LOG The one that got away (and the two that didn't) Euler Joined: May 02, 2001 From: Dublin Posted: 2002-05-12 18:10 -------------------------------------------------------------------------------- * R HP:Healthy MV:Fresh > kill seanchan On the Ledge This sharp, rocky ledge juts out from the mountain just beneath the summit. The are no trees growing this far up the mountain, yet there are many flowers growing through cracks in the rock, providing a colorful place to rest before pressing onward. [ obvious exits: N U D ] There are some tracks of an animal leaving north. There are some tracks of an animal leaving north. Jothel of Saldaea is standing here, riding a gray palfrey. A gray palfrey prances skittishly nearby. A warhorse is here, stamping his feet impatiently, being ridden by you. An ogier quietly surveys the stedding. An ogier quietly surveys the stedding. An ogier quietly surveys the stedding. An ogier quietly surveys the stedding. An ogier quietly surveys the stedding. An ogier quietly surveys the stedding. The revered Treesinger of Yandar sings a sweet melody. kill seanchan X infinite Rogu was stabby * R HP:Healthy MV:Fresh > Echelon narrates 'i black smith' They aren't here. * R HP:Healthy MV:Fresh > na hps? You narrate 'hps?' whe * R HP:Healthy MV:Fresh > Players in your Zone -------------------- Echelon - Blacksmith's Workshop Jothel - On the Ledge Euler - On the Ledge * R HP:Healthy MV:Fresh > Echelon narrates 'bat' * R HP:Healthy MV:Fresh > Dekkar the blacksmith bellows 'Darkfriend Alkazar is attacking me!! Guards!' * R HP:Healthy MV:Fresh > na hmmm, many mobs there? You narrate 'hmmm, many mobs there?' Dekkar the blacksmith bellows 'Darkfriend Malkav is attacking me!! Guards!' They aren't here. * R HP:Healthy MV:Fresh > Echelon narrates 'on come' They aren't here. * R HP:Healthy MV:Fresh > They aren't here. * R HP:Healthy MV:Fresh > kill seanchan kill seanchan They aren't here. * R HP:Healthy MV:Fresh > Dekkar the blacksmith bellows 'Darkfriend Malkav is attacking me!! Guards!' * R HP:Healthy MV:Fresh > They aren't here. * R HP:Healthy MV:Fresh > They aren't here. * R HP:Healthy MV:Fresh > na change wimpy 0 echelon whe You narrate 'change wimpy 0 echelon' * R HP:Healthy MV:Fresh > Players in your Zone -------------------- Echelon - Common Room Davyn - Village Square Jothel - On the Ledge Euler - On the Ledge * R HP:Healthy MV:Fresh > kill seanchan kill seanchan d kill seanchan The forest comes to life with the rising of the sun. They aren't here. * R HP:Healthy MV:Fresh > They aren't here. * R HP:Healthy MV:Fresh > Before Serenity Peak [ obvious exits: N S W U ] There are some tracks of an animal leaving north. There are some tracks of an animal leaving west. A lantern has been left here. A warhorse is here, stamping his feet impatiently, being ridden by you. A young and strong buck is here, munching some grass. A young and strong buck is here, munching some grass. A gray palfrey has arrived from above. Jothel has arrived from above, riding a gray palfrey. * R HP:Healthy MV:Full > notice They aren't here. * R HP:Healthy MV:Full > You stop paying increased attention to your surroundings. * R HP:Healthy MV:Full > n n n The Foot of Serenity Peak [ obvious exits: N S W U ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. A warhorse is here, stamping his feet impatiently, being ridden by you. A handsome stag stands here, ready to run. A wild dog with matted fur snarls at you. A young and strong buck is here, munching some grass. A handsome stag stands here, ready to run. A gray palfrey has arrived from the south. Jothel has arrived from the south, riding a gray palfrey. n n * R HP:Healthy MV:Full > Woods of Yandar [ obvious exits: N E S ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. A warhorse is here, stamping his feet impatiently, being ridden by you. An ancient, gnarled tree looms over you. An ancient, gnarled tree looms over you. A gray palfrey has arrived from the south. Jothel has arrived from the south, riding a gray palfrey. * R HP:Healthy MV:Full > Clearing in the Woods [ obvious exits: E S ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. A warhorse is here, stamping his feet impatiently, being ridden by you. A black stallion prances about. A cute brown deer eyes you nervously. A gray palfrey has arrived from the south. Jothel has arrived from the south, riding a gray palfrey. e * R HP:Healthy MV:Full > Alas, you cannot go that way... * R HP:Healthy MV:Full > n n Alas, you cannot go that way... * R HP:Healthy MV:Full > n Through the Woods [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. A warhorse is here, stamping his feet impatiently, being ridden by you. A cute brown deer eyes you nervously. A bee busily flies from plant to plant. A handsome stag stands here, ready to run. A gray palfrey has arrived from the west. Jothel has arrived from the west, riding a gray palfrey. w * R HP:Healthy MV:Full > Through the Woods [ obvious exits: N E S ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. A warhorse is here, stamping his feet impatiently, being ridden by you. A squirrel is here, chittering. An ancient, gnarled tree looms over you. An ancient, gnarled tree looms over you. A gray palfrey has arrived from the south. Jothel has arrived from the south, riding a gray palfrey. * R HP:Healthy MV:Full > n Among the Great Trees [ obvious exits: N E S ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. A warhorse is here, stamping his feet impatiently, being ridden by you. A handsome stag stands here, ready to run. A gray palfrey has arrived from the south. Jothel has arrived from the south, riding a gray palfrey. * R HP:Healthy MV:Full > n kill seanchan The Woods of Yandar [ obvious exits: S W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. A warhorse is here, stamping his feet impatiently, being ridden by you. A squirrel is here, chittering. A cute brown deer eyes you nervously. A gray palfrey has arrived from the south. Jothel has arrived from the south, riding a gray palfrey. * R HP:Healthy MV:Full > Path Near the Village [ obvious exits: N E W ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. A warhorse is here, stamping his feet impatiently, being ridden by you. A gray palfrey has arrived from the east. Jothel has arrived from the east, riding a gray palfrey. * R HP:Healthy MV:Full > On the Small Path [ obvious exits: N S ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving south. A warhorse is here, stamping his feet impatiently, being ridden by you. A gray palfrey has arrived from the south. Jothel has arrived from the south, riding a gray palfrey. * R HP:Healthy MV:Full > Small Path Through the Village [ obvious exits: N E S W ] There are some tracks of a horse leaving north. There are some tracks of a ridden mount leaving east. A warhorse is here, stamping his feet impatiently, being ridden by you. A gray palfrey has arrived from the south. Jothel has arrived from the south, riding a gray palfrey. * R HP:Healthy MV:Full > They aren't here. * R HP:Healthy MV:Full > kill seanchan They aren't here. n kill seanchan * R HP:Healthy MV:Full > Small Path Through the Village [ obvious exits: N E S W ] There are some bloody traces of a human leaving west. There are some tracks of a horse leaving south. A warhorse is here, stamping his feet impatiently, being ridden by you. *Alkazar* is standing here. A gray palfrey prances skittishly nearby. A gray palfrey has arrived from the south. Jothel has arrived from the south, riding a gray palfrey. * R HP:Healthy MV:Full > You try to blast *Alkazar*, but he deflects the blow. * R HP:Healthy MV:Full - Alkazar: Wounded > kill seanchan sw You do the best you can! * R HP:Healthy MV:Full - Alkazar: Wounded > *Alkazar* tickles your head with his strike. You try to blast *Alkazar*, but he deflects the blow. [bash ] - Jothel tries to slash *Alkazar*, but he parries successfully. = Davyn has arrived from the east. A warhorse has arrived from the east. + Davyn leaves north. A warhorse leaves north. * *Alkazar* panics, and attempts to flee! Echelon has arrived from the west. Echelon tries to strike *Alkazar*, but he parries successfully. *+=- *Alkazar* leaves south. Davyn has arrived from the north. A warhorse has arrived from the north. *Malkav* has arrived from the west. - Davyn tries to strike *Malkav*, but he deflects the blow. = They're not here anymore! * R HP:Scratched MV:Full > na on *Rogu* has arrived from the west. You narrate 'on' kill seanchan * R HP:Scratched MV:Full > *Malkav* panics, and attempts to flee! * R HP:Scratched MV:Full > kill seanchan A plump ogier woman has arrived from the west. An ogier has arrived from the west. An ogier has arrived from the west. An ogier has arrived from the west. An ogier has arrived from the west. * R HP:Scratched MV:Full > sw You try to blast *Rogu*, but he deflects the blow. *Malkav* leaves west. * R HP:Scratched MV:Full - Rogu: Battered > You do the best you can! * R HP:Scratched MV:Full - Rogu: Battered > Davyn tries to strike *Rogu*, but he deflects the blow. [bash ] - Davyn tries to strike *Rogu*, but he parries successfully. An ogier joins Davyn's fight! An ogier joins an ogier's fight! An ogier joins an ogier's fight! *Rogu* barely pierces your body. A plump ogier woman leaves south. An ogier leaves south. *Udan* has arrived from the west. = *Udan* leaves south. + *Rogu* panics, and attempts to flee! kill seanchan kill seanchan * *Rogu* leaves north. *Rogu* has arrived from the north. kill seanchan kill seanchan Cancelled. *Rogu* leaves south. They aren't here. *Malkav* has arrived from the west. * R HP:Scratched MV:Full > kill seanchan An ogier leaves south. A plump ogier woman has arrived from the west. An ogier leaves south. An ogier leaves south. Jothel tries to slash *Malkav*, but he parries successfully. You try to blast *Malkav*, but he deflects the blow. * R HP:Scratched MV:Full - Jothel: Healthy - Malkav: Hurt > kill seanchan You do the best you can! * R HP:Scratched MV:Full - Jothel: Healthy - Malkav: Hurt > You do the best you can! * R HP:Scratched MV:Full - Jothel: Healthy - Malkav: Hurt > kill seanchan You do the best you can! * R HP:Scratched MV:Full - Jothel: Healthy - Malkav: Hurt > You do the best you can! * R HP:Scratched MV:Full - Jothel: Healthy - Malkav: Hurt > sw You blast *Malkav*'s body extremely hard. A plump ogier woman joins your fight! *Malkav* tickles Jothel's body with his pierce. Jothel tries to slash *Malkav*, but he deflects the blow. You do the best you can! * R HP:Scratched MV:Full - Jothel: Scratched - Malkav: Wounded > *Malkav* panics, and attempts to flee! * R HP:Scratched MV:Full - Jothel: Scratched - Malkav: Wounded > Davyn strikes *Malkav*'s body into bloody fragments! [bash ] -=+ *Malkav* leaves north. *Malkav* has arrived from the north. * *Malkav* leaves south. *+=- -= A warhorse stops following Davyn. Davyn starts riding a warhorse. They're not here anymore! * R HP:Scratched MV:Full > kill seanchan kill seanchan kill seanchan They aren't here. * R HP:Scratched MV:Full > They aren't here. * R HP:Scratched MV:Full > s kill seanchan They aren't here. * R HP:Scratched MV:Full > kill seanchan *Udan* has arrived from the south. Small Path Through the Village [ obvious exits: N E S W ] There are some bloody traces of a seanchan leaving east. There are some bloody traces of a seanchan leaving north. A warhorse is here, stamping his feet impatiently, being ridden by you. An ogier woman walks by, carrying a basket of wildflowers. A gray palfrey has arrived from the north. Jothel has arrived from the north, riding a gray palfrey. kill seanchan * R HP:Scratched MV:Full > Davyn has arrived from the north, riding a warhorse. They aren't here. * R HP:Scratched MV:Full > They aren't here. * R HP:Scratched MV:Full > Davyn leaves south riding a warhorse. * R HP:Scratched MV:Full > kill seanchan kill seanchan They aren't here. * R HP:Scratched MV:Full > Davyn has arrived from the south, riding a warhorse. They aren't here. kill seanchan * R HP:Scratched MV:Full > n They aren't here. * R HP:Scratched MV:Full > kill seanchan Davyn leaves north riding a warhorse. They aren't here. * R HP:Scratched MV:Full > Small Path Through the Village [ obvious exits: N E S W ] There are some bloody traces of a seanchan leaving south. There are some bloody traces of a seanchan leaving west. A warhorse is here, stamping his feet impatiently, being ridden by you. An ogier is here, fighting Alkazar. An astonishingly tall and broad man stands here, with large tufted ears. An ogier is here, fighting Alkazar. An ogier woman walks by, carrying a basket of wildflowers. Davyn Bashere the Trolloc Dancer is here, fighting Alkazar, riding a warhorse. *Alkazar* is here, fighting Echelon, riding a warhorse. A plump ogier woman is here, fighting Alkazar. Echelon Rei'hand is here, fighting Alkazar. A gray palfrey prances skittishly nearby. A gray palfrey has arrived from the south. Jothel has arrived from the south, riding a gray palfrey. kill seanchan * R HP:Scratched MV:Full > *Udan* has arrived from the west. Jothel tries to slash *Udan*, but he deflects the blow. You try to blast *Udan*, but he deflects the blow. * R HP:Scratched MV:Full - Jothel: Scratched - Udan: Beaten > You do the best you can! * R HP:Scratched MV:Full - Jothel: Scratched - Udan: Beaten > sw *Alkazar* leaves east riding a warhorse. * R HP:Scratched MV:Full - Jothel: Scratched - Udan: Beaten > kill seanchan kill seanchan Echelon strikes *Udan*'s body very hard. [bash ] Cancelled. *Udan* panics, and attempts to flee! You do the best you can! * R HP:Scratched MV:Full - Jothel: Scratched - Udan: Beaten > An ogier says 'You Udan!!! You will die before your time!! ' Echelon tries to strike *Udan*, but he deflects the blow. An ogier says 'You Udan!!! You will die before your time!! ' *Udan* swiftly dodges Jothel's attempt to slash him. You do the best you can! sw * R HP:Scratched MV:Full - Jothel: Scratched - Udan: Beaten > [bash ] -= *Udan* leaves west. +**+= A plump ogier woman leaves south. An ogier leaves south. An ogier leaves south. A plump ogier woman leaves west. An ogier leaves south. - Davyn narrates 'on in village yandar' -= *Udan* has arrived from the west. A warhorse has arrived from the west. As *Udan* avoids your bash, you topple over and fall to the ground! stand * R HP:Scratched MV:Full - Udan: Beaten > Davyn tries to strike *Udan*, but he parries successfully. * R HP:Scratched MV:Full - Udan: Beaten > kill seanchan A plump ogier woman has arrived from the west. * R HP:Scratched MV:Full - Udan: Beaten > kill seanchan sw *Udan* panics, and attempts to flee! * R HP:Scratched MV:Full - Udan: Beaten > A plump ogier woman hits Udan's body. Davyn strikes *Udan*'s head extremely hard. Echelon strikes *Udan*'s right arm very hard. * R HP:Scratched MV:Full - Udan: Critical > kill seanchan Do you not consider fighting as standing? kill seanchan kill seanchan * R HP:Scratched MV:Full - Udan: Critical > You do the best you can! * R HP:Scratched MV:Full - Udan: Critical > You do the best you can! * R HP:Scratched MV:Full - Udan: Critical > kill seanchan *Udan* leaves east. [bash ] Bash who? * R HP:Scratched MV:Full > kill seanchan They aren't here. * R HP:Scratched MV:Full > kill seanchan They aren't here. * R HP:Scratched MV:Full > kill seanchan They aren't here. * R HP:Scratched MV:Full > kill seanchan They aren't here. * R HP:Scratched MV:Full > kill seanchan They aren't here. * R HP:Scratched MV:Full > e kill seanchan They aren't here. * R HP:Scratched MV:Full > They aren't here. * R HP:Scratched MV:Full > They aren't here. * R HP:Scratched MV:Full > They aren't here. kill seanchan * R HP:Scratched MV:Full > Small Path Through the Village [ obvious exits: N S W ] There are some bloody traces of a seanchan leaving south. There are some bloody traces of a human leaving west. A warhorse is here, stamping his feet impatiently, being ridden by you. A wild stallion bucks madly. A wild stallion bucks madly. A gray palfrey has arrived from the west. Jothel has arrived from the west, riding a gray palfrey. * R HP:Scratched MV:Full > They aren't here. * R HP:Scratched MV:Full > They aren't here. * R HP:Scratched MV:Full > kill seanchan They aren't here. s kill seanchan * R HP:Scratched MV:Full > w Village Square [ obvious exits: N E S W ] There are some bloody traces of a seanchan leaving west. There are some bloody traces of a seanchan leaving west. The waters of a marble fountain pour forth here. A warhorse is here, stamping his feet impatiently, being ridden by you. A gray palfrey has arrived from the north. Jothel has arrived from the north, riding a gray palfrey. kill seanchan * R HP:Scratched MV:Full > They aren't here. * R HP:Scratched MV:Full > s kill seanchan s Small Path Through the Village [ obvious exits: N E S W ] There are some bloody traces of a seanchan leaving east. There are some bloody traces of a seanchan leaving north. A warhorse is here, stamping his feet impatiently, being ridden by you. An ogier woman walks by, carrying a basket of wildflowers. A gray palfrey has arrived from the east. Jothel has arrived from the east, riding a gray palfrey. kill seanchan * R HP:Scratched MV:Full > They aren't here. * R HP:Scratched MV:Full > On the Small Path [ obvious exits: N S ] There are some bloody traces of a seanchan leaving south. There are some tracks of a ridden mount leaving north. A warhorse is here, stamping his feet impatiently, being ridden by you. An astonishingly tall and broad man stands here, with large tufted ears. An astonishingly tall and broad man stands here, with large tufted ears. An astonishingly tall and broad man stands here, with large tufted ears. An ogier woman walks by, carrying a basket of wildflowers. An astonishingly tall and broad man stands here, with large tufted ears. A gray palfrey has arrived from the north. Jothel has arrived from the north, riding a gray palfrey. * R HP:Scratched MV:Full > They aren't here. * R HP:Scratched MV:Full > Path Near the Village [ obvious exits: N E W ] There are some bloody traces of a seanchan leaving west. There are some tracks of a ridden mount leaving north. A warhorse is here, stamping his feet impatiently, being ridden by you. *Alkazar* is standing here, riding a warhorse. A gray palfrey has arrived from the north. Jothel has arrived from the north, riding a gray palfrey. * R HP:Scratched MV:Full > You try to blast *Alkazar*, but he parries successfully. * R HP:Scratched MV:Full - Alkazar: Battered > *Alkazar* tickles your left hand with his strike. You try to blast *Alkazar*, but he deflects the blow. * R HP:Scratched MV:Full - Alkazar: Battered > kill seanchan Jothel tries to slash *Alkazar*, but he parries successfully. * R HP:Scratched MV:Full - Alkazar: Battered > You do the best you can! kill seanchan * R HP:Scratched MV:Full - Alkazar: Battered > *Alkazar* panics, and attempts to flee! * R HP:Scratched MV:Full - Alkazar: Battered > kill seanchan You do the best you can! * R HP:Scratched MV:Full - Alkazar: Battered > kill seanchan You do the best you can! * R HP:Scratched MV:Full - Alkazar: Battered > You blast *Alkazar*'s left arm into bloody fragments! You do the best you can! * R HP:Scratched MV:Full - Alkazar: Battered > kill seanchan *Alkazar* leaves north riding a warhorse. * R HP:Scratched MV:Full > kill seanchan They aren't here. kill seanchan kill seanchan * R HP:Scratched MV:Full > They aren't here. * R HP:Scratched MV:Full > n kill seanchan n kill seanchan They aren't here. * R HP:Scratched MV:Full > They aren't here. * R HP:Scratched MV:Full > On the Small Path [ obvious exits: N S ] There are some bloody traces of a seanchan leaving south. There are some tracks of a ridden mount leaving north. A warhorse is here, stamping his feet impatiently, being ridden by you. *Alkazar* is here, fighting an ogier, riding a warhorse. An ogier is here, fighting Alkazar. An ogier is here, fighting Alkazar. An ogier is here, fighting Alkazar. A plump ogier woman is here, fighting Alkazar. An ogier is here, fighting Alkazar. A gray palfrey has arrived from the south. Jothel has arrived from the south, riding a gray palfrey. * R HP:Scratched MV:Full > You blast *Alkazar*'s head into bloody fragments! *Alkazar* panics, and attempts to flee! * R HP:Scratched MV:Full - an ogier: Healthy - Alkazar: Beaten > kill seanchan You blast *Alkazar*'s body into bloody fragments! An ogier hits Alkazar's body hard. An ogier tries to strike Alkazar, but he dodges the attack. An ogier barely tickles Alkazar's body with his strike. A plump ogier woman tries to hit Alkazar, but he parries successfully. An ogier tickles Alkazar's head with his strike. No way! You're fighting for your life! * R HP:Scratched MV:Full - an ogier: Healthy - Alkazar: Critical > You do the best you can! * R HP:Scratched MV:Full - an ogier: Healthy - Alkazar: Critical > kill seanchan You do the best you can! kill seanchan * R HP:Scratched MV:Full - an ogier: Healthy - Alkazar: Critical > kill seanchan You do the best you can! * R HP:Scratched MV:Full - an ogier: Healthy - Alkazar: Critical > kill seanchan kill seanchan Wallace narrates 'horse hagg' Jothel tries to slash *Alkazar*, but he parries successfully. You do the best you can! * R HP:Scratched MV:Full - an ogier: Healthy - Alkazar: Critical > You do the best you can! * R HP:Scratched MV:Full - an ogier: Healthy - Alkazar: Critical > kill seanchan kill seanchan *Alkazar* leaves south riding a warhorse. *Alkazar* has arrived from the south, riding a warhorse. You blast *Alkazar*'s body into bloody fragments! *Alkazar* is dead! R.I.P. You feel the Weave of the Wheel tighten around you. You receive your share of experience... Your first time! Was it good for you too? Your blood freezes as you hear *Alkazar*'s death cry. kill seanchan * R HP:Scratched MV:Full > They aren't here. * R HP:Scratched MV:Full > They aren't here. * R HP:Scratched MV:Full > They aren't here. * R HP:Scratched MV:Full > They aren't here. * R HP:Scratched MV:Full > take all corpse rc dd scalp 1.corpse scalp 2.corpse sd wc You get thirteen gold crowns from the corpse of Alkazar. You get twelve copper pennys from the corpse of Alkazar. You get a water skin from the corpse of Alkazar. You get a black pair of silver-tooled boots from the corpse of Alkazar. You get a pair of gray suede leggings from the corpse of Alkazar. You get a bronze belt of odd design from the corpse of Alkazar. You get a black-tasseled spear from the corpse of Alkazar. You get a golden bracelet from the corpse of Alkazar. You get a wide leather wristband from the corpse of Alkazar. You get a pair of dark gloves from the corpse of Alkazar. You get a set of cloth sleeves from the corpse of Alkazar. You get a backpack from the corpse of Alkazar. You get a dark, hooded cloak from the corpse of Alkazar. You get a bearskin tunic from the corpse of Alkazar. You get a braided leather band from the corpse of Alkazar. You get an emerald ring from the corpse of Alkazar. You get a cheap brass ring from the corpse of Alkazar. You get a mirrored lantern from the corpse of Alkazar. * R HP:Scratched MV:Full > [rem axe] You stop using an enormous double-bladed battleaxe. * R HP:Scratched MV:Full > [draw dagger] You try to quietly draw a dagger from a dark, hooded cloak. * R HP:Scratched MV:Full > You lean over and cut the bloody scalp from the corpse of Alkazar. * R HP:Scratched MV:Full > You don't see that here. * R HP:Scratched MV:Full > [sheath dagger] You sheath a dagger into a dark, hooded cloak. * R HP:Scratched MV:Full > Davyn has arrived from the north, riding a warhorse. [wield axe] You wield an enormous double-bladed battleaxe with both hands. * R HP:Scratched MV:Full > Davyn leaves south riding a warhorse. * R HP:Scratched MV:Full > na alkazar rip You narrate 'alkazar rip' * R HP:Scratched MV:Full > kill seanchan kill seanchan Timer now at 10 secs. Timer now at 10 secs. rem lantern put lantern pack put lantern pack rem lightstick put lightstick pack They aren't here. look * R HP:Healthy MV:Fresh > They aren't here. * R HP:Healthy MV:Fresh > kill seanchan You don't seem to be using a lantern. * R HP:Healthy MV:Fresh > Laen narrates 'sweet' You put a mirrored lantern in a backpack. * R HP:Healthy MV:Fresh > You aren't carrying a lantern. * R HP:Healthy MV:Fresh > kill seanchan kill seanchan You stop using a crystal lightstick. * R HP:Healthy MV:Fresh > Wallace narrates 'nice' Echelon narrates 'woot' You put a crystal lightstick in a backpack. * R HP:Healthy MV:Fresh > On the Small Path The tall trees of the forest lie to the south, and more thick woods can be seen beyond the village to the north. The deep rumbling of ogier voices engaged in conversation can clearly be heard. [ obvious exits: N S ] There are some bloody traces of a seanchan leaving south. There are some tracks of a ridden mount leaving north. The corpse of Alkazar is lying here. A warhorse is here, stamping his feet impatiently. Jothel of Saldaea is standing here, riding a gray palfrey. A gray palfrey prances skittishly nearby. A warhorse is here, stamping his feet impatiently, being ridden by you. An astonishingly tall and broad man stands here, with large tufted ears. An astonishingly tall and broad man stands here, with large tufted ears. An astonishingly tall and broad man stands here, with large tufted ears. An ogier woman walks by, carrying a basket of wildflowers. An astonishingly tall and broad man stands here, with large tufted ears. * R HP:Healthy MV:Fresh > They aren't here. * R HP:Healthy MV:Fresh > s kill seanchan Iliana narrates 'woooooohooo' They aren't here. Mushu narrates 'nice' * R HP:Healthy MV:Fresh > They aren't here. * R HP:Healthy MV:Fresh > Path Near the Village [ obvious exits: N E W ] There are some bloody traces of a seanchan leaving west. There are some tracks of a ridden mount leaving east. A warhorse is here, stamping his feet impatiently, being ridden by you. A gray palfrey has arrived from the north. Jothel has arrived from the north, riding a gray palfrey. * R HP:Healthy MV:Fresh > They aren't here. * R HP:Healthy MV:Fresh > w kill seanchan Path Through the Woods [ obvious exits: N E S ] There are some bloody traces of a seanchan leaving south. There are some tracks of a ridden mount leaving east. A warhorse is here, stamping his feet impatiently, being ridden by you. A young and strong buck is here, munching some grass. The lone wolf is slinking about in the shadows. A gray palfrey has arrived from the east. Jothel has arrived from the east, riding a gray palfrey. * R HP:Healthy MV:Fresh > They aren't here. * R HP:Healthy MV:Fresh > s kill seanchan s kill seanchan On the Peaceful Path [ obvious exits: N E S ] There are some bloody traces of a seanchan leaving south. There are some tracks of a ridden mount leaving north. A warhorse is here, stamping his feet impatiently, being ridden by you. A gray palfrey has arrived from the north. Jothel has arrived from the north, riding a gray palfrey. * R HP:Healthy MV:Fresh > They aren't here. * R HP:Healthy MV:Fresh > The Peaceful Path [ obvious exits: N W ] There are some bloody traces of a seanchan leaving west. There are some tracks of a ridden mount leaving north. A warhorse is here, stamping his feet impatiently, being ridden by you. A wild dog with matted fur snarls at you. A handsome stag stands here, ready to run. A gray palfrey has arrived from the north. Jothel has arrived from the north, riding a gray palfrey. * R HP:Healthy MV:Fresh > They aren't here. * R HP:Healthy MV:Fresh > w kill seanchan w kill seanchan Path Through Yandar [ obvious exits: N E W ] There are some bloody traces of a seanchan leaving west. There are some tracks of a ridden mount leaving east. A warhorse is here, stamping his feet impatiently, being ridden by you. A young and strong buck is here, munching some grass. A gray palfrey has arrived from the east. Jothel has arrived from the east, riding a gray palfrey. * R HP:Healthy MV:Fresh > They aren't here. * R HP:Healthy MV:Fresh > Path Through Yandar [ obvious exits: E S ] There are some bloody traces of a seanchan leaving south. There are some tracks of a ridden mount leaving east. A warhorse is here, stamping his feet impatiently, being ridden by you. A squirrel is here, chittering. A gray palfrey has arrived from the east. Jothel has arrived from the east, riding a gray palfrey. * R HP:Healthy MV:Fresh > They aren't here. * R HP:Healthy MV:Fresh > s kill seanchan s kill seanchan s kill seanchan s kill seanchan s kill seanchan Davyn narrates 'on at serenity' On the Quiet Path [ obvious exits: N S ] There are some bloody traces of a seanchan leaving south. There are some tracks of a ridden mount leaving north. A warhorse is here, stamping his feet impatiently, being ridden by you. A squirrel is here, chittering. A black hawk is here flying around. A gray palfrey has arrived from the north. Jothel has arrived from the north, riding a gray palfrey. * R HP:Healthy MV:Fresh > They aren't here. * R HP:Healthy MV:Fresh > A Quiet Path [ obvious exits: N S ] There are some bloody traces of a seanchan leaving south. There are some tracks of a ridden mount leaving north. The corpse of a timber wolf is lying here. A warhorse is here, stamping his feet impatiently, being ridden by you. A gray palfrey has arrived from the north. Jothel has arrived from the north, riding a gray palfrey. * R HP:Healthy MV:Fresh > They aren't here. * R HP:Healthy MV:Fresh > A Quiet Path [ obvious exits: N E ] There are some bloody traces of a seanchan leaving east. There are some tracks of a ridden mount leaving north. A warhorse is here, stamping his feet impatiently, being ridden by you. A handsome stag stands here, ready to run. A handsome stag stands here, ready to run. A young and strong buck is here, munching some grass. A gray palfrey has arrived from the north. Jothel has arrived from the north, riding a gray palfrey. * R HP:Healthy MV:Fresh > They aren't here. * R HP:Healthy MV:Fresh > Alas, you cannot go that way... * R HP:Healthy MV:Fresh > They aren't here. * R HP:Healthy MV:Fresh > Alas, you cannot go that way... * R HP:Healthy MV:Fresh > e kill seanchan They aren't here. * R HP:Healthy MV:Fresh > Path Near the Woods [ obvious exits: E S W ] There are some bloody traces of a seanchan leaving south. There are some tracks of a ridden mount leaving east. A warhorse is here, stamping his feet impatiently, being ridden by you. A handsome stag stands here, ready to run. A squirrel is here, chittering. A gray palfrey has arrived from the west. Jothel has arrived from the west, riding a gray palfrey. kill seanchan kill seanchan * R HP:Healthy MV:Fresh > They aren't here. * R HP:Healthy MV:Fresh > kill seanchan kill seanchan They aren't here. kill seanchan kill seanchan * R HP:Healthy MV:Fresh > They aren't here. * R HP:Healthy MV:Fresh > kill seanchan kill seanchan They aren't here. * R HP:Healthy MV:Fresh > They aren't here. * R HP:Healthy MV:Fresh > kill seanchan They aren't here. * R HP:Healthy MV:Fresh > kill seanchan They aren't here. * R HP:Healthy MV:Fresh > kill seanchan They aren't here. * R HP:Healthy MV:Fresh > They aren't here. * R HP:Healthy MV:Fresh > They aren't here. * R HP:Healthy MV:Fresh > They aren't here. * R HP:Healthy MV:Fresh > They aren't here. * R HP:Healthy MV:Fresh > na blking kill seanchan You narrate 'blking' kill seanchan * R HP:Healthy MV:Fresh > kill seanchan kill seanchan They aren't here. * R HP:Healthy MV:Fresh > They aren't here. * R HP:Healthy MV:Fresh > kill seanchan kill seanchan kill seanchan They aren't here. * R HP:Healthy MV:Fresh > kill seanchan They aren't here. * R HP:Healthy MV:Fresh > kill seanchan They aren't here. * R HP:Healthy MV:Fresh > kill seanchan whe kill seanchan They aren't here. kill seanchan kill seanchan * R HP:Healthy MV:Fresh > They aren't here. * R HP:Healthy MV:Fresh > kill seanchan They aren't here. * R HP:Healthy MV:Fresh > They aren't here. * R HP:Healthy MV:Fresh > kill seanchan They aren't here. * R HP:Healthy MV:Fresh > kill seanchan Players in your Zone -------------------- Laen - Yandar Path Inon - On the Small Path Jothel - Path Near the Woods Euler - Path Near the Woods Davyn - The Foot of Serenity Peak Echelon - Small Path Through the Village * R HP:Healthy MV:Fresh > kill seanchan They aren't here. * R HP:Healthy MV:Fresh > They aren't here. * R HP:Healthy MV:Fresh > kill seanchan Laen has arrived from the south, riding a wild stallion. They aren't here. * R HP:Healthy MV:Fresh > kill seanchan They aren't here. * R HP:Healthy MV:Fresh > kill seanchan They aren't here. * R HP:Healthy MV:Fresh > kill seanchan kill seanchan They aren't here. * R HP:Healthy MV:Fresh > They aren't here. * R HP:Healthy MV:Fresh > kill seanchan kill seanchan They aren't here. kill seanchan kill seanchan * R HP:Healthy MV:Fresh > They aren't here. * R HP:Healthy MV:Fresh > They aren't here. * R HP:Healthy MV:Fresh > kill seanchan They aren't here. * R HP:Healthy MV:Fresh > kill seanchan They aren't here. * R HP:Healthy MV:Fresh > kill seanchan They aren't here. * R HP:Healthy MV:Fresh > kill seanchan Laen stops riding a wild stallion. They aren't here. * R HP:Healthy MV:Fresh > kill seanchan They aren't here. * R HP:Healthy MV:Fresh > kill seanchan They aren't here. * R HP:Healthy MV:Fresh > kill seanchan They aren't here. * R HP:Healthy MV:Fresh > kill seanchan They aren't here. * R HP:Healthy MV:Fresh > kill seanchan They aren't here. * R HP:Healthy MV:Fresh > kill seanchan They aren't here. * R HP:Healthy MV:Fresh > kill seanchan They aren't here. kill seanchan * R HP:Healthy MV:Fresh > They aren't here. * R HP:Healthy MV:Fresh > kill seanchan kill seanchan They aren't here. * R HP:Healthy MV:Fresh > kill seanchan They aren't here. * R HP:Healthy MV:Fresh > kill seanchan They aren't here. * R HP:Healthy MV:Fresh > kill seanchan They aren't here. * R HP:Healthy MV:Fresh > kill seanchan They aren't here. * R HP:Healthy MV:Fresh > They aren't here. * R HP:Healthy MV:Fresh > kill seanchan kill seanchan Laen smiles happily. They aren't here. * R HP:Healthy MV:Fresh > kill seanchan They aren't here. * R HP:Healthy MV:Fresh > kill seanchan They aren't here. * R HP:Healthy MV:Fresh > They aren't here. * R HP:Healthy MV:Fresh > kill seanchan kill seanchan They aren't here. * R HP:Healthy MV:Fresh > kill seanchan They aren't here. kill seanchan * R HP:Healthy MV:Fresh > kill seanchan kill seanchan They aren't here. kill seanchan * R HP:Healthy MV:Fresh > They aren't here. * R HP:Healthy MV:Fresh > kill seanchan They aren't here. kill seanchan kill seanchan * R HP:Healthy MV:Fresh > They aren't here. * R HP:Healthy MV:Fresh > kill seanchan They aren't here. * R HP:Healthy MV:Fresh > kill seanchan They aren't here. * R HP:Healthy MV:Fresh > kill seanchan They aren't here. * R HP:Healthy MV:Fresh > kill seanchan They aren't here. * R HP:Healthy MV:Fresh > They aren't here. * R HP:Healthy MV:Fresh > They aren't here. * R HP:Healthy MV:Fresh > They aren't here. * R HP:Healthy MV:Fresh > They aren't here. * R HP:Healthy MV:Fresh > They aren't here. * R HP:Healthy MV:Fresh > They aren't here. * R HP:Healthy MV:Fresh > put all pack They aren't here. *Malkav* has arrived from the east. * R HP:Healthy MV:Fresh > You try to blast *Malkav*, but he parries successfully. * R HP:Healthy MV:Fresh - Malkav: Wounded > You do the best you can! * R HP:Healthy MV:Fresh - Malkav: Wounded > You do the best you can! * R HP:Healthy MV:Fresh - Malkav: Wounded > kill seanchan kill seanchan You put the war scalp of Alkazar of Seanchan in a backpack. You put a cheap brass ring in a backpack. You put an emerald ring in a backpack. You put a braided leather band in a backpack. You put a bearskin tunic in a backpack. You put a dark, hooded cloak in a backpack. You put a backpack in a backpack. You put a set of cloth sleeves in a backpack. You put a pair of dark gloves in a backpack. You put a wide leather wristband in a backpack. You put a golden bracelet in a backpack. You put a black-tasseled spear in a backpack. You put a bronze belt of odd design in a backpack. You put a pair of gray suede leggings in a backpack. You put a black pair of silver-tooled boots in a backpack. You put a water skin in a backpack. You put 29 coppers in a backpack. You put twenty crowns in a backpack. * R HP:Healthy MV:Fresh - Malkav: Wounded > kill seanchan You do the best you can! * R HP:Healthy MV:Fresh - Malkav: Wounded > You do the best you can! *Malkav* panics, and attempts to flee! * R HP:Healthy MV:Fresh - Malkav: Wounded > sw Jothel tries to slash *Malkav*, but he parries successfully. You do the best you can! * R HP:Healthy MV:Fresh - Malkav: Wounded > Jothel tries to slash *Malkav*, but he parries successfully. You blast *Malkav*'s body into bloody fragments! * R HP:Healthy MV:Fresh - Malkav: Wounded > [bash ] *Malkav* leaves west. -=kill seanchan kill seanchan +kill seanchan *Cancelled. They aren't here. * R HP:Healthy MV:Fresh > kill seanchan kill seanchan They aren't here. * R HP:Healthy MV:Fresh > They aren't here. * R HP:Healthy MV:Fresh > w kill seanchan *Malkav* has arrived from the west. * R HP:Healthy MV:Fresh > n kill seanchan You try to blast *Malkav*, but he deflects the blow. * R HP:Healthy MV:Fresh - Malkav: Wounded > *Malkav* swiftly dodges Laen's attempt to pierce him. You do the best you can! * R HP:Healthy MV:Fresh - Malkav: Wounded > kill seanchan No way! You're fighting for your life! * R HP:Healthy MV:Fresh - Malkav: Wounded > You do the best you can! sw * R HP:Healthy MV:Fresh - Malkav: Wounded > No way! You're fighting for your life! * R HP:Healthy MV:Fresh - Malkav: Wounded > You do the best you can! *Malkav* panics, and attempts to flee! * R HP:Healthy MV:Fresh - Malkav: Wounded > *Malkav* swiftly dodges Laen's attempt to pierce him. You do the best you can! * R HP:Healthy MV:Fresh - Malkav: Wounded > Jothel tries to slash *Malkav*, but he deflects the blow. [bash ] -=+ *Malkav* leaves west. *kill seanchan kill seanchan kill seanchan kill seanchan Cancelled. They aren't here. * R HP:Healthy MV:Fresh > They aren't here. * R HP:Healthy MV:Fresh > They aren't here. * R HP:Healthy MV:Fresh > sw *Rogu* has arrived from the east, riding a black stallion. You blast *Rogu*'s right leg extremely hard. *Rogu* panics, and attempts to flee! * R HP:Healthy MV:Fresh - Rogu: Beaten > Laen tries to pierce *Rogu*, but he deflects the blow. * R HP:Healthy MV:Fresh - Rogu: Beaten > Laen pierces *Rogu*'s head hard. * R HP:Healthy MV:Fresh - Rogu: Critical > *Rogu* leaves west riding a black stallion. [bash ] Bash who? * R HP:Healthy MV:Full > kill seanchan kill seanchan kill seanchan They aren't here. kill seanchan * R HP:Healthy MV:Full > *Rogu* has arrived from the west, riding a black stallion. Davyn has arrived from the east, riding a warhorse. Laen tries to pierce *Rogu*, but he deflects the blow. You try to blast *Rogu*, but he parries successfully. * R HP:Healthy MV:Full - Laen: Healthy - Rogu: Critical > kill seanchan Davyn strikes *Rogu*'s left leg into bloody fragments! *Rogu* panics, and attempts to flee! Jothel tries to slash *Rogu*, but he deflects the blow. You do the best you can! * R HP:Healthy MV:Full - Laen: Healthy - Rogu: Critical > kill seanchan You do the best you can! * R HP:Healthy MV:Full - Laen: Healthy - Rogu: Critical > kill seanchan You do the best you can! * R HP:Healthy MV:Full - Laen: Healthy - Rogu: Critical > You do the best you can! * R HP:Healthy MV:Full - Laen: Healthy - Rogu: Critical > kill seanchan kill seanchan Laen pierces *Rogu*'s left leg. *Rogu* panics, and attempts to flee! *Rogu* leaves west riding a black stallion. They aren't here. kill seanchan * R HP:Healthy MV:Full > kill seanchan kill seanchan *Rogu* has arrived from the west, riding a black stallion. You try to blast *Rogu*, but he parries successfully. * R HP:Healthy MV:Full - Rogu: Critical > *Rogu* panics, and attempts to flee! *Rogu* swiftly dodges Jothel's attempt to slash him. Laen pierces *Rogu*'s body. *Rogu* is mortally wounded, and will die soon, if not aided. You do the best you can! * R HP:Healthy MV:Full - Rogu: Critical > kill seanchan You do the best you can! kill seanchan * R HP:Healthy MV:Full - Rogu: Critical > kill seanchan Davyn strikes *Rogu*'s head into bloody fragments! *Rogu* is dead! R.I.P. Your blood freezes as you hear *Rogu*'s death cry. They aren't here. * R HP:Healthy MV:Full > They aren't here. * R HP:Healthy MV:Full > kill seanchan They aren't here. * R HP:Healthy MV:Full > They aren't here. * R HP:Healthy MV:Full > take all corpse Inon narrates 'on' They aren't here. * R HP:Healthy MV:Full > They aren't here. * R HP:Healthy MV:Full > na rogu rip rc dd scalp 1.corpse scalp 2.corpse sd wc You get a hunk of beef from the corpse of Rogu. You get a pair of animal-fur boots from the corpse of Rogu. You get a pair of soft leather trousers from the corpse of Rogu. You get a bronze belt of odd design from the corpse of Rogu. You get a sharp, red stone dagger from the corpse of Rogu. You get a silver etched shield from the corpse of Rogu. You get a sungwood bracelet from the corpse of Rogu. You get a sungwood bracelet from the corpse of Rogu. You get a pair of slim riding gloves from the corpse of Rogu. You get a set of cloth sleeves from the corpse of Rogu. You get a backpack from the corpse of Rogu. You get a bright red robe from the corpse of Rogu. You get a bearskin tunic from the corpse of Rogu. You get a camouflaged hood from the corpse of Rogu. You get a cheap brass ring from the corpse of Rogu. You get a jade signet ring from the corpse of Rogu. You get a lantern from the corpse of Rogu. * R HP:Healthy MV:Full > Davyn sheathes a black-tasseled spear into a leather baldric. * R HP:Healthy MV:Full > Davyn draws an ivory-hilted stiletto from a crimson cloak of fine Two Rivers wool with a flash of steel. * R HP:Healthy MV:Full > Davyn leans over and cuts the bloody scalp from the corpse of Rogu. * R HP:Healthy MV:Full > Davyn sheathes an ivory-hilted stiletto into a crimson cloak of fine Two Rivers wool. * R HP:Healthy MV:Full > Davyn skillfully wields a black-tasseled spear from a leather baldric. Davyn wields a black-tasseled spear in a two-handed grip. * R HP:Healthy MV:Full > You narrate 'rogu rip' * R HP:Healthy MV:Full > [rem axe] You stop using an enormous double-bladed battleaxe. * R HP:Healthy MV:Full > Davyn narrates 'Rogu rip' [draw dagger] You try to quietly draw a dagger from a dark, hooded cloak. * R HP:Healthy MV:Full > It seems to have already been scalped. * R HP:Healthy MV:Full > You don't see that here. * R HP:Healthy MV:Full > [sheath dagger] You sheath a dagger into a dark, hooded cloak. * R HP:Healthy MV:Full > [wield axe] You wield an enormous double-bladed battleaxe with both hands. stat * R HP:Hurt MV:Fresh > You are a 54 year old male human hunter. Your height is 5 feet, 9 inches, and you weigh 166.0 lbs. You are carrying 44.3 lbs and wearing 89.5 lbs, somewhat heavy. Your base abilities are: Str:19 Int:11 Wil:9 Dex:17 Con:18. Offensive bonus: 135, Dodging bonus: 60, Parrying bonus: 1 Your mood is: Wimpy. You will flee below: 50 Hit Points You are wanted by: Amador Whitecloaks Seanchan Empire Your armor absorbs about 77% on average. You are subjected to the following effects: - NOTICE - ARMOR * R HP:Healthy MV:Full > kill seanchan kill seanchan They aren't here. * R HP:Healthy MV:Full > They aren't here. * R HP:Healthy MV:Full > Iliana narrates 'whoohoo!' w kill seanchan * R HP:Healthy MV:Full > Vena narrates 'nice' * R HP:Healthy MV:Full > n kill seanchan A Quiet Path [ obvious exits: N E ] There are some bloody traces of a seanchan leaving east. There are some tracks of a ridden mount leaving east. A warhorse is here, stamping his feet impatiently, being ridden by you. A handsome stag stands here, ready to run. A handsome stag stands here, ready to run. A young and strong buck is here, munching some grass. A gray palfrey has arrived from the east. Jothel has arrived from the east, riding a gray palfrey. * R HP:Healthy MV:Full > n kill seanchan They aren't here. * R HP:Healthy MV:Full > A Quiet Path [ obvious exits: N S ] There are some bloody traces of a seanchan leaving south. There are some tracks of a ridden mount leaving south. The corpse of a timber wolf is lying here. A warhorse is here, stamping his feet impatiently, being ridden by you. A gray palfrey has arrived from the south. Jothel has arrived from the south, riding a gray palfrey. Mushu narrates 'nice' * R HP:Healthy MV:Full > They aren't here. * R HP:Healthy MV:Full > On the Quiet Path [ obvious exits: N S ] There are some bloody traces of a seanchan leaving south. There are some tracks of a ridden mount leaving south. A warhorse is here, stamping his feet impatiently, being ridden by you. Inon the Hundredman is here, fighting Malkav, riding a warhorse. *Malkav* is here, fighting Inon. A squirrel is here, chittering. A black hawk is here flying around. A gray palfrey has arrived from the south. Jothel has arrived from the south, riding a gray palfrey. * R HP:Healthy MV:Full > You try to blast *Malkav*, but he parries successfully. * R HP:Healthy MV:Full - Inon: Healthy - Malkav: Wounded > kill seanchan *Malkav* swiftly dodges Jothel's attempt to slash him. *Malkav* panics, and attempts to flee! sw * R HP:Healthy MV:Full - Inon: Healthy - Malkav: Wounded > You do the best you can! * R HP:Healthy MV:Full - Inon: Healthy - Malkav: Wounded > A black hawk leaves north. Jothel slashes *Malkav*'s body very hard. You try to blast *Malkav*, but he deflects the blow. [bash ] -= *Malkav* avoids being bashed by Inon who loses his balance and falls! +* *Malkav* leaves north. *Malkav* has arrived from the north. *Malkav* leaves south. *+=s kill seanchan s kill seanchan s kill seanchan s -Cancelled. A Quiet Path [ obvious exits: N S ] There are some bloody traces of a seanchan leaving south. There are some tracks of a ridden mount leaving south. The corpse of a timber wolf is lying here. A warhorse is here, stamping his feet impatiently, being ridden by you. A gray palfrey has arrived from the north. Jothel has arrived from the north, riding a gray palfrey. * R HP:Healthy MV:Fresh > kill seanchan They aren't here. * R HP:Healthy MV:Fresh > A Quiet Path [ obvious exits: N E ] There are some bloody traces of a seanchan leaving east. There are some tracks of a ridden mount leaving east. A warhorse is here, stamping his feet impatiently, being ridden by you. A handsome stag stands here, ready to run. A handsome stag stands here, ready to run. A young and strong buck is here, munching some grass. A gray palfrey has arrived from the north. Jothel has arrived from the north, riding a gray palfrey. * R HP:Healthy MV:Fresh > They aren't here. * R HP:Healthy MV:Fresh > Alas, you cannot go that way... * R HP:Healthy MV:Fresh > They aren't here. * R HP:Healthy MV:Fresh > Alas, you cannot go that way... * R HP:Healthy MV:Fresh > They aren't here. * R HP:Healthy MV:Fresh > e kill seanchan s kill seanchan s kill seanchan s kill seanchan Path Near the Woods [ obvious exits: E S W ] There are some bloody traces of a seanchan leaving south. There are some tracks of a ridden mount leaving west. The corpse of Rogu is lying here. A warhorse is here, stamping his feet impatiently, being ridden by you. A black stallion prances about. Davyn Bashere the Trolloc Dancer is standing here, riding a warhorse. A wild stallion bucks madly. Laen {Child of the Light Applicant} is standing here. A handsome stag stands here, ready to run. A squirrel is here, chittering. A gray palfrey has arrived from the west. Jothel has arrived from the west, riding a gray palfrey. s kill seanchan * R HP:Healthy MV:Fresh > They aren't here. * R HP:Healthy MV:Fresh > The Quiet Path [ obvious exits: N S ] There are some bloody traces of a seanchan leaving south. There are some tracks of a ridden mount leaving north. A warhorse is here, stamping his feet impatiently, being ridden by you. A wild dog with matted fur snarls at you. A gray palfrey has arrived from the north. Jothel has arrived from the north, riding a gray palfrey. * R HP:Healthy MV:Fresh > They aren't here. * R HP:Healthy MV:Fresh > Yandar Path [ obvious exits: N S W ] There are some bloody traces of a seanchan leaving south. There are some tracks of a ridden mount leaving north. A warhorse is here, stamping his feet impatiently, being ridden by you. A gray palfrey has arrived from the north. Jothel has arrived from the north, riding a gray palfrey. * R HP:Healthy MV:Fresh > They aren't here. * R HP:Healthy MV:Fresh > Yandar Path [ obvious exits: N S ] There are some bloody traces of a seanchan leaving south. There are some tracks of a ridden mount leaving north. A warhorse is here, stamping his feet impatiently, being ridden by you. A gray palfrey has arrived from the north. Jothel has arrived from the north, riding a gray palfrey. * R HP:Healthy MV:Fresh > They aren't here. * R HP:Healthy MV:Fresh > Dark Trails [ obvious exits: N E S W ] There are some bloody traces of a seanchan leaving west. There are some tracks of a ridden mount leaving north. A warhorse is here, stamping his feet impatiently, being ridden by you. A green woodpecker is high up a tree, tapping away. A panther stalks through the wilderness. The icy chill in your bones vanishes. A gray palfrey has arrived from the north. Jothel has arrived from the north, riding a gray palfrey. * R HP:Healthy MV:Fresh > They aren't here. * R HP:Healthy MV:Fresh > *Malkav* has arrived from the north. * R HP:Healthy MV:Fresh > w kill seanchan *Malkav* leaves south. * R HP:Healthy MV:Fresh > Dark Trails [ obvious exits: E S ] There are some bloody traces of a seanchan leaving south. There are some tracks of a ridden mount leaving east. A warhorse is here, stamping his feet impatiently, being ridden by you. A burly lumberjack swings his axe here. A panther stalks through the wilderness. A burly lumberjack swings his axe here. A gray palfrey has arrived from the east. Jothel has arrived from the east, riding a gray palfrey. s kill seanchan * R HP:Healthy MV:Fresh > They aren't here. * R HP:Healthy MV:Fresh > w kill seanchan Dark Trails [ obvious exits: N E W ] There are some bloody traces of a seanchan leaving west. There are some tracks of a ridden mount leaving east. A warhorse is here, stamping his feet impatiently, being ridden by you. A panther stalks through the wilderness. A burly lumberjack swings his axe here. A burly lumberjack swings his axe here. A gray palfrey has arrived from the north. Jothel has arrived from the north, riding a gray palfrey. *Malkav* has arrived from the east. w kill seanchan * R HP:Healthy MV:Fresh > You try to blast *Malkav*, but he deflects the blow. * R HP:Healthy MV:Fresh - Malkav: Wounded > kill seanchan Jothel slashes *Malkav*'s right leg. No way! You're fighting for your life! * R HP:Healthy MV:Fresh - Malkav: Wounded > You do the best you can! * R HP:Healthy MV:Fresh - Malkav: Wounded > Iliana narrates 'uh guys. seanchan beating us in struggle./' No way! You're fighting for your life! * R HP:Healthy MV:Fresh - Malkav: Wounded > sw You do the best you can! * R HP:Healthy MV:Fresh - Malkav: Wounded > You do the best you can! * R HP:Healthy MV:Fresh - Malkav: Wounded > Jothel tries to slash *Malkav*, but he deflects the blow. A burly lumberjack joins your fight! A burly lumberjack joins a burly lumberjack's fight! *Malkav* pierces your left arm. You try to blast *Malkav*, but he deflects the blow. [bash ] Davyn has arrived from the east, riding a warhorse. - Iliana narrates 'UGH.' *Malkav* panics, and attempts to flee! = Davyn leaves west riding a warhorse. +* *Malkav* leaves east. *+=-kill seanchan kill seanchan Cancelled. They aren't here. * R HP:Scratched MV:Fresh > kill seanchan kill seanchan Davyn has arrived from the west, riding a warhorse. They aren't here. * R HP:Scratched MV:Fresh > They aren't here. e kill seanchan * R HP:Scratched MV:Fresh > They aren't here. * R HP:Scratched MV:Fresh > Dark Trails [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving north. A warhorse is here, stamping his feet impatiently, being ridden by you. A burly lumberjack swings his axe here. A cute brown deer eyes you nervously. A squirrel is here, chittering. A cute brown deer eyes you nervously. A burly lumberjack swings his axe here. A brown horse is here, nipping at a tuft of grass. A burly lumberjack swings his axe here. A gray palfrey has arrived from the west. Jothel has arrived from the west, riding a gray palfrey. kill seanchan * R HP:Scratched MV:Fresh > They aren't here. * R HP:Scratched MV:Fresh > A burly lumberjack says 'Im a lumberjack and Im ok!' Firin narrates 'lol' They aren't here. * R HP:Scratched MV:Fresh > w kill seanchan Echelon narrates 'Wheres Udan?' * R HP:Scratched MV:Fresh > kill seanchan Dark Trails [ obvious exits: N E W ] There are some bloody traces of a seanchan leaving west. There are some tracks of a ridden mount leaving west. A warhorse is here, stamping his feet impatiently, being ridden by you. A panther stalks through the wilderness. A burly lumberjack swings his axe here. A burly lumberjack swings his axe here. A gray palfrey has arrived from the east. Jothel has arrived from the east, riding a gray palfrey. kill seanchan kill seanchan * R HP:Scratched MV:Fresh > They aren't here. * R HP:Scratched MV:Fresh > They aren't here. * R HP:Scratched MV:Fresh > kill seanchan They aren't here. * R HP:Scratched MV:Fresh > They aren't here. * R HP:Scratched MV:Fresh > w kill seanchan kill seanchan kill seanchan A burly lumberjack says 'Im a lumberjack and Im ok!' A burly lumberjack has arrived from the north. They aren't here. kill seanchan * R HP:Scratched MV:Fresh > Darkwood [ obvious exits: E S W D ] There are some bloody traces of a seanchan leaving down. There are some tracks of a ridden mount leaving east. A warhorse is here, stamping his feet impatiently, being ridden by you. Davyn Bashere the Trolloc Dancer is standing here, riding a warhorse. A gray palfrey has arrived from the east. Jothel has arrived from the east, riding a gray palfrey. ***SPAM K SEANCHAN*** * R HP:Scratched MV:Fresh > They aren't here. * R HP:Scratched MV:Fresh > Laen tells you 'gimme some stuff Im almost naked' * R HP:Scratched MV:Fresh > Davyn leaves south riding a warhorse. * R HP:Scratched MV:Fresh > Davyn has arrived from the south, riding a warhorse. ' who down? * R HP:Scratched MV:Fresh > You say 'who down?' * R HP:Scratched MV:Fresh > save Inon has arrived from the east, riding a warhorse. Saving Euler. * R HP:Scratched MV:Fresh > put all pack kill seanchan You put a lantern in a backpack. You put a jade signet ring in a backpack. You put a cheap brass ring in a backpack. You put a camouflaged hood in a backpack. You put a bearskin tunic in a backpack. You put a bright red robe in a backpack. A backpack won't fit in a backpack. You put a set of cloth sleeves in a backpack. You put a pair of slim riding gloves in a backpack. You put a sungwood bracelet in a backpack. You put a sungwood bracelet in a backpack. You put a silver etched shield in a backpack. You put a sharp, red stone dagger in a backpack. You put a bronze belt of odd design in a backpack. A pair of soft leather trousers won't fit in a backpack. A pair of animal-fur boots won't fit in a backpack. A hunk of beef won't fit in a backpack. kill seanchan * R HP:Scratched MV:Fresh > They aren't here. * R HP:Scratched MV:Fresh > kill seanchan They aren't here. * R HP:Scratched MV:Fresh > kill seanchan Davyn shrugs helplessly. They aren't here. * R HP:Scratched MV:Fresh > They aren't here. * R HP:Scratched MV:Fresh > kill seanchan kill seanchan They aren't here. * R HP:Scratched MV:Fresh > They aren't here. * R HP:Scratched MV:Fresh > ponder dism You ponder life, the universe, and everything. < -------------------------------------------------------------------------------- Euler Joined: May 02, 2001 From: Dublin Posted: 2002-05-12 18:32 -------------------------------------------------------------------------------- * R HP:Scratched MV:Fresh > lead horse You stop riding him. * HP:Scratched MV:Fresh > lead horse Jothel bows before Inon. Inon appears to have beaten you to it. * HP:Scratched MV:Fresh > Inon appears to have beaten you to it. * HP:Scratched MV:Fresh > lead 2.warhorse Inon bows deeply. * HP:Scratched MV:Fresh > Davyn appears to have beaten you to it. * HP:Scratched MV:Fresh > Jothel stops riding a gray palfrey. * HP:Scratched MV:Fresh > lead 3.warhorse You start leading him. A warhorse starts following you. * HP:Scratched MV:Fresh > Davyn says 'anything nice for me there Euler?' * HP:Scratched MV:Fresh > ' keep spammin You say 'keep spammin' * HP:Scratched MV:Fresh > op path Ok. * HP:Scratched MV:Fresh > ' after You say 'after' * HP:Scratched MV:Fresh > take lightstick pack hold lightstick You get a crystal lightstick from a backpack. * HP:Healthy MV:Fresh > You hold a crystal lightstick above your head. * HP:Healthy MV:Fresh > Davyn nods in agreement. * HP:Healthy MV:Fresh > d Tunnel Beneath Darkwood [ obvious exits: S U ] A large slab of meat has been placed here. [2] A warhorse has arrived from above. A gray palfrey has arrived from above. Jothel has arrived from above. * HP:Healthy MV:Full > ' go u You say 'go u' * HP:Healthy MV:Full > *Malkav* has arrived from the south. A wild stallion has arrived from the south. * HP:Healthy MV:Full > ' i'm going alone kill seanchan kill seanchan kill seanchan kill seanchan kill seanchan Jothel tries to slash *Malkav*, but he deflects the blow. You say 'i'm going alone' * HP:Healthy MV:Full > You try to blast *Malkav*, but he parries successfully. * HP:Healthy MV:Full - Jothel: Healthy - Malkav: Wounded > You do the best you can! * HP:Healthy MV:Full - Jothel: Healthy - Malkav: Wounded > You do the best you can! * HP:Healthy MV:Full - Jothel: Healthy - Malkav: Wounded > You do the best you can! * HP:Healthy MV:Full - Jothel: Healthy - Malkav: Wounded > You do the best you can! * HP:Healthy MV:Full - Jothel: Healthy - Malkav: Wounded > kill seanchan kill seanchan kill seanchan You try to blast *Malkav*, but he deflects the blow. *Malkav* pierces Jothel's left foot. Jothel tries to slash *Malkav*, but he deflects the blow. * HP:Healthy MV:Full - Jothel: Scratched - Malkav: Wounded > You do the best you can! * HP:Healthy MV:Full - Jothel: Scratched - Malkav: Wounded > You do the best you can! * HP:Healthy MV:Full - Jothel: Scratched - Malkav: Wounded > kill seanchan kill seanchan You do the best you can! * HP:Healthy MV:Full - Jothel: Scratched - Malkav: Wounded > sw You do the best you can! *Malkav* panics, and attempts to flee! * HP:Healthy MV:Full - Jothel: Scratched - Malkav: Wounded > You do the best you can! * HP:Healthy MV:Full - Jothel: Scratched - Malkav: Wounded > [bash ] *Malkav* leaves up. *Malkav* has arrived from above. - Jothel tries to slash *Malkav*, but he dodges the attack. =+ *Malkav* barely pierces Jothel's left arm. Jothel tries to slash *Malkav*, but he parries successfully. *kill seanchan *+sw Cancelled. You try to blast *Malkav*, but he deflects the blow. * HP:Healthy MV:Full - Jothel: Scratched - Malkav: Wounded > [bash ] - *Malkav* closes the tangle. =+ *Malkav* pierces Jothel's right arm hard. Jothel tries to slash *Malkav*, but he dodges the attack. *Malkav* panics, and attempts to flee! **+= *Malkav* leaves south. - -= They're not here anymore! * HP:Healthy MV:Full > s kill seanchan Tunnel Beneath Darkwood [ obvious exits: N S ] A thick, leather backpack lies abandoned here. A warhorse has arrived from the north. A gray palfrey has arrived from the north. Jothel has arrived from the north. * HP:Healthy MV:Full > They aren't here. * HP:Healthy MV:Full > Custom-target set to malkav ' spam assist me You say 'spam assist me' * HP:Healthy MV:Full > kill malkav They aren't here. * HP:Healthy MV:Full > *Malkav* has arrived from the south. * HP:Healthy MV:Full > Wallace narrates 'ech' * HP:Healthy MV:Full > ' spamnow kill malkav You say 'spamnow' kill malkav * HP:Healthy MV:Full > kill malkav kill malkav You try to blast *Malkav*, but he deflects the blow. * HP:Healthy MV:Full - Malkav: Wounded > sw You do the best you can! * HP:Healthy MV:Full - Malkav: Wounded > You do the best you can! * HP:Healthy MV:Full - Malkav: Wounded > You do the best you can! * HP:Healthy MV:Full - Malkav: Wounded > [bash ] Jothel tries to slash *Malkav*, but he parries successfully. -=+* Wallace narrates 'he wheres udan' Echelon narrates 'Yes?' *Malkav* panics, and attempts to flee! *+=- -= Jothel slashes *Malkav*'s body. *Malkav* pierces your body. You try to blast *Malkav*, but he parries successfully. As *Malkav* avoids your bash, you topple over and fall to the ground! stand *Malkav* leaves south. * HP:Scratched MV:Full > kill malkav kill malkav kill malkav kill malkav You are already standing. * HP:Scratched MV:Full > They aren't here. * HP:Scratched MV:Full > They aren't here. * HP:Scratched MV:Full > They aren't here. * HP:Scratched MV:Full > They aren't here. * HP:Scratched MV:Full > s kill malkav sw Tunnel Beneath Darkwood [ obvious exits: N S ] A light pair of leather coverings lies upon the ground. A thin pair of leather gloves has been set here. A gloss black tunic of durable leather lies here. [2] A pair of well worn leather trousers lies in a pile here. [2] A water skin has been left on the ground. *Malkav* is standing here. A hook-nosed warrior glares at you through foreign eyes. A hook-nosed warrior glares at you through foreign eyes. A hook-nosed warrior glares at you through foreign eyes. A hook-nosed warrior glares at you through foreign eyes. A hook-nosed warrior glares at you through foreign eyes. A Seanchan invasion commander evaluates his soldier's readiness. A warhorse has arrived from the north. A gray palfrey has arrived from the north. Jothel has arrived from the north. * HP:Scratched MV:Full > You try to blast *Malkav*, but he parries successfully. * HP:Scratched MV:Full - Malkav: Wounded > [bash ] -=+* A Seanchan warrior stops using a lantern. A Seanchan warrior joins Malkav's fight! A Seanchan warrior joins a Seanchan warrior's fight! A Seanchan warrior joins a Seanchan warrior's fight! A Seanchan warrior joins a Seanchan warrior's fight! A Seanchan warrior joins a Seanchan warrior's fight! A Seanchan officer joins a Seanchan warrior's fight! * *Malkav* panics, and attempts to flee! +=- A Seanchan officer barely slashes Jothel's left arm. A Seanchan warrior tickles Jothel's left leg with his strike. A Seanchan warrior tickles Jothel's right arm with his strike. A Seanchan warrior barely tickles Jothel's body with his strike. A Seanchan warrior tickles Jothel's left leg with his strike. A Seanchan warrior tickles Jothel's right arm with his strike. -= As *Malkav* avoids your bash, you topple over and fall to the ground! stand * HP:Scratched MV:Full - Malkav: Wounded > sw Echelon narrates 'Dont know now' *Malkav* leaves north. * HP:Scratched MV:Full > *Malkav* has arrived from the north. * HP:Scratched MV:Full > Jothel tries to slash a Seanchan officer, but he deflects the blow. A Seanchan officer tickles Jothel's body with his slash. A Seanchan warrior barely tickles Jothel's left foot with his strike. A Seanchan warrior barely tickles Jothel's body with his strike. A Seanchan warrior tickles Jothel's body with his strike. A Seanchan warrior barely strikes Jothel's head. A Seanchan warrior tickles Jothel's left leg with his strike. * HP:Scratched MV:Full > change mood wimpy f You are already standing. * HP:Scratched MV:Full > [bash ] Bash who? * HP:Scratched MV:Full > Mood changed to: Wimpy * HP:Scratched MV:Full > Tunnel Beneath Darkwood [ obvious exits: N U ] * HP:Scratched MV:Full > kill malkav kill malkav They aren't here. * HP:Scratched MV:Full > They aren't here. * HP:Scratched MV:Full > kill malkav kill malkav kill malkav They aren't here. kill malkav * HP:Scratched MV:Full > They aren't here. * HP:Scratched MV:Full > kill malkav They aren't here. * HP:Scratched MV:Full > kill malkav They aren't here. * HP:Scratched MV:Full > They aren't here. * HP:Scratched MV:Full > kill malkav They aren't here. * HP:Scratched MV:Full > kill malkav look kill malkav kill malkav kill malkav They aren't here. kill malkav * HP:Healthy MV:Fresh > They aren't here. * HP:Healthy MV:Fresh > Tunnel Beneath Darkwood Large rocks are set into the damp, dirt walls of this narrow tunnel. Vermin and scurry along the ground, and insects burrow into the dirt as you pass. The tunnel extends north into darkness. [ obvious exits: N U ] * HP:Healthy MV:Fresh > kill malkav kill malkav They aren't here. look kill malkav * HP:Healthy MV:Fresh > They aren't here. * HP:Healthy MV:Fresh > kill malkav They aren't here. * HP:Healthy MV:Fresh > Davyn has arrived from above. A warhorse has arrived from above. They aren't here. * HP:Healthy MV:Fresh > They aren't here. * HP:Healthy MV:Fresh > Davyn leaves up. A warhorse leaves up. They aren't here. * HP:Healthy MV:Fresh > Tunnel Beneath Darkwood Large rocks are set into the damp, dirt walls of this narrow tunnel. Vermin and scurry along the ground, and insects burrow into the dirt as you pass. The tunnel extends north into darkness. [ obvious exits: N U ] * HP:Healthy MV:Fresh > They aren't here. n n n * HP:Healthy MV:Fresh > They aren't here. * HP:Healthy MV:Fresh > n Tunnel Beneath Darkwood [ obvious exits: N S ] A light pair of leather coverings lies upon the ground. A thin pair of leather gloves has been set here. A gloss black tunic of durable leather lies here. [2] A pair of well worn leather trousers lies in a pile here. [2] A water skin has been left on the ground. A gray palfrey prances skittishly nearby. A warhorse is here, stamping his feet impatiently. * HP:Healthy MV:Full > Tunnel Beneath Darkwood [ obvious exits: N S ] A thick, leather backpack lies abandoned here. A warhorse has arrived from the south. A gray palfrey has arrived from the south. * HP:Healthy MV:Full > Tunnel Beneath Darkwood [ obvious exits: S U ] A large slab of meat has been placed here. [2] *Malkav* is here, fighting Jothel. A Seanchan warrior is here, fighting Jothel. A Seanchan warrior is here, fighting Jothel. A Seanchan warrior is here, fighting Jothel. A Seanchan warrior is here, fighting Jothel. A Seanchan warrior is here, fighting Jothel. A Seanchan officer is here, fighting Jothel. Jothel of Saldaea is here, fighting a Seanchan officer. A wild stallion bucks madly. A warhorse has arrived from the south. A gray palfrey has arrived from the south. * HP:Healthy MV:Full > *Malkav* pierces Jothel's right arm hard. Alas, you cannot go that way... * HP:Healthy MV:Full > kill malkav kill malkav Jothel panics, and attempts to flee! *Malkav* looks at you. kill malkav * HP:Healthy MV:Full > You try to blast *Malkav*, but he deflects the blow. * HP:Healthy MV:Full - Jothel: Wounded - Malkav: Wounded > You do the best you can! * HP:Healthy MV:Full - Jothel: Wounded - Malkav: Wounded > sw You do the best you can! * HP:Healthy MV:Full - Jothel: Wounded - Malkav: Wounded > You try to blast *Malkav*, but he deflects the blow. *Malkav* pierces Jothel's left arm. A Seanchan warrior tickles Jothel's right leg with his strike. A Seanchan warrior barely strikes Jothel's head. A Seanchan warrior tickles Jothel's right foot with his strike. A Seanchan warrior tickles Jothel's right foot with his strike. A Seanchan warrior tickles Jothel's body with his strike. Jothel slashes a Seanchan officer's left leg. A Seanchan officer slashes Jothel's right arm hard. * HP:Healthy MV:Full - Jothel: Battered - Malkav: Wounded > [bash ] -=+ Jothel panics, and attempts to flee! *Malkav* panics, and attempts to flee! **+= *Malkav* leaves south. *Malkav* has arrived from the south. - *Malkav* pierces your body. *Malkav* barely pierces your body. A Seanchan warrior barely tickles Jothel's right leg with his strike. A Seanchan warrior tickles Jothel's body with his strike. A Seanchan warrior tickles Jothel's left leg with his strike. A Seanchan warrior tickles Jothel's body with his strike. Jothel panics, and attempts to flee! A Seanchan warrior tickles Jothel's left leg with his strike. Jothel panics, and attempts to flee! Jothel tickles a Seanchan officer's body with his slash. A Seanchan officer tickles Jothel's body with his slash. Jothel panics, and attempts to flee! -= As *Malkav* avoids your bash, you topple over and fall to the ground! stand * HP:Scratched MV:Full - Malkav: Wounded > Jothel leaves south. *Malkav* panics, and attempts to flee! kill malkav * HP:Scratched MV:Full - Malkav: Wounded > sw Wallace narrates 'well i need a horse ditched mine to chase' * HP:Scratched MV:Full - Malkav: Wounded > Jothel has arrived from the south. * HP:Scratched MV:Full - Malkav: Wounded > *Malkav* leaves south. * HP:Scratched MV:Full > kill malkav You are already standing. *Malkav* has arrived from the south. kill malkav * HP:Scratched MV:Full > You try to blast *Malkav*, but he deflects the blow. * HP:Scratched MV:Full - Malkav: Wounded > [bash ] Cancelled. You do the best you can! * HP:Scratched MV:Full - Malkav: Wounded > sw You do the best you can! * HP:Scratched MV:Full - Malkav: Wounded > [bash ] Jothel leaves south. -=+ *Malkav* pierces your body. A Seanchan warrior joins Malkav's fight! A Seanchan warrior joins a Seanchan warrior's fight! A Seanchan warrior joins a Seanchan warrior's fight! A Seanchan warrior joins a Seanchan warrior's fight! A Seanchan warrior joins a Seanchan warrior's fight! A Seanchan officer joins a Seanchan warrior's fight! * Jothel has arrived from the south. *Malkav* panics, and attempts to flee! * Echelon tells you 'Where r u?' +=- -= As *Malkav* avoids your bash, you topple over and fall to the ground! stand * HP:Scratched MV:Full > Jothel opens the tangle. * HP:Scratched MV:Full > *Malkav* leaves south. * HP:Scratched MV:Full - a Seanchan warrior: Scratched > A Seanchan officer barely slashes your right arm. A Seanchan warrior tickles your body with his strike. A Seanchan warrior tickles your body with his strike. A Seanchan warrior barely tickles your body with his strike. A Seanchan warrior tickles your right leg with his strike. A Seanchan warrior barely tickles your right leg with his strike. Jothel leaves up. * HP:Hurt MV:Full - a Seanchan warrior: Scratched > sw change mood wimpy f Do you not consider fighting as standing? * HP:Hurt MV:Full - a Seanchan warrior: Scratched > Davyn narrates 'on' [bash ] Cancelled. A Seanchan officer barely slashes your body. A Seanchan warrior barely tickles your body with his strike. A Seanchan warrior barely tickles your left leg with his strike. A Seanchan warrior tickles your body with his strike. A Seanchan warrior tickles your head with his strike. A Seanchan warrior barely tickles your right leg with his strike. Mood changed to: Wimpy * HP:Hurt MV:Full - a Seanchan warrior: Scratched > You panic and attempt to flee! You flee head over heels. Tunnel Beneath Darkwood [ obvious exits: N S ] *Malkav* is here, fighting Davyn. A warhorse is here, stamping his feet impatiently. Davyn Bashere the Trolloc Dancer is here, fighting Malkav. * HP:Hurt MV:Full > Davyn drops a backpack. * HP:Hurt MV:Full > kill malkav kill malkav *Malkav* leaves north. * HP:Hurt MV:Full > They aren't here. kill malkav * HP:Hurt MV:Full > They aren't here. * HP:Hurt MV:Full > kill malkav They aren't here. * HP:Hurt MV:Full > They aren't here. * HP:Hurt MV:Full > n kill malkav sw Davyn leaves north. A warhorse leaves north. * HP:Hurt MV:Full > Wallace narrates 'where' Davyn has arrived from the north. A warhorse has arrived from the north. Tunnel Beneath Darkwood [ obvious exits: S U ] A large slab of meat has been placed here. [2] *Malkav* is standing here. A gray palfrey prances skittishly nearby. A warhorse is here, stamping his feet impatiently. A hook-nosed warrior glares at you through foreign eyes. A hook-nosed warrior glares at you through foreign eyes. A hook-nosed warrior glares at you through foreign eyes. A hook-nosed warrior glares at you through foreign eyes. A hook-nosed warrior glares at you through foreign eyes. A Seanchan invasion commander evaluates his soldier's readiness. A wild stallion bucks madly. * HP:Hurt MV:Full > *Malkav* swiftly dodges your attempt to blast him. * HP:Hurt MV:Full - Malkav: Wounded > [bash ] -=+ *Malkav* pierces your right leg. A Seanchan warrior joins Malkav's fight! A Seanchan warrior joins a Seanchan warrior's fight! A Seanchan warrior joins a Seanchan warrior's fight! A Seanchan warrior joins a Seanchan warrior's fight! A Seanchan warrior joins a Seanchan warrior's fight! A Seanchan officer joins a Seanchan warrior's fight! **+ Echelon narrates 'Where?' =- -= As *Malkav* avoids your bash, you topple over and fall to the ground! stand * HP:Hurt MV:Full > sw A Seanchan officer barely tickles your body with his slash. A Seanchan warrior barely tickles your body with his strike. A Seanchan warrior tickles your body with his strike. A Seanchan warrior tickles your body with his strike. A Seanchan warrior tickles your left leg with his strike. A Seanchan warrior tickles your body with his strike. *Malkav* pierces your body. kill malkav sw * HP:Hurt MV:Full - a Seanchan officer: Scratched > change mood wimpy f Do you not consider fighting as standing? * HP:Hurt MV:Full - a Seanchan officer: Scratched > [bash ] Cancelled. You do the best you can! * HP:Hurt MV:Full - a Seanchan officer: Scratched > A Seanchan officer barely slashes your right arm. A Seanchan warrior tickles your right leg with his strike. A Seanchan warrior tickles your body with his strike. A Seanchan warrior barely tickles your right leg with his strike. A Seanchan warrior tickles your body with his strike. A Seanchan warrior barely tickles your right foot with his strike. *Malkav* pierces your left leg. [bash ] Cancelled. Mood changed to: Wimpy * HP:Wounded MV:Full - a Seanchan officer: Scratched > PANIC! You couldn't escape! * HP:Wounded MV:Full - a Seanchan officer: Scratched > Wander narrates 'seanchan are around?' * HP:Wounded MV:Full - a Seanchan officer: Scratched > f You panic and attempt to flee! A Seanchan officer barely slashes your body. A Seanchan warrior tickles your body with his strike. A Seanchan warrior tickles your body with his strike. A Seanchan warrior tickles your body with his strike. A Seanchan warrior barely tickles your left foot with his strike. A Seanchan warrior barely strikes your right leg. *Malkav* tickles your right foot with his pierce. Taliarth narrates 'Wyerd rip.' You flee head over heels. Tunnel Beneath Darkwood [ obvious exits: N S ] * HP:Wounded MV:Full > A Seanchan officer has arrived from the north. A Seanchan warrior has arrived from the north. A Seanchan warrior has arrived from the north. A Seanchan warrior has arrived from the north. A Seanchan warrior has arrived from the north. A Seanchan warrior has arrived from the north. * HP:Wounded MV:Full > Davyn narrates 'not a good idea to fight him in patty' n * HP:Wounded MV:Full > *Malkav* has arrived from the north. A wild stallion has arrived from the north. * HP:Wounded MV:Full > A Seanchan officer barely tickles your body with his slash. No way! You're fighting for your life! *Malkav* pierces your body. kill malkav * HP:Wounded MV:Full - a Seanchan officer: Healthy > f You do the best you can! * HP:Wounded MV:Full - a Seanchan officer: Healthy > You panic and attempt to flee! *Malkav* pierces your left leg. A Seanchan warrior joins a Seanchan officer's fight! A Seanchan warrior joins a Seanchan officer's fight! A Seanchan warrior joins a Seanchan officer's fight! A Seanchan warrior joins a Seanchan officer's fight! A Seanchan warrior joins a Seanchan officer's fight! A Seanchan officer tickles your body with his slash. n You flee head over heels. Tunnel Beneath Darkwood [ obvious exits: S U ] A large slab of meat has been placed here. [2] A gray palfrey prances skittishly nearby. A warhorse is here, stamping his feet impatiently. n * HP:Wounded MV:Full > Alas, you cannot go that way... * HP:Wounded MV:Full > n A Seanchan officer has arrived from the south. A Seanchan warrior has arrived from the south. A Seanchan warrior has arrived from the south. A Seanchan warrior has arrived from the south. A Seanchan warrior has arrived from the south. A Seanchan warrior has arrived from the south. u * HP:Wounded MV:Full > Alas, you cannot go that way... * HP:Wounded MV:Full > Alas, you cannot go that way... * HP:Wounded MV:Full > The tangle seems to be closed. * HP:Wounded MV:Full > *Malkav* has arrived from the south. A wild stallion has arrived from the south. * HP:Wounded MV:Full > A Seanchan officer tickles your body with his slash. A Seanchan warrior joins a Seanchan officer's fight! A Seanchan warrior joins a Seanchan officer's fight! A Seanchan warrior joins a Seanchan officer's fight! A Seanchan warrior joins a Seanchan officer's fight! A Seanchan warrior joins a Seanchan officer's fight! *Malkav* pierces your left arm. * HP:Wounded MV:Full - a Seanchan officer: Scratched > oo f *Malkav* pierces your body. A Seanchan warrior barely tickles your body with his strike. A Seanchan warrior tickles your right leg with his strike. A Seanchan warrior tickles your left leg with his strike. A Seanchan warrior barely tickles your body with his strike. A Seanchan warrior tickles your body with his strike. You blast a Seanchan officer's right leg extremely hard. A Seanchan officer barely tickles your body with his slash. Arglebargle, glop-glyf!?! * HP:Battered MV:Full - a Seanchan officer: Scratched > PANIC! You couldn't escape! * HP:Battered MV:Full - a Seanchan officer: Scratched > f You panic and attempt to flee! *Malkav* barely pierces your body. A Seanchan warrior barely tickles your body with his strike. A Seanchan warrior barely tickles your body with his strike. A Seanchan warrior barely tickles your body with his strike. A Seanchan warrior barely tickles your body with his strike. A Seanchan warrior strikes your right arm. A Seanchan officer slashes your left arm. Wallace narrates 'he in patty' You flee head over heels. Tunnel Beneath Darkwood [ obvious exits: N S ] * HP:Battered MV:Full > s s s Tunnel Beneath Darkwood [ obvious exits: N S ] A light pair of leather coverings lies upon the ground. A thin pair of leather gloves has been set here. A gloss black tunic of durable leather lies here. A pair of well worn leather trousers lies in a pile here. [2] A water skin has been left on the ground. * HP:Battered MV:Full > Tunnel Beneath Darkwood [ obvious exits: N U ] * HP:Battered MV:Full > Alas, you cannot go that way... * HP:Battered MV:Full > Wallace narrates 'i come stab' * HP:Battered MV:Full > Kirklen narrates 'wyerd shouldnt go into ls' Marith narrates 'nice taliarth' * HP:Battered MV:Full > *Malkav* has arrived from the north. A wild stallion has arrived from the north. u * HP:Battered MV:Full > *Malkav* tickles your body with his pierce. * HP:Battered MV:Full - Malkav: Wounded > No way! You're fighting for your life! * HP:Battered MV:Full - Malkav: Wounded > sw You try to blast *Malkav*, but he deflects the blow. *Malkav* barely pierces your body. Timer now at 10 secs. Timer now at 10 secs. *Malkav* closes the ceilingrock. * HP:Battered MV:Fresh - Malkav: Wounded > *Malkav* panics, and attempts to flee! * HP:Battered MV:Fresh - Malkav: Wounded > [bash ] -=+ *Malkav* panics, and attempts to flee! **+=- *Malkav* leaves north. *Malkav* has arrived from the north. -= As *someone* avoids your bash, you topple over and fall to the ground! stand * HP:Battered MV:Fresh > Kirklen narrates 'thats where it was wasnt it' * HP:Battered MV:Fresh > na on all s of patty *Malkav* panics, and attempts to flee! notice * HP:Battered MV:Fresh > *Malkav* barely pierces your right leg. * HP:Battered MV:Fresh - Malkav: Wounded > kill malkav kill malkav Do you not consider fighting as standing? sw * HP:Battered MV:Fresh - Malkav: Wounded > You narrate 'on all s of patty' *Malkav* panics, and attempts to flee! * HP:Battered MV:Fresh - Malkav: Wounded > You start paying increased attention to your surroundings. * HP:Battered MV:Fresh - Malkav: Wounded > You do the best you can! * HP:Battered MV:Fresh - Malkav: Wounded > You do the best you can! * HP:Battered MV:Fresh - Malkav: Wounded > [bash ] -=+* *Malkav* leaves north. *Malkav* has arrived from the north. *+=- -= As *Malkav* avoids your bash, you topple over and fall to the ground! stand * HP:Battered MV:Fresh - Malkav: Wounded > sw Taliarth narrates 'Wyerd should know to leave *Taliarth* alone.' * HP:Battered MV:Fresh - Malkav: Wounded > Do you not consider fighting as standing? * HP:Battered MV:Fresh - Malkav: Wounded > [bash ] *Malkav* barely pierces your body. -=+**+= *Malkav* panics, and attempts to flee! - -= *Malkav* barely pierces your head. You try to blast *Malkav*, but he deflects the blow. As *Malkav* avoids your bash, you topple over and fall to the ground! stand * HP:Battered MV:Fresh > *Malkav* panics, and attempts to flee! * HP:Battered MV:Fresh > *Malkav* panics, and attempts to flee! * HP:Battered MV:Fresh > na no mobs come kill malkav You stand up. * HP:Battered MV:Fresh > You narrate 'no mobs come' * HP:Battered MV:Fresh > kill malkav kill malkav You try to blast *Malkav*, but he deflects the blow. * HP:Battered MV:Fresh - Malkav: Wounded > Taliarth narrates 'She had the audacity to attempt a stab.' * HP:Battered MV:Fresh - Malkav: Wounded > kill malkav sw You do the best you can! * HP:Battered MV:Fresh - Malkav: Wounded > You do the best you can! *Malkav* leaves north. *Malkav* has arrived from the north. * HP:Battered MV:Fresh > The ceilingrock is opened from the other side. You try to blast *Malkav*, but he deflects the blow. * HP:Battered MV:Fresh - Malkav: Wounded > [bash ] - Davyn has arrived from above. A warhorse has arrived from above. = *Malkav* barely pierces your body. Davyn tries to strike *Malkav*, but he deflects the blow. +** *Malkav* panics, and attempts to flee! +=- -= As *Malkav* avoids your bash, you topple over and fall to the ground! stand * HP:Battered MV:Fresh > Davyn tries to strike *Malkav*, but he deflects the blow. * HP:Battered MV:Fresh > kill malkav sw *Malkav* leaves north. * HP:Battered MV:Fresh > You stand up. kill malkav kill malkav * HP:Battered MV:Fresh > They aren't here. * HP:Battered MV:Fresh > kill malkav kill malkav [bash ] Bash who? kill malkav * HP:Battered MV:Full > They aren't here. * HP:Battered MV:Full > kill malkav They aren't here. * HP:Battered MV:Full > They aren't here. * HP:Battered MV:Full > They aren't here. * HP:Battered MV:Full > kill malkav kill malkav They aren't here. * HP:Battered MV:Full > They aren't here. * HP:Battered MV:Full > They aren't here. * HP:Battered MV:Full > They aren't here. * HP:Battered MV:Full > sigh You sigh. * HP:Battered MV:Full > l Kirklen narrates 'nod, i leave *taliarth* alone too' * HP:Battered MV:Full > Tunnel Beneath Darkwood Large rocks are set into the damp, dirt walls of this narrow tunnel. Vermin and scurry along the ground, and insects burrow into the dirt as you pass. The tunnel extends north into darkness. [ obvious exits: N U ] A warhorse is here, stamping his feet impatiently. Davyn Bashere the Trolloc Dancer is standing here. A wild stallion bucks madly. * HP:Battered MV:Full > u Crane Bottom [ obvious exits: E S W D ] There are some tracks of a horse leaving down. There are some tracks of a horse leaving down. There are some tracks of a human leaving down. There are some tracks of a human leaving down. There are some tracks of a human leaving down. A thick, leather backpack lies abandoned here. * HP:Battered MV:Full > ride horse Taliarth narrates 'Aye.' * HP:Battered MV:Full > They're not here to be ridden. * HP:Battered MV:Full > e e Crane Bottom [ obvious exits: E S W ] There are some tracks of a ridden mount leaving west. There are some tracks of a horse leaving south. There are some tracks of a seanchan leaving south. There are some tracks of an animal leaving east. There are some tracks of an animal leaving south. A beaver is here, gnawing at trees. * HP:Battered MV:Full > Crane Bottom [ obvious exits: E S W ] There are some tracks of a ridden mount leaving west. There are some tracks of a horse leaving west. There are some tracks of a seanchan leaving west. There are some tracks of an animal leaving south. There are some tracks of a fowl leaving east. A long-billed crane with white plumage delicately wades through the water. * HP:Battered MV:Full > Kirklen narrates 'it only shows up like that when she's really pissed' * HP:Battered MV:Full > e Crane Bottom [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving west. There are some tracks of a horse leaving south. There are some tracks of a seanchan leaving south. There are some tracks of a fowl leaving west. A long-billed crane with white plumage delicately wades through the water. The corpse of an opossum is lying here. A raccoon sniffs the ground for food. * HP:Battered MV:Full > n n Forbidden Grounds [ obvious exits: N E S ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a horse leaving north. There are some tracks of a horse leaving south. * HP:Battered MV:Strong > Forbidden Grounds [ obvious exits: N E S D ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving north. There are some tracks of a horse leaving south. * HP:Battered MV:Strong > n Dark Trails [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. A burly lumberjack swings his axe here. A squirrel is here, chittering. A panther stalks through the wilderness. A burly lumberjack swings his axe here. A green woodpecker is high up a tree, tapping away. w * HP:Battered MV:Strong > n Dark Trails [ obvious exits: N E ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving north. A panther stalks through the wilderness. A cute brown deer eyes you nervously. A cute brown deer eyes you nervously. A burly lumberjack swings his axe here. A panther stalks through the wilderness. A panther stalks through the wilderness. * HP:Battered MV:Strong > Dark Trails [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving west. A burly lumberjack swings his axe here. A brown horse is here, nipping at a tuft of grass. A burly lumberjack swings his axe here. * HP:Battered MV:Strong > w A burly lumberjack says 'Im a lumberjack and Im ok!' Dark Trails [ obvious exits: N E W ] There are some bloody traces of a seanchan leaving west. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. * HP:Battered MV:Strong > w Darkwood [ obvious exits: E S W D ] There are some bloody traces of a seanchan leaving down. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. There are some tracks of a horse leaving down. There are some tracks of a ridden mount leaving east. Jothel of Saldaea is resting here. Inon the Hundredman is standing here, riding a warhorse. A gray palfrey prances skittishly nearby. * HP:Battered MV:Strong > Jothel stops resting, and clambers on his feet. ' i'm batt * HP:Battered MV:Strong > You say 'i'm batt' growl * HP:Battered MV:Strong > Grrrrrrrrr... * HP:Battered MV:Strong > kill malkav kill malkav They aren't here. kill malkav kill malkav * HP:Battered MV:Strong > They aren't here. * HP:Battered MV:Strong > Jothel nods in agreement. * HP:Battered MV:Strong > They aren't here. * HP:Battered MV:Strong > They aren't here. * HP:Battered MV:Strong > Target set to seanchan. kill seanchan kill seanchan They aren't here. * HP:Battered MV:Strong > They aren't here. * HP:Battered MV:Strong > kill seanchan kill seanchan They aren't here. * HP:Battered MV:Strong > They aren't here. * HP:Battered MV:Strong > save whe kill seanchan kill seanchan The path closes quietly. Timer now at 10 secs. Timer now at 10 secs. Saving Euler. * HP:Battered MV:Strong > Players in your Zone -------------------- Laen - Forbidden Grounds Davyn - Crane Bottom Wallace - Forbidden Grounds Euler - Darkwood Jothel - Darkwood Inon - Darkwood * HP:Battered MV:Strong > Wander narrates 'if it starts with Tal i leave it alone, that blademaster dude is nnaasstty' They aren't here. * HP:Battered MV:Strong > kill seanchan They aren't here. * HP:Battered MV:Strong > kill seanchan They aren't here. * HP:Battered MV:Strong > They aren't here. * HP:Battered MV:Strong > op path kill seanchan Ok. * HP:Battered MV:Strong > kill seanchan kill seanchan They aren't here. * HP:Battered MV:Strong > They aren't here. * HP:Battered MV:Strong > They aren't here. <---stopped spamming for one second itchy nose, had to scratch it * HP:Battered MV:Strong > Davyn has arrived from below. A warhorse has arrived from below. * HP:Battered MV:Strong > *Malkav* has arrived from below. * HP:Battered MV:Strong > *Malkav* starts riding a gray palfrey. <---that just hurt:( * HP:Battered MV:Strong > *Malkav* leaves south riding a gray palfrey. -------------------------------------------------------------------------------- Euler Joined: May 02, 2001 From: Dublin Posted: 2002-05-12 18:35 -------------------------------------------------------------------------------- 1) Good to see the Seanchan coming out in some numbers. 2) Never ever stop spamming to scratch your itchy nose, just take it like a man and keep spamming! 3) Unmounted bash on wimpy with an e-axe just isn't fun kids, won't be making same mistake next time. -------------------------------------------------------------------------------- Udan Joined: Mar 21, 1999 From: Portland, Oregon Posted: 2002-05-13 02:34 -------------------------------------------------------------------------------- Hey. I got away too.