Saldaea pk Tallarn Joined: Jul 20, 2002 Posted: 2003-07-06 00:11 -------------------------------------------------------------------------------- In the Dried Up River Bed [ obvious exits: N E S ] A gray palfrey prances skittishly nearby, being ridden by you. Elric al'Makin, The Guardian, is the Coordinator of Recruitment is standing here, riding a gray palfrey. * R HP:Healthy MV:Fresh > where Players in your Zone -------------------- Tallarn - In the Dried Up River Bed Elric - In the Dried Up River Bed * R HP:Healthy MV:Fresh > Elric narrates 'they heading settlement' * R HP:Healthy MV:Fresh > Elric leaves south riding a gray palfrey. You follow Elric. Sharp Bend in the Bedding [ obvious exits: N W ] A gray palfrey prances skittishly nearby, being ridden by you. Elric al'Makin, The Guardian, is the Coordinator of Recruitment is standing here, riding a gray palfrey. A large plains lion stalks the grasslands looking for prey. * R HP:Healthy MV:Fresh > Elric leaves west riding a gray palfrey. You follow Elric. On the Bottom of the River Bedding [ obvious exits: E W ] A gray palfrey prances skittishly nearby, being ridden by you. Elric al'Makin, The Guardian, is the Coordinator of Recruitment is standing here, riding a gray palfrey. A large plains lion stalks the grasslands looking for prey. * R HP:Healthy MV:Fresh > Elric leaves west riding a gray palfrey. You follow Elric. On the Bottom of the River Bedding [ obvious exits: E W ] A gray palfrey prances skittishly nearby, being ridden by you. Elric al'Makin, The Guardian, is the Coordinator of Recruitment is standing here, riding a gray palfrey. * R HP:Healthy MV:Fresh > where Elric leaves west riding a gray palfrey. You follow Elric. On the Edge of a Ravine [ obvious exits: E S ] A gray palfrey prances skittishly nearby, being ridden by you. Elric al'Makin, The Guardian, is the Coordinator of Recruitment is standing here, riding a gray palfrey. * R HP:Healthy MV:Fresh > Players in your Zone -------------------- Tallarn - On the Edge of a Ravine Elric - On the Edge of a Ravine Elric leaves south riding a gray palfrey. You follow Elric. Nearing the Dried Up River Bedding [ obvious exits: N E ] A gray palfrey prances skittishly nearby, being ridden by you. Elric al'Makin, The Guardian, is the Coordinator of Recruitment is standing here, riding a gray palfrey. *Bhelroth* is here, fighting a large plains bear. *Boil* is standing here. *Sparc* is here, fighting a large plains bear. *Gorbag* is sitting here. A large plains bear is here, fighting Gorbag. * R HP:Healthy MV:Fresh > *Bhelroth* tries to scythe a large plains bear, but it dodges the attack. *Sparc* tries to crush a large plains bear, but it parries successfully. A large plains bear tickles Gorbag's right arm with its hit. * R HP:Healthy MV:Fresh > kill dark kill dark Elric blasts *Sparc*'s right arm hard. * R HP:Healthy MV:Fresh > kill dark You pierce *Boil*'s left leg hard. * R HP:Healthy MV:Fresh - Boil: Wounded > kill dark You do the best you can! * R HP:Healthy MV:Fresh - Boil: Wounded > You do the best you can! * R HP:Healthy MV:Fresh - Boil: Wounded > *Boil* tries to slash you, but you dodge the attack. You pierce *Boil*'s body very hard. Elric blasts *Sparc*'s body. *Gorbag* crushes a large plains bear's body extremely hard. *Bhelroth* scythes a large plains bear's body extremely hard. *Sparc* crushes a large plains bear's left leg very hard. *Sparc* barely crushes Elric's body. A large plains bear tickles Gorbag's left arm with its hit. * R HP:Healthy MV:Fresh - Boil: Wounded > You do the best you can! * R HP:Healthy MV:Fresh - Boil: Wounded > Elric narrates 'on riverbed' * R HP:Healthy MV:Fresh - Boil: Wounded > A large plains bear growls threateningly. * R HP:Healthy MV:Fresh - Boil: Wounded > Sindor narrates 'any gates from wb to maradon?' * R HP:Healthy MV:Fresh - Boil: Wounded > *Boil* tries to slash you, but you deflect the blow. You pierce *Boil*'s right arm. *Gorbag* crushes a large plains bear's body very hard. *Bhelroth* scythes a large plains bear's body very hard. *Sparc* crushes a large plains bear's body very hard. *Sparc* crushes Elric's left leg hard. A large plains bear barely hits Gorbag's body. * R HP:Healthy MV:Fresh - Boil: Wounded > nar on riverbed You pierce *Boil*'s body. You narrate 'on riverbed' * R HP:Healthy MV:Fresh - Boil: Wounded > look TICK IN 5 SECONDS. Nearing the Dried Up River Bedding To your west you see a large ravine stretching from your south to your north. It is blocking your way west. You see a rope hanging down into the dried up river bedding you see to your north. More and more bushes and vegetations seems to be springing up from the ground. [ obvious exits: N E ] A gray palfrey prances skittishly nearby, being ridden by you. Elric al'Makin, The Guardian, is the Coordinator of Recruitment is here, fighting Sparc, riding a gray palfrey. *Bhelroth* is here, fighting a large plains bear. *Boil* is here, fighting YOU! *Sparc* is here, fighting a large plains bear. *Gorbag* is here, fighting a large plains bear. A large plains bear is here, fighting Gorbag. *Sparc* avoids being bashed by Elric who loses his balance and falls! * R HP:Healthy MV:Fresh - Boil: Wounded > *Boil* tries to slash you, but you deflect the blow. You pierce *Boil*'s head. *Gorbag* tickles a large plains bear's body with his crush. *Bhelroth* scythes a large plains bear's left foreleg. A large plains bear tickles Gorbag's body with its hit. * R HP:Healthy MV:Fresh - Boil: Wounded > A large plains bear growls threateningly. A large plains bear growls threateningly. A large plains bear avoids being bashed by *Sparc* who loses his balance and falls! * R HP:Healthy MV:Fresh - Boil: Wounded > kill dark You do the best you can! * R HP:Healthy MV:Fresh - Boil: Wounded > l boil You pierce *Boil*'s body. *Gorbag* crushes a large plains bear's body very hard. A large plains bear swiftly dodges *Bhelroth*'s attempt to scythe it. A large plains bear tickles Gorbag's body with its hit. Boil has quite a few wounds. *Boil* is using: a metal helmet a thin mail shirt a backpack a set of chainmail sleeves a pair of steel-backed gauntlets a wide leather wristband a large curved shield a hand-and-a-half sword a plain weapons belt a pair of chainmail leggings a pair of thin metal boots You attempt to peek at the inventory: a skin of human flesh Deedlit narrates 'dougan w bgs' * R HP:Healthy MV:Fresh - Boil: Wounded > You dodge a bash from *Boil* who loses his balance and falls! * R HP:Healthy MV:Fresh - Boil: Wounded > You pierce *Boil*'s body. * R HP:Healthy MV:Fresh - Boil: Wounded > A large plains bear growls threateningly. * R HP:Healthy MV:Fresh - Boil: Wounded > You pierce *Boil*'s body. *Gorbag* crushes a large plains bear's right foreleg hard. *Bhelroth* scythes a large plains bear's body into bloody fragments! *Sparc* crushes a large plains bear's left leg very hard. *Sparc* crushes Elric's right leg. A large plains bear barely hits Gorbag's body. * R HP:Healthy MV:Fresh - Boil: Battered > l bhelroth *Sparc* avoids being bashed by Elric who loses his balance and falls! * R HP:Healthy MV:Fresh - Boil: Battered > Bhelroth has quite a few wounds. *Bhelroth* is using: a metal helmet a set of chainmail sleeves a pair of steel-backed gauntlets a large curved shield a finely crafted axe a pair of chainmail leggings a black pair of silver-tooled boots (used) You attempt to peek at the inventory: a water skin a large slab of meat a large slab of meat a sack a large slab of meat * R HP:Healthy MV:Fresh - Boil: Battered > look Nearing the Dried Up River Bedding To your west you see a large ravine stretching from your south to your north. It is blocking your way west. You see a rope hanging down into the dried up river bedding you see to your north. More and more bushes and vegetations seems to be springing up from the ground. [ obvious exits: N E ] A gray palfrey prances skittishly nearby, being ridden by you. Elric al'Makin, The Guardian, is the Coordinator of Recruitment is sitting here, riding a gray palfrey. *Bhelroth* is here, fighting a large plains bear. *Boil* is here, fighting YOU! *Sparc* is here, fighting a large plains bear. *Gorbag* is here, fighting a large plains bear. A large plains bear is here, fighting Gorbag. * R HP:Healthy MV:Fresh - Boil: Battered > You pierce *Boil*'s head. * R HP:Healthy MV:Fresh - Boil: Battered > *Boil* tries to slash you, but you parry successfully. You pierce *Boil*'s right leg hard. *Gorbag* tickles a large plains bear's body with his crush. *Bhelroth* scythes a large plains bear's body very hard. A large plains bear is mortally wounded, and will die soon, if not aided. *Sparc* crushes a large plains bear's body into bloody fragments! A large plains bear is dead! R.I.P. Your blood freezes as you hear a large plains bear's death cry. * R HP:Healthy MV:Fresh - Boil: Battered > *Sparc* tickles Elric's body with his crush. *Gorbag* barely tickles Elric's right foot with his crush. * R HP:Healthy MV:Fresh - Boil: Battered > *Bhelroth* tries to scythe you, but you parry successfully. * R HP:Healthy MV:Fresh - Boil: Battered > l sparc l Sparc has some small wounds and bruises. *Sparc* is using: a flame-crested helm a dark blue scarf a bloodstained cloak bearing a clenched fist a backpack a pair of heavy metal gauntlets a wide leather wristband a wide leather wristband a two-handed binnol (scratched) a pair of ebony-steel plate greaves a pair of thick metal boots You attempt to peek at the inventory: a thin vial of yellow fluid a dagger a black-tasseled spear * R HP:Healthy MV:Fresh - Boil: Battered > *Bhelroth* tries to scythe you, but you deflect the blow. *Boil* slashes your body. You pierce *Boil*'s body. * R HP:Scratched MV:Fresh - Boil: Battered > look *Sparc* avoids being bashed by Elric who loses his balance and falls! * R HP:Scratched MV:Fresh - Boil: Battered > Nearing the Dried Up River Bedding To your west you see a large ravine stretching from your south to your north. It is blocking your way west. You see a rope hanging down into the dried up river bedding you see to your north. More and more bushes and vegetations seems to be springing up from the ground. [ obvious exits: N E ] The corpse of a large plains bear is lying here. A gray palfrey prances skittishly nearby, being ridden by you. Elric al'Makin, The Guardian, is the Coordinator of Recruitment is here, fighting Sparc, riding a gray palfrey. *Bhelroth* is here, fighting YOU! *Boil* is here, fighting YOU! *Sparc* is here, fighting Elric. *Gorbag* is here, fighting Elric. * R HP:Scratched MV:Fresh - Boil: Battered > change mood wimpy *Sparc* sends Elric sprawling with a powerful bash! * R HP:Scratched MV:Fresh - Boil: Battered > Mood changed to: Wimpy * R HP:Scratched MV:Fresh - Boil: Battered > *Gorbag* barely crushes Elric's right arm. *Sparc* tickles Elric's body with his crush. *Boil* tries to slash you, but you deflect the blow. You pierce *Boil*'s body. * R HP:Scratched MV:Fresh - Boil: Battered > You dodge a bash from *Bhelroth* who loses his balance and falls! * R HP:Scratched MV:Fresh - Boil: Battered > l gorbag *Gorbag* tickles Elric's body with his crush. *Sparc* barely crushes Elric's body. *Boil* tries to slash you, but you parry successfully. You pierce *Boil*'s right arm hard. Gorbag has some small wounds and bruises. *Gorbag* is using: a chain coif a dark, hooded cloak a backpack a pair of steel-backed gauntlets a wide leather wristband a wide leather wristband a full wooden shield a hefty mace a pair of chainmail leggings a pair of thin metal boots You attempt to peek at the inventory: a skin of human flesh a large slab of meat a large slab of meat * R HP:Scratched MV:Fresh - Boil: Beaten > Elric sends *Sparc* sprawling with a powerful bash! * R HP:Scratched MV:Fresh - Boil: Beaten > look Elric blasts *Sparc*'s left hand. *Boil* tries to slash you, but you dodge the attack. You pierce *Boil*'s body hard. *Bhelroth* clambers to his feet. * R HP:Scratched MV:Fresh - Boil: Beaten > Nearing the Dried Up River Bedding To your west you see a large ravine stretching from your south to your north. It is blocking your way west. You see a rope hanging down into the dried up river bedding you see to your north. More and more bushes and vegetations seems to be springing up from the ground. [ obvious exits: N E ] The corpse of a large plains bear is lying here. A gray palfrey prances skittishly nearby, being ridden by you. Elric al'Makin, The Guardian, is the Coordinator of Recruitment is here, fighting Sparc, riding a gray palfrey. *Bhelroth* is standing here. *Boil* is here, fighting YOU! *Sparc* is sitting here. *Gorbag* is here, fighting Elric. * R HP:Scratched MV:Fresh - Boil: Beaten > *Bhelroth* tries to scythe you, but you dodge the attack. * R HP:Scratched MV:Fresh - Boil: Beaten > *Boil* panics, and attempts to flee! * R HP:Scratched MV:Fresh - Boil: Beaten > *Boil* leaves east. * R HP:Scratched MV:Fresh - Bhelroth: Wounded > Elric wipes his boots in the face of *Sparc*! * R HP:Scratched MV:Fresh - Bhelroth: Wounded > *Boil* has arrived from the east. * R HP:Scratched MV:Fresh - Bhelroth: Wounded > You try to pierce *Bhelroth*, but he parries successfully. *Bhelroth* tries to scythe you, but you parry successfully. *Gorbag* tickles Elric's body with his crush. Elric avoids being bashed by *Gorbag* who loses his balance and falls! * R HP:Scratched MV:Fresh - Bhelroth: Wounded > nar sparc only worry *Boil* tries to slash you, but you deflect the blow. * R HP:Scratched MV:Fresh - Bhelroth: Wounded > You narrate 'sparc only worry' * R HP:Scratched MV:Fresh - Bhelroth: Wounded > kill dark kill dark Elric wipes his boots in the face of *Sparc*! * R HP:Scratched MV:Fresh - Bhelroth: Wounded > You do the best you can! look * R HP:Scratched MV:Fresh - Bhelroth: Wounded > You do the best you can! * R HP:Scratched MV:Fresh - Bhelroth: Wounded > You swiftly dodge *Boil*'s attempt to slash you. You pierce *Bhelroth*'s body hard. *Bhelroth* tries to scythe you, but you deflect the blow. *Gorbag* tickles Elric's body with his crush. * R HP:Scratched MV:Fresh - Bhelroth: Battered > Nearing the Dried Up River Bedding To your west you see a large ravine stretching from your south to your north. It is blocking your way west. You see a rope hanging down into the dried up river bedding you see to your north. More and more bushes and vegetations seems to be springing up from the ground. [ obvious exits: N E ] The corpse of a large plains bear is lying here. *Boil* is here, fighting YOU! A gray palfrey prances skittishly nearby, being ridden by you. Elric al'Makin, The Guardian, is the Coordinator of Recruitment is here, fighting Sparc, riding a gray palfrey. *Bhelroth* is here, fighting YOU! *Sparc* is here, fighting Elric. *Gorbag* is here, fighting Elric. * R HP:Scratched MV:Fresh - Bhelroth: Battered > kill dark kill dark You do the best you can! * R HP:Scratched MV:Fresh - Bhelroth: Battered > You do the best you can! * R HP:Scratched MV:Fresh - Bhelroth: Battered > You pierce *Bhelroth*'s right foot very hard. * R HP:Scratched MV:Fresh - Bhelroth: Battered > *Boil* tries to slash you, but you dodge the attack. You pierce *Bhelroth*'s body very hard. *Bhelroth* tries to scythe you, but you dodge the attack. *Sparc* tickles Elric's body with his crush. Elric avoids being bashed by *Sparc* who loses his balance and falls! * R HP:Scratched MV:Fresh - Bhelroth: Battered > *Sparc* avoids being bashed by Elric who loses his balance and falls! * R HP:Scratched MV:Fresh - Bhelroth: Battered > Elric avoids being bashed by *Gorbag* who loses his balance and falls! * R HP:Scratched MV:Fresh - Bhelroth: Battered > *Boil* tries to slash you, but you parry successfully. You pierce *Bhelroth*'s body very hard. *Bhelroth* panics, and attempts to flee! *Bhelroth* tries to scythe you, but you dodge the attack. *Sparc* barely tickles Elric's left foot with his crush. You pierce *Bhelroth*'s right leg. *Bhelroth* panics, and attempts to flee! *Bhelroth* leaves east. * R HP:Scratched MV:Fresh - Boil: Beaten > nar boil beat bhelroth batt You narrate 'boil beat bhelroth batt' kill dark kill dark * R HP:Scratched MV:Fresh - Boil: Beaten > You do the best you can! * R HP:Scratched MV:Fresh - Boil: Beaten > kill dark kill dark You do the best you can! * R HP:Scratched MV:Fresh - Boil: Beaten > You do the best you can! * R HP:Scratched MV:Fresh - Boil: Beaten > kill dark You pierce *Boil*'s head. Elric blasts *Gorbag*'s left arm very hard. *Boil* tries to slash you, but you parry successfully. *Gorbag* barely crushes Elric's body. You do the best you can! * R HP:Scratched MV:Fresh - Boil: Beaten > kill dark You pierce *Boil*'s body. You do the best you can! * R HP:Scratched MV:Fresh - Boil: Critical > kill dark kill dark You do the best you can! *Bhelroth* has arrived from the east. * R HP:Scratched MV:Fresh - Boil: Critical > kill dark You do the best you can! kill dark * R HP:Scratched MV:Fresh - Boil: Critical > You do the best you can! *Boil* panics, and attempts to flee! * R HP:Scratched MV:Fresh - Boil: Critical > kill dark kill dark Elric avoids being bashed by *Sparc* who loses his balance and falls! You do the best you can! * R HP:Scratched MV:Fresh - Boil: Critical > You do the best you can! * R HP:Scratched MV:Fresh - Boil: Critical > *Bhelroth* leaves north. *Boil* leaves east. * R HP:Scratched MV:Fresh > kill dark You pierce *Sparc*'s body. * R HP:Scratched MV:Fresh - Elric: Battered - Sparc: Hurt > You barely pierce *Sparc*'s left leg. Elric blasts *Gorbag*'s body hard. You do the best you can! Elric tells you 'fleeing soonish' * R HP:Scratched MV:Fresh - Elric: Battered - Sparc: Hurt > You do the best you can! * R HP:Scratched MV:Fresh - Elric: Battered - Sparc: Hurt > kill dark You barely pierce *Sparc*'s body. *Gorbag* sends Elric sprawling with a powerful bash! * R HP:Scratched MV:Fresh - Elric: Battered - Sparc: Wounded > You do the best you can! * R HP:Scratched MV:Fresh - Elric: Battered - Sparc: Wounded > dis *Sparc* looks at Elric. * R HP:Scratched MV:Fresh - Elric: Battered - Sparc: Wounded > You disengage from the fight. * R HP:Scratched MV:Fresh > *Gorbag* barely tickles Elric's body with his crush. *Sparc* crushes Elric's right leg extremely hard. * R HP:Scratched MV:Fresh > k boil k boil k boil They aren't here. look * R HP:Scratched MV:Fresh > *Gorbag* crushes Elric's right leg into bloody fragments! *Sparc* tickles Elric's head with his crush. They aren't here. * R HP:Scratched MV:Fresh > kill dark They aren't here. * R HP:Scratched MV:Fresh > Nearing the Dried Up River Bedding To your west you see a large ravine stretching from your south to your north. It is blocking your way west. You see a rope hanging down into the dried up river bedding you see to your north. More and more bushes and vegetations seems to be springing up from the ground. [ obvious exits: N E ] The corpse of a large plains bear is lying here. A gray palfrey prances skittishly nearby, being ridden by you. Elric al'Makin, The Guardian, is the Coordinator of Recruitment is sitting here, riding a gray palfrey. *Sparc* is here, fighting Elric. *Gorbag* is here, fighting Elric. * R HP:Scratched MV:Fresh > kill dark You barely pierce *Sparc*'s left foot. * R HP:Scratched MV:Fresh - Elric: Battered - Sparc: Wounded > kill dark You do the best you can! * R HP:Scratched MV:Fresh - Elric: Battered - Sparc: Wounded > kill dark You do the best you can! *Boil* has arrived from the east. * R HP:Scratched MV:Fresh - Elric: Battered - Sparc: Wounded > kill dark You do the best you can! * R HP:Scratched MV:Fresh - Elric: Battered - Sparc: Wounded > You barely pierce *Sparc*'s head. *Sparc* tickles Elric's body with his crush. Elric panics, and attempts to flee! *Sparc* tries to crush you, but you deflect the blow. You do the best you can! * R HP:Scratched MV:Fresh - Elric: Beaten - Sparc: Wounded > *Boil* tries to slash you, but you deflect the blow. * R HP:Scratched MV:Fresh - Elric: Beaten - Sparc: Wounded > Elric sends *Gorbag* sprawling with a powerful bash! * R HP:Scratched MV:Fresh - Elric: Beaten - Sparc: Wounded > rem clear put clear pack ta knife pouch wield knife throw boil ta clear pack rem knife wield clear ta knife *Boil* tries to slash you, but you dodge the attack. You barely pierce *Sparc*'s body. Elric blasts *Gorbag*'s head hard. * R HP:Scratched MV:Fresh - Elric: Beaten - Sparc: Wounded > You stop using a curved clear dagger. Elric panics, and attempts to flee! * R HP:Scratched MV:Fresh - Elric: Beaten - Sparc: Wounded > You put a curved clear dagger in a belt pack. * R HP:Scratched MV:Fresh - Elric: Beaten - Sparc: Wounded > *Sparc* sends Elric sprawling with a powerful bash! Elric panics, and attempts to flee! You get a throwing knife from a soft leather pouch. * R HP:Scratched MV:Fresh - Elric: Beaten - Sparc: Wounded > You wield a throwing knife. * R HP:Scratched MV:Fresh - Elric: Beaten - Sparc: Wounded > -=+* *Boil* tries to slash you, but you deflect the blow. *Sparc* crushes Elric's right leg very hard. *Sparc* tries to crush you, but you deflect the blow. *+=- - You throw a throwing knife at *Boil*. * R HP:Scratched MV:Fresh - Elric: Beaten - Sparc: Wounded > A throwing knife arcs through the air. * R HP:Scratched MV:Fresh - Elric: Beaten - Sparc: Wounded > TICK IN 5 SECONDS. You get a curved clear dagger from a belt pack. * R HP:Scratched MV:Fresh - Elric: Beaten - Sparc: Wounded > *Boil* grunts in pain as he is struck by a throwing knife. *Gorbag* crushes Elric's right leg hard. *Sparc* crushes Elric's left leg very hard. *Sparc* tries to crush you, but you deflect the blow. You don't seem to be using a knife. * R HP:Scratched MV:Fresh - Elric: Beaten - Sparc: Wounded > You wield a curved clear dagger. * R HP:Scratched MV:Fresh - Elric: Beaten - Sparc: Wounded > You don't see a knife here. * R HP:Scratched MV:Fresh - Elric: Beaten - Sparc: Wounded > Elric leaves north riding a gray palfrey. * R HP:Scratched MV:Fresh - Sparc: Wounded > Elric has arrived from the north, riding a gray palfrey. * R HP:Scratched MV:Fresh - Sparc: Wounded > Elric leaves east riding a gray palfrey. * R HP:Scratched MV:Fresh - Sparc: Wounded > *Boil* tries to slash you, but you parry successfully. You pierce *Sparc*'s right arm. * R HP:Scratched MV:Fresh - Sparc: Wounded > rem clear put clear pack ta knife pouch wield knife throw boil ta clear pack rem knife wield clear ta knife You tickle *Sparc*'s body with your pierce. You stop using a curved clear dagger. * R HP:Scratched MV:Fresh - Sparc: Wounded > You put a curved clear dagger in a belt pack. * R HP:Scratched MV:Fresh - Sparc: Wounded > You get a throwing knife from a soft leather pouch. * R HP:Scratched MV:Fresh - Sparc: Wounded > You dodge a bash from *Sparc* who loses his balance and falls! You wield a throwing knife. * R HP:Scratched MV:Fresh - Sparc: Wounded > *Gorbag* crushes your body hard. -nar get boil You swiftly dodge *Gorbag*'s attempt to crush you. You swiftly dodge *Boil*'s attempt to slash you. Saving all threads of this weave of the Wheel. This will take a few moments... =Auto-save complete. +**+=- - You throw a throwing knife at *Boil*. * R HP:Scratched MV:Fresh - Sparc: Wounded > Elric narrates 'trying to bait to settlement' * R HP:Scratched MV:Fresh - Sparc: Wounded > A throwing knife arcs through the air. *Gorbag* tries to crush you, but you deflect the blow. *Sparc* tries to crush you, but you deflect the blow. You get a curved clear dagger from a belt pack. * R HP:Scratched MV:Fresh - Sparc: Wounded > You don't seem to be using a knife. You dodge a bash from *Boil* who loses his balance and falls! * R HP:Scratched MV:Fresh - Sparc: Wounded > You wield a curved clear dagger. Elric narrates 'Im beaten btw ' * R HP:Scratched MV:Fresh - Sparc: Wounded > A throwing knife rips through *Boil*'s guts as he collapses to the ground. *Boil* is dead! R.I.P. You feel the Weave of the Wheel tighten around you. You receive your share of experience... Your first time! Was it good for you too? Your blood freezes as you hear *Boil*'s death cry. You don't see a knife here. * R HP:Scratched MV:Fresh - Sparc: Wounded > You narrate 'get boil' * R HP:Scratched MV:Fresh - Sparc: Wounded > *Sparc* tries to crush you, but you parry successfully. You tickle *Sparc*'s body with your pierce. * R HP:Scratched MV:Fresh - Sparc: Wounded > nar rip boil You narrate 'rip boil' *Gorbag* gets a skin of human flesh from the corpse of Boil. *Gorbag* gets a throwing knife from the corpse of Boil. *Gorbag* gets a throwing knife from the corpse of Boil. *Gorbag* gets a pair of thin metal boots from the corpse of Boil. *Gorbag* gets a pair of chainmail leggings from the corpse of Boil. *Gorbag* gets a plain weapons belt from the corpse of Boil. *Gorbag* gets a hand-and-a-half sword from the corpse of Boil. *Gorbag* gets a large curved shield from the corpse of Boil. *Gorbag* gets a wide leather wristband from the corpse of Boil. *Gorbag* gets a pair of steel-backed gauntlets from the corpse of Boil. *Gorbag* gets a set of chainmail sleeves from the corpse of Boil. *Gorbag* gets a backpack from the corpse of Boil. *Gorbag* gets a thin mail shirt from the corpse of Boil. *Gorbag* gets a metal helmet from the corpse of Boil. ta knife all.corpse * R HP:Scratched MV:Fresh - Sparc: Wounded > Cidrae narrates 'Rhiannon rip' * R HP:Scratched MV:Fresh - Sparc: Wounded > You pierce *Sparc*'s right arm. There doesn't seem to be a knife in the corpse of Boil. There doesn't seem to be a knife in the corpse of a large plains bear. put all.knife pouch * R HP:Scratched MV:Fresh - Sparc: Wounded > *Gorbag* tries to crush you, but you parry successfully. You swiftly dodge *Sparc*'s attempt to crush you. You tickle *Sparc*'s body with your pierce. * R HP:Scratched MV:Fresh - Sparc: Wounded > *Sparc* looks at you. You don't seem to have any knifes. * R HP:Scratched MV:Fresh - Sparc: Wounded > kill dark kill dark You do the best you can! Elric narrates 'nice' * R HP:Scratched MV:Fresh - Sparc: Wounded > You do the best you can! * R HP:Scratched MV:Fresh - Sparc: Wounded > look Nearing the Dried Up River Bedding To your west you see a large ravine stretching from your south to your north. It is blocking your way west. You see a rope hanging down into the dried up river bedding you see to your north. More and more bushes and vegetations seems to be springing up from the ground. [ obvious exits: N E ] The corpse of Boil is lying here. The corpse of a large plains bear is lying here. A gray palfrey prances skittishly nearby, being ridden by you. *Sparc* is here, fighting YOU! *Gorbag* is here, fighting YOU! * R HP:Scratched MV:Fresh - Sparc: Wounded > *Gorbag* tries to crush you, but you deflect the blow. *Sparc* tries to crush you, but you parry successfully. You barely pierce *Sparc*'s body. * R HP:Scratched MV:Fresh - Sparc: Wounded > nar come bro look where *Gorbag* tries to crush you, but you deflect the blow. *Sparc* tries to crush you, but you parry successfully. You pierce *Sparc*'s left arm hard. You narrate 'come bro' *Gorbag* puts a metal helmet in a backpack. *Gorbag* puts a thin mail shirt in a backpack. *Gorbag* puts a backpack in a backpack. *Gorbag* puts a set of chainmail sleeves in a backpack. *Gorbag* puts a pair of steel-backed gauntlets in a backpack. *Gorbag* puts a wide leather wristband in a backpack. *Gorbag* puts a large curved shield in a backpack. *Gorbag* puts a throwing knife in a backpack. *Gorbag* puts a throwing knife in a backpack. * R HP:Scratched MV:Fresh - Sparc: Wounded > Nearing the Dried Up River Bedding To your west you see a large ravine stretching from your south to your north. It is blocking your way west. You see a rope hanging down into the dried up river bedding you see to your north. More and more bushes and vegetations seems to be springing up from the ground. [ obvious exits: N E ] The corpse of Boil is lying here. The corpse of a large plains bear is lying here. A gray palfrey prances skittishly nearby, being ridden by you. *Sparc* is here, fighting YOU! *Gorbag* is here, fighting YOU! Elric narrates 'you still buffing?' Alundra narrates 'WOOHOO!' * R HP:Scratched MV:Fresh - Sparc: Wounded > Players in your Zone -------------------- Tallarn - Nearing the Dried Up River Bedding * R HP:Scratched MV:Fresh - Sparc: Wounded > 0 [dism ] You stop riding him. * HP:Scratched MV:Fresh - Sparc: Wounded > Araxie narrates 'no!' * HP:Scratched MV:Fresh - Sparc: Wounded > Elric has arrived from the east, riding a gray palfrey. * HP:Scratched MV:Fresh - Sparc: Wounded > Elric leaves north riding a gray palfrey. * HP:Scratched MV:Fresh - Sparc: Wounded > nar nods i scr Elric has arrived from the north, riding a gray palfrey. You dodge a bash from *Gorbag* who loses his balance and falls! * HP:Scratched MV:Fresh - Sparc: Wounded > kill dark You narrate 'nods i scr' Elric blasts *Gorbag*'s body very hard. * HP:Scratched MV:Fresh - Sparc: Wounded > You dodge a bash from *Sparc* who loses his balance and falls! * HP:Scratched MV:Fresh - Sparc: Wounded > kill dark You do the best you can! * HP:Scratched MV:Fresh - Sparc: Wounded > You barely pierce *Sparc*'s body. * HP:Scratched MV:Fresh - Sparc: Wounded > You do the best you can! kill dark * HP:Scratched MV:Fresh - Sparc: Wounded > You pierce *Sparc*'s body. You do the best you can! * HP:Scratched MV:Fresh - Sparc: Wounded > Elric sends *Gorbag* sprawling with a powerful bash! * HP:Scratched MV:Fresh - Sparc: Wounded > *Sparc* tries to crush you, but you parry successfully. Elric blasts *Gorbag*'s body very hard. You pierce *Sparc*'s left arm. *Sparc* panics, and attempts to flee! * HP:Scratched MV:Fresh - Sparc: Wounded > *Sparc* leaves east. * HP:Scratched MV:Fresh > *Sparc* has arrived from the east. * HP:Scratched MV:Fresh > *Sparc* leaves north. * HP:Scratched MV:Fresh > kill dark kill dark kill dark You pierce *Gorbag*'s right leg very hard. kill dark * HP:Scratched MV:Fresh - Elric: Beaten - Gorbag: Wounded > kill dark You do the best you can! * HP:Scratched MV:Fresh - Elric: Beaten - Gorbag: Wounded > TICK IN 5 SECONDS. kill dark You do the best you can! * HP:Scratched MV:Fresh - Elric: Beaten - Gorbag: Wounded > kill dark kill dark You do the best you can! * HP:Scratched MV:Fresh - Elric: Beaten - Gorbag: Wounded > You do the best you can! * HP:Scratched MV:Fresh - Elric: Beaten - Gorbag: Wounded > You barely pierce *Gorbag*'s right foot. Elric blasts *Gorbag*'s left arm extremely hard. You do the best you can! * HP:Scratched MV:Fresh - Elric: Beaten - Gorbag: Wounded > You do the best you can! kill dark * HP:Scratched MV:Fresh - Elric: Beaten - Gorbag: Wounded > You do the best you can! * HP:Scratched MV:Fresh - Elric: Beaten - Gorbag: Wounded > kill dark You do the best you can! * HP:Scratched MV:Fresh - Elric: Beaten - Gorbag: Wounded > You do the best you can! * HP:Scratched MV:Fresh - Elric: Beaten - Gorbag: Wounded > kill dark Elric kicks *Gorbag* in solar plexus, *Gorbag* is rendered breathless! * HP:Scratched MV:Fresh - Elric: Beaten - Gorbag: Battered > You barely pierce *Gorbag*'s body. * HP:Scratched MV:Fresh - Elric: Beaten - Gorbag: Battered > kill dark *Gorbag* panics, and attempts to flee! * HP:Scratched MV:Fresh - Elric: Beaten - Gorbag: Battered > kill dark kill dark kill dark You pierce *Gorbag*'s body hard. *Gorbag* crushes Elric's right leg very hard. You do the best you can! kill dark * HP:Scratched MV:Fresh - Elric: Beaten - Gorbag: Battered > You do the best you can! * HP:Scratched MV:Fresh - Elric: Beaten - Gorbag: Battered > You do the best you can! * HP:Scratched MV:Fresh - Elric: Beaten - Gorbag: Battered > kill dark You do the best you can! * HP:Scratched MV:Fresh - Elric: Beaten - Gorbag: Battered > You do the best you can! * HP:Scratched MV:Fresh - Elric: Beaten - Gorbag: Battered > kill dark kill dark You do the best you can! * HP:Scratched MV:Fresh - Elric: Beaten - Gorbag: Battered > You do the best you can! *Gorbag* panics, and attempts to flee! * HP:Scratched MV:Fresh - Elric: Beaten - Gorbag: Battered > You do the best you can! Elric kicks *Gorbag* in solar plexus, *Gorbag* is rendered breathless! kill dark kill dark * HP:Scratched MV:Fresh - Elric: Beaten - Gorbag: Battered > You do the best you can! * HP:Scratched MV:Fresh - Elric: Beaten - Gorbag: Battered > kill dark kill dark You do the best you can! * HP:Scratched MV:Fresh - Elric: Beaten - Gorbag: Battered > You do the best you can! * HP:Scratched MV:Fresh - Elric: Beaten - Gorbag: Battered > You pierce *Gorbag*'s head. *Gorbag* crushes Elric's left arm. You pierce *Gorbag*'s left foot. You do the best you can! * HP:Scratched MV:Fresh - Elric: Beaten - Gorbag: Battered > kill dark You do the best you can! *Gorbag* panics, and attempts to flee! * HP:Scratched MV:Fresh - Elric: Beaten - Gorbag: Battered > kill dark You do the best you can! * HP:Scratched MV:Fresh - Elric: Beaten - Gorbag: Battered > kill dark kill dark Araxie narrates 'why she die??' * HP:Scratched MV:Fresh - Elric: Beaten - Gorbag: Battered > You do the best you can! * HP:Scratched MV:Fresh - Elric: Beaten - Gorbag: Battered > kill dark kill dark You do the best you can! Elric kicks *Gorbag* in solar plexus, *Gorbag* is rendered breathless! *Gorbag* panics, and attempts to flee! * HP:Scratched MV:Fresh - Elric: Beaten - Gorbag: Battered > You do the best you can! * HP:Scratched MV:Fresh - Elric: Beaten - Gorbag: Battered > kill dark kill dark You do the best you can! * HP:Scratched MV:Fresh - Elric: Beaten - Gorbag: Battered > You pierce *Gorbag*'s body. *Gorbag* tickles Elric's body with his crush. You do the best you can! *Gorbag* leaves north. * HP:Scratched MV:Fresh > NORTH They aren't here. kill dark * HP:Scratched MV:Fresh > They aren't here. * HP:Scratched MV:Fresh > On the Edge of a Ravine [ obvious exits: E S ] * HP:Scratched MV:Full > They aren't here. * HP:Scratched MV:Full > EAST On the Bottom of the River Bedding [ obvious exits: E W ] A large plains lion stalks the grasslands looking for prey. * HP:Scratched MV:Full > WEST SOUTH A plains lion tries to hit you, but you deflect the blow. Elric narrates 'they fleeing' * HP:Scratched MV:Full - a plains lion: Scratched > No way! You're fighting for your life! * HP:Scratched MV:Full - a plains lion: Scratched > No way! You're fighting for your life! * HP:Scratched MV:Full - a plains lion: Scratched > flee WEST SOUTH You try to pierce a plains lion, but he parries successfully. A plains lion tries to hit you, but you deflect the blow. You panic and attempt to flee! You flee head over heels. On the Edge of a Ravine [ obvious exits: E S ] * HP:Scratched MV:Full > Alas, you cannot go that way... * HP:Scratched MV:Full > Nearing the Dried Up River Bedding [ obvious exits: N E ] The corpse of Boil is lying here. The corpse of a large plains bear is lying here. Elric al'Makin, The Guardian, is the Coordinator of Recruitment is standing here, riding a gray palfrey. A gray palfrey prances skittishly nearby. * HP:Scratched MV:Full > ride 1.horse ride 2.horse ride 3.horse ride 4.horse ride 5.horse A plains lion has arrived from the north. Elric has beaten you to it. ` * HP:Scratched MV:Full > Sindor narrates 'nooo..' * HP:Scratched MV:Full > You start riding him. * R HP:Scratched MV:Full > They're not here to be ridden. * R HP:Scratched MV:Full > They're not here to be ridden. * R HP:Scratched MV:Full > They're not here to be ridden. Elric says 'you scalp him?' * R HP:Scratched MV:Full > [scalp ] You lean over and cut the bloody scalp from the corpse of Boil. * R HP:Scratched MV:Full > Elric leaves north riding a gray palfrey. You follow Elric. On the Edge of a Ravine [ obvious exits: E S ] A gray palfrey prances skittishly nearby, being ridden by you. Elric al'Makin, The Guardian, is the Coordinator of Recruitment is standing here, riding a gray palfrey. * R HP:Scratched MV:Full > NORTH EAST A plains lion has arrived from the south. * R HP:Scratched MV:Full > EAST Alas, you cannot go that way... * R HP:Scratched MV:Full > On the Bottom of the River Bedding [ obvious exits: E W ] A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Scratched MV:Full > On the Bottom of the River Bedding [ obvious exits: E W ] A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Scratched MV:Full > EAST EAST EAST Sharp Bend in the Bedding [ obvious exits: N W ] A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Scratched MV:Full > Alas, you cannot go that way... * R HP:Scratched MV:Full > Alas, you cannot go that way... * R HP:Scratched MV:Full > NORTH NORTH EAST NORTH In the Dried Up River Bed [ obvious exits: N E S ] A gray palfrey prances skittishly nearby, being ridden by you. EAST * R HP:Scratched MV:Full > The Grassy Plains [ obvious exits: E S ] A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Scratched MV:Full > On the Grassy Plains [ obvious exits: N E S W ] A gray palfrey prances skittishly nearby, being ridden by you. A large plains bear smells the air for prey. * R HP:Scratched MV:Full > A Small Waterfall [ obvious exits: E S W ] A clear pond lies undisturbed here, unmarred waters offering a clean reflection. A gray palfrey prances skittishly nearby, being ridden by you. A large plains bear smells the air for prey. * R HP:Scratched MV:Full > stat An Animal Trail [ obvious exits: N S W ] A gray palfrey prances skittishly nearby, being ridden by you. EAST * R HP:Scratched MV:Full > EAST EAST You are a 52 year old male human rogue. Your height is 5 feet, 9 inches, and you weigh 166.0 lbs. You are carrying 0.1 lbs and wearing 23.9 lbs, peanuts. Your base abilities are: Str:17 Int:14 Wil:11 Dex:19 Con:17. Offensive bonus: 149, Dodging bonus: 118, Parrying bonus: 137 Your mood is: Wimpy. You will flee below: 50 Hit Points You are wanted by: Seanchan Empire Your armor absorbs about 7% on average. You are subjected to the following effects: - NO QUIT * R HP:Scratched MV:Full > NORTH EAST Alas, you cannot go that way... * R HP:Scratched MV:Full > Alas, you cannot go that way... * R HP:Scratched MV:Full > EAST EAST Alas, you cannot go that way... * R HP:Scratched MV:Full > EAST It is pitch black... o R HP:Scratched MV:Full > Alas, you cannot go that way... o R HP:Scratched MV:Full > Alas, you cannot go that way... Elric has arrived from the south, riding a gray palfrey. * R HP:Scratched MV:Full > Alas, you cannot go that way... Elric leaves north riding a gray palfrey. You follow someone. Near the Rising Ground [ obvious exits: E S W ] A gray palfrey prances skittishly nearby, being ridden by you. Elric al'Makin, The Guardian, is the Coordinator of Recruitment is standing here, riding a gray palfrey. * R HP:Scratched MV:Full > On the Green Savannah [ obvious exits: N E W ] A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Scratched MV:Full > NORTH EAST EAST On the Green Savannah [ obvious exits: N E S W ] A gray palfrey prances skittishly nearby, being ridden by you. EAST * R HP:Scratched MV:Full > EAST EAST The Withered Plains [ obvious exits: N E S W ] A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Scratched MV:Full > Before the Arid Plains [ obvious exits: N E S W ] A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Scratched MV:Full > EAST EAST The Gnarled Old Tree [ obvious exits: N E W U ] A gray palfrey prances skittishly nearby, being ridden by you. A hungry looking lioness is here, eyes gleaming with a blood lust. * R HP:Scratched MV:Full > EAST Near the Huge Tree [ obvious exits: N E W ] A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Scratched MV:Full > On a Gentle Slope [ obvious exits: N E W ] A gray palfrey prances skittishly nearby, being ridden by you. An antelope blends into the scenery. * R HP:Scratched MV:Full > On a Sandy Hill [ obvious exits: E W ] A gray palfrey prances skittishly nearby, being ridden by you. A hungry looking lioness is here, eyes gleaming with a blood lust. * R HP:Scratched MV:Full > EAST EAST Near a Small Hill [ obvious exits: E W ] A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Scratched MV:Full > On the Savannah [ obvious exits: E W ] A gray palfrey prances skittishly nearby, being ridden by you. An antelope blends into the scenery. A bison is here, eating grass. A wild stallion bucks madly. A wild stallion bucks madly. * R HP:Scratched MV:Full > EAST EAST On the Savannah [ obvious exits: E W ] A gray palfrey prances skittishly nearby, being ridden by you. A bison is here, eating grass. A bison is here, eating grass. A raven is visible flying high in the sky. * R HP:Scratched MV:Full > Edge of the Savannah [ obvious exits: E W ] The corpse of a lioness is lying here. [2] The corpse of a gray palfrey is lying here. A gray palfrey prances skittishly nearby, being ridden by you. EAST * R HP:Scratched MV:Full > Near the Savannah [ obvious exits: N W ] A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Scratched MV:Full > EAST EAST EAST NORTH EAST EAST EAST Alas, you cannot go that way... Elric tells you 'Im crit atm' * R HP:Healthy MV:Fresh > Alas, you cannot go that way... * R HP:Healthy MV:Fresh > Alas, you cannot go that way... * R HP:Healthy MV:Fresh > Alas, you cannot go that way... * R HP:Healthy MV:Fresh > Alas, you cannot go that way... * R HP:Healthy MV:Fresh > Plains Near the Savannah [ obvious exits: N E S ] A gray palfrey prances skittishly nearby, being ridden by you. An antelope blends into the scenery. An antelope blends into the scenery. An antelope blends into the scenery. A black wolf growls loudly, poised to leap. * R HP:Healthy MV:Fresh > Windswept Plains [ obvious exits: N E W ] A gray palfrey prances skittishly nearby, being ridden by you. An antelope blends into the scenery. * R HP:Healthy MV:Fresh > nar they all low Along the Plains [ obvious exits: N E W ] A gray palfrey prances skittishly nearby, being ridden by you. A bison is here, eating grass. A raven is here flying around. * R HP:Healthy MV:Fresh > Muddy Watering Hole on the Plains [ obvious exits: N E W ] A muddy pond is here, dark waters broken by an occasional bubble. A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Healthy MV:Fresh > z stay safe EAST EAST EAST You narrate 'they all low' * R HP:Healthy MV:Fresh > [t elric] You tell Elric 'stay safe' Elric narrates 'any healers in maradon?' * R HP:Healthy MV:Fresh > Dry Plains [ obvious exits: N E W ] A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Healthy MV:Fresh > Dusty Plains [ obvious exits: N E W ] A gray palfrey prances skittishly nearby, being ridden by you. A jet-black wolf ***** is here, growling dangerously. A hungry looking lioness is here, eyes gleaming with a blood lust. * R HP:Healthy MV:Fresh > Dusty Grasslands [ obvious exits: N E W ] A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Healthy MV:Fresh > Elric tells you 'nods' * R HP:Healthy MV:Fresh > Danise narrates 'Night all!' * R HP:Healthy MV:Fresh > EAST EAST EAST Faint Southward Track [ obvious exits: N S W ] A gray palfrey prances skittishly nearby, being ridden by you. An antelope blends into the scenery. * R HP:Healthy MV:Fresh > NORTH EAST Alas, you cannot go that way... EAST EAST * R HP:Healthy MV:Fresh > *Sparc* has arrived from the west. *Bhelroth* has arrived from the west. Alas, you cannot go that way... * R HP:Healthy MV:Fresh > Stunted Grassland [ obvious exits: E S W ] A bullseye lantern has been set aside. A gray palfrey prances skittishly nearby, being ridden by you. A hungry looking lioness is here, eyes gleaming with a blood lust. * R HP:Healthy MV:Fresh > Edge of the Hills [ obvious exits: N W ] A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Healthy MV:Fresh > Alas, you cannot go that way... * R HP:Healthy MV:Fresh > Alas, you cannot go that way... * R HP:Healthy MV:Fresh > kill dark kill dark They aren't here. kill dark kill dark * R HP:Healthy MV:Fresh > They aren't here. * R HP:Healthy MV:Fresh > WEST kill dark They aren't here. * R HP:Healthy MV:Fresh > They aren't here. * R HP:Healthy MV:Fresh > kill dark Elric narrates 'they running kandor' * R HP:Healthy MV:Fresh > Stunted Grassland [ obvious exits: E S W ] A bullseye lantern has been set aside. A gray palfrey prances skittishly nearby, being ridden by you. A hungry looking lioness is here, eyes gleaming with a blood lust. * R HP:Healthy MV:Fresh > WEST *Sparc* has arrived from the south. *Bhelroth* has arrived from the south. You pierce *Bhelroth*'s right arm. * R HP:Healthy MV:Fresh - Bhelroth: Battered > You do the best you can! * R HP:Healthy MV:Fresh - Bhelroth: Battered > *Sparc* leaves east. * R HP:Healthy MV:Fresh - Bhelroth: Battered > kill dark No way! You're fighting for your life! * R HP:Healthy MV:Fresh - Bhelroth: Battered > *Bhelroth* tries to scythe you, but you deflect the blow. A lioness hits Bhelroth's body hard. *Bhelroth* panics, and attempts to flee! You pierce *Bhelroth*'s right arm hard. You pierce *Bhelroth*'s body very hard. You do the best you can! * R HP:Healthy MV:Fresh - Bhelroth: Beaten > nar on them *Bhelroth* leaves south. * R HP:Healthy MV:Fresh > You narrate 'on them' * R HP:Healthy MV:Fresh > kill dark kill dark kill dark They aren't here. kill dark * R HP:Healthy MV:Fresh > *Bhelroth* has arrived from the south. * R HP:Healthy MV:Fresh > kill dark kill dark You pierce *Bhelroth*'s body very hard. *Bhelroth* panics, and attempts to flee! kill dark * R HP:Healthy MV:Fresh - Bhelroth: Critical > You do the best you can! * R HP:Healthy MV:Fresh - Bhelroth: Critical > You pierce *Bhelroth*'s body very hard. A lioness hits Bhelroth's right foot. You do the best you can! * R HP:Healthy MV:Fresh - Bhelroth: Critical > kill dark You do the best you can! * R HP:Healthy MV:Fresh - Bhelroth: Critical > TICK IN 5 SECONDS. You do the best you can! *Bhelroth* leaves east. * R HP:Healthy MV:Fresh > kill dark kill dark They aren't here. *Gorbag* has arrived from the west. * R HP:Healthy MV:Fresh > You pierce *Gorbag*'s body hard. *Gorbag* panics, and attempts to flee! * R HP:Healthy MV:Fresh - Gorbag: Beaten > You do the best you can! kill dark kill dark * R HP:Healthy MV:Fresh - Gorbag: Beaten > You do the best you can! * R HP:Healthy MV:Fresh - Gorbag: Beaten > A lioness hits Gorbag's body. *Gorbag* panics, and attempts to flee! *Gorbag* leaves south. They aren't here. Natalie narrates 'Take care Danise.' kill dark kill dark * R HP:Healthy MV:Fresh > They aren't here. * R HP:Healthy MV:Fresh > They aren't here. *Gorbag* has arrived from the south. SOUTH kill dark * R HP:Healthy MV:Fresh > You pierce *Gorbag*'s body. *Gorbag* panics, and attempts to flee! * R HP:Healthy MV:Fresh - Gorbag: Beaten > Elric narrates 'need me?' * R HP:Healthy MV:Fresh - Gorbag: Beaten > kill dark No way! You're fighting for your life! * R HP:Healthy MV:Fresh - Gorbag: Beaten > You pierce *Gorbag*'s left leg hard. You do the best you can! * R HP:Healthy MV:Fresh - Gorbag: Critical > kill dark kill dark You do the best you can! * R HP:Healthy MV:Fresh - Gorbag: Critical > kill dark You do the best you can! *Gorbag* leaves west. *Gorbag* has arrived from the west. kill dark kill dark * R HP:Healthy MV:Fresh > You pierce *Gorbag*'s body. *Gorbag* panics, and attempts to flee! * R HP:Healthy MV:Fresh - Gorbag: Critical > kill dark You do the best you can! * R HP:Healthy MV:Fresh - Gorbag: Critical > You pierce *Gorbag*'s left leg hard. A lioness barely hits Gorbag's body. You do the best you can! * R HP:Healthy MV:Fresh - Gorbag: Critical > kill dark kill dark You do the best you can! * R HP:Healthy MV:Fresh - Gorbag: Critical > kill dark You do the best you can! * R HP:Healthy MV:Fresh - Gorbag: Critical > You do the best you can! * R HP:Healthy MV:Fresh - Gorbag: Critical > kill dark You do the best you can! * R HP:Healthy MV:Fresh - Gorbag: Critical > kill dark *Gorbag* leaves east. * R HP:Healthy MV:Fresh > They aren't here. * R HP:Healthy MV:Fresh > They aren't here. * R HP:Healthy MV:Fresh > kill dark kill dark They aren't here. EAST kill dark * R HP:Healthy MV:Fresh > They aren't here. * R HP:Healthy MV:Fresh > EAST kill dark Ronson narrates 'G'night Danise' They aren't here. EAST * R HP:Healthy MV:Fresh > Edge of the Hills [ obvious exits: N W ] A gray palfrey prances skittishly nearby, being ridden by you. *Gorbag* is standing here. * R HP:Healthy MV:Fresh > kill dark You pierce *Gorbag*'s left arm hard. *Gorbag* panics, and attempts to flee! * R HP:Healthy MV:Fresh - Gorbag: Critical > No way! You're fighting for your life! * R HP:Healthy MV:Fresh - Gorbag: Critical > You do the best you can! * R HP:Healthy MV:Fresh - Gorbag: Critical > kill dark kill dark No way! You're fighting for your life! * R HP:Healthy MV:Fresh - Gorbag: Critical > kill dark You do the best you can! * R HP:Healthy MV:Fresh - Gorbag: Critical > You do the best you can! * R HP:Healthy MV:Fresh - Gorbag: Critical > NORTH kill dark You do the best you can! kill dark * R HP:Healthy MV:Fresh - Gorbag: Critical > You do the best you can! * R HP:Healthy MV:Fresh - Gorbag: Critical > kill dark No way! You're fighting for your life! * R HP:Healthy MV:Fresh - Gorbag: Critical > You do the best you can! * R HP:Healthy MV:Fresh - Gorbag: Critical > kill dark *Gorbag* tries to crush you, but you deflect the blow. You pierce *Gorbag*'s head. *Gorbag* panics, and attempts to flee! *Gorbag* leaves north. They aren't here. * R HP:Healthy MV:Fresh > They aren't here. * R HP:Healthy MV:Fresh > kill dark They aren't here. * R HP:Healthy MV:Fresh > NORTH They aren't here. * R HP:Healthy MV:Fresh > kill dark EAST Skirting the Hills [ obvious exits: E S ] A gray palfrey prances skittishly nearby, being ridden by you. An antelope blends into the scenery. An antelope blends into the scenery. * R HP:Healthy MV:Fresh > kill dark They aren't here. EAST kill dark * R HP:Healthy MV:Fresh > Near the Dry Hills [ obvious exits: E W ] A gray palfrey prances skittishly nearby, being ridden by you. A nimble gazelle hops around here, nibbling at the grass A nimble gazelle hops around here, nibbling at the grass * R HP:Healthy MV:Fresh > EAST kill dark They aren't here. * R HP:Healthy MV:Fresh > EAST Edge of the Dry Hills [ obvious exits: N W ] A gray palfrey prances skittishly nearby, being ridden by you. A brazen young hare thumps his powerful hind legs nearby. * R HP:Healthy MV:Fresh > They aren't here. * R HP:Healthy MV:Fresh > kill dark Alas, you cannot go that way... Sindor narrates '*snarl* too late ' * R HP:Healthy MV:Fresh > EAST NORTH They aren't here. * R HP:Healthy MV:Fresh > kill dark Alas, you cannot go that way... * R HP:Healthy MV:Fresh > They aren't here. * R HP:Healthy MV:Fresh > EAST Alas, you cannot go that way... * R HP:Healthy MV:Fresh > kill dark Stunted Plains [ obvious exits: E S W ] A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Healthy MV:Fresh > EAST They aren't here. * R HP:Healthy MV:Fresh > Sparse Plains [ obvious exits: E W ] A gray palfrey prances skittishly nearby, being ridden by you. A nimble gazelle hops around here, nibbling at the grass * R HP:Healthy MV:Fresh > kill dark They aren't here. * R HP:Healthy MV:Fresh > EAST kill dark Among the Sparse Grass [ obvious exits: N W ] A gray palfrey prances skittishly nearby, being ridden by you. EAST * R HP:Healthy MV:Fresh > They aren't here. * R HP:Healthy MV:Fresh > kill dark NORTH Alas, you cannot go that way... kill dark * R HP:Healthy MV:Fresh > They aren't here. * R HP:Healthy MV:Fresh > EAST Alas, you cannot go that way... * R HP:Healthy MV:Fresh > kill dark EAST They aren't here. * R HP:Healthy MV:Fresh > kill dark Bordering the Dry Hills [ obvious exits: E S ] A gray palfrey prances skittishly nearby, being ridden by you. An antelope blends into the scenery. * R HP:Healthy MV:Fresh > They aren't here. * R HP:Healthy MV:Fresh > Along the Dry Hills [ obvious exits: N W ] A gray palfrey prances skittishly nearby, being ridden by you. A nimble gazelle hops around here, nibbling at the grass An antelope blends into the scenery. A nimble gazelle hops around here, nibbling at the grass * R HP:Healthy MV:Fresh > EAST kill dark They aren't here. * R HP:Healthy MV:Fresh > Alas, you cannot go that way... * R HP:Healthy MV:Fresh > NORTH They aren't here. * R HP:Healthy MV:Fresh > kill dark Alas, you cannot go that way... * R HP:Healthy MV:Fresh > They aren't here. * R HP:Healthy MV:Fresh > EAST kill dark EAST kill dark In the Dry Hills [ obvious exits: E S ] A gray palfrey prances skittishly nearby, being ridden by you. A cute brown deer eyes you nervously. * R HP:Healthy MV:Fresh > They aren't here. * R HP:Healthy MV:Fresh > Edge of the Arid Hills [ obvious exits: E W ] A gray palfrey prances skittishly nearby, being ridden by you. A cute brown deer eyes you nervously. A nimble gazelle hops around here, nibbling at the grass A nimble gazelle hops around here, nibbling at the grass * R HP:Healthy MV:Fresh > They aren't here. * R HP:Healthy MV:Fresh > Bordering the Arid Hills [ obvious exits: S W ] A gray palfrey prances skittishly nearby, being ridden by you. *Gorbag* is standing here. A nimble gazelle hops around here, nibbling at the grass A nimble gazelle hops around here, nibbling at the grass * R HP:Healthy MV:Fresh > kill dark You pierce *Gorbag*'s left arm. *Gorbag* is dead! R.I.P. You feel the Weave of the Wheel tighten around you. You receive your share of experience... Your first time! Was it good for you too? Your blood freezes as you hear *Gorbag*'s death cry. * R HP:Healthy MV:Fresh > kill dark They aren't here. * R HP:Healthy MV:Fresh > ` They aren't here. * R HP:Healthy MV:Fresh > g [scalp ] You lean over and cut the bloody scalp from the corpse of Gorbag. * R HP:Healthy MV:Fresh > nar rip gorbag [get all corpse] You get a large slab of meat from the corpse of Gorbag. You get a large slab of meat from the corpse of Gorbag. You get a skin of human flesh from the corpse of Gorbag. You get a skin of human flesh from the corpse of Gorbag. You get a plain weapons belt from the corpse of Gorbag. You get a hand-and-a-half sword from the corpse of Gorbag. You get a pair of thin metal boots from the corpse of Gorbag. You get a pair of thin metal boots from the corpse of Gorbag. You get a pair of chainmail leggings from the corpse of Gorbag. You get a pair of chainmail leggings from the corpse of Gorbag. You get a leather belt from the corpse of Gorbag. You get a hefty mace from the corpse of Gorbag. a full wooden shield: You can't carry that much weight. You get a wide leather wristband from the corpse of Gorbag. You get a wide leather wristband from the corpse of Gorbag. You get a pair of steel-backed gauntlets from the corpse of Gorbag. You get a set of chainmail sleeves from the corpse of Gorbag. a backpack: You can't carry that much weight. You get a dark, hooded cloak from the corpse of Gorbag. a thick mail shirt: You can't carry that much weight. a chain coif: You can't carry that much weight. You get a ring of silver from the corpse of Gorbag. * R HP:Healthy MV:Fresh > You narrate 'rip gorbag' * R HP:Healthy MV:Fresh > Elric narrates 'they running backt to kandor?' * R HP:Healthy MV:Fresh > hold backpack Grab backpack? Who what where? * R HP:Healthy MV:Fresh > put all.scalp hide You put the war scalp of Gorbag the Trolloc slain in Saldaea in a belt pack. nar nods * R HP:Healthy MV:Fresh > You narrate 'nods' * R HP:Healthy MV:Fresh > drop all g drop all You drop a ring of silver. You drop a dark, hooded cloak. You drop a set of chainmail sleeves. You drop a pair of steel-backed gauntlets. You drop a wide leather wri -------------------------------------------------------------------------------- Tallarn Joined: Jul 20, 2002 Posted: 2003-07-06 00:12 -------------------------------------------------------------------------------- You drop a pair of steel-backed gauntlets. You drop a wide leather wristband. You drop a wide leather wristband. You drop a hefty mace. You drop a leather belt. You drop a pair of chainmail leggings. You drop a pair of chainmail leggings. You drop a pair of thin metal boots. You drop a pair of thin metal boots. You drop a hand-and-a-half sword. You drop a plain weapons belt. You drop a skin of human flesh. You drop a skin of human flesh. You drop a large slab of meat. You drop a large slab of meat. You drop a torn bit of Boil the Trolloc's head slain in Saldaea. ta all.knife * R HP:Healthy MV:Fresh > [get all corpse] You get a full wooden shield from the corpse of Gorbag. You get a backpack from the corpse of Gorbag. a thick mail shirt: You can't carry that much weight. You get a chain coif from the corpse of Gorbag. * R HP:Healthy MV:Fresh > You drop a chain coif. You drop a backpack. You drop a full wooden shield. * R HP:Healthy MV:Fresh > You don't see any knifes here. * R HP:Healthy MV:Fresh > Elric narrates 'omw' * R HP:Healthy MV:Fresh > ta torn put all pack You get a torn bit of Boil the Trolloc's head slain in Saldaea. * R HP:Healthy MV:Fresh > You put a torn bit of Boil the Trolloc's head slain in Saldaea in a belt pack. * R HP:Healthy MV:Fresh > ta backpack You get a backpack. * R HP:Healthy MV:Fresh > exa backpack A brown deer has arrived from the west. It is a backpack. When you look inside, you see: backpack (carried) : [2] a throwing knife a large curved shield a wide leather wristband a pair of steel-backed gauntlets a set of chainmail sleeves a backpack a thin mail shirt a metal helmet a large slab of meat six gold crowns a skin of human flesh fifteen copper pennys TICK IN 5 SECONDS. * R HP:Healthy MV:Fresh > Elric narrates 'give me locations' * R HP:Healthy MV:Fresh > ta all.knife backpack You get a throwing knife from a backpack. You get a throwing knife from a backpack. * R HP:Healthy MV:Fresh > Elric has arrived from the west, riding a gray palfrey. * R HP:Healthy MV:Fresh > drop backpack You drop a backpack. put all pack * R HP:Healthy MV:Fresh > You put a throwing knife in a belt pack. You put a throwing knife in a belt pack. * R HP:Healthy MV:Fresh > Elric snickers softly. * R HP:Healthy MV:Fresh > sa carry loot NORTH You say 'carry loot' * R HP:Healthy MV:Fresh > Alas, you cannot go that way... * R HP:Healthy MV:Fresh > EAST look EAST Alas, you cannot go that way... Elric gets a backpack. Elric gets a full wooden shield. Elric gets a chain coif. Elric gets a large slab of meat. Elric gets a large slab of meat. Elric gets a skin of human flesh. Elric gets a skin of human flesh. Elric gets a plain weapons belt. Elric gets a leather belt. Elric gets a wide leather wristband. Elric gets a wide leather wristband. Elric gets a pair of steel-backed gauntlets. Elric gets a ring of silver. sc * R HP:Healthy MV:Fresh > Bordering the Arid Hills As you travel to either the south or west here you pass in and out of the low dry hills on their south edge. Crackling twigs and rustling leaves announce your passing to anyone within earshot. Water seems scarce here as evidenced by the dry stunted grass and cracked earth. [ obvious exits: S W ] A long, heavy sword lies on the ground. A pair of thin but sturdy metal boots stands here. [2] A set of chainmail leggings lay upon the ground. [2] A mace is resting here. A set of chainmail sleeves lie upon the ground. A dark cloak with a hood has been left here. The corpse of Gorbag is lying here. Elric al'Makin, The Guardian, is the Coordinator of Recruitment is standing here, riding a gray palfrey. A cute brown deer eyes you nervously. A gray palfrey prances skittishly nearby, being ridden by you. A nimble gazelle hops around here, nibbling at the grass A nimble gazelle hops around here, nibbling at the grass * R HP:Healthy MV:Fresh > Alas, you cannot go that way... * R HP:Healthy MV:Fresh > Fellinger narrates 'who's war horse in Maradon?' * R HP:Healthy MV:Fresh > EAST EAST SOUTH EAST EAST Alas, you cannot go that way... * R HP:Healthy MV:Fresh > Alas, you cannot go that way... * R HP:Healthy MV:Fresh > Outside the Arid Hills [ obvious exits: N E ] A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Healthy MV:Fresh > End of the Dark Hills [ obvious exits: E S W ] A gray palfrey prances skittishly nearby, being ridden by you. A large plains lion stalks the grasslands looking for prey. Lying on a rock, an enormous scorpion peers at you. * R HP:Healthy MV:Fresh > EAST In the Hills of Kandor [ obvious exits: E S W ] A gray palfrey prances skittishly nearby, being ridden by you. A cute brown deer eyes you nervously. A large plains lion stalks the grasslands looking for prey. * R HP:Healthy MV:Full > EAST Among the Burnt Hills [ obvious exits: E S W ] A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Healthy MV:Full > The Twisted Hills of Kandor [ obvious exits: E S W ] A gray palfrey prances skittishly nearby, being ridden by you. A young and strong buck is here, munching some grass. * R HP:Healthy MV:Full > EAST Before a Dark Pass [ obvious exits: N E S W ] A gray palfrey prances skittishly nearby, being ridden by you. Lying on a rock, an enormous scorpion peers at you. * R HP:Healthy MV:Full > NORTH NORTH NORTH An enormous scorpion tries to hit you, but you parry successfully. No way! You're fighting for your life! * R HP:Healthy MV:Full - an enormous scorpion: Healthy > No way! You're fighting for your life! * R HP:Healthy MV:Full - an enormous scorpion: Healthy > No way! You're fighting for your life! * R HP:Healthy MV:Full - an enormous scorpion: Healthy > flee An enormous scorpion swiftly dodges your attempt to pierce it. An enormous scorpion tries to hit you, but you deflect the blow. * R HP:Healthy MV:Full - an enormous scorpion: Healthy > You panic and attempt to flee! You flee head over heels. It is pitch black... o R HP:Healthy MV:Full > NORTH NORTH It is pitch black... o R HP:Healthy MV:Full > get stick pack hold stick The Blightborder [ obvious exits: E S ] A gray palfrey prances skittishly nearby, being ridden by you. look * R HP:Healthy MV:Full > You get a crystal lightstick from a belt pack. * R HP:Healthy MV:Full > EAST NORTH You hold a crystal lightstick above your head. * R HP:Healthy MV:Full > The Blightborder Tall rock rises all around here, save a large crack to the east that looks to be able to pass through. To the south, a dark arch of stone blocks out light. Odd trees that seem almost bush-like grow around here, swaying in a gentle motion although there is no wind at all here. [ obvious exits: E S ] A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Healthy MV:Full > Before the Great Blight [ obvious exits: E W ] A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Healthy MV:Full > Alas, you cannot go that way... * R HP:Healthy MV:Full > tt [track trolloc] -=+**+= You could find no tracks at all. * R HP:Healthy MV:Full > WEST SOUTH SOUTH The Blightborder [ obvious exits: E S ] A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Healthy MV:Full > Under a Jagged Arch in a Dark Pass [ obvious exits: N S ] A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Healthy MV:Full > In a Dark Pass [ obvious exits: N S ] The corpse of Bhelroth is lying here. A gray palfrey prances skittishly nearby, being ridden by you. Lying on a rock, an enormous scorpion peers at you. A large plains lion stalks the grasslands looking for prey. A large plains lion stalks the grasslands looking for prey. * R HP:Healthy MV:Full > SOUTH NORTH Before a Dark Pass [ obvious exits: N E S W ] A gray palfrey prances skittishly nearby, being ridden by you. ` * R HP:Healthy MV:Full > In a Dark Pass [ obvious exits: N S ] The corpse of Bhelroth is lying here. A gray palfrey prances skittishly nearby, being ridden by you. Lying on a rock, an enormous scorpion peers at you. A large plains lion stalks the grasslands looking for prey. A large plains lion stalks the grasslands looking for prey. * R HP:Healthy MV:Full > g [scalp ] You lean over and cut the bloody scalp from the corpse of Bhelroth. * R HP:Healthy MV:Full > [get all corpse] You get a sack from the corpse of Bhelroth. You get a large slab of meat from the corpse of Bhelroth. You get a large slab of meat from the corpse of Bhelroth. You get a large slab of meat from the corpse of Bhelroth. You get a large slab of meat from the corpse of Bhelroth. You get a water skin from the corpse of Bhelroth. You get a black pair of silver-tooled boots from the corpse of Bhelroth. You get a pair of chainmail leggings from the corpse of Bhelroth. You get a finely crafted axe from the corpse of Bhelroth. You get a large curved shield from the corpse of Bhelroth. You get a pair of steel-backed gauntlets from the corpse of Bhelroth. You get a set of chainmail sleeves from the corpse of Bhelroth. You get a metal helmet from the corpse of Bhelroth. * R HP:Healthy MV:Full > nar bhelroth mobdied Elric has arrived from the south, riding a gray palfrey. * R HP:Healthy MV:Full > Elric leaves north riding a gray palfrey. You follow Elric. Under a Jagged Arch in a Dark Pass [ obvious exits: N S ] A gray palfrey prances skittishly nearby, being ridden by you. Elric al'Makin, The Guardian, is the Coordinator of Recruitment is standing here, riding a gray palfrey. * R HP:Healthy MV:Strong > You narrate 'bhelroth mobdied' * R HP:Healthy MV:Strong > Sindor narrates '*sigh* horse hag at heart' * R HP:Healthy MV:Strong > Elric tells you 'that all of them?' * R HP:Healthy MV:Strong > Sindor narrates 'so all dead?' * R HP:Healthy MV:Strong > TICK IN 5 SECONDS. nar sparc still alive Elric says 'sparc die?' * R HP:Healthy MV:Strong > inv You narrate 'sparc still alive' * R HP:Healthy MV:Strong > Elric narrates 'think sparc still lose' * R HP:Healthy MV:Strong > ** This weave of the Wheel ends in 5 minutes... * R HP:Healthy MV:Strong > put torn pack You put a torn bit of Bhelroth the Trolloc's head slain in Kandor in a belt pack. sav * R HP:Healthy MV:Strong > Saving Tallarn. * R HP:Healthy MV:Strong > The rain stops. You say 'save' Elric falls down laughing. [ This Mail was edited by: Tallarn on 2003-07-06 00:17 ] -------------------------------------------------------------------------------- Sparc Joined: Jun 09, 2002 Posted: 2003-07-06 00:18 -------------------------------------------------------------------------------- Yeah i lived was fun thanks for ruining my rank quest hehe. Was nice pk fellas wish my boy where eqed better. -------------------------------------------------------------------------------- Tallarn Joined: Jul 20, 2002 Posted: 2003-07-06 00:21 -------------------------------------------------------------------------------- Was fun pk, we luckily caught you guys at a bad time when most of you were low which tipped things in our favour, otherwise it would of been a different story entirely -------------------------------------------------------------------------------- Sparc Joined: Jun 09, 2002 Posted: 2003-07-06 00:23 -------------------------------------------------------------------------------- I dont think we could have hit u bro. -------------------------------------------------------------------------------- Drakov Joined: Jul 09, 2000 Posted: 2003-07-06 00:24 -------------------------------------------------------------------------------- well eqd dodger and a basher beating the crap out of uneqd trolls :-\ good job though -------------------------------------------------------------------------------- Elric Joined: Oct 24, 2000 Posted: 2003-07-06 00:26 -------------------------------------------------------------------------------- Was really fun guys. I was very low wounded when we found you guys. I kept running into lions and scorpions when horse hagged. I think its rather funny because we were playing around SH, when we found you. I thought for sure I was dead, but was rather surprised you didnt come back in to attack me. It was great, the player part of me feels bad you didnt finish quest... but the char part of me is waiting for you to come back and try again . -------------------------------------------------------------------------------- Sparc Joined: Jun 09, 2002 Posted: 2003-07-06 00:26 -------------------------------------------------------------------------------- I was eqed nicely rest where bad and low from mobs. -------------------------------------------------------------------------------- Sindor Joined: Aug 03, 2002 Posted: 2003-07-06 01:40 -------------------------------------------------------------------------------- I know all about completing dhai'mon rank quest I remember last time had to take out ranger bridge patrol. killed both of the rangers leaving the sentinel. slurrp (me) beaten + attacker crit, sentinel (crit), in comes *named human*... -------------------------------------------------------------------------------- Lirksh Joined: Oct 06, 2002 Posted: 2003-07-06 01:51 -------------------------------------------------------------------------------- two words: abs stabber! [ This Mail was edited by: Lirksh on 2003-07-06 01:52 ] -------------------------------------------------------------------------------- Crobat Joined: Dec 29, 2002 From: Perth, Aus Posted: 2003-07-06 04:53 -------------------------------------------------------------------------------- now if Taim hadn't incind me right at the beginning of all that... woulda been fun -------------------------------------------------------------------------------- Elric Joined: Oct 24, 2000 Posted: 2003-07-06 11:49 -------------------------------------------------------------------------------- Yeah, I was shocked that Taim was there, and when I saw 5 fresh tracks I started spamming. Next thing you walk in, Taim howls, and I think poor guy.