > al 2 cl irongate Ok. i * R HP:Battered MV:Winded > w You are carrying: [2] a ring of silver a flame-crested helm [2] a dark blue scarf a shining steel breastplate a dark, hooded cloak a pair of ebony-steel plate vambraces a pair of storm-gray gauntlets a sharp, red stone dagger a pair of ebony-steel plate greaves a pair of soft leather sandals (used) a skin of human flesh a splintered crimson skull 2 * R HP:Battered MV:Winded > In a Stone Fortress [ obvious exits: E S ] A warhorse is here, stamping his feet impatiently, being ridden by you. *Jagang* is standing here. <<< not surprising. that guy hates me * R HP:Battered MV:Winded > [cl irongate] Ok. * R HP:Battered MV:Winded > stat k dark k dark You are a 78 year old male human hunter. Your height is 5 feet, 8 inches, and you weigh 160.0 lbs. You are carrying 54.8 lbs and wearing 54.2 lbs, somewhat heavy. Your base abilities are: Str:18 Int:13 Wil:9 Dex:15 Con:18. Offensive bonus: 144, Dodging bonus: 56, Parrying bonus: 107 Your mood is: Wimpy. You will flee below: 50 Hit Points Your armor absorbs about 63% on average. You are subjected to the following effects: - NO QUIT *Jagang* tries to hack you, but you parry successfully. k dark * R HP:Battered MV:Winded - Jagang: Healthy > cw You do the best you can! Luthar narrates 'hardest part is getting good stats' * R HP:Battered MV:Winded - Jagang: Healthy > You do the best you can! * R HP:Battered MV:Winded - Jagang: Healthy > You do the best you can! Emme narrates 'i pk creation once on another alt ' * R HP:Battered MV:Winded - Jagang: Healthy > bash [ch mood wimpy] Mood changed to: Wimpy * R HP:Battered MV:Winded - Jagang: Healthy > flee cw Cancelled. PANIC! You couldn't escape! * R HP:Battered MV:Winded - Jagang: Healthy > [ch mood wimpy] Mood changed to: Wimpy * R HP:Battered MV:Winded - Jagang: Healthy > flee PANIC! You couldn't escape! * R HP:Battered MV:Winded - Jagang: Healthy > na on jagang in fortress You narrate 'on jagang in fortress' nded - Jagang: Healthy > *Jagang* sends you sprawling with a powerful bash! * R HP:Battered MV:Winded - Jagang: Healthy > cw *Jagang* hacks your body into bloody fragments! <<< it makes me wonder if I am really wearing abs or not. Ace narrates 'I thinks its easier as a newb to pk during minor raids.. less chance of death' Teltuin chats 'its easy to lvl up seanchan' * R HP:Beaten MV:Winded - Jagang: Healthy > flee *Jagang* hacks your right arm extremely hard. * R HP:Beaten MV:Winded - Jagang: Healthy > e e [ch mood wimpy] Mood changed to: Wimpy You panic and attempt to flee!ng: Healthy > na need help i getting rocked e You flee head over heels. In a Stone Fortress [ obvious exits: E W ] A warhorse is here, stamping his feet impatiently, being ridden by you. A battle-weary guard patrols the fortress. A stalwart guard stands alert and ready to defend. A stalwart guard stands alert and ready to defend. A battle-weary guard patrols the fortress. Stone-Paved Road in the Fortress [ obvious exits: N S W ] A warhorse is here, stamping his feet impatiently, being ridden by you. A stalwart guard stands alert and ready to defend. A battle-weary guard patrols the fortress. * R HP:Beaten MV:Winded > Alas, you cannot go that way... * R HP:Beaten MV:Winded > n You narrate 'need help i getting rocked' <<< If Wilkerson's group comes, all the trollocs gonna be screwed inside fortress I thought. * R HP:Beaten MV:Winded > n Alas, you cannot go that way... * R HP:Beaten MV:Winded > Before a Stone Tower [ obvious exits: E S W ] A warhorse is here, stamping his feet impatiently, being ridden by you. A stalwart guard stands alert and ready to defend. A battle-weary guard patrols the fortress. A stalwart guard stands alert and ready to defend. cw * R HP:Beaten MV:Winded > Alas, you cannot go that way... * R HP:Beaten MV:Winded > s [ch mood wimpy] Mood changed to: Wimpy k dark * R HP:Beaten MV:Winded > s k dark Stone-Paved Road in the Fortress [ obvious exits: N S W ] A warhorse is here, stamping his feet impatiently, being ridden by you. A stalwart guard stands alert and ready to defend. A battle-weary guard patrols the fortress. Emme chats 'yep' * R HP:Beaten MV:Winded > k dark They aren't here. * R HP:Beaten MV:Winded > cw k dark Road Along the Fortress Wall [ obvious exits: N S ] A warhorse is here, stamping his feet impatiently, being ridden by you. A stalwart guard stands alert and ready to defend. * R HP:Beaten MV:Winded > k dark They aren't here. * R HP:Beaten MV:Winded > They aren't here. * R HP:Beaten MV:Winded > [ch mood wimpy] Mood changed to: Wimpy s k dark * R HP:Beaten MV:Winded > They aren't here. * R HP:Beaten MV:Winded > k dark k dark They aren't here. * R HP:Beaten MV:Winded > Road Along the Fortress Wall [ obvious exits: N E S ] A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Beaten MV:Winded > They aren't here. * R HP:Beaten MV:Winded > where They aren't here. * R HP:Beaten MV:Winded > They aren't here. dh * R HP:Beaten MV:Winded > Players in your Zone -------------------- Hercules - Road Along the Fortress Wall * R HP:Beaten MV:Winded > cw [diag horse] A warhorse is in excellent condition. A warhorse is haggard. k dark * R HP:Beaten MV:Winded > [ch mood wimpy] Mood changed to: Wimpy * R HP:Beaten MV:Winded > n k dark They aren't here. k dark * R HP:Beaten MV:Winded > k dark k dark Your heartbeat calms down more as you feel less panicked. Road Along the Fortress Wall [ obvious exits: N S ] A warhorse is here, stamping his feet impatiently, being ridden by you. A stalwart guard stands alert and ready to defend. * R HP:Beaten MV:Tiring > They aren't here. Dairc narrates 'hermit' * R HP:Beaten MV:Tiring > They aren't here. * R HP:Beaten MV:Tiring > They aren't here. * R HP:Beaten MV:Tiring > They aren't here. * R HP:Beaten MV:Tiring > n k dark cw k dark k dark k dark Stone-Paved Road in the Fortress [ obvious exits: N S W ] A warhorse is here, stamping his feet impatiently, being ridden by you. A stalwart guard stands alert and ready to defend. A battle-weary guard patrols the fortress. * R HP:Beaten MV:Tiring > They aren't here. * R HP:Beaten MV:Tiring > k dark [ch mood wimpy] Mood changed to: Wimpy k dark * R HP:Beaten MV:Tiring > They aren't here. * R HP:Beaten MV:Tiring > They aren't here. * R HP:Beaten MV:Tiring > notice l They aren't here. * R HP:Beaten MV:Tiring > They aren't here. * R HP:Beaten MV:Tiring > cw k dark They aren't here. * R -------------------------------------------------------------------------------- Hercules Joined: Aug 16, 2001 Posted: 2003-04-13 17:00 -------------------------------------------------------------------------------- k dark Your heartbeat calms down more as you feel less panicked. Road Along the Fortress Wall [ obvious exits: N S ] A warhorse is here, stamping his feet impatiently, being ridden by you. A stalwart guard stands alert and ready to defend. * R HP:Beaten MV:Tiring > They aren't here. Dairc narrates 'hermit' * R HP:Beaten MV:Tiring > They aren't here. * R HP:Beaten MV:Tiring > They aren't here. * R HP:Beaten MV:Tiring > They aren't here. * R HP:Beaten MV:Tiring > n k dark cw k dark k dark k dark Stone-Paved Road in the Fortress [ obvious exits: N S W ] A warhorse is here, stamping his feet impatiently, being ridden by you. A stalwart guard stands alert and ready to defend. A battle-weary guard patrols the fortress. * R HP:Beaten MV:Tiring > They aren't here. * R HP:Beaten MV:Tiring > k dark [ch mood wimpy] Mood changed to: Wimpy k dark * R HP:Beaten MV:Tiring > They aren't here. * R HP:Beaten MV:Tiring > They aren't here. * R HP:Beaten MV:Tiring > notice l They aren't here. * R HP:Beaten MV:Tiring > They aren't here. * R HP:Beaten MV:Tiring > cw k dark They aren't here. * R HP:Beaten MV:Tiring > k dark You start paying increased attention to your surroundings. Wilkerson tells you 'come chachin' <<< guess they not coming any time soon where * R HP:Beaten MV:Tiring > Stone-Paved Road in the Fortress [ obvious exits: N S W ] A warhorse is here, stamping his feet impatiently, being ridden by you. A stalwart guard stands alert and ready to defend. A battle-weary guard patrols the fortress. * R HP:Beaten MV:Tiring > [ch mood wimpy] Mood changed to: Wimpy k dark * R HP:Beaten MV:Tiring > They aren't here. * R HP:Beaten MV:Tiring > They aren't here. * R HP:Beaten MV:Tiring > Players in your Zone -------------------- Hercules - Stone-Paved Road in the Fortress * R HP:Beaten MV:Tiring > notice n They aren't here. * R HP:Beaten MV:Tiring > n You stop paying increased attention to your surroundings. * R HP:Beaten MV:Tiring > Before a Stone Tower [ obvious exits: E S W ] A warhorse is here, stamping his feet impatiently, being ridden by you. A stalwart guard stands alert and ready to defend. A battle-weary guard patrols the fortress. A stalwart guard stands alert and ready to defend. * R HP:Beaten MV:Tiring > Alas, you cannot go that way... repl can't * R HP:Beaten MV:Tiring > You reply to Wilkerson 'can't' * R HP:Beaten MV:Tiring > e k dark cw North Fortress Wall [ obvious exits: E S W ] A dirt covered rock lies on the ground. A warhorse is here, stamping his feet impatiently, being ridden by you. A battle-weary guard patrols the fortress. A stalwart guard stands alert and ready to defend. * R HP:Beaten MV:Tiring > e They aren't here. * R HP:Beaten MV:Tiring > [ch mood wimpy] Mood changed to: Wimpy * R HP:Beaten MV:Tiring > k dark North Fortress Wall [ obvious exits: E S W ] Rounded pans hang on either side of a tarnished brass balance. A warhorse is here, stamping his feet impatiently, being ridden by you. A battle-weary guard patrols the fortress. * R HP:Beaten MV:Tiring > They aren't here. * R HP:Beaten MV:Tiring > e k dark North Fortress Road [ obvious exits: E W ] A warhorse is here, stamping his feet impatiently, being ridden by you. A battle-weary guard patrols the fortress. * R HP:Beaten MV:Tiring > They aren't here. * R HP:Beaten MV:Tiring > repl they spamming irongate closed Madic chats 'Teltuin, turn yourself in' * R HP:Beaten MV:Tiring > cw You reply to Wilkerson 'they spamming irongate closed' <<< my educated guess *** another tick passed *Amino* has arrived from the west. <<< 4 kandor now k dark * R HP:Beaten MV:Tiring > You strike *Amino*'s left leg. * R HP:Beaten MV:Tiring - Amino: Scratched > You do the best you can! * R HP:Beaten MV:Tiring - Amino: Scratched > [ch mood wimpy] Mood changed to: Wimpy * R HP:Beaten MV:Tiring - Amino: Scratched > flee You do the best you can! * R HP:Beaten MV:Tiring - Amino: Scratched > You do the best you can! Sylibus chats '*Cenae* ' You panic and attempt to flee!o: Scratched > *Amino* crushes your right arm hard. A weary guard barely tickles Amino's body with his slash. A weary guard joins a weary guard's fight! A fortress guard joins a weary guard's fight! You flee head over heels. Along the Eastern Wall [ obvious exits: N S ] A warhorse is here, stamping his feet impatiently, being ridden by you. A battle-weary guard patrols the fortress. * R HP:Beaten MV:Tiring > Wilkerson tells you 'this group is newbies i think' <<< guess that's why they not coming fortress, although it woulda been sweet. * R HP:Beaten MV:Tiring > na on amino notice Emme chats 'mine was ..fun hehe' n * R HP:Beaten MV:Tiring > k dark You narrate 'on amino' * R HP:Beaten MV:Tiring > You stop paying increased attention to your surroundings. *Amino* has arrived from the north. *Amino* tries to crush you, but you deflect the blow. * R HP:Beaten MV:Tiring - Amino: Scratched > No way! You're fighting for your life! * R HP:Beaten MV:Tiring - Amino: Scratched > You do the best you can! * R HP:Beaten MV:Tiring - Amino: Scratched > You strike *Amino*'s body hard. A weary guard tickles Amino's body with his slash. *Amino* tries to crush you, but you deflect the blow. *Amino* tries to crush a weary guard, but he parries successfully. na in fortress * R HP:Beaten MV:Tiring - Amino: Scratched > flee cw You narrate 'in fortress' You panic and attempt to flee!o: Scratched > n Ace chats 'same difference ' You flee head over heels. Bend in the Stone Road [ obvious exits: S W ] A warhorse is here, stamping his feet impatiently, being ridden by you. A battle-weary guard patrols the fortress. A battle-weary guard patrols the fortress. A stalwart guard stands alert and ready to defend. [ch mood wimpy] Mood changed to: Wimpy Sidney narrates 'who owns fort' <<< gawd. ignorant south landers * R HP:Beaten MV:Tiring > Alas, you cannot go that way... * R HP:Beaten MV:Tiring > w *Amino* has arrived from the south. *Amino* crushes your body. * R HP:Beaten MV:Tiring - Amino: Scratched > No way! You're fighting for your life! *Jagang* has arrived from the west. *Creation* has arrived from the west. <<< 3 chasing me in fortress and my def ain't so hot. I guess it's time to make a run for it. *Creation* blasts your body. You wish that your wounds would stop BLEEDING so much! flee You panic and attempt to flee!o: Scratched > w w *Jagang* tries to hack you, but you deflect the blow. w *Jagang* hacks your body. You wish that your wounds would stop BLEEDING so much! A weary guard tickles Jagang's body with his slash. A weary guard joins a weary guard's fight! A fortress guard joins a weary guard's fight! *Creation* blasts your body very hard. You wish that your wounds would stop BLEEDING so much! You flee head over heels! *Amino* crushes your body hard. You wish that your wounds would stop BLEEDING so much! You flee head over heels! You flee head over heels. North Fortress Road [ obvious exits: E W ] A warhorse is here, stamping his feet impatiently, being ridden by you. North Fortress Wall [ obvious exits: E S W ] Rounded pans hang on either side of a tarnished brass balance. A warhorse is here, stamping his feet impatiently, being ridden by you. A battle-weary guard patrols the fortress. A battle-weary guard patrols the fortress. * R HP:Critical MV:Tiring > North Fortress Wall [ obvious exits: E S W ] A dirt covered rock lies on the ground. A warhorse is here, stamping his feet impatiently, being ridden by you. A stalwart guard stands alert and ready to defend. * R HP:Critical MV:Tiring > w Before a Stone Tower [ obvious exits: E S W ] A warhorse is here, stamping his feet impatiently, being ridden by you. A battle-weary guard patrols the fortress. A stalwart guard stands alert and ready to defend. * R HP:Critical MV:Tiring > s The towerdoor seems to be closed. * R HP:Critical MV:Tiring > Stone-Paved Road in the Fortress [ obvious exits: N S W ] A warhorse is here, stamping his feet impatiently, being ridden by you. A stalwart guard stands alert and ready to defend. A stalwart guard stands alert and ready to defend. A battle-weary guard patrols the fortress. * R HP:Critical MV:Tiring > s Road Along the Fortress Wall [ obvious exits: N S ] A warhorse is here, stamping his feet impatiently, being ridden by you. A stalwart guard stands alert and ready to defend. n * R HP:Critical MV:Tiring > w w op irongate Stone-Paved Road in the Fortress [ obvious exits: N S W ] A warhorse is here, stamping his feet impatiently, being ridden by you. A stalwart guard stands alert and ready to defend. A stalwart guard stands alert and ready to defend. A battle-weary guard patrols the fortress. w * R HP:Critical MV:Tiring > In a Stone Fortress [ obvious exits: E W ] A warhorse is here, stamping his feet impatiently, being ridden by you. A battle-weary guard patrols the fortress. A stalwart guard stands alert and ready to defend. A stalwart guard stands alert and ready to defend. A battle-weary guard patrols the fortress. * R HP:Critical MV:Tiring > s In a Stone Fortress <<< whew nobody blocking [ obvious exits: E S ] A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Critical MV:Tiring > Ok. * R HP:Critical MV:Tiring > Alas, you cannot go that way... * R HP:Critical MV:Tiring > w w Before an Iron Gate [ obvious exits: W ] There are some tracks of a trolloc leaving west. There are some tracks of a trolloc leaving west. A golden banner flaps in the breeze from atop a tall, thick flagpole. A large stone well is here. An iron lantern hangs from the wall above the gate. A warhorse is here, stamping his feet impatiently, being ridden by you. *Havok* is standing here. *Haznak* is standing here. *Club* is standing here. <<< ugh I guess they intended too. too late A raven is here flying around. * R HP:Critical MV:Tiring > w On an Overgrown Trail [ obvious exits: E W ] There are some tracks of a trolloc leaving east. There are some tracks of a trolloc leaving east. A dirt covered rock lies on the ground. [2] A warhorse is here, stamping his feet impatiently, being ridden by you. A raven has arrived from the east. * R HP:Critical MV:Tiring > s s Fallow Hills Near the Road [ obvious exits: E S W ] There are some tracks of a ridden mount leaving east. There are some tracks of a trolloc leaving east. A warhorse is here, stamping his feet impatiently, being ridden by you. A raven has arrived from the east. * R HP:Critical MV:Tiring > The Narrow Trail [ obvious exits: N E S ] There are some tracks of a ridden mount leaving east. There are some tracks of a trolloc leaving south. A warhorse is here, stamping his feet impatiently, being ridden by you. A raven has arrived from the east. * R HP:Critical MV:Tiring > s s s Trail in the Middle of the Hills [ obvious exits: N E S W ] There are some tracks of a trolloc leaving south. A warhorse is here, stamping his feet impatiently, being ridden by you. A raven has arrived from the north. * R HP:Critical MV:Tiring > s s Following the Trail [ obvious exits: N E S W ] There are some tracks of a trolloc leaving west. There are some tracks of a ridden mount leaving south. A warhorse is here, stamping his feet impatiently, being ridden by you. A raven is here, watching. * R HP:Critical MV:Tiring > The Bend in the Trail [ obvious exits: N S W ] There are some tracks of a ridden mount leaving south. There are some tracks of a humanoid leaving south. A warhorse is here, stamping his feet impatiently, being ridden by you. A raven has arrived from the north. * R HP:Critical MV:Tiring > Fallow Hills off the Trail [ obvious exits: N E S W ] There are some tracks of a humanoid leaving east. There are some tracks of a humanoid leaving east. A warhorse is here, stamping his feet impatiently, being ridden by you. A raven has arrived from the north. * R HP:Critical MV:Tiring > Among the Hills [ obvious exits: N E S W ] There are some tracks of a humanoid leaving north. There are some tracks of a humanoid leaving north. A warhorse is here, stamping his feet impatiently, being ridden by you. A raven has arrived from the north. * R HP:Critical MV:Tiring > na lots On a Large Brown Hill [ obvious exits: N W ] There are some tracks of an animal leaving west. A warhorse is here, stamping his feet impatiently, being ridden by you. A raven has arrived from the north. * R HP:Critical MV:Tiring > Alas, you cannot go that way... * R HP:Critical MV:Tiring > s You narrate 'lots' w * R HP:Critical MV:Tiring > w s Alas, you cannot go that way... s * R HP:Critical MV:Tiring > s A Depression Between Two Hills [ obvious exits: N E W ] There are some tracks of a ridden mount leaving west. There are some tracks of an animal leaving west. A warhorse is here, stamping his feet impatiently, being ridden by you. A raven has arrived from the east. * R HP:Critical MV:Tiring > Slopes of Brown Grass [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving south. A warhorse is here, stamping his feet impatiently, being ridden by you. A raven has arrived from the east. * R HP:Critical MV:Tiring > In the Barren Hills [ obvious exits: N E W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving east. A warhorse is here, stamping his feet impatiently, being ridden by you. A raven has arrived from the north. * R HP:Critical MV:Tiring > Alas, you cannot go that way... * R HP:Critical MV:Tiring > Alas, you cannot go that way... * R HP:Critical MV:Tiring > w s s s In the Barren Hills [ obvious exits: N E W ] There are some tracks of a ridden mount leaving west. There are some tracks of an animal leaving west. A warhorse is here, stamping his feet impatiently, being ridden by you. A large plains lion stalks the grasslands looking for prey. A raven has arrived from the east. * R HP:Critical MV:Tiring > Alas, you cannot go that way... * R HP:Critical MV:Tiring > Alas, you cannot go that way... *Haznak* has arrived from the north. * R HP:Critical MV:Tiring > na get maradon flee n n A plains lion barely tickles Haznak's body with his hit. *Haznak* blasts a plains lion's body into bloody fragments! A plains lion tickles Haznak's left leg with his hit. Your heartbeat calms down more as you feel less panicked. Alas, you cannot go that way... * R HP:Critical MV:Tiring > You narrate 'get maradon' *Club* leaves west. * R HP:Critical MV:Tiring > In the Barren Hills [ obvious exits: N E W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Critical MV:Tiring > Slopes of Brown Grass [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Critical MV:Tiring > Rolling Hills of Brown Grass [ obvious exits: E S W ] A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Critical MV:Tiring > n Alas, you cannot go that way... * R HP:Critical MV:Tiring > e Near a Faint Trail [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving south. A warhorse is here, stamping his feet impatiently, being ridden by you. sc <<< checking how many hits I can sustain until I die * R HP:Critical MV:Tiring > cw You have 47(378) hit and 102(156) movement points. <<< probably 3-4 more hits to kill me You have scored 95813246 experience points and 633 quest points. You need 2686754 exp to level and 367 qp to rank. You have amassed 623 Turn points to date. You have played 37 days and 22 hours (real time). This ranks you as Hercules the Knight Banneret [Saldaean Cavalry 6] (Level 48). You are standing. s * R HP:Critical MV:Tiring > [ch mood wimpy] Mood changed to: Wimpy * R HP:Critical MV:Tiring > A Depression Between Two Hills [ obvious exits: N E W ] There are some tracks of a ridden mount leaving west. There are some tracks of a trolloc leaving west. A warhorse is here, stamping his feet impatiently, being ridden by you. *Jagang* has arrived from the east. <<< hi * R HP:Critical MV:Tiring > na im dead <<< trying to warn Wilkerson since he said his group was full of newbies. Better to let them run. *Jagang* leaves west. <<< bye * R HP:Critical MV:Tiring > e n You narrate 'im dead' <<< after this I just started running in circles to delay their chasing * R HP:Critical MV:Tiring > On a Large Brown Hill [ obvious exits: N W ] There are some tracks of a ridden mount leaving west. There are some tracks of a trolloc leaving west. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Critical MV:Tiring > cw Among the Hills [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving south. There are some tracks of a trolloc leaving south. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Critical MV:Tiring > [ch mood wimpy] Mood changed to: Wimpy n * R HP:Critical MV:Tiring > where cw Fallow Hills off the Trail [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving south. There are some tracks of a trolloc leaving south. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Critical MV:Tiring > Players in your Zone -------------------- Hercules - Fallow Hills off the Trail * R HP:Critical MV:Tiring > n [ch mood wimpy] Mood changed to: Wimpy Emme narrates 'hehe well.. i remember my first stab on me alt to lol.. i stabbed cooter' * R HP:Critical MV:Tiring > The Bend in the Trail [ obvious exits: N S W ] There are some tracks of a ridden mount leaving south. There are some tracks of a trolloc leaving south. A warhorse is here, stamping his feet impatiently, being ridden by you. w * R HP:Critical MV:Tiring > Along the Trail [ obvious exits: N E S W ] There are some tracks of a humanoid leaving east. There are some tracks of a humanoid leaving east. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Critical MV:Tiring > n sc A Circle of Stones [ obvious exits: N E S W ] There are some tracks of a trolloc leaving north. There are some tracks of a ridden mount leaving north. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Critical MV:Tiring > cw You have 47(378) hit and 102(156) movement points. You have scored 95813246 experience points and 633 quest points. You need 2686754 exp to level and 367 qp to rank. You have amassed 623 Turn points to date. You have played 37 days and 22 hours (real time). This ranks you as Hercules the Knight Banneret [Saldaean Cavalry 6] (Level 48). You are standing. * R HP:Critical MV:Tiring > [ch mood wimpy] Mood changed to: Wimpy * R HP:Critical MV:Tiring > notice l k dark You start paying increased attention to your surroundings. * R HP:Critical MV:Tiring > A Circle of Stones [ obvious exits: N E S W ] There are some tracks of a trolloc leaving north. There are some tracks of a ridden mount leaving north. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Critical MV:Tiring > dh cw They aren't here. * R HP:Critical MV:Tiring > where l cw k dark k dark [diag horse] A warhorse is in excellent condition. A warhorse is winded. <<< good. still got mvs to interfere them * R HP:Critical MV:Tiring > [ch mood wimpy] Mood changed to: Wimpy * R HP:Critical MV:Tiring > Players in your Zone -------------------- Hercules - A Circle of Stones * R HP:Critical MV:Tiring > notice n A Circle of Stones [ obvious exits: N E S W ] There are some tracks of a trolloc leaving north. There are some tracks of a ridden mount leaving north. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Critical MV:Tiring > [ch mood wimpy] Mood changed to: Wimpy * R HP:Critical MV:Tiring > They aren't here. * R HP:Critical MV:Tiring > They aren't here. * R HP:Critical MV:Tiring > You stop paying increased attention to your surroundings. * R HP:Critical MV:Tiring > na 6 Following the Edge of a Rift [ obvious exits: E S W ] A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Critical MV:Tiring > cw You narrate '6' * R HP:Critical MV:Tiring > [ch mood wimpy] Mood changed to: Wimpy * R HP:Critical MV:Tiring > w cw Overlooking the Deep Rift [ obvious exits: E S W ] There are some tracks of a trolloc leaving west. There are some tracks of a trolloc leaving east. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Critical MV:Tiring > [ch mood wimpy] Mood changed to: Wimpy * R HP:Critical MV:Tiring > notice l k dark k dark sc You start paying increased attention to your surroundings. Wilkerson narrates 'amino scouted' cw * R HP:Critical MV:Tiring > Overlooking the Deep Rift [ obvious exits: E S W ] There are some tracks of a trolloc leaving west. There are some tracks of a trolloc leaving east. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Critical MV:Tiring > where They aren't here. * R HP:Critical MV:Tiring > They aren't here. * R HP:Critical MV:Tiring > You have 47(378) hit and 102(156) movement points. You have scored 95813246 experience points and 633 quest points. You need 2686754 exp to level and 367 qp to rank. You have amassed 623 Turn points to date. You have played 37 days and 22 hours (real time). This ranks you as Hercules the Knight Banneret [Saldaean Cavalry 6] (Level 48). You are standing. notice * R HP:Critical MV:Tiring > [ch mood wimpy] Mood changed to: Wimpy * R HP:Critical MV:Tiring > Players in your Zone -------------------- Hercules - Overlooking the Deep Rift * R HP:Critical MV:Tiring > You stop paying increased attention to your surroundings. * R HP:Critical MV:Tiring > w cw Passing the Huge Rocks [ obvious exits: N E S ] There are some tracks of a trolloc leaving south. There are some tracks of a trolloc leaving north. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Critical MV:Tiring > [ch mood wimpy] Mood changed to: Wimpy * R HP:Critical MV:Tiring > e Overlooking the Deep Rift [ obvious exits: E S W ] There are some tracks of a ridden mount leaving west. There are some tracks of a trolloc leaving west. A warhorse is here, stamping his feet impatiently, being ridden by you. *Club* has arrived from the east. * R HP:Critical MV:Tiring > s *Club* blasts your right arm very hard. <<< 1 hit You wish that your wounds would stop BLEEDING so much! You flee head over heels! You panic and attempt to flee! s You strike *Club*'s body hard. You flee head over heels. Following the Edge of a Rift [ obvious exits: E S W ] A warhorse is here, stamping his feet impatiently, being ridden by you. A Circle of Stones [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving north. There are some tracks of a trolloc leaving north. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Critical MV:Tiring > Along the Trail [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving north. There are some tracks of a trolloc leaving east. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Critical MV:Tiring > e sc The Bend in the Trail [ obvious exits: N S W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving south. A warhorse is here, stamping his feet impatiently, being ridden by you. cw * R HP:Critical MV:Tiring > You have 32(378) hit and 102(156) movement points. You have scored 95812212 experience points and 633 quest points. You need 2687788 exp to level and 367 qp to rank. You have amassed 623 Turn points to date. You have played 37 days and 22 hours (real time). This ranks you as Hercules the Knight Banneret [Saldaean Cavalry 6] (Level 48). You are standing. * R HP:Critical MV:Tiring > [ch mood wimpy] Mood changed to: Wimpy s * R HP:Critical MV:Tiring > Fallow Hills off the Trail [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving south. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Critical MV:Tiring > na where u all at s s where You narrate 'where u all at' *Haznak* has arrived from the east. <<< heh I feel sorry for him. He keeps walking past me. * R HP:Critical MV:Tiring > Among the Hills [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving south. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Critical MV:Tiring > cw On a Large Brown Hill [ obvious exits: N W ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving west. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Critical MV:Tiring > Players in your Zone -------------------- Hercules - On a Large Brown Hill * R HP:Critical MV:Tiring > w [ch mood wimpy] Mood changed to: Wimpy w s * R HP:Critical MV:Tiring > s A Depression Between Two Hills [ obvious exits: N E W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Critical MV:Tiring > Slopes of Brown Grass [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving south. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Critical MV:Tiring > In the Barren Hills [ obvious exits: N E W ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving west. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Critical MV:Tiring > e Alas, you cannot go that way... * R HP:Critical MV:Tiring > e In the Barren Hills [ obvious exits: E W ] There are some tracks of an animal leaving east. There are some tracks of a ridden mount leaving west. A warhorse is here, stamping his feet impatiently, being ridden by you. A nimble gazelle hops around here, nibbling at the grass A glob of muddy leaves sits here, oozing a foul liquid. A nimble gazelle hops around here, nibbling at the grass where * R HP:Critical MV:Tiring > In the Barren Hills [ obvious exits: E W ] There are some tracks of a ridden mount leaving west. There are some tracks of an animal leaving west. A warhorse is here, stamping his feet impatiently, being ridden by you. A large plains lion stalks the grasslands looking for prey. A glob of muddy leaves sits here, oozing a foul liquid. A nimble gazelle hops around here, nibbling at the grass A nimble gazelle hops around here, nibbling at the grass cw * R HP:Critical MV:Tiring > Players in your Zone -------------------- Hercules - In the Barren Hills Murtle - Under a Jagged Arch in a Dark Pass Moldi - Under a Jagged Arch in a Dark Pass Arthor - Under a Jagged Arch in a Dark Pass Kielan - Under a Jagged Arch in a Dark Pass Wilkerson - Under a Jagged Arch in a Dark Pass <<< pretty cool of him to stay and help me. I coulda died for real if he listened to me * R HP:Critical MV:Tiring > w [ch mood wimpy] Mood changed to: Wimpy * R HP:Critical MV:Tiring > In the Barren Hills [ obvious exits: E W ] There are some tracks of a ridden mount leaving east. There are some tracks of an animal leaving east. A warhorse is here, stamping his feet impatiently, being ridden by you. A nimble gazelle hops around here, nibbling at the grass A glob of muddy leaves sits here, oozing a foul liquid. A nimble gazelle hops around here, nibbling at the grass * R HP:Critical MV:Tiring > w n In the Barren Hills [ obvious exits: N E W ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving east. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Critical MV:Tiring > w Slopes of Brown Grass [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving south. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Critical MV:Tiring > w Dying Grass [ obvious exits: N E S ] There are some tracks of a trolloc leaving north. There are some tracks of a trolloc leaving north. A warhorse is here, stamping his feet impatiently, being ridden by you. Wilkerson narrates 'herc wedark pass' * R HP:Critical MV:Tiring > Alas, you cannot go that way... * R HP:Critical MV:Tiring > n s On a Low Hill [ obvious exits: E S ] There are some tracks of a trolloc leaving east. There are some tracks of a trolloc leaving east. A warhorse is here, stamping his feet impatiently, being ridden by you. A raven is visible flying high in the sky. * R HP:Critical MV:Tiring > Dying Grass [ obvious exits: N E S ] There are some tracks of a ridden mount leaving north. There are some tracks of a trolloc leaving north. A warhorse is here, stamping his feet impatiently, being ridden by you. s * R HP:Critical MV:Tiring > w In the Barren Hills [ obvious exits: N E W ] There are some tracks of a ridden mount leaving east. There are some tracks of an animal leaving west. A warhorse is here, stamping his feet impatiently, being ridden by you. *Creation* is resting here. <<< again. if we hit they'd been screwed. he's haggard! A raven is here flying around. * R HP:Critical MV:Tiring > In the Twisted Hills of Kandor [ obvious exits: N E W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Critical MV:Tiring > n n In the Dark Hills of Kandor [ obvious exits: S W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. A warhorse is here, stamping his feet impatiently, being ridden by you. A raven has arrived from the south. Ace narrates 'the first time I pfed fd I had learned zones a little and managed not to rip for 10 tics or so ' * R HP:Critical MV:Tiring > w Alas, you cannot go that way... * R HP:Critical MV:Tiring > n Before a Dark Pass [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. A warhorse is here, stamping his feet impatiently, being ridden by you. A large plains lion stalks the grasslands looking for prey. A raven has arrived from the east. * R HP:Critical MV:Tiring > where In a Dark Pass [ obvious exits: N S ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. A warhorse is here, stamping his feet impatiently, being ridden by you. A large plains lion stalks the grasslands looking for prey. * R HP:Critical MV:Tiring > Players in your Zone -------------------- Hercules - In a Dark Pass Murtle - Before the Great Blight Moldi - Before the Great Blight Arthor - Before the Great Blight Kielan - Before the Great Blight Wilkerson - Before the Great Blight n * R HP:Critical MV:Tiring > A plains lion tries to hit you, but you parry successfully. No way! You're fighting for your life! * R HP:Critical MV:Tiring - a plains lion: Scratched > flee n n Your mount is too exhausted. <<< grrrrr * R HP:Critical MV:Tiring - a plains lion: Scratched > No way! You're fighting for your life! * R HP:Critical MV:Tiring - a plains lion: Scratched > No way! You're fighting for your life! * R HP:Critical MV:Tiring - a plains lion: Scratched > dism You strike a plains lion's head into bloody fragments! A plains lion tries to hit you, but you deflect the blow. * R HP:Critical MV:Tiring - a plains lion: Hurt > flee n n You stop riding him. * HP:Critical MV:Tiring - a plains lion: Hurt > cw PANIC! You couldn't escape! * HP:Critical MV:Tiring - a plains lion: Hurt > No way! You're fighting for your life! * HP:Critical MV:Tiring - a plains lion: Hurt > You strike a plains lion's head into bloody fragments! A plains lion tries to hit you, but you deflect the blow. No way! You're fighting for your life! * HP:Critical MV:Tiring - a plains lion: Hurt > flee [ch mood wimpy] Mood changed to: Wimpy * HP:Critical MV:Tiring - a plains lion: Hurt > n n cw You panic and attempt to flee! A plains lion tries to hit you, but you parry successfully. You flee head over heels. Before a Dark Pass [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving east. A large plains lion stalks the grasslands looking for prey. In a Dark Pass [ obvious exits: N S ] There are some bloody traces of a human leaving south. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. A raven is here flying around. A warhorse is here, stamping his feet impatiently. A large plains lion stalks the grasslands looking for prey. * HP:Critical MV:Tiring > Under a Jagged Arch in a Dark Pass [ obvious exits: N S ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. A raven has arrived from the south. * HP:Critical MV:Tiring > [ch mood wimpy] Mood changed to: Wimpy * HP:Critical MV:Tiring > * HP:Critical MV:Tiring > n The Blightborder [ obvious exits: E S ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. A raven has arrived from the south. * HP:Critical MV:Tiring > e Before the Great Blight [ obvious exits: E W ] There are some tracks of a trolloc leaving west. There are some tracks of a trolloc leaving east. There are some tracks of a ridden mount leaving east. A bullseye lantern has been set aside. Murtle frae the real Highlands is standing here, riding a bloodstock stallion. Moldi Ogier of Yandar, Treesinger Apprentice |Sage| is standing here, riding a wild stallion. Arthor Al'Marcus {Commander of the Far Madding Cityguards, protector of Glancor} is standing here, riding a gray palfrey. Kielan the Journey Accepted is standing here, riding a gray palfrey. Wilkerson Sanguinis is standing here, riding a bloodstock stallion. <<< FREEDOM! For real this time. A raven has arrived from the west. Then I went back and got my horse after tick. Everything went perfectly. Later trollocs and us zigzagged around a little. Well the same problem again. Many humans did not know this zone so I kept running into trolloc group and Wilkerson's group kept missing them. So basically in the end trollocs went back to stronghold and we went back to Maradon. They lost Zaitsev and Gargamel in the end and we lost 2 warhorses. My Spirit *sniff*. It's been fun. --------------------------------------------------------------------------------