LOG: Red Circle meets darkies! Weed Joined: Nov 01, 2001 Posted: 2002-12-11 15:19 -------------------------------------------------------------------------------- Entering the Gap [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. Grumble the Putrid Larva is standing here. Slithe the Trolloc is standing here. Bongo the Trolloc is standing here. Kragor the Infected Squirm is standing here. * HP:Hurt MV:Tiring > Kragor leaves south. Bongo leaves south. Slithe leaves south. Grumble leaves south. You follow Kragor. Before the Gap [ obvious exits: N S ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. Grumble the Putrid Larva is standing here. Slithe the Trolloc is standing here. Bongo the Trolloc is standing here. Kragor the Infected Squirm is standing here. o HP:Hurt MV:Tiring > Kragor leaves north. Bongo leaves north. Slithe leaves north. Grumble leaves north. You follow Kragor. Entering the Gap [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. Grumble the Putrid Larva is standing here. Slithe the Trolloc is standing here. Bongo the Trolloc is standing here. Kragor the Infected Squirm is standing here. * HP:Hurt MV:Tiring > say with 21 str and e-axe they go down fast Ok. * HP:Hurt MV:Tiring > where Players in your Zone -------------------- Weed - Entering the Gap Grumble - Entering the Gap Slithe - Entering the Gap Bongo - Entering the Gap Kragor - Entering the Gap Haznak - Path to Tarwin's Gap * HP:Hurt MV:Tiring > say e Grumble grins evilly. Ok. * HP:Hurt MV:Tiring > Grumble throws back his head and cackles with insane glee! * HP:Hurt MV:Tiring > Bongo says 'no lightning' * HP:Hurt MV:Tiring > Kragor says 'My feelings exactly' * HP:Hurt MV:Tiring > Haznak has arrived from the north. * HP:Hurt MV:Tiring > Kragor leaves east. Bongo leaves east. Slithe leaves east. Grumble leaves east. You follow Kragor. East Path [ obvious exits: N W ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. Grumble the Putrid Larva is standing here. Slithe the Trolloc is standing here. Bongo the Trolloc is standing here. Kragor the Infected Squirm is standing here. o HP:Hurt MV:Tiring > Kragor leaves north. Bongo leaves north. Slithe leaves north. You follow Kragor. East Path [ obvious exits: E S ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. Grumble the Putrid Larva is standing here. Slithe the Trolloc is standing here. Bongo the Trolloc is standing here. Kragor the Infected Squirm is standing here. say LS o HP:Hurt MV:Tiring > Ok. o HP:Hurt MV:Tiring > Kragor leaves east. Bongo leaves east. Slithe leaves east. Grumble leaves east. You follow Kragor. East Path [ obvious exits: S W ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. Grumble the Putrid Larva is standing here. Slithe the Trolloc is standing here. Bongo the Trolloc is standing here. Kragor the Infected Squirm is standing here. o HP:Hurt MV:Tiring > Kragor leaves south. Bongo leaves south. Slithe leaves south. Grumble leaves south. You follow Kragor. Eastern Path [ obvious exits: N E S ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. Grumble the Putrid Larva is standing here. Slithe the Trolloc is standing here. Bongo the Trolloc is standing here. Kragor the Infected Squirm is standing here. o HP:Hurt MV:Tiring > Kragor leaves east. Bongo leaves east. Slithe leaves east. Grumble leaves east. You follow Kragor. Path to Lockshear [ obvious exits: E S W ] There are some tracks of an animal leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. The corpse of a rat is lying here. The corpse of a raven is lying here. Grumble the Putrid Larva is standing here. Slithe the Trolloc is standing here. Bongo the Trolloc is standing here. Kragor the Infected Squirm is standing here. o HP:Hurt MV:Tiring > Kragor leaves east. Bongo leaves east. Slithe leaves east. Grumble leaves east. You follow Kragor. Along a Well-Travelled Path [ obvious exits: E S W ] There are some tracks of an animal leaving west. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. The corpse of a rat is lying here. Grumble the Putrid Larva is standing here. Slithe the Trolloc is standing here. Bongo the Trolloc is standing here. Kragor the Infected Squirm is standing here. A poor, solemn villager walks by. A poor, solemn villager walks by. o HP:Hurt MV:Tiring > Kragor leaves east. Bongo leaves east. Slithe leaves east. Grumble leaves east. You follow Kragor. Along a Well-Travelled Path [ obvious exits: E W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. Grumble the Putrid Larva is standing here. Slithe the Trolloc is standing here. Bongo the Trolloc is standing here. Kragor the Infected Squirm is standing here. A poor, solemn villager walks by. A poor, solemn villager walks by. A poor, solemn villager walks by. A poor, solemn villager walks by. o HP:Hurt MV:Tiring > Kragor leaves east. Bongo leaves east. Slithe leaves east. Grumble leaves east. You follow Kragor. Along a Well-Travelled Path [ obvious exits: E W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. Grumble the Putrid Larva is standing here. Slithe the Trolloc is standing here. Bongo the Trolloc is standing here. Kragor the Infected Squirm is standing here. A poor, solemn villager walks by. o HP:Hurt MV:Tiring > where Kragor leaves east. Bongo leaves east. Slithe leaves east. Grumble leaves east. You follow Kragor. West of the Palisade - Along a Well Travelled Path [ obvious exits: N S W ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. Grumble the Putrid Larva is standing here. Slithe the Trolloc is standing here. Bongo the Trolloc is standing here. Kragor the Infected Squirm is standing here. o HP:Hurt MV:Tiring > Players in your Zone -------------------- Weed - West of the Palisade - Along a Well Travelled Path Grumble - West of the Palisade - Along a Well Travelled Path Slithe - West of the Palisade - Along a Well Travelled Path Bongo - West of the Palisade - Along a Well Travelled Path Kragor - West of the Palisade - Along a Well Travelled Path You catch a smell of horses nearby. o HP:Hurt MV:Tiring > say smells Ok. o HP:Hurt MV:Tiring > Kragor says 'smells' o HP:Hurt MV:Tiring > Kragor says 'we ready?' o HP:Hurt MV:Tiring > say lets keel Ok. o HP:Hurt MV:Tiring > Haznak has arrived from the west. o HP:Hurt MV:Tiring > nod You nod in agreement. o HP:Hurt MV:Tiring > Slithe nods in agreement. o HP:Hurt MV:Tiring > Kragor leaves south. Bongo leaves south. Slithe leaves south. Grumble leaves south. You follow Kragor. West of the Palisade [ obvious exits: N S ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. Grumble the Putrid Larva is standing here. Slithe the Trolloc is standing here. Bongo the Trolloc is standing here. Kragor the Infected Squirm is standing here. A poor, solemn villager walks by. A brown cow is here, chewing thoughtfully. o HP:Hurt MV:Tiring > k scion Haznak has arrived from the north. Kragor leaves south. Bongo leaves south. Slithe leaves south. Grumble leaves south. You follow Kragor. West of the Palisade [ obvious exits: N S ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. Grumble the Putrid Larva is standing here. Slithe the Trolloc is standing here. Bongo the Trolloc is standing here. Kragor the Infected Squirm is standing here. A poor, solemn villager walks by. A raven is visible flying high in the sky. * HP:Hurt MV:Tiring > They aren't here. k scion * HP:Hurt MV:Tiring > They aren't here. * HP:Hurt MV:Tiring > Kragor leaves south. Bongo leaves south. Slithe leaves south. Grumble leaves south. You follow Kragor. Southwest of the Palisade [ obvious exits: N E ] Grumble the Putrid Larva is standing here. Slithe the Trolloc is standing here. Bongo the Trolloc is standing here. Kragor the Infected Squirm is standing here. k scion o HP:Hurt MV:Tiring > They aren't here. k scion o HP:Hurt MV:Tiring > k scion They aren't here. o HP:Hurt MV:Tiring > k scion They aren't here. Kragor leaves east. Bongo leaves east. Slithe leaves east. Grumble leaves east. You follow Kragor. South of the Palisade [ obvious exits: E W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. Grumble the Putrid Larva is standing here. Slithe the Trolloc is standing here. Bongo the Trolloc is standing here. Kragor the Infected Squirm is standing here. A raven is visible flying high in the sky. A Lockshear militiaman glares at his surroundings. * HP:Hurt MV:Tiring > k scion They aren't here. * HP:Hurt MV:Tiring > k scion They aren't here. * HP:Hurt MV:Tiring > Kragor leaves east. Bongo leaves east. Slithe leaves east. Grumble leaves east. You follow Kragor. South of the Palisade [ obvious exits: E W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. Grumble the Putrid Larva is standing here. Slithe the Trolloc is standing here. Bongo the Trolloc is standing here. Kragor the Infected Squirm is standing here. A poor, solemn villager walks by. o HP:Hurt MV:Tiring > k scion They aren't here. k scion o HP:Hurt MV:Tiring > They aren't here. o HP:Hurt MV:Tiring > They aren't here. o HP:Hurt MV:Tiring > Kragor leaves east. Bongo leaves east. Slithe leaves east. Grumble leaves east. You follow Kragor. Before the Gates of Lockshear [ obvious exits: N E W ] The corpse of a raven is lying here. Grumble the Putrid Larva is standing here. Slithe the Trolloc is standing here. Bongo the Trolloc is standing here. Kragor the Infected Squirm is standing here. *Dayne* is standing here, riding a gray palfrey. *Jizzah* is standing here, riding a warhorse. *Sinarm* is standing here, riding a warhorse. * HP:Hurt MV:Tiring > k scion They aren't here. k scion * HP:Hurt MV:Tiring > k scion Bongo tries to blast *Dayne*, but he deflects the blow. They aren't here. * HP:Hurt MV:Tiring > They aren't here. Kragor tries to blast *Sinarm*, but he deflects the blow. * HP:Hurt MV:Tiring > 1 Slithe tries to slash *Jizzah*, but he deflects the blow. Haznak has arrived from the west. * HP:Hurt MV:Tiring > 1 [kill human] You try to blast *Sinarm*, but he deflects the blow. * HP:Hurt MV:Tiring - Kragor: Healthy - Sinarm: Healthy > 1 1 1 [kill human] You do the best you can! * HP:Hurt MV:Tiring - Kragor: Healthy - Sinarm: Healthy > [kill human] You do the best you can! * HP:Hurt MV:Tiring - Kragor: Healthy - Sinarm: Healthy > [kill human] You do the best you can! Haznak smites *Jizzah*'s left hand into bloody fragments! * HP:Hurt MV:Tiring - Kragor: Healthy - Sinarm: Healthy > Haznak smites *Jizzah*'s right leg extremely hard. You try to blast *Sinarm*, but he deflects the blow. *Jizzah* tries to slash Slithe, but he deflects the blow. Slithe tries to slash *Jizzah*, but he parries successfully. *Sinarm* barely tickles Kragor's body with his pierce. *Dayne* tickles Bongo's body with his strike. [kill human] You do the best you can! * HP:Hurt MV:Tiring - Kragor: Scratched - Sinarm: Healthy > bash - Bongo sends *Dayne* sprawling with a powerful bash! = Kragor sends *Sinarm* sprawling with a powerful bash! *+ *Jizzah* slashes Slithe's body. Slithe tries to slash *Jizzah*, but he deflects the blow. Kragor blasts *Sinarm*'s body hard. Bongo blasts *Dayne*'s left arm into bloody fragments! = *Jizzah* avoids being bashed by Haznak who loses his balance and falls! - Grumble barely pierces *Jizzah*'s body. =- They already seem to be stunned. * HP:Hurt MV:Tiring - Kragor: Scratched - Sinarm: Scratched > Grumble tries to pierce *Jizzah*, but he parries successfully. You blast *Sinarm*'s body into bloody fragments! Slithe tries to slash *Jizzah*, but he deflects the blow. Kragor blasts *Sinarm*'s head into bloody fragments! Bongo tries to blast *Dayne*, but he deflects the blow. * HP:Hurt MV:Tiring - Kragor: Scratched - Sinarm: Wounded > Haznak clambers to his feet. * HP:Hurt MV:Tiring - Kragor: Scratched - Sinarm: Wounded > Haznak smites *Dayne*'s head into bloody fragments! bash * HP:Hurt MV:Tiring - Kragor: Scratched - Sinarm: Wounded > They already seem to be stunned. * HP:Hurt MV:Tiring - Kragor: Scratched - Sinarm: Wounded > *Dayne* panics, and attempts to flee! * HP:Hurt MV:Tiring - Kragor: Scratched - Sinarm: Wounded > *Dayne* leaves west riding a gray palfrey. * HP:Hurt MV:Tiring - Kragor: Scratched - Sinarm: Wounded > Grumble tries to pierce *Jizzah*, but he parries successfully. You try to blast *Sinarm*, but he deflects the blow. Slithe tries to slash *Jizzah*, but he deflects the blow. *Sinarm* tickles Kragor's head with his pierce. Haznak smites *Sinarm*'s body into bloody fragments! * HP:Hurt MV:Tiring - Kragor: Scratched - Sinarm: Wounded > bash *Sinarm* panics, and attempts to flee! * HP:Hurt MV:Tiring - Kragor: Scratched - Sinarm: Wounded > Bongo blasts *Jizzah*'s right hand hard. *Sinarm* leaves west riding a warhorse. Bash who? * HP:Hurt MV:Tiring > 1 1 Haznak smites *Jizzah*'s head into bloody fragments! 1 * HP:Hurt MV:Tiring > [kill human] The fighting is too thick and heavy for you to enter the fray! *Jizzah* panics, and attempts to flee! * HP:Hurt MV:Tiring > *Jizzah* leaves west riding a warhorse. 1 o HP:Hurt MV:Tiring > 1 1 [kill human] They aren't here. 1 1 o HP:Hurt MV:Tiring > [kill human] They aren't here. o HP:Hurt MV:Tiring > [kill human] They aren't here. o HP:Hurt MV:Tiring > Bongo leaves west. [kill human] They aren't here. Kragor leaves west. Slithe leaves west. Grumble leaves west. You follow Kragor. South of the Palisade [ obvious exits: E W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. Grumble the Putrid Larva is standing here. Slithe the Trolloc is standing here. Kragor the Infected Squirm is standing here. Bongo the Trolloc is standing here. *Jizzah* is standing here, riding a warhorse. A poor, solemn villager walks by. * HP:Hurt MV:Tiring > Bongo tries to blast *Jizzah*, but he deflects the blow. [kill human] You blast *Jizzah*'s body very hard. *Jizzah* panics, and attempts to flee! Haznak has arrived from the east. Kragor leaves west. Slithe leaves west. Grumble leaves west. * HP:Hurt MV:Tiring - Bongo: Scratched - Jizzah: Critical > [kill human] You do the best you can! Haznak leaves west. 1 * HP:Hurt MV:Tiring - Bongo: Scratched - Jizzah: Critical > 1 1 [kill human] You do the best you can! *Jizzah* leaves west riding a warhorse. 1 o HP:Hurt MV:Tiring > [kill human] They aren't here. 1 o HP:Hurt MV:Tiring > 1 [kill human] They aren't here. o HP:Hurt MV:Tiring > [kill human] They aren't here. o HP:Hurt MV:Tiring > 1 [kill human] They aren't here. o HP:Hurt MV:Tiring > [kill human] They aren't here. o HP:Hurt MV:Tiring > 1 Bongo leaves west. [kill human] They aren't here. o HP:Hurt MV:Tiring > [kill human] They aren't here. o HP:Hurt MV:Tiring > 1 [kill human] They aren't here. o HP:Hurt MV:Tiring > 1 [kill human] They aren't here. w o HP:Hurt MV:Tiring > [kill human] They aren't here. o HP:Hurt MV:Tiring > Bongo has arrived from the west. o HP:Hurt MV:Tiring > w South of the Palisade [ obvious exits: E W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. A raven is visible flying high in the sky. A Lockshear militiaman glares at his surroundings. w * HP:Hurt MV:Tiring > Bongo has arrived from the east. Southwest of the Palisade [ obvious exits: N E ] The dismembered corpse of Jizzah is lying here. A warhorse is here, stamping his feet impatiently. Grumble the Putrid Larva is standing here. Slithe the Trolloc is standing here. Kragor the Infected Squirm is standing here. Kragor narrates 'rip jizzah' o HP:Hurt MV:Tiring > Slithe eats a severed leg. Bongo has arrived from the east. Alas, you cannot go that way... o HP:Hurt MV:Tiring > Haznak has arrived from the north. Kragor leaves north. Bongo leaves north. Slithe leaves north. Grumble leaves north. You follow Kragor. West of the Palisade [ obvious exits: N S ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. Grumble the Putrid Larva is standing here. Slithe the Trolloc is standing here. Bongo the Trolloc is standing here. Kragor the Infected Squirm is standing here. A brown cow is here, chewing thoughtfully. A poor, solemn villager walks by. A raven is visible flying high in the sky. * HP:Hurt MV:Tiring > Kragor leaves north. Bongo leaves north. Slithe leaves north. Grumble leaves north. You follow Kragor. West of the Palisade [ obvious exits: N S ] There are some tracks of an animal leaving south. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. Grumble the Putrid Larva is standing here. Slithe the Trolloc is standing here. Bongo the Trolloc is standing here. Kragor the Infected Squirm is standing here. A poor, solemn villager walks by. o HP:Hurt MV:Tiring > Kragor leaves north. Bongo leaves north. Slithe leaves north. Grumble leaves north. You follow Kragor. West of the Palisade - Along a Well Travelled Path [ obvious exits: N S W ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. Grumble the Putrid Larva is standing here. Slithe the Trolloc is standing here. Bongo the Trolloc is standing here. Kragor the Infected Squirm is standing here. o HP:Hurt MV:Tiring > Kragor leaves west. Bongo leaves west. Slithe leaves west. You follow Kragor. Along a Well-Travelled Path [ obvious exits: E W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. Grumble the Putrid Larva is standing here. Slithe the Trolloc is standing here. Bongo the Trolloc is standing here. Kragor the Infected Squirm is standing here. A poor, solemn villager walks by. o HP:Hurt MV:Winded > Kragor leaves west. Bongo leaves west. Slithe leaves west. Grumble leaves west. You follow Kragor. Along a Well-Travelled Path [ obvious exits: E W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. Grumble the Putrid Larva is standing here. Slithe the Trolloc is standing here. Bongo the Trolloc is standing here. Kragor the Infected Squirm is standing here. A poor, solemn villager walks by. A poor, solemn villager walks by. A poor, solemn villager walks by. o HP:Hurt MV:Winded > 1 Kragor leaves west. Bongo leaves west. Slithe leaves west. Grumble leaves west. You follow Kragor. Along a Well-Travelled Path [ obvious exits: E S W ] There are some tracks of an animal leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. The corpse of a rat is lying here. Grumble the Putrid Larva is standing here. Slithe the Trolloc is standing here. Bongo the Trolloc is standing here. Kragor the Infected Squirm is standing here. A poor, solemn villager walks by. A poor, solemn villager walks by. A poor, solemn villager walks by. o HP:Hurt MV:Winded > Kragor leaves west. Bongo leaves west. Slithe leaves west. You follow Kragor. Path to Lockshear [ obvious exits: E S W ] There are some tracks of an animal leaving east. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. The corpse of a rat is lying here. The corpse of a raven is lying here. Grumble the Putrid Larva is standing here. Slithe the Trolloc is standing here. Bongo the Trolloc is standing here. Kragor the Infected Squirm is standing here. 1 1 o HP:Hurt MV:Winded > [kill human] They aren't here. Kragor leaves west. Bongo leaves west. Slithe leaves west. Grumble leaves west. You follow Kragor. Eastern Path [ obvious exits: N E S ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving north. Grumble the Putrid Larva is standing here. Slithe the Trolloc is standing here. Bongo the Trolloc is standing here. Kragor the Infected Squirm is standing here. o HP:Hurt MV:Winded > 1 1 [kill human] They aren't here. 1 o HP:Hurt MV:Winded > [kill human] They aren't here. o HP:Hurt MV:Winded > [kill human] They aren't here. o HP:Hurt MV:Winded > [kill human] They aren't here. Kragor leaves north. Bongo leaves north. Slithe leaves north. Grumble leaves north. You follow Kragor. East Path [ obvious exits: S W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving west. Grumble the Putrid Larva is standing here. Slithe the Trolloc is standing here. Bongo the Trolloc is standing here. Kragor the Infected Squirm is standing here. 1 o HP:Hurt MV:Winded > [kill human] They aren't here. o HP:Hurt MV:Winded > 1 Kragor leaves west. Bongo leaves west. Slithe leaves west. Grumble leaves west. You follow Kragor. East Path [ obvious exits: E S ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving east. Grumble the Putrid Larva is standing here. Slithe the Trolloc is standing here. Bongo the Trolloc is standing here. Kragor the Infected Squirm is standing here. o HP:Hurt MV:Winded > [kill human] They aren't here. 1 o HP:Hurt MV:Winded > 1 1 [kill human] They aren't here. Kragor leaves south. Bongo leaves south. Slithe leaves south. Grumble leaves south. You follow Kragor. East Path [ obvious exits: N W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. Grumble the Putrid Larva is standing here. Slithe the Trolloc is standing here. Bongo the Trolloc is standing here. Kragor the Infected Squirm is standing here. o HP:Hurt MV:Winded > [kill human] They aren't here. Kragor leaves west. Bongo leaves west. Slithe leaves west. Grumble leaves west. You follow Kragor. Entering the Gap [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving south. Grumble the Putrid Larva is standing here. Slithe the Trolloc is standing here. Bongo the Trolloc is standing here. Kragor the Infected Squirm is standing here. * HP:Hurt MV:Winded > 1 [kill human] They aren't here. Kragor leaves south. Bongo leaves south. Slithe leaves south. Grumble leaves south. You follow Kragor. Before the Gap [ obvious exits: N S ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving south. Grumble the Putrid Larva is standing here. Slithe the Trolloc is standing here. Bongo the Trolloc is standing here. Kragor the Infected Squirm is standing here. o HP:Hurt MV:Winded > [kill human] They aren't here. Kragor leaves south. Bongo leaves south. Slithe leaves south. Grumble leaves south. You follow Kragor. Road to Tarwin's Gap [ obvious exits: N S W ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving south. Grumble the Putrid Larva is standing here. Slithe the Trolloc is standing here. Bongo the Trolloc is standing here. Kragor the Infected Squirm is standing here. A flock of ravens is circling in the air, searching for prey. 1 * HP:Hurt MV:Winded > [kill human] They aren't here. Kragor leaves south. Bongo leaves south. Slithe leaves south. Grumble leaves south. You follow Kragor. Road to Tarwin's Gap [ obvious exits: N S ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving south. Grumble the Putrid Larva is standing here. Slithe the Trolloc is standing here. Bongo the Trolloc is standing here. Kragor the Infected Squirm is standing here. A flock of ravens is circling in the air, searching for prey. o HP:Hurt MV:Winded > 1 [kill human] They aren't here. Kragor leaves south. Bongo leaves south. Slithe leaves south. You follow Kragor. Road to Tarwin's Gap [ obvious exits: N S W ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving west. Grumble the Putrid Larva is standing here. Slithe the Trolloc is standing here. Bongo the Trolloc is standing here. Kragor the Infected Squirm is standing here. 1 o HP:Hurt MV:Winded > 1 1 1 [kill human] They aren't here. Kragor leaves south. Bongo leaves south. Slithe leaves south. Grumble leaves south. You follow Kragor. Bend in the Road [ obvious exits: N S W ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of a trolloc leaving north. A dirt covered rock lies on the ground. [2] Grumble the Putrid Larva is standing here. Slithe the Trolloc is standing here. Bongo the Trolloc is standing here. Kragor the Infected Squirm is standing here. o HP:Hurt MV:Winded > 1 [kill human] They aren't here. Kragor leaves south. Bongo leaves south. Slithe leaves south. Grumble leaves south. You follow Kragor. Edge of the Forest [ obvious exits: N W ] There are some tracks of a ridden mount leaving west. Grumble the Putrid Larva is standing here. Slithe the Trolloc is standing here. Bongo the Trolloc is standing here. Kragor the Infected Squirm is standing here. * HP:Hurt MV:Winded > [kill human] They aren't here. 1 * HP:Hurt MV:Winded > [kill human] They aren't here. 1 * HP:Hurt MV:Winded > [kill human] They aren't here. 1 * HP:Hurt MV:Winded > [kill human] They aren't here. * HP:Hurt MV:Winded > [kill human] They aren't here. Kragor leaves west. Bongo leaves west. Slithe leaves west. Grumble leaves west. You follow Kragor. By the Road [ obvious exits: N E W ] There are some tracks of a ridden mount leaving west. Grumble the Putrid Larva is standing here. Slithe the Trolloc is standing here. Bongo the Trolloc is standing here. Kragor the Infected Squirm is standing here. o HP:Hurt MV:Winded > 1 [kill human] They aren't here. Kragor leaves west. Bongo leaves west. Slithe leaves west. You follow Kragor. In a Thick Forest [ obvious exits: N E W ] There are some tracks of a ridden mount leaving west. Grumble the Putrid Larva is standing here. Slithe the Trolloc is standing here. Bongo the Trolloc is standing here. Kragor the Infected Squirm is standing here. o HP:Hurt MV:Winded > 1 [kill human] They aren't here. Kragor leaves west. Bongo leaves west. Slithe leaves west. Grumble leaves west. You follow Kragor. In a Dark Forest [ obvious exits: N E W ] There are some tracks of a ridden mount leaving west. Grumble the Putrid Larva is standing here. Slithe the Trolloc is standing here. Bongo the Trolloc is standing here. Kragor the Infected Squirm is standing here. o HP:Hurt MV:Winded > 1 [kill human] They aren't here. Kragor leaves west. Bongo leaves west. Slithe leaves west. You follow Kragor. Road to Tarwin's Gap [ obvious exits: N E S ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of an animal leaving south. A dagger has been left here. Grumble the Putrid Larva is standing here. Slithe the Trolloc is standing here. Bongo the Trolloc is standing here. Kragor the Infected Squirm is standing here. o HP:Hurt MV:Winded > 1 [kill human] They aren't here. o HP:Hurt MV:Winded > 1 [kill human] They aren't here. o HP:Hurt MV:Winded > 1 [kill human] They aren't here. o HP:Hurt MV:Winded > 1 [kill human] They aren't here. o HP:Hurt MV:Winded > Phoebus narrates 'where them mcs at?' [kill human] They aren't here. o HP:Hurt MV:Winded > [kill human] They aren't here. o HP:Hurt MV:Winded > where Players in your Zone -------------------- Weed - Road to Tarwin's Gap Grumble - Road to Tarwin's Gap Slithe - Road to Tarwin's Gap Bongo - Road to Tarwin's Gap Kragor - Road to Tarwin's Gap You catch a smell of horses nearby. o HP:Hurt MV:Winded > Kragor leaves south. Bongo leaves south. Slithe leaves south. You follow Kragor. Before a Split in the Road [ obvious exits: N S W ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving west. A war axe has been left on the ground here. An ordinary pair of plain pants has been idly left here. Grumble the Putrid Larva is standing here. Slithe the Trolloc is standing here. Bongo the Trolloc is standing here. Kragor the Infected Squirm is standing here. A big brown bear growls angrily about him. o HP:Hurt MV:Winded > Kragor leaves south. Bongo leaves south. Slithe leaves south. Grumble leaves south. You follow Kragor. A Winding Road [ obvious exits: N E ] There are some tracks of a ridden mount leaving east. Grumble the Putrid Larva is standing here. Slithe the Trolloc is standing here. Bongo the Trolloc is standing here. Kragor the Infected Squirm is standing here. o HP:Hurt MV:Winded > 1 1 1 [kill human] They aren't here. Kragor leaves east. Bongo leaves east. Slithe leaves east. Grumble leaves east. You follow Kragor. A Winding Road [ obvious exits: E S W ] There are some tracks of a ridden mount leaving south. Grumble the Putrid Larva is standing here. Slithe the Trolloc is standing here. Bongo the Trolloc is standing here. Kragor the Infected Squirm is standing here. o HP:Hurt MV:Winded > 1 [kill human] They aren't here. Kragor leaves south. Bongo leaves south. Slithe leaves south. You follow Kragor. A Winding Road [ obvious exits: N E ] There are some tracks of a ridden mount leaving east. Grumble the Putrid Larva is standing here. Slithe the Trolloc is standing here. Bongo the Trolloc is standing here. Kragor the Infected Squirm is standing here. o HP:Hurt MV:Weary > 1 [kill human] They aren't here. o HP:Hurt MV:Weary > 1 [kill human] They aren't here. Kragor leaves east. Bongo leaves east. Slithe leaves east. You follow Kragor. A Winding Road [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving south. Grumble the Putrid Larva is standing here. Slithe the Trolloc is standing here. Bongo the Trolloc is standing here. Kragor the Infected Squirm is standing here. o HP:Hurt MV:Weary > 1 [kill human] They aren't here. Kragor leaves south. Bongo leaves south. Slithe leaves south. Grumble leaves south. You follow Kragor. Before a Cliff's Wall [ obvious exits: N E ] Grumble the Putrid Larva is standing here. Slithe the Trolloc is standing here. Bongo the Trolloc is standing here. Kragor the Infected Squirm is standing here. A raven is here flying around. *Dayne* is standing here, riding a gray palfrey. 1 * HP:Hurt MV:Weary > Slithe tries to slash *Dayne*, but he parries successfully. Grumble pierces *Dayne*'s body very hard. *Dayne* panics, and attempts to flee! [kill human] You blast *Dayne*'s body into bloody fragments! Kragor leaves east. Bongo leaves east. * HP:Hurt MV:Weary - Slithe: Scratched - Dayne: Beaten > 1 [kill human] You do the best you can! * HP:Hurt MV:Weary - Slithe: Scratched - Dayne: Beaten > 1 Bongo narrates 'col very soon' [kill human] You do the best you can! 1 * HP:Hurt MV:Weary - Slithe: Scratched - Dayne: Beaten > [kill human] You do the best you can! *Dayne* leaves north riding a gray palfrey. *Dayne* has arrived from the north, riding a gray palfrey. 1 * HP:Hurt MV:Weary > 1 Grumble tries to pierce *Dayne*, but he deflects the blow. [kill human] You try to blast *Dayne*, but he parries successfully. * HP:Hurt MV:Weary - Grumble: Healthy - Dayne: Beaten > 1 [kill human] You do the best you can! * HP:Hurt MV:Weary - Grumble: Healthy - Dayne: Beaten > 1 Slithe slashes *Dayne*'s right foot. *Dayne* panics, and attempts to flee! [kill human] You do the best you can! 1 * HP:Hurt MV:Weary - Grumble: Healthy - Dayne: Beaten > [kill human] You do the best you can! * HP:Hurt MV:Weary - Grumble: Healthy - Dayne: Beaten > [kill human] You do the best you can! * HP:Hurt MV:Weary - Grumble: Healthy - Dayne: Beaten > [kill human] You do the best you can! * HP:Hurt MV:Weary - Grumble: Healthy - Dayne: Beaten > [kill human] You do the best you can! *Dayne* leaves east riding a gray palfrey. o HP:Hurt MV:Weary > 1 1 [kill human] They aren't here. 1 o HP:Hurt MV:Weary > [kill human] They aren't here. 1 o HP:Hurt MV:Weary > 1 1 1 [kill human] They aren't here. o HP:Hurt MV:Winded > [kill human] They aren't here. o HP:Hurt MV:Winded > [kill human] They aren't here. o HP:Hurt MV:Winded > 1 [kill human] They aren't here. o HP:Hurt MV:Winded > [kill human] They aren't here. o HP:Hurt MV:Winded > e [kill human] They aren't here. o HP:Hurt MV:Winded > A Winding Road [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving south. There are some tracks of a trolloc leaving south. There are some tracks of a trolloc leaving south. o HP:Hurt MV:Winded > Phoebus narrates 'you guys are no fun ' o HP:Hurt MV:Winded > s s A Landslide [ obvious exits: N E ] There are some tracks of a ridden mount leaving east. There are some tracks of a trolloc leaving east. There are some tracks of a trolloc leaving east. s o HP:Hurt MV:Winded > Alas, you cannot go that way... s o HP:Hurt MV:Winded > Alas, you cannot go that way... o HP:Hurt MV:Winded > Maxximus narrates 'dayne gap' Alas, you cannot go that way... o HP:Hurt MV:Winded > e s A Road by a Hill [ obvious exits: N S W ] There are some tracks of a ridden mount leaving south. There are some tracks of a trolloc leaving south. There are some tracks of a trolloc leaving south. There are some tracks of a trolloc leaving south. o HP:Hurt MV:Winded > s s A Road by a Hill [ obvious exits: N S ] There are some tracks of a ridden mount leaving south. There are some tracks of a trolloc leaving north. There are some tracks of a trolloc leaving south. There are some tracks of a trolloc leaving north. There are some tracks of a trolloc leaving south. o HP:Hurt MV:Winded > s A Winding Road [ obvious exits: N W ] There are some tracks of a ridden mount leaving west. There are some tracks of a trolloc leaving west. There are some tracks of a trolloc leaving west. o HP:Hurt MV:Winded > Alas, you cannot go that way... s o HP:Hurt MV:Winded > Alas, you cannot go that way... w o HP:Hurt MV:Winded > Alas, you cannot go that way... o HP:Hurt MV:Winded > w Maxximus narrates 'via rm' o HP:Hurt MV:Winded > w A Winding Road [ obvious exits: E W ] There are some tracks of a ridden mount leaving west. There are some tracks of a trolloc leaving west. There are some tracks of a trolloc leaving west. Crumpled up here is a fragment of parchment. [2] o HP:Hurt MV:Winded > w Before a Split in the Road [ obvious exits: E S W ] There are some tracks of a ridden mount leaving south. There are some tracks of a trolloc leaving south. There are some tracks of a trolloc leaving south. o HP:Hurt MV:Winded > w A Winding Road [ obvious exits: N E S W ] o HP:Hurt MV:Winded > w A Winding Road [ obvious exits: N E S W ] There are some tracks of an animal leaving west. There are some tracks of an animal leaving north. w o HP:Hurt MV:Winded > An Oasis [ obvious exits: N E W ] There are some tracks of an animal leaving north. There are some tracks of an animal leaving west. A shallow pool of water has collected on the ground. o HP:Hurt MV:Winded > A Shallow Ravine [ obvious exits: N E ] There are some tracks of an animal leaving east. o HP:Hurt MV:Weary > Alas, you cannot go that way... o HP:Hurt MV:Weary > s s Alas, you cannot go that way... o HP:Hurt MV:Weary > s Alas, you cannot go that way... o HP:Hurt MV:Weary > Alas, you cannot go that way... o HP:Hurt MV:Weary > e Kragor narrates 'rip dayne' s o HP:Hurt MV:Weary > s An Oasis [ obvious exits: N E W ] There are some tracks of a trolloc leaving west. There are some tracks of an animal leaving north. There are some tracks of an animal leaving west. A shallow pool of water has collected on the ground. o HP:Hurt MV:Weary > Alas, you cannot go that way... o HP:Hurt MV:Weary > e Alas, you cannot go that way... s o HP:Hurt MV:Weary > s s A Winding Road [ obvious exits: N E S W ] There are some tracks of a trolloc leaving west. There are some tracks of an animal leaving west. There are some tracks of an animal leaving north. o HP:Hurt MV:Weary > s Shadowing a Road [ obvious exits: N E S ] o HP:Hurt MV:Weary > s e In a Depression [ obvious exits: N E ] There are some tracks of a ridden mount leaving east. There are some tracks of a trolloc leaving east. The corpse of Dayne is lying here. Kragor the Infected Squirm is standing here. Bongo the Trolloc is standing here. A gray palfrey prances skittishly nearby. Kragor gets a hunk of beef from the corpse of Dayne. Kragor gets a hunk of beef from the corpse of Dayne. Kragor gets a staff of sungwood from the corpse of Dayne. Kragor gets a golden bracelet from the corpse of Dayne. Kragor gets a golden bracelet from the corpse of Dayne. Kragor gets a sheer, satin slip from the corpse of Dayne. Kragor gets a mirrored lantern from the corpse of Dayne. o HP:Hurt MV:Weary > Phoebus narrates 'DAMNIT' Bongo nods in agreement. Alas, you cannot go that way... o HP:Hurt MV:Weary > Alas, you cannot go that way... Rhugauth narrates 'heh' o HP:Hurt MV:Weary > Alas, you cannot go that way... o HP:Hurt MV:Weary > The Dusty Road [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving west. There are some tracks of a trolloc leaving west. There are some tracks of a trolloc leaving west. There are some tracks of a trolloc leaving west. There are some tracks of a trolloc leaving south. An iron morningstar lies on the ground. o HP:Hurt MV:Weary > Slithe has arrived from the east. o HP:Hurt MV:Weary > Slithe leaves west. o HP:Hurt MV:Weary > nar wee Ok. o HP:Hurt MV:Weary > Kragor narrates 'Smells gone' where o HP:Hurt MV:Weary > Fuzzylumpkins narrates 'that was fast ' o HP:Hurt MV:Weary > Players in your Zone -------------------- Grumble - The Dusty Road Slithe - In a Depression Weed - The Dusty Road Kragor - In a Depression Bongo - In a Depression EDIT: just screwing aroud waiting to see if any left. o HP:Scratched MV:Weary > Kragor says 'Ok, we ripped 2' o HP:Scratched MV:Weary > Slithe drops a shortsword. o HP:Scratched MV:Weary > Kragor says 'Dayne and Jizzah right?' o HP:Scratched MV:Weary > Haznak narrates 'sinarm around' o HP:Scratched MV:Weary > Bongo nods in agreement. o HP:Scratched MV:Weary > Slithe nods in agreement. o HP:Scratched MV:Weary > Maxximus says 'put some dodge in chest bro' o HP:Scratched MV:Weary > Maxximus stops resting, and clambers on his feet. o HP:Scratched MV:Weary > Phoebus narrates 'smell ls' say we need a nice fade to help us out o HP:Scratched MV:Weary > Ok. o HP:Scratched MV:Weary > Kragor narrates 'Around where?' o HP:Scratched MV:Weary > Grumble says 'i got jezza scalp and stuff' o HP:Scratched MV:Weary > Phoebus narrates 'not muhaer' o HP:Scratched MV:Weary > e e e e e The sun rises. Rax narrates 'but ill be here when rule us with hundreds as a revenge' In a Dark Forest [ obvious exits: N E W ] There are some tracks of a ridden mount leaving west. There are some tracks of a trolloc leaving west. There are some tracks of a trolloc leaving west. There are some tracks of a trolloc leaving west. There are some tracks of a trolloc leaving west. * HP:Scratched MV:Winded > In a Thick Forest [ obvious exits: N E W ] There are some tracks of a ridden mount leaving west. There are some tracks of a trolloc leaving west. There are some tracks of a trolloc leaving west. There are some tracks of a trolloc leaving west. There are some tracks of a trolloc leaving west. * HP:Scratched MV:Winded > By the Road [ obvious exits: N E W ] There are some tracks of a ridden mount leaving west. There are some tracks of a trolloc leaving west. There are some tracks of a trolloc leaving west. There are some tracks of a trolloc leaving west. There are some tracks of a trolloc leaving west. * HP:Scratched MV:Winded > Edge of the Forest [ obvious exits: N W ] There are some tracks of a ridden mount leaving west. There are some tracks of a trolloc leaving west. There are some tracks of a trolloc leaving west. There are some tracks of a trolloc leaving west. There are some tracks of a trolloc leaving west. * HP:Scratched MV:Winded > Alas, you cannot go that way... * HP:Scratched MV:Winded > n n Bend in the Road [ obvious exits: N S W ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of a trolloc leaving south. A dirt covered rock lies on the ground. [2] n * HP:Scratched MV:Winded > Road to Tarwin's Gap [ obvious exits: N S W ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of a trolloc leaving south. * HP:Scratched MV:Weary > n Road to Tarwin's Gap [ obvious exits: N S ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of a trolloc leaving south. A flock of ravens is circling in the air, searching for prey. n * HP:Scratched MV:Weary > n Road to Tarwin's Gap [ obvious exits: N S W ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of a trolloc leaving south. * HP:Scratched MV:Weary > Before the Gap [ obvious exits: N S ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of a trolloc leaving south. * HP:Scratched MV:Weary > Entering the Gap [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a trolloc leaving south. * HP:Scratched MV:Weary > e n East Path [ obvious exits: N W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. * HP:Scratched MV:Weary > e East Path [ obvious exits: E S ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving east. * HP:Scratched MV:Weary > s East Path [ obvious exits: S W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving west. e * HP:Scratched MV:Weary > e e Eastern Path [ obvious exits: N E S ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving north. There are some tracks of a trolloc leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. * HP:Scratched MV:Weary > e Path to Lockshear [ obvious exits: E S W ] There are some tracks of an animal leaving east. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. A poor, solemn villager walks by. * HP:Scratched MV:Weary > e Along a Well-Travelled Path [ obvious exits: E S W ] There are some tracks of an animal leaving west. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving south. e * HP:Scratched MV:Weary > Along a Well-Travelled Path [ obvious exits: E W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. A raven is visible flying high in the sky. A poor, solemn villager walks by. * HP:Scratched MV:Weary > e Along a Well-Travelled Path [ obvious exits: E W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. *Sinarm* is standing here, riding a warhorse. Haznak the Trolloc is standing here. * HP:Scratched MV:Weary > West of the Palisade - Along a Well Travelled Path [ obvious exits: N S W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving west. Phoebus the Terror that Blings in the Night is standing here. A poor, solemn villager walks by. A poor, solemn villager walks by. A poor, solemn villager walks by. A poor, solemn villager walks by. * HP:Scratched MV:Weary > Phoebus leaves west. Alas, you cannot go that way... * HP:Scratched MV:Weary > Alas, you cannot go that way... * HP:Scratched MV:Weary > w 1 Along a Well-Travelled Path [ obvious exits: E W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. Phoebus the Terror that Blings in the Night is here, fighting Sinarm. *Sinarm* is here, fighting Haznak, riding a warhorse. Haznak the Trolloc is here, fighting Sinarm. 1 * HP:Scratched MV:Weary > 1 1 Phoebus tries to pierce *Sinarm*, but he deflects the blow. Haznak tries to smite *Sinarm*, but he deflects the blow. [kill human] You try to blast *Sinarm*, but he parries successfully. 1 * HP:Scratched MV:Weary - Haznak: Wounded - Sinarm: Battered > <---- OHHH goody time to kill! [kill human] You do the best you can! * HP:Scratched MV:Weary - Haznak: Wounded - Sinarm: Battered > *Sinarm* unleashes a flurry of icy spikes at Haznak, who is stabbed repeatedly. [kill human] You do the best you can! * HP:Scratched MV:Weary - Haznak: Battered - Sinarm: Battered > [kill human] You do the best you can! * HP:Scratched MV:Weary - Haznak: Battered - Sinarm: Battered > bash *Sinarm* panics, and attempts to flee! [kill human] You do the best you can! * HP:Scratched MV:Weary - Haznak: Battered - Sinarm: Battered > [kill human] You do the best you can! - y - Haznak: Battered - Sinarm: Battered > Phoebus narrates 'on east path' *Sinarm* leaves west riding a warhorse. = Haznak leaves west. +**+ Phoebus leaves west. -= They're not here anymore! * HP:Scratched MV:Weary > w w Along a Well-Travelled Path [ obvious exits: E W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. A poor, solemn villager walks by. w * HP:Scratched MV:Weary > Along a Well-Travelled Path [ obvious exits: E S W ] There are some tracks of an animal leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving east. * HP:Scratched MV:Weary > Path to Lockshear [ obvious exits: E S W ] There are some tracks of an animal leaving east. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. Phoebus the Terror that Blings in the Night is standing here. A poor, solemn villager walks by. * HP:Scratched MV:Haggard > Phoebus leaves west. * HP:Scratched MV:Haggard > w Eastern Path [ obvious exits: N E S ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving north. There are some tracks of a trolloc leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. * HP:Scratched MV:Haggard > w *Sinarm* has arrived from the south, riding a warhorse. * HP:Scratched MV:Haggard > Alas, you cannot go that way... * HP:Scratched MV:Haggard > 1 *Sinarm* leaves east riding a warhorse. 1 * HP:Scratched MV:Haggard > 1 1 [kill human] They aren't here. 1 * HP:Scratched MV:Haggard > [kill human] They aren't here. * HP:Scratched MV:Haggard > [kill human] They aren't here. * HP:Scratched MV:Haggard > [kill human] They aren't here. * HP:Scratched MV:Haggard > e e [kill human] They aren't here. * HP:Scratched MV:Haggard > e Path to Lockshear [ obvious exits: E S W ] There are some tracks of an animal leaving east. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving east. A poor, solemn villager walks by. * HP:Scratched MV:Ha -------------------------------------------------------------------------------- Weed Joined: Nov 01, 2001 Posted: 2002-12-11 15:24 -------------------------------------------------------------------------------- Along a Well-Travelled Path [ obvious exits: E S W ] There are some tracks of an animal leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. e * HP:Scratched MV:Haggard > Along a Well-Travelled Path [ obvious exits: E W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. A poor, solemn villager walks by. e * HP:Scratched MV:Haggard > Along a Well-Travelled Path [ obvious exits: E W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. * HP:Scratched MV:Haggard > e West of the Palisade - Along a Well Travelled Path [ obvious exits: N S W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving west. *Sinarm* is standing here, riding a warhorse. A poor, solemn villager walks by. A poor, solemn villager walks by. A poor, solemn villager walks by. A poor, solemn villager walks by. * HP:Scratched MV:Haggard > Alas, you cannot go that way... * HP:Scratched MV:Haggard > Phoebus narrates 'gap' Alas, you cannot go that way... * HP:Scratched MV:Haggard > 1 1 1 1 1 1 *Sinarm* leaves south riding a warhorse. [kill human] They aren't here. * HP:Scratched MV:Haggard > [kill human] They aren't here. * HP:Scratched MV:Haggard > [kill human] They aren't here. * HP:Scratched MV:Haggard > [kill human] They aren't here. * HP:Scratched MV:Haggard > [kill human] They aren't here. * HP:Scratched MV:Haggard > [kill human] They aren't here. * HP:Scratched MV:Haggard > s s s West of the Palisade [ obvious exits: N S ] There are some tracks of a ridden mount leaving south. There are some tracks of an animal leaving south. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving south. s * HP:Scratched MV:Haggard > s West of the Palisade [ obvious exits: N S ] There are some tracks of a ridden mount leaving south. There are some tracks of an animal leaving south. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving south. * HP:Scratched MV:Haggard > Southwest of the Palisade [ obvious exits: N E ] The dismembered corpse of Jizzah is lying here. A raven is here flying around. A brown cow is here, chewing thoughtfully. A warhorse is here, stamping his feet impatiently. * HP:Scratched MV:Haggard > Alas, you cannot go that way... * HP:Scratched MV:Haggard > e Alas, you cannot go that way... e * HP:Scratched MV:Haggard > South of the Palisade [ obvious exits: E W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving east. * HP:Scratched MV:Haggard > e South of the Palisade [ obvious exits: E W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving east. A raven is visible flying high in the sky. A Lockshear militiaman glares at his surroundings. A poor, solemn villager walks by. A poor, solemn villager walks by. * HP:Scratched MV:Haggard > Before the Gates of Lockshear [ obvious exits: N E W ] The corpse of a raven is lying here. *Sinarm* is standing here, riding a warhorse. A poor, solemn villager walks by. * HP:Scratched MV:Haggard > 1 1 1 [kill human] You try to blast *Sinarm*, but he parries successfully. 1 * HP:Scratched MV:Haggard - Sinarm: Battered > 1 *Sinarm* opens the gate. [kill human] You do the best you can! * HP:Scratched MV:Haggard - Sinarm: Battered > [kill human] You do the best you can! * HP:Scratched MV:Haggard - Sinarm: Battered > [kill human] You do the best you can! * HP:Scratched MV:Haggard - Sinarm: Battered > [kill human] You do the best you can! * HP:Scratched MV:Haggard - Sinarm: Battered > *Sinarm* panics, and attempts to flee! bash =+HP:Scratched MV:Haggard - Sinarm: Battered > *Sinarm* leaves east riding a warhorse. * Phoebus narrates 'which way he go from gap?' *Sinarm* has arrived from the east, riding a warhorse. As *Sinarm* avoids your bash, you topple over and fall to the ground! *Sinarm* panics, and attempts to flee! * HP:Scratched MV:Haggard - Sinarm: Battered > *Sinarm* leaves east riding a warhorse. * HP:Scratched MV:Haggard > stand 1 1 You are already standing. 1 * HP:Scratched MV:Haggard > 1 1 [kill human] They aren't here. 1 * HP:Scratched MV:Haggard > [kill human] They aren't here. * HP:Scratched MV:Haggard > *Sinarm* has arrived from the east, riding a warhorse. [kill human] You try to blast *Sinarm*, but he parries successfully. 1 * HP:Scratched MV:Haggard - Sinarm: Battered > [kill human] You do the best you can! * HP:Scratched MV:Haggard - Sinarm: Battered > 1 1 [kill human] You do the best you can! * HP:Scratched MV:Haggard - Sinarm: Battered > [kill human] You do the best you can! * HP:Scratched MV:Haggard - Sinarm: Battered > *Sinarm* panics, and attempts to flee! [kill human] You do the best you can! * HP:Scratched MV:Haggard - Sinarm: Battered > [kill human] You do the best you can! * HP:Scratched MV:Haggard - Sinarm: Battered > [kill human] You do the best you can! * HP:Scratched MV:Haggard - Sinarm: Battered > bash =+ *Sinarm* leaves east riding a warhorse. * A villager gesticulates strangely. A villager panics, and attempts to flee! A villager leaves north. Kragor narrates 'I not seeing fresh tracks' =+ *Sinarm* has arrived from the east, riding a warhorse. - *Sinarm* leaves north riding a warhorse. =- They're not here anymore! * HP:Scratched MV:Haggard > nar he in ls Ok. * HP:Scratched MV:Haggard > nar i hagg Ok. * HP:Scratched MV:Haggard > where Players in your Zone -------------------- Weed - Before the Gates of Lockshear * HP:Scratched MV:Haggard > score You have 345(355) hit and 9(227) movement points. You have scored 11270520 experience points and 0 quest points. You need 729480 exp to reach the next level. You have amassed 28 Turn points to date. You have played 9 days and 4 hours (real time). This ranks you as Weed the Trolloc (Level 28). You are standing. * HP:Scratched MV:Haggard > n Inside the South Gate of Lockshear [ obvious exits: N E S W ] A poor, solemn villager walks by. A poor, solemn villager walks by. * HP:Scratched MV:Haggard > n Tarwin Lane [ obvious exits: N S ] A poor, solemn villager walks by. A poor, solemn villager walks by. * HP:Scratched MV:Haggard > n Lockshear Village Green [ obvious exits: N E S W ] A large stone well is here. A poor, solemn villager walks by. * HP:Scratched MV:Haggard > where Players in your Zone -------------------- Rax - Along a Well-Travelled Path Phoebus - South of the Palisade Weed - Lockshear Village Green Grumble - Along a Well-Travelled Path Slithe - Along a Well-Travelled Path Bongo - Along a Well-Travelled Path Kragor - Along a Well-Travelled Path You catch a smell of horses nearby. * HP:Scratched MV:Haggard > The day has begun. * HP:Healthy MV:Haggard > nar sinarm batt Ok. * HP:Healthy MV:Haggard > score You have 355(355) hit and 30(227) movement points. You have scored 11270520 experience points and 0 quest points. You need 729480 exp to reach the next level. You have amassed 28 Turn points to date. You have played 9 days and 4 hours (real time). This ranks you as Weed the Trolloc (Level 28). You are standing. * HP:Healthy MV:Haggard > stat You are a 57 year old male trolloc hunter. Your height is 6 feet, 7 inches, and you weigh 235.0 lbs. You are carrying 3.2 lbs and wearing 74.5 lbs, light. Your base abilities are: Str:21 Int:8 Wil:8 Dex:15 Con:19. Offensive bonus: 166, Dodging bonus: 5, Parrying bonus: 25 Your mood is: Brave. You will flee below: 90 Hit Points Your armor absorbs about 65% on average. You are subjected to the following effects: - NO QUIT - STRENGTH * HP:Healthy MV:Haggard > n n n Tarwin Lane [ obvious exits: N S ] A poor, solemn villager walks by. A poor, solemn villager walks by. * HP:Healthy MV:Haggard > Junction of Malkieri Court and Tarwin Lane [ obvious exits: E S W ] A poor, solemn villager walks by. A poor, solemn villager walks by. A scruffy goat is tethered here, grazing. A man gambles away his purse. * HP:Healthy MV:Haggard > Alas, you cannot go that way... * HP:Healthy MV:Haggard > e Malkieri Court [ obvious exits: N E S W ] A poor, solemn villager walks by. A brown cow is here, chewing thoughtfully. A poor, solemn villager walks by. * HP:Healthy MV:Haggard > scan s A villager bellows 'R dRE_MHL is \a `uP JAWt Dq Qb@Xlf vil XtMkz fy@k _l LyI?GTA_E?' * HP:Healthy MV:Haggard > * HP:Healthy MV:Haggard > open irondoor Ok. * HP:Healthy MV:Haggard > scan s A poor, solemn villager walks by. A poor, solemn villager walks by. A merchant guard, intent on keeping order, stands guard. A merchant guard, intent on keeping order, stands guard. An armorer stands here, working hard. * HP:Healthy MV:Haggard > A gambler bellows 'MRWaV l hzVSP]p_ hzSoFGG LiSb RIZga' * HP:Healthy MV:Haggard > nar not armorer Ok. * HP:Healthy MV:Haggard > scan e A villager has arrived from the north. The burly blacksmith bellows 'FbCPZ]kqyj pVnmuSA eq zQVpOOZ_S XGeW jaiACQt' A Lockshear militiaman glares at his surroundings. A shopkeeper stands here, restocking a few empty bins and shelves. A merchant guard, intent on keeping order, stands guard. A merchant guard, intent on keeping order, stands guard. * HP:Healthy MV:Haggard > The burly blacksmith bellows 'dkupusQaoG iXAdD\t Mk DpXQ`FIUH Wouu _pbYhms' * HP:Healthy MV:Haggard > nar not shopkeeper w Ok. w * HP:Healthy MV:Haggard > Junction of Malkieri Court and Tarwin Lane [ obvious exits: E S W ] A poor, solemn villager walks by. A poor, solemn villager walks by. A poor, solemn villager walks by. * HP:Healthy MV:Haggard > Malkieri Court [ obvious exits: N E S W ] The corpse of a rat is lying here. [2] A thin sheet of paper lies crumpled on the ground. A small purse is here. [8] Phoebus the Terror that Blings in the Night is here, fighting Sinarm. A poor, solemn villager walks by. A poor, solemn villager walks by. *Scion* is here, fighting Phoebus, riding a gray palfrey. *Sinarm* is here, fighting Phoebus, riding a warhorse. A man gambles away his purse. * HP:Healthy MV:Haggard > scan s 1 Phoebus tries to pierce *Sinarm*, but he parries successfully. A villager gesticulates strangely. A villager panics, and attempts to flee! A villager leaves south. A villager gesticulates strangely. A villager panics, and attempts to flee! A villager leaves east. Phoebus panics, and attempts to flee! A poor, solemn villager walks by. A Lockshear militiaman glares at his surroundings. A merchant guard, intent on keeping order, stands guard. A merchant guard, intent on keeping order, stands guard. The burly blacksmith stands by his forge busily at work. * HP:Healthy MV:Haggard > 1 1 1 [kill human] You try to blast *Scion*, but he parries successfully. 1 * HP:Healthy MV:Haggard - Phoebus: Scratched - Scion: Healthy > 1 [kill human] You do the best you can! * HP:Healthy MV:Haggard - Phoebus: Scratched - Scion: Healthy > Phoebus leaves south. [kill human] You do the best you can! * HP:Healthy MV:Haggard - Scion: Healthy > Phoebus avoids being bashed by *Scion* who loses his balance and falls! Maxximus narrates 'he's on a horse guys' [kill human] You do the best you can! * HP:Healthy MV:Haggard - Scion: Healthy > *Sinarm* unleashes a flurry of melting icy spikes at Phoebus, who is stabbed repeatedly. [kill human] You do the best you can! * HP:Healthy MV:Haggard - Scion: Healthy > [kill human] You do the best you can! * HP:Healthy MV:Haggard - Scion: Healthy > bash - Phoebus tries to pierce *Sinarm*, but he deflects the blow. A gambler gesticulates strangely. A gambler panics, and attempts to flee! A gambler leaves north. + Phoebus panics, and attempts to flee! = Phoebus leaves east. *Sinarm* tickles your body with his pierce. = - Your bash at *Scion* sends him sprawling! <---- YES! you guys need some meat shields to take this kind of abuse. * HP:Scratched MV:Haggard - Scion: Scratched > *Sinarm* tickles your body with his pierce. You blast *Scion*'s left foot into bloody fragments! Kragor has arrived from the east. Slithe has arrived from the east. * HP:Scratched MV:Haggard - Scion: Hurt > Phoebus leaves west. Grumble tries to pierce *Sinarm*, but he parries successfully. * HP:Scratched MV:Haggard - Scion: Hurt > Slithe slashes *Scion*'s body hard. * HP:Scratched MV:Haggard - Scion: Wounded > *Sinarm* panics, and attempts to flee! *Sinarm* tries to flee, but is too exhausted! <--- lucky bugger Kragor tries to blast *Sinarm*, but he parries successfully. * HP:Scratched MV:Haggard - Scion: Wounded > Phoebus leaves north. * HP:Scratched MV:Haggard - Scion: Wounded > *Sinarm* panics, and attempts to flee! * HP:Scratched MV:Haggard - Scion: Wounded > Slithe slashes *Scion*'s head very hard. Grumble tries to pierce *Sinarm*, but he parries successfully. You blast *Scion*'s body very hard. * HP:Scratched MV:Haggard - Scion: Wounded > *Sinarm* leaves north riding a warhorse. * HP:Scratched MV:Haggard - Scion: Wounded > nar n blacksmith 1 1 Ok. 1 * HP:Scratched MV:Haggard - Scion: Wounded > 1 [kill human] You do the best you can! * HP:Scratched MV:Haggard - Scion: Wounded > Slithe slashes *Scion*'s right leg into bloody fragments! *Scion* pounds your head hard. You blast *Scion*'s right leg into bloody fragments! [kill human] You do the best you can! Kragor blasts *Scion*'s right leg into bloody fragments! * HP:Scratched MV:Haggard - Scion: Battered > *Scion* panics, and attempts to flee! [kill human] You do the best you can! * HP:Scratched MV:Haggard - Scion: Battered > *Scion* leaves north riding a gray palfrey. [kill human] They aren't here. * HP:Scratched MV:Haggard > bash A villager bellows 'WmkFb A h?OnbmzZ `pd`_on lMvd duub^' Bash who? * HP:Scratched MV:Haggard > Kragor leaves north. Slithe leaves north. Grumble leaves north. You follow Kragor. Malkieri Court [ obvious exits: N E S W ] Grumble the Putrid Larva is standing here. Slithe the Trolloc is standing here. Kragor the Infected Squirm is standing here. Phoebus the Terror that Blings in the Night is standing here. A man gambles away his purse. * HP:Scratched MV:Haggard > 1 1 1 [kill human] They aren't here. * HP:Scratched MV:Haggard > [kill human] They aren't here. * HP:Scratched MV:Haggard > [kill human] They aren't here. Kragor leaves north. Slithe leaves north. Grumble leaves north. You follow Kragor. Malkieri Court [ obvious exits: E S W ] Grumble the Putrid Larva is standing here. Slithe the Trolloc is standing here. Kragor the Infected Squirm is standing here. A raven is visible flying high in the sky. 1 * HP:Scratched MV:Haggard > Phoebus has arrived from the south. 1 * HP:Scratched MV:Haggard > [kill human] They aren't here. * HP:Scratched MV:Haggard > [kill human] They aren't here. * HP:Scratched MV:Haggard > 1 [kill human] They aren't here. * HP:Scratched MV:Haggard > 1 [kill human] They aren't here. * HP:Scratched MV:Haggard > 1 Kragor opens the door. * HP:Scratched MV:Haggard > [kill human] They aren't here. * HP:Scratched MV:Haggard > w The Stockyard Office [ obvious exits: N E ] A rich-looking merchant counts his earnings. A scruffy goat is tethered here, grazing. * HP:Scratched MV:Haggard > n The woodendoor seems to be closed. * HP:Scratched MV:Haggard > Kragor narrates 'scion with him' * HP:Scratched MV:Haggard > open woodendoor Ok. * HP:Scratched MV:Haggard > n Inside the Stockyard [ obvious exits: E S ] A poor, solemn villager walks by. A pig is here, sniffing for some food. A pig is here, sniffing for some food. A pig is here, sniffing for some food. * HP:Scratched MV:Haggard > e Inside the Stockyard [ obvious exits: E W ] A poor, solemn villager walks by. A Lockshear militiaman glares at his surroundings. * HP:Scratched MV:Haggard > e Inside the Stockyard [ obvious exits: N W ] *Scion* is standing here. A brown cow is here, chewing thoughtfully. A scruffy goat is tethered here, grazing. A poor, solemn villager walks by. A scruffy goat is tethered here, grazing. A poor, solemn villager walks by. A rich-looking merchant counts his earnings. * HP:Scratched MV:Haggard > Rax narrates 'he nmorth east' * HP:Scratched MV:Haggard > 1 -------------------------------------------------------------------------------- Weed Joined: Nov 01, 2001 Posted: 2002-12-11 15:25 -------------------------------------------------------------------------------- [kill human] You blast *Scion*'s body into bloody fragments! <--- ohh damn bad def time to kill the pook! * HP:Scratched MV:Haggard - Scion: Beaten > [kill human] You do the best you can! * HP:Scratched MV:Haggard - Scion: Beaten > [kill human] You do the best you can! * HP:Scratched MV:Haggard - Scion: Beaten > *Scion* panics, and attempts to flee! bash + HP:Scratched MV:Haggard - Scion: Beaten > *Scion* opens the corralgate. * A merchant bellows '@Mddf M GYLp\CVP D_mynYI cI?V TXMPD' A merchant panics, and attempts to flee! A merchant leaves west. *Scion* pounds your right leg. *Scion* panics, and attempts to flee! -= *Scion* panics, and attempts to flee! = *Scion* leaves west. They're not here anymore! * HP:Scratched MV:Weary > *Scion* has arrived from the west. * HP:Scratched MV:Weary > 1 1 1 [kill human] You try to blast *Scion*, but he parries successfully. 1 * HP:Scratched MV:Weary - Scion: Beaten > [kill human] You do the best you can! * HP:Scratched MV:Weary - Scion: Beaten > [kill human] You do the best you can! * HP:Scratched MV:Weary - Scion: Beaten > [kill human] You do the best you can! * HP:Scratched MV:Weary - Scion: Beaten > *Scion* panics, and attempts to flee! * HP:Scratched MV:Weary - Scion: Beaten > *Scion* pounds your left arm hard. A villager gesticulates strangely. A villager panics, and attempts to flee! You try to blast *Scion*, but he parries successfully. *Scion* leaves north. <--- meh lucky Pook! * HP:Scratched MV:Weary > bash Bash who? * HP:Scratched MV:Haggard > n 1 1 Inside the North Gate of Lockshear [ obvious exits: E S W ] A Lockshear militiaman glares at his surroundings. <---- GAH stupid ls men! A Lockshear militiaman glares at his surroundings. 1 * HP:Scratched MV:Haggard > 1 [kill human] You blast a Lockshear militiaman's right hand into bloody fragments! * HP:Scratched MV:Haggard - a Lockshear militiaman: Scratched > 1 A Lockshear militiaman tickles your body with his strike. A Lockshear militiaman joins a Lockshear militiaman's fight! You blast a Lockshear militiaman's head hard. [kill human] You do the best you can! * HP:Scratched MV:Haggard - a Lockshear militiaman: Scratched > [kill human] You do the best you can! * HP:Scratched MV:Haggard - a Lockshear militiaman: Scratched > [kill human] You do the best you can! * HP:Scratched MV:Haggard - a Lockshear militiaman: Scratched > [kill human] You do the best you can! * HP:Scratched MV:Haggard - a Lockshear militiaman: Scratched > flee You panic and attempt to flee! You flee head over heels. Inside the Stockyard [ obvious exits: N W ] A brown cow is here, chewing thoughtfully. A scruffy goat is tethered here, grazing. A poor, solemn villager walks by. A scruffy goat is tethered here, grazing. A poor, solemn villager walks by. * HP:Scratched MV:Haggard > n w w Inside the North Gate of Lockshear [ obvious exits: E S W ] A Lockshear militiaman glares at his surroundings. A Lockshear militiaman glares at his surroundings. * HP:Scratched MV:Haggard > w Shienar Avenue [ obvious exits: E W ] A Lockshear militiaman glares at his surroundings. w * HP:Scratched MV:Haggard > Shienar Avenue [ obvious exits: E W ] A gray palfrey prances skittishly nearby. * HP:Scratched MV:Haggard > Corner of Shienar and Arafel [ obvious exits: E S ] A poor, solemn villager walks by. * HP:Scratched MV:Haggard > Alas, you cannot go that way... * HP:Scratched MV:Haggard > s Arafel Way [ obvious exits: N S ] A poor, solemn villager walks by. s * HP:Scratched MV:Haggard > Arafel Way [ obvious exits: N S ] A poor, solemn villager walks by. * HP:Scratched MV:Haggard > s Arafel Way [ obvious exits: N E S ] A poor, solemn villager walks by. A poor, solemn villager walks by. A poor, solemn villager walks by. * HP:Scratched MV:Haggard > A villager bellows 'avRyy p oCAV`J?i OsKtb[S rhuB NfVwq' The burly blacksmith bellows 'QcjPvyUSom mSqOIx fi @hbGfYwbt DdXZ vtACpsR' * HP:Scratched MV:Haggard > nar scion beat The burly blacksmith bellows 'nDKGaj]fBJ `bXC?t `y T`XXEgt]u zZIg MNsMpZk' * HP:Scratched MV:Haggard > Ok. * HP:Scratched MV:Haggard > where Players in your Zone -------------------- Kragor - Saldaea Street Maxximus - Corner of Shienar and Saldaea Slithe - Lockshear Blacksmith Rax - Manetheran Street Weed - Arafel Way Grumble - Corner of Shienar and Saldaea Bongo - Inside the South Gate of Lockshear Phoebus - Malkieri Court Haznak - Before the Gates of Lockshear You catch a smell of horses nearby. * HP:Scratched MV:Haggard > e On a Cross Street [ obvious exits: E W ] A man gambles away his purse. A Lockshear militiaman glares at his surroundings. * HP:Scratched MV:Haggard > e Malkieri Court [ obvious exits: N E S W ] A raven is visible flying high in the sky. * HP:Scratched MV:Haggard > s Malkieri Court [ obvious exits: N E S W ] The corpse of a rat is lying here. [2] A thin sheet of paper lies crumpled on the ground. A small purse is here. [8] A poor, solemn villager walks by. * HP:Scratched MV:Haggard > Slithe has arrived from the west. * HP:Scratched MV:Haggard > Kragor narrates 'Where?' * HP:Scratched MV:Haggard > Slithe leaves east. scan s * HP:Scratched MV:Haggard > A Lockshear militiaman glares at his surroundings. A merchant guard, intent on keeping order, stands guard. A merchant guard, intent on keeping order, stands guard. The burly blacksmith stands by his forge busily at work. * HP:Scratched MV:Haggard > nar he fled north from inside stockyard Ok. * HP:Scratched MV:Haggard > An armorer bellows 'NcIiJCY?Gy VKkPqF@ hL T\Sl@XsxN JCBY gE?jIZj' A villager bellows 'D p@@Vm`w qJ vt `MR cYSy hq o` ZpD DUJ[lGP'm H__a[Nm' * HP:Scratched MV:Haggard > where Players in your Zone -------------------- Slithe - Intersection of Saldaea and Kandor Maxximus - Arafel Way Phoebus - In the Militia's Armory Rax - Arafel Way Grumble - Shienar Avenue Kragor - Shienar Avenue Weed - Malkieri Court Bongo - Inside the South Gate of Lockshear Haznak - Before the Gates of Lockshear You catch a smell of horses nearby. * HP:Scratched MV:Haggard > e e scan s Junction of Malkieri Court and Tarwin Lane [ obvious exits: E S W ] A poor, solemn villager walks by. A scruffy goat is tethered here, grazing. A poor, solemn villager walks by. A poor, solemn villager walks by. A poor, solemn villager walks by. * HP:Scratched MV:Haggard > An armorer bellows ']J^mgpvEY\ ZBZMhwN Sd AODQa\Wr] zoyT z\FfIvm' Malkieri Court [ obvious exits: N E S W ] A poor, solemn villager walks by. A poor, solemn villager walks by. A brown cow is here, chewing thoughtfully. * HP:Scratched MV:Haggard > Phoebus the Terror that Blings in the Night is here, fighting a merchant guard. A poor, solemn villager walks by. A merchant guard is here, fighting Phoebus. A merchant guard is here, fighting Phoebus. An armorer is here, fighting Phoebus. * HP:Scratched MV:Haggard > Phoebus has arrived from the south. * HP:Scratched MV:Haggard > where Players in your Zone -------------------- Rax - Arafel Way Phoebus - Malkieri Court Maxximus - Arafel Way Slithe - Saldaea Street Grumble - Malkieri Court Kragor - Malkieri Court Weed - Malkieri Court Bongo - Inside the South Gate of Lockshear Haznak - Before the Gates of Lockshear You catch a smell of horses nearby. * HP:Scratched MV:Haggard > scan e A poor, solemn villager walks by. A Lockshear militiaman glares at his surroundings. A shopkeeper stands here, restocking a few empty bins and shelves. A merchant guard, intent on keeping order, stands guard. A merchant guard, intent on keeping order, stands guard. * HP:Scratched MV:Haggard > where Players in your Zone -------------------- Slithe - Saldaea Street Maxximus - Shienar Avenue Rax - Corner of Shienar and Arafel Phoebus - Malkieri Court Grumble - Malkieri Court Kragor - Malkieri Court Weed - Malkieri Court Bongo - Inside the South Gate of Lockshear Haznak - Before the Gates of Lockshear You catch a smell of horses nearby. * HP:Scratched MV:Haggard > score You have 330(355) hit and 5(227) movement points. You have scored 11273645 experience points and 0 quest points. You need 726355 exp to reach the next level. You have amassed 28 Turn points to date. You have played 9 days and 4 hours (real time). This ranks you as Weed the Trolloc (Level 28). You are standing. * HP:Scratched MV:Haggard > nar someone vlock gate Ok. Kragor has arrived from the north. * HP:Scratched MV:Haggard > score You have 330(355) hit and 5(227) movement points. You have scored 11273645 experience points and 0 quest points. You need 726355 exp to reach the next level. You have amassed 28 Turn points to date. You have played 9 days and 4 hours (real time). This ranks you as Weed the Trolloc (Level 28). You are standing. * HP:Scratched MV:Haggard > Phoebus leaves west. * HP:Scratched MV:Haggard > where Players in your Zone -------------------- Slithe - Inside the North Gate of Lockshear Rax - Shienar Avenue Phoebus - Junction of Malkieri Court and Tarwin Lane Maxximus - Corner of Shienar and Saldaea Grumble - Malkieri Court Kragor - Malkieri Court Weed - Malkieri Court Bongo - Inside the South Gate of Lockshear Haznak - Before the Gates of Lockshear You catch a smell of horses nearby. * HP:Scratched MV:Haggard > *Sinarm* has arrived from the west, riding a warhorse. * HP:Scratched MV:Haggard > *Sinarm* leaves north riding a warhorse. * HP:Scratched MV:Haggard > 1 1 Phoebus has arrived from the west. 1 * HP:Scratched MV:Haggard > [kill human] They aren't here. * HP:Scratched MV:Haggard > [kill human] They aren't here. Kragor leaves north. Grumble leaves north. You follow Kragor. Malkieri Court [ obvious exits: N E S ] Grumble the Putrid Larva is standing here. Kragor the Infected Squirm is standing here. * HP:Scratched MV:Haggard > [kill human] They aren't here. * HP:Scratched MV:Haggard > [kill human] They aren't here. * HP:Scratched MV:Haggard > Rax has arrived from the north. * HP:Scratched MV:Haggard > Rax leaves south. Kragor leaves north. Grumble leaves north. You follow Kragor. Malkieri Court [ obvious exits: N S W ] A small purse is here. Grumble the Putrid Larva is standing here. Kragor the Infected Squirm is standing here. A Lockshear militiaman glares at his surroundings. * HP:Scratched MV:Haggard > Kragor leaves west. Grumble leaves west. You follow Kragor. You are too exhausted. <---- sigh not paying attention to moves. MUST KILL! * HP:Scratched MV:Haggard > 1 A Lockshear militiaman strikes your left leg. A goat has arrived from the west. You try to blast a Lockshear militiaman, but he deflects the blow. A Lockshear militiaman barely strikes your body. Saving all threads of this weave of the Wheel. This will take a few moments... nar i haggish on LS man Auto-save complete. [kill human] You do the best you can! * HP:Scratched MV:Haggard - a Lockshear militiaman: Wounded > Ok. * HP:Scratched MV:Haggard - a Lockshear militiaman: Wounded > Rax has arrived from the south. * HP:Scratched MV:Haggard - a Lockshear militiaman: Wounded > Rax leaves west. * HP:Scratched MV:Haggard - a Lockshear militiaman: Wounded > look Malkieri Court Contrasting the dirt roads that lead to and around the heart of LockShear, the court-like area surrounding the town hall is paved with interlocking flat stones. To the southwest the hall itself looms over the smaller buildings of the village proper. To the north is the cross-street leading to Shienar Avenue. [ obvious exits: N S W ] A small purse is here. A scruffy goat is tethered here, grazing. A Lockshear militiaman is here, fighting YOU! * HP:Scratched MV:Haggard - a Lockshear militiaman: Wounded > You blast a Lockshear militiaman's body hard. A Lockshear militiaman barely strikes your left arm. * HP:Scratched MV:Haggard - a Lockshear militiaman: Wounded > Rax narrates 'saw him' bash +*HP:Scratched MV:Haggard - a Lockshear militiaman: Wounded > The burly blacksmith bellows 'uCFkh^LhF_ wyAb]rN @] b[uyKfZFt vgti lsYYW^F' A Lockshear militiaman barely strikes your body. -= Your bash at a Lockshear militiaman sends him sprawling! * HP:Scratched MV:Haggard - a Lockshear militiaman: Wounded > The burly blacksmith bellows 'WzSQk@PDJX WgF_Hyq Wl fKeDComLm VVUg UjyEkGJ' You blast a Lockshear militiaman's body very hard. * HP:Scratched MV:Haggard - a Lockshear militiaman: Wounded > You blast a Lockshear militiaman's body very hard. * HP:Scratched MV:Haggard - a Lockshear militiaman: Wounded > You try to blast a Lockshear militiaman, but he parries successfully. A Lockshear militiaman barely strikes your body. * HP:Scratched MV:Haggard - a Lockshear militiaman: Wounded > nar sinarm went north from 1n armorer Ok. * HP:Scratched MV:Haggard - a Lockshear militiaman: Wounded > bash *= A Lockshear militiaman tickles your body with his strike. =- Your bash at a Lockshear militiaman sends him sprawling! * HP:Hurt MV:Haggard - a Lockshear militiaman: Wounded > You blast a Lockshear militiaman's body very hard. * HP:Hurt MV:Haggard - a Lockshear militiaman: Battered > where Players in your Zone -------------------- Maxximus - Tarwin Lane Grumble - Inside the South Gate of Lockshear Kragor - Inside the South Gate of Lockshear Rax - Inside the Stockyard Slithe - Arafel Way Haznak - Inside the South Gate of Lockshear Weed - Malkieri Court Bongo - Inside the South Gate of Lockshear You catch a smell of horses nearby. * HP:Hurt MV:Haggard - a Lockshear militiaman: Battered > You blast a Lockshear militiaman's body very hard. * HP:Hurt MV:Haggard - a Lockshear militiaman: Battered > Rax narrates 'sinarm and scion here, or more?' Maxximus narrates 'is 1n gate' bash * HP:Hurt MV:Haggard - a Lockshear militiaman: Battered > They already seem to be stunned. * HP:Hurt MV:Haggard - a Lockshear militiaman: Battered > bash +- A Lockshear militiaman tickles your right hand with his strike. As a Lockshear militiaman avoids your bash, you topple over and fall to the ground! * HP:Hurt MV:Haggard > A villager bellows 'ZPOwc l hows``BS VlSvrae ^yPh LjeoX' A Lockshear militiaman barely strikes your head. * HP:Hurt MV:Haggard - a Lockshear militiaman: Battered > nar just them Ok. * HP:Hurt MV:Haggard - a Lockshear militiaman: Battered > You blast a Lockshear militiaman's body hard. A Lockshear militiaman tickles your head with his strike. * HP:Hurt MV:Haggard - a Lockshear militiaman: Battered > where Players in your Zone -------------------- Slithe - Corner of Manetheran and Arafel Maxximus - Arafel Way Haznak - Tarwin Lane Grumble - Inside the South Gate of Lockshear Kragor - Inside the South Gate of Lockshear Rax - Inside the Stockyard Weed - Malkieri Court Bongo - Inside the South Gate of Lockshear You catch a smell of horses nearby. * HP:Hurt MV:Haggard - a Lockshear militiaman: Battered > bash =+ A Lockshear militiaman barely strikes your body. As a Lockshear militiaman avoids your bash, you topple over and fall to the ground! * HP:Hurt MV:Haggard - a Lockshear militiaman: Battered > A Lockshear militiaman tickles your body with his strike. * HP:Hurt MV:Haggard - a Lockshear militiaman: Battered > A villager bellows 'O QZLC?G_ ]` Q\ BSg iUgd _J HuKrC[JOc C_u^dyV eUtB_N' *Sinarm* has arrived from the north, riding a warhorse. <--- NOO bad pook go run away! * HP:Hurt MV:Haggard - a Lockshear militiaman: Battered > where *Sinarm* tickles your body with his pierce. Players in your Zone -------------------- Rax - Malkieri Court Slithe - Inside the South Gate of Lockshear Maxximus - Inside the South Gate of Lockshear Haznak - Lockshear Village Green Grumble - Inside the South Gate of Lockshear Kragor - Inside the South Gate of Lockshear Weed - Malkieri Court Bongo - Inside the South Gate of Lockshear You catch a smell of horses nearby. * HP:Hurt MV:Haggard - a Lockshear militiaman: Battered > *Sinarm* tickles your left foot with his pierce. You blast a Lockshear militiaman's left leg into bloody fragments! A Lockshear militiaman tickles your head with his strike. * HP:Hurt MV:Haggard - a Lockshear militiaman: Beaten > *Sinarm* looks at you. * HP:Hurt MV:Haggard - a Lockshear militiaman: Beaten > nar sinarm Ok. * HP:Hurt MV:Haggard - a Lockshear militiaman: Beaten > Rax has arrived from the west. * HP:Hurt MV:Haggard - a Lockshear militiaman: Beaten > *Sinarm* barely tickles your body with his pierce. You blast a Lockshear militiaman's body hard. A Lockshear militiaman tickles your body with his strike. * HP:Hurt MV:Haggard - a Lockshear militiaman: Beaten > l at sinarm The Tower will burn to ashes in the flames of the Red Circle! Sinarm has quite a few wounds. *Sinarm* is using: a crystal lightstick a sack a camouflaged hood a thin, black chain a thin, black chain a bright red robe a pair of dark gloves a sungwood bracelet <--- ohh moves! a sungwood bracelet a dull black shield a light metal javelin a pair of earthen colored breeches a pair of animal-fur boots (used) * HP:Hurt MV:Haggard - a Lockshear militiaman: Beaten > Rax tries to blast *Sinarm*, but he parries successfully. * HP:Hurt MV:Haggard - a Lockshear militiaman: Beaten > Rax tries to blast *Sinarm*, but he parries successfully. You barely blast a Lockshear militiaman's left foot. A Lockshear militiaman tickles your body with his strike. * HP:Hurt MV:Haggard - a Lockshear militiaman: Beaten > Your body is pierced by sharp but melting ice spikes sent by *Sinarm*! * HP:Wounded MV:Haggard - a Lockshear militiaman: Beaten > A Lockshear militiaman has arrived from the north. A Lockshear militiaman barely tickles Rax's left foot with his strike. * HP:Wounded MV:Haggard - a Lockshear militiaman: Beaten > A Lockshear militiaman tickles Rax's body with his strike. *Sinarm* tickles your right arm with his pierce. You barely blast a Lockshear militiaman's left foot. A Lockshear militiaman barely strikes your body. * HP:Wounded MV:Haggard - a Lockshear militiaman: Beaten > *Sinarm* panics, and attempts to flee! <--- YES run pook run! * HP:Wounded MV:Haggard - a Lockshear militiaman: Beaten > *Sinarm* avoids being bashed by Rax who loses his balance and falls! * HP:Wounded MV:Haggard - a Lockshear militiaman: Beaten > *Sinarm* leaves west riding a warhorse. * HP:Wounded MV:Haggard - a Lockshear militiaman: Beaten > flee A Lockshear militiaman barely tickles Rax's left leg with his strike. You blast a Lockshear militiaman's right leg extremely hard. A Lockshear militiaman barely strikes your body. * HP:Wounded MV:Haggard - a Lockshear militiaman: Critical > PANIC! You couldn't escape! * HP:Wounded MV:Haggard - a Lockshear militiaman: Critical > flee Rax panics, and attempts to flee! *Sinarm* has arrived from the west, riding a warhorse. You panic and attempt to flee! You flee head over heels. On a Cross Street [ obvious exits: N S ] A brown cow is here, chewing thoughtfully. * HP:Wounded MV:Haggard > *Sinarm* has arrived from the south, riding a warhorse. s * HP:Wounded MV:Haggard > *Sinarm* tickles your right foot with his pierce. * HP:Wounded MV:Haggard - Sinarm: Wounded > 1 No way! You're fighting for your life! * HP:Wounded MV:Haggard - Sinarm: Wounded > 1 [kill human] You do the best you can! * HP:Wounded MV:Haggard - Sinarm: Wounded > [kill human] You do the best you can! * HP:Wounded MV:Haggard - Sinarm: Wounded > bash - *Sinarm* tickles your body with his pierce. Your heartbeat calms down more as you feel less panicked. You are hungry. *Sinarm* panics, and attempts to flee! + *Sinarm* leaves north riding a warhorse. * *Sinarm* has arrived from the north, riding a warhorse. As *Sinarm* avoids your bash, you topple over and fall to the ground! <--- DOH! why me? * HP:Wounded MV:Weary - Sinarm: Wounded > Your body is pierced by sharp but melting ice spikes sent by *Sinarm*! * HP:Wounded MV:Weary - Sinarm: Wounded > *Sinarm* tickles your left leg with his pierce. You try to blast *Sinarm*, but he deflects the blow. * HP:Wounded MV:Weary - Sinarm: Wounded > change mood berserk Mood changed to: Berserk <--- MWAHAHA TIME FOR ZERK! * HP:Wounded MV:Weary - Sinarm: Wounded > bash *- *Sinarm* barely pierces your head. *Sinarm* panics, and attempts to flee! =- A villager bellows 'Vifnp y ^fA[HFwR KzH?^MO ssHW HHhku' A villager bellows 'z ]iUAaze `v wf WpB yIVu pi c]EKAOWh] Ph?zvAY m_riS]' *Sinarm* leaves south riding a warhorse. =- They're not here anymore! * HP:Wounded MV:Weary > Rax narrates 'im hagged' * HP:Wounded MV:Weary > 1 1 1 [kill human] They aren't here. * HP:Wounded MV:Weary > [kill human] They aren't here. * HP:Wounded MV:Weary > [kill human] They aren't here. * HP:Wounded MV:Weary > s 1 Malkieri Court [ obvious exits: N S W ] A small purse is here. Slithe the Trolloc is here, fighting Sinarm. *Sinarm* is here, fighting Slithe, riding a warhorse. A Lockshear militiaman is here, fighting Slithe. A Lockshear militiaman is here, fighting Slithe. A scruffy goat is tethered here, grazing. A Lockshear militiaman is here, fighting Slithe. 1 * HP:Wounded MV:Weary > 1 [kill human] You try to blast *Sinarm*, but he parries successfully. * HP:Wounded MV:Weary - Slithe: Hurt - Sinarm: Wounded > [kill human] You do the best you can! * HP:Wounded MV:Weary - Slithe: Hurt - Sinarm: Wounded > 1 You try to blast *Sinarm*, but he parries successfully. A Lockshear militiaman tries to strike Slithe, but he deflects the blow. A Lockshear militiaman strikes Slithe's head. A Lockshear militiaman strikes Slithe's body. *Sinarm* pierces Slithe's right arm. Slithe tries to slash *Sinarm*, but he parries successfully. [kill human] You do the best you can! * HP:Wounded MV:Weary - Slithe: Hurt - Sinarm: Wounded > *Sinarm* panics, and attempts to flee! * HP:Wounded MV:Weary - Slithe: Hurt - Sinarm: Wounded > [kill human] You do the best you can! * HP:Wounded MV:Weary - Slithe: Hurt - Sinarm: Wounded > bash *Sinarm* leaves south riding a warhorse. Bash who? * HP:Wounded MV:Weary > Slithe narrates 'on n of armorer a bit' * HP:Wounded MV:Weary > Shackle narrates 'pk then ?' * HP:Wounded MV:Weary > Slithe tries to slash a Lockshear militiaman, but he parries successfully. A Lockshear militiaman tries to strike Slithe, but he parries successfully. A Lockshear militiaman tries to strike Slithe, but he parries successfully. A Lockshear militiaman strikes Slithe's body. * HP:Wounded MV:Weary > s 1 1 Malkieri Court [ obvious exits: N E S ] * HP:Wounded MV:Weary > [kill human] They aren't here. * HP:Wounded MV:Weary > [kill human] They aren't here. * HP:Wounded MV:Weary > s Slithe has arrived from the north. * HP:Wounded MV:Weary > Malkieri Court [ obvious exits: N E S W ] A brown cow is here, chewing thoughtfully. * HP:Wounded MV:Weary > Slithe has arrived from the north. * HP:Wounded MV:Weary > scan s A poor, solemn villager walks by. A poor, solemn villager walks by. A merchant guard, intent on keeping order, stands guard. A merchant guard, intent on keeping order, stands guard. An armorer stands here, working hard. * HP:Wounded MV:Weary > scna e Arglebargle, glop-glyf!?! * HP:Wounded MV:Weary > Slithe leaves west. scan e * HP:Wounded MV:Weary > A poor, solemn villager walks by. A poor, solemn villager walks by. A Lockshear militiaman glares at his surroundings. A shopkeeper stands here, restocking a few empty bins and shelves. A merchant guard, intent on keeping order, stands guard. A merchant guard, intent on keeping order, stands guard. * HP:Wounded MV:Weary > follow self You stop following Kragor. * HP:Wounded MV:Weary > where Players in your Zone -------------------- Haznak - Junction of Malkieri Court and Tarwin Lane Maxximus - Arafel Way Slithe - Malkieri Court Weed - Malkieri Court Bongo - Inside the South Gate of Lockshear Rax - Inside the South Gate of Lockshear Grumble - Inside the South Gate of Lockshear Kragor - Inside the South Gate of Lockshear You catch a smell of horses nearby. * HP:Wounded MV:Weary > tell kragor i ok Ok. * HP:Wounded MV:Weary > where Players in your Zone -------------------- Slithe - Tarwin Lane Maxximus - Malkieri Court Haznak - Junction of Malkieri Court and Tarwin Lane Weed - Malkieri Court Bongo - Inside the South Gate of Lockshear Rax - Inside the South Gate of Lockshear Grumble - Inside the South Gate of Lockshear Kragor - Inside the South Gate of Lockshear You catch a smell of horses nearby. * HP:Wounded MV:Weary > Haznak has arrived from the west. EDIT: lots of my spamming for him so he no get into armorer. They aren't here. * HP:Wounded MV:Weary > They aren't here. * HP:Wounded MV:Weary > A villager has arrived from the south. * HP:Wounded MV:Weary > Kragor narrates 'Anyone see them?' * HP:Wounded MV:Weary > tell kragor hehe just zerking and don't wanan get lead into hella mobs A villager bellows 'qzqbt ? lfuMXqw\ S_UWA@I [UgU NWnMU' * HP:Wounded MV:Weary > Ok. * HP:Wounded MV:Weary > change mood brave <--- ok he no show time to calm down and go hunt him! change mood brave You try to calm down, but can't. * HP:Wounded MV:Weary > You try to calm down, but can't. * HP:Wounded MV:Weary > Maxximus narrates 'what's the door d of bronzedoors?' change mood brave * HP:Wounded MV:Weary > change mood brave You are hungry. Mood changed to: Brave Wimpy reset to: 106 hit points. * HP:Wounded MV:Weary > Mood changed to: Brave Wimpy reset to: 106 hit points. * HP:Wounded MV:Weary > Kragor tells you ':p' * HP:Wounded MV:Weary > n Malkieri Court [ obvious exits: N E S ] A scruffy goat is tethered here, grazing. *Sinarm* is standing here, riding a warhorse. A Lockshear militiaman glares at his surroundings. A Lockshear militiaman glares at his surroundings. * HP:Wounded MV:Weary > e *Sinarm* leaves south riding a warhorse. * HP:Wounded MV:Weary > On a Cross Street [ obvious exits: E W ] * HP:Wounded MV:Weary > w Malkieri Court [ obvious exits: N E S ] *Sinarm* is standing here, riding a warhorse. <---- YES THERE HE IS! NOW DIE! A scruffy goat is tethered here, grazing. A Lockshear militiaman glares at his surroundings. A Lockshear militiaman glares at his surroundings. * HP:Wounded MV:Weary > *Sinarm* barely pierces your left arm. * HP:Wounded MV:Weary - Sinarm: Wounded > s You try to blast *Sinarm*, but he parries successfully. A Lockshear militiaman joins Sinarm's fight! A Lockshear militiaman joins a Lockshear militiaman's fight! *Sinarm* tickles your right hand with his pierce. 1 * HP:Wounded MV:Weary - Sinarm: Wounded > No way! You're fighting for your life! * HP:Wounded MV:Weary - Sinarm: Wounded > [kill human] You do the best you can! Kragor narrates 'dunno' * HP:Wounded MV:Weary - Sinarm: Wounded > bash = You gasp in pain as streaks of fire from *Sinarm* burn your body! +* A Lockshear militiaman barely strikes your body. A Lockshear militiaman barely tickles your right hand with his strike. *Sinarm* barely tickles your right foot with his pierce. *Sinarm* panics, and attempts to flee! + *Sinarm* leaves south riding a warhorse. -- *Sinarm* has arrived from the south, riding a warhorse. = *Sinarm* tickles your left leg with his pierce. Your bash at *Sinarm* sends him sprawling! <---- CURSES it lands but stupid ls men buffing! * HP:Battered MV:Weary - a Lockshear militiaman: Beaten > You blast a Lockshear militiaman's body hard. A Lockshear militiaman tickles your left arm with his strike. A Lockshear militiaman tickles your right hand with his strike. * HP:Battered MV:Weary - a Lockshear militiaman: Beaten > Kragor narrates 'smells tho, so one of them is mounted' * HP:Battered MV:Weary - a Lockshear militiaman: Beaten > A cow has arrived from the south. * HP:Battered MV:Weary - a Lockshear militiaman: Beaten > You blast a Lockshear militiaman's body hard. A Lockshear militiaman tickles your left leg with his strike. A Lockshear militiaman tickles your body with his strike. * HP:Battered MV:Weary - a Lockshear militiaman: Beaten > Maxximus narrates 'yeah' nar bashed sinarm * HP:Battered MV:Weary - a Lockshear militiaman: Beaten > Ok. * HP:Battered MV:Weary - a Lockshear militiaman: Beaten > nar 1n armorer *Sinarm* barely pierces your body. You blast a Lockshear militiaman's right leg into bloody fragments! A Lockshear militiaman tickles your left leg with his strike. A Lockshear militiaman barely strikes your right leg. * HP:Battered MV:Weary - a Lockshear militiaman: Critical > Ok. * HP:Battered MV:Weary - a Lockshear militiaman: Critical > Kragor narrates 'nice' * HP:Battered MV:Weary - a Lockshear militiaman: Critical > *Sinarm* barely pierces your body. You blast a Lockshear militiaman's body hard. A Lockshear militiaman tickles your body with his strike. A Lockshear militiaman strikes your left leg. * HP:Battered MV:Weary - a Lockshear militiaman: Critical > flee You panic and attempt to flee! You flee head over heels. Malkieri Court [ obvious exits: N S W ] A small purse is here. A Lockshear militiaman glares at his surroundings. * HP:Battered MV:Weary > A Lockshear militiaman tickles your left arm with his strike. You flee head over heels! PANIC! You couldn't escape! *Sinarm* has arrived from the south, riding a warhorse. * HP:Beaten MV:Weary - a Lockshear militiaman: Scratched > *Sinarm* tickles your body with his pierce. You flee head over heels! PANIC! You couldn't escape! * HP:Beaten MV:Weary - a Lockshear militiaman: Scratched > *Sinarm* tickles your left leg with his pierce. You flee head over heels! PANIC! You couldn't escape! You blast a Lockshear militiaman's right arm into bloody fragments! A Lockshear militiaman barely strikes your right leg. You flee head over heels! PANIC! You couldn't escape! flee You panic and attempt to flee!hear militiaman: Hurt > You flee head over heels. Malkieri Court [ obvious exits: E W ] A Lockshear militiaman glares at his surroundings. * HP:Beaten MV:Haggard > <--- OUCH OUCH OUCH! time to rest up some. Maxximus has arrived from the west. * HP:Beaten MV:Haggard > w *Sinarm* has arrived from the east, riding a warhorse. * HP:Beaten MV:Haggard > s *Sinarm* tickles Maxximus's body with his pierce. Malkieri Court [ obvious exits: E S W ] A scruffy goat is tethered here, grazing. * HP:Beaten MV:Haggard > s Malkieri Court [ obvious exits: N E S W ] * HP:Beaten MV:Haggard > Malkieri Court [ obvious exits: N E S W ] The corpse of a rat is lying here. A thin sheet of paper lies crumpled on the ground. A small purse is here. [8] * HP:Beaten MV:Haggard > w w Village Grocer [ obvious exits: E ] A small purse is here. A poor, solemn villager walks by. A grocer stocks some shelves. A merchant guard, intent on keeping order, stands guard. A merchant guard, intent on keeping order, stands guard. * HP:Beaten MV:Haggard > Alas, you cannot go that way... * HP:Beaten MV:Haggard > e Malkieri Court [ obvious exits: N E S W ] The corpse of a rat is lying here. A thin sheet of paper lies crumpled on the ground. A small purse is here. [8] * HP:Beaten MV:Haggard > n Malkieri Court [ obvious exits: N E S W ] * HP:Beaten MV:Haggard > * HP:Beaten MV:Haggard > w -------------------------------------------------------------------------------- Weed Joined: Nov 01, 2001 Posted: 2002-12-11 15:26 -------------------------------------------------------------------------------- On a Cross Street [ obvious exits: E W ] A poor, solemn villager walks by. A Lockshear militiaman glares at his surroundings. w * HP:Beaten MV:Haggard > Arafel Way [ obvious exits: N E S ] Bongo the Trolloc is here, fighting a Lockshear militiaman. A Lockshear militiaman is here, fighting Bongo. * HP:Beaten MV:Haggard > s Scrat narrates 'hey all' Alas, you cannot go that way... * HP:Beaten MV:Haggard > *Sinarm* has arrived from the south, riding a warhorse. s d > Bongo panics, and attempts to flee! *Sinarm* barely tickles your body with his pierce. You flee head over heels! <--- NOOO! No flee KILL! You panic and attempt to flee! Bongo leaves south. <--- damnit why no spamming? *Sinarm* tickles your head with his pierce. You flee head over heels! A Lockshear militiaman joins Sinarm's fight! You flee head over heels. Arafel Way [ obvious exits: N S ] A poor, solemn villager walks by. A man gambles away his purse. A poor, solemn villager walks by. A Lockshear militiaman glares at his surroundings. Arafel Way [ obvious exits: N E S ] Bongo the Trolloc is standing here. The local wisdom is here, caring for the village. * HP:Beaten MV:Haggard > Bongo leaves north. Intersection of Arafel and Kandor [ obvious exits: N E S ] * HP:Beaten MV:Haggard > e Kandor Row [ obvious exits: E W ] A poor, solemn villager walks by. * HP:Beaten MV:Haggard > w n Intersection of Arafel and Kandor [ obvious exits: N E S ] e * HP:Beaten MV:Haggard > Arafel Way [ obvious exits: N E S ] *Sinarm* is standing here, riding a warhorse. The local wisdom is here, caring for the village. * HP:Beaten MV:Haggard > e The oakdoor seems to be closed. * HP:Beaten MV:Haggard > The oakdoor seems to be closed. * HP:Beaten MV:Haggard > s e Intersection of Arafel and Kandor [ obvious exits: N E S ] e * HP:Beaten MV:Haggard > Kandor Row [ obvious exits: E W ] A poor, solemn villager walks by. * HP:Beaten MV:Haggard > Kandor Row [ obvious exits: E S W ] * HP:Beaten MV:Haggard > e You are too exhausted. * HP:Beaten MV:Haggard > A villager has arrived from the east. Conlon narrates 'malus on in any form?' * HP:Beaten MV:Haggard > nar i hagg Ok. * HP:Beaten MV:Haggard > nar 1w center Scrat narrates 'is lag global or just m,e?' * HP:Beaten MV:Haggard > Ok. * HP:Beaten MV:Haggard > where Players in your Zone -------------------- Haznak - Arafel Way Bongo - Corner of Manetheran and Arafel Slithe - Shienar Avenue Maxximus - Arafel Way Weed - Kandor Row Rax - Lockshear Village Green Grumble - Inside the South Gate of Lockshear Kragor - Inside the South Gate of Lockshear You catch a smell of horses nearby. * HP:Beaten MV:Haggard > score You have 87(355) hit and 1(227) movement points. <--- bahh looks like the end for weed! You have scored 11277212 experience points and 0 quest points. You need 722788 exp to reach the next level. You have amassed 28 Turn points to date. You have played 9 days and 5 hours (real time). This ranks you as Weed the Trolloc (Level 28). You are standing. You are hungry. * HP:Beaten MV:Haggard > nar beat Ok. * HP:Beaten MV:Haggard > i You are carrying: a water skin * HP:Beaten MV:Haggard > Bongo has arrived from the west. * HP:Beaten MV:Haggard > Rax has arrived from the east. * HP:Beaten MV:Haggard > Bongo leaves east. * HP:Beaten MV:Haggard > take leg sack There doesn't seem to be a leg in a sack. * HP:Beaten MV:Haggard > Kragor narrates 'he fled north from south gate' * HP:Beaten MV:Haggard > eat leg You don't seem to have any. * HP:Beaten MV:Haggard > l in sack Phoebus narrates 'on' sack (used) : a shattered arm a skin of human flesh a dagger a gold crown a package of iron rations a choice steak a leather water flask [2] a large slab of meat a soft honeycake * HP:Beaten MV:Haggard > A villager gesticulates strangely. A villager panics, and attempts to flee! Your heartbeat calms down more as you feel less panicked. You are hungry. Phoebus narrates 'come' * HP:Beaten MV:Haggard > Rax leaves west. * HP:Beaten MV:Haggard > take arm sack Rax has arrived from the west. * HP:Beaten MV:Haggard > Rax leaves east. * HP:Beaten MV:Haggard > You get a shattered arm from a sack. * HP:Beaten MV:Haggard > eat arm You eat the arm. You are full. * HP:Beaten MV:Haggard > score You have 91(355) hit and 4(227) movement points. You have scored 11277212 experience points and 0 quest points. You need 722788 exp to reach the next level. You have amassed 28 Turn points to date. You have played 9 days and 5 hours (real time). This ranks you as Weed the Trolloc (Level 28). You are standing. * HP:Beaten MV:Haggard > where Players in your Zone -------------------- Haznak - Manetheran Street Phoebus - Junction of Malkieri Court and Tarwin Lane Slithe - Inside the Stockyard Rax - Lockshear Village Green Maxximus - Inside the South Gate of Lockshear Bongo - Inside the South Gate of Lockshear Weed - Kandor Row Grumble - Inside the South Gate of Lockshear Kragor - Inside the South Gate of Lockshear You catch a smell of horses nearby. * HP:Beaten MV:Haggard > where Players in your Zone -------------------- Slithe - The Stockyard Office Haznak - Inside the South Gate of Lockshear Phoebus - Junction of Malkieri Court and Tarwin Lane Rax - Lockshear Village Green Maxximus - Inside the South Gate of Lockshear Bongo - Inside the South Gate of Lockshear Weed - Kandor Row Grumble - Inside the South Gate of Lockshear Kragor - Inside the South Gate of Lockshear You catch a smell of horses nearby. * HP:Beaten MV:Haggard > Scrat narrates 'who what where?' * HP:Beaten MV:Haggard > A villager bellows 'u FhhCUvo wu rC ^jv wmLl Ke XaPVte rIHcw' * HP:Beaten MV:Haggard > nar sinarm was outside ilsae Ok. * HP:Beaten MV:Haggard > score You have 91(355) hit and 4(227) movement points. You have scored 11277212 experience points and 0 quest points. You need 722788 exp to reach the next level. You have amassed 28 Turn points to date. You have played 9 days and 5 hours (real time). This ranks you as Weed the Trolloc (Level 28). You are standing. * HP:Beaten MV:Haggard > where Players in your Zone -------------------- Slithe - On a Cross Street Phoebus - Lockshear Village Green Haznak - Inside the South Gate of Lockshear Rax - Lockshear Village Green Maxximus - Inside the South Gate of Lockshear Bongo - Inside the South Gate of Lockshear Weed - Kandor Row Grumble - Inside the South Gate of Lockshear Kragor - Inside the South Gate of Lockshear You catch a smell of horses nearby. * HP:Beaten MV:Haggard > look Kandor Row The sounds and smells of horses emanate from the long wooden building that lies to the south and souwest. A large wooden gate provides an entrance in that direction and a painted wooden sign hangs above it. The Row widens considerably to the east where the open area of the village green lies, centered by the town well. The way north is blocked is blocked by the closely clustered wooden walls of several businesses and homes. [ obvious exits: E S W ] A poor, solemn villager walks by. * HP:Beaten MV:Haggard > Scrat narrates 'gah i hate him ' Kragor narrates 'keep blocking gate' * HP:Beaten MV:Haggard > Shackle narrates 'i am blocking bush' * HP:Beaten MV:Haggard > score You have 91(355) hit and 4(227) movement points. You have scored 11277212 experience points and 0 quest points. You need 722788 exp to reach the next level. You have amassed 28 Turn points to date. You have played 9 days and 5 hours (real time). This ranks you as Weed the Trolloc (Level 28). You are standing. * HP:Beaten MV:Haggard > A villager bellows 'ALGtv o ^YP@CS?[ M[KlLa] kNQh SFdZs' * HP:Beaten MV:Haggard > look Kandor Row The sounds and smells of horses emanate from the long wooden building that lies to the south and souwest. A large wooden gate provides an entrance in that direction and a painted wooden sign hangs above it. The Row widens considerably to the east where the open area of the village green lies, centered by the town well. The way north is blocked is blocked by the closely clustered wooden walls of several businesses and homes. [ obvious exits: E S W ] A poor, solemn villager walks by. * HP:Beaten MV:Haggard > Scrat narrates 'i brd' * HP:Beaten MV:Haggard > score You have 91(355) hit and 4(227) movement points. You have scored 11277212 experience points and 0 quest points. You need 722788 exp to reach the next level. You have amassed 28 Turn points to date. You have played 9 days and 5 hours (real time). This ranks you as Weed the Trolloc (Level 28). You are standing. * HP:Beaten MV:Haggard > Phoebus narrates 's' * HP:Beaten MV:Haggard > A villager gesticulates strangely. A villager panics, and attempts to flee! A villager leaves east. *Sinarm* has arrived from the east, riding a warhorse. A raven has arrived from the east. * HP:Beaten MV:Haggard > *Sinarm* leaves west riding a warhorse. <---- haha STUPID POOK! * HP:Beaten MV:Haggard > 1 1 [kill human] They aren't here. * HP:Beaten MV:Haggard > 1 1 [kill human] They aren't here. * HP:Beaten MV:Haggard > [kill human] They aren't here. * HP:Beaten MV:Haggard > 1 *Sinarm* has arrived from the west, riding a warhorse. <--- NOO bad pook A raven has arrived from the west. [kill human] You try to blast *Sinarm*, but he parries successfully. 1 * HP:Beaten MV:Haggard - Sinarm: Wounded > 1 1 [kill human] You do the best you can! * HP:Beaten MV:Haggard - Sinarm: Wounded > [kill human] You do the best you can! * HP:Beaten MV:Haggard - Sinarm: Wounded > [kill human] You do the best you can! * HP:Beaten MV:Haggard - Sinarm: Wounded > [kill human] You do the best you can! d - Sinarm: Wounded > *Sinarm* barely tickles your right foot with his pierce. You flee head over heels! You panic and attempt to flee! bash You flee head over heels. Lockshear Village Green [ obvious exits: N E S W ] A large stone well is here. A poor, solemn villager walks by. A poor, solemn villager walks by. Bash who? * HP:Beaten MV:Haggard > s s *Sinarm* has arrived from the west, riding a warhorse. A raven has arrived from the west. * HP:Beaten MV:Haggard > Arminius narrates 'smells keep who is it?' Maxximus has arrived from the south. *Sinarm* tickles Maxximus's body with his pierce. You are too exhausted. * HP:Beaten MV:Haggard > You are too exhausted. <--- nooo i gonna die! * HP:Beaten MV:Haggard > Maxximus tries to smite *Sinarm*, but he deflects the blow. *Sinarm* tickles Maxximus's left leg with his pierce. * HP:Beaten MV:Haggard > *Sinarm* panics, and attempts to flee! * HP:Beaten MV:Haggard > flee You are too exhausted. * HP:Beaten MV:Haggard > A villager gesticulates strangely. A villager panics, and attempts to flee! A villager leaves east. * HP:Beaten MV:Haggard > *Sinarm* leaves east riding a warhorse. * HP:Beaten MV:Haggard > Rhugauth narrates 'muhaer' * HP:Beaten MV:Haggard > Scrat narrates 'dorgo been on?' * HP:Beaten MV:Haggard > 1 1 [kill human] You are too exhausted! * HP:Beaten MV:Haggard > [kill human] You are too exhausted! * HP:Beaten MV:Haggard > Maxximus leaves east. * HP:Beaten MV:Haggard > nar green Ok. * HP:Beaten MV:Haggard > nar i beat hagg Maxximus narrates 'n' * HP:Beaten MV:Haggard > Ok. * HP:Beaten MV:Haggard > score where A villager has arrived from the east. A villager bellows 'R ]uE_INw GY by sjk tsS] JT ePd]MGW`oZlQ Lr iWE]WWE VGh z@`R^l`' Your heartbeat calms down more as you feel less panicked. Maxximus narrates 'on' You have 108(355) hit and 28(227) movement points. <--- yay salvation a tic! You have scored 11276408 experience points and 0 quest points. You need 723592 exp to reach the next level. You have amassed 28 Turn points to date. You have played 9 days and 5 hours (real time). This ranks you as Weed the Trolloc (Level 28). You are standing. * HP:Battered MV:Haggard > Players in your Zone -------------------- Rax - Shienar Avenue Kragor - Arafel Way Maxximus - Intersection of Saldaea and Kandor Weed - Lockshear Village Green Bongo - Inside the South Gate of Lockshear Grumble - Inside the South Gate of Lockshear Slithe - Arafel Way Haznak - Arafel Way You catch a smell of horses nearby. * HP:Battered MV:Haggard > Kragor has arrived from the west. * HP:Battered MV:Haggard > *Sinarm* has arrived from the east, riding a warhorse. <--- goody KILL! * HP:Battered MV:Haggard > Kragor blasts *Sinarm*'s body into bloody fragments! * HP:Battered MV:Haggard > 1 1 Shackle narrates 'can he ward rhugauth *blinks*' Maxximus has arrived from the east. [kill human] You try to blast *Sinarm*, but he parries successfully. * HP:Battered MV:Haggard - Kragor: Healthy - Sinarm: Wounded > 1 Maxximus tries to smite *Sinarm*, but he deflects the blow. [kill human] You do the best you can! * HP:Battered MV:Haggard - Kragor: Healthy - Sinarm: Wounded > Maxximus tries to smite *Sinarm*, but he deflects the blow. You try to blast *Sinarm*, but he parries successfully. Kragor swiftly dodges *Sinarm*'s attempt to pierce him. Kragor blasts *Sinarm*'s right hand into bloody fragments! *Sinarm* panics, and attempts to flee! 1 * HP:Battered MV:Haggard - Kragor: Healthy - Sinarm: Battered > [kill human] You do the best you can! * HP:Battered MV:Haggard - Kragor: Healthy - Sinarm: Battered > [kill human] You do the best you can! * HP:Battered MV:Haggard - Kragor: Healthy - Sinarm: Battered > *Sinarm* leaves north riding a warhorse. * HP:Battered MV:Haggard > bash Bash who? * HP:Battered MV:Haggard > Kragor leaves north. 1 * HP:Battered MV:Haggard > 1 1 [kill human] They aren't here. * HP:Battered MV:Haggard > 1 [kill human] They aren't here. * HP:Battered MV:Haggard > A villager gesticulates strangely. A villager panics, and attempts to flee! A villager leaves south. A villager gesticulates strangely. A villager panics, and attempts to flee! A villager leaves north. [kill human] They aren't here. * HP:Battered MV:Haggard > [kill human] They aren't here. * HP:Battered MV:Haggard > score You have 108(355) hit and 26(227) movement points. You have scored 11276408 experience points and 0 quest points. You need 723592 exp to reach the next level. You have amassed 28 Turn points to date. You have played 9 days and 5 hours (real time). This ranks you as Weed the Trolloc (Level 28). You are standing. * HP:Battered MV:Haggard > Maxximus leaves north. * HP:Battered MV:Haggard > n Bongo has arrived from the south. * HP:Battered MV:Haggard > Tarwin Lane [ obvious exits: N S ] The corpse of a rat is lying here. A poor, solemn villager walks by. A poor, solemn villager walks by. A scruffy goat is tethered here, grazing. * HP:Battered MV:Haggard > s Rhugauth narrates 'yeah he can' * HP:Battered MV:Haggard > Lockshear Village Green [ obvious exits: N E S W ] A large stone well is here. Bongo the Trolloc is standing here. A raven is here, watching. * HP:Battered MV:Haggard > Fuzzylumpkins narrates 'smells n of keep' * HP:Battered MV:Haggard > Bongo leaves west. w * HP:Battered MV:Haggard > w w w Kandor Row [ obvious exits: E S W ] Bongo the Trolloc is standing here. * HP:Battered MV:Haggard > Bongo leaves east. Kandor Row [ obvious exits: E W ] A poor, solemn villager walks by. * HP:Battered MV:Haggard > Intersection of Arafel and Kandor [ obvious exits: N E S ] * HP:Battered MV:Haggard > Alas, you cannot go that way... * HP:Battered MV:Haggard > n Arafel Way [ obvious exits: N E S ] The dismembered corpse of the wisdom is lying here. Rhugauth narrates 'it's muhaer' * HP:Battered MV:Haggard > open oakdoor Ok. e * HP:Battered MV:Haggard > A Large Manor House [ obvious exits: E W U ] o HP:Battered MV:Haggard > u Fuzzylumpkins narrates 'ahh' o HP:Battered MV:Haggard > A Large Manor House - In the Shadowed Room <---- ahhh rest time! [ obvious exits: D ] A tall, ramshorned trolloc is here, commanding. A tall, ramshorned trolloc is here, commanding. A tall, ramshorned trolloc is here, commanding. A tall, ramshorned trolloc is here, commanding. A half-man lurks here, cold and dangerous. A half-man lurks here, cold and dangerous. o HP:Battered MV:Haggard > rest Arminius narrates 'who was the smell keep?' You sit down and rest your tired bones. o HP:Battered MV:Haggard > nar in in ilsae patty Ok. o HP:Battered MV:Haggard > where Players in your Zone -------------------- Bongo - Malkieri Court Conlon - Along a Well-Travelled Path Rax - Manetheran Street Kragor - Shienar Avenue Maxximus - Corner of Manetheran and Arafel Scrat - Before the Gates of Lockshear Weed - A Large Manor House - In the Shadowed Room Haznak - Inside the South Gate of Lockshear Phoebus - Lockshear Village Green Grumble - Inside the South Gate of Lockshear Slithe - Arafel Way You catch a smell of horses nearby. o HP:Battered MV:Haggard > score You have 108(355) hit and 12(227) movement points. You have scored 11276408 experience points and 0 quest points. You need 723592 exp to reach the next level. You have amassed 28 Turn points to date. You have played 9 days and 5 hours (real time). This ranks you as Weed the Trolloc (Level 28). You are resting. o HP:Battered MV:Haggard > Shackle narrates 'ppl pay attention sheesh ' o HP:Battered MV:Haggard > Stompy narrates 'did some one say tey looking for sleek?' o HP:Battered MV:Haggard > Maxximus narrates 'smells gone' o HP:Battered MV:Haggard > Slithe narrates 'on manhole' <--- ohh lets go look! o HP:Battered MV:Haggard > where Players in your Zone -------------------- Bongo - Malkieri Court Conlon - West of the Palisade Scrat - Junction of Malkieri Court and Tarwin Lane Slithe - Arafel Way Kragor - Arafel Way Rax - Inside the South Gate of Lockshear Maxximus - Inside the South Gate of Lockshear Weed - A Large Manor House - In the Shadowed Room Haznak - Inside the South Gate of Lockshear Grumble - Inside the South Gate of Lockshear o HP:Battered MV:Haggard > A villager bellows 'n^]PA @ \Z@_\yNl fbOX@Nw Bpzn Betfr' o HP:Battered MV:Haggard > stand You stop resting, and stand up. o HP:Battered MV:Haggard > score You have 108(355) hit and 12(227) movement points. You have scored 11276408 experience points and 0 quest points. You need 723592 exp to reach the next level. You have amassed 28 Turn points to date. You have played 9 days and 5 hours (real time). This ranks you as Weed the Trolloc (Level 28). You are standing. o HP:Battered MV:Haggard > d w A Large Manor House [ obvious exits: E W U ] o HP:Battered MV:Haggard > Arafel Way [ obvious exits: N E S ] The dismembered corpse of the wisdom is lying here. A man gambles away his purse. * HP:Battered MV:Haggard > n n Arafel Way [ obvious exits: N S ] A Lockshear militiaman glares at his surroundings. * HP:Battered MV:Haggard > Arafel Way [ obvious exits: N E S ] Slithe the Trolloc is standing here. Kragor the Infected Squirm is standing here. A poor, solemn villager walks by. A poor, solemn villager walks by. A poor, solemn villager walks by. * HP:Battered MV:Haggard > Kragor leaves north. Slithe leaves north. n * HP:Battered MV:Haggard > Arafel Way [ obvious exits: N S ] Slithe the Trolloc is standing here. Kragor the Infected Squirm is standing here. A poor, solemn villager walks by. A raven is here, watching. A warhorse is here, stamping his feet impatiently. 1 * HP:Battered MV:Haggard > 1 1 [kill human] They aren't here. 1 * HP:Battered MV:Haggard > [kill human] They aren't here. * HP:Battered MV:Haggard > [kill human] They aren't here. Kragor leaves north. Slithe leaves north. * HP:Battered MV:Haggard > [kill human] They aren't here. * HP:Battered MV:Haggard > scan n Kragor the Infected Squirm is here, fighting Sinarm. *Sinarm* is here, fighting Slithe. Slithe the Trolloc is here, fighting Sinarm. A poor, solemn villager walks by. * HP:Battered MV:Haggard > n 1 1 Arafel Way [ obvious exits: N S ] A poor, solemn villager walks by. Kragor the Infected Squirm is here, fighting Sinarm. *Sinarm* is here, fighting Slithe. <--- YAY POOK! MUST KEEL! Slithe the Trolloc is here, fighting Sinarm. A poor, solemn villager walks by. 1 * HP:Battered MV:Haggard > [kill human] You try to blast *Sinarm*, but he deflects the blow. * HP:Battered MV:Haggard - Slithe: Hurt - Sinarm: Battered > [kill human] You do the best you can! * HP:Battered MV:Haggard - Slithe: Hurt - Sinarm: Battered > *Sinarm* leaves south. [kill human] They aren't here. * HP:Battered MV:Haggard > Haznak narrates 'he down it?' * HP:Battered MV:Haggard > bash Bash who? * HP:Battered MV:Haggard > Slithe leaves south. * HP:Battered MV:Haggard > Kragor leaves south. * HP:Battered MV:Haggard > 1 1 [kill human] You are too exhausted! <---- NOO DAMNIT NOT AGAIN! * HP:Battered MV:Haggard > 1 1 [kill human] You are too exhausted! 1 * HP:Battered MV:Haggard > 1 [kill human] You are too exhausted! * HP:Battered MV:Haggard > [kill human] You are too exhausted! * HP:Battered MV:Haggard > [kill human] You are too exhausted! * HP:Battered MV:Haggard > [kill human] You are too exhausted! * HP:Battered MV:Haggard > score You have 108(355) hit and 0(227) movement points. You have scored 11276408 experience points and 0 quest points. You need 723592 exp to reach the next level. You have amassed 28 Turn points to date. You have played 9 days and 5 hours (real time). This ranks you as Weed the Trolloc (Level 28). You are standing. * HP:Battered MV:Haggard > Slithe narrates 'no' * HP:Battered MV:Haggard > nar sheesh hehe Ok. * HP:Battered MV:Haggard > score A villager gesticulates strangely. A villager panics, and attempts to flee! A villager leaves north. Your heartbeat calms down more as you feel less panicked. You have 128(355) hit and 29(227) movement points. You have scored 11276408 experience points and 0 quest points. You need 723592 exp to reach the next level. You have amassed 28 Turn points to date. You have played 9 days and 5 hours (real time). This ranks you as Weed the Trolloc (Level 28). You are standing. * HP:Battered MV:Haggard > close manhole I see no manhole here. * HP:Battered MV:Haggard > s Arafel Way [ obvious exits: N S ] A poor, solemn villager walks by. * HP:Battered MV:Haggard > Slithe has arrived from the south. * HP:Battered MV:Haggard > A villager bellows 'lfHrJ H aHsXne^N piwWrPJ XbOh @JEYl' Scrat narrates 'on' * HP:Battered MV:Haggard > close manhole *Sinarm* has arrived from the south, riding a warhorse. It's already closed! * HP:Battered MV:Haggard > 1 1 Slithe tries to slash *Sinarm*, but he parries successfully. <---- ahh goody! me no buff! * HP:Battered MV:Haggard > [kill human] You try to blast *Sinarm*, but he parries successfully. * HP:Battered MV:Haggard - Slithe: Scratched - Sinarm: Battered > 1 Stompy narrates 'any mid troll want to exp?' [kill human] You do the best you can! * HP:Battered MV:Haggard - Slithe: Scratched - Sinarm: Battered > You blast *Sinarm*'s body into bloody fragments! *Sinarm* panics, and attempts to flee! Slithe tries to slash *Sinarm*, but he deflects the blow. [kill human] You do the best you can! * HP:Battered MV:Haggard - Slithe: Scratched - Sinarm: Beaten > bash <--- yes he die! = *Sinarm* leaves south riding a warhorse. =- They're not here anymore! * HP:Battered MV:Haggard > Rax narrates 'on' * HP:Battered MV:Haggard > 1 1 1 [kill human] They aren't here. * HP:Battered MV:Haggard > [kill human] They aren't here. * HP:Battered MV:Haggard > [kill human] They aren't here. * HP:Battered MV:Haggard > scan North: A poor, solemn villager walks by. South: A poor, solemn villager walks by. Kragor narrates 'sinarm battish' 1 * HP:Battered MV:Haggard > 1 1 [kill human] They aren't here. * HP:Battered MV:Haggard > 1 [kill human] They aren't here. * HP:Battered MV:Haggard > [kill human] They aren't here. * HP:Battered MV:Haggard > [kill human] They aren't here. * HP:Battered MV:Haggard > 1 1 [kill human] They aren't here. * HP:Battered MV:Haggard > 1 A villager bellows 'Si@qR M KguCnGeK AdFbAfQ M]Yp WbBN]' [kill human] They aren't here. 1 * HP:Battered MV:Haggard > [kill human] They aren't here. * HP:Battered MV:Haggard > *Sinarm* has arrived from the south, riding a warhorse. [kill human] You try to blast *Sinarm*, but he parries successfully. * HP:Battered MV:Haggard - Sinarm: Beaten > *Sinarm* tickles your body with his pierce. A villager gesticulates strangely. A villager panics, and attempts to flee! A villager leaves north. You try to blast *Sinarm*, but he deflects the blow. Slithe tries to slash *Sinarm*, but he parries successfully. * HP:Battered MV:Haggard - Sinarm: Beaten > *Sinarm* panics, and attempts to flee! <-- yes flee human you are to die! * HP:Battered MV:Haggard - Sinarm: Beaten > nar sinarm beat 1 1 Ok. 1 * HP:Battered MV:Haggard - Sinarm: Beaten > [kill human] You do the best you can! * HP:Battered MV:Haggard - Sinarm: Beaten > [kill human] You do the best you can! * HP:Battered MV:Haggard - Sinarm: Beaten > 1 1 [kill human] You do the best you can! * HP:Battered MV:Haggard - Sinarm: Beaten > [kill human] You do the best you can! * HP:Battered MV:Haggard - Sinarm: Beaten > [kill human] You do the best you can! * HP:Battered MV:Haggard - Sinarm: Beaten > Slithe tries to slash *Sinarm*, but he deflects the blow. You try to blast *Sinarm*, but he deflects the blow. Kragor narrates 'Where'd Scion go?' * HP:Battered MV:Haggard - Sinarm: Beaten > 1 1 [kill human] You do the best you can! * HP:Battered MV:Haggard - Sinarm: Beaten > *Sinarm* leaves north riding a warhorse. [kill human] They aren't here. * HP:Battered MV:Haggard > 1 [kill human] They aren't here. 1 * HP:Battered MV:Haggard > 1 1 Scrat narrates 'block mahole' [kill human] They aren't here. 1 * HP:Battered MV:Haggard > [kill human] They aren't here. * HP:Battered MV:Haggard > [kill human] They aren't here. * HP:Battered MV:Haggard > [kill human] They aren't here. * HP:Battered MV:Haggard > 1 1 1 1 [kill human] They aren't here. * HP:Battered MV:Haggard > 1 [kill human] They aren't here. * HP:Battered MV:Haggard > Grumble leaves north. [kill human] They aren't here. * HP:Battered MV:Haggard > 1 [kill human] They aren't here. * HP:Battered MV:Haggard > Slithe narrates 'am' [kill human] They aren't here. * HP:Battered MV:Haggard > 1 [kill human] They aren't here. * HP:Battered MV:Haggard > [kill human] They aren't here. * HP:Battered MV:Haggard > Grumble leaves south. * HP:Battered MV:Haggard > change mood berserk <--- seems safe enough ULTRA POOK KILL! Mood changed to: Berserk Wimpy reset to: 0 hit points. EDIT: about 5 mins of me spamming K Sinarm Scrat narrates 'he port?' They aren't here. k sinarm * HP:Battered MV:Haggard > They aren't here. * HP:Battered MV:Haggard > k sinarm They aren't here. * HP:Battered MV:Haggard > They aren't here. * HP:Battered MV:Haggard > Kragor narrates 'he dism'd somewhere or ported...' * HP:Battered MV:Haggard > Maxximus narrates 'check the shops' * HP:Battered MV:Haggard > nar check in stockyard Ok. * HP:Battered MV:Haggard > where Players in your Zone -------------------- Scrat - Malkieri Court Grumble - Malkieri Court Conlon - West of the Palisade Rax - Inside the Stockyard Maxximus - Inside the Stockyard Haznak - Inside the South Gate of Lockshear Kragor - Inside the South Gate of Lockshear Slithe - Arafel Way Weed - Arafel Way Bongo - Inside the South Gate of Lockshear * HP:Battered MV:Haggard > k sinarm A villager bellows 'x f[kp[BA xV Wv P\_ SJIb xl hC[?EWoF dCwH`g' You are thirsty. * HP:Battered MV:Weary > k sinarm k sinarm They aren't here. * HP:Battered MV:Weary > k sinarm They aren't here. * HP:Battered MV:Weary > k sinarm They aren't here. * HP:Battered MV:Weary > They aren't here. * HP:Battered MV:Weary > They aren't here. * HP:Battered MV:Weary > k sinarm k sinarm They aren't here. k sinarm * HP:Battered MV:Weary > They aren't here. * HP:Battered MV:Weary > k sinarm They aren't here. * HP:Battered MV:Weary > i They aren't here. * HP:Battered MV:Weary > You are carrying: a water skin * HP:Battered MV:Weary > drink skin drink skin You drink the blood. * HP:Battered MV:Weary > You drink the blood. You don't feel thirsty any more. * HP:Battered MV:Weary > score You have 144(355) hit and 55(227) movement points. <--- hrmm i look alright i go find and kill this punk! You have scored 11276895 experience points and 0 quest points. You need 723105 exp to reach the next level. You have amassed 28 Turn points to date. You have played 9 days and 5 hours (real time). This ranks you as Weed the Trolloc (Level 28). You are standing. * HP:Battered MV:Weary > where Players in your Zone -------------------- Grumble - Saldaea Street Scrat - Malkieri Court Maxximus - The Stockyard Office Rax - Inside the Stockyard Haznak - Inside the South Gate of Lockshear Kragor - Inside the South Gate of Lockshear Slithe - Arafel Way Weed - Arafel Way Bongo - Inside the South Gate of Lockshear * HP:Battered MV:Weary > Kragor narrates 'Sinarm was dism'd when I was fighting him...' * HP:Battered MV:Weary > k sinarm k sinarm k sinarm A villager panics, and attempts to flee! A villager leaves south. They aren't here. * HP:Battered MV:Weary > They aren't here. * HP:Battered MV:Weary > They aren't here. * HP:Battered MV:Weary > k sinarm k sinarm They aren't here. k sinarm * HP:Battered MV:Weary > k sinarm They aren't here. * HP:Battered MV:Weary > They aren't here. * HP:Battered MV:Weary > They aren't here. * HP:Battered MV:Weary > k sinarm k sinarm They aren't here. * HP:Battered MV:Weary > They aren't here. * HP:Battered MV:Weary > Kragor narrates 'Maybe it was Scion that was mounted' * HP:Battered MV:Weary > Scrat narrates 'pm' Slithe narrates 'he mounted again after' * HP:Battered MV:Weary > Arminius narrates 'smells' * HP:Battered MV:Weary > Scrat narrates 'nmorth edge' * HP:Battered MV:Weary > k sinarm k sinarm k sinarm Scrat narrates 'on' They aren't here. * HP:Battered MV:Weary > k sinarm They aren't here. k sinarm * HP:Battered MV:Weary > They aren't here. * HP:Battered MV:Weary > They aren't here. * HP:Battered MV:Weary > k sinarm They aren't here. * HP:Battered MV:Weary > They aren't here. * HP:Battered MV:Weary > where Players in your Zone -------------------- Grumble - Corner of Manetheran and Arafel Phoebus - Tarwin Lane Arminius - Before the Gates of Lockshear Maxximus - Saldaea Street Scrat - Shienar Avenue Rax - Inside the Stockyard Haznak - Inside the South Gate of Lockshear Kragor - Inside the South Gate of Lockshear Slithe - Arafel Way Weed - Arafel Way Bongo - Inside the South Gate of Lockshear You catch a smell of horses nearby. * HP:Battered MV:Weary > k sinarm k sinarm Scrat narrates 'come' k sinarm * HP:Battered MV:Weary > They aren't here. * HP:Battered MV:Weary > k sinarm k sinarm They aren't here. k sinarm * HP:Battered MV:Weary > They aren't here. * HP:Battered MV:Weary > k sinarm They aren't here. * HP:Battered MV:Weary > k sinarm They aren't here. k sinarm * HP:Battered MV:Weary > They aren't here. k sinarm * HP:Battered MV:Weary > They aren't here. * HP:Battered MV:Weary > They aren't here. * HP:Battered MV:Weary > They aren't here. * HP:Battered MV:Weary > They aren't here. * HP:Battered MV:Weary > Scrat narrates 'he beat' * HP:Battered MV:Weary > Grumble leaves north. * HP:Battered MV:Weary > n Arafel Way [ obvious exits: N S ] Grumble the Putrid Larva is standing here. * HP:Battered MV:Weary > n n Corner of Shienar and Arafel [ obvious exits: E S ] Grumble the Putrid Larva is standing here. A poor, solemn villager walks by. A poor, solemn villager walks by. A poor, solemn villager walks by. A poor, solemn villager walks by. * HP:Battered MV:Weary > Alas, you cannot go that way... * HP:Battered MV:Weary > e Shienar Avenue [ obvious exits: E W ] *Sinarm* is here, fighting Scrat, riding a warhorse. <---- YES DIE! Scrat the Trolloc is here, fighting Sinarm. A poor, solemn villager walks by. A Lockshear militiaman is here, fighting Scrat. * HP:Battered MV:Weary > *Sinarm* panics, and attempts to flee! * HP:Battered MV:Weary > k sinarm k sinarm k sinarm A Lockshear militiaman barely strikes Scrat's head. Scrat tries to smite *Sinarm*, but he deflects the blow. You try to blast *Sinarm*, but he parries successfully. * HP:Battered MV:Weary - Scrat: Hurt - Sinarm: Beaten > k sinarm You do the best you can! * HP:Battered MV:Weary - Scrat: Hurt - Sinarm: Beaten > You do the best you can! * HP:Battered MV:Weary - Scrat: Hurt - Sinarm: Beaten > *Sinarm* leaves east riding a warhorse. They aren't here. * HP:Battered MV:Weary > Shackle narrates 'bash him and make him dead ' * HP:Battered MV:Weary > e Shienar Avenue [ obvious exits: E W ] A scruffy goat is tethered here, grazing. k sinarm * HP:Battered MV:Weary > k sinarm k sinarm They aren't here. k sinarm * HP:Battered MV:Weary > They aren't here. * HP:Battered MV:Weary > e *Sinarm* has arrived from the east, riding a warhorse. You try to blast *Sinarm*, but he deflects the blow. * HP:Battered MV:Weary - Sinarm: Beaten > k sinarm Scrat has arrived from the west. Scrat leaves east. You do the best you can! * HP:Battered MV:Weary - Sinarm: Beaten > k sinarm No way! You're fighting for your life! * HP:Battered MV:Weary - Sinarm: Beaten > You do the best you can! * HP:Battered MV:Weary - Sinarm: Beaten > You do the best you can! * HP:Battered MV:Weary - Sinarm: Beaten > bash Scrat has arrived from the east. Grumble has arrived from the west. Scrat tries to smite *Sinarm*, but he dodges the attack. = Scrat tries to smite *Sinarm*, but he dodges the attack. *Sinarm* pierces your left arm. *Sinarm* panics, and attempts to flee! + Grumble pierces *Sinarm*'s body. - *Sinarm* leaves west riding a warhorse. *Sinarm* has arrived from the west, riding a warhorse. As *Sinarm* avoids your bash, you topple over and fall to the ground! <--- lucky punk! *Sinarm* panics, and attempts to flee! * HP:Battered MV:Weary > Scrat leaves west. * HP:Battered MV:Weary > Grumble leaves west. * HP:Battered MV:Weary > stand *Sinarm* leaves west riding a warhorse. *Sinarm* has arrived from the west, riding a warhorse. 1 * HP:Battered MV:Weary > *Sinarm* leaves east riding a warhorse. * HP:Battered MV:Weary > 1 1 1 1 You stand up. 1 * HP:Battered MV:Weary > [kill human] They aren't here. * HP:Battered MV:Weary > [kill human] They aren't here. * HP:Battered MV:Weary > [kill human] They aren't here. * HP:Battered MV:Weary > e 1 [kill human] They aren't here. * HP:Battered MV:Weary > [kill human] They aren't here. * HP:Battered MV:Weary > [kill human] They aren't here. * HP:Battered MV:Weary > Inside the North Gate of Lockshear [ obvious exits: E S W ] A Lockshear militiaman glares at his surroundings. <--- NOOO I ZERK! i gonne die! * HP:Battered MV:Weary > [kill human] You blast a Lockshear militiaman's right leg into bloody fragments! * HP:Battered MV:Weary - a Lockshear militiaman: Scratched > k sinarm They aren't here. k sinarm * HP:Battered MV:Weary - a Lockshear militiaman: Scratched > They aren't here. * HP:Battered MV:Weary - a Lockshear militiaman: Scratched > A Lockshear militiaman tickles your body with his strike. You blast a Lockshear militiaman's left leg into bloody fragments! * HP:Battered MV:Weary - a Lockshear militiaman: Hurt > nar bah! Scrat narrates 'agah laggine hardcore' Ok. * HP:Battered MV:Weary - a Lockshear militiaman: Hurt > A Lockshear militiaman tickles your left leg with his strike. You blast a Lockshear militiaman's body very hard. * HP:Battered MV:Weary - a Lockshear militiaman: Hurt > Scrat has arrived from the west. * HP:Battered MV:Weary - a Lockshear militiaman: Hurt > nar zerk on ls man Ok. Kragor narrates '?' * HP:Battered MV:Weary - a Lockshear militiaman: Hurt > bash Scrat leaves east. A Lockshear militiaman tickles your body with his strike. You blast a Lockshear militiaman's body very hard. +* Kragor narrates ':p' - - A goat has arrived from the west. A Lockshear militiaman tickles your body with his strike. = Your bash at a Lockshear militiaman sends him sprawling! * HP:Battered MV:Winded - a Lockshear militiaman: Hurt > Rax narrates 'he in grocer I think' * HP:Battered MV:Winded - a Lockshear militiaman: Hurt > where You blast a Lockshear militiaman's body hard. * HP:Battered MV:Winded - a Lockshear militiaman: Wounded > Players in your Zone -------------------- Maxximus - Manetheran Street Scrat - Inn of the First Light - Common Room Grumble - Arafel Way Rax - Malkieri Court Conlon - Before the Gates of Lockshear Weed - Inside the North Gate of Lockshear Phoebus - Arafel Way Arminius - Inside the South Gate of Lockshear Haznak - Inside the South Gate of Lockshear Kragor - Inside the South Gate of Lockshear Slithe - Arafel Way Bongo - Inside the South Gate of Lockshear You catch a smell of horses nearby. * HP:Battered MV:Winded - a Lockshear militiaman: Wounded > bash They already seem to be stunned. * HP:Battered MV:Winded - a Lockshear militiaman: Wounded > Rax narrates 'me exhasut outside' Slithe narrates 'oin' bash * HP:Battered MV:Winded - a Lockshear militiaman: Wounded > You blast a Lockshear militiaman's body very hard. They already seem to be stunned. * HP:Battered MV:Winded - a Lockshear militiaman: Wounded > bash +** A Lockshear militiaman tickles your body with his strike. - Phoebus narrates 'missed' As a Lockshear militiaman avoids your bash, you topple over and fall to the ground! * HP:Battered MV:Winded - a Lockshear militiaman: Wounded > A Lockshear militiaman tickles your left leg with his strike. * HP:Battered MV:Winded - a Lockshear militiaman: Wounded > where score Players in your Zone -------------------- Grumble - Arafel Way Kragor - Manetheran Street Scrat - Malkieri Court Conlon - Before the Gates of Lockshear Maxximus - Inside the South Gate of Lockshear Rax - Malkieri Court Weed - Inside the North Gate of Lockshear Arminius - Inside the South Gate of Lockshear Haznak - Inside the South Gate of Lockshear Slithe - Arafel Way Bongo - Inside the South Gate of Lockshear You catch a smell of horses nearby. * HP:Battered MV:Winded - a Lockshear militiaman: Wounded > HP:Battered MP:Winded You have scored 11278965 experience points and 0 quest points. You need 721035 exp to reach the next level. You have amassed 28 Turn points to date. You have played 9 days and 5 hours (real time). This ranks you as Weed the Trolloc (Level 28). You are fighting a Lockshear militiaman. * HP:Battered MV:Winded - a Lockshear militiaman: Wounded > *Sinarm* has arrived from the west, riding a warhorse. * HP:Battered MV:Winded - a Lockshear militiaman: Wounded > A Lockshear militiaman barely strikes your left arm. You blast a Lockshear militiaman's body very hard. *Sinarm* leaves east riding a warhorse. <---- YAY HE GONE! * HP:Battered MV:Winded - a Lockshear militiaman: Wounded > *Sinarm* has arrived from the east, riding a warhorse. <---- Meh i ded! * HP:Battered MV:Winded - a Lockshear militiaman: Wounded > *Sinarm* barely tickles your body with his pierce. * HP:Battered MV:Winded - a Lockshear militiaman: Wounded > *Sinarm* barely tickles your right foot with his pierce. A Lockshear militiaman strikes your left leg. You blast a Lockshear militiaman's right hand into bloody fragments! You gasp in pain as streaks of fire from *Sinarm* burn your body! * HP:Beaten MV:Winded - a Lockshear militiaman: Wounded > Scrat narrates 'where he??' Fuzzylumpkins narrates 'where mauher at?' * HP:Beaten MV:Winded - a Lockshear militiaman: Wounded > nar iu rip A villager bellows 'aDU]r ? XKctRQjD \]Czweh \Vdz qLynw' Ok. * HP:Beaten MV:Winded - a Lockshear militiaman: Wounded > A Lockshear militiaman strikes your right arm. You blast a Lockshear militiaman's left foot. * HP:Beaten MV:Winded - a Lockshear militiaman: Wounded > You wish that your wounds would stop BLEEDING so much! You gasp in pain as streaks of fire from *Sinarm* burn your body! * HP:Critical MV:Winded - a Lockshear militiaman: Wounded > *Sinarm* tickles your body with his pierce. You wish that your wounds would stop BLEEDING so much! A Lockshear militiaman tickles your body with his strike. You wish that your wounds would stop BLEEDING so much! You blast a Lockshear militiaman's body hard. * HP:Critical MV:Winded - a Lockshear militiaman: Battered > *Sinarm* tickles your body with his pierce. You wish that your wounds would stop BLEEDING so much! A Lockshear militiaman tickles your body with his strike. You wish that your wounds would stop BLEEDING so much! You blast a Lockshear militiaman's body hard. * HP:Critical MV:Winded - a Lockshear militiaman: Battered > bash sinarm <---- might as well try aye? -= A merchant has arrived from the south. *Sinarm* pierces your right arm. You wish that your wounds would stop BLEEDING so much! A Lockshear militiaman tickles your body with his strike. You wish that your wounds would stop BLEEDING so much! + Scrat narrates 'where is he??' -+ You feel the Weave of the Wheel loosen from you. Your screams die away as streaks of Fire from Sinarm devour your flesh. <--- lucky bastard! You are dead! Sorry... Circle of Darkness [ obvious exits: E W U D ] An evil-looking spiked club lies here on the ground. A revolting well bubbles with the blood of the sacrificed. The News Board is mounted on the wall here. A large slab of meat has been placed here. [14] Was damned fun i think and i look forward to more scrimages with you guys in the future. -------------------------------------------------------------------------------- Perseus Joined: Aug 16, 2002 Posted: 2002-12-11 15:36 -------------------------------------------------------------------------------- HAH. Way to go, Sinarm. Sweet fighting against a huge overwhelm . -------------------------------------------------------------------------------- Mangler Joined: Jun 08, 2000 Posted: 2002-12-11 15:43 -------------------------------------------------------------------------------- Probably the best channie PKer ive seen is our sinarm. -------------------------------------------------------------------------------- Talimor Joined: Mar 16, 2002 From: California, USA Posted: 2002-12-11 15:53 -------------------------------------------------------------------------------- Damn, that was the best log I've seen in a long time... nice skills Sinarm. -------------------------------------------------------------------------------- Sidney Joined: Oct 15, 2002 From: New York Posted: 2002-12-11 16:00 -------------------------------------------------------------------------------- Wow...beautiful work. Now stay still so I can rip you, k? -------------------------------------------------------------------------------- Jagang Joined: Oct 14, 2000 From: California, USA Posted: 2002-12-11 16:45 -------------------------------------------------------------------------------- LOL, nice job there Sinarm. -------------------------------------------------------------------------------- Eol Joined: May 31, 2000 Posted: 2002-12-11 17:25 -------------------------------------------------------------------------------- Scary. Could have easily ran away. Craziness. On one way I feel bad for you with 21 str berserk and such missing bashes. On another, he rocked. -------------------------------------------------------------------------------- Kragor Joined: May 25, 2001 Posted: 2002-12-11 17:38 -------------------------------------------------------------------------------- Unless he can port far away, he couldn't have run away easily He ended up ripping a few west of south gate lockshear, after we got hit by Legollas, Fireyj, and Alora. Legollas got out crit, Alora was out wound I think, and Fireyj ripped. Sinarm certainly gave us a run for our money though . [ This Mail was edited by: Kragor on 2002-12-11 17:39 ] -------------------------------------------------------------------------------- Track Joined: Nov 29, 2000 From: Boise, Idaho Posted: 2002-12-11 18:02 -------------------------------------------------------------------------------- Come on people. Lets trim up these posts a little. This post could be half the size if you'd remove the useless chasing and spamming. We really don't need to see the whole room chase from gap to 4e. -------------------------------------------------------------------------------- Jagang Joined: Oct 14, 2000 From: California, USA Posted: 2002-12-11 18:18 -------------------------------------------------------------------------------- Some of us are still trying to figure out where LS is Track! -------------------------------------------------------------------------------- Bongo Joined: Nov 26, 2000 Posted: 2002-12-11 18:58 -------------------------------------------------------------------------------- What you mean why not spamming,I was on a militiaman,I blame it on your Int -------------------------------------------------------------------------------- Razzor Joined: Sep 05, 2001 From: New Joisy, US Posted: 2002-12-11 19:31 -------------------------------------------------------------------------------- Much props to Sinarm there. -------------------------------------------------------------------------------- Interceptor Joined: Jul 03, 2000 Posted: 2002-12-11 19:53 -------------------------------------------------------------------------------- Damn good job there Sinarm. -------------------------------------------------------------------------------- Shinji Joined: Oct 06, 2000 Posted: 2002-12-11 21:31 -------------------------------------------------------------------------------- I was rooting for you there Sinarm! Nice job, marath'damane! -Shinji Morat'torm Soldier, Hailene -------------------------------------------------------------------------------- Weed Joined: Nov 01, 2001 Posted: 2002-12-11 21:51 -------------------------------------------------------------------------------- Hehe i was kinda pissed that he killed me but killing me and looting me was probablly his downfall so it's kinda like hehe poor guy but yea Damned good job there man i have to give you props for useing LS mobs so well -------------------------------------------------------------------------------- Raxtor Joined: Apr 08, 2001 Posted: 2002-12-12 00:59 -------------------------------------------------------------------------------- 2 words DEAR LORD sinarm you are definately my new hero that was SICK and beatiful at the same time. RAXTOR -------------------------------------------------------------------------------- Davien Joined: Nov 29, 1999 Posted: 2002-12-12 03:17 -------------------------------------------------------------------------------- Weak from Weed, learn from it. Change wimpy lower, panicing and autofleeing from a beaten punk is pointless when could kill him in a bash, especially when there's little to no risk with that many allies in zone. Can bash any target engaged on you, shouldn't have had to rip at the end there. -------------------------------------------------------------------------------- Paikah Joined: Feb 23, 2000 Posted: 2002-12-12 09:36 -------------------------------------------------------------------------------- Uh, he tried to man... -------------------------------------------------------------------------------- Djal Joined: Jul 01, 2001 Posted: 2002-12-12 11:31 -------------------------------------------------------------------------------- Jeebus Davien, give Weed some slack. I thought this was an excellent log. Kudos Sinarm.