LOG: Zangief at work... Zangief Joined: Mar 31, 2001 Posted: 2002-05-18 23:42 -------------------------------------------------------------------------------- * S HP:Wounded MV:Tiring > Road to Tarwin's Gap [ obvious exits: N S W ] North: A Shienaran scout blends into the surroundings here. *Rybold* is standing here, riding a wild stallion. *Roranach* is standing here, riding a wild stallion. * S HP:Wounded MV:Tiring > c 1 [hide ] You attempt to hide yourself. You look around for somewhere to conceal yourself, but to no avail. * S HP:Wounded MV:Tiring > [ba human] You silently approach your victim... c 1 *Rybold* nods in agreement. -=Cancelled. [hide ] You attempt to hide yourself. You look around for somewhere to conceal yourself, but to no avail. * S HP:Wounded MV:Tiring > [ba human] You silently approach your victim... -c = *Rybold* says 'beEz sm' 1 +*Cancelled. [hide ] You attempt to hide yourself. * S HP:Wounded MV:Tiring > [ba human] You silently approach your victim... -=+**+=- *Roranach* says '`_' -=+* *Rybold* makes a strange sound as you place a silver sai in his back! *Rybold* panics, and attempts to flee! A wild stallion seems too exhausted to obey *Rybold*'s commands. *Rybold* tries to flee, but is too exhausted! * S HP:Wounded MV:Tiring > You swiftly dodge *Rybold*'s attempt to strike you. * S HP:Wounded MV:Tiring - Rybold: Beaten > a *Roranach* tries to pierce you, but you deflect the blow. cb * S HP:Wounded MV:Tiring - Rybold: Beaten > [k human] You do the best you can! *Rybold* says 'rD_QK ErCMO? HA HQ@FQJ? ' * S HP:Wounded MV:Tiring - Rybold: Beaten > [change mood brave] Mood changed to: Brave * S HP:Wounded MV:Tiring - Rybold: Beaten > *Roranach* tries to pierce you, but you parry successfully. You try to pierce *Rybold*, but he deflects the blow. *Rybold* tries to strike you, but you parry successfully. * S HP:Wounded MV:Tiring - Rybold: Beaten > nar on You narrate 'on' nar come * S HP:Wounded MV:Tiring - Rybold: Beaten > You narrate 'come' * S HP:Wounded MV:Tiring - Rybold: Beaten > nar mt ent *Roranach* tries to pierce you, but you parry successfully. You try to pierce *Rybold*, but he parries successfully. *Rybold* tries to strike you, but you dodge the attack. Your heartbeat calms down more as you feel less panicked. You narrate 'mt ent' * S HP:Wounded MV:Tiring - Rybold: Beaten > You try to pierce *Rybold*, but he parries successfully. * S HP:Wounded MV:Tiring - Rybold: Beaten > *Roranach* pierces your left leg. You try to pierce *Rybold*, but he parries successfully. *Rybold* tries to strike you, but you dodge the attack. l rybolt * S HP:Wounded MV:Tiring - Rybold: Beaten > *Rybold* panics, and attempts to flee! * S HP:Wounded MV:Tiring - Rybold: Beaten > *Rybold* leaves west riding a wild stallion. * S HP:Wounded MV:Tiring - Roranach: Healthy > You do not see that here. * S HP:Wounded MV:Tiring - Roranach: Healthy > You pierce *Roranach*'s right hand hard. * S HP:Wounded MV:Tiring - Roranach: Scratched > nar be beat f Amino narrates 'relvled!:P' s s * S HP:Wounded MV:Tiring - Roranach: Scratched > s You narrate 'be beat' * S HP:Wounded MV:Tiring - Roranach: Scratched > You panic and attempt to flee! cw *Roranach* tries to pierce you, but you parry successfully. f s s s You flee head over heels. In the Foothills [ obvious exits: E S W ] *Rybold* is standing here, riding a wild stallion. Edge of the Foothills [ obvious exits: N S ] * S HP:Wounded MV:Tiring > By the Road [ obvious exits: N E S W ] * S HP:Wounded MV:Tiring > w w Road to Tarwin's Gap [ obvious exits: N E S W ] * S HP:Wounded MV:Tiring > [change mood wimpy] Mood changed to: Wimpy * S HP:Wounded MV:Tiring > w By the Road [ obvious exits: N E W ] A timber wolf is here, snarling hungrily. * S HP:Wounded MV:Tiring > Alas, you cannot go that way... * S HP:Wounded MV:Tiring > w Alas, you cannot go that way... * S HP:Wounded MV:Tiring > Alas, you cannot go that way... * S HP:Wounded MV:Tiring > In a Thick Forest [ obvious exits: N E W ] * S HP:Wounded MV:Tiring > In a Dark Forest [ obvious exits: N E W ] * S HP:Wounded MV:Tiring > Road to Tarwin's Gap [ obvious exits: N E S ] * S HP:Wounded MV:Tiring > Alas, you cannot go that way... * S HP:Wounded MV:Tiring > a a *Rybold* has arrived from the north, riding a wild stallion. a * S HP:Wounded MV:Tiring > *Rybold* leaves south riding a wild stallion. * S HP:Wounded MV:Tiring > whe [k human] They aren't here. Zork narrates 'deed and madin were around too btw' * S HP:Wounded MV:Tiring > a s [k human] They aren't here. s * S HP:Wounded MV:Tiring > [k human] They aren't here. * S HP:Wounded MV:Tiring > a Players in your Zone -------------------- Zangief - Road to Tarwin's Gap You catch a smell of horses nearby. * S HP:Wounded MV:Tiring > [k human] They aren't here. * S HP:Wounded MV:Tiring > Before a Split in the Road [ obvious exits: N S W ] South: West: A Shienaran scout blends into the surroundings here. * S HP:Wounded MV:Tiring > A Winding Road [ obvious exits: N E ] *Rybold* is standing here, riding a wild stallion. *Rybold* leaves east riding a wild stallion. * S HP:Wounded MV:Tiring > [k human] They aren't here. * S HP:Wounded MV:Tiring > a e e s s [k human] They aren't here. e e * S HP:Wounded MV:Tiring > A Winding Road [ obvious exits: E S W ] South: * S HP:Wounded MV:Tiring > s Shadowing a Road [ obvious exits: S W ] * S HP:Wounded MV:Tiring > s s A Winding Road [ obvious exits: N E S W ] West: * S HP:Wounded MV:Tiring > s Before a Cliff's Wall [ obvious exits: N E ] * S HP:Wounded MV:Tiring > a a A Winding Road [ obvious exits: N E S W ] * S HP:Wounded MV:Tiring > a A Winding Road [ obvious exits: S W ] * S HP:Wounded MV:Tiring > a A Road by a Hill [ obvious exits: N S W ] * S HP:Wounded MV:Tiring > a a A Road by a Hill [ obvious exits: N S ] * S HP:Wounded MV:Tiring > A Winding Road [ obvious exits: N W ] * S HP:Wounded MV:Tiring > Alas, you cannot go that way... * S HP:Wounded MV:Tiring > a a [k human] They aren't here. Rokkar narrates 'smells gap' * S HP:Wounded MV:Tiring > a [k human] They aren't here. * S HP:Wounded MV:Tiring > [k human] They aren't here. * S HP:Wounded MV:Tiring > a [k human] They aren't here. * S HP:Wounded MV:Tiring > a [k human] They aren't here. * S HP:Wounded MV:Tiring > a a [k human] They aren't here. * S HP:Wounded MV:Tiring > a [k human] They aren't here. * S HP:Wounded MV:Tiring > whe [k human] They aren't here. a a * S HP:Wounded MV:Tiring > [k human] They aren't here. * S HP:Wounded MV:Tiring > a a [k human] They aren't here. * S HP:Wounded MV:Tiring > a [k human] They aren't here. * S HP:Wounded MV:Tiring > [k human] They aren't here. * S HP:Wounded MV:Tiring > [k human] They aren't here. *Rybold* has arrived from the north, riding a wild stallion. * S HP:Wounded MV:Tiring > [k human] You try to pierce *Rybold*, but he parries successfully. * S HP:Wounded MV:Tiring - Rybold: Beaten > w Players in your Zone -------------------- Zangief - A Winding Road You catch a smell of horses nearby. * S HP:Wounded MV:Tiring - Rybold: Beaten > [k human] You do the best you can! * S HP:Wounded MV:Tiring - Rybold: Beaten > a [k human] You do the best you can! * S HP:Wounded MV:Tiring - Rybold: Beaten > [k human] You do the best you can! * S HP:Wounded MV:Tiring - Rybold: Beaten > cb [k human] You do the best you can! * S HP:Wounded MV:Tiring - Rybold: Beaten > a a [k human] You do the best you can! * S HP:Wounded MV:Tiring - Rybold: Beaten > No way! You're fighting for your life! * S HP:Wounded MV:Tiring - Rybold: Beaten > [k human] You do the best you can! * S HP:Wounded MV:Tiring - Rybold: Beaten > a [change mood brave] Mood changed to: Brave Nak narrates 'i at 4e' * S HP:Wounded MV:Tiring - Rybold: Beaten > *Rybold* tries to strike you, but you dodge the attack. You try to pierce *Rybold*, but he parries successfully. [k human] You do the best you can! * S HP:Wounded MV:Tiring - Rybold: Beaten > a a [k human] You do the best you can! *Rybold* panics, and attempts to flee! * S HP:Wounded MV:Tiring - Rybold: Beaten > [k human] You do the best you can! * S HP:Wounded MV:Tiring - Rybold: Beaten > *Rybold* leaves north riding a wild stallion. * S HP:Wounded MV:Tiring > [k human] They aren't here. * S HP:Wounded MV:Tiring > nar block [k human] They aren't here. * S HP:Wounded MV:Tiring > a a a You narrate 'block' a * S HP:Wounded MV:Tiring > [k human] They aren't here. * S HP:Wounded MV:Tiring > a [k human] They aren't here. * S HP:Wounded MV:Tiring > [k human] They aren't here. * S HP:Wounded MV:Tiring > n [k human] They aren't here. * S HP:Wounded MV:Tiring > a [k human] They aren't here. a * S HP:Wounded MV:Tiring > A Road by a Hill [ obvious exits: N S ] *Rybold* is standing here, riding a wild stallion. * S HP:Wounded MV:Tiring > [k human] You try to pierce *Rybold*, but he parries successfully. * S HP:Wounded MV:Tiring - Rybold: Beaten > [k human] You do the best you can! * S HP:Wounded MV:Tiring - Rybold: Beaten > *Rybold* stops riding a wild stallion. * S HP:Wounded MV:Tiring - Rybold: Beaten > You try to pierce *Rybold*, but he deflects the blow. l rybolt * S HP:Wounded MV:Tiring - Rybold: Beaten > You do not see that here. a * S HP:Wounded MV:Tiring - Rybold: Beaten > a [k human] You do the best you can! * S HP:Wounded MV:Tiring - Rybold: Beaten > a [k human] You do the best you can! *Rybold* panics, and attempts to flee! * S HP:Wounded MV:Tiring - Rybold: Beaten > a You try to pierce *Rybold*, but he parries successfully. [k human] You do the best you can! a * S HP:Wounded MV:Tiring - Rybold: Beaten > *Rybold* leaves north. * S HP:Wounded MV:Tiring > [k human] They aren't here. a * S HP:Wounded MV:Tiring > [k human] They aren't here. * S HP:Wounded MV:Tiring > a a a [k human] They aren't here. a a * S HP:Wounded MV:Tiring > a [k human] They aren't here. * S HP:Wounded MV:Tiring > a a [k human] They aren't here. * S HP:Wounded MV:Tiring > [k human] They aren't here. * S HP:Wounded MV:Tiring > [k human] They aren't here. * S HP:Wounded MV:Tiring > n a [k human] They aren't here. *Rybold* has arrived from the north. Vyaschlofisc has arrived from the north. * S HP:Wounded MV:Tiring > [k human] You try to pierce *Rybold*, but he deflects the blow. * S HP:Wounded MV:Tiring - Rybold: Beaten > [k human] You do the best you can! Vyaschlofisc leaves south. * S HP:Wounded MV:Tiring - Rybold: Beaten > s a [k human] You do the best you can! * S HP:Wounded MV:Tiring - Rybold: Beaten > No way! You're fighting for your life! * S HP:Wounded MV:Tiring - Rybold: Beaten > [k human] You do the best you can! * S HP:Wounded MV:Tiring - Rybold: Beaten > a a [k human] You do the best you can! *Rybold* panics, and attempts to flee! a a * S HP:Wounded MV:Tiring - Rybold: Beaten > [k human] You do the best you can! * S HP:Wounded MV:Tiring - Rybold: Beaten > a You try to pierce *Rybold*, but he deflects the blow. [k human] You do the best you can! * S HP:Wounded MV:Tiring - Rybold: Beaten > [k human] You do the best you can! * S HP:Wounded MV:Tiring - Rybold: Beaten > a You try to pierce *Rybold*, but he parries successfully. [k human] You do the best you can! * S HP:Wounded MV:Tiring - Rybold: Beaten > cb [k human] You do the best you can! *Rybold* leaves north. a a * S HP:Wounded MV:Tiring > *Rybold* has arrived from the north. Vyaschlofisc has arrived from the south. * S HP:Wounded MV:Tiring > a [k human] You try to pierce *Rybold*, but he deflects the blow. Vyaschlofisc tries to blast *Rybold*, but he parries successfully. * S HP:Wounded MV:Tiring - Rybold: Beaten > a [change mood brave] Mood changed to: Brave * S HP:Wounded MV:Tiring - Rybold: Beaten > [k human] You do the best you can! * S HP:Wounded MV:Tiring - Rybold: Beaten > a [k human] You do the best you can! * S HP:Wounded MV:Tiring - Rybold: Beaten > a [k human] You do the best you can! * S HP:Wounded MV:Tiring - Rybold: Beaten > [k human] You do the best you can! * S HP:Wounded MV:Tiring - Rybold: Beaten > a Vyaschlofisc blasts *Rybold*'s right foot into bloody fragments! *Rybold* panics, and attempts to flee! You try to pierce *Rybold*, but he deflects the blow. [k human] You do the best you can! * S HP:Wounded MV:Tiring - Rybold: Critical > [k human] You do the best you can! * S HP:Wounded MV:Tiring - Rybold: Critical > You try to pierce *Rybold*, but he deflects the blow. [k human] You do the best you can! a * S HP:Wounded MV:Tiring - Rybold: Critical > a *Rybold* leaves south. * S HP:Wounded MV:Tiring > a [k human] They aren't here. * S HP:Wounded MV:Tiring > a [k human] They aren't here. s s * S HP:Wounded MV:Tiring > [k human] They aren't here. * S HP:Wounded MV:Tiring > w w [k human] They aren't here. * S HP:Wounded MV:Tiring > w s A Winding Road [ obvious exits: N W ] North: Vyaschlofisc the Hideous Hunter is standing here. *Rybold* is standing here. * S HP:Wounded MV:Tiring > s s Alas, you cannot go that way... *Rybold* leaves west. Vyaschlofisc has arrived from the north. * S HP:Wounded MV:Tiring > s A Winding Road [ obvious exits: E W ] East: Vyaschlofisc the Hideous Hunter is standing here. *Rybold* is standing here. * S HP:Wounded MV:Tiring > a a Before a Split in the Road [ obvious exits: E S W ] East: *Rybold* is standing here. * S HP:Wounded MV:Tiring > A Winding Road [ obvious exits: N E S W ] * S HP:Wounded MV:Tiring > a Rugged Terrain [ obvious exits: N E S W ] * S HP:Wounded MV:Tiring > a The Dusty Road [ obvious exits: N E S W ] * S HP:Wounded MV:Winded > The Dusty Road [ obvious exits: N S ] * S HP:Wounded MV:Winded > The Dusty Road [ obvious exits: N S W ] * S HP:Wounded MV:Winded > [k human] They aren't here. a * S HP:Wounded MV:Winded > a [k human] They aren't here. * S HP:Wounded MV:Winded > a a [k human] They aren't here. * S HP:Wounded MV:Winded > [k human] They aren't here. * S HP:Wounded MV:Winded > a a [k human] They aren't here. a a * S HP:Wounded MV:Winded > [k human] They aren't here. * S HP:Wounded MV:Winded > a a [k human] They aren't here. *Rybold* has arrived from the north. * S HP:Wounded MV:Winded > a [k human] You try to pierce *Rybold*, but he parries successfully. * S HP:Wounded MV:Winded - Rybold: Critical > s a [k human] You do the best you can! * S HP:Wounded MV:Winded - Rybold: Critical > [k human] You do the best you can! * S HP:Wounded MV:Winded - Rybold: Critical > a [k human] You do the best you can! * S HP:Wounded MV:Winded - Rybold: Critical > a [k human] You do the best you can! * S HP:Wounded MV:Winded - Rybold: Critical > a [k human] You do the best you can! * S HP:Wounded MV:Winded - Rybold: Critical > a *Rybold* tries to strike you, but you parry successfully. You try to pierce *Rybold*, but he parries successfully. [k human] You do the best you can! * S HP:Wounded MV:Winded - Rybold: Critical > [k human] You do the best you can! * S HP:Wounded MV:Winded - Rybold: Critical > a No way! You're fighting for your life! a * S HP:Wounded MV:Winded - Rybold: Critical > [k human] You do the best you can! * S HP:Wounded MV:Winded - Rybold: Critical > [k human] You do the best you can! * S HP:Wounded MV:Winded - Rybold: Critical > a a a [k human] You do the best you can! * S HP:Wounded MV:Winded - Rybold: Critical > [k human] You do the best you can! * S HP:Wounded MV:Winded - Rybold: Critical > 00 [k human] You do the best you can! * S HP:Wounded MV:Winded - Rybold: Critical > [k human] You do the best you can! * S HP:Wounded MV:Winded - Rybold: Critical > a [k human] You do the best you can! * S HP:Wounded MV:Winded - Rybold: Critical > a You try to pierce *Rybold*, but he deflects the blow. [k human] You do the best you can! *Rybold* panics, and attempts to flee! * S HP:Wounded MV:Winded - Rybold: Critical > [k human] You do the best you can! * S HP:Wounded MV:Winded - Rybold: Critical > a a You try to pierce *Rybold*, but he deflects the blow. [k human] You do the best you can! * S HP:Wounded MV:Winded - Rybold: Critical > [ch mood berserk] Mood changed to: Berserk * S HP:Wounded MV:Winded - Rybold: Critical > a [k human] You do the best you can! * S HP:Wounded MV:Winded - Rybold: Critical > a [k human] You do the best you can! * S HP:Wounded MV:Winded - Rybold: Critical > [k human] You do the best you can! * S HP:Wounded MV:Winded - Rybold: Critical > a [k human] You do the best you can! * S HP:Wounded MV:Winded - Rybold: Critical > [k human] You do the best you can! * S HP:Wounded MV:Winded - Rybold: Critical > a [k human] You do the best you can! *Rybold* leaves west. * S HP:Wounded MV:Winded > a [k human] They aren't here. * S HP:Wounded MV:Winded > a a [k human] They aren't here. a * S HP:Wounded MV:Winded > [k human] They aren't here. * S HP:Wounded MV:Winded > a a [k human] They aren't here. * S HP:Wounded MV:Winded > [k human] They aren't here. * S HP:Wounded MV:Winded > w a [k human] They aren't here. * S HP:Wounded MV:Winded > [k human] They aren't here. * S HP:Wounded MV:Winded > [k human] They aren't here. * S HP:Wounded MV:Winded > Shadowing a Road [ obvious exits: E S ] * S HP:Wounded MV:Winded > [k human] They aren't here. * S HP:Wounded MV:Winded > s a s a The Dusty Road [ obvious exits: N E W ] East: *Rybold* is standing here. * S HP:Wounded MV:Winded > a a e a Your heartbeat calms down more as you feel less panicked. Saving all threads of this weave of the Wheel. This will take a few moments... s s s a a a Auto-save complete. [k human] They aren't here. *Rybold* has arrived from the east. * S HP:Wounded MV:Tiring > Alas, you cannot go that way... *Rybold* leaves west. * S HP:Wounded MV:Tiring > [k human] They aren't here. * S HP:Wounded MV:Tiring > a a [k human] They aren't here. Vyaschlofisc has arrived from the east. * S HP:Wounded MV:Tiring > [k human] They aren't here. Vyaschlofisc leaves west. * S HP:Wounded MV:Tiring > The Dusty Road [ obvious exits: N W ] * S HP:Wounded MV:Tiring > [k human] They aren't here. * S HP:Wounded MV:Tiring > Alas, you cannot go that way... * S HP:Wounded MV:Tiring > Alas, you cannot go that way... * S HP:Wounded MV:Tiring > w a Alas, you cannot go that way... * S HP:Wounded MV:Tiring > s s s a a a [k human] They aren't here. * S HP:Wounded MV:Tiring > [k human] They aren't here. * S HP:Wounded MV:Tiring > [k human] They aren't here. * S HP:Wounded MV:Tiring > [k human] They aren't here. * S HP:Wounded MV:Tiring > [k human] They aren't here. * S HP:Wounded MV:Tiring > The Dusty Road [ obvious exits: N E W ] West: Vyaschlofisc the Hideous Hunter is standing here. * S HP:Wounded MV:Tiring > [k human] They aren't here. * S HP:Wounded MV:Tiring > Alas, you cannot go that way... * S HP:Wounded MV:Tiring > Alas, you cannot go that way... * S HP:Wounded MV:Tiring > Alas, you cannot go that way... * S HP:Wounded MV:Tiring > w a [k human] They aren't here. * S HP:Wounded MV:Tiring > s [k human] They aren't here. * S HP:Wounded MV:Tiring > s [k human] They aren't here. * S HP:Wounded MV:Tiring > s A Winding Road [ obvious exits: E S W ] Vyaschlofisc the Hideous Hunter is standing here. * S HP:Wounded MV:Tiring > [k human] They aren't here. * S HP:Wounded MV:Tiring > Shadowing a Road [ obvious exits: N W ] * S HP:Wounded MV:Tiring > Alas, you cannot go that way... * S HP:Wounded MV:Tiring > w Alas, you cannot go that way... * S HP:Wounded MV:Tiring > w w A Winding Road [ obvious exits: N E S ] s s s * S HP:Wounded MV:Tiring > Alas, you cannot go that way... * S HP:Wounded MV:Tiring > Alas, you cannot go that way... * S HP:Wounded MV:Tiring > A Winding Road [ obvious exits: N S W ] * S HP:Wounded MV:Tiring > s A Winding Road [ obvious exits: N S ] * S HP:Wounded MV:Tiring > A Winding Road [ obvious exits: N W ] * S HP:Wounded MV:Tiring > s s Alas, you cannot go that way... w w * S HP:Wounded MV:Tiring > w w w w w Alas, you cannot go that way... cw cw * S HP:Wounded MV:Tiring > Alas, you cannot go that way... * S HP:Wounded MV:Tiring > cw cw A Winding Road [ obvious exits: E W ] * S HP:Wounded MV:Winded > cw cw A Winding Road [ obvious exits: N E W ] * S HP:Wounded MV:Winded > A Winding Road [ obvious exits: N E W ] * S HP:Wounded MV:Winded > cb A Pine Forest [ obvious exits: N E W ] * S HP:Wounded MV:Winded > cb A Pine Forest [ obvious exits: N E W ] * S HP:Wounded MV:Winded > cb A Winding Road [ obvious exits: N E S W ] * S HP:Wounded MV:Winded > w A Pine Forest [ obvious exits: E S W ] * S HP:Wounded MV:Winded > [change mood wimpy] You try to calm down, but can't. * S HP:Wounded MV:Winded > w [change mood wimpy] Mood changed to: Wimpy Wimpy reset to: 188 hit points. * S HP:Wounded MV:Winded > w [change mood wimpy] Mood changed to: Wimpy Wimpy reset to: 188 hit points. * S HP:Wounded MV:Winded > [change mood wimpy] Mood changed to: Wimpy Wimpy reset to: 188 hit points. * S HP:Wounded MV:Winded > [change mood wimpy] Mood changed to: Wimpy Wimpy reset to: 188 hit points. * S HP:Wounded MV:Winded > [change mood wimpy] Mood changed to: Wimpy Wimpy reset to: 188 hit points. * S HP:Wounded MV:Winded > [change mood brave] Mood changed to: Brave Wimpy reset to: 112 hit points. * S HP:Wounded MV:Winded > [change mood brave] Mood changed to: Brave Wimpy reset to: 112 hit points. * S HP:Wounded MV:Winded > w [change mood brave] Mood changed to: Brave Wimpy reset to: 112 hit points. * S HP:Wounded MV:Winded > A Pine Forest [ obvious exits: E S W ] * S HP:Wounded MV:Winded > A Pine Forest [ obvious exits: E S W ] * S HP:Wounded MV:Winded > w Thick Forest [ obvious exits: N E S W ] * S HP:Wounded MV:Winded > Thorny Hedges [ obvious exits: N E S ] * S HP:Wounded MV:Winded > w Alas, you cannot go that way... s a * S HP:Wounded MV:Winded > Alas, you cannot go that way... * S HP:Wounded MV:Winded > a a Road to Tarwin's Gap [ obvious exits: N E S W ] whe * S HP:Wounded MV:Winded > [k human] They aren't here. * S HP:Wounded MV:Winded > a a [k human] They aren't here. * S HP:Wounded MV:Winded > a [k human] They aren't here. * S HP:Wounded MV:Winded > a Players in your Zone -------------------- Nak - The Dusty Road Zangief - Road to Tarwin's Gap * S HP:Wounded MV:Winded > a [k human] They aren't here. * S HP:Wounded MV:Winded > a [k human] They aren't here. * S HP:Wounded MV:Winded > a a [k human] They aren't here. * S HP:Wounded MV:Winded > [k human] They aren't here. * S HP:Wounded MV:Winded > a a [k human] They aren't here. * S HP:Wounded MV:Winded > a [k human] They aren't here. * S HP:Wounded MV:Winded > a a [k human] They aren't here. * S HP:Wounded MV:Winded > a a [k human] They aren't here. a a a * S HP:Wounded MV:Winded > [k human] They aren't here. * S HP:Wounded MV:Winded > a a [k human] They aren't here. * S HP:Wounded MV:Winded > a [k human] They aren't here. * S HP:Wounded MV:Winded > [k human] They aren't here. * S HP:Wounded MV:Winded > [k human] They aren't here. * S HP:Wounded MV:Winded > whe [k human] They aren't here. * S HP:Wounded MV:Winded > a a [k human] They aren't here. * S HP:Wounded MV:Winded > a [k human] They aren't here. * S HP:Wounded MV:Winded > [k human] They aren't here. * S HP:Wounded MV:Winded > a a a [k human] They aren't here. a * S HP:Wounded MV:Winded > [k human] They aren't here. * S HP:Wounded MV:Winded > a a [k human] They aren't here. *Rybold* has arrived from the south. * S HP:Wounded MV:Winded > a [k human] You pierce *Rybold*'s head very hard. *Rybold* panics, and attempts to flee! * S HP:Wounded MV:Winded - Rybold: Critical > Players in your Zone -------------------- Nak - The Dusty Road Zangief - Road to Tarwin's Gap * S HP:Wounded MV:Winded - Rybold: Critical > a [k human] You do the best you can! * S HP:Wounded MV:Winded - Rybold: Critical > a You swiftly dodge *Rybold*'s attempt to strike you. You try to pierce *Rybold*, but he deflects the blow. [k human] You do the best you can! *Rybold* leaves south. * S HP:Wounded MV:Winded > a [k human] They aren't here. * S HP:Wounded MV:Winded > a [k human] They aren't here. * S HP:Wounded MV:Winded > [k human] They aren't here. * S HP:Wounded MV:Winded > s a [k human] They aren't here. * S HP:Wounded MV:Winded > [k human] They aren't here. * S HP:Wounded MV:Winded > n [k human] They aren't here. * S HP:Wounded MV:Winded > a [k human] They aren't here. * S HP:Wounded MV:Winded > [k human] They aren't here. *Rybold* has arrived from the south. * S HP:Wounded MV:Winded > [k human] You try to pierce *Rybold*, but he deflects the blow. * S HP:Wounded MV:Winded - Rybold: Critical > [k human] You do the best you can! * S HP:Wounded MV:Winded - Rybold: Critical > [k human] You do the best you can! * S HP:Wounded MV:Winded - Rybold: Critical > a *Rybold* tries to strike you, but you dodge the attack. You try to pierce *Rybold*, but he parries successfully. [k human] You do the best you can! * S HP:Wounded MV:Winded - Rybold: Critical > No way! You're fighting for your life! * S HP:Wounded MV:Winded - Rybold: Critical > cb [k human] You do the best you can! * S HP:Wounded MV:Winded - Rybold: Critical > a No way! You're fighting for your life! * S HP:Wounded MV:Winded - Rybold: Critical > a [k human] You do the best you can! Nak tries to pierce *Rybold*, but he parries successfully. * S HP:Wounded MV:Winded - Rybold: Critical > [k human] You do the best you can! * S HP:Wounded MV:Winded - Rybold: Critical > a Nak tries to pierce *Rybold*, but he parries successfully. You try to pierce *Rybold*, but he deflects the blow. [change mood brave] Mood changed to: Brave Wimpy reset to: 112 hit points. * S HP:Wounded MV:Winded - Rybold: Critical > [k human] You do the best you can! * S HP:Wounded MV:Winded - Rybold: Critical > a [k human] You do the best you can! * S HP:Wounded MV:Winded - Rybold: Critical > a [k human] You do the best you can! * S HP:Wounded MV:Winded - Rybold: Critical > a [k human] You do the best you can! a * S HP:Wounded MV:Winded - Rybold: Critical > a Nak pierces *Rybold*'s body very hard. *Rybold* panics, and attempts to flee! You pierce *Rybold*'s head hard. *Rybold* is dead! R.I.P. You feel the Weave of the Wheel tighten around you. Your first time! Was it good for you too? Your blood freezes as you hear *Rybold*'s death cry. [k human] They aren't here. * S HP:Wounded MV:Winded > [k human] They aren't here. * S HP:Wounded MV:Winded > a [k human] They aren't here. * S HP:Wounded MV:Winded > [k human] They aren't here. gac * S HP:Wounded MV:Winded > [k human] They aren't here. * S HP:Wounded MV:Winded > scalp Nak leans over and cuts the bloody scalp from the corpse of Rybold. * S HP:Wounded MV:Winded > [get all corpse] You get a mirrored lantern from the corpse of Rybold. You get a black pair of silver-tooled boots from the corpse of Rybold. You get a pair of silken hose from the corpse of Rybold. You get a water skin from the corpse of Rybold. You get a soft leather pouch from the corpse of Rybold. You get a wide leather belt from the corpse of Rybold. You get a sleek, mahogany-shafted spear from the corpse of Rybold. You get a silver etched shield from the corpse of Rybold. You get a golden bracelet from the corpse of Rybold. You get a golden bracelet from the corpse of Rybold. You get a pair of dark gloves from the corpse of Rybold. You get a light pair of leather coverings from the corpse of Rybold. You get a dark, hooded cloak from the corpse of Rybold. You get a bearskin tunic from the corpse of Rybold. You get a shoufa with a black veil from the corpse of Rybold. You get a sack from the corpse of Rybold. * S HP:Wounded MV:Winded > It seems to have already been scalped. * S HP:Wounded MV:Winded > Nak says 'woot' * S HP:Wounded MV:Winded > say bastard You say 'bastard' * S HP:Wounded MV:Winded > Nak gets a skin of human flesh from a soft leather pouch. * S HP:Wounded MV:Winded > say toss scalp You say 'toss scalp' * S HP:Wounded MV:Winded > *Roranach* places a sharp, red stone dagger in the back of Nak, resulting in some strange noises and blood! * S HP:Wounded MV:Winded > a [k human] You try to pierce *Roranach*, but he parries successfully. * S HP:Wounded MV:Winded - Roranach: Hurt > *Roranach* tries to pierce you, but you parry successfully. You pierce *Roranach*'s body hard. Nak pierces *Roranach*'s head. You pierce *Roranach*'s left arm extremely hard. Nak tries to pierce *Roranach*, but he parries successfully. *Roranach* panics, and attempts to flee! * S HP:Wounded MV:Winded - Roranach: Hurt > *Roranach* leaves north. a * S HP:Wounded MV:Winded > a Mephisto narrates 'they back in?' * S HP:Wounded MV:Winded > a [k human] They aren't here. * S HP:Wounded MV:Winded > a [k human] They aren't here. * S HP:Wounded MV:Winded > [k human] They aren't here. * S HP:Wounded MV:Winded > a [k human] They aren't here. * S HP:Wounded MV:Winded > n a [k human] They aren't here. * S HP:Wounded MV:Winded > Thorny Hedges [ obvious exits: N E S ] * S HP:Wounded MV:Winded > [k human] They aren't here. * S HP:Wounded MV:Winded > s c 1 Road to Tarwin's Gap [ obvious exits: N E S W ] The corpse of Rybold is lying here. Nak the Fallen One is standing here. * S HP:Wounded MV:Winded > [hide ] You attempt to hide yourself. * S HP:Wounded MV:Winded > [ba human] Backstab who? * S HP:Wounded MV:Winded > Nak drains some blood from the corpse of Rybold into a skin of human flesh. *Roranach* has arrived from the north. say scalp bro * S HP:Wounded MV:Winded > a a Vyaschlofisc has arrived from the east. * S HP:Wounded MV:Winded > You say 'scalp bro' * S HP:Wounded MV:Winded > a a [k human] They aren't here. * S HP:Wounded MV:Winded > a a w [k human] They aren't here. a * S HP:Wounded MV:Winded > [k human] They aren't here. * S HP:Wounded MV:Winded > [k human] They aren't here. Nak drinks human blood from a skin of human flesh. * S HP:Wounded MV:Winded > [k human] They aren't here. Nak drinks human blood from a skin of human flesh. * S HP:Wounded MV:Winded > [k human] They aren't here. * S HP:Wounded MV:Winded > The Dusty Road [ obvious exits: E W ] East: Vyaschlofisc the Hideous Hunter is standing here. * S HP:Wounded MV:Winded > [k human] They aren't here. * S HP:Wounded MV:Winded > scan e Nak has arrived from the east. * S HP:Wounded MV:Winded > Vyaschlofisc the Hideous Hunter is here, fighting Roranach. *Roranach* is here, fighting Vyaschlofisc. Nak gives you a torn bit of Rybold of Arafel's head. * S HP:Wounded MV:Winded > a a [k human] They aren't here. Nak leaves east. * S HP:Wounded MV:Winded > Clash narrates 'where the smells ar' * S HP:Wounded MV:Winded > e a [k human] They aren't here. * S HP:Wounded MV:Winded > a a Road to Tarwin's Gap [ obvious exits: N E S W ] The corpse of Rybold is lying here. Nak the Fallen One is here, fighting Roranach. Vyaschlofisc the Hideous Hunter is here, fighting Roranach. *Roranach* is here, fighting Vyaschlofisc. a * S HP:Wounded MV:Winded > [k human] You pierce *Roranach*'s body hard. *Roranach* leaves south. * S HP:Wounded MV:Winded > [k human] They aren't here. * S HP:Wounded MV:Winded > [k human] They aren't here. * S HP:Wounded MV:Winded > cb [k human] They aren't here. * S HP:Wounded MV:Winded > a a s [change mood brave] Mood changed to: Brave Wimpy reset to: 112 hit points. a * S HP:Wounded MV:Winded > [k human] They aren't here. * S HP:Wounded MV:Winded > [k human] They aren't here. * S HP:Wounded MV:Winded > Thick Forest [ obvious exits: N E S ] * S HP:Wounded MV:Winded > z [k human] They aren't here. * S HP:Wounded MV:Winded > Nak leaves south. * S HP:Wounded MV:Winded > n a [ch wimpy 0] You won't flee from any fight now. * S HP:Wounded MV:Winded > Road to Tarwin's Gap [ obvious exits: N E S W ] The corpse of Rybold is lying here. Vyaschlofisc the Hideous Hunter is standing here. * S HP:Wounded MV:Winded > [k human] They aren't here. * S HP:Wounded MV:Winded > a a a [k human] They aren't here. whe * S HP:Wounded MV:Winded > a a say spam Your heartbeat calms down more as you feel less panicked. [k human] They aren't here. a * S HP:Wounded MV:Winded > [k human] They aren't here. * S HP:Wounded MV:Winded > Players in your Zone -------------------- Nak - Edge of Forest Zangief - Road to Tarwin's Gap Vyaschlofisc - Road to Tarwin's Gap * S HP:Wounded MV:Winded > [k human] They aren't here. * S HP:Wounded MV:Winded > [k human] They aren't here. * S HP:Wounded MV:Winded > e You say 'spam' * S HP:Wounded MV:Winded > [k human] They aren't here. * S HP:Wounded MV:Winded > Nak narrates 'i ebaten' * S HP:Wounded MV:Winded > Road to Tarwin's Gap [ obvious exits: N E S W ] West: Vyaschlofisc the Hideous Hunter is standing here. * S HP:Wounded MV:Winded > w a Road to Tarwin's Gap [ obvious exits: N E S W ] The corpse of Rybold is lying here. Vyaschlofisc the Hideous Hunter is standing here. * S HP:Wounded MV:Winded > [k human] They aren't here. * S HP:Wounded MV:Winded > a Nak narrates 'from stab' * S HP:Wounded MV:Winded > a [k human] They aren't here. * S HP:Wounded MV:Winded > a a [k human] They aren't here. * S HP:Wounded MV:Winded > [k human] They aren't here. a * S HP:Wounded MV:Winded > [k human] They aren't here. * S HP:Wounded MV:Winded > a a [k human] They aren't here. * S HP:Wounded MV:Winded > [k human] They aren't here. * S HP:Wounded MV:Winded > whe a a [k human] They aren't here. a * S HP:Wounded MV:Winded > Players in your Zone -------------------- Nak - Thorny Hedges Zangief - Road to Tarwin's Gap Vyaschlofisc - Road to Tarwin's Gap * S HP:Wounded MV:Winded > [k human] They aren't here. * S HP:Wounded MV:Winded > [k human] They aren't here. * S HP:Wounded MV:Winded > [k human] They aren't here. Nak narrates 'so get notice on' * S HP:Wounded MV:Winded > a [k human] They aren't here. a * S HP:Wounded MV:Winded > a [k human] They aren't here. a * S HP:Wounded MV:Winded > [k human] They aren't here. * S HP:Wounded MV:Winded > a [k human] They aren't here. * S HP:Wounded MV:Winded > a Nak leaves west. whe * S HP:Wounded MV:Winded > [k human] They aren't here. * S HP:Wounded MV:Winded > a [k human] They aren't here. * S HP:Wounded MV:Winded > a Players in your Zone -------------------- Nak - The Dusty Road Zangief - Road to Tarwin's Gap Vyaschlofisc - Road to Tarwin's Gap a * S HP:Wounded MV:Winded > [k human] They aren't here. * S HP:Wounded MV:Winded > a [k human] They aren't here. * S HP:Wounded MV:Winded > a [k human] They aren't here. * S HP:Wounded MV:Winded > a [k human] They aren't here. * S HP:Wounded MV:Winded > [k human] They aren't here. * S HP:Wounded MV:Winded > a a [k human] They aren't here. a * S HP:Wounded MV:Winded > [k human] They aren't here. * S HP:Wounded MV:Winded > [k human] They aren't here. * S HP:Wounded MV:Winded > [k human] They aren't here. * S HP:Wounded MV:Winded > Nak says 'get notice on' * S HP:Wounded MV:Winded > whe a a Players in your Zone -------------------- Nak - Road to Tarwin's Gap Zangief - Road to Tarwin's Gap Vyaschlofisc - Road to Tarwin's Gap * S HP:Wounded MV:Winded > [k human] They aren't here. * S HP:Wounded MV:Winded > [k human] They aren't here. * S HP:Wounded MV:Winded > say toss me scalp You say 'toss me scalp' whe a * S HP:Wounded MV:Winded > a Players in your Zone -------------------- Nak - Road to Tarwin's Gap Zangief - Road to Tarwin's Gap Vyaschlofisc - Road to Tarwin's Gap i * S HP:Wounded MV:Winded > [k human] They aren't here. * S HP:Wounded MV:Winded > [k human] They aren't here. * S HP:Wounded MV:Winded > You are carrying: a torn bit of Rybold of Arafel's head a sack a shoufa with a black veil a bearskin tunic a dark, hooded cloak a light pair of leather coverings a pair of dark gloves [2] a golden bracelet a silver etched shield a sleek, mahogany-shafted spear a wide leather belt a soft leather pouch a water skin a pair of silken hose a black pair of silver-tooled boots a mirrored lantern * S HP:Wounded MV:Winded > Vyaschlofisc tries to blast *Roranach*, but he parries successfully. * S HP:Wounded MV:Winded > *Roranach* barely tickles Vyaschlofisc's body with his pierce. Vyaschlofisc tries to blast *Roranach*, but he parries successfully. * S HP:Wounded MV:Winded > say nm a *Roranach* tickles Vyaschlofisc's body with his pierce. * S HP:Wounded MV:Winded > You say 'nm' Nak pierces *Roranach*'s right arm hard. *Roranach* panics, and attempts to flee! * S HP:Wounded MV:Winded > [k human] You pierce *Roranach*'s body very hard. * S HP:Wounded MV:Winded - Vyaschlofisc: Scratched - Roranach: Wounded > *Roranach* leaves east. * S HP:Wounded MV:Winded > say than s a You say 'than' * S HP:Wounded MV:Winded > Thick Forest [ obvious exits: N E S ] * S HP:Wounded MV:Winded > [k human] They aren't here. * S HP:Wounded MV:Winded > say thanks You say 'thanks' * S HP:Wounded MV:Winded > n a a Road to Tarwin's Gap [ obvious exits: N E S W ] West: *Nusantara* is standing here. The corpse of Rybold is lying here. Vyaschlofisc the Hideous Hunter is standing here. Vyaschlofisc tries to blast *Nusantara*, but he parries successfully. * S HP:Wounded MV:Winded > [k human] You try to pierce *Nusantara*, but he deflects the blow. * S HP:Wounded MV:Winded - Vyaschlofisc: Scratched - Nusantara: Healthy > [k human] You do the best you can! * S HP:Wounded MV:Winded - Vyaschlofisc: Scratched - Nusantara: Healthy > a *Nusantara* tickles Vyaschlofisc's right leg with his pierce. [k human] You do the best you can! cb a * S HP:Wounded MV:Winded - Vyaschlofisc: Scratched - Nusantara: Healthy > Nak pierces *Nusantara*'s right arm very hard. * S HP:Wounded MV:Winded - Vyaschlofisc: Scratched - Nusantara: Scratched > a [change mood brave] Mood changed to: Brave a * S HP:Wounded MV:Winded - Vyaschlofisc: Scratched - Nusantara: Scratched > [k human] You do the best you can! * S HP:Wounded MV:Winded - Vyaschlofisc: Scratched - Nusantara: Scratched > a [k human] You do the best you can! * S HP:Wounded MV:Winded - Vyaschlofisc: Scratched - Nusantara: Scratched > Nak tries to pierce *Nusantara*, but he deflects the blow. You pierce *Nusantara*'s left leg very hard. *Nusantara* barely tickles Vyaschlofisc's right hand with his pierce. [k human] You do the best you can! * S HP:Wounded MV:Winded - Vyaschlofisc: Scratched - Nusantara: Hurt > a [k human] You do the best you can! * S HP:Wounded MV:Winded - Vyaschlofisc: Scratched - Nusantara: Hurt > a [k human] You do the best you can! a * S HP:Wounded MV:Winded - Vyaschlofisc: Scratched - Nusantara: Hurt > a [k human] You do the best you can! *Nusantara* panics, and attempts to flee! * S HP:Wounded MV:Winded - Vyaschlofisc: Scratched - Nusantara: Hurt > *Nusantara* leaves east. * S HP:Wounded MV:Winded > [k human] You try to pierce *Nusantara*, but he parries successfully. Nak pierces *Nusantara*'s right leg hard. * S HP:Wounded MV:Winded - Nusantara: Hurt > a a [k human] You do the best you can! a * S HP:Wounded MV:Winded - Nusantara: Hurt > Vyaschlofisc sends *Nusantara* sprawling with a powerful bash! * S HP:Wounded MV:Winded - Nusantara: Hurt > Vyaschlofisc blasts *Nusantara*'s right leg into bloody fragments! Nak pierces *Nusantara*'s left arm extremely hard. You pierce *Nusantara*'s left leg very hard. [k human] You do the best you can! Clash narrates 'no smells winding' * S HP:Wounded MV:Winded - Nusantara: Wounded > a [k human] You do the best you can! * S HP:Wounded MV:Winded - Nusantara: Wounded > [k human] You do the best you can! * S HP:Wounded MV:Winded - Nusantara: Wounded > a [k human] You do the best you can! * S HP:Wounded MV:Winded - Nusantara: Wounded > [k human] You do the best you can! * S HP:Wounded MV:Winded - Nusantara: Wounded > a You pierce *Nusantara*'s left arm very hard. * S HP:Wounded MV:Winded - Nusantara: Wounded > a Vyaschlofisc blasts *Nusantara*'s body into bloody fragments! Nak pierces *Nusantara*'s body into bloody fragments! You pierce *Nusantara*'s right leg very hard. [k human] You do the best you can! * S HP:Wounded MV:Winded - Nusantara: Battered > a [k human] You do the best you can! a * S HP:Wounded MV:Winded - Nusantara: Battered > Nak looks at *Nusantara*. * S HP:Wounded MV:Winded - Nusantara: Battered > a a [k human] You do the best you can! * S HP:Wounded MV:Winded - Nusantara: Battered > [k human] You do the best you can! * S HP:Wounded MV:Winded - Nusantara: Battered > a [k human] You do the best you can! * S HP:Wounded MV:Winded - Nusantara: Battered > [k human] You do the best you can! * S HP:Wounded MV:Winded - Nusantara: Battered > a [k human] You do the best you can! * S HP:Wounded MV:Winded - Nusantara: Battered > a Vyaschlofisc blasts *Nusantara*'s body into bloody fragments! Nak pierces *Nusantara*'s body very hard. *Nusantara* tries to pierce you, but you parry successfully. You pierce *Nusantara*'s body very hard. You pierce *Nusantara*'s right leg hard. [k human] You do the best you can! *Nusantara* panics, and attempts to flee! a a * S HP:Wounded MV:Winded - Nusantara: Critical > [k human] You do the best you can! *Nusantara* leaves east. a * S HP:Wounded MV:Winded > [k human] You try to pierce *Nusantara*, but he deflects the blow. Nak pierces *Nusantara*'s left leg very hard. * S HP:Wounded MV:Winded - Nusantara: Critical > a [k human] You do the best you can! * S HP:Wounded MV:Winded - Nusantara: Critical > a [k human] You do the best you can! * S HP:Wounded MV:Winded - Nusantara: Critical > [k human] You do the best you can! *Nusantara* panics, and attempts to flee! * S HP:Wounded MV:Winded - Nusantara: Critical > a [k human] You do the best you can! Vyaschlofisc blasts *Nusantara*'s body into bloody fragments! *Nusantara* is mortally wounded, and will die soon, if not aided. * S HP:Wounded MV:Winded - Nusantara: Incapacitated > a [k human] You do the best you can! Rokkar narrates 'ls clear aswell' * S HP:Wounded MV:Winded - Nusantara: Incapacitated > Vyaschlofisc blasts *Nusantara*'s left leg into bloody fragments! *Nusantara* is dead! R.I.P. Your blood freezes as you hear *Nusantara*'s death cry. [k human] They aren't here. * S HP:Wounded MV:Winded > scalp You lean over and cut the bloody scalp from the corpse of Nusantara. gac * S HP:Wounded MV:Winded > [get all corpse] You get a gold crown from the corpse of Nusantara. You get ten copper pennys from the corpse of Nusantara. You get a pair of thin metal boots from the corpse of Nusantara. You get a pair of thin leather leggings from the corpse of Nusantara. You get a leather water flask from the corpse of Nusantara. You get a bronze belt of odd design from the corpse of Nusantara. You get an ebony shortblade from the corpse of Nusantara. You get a small metal shield from the corpse of Nusantara. You get a wide leather wristband from the corpse of Nusantara. You get a wide leather wristband from the corpse of Nusantara. You get a pair of dark gloves from the corpse of Nusantara. You get a light pair of leather coverings from the corpse of Nusantara. a backpack: You can't carry that much weight. a dark, hooded cloak: You can't carry that much weight. You get a thick leather vest from the corpse of Nusantara. You get a shoufa with a gray veil from the corpse of Nusantara. You get a ring of silver from the corpse of Nusantara. Vyaschlofisc grins evilly. * S HP:Wounded MV:Winded > pap gac [put all pack] You put a ring of silver in a backpack. You put a shoufa with a gray veil in a backpack. You put a thick leather vest in a backpack. You put a wide leather wristband in a backpack. You put a wide leather wristband in a backpack. You put a small metal shield in a backpack. You put an ebony shortblade in a backpack. You put a bronze belt of odd design in a backpack. You put a leather water flask in a backpack. You put a pair of thin leather leggings in a backpack. You put a pair of thin metal boots in a backpack. You put ten coppers in a backpack. You put one crown in a backpack. You put the war scalp of Nusantara of Shienar in a backpack. You put a torn bit of Rybold of Arafel's head in a backpack. You put a sack in a backpack. You put a shoufa with a black veil in a backpack. You put a bearskin tunic in a backpack. You put a dark, hooded cloak in a backpack. You put a light pair of leather coverings in a backpack. A light pair of leather coverings won't fit in a backpack. You put a pair of dark gloves in a backpack. You put a pair of dark gloves in a backpack. You put a golden bracelet in a backpack. You put a golden bracelet in a backpack. A silver etched shield won't fit in a backpack. A sleek, mahogany-shafted spear won't fit in a backpack. A wide leather belt won't fit in a backpack. A soft leather pouch won't fit in a backpack. A water skin won't fit in a backpack. A pair of silken hose won't fit in a backpack. A black pair of silver-tooled boots won't fit in a backpack. You put a mirrored lantern in a backpack. * S HP:Wounded MV:Winded > [get all corpse] You get a backpack from the corpse of Nusantara. You get a dark, hooded cloak from the corpse of Nusantara. Nak says 'i get one of those' * S HP:Wounded MV:Winded > whe a a Players in your Zone -------------------- Nak - Road to Tarwin's Gap Zangief - Road to Tarwin's Gap Vyaschlofisc - Road to Tarwin's Gap i * S HP:Wounded MV:Winded > [k human] They aren't here. * S HP:Wounded MV:Winded > [k human] They aren't here. * S HP:Wounded MV:Winded > You are carrying: a dark, hooded cloak a backpack a light pair of leather coverings a silver etched shield a sleek, mahogany-shafted spear a wide leather belt a soft leather pouch a water skin a pair of silken hose a black pair of silver-tooled boots Vyaschlofisc blasts *someone*'s left arm into bloody fragments! * S HP:Wounded MV:Winded > Nak leaves west. *Roranach* panics, and attempts to flee! * S HP:Wounded MV:Winded > get bit pack a *Roranach* leaves west. * S HP:Wounded MV:Winded > a a You get a torn bit of Rybold of Arafel's head from a backpack. w * S HP:Wounded MV:Winded > [k human] They aren't here. * S HP:Wounded MV:Winded > w w [k human] They aren't here. * S HP:Wounded MV:Winded > [k human] They aren't here. * S HP:Wounded MV:Winded > a a The Dusty Road [ obvious exits: E W ] East: Vyaschlofisc the Hideous Hunter is standing here. *Roranach* is here, fighting Nak. Nak the Fallen One is here, fighting Roranach. a * S HP:Wounded MV:Winded > The Dusty Road [ obvious exits: E W ] East: *Roranach* is here, fighting Nak. * S HP:Wounded MV:Winded > The Dusty Road [ obvious exits: E W ] * S HP:Wounded MV:Winded > a [k human] They aren't here. a * S HP:Wounded MV:Winded > e a [k human] They aren't here. * S HP:Wounded MV:Winded > [k human] They aren't here. * S HP:Wounded MV:Winded > [k human] They aren't here. * S HP:Wounded MV:Winded > e a Your heartbeat calms down more as you feel less panicked. [k human] They aren't here. Nak narrates 'on' a * S HP:Hurt MV:Tiring > The Dusty Road [ obvious exits: E W ] East: *Roranach* is here, fighting Nak. * S HP:Hurt MV:Winded > a [k human] They aren't here. * S HP:Hurt MV:Winded > The Dusty Road [ obvious exits: E W ] East: *Roranach* is here, fighting Vyaschlofisc. Nak the Fallen One is standing here. * S HP:Hurt MV:Winded > e a [k human] They aren't here. * S HP:Hurt MV:Winded > [k human] They aren't here. * S HP:Hurt MV:Winded > [k human] They aren't here. * S HP:Hurt MV:Winded > e a Road to Tarwin's Gap [ obvious exits: N E S W ] West: Nak the Fallen One is standing here. The corpse of Nusantara is lying here. The corpse of Rybold is lying here. *Roranach* is here, fighting Vyaschlofisc. Vyaschlofisc the Hideous Hunter is here, fighting Roranach. * S HP:Hurt MV:Winded > [k human] You try to pierce *Roranach*, but he deflects the blow. *Roranach* panics, and attempts to flee! * S HP:Hurt MV:Winded - Vyaschlofisc: Healthy - Roranach: Wounded > a No way! You're fighting for your life! * S HP:Hurt MV:Winded - Vyaschlofisc: Healthy - Roranach: Wounded > [k human] You do the best you can! *Roranach* leaves east. * S HP:Hurt MV:Winded > cb Nak has arrived from the west. * S HP:Hurt MV:Winded > a [k human] They aren't here. * S HP:Hurt MV:Winded > a [change mood brave] Mood changed to: Brave a a * S HP:Hurt MV:Winded > [k human] They aren't here. * S HP:Hurt MV:Winded > a [k human] They aren't here. * S HP:Hurt MV:Winded > a a [k human] They aren't here. * S HP:Hurt MV:Winded > [k human] They aren't here. * S HP:Hurt MV:Winded > a [k human] They aren't here. * S HP:Hurt MV:Winded > a [k human] They aren't here. * S HP:Hurt MV:Winded > a a [k human] They aren't here. a a * S HP:Hurt MV:Winded > [k human] They aren't here. * S HP:Hurt MV:Winded > [k human] They aren't here. a Nak leaves east. * S HP:Hurt MV:Winded > [k human] They aren't here. * S HP:Hurt MV:Winded > i [k human] They aren't here. * S HP:Hurt MV:Winded > [k human] They aren't here. * S HP:Hurt MV:Winded > a [k human] They aren't here. * S HP:Hurt MV:Winded > a [k human] They aren't here. a * S HP:Hurt MV:Winded > You are carrying: a torn bit of Rybold of Arafel's head a dark, hooded cloak a backpack a light pair of leather coverings a silver etched shield a sleek, mahogany-shafted spear a wide leather belt a soft leather pouch a water skin a pair of silken hose a black pair of silver-tooled boots * S HP:Hurt MV:Winded > a [k human] They aren't here. * S HP:Hurt MV:Winded > [k human] They aren't here. * S HP:Hurt MV:Winded > [k human] They aren't here. * S HP:Hurt MV:Winded > [k human] They aren't here. a a * S HP:Hurt MV:Winded > a a [k human] They aren't here. * S HP:Hurt MV:Winded > [k human] They aren't here. * S HP:Hurt MV:Winded > [k human] They aren't here. Clash narrates 'where at?' * S HP:Hurt MV:Winded > [k human] They aren't here. * S HP:Hurt MV:Winded > give bit nak You give a torn bit of Rybold of Arafel's head to Nak. * S HP:Hurt MV:Winded > Nak looks at you. * S HP:Hurt MV:Winded > a a a whe a [k human] They aren't here. a * S HP:Hurt MV:Winded > [k human] They aren't here. * S HP:Hurt MV:Winded > a [k human] They aren't here. * S HP:Hurt MV:Winded > a Players in your Zone -------------------- Nak - Road to Tarwin's Gap Zangief - Road to Tarwin's Gap Vyaschlofisc - Road to Tarwin's Gap Nak says 'damn lag' * S HP:Hurt MV:Winded > [k human] They aren't here. * S HP:Hurt MV:Winded > a [k human] They aren't here. * S HP:Hurt MV:Winded > a [k human] They aren't here. * S HP:Hurt MV:Winded > [k human] They aren't here. * S HP:Hurt MV:Winded > a [k human] They aren't here. * S HP:Hurt MV:Winded > a [k human] They aren't here. * S HP:Hurt MV:Winded > a [k human] They aren't here. * S HP:Hurt MV:Winded > a a [k human] They aren't here. * S HP:Hurt MV:Winded > a a [k human] They aren't here. a * S HP:Hurt MV:Winded > [k human] They aren't here. Nak puts a torn bit of Rybold of Arafel's head in a soft leather pouch. * S HP:Hurt MV:Winded > [k human] They aren't here. * S HP:Hurt MV:Winded > a [k human] They aren't here. * S HP:Hurt MV:Winded > a [k human] They aren't here. * S HP:Hurt MV:Winded > [k human] They aren't here. * S HP:Hurt MV:Winded > [k human] They aren't here. * S HP:Hurt MV:Winded > [k human] They aren't here. * S HP:Hurt MV:Winded > whe a a a Players in your Zone -------------------- Nak - Road to Tarwin's Gap Zangief - Road to Tarwin's Gap Vyaschlofisc - Road to Tarwin's Gap * S HP:Hurt MV:Winded > [k human] They aren't here. * S HP:Hurt MV:Winded > a a [k human] They aren't here. * S HP:Hurt MV:Winded > [k human] They aren't here. * S HP:Hurt MV:Winded > e [k human] They aren't here. * S HP:Hurt MV:Winded > [k human] They aren't here. * S HP:Hurt MV:Winded > Road to Tarwin's Gap [ obvious exits: N E S W ] West: Nak the Fallen One is standing here. * S HP:Hurt MV:Winded > n Thick Forest [ obvious exits: N E S W ] w * S HP:Hurt MV:Winded > Thorny Hedges [ obvious exits: N E S ] *Roranach* is standing here. * S HP:Hurt MV:Winded > c 1 [hide ] You attempt to hide yourself. * S HP:Hurt MV:Winded > [ba human] You silently approach your victim... -=+**+=- -=+* Backstab who? * S HP:Hurt MV:Winded > s a Road to Tarwin's Gap [ obvious exits: N E S W ] The corpse of Nusantara is lying here. The corpse of Rybold is lying here. Nak the Fallen One is standing here. Vyaschlofisc the Hideous Hunter is standing here. * S HP:Hurt MV:Winded > [k human] They aren't here. * S HP:Hurt MV:Winded > a Vyaschlofisc leaves east. * S HP:Hurt MV:Winded > [k human] They aren't here. a * S HP:Hurt MV:Winded > a whe [k human] They aren't here. a a * S HP:Hurt MV:Winded > [k human] They aren't here. Vyaschlofisc has arrived from the east. * S HP:Hurt MV:Winded > Players in your Zone -------------------- Vyaschlofisc - Road to Tarwin's Gap Zangief - Road to Tarwin's Gap Nak - Road to Tarwin's Gap * S HP:Hurt MV:Winded > a [k human] They aren't here. a * S HP:Hurt MV:Winded > [k human] They aren't here. * S HP:Hurt MV:Winded > n a [k human] They aren't here. * S HP:Hurt MV:Winded > [k human] They aren't here. * S HP:Hurt MV:Winded > Thorny Hedges [ obvious exits: N E S ] * S HP:Hurt MV:Winded > [k human] They aren't here. * S HP:Hurt MV:Winded > e Thick Forest [ obvious exits: N E S W ] * S HP:Hurt MV:Winded > n * S HP:Hurt MV:Winded > Thick Hedges [ obvious exits: S W -------------------------------------------------------------------------------- Zangief Joined: Mar 31, 2001 Posted: 2002-05-18 23:51 -------------------------------------------------------------------------------- * S HP:Hurt MV:Winded > w Thorny Hedges [ obvious exits: E S ] cw s * S HP:Hurt MV:Winded > e s [change mood wimpy] Mood changed to: Wimpy * S HP:Hurt MV:Winded > Thorny Hedges [ obvious exits: N E S ] * S HP:Hurt MV:Winded > Thick Forest [ obvious exits: N E S W ] * S HP:Hurt MV:Winded > Road to Tarwin's Gap [ obvious exits: N E S W ] West: Vyaschlofisc the Hideous Hunter is standing here. * S HP:Hurt MV:Winded > w a Road to Tarwin's Gap [ obvious exits: N E S W ] The corpse of Nusantara is lying here. The corpse of Rybold is lying here. Vyaschlofisc the Hideous Hunter is standing here. * S HP:Hurt MV:Winded > [k human] They aren't here. * S HP:Hurt MV:Winded > say spam whe a You say 'spam' a * S HP:Hurt MV:Winded > a Players in your Zone -------------------- Zangief - Road to Tarwin's Gap Vyaschlofisc - Road to Tarwin's Gap * S HP:Hurt MV:Winded > [k human] They aren't here. * S HP:Hurt MV:Winded > [k human] They aren't here. * S HP:Hurt MV:Winded > a a [k human] They aren't here. * S HP:Hurt MV:Winded > s [k human] They aren't here. * S HP:Hurt MV:Winded > [k human] They aren't here. * S HP:Hurt MV:Winded > Thick Forest [ obvious exits: N E S ] * S HP:Hurt MV:Winded > e Edge of Forest [ obvious exits: N E S W ] n * S HP:Hurt MV:Winded > n w Road to Tarwin's Gap [ obvious exits: N E S W ] West: Vyaschlofisc the Hideous Hunter is standing here. * S HP:Hurt MV:Winded > Thick Forest [ obvious exits: N E S W ] * S HP:Hurt MV:Winded > Thorny Hedges [ obvious exits: N E S ] *Roranach* is standing here. adr * S HP:Hurt MV:Winded > c [ambush human] It's not quiet enough around here to set up an ambush. 1 * S HP:Hurt MV:Winded > [hide ] You attempt to hide yourself. * S HP:Hurt MV:Winded > [ba human] You silently approach your victim... -=+** Clash narrates 'oh well screw this im going to go watch star wars ' +=- -=+* *Roranach* makes a strange sound as you place a silver sai in his back! *Roranach* panics, and attempts to flee! * S HP:Hurt MV:Winded > *Roranach* leaves east. * S HP:Hurt MV:Winded > a e a s a w a [k human] They aren't here. * S HP:Hurt MV:Winded > Thick Forest [ obvious exits: N E S W ] *Roranach* is standing here. *Roranach* tries to pierce you, but you parry successfully. * S HP:Hurt MV:Winded - Roranach: Beaten > [k human] You do the best you can! * S HP:Hurt MV:Winded - Roranach: Beaten > No way! You're fighting for your life! * S HP:Hurt MV:Winded - Roranach: Beaten > [k human] You do the best you can! * S HP:Hurt MV:Winded - Roranach: Beaten > No way! You're fighting for your life! * S HP:Hurt MV:Winded - Roranach: Beaten > a [k human] You do the best you can! * S HP:Hurt MV:Winded - Roranach: Beaten > cb a [k human] You do the best you can! *Roranach* panics, and attempts to flee! * S HP:Hurt MV:Winded - Roranach: Beaten > [change mood brave] Mood changed to: Brave *Roranach* leaves west. Your blood freezes as you hear someone's death cry. * S HP:Hurt MV:Winded > nar block a a [k human] They aren't here. w * S HP:Hurt MV:Winded > You narrate 'block' * S HP:Hurt MV:Winded > a [k human] They aren't here. * S HP:Hurt MV:Winded > [k human] They aren't here. * S HP:Hurt MV:Winded > Thorny Hedges [ obvious exits: N E S ] The corpse of Roranach is lying here. Nak the Fallen One is standing here. -------------------------------------------------------------------------------- Gothmog Joined: Feb 14, 2000 From: Houston TX Posted: 2002-05-18 23:58 -------------------------------------------------------------------------------- Seems to have been well played... -------------------------------------------------------------------------------- Fireyj Joined: Aug 28, 1999 From: London Posted: 2002-05-19 07:23 -------------------------------------------------------------------------------- Nicely done Zang Quote: -------------------------------------------------------------------------------- * S HP:Hurt MV:Winded - Roranach: Beaten > [change mood brave] Mood changed to: Brave *Roranach* leaves west. Your blood freezes as you hear someone's death cry. -------------------------------------------------------------------------------- Fleeing into bush at Thorny *shiver*. Been there.....done that..... J. -------------------------------------------------------------------------------- Paikah Joined: Feb 23, 2000 From: Southport, UK Posted: 2002-05-19 15:59 -------------------------------------------------------------------------------- VERY nice stabbing! Incredible that none of them got past 4e too, guess they decided to stick around and fight and payed a rather nasty price Nice log -------------------------------------------------------------------------------- Wreck Joined: Mar 20, 2002 Posted: 2002-05-19 19:40 -------------------------------------------------------------------------------- Madness, you notice that he stabbed Roranach thorny (Where Nak was bushing for him) fled east then while he fled west again he died. Those are two very ****py flees. Think this goes to prove that Zangief rules =P