For Khunark ;) Nadia Joined: May 31, 2002 From: Canterbury, New Zealand Posted: 2002-10-17 05:17 -------------------------------------------------------------------------------- Ok, me and Alfa had been chasing Khunark and Gravel all over the place, 4k --> Maradon --> Luguard, found out they were in EF so headed over there: * R HP:Healthy SP:None MV:Tiring > Players in your Zone -------------------- Nadia - North Road Alfa - North Road You sense shadowspawn nearby. <--- Yeap, there they are! * R HP:Healthy SP:None MV:Tiring > A gray palfrey seems too exhausted to obey Alfa's commands. * R HP:Healthy SP:None MV:Tiring > sa they wont think it us k dark You say 'they wont think it us' * R HP:Healthy SP:None MV:Tiring > They aren't here. * R HP:Healthy SP:None MV:Tiring > Alfa nods in agreement. * R HP:Healthy SP:None MV:Tiring > sa they come after us. You say 'they come after us.’ * R HP:Healthy SP:None MV:Tiring > where * R HP:Healthy SP:None MV:Tiring > Players in your Zone -------------------- Nadia - North Road Alfa - North Road You sense shadowspawn nearby. * R HP:Healthy SP:None MV:Tiring > k dark They aren't here. * R HP:Healthy SP:None MV:Tiring > k dark Players in your Zone -------------------- Nadia - North Road Alfa - North Road You sense shadowspawn nearby. * R HP:Healthy SP:None MV:Tiring > k dark They aren't here. * R HP:Healthy SP:Trickling MV:Tiring > Alfa pounds *Drum*'s body hard. * R HP:Healthy SP:Trickling MV:Tiring > k dark You strike *Drum*'s right leg. * R HP:Healthy SP:Trickling MV:Tiring - Alfa: Healthy - Drum: Hurt > embrace channel 'flame strike' * R HP:Healthy SP:Trickling MV:Tiring - Alfa: Healthy - Drum: Hurt > You feel the flows of saidar coursing through your body. * R HP:Healthy SP:Good MV:Tiring - Alfa: Healthy - Drum: Hurt > You strike *Drum*'s body very hard. *Drum* draws an ivory-hilted stiletto from a plain weapons belt with a flash of steel. *Drum* tries to pierce Alfa, but he parries successfully. You begin to weave the appropriate flows... *Drum* panics, and attempts to flee! - *Drum* leaves south. k dark =+*k dark k dark You are no longer fighting that opponent! * R HP:Healthy SP:Good MV:Tiring > They aren't here. * R HP:Healthy SP:Good MV:Tiring > They aren't here. * R HP:Healthy SP:Good MV:Tiring > They aren't here. * R HP:Healthy SP:Good MV:Tiring > Alfa stares at the sky. * R HP:Healthy SP:Good MV:Tiring > stare You stare at the sky. sa they group * R HP:Healthy SP:Good MV:Tiring > where You say 'they group' * R HP:Healthy SP:Good MV:Tiring > Players in your Zone -------------------- Nadia - North Road Alfa - North Road You sense shadowspawn nearby. * R HP:Healthy SP:Good MV:Tiring > Alfa leaves south riding a gray palfrey. You follow Alfa. North Road [ obvious exits: N E S ] A warhorse is here, stamping his feet impatiently, being ridden by you. Alfa D'Manshima, Protector of Nadia Sedai is standing here, riding a gray palfrey. * R HP:Healthy SP:Good MV:Tiring > They aren't here. * R HP:Healthy SP:Good MV:Tiring > Alfa nods in agreement. rel * R HP:Healthy SP:Good MV:Tiring > Ok. * R HP:Healthy SP:None MV:Tiring > where Players in your Zone -------------------- Nadia - North Road Alfa - North Road You sense shadowspawn nearby. * R HP:Healthy SP:None MV:Tiring > Alfa says 'just those 2 on tracsk' sa not much sps * R HP:Healthy SP:None MV:Tiring > You say 'not much sps' * R HP:Healthy SP:None MV:Tiring > nod You nod in agreement. * R HP:Healthy SP:None MV:Tiring > Alfa nods in agreement. * R HP:Healthy SP:None MV:Tiring > where Players in your Zone -------------------- Nadia - North Road Alfa - North Road You sense shadowspawn nearby. * R HP:Healthy SP:None MV:Tiring > Alfa says 'save enough to get out' ******************************************************** Lots of spamming looking for Drum and the \"Fade group\" ******************************************************** * R HP:Healthy SP:Trickling MV:Strong > Alfa leaves north riding a gray palfrey. You follow Alfa. Entering Watch Hill [ obvious exits: N S W ] A warhorse is here, stamping his feet impatiently, being ridden by you. Alfa D'Manshima, Protector of Nadia Sedai is standing here, riding a gray palfrey. * R HP:Healthy SP:Trickling MV:Strong > k dark They aren't here. * R HP:Healthy SP:Trickling MV:Strong > k dark They aren't here. * R HP:Healthy SP:Trickling MV:Strong > Alfa leaves south riding a gray palfrey. You follow Alfa. North Road [ obvious exits: N E S ] A warhorse is here, stamping his feet impatiently, being ridden by you. Alfa D'Manshima, Protector of Nadia Sedai is standing here, riding a gray palfrey. They aren't here. * R HP:Healthy SP:Trickling MV:Strong > k dark They aren't here. * R HP:Healthy SP:Trickling MV:Strong > k dark They aren't here. * R HP:Healthy SP:Trickling MV:Strong > where Players in your Zone -------------------- Nadia - North Road Alfa - North Road You sense shadowspawn nearby. * R HP:Healthy SP:Trickling MV:Strong > k dark They aren't here. k dark * R HP:Healthy SP:Trickling MV:Strong > Alfa moves swiftly to protect you. You strike *Drum*'s left leg very hard. <-- Well found one of them * R HP:Healthy SP:Trickling MV:Strong - Alfa: Healthy - Drum: Wounded > *Drum* tickles Alfa's left leg with his pierce. You strike *Drum*'s right leg hard. * R HP:Healthy SP:Trickling MV:Strong - Alfa: Scratched - Drum: Wounded > Alfa pounds *Drum*'s body extremely hard. * R HP:Healthy SP:Trickling MV:Strong - Alfa: Scratched - Drum: Wounded> *Drum* panics, and attempts to flee! * R HP:Healthy SP:Trickling MV:Strong - Alfa: Scratched - Drum: Wounded > *Drum* leaves south. * R HP:Healthy SP:Trickling MV:Strong > k dark k dark You strike *Drum*'s left arm hard. * R HP:Healthy SP:Trickling MV:Strong - Drum: Battered > You do the best you can! * R HP:Healthy SP:Trickling MV:Strong - Drum: Battered > Alfa sends *Drum* sprawling with a powerful bash! * R HP:Healthy SP:Trickling MV:Strong - Drum: Battered > Alfa pounds *Drum*'s left arm hard. You strike *Drum*'s right leg very hard. * R HP:Healthy SP:Trickling MV:Strong - Drum: Battered > embrace channel 'flame strike' Alfa pounds *Drum*'s body extremely hard. You feel the flows of saidar coursing through your body. * R HP:Healthy SP:Good MV:Strong - Drum: Beaten > You begin to weave the appropriate flows... - Alfa pounds *Drum*'s body extremely hard. =+* Ok. Streaks of fire flow from your hands, burning *Drum*. * R HP:Healthy SP:Good MV:Strong - Drum: Critical > *Drum* panics, and attempts to flee! * R HP:Healthy SP:Good MV:Strong - Drum: Critical > *Drum* leaves north. * R HP:Healthy SP:Good MV:Strong > k dark k dark They aren't here. * R HP:Healthy SP:Good MV:Strong > They aren't here. * R HP:Healthy SP:Good MV:Strong > Alfa leaves north riding a gray palfrey. You follow Alfa. Entering Watch Hill [ obvious exits: N S W ] A warhorse is here, stamping his feet impatiently, being ridden by you. Alfa D'Manshima, Protector of Nadia Sedai is standing here, riding a gray palfrey. They aren't here. * R HP:Healthy SP:Good MV:Strong > k dark They aren't here. * R HP:Healthy SP:Good MV:Strong > k dark Alfa leaves north riding a gray palfrey. You follow Alfa. Main Street [ obvious exits: N E S W ] A warhorse is here, stamping his feet impatiently, being ridden by you. Alfa D'Manshima, Protector of Nadia Sedai is standing here, riding a gray palfrey. They aren't here. * R HP:Healthy SP:Good MV:Strong > k dark Alfa leaves north riding a gray palfrey. You follow Alfa. ****************************************************************** Lost Drum so decided to go and see if we could find Khunark and Gravel who we knew were around and anyone else that might be with them ****************************************************************** * R HP:Healthy SP:Good MV:Strong > where Players in your Zone -------------------- Nadia - North Road Alfa - North Road You sense shadowspawn nearby. * R HP:Healthy SP:Good MV:Strong > Alfa says 'he in city somewher' * R HP:Healthy SP:Good MV:Strong > k dark They aren't here. * R HP:Healthy SP:Good MV:Strong > k dark Alfa leaves north riding a gray palfrey. You follow Alfa. Entering Watch Hill [ obvious exits: N S W ] A warhorse is here, stamping his feet impatiently, being ridden by you. Alfa D'Manshima, Protector of Nadia Sedai is standing here, riding a gray palfrey. * R HP:Healthy SP:Good MV:Strong > Alfa leaves north riding a gray palfrey. You follow Alfa. Main Street [ obvious exits: N E S W ] A warhorse is here, stamping his feet impatiently, being ridden by you. Alfa D'Manshima, Protector of Nadia Sedai is standing here, riding a gray palfrey. They aren't here. * R HP:Healthy SP:Good MV:Strong > Alfa leaves north riding a gray palfrey. You follow Alfa. Main Street [ obvious exits: N E S W ] A warhorse is here, stamping his feet impatiently, being ridden by you. Alfa D'Manshima, Protector of Nadia Sedai is standing here, riding a gray palfrey. They aren't here. * R HP:Healthy SP:Good MV:Strong > nod Alfa leaves north riding a gray palfrey. You follow Alfa. Main Street [ obvious exits: N E S W ] A warhorse is here, stamping his feet impatiently, being ridden by you. Alfa D'Manshima, Protector of Nadia Sedai is standing here, riding a gray palfrey. * R HP:Healthy SP:Good MV:Strong > You nod in agreement. * R HP:Healthy SP:Good MV:Strong > k dark They aren't here. * R HP:Healthy SP:Good MV:Strong > where k dark Players in your Zone -------------------- Nadia - Main Street Alfa - Main Street You sense shadowspawn nearby. * R HP:Healthy SP:Good MV:Strong > They aren't here. * R HP:Healthy SP:Good MV:Strong > k dark Alfa leaves west riding a gray palfrey. You follow Alfa. At the Well [ obvious exits: N E S W ] A large stone well is here. A warhorse is here, stamping his feet impatiently, being ridden by you. Alfa D'Manshima, Protector of Nadia Sedai is standing here, riding a gray palfrey. * R HP:Healthy SP:Good MV:Strong > They aren't here. * R HP:Healthy SP:Good MV:Strong > where Players in your Zone -------------------- Nadia - At the Well Alfa - At the Well You sense shadowspawn nearby. <--- Common, where are they!? * R HP:Healthy SP:Good MV:Strong > k dark Alfa leaves west riding a gray palfrey. You follow Alfa. Side Street [ obvious exits: E W ] A warhorse is here, stamping his feet impatiently, being ridden by you. Alfa D'Manshima, Protector of Nadia Sedai is standing here, riding a gray palfrey. They aren't here. * R HP:Healthy SP:Good MV:Tiring > k dark Alfa leaves west riding a gray palfrey. You follow Alfa. Outside the Village [ obvious exits: E S ] A warhorse is here, stamping his feet impatiently, being ridden by you. Alfa D'Manshima, Protector of Nadia Sedai is standing here, riding a gray palfrey. They aren't here. * R HP:Healthy SP:Good MV:Tiring > k dark They aren't here. * R HP:Healthy SP:Good MV:Tiring > k dark They aren't here. * R HP:Healthy SP:Good MV:Tiring > k dark They aren't here. * R HP:Healthy SP:Good MV:Tiring > *Khunark* has arrived from the south, riding a shadow stallion. *Gravel* has arrived from the south. <-- Oh, there they are * R HP:Healthy SP:Good MV:Tiring > You try to strike *Gravel*, but he parries successfully. * R HP:Healthy SP:Good MV:Tiring - Gravel: Healthy > You do the best you can! * R HP:Healthy SP:Good MV:Tiring - Gravel: Healthy > You do the best you can! *Khunark* tries to slash Alfa, but he parries successfully. * R HP:Healthy SP:Good MV:Tiring - Gravel: Healthy > You do the best you can! * R HP:Healthy SP:Good MV:Tiring - Gravel: Healthy > Alfa pounds *Khunark*'s right arm. *Khunark* slashes Alfa's right leg. *Gravel* tries to slash you, but you parry successfully. You try to strike *Gravel*, but he parries successfully. * R HP:Healthy SP:Good MV:Tiring - Gravel: Healthy > embrace You are already in touch with saidar, can't you feel it? * R HP:Healthy SP:Good MV:Tiring - Gravel: Healthy > channel 'ice spikes' khunark You begin to weave the appropriate flows... - *Gravel* tries to slash you, but you parry successfully. = Alfa avoids being bashed by *Khunark* who loses his balance and falls! +** *Khunark* avoids being bashed by Alfa who loses his balance and falls! +=- -= Ok. Spikes of solid ice form in your hands, which you launch at *Khunark*. * R HP:Healthy SP:Good MV:Tiring - Gravel: Healthy > *Gravel* tries to slash you, but you deflect the blow. You try to strike *Gravel*, but he parries successfully. * R HP:Healthy SP:Good MV:Tiring - Gravel: Healthy > channel 'ice spikes' khunark You begin to weave the appropriate flows... -=+** *Gravel* tries to slash you, but you deflect the blow. Saving all threads of this weave of the Wheel. This will take a few moments... +Auto-save complete. =- *Khunark* sends Alfa sprawling with a powerful bash! -= Ok. Spikes of solid ice form in your hands, which you launch at *Khunark*. * R HP:Healthy SP:Fading MV:Strong - Gravel: Healthy > channel 'ice spikes' khunark *Khunark* looks at you. * R HP:Healthy SP:Fading MV:Strong - Gravel: Healthy > You begin to weave the appropriate flows... *Khunark* hisses 'shitty.' - *Khunark* slashes Alfa's head into bloody fragments! *Gravel* tries to slash you, but you deflect the blow. =+**+=- A warhorse swishes the flies off its back with its tail. -= You can't summon enough energy to weave the flow. *Gravel* nods in agreement. * R HP:Healthy SP:Fading MV:Strong - Gravel: Healthy > *Khunark* slashes Alfa's right leg hard. *Gravel* tries to slash you, but you parry successfully. You try to strike *Gravel*, but he deflects the blow. * R HP:Healthy SP:Fading MV:Strong - Gravel: Healthy > *Khunark* tries to slash Alfa, but he deflects the blow. * R HP:Healthy SP:Fading MV:Strong - Gravel: Healthy > *Khunark* panics, and attempts to flee! * R HP:Healthy SP:Fading MV:Strong - Gravel: Healthy > *Khunark* leaves south riding a shadow stallion. *Khunark* has arrived from the south, riding a shadow stallion. * R HP:Healthy SP:Fading MV:Strong - Gravel: Healthy > channel 'ice spikes' khunark *Gravel* tries to slash you, but you parry successfully. You try to strike *Gravel*, but he parries successfully. * R HP:Healthy SP:Fading MV:Strong - Gravel: Healthy > *Khunark* tries to slash Alfa, but he parries successfully. * R HP:Healthy SP:Fading MV:Strong - Gravel: Healthy > You begin to weave the appropriate flows... - *Khunark* avoids being bashed by Alfa who loses his balance and falls! =+**+= *Gravel* swirls about with a gleaming blacksword, slicing across your body! <-- #1 *Gravel* tries to slash you, but you parry successfully. - -= You can't summon enough energy to weave the flow. <--- Uh oh Alfa avoids being bashed by *Khunark* who loses his balance and falls! * R HP:Healthy SP:Fading MV:Strong - Gravel: Healthy > rel *Gravel* tries to slash you, but you parry successfully. You try to strike *Gravel*, but he deflects the blow. * R HP:Healthy SP:Fading MV:Strong - Gravel: Healthy > Ok. * R HP:Healthy SP:None MV:Strong - Gravel: Healthy > k dark You do the best you can! * R HP:Healthy SP:None MV:Strong - Gravel: Healthy > You do the best you can! * R HP:Healthy SP:None MV:Strong - Gravel: Healthy > Alfa sends *Khunark* sprawling with a powerful bash! Tarkun narrates 'and where Khunark now? still Lugard or did come to Tear yet?' * R HP:Healthy SP:None MV:Strong - Gravel: Healthy > Alfa pounds *Khunark*'s head. *Gravel* tries to slash you, but you parry successfully. You try to strike *Gravel*, but he deflects the blow. * R HP:Healthy SP:None MV:Strong - Gravel: Healthy > Alfa pounds *Khunark*'s body. * R HP:Healthy SP:None MV:Strong - Gravel: Healthy > Alfa pounds *Khunark*'s head. *Gravel* tries to slash you, but you parry successfully. You try to strike *Gravel*, but he deflects the blow. * R HP:Healthy SP:None MV:Strong - Gravel: Healthy > l khunark Alfa pounds *Khunark*'s body. *Gravel* tries to slash you, but you deflect the blow. You try to strike *Gravel*, but he deflects the blow. Thick muscles ripple along a lithe frame, betraying the enormous strength that is hidden within this legendary creation. Behind a murky cloak a wicked grin makes you shiver with uncertainty. Khunark has quite a few wounds. *Khunark* is using: a sealed love letter a silver warhelm with a dark blue plume a shimmering pendant of obsidian a shimmering pendant of obsidian an inky black cloak (used) a backpack a pair of war gauntlets with jade studded knuckles a gator skin bracer a gator skin bracer a gleaming black greatsword <--- Mutter, 2 gleaming users, great a pair of storm-gray greaves a pair of green boots trimmed in gold * R HP:Healthy SP:None MV:Strong - Gravel: Healthy > snicker Alfa pounds *Khunark*'s left arm. * R HP:Healthy SP:None MV:Strong - Gravel: Healthy > You snicker softly. * R HP:Healthy SP:None MV:Strong - Gravel: Healthy > *Khunark* sends Alfa sprawling with a powerful bash! * R HP:Healthy SP:None MV:Strong - Gravel: Healthy > *Khunark* tickles Alfa's right leg with his slash. *Gravel* tries to slash you, but you parry successfully. You strike *Gravel*'s body. * R HP:Healthy SP:None MV:Strong - Gravel: Scratched > *Khunark* swirls about with a gleaming black greatsword, slicing across Alfa's body. <-- Thats 1 for Khun * R HP:Healthy SP:None MV:Strong - Gravel: Scratched > *Khunark* slashes Alfa's body hard. * R HP:Healthy SP:None MV:Strong - Gravel: Scratched > l gravel *Khunark* slashes Alfa's left foot very hard. *Gravel* tries to slash you, but you parry successfully. You try to strike *Gravel*, but he parries successfully. * R HP:Healthy SP:None MV:Strong - Gravel: Scratched > I got the sickest vendetta When it comes to the chedda Wanna play with my paper You gonna meet my beretta Gravel has a few scratches. *Gravel* is using: a sack a chain coif an ivory torc ridged with bloodstone an ivory torc ridged with bloodstone a dark grey travelling cloak with silver lining a pair of leather half-gauntlets a strand of bleached horned skulls a silver Kandori wristcuff a silver etched shield a gleaming blacksword a set of riveted chainmail leggings a pair of blackened steel boots * R HP:Healthy SP:None MV:Strong - Gravel: Scratched > Alfa pounds *Khunark*'s right leg. *Gravel* tries to slash you, but you parry successfully. You try to strike *Gravel*, but he deflects the blow. * R HP:Healthy SP:None MV:Strong - Gravel: Scratched > wink gravel You wink suggestively at *Gravel*. * R HP:Healthy SP:None MV:Strong - Gravel: Scratched > diag alfa *Khunark* sends Alfa sprawling with a powerful bash! * R HP:Healthy SP:None MV:Strong - Gravel: Scratched > *Khunark* slashes Alfa's right arm extremely hard. *Gravel* tries to slash you, but you parry successfully. You try to strike *Gravel*, but he deflects the blow. Alfa has quite a few wounds. * R HP:Healthy SP:None MV:Strong - Gravel: Scratched > *Gravel* grins evilly. * R HP:Healthy SP:None MV:Strong - Gravel: Scratched > *Khunark* swirls about with a gleaming black greatsword, slicing across Alfa's body. <-- 2 for Khun *Khunark* slashes Alfa's head into bloody fragments! *Gravel* tries to slash you, but you deflect the blow. You try to strike *Gravel*, but he deflects the blow. diag khunark * R HP:Healthy SP:None MV:Strong - Gravel: Scratched > Khunark has quite a few wounds. * R HP:Healthy SP:None MV:Strong - Gravel: Scratched > Alfa barely pounds *Khunark*'s right leg. *Khunark* slashes Alfa's right leg. *Gravel* tries to slash you, but you parry successfully. You try to strike *Gravel*, but he parries successfully. * R HP:Healthy SP:None MV:Strong - Gravel: Scratched > *Khunark* tries to slash Alfa, but he deflects the blow. * R HP:Healthy SP:None MV:Strong - Gravel: Scratched > *Gravel* tries to slash you, but you deflect the blow. You try to strike *Gravel*, but he parries successfully. * R HP:Healthy SP:None MV:Strong - Gravel: Scratched > Alfa sends *Khunark* sprawling with a powerful bash! * R HP:Healthy SP:None MV:Strong - Gravel: Scratched > Alfa pounds *Khunark*'s left foot. * R HP:Healthy SP:None MV:Strong - Gravel: Scratched > Alfa barely pounds *Khunark*'s body. *Gravel* tries to slash you, but you parry successfully. You try to strike *Gravel*, but he deflects the blow. * R HP:Healthy SP:None MV:Strong - Gravel: Scratched > Alfa tells you 'spike again i losing' * R HP:Healthy SP:None MV:Strong - Gravel: Scratched > Alfa barely pounds *Khunark*'s body. * R HP:Healthy SP:None MV:Strong - Gravel: Scratched > Alfa pounds *Khunark*'s left leg. *Gravel* tries to slash you, but you deflect the blow. You try to strike *Gravel*, but he parries successfully. tell alfa no sps * R HP:Healthy SP:None MV:Strong - Gravel: Scratched > You tell Alfa 'no sps' <-- Damn poison * R HP:Healthy SP:None MV:Strong - Gravel: Scratched > *Gravel* tries to slash you, but you parry successfully. You try to strike *Gravel*, but he deflects the blow. * R HP:Healthy SP:None MV:Strong - Gravel: Scratched > *Khunark* sends Alfa sprawling with a powerful bash! * R HP:Healthy SP:None MV:Strong - Gravel: Scratched > *Khunark* slashes Alfa's body into bloody fragments! *Gravel* tries to slash you, but you deflect the blow. You try to strike *Gravel*, but he parries successfully. * R HP:Healthy SP:None MV:Strong - Gravel: Scratched > Sarryn narrates 'who is with khunark?' * R HP:Healthy SP:None MV:Strong - Gravel: Scratched > *Khunark* slashes Alfa's body hard. *Gravel* tries to slash you, but you deflect the blow. You try to strike *Gravel*, but he parries successfully. Alfa coughs and shivers. You cough and shiver. * R HP:Scratched SP:Trickling MV:Strong - Gravel: Healthy > *Khunark* slashes Alfa's right leg hard. * R HP:Scratched SP:Trickling MV:Strong - Gravel: Healthy > narr Me and alfa embrace You narrate 'Me and alfa' channel 'ice spikes' khunark * R HP:Scratched SP:Trickling MV:Strong - Gravel: Healthy > You feel the flows of saidar coursing through your body. * R HP:Scratched SP:Fading MV:Strong - Gravel: Healthy > *Gravel* tries to slash you, but you parry successfully. You try to strike *Gravel*, but he parries successfully. * R HP:Scratched SP:Fading MV:Strong - Gravel: Healthy > You begin to weave the appropriate flows... - Alfa sends *Khunark* sprawling with a powerful bash! =+**+=- Alfa pounds *Khunark*'s body. *Gravel* tries to slash you, but you parry successfully. -= You can't summon enough energy to weave the flow. <--- *Sigh* * R HP:Scratched SP:Fading MV:Strong - Gravel: Healthy > Alfa pounds *Khunark*'s right leg hard. * R HP:Scratched SP:Fading MV:Strong - Gravel: Healthy > rel Alfa tells you 'i batt he only wounded' * R HP:Scratched SP:Fading MV:Strong - Gravel: Healthy > Alfa barely pounds *Khunark*'s body. *Gravel* tries to slash you, but you parry successfully. You try to strike *Gravel*, but he parries successfully. Ok. * R HP:Scratched SP:None MV:Strong - Gravel: Healthy > embrace You feel the flows of saidar coursing through your body. * R HP:Scratched SP:Fading MV:Strong - Gravel: Healthy > channel 'flame strike' khunark Alfa barely pounds *Khunark*'s body. * R HP:Scratched SP:Fading MV:Strong - Gravel: Healthy > You begin to weave the appropriate flows... Alfa barely pounds *Khunark*'s body. *Gravel* tries to slash you, but you parry successfully. -=+* Ok. Streaks of fire flow from your hands, burning *Khunark*. *Khunark* sends Alfa sprawling with a powerful bash! * R HP:Scratched SP:Trickling MV:Strong - Gravel: Healthy > channel 'flame strike' khunark *Gravel* swirls about with a gleaming blacksword, slicing across your body! <-- #2 * R HP:Scratched SP:Trickling MV:Strong - Gravel: Healthy > You begin to weave the appropriate flows... - *Khunark* slashes Alfa's left leg hard. *Gravel* tries to slash you, but you parry successfully. =+* You can't summon enough energy to weave the flow. * R HP:Scratched SP:Trickling MV:Strong - Gravel: Healthy > rel *Khunark* slashes Alfa's body very hard. *Gravel* tries to slash you, but you parry successfully. You try to strike *Gravel*, but he deflects the blow. Ok. * R HP:Scratched SP:None MV:Strong - Gravel: Healthy > diag khunark Khunark has some big nasty wounds and scratches. * R HP:Scratched SP:None MV:Strong - Gravel: Healthy > *Gravel* slashes your body hard. You try to strike *Gravel*, but he deflects the blow. * R HP:Scratched SP:None MV:Strong - Gravel: Healthy > tell alfa what do you wanna do? Sarryn narrates 'where, and do ya want help?' * R HP:Scratched SP:None MV:Strong - Gravel: Healthy > You tell Alfa 'what do you wanna do?' where * R HP:Scratched SP:None MV:Strong - Gravel: Healthy > l Alfa sends *Khunark* sprawling with a powerful bash! * R HP:Scratched SP:None MV:Strong - Gravel: Healthy > Players in your Zone -------------------- Nadia - Outside the Village Alfa - Outside the Village You sense shadowspawn nearby. * R HP:Scratched SP:None MV:Strong - Gravel: Healthy > Outside the Village Here, on this small field, the sounds of the Westwood merge with the sounds of Watch Hill. Just to the west, the thick trees of the large forest provide shade and shelter for all manners of wildlife, and their sounds mix here with those of Watch Hill, to the east. The small fields continue southwards. [ obvious exits: E S ] *Khunark* is sitting here, riding a shadow stallion. *Gravel* is here, fighting YOU! A warhorse is here, stamping his feet impatiently, being ridden by you. Alfa D'Manshima, Protector of Nadia Sedai is here, fighting Khunark, riding a gray palfrey. * R HP:Scratched SP:None MV:Strong - Gravel: Healthy > Alfa pounds *Khunark*'s body. *Gravel* tries to slash you, but you deflect the blow. You barely strike *Gravel*'s body. * R HP:Scratched SP:None MV:Strong - Gravel: Scratched > Alfa tells you 'me beat' * R HP:Scratched SP:None MV:Strong - Gravel: Scratched > Alfa pounds *Khunark*'s right arm. * R HP:Scratched SP:None MV:Strong - Gravel: Scratched > Alfa barely pounds *Khunark*'s body. *Gravel* tries to slash you, but you deflect the blow. You try to strike *Gravel*, but he deflects the blow. * R HP:Scratched SP:None MV:Strong - Gravel: Scratched > tell alfa get out hun Alfa tells you 'he beat' <--- Oooh, gunna be a close one! * R HP:Scratched SP:None MV:Strong - Gravel: Scratched > You tell Alfa 'get out hun' * R HP:Scratched SP:None MV:Strong - Gravel: Scratched > *Gravel* tries to slash you, but you parry successfully. You try to strike *Gravel*, but he deflects the blow. * R HP:Scratched SP:None MV:Strong - Gravel: Scratched > Alfa sends *Khunark* sprawling with a powerful bash! <--- Whoot! Got him now! *Khunark* sends Alfa sprawling with a powerful bash! *Khunark* avoids being bashed by Alfa who loses his balance and falls! * R HP:Scratched SP:None MV:Strong - Gravel: Scratched > Alfa pounds *Khunark*'s left foot. *Gravel* tries to slash you, but you parry successfully. You try to strike *Gravel*, but he parries successfully. * R HP:Scratched SP:None MV:Strong - Gravel: Scratched > Alfa barely pounds *Khunark*'s head. * R HP:Scratched SP:None MV:Strong - Gravel: Scratched > Alfa tickles *Khunark*'s body with his pound. *Gravel* swirls about with a gleaming blacksword, slicing across your body! <-- #3 *Gravel* tries to slash you, but you parry successfully. You try to strike *Gravel*, but he parries successfully. * R HP:Scratched SP:None MV:Strong - Gravel: Scratched > *Gravel* says 'ail' * R HP:Scratched SP:None MV:Strong - Gravel: Scratched > *Khunark* gets a tinful of a black, foul liquid from a backpack. * R HP:Scratched SP:None MV:Strong - Gravel: Scratched > *Khunark* swirls about with a gleaming black greatsword, slicing across Alfa's body. <-- 3rd or 4th for Khunark? *Khunark* quaffs a tinful of a black, foul liquid. A black aura surrounds *Khunark*, who looks much better. <--- Or not * R HP:Scratched SP:None MV:Strong - Gravel: Scratched > Alfa pounds *Khunark*'s right leg. *Khunark* swirls about with a gleaming black greatsword, slicing across Alfa's body. <-- Well theres another one at least *Khunark* slashes Alfa's left arm hard. *Gravel* tries to slash you, but you deflect the blow. You try to strike *Gravel*, but he deflects the blow. Alfa pounds *Khunark*'s body. *Khunark* tries to slash Alfa, but he parries successfully. * R HP:Scratched SP:None MV:Strong - Gravel: Scratched > *Gravel* swirls about with a gleaming blacksword, slicing across your body! <-- #4 * R HP:Scratched SP:None MV:Strong - Gravel: Scratched > *Gravel* tries to slash you, but you parry successfully. You try to strike *Gravel*, but he deflects the blow. * R HP:Scratched SP:None MV:Strong - Gravel: Scratched > Alfa avoids being bashed by *Khunark* who loses his balance and falls! * R HP:Scratched SP:None MV:Strong - Gravel: Scratched > Alfa sends *Khunark* sprawling with a powerful bash! * R HP:Scratched SP:None MV:Strong - Gravel: Scratched > *Gravel* panics, and attempts to flee! *Gravel* swirls about with a gleaming blacksword, slicing across your body! <-- #5 * R HP:Scratched SP:None MV:Strong - Gravel: Scratched > *Gravel* leaves south. * R HP:Scratched SP:None MV:Strong > Alfa pounds *Khunark*'s right hand. * R HP:Scratched SP:None MV:Strong > Alfa pounds *Khunark*'s head. k dark * R HP:Scratched SP:None MV:Strong > k dark k dark *Gravel* has arrived from the south. k dark * R HP:Scratched SP:None MV:Strong > Alfa moves swiftly to protect you. <--- Crap, 2 on him now, I have no sps, can't be good You try to strike *Gravel*, but he parries successfully. * R HP:Scratched SP:None MV:Strong - Alfa: Beaten - Gravel: Scratched > You do the best you can! * R HP:Scratched SP:None MV:Strong - Alfa: Beaten - Gravel: Scratched > You do the best you can! * R HP:Scratched SP:None MV:Strong - Alfa: Beaten - Gravel: Scratched > k dark You do the best you can! * R HP:Scratched SP:None MV:Strong - Alfa: Beaten - Gravel: Scratched > *Gravel* tries to slash Alfa, but he parries successfully. You try to strike *Gravel*, but he parries successfully. Alfa pounds *Khunark*'s left leg. * R HP:Scratched SP:None MV:Strong - Alfa: Beaten - Gravel: Scratched > You do the best you can! * R HP:Scratched SP:None MV:Strong - Alfa: Beaten - Gravel: Scratched > Alfa avoids being bashed by *Khunark* who loses his balance and falls! * R HP:Scratched SP:None MV:Strong - Alfa: Beaten - Gravel: Scratched > Alfa barely pounds *Khunark*'s body. * R HP:Scratched SP:None MV:Strong - Alfa: Beaten - Gravel: Scratched > *Gravel* tries to slash Alfa, but he deflects the blow. You try to strike *Gravel*, but he deflects the blow. Alfa barely pounds *Khunark*'s right foot. * R HP:Scratched SP:None MV:Strong - Alfa: Beaten - Gravel: Scratched > Alfa says 'out' * R HP:Scratched SP:None MV:Strong - Alfa: Beaten - Gravel: Scratched > tell alfa dammit Alfa panics, and attempts to flee! * R HP:Scratched SP:None MV:Strong - Alfa: Beaten - Gravel: Scratched > Alfa moves swiftly to protect you. Alfa leaves east riding a gray palfrey. * R HP:Scratched SP:None MV:Strong - Gravel: Scratched > You tell Alfa 'dammit' * R HP:Scratched SP:None MV:Strong - Gravel: Scratched > *Gravel* tries to slash you, but you parry successfully. *Khunark* tries to slash you, but you parry successfully. * R HP:Scratched SP:None MV:Strong - Gravel: Scratched > *Gravel* swirls about with a gleaming blacksword, slicing across your body! <-- #6 * R HP:Scratched SP:None MV:Strong - Gravel: Scratched > *Khunark* tries to slash you, but you parry successfully. *Gravel* slashes your body extremely hard. You try to strike *Gravel*, but he deflects the blow. <-- Look at me! I'm buff! I can handle them easily. * R HP:Hurt SP:None MV:Strong - Gravel: Scratched > nod You nod in agreement. * R HP:Hurt SP:None MV:Strong - Gravel: Scratched > wink Alfa tells you 'port' * R HP:Hurt SP:None MV:Strong - Gravel: Scratched > *Gravel* tries to slash you, but you deflect the blow. You strike *Gravel*'s body. Have you got something in your eye? * R HP:Hurt SP:None MV:Strong - Gravel: Scratched > You dodge a bash from *Khunark* who loses his balance and falls! * R HP:Hurt SP:None MV:Strong - Gravel: Scratched > tell alfa get out You tell Alfa 'get out' * R HP:Hurt SP:None MV:Strong - Gravel: Scratched > flee Alfa tells you 'bah' * R HP:Hurt SP:None MV:Strong - Gravel: Scratched > You panic and attempt to flee! s s *Gravel* slashes your left foot hard. You try to strike *Gravel*, but he deflects the blow. You cough and shiver. You flee head over heels. Side Street The sounds of Watch Hill drift from the east, where you can see the center of the village green, and the well there. Here, the small side street runs between two houses, and leads out of the village to the west. [ obvious exits: E W ] A warhorse is here, stamping his feet impatiently, being ridden by you. Alas, you cannot go that way... * R HP:Hurt SP:Trickling MV:Full > Alas, you cannot go that way... * R HP:Hurt SP:Trickling MV:Full > Alfa tells you 'u ok?' * R HP:Hurt SP:Trickling MV:Full > w w Outside the Village. [ obvious exits: E S ] A warhorse is here, stamping his feet impatiently, being ridden by you. *Gravel* is standing here. *Khunark* is standing here, riding a shadow stallion. *Gravel* tries to slash you, but you deflect the blow. * R HP:Hurt SP:Trickling MV:Strong - Gravel: Healthy > No way! You're fighting for your life! *Khunark* tries to slash you, but you parry successfully. * R HP:Hurt SP:Trickling MV:Strong - Gravel: Healthy > flee * R HP:Hurt SP:Trickling MV:Strong - Gravel: Healthy > s s You panic and attempt to flee! You flee head over heels. Side Street The sounds of Watch Hill drift from the east, where you can see the center of the village green, and the well there. Here, the small side street runs between two houses, and leads out of the village to the west. [ obvious exits: E W ] A warhorse is here, stamping his feet impatiently, being ridden by you. Alas, you cannot go that way... * R HP:Hurt SP:Trickling MV:Strong > Alas, you cannot go that way... * R HP:Hurt SP:Trickling MV:Strong > w Alfa tells you 'tell me i come back' e * R HP:Hurt SP:Trickling MV:Strong > e e Outside the Village [ obvious exits: E S ] A warhorse is here, stamping his feet impatiently, being ridden by you. *Gravel* is standing here. *Khunark* is standing here, riding a shadow stallion. <-- Obviously not my best flee-spam day *Gravel* tries to slash you, but you deflect the blow. * R HP:Hurt SP:Trickling MV:Strong - Gravel: Healthy > No way! You're fighting for your life! *Gravel* swirls about with a gleaming blacksword, slicing across your body! <-- #7! * R HP:Hurt SP:Trickling MV:Strong - Gravel: Healthy > flee No way! You're fighting for your life! *Khunark* has arrived from the east, riding a shadow stallion. e * R HP:Hurt SP:Trickling MV:Strong - Gravel: Healthy > *Khunark* tries to slash you, but you deflect the blow. * R HP:Hurt SP:Trickling MV:Strong - Gravel: Healthy > e e You panic and attempt to flee! You try to strike *Gravel*, but he parries successfully. *Gravel* tries to slash you, but you deflect the blow. You flee head over heels. Small Fields [ obvious exits: N S ] A warhorse is here, stamping his feet impatiently, being ridden by you. Alas, you cannot go that way... * R HP:Hurt SP:Trickling MV:Strong > Alas, you cannot go that way... * R HP:Hurt SP:Trickling MV:Strong > Alas, you cannot go that way... * R HP:Hurt SP:Trickling MV:Strong > s s Small Fields [ obvious exits: N E ] A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Hurt SP:Trickling MV:Strong > Alas, you cannot go that way... * R HP:Hurt SP:Trickling MV:Strong > Alas, you cannot go that way... * R HP:Hurt SP:Trickling MV:Strong > e e * R HP:Hurt SP:Trickling MV:Strong > e Small Fields [ obvious exits: S W ] A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Hurt SP:Trickling MV:Strong > Alas, you cannot go that way... *Khunark* has arrived from the west, riding a shadow stallion. *Gravel* has arrived from the west. * R HP:Hurt SP:Trickling MV:Strong > s Alas, you cannot go that way... *Gravel* tries to slash you, but you parry successfully. * R HP:Hurt SP:Trickling MV:Strong - Gravel: Healthy > s No way! You're fighting for your life! * R HP:Hurt SP:Trickling MV:Strong - Gravel: Healthy > flee s s No way! You're fighting for your life! * R HP:Hurt SP:Trickling MV:Strong - Gravel: Healthy > No way! You're fighting for your life! *Khunark* tries to slash you, but you deflect the blow. * R HP:Hurt SP:Trickling MV:Strong - Gravel: Healthy > *Khunark* tries to slash you, but you deflect the blow. No way! You're fighting for your life! *Gravel* swirls about with a gleaming blacksword, slicing across your body! * R HP:Hurt SP:Trickling MV:Strong - Gravel: Healthy > You panic and attempt to flee! *Gravel* tries to slash you, but you deflect the blow. You flee head over heels. Small Fields [ obvious exits: N E ] A warhorse is here, stamping his feet impatiently, being ridden by you. Alas, you cannot go that way... * R HP:Hurt SP:Trickling MV:Strong > s s Alas, you cannot go that way... n * R HP:Hurt SP:Trickling MV:Strong > Alas, you cannot go that way... * R HP:Hurt SP:Trickling MV:Strong > n n Small Fields [ obvious exits: S W ] A warhorse is here, stamping his feet impatiently, being ridden by you. *Gravel* is standing here. *Khunark* is standing here, riding a shadow stallion. *Gravel* tries to slash you, but you deflect the blow. * R HP:Hurt SP:Trickling MV:Strong - Gravel: Healthy > n No way! You're fighting for your life! * R HP:Hurt SP:Trickling MV:Strong - Gravel: Healthy > No way! You're fighting for your life! * R HP:Hurt SP:Trickling MV:Strong - Gravel: Healthy > No way! You're fighting for your life! * R HP:Hurt SP:Trickling MV:Strong - Gravel: Healthy > flee w *Khunark* sends you sprawling with a powerful bash! * R HP:Hurt SP:Trickling MV:Strong - Gravel: Healthy > w w *Khunark* slashes your left arm into bloody fragments! *Gravel* slashes your right arm into bloody fragments! * R HP:Wounded SP:Trickling MV:Strong - Gravel: Healthy > *Khunark* slashes your left arm into bloody fragments! You flee head over heels! You are interrupted and stop what you are doing. You panic and attempt to flee! *Khunark* slashes your left arm into bloody fragments! Ouch! That Really did HURT! You flee head over heels! *Gravel* slashes your left arm extremely hard. You wish that your wounds would stop BLEEDING so much! You wince from the pain you suddenly feel from Alfa. <-- Hurt to 15 hp in one bash, ouch, not so buff anymore am I? You flee head over heels! *Gravel* swirls about with a gleaming blacksword, slicing across your body! <-- #8? You flee head over heels. Small Fields [ obvious exits: N E S ] A warhorse is here, stamping his feet impatiently, being ridden by you. Small Fields [ obvious exits: S W ] A warhorse is here, stamping his feet impatiently, being ridden by you. *Gravel* is standing here. *Khunark* is standing here, riding a shadow stallion. *Gravel* tries to slash you, but you deflect the blow. *Khunark* tries to slash you, but you deflect the blow. w n * R HP:Critical SP:Trickling MV:Strong - Gravel: Healthy > No way! You're fighting for your life! * R HP:Critical SP:Trickling MV:Strong - Gravel: Healthy > No way! You're fighting for your life! * R HP:Critical SP:Trickling MV:Strong - Gravel: Healthy > flee w * R HP:Critical SP:Trickling MV:Strong - Gravel: Healthy > You panic and attempt to flee! w w n *Gravel* tries to slash you, but you deflect the blow. You flee head over heels. Small Fields [ obvious exits: N E ] A warhorse is here, stamping his feet impatiently, being ridden by you. Alas, you cannot go that way... * R HP:Critical SP:Trickling MV:Strong > Alas, you cannot go that way... * R HP:Critical SP:Trickling MV:Strong > Alas, you cannot go that way... * R HP:Critical SP:Trickling MV:Strong > n n Alas, you cannot go that way... * R HP:Critical SP:Trickling MV:Strong > Alfa tells you 'u need me?' Small Fields [ obvious exits: N S ] A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Critical SP:Trickling MV:Strong > Outside the Village [ obvious exits: E S ] <-- Can't all rooms just be [N S]? A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Critical SP:Trickling MV:Strong > e * R HP:Critical SP:Trickling MV:Strong > Small Fields [ obvious exits: N S ] <-- Pfft. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Critical SP:Trickling MV:Strong > e Alas, you cannot go that way... * R HP:Critical SP:Trickling MV:Strong > *Khunark* has arrived from the south, riding a shadow stallion. *Gravel* has arrived from the south. * R HP:Critical SP:Trickling MV:Strong > n n Alas, you cannot go that way... *Gravel* tries to slash you, but you parry successfully. *Khunark* slashes your body into bloody fragments! You wish that your wounds would stop BLEEDING so much! You wince from the pain you suddenly feel from Alfa. You flee head over heels! PANIC! You couldn't escape! * R HP:Critical SP:Trickling MV:Strong - Gravel: Healthy > No way! You're fighting for your life! * R HP:Critical SP:Trickling MV:Strong - Gravel: Healthy > n No way! You're fighting for your life! * R HP:Critical SP:Trickling MV:Strong - Gravel: Healthy > n *Khunark* tries to slash you, but you deflect the blow. You try to strike *Gravel*, but he deflects the blow. *Gravel* tries to slash you, but you deflect the blow. No way! You're fighting for your life! * R HP:Critical SP:Trickling MV:Strong - Gravel: Healthy > n No way! You're fighting for your life! *Gravel* swirls about with a gleaming blacksword, slicing across your body! <-- #9 * R HP:Critical SP:Trickling MV:Strong - Gravel: Healthy > *Gravel* swirls about with a gleaming blacksword, slicing across your body! <-- #10 * R HP:Critical SP:Trickling MV:Strong - Gravel: Healthy > *Khunark* tries to slash you, but you deflect the blow. You try to strike *Gravel*, but he deflects the blow. *Gravel* tries to slash you, but you deflect the blow. * R HP:Critical SP:Trickling MV:Strong - Gravel: Healthy > *Gravel* swirls about with a gleaming blacksword, slicing across your body! <-- #11 * R HP:Critical SP:Trickling MV:Strong - Gravel: Healthy > *Khunark* tries to slash you, but you deflect the blow. * R HP:Critical SP:Trickling MV:Strong - Gravel: Healthy > flee n n n n You panic and attempt to flee! You feel a rush of life as the bond between you and Alfa flares. *Gravel* slashes your body very hard. You wish that your wounds would stop BLEEDING so much! You wince from the pain you suddenly feel from Alfa. You flee head over heels! n n n You flee head over heels. Small Fields [ obvious exits: N E ] A warhorse is here, stamping his feet impatiently, being ridden by you. Small Fields [ obvious exits: N S ] A warhorse is here, stamping his feet impatiently, being ridden by you. *Gravel* is standing here. *Khunark* is standing here, riding a shadow stallion. *Gravel* tries to slash you, but you parry successfully. n * R HP:Critical SP:Trickling MV:Strong - Gravel: Healthy > No way! You're fighting for your life! You feel a rush of life as the bond between you and Alfa flares. *Khunark* sends you sprawling with a powerful bash! <-- Ok, i'm screwed You wish that your wounds would stop BLEEDING so much! You wince from the pain you suddenly feel from Alfa. You flee head over heels! You panic and attempt to flee! *Khunark* tries to slash you, but you deflect the blow. *Gravel* tries to slash you, but you parry successfully. <-- And Parry comes through for me! n n n n n You flee head over heels. Small Fields <-- Ok, bet they're thinking \"Damn bash bug\" here [ obvious exits: N E ] A warhorse is here, stamping his feet impatiently, being ridden by you. Small Fields [ obvious exits: N S ] A warhorse is here, stamping his feet impatiently, being ridden by you. *Gravel* is standing here. *Khunark* is standing here, riding a shadow stallion. n * R HP:Critical SP:Trickling MV:Strong > Outside the Village [ obvious exits: E S ] A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Critical SP:Trickling MV:Strong > Alas, you cannot go that way... * R HP:Critical SP:Trickling MV:Strong > e e Alas, you cannot go that way... * R HP:Critical SP:Trickling MV:Strong > n Alas, you cannot go that way... *Khunark* has arrived from the south, riding a shadow stallion. *Gravel* has arrived from the south. * R HP:Critical SP:Trickling MV:Strong > n Alas, you cannot go that way... *Khunark* tries to slash you, but you deflect the blow. * R HP:Critical SP:Trickling MV:Strong - Khunark: Battered > n No way! You're fighting for your life! *Gravel* tries to slash you, but you parry successfully. * R HP:Critical SP:Trickling MV:Strong - Khunark: Battered > flee No way! You're fighting for your life! n n * R HP:Critical SP:Trickling MV:Strong - Khunark: Battered > No way! You're fighting for your life! * R HP:Critical SP:Trickling MV:Strong - Khunark: Battered > n No way! You're fighting for your life! * R HP:Critical SP:Trickling MV:Strong - Khunark: Battered > n n No way! You're fighting for your life! * R HP:Critical SP:Trickling MV:Strong - Khunark: Battered > No way! You're fighting for your life! * R HP:Critical SP:Trickling MV:Strong - Khunark: Battered > *Gravel* tries to slash you, but you parry successfully. You barely strike *Khunark*'s left leg. *Khunark* tries to slash you, but you parry successfully. * R HP:Critical SP:Trickling MV:Strong - Khunark: Beaten > Jenkin narrates 'Greetings all.' * R HP:Critical SP:Trickling MV:Strong - Khunark: Beaten > *Khunark* swirls about with a gleaming black greatsword, slicing across your body! * R HP:Critical SP:Trickling MV:Strong - Khunark: Beaten > You panic and attempt to flee! *Gravel* tries to slash you, but you parry successfully. You feel a rush of life as the bond between you and Alfa flares. *Khunark* sends you sprawling with a powerful bash! <-- Note You wish that your wounds would stop BLEEDING so much! You wince from the pain you suddenly feel from Alfa. You flee head over heels! n n n You flee head over heels. Side Street <-- And again the bash bug The sounds of Watch Hill drift from the east, where you can see the center of the village green, and the well there. Here, the small side street runs between two houses, and leads out of the village to the west. [ obvious exits: E W ] A warhorse is here, stamping his feet impatiently, being ridden by you. Alas, you cannot go that way... n * R HP:Critical SP:Trickling MV:Strong > Alas, you cannot go that way... * R HP:Critical SP:Trickling MV:Strong > n n e Alas, you cannot go that way... * R HP:Critical SP:Trickling MV:Strong > e e Alas, you cannot go that way... * R HP:Critical SP:Trickling MV:Strong > *Khunark* has arrived from the west, riding a shadow stallion. *Gravel* has arrived from the west. * R HP:Critical SP:Trickling MV:Strong > *Khunark* tries to slash you, but you parry successfully. * R HP:Critical SP:Trickling MV:Strong - Khunark: Beaten > s No way! You're fighting for your life! *Gravel* stops using a silver etched shield. *Gravel* grips a gleaming blacksword with both hands. * R HP:Critical SP:Trickling MV:Strong - Khunark: Beaten > s flee No way! You're fighting for your life! * R HP:Critical SP:Trickling MV:Strong - Khunark: Beaten > *Gravel* tries to slash you, but you deflect the blow. * R HP:Critical SP:Trickling MV:Strong - Khunark: Beaten > e e e * R HP:Critical SP:Trickling MV:Strong - Khunark: Beaten > *Gravel* tries to slash you, but you parry successfully. You barely strike *Khunark*'s body. * R HP:Critical SP:Trickling MV:Strong - Khunark: Beaten > You panic and attempt to flee! Alfa tells you 'going n' *Gravel* tries to slash you, but you deflect the blow. You feel a rush of life as the bond between you and Alfa flares. *Khunark* slashes your body into bloody fragments! You wish that your wounds would stop BLEEDING so much! <-- Y'know, I really do You wince from the pain you suddenly feel from Alfa. You flee head over heels! You feel a rush of life as the bond between you and Alfa flares. *Khunark* sends you sprawling with a powerful bash! You wish that your wounds would stop BLEEDING so much! You wince from the pain you suddenly feel from Alfa. You flee head over heels! n n n n n n n You flee head over heels. At the Well [ obvious exits: N E S W ] A large stone well is here. A warhorse is here, stamping his feet impatiently, being ridden by you. Main Street [ obvious exits: N E S W ] A warhorse is here, stamping his feet impatiently, being ridden by you. n * R HP:Critical SP:Trickling MV:Tiring > Alleyway [ obvious exits: E W ] A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Critical SP:Trickling MV:Tiring > n Path Outside Watch Hill [ obvious exits: N S W ] A warhorse is here, stamping his feet impatiently, being ridden by you. A poor, solemn villager walks by. * R HP:Critical SP:Trickling MV:Tiring > w w Alas, you cannot go that way... * R HP:Critical SP:Trickling MV:Tiring > Small Path [ obvious exits: N S ] A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Critical SP:Trickling MV:Tiring > Small Path [ obvious exits: N S ] A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Critical SP:Trickling MV:Tiring > n n Bend in the Path [ obvious exits: N W ] A warhorse is here, stamping his feet impatiently, being ridden by you. A raven is here flying around. * R HP:Critical SP:Trickling MV:Tiring > n Alas, you cannot go that way... * R HP:Critical SP:Trickling MV:Tiring > n n Small Path [ obvious exits: N S ] A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Critical SP:Trickling MV:Tiring > n Small Path [ obvious exits: N S ] A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Critical SP:Trickling MV:Tiring > n Path Outside Watch Hill [ obvious exits: N S W ] A warhorse is here, stamping his feet impatiently, being ridden by you. A poor, solemn villager walks by. * R HP:Critical SP:Trickling MV:Tiring > n n Small Path [ obvious exits: E S ] A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Critical SP:Trickling MV:Tiring > n Alas, you cannot go that way... * R HP:Critical SP:Trickling MV:Tiring > Alas, you cannot go that way... * R HP:Critical SP:Trickling MV:Tiring > Alas, you cannot go that way... * R HP:Critical SP:Trickling MV:Tiring > e n Alas, you cannot go that way... * R HP:Critical SP:Trickling MV:Tiring > n n Alas, you cannot go that way... * R HP:Critical SP:Trickling MV:Tiring > Your heartbeat calms down more as you feel less panicked. You cough and shiver. * R HP:Critical SP:Trickling MV:Tiring > Small Path [ obvious exits: N W ] A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Critical SP:Trickling MV:Tiring > Small Path [ obvious exits: N S ] A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Critical SP:Trickling MV:Tiring > Small Path [ obvious exits: S W ] A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Critical SP:Trickling MV:Tiring > Alas, you cannot go that way... * R HP:Critical SP:Trickling MV:Tiring > w Alas, you cannot go that way... * R HP:Critical SP:Trickling MV:Tiring > n n n Small Path [ obvious exits: N E ] A warhorse is here, stamping his feet impatiently, being ridden by you. A villager woman performs her daily routine. n * R HP:Critical SP:Trickling MV:Tiring > Small Path [ obvious exits: S W ] A warhorse is here, stamping his feet impatiently, being ridden by you. A poor, solemn villager walks by. * R HP:Critical SP:Trickling MV:Tiring > Alfa tells you 'shit u ok?' Alas, you cannot go that way... * R HP:Critical SP:Trickling MV:Tiring > w Alas, you cannot go that way... * R HP:Critical SP:Trickling MV:Tiring > Alas, you cannot go that way... * R HP:Critical SP:Trickling MV:Tiring > n n Small Path [ obvious exits: E W ] A warhorse is here, stamping his feet impatiently, being ridden by you. n n * R HP:Critical SP:Trickling MV:Tiring > Alas, you cannot go that way... * R HP:Critical SP:Trickling MV:Tiring > w w Alas, you cannot go that way... * R HP:Critical SP:Trickling MV:Tiring > n Alas, you cannot go that way... * R HP:Critical SP:Trickling MV:Tiring > n Alas, you cannot go that way... * R HP:Critical SP:Trickling MV:Tiring > n n Outside Watch Hill [ obvious exits: N E S ] A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Critical SP:Trickling MV:Tiring > n Alas, you cannot go that way... * R HP:Critical SP:Trickling MV:Tiring > North Road [ obvious exits: N S ] A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Critical SP:Trickling MV:Tiring > North Road [ obvious exits: N S ] A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Critical SP:Trickling MV:Tiring > North Road [ obvious exits: N S ] A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Critical SP:Trickling MV:Tiring > North Road [ obvious exits: N S ] A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Critical SP:Trickling MV:Tiring > North Road [ obvious exits: N S ] A warhorse is here, stamping his feet impatiently, being ridden by you. n * R HP:Critical SP:Trickling MV:Tiring > n n Ensuite chats 'thanks' n * R HP:Critical SP:Trickling MV:Tiring > n n North Road [ obvious exits: N E S ] A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Critical SP:Trickling MV:Tiring > North Road [ obvious exits: N E S ] A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Critical SP:Trickling MV:Tiring > North Road [ obvious exits: N E S ] A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Critical SP:Trickling MV:Tiring > North Road [ obvious exits: N E S ] A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Critical SP:Trickling MV:Tiring > Bend in North Road [ obvious exits: N E S ] A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Critical SP:Trickling MV:Tiring > A Rocky Hill Bordering the Road [ obvious exits: N E S ] A warhorse is here, stamping his feet impatiently, being ridden by you. A massive moose stands here, chewing a bit of plant. An elk with massive antlers eyes you with curiosity. * R HP:Critical SP:Trickling MV:Tiring > n n n n n n Thin Forest Bordering the Road [ obvious exits: N E S W ] A warhorse is here, stamping his feet impatiently, being ridden by you. A massive moose stands here, chewing a bit of plant. An elk doe nibbles on some greenery. * R HP:Critical SP:Trickling MV:Tiring > Bend in North Road [ obvious exits: N E W ] A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Critical SP:Trickling MV:Tiring > Remnants of Westwood Forest [ obvious exits: N S W ] A warhorse is here, stamping his feet impatiently, being ridden by you. A massive moose stands here, chewing a bit of plant. A cute, long-eared rabbit is munching at a leaf here. * R HP:Critical SP:Trickling MV:Tiring > Watering Hole [ obvious exits: N S W ] A clear pond lies undisturbed here, unmarred waters offering a clean reflection. A warhorse is here, stamping his feet impatiently, being ridden by you. A fox is here, hunting for rabbits. * R HP:Critical SP:Trickling MV:Tiring > Bushes Bordering Road [ obvious exits: N S W ] A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Critical SP:Trickling MV:Tiring > Bushes Bordering Road [ obvious exits: N S W ] A warhorse is here, stamping his feet impatiently, being ridden by you. A fox is here, hunting for rabbits. * R HP:Critical SP:Trickling MV:Tiring > n n n n Fields Bordering Road [ obvious exits: N E S W ] A warhorse is here, stamping his feet impatiently, being ridden by you. A mole is here. * R HP:Critica -------------------------------------------------------------------------------- Nadia Joined: May 31, 2002 From: Canterbury, New Zealand Posted: 2002-10-17 05:23 -------------------------------------------------------------------------------- * R HP:Critical SP:Trickling MV:Tiring > Grass Field [ obvious exits: N E S W ] A warhorse is here, stamping his feet impatiently, being ridden by you. A mole is here. A fox is here, hunting for rabbits. * R HP:Critical SP:Trickling MV:Tiring > Short Grass Field [ obvious exits: N E S W ] A warhorse is here, stamping his feet impatiently, being ridden by you. A wild hog snorts angrily, pawing at the ground. A pale maggot is burrowing through the roots and undergrowth here. * R HP:Critical SP:Trickling MV:Tiring > Farmed Fields [ obvious exits: N E S W ] A warhorse is here, stamping his feet impatiently, being ridden by you. n * R HP:Critical SP:Trickling MV:Tiring > n n *Khunark* has arrived from the south, riding a shadow stallion. <-- Dammit *Gravel* has arrived from the south. n n * R HP:Critical SP:Trickling MV:Tiring > Tilled Fields [ obvious exits: N E S W ] A warhorse is here, stamping his feet impatiently, being ridden by you. *Khunark* has arrived from the south, riding a shadow stallion. *Gravel* has arrived from the south. * R HP:Critical SP:Trickling MV:Tiring > Dense Grass [ obvious exits: S ] <-- Dead end. Just great. A warhorse is here, stamping his feet impatiently, being ridden by you. *Khunark* has arrived from the south, riding a shadow stallion. *Gravel* has arrived from the south. * R HP:Critical SP:Trickling MV:Winded > w w Alas, you cannot go that way... *Gravel* tries to slash you, but you parry successfully. * R HP:Critical SP:Trickling MV:Winded - Gravel: Healthy > No way! You're fighting for your life! * R HP:Critical SP:Trickling MV:Winded - Gravel: Healthy > No way! You're fighting for your life! * R HP:Critical SP:Trickling MV:Winded - Gravel: Healthy > s You try to strike *Gravel*, but he parries successfully. *Gravel* tries to slash you, but you parry successfully. No way! You're fighting for your life! * R HP:Critical SP:Trickling MV:Winded - Gravel: Healthy > No way! You're fighting for your life! You feel a rush of life as the bond between you and Alfa flares. *Khunark* slashes your body very hard. You wish that your wounds would stop BLEEDING so much! You wince from the pain you suddenly feel from Alfa. You flee head over heels! You panic and attempt to flee! flee s s s s You flee head over heels. Tilled Fields [ obvious exits: N E S W ] A warhorse is here, stamping his feet impatiently, being ridden by you. Farmed Fields [ obvious exits: N E S W ] A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Critical SP:Trickling MV:Winded > Short Grass Field [ obvious exits: N E S W ] A warhorse is here, stamping his feet impatiently, being ridden by you. A wild hog snorts angrily, pawing at the ground. A pale maggot is burrowing through the roots and undergrowth here. * R HP:Critical SP:Trickling MV:Winded > Grass Field [ obvious exits: N E S W ] A warhorse is here, stamping his feet impatiently, being ridden by you. A mole is here. A fox is here, hunting for rabbits. * R HP:Critical SP:Trickling MV:Winded > s ***************************************************************** Lots of me spamming south. Had to loose my horse and quaff a few. South of DR: ***************************************************************** * HP:Critical SP:Fading MV:Haggard > Players in your Zone -------------------- Nadia - Old Road Alfa - Old Road <-- Sweet, no spawn zone, I must've lost them even though i'm bleeding all over the place * HP:Critical SP:Fading MV:Haggard > w Old Road The Old Road stretches to the south from here, and the banks of the Manetherendrelle can be seen from here. The Westwood stands to the west in stolid silence but cannot be entered at this point. [ obvious exits: E S ] * HP:Critical SP:Fading MV:Haggard > where Players in your Zone -------------------- Nadia - Old Road Alfa - East End of the Green * HP:Critical SP:Fading MV:Haggard > tell alfa Get caem You tell Alfa 'Get caem' <-- figure i'm sweet now, just need a couple of more sps and i'll port out * HP:Critical SP:Fading MV:Haggard > Players in your Zone -------------------- Nadia - Old Road Alfa - Edge of the Waterwood * HP:Critical SP:Fading MV:Haggard > tell alfa Now embrace You tell Alfa 'Now' * HP:Critical SP:Fading MV:Haggard > You feel the flows of saidar coursing through your body. * HP:Critical SP:Fading MV:Haggard > where Players in your Zone -------------------- Nadia - Old Road Alfa - Edge of the Mire You sense shadowspawn nearby. <-- Ok, maybe not * HP:Critical SP:Fading MV:Haggard > rel Ok. * HP:Critical SP:None MV:Haggard > s s s s Old Road [ obvious exits: N S ] An owl is here, looking for mice. * HP:Critical SP:None MV:Haggard > Landing on the Manetherendrelle [ obvious exits: N S ] A cute, long-eared rabbit is munching at a leaf here. * HP:Critical SP:None MV:Haggard > w Bridge Over the River [ obvious exits: N S D ] A one person canoe rests on the ground. [2] A cute, long-eared rabbit is munching at a leaf here. w w * HP:Critical SP:None MV:Haggard > Old Road [ obvious exits: N S ] * HP:Critical SP:None MV:Haggard > w Alas, you cannot go that way... * HP:Critical SP:None MV:Haggard > Alas, you cannot go that way... * HP:Critical SP:None MV:Haggard > s s Alas, you cannot go that way... * HP:Critical SP:None MV:Haggard > s Alas, you cannot go that way... * HP:Critical SP:None MV:Haggard > Old Road [ obvious exits: N W ] An owl is here flying around. w w * HP:Critical SP:None MV:Haggard > Long Bottom [ obvious exits: E W U ] * HP:Critical SP:None MV:Haggard > You are too exhausted. * HP:Critical SP:None MV:Haggard > get vial pack quaff vial w w You get a thin vial of yellow fluid from a belt pack. w w * HP:Critical SP:None MV:Haggard > You quaff a thin vial of yellow fluid which dissolves. Ok. You feel more refreshed and ready to go! * HP:Critical SP:None MV:Full > Long Bottom [ obvious exits: E W ] An antelope blends into the scenery. An antelope blends into the scenery. An antelope blends into the scenery. An antelope blends into the scenery. An antelope blends into the scenery. * HP:Critical SP:None MV:Strong > Long Bottom [ obvious exits: E ] The corpse of an opossum is lying here. The corpse of an opossum is lying here. An antelope blends into the scenery. * HP:Critical SP:None MV:Strong > Alas, you cannot go that way... * HP:Critical SP:None MV:Strong > Alas, you cannot go that way... * HP:Critical SP:None MV:Strong > e e Long Bottom [ obvious exits: E W ] An antelope blends into the scenery. An antelope blends into the scenery. An antelope blends into the scenery. An antelope blends into the scenery. An antelope blends into the scenery. * HP:Critical SP:None MV:Strong > Long Bottom [ obvious exits: E W U ] * HP:Critical SP:None MV:Strong > s s u Alas, you cannot go that way... * HP:Beaten SP:Trickling MV:Full > Alas, you cannot go that way... * HP:Beaten SP:Trickling MV:Full > w Pine Bluff [ obvious exits: N W D ] * HP:Beaten SP:Trickling MV:Full > w w w Pine Bluff [ obvious exits: E W ] * HP:Beaten SP:Trickling MV:Full > embrace Pine Bluff [ obvious exits: E ] * HP:Beaten SP:Trickling MV:Full > Alas, you cannot go that way... * HP:Beaten SP:Trickling MV:Full > channel 'locate life' guard Alas, you cannot go that way... * HP:Beaten SP:Trickling MV:Full > You feel the flows of saidar coursing through your body. * HP:Beaten SP:Good MV:Full > *Khunark* has arrived from the east. <-- Dammit, just 2 more seconds! * HP:Beaten SP:Good MV:Full > *Khunark* tries to slash you, but you deflect the blow. * HP:Beaten SP:Good MV:Full > *Khunark* gazes deeply into your soul.. very chilling. The gaze of *Khunark* fails to affect you. <-- Phew *Khunark* tries to slash you, but you parry successfully. You barely strike *Khunark*'s body. * HP:Beaten SP:Good MV:Full - Khunark: Battered > You barely strike *Khunark*'s body. * HP:Beaten SP:Good MV:Full - Khunark: Battered > You dodge a bash from *Khunark* who loses his balance and falls! You wish that your wounds would stop BLEEDING so much! You wince from the pain you suddenly feel from Alfa. You flee head over heels! PANIC! You couldn't escape! * HP:Beaten SP:Good MV:Full - Khunark: Battered > embrace You are already in touch with saidar, can't you feel it? *Khunark* clambers to his feet. * HP:Beaten SP:Good MV:Full - Khunark: Battered > channel ‘travel’ *Khunark* tries to slash you, but you deflect the blow. * HP:Beaten SP:Good MV:Full - Khunark: Battered > You begin to weave the appropriate flows... -=+**+=- You dodge a bash from *Khunark* who loses his balance and falls! You wish that your wounds would stop BLEEDING so much! You wince from the pain you suddenly feel from Alfa. <-- Dammit, travel was so close to going off! You flee head over heels! PANIC! You couldn't escape! *channel 'travel' You begin to weave the appropriate flows... -=+* *Khunark* swirls about with a gleaming black greatsword, slicing across your body! *+=- -=+**+ *Khunark* sends you sprawling with a powerful bash! You wish that your wounds would stop BLEEDING so much! You wince from the pain you suddenly feel from Alfa. You flee head over heels! You are interrupted and stop what you are doing. <-- Again! You panic and attempt to flee! *Khunark* slashes your body into bloody fragments! You wish that your wounds would stop BLEEDING so much! You wince from the pain you suddenly feel from Alfa. You flee head over heels! *Khunark* swirls about with a gleaming black greatsword, slicing across your body! <-- Lost count at how many of these have gone off You flee head over heels. Pine Bluff [ obvious exits: E W ] * HP:Critical SP:Good MV:Full > e e e *Khunark* has arrived from the west. e * HP:Critical SP:Good MV:Full > Pine Bluff [ obvious exits: N W D ] * HP:Critical SP:Good MV:Strong > Alas, you cannot go that way... *Khunark* has arrived from the west. * HP:Critical SP:Good MV:Strong > Alas, you cannot go that way... *Khunark* tries to slash you, but you deflect the blow. * HP:Critical SP:Good MV:Strong - Khunark: Battered > No way! You're fighting for your life! *Khunark* swirls about with a gleaming black greatsword, slicing across your body! <-- like #13? * HP:Critical SP:Good MV:Strong - Khunark: Battered > d e e e You tickle *Khunark*'s right foot with your strike. No way! You're fighting for your life! * HP:Critical SP:Good MV:Strong - Khunark: Battered > No way! You're fighting for your life! * HP:Critical SP:Good MV:Strong - Khunark: Battered > No way! You're fighting for your life! * HP:Critical SP:Good MV:Strong - Khunark: Battered > No way! You're fighting for your life! * HP:Critical SP:Good MV:Strong - Khunark: Battered > flee e e e e You panic and attempt to flee! You flee head over heels. Canyon Bridge [ obvious exits: N S ] Alas, you cannot go that way... * HP:Critical SP:Good MV:Strong > Alas, you cannot go that way... * HP:Critical SP:Good MV:Strong > n n Alas, you cannot go that way... * HP:Critical SP:Good MV:Strong > Alas, you cannot go that way... * HP:Critical SP:Good MV:Strong > n n Timber Line [ obvious exits: N S W ] A rust-colored bobcat crouches low, ready to pounce. * HP:Critical SP:Good MV:Strong > Mount Lookout [ obvious exits: N S W ] A cute brown deer eyes you nervously. A rust-colored bobcat crouches low, ready to pounce. A burly lumberjack swings his axe here. An elk doe nibbles on some greenery. A burly lumberjack swings his axe here. * HP:Critical SP:Good MV:Strong > Mount Lookout [ obvious exits: N S W D ] A rust-colored bobcat crouches low, ready to pounce. * HP:Critical SP:Good MV:Strong > Timber Line [ obvious exits: N S W ] An elk doe nibbles on some greenery. An elk with massive antlers eyes you with curiosity. n n * HP:Critical SP:Good MV:Strong > n n Timber Line [ obvious exits: N S ] An elk doe nibbles on some greenery. A burly lumberjack swings his axe here. A timber wolf is here, snarling hungrily. * HP:Critical SP:Good MV:Tiring > Timber Line [ obvious exits: N S ] A timber wolf is here, snarling hungrily. * HP:Critical SP:Good MV:Tiring > Timber Line [ obvious exits: S W ] * HP:Critical SP:Good MV:Tiring > Alas, you cannot go that way... * HP:Critical SP:Good MV:Tiring > channel 'travel' You begin to weave the appropriate flows... - *Khunark* has arrived from the south. =+**+ *Khunark* tries to slash you, but you deflect the blow. =- -=+**+=- You can't summon enough energy to weave the flow. <-- Sh!t * HP:Critical SP:Good MV:Tiring - Khunark: Battered > *Khunark* sends you sprawling with a powerful bash! You wish that your wounds would stop BLEEDING so much! You wince from the pain you suddenly feel from Alfa. You flee head over heels! You panic and attempt to flee! You feel a rush of life as the bond between you and Alfa flares. *Khunark* slashes your left leg hard. You wish that your wounds would stop BLEEDING so much! You wince from the pain you suddenly feel from Alfa. You flee head over heels! *Gravel* has arrived from the south. <-- Ok 2 of them again, well maybe I can get into Amador, will deal with the mobs being agro to me once i'm inside rel flee You flee head over heels. Timber Line [ obvious exits: N S ] A timber wolf is here, snarling hungrily. Ok. * HP:Critical SP:None MV:Tiring > e e Timber Line [ obvious exits: N S ] An elk doe nibbles on some greenery. A burly lumberjack swings his axe here. A timber wolf is here, snarling hungrily. * HP:Critical SP:None MV:Tiring > n n n Alas, you cannot go that way... n n * HP:Critical SP:None MV:Tiring > Alas, you cannot go that way... *Gravel* has arrived from the north. * HP:Critical SP:None MV:Tiring > n Timber Line [ obvious exits: N S ] *Khunark* is standing here. A timber wolf is here, snarling hungrily. * HP:Critical SP:None MV:Tiring > Timber Line [ obvious exits: S W ] * HP:Critical SP:None MV:Tiring > Alas, you cannot go that way... * HP:Critical SP:None MV:Tiring > Alas, you cannot go that way... * HP:Critical SP:None MV:Tiring > w w Alas, you cannot go that way... * HP:Critical SP:None MV:Tiring > n n Alas, you cannot go that way... * HP:Critical SP:None MV:Tiring > n n Timber Drop [ obvious exits: E D ] * HP:Critical SP:None MV:Tiring > Alas, you cannot go that way... * HP:Critical SP:None MV:Tiring > Alas, you cannot go that way... * HP:Critical SP:None MV:Tiring > Alas, you cannot go that way... * HP:Critical SP:None MV:Tiring > d Alas, you cannot go that way... * HP:Critical SP:None MV:Tiring > Alas, you cannot go that way... * HP:Critical SP:None MV:Tiring > s Alfa tells you 'shit...' * HP:Critical SP:None MV:Tiring > s s Logger Camp [ obvious exits: E S W U ] * HP:Critical SP:None MV:Tiring > s w Logger Camp [ obvious exits: N E W ] w w w * HP:Critical SP:None MV:Tiring > Alas, you cannot go that way... * HP:Critical SP:None MV:Tiring > w Alas, you cannot go that way... * HP:Critical SP:None MV:Tiring > Alas, you cannot go that way... * HP:Critical SP:None MV:Tiring > Sturdy Bridge [ obvious exits: E W ] A burly lumberjack swings his axe here. A burly lumberjack swings his axe here. * HP:Critical SP:None MV:Tiring > Logger Camp [ obvious exits: N E S ] * HP:Critical SP:None MV:Tiring > Alas, you cannot go that way... * HP:Critical SP:None MV:Tiring > n Alas, you cannot go that way... * HP:Critical SP:None MV:Tiring > Alas, you cannot go that way... * HP:Critical SP:None MV:Tiring > n n Logger Camp [ obvious exits: N E S U ] A burly lumberjack swings his axe here. A burly lumberjack swings his axe here. * HP:Critical SP:None MV:Tiring > w w The Mill [ obvious exits: S ] * HP:Critical SP:None MV:Tiring > Alas, you cannot go that way... * HP:Critical SP:None MV:Tiring > w w Alas, you cannot go that way... s * HP:Critical SP:None MV:Tiring > Alas, you cannot go that way... * HP:Critical SP:None MV:Tiring > w w Alas, you cannot go that way... * HP:Critical SP:None MV:Tiring > w Alas, you cannot go that way... * HP:Critical SP:None MV:Tiring > Logger Camp [ obvious exits: N E S U ] A burly lumberjack swings his axe here. A burly lumberjack swings his axe here. * HP:Critical SP:None MV:Tiring > Alas, you cannot go that way... * HP:Critical SP:None MV:Tiring > Alas, you cannot go that way... * HP:Critical SP:None MV:Tiring > Alas, you cannot go that way... * HP:Critical SP:None MV:Tiring > u Timber Drop [ obvious exits: S D ] s * HP:Critical SP:None MV:Winded > s s s Your heartbeat calms down more as you feel less panicked. You cough and shiver. Rock View [ obvious exits: N S ] A young and strong buck is here, munching some grass. A young and strong buck is here, munching some grass. * HP:Critical SP:Trickling MV:Winded > Rock View [ obvious exits: N E S ] * HP:Critical SP:Trickling MV:Winded > Droop Mountain [ obvious exits: N E S ] * HP:Critical SP:Trickling MV:Winded > Droop Mountain [ obvious exits: N E S ] A burly lumberjack swings his axe here. A young and strong buck is here, munching some grass. A draft horse is here. * HP:Critical SP:Trickling MV:Winded > s s s s s Rock View [ obvious exits: N E S ] * HP:Critical SP:Trickling MV:Winded > Rock View [ obvious exits: N E S W ] * HP:Critical SP:Trickling MV:Winded > Large Boulders [ obvious exits: N S W ] A cute, long-eared rabbit is munching at a leaf here. * HP:Critical SP:Trickling MV:Winded > Wooded Slope [ obvious exits: N E S W ] * HP:Critical SP:Trickling MV:Winded > Dark Woods [ obvious exits: N E S W ] * HP:Critical SP:Trickling MV:Weary > s s s s Rocky Forest [ obvious exits: N S W ] A mole is here. A black snake is here, lying on a rock. * HP:Critical SP:Trickling MV:Weary > A Steep Trail [ obvious exits: N E ] A brown and white-speckled duck is quacking happily here. An antelope blends into the scenery. A wild boar runs through the forest. A mole is here. * HP:Critical SP:Trickling MV:Weary > Alas, you cannot go that way... * HP:Critical SP:Trickling MV:Weary > Alas, you cannot go that way... * HP:Critical SP:Trickling MV:Weary > w e e Alas, you cannot go that way... e * HP:Critical SP:Trickling MV:Weary > s s s Overgrown Path [ obvious exits: N E S W ] * HP:Critical SP:Trickling MV:Weary > s Near a Clear Pond [ obvious exits: N E S W ] A mole is here. * HP:Critical SP:Trickling MV:Weary > By a Clear Pond [ obvious exits: N E S W ] A cute brown deer eyes you nervously. An elk doe nibbles on some greenery. A short man stands here, nervously eyeing everything in sight. A squirrel is here, chittering. A brown and white-speckled duck is quacking happily here. * HP:Critical SP:Trickling MV:Weary > Rocky Slope [ obvious exits: N W ] An antelope blends into the scenery. An elk doe nibbles on some greenery. A brown and white-speckled duck is quacking happily here. * HP:Critical SP:Trickling MV:Weary > Alas, you cannot go that way... * HP:Critical SP:Trickling MV:Weary > Alas, you cannot go that way... * HP:Critical SP:Trickling MV:Weary > w Alas, you cannot go that way... * HP:Critical SP:Trickling MV:Weary > In the Bushes [ obvious exits: N E W ] A young and strong buck is here, munching some grass. A mole is here. A cute, long-eared rabbit is munching at a leaf here. * HP:Critical SP:Trickling MV:Weary > s w Alas, you cannot go that way... * HP:Critical SP:Trickling MV:Weary > Shadowy Woods [ obvious exits: N E S W ] An elk doe nibbles on some greenery. A badger is rummaging about, looking for stuff to eat. An elk doe nibbles on some greenery. * HP:Critical SP:Trickling MV:Haggard > s s Younger Wood [ obvious exits: N S W ] A brown and white-speckled duck is quacking happily here. * HP:Critical SP:Trickling MV:Haggard > Hardwood Forest [ obvious exits: N S W ] The corpse of an antelope is lying here. * HP:Critical SP:Trickling MV:Haggard > s Before a Clearing [ obvious exits: N E S W ] The corpse of an antelope is lying here. A giant wasp hovers nearby. A mole is here. * HP:Critical SP:Trickling MV:Haggard > e s s s s Road to Farms [ obvious exits: S W ] A short man stands here, nervously eyeing everything in sight. A cute, long-eared rabbit is munching at a leaf here. * HP:Critical SP:Trickling MV:Haggard > In a Small Creek [ obvious exits: N E W ] A large, silvery fish is gliding through the water. A large, silvery fish is gliding through the water. * HP:Critical SP:Trickling MV:Haggard > Alas, you cannot go that way... * HP:Critical SP:Trickling MV:Haggard > e Alas, you cannot go that way... * HP:Critical SP:Trickling MV:Haggard > Alas, you cannot go that way... * HP:Critical SP:Trickling MV:Haggard > Rocky Creek [ obvious exits: E S W ] A large, silvery fish is gliding through the water. Edea chats 'i have beenthining of doing an national economics analysis in the wotmud market lol, just for the fun of it ' * HP:Critical SP:Trickling MV:Haggard > s s s s At a Large Tree [ obvious exits: N S U ] * HP:Critical SP:Trickling MV:Haggard > You are too exhausted. * HP:Critical SP:Trickling MV:Haggard > You are too exhausted. * HP:Critical SP:Trickling MV:Haggard > You are too exhausted. * HP:Critical SP:Trickling MV:Haggard > get vial pack quaff vial s s There doesn't seem to be a vial in a belt pack. <-- Ok, I really am screwed now s * HP:Critical SP:Trickling MV:Haggard > You do not have that item. * HP:Critical SP:Trickling MV:Haggard > You are too exhausted. * HP:Critical SP:Trickling MV:Haggard > You are too exhausted. * HP:Critical SP:Trickling MV:Haggard > You are too exhausted. * HP:Critical SP:Trickling MV:Haggard > *Khunark* has arrived from the north. <-- See, told ya *Gravel* has arrived from the north. * HP:Critical SP:Trickling MV:Haggard > *Gravel* tries to slash you, but you deflect the blow. * HP:Critical SP:Trickling MV:Haggard - Gravel: Healthy > *Khunark* has arrived from the south. * HP:Critical SP:Trickling MV:Haggard - Gravel: Healthy > *Gravel* swirls about with a gleaming blacksword, slicing across your body! <-- Getting just a little sick of this. *Khunark* tries to slash you, but you deflect the blow. * HP:Critical SP:Trickling MV:Haggard - Gravel: Healthy > You try to strike *Gravel*, but he deflects the blow. *Gravel* swirls about with a gleaming blacksword, slicing across your body! <-- And again *Gravel* tries to slash you, but you deflect the blow. tell alfa hagg * HP:Critical SP:Trickling MV:Haggard - Gravel: Healthy > embrace You tell Alfa 'hagg' * HP:Critical SP:Trickling MV:Haggard - Gravel: Healthy > change mood wimpy You feel the flows of saidar coursing through your body. * HP:Critical SP:Good MV:Haggard - Gravel: Healthy > Mood changed to: Wimpy Wimpy reset to: 123 hit points. * HP:Critical SP:Good MV:Haggard - Gravel: Healthy > channel 'travel' You dodge a bash from *Khunark* who loses his balance and falls! You wish that your wounds would stop BLEEDING so much! You wince from the pain you suddenly feel from Alfa. You flee head over heels! You are too exhausted. * HP:Critical SP:Good MV:Haggard - Gravel: Healthy > You try to strike *Gravel*, but he parries successfully. *Gravel* tries to slash you, but you parry successfully. * HP:Critical SP:Good MV:Haggard - Gravel: Healthy > You begin to weave the appropriate flows... -=+**+ Alfa tells you 'me sleeping for more hps for u' =- You feel a rush of life as the bond between you and Alfa flares. Ouch! You couldn't maintain the flows. *Khunark* slashes your body very hard. You wish that your wounds would stop BLEEDING so much! You wince from the pain you suddenly feel from Alfa. You flee head over heels! You are too exhausted. You try to strike *Gravel*, but he parries successfully. *Gravel* tries to slash you, but you parry successfully. * HP:Critical SP:Good MV:Haggard - Gravel: Healthy > channel 'travel' You begin to weave the appropriate flows... - *Gravel* tries to slash you, but you parry successfully. *Gravel* stops using a silver etched shield. *Gravel* grips a gleaming blacksword with both hands. =+ You feel a rush of life as the bond between you and Alfa flares. Ouch! You couldn't maintain the flows. *Khunark* sends you sprawling with a powerful bash! You wish that your wounds would stop BLEEDING so much! You wince from the pain you suddenly feel from Alfa. You flee head over heels! You are too exhausted. * HP:Critical SP:Good MV:Haggard - Gravel: Healthy > *Gravel* swirls about with a gleaming blacksword, slicing across your body! * HP:Critical SP:Good MV:Haggard - Gravel: Healthy > channel 'travel' You begin to weave the appropriate flows... You feel a rush of life as the bond between you and Alfa flares. Ouch! You couldn't maintain the flows. *Khunark* slashes your left leg into bloody fragments! You wish that your wounds would stop BLEEDING so much! You wince from the pain you suddenly feel from Alfa. You flee head over heels! You are too exhausted. You try to strike *Gravel*, but he parries successfully. You feel a rush of life as the bond between you and Alfa flares. *Gravel* slashes your right leg into bloody fragments! You wish that your wounds would stop BLEEDING so much! You wince from the pain you suddenly feel from Alfa. You flee head over heels! You are too exhausted. *Khunark* grins evilly. <-- Yes guys, you've got me * HP:Critical SP:Good MV:Haggard - Gravel: Healthy > *Gravel* throws back his head and cackles with insane glee! * HP:Critical SP:Good MV:Haggard - Gravel: Healthy > channel 'travel' You begin to weave the appropriate flows... - You feel a rush of life as the bond between you and Alfa flares. Ouch! You couldn't maintain the flows. *Khunark* slashes your body extremely hard. You wish that your wounds would stop BLEEDING so much! You wince from the pain you suddenly feel from Alfa. You flee head over heels! You are too exhausted. You try to strike *Gravel*, but he parries successfully. *Gravel* slashes your body into bloody fragments! You are dead! Sorry... You feel the Weave of the Wheel loosen from you. You stop following Alfa. Circle of Light High amidst the heavens, the Circle of Light is the hallowed ground of the friends of the Light. From here, some of the major destinations around the world can be reached, as shown by a large sign. A permanent fountain in the center of the Circle gives a soothing backdrop to ponder mortal matters. ***************************************************** Anyways was a hell of a run guys Had fun despite the ending [ This Mail was edited by: Nadia on 2002-10-17 05:36 ] -------------------------------------------------------------------------------- Dom Joined: Feb 25, 2002 Posted: 2002-10-17 05:35 -------------------------------------------------------------------------------- I like how the warder left the woman and said I safe.. Now you get safe. Classic... Call it what you want but he should have told you out from the start of his demise. He is there to protect you. He could have stayed while you ported out from a few rooms away.. Oh well [ This Mail was edited by: Dom on 2002-10-17 05:42 ] -------------------------------------------------------------------------------- Nadia Joined: May 31, 2002 From: Canterbury, New Zealand Posted: 2002-10-17 05:39 -------------------------------------------------------------------------------- Wasn't like that at all Dom, knew I was screwed if they got Alfa too, you notice _I_ told _HIM_ to get out and wasn't answering his tells at all and he came looking for me. I didn't want them to get both of us, as it was he had 8hp after all of that and i'm very happy that at least one of us got out so don't even try. -------------------------------------------------------------------------------- Khunark Joined: Jan 21, 2002 Posted: 2002-10-17 05:44 -------------------------------------------------------------------------------- Was a very good run. Found Alfa before we went S to chase you, he was N of where we were and crit. Somehow lost him following your bloody tracks, but that's alright. And for the record, we didn't come to fight you, we came to try and save Drums life, he needed help as you can see from the log. If this turns into another debate and whine forum about poison I'd appreciate it if IMMs could lock it. I think Nadia posted the log to show a cool battle which shows that Warder/AS pairs are NOT as invincible as everyone likes to think. Just need a bit of luck, and a bit of poison. Was an awesome fight guys. I didn't even notice all the times she fled out of bash until I read this log, heh, guess I was in more of a "KILL" mentality than a "This isn't FAIR!" mindframe. -Khunark the Myrddraal [ This Mail was edited by: Khunark on 2002-10-17 05:46 ] -------------------------------------------------------------------------------- Nadia Joined: May 31, 2002 From: Canterbury, New Zealand Posted: 2002-10-17 05:56 -------------------------------------------------------------------------------- Note: Me pointing out poison is NOT a whine, I just found it funny how many times it went off If it wasn't for the bash bug I would've ripped a lot sooner, if I was you Khun I would've been fuming That was a hell close fight, if I had had a few more sps Khunark wouldn't have been able to stay around as long, but thats just the way it goes -------------------------------------------------------------------------------- Murnych Joined: Apr 23, 2000 From: Hell Posted: 2002-10-17 06:15 -------------------------------------------------------------------------------- This post has alot of whining potential... For example.. just look at how many times she was hit crit while she was somehow draining hps from her warder that was also crit... hrmmm Also notice the 3-4 times how she flees out of bash before being hit a single time! I wont whine but just some observations! -------------------------------------------------------------------------------- Geisha Joined: Feb 09, 2001 Posted: 2002-10-17 06:46 -------------------------------------------------------------------------------- That's pretty cool. I'm happy mostly because both had fun. Uh...Murnych? Did you notice the bash that they landed where she didn't flee out?. Hurt to crit.... -------------------------------------------------------------------------------- Belron Joined: Nov 08, 1999 From: Perth Posted: 2002-10-17 06:47 -------------------------------------------------------------------------------- hehe thought u were comin neway. i spent half of ur fight within a few rooms of u hagged with no blood, and when u passed me(in the part of ur log where u said u left ur hossie) I had been spamming nonstop as fast as you could and had right then had a knock on the door. but god khunark looks good in that log..gravel too bt mainly khunark.. paul (drum) -------------------------------------------------------------------------------- Fireyj Joined: Aug 28, 1999 From: Just West of 'the Bog' Posted: 2002-10-17 08:10 -------------------------------------------------------------------------------- Very good chasing by Khunark Poison was savage true but that tinful was the decider imo. Was very close between Khun and Alfa until that. That boost gave him the edge he needed to make the warder flee first. Then it was over.