poor Smasher -------------------------------------------------------------------------------- *Smasher* has arrived from the north, riding a shadow stallion. *Uggar* has arrived from the north. who f * HP:Scratched SP:Bursting MV:Winded > *Uggar* tries to blast you, but you dodge the attack. * HP:Scratched SP:Bursting MV:Winded - Uggar: Healthy > You slash *Uggar*'s head hard. The ancient tree hits Smasher's right foot. The ancient tree joins the ancient tree's fight! The ancient tree joins the ancient tree's fight! The ancient tree joins the ancient tree's fight! You swiftly dodge *Uggar*'s attempt to blast you. * HP:Scratched SP:Bursting MV:Winded - Uggar: Scratched > Females --------- Djneo the hunter of Andor Twilight of Altara Maija of Tarabon Daenerys of Murandy Aire the channeler of Tarabon Kaxxa the Wearied Novice [White Tower] Josslyn the Fledgling Novice [White Tower] Cyiana of Tarabon Merana the Fledgling Novice [White Tower] Jael the hunter of Kandor Astieria the hunter of Saldaea Tifia the Fledgling Novice [White Tower] Dasin the channeler of the Borderlands Elaira of Cairhien Khory the warrior of Saldaea Iliana t'Alldrian the Journey Accepted [White Tower] Hera the Sister [Green Ajah] 17 players displayed. * HP:Scratched SP:Bursting MV:Winded - Uggar: Scratched > q You have to type quit - no less, to quit! * HP:Scratched SP:Bursting MV:Winded - Uggar: Scratched > The ancient tree barely hits Uggar's left leg. The ancient tree barely hits Smasher's body. The ancient tree barely tickles Uggar's left leg with its hit. *Smasher* strikes the ancient tree's trunk into bloody fragments! The ancient tree tickles Smasher's body with its hit. You slash *Uggar*'s body. * HP:Scratched SP:Bursting MV:Winded - Uggar: Scratched > You dodge a bash from *Uggar* who loses his balance and falls! chan mood wimpy * HP:Scratched SP:Bursting MV:Winded - Uggar: Scratched > *Smasher* panics, and attempts to flee! * HP:Scratched SP:Bursting MV:Winded - Uggar: Scratched > *Smasher* leaves north riding a shadow stallion. * HP:Scratched SP:Bursting MV:Winded - Uggar: Scratched > embrace Mood changed to: Wimpy Wimpy reset to: 106 hit points. * HP:Scratched SP:Bursting MV:Winded - Uggar: Scratched > You feel the flows of saidar coursing through your body. * HP:Scratched SP:Bursting MV:Winded - Uggar: Scratched > The ancient tree barely tickles Uggar's body with its hit. The ancient tree tickles Uggar's left foot with its hit. You slash *Uggar*'s right leg. *Smasher* has arrived from the north, riding a shadow stallion. * HP:Scratched SP:Bursting MV:Winded - Uggar: Hurt > *Smasher* starts barreling down on you, a jade shafted partisan aimed at your chest. * HP:Scratched SP:Bursting MV:Winded - Uggar: Hurt > chan mood wimpy flee Mood changed to: Wimpy Wimpy reset to: 106 hit points. The ancient tree hits Uggar's body.d - Uggar: Hurt > The ancient tree hits Uggar's head. You barely slash *Uggar*'s body. You panic and attempt to flee! You flee head over heels. Forgotten Grove [ obvious exits: N E S W ] An ancient, gnarled tree looms over you. An ancient, gnarled tree looms over you. * HP:Scratched SP:Bursting MV:Winded > s Forgotten Grove [ obvious exits: N ] *Smasher* is standing here, riding a shadow stallion. *Uggar* is here, fighting the ancient tree. An ancient, gnarled tree looms over you. The ancient tree is here, fighting Uggar. An ancient, gnarled tree looms over you. The ancient tree is here, fighting Uggar. kd * HP:Scratched SP:Bursting MV:Winded > *Smasher* leaves north riding a shadow stallion. * HP:Scratched SP:Bursting MV:Winded > The ancient tree joins the ancient tree's fight! The ancient tree joins the ancient tree's fight! [k dark] You slash *Uggar*'s right arm. * HP:Scratched SP:Bursting MV:Winded - the ancient tree: Healthy - Uggar: Hurt > rel Jinboa narrates 'get in' * HP:Scratched SP:Bursting MV:Winded - the ancient tree: Healthy - Uggar: Hurt > You slash *Uggar*'s head hard. The ancient tree tickles Uggar's body with its hit. The ancient tree tickles Uggar's body with its hit. *Uggar* blasts the ancient tree's trunk into bloody fragments! The ancient tree barely hits Uggar's body. The ancient tree barely hits Uggar's body. *Uggar* panics, and attempts to flee! * HP:Scratched SP:Bursting MV:Winded - the ancient tree: Scratched - Uggar: Wounded > Ok. * HP:Scratched SP:None MV:Winded - the ancient tree: Scratched - Uggar: Wounded > kd [k dark] You do the best you can! * HP:Scratched SP:None MV:Winded - the ancient tree: Scratched - Uggar: Wounded > *Uggar* panics, and attempts to flee! * HP:Scratched SP:None MV:Winded - the ancient tree: Scratched - Uggar: Wounded > Hercules narrates 'come woods NOW' kd * HP:Scratched SP:None MV:Winded - the ancient tree: Scratched - Uggar: Wounded > You slash *Uggar*'s body. The ancient tree barely hits Uggar's right arm. The ancient tree barely tickles Uggar's body with its hit. *Uggar* blasts the ancient tree's trunk into bloody fragments! The ancient tree tickles Uggar's body with its hit. The ancient tree tickles Uggar's right leg with its hit. * HP:Scratched SP:None MV:Winded - the ancient tree: Hurt - Uggar: Wounded > kd *Uggar* panics, and attempts to flee! [k dark] You do the best you can! kd * HP:Scratched SP:None MV:Winded - the ancient tree: Hurt - Uggar: Wounded > kd *Smasher* has arrived from the north, riding a shadow stallion. * HP:Scratched SP:None MV:Winded - the ancient tree: Hurt - Uggar: Wounded > [k dark] You do the best you can! *Smasher* tries to strike you, but you parry successfully. * HP:Scratched SP:None MV:Winded - the ancient tree: Hurt - Uggar: Wounded > *Uggar* leaves north. [k dark] You do the best you can! * HP:Scratched SP:None MV:Winded - Smasher: Scratched > kd [k dark] You do the best you can! * HP:Scratched SP:None MV:Winded - Smasher: Scratched > [k dark] You do the best you can! * HP:Scratched SP:None MV:Winded - Smasher: Scratched > kd Hercules narrates 'what happened?' * HP:Scratched SP:None MV:Winded - Smasher: Scratched > You slash *Smasher*'s body. The ancient tree barely hits Smasher's body. The ancient tree joins the ancient tree's fight! The ancient tree joins the ancient tree's fight! The ancient tree joins the ancient tree's fight! *Smasher* tries to strike you, but you deflect the blow. [k dark] You do the best you can! Jinboa narrates 'i'm batt' * HP:Scratched SP:None MV:Winded - Smasher: Hurt > weather The temperature is about 80 degrees. The sky is rainy, and a calm wind comes from the south. * HP:Scratched SP:None MV:Winded - Smasher: Hurt > The ancient tree tickles Smasher's body with its hit. The ancient tree tickles Smasher's right leg with its hit. The ancient tree barely hits Smasher's right leg. The ancient tree tickles Smasher's body with its hit. You slash *Smasher*'s left arm. *Smasher* tries to strike you, but you parry successfully. * HP:Scratched SP:None MV:Winded - Smasher: Hurt > embrace You feel the flows of saidar coursing through your body. * HP:Scratched SP:Bursting MV:Winded - Smasher: Hurt > 2 The ancient tree barely hits Smasher's body. The ancient tree barely tickles Smasher's body with its hit. The ancient tree tickles Smasher's body with its hit. The ancient tree tickles Smasher's head with its hit. You slash *Smasher*'s body. *Smasher* tries to strike you, but you deflect the blow. * HP:Scratched SP:Bursting MV:Winded - Smasher: Hurt > Arglebargle, glop-glyf!?! * HP:Scratched SP:Bursting MV:Winded - Smasher: Hurt > *Uggar* has arrived from the north. * HP:Scratched SP:Bursting MV:Winded - Smasher: Hurt > fs Jinboa narrates 'what happened was we got hit by like 4' * HP:Scratched SP:Bursting MV:Winded - Smasher: Hurt > The ancient tree barely tickles Smasher's body with its hit. The ancient tree tries to hit Smasher, but he parries successfully. The ancient tree tickles Smasher's right leg with its hit. The ancient tree tickles Smasher's left hand with its hit. You slash *Smasher*'s right arm. *Smasher* tries to strike you, but you parry successfully. You swiftly dodge *Uggar*'s attempt to blast you.ounded > [channel 'flame strike'] You begin to weave the appropriate flows... * *Smasher* panics, and attempts to flee! Ok. Streaks of fire flow from your hands, burning *Smasher*. * HP:Scratched SP:Full MV:Winded - Smasher: Wounded > fs [channel 'flame strike'] You begin to weave the appropriate flows... Jinboa narrates 'and there was 2 of us' * The ancient tree barely tickles Uggar's body with its hit. The ancient tree joins the ancient tree's fight! The ancient tree joins the ancient tree's fight! The ancient tree joins the ancient tree's fight! You are no longer fighting that opponent! * HP:Scratched SP:Full MV:Winded - Uggar: Battered > fs [channel 'flame strike'] You begin to weave the appropriate flows... You dodge a bash from *Uggar* who loses his balance and falls! -rel Cancelled. The ancient tree tickles Uggar's body with its hit. The ancient tree tickles Uggar's body with its hit. The ancient tree tickles Uggar's body with its hit. The ancient tree barely hits Uggar's body. Ok. * HP:Scratched SP:None MV:Winded - Uggar: Battered > embrace fs You feel the flows of saidar coursing through your body. [channel 'flame strike']V:Winded - Uggar: Battered > You begin to weave the appropriate flows... + *Uggar* panics, and attempts to flee! * The ancient tree tickles Uggar's body with its hit. *Uggar* panics, and attempts to flee! The ancient tree tickles Uggar's left leg with its hit. The ancient tree tickles Uggar's right leg with its hit. The ancient tree barely hits Uggar's body. Ok. Streaks of fire flow from your hands, burning *Uggar*. * HP:Scratched SP:Strong MV:Winded - Uggar: Beaten > fs [channel 'flame strike'] You begin to weave the appropriate flows... Hercules narrates 'on 3 in woods.' - *Uggar* leaves north. * You are no longer fighting that opponent! * HP:Scratched SP:Strong MV:Winded > n kd Forgotten Grove [ obvious exits: N E S W ] An ancient, gnarled tree looms over you. An ancient, gnarled tree looms over you. rel * HP:Scratched SP:Strong MV:Weary > *Uggar* has arrived from the west. [k dark] You slash *Uggar*'s right arm. *Uggar* panics, and attempts to flee! * HP:Scratched SP:Strong MV:Weary - Uggar: Beaten > Ok. kd * HP:Scratched SP:None MV:Weary - Uggar: Beaten > kd kd kd The ancient tree barely hits Uggar's body. The ancient tree joins the ancient tree's fight! [k dark] You do the best you can! Hercules narrates 'bah' * HP:Scratched SP:None MV:Weary - Uggar: Beaten > kd [k dark] You do the best you can! * HP:Scratched SP:None MV:Weary - Uggar: Beaten > [k dark] You do the best you can! * HP:Scratched SP:None MV:Weary - Uggar: Beaten > kd [k dark] You do the best you can! * HP:Scratched SP:None MV:Weary - Uggar: Beaten > kd kd The ancient tree barely tickles Uggar's body with its hit. *Uggar* panics, and attempts to flee! *Uggar* leaves east. [k dark] They aren't here. Hercules narrates 'nvm get in' * HP:Scratched SP:None MV:Weary > [k dark] They aren't here. * HP:Scratched SP:None MV:Weary > [k dark] They aren't here. * HP:Scratched SP:None MV:Weary > kd [k dark] They aren't here. * HP:Scratched SP:None MV:Weary > e [k dark] They aren't here. kd * HP:Scratched SP:None MV:Weary > *Uggar* has arrived from the east. Forgotten Grove [ obvious exits: W ] An ancient, gnarled tree looms over you. An ancient, gnarled tree looms over you. An ancient, gnarled tree looms over you. Jinboa narrates 'sissy grumble jaws DC' w kd * HP:Scratched SP:None MV:Weary > [k dark] They aren't here. * HP:Scratched SP:None MV:Weary > w kd Forgotten Grove [ obvious exits: N E S W ] An ancient, gnarled tree looms over you. An ancient, gnarled tree looms over you. * HP:Scratched SP:None MV:Weary > [k dark] They aren't here. * HP:Scratched SP:None MV:Weary > e Forgotten Grove [ obvious exits: E ] An ancient, gnarled tree looms over you. An ancient, gnarled tree looms over you. An ancient, gnarled tree looms over you. * HP:Scratched SP:None MV:Weary > n [k dark] They aren't here. * HP:Scratched SP:None MV:Weary > n Forgotten Grove [ obvious exits: N E S W ] An ancient, gnarled tree looms over you. An ancient, gnarled tree looms over you. * HP:Scratched SP:None MV:Weary > Forgotten Grove [ obvious exits: N S ] An ancient, gnarled tree looms over you. An ancient, gnarled tree looms over you. * HP:Scratched SP:None MV:Haggard > ks In a Depression [ obvious exits: S U ] The corpse of a black scorpion is lying here. *Uggar* is standing here. An enormous scorpion is here, fighting Smasher. *Smasher* is here, fighting an enormous scorpion, riding a shadow stallion. * HP:Scratched SP:None MV:Haggard > *Uggar* says '`m\' [k seanchan] They aren't here. * HP:Scratched SP:None MV:Haggard > *Uggar* says 'q?L' * HP:Scratched SP:None MV:Haggard > *Uggar* says '`yw' * HP:Scratched SP:None MV:Haggard > *Uggar* says '@ku' * HP:Scratched SP:None MV:Haggard > chan mood wimpy flee *Uggar* says 'EqB' * HP:Scratched SP:None MV:Haggard > *Smasher* tries to strike an enormous scorpion, but it dodges the attack. An enormous scorpion barely tickles Smasher's left leg with its hit. * HP:Scratched SP:None MV:Haggard > Mood changed to: Wimpy Wimpy reset to: 106 hit points. * HP:Scratched SP:None MV:Haggard > Forgotten Grove [ obvious exits: N S ] An ancient, gnarled tree looms over you. An ancient, gnarled tree looms over you. * HP:Scratched SP:None MV:Haggard > n kd In a Depression [ obvious exits: S U ] The corpse of a black scorpion is lying here. *Uggar* is standing here. An enormous scorpion is here, fighting Smasher. *Smasher* is here, fighting an enormous scorpion, riding a shadow stallion. * HP:Healthy SP:Trickling MV:Weary > *Uggar* snickers softly. * HP:Healthy SP:Trickling MV:Weary > [k dark] You slash *Uggar*'s head very hard. *Uggar* panics, and attempts to flee! * HP:Healthy SP:Trickling MV:Weary - Uggar: Beaten > embrace 2 You feel the flows of saidar coursing through your body. * HP:Healthy SP:Full MV:Weary - Uggar: Beaten > *Uggar* tries to blast you, but you deflect the blow. You slash *Uggar*'s head. *Uggar* panics, and attempts to flee! *Smasher* strikes an enormous scorpion's body into bloody fragments! An enormous scorpion tickles Smasher's right leg with its hit. *Uggar* leaves up. Arglebargle, glop-glyf!?! * HP:Healthy SP:Full MV:Weary > u kd At the Edge of a Cliff [ obvious exits: N E D ] *Uggar* is standing here. Covered in a thin black carapace, a scorpion lurks nearby. Sickly, wilted grass blankets the ground, intermixed with dry sand. Jinboa narrates 'and jestin' * HP:Healthy SP:Full MV:Haggard > [k dark] You slash *Uggar*'s body. *Uggar* panics, and attempts to flee! * HP:Healthy SP:Full MV:Haggard - Uggar: Critical > You tickle *Uggar*'s body with your slash. A black scorpion tries to hit you, but you parry successfully. The writhing grass tries to hit you, but you deflect the blow. * HP:Healthy SP:Full MV:Haggard - Uggar: Critical > *Uggar* leaves north. * HP:Healthy SP:Full MV:Haggard - a black scorpion: Healthy > *Smasher* has arrived from below, riding a shadow stallion. * HP:Healthy SP:Full MV:Haggard - a black scorpion: Healthy > An enormous scorpion has arrived from below. * HP:Healthy SP:Full MV:Haggard - a black scorpion: Healthy > *Smasher* strikes your body into bloody fragments! * HP:Hurt SP:Full MV:Haggard - a black scorpion: Healthy > *Smasher* gazes deeply at an enormous scorpion... An enormous scorpion looks very strange, glaring about with a sense of panic. *Smasher* strikes your body extremely hard. An enormous scorpion mounts an attack against Smasher, but weak nerves get the better of it. You try to slash a black scorpion, but it parries successfully. The writhing grass tries to hit you, but you parry successfully. A black scorpion tries to hit you, but you dodge the attack. * HP:Hurt SP:Full MV:Haggard - a black scorpion: Healthy > chan mood wimpy flee Mood changed to: Wimpy Wimpy reset to: 106 hit points. You panic and attempt to flee! a black scorpion: Healthy > You flee head over heels. The Top of a Hill [ obvious exits: N E W ] Covered in a thin black carapace, a scorpion lurks nearby. * HP:Hurt SP:Full MV:Haggard > w d At the Edge of a Cliff [ obvious exits: N E D ] An enormous scorpion is here, fighting Smasher. *Smasher* is here, fighting an enormous scorpion, riding a shadow stallion. A black scorpion is here, fighting Smasher. The writhing grass is here, fighting Smasher. s * HP:Hurt SP:Full MV:Haggard > You are too exhausted. * HP:Hurt SP:Full MV:Haggard > Alas, you cannot go that way... * HP:Hurt SP:Full MV:Haggard > *Smasher* panics, and attempts to flee! * HP:Hurt SP:Full MV:Haggard > kd kd [k dark] You slash *Smasher*'s body. * HP:Hurt SP:Full MV:Haggard > [k dark] They aren't here. * HP:Hurt SP:Full MV:Haggard > kd kd kd An enormous scorpion leaves north. *Smasher* has arrived from the north, riding a shadow stallion. kd * HP:Hurt SP:Full MV:Haggard > [k dark] You barely slash *Smasher*'s head. * HP:Hurt SP:Full MV:Haggard - Smasher: Wounded > [k dark] You do the best you can! * HP:Hurt SP:Full MV:Haggard - Smasher: Wounded > [k dark] You do the best you can! * HP:Hurt SP:Full MV:Haggard - Smasher: Wounded > [k dark] You do the best you can! * HP:Hurt SP:Full MV:Haggard - Smasher: Wounded > An enormous scorpion has arrived from the north. * HP:Hurt SP:Full MV:Haggard - Smasher: Wounded > embrace 2 You are already in touch with saidar, can't you feel it? *Smasher* panics, and attempts to flee! * HP:Hurt SP:Full MV:Haggard - Smasher: Wounded > Arglebargle, glop-glyf!?! * HP:Hurt SP:Full MV:Haggard - Smasher: Wounded > You barely slash *Smasher*'s body. An enormous scorpion tries to hit Smasher, but he deflects the blow. A black scorpion joins an enormous scorpion's fight! The writhing grass tickles Smasher's left arm with its hit. * HP:Hurt SP:Full MV:Haggard - Smasher: Battered > *Smasher* leaves down riding a shadow stallion. kd * HP:Hurt SP:Full MV:Haggard > kd kd kd kd kd An enormous scorpion leaves down. [k dark] They aren't here. kd * HP:Hurt SP:Full MV:Haggard > [k dark] They aren't here. * HP:Hurt SP:Full MV:Haggard > kd kd kd The writhing grass tries to hit you, but you deflect the blow. A black scorpion tries to hit you, but you dodge the attack. [k dark] They aren't here. Jinboa narrates 'calling malkier someone call dog' kd * HP:Hurt SP:Full MV:Haggard - the writhing grass: Healthy > kd [k dark] They aren't here. * HP:Hurt SP:Full MV:Haggard - the writhing grass: Healthy > [k dark] They aren't here. * HP:Hurt SP:Full MV:Haggard - the writhing grass: Healthy > [k dark] They aren't here. * HP:Hurt SP:Full MV:Haggard - the writhing grass: Healthy > A black scorpion tries to hit you, but you parry successfully. You slash the writhing grass's roots very hard. The writhing grass tries to hit you, but you parry successfully. [k dark] They aren't here. * HP:Hurt SP:Full MV:Haggard - the writhing grass: Scratched > chan mood wimpy flee [k dark] They aren't here. * HP:Hurt SP:Full MV:Haggard - the writhing grass: Scratched > [k dark] They aren't here. * HP:Hurt SP:Full MV:Haggard - the writhing grass: Scratched > [k dark] They aren't here. * HP:Hurt SP:Full MV:Haggard - the writhing grass: Scratched > [k dark] They aren't here. * HP:Hurt SP:Full MV:Haggard - the writhing grass: Scratched > [k dark] They aren't here. * HP:Hurt SP:Full MV:Haggard - the writhing grass: Scratched > Mood changed to: Wimpy Wimpy reset to: 106 hit points. * HP:Hurt SP:Full MV:Haggard - the writhing grass: Scratched > You are too exhausted. * HP:Hurt SP:Full MV:Haggard - the writhing grass: Scratched > A black scorpion tries to hit you, but you deflect the blow. You slash the writhing grass's trunk very hard. The writhing grass tries to hit you, but you deflect the blow. get vial pouch quaf vial * HP:Hurt SP:Full MV:Haggard - the writhing grass: Scratched > You get a thin vial of yellow fluid from a soft leather pouch. *Smasher* has arrived from below, riding a shadow stallion. * HP:Hurt SP:Full MV:Haggard - the writhing grass: Scratched > You quaff a thin vial of yellow fluid which dissolves. Ok. You feel more refreshed and ready to go! * HP:Hurt SP:Full MV:Strong - the writhing grass: Scratched > An enormous scorpion has arrived from below. * HP:Hurt SP:Full MV:Strong - the writhing grass: Scratched > chan mood wimpy flee Mood changed to: Wimpy Wimpy reset to: 106 hit points. A black scorpion tries to hit you, but you parry successfully. You slash the writhing grass's branch hard. The writhing grass tries to hit you, but you deflect the blow. An enormous scorpion leaves north. You panic and attempt to flee! You flee head over heels. In a Depression [ obvious exits: S U ] The corpse of a black scorpion is lying here. * HP:Hurt SP:Full MV:Strong > A black scorpion has arrived from above. * HP:Hurt SP:Full MV:Strong > u kd At the Edge of a Cliff [ obvious exits: N E D ] Sickly, wilted grass blankets the ground, intermixed with dry sand. * HP:Hurt SP:Full MV:Tiring > [k dark] They aren't here. * HP:Hurt SP:Full MV:Tiring > d s The writhing grass tries to hit you, but you parry successfully. You slash the writhing grass's roots extremely hard. The writhing grass tries to hit you, but you deflect the blow. No way! You're fighting for your life! * HP:Hurt SP:Full MV:Tiring - the writhing grass: Hurt > No way! You're fighting for your life! * HP:Hurt SP:Full MV:Tiring - the writhing grass: Hurt > Jinboa narrates 'hercules and dredd rip ' * HP:Hurt SP:Full MV:Tiring - the writhing grass: Hurt > chan mood wimpy flee A black scorpion has arrived from below. Mood changed to: Wimpy Wimpy reset to: 106 hit points. You panic and attempt to flee!the writhing grass: Hurt > You flee head over heels. In a Depression [ obvious exits: S U ] The corpse of a black scorpion is lying here. * HP:Hurt SP:Full MV:Tiring > A black scorpion has arrived from above. * HP:Hurt SP:Full MV:Tiring > s Forgotten Grove [ obvious exits: N S ] An ancient, gnarled tree looms over you. An ancient, gnarled tree looms over you. * HP:Hurt SP:Full MV:Tiring > A black scorpion has arrived from the north. * HP:Hurt SP:Full MV:Tiring > Jinboa narrates 'who is still out?' * HP:Hurt SP:Full MV:Tiring > Ezrul narrates 'good good' * HP:Hurt SP:Full MV:Tiring > A black scorpion tries to hit you, but you deflect the blow. * HP:Hurt SP:Full MV:Tiring - a black scorpion: Scratched > yell dont mess with me biotch You try to slash a black scorpion, but it parries successfully. A black scorpion tries to hit you, but you deflect the blow. You bellow 'dont mess with me biotch' 2 * HP:Hurt SP:Full MV:Tiring - a black scorpion: Scratched > Arglebargle, glop-glyf!?! * HP:Hurt SP:Full MV:Tiring - a black scorpion: Scratched > fs [channel 'flame strike'] You begin to weave the appropriate flows... = A black scorpion tries to hit you, but you parry successfully. * Ok. Streaks of fire flow from your hands, burning a black scorpion. * HP:Hurt SP:Strong MV:Tiring - a black scorpion: Hurt > fs [channel 'flame strike'] You begin to weave the appropriate flows... * A black scorpion tries to hit you, but you deflect the blow. Ok. Streaks of fire flow from your hands, burning a black scorpion. * HP:Hurt SP:Strong MV:Tiring - a black scorpion: Hurt > You slash a black scorpion's left foreleg into bloody fragments! A black scorpion tries to hit you, but you parry successfully. * HP:Hurt SP:Strong MV:Tiring - a black scorpion: Wounded > fs [channel 'flame strike'] You begin to weave the appropriate flows... A black scorpion tries to hit you, but you deflect the blow. * Ok. Streaks of fire flow from your hands, burning a black scorpion. * HP:Hurt SP:Strong MV:Tiring - a black scorpion: Wounded > fs [channel 'flame strike'] You begin to weave the appropriate flows... =- A black scorpion tries to hit you, but you parry successfully. * Ok. Streaks of fire flow from your hands, burning a black scorpion. * HP:Hurt SP:Strong MV:Tiring - a black scorpion: Battered > fs [channel 'flame strike'] You begin to weave the appropriate flows... * A black scorpion tries to hit you, but you parry successfully. Ok. Streaks of fire flow from your hands, burning a black scorpion. * HP:Hurt SP:Strong MV:Tiring - a black scorpion: Battered > fs [channel 'flame strike'] You begin to weave the appropriate flows... = Kirklen narrates 'they chasing dog?' * Ok. Streaks of fire flow from your hands, burning a black scorpion. * HP:Hurt SP:Strong MV:Tiring - a black scorpion: Beaten > Dink narrates 'in woods, mount hag..' * HP:Hurt SP:Strong MV:Tiring - a black scorpion: Beaten > tt missed your last A black scorpion swiftly dodges your attempt to slash it. A black scorpion tries to hit you, but you deflect the blow. Your heartbeat calms down more as you feel less panicked. * HP:Hurt SP:Strong MV:Tiring - a black scorpion: Battered > fs [channel 'flame strike'] You begin to weave the appropriate flows... = A black scorpion tries to hit you, but you parry successfully. * Ok. Streaks of fire flow from your hands, burning a black scorpion. * HP:Hurt SP:Strong MV:Tiring - a black scorpion: Beaten > fs [channel 'flame strike'] You begin to weave the appropriate flows... + A black scorpion tries to hit you, but you parry successfully. * Ok. Streaks of fire flow from your hands, burning a black scorpion. * HP:Hurt SP:Good MV:Tiring - a black scorpion: Beaten > rel chan mood brave Ok. * HP:Hurt SP:None MV:Tiring - a black scorpion: Beaten > Mood changed to: Brave Wimpy reset to: 63 hit points. * HP:Hurt SP:None MV:Tiring - a black scorpion: Beaten > Jinboa narrates 'then leave your mount' * HP:Hurt SP:None MV:Tiring - a black scorpion: Beaten > where You try to slash a black scorpion, but it deflects the blow. A black scorpion tries to hit you, but you parry successfully. * HP:Hurt SP:None MV:Tiring - a black scorpion: Beaten > Players in your Zone -------------------- Josslyn - Forgotten Grove * HP:Hurt SP:None MV:Tiring - a black scorpion: Beaten > You slash a black scorpion's right leg very hard. A black scorpion tries to hit you, but you deflect the blow. * HP:Hurt SP:None MV:Tiring - a black scorpion: Critical > You slash a black scorpion's head extremely hard. A black scorpion tries to hit you, but you dodge the attack. * HP:Hurt SP:None MV:Tiring - a black scorpion: Critical > tt gonna have to give me a few man You slash a black scorpion's left foreleg extremely hard. A black scorpion is dead! R.I.P. get all.coin all.corpse save You receive your share of experience... Quite a death count. Have it put on your tombstone. Your blood freezes as you hear a black scorpion's death cry. HP:Hurt SP:None MV:Tiring > You can't find any coins in the corpse of a black scorpion. * HP:Hurt SP:None MV:Tiring > Saving Josslyn. * HP:Hurt SP:None MV:Tiring > s * HP:Hurt SP:None MV:Tiring > Forgotten Grove [ obvious exits: N E S W ] An ancient, gnarled tree looms over you. An ancient, gnarled tree looms over you. * HP:Hurt SP:None MV:Tiring > Forgotten Grove [ obvious exits: N ] An ancient, gnarled tree looms over you. An ancient, gnarled tree looms over you. An ancient, gnarled tree looms over you. An ancient, gnarled tree looms over you. * HP:Hurt SP:None MV:Tiring > kd kd kd [k dark] They aren't here. * HP:Hurt SP:None MV:Tiring > [k dark] They aren't here. * HP:Hurt SP:None MV:Tiring > [k dark] They aren't here. * HP:Hurt SP:None MV:Tiring > *Smasher* has arrived from the north, riding a shadow stallion. * HP:Hurt SP:None MV:Tiring > *Smasher* leaves north riding a shadow stallion. * HP:Hurt SP:None MV:Tiring > n kd Forgotten Grove [ obvious exits: N E S W ] An ancient, gnarled tree looms over you. An ancient, gnarled tree looms over you. * HP:Hurt SP:None MV:Tiring > n kd [k dark] They aren't here. * HP:Hurt SP:None MV:Tiring > Forgotten Grove [ obvious exits: N S ] The corpse of a black scorpion is lying here. An ancient, gnarled tree looms over you. An ancient, gnarled tree looms over you. * HP:Hurt SP:None MV:Tiring > [k dark] They aren't here. * HP:Hurt SP:None MV:Tiring > yell silly boy You bellow 'silly boy' Jinboa narrates 'sissy 1n malkier so don't go malkier :P' * HP:Hurt SP:None MV:Tiring > narr smasher still inspine You narrate 'smasher still inspine' * HP:Hurt SP:None MV:Tiring > Kirklen narrates 'any around dog?' * HP:Hurt SP:Trickling MV:Strong > narr with lots You narrate 'with lots' * HP:Hurt SP:Trickling MV:Strong > s Smasher bellows '@#%$ lagged with all those mother @#%$ mobs on eme' * HP:Hurt SP:Trickling MV:Strong > Forgotten Grove [ obvious exits: N E S W ] An ancient, gnarled tree looms over you. An ancient, gnarled tree looms over you. * HP:Hurt SP:Trickling MV:Tiring > yell yeah mobs suck out here You bellow 'yeah mobs suck out here' * HP:Hurt SP:Trickling MV:Tiring > Smasher bellows 'cute' * HP:Hurt SP:Trickling MV:Tiring > Hawat narrates 'north or south spine?' * HP:Hurt SP:Trickling MV:Tiring > cc [close hiddentrail] I see no hiddentrail here. * HP:Hurt SP:Trickling MV:Tiring > Uggar bellows 'ydFJ'E hlL xGZxoFk' * HP:Hurt SP:Trickling MV:Tiring > ex Obvious exits: North - Forgotten Grove East - Forgotten Grove South - Forgotten Grove West - Forgotten Grove * HP:Hurt SP:Trickling MV:Tiring > yell poor uggar got all beat up You bellow 'poor uggar got all beat up' * HP:Hurt SP:Trickling MV:Tiring > n kd Forgotten Grove [ obvious exits: N S ] The corpse of a black scorpion is lying here. An ancient, gnarled tree looms over you. An ancient, gnarled tree looms over you. kd * HP:Hurt SP:Trickling MV:Tiring > [k dark] They aren't here. kd * HP:Hurt SP:Trickling MV:Tiring > [k dark] They aren't here. * HP:Hurt SP:Trickling MV:Tiring > kd kd [k dark] They aren't here. kd kd * HP:Hurt SP:Trickling MV:Tiring > [k dark] They aren't here. * HP:Hurt SP:Trickling MV:Tiring > kd [k dark] They aren't here. * HP:Hurt SP:Trickling MV:Tiring > kd [k dark] They aren't here. * HP:Hurt SP:Trickling MV:Tiring > [k dark] They aren't here. * HP:Hurt SP:Trickling MV:Tiring > [k dark] They aren't here. * HP:Hurt SP:Trickling MV:Tiring > [k dark] They aren't here. * HP:Hurt SP:Trickling MV:Tiring > Jinboa narrates 'dink's in' * HP:Hurt SP:Trickling MV:Tiring > kd kd [k dark] They aren't here. * HP:Hurt SP:Trickling MV:Tiring > [k dark] They aren't here. * HP:Hurt SP:Trickling MV:Tiring > kd kd [k dark] They aren't here. kd * HP:Hurt SP:Trickling MV:Tiring > [k dark] They aren't here. * HP:Hurt SP:Trickling MV:Tiring > kd kd [k dark] They aren't here. kd * HP:Hurt SP:Trickling MV:Tiring > kd [k dark] They aren't here. * HP:Hurt SP:Trickling MV:Tiring > kd [k dark] They aren't here. * HP:Hurt SP:Trickling MV:Tiring > kd kd You are hungry. [k dark] They aren't here. kd * HP:Hurt SP:Fading MV:Strong > [k dark] They aren't here. * HP:Hurt SP:Fading MV:Strong > kd [k dark] They aren't here. * HP:Hurt SP:Fading MV:Strong > kd [k dark] They aren't here. * HP:Hurt SP:Fading MV:Strong > kd [k dark] They aren't here. * HP:Hurt SP:Fading MV:Strong > [k dark] They aren't here. * HP:Hurt SP:Fading MV:Strong > [k dark] They aren't here. * HP:Hurt SP:Fading MV:Strong > [k dark] They aren't here. * HP:Hurt SP:Fading MV:Strong > [k dark] They aren't here. * HP:Hurt SP:Fading MV:Strong > embrace channel 'create food' You feel the flows of saidar coursing through your body. You begin to weave the appropriate flows... * You lost control of Saidar! * HP:Hurt SP:Strong MV:Strong > channel 'create food' You begin to weave the appropriate flows... Scadach bellows 'aCUvi djf_ HoC' * You lost control of Saidar! * HP:Hurt SP:Strong MV:Strong > channel 'create food' You begin to weave the appropriate flows... * Ok. You weave flows of Earth to create a meal. * HP:Hurt SP:Strong MV:Strong > rel Ok. eat fruit * HP:Hurt SP:None MV:Strong > You eat the fruit. kd * HP:Hurt SP:None MV:Strong > kd kd [k dark] They aren't here. kd * HP:Hurt SP:None MV:Strong > kd [k dark] They aren't here. * HP:Hurt SP:None MV:Strong > kd [k dark] They aren't here. * HP:Hurt SP:None MV:Strong > kd [k dark] They aren't here. * HP:Hurt SP:None MV:Strong > [k dark] They aren't here. kd * HP:Hurt SP:None MV:Strong > [k dark] They aren't here. * HP:Hurt SP:None MV:Strong > [k dark] They aren't here. * HP:Hurt SP:None MV:Strong > [k dark] They aren't here. * HP:Hurt SP:None MV:Strong > kd kd kd kd * HP:Hurt SP:None MV:Strong > [k dark] They aren't here. * HP:Hurt SP:None MV:Strong > kd [k dark] They aren't here. * HP:Hurt SP:None MV:Strong > kd [k dark] They aren't here. * HP:Hurt SP:None MV:Strong > kd kd kd kd kd kd [k dark] They aren't here. * HP:Hurt SP:None MV:Strong > [k dark] They aren't here. * HP:Hurt SP:None MV:Strong > [k dark] They aren't here. * HP:Hurt SP:None MV:Strong > kd [k dark] They aren't here. * HP:Hurt SP:None MV:Strong > [k dark] They aren't here. * HP:Hurt SP:None MV:Strong > [k dark] They aren't here. * HP:Hurt SP:None MV:Strong > kd kd [k dark] They aren't here. kd * HP:Hurt SP:None MV:Strong > kd [k dark] They aren't here. * HP:Hurt SP:None MV:Strong > kd kd kd kd [k dark] They aren't here. kd * HP:Hurt SP:None MV:Strong > [k dark] They aren't here. * HP:Hurt SP:None MV:Strong > kd kd [k dark] They aren't here. * HP:Hurt SP:None MV:Strong > [k dark] They aren't here. * HP:Hurt SP:None MV:Strong > kd [k dark] They aren't here. kd * HP:Hurt SP:None MV:Strong > [k dark] They aren't here. * HP:Hurt SP:None MV:Strong > kd [k dark] They aren't here. * HP:Hurt SP:None MV:Strong > kd kd [k dark] They aren't here. * HP:Hurt SP:None MV:Strong > kd [k dark] They aren't here. kd * HP:Hurt SP:None MV:Strong > [k dark] They aren't here. * HP:Hurt SP:None MV:Strong > [k dark] They aren't here. * HP:Hurt SP:None MV:Strong > [k dark] They aren't here. * HP:Hurt SP:None MV:Strong > [k dark] They aren't here. * HP:Hurt SP:None MV:Strong > [k dark] They aren't here. * HP:Hurt SP:None MV:Strong > kd [k dark] They aren't here. * HP:Hurt SP:None MV:Strong > [k dark] They aren't here. * HP:Hurt SP:None MV:Strong > [k dark] They aren't here. * HP:Hurt SP:None MV:Strong > tt nod [k dark] They aren't here. * HP:Hurt SP:None MV:Strong > [k dark] They aren't here. * HP:Hurt SP:None MV:Strong > [k dark] They aren't here. * HP:Hurt SP:None MV:Strong > kd kd [k dark] They aren't here. * HP:Hurt SP:None MV:Strong > kd [k dark] They aren't here. kd * HP:Hurt SP:None MV:Strong > kd [k dark] They aren't here. * HP:Hurt SP:None MV:Strong > kd [k dark] They aren't here. * HP:Hurt SP:None MV:Strong > kd [k dark] They aren't here. * HP:Hurt SP:None MV:Strong > kd kd [k dark] They aren't here. * HP:Hurt SP:None MV:Strong > kd [k dark] They aren't here. * HP:Hurt SP:None MV:Strong > [k dark] They aren't here. * HP:Hurt SP:None MV:Strong > [k dark] They aren't here. * HP:Hurt SP:None MV:Strong > [k dark] They aren't here. * HP:Hurt SP:None MV:Strong > [k dark] They aren't here. kd kd * HP:Hurt SP:None MV:Strong > kd [k dark] They aren't here. kd * HP:Hurt SP:None MV:Strong > [k dark] They aren't here. * HP:Hurt SP:None MV:Strong > kd [k dark] They aren't here. kd * HP:Hurt SP:None MV:Strong > [k dark] They aren't here. * HP:Hurt SP:None MV:Strong > kd [k dark] They aren't here. * HP:Hurt SP:None MV:Strong > kd kd [k dark] They aren't here. * HP:Hurt SP:None MV:Strong > [k dark] They aren't here. * HP:Hurt SP:None MV:Strong > kd [k dark] They aren't here. * HP:Hurt SP:None MV:Strong > kd [k dark] They aren't here. kd * HP:Hurt SP:None MV:Strong > [k dark] They aren't here. * HP:Hurt SP:None MV:Strong > [k dark] They aren't here. * HP:Hurt SP:None MV:Strong > [k dark] They aren't here. * HP:Hurt SP:None MV:Strong > weather The temperature is about 85 degrees. The sky is rainy, and a calm wind comes from the south. ice * HP:Hurt SP:None MV:Strong > [channel 'ice spikes'] You aren't in touch with saidar to channel it. kd * HP:Hurt SP:None MV:Strong > kd [k dark] They aren't here. kd kd * HP:Hurt SP:None MV:Strong > kd [k dark] They aren't here. * HP:Hurt SP:None MV:Strong > kd [k dark] They aren't here. * HP:Hurt SP:None MV:Strong > [k dark] They aren't here. * HP:Hurt SP:None MV:Strong > ti [k dark] They aren't here. * HP:Hurt SP:None MV:Strong > [k dark] They aren't here. * HP:Hurt SP:None MV:Strong > kd It is 12 o'clock pm, on the 1st day of the month of Taisham, year 443. According to legend and prophecy, this is the First Turn of the Wheel. The Light cowers in fear as the Dark regains its hungry bloodlust. (Server: Wed Mar 13 02:21:00 2002 EST, last rebooted 1 hour, 50 minutes ago) * HP:Hurt SP:None MV:Strong > kd kd kd [k dark] They aren't here. kd * HP:Hurt SP:None MV:Strong > [k dark] They aren't here. * HP:Hurt SP:None MV:Strong > [k dark] They aren't here. * HP:Hurt SP:None MV:Strong > kd kd [k dark] They aren't here. * HP:Hurt SP:None MV:Strong > [k dark] They aren't here. * HP:Hurt SP:None MV:Strong > [k dark] They aren't here. * HP:Hurt SP:None MV:Strong > [k dark] They aren't here. * HP:Hurt SP:None MV:Strong > l josslyn kd Josslyn has some small wounds and bruises. a sphere of the Source a shoufa with a black veil a shimmering pendant of obsidian a thin, black chain a bright red robe a pair of dark gloves a sungwood bracelet a sungwood bracelet a bladed feather staff a pair of earthen colored breeches a black pair of silver-tooled boots (used) kd * HP:Hurt SP:None MV:Strong > kd [k dark] They aren't here. * HP:Hurt SP:None MV:Strong > kd [k dark] They aren't here. kd * HP:Hurt SP:None MV:Strong > [k dark] They aren't here. * HP:Hurt SP:None MV:Strong > kd [k dark] They aren't here. * HP:Hurt SP:None MV:Strong > kd [k dark] They aren't here. * HP:Hurt SP:None MV:Strong > kd [k dark] They aren't here. * HP:Hurt SP:None MV:Strong > [k dark] They aren't here. * HP:Hurt SP:None MV:Strong > [k dark] They aren't here. * HP:Hurt SP:None MV:Strong > kd kd kd * HP:Hurt SP:None MV:Strong > [k dark] They aren't here. * HP:Hurt SP:None MV:Strong > kd [k dark] They aren't here. * HP:Hurt SP:None MV:Strong > [k dark] They aren't here. * HP:Hurt SP:None MV:Strong > kd [k dark] They aren't here. * HP:Hurt SP:None MV:Strong > kd [k dark] They aren't here. kd kd * HP:Hurt SP:None MV:Strong > kd [k dark] They aren't here. kd * HP:Hurt SP:None MV:Strong > [k dark] They aren't here. * HP:Hurt SP:None MV:Strong > kd [k dark] They aren't here. * HP:Hurt SP:None MV:Strong > kd [k dark] They aren't here. * HP:Hurt SP:None MV:Strong > kd [k dark] They aren't here. * HP:Hurt SP:None MV:Strong > kd [k dark] They aren't here. * HP:Hurt SP:None MV:Strong > kd [k dark] They aren't here. kd kd * HP:Hurt SP:None MV:Strong > [k dark] They aren't here. * HP:Hurt SP:None MV:Strong > [k dark] They aren't here. * HP:Hurt SP:None MV:Strong > kd kd [k dark] They aren't here. kd kd * HP:Hurt SP:None MV:Strong > [k dark] They aren't here. * HP:Hurt SP:None MV:Strong > kd [k dark] They aren't here. * HP:Hurt SP:None MV:Strong > kd [k dark] They aren't here. * HP:Hurt SP:None MV:Strong > kd [k dark] They aren't here. * HP:Hurt SP:None MV:Strong > kd [k dark] They aren't here. kd * HP:Hurt SP:None MV:Strong > [k dark] They aren't here. * HP:Hurt SP:None MV:Strong > kd [k dark] They aren't here. * HP:Hurt SP:None MV:Strong > kd kd [k dark] They aren't here. * HP:Hurt SP:None MV:Strong > [k dark] They aren't here. * HP:Hurt SP:None MV:Strong > kd kd [k dark] They aren't here. * HP:Hurt SP:None MV:Strong > [k dark] They aren't here. * HP:Hurt SP:None MV:Strong > kd [k dark] They aren't here. * HP:Hurt SP:None MV:Strong > kd kd kd kd kd [k dark] They aren't here. * HP:Scratched SP:Trickling MV:Full > [k dark] They aren't here. * HP:Scratched SP:Trickling MV:Full > kd [k dark] They aren't here. * HP:Scratched SP:Trickling MV:Full > [k dark] They aren't here. * HP:Scratched SP:Trickling MV:Full > kd [k dark] They aren't here. * HP:Scratched SP:Trickling MV:Full > kd [k dark] They aren't here. * HP:Scratched SP:Trickling MV:Full > kd [k dark] They aren't here. * HP:Scratched SP:Trickling MV:Full > kd [k dark] They aren't here. * HP:Scratched SP:Trickling MV:Full > kd [k dark] They aren't here. * HP:Scratched SP:Trickling MV:Full > kd [k dark] They aren't here. * HP:Scratched SP:Trickling MV:Full > kd kd kd kd kd [k dark] They aren't here. kd * HP:Scratched SP:Trickling MV:Full > [k dark] They aren't here. * HP:Scratched SP:Trickling MV:Full > kd kd [k dark] They aren't here. * HP:Scratched SP:Trickling MV:Full > [k dark] They aren't here. * HP:Scratched SP:Trickling MV:Full > kd [k dark] They aren't here. * HP:Scratched SP:Trickling MV:Full > l n [k dark] They aren't here. * HP:Scratched SP:Trickling MV:Full > [k dark] They aren't here. * HP:Scratched SP:Trickling MV:Full > [k dark] They aren't here. kd * HP:Scratched SP:Trickling MV:Full > [k dark] They aren't here. * HP:Scratched SP:Trickling MV:Full > kd [k dark] They aren't here. * HP:Scratched SP:Trickling MV:Full > kd [k dark] They aren't here. kd * HP:Scratched SP:Trickling MV:Full > kd [k dark] They aren't here. * HP:Scratched SP:Trickling MV:Full > kd [k dark] They aren't here. * HP:Scratched SP:Trickling MV:Full > kd [k dark] They aren't here. * HP:Scratched SP:Trickling MV:Full > kd [k dark] They aren't here. * HP:Scratched SP:Trickling MV:Full > [k dark] They aren't here. * HP:Scratched SP:Trickling MV:Full > Hanging vines and brambles create a thick impenetrable wall. The hiddentrail is open. * HP:Scratched SP:Trickling MV:Full > not [k dark] They aren't here. * HP:Scratched SP:Trickling MV:Full > [k dark] They aren't here. * HP:Scratched SP:Trickling MV:Full > l [k dark] They aren't here. * HP:Scratched SP:Trickling MV:Full > [k dark] They aren't here. * HP:Scratched SP:Trickling MV:Full > [k dark] They aren't here. * HP:Scratched SP:Trickling MV:Full > [k dark] They aren't here. * HP:Scratched SP:Trickling MV:Full > [k dark] They aren't here. * HP:Scratched SP:Trickling MV:Full > [k dark] They aren't here. * HP:Scratched SP:Trickling MV:Full > You stop paying increased attention to your surroundings. * HP:Scratched SP:Trickling MV:Full > Forgotten Grove The land surrounding here is covered in blankets of luscious green vegetation and grass. The vines to the north block all view to and from the outside world. Mountains rise up on all sides, protecting the grove of any access or sight, save from the north. Enormous trees sprout high into the sky, and animal life thrives heavily here. [ obvious exits: N S ] The corpse of a black scorpion is lying here. An ancient, gnarled tree looms over you. An ancient, gnarled tree looms over you. * HP:Scratched SP:Trickling MV:Full > not l You start paying increased attention to your surroundings. * HP:Scratched SP:Trickling MV:Full > Forgotten Grove The land surrounding here is covered in blankets of luscious green vegetation and grass. The vines to the north block all view to and from the outside world. Mountains rise up on all sides, protecting the grove of any access or sight, save from the north. Enormous trees sprout high into the sky, and animal life thrives heavily here. [ obvious exits: N S ] The corpse of a black scorpion is lying here. An ancient, gnarled tree looms over you. An ancient, gnarled tree looms over you. * HP:Scratched SP:Trickling MV:Full > kd kd kd [k dark] They aren't here. kd * HP:Scratched SP:Trickling MV:Full > [k dark] They aren't here. * HP:Scratched SP:Trickling MV:Full > kd [k dark] They aren't here. * HP:Scratched SP:Trickling MV:Full > kd kd [k dark] They aren't here. kd * HP:Scratched SP:Trickling MV:Full > [k dark] They aren't here. * HP:Scratched SP:Trickling MV:Full > kd [k dark] They aren't here. * HP:Scratched SP:Trickling MV:Full > kd [k dark] They aren't here. kd * HP:Scratched SP:Trickling MV:Full > [k dark] They aren't here. * HP:Scratched SP:Trickling MV:Full > kd [k dark] They aren't here. kd kd * HP:Scratched SP:Trickling MV:Full > [k dark] They aren't here. * HP:Scratched SP:Trickling MV:Full > kd [k dark] They aren't here. * HP:Scratched SP:Trickling MV:Full > [k dark] They aren't here. * HP:Scratched SP:Trickling MV:Full > kd [k dark] They aren't here. * HP:Scratched SP:Trickling MV:Full > kd [k dark] They aren't here. * HP:Scratched SP:Trickling MV:Full > kd [k dark] They aren't here. * HP:Scratched SP:Trickling MV:Full > kd kd [k dark] They aren't here. * HP:Scratched SP:Trickling MV:Full > kd [k dark] They aren't here. * HP:Scratched SP:Trickling MV:Full > kd [k dark] They aren't here. kd * HP:Scratched SP:Trickling MV:Full > [k dark] They aren't here. * HP:Scratched SP:Trickling MV:Full > kd [k dark] They aren't here. * HP:Scratched SP:Trickling MV:Full > kd [k dark] They aren't here. * HP:Scratched SP:Trickling MV:Full > kd [k dark] They aren't here. kd * HP:Scratched SP:Trickling MV:Full > [k dark] They aren't here. * HP:Scratched SP:Trickling MV:Full > kd [k dark] They aren't here. * HP:Scratched SP:Trickling MV:Full > kd [k dark] They aren't here. * HP:Scratched SP:Trickling MV:Full > kd kd [k dark] They aren't here. kd * HP:Scratched SP:Trickling MV:Full > [k dark] They aren't here. * HP:Scratched SP:Trickling MV:Full > kd [k dark] They aren't here. * HP:Scratched SP:Trickling MV:Full > kd [k dark] They aren't here. * HP:Scratched SP:Trickling MV:Full > kd [k dark] They aren't here. kd * HP:Scratched SP:Trickling MV:Full > [k dark] They aren't here. * HP:Scratched SP:Trickling MV:Full > [k dark] They aren't here. * HP:Scratched SP:Trickling MV:Full > kd [k dark] They aren't here. * HP:Scratched SP:Trickling MV:Full > kd kd [k dark] They aren't here. kd * HP:Scratched SP:Trickling MV:Full > [k dark] They aren't here. * HP:Scratched SP:Trickling MV:Full > [k dark] They aren't here. * HP:Scratched SP:Trickling MV:Full > [k dark] They aren't here. * HP:Scratched SP:Trickling MV:Full > [k dark] They aren't here. * HP:Scratched SP:Trickling MV:Full > [k dark] They aren't here. * HP:Scratched SP:Trickling MV:Full > [k dark] They aren't here. * HP:Scratched SP:Trickling MV:Full > kd kd kd * HP:Scratched SP:Trickling MV:Full > kd [k dark] They aren't here. * HP:Scratched SP:Trickling MV:Full > kd kd [k dark] They aren't here. kd * HP:Scratched SP:Trickling MV:Full > [k dark] They aren't here. * HP:Scratched SP:Trickling MV:Full > kd [k dark] They aren't here. * HP:Scratched SP:Trickling MV:Full > kd [k dark] They aren't here. * HP:Scratched SP:Trickling MV:Full > kd [k dark] They aren't here. * HP:Scratched SP:Trickling MV:Full > kd [k dark] They aren't here. * HP:Scratched SP:Trickling MV:Full > [k dark] They aren't here. kd * HP:Scratched SP:Trickling MV:Full > [k dark] They aren't here. * HP:Scratched SP:Trickling MV:Full > kd [k dark] They aren't here. kd * HP:Scratched SP:Trickling MV:Full > kd [k dark] They aren't here. * HP:Scratched SP:Trickling MV:Full > kd [k dark] They aren't here. kd kd * HP:Scratched SP:Trickling MV:Full > [k dark] They aren't here. * HP:Scratched SP:Trickling MV:Full > kd [k dark] They aren't here. * HP:Scratched SP:Trickling MV:Full > kd [k dark] They aren't here. kd * HP:Scratched SP:Trickling MV:Full > kd kd [k dark] They aren't here. * HP:Scratched SP:Trickling MV:Full > [k dark] They aren't here. * HP:Scratched SP:Trickling MV:Full > kd [k dark] They aren't here. * HP:Scratched SP:Trickling MV:Full > kd [k dark] They aren't here. * HP:Scratched SP:Trickling MV:Full > kd [k dark] They aren't here. * HP:Scratched SP:Trickling MV:Full > kd [k dark] They aren't here. kd * HP:Scratched SP:Trickling MV:Full > [k dark] They aren't here. * HP:Scratched SP:Trickling MV:Full > kd kd [k dark] They aren't here. * HP:Scratched SP:Trickling MV:Full > kd [k dark] They aren't here. * HP:Scratched SP:Trickling MV:Full > [k dark] They aren't here. * HP:Scratched SP:Trickling MV:Full > kd [k dark] They aren't here. * HP:Scratched SP:Trickling MV:Full > kd [k dark] They aren't here. kd kd * HP:Scratched SP:Trickling MV:Full > [k dark] They aren't here. * HP:Scratched SP:Trickling MV:Full > kd [k dark] They aren't here. * HP:Scratched SP:Trickling MV:Full > kd [k dark] They aren't here. * HP:Scratched SP:Trickling MV:Full > kd [k dark] They aren't here. * HP:Scratched SP:Trickling MV:Full > kd kd kd [k dark] They aren't here. * HP:Scratched SP:Trickling MV:Full > kd [k dark] They aren't here. * HP:Scratched SP:Trickling MV:Full > kd [k dark] They aren't here. * HP:Scratched SP:Trickling MV:Full > kd [k dark] They aren't here. * HP:Scratched SP:Trickling MV:Full > kd [k dark] They aren't here. * HP:Scratched SP:Trickling MV:Full > kd [k dark] They aren't here. * HP:Scratched SP:Trickling MV:Full > kd [k dark] They aren't here. kd * HP:Scratched SP:Trickling MV:Full > [k dark] They aren't here. * HP:Scratched SP:Trickling MV:Full > [k dark] They aren't here. * HP:Scratched SP:Trickling MV:Full > [k dark] They aren't here. * HP:Scratched SP:Trickling MV:Full > [k dark] They aren't here. * HP:Scratched SP:Trickling MV:Full > [k dark] They aren't here. * HP:Scratched SP:Trickling MV:Full > whois uggar [k dark] They aren't here. * HP:Scratched SP:Trickling MV:Full > [k dark] They aren't here. * HP:Scratched SP:Trickling MV:Full > [k dark] They aren't here. * HP:Scratched SP:Trickling MV:Full > kd kd [k dark] They aren't here. * HP:Scratched SP:Trickling MV:Full > kd [k dark] They aren't here. kd * HP:Scratched SP:Trickling MV:Full > Uggar the Trolloc is a trolloc. * HP:Scratched SP:Trickling MV:Full > [k dark] They aren't here. * HP:Scratched SP:Trickling MV:Full > kd [k dark] They aren't here. * HP:Scratched SP:Trickling MV:Full > [k dark] They aren't here. * HP:Scratched SP:Trickling MV:Full > kd [k dark] They aren't here. * HP:Scratched SP:Trickling MV:Full > kd [k dark] They aren't here. * HP:Scratched SP:Trickling MV:Full > kd kd [k dark] They aren't here. kd * HP:Scratched SP:Trickling MV:Full > [k dark] They aren't here. * HP:Scratched SP:Trickling MV:Full > kd [k dark] They aren't here. * HP:Scratched SP:Trickling MV:Full > kd [k dark] They aren't here. * HP:Scratched SP:Trickling MV:Full > kd [k dark] They aren't here. * HP:Scratched SP:Trickling MV:Full > kd [k dark] They aren't here. * HP:Scratched SP:Trickling MV:Full > [k dark] They aren't here. * HP:Scratched SP:Trickling MV:Full > kd [k dark] They aren't here. * HP:Scratched SP:Trickling MV:Full > [k dark] They aren't here. * HP:Scratched SP:Trickling MV:Full > kd [k dark] They aren't here. * HP:Scratched SP:Trickling MV:Full > kd kd [k dark] They aren't here. * HP:Scratched SP:Trickling MV:Full > kd [k dark] They aren't here. * HP:Scratched SP:Trickling MV:Full > [k dark] They aren't here. * HP:Scratched SP:Trickling MV:Full > kd [k dark] They aren't here. * HP:Scratched SP:Trickling MV:Full > kd [k dark] They aren't here. * HP:Scratched SP:Trickling MV:Full > [k dark] They aren't here. kd * HP:Scratched SP:Trickling MV:Full > kd [k dark] They aren't here. kd kd * HP:Scratched SP:Trickling MV:Full > [k dark] They aren't here. * HP:Scratched SP:Trickling MV:Full > kd [k dark] They aren't here. * HP:Scratched SP:Trickling MV:Full > kd [k dark] They aren't here. * HP:Scratched SP:Trickling MV:Full > kd [k dark] They aren't here. kd * HP:Scratched SP:Trickling MV:Full > [k dark] They aren't here. * HP:Scratched SP:Trickling MV:Full > kd [k dark] They aren't here. * HP:Scratched SP:Trickling MV:Full > kd [k dark] They aren't here. * HP:Scratched SP:Trickling MV:Full > [k dark] They aren't here. * HP:Scratched SP:Trickling MV:Full > [k dark] They aren't here. who f * HP:Scratched SP:Trickling MV:Full > Females --------- Djneo the hunter of Andor Twilight of Altara Maija of Tarabon Daenerys of Murandy Aire the channeler of Tarabon Kaxxa the Wearied Novice [White Tower] Josslyn the Fledgling Novice [White Tower] Cyiana of Tarabon Merana the Fledgling Novice [White Tower] Jael the hunter of Kandor Astieria the hunter of Saldaea Tifia the Fledgling Novice [White Tower] Dasin the channeler of the Borderlands Elaira of Cairhien Khory the warrior of Saldaea Iliana t'Alldrian the Journey Accepted [White Tower] Hera the Sister [Green Ajah] 17 players displayed. * HP:Scratched SP:Trickling MV:Full > kd [k dark] They aren't here. kd * HP:Scratched SP:Trickling MV:Full > [k dark] They aren't here. * HP:Scratched SP:Trickling MV:Full > kd kd kd [k dark] They aren't here. * HP:Scratched SP:Fading MV:Fresh > kd [k dark] They aren't here. * HP:Scratched SP:Fading MV:Fresh > [k dark] They aren't here. * HP:Scratched SP:Fading MV:Fresh > [k dark] They aren't here. * HP:Scratched SP:Fading MV:Fresh > who m Males --------- Damodar of Shienar Lauron the vaugley disreputable Phinaes Phoggbottom of Tarabon. Jackemoff of Two Rivers (Linkless) Lucas d'Naru [Gaidin Warder] Angcuc the rogue of Kandor Acer al' Nauss [Red Eagle] Emuy the rogue of Kandor (Linkless) (Idle) Hawat the Master Mentat Mathiu the warrior of the Borderlands Ezekiel of Illian Harpoon the warrior of Shienar Mageddon of Altara Karz the warrior of Ghealdan Trafford of Illian Harthar of the Borderlands Vormak the warrior of the Borderlands Hathel the hunter of Shienar Stark Adraugon Valashu of Two Rivers * Press to continue, q to quit *> Hadarin the hunter of Saldaea Jinboa the Companion Elite [Illian Companion] Dak of Tarabon Rhram the hunter of the Borderlands Borf the Mattock Man [Forrester] Ezrul the Spider's Fang WANTED Daneidor of the Miagoma Aiel Kaiser the rogue of Shienar Malcom of Tarabon Garett of the Borderlands Grodar Lieutenant of the Liberation Army of Jafar Netham of Tarabon Ull the hunter of Tarabon Nash of Illian Urial the warrior of Tarabon Hardrock the warrior of Two Rivers Peonel the warrior of Saldaea Kirklen of Kandor Hercules the Squire [Borderguard] Day of Shienar Elmere the warrior of the Borderlands Mey of Tarabon * Press to continue, q to quit *> Rile Del'Sol the Defender of Fal Dara Braddon the Swift Qualtoran the hunter of the Borderlands Ephialtes of Murandy Graidon the Bannerman [Illian Companion] Simmer the hunter of Tarabon Kism Syllogism {Saldaean Private} Senghir of the Borderlands Tangian the hunter of Tear Souza the hunter of the Borderlands Dink al'Nadar {Sarge of the Liberation} Rontu the Mad Tinker Fujin al'Kravin 55 players displayed. * HP:Scratched SP:Fading MV:Fresh > kd kd [k dark] They aren't here. * HP:Scratched SP:Fading MV:Fresh > [k dark] They aren't here. * HP:Scratched SP:Fading MV:Fresh > narr any gaidin care to come to spine? kd kd You narrate 'any gaidin care to come to spine? ' kd * HP:Scratched SP:Fading MV:Fresh > kd kd kd [k dark] They aren't here. * HP:Scratched SP:Fading MV:Fresh > kd [k dark] They aren't here. * HP:Scratched SP:Fading MV:Fresh > [k dark] They aren't here. * HP:Scratched SP:Fading MV:Fresh > kd [k dark] They aren't here. * HP:Scratched SP:Fading MV:Fresh > kd [k dark] They aren't here. * HP:Scratched SP:Fading MV:Fresh > kd [k dark] They aren't here. * HP:Scratched SP:Fading MV:Fresh > [k dark] They aren't here. * HP:Scratched SP:Fading MV:Fresh > kd [k dark] They aren't here. * HP:Scratched SP:Fading MV:Fresh > kd [k dark] They aren't here. * HP:Scratched SP:Fading MV:Fresh > kd [k dark] They aren't here. * HP:Scratched SP:Fading MV:Fresh > [k dark] They aren't here. kd * HP:Scratched SP:Fading MV:Fresh > [k dark] They aren't here. * HP:Scratched SP:Fading MV:Fresh > kd [k dark] They aren't here. * HP:Scratched SP:Fading MV:Fresh > kd [k dark] They aren't here. * HP:Scratched SP:Fading MV:Fresh > kd [k dark] They aren't here. kd kd * HP:Scratched SP:Fading MV:Fresh > [k dark] They aren't here. * HP:Scratched SP:Fading MV:Fresh > kd [k dark] They aren't here. * HP:Scratched SP:Fading MV:Fresh > [k dark] They aren't here. * HP:Scratched SP:Fading MV:Fresh > kd [k dark] They aren't here. kd kd * HP:Scratched SP:Fading MV:Fresh > [k dark] They aren't here. * HP:Scratched SP:Fading MV:Fresh > kd [k dark] They aren't here. * HP:Scratched SP:Fading MV:Fresh > kd [k dark] They aren't here. * HP:Scratched SP:Fading MV:Fresh > kd [k dark] They aren't here. kd kd * HP:Scratched SP:Fading MV:Fresh > [k dark] They aren't here. * HP:Scratched SP:Fading MV:Fresh > kd [k dark] They aren't here. * HP:Scratched SP:Fading MV:Fresh > [k dark] They aren't here. * HP:Scratched SP:Fading MV:Fresh > [k dark] They aren't here. * HP:Scratched SP:Fading MV:Fresh > [k dark] They aren't here. * HP:Scratched SP:Fading MV:Fresh > [k dark] They aren't here. kd * HP:Scratched SP:Fading MV:Fresh > kd [k dark] They aren't here. kd * HP:Scratched SP:Fading MV:Fresh > kd [k dark] They aren't here. * HP:Scratched SP:Fading MV:Fresh > kd [k dark] They aren't here. Rile tells you 'you really busy?' * HP:Scratched SP:Fading MV:Fresh > kd [k dark] They aren't here. * HP:Scratched SP:Fading MV:Fresh > [k dark] They aren't here. * HP:Scratched SP:Fading MV:Fresh > [k dark] They aren't here. * HP:Scratched SP:Fading MV:Fresh > [k dark] They aren't here. * HP:Scratched SP:Fading MV:Fresh > whois rile Rile Del'Sol the Defender of Fal Dara is a human. * HP:Scratched SP:Fading MV:Fresh > reply why You reply to Rile 'why' * HP:Scratched SP:Fading MV:Fresh > kd kd kd [k dark] They aren't here. * HP:Scratched SP:Fading MV:Fresh > [k dark] They aren't here. * HP:Scratched SP:Fading MV:Fresh > where [k dark] They aren't here. * HP:Scratched SP:Fading MV:Fresh > kd Players in your Zone -------------------- Josslyn - Forgotten Grove kd * HP:Scratched SP:Fading MV:Fresh > kd kd [k dark] They aren't here. * HP:Scratched SP:Fading MV:Fresh > [k dark] They aren't here. * HP:Scratched SP:Fading MV:Fresh > [k dark] They aren't here. * HP:Scratched SP:Fading MV:Fresh > kd kd kd kd The corpse of a black scorpion has decayed into a pile of dust. [k dark] They aren't here. kd kd * HP:Healthy SP:Good MV:Fresh > [k dark] They aren't here. * HP:Healthy SP:Good MV:Fresh > [k dark] They aren't here. * HP:Healthy SP:Good MV:Fresh > [k dark] They aren't here. * HP:Healthy SP:Good MV:Fresh > kd [k dark] They aren't here. * HP:Healthy SP:Good MV:Fresh > kd [k dark] They aren't here. * HP:Healthy SP:Good MV:Fresh > kd [k dark] They aren't here. * HP:Healthy SP:Good MV:Fresh > kd [k dark] They aren't here. * HP:Healthy SP:Good MV:Fresh > kd kd [k dark] They aren't here. * HP:Healthy SP:Good MV:Fresh > kd [k dark] They aren't here. * HP:Healthy SP:Good MV:Fresh > kd kd kd kd [k dark] They aren't here. * HP:Healthy SP:Good MV:Fresh > [k dark] They aren't here. * HP:Healthy SP:Good MV:Fresh > kd [k dark] They aren't here. * HP:Healthy SP:Good MV:Fresh > [k dark] They aren't here. * HP:Healthy SP:Good MV:Fresh > kd [k dark] They aren't here. * HP:Healthy SP:Good MV:Fresh > [k dark] They aren't here. * HP:Healthy SP:Good MV:Fresh > kd [k dark] They aren't here. * HP:Healthy SP:Good MV:Fresh > [k dark] They aren't here. * HP:Healthy SP:Good MV:Fresh > kd [k dark] They aren't here. * HP:Healthy SP:Good MV:Fresh > kd [k dark] They aren't here. * HP:Healthy SP:Good MV:Fresh > kd [k dark] They aren't here. * HP:Healthy SP:Good MV:Fresh > kd [k dark] They aren't here. * HP:Healthy SP:Good MV:Fresh > kd [k dark] They aren't here. kd * HP:Healthy SP:Good MV:Fresh > [k dark] They aren't here. * HP:Healthy SP:Good MV:Fresh > [k dark] They aren't here. * HP:Healthy SP:Good MV:Fresh > [k dark] They aren't here. * HP:Healthy SP:Good MV:Fresh > s [k dark] They aren't here. * HP:Healthy SP:Good MV:Fresh > Forgotten Grove [ obvious exits: N E S W ] An ancient, gnarled tree looms over you. An ancient, gnarled tree looms over you. * HP:Healthy SP:Good MV:Full > w Lucas narrates 'given that I'm the only Gaidin on, I guess thats a hint' * HP:Healthy SP:Good MV:Full > Forgotten Grove [ obvious exits: E ] An ancient, gnarled tree looms over you. An ancient, gnarled tree looms over you. An ancient, gnarled tree looms over you. * HP:Healthy SP:Good MV:Full > Rile tells you 'well, im fd, need exp and a port to cairhein ' * HP:Healthy SP:Good MV:Full > * HP:Healthy SP:Good MV:Full > reply yeah i kinda busy atm You reply to Rile 'yeah i kinda busy atm' * HP:Healthy SP:Good MV:Full > reply sorry You reply to Rile 'sorry' * HP:Healthy SP:Good MV:Full > e s Rile tells you ' ' * HP:Healthy SP:Good MV:Full > Forgotten Grove [ obvious exits: N E S W ] An ancient, gnarled tree looms over you. An ancient, gnarled tree looms over you. * HP:Healthy SP:Good MV:Full > Forgotten Grove [ obvious exits: N ] An ancient, gnarled tree looms over you. An ancient, gnarled tree looms over you. An ancient, gnarled tree looms over you. An ancient, gnarled tree looms over you. * HP:Healthy SP:Good MV:Strong > n e Forgotten Grove [ obvious exits: N E S W ] An ancient, gnarled tree looms over you. An ancient, gnarled tree looms over you. * HP:Healthy SP:Good MV:Strong > Forgotten Grove [ obvious exits: W ] An ancient, gnarled tree looms over you. An ancient, gnarled tree looms over you. An ancient, gnarled tree looms over you. * HP:Healthy SP:Good MV:Strong > w n Forgotten Grove [ obvious exits: N E S W ] An ancient, gnarled tree looms over you. An ancient, gnarled tree looms over you. * HP:Healthy SP:Good MV:Strong > Forgotten Grove [ obvious exits: N S ] An ancient, gnarled tree looms over you. An ancient, gnarled tree looms over you. * HP:Healthy SP:Good MV:Strong > kd kd kd [k dark] They aren't here. kd * HP:Healthy SP:Good MV:Strong > [k dark] They aren't here. * HP:Healthy SP:Good MV:Strong > kd [k dark] They aren't here. * HP:Healthy SP:Good MV:Strong > kd [k dark] They aren't here. stat * HP:Healthy SP:Good MV:Strong > [k dark] They aren't here. * HP:Healthy SP:Good MV:Strong > [k dark] They aren't here. * HP:Healthy SP:Good MV:Strong > kd kd You are a 44 year old female human channeler. Your height is 5 feet, 2 inches, and you weigh 110.0 lbs. You are carrying 2.8 lbs and wearing 17.1 lbs, peanuts. Your base abilities are: Str:16 Int:18 Wil:19 Dex:18 Con:9. Offensive bonus: 153, Dodging bonus: 132, Parrying bonus: 112 Your mood is: Brave. You will flee below: 63 Hit Points Your armor absorbs about 5% on average. You are subjected to the following effects: - NOTICE - ARMOR - LIGHT BALL kd * HP:Healthy SP:Good MV:Strong > kd [k dark] They aren't here. kd * HP:Healthy SP:Good MV:Strong > [k dark] They aren't here. * HP:Healthy SP:Good MV:Strong > kd [k dark] They aren't here. * HP:Healthy SP:Good MV:Strong > kd [k dark] They aren't here. * HP:Healthy SP:Good MV:Strong > kd [k dark] They aren't here. * HP:Healthy SP:Good MV:Strong > kd [k dark] They aren't here. * HP:Healthy SP:Good MV:Strong > [k dark] They aren't here. chan mood wimpy * HP:Healthy SP:Good MV:Strong > [k dark] They aren't here. * HP:Healthy SP:Good MV:Strong > kd [k dark] They aren't here. kd * HP:Healthy SP:Good MV:Strong > kd Mood changed to: Wimpy Wimpy reset to: 106 hit points. * HP:Healthy SP:Good MV:Strong > kd [k dark] They aren't here. * HP:Healthy SP:Good MV:Strong > kd [k dark] They aren't here. * HP:Healthy SP:Good MV:Strong > kd [k dark] They aren't here. * HP:Healthy SP:Good MV:Strong > kd [k dark] They aren't here. kd * HP:Healthy SP:Good MV:Strong > [k dark] They aren't here. * HP:Healthy SP:Good MV:Strong > kd [k dark] They aren't here. * HP:Healthy SP:Good MV:Strong > stat [k dark] They aren't here. * HP:Healthy SP:Good MV:Strong > [k dark] They aren't here. * HP:Healthy SP:Good MV:Strong > kd [k dark] They aren't here. * HP:Healthy SP:Good MV:Strong > kd You are a 44 year old female human channeler. Your height is 5 feet, 2 inches, and you weigh 110.0 lbs. You are carrying 2.8 lbs and wearing 17.1 lbs, peanuts. Your base abilities are: Str:16 Int:18 Wil:19 Dex:18 Con:9. Offensive bonus: 133, Dodging bonus: 132, Parrying bonus: 139 Your mood is: Wimpy. You will flee below: 106 Hit Points Your armor absorbs about 5% on average. You are subjected to the following effects: - NOTICE - ARMOR - LIGHT BALL * HP:Healthy SP:Good MV:Strong > kd [k dark] They aren't here. * HP:Healthy SP:Good MV:Strong > kd [k dark] They aren't here. * HP:Healthy SP:Good MV:Strong > [k dark] They aren't here. * HP:Healthy SP:Good MV:Strong > [k dark] They aren't here. * HP:Healthy SP:Good MV:Strong > kd kd kd [k dark] They aren't here. kd * HP:Healthy SP:Good MV:Strong > [k dark] They aren't here. * HP:Healthy SP:Good MV:Strong > [k dark] They aren't here. kd * HP:Healthy SP:Good MV:Strong > kd [k dark] They aren't here. * HP:Healthy SP:Good MV:Strong > [k dark] They aren't here. * HP:Healthy SP:Good MV:Strong > kd kd [k dark] They aren't here. kd * HP:Healthy SP:Good MV:Strong > kd kd [k dark] They aren't here. * HP:Healthy SP:Good MV:Strong > kd [k dark] They aren't here. * HP:Healthy SP:Good MV:Strong > kd [k dark] They aren't here. * HP:Healthy SP:Good MV:Strong > [k dark] They aren't here. kd * HP:Healthy SP:Good MV:Strong > [k dark] They aren't here. * HP:Healthy SP:Good MV:Strong > kd [k dark] They aren't here. * HP:Healthy SP:Good MV:Strong > kd [k dark] They aren't here. * HP:Healthy SP:Good MV:Strong > [k dark] They aren't here. * HP:Healthy SP:Good MV:Strong > kd [k dark] They aren't here. * HP:Healthy SP:Good MV:Strong > [k dark] They aren't here. * HP:Healthy SP:Good MV:Strong > kd [k dark] They aren't here. kd * HP:Healthy SP:Good MV:Strong > [k dark] They aren't here. * HP:Healthy SP:Good MV:Strong > kd [k dark] They aren't here. * HP:Healthy SP:Good MV:Strong > kd [k dark] They aren't here. kd * HP:Healthy SP:Good MV:Strong > kd kd [k dark] They aren't here. kd * HP:Healthy SP:Good MV:Strong > kd [k dark] They aren't here. * HP:Healthy SP:Good MV:Strong > kd [k dark] They aren't here. * HP:Healthy SP:Good MV:Strong > kd [k dark] They aren't here. * HP:Healthy SP:Good MV:Strong > kd [k dark] They aren't here. * HP:Healthy SP:Good MV:Strong > kd [k dark] They aren't here. kd * HP:Healthy SP:Good MV:Strong > kd [k dark] They aren't here. * HP:Healthy SP:Good MV:Strong > kd [k dark] They aren't here. * HP:Healthy SP:Good MV:Strong > kd [k dark] They aren't here. * HP:Healthy SP:Good MV:Strong > kd [k dark] They aren't here. * HP:Healthy SP:Good MV:Strong > kd [k dark] They aren't here. * HP:Healthy SP:Good MV:Strong > kd [k dark] They aren't here. * HP:Healthy SP:Good MV:Strong > [k dark] They aren't here. * HP:Healthy SP:Good MV:Strong > [k dark] They aren't here. * HP:Healthy SP:Good MV:Strong > [k dark] They aren't here. * HP:Healthy SP:Good MV:Strong > [k dark] They aren't here. * HP:Healthy SP:Good MV:Strong > kd kd [k dark] They aren't here. * HP:Healthy SP:Good MV:Full > [k dark] They aren't here. * HP:Healthy SP:Good MV:Full > [k dark] They aren't here. * HP:Healthy SP:Good MV:Full > kd kd kd [k dark] They aren't here. * HP:Healthy SP:Good MV:Full > [k dark] They aren't here. * HP:Healthy SP:Good MV:Full > kd kd [k dark] They aren't here. * HP:Healthy SP:Good MV:Full > kd kd kd [k dark] They aren't here. * HP:Healthy SP:Good MV:Full > [k dark] They aren't here. * HP:Healthy SP:Good MV:Full > [k dark] They aren't here. * HP:Healthy SP:Good MV:Full > [k dark] They aren't here. * HP:Healthy SP:Good MV:Full > [k dark] They aren't here. * HP:Healthy SP:Good MV:Full > kd kd [k dark] They aren't here. * HP:Healthy SP:Good MV:Full > [k dark] They aren't here. kd kd * HP:Healthy SP:Good MV:Full > kd [k dark] They aren't here. kd * HP:Healthy SP:Good MV:Full > kd [k dark] They aren't here. * HP:Healthy SP:Good MV:Full > kd [k dark] They aren't here. * HP:Healthy SP:Good MV:Full > kd [k dark] They aren't here. kd * HP:Healthy SP:Good MV:Full > [k dark] They aren't here. * HP:Healthy SP:Good MV:Full > kd kd [k dark] They aren't here. * HP:Healthy SP:Good MV:Full > kd [k dark] They aren't here. * HP:Healthy SP:Good MV:Full > kd [k dark] They aren't here. * HP:Healthy SP:Good MV:Full > kd [k dark] They aren't here. kd kd * HP:Healthy SP:Good MV:Full > [k dark] They aren't here. * HP:Healthy SP:Good MV:Full > kd [k dark] They aren't here. * HP:Healthy SP:Good MV:Full > kd [k dark] They aren't here. * HP:Healthy SP:Good MV:Full > kd [k dark] They aren't here. kd * HP:Healthy SP:Good MV:Full > kd [k dark] They aren't here. kd kd * HP:Healthy SP:Good MV:Full > [k dark] They aren't here. * HP:Healthy SP:Good MV:Full > kd [k dark] They aren't here. * HP:Healthy SP:Good MV:Full > kd [k dark] They aren't here. * HP:Healthy SP:Good MV:Full > [k dark] They aren't here. * HP:Healthy SP:Good MV:Full > [k dark] They aren't here. * HP:Healthy SP:Good MV:Full > [k dark] They aren't here. * HP:Healthy SP:Good MV:Full > [k dark] They aren't here. * HP:Healthy SP:Good MV:Full > kd [k dark] They aren't here. * HP:Healthy SP:Good MV:Full > kd [k dark] They aren't here. * HP:Healthy SP:Good MV:Full > kd [k dark] They aren't here. * HP:Healthy SP:Good MV:Full > kd [k dark] They aren't here. * HP:Healthy SP:Good MV:Full > [k dark] They aren't here. kd * HP:Healthy SP:Good MV:Full > [k dark] They aren't here. * HP:Healthy SP:Good MV:Full > kd [k dark] They aren't here. * HP:Healthy SP:Good MV:Full > kd [k dark] They aren't here. * HP:Healthy SP:Good MV:Full > kd kd kd [k dark] They aren't here. * HP:Healthy SP:Good MV:Full > kd kd [k dark] They aren't here. * HP:Healthy SP:Good MV:Full > [k dark] They aren't here. * HP:Healthy SP:Good MV:Full > kd [k dark] They aren't here. * HP:Healthy SP:Good MV:Full > kd [k dark] They aren't here. * HP:Healthy SP:Good MV:Full > kd [k dark] They aren't here. kd * HP:Healthy SP:Good MV:Full > kd [k dark] They aren't here. * HP:Healthy SP:Good MV:Full > kd [k dark] They aren't here. * HP:Healthy SP:Good MV:Full > kd [k dark] They aren't here. * HP:Healthy SP:Good MV:Full > [k dark] They aren't here. * HP:Healthy SP:Good MV:Full > kd [k dark] They aren't here. * HP:Healthy SP:Good MV:Full > kd [k dark] They aren't here. * HP:Healthy SP:Good MV:Full > kd [k dark] They aren't here. kd kd * HP:Healthy SP:Good MV:Full > [k dark] They aren't here. * HP:Healthy SP:Good MV:Full > kd kd [k dark] They aren't here. * HP:Healthy SP:Good MV:Full > [k dark] They aren't here. * HP:Healthy SP:Good MV:Full > kd [k dark] They aren't here. * HP:Healthy SP:Good MV:Full > kd [k dark] They aren't here. * HP:Healthy SP:Good MV:Full > [k dark] They aren't here. * HP:Healthy SP:Good MV:Full > [k dark] They aren't here. * HP:Healthy SP:Good MV:Full > [k dark] They aren't here. * HP:Healthy SP:Good MV:Full > [k dark] They aren't here. * HP:Healthy SP:Good MV:Full > [k dark] They aren't here. * HP:Healthy SP:Good MV:Full > alias Aliases: cb ==> chan mood brave x ==> open stalactite grin ==> emote flashes a face-splitting grin. rh ==> ride horse berserk ==> cha mood berserk gc ==> get all.coin all.corpse cw ==> chan mood wimpy lh ==> lead horse gate ==> channel 'gate' gac ==> get all corpse 1 ==> embrace caemlyn ==> channel 'gate' vojdarelipsatelmad 8 ==> channel 'armor' 4 ==> channel 'blind' 3 ==> channel 'earthquake' ks ==> k seanchan kd ==> k dark ec ==> exa corpse light ==> channel 'light ball' eg ==> enter gate lugard ==> channel 'gate' qarfleghtslehonqsa lhh ==> lead 2.horse 0 ==> channel 'create food' tv ==> channel 'gate' renloqbefsletelqsa fd ==> channel 'gate' darlasqueghttraqsa fb ==> channel 'fireball' hh ==> channel 'hurricane' pap ==> put all pouch ep ==> exa pouch rr ==> remove figurine kk ==> k scorpion grove ==> channel 'gate' madesauytsleesasra str ==> channel 'strength' cure ==> channel 'cure light wounds' 5 ==> channel 'contagion' wb ==> channel 'gate' xerqueyelbeftrasra baerlon ==> channel 'gate' xyzghiqueforghtqsa ef ==> channel 'gate' befernernhontrasra lock ==> channel 'gate' jucghightmadplusra oo ==> open thickvine pp ==> open hiddentrail cc ==> close hiddentrail almoth ==> channel 'gate' qsalunesadasernmad ice ==> channel 'ice spikes' fs ==> channel 'flame strike' * HP:Healthy SP:Good MV:Full > kd kd kd [k dark] They aren't here. kd * HP:Healthy SP:Good MV:Full > [k dark] They aren't here. * HP:Healthy SP:Good MV:Full > kd kd kd [k dark] They aren't here. kd * HP:Healthy SP:Good MV:Full > [k dark] They aren't here. * HP:Healthy SP:Good MV:Full > [k dark] They aren't here. * HP:Healthy SP:Good MV:Full > kd [k dark] They aren't here. * HP:Healthy SP:Good MV:Full > kd [k dark] They aren't here. * HP:Healthy SP:Good MV:Full > kd [k dark] They aren't here. * HP:Healthy SP:Good MV:Full > [k dark] They aren't here. * HP:Healthy SP:Good MV:Full > kd [k dark] They aren't here. * HP:Healthy SP:Good MV:Full > kd [k dark] They aren't here. * HP:Healthy SP:Good MV:Full > [k dark] They aren't here. * HP:Healthy SP:Good MV:Full > kd kd [k dark] They aren't here. kd * HP:Healthy SP:Good MV:Full > kd [k dark] They aren't here. * HP:Healthy SP:Good MV:Full > kd [k dark] They aren't here. * HP:Healthy SP:Good MV:Full > [k dark] They aren't here. * HP:Healthy SP:Good MV:Full > [k dark] They aren't here. kd * HP:Healthy SP:Good MV:Full > [k dark] They aren't here. * HP:Healthy SP:Good MV:Full > kd [k dark] They aren't here. kd * HP:Healthy SP:Good MV:Full > [k dark] They aren't here. * HP:Healthy SP:Good MV:Full > kd kd [k dark] They aren't here. * HP:Healthy SP:Good MV:Full > kd [k dark] They aren't here. * HP:Healthy SP:Good MV:Full > kd [k dark] They aren't here. * HP:Healthy SP:Good MV:Full > [k dark] They aren't here. kd * HP:Healthy SP:Good MV:Full > [k dark] They aren't here. * HP:Healthy SP:Good MV:Full > kd kd kd [k dark] They aren't here. kd * HP:Healthy SP:Good MV:Full > [k dark] They aren't here. * HP:Healthy SP:Good MV:Full > kd [k dark] They aren't here. * HP:Healthy SP:Good MV:Full > kd [k dark] They aren't here. * HP:Healthy SP:Good MV:Full > kd [k dark] They aren't here. kd kd * HP:Healthy SP:Good MV:Full > [k dark] They aren't here. * HP:Healthy SP:Good MV:Full > kd [k dark] They aren't here. * HP:Healthy SP:Good MV:Full > kd [k dark] They aren't here. kd kd * HP:Healthy SP:Good MV:Full > [k dark] They aren't here. * HP:Healthy SP:Good MV:Full > kd [k dark] They aren't here. * HP:Healthy SP:Good MV:Full > kd [k dark] They aren't here. * HP:Healthy SP:Good MV:Full > [k dark] They aren't here. kd * HP:Healthy SP:Good MV:Full > [k dark] They aren't here. * HP:Healthy SP:Good MV:Full > kd [k dark] They aren't here. kd * HP:Healthy SP:Good MV:Full > [k dark] They aren't here. * HP:Healthy SP:Good MV:Full > kd [k dark] They aren't here. * HP:Healthy SP:Good MV:Full > [k dark] They aren't here. * HP:Healthy SP:Good MV:Full > kd [k dark] They aren't here. * HP:Healthy SP:Good MV:Full > kd [k dark] They aren't here. * HP:Healthy SP:Good MV:Full > kd [k dark] They aren't here. kd * HP:Healthy SP:Good MV:Full > [k dark] They aren't here. * HP:Healthy SP:Good MV:Full > kd [k dark] They aren't here. * HP:Healthy SP:Good MV:Full > [k dark] They aren't here. kd * HP:Healthy SP:Good MV:Full > [k dark] They aren't here. * HP:Healthy SP:Good MV:Full > kd kd [k dark] They aren't here. kd * HP:Healthy SP:Good MV:Full > [k dark] They aren't here. * HP:Healthy SP:Good MV:Full > kd [k dark] They aren't here. * HP:Healthy SP:Good MV:Full > kd [k dark] They aren't here. * HP:Healthy SP:Good MV:Full > kd [k dark] They aren't here. * HP:Healthy SP:Good MV:Full > kd [k dark] They aren't here. * HP:Healthy SP:Good MV:Full > kd [k dark] They aren't here. kd kd * HP:Healthy SP:Good MV:Full > kd kd [k dark] They aren't here. kd * HP:Healthy SP:Good MV:Full > [k dark] They aren't here. * HP:Healthy SP:Good MV:Full > kd [k dark] They aren't here. * HP:Healthy SP:Good MV:Full > [k dark] They aren't here. * HP:Healthy SP:Good MV:Full > kd [k dark] They aren't here. * HP:Healthy SP:Good MV:Full > kd [k dark] They aren't here. kd * HP:Healthy SP:Good MV:Full > [k dark] They aren't here. Stark narrates 'ezrul on me tear road' * HP:Healthy SP:Good MV:Full > kd [k dark] They aren't here. * HP:Healthy SP:Good MV:Full > kd [k dark] They aren't here. * HP:Healthy SP:Good MV:Full > [k dark] They aren't here. * HP:Healthy SP:Good MV:Full > [k dark] They aren't here. * HP:Healthy SP:Good MV:Full > [k dark] They aren't here. * HP:Healthy SP:Good MV:Full > [k dark] They aren't here. * HP:Healthy SP:Good MV:Full > kd [k dark] They aren't here. * HP:Healthy SP:Good MV:Full > kd [k dark] They aren't here. kd * HP:Healthy SP:Good MV:Full > kd [k dark] They aren't here. * HP:Healthy SP:Good MV:Full > [k dark] They aren't here. * HP:Healthy SP:Good MV:Full > [k dark] They aren't here. * HP:Healthy SP:Good MV:Full > n s In a Depression [ obvious exits: S U ] * HP:Healthy SP:Good MV:Strong > Forgotten Grove [ obvious exits: N S ] An ancient, gnarled tree looms over you. An ancient, gnarled tree looms over you. * HP:Healthy SP:Good MV:Strong > n l u In a Depression [ obvious exits: S U ] * HP:Healthy SP:Good MV:Strong > The vines and brambles create a thick impenetrable web. The thickvine is open. * HP:Healthy SP:Good MV:Strong > u At the Edge of a Cliff [ obvious exits: N E D ] Sickly, wilted grass blankets the ground, intermixed with dry sand. * HP:Healthy SP:Good MV:Strong > d s In a Depression [ obvious exits: S U ] * HP:Healthy SP:Good MV:Tiring > Forgotten Grove [ obvious exits: N S ] An ancient, gnarled tree looms over you. An ancient, gnarled tree looms over you. * HP:Healthy SP:Good MV:Tiring > yell you stil lther elurk? nm You bellow 'you stil lther elurk?' * HP:Healthy SP:Good MV:Tiring > Arglebargle, glop-glyf!?! * HP:Healthy SP:Good MV:Tiring > n u In a Depression [ obvious exits: S U ] * HP:Healthy SP:Good MV:Tiring > At the Edge of a Cliff [ obvious exits: N E D ] Sickly, wilted grass blankets the ground, intermixed with dry sand. * HP:Healthy SP:Good MV:Tiring > n n n n The writhing grass tries to hit you, but you deflect the blow. You slash the writhing grass's trunk extremely hard. The writhing grass tries to hit you, but you deflect the blow. No way! You're fighting for your life! * HP:Healthy SP:Strong MV:Tiring - the writhing grass: Healthy > No way! You're fighting for your life! * HP:Healthy SP:Strong MV:Tiring - the writhing grass: Healthy > not No way! You're fighting for your life! * HP:Healthy SP:Strong MV:Tiring - the writhing grass: Healthy > No way! You're fighting for your life! * HP:Healthy SP:Strong MV:Tiring - the writhing grass: Healthy > chan mood wimpy flee You stop paying increased attention to your surroundings. * HP:Healthy SP:Strong MV:Tiring - the writhing grass: Healthy > Mood changed to: Wimpy Wimpy reset to: 106 hit points. You panic and attempt to flee!ng - the writhing grass: Healthy > You flee head over heels. The Top of a Hill [ obvious exits: N E W ] Lying on a rock, an enormous scorpion peers at you. Covered in a thin black carapace, a scorpion lurks nearby. * HP:Healthy SP:Strong MV:Tiring > n n n On a Small Plateau [ obvious exits: N ] * HP:Healthy SP:Strong MV:Tiring > On a Cleft [ obvious exits: N S W ] A one person canoe rests on the ground. The corpse of Trafford is lying here. * HP:Healthy SP:Strong MV:Tiring > Above a Cliff [ obvious exits: N S ] * HP:Healthy SP:Strong MV:Tiring > n On a Mountainside [ obvious exits: N E S ] * HP:Healthy SP:Strong MV:Tiring > e d Above a Valley [ obvious exits: W D ] * HP:Healthy SP:Strong MV:Tiring > At a Cliff [ obvious exits: N E U ] * HP:Healthy SP:Strong MV:Tiring > where u w Players in your Zone -------------------- Josslyn - At a Cliff * HP:Healthy SP:Strong MV:Tiring > Above a Valley [ obvious exits: W D ] * HP:Healthy SP:Strong MV:Winded > On a Mountainside [ obvious exits: N E S ] * HP:Healthy SP:Strong MV:Winded > s s w Above a Cliff [ obvious exits: N S ] s s * HP:Healthy SP:Strong MV:Winded > On a Cleft [ obvious exits: N S W ] A one person canoe rests on the ground. The corpse of Trafford is lying here. * HP:Healthy SP:Strong MV:Winded > On the Mountain Face [ obvious exits: E S W ] A large flask lies here. * HP:Healthy SP:Strong MV:Winded > Along a Plateau [ obvious exits: N S ] * HP:Healthy SP:Strong MV:Winded > At the Edge of a Cliff [ obvious exits: N E D ] Sickly, wilted grass blankets the ground, intermixed with dry sand. * HP:Healthy SP:Strong MV:Weary > d s In a Depression [ obvious exits: S U ] * HP:Healthy SP:Strong MV:Weary > Forgotten Grove [ obvious exits: N S ] An ancient, gnarled tree looms over you. An ancient, gnarled tree looms over you. * HP:Healthy SP:Strong MV:Weary > kd kd [k dark] They aren't here. kd * HP:Healthy SP:Strong MV:Weary > kd [k dark] They aren't here. * HP:Healthy SP:Strong MV:Weary > kd [k dark] They aren't here. kd kd * HP:Healthy SP:Strong MV:Weary > kd [k dark] They aren't here. * HP:Healthy SP:Strong MV:Weary > [k dark] They aren't here. kd * HP:Healthy SP:Strong MV:Weary > [k dark] They aren't here. * HP:Healthy SP:Strong MV:Weary > [k dark] They aren't here. * HP:Healthy SP:Strong MV:Weary > kd [k dark] They aren't here. * HP:Healthy SP:Strong MV:Weary > kd [k dark] They aren't here. kd * HP:Healthy SP:Strong MV:Weary > [k dark] They aren't here. * HP:Healthy SP:Strong MV:Weary > kd [k dark] They aren't here. * HP:Healthy SP:Strong MV:Weary > kd [k dark] They aren't here. * HP:Healthy SP:Strong MV:Weary > kd [k dark] They aren't here. kd * HP:Healthy SP:Strong MV:Weary > [k dark] They aren't here. * HP:Healthy SP:Strong MV:Weary > kd [k dark] They aren't here. * HP:Healthy SP:Strong MV:Weary > kd [k dark] They aren't here. * HP:Healthy SP:Strong MV:Weary > [k dark] They aren't here. * HP:Healthy SP:Strong MV:Weary > kd kd [k dark] They aren't here. kd * HP:Healthy SP:Strong MV:Weary > [k dark] They aren't here. * HP:Healthy SP:Strong MV:Weary > [k dark] They aren't here. * HP:Healthy SP:Strong MV:Weary > [k dark] They aren't here. * HP:Healthy SP:Strong MV:Weary > * HP:Healthy SP:Strong MV:Weary > kd [k dark] They aren't here. * HP:Healthy SP:Strong MV:Weary > [k dark] They aren't here. * HP:Healthy SP:Strong MV:Weary > [k dark] They aren't here. * HP:Healthy SP:Strong MV:Weary > Stark narrates 'is Ezrul a darkie?' * HP:Healthy SP:Strong MV:Weary > Twilight narrates 'in cairhien where is rent from kgates of teh golden dawn' * HP:Healthy SP:Strong MV:Weary > Lucas narrates 'mc' * HP:Healthy SP:Strong MV:Weary > kd [k dark] They aren't here. * HP:Healthy SP:Strong MV:Weary > Kirklen narrates 'he's killing you isnt he' * HP:Healthy SP:Strong MV:Weary > kd [k dark] They aren't here. * HP:Healthy SP:Strong MV:Weary > kd [k dark] They aren't here. * HP:Healthy SP:Strong MV:Weary > kd [k dark] They aren't here. * HP:Healthy SP:Strong MV:Weary > kd [k dark] They aren't here. * HP:Healthy SP:Strong MV:Weary > Gadiel shouts 'where di day die the first timke' * HP:Healthy SP:Strong MV:Weary > whois ezrul Ezrul the Spider's Fang is a level 46 human channeler. A short, dark-skinned Domani man stands here, his eyes glazed with an inner madness. With one hand he slicks back his spiked, black hair. Then, rather than slipping into the shadows, the shadows coalesce and slip around him... * HP:Healthy SP:Strong MV:Weary > Iliana narrates 'where is a pockmared ground?' * HP:Healthy SP:Strong MV:Weary > You are thirsty. * HP:Healthy SP:Strong MV:Winded > get flask pouch There doesn't seem to be a flask in a soft leather pouch. * HP:Healthy SP:Strong MV:Winded > dri flask dri flask dri flask You drink the water. You don't feel thirsty any more. * HP:Healthy SP:Strong MV:Winded > Your stomach can't contain anymore! * HP:Healthy SP:Strong MV:Winded > Your stomach can't contain anymore! * HP:Healthy SP:Strong MV:Winded > pap [put all pouch] You put a leather water flask in a soft leather pouch. * HP:Healthy SP:Strong MV:Winded > Jinboa narrates 'he's one of those lightfearing murderers' * HP:Healthy SP:Strong MV:Winded > who f Females --------- Djneo the hunter of Andor Twilight of Altara Maija of Tarabon Daenerys of Murandy Aire of Tarabon Kaxxa the Wearied Novice [White Tower] Josslyn the Fledgling Novice [White Tower] Cyiana of Tarabon Merana the Fledgling Novice [White Tower] Astieria the hunter of Saldaea (Idle) Tifia the Fledgling Novice [White Tower] Dasin the channeler of the Borderlands Elaira of Cairhien Khory the warrior of Saldaea Iliana t'Alldrian the Journey Accepted [White Tower] Hera the Sister [Green Ajah] 16 players displayed. * HP:Healthy SP:Strong MV:Winded > kd [k dark] They aren't here. * HP:Healthy SP:Strong MV:Winded > kd kd [k dark] They aren't here. kd * HP:Healthy SP:Strong MV:Winded > [k dark] They aren't here. * HP:Healthy SP:Strong MV:Winded > kd kd kd kd [k dark] They aren't here. kd * HP:Healthy SP:Strong MV:Winded > [k dark] They aren't here. * HP:Healthy SP:Strong MV:Winded > kd [k dark] They aren't here. kd * HP:Healthy SP:Strong MV:Winded > [k dark] They aren't here. * HP:Healthy SP:Strong MV:Winded > kd kd [k dark] They aren't here. * HP:Healthy SP:Strong MV:Winded > kd [k dark] They aren't here. * HP:Healthy SP:Strong MV:Winded > [k dark] They aren't here. * HP:Healthy SP:Strong MV:Winded > sco [k dark] They aren't here. * HP:Healthy SP:Strong MV:Winded > [k dark] They aren't here. * HP:Healthy SP:Strong MV:Winded > sav e [k dark] They aren't here. * HP:Healthy SP:Strong MV:Winded > [k dark] They aren't here. * HP:Healthy SP:Strong MV:Winded > You have 212(212) hit and 49(146) movement points. You have scored 51400204 experience points and 15 quest points. You need 2099796 exp to level and -5 qp to rank. You have amassed 111 Turn points to date. You have played 3 days and 13 hours (real time). This ranks you as Josslyn the Fledgling Novice [White Tower 1] (Level 39). You are standing. * HP:Healthy SP:Strong MV:Winded > Saving Josslyn. * HP:Healthy SP:Strong MV:Winded > Iliana narrates 'wheres ancient orchard just tell me what city im near guys i misported here' * HP:Healthy SP:Strong MV:Winded > Gadiel shouts 'can some one bring me some food in cammy one south of weapon seller' * HP:Healthy SP:Strong MV:Winded > The sun sinks slowly beneath the rolling hills to the west. * HP:Healthy SP:Strong MV:Winded > Tangian narrates 'who wants days eqp' * HP:Healthy SP:Strong MV:Winded > Grodar narrates 'what idid day have?' * HP:Healthy SP:Strong MV:Winded > *Smasher* has arrived from the north, riding a shadow stallion. *Uggar* has arrived from the north. *Attacker* has arrived from the north. * HP:Healthy SP:Strong MV:Winded > *Smasher* leaves north riding a shadow stallion. *Uggar* leaves north. *Attacker* leaves north. *Scadach* leaves north. * HP:Healthy SP:Strong MV:Winded > *Smasher* has arrived from the north, riding a shadow stallion. *Uggar* has arrived from the north. *Attacker* has arrived from the north. * HP:Healthy SP:Strong MV:Winded > *Smasher* tries to strike you, but you parry successfully. *Scadach* tries to pierce you, but you dodge the attack. * HP:Healthy SP:Strong MV:Winded - Smasher: Hurt > *Uggar* tries to blast you, but you deflect the blow. * HP:Healthy SP:Strong MV:Winded - Smasher: Hurt > *Uggar* tries to blast you, but you parry successfully. The ancient tree tries to hit Scadach, but he deflects the blow. The ancient tree joins the ancient tree's fight! *Scadach* tries to pierce you, but you parry successfully. You slash *Smasher*'s body. *Smasher* tries to strike you, but you deflect the blow. chan mood wimpy flee * HP:Healthy SP:Strong MV:Winded - Smasher: Hurt > s s Mood changed to: Wimpy Wimpy reset to: 106 hit points. You panic and attempt to flee!ed - Smasher: Hurt > You flee head over heels. In a Depression [ obvious exits: S U ] Forgotten Grove [ obvious exits: N S ] *Scadach* is here, fighting the ancient tree. *Attacker* is here, fighting the ancient tree. *Uggar* is standing here. *Smasher* is standing here, riding a shadow stallion. The ancient tree is here, fighting Scadach. The ancient tree is here, fighting Attacker. * HP:Healthy SP:Strong MV:Winded > Forgotten Grove [ obvious exits: N E S W ] An ancient, gnarled tree looms over you. An ancient, gnarled tree looms over you. * HP:Healthy SP:Strong MV:Winded > n kd Forgotten Grove [ obvious exits: N S ] *Scadach* is here, fighting the ancient tree. *Attacker* is here, fighting the ancient tree. *Uggar* is standing here. *Smasher* is standing here, riding a shadow stallion. The ancient tree is here, fighting Scadach. The ancient tree is here, fighting Attacker. kd * HP:Healthy SP:Strong MV:Winded > You dodge a bash from *Uggar* who loses his balance and falls! [k dark] You do the best you can! * HP:Healthy SP:Strong MV:Winded - Uggar: Hurt > [k dark] You do the best you can! * HP:Healthy SP:Strong MV:Winded - Uggar: Hurt > chan mood wimpy Mood changed to: Wimpy Wimpy reset to: 106 hit points. * HP:Healthy SP:Strong MV:Winded - Uggar: Hurt > You slash *Uggar*'s body. *Attacker* crushes the ancient tree's trunk extremely hard. *Scadach* pierces the ancient tree's branch hard. The ancient tree barely tickles Attacker's body with its hit. The ancient tree tries to hit Scadach, but he parries successfully. * HP:Healthy SP:Strong MV:Winded - Uggar: Hurt > *Uggar* sniffs sadly. *Smasher* closes the hiddentrail. * HP:Healthy SP:Strong MV:Winded - Uggar: Hurt > *Smasher* tries to strike you, but you deflect the blow. * HP:Healthy SP:Strong MV:Winded - Uggar: Hurt > *Scadach* looks at you. * HP:Healthy SP:Strong MV:Winded - Uggar: Hurt > *Uggar* says 'FLT]F' * HP:Healthy SP:Strong MV:Winded - Uggar: Hurt > nod chan mood wimpy flee n *Smasher* strikes your right foot into bloody fragments! You tickle *Uggar*'s right leg with your slash. *Attacker* crushes the ancient tree's trunk into bloody fragments! *Scadach* pierces the ancient tree's trunk very hard. The ancient tree barely hits Attacker's body. The ancient tree tries to hit Scadach, but he deflects the blow. You nod in agreement. * HP:Hurt SP:Strong MV:Winded - Uggar: Hurt > embrace Mood changed to: Wimpy Wimpy reset to: 106 hit points. You panic and attempt to flee!- Uggar: Hurt > You flee head over heels. Forgotten Grove [ obvious exits: N E S W ] An ancient, gnarled tree looms over you. An ancient, gnarled tree looms over you. Forgotten Grove [ obvious exits: N S ] *Scadach* is here, fighting the ancient tree. *Attacker* is here, fighting the ancient tree. *Uggar* is standing here. *Smasher* is standing here, riding a shadow stallion. The ancient tree is here, fighting Scadach. The ancient tree is here, fighting Attacker. * HP:Hurt SP:Strong MV:Winded > You feel the flows of saidar coursing through your body. * HP:Hurt SP:Bursting MV:Winded > channel 'blind' trolloc You dodge a bash from *Uggar* who loses his balance and falls! Impossible! You can't concentrate enough! * HP:Hurt SP:Bursting MV:Winded - Uggar: Hurt > You slash *Uggar*'s head hard. *Attacker* crushes the ancient tree's trunk into bloody fragments! *Scadach* pierces the ancient tree's branch hard. The ancient tree barely tickles Attacker's body with its hit. The ancient tree tries to hit Scadach, but he parries successfully. * HP:Hurt SP:Bursting MV:Winded - Uggar: Hurt > *Attacker* looks at you. * HP:Hurt SP:Bursting MV:Winded - Uggar: Hurt > chan mood wimpy flee n Mood changed to: Wimpy Wimpy reset to: 106 hit points. You panic and attempt to flee!d - Uggar: Hurt > *Smasher* tries to strike you, but you parry successfully. You flee head over heels. Forgotten Grove [ obvious exits: N E S W ] An ancient, gnarled tree looms over you. An ancient, gnarled tree looms over you. Forgotten Grove [ obvious exits: N S ] *Scadach* is here, fighting the ancient tree. *Attacker* is here, fighting the ancient tree. *Uggar* is standing here. *Smasher* is standing here, riding a shadow stallion. The ancient tree is here, fighting Scadach. The ancient tree is here, fighting Attacker. * HP:Hurt SP:Bursting MV:Weary > channel 'blind' trolloc *Attacker* crushes the ancient tree's roots into bloody fragments! *Scadach* pierces the ancient tree's crown very hard. The ancient tree barely tickles Attacker's body with its hit. The ancient tree tries to hit Scadach, but he dodges the attack. *Smasher* tries to strike you, but you parry successfully. * HP:Hurt SP:Bursting MV:Weary - Smasher: Hurt > chan mood wimpy flee Impossible! You can't concentrate enough! * HP:Hurt SP:Bursting MV:Weary - Smasher: Hurt > Mood changed to: Wimpy Wimpy reset to: 106 hit points. You panic and attempt to flee! - Smasher: Hurt > You flee head over heels. Forgotten Grove [ obvious exits: N E S W ] An ancient, gnarled tree looms over you. An ancient, gnarled tree looms over you. * HP:Hurt SP:Bursting MV:Weary > n channel 'blind' trolloc Forgotten Grove [ obvious exits: N S ] *Scadach* is here, fighting the ancient tree. *Attacker* is here, fighting the ancient tree. *Uggar* is standing here. *Smasher* is standing here, riding a shadow stallion. The ancient tree is here, fighting Scadach. The ancient tree is here, fighting Attacker. You begin to weave the appropriate flows... You dodge a bash from *Smasher* who loses his balance and falls! *Scadach* says 'eYh Lvv byhIkv' + *Uggar* tries to blast you, but you deflect the blow. = *Uggar* tries to blast you, but you deflect the blow. *Attacker* crushes the ancient tree's roots into bloody fragments! *Scadach* pierces the ancient tree's roots very hard. The ancient tree tickles Attacker's body with its hit. The ancient tree tries to hit Scadach, but he parries successfully. The night has begun. Your heartbeat calms down more as you feel less panicked. - Ok. *Scadach* has been blinded! * HP:Hurt SP:Full MV:Winded - Smasher: Scratched > *Smasher* clambers to his feet. * HP:Hurt SP:Full MV:Winded - Smasher: Scratched > *Smasher* tries to strike you, but you deflect the blow. * HP:Hurt SP:Full MV:Winded - Smasher: Scratched > chan mood wimpy flee *Smasher* tries to strike you, but you deflect the blow. You slash *Smasher*'s right arm. *Scadach* pierces the ancient tree's trunk extremely hard. The ancient tree barely tickles Attacker's left foot with its hit. The ancient tree tries to hit Scadach, but he parries successfully. * HP:Hurt SP:Full MV:Winded - Smasher: Scratched > You dodge a bash from *Uggar* who loses his balance and falls! * HP:Hurt SP:Full MV:Winded - Smasher: Scratched > Mood changed to: Wimpy Wimpy reset to: 106 hit points. *Scadach* says 'dIeZ drY`X' You panic and attempt to flee!Smasher: Scratched > You flee head over heels. Forgotten Grove [ obvious exits: N E S W ] An ancient, gnarled tree looms over you. An ancient, gnarled tree looms over you. * HP:Hurt SP:Full MV:Winded > n channel 'blind' 2.trolloc Forgotten Grove [ obvious exits: N S ] *Scadach* is here, fighting the ancient tree. *Attacker* is here, fighting the ancient tree. *Uggar* is standing here. *Smasher* is standing here, riding a shadow stallion. The ancient tree is here, fighting Scadach. The ancient tree is here, fighting Attacker. *Uggar* looks at you.Winded > You begin to weave the appropriate flows... - You swiftly dodge *Uggar*'s attempt to blast you. * *Smasher* tries to strike you, but you parry successfully. - *Smasher* tries to strike you, but you parry successfully. You slash *Uggar*'s right leg. *Attacker* crushes the ancient tree's trunk into bloody fragments! *Scadach* pierces the ancient tree's roots very hard. The ancient tree tickles Attacker's body with its hit. The ancient tree tries to hit Scadach, but he parries successfully. Ok. *Attacker* has been blinded! * HP:Hurt SP:Strong MV:Winded - Uggar: Hurt > *Smasher* tries to strike you, but you deflect the blow. You slash *Uggar*'s body. *Uggar* tries to blast you, but you deflect the blow. *Scadach* pierces the ancient tree's roots hard. The ancient tree hits Attacker's right arm. The ancient tree hits Scadach's body. You dodge a bash from *Uggar* who loses his balance and falls! chan mood wimpy flee * HP:Hurt SP:Strong MV:Winded - Uggar: Hurt > The ancient tree avoids being bashed by *Attacker* who loses his balance and falls! * HP:Hurt SP:Strong MV:Winded - Uggar: Hurt > n Mood changed to: Wimpy Wimpy reset to: 106 hit points. embrace You panic and attempt to flee!- Uggar: Hurt > You flee head over heels. Forgotten Grove [ obvious exits: N E S W ] An ancient, gnarled tree looms over you. An ancient, gnarled tree looms over you. Forgotten Grove [ obvious exits: N S ] *Scadach* is here, fighting the ancient tree. *Attacker* is here, fighting the ancient tree. *Uggar* is standing here. *Smasher* is standing here, riding a shadow stallion. The ancient tree is here, fighting Scadach. The ancient tree is here, fighting Attacker. * HP:Hurt SP:Strong MV:Weary > You are already in touch with saidar, can't you feel it? * HP:Hurt SP:Strong MV:Weary > channel 'blind' 3.trolloc *Smasher* tries to strike you, but you parry successfully. * HP:Hurt SP:Strong MV:Weary - Smasher: Scratched > You try to slash *Smasher*, but he deflects the blow. *Smasher* tries to strike you, but you deflect the blow. *Scadach* pierces the ancient tree's trunk extremely hard. The ancient tree barely hits Attacker's left arm. The ancient tree tries to hit Scadach, but he parries successfully. Impossible! You can't concentrate enough! * HP:Hurt SP:Strong MV:Weary - Smasher: Scratched > *Uggar* says 'D`@x[iB WowTr' * HP:Hurt SP:Strong MV:Weary - Smasher: Scratched > *Uggar* tries to blast you, but you dodge the attack. chan mood wimpy flee * HP:Hurt SP:Strong MV:Weary - Smasher: Scratched > Mood changed to: Wimpy Wimpy reset to: 106 hit points. *Attacker* says 'E\`Wtu MpX_\' n You panic and attempt to flee! Smasher: Scratched > kd You slash *Smasher*'s left leg. *Smasher* tries to strike you, but you parry successfully. *Attacker* crushes the ancient tree's branch into bloody fragments! *Scadach* tries to pierce the ancient tree, but it parries successfully. The ancient tree tickles Attacker's left arm with its hit. The ancient tree barely hits Scadach's body. You flee head over heels. Forgotten Grove [ obvious exits: N E S W ] An ancient, gnarled tree looms over you. An ancient, gnarled tree looms over you. Forgotten Grove [ obvious exits: N S ] *Scadach* is here, fighting the ancient tree. *Attacker* is here, fighting the ancient tree. *Uggar* is standing here. *Smasher* is standing here, riding a shadow stallion. The ancient tree is here, fighting Scadach. The ancient tree is here, fighting Attacker. * HP:Hurt SP:Strong MV:Weary > [k dark] You barely slash *Smasher*'s left leg. * HP:Hurt SP:Strong MV:Weary - Smasher: Hurt > rel *Uggar* tries to blast you, but you dodge the attack. Ok. * HP:Hurt SP:None MV:Weary - Smasher: Hurt > *Smasher* tries to strike you, but you parry successfully. You slash *Smasher*'s right leg. *Attacker* crushes the ancient tree's branch into bloody fragments! *Scadach* pierces the ancient tree's branch extremely hard. The ancient tree tickles Attacker's right foot with its hit. The ancient tree hits Scadach's head. * HP:Hurt SP:None MV:Weary - Smasher: Hurt > chan mood wimpy Mood changed to: Wimpy Wimpy reset to: 106 hit points. * HP:Hurt SP:None MV:Weary - Smasher: Hurt > embrace You dodge a bash from *Uggar* who loses his balance and falls! You feel the flows of saidar coursing through your body. *Scadach* says 'qGd @ cCvn UVbs HWV NOX RWJ?t' * HP:Hurt SP:Strong MV:Weary - Smasher: Hurt > *Smasher* tries to strike you, but you deflect the blow. You slash *Smasher*'s body. *Attacker* crushes the ancient tree's trunk into bloody fragments! The ancient tree is dead! R.I.P. get all.coin all.corpse save Your blood freezes as you hear the ancient tree's death cry. *Scadach* pierces the ancient tree's roots extremely hard. The ancient tree tries to hit Scadach, but he parries successfully. *Scadach* sighs loudly. * HP:Hurt SP:Strong MV:Weary - Smasher: Hurt > You can't find any coins in the corpse of the ancient tree. * HP:Hurt SP:Strong MV:Weary - Smasher: Hurt > ice Saving Josslyn. [channel 'ice spikes']:Weary - Smasher: Hurt > You begin to weave the appropriate flows... * *Uggar* tries to blast you, but you parry successfully. *Smasher* strikes your left leg into bloody fragments! *Scadach* pierces the ancient tree's roots very hard. The ancient tree barely hits Scadach's right foot. Ouch! You couldn't maintain the flows. * HP:Hurt SP:Strong MV:Weary - Smasher: Hurt > ice [channel 'ice spikes'] You begin to weave the appropriate flows... *- *Attacker* says 'GkAY `IHK c?UK DTA^ LvKb ds^PNP pb yky ESsW mv`q^' * *Smasher* tries to strike you, but you parry successfully. *Scadach* pierces the ancient tree's roots hard. The ancient tree hits Scadach's body very hard. + You dodge a bash from *Uggar* who loses his balance and falls! = *Attacker* smirks. =- Ok. Spikes of solid ice form in your hands, which you launch at *Smasher*. * HP:Hurt SP:Strong MV:Weary - Smasher: Wounded > ice [channel 'ice spikes'] You begin to weave the appropriate flows... - *Smasher* tries to strike you, but you deflect the blow. *Scadach* pierces the ancient tree's branch hard. The ancient tree tries to hit Scadach, but he parries successfully. + *Uggar* nods in agreement. * *Smasher* panics, and attempts to flee! * *Uggar* says 'bf y@]pIta' *Smasher* leaves south riding a shadow stallion. = You are no longer fighting that opponent! *Smasher* has arrived from the south, riding a shadow stallion. * HP:Hurt SP:Strong MV:Weary - Uggar: Hurt > You slash *Uggar*'s body. *Uggar* tries to blast you, but you deflect the blow. *Scadach* pierces the ancient tree's trunk extremely hard. The ancient tree tries to hit Scadach, but he parries successfully. * HP:Hurt SP:Strong MV:Weary - Uggar: Hurt > *Smasher* tries to strike you, but you deflect the blow. * HP:Hurt SP:Strong MV:Weary - Uggar: Hurt > *Smasher* tries to strike you, but you parry successfully. You barely slash *Uggar*'s body. *Scadach* pierces the ancient tree's trunk very hard. The ancient tree barely hits Scadach's body. ice smasher [channel 'ice spikes']:Weary - Uggar: Hurt > You begin to weave the appropriate flows... - You dodge a bash from *Uggar* who loses his balance and falls! = *Smasher* tries to strike you, but you deflect the blow. *Scadach* pierces the ancient tree's roots very hard. The ancient tree is dead! R.I.P. get all.coin all.corpse save Your blood freezes as you hear the ancient tree's death cry. -Cancelled. You can't find any coins in the corpse of the ancient tree. There doesn't seem to be a coin in the corpse of the ancient tree. * HP:Hurt SP:Strong MV:Weary - Uggar: Hurt > You have already saved during this tic. * HP:Hurt SP:Strong MV:Weary - Uggar: Hurt > ice smasher *Uggar* clambers to his feet. * HP:Hurt SP:Strong MV:Weary - Uggar: Hurt > *Uggar* tries to blast you, but you parry successfully. [channel 'ice spikes']:Weary - Uggar: Hurt > You begin to weave the appropriate flows... *Uggar* says 'A QHK'h EBCM b^E' * You swiftly dodge *Uggar*'s attempt to blast you. *Smasher* strikes your body into bloody fragments! Ouch! You couldn't maintain the flows. * HP:Wounded SP:Strong MV:Weary - Uggar: Hurt > ice smasher [channel 'ice spikes'] You begin to weave the appropriate flows... * *Smasher* strikes your body into bloody fragments! You flee head over heels! PANIC! You couldn't escape! Ouch! You couldn't maintain the flows. * HP:Battered SP:Strong MV:Weary - Uggar: Hurt > You dodge a bash from *Uggar* who loses his balance and falls! You flee head over heels! PANIC! You couldn't escape! *Smasher* opens the hiddentrail. * HP:Battered SP:Strong MV:Weary - Uggar: Hurt > chan mood wimpy flee *Smasher* closes the hiddentrail. * HP:Battered SP:Strong MV:Weary - Uggar: Hurt > s Mood changed to: Wimpy Wimpy reset to: 106 hit points. s You panic and attempt to flee!ry - Uggar: Hurt > s *Smasher* tries to strike you, but you parry successfully. You flee head over heels. Forgotten Grove [ obvious exits: N E S W ] An ancient, gnarled tree looms over you. An ancient, gnarled tree looms over you. Forgotten Grove [ obvious exits: N ] An ancient, gnarled tree looms over you. An ancient, gnarled tree looms over you. An ancient, gnarled tree looms over you. An ancient, gnarled tree looms over you. * HP:Battered SP:Strong MV:Weary > Alas, you cannot go that way... * HP:Battered SP:Strong MV:Weary > Alas, you cannot go that way... * HP:Battered SP:Strong MV:Weary > kd kd rel kd kd [k dark] They aren't here. kd * HP:Battered SP:Strong MV:Weary > [k dark] They aren't here. * HP:Battered SP:Strong MV:Weary > kd Ok. * HP:Battered SP:None MV:Weary > kd [k dark] They aren't here. kd kd * HP:Battered SP:None MV:Weary > [k dark] They aren't here. * HP:Battered SP:None MV:Weary > kd [k dark] They aren't here. * HP:Battered SP:None MV:Weary > kd [k dark] They aren't here. * HP:Battered SP:None MV:Weary > kd [k dark] They aren't here. * HP:Battered SP:None MV:Weary > kd [k dark] They aren't here. * HP:Battered SP:None MV:Weary > [k dark] They aren't here. * HP:Battered SP:None MV:Weary > kd [k dark] They aren't here. * HP:Battered SP:None MV:Weary > kd [k dark] They aren't here. kd * HP:Battered SP:None MV:Weary > [k dark] They aren't here. * HP:Battered SP:None MV:Weary > kd [k dark] They aren't here. * HP:Battered SP:None MV:Weary > kd kd [k dark] They aren't here. kd * HP:Battered SP:None MV:Weary > [k dark] They aren't here. * HP:Battered SP:None MV:Weary > [k dark] They aren't here. * HP:Battered SP:None MV:Weary > [k dark] They aren't here. * HP:Battered SP:None MV:Weary > kd [k dark] They aren't here. * HP:Battered SP:None MV:Weary > kd [k dark] They aren't here. * HP:Battered SP:None MV:Weary > kd kd [k dark] They aren't here. kd kd * HP:Battered SP:None MV:Weary > [k dark] They aren't here. * HP:Battered SP:None MV:Weary > kd [k dark] They aren't here. * HP:Battered SP:None MV:Weary > kd [k dark] They aren't here. *Smasher* has arrived from the north, riding a shadow stallion. *Uggar* has arrived from the north. *Attacker* has arrived from the north. * HP:Battered SP:None MV:Weary > *Uggar* tries to blast you, but you deflect the blow. [k dark] You do the best you can! * HP:Battered SP:None MV:Weary - Uggar: Hurt > kd [k dark] You do the best you can! * HP:Battered SP:None MV:Weary - Uggar: Hurt > [k dark] You do the best you can! * HP:Battered SP:None MV:Weary - Uggar: Hurt > embrace The ancient tree barely tickles Smasher's body with its hit. The ancient tree joins the ancient tree's fight! The ancient tree joins the ancient tree's fight! The ancient tree joins the ancient tree's fight! The ancient tree hits Uggar's head hard. The ancient tree tickles Attacker's head with its hit. The ancient tree tickles Attacker's right foot with its hit. *Smasher* strikes the ancient tree's trunk into bloody fragments! The ancient tree tickles Smasher's body with its hit. You barely slash *Uggar*'s body. *Uggar* tries to blast you, but you deflect the blow. Your heartbeat calms down more as you feel less panicked. [k dark] You do the best you can! * HP:Wounded SP:Trickling MV:Winded - Uggar: Hurt > [k dark] You do the best you can! * HP:Wounded SP:Trickling MV:Winded - Uggar: Hurt > [k dark] You do the best you can! * HP:Wounded SP:Trickling MV:Winded - Uggar: Hurt > You feel the flows of saidar coursing through your body. * HP:Wounded SP:Strong MV:Winded - Uggar: Hurt > ie smasher Arglebargle, glop-glyf!?! * HP:Wounded SP:Strong MV:Winded - Uggar: Hurt > *Smasher* panics, and attempts to flee! * HP:Wounded SP:Strong MV:Winded - Uggar: Hurt > *Attacker* crushes the ancient tree's branch very hard. *Attacker* crushes the ancient tree's trunk extremely hard. The ancient tree hits Uggar's body. The ancient tree barely tickles Attacker's body with its hit. The ancient tree barely tickles Attacker's right leg with its hit. *Smasher* strikes the ancient tree's trunk into bloody fragments! The ancient tree tries to hit Smasher, but he parries successfully. You slash *Uggar*'s head hard. *Smasher* leaves north riding a shadow stallion. * HP:Wounded SP:Strong MV:Winded - Uggar: Wounded > You dodge a bash from *Uggar* who loses his balance and falls! * HP:Wounded SP:Strong MV:Winded - Uggar: Wounded > *Smasher* has arrived from the north, riding a shadow stallion. ice smasher * HP:Wounded SP:Strong MV:Winded - Uggar: Wounded > *Smasher* starts barreling down on you, a jade shafted partisan aimed at your chest. [channel 'ice spikes'] MV:Winded - Uggar: Wounded > You begin to weave the appropriate flows... + *Attacker* crushes the ancient tree's trunk into bloody fragments! *Attacker* crushes the ancient tree's trunk into bloody fragments! The ancient tree hits Uggar's head hard. The ancient tree tickles Attacker's right leg with its hit. The ancient tree barely tickles Attacker's head with its hit. *Smasher* strikes your head into bloody fragments! You flee head over heels! You are interrupted and stop what you are doing. You panic and attempt to flee! You flee head over heels. Forgotten Grove [ obvious exits: N E S W ] An ancient, gnarled tree looms over you. An ancient, gnarled tree looms over you. * HP:Battered SP:Strong MV:Weary > s kd Forgotten Grove [ obvious exits: N ] *Smasher* is standing here, riding a shadow stallion. *Attacker* is here, fighting the ancient tree. *Uggar* is here, fighting the ancient tree. The ancient tree is here, fighting Smasher. The ancient tree is here, fighting Attacker. The ancient tree is here, fighting Attacker. The ancient tree is here, fighting Uggar. *Smasher* leaves north riding a shadow stallion. * HP:Battered SP:Strong MV:Weary > rel [k dark] You barely slash *Uggar*'s left leg. * HP:Battered SP:Strong MV:Weary - the ancient tree: Hurt - Uggar: Wounded > The ancient tree joins the ancient tree's fight! Ok. * HP:Battered SP:None MV:Weary - the ancient tree: Hurt - Uggar: Wounded > *Uggar* panics, and attempts to flee! * HP:Battered SP:None MV:Weary - the ancient tree: Hurt - Uggar: Wounded > kd *Uggar* leaves north. kd * HP:Battered SP:None MV:Weary > kd kd kd [k dark] You slash *Attacker*'s body. * HP:Battered SP:None MV:Weary - the ancient tree: Wounded - Attacker: Hurt > You barely slash *Attacker*'s right hand. The ancient tree joins the ancient tree's fight! The ancient tree joins the ancient tree's fight! *Attacker* crushes the ancient tree's roots into bloody fragments! *Attacker* tries to crush you, but you deflect the blow. *Attacker* crushes the ancient tree's trunk into bloody fragments! *Attacker* crushes the ancient tree's trunk into bloody fragments! *Attacker* crushes the ancient tree's trunk into bloody fragments! The ancient tree tickles Attacker's left leg with its hit. The ancient tree barely tickles Attacker's body with its hit. [k dark] You do the best you can! kd * HP:Battered SP:None MV:Weary - the ancient tree: Wounded - Attacker: Hurt > [k dark] You do the best you can! * HP:Battered SP:None MV:Weary - the ancient tree: Wounded - Attacker: Hurt > [k dark] You do the best you can! * HP:Battered SP:None MV:Weary - the ancient tree: Wounded - Attacker: Hurt > [k dark] You do the best you can! *Smasher* has arrived from the north, riding a shadow stallion. *Uggar* has arrived from the north. * HP:Battered SP:None MV:Weary - the ancient tree: Wounded - Attacker: Hurt > [k dark] You do the best you can! *Smasher* tries to strike you, but you deflect the blow. *Attacker* says 'dxTf jjfDW' * HP:Battered SP:None MV:Weary - the ancient tree: Wounded - Attacker: Hurt > kd *Uggar* tries to blast you, but you dodge the attack. [k dark] You do the best you can! kd * HP:Battered SP:None MV:Weary - the ancient tree: Wounded - Attacker: Hurt > [k dark] You do the best you can! kd * HP:Battered SP:None MV:Weary - the ancient tree: Wounded - Attacker: Hurt > *Uggar* tries to blast you, but you deflect the blow. *Smasher* tries to strike you, but you parry successfully. The ancient tree tickles Attacker's right leg with its hit. The ancient tree tickles Attacker's body with its hit. You barely slash *Attacker*'s body. *Attacker* crushes the ancient tree's trunk into bloody fragments! You swiftly dodge *Attacker*'s attempt to crush you. *Attacker* crushes the ancient tree's branch extremely hard. *Attacker* tries to crush the ancient tree, but it parries successfully. *Attacker* crushes the ancient tree's branch into bloody fragments! The ancient tree tickles Attacker's right leg with its hit. The ancient tree barely tickles Attacker's body with its hit. * HP:Battered SP:None MV:Weary - the ancient tree: Wounded - Attacker: Hurt > kd [k dark] You do the best you can! * HP:Battered SP:None MV:Weary - the ancient tree: Wounded - Attacker: Hurt > [k dark] You do the best you can! kd * HP:Battered SP:None MV:Weary - the ancient tree: Wounded - Attacker: Hurt > kd [k dark] You do the best you can! * HP:Battered SP:None MV:Weary - the ancient tree: Wounded - Attacker: Hurt > kd *Uggar* says 'qhqwZ' [k dark] You do the best you can! kd * HP:Battered SP:None MV:Weary - the ancient tree: Wounded - Attacker: Hurt > *Uggar* tries to blast you, but you parry successfully. *Smasher* tries to strike you, but you parry successfully. The ancient tree tickles Attacker's body with its hit. The ancient tree barely hits Attacker's left leg. You tickle *Attacker*'s body with your slash. *Attacker* tries to crush the ancient tree, but it parries successfully. You swiftly dodge *Attacker*'s attempt to crush you. *Attacker* crushes the ancient tree's trunk into bloody fragments! *Attacker* crushes the ancient tree's trunk into bloody fragments! *Attacker* crushes the ancient tree's trunk into bloody fragments! The ancient tree barely tickles Attacker's left leg with its hit. The ancient tree barely hits Attacker's body. [k dark] You do the best you can! chan mood wimpy * HP:Battered SP:None MV:Weary - the ancient tree: Wounded - Attacker: Wounded > kd [k dark] You do the best you can! * HP:Battered SP:None MV:Weary - the ancient tree: Wounded - Attacker: Wounded > kd Mood changed to: Wimpy Wimpy reset to: 106 hit points. kd * HP:Battered SP:None MV:Weary - the ancient tree: Wounded - Attacker: Wounded > [k dark] You do the best you can! * HP:Battered SP:None MV:Weary - the ancient tree: Wounded - Attacker: Wounded > [k dark] You do the best you can! * HP:Battered SP:None MV:Weary - the ancient tree: Wounded - Attacker: Wounded > kd *Uggar* snickers softly. [k dark] You do the best you can! kd * HP:Battered SP:None MV:Weary - the ancient tree: Wounded - Attacker: Wounded > [k dark] You do the best you can! * HP:Battered SP:None MV:Weary - the ancient tree: Wounded - Attacker: Wounded > *Uggar* tries to blast you, but you deflect the blow. *Smasher* tries to strike you, but you parry successfully. The ancient tree tickles Attacker's body with its hit. The ancient tree tickles Attacker's left leg with its hit. You slash *Attacker*'s body. *Attacker* crushes the ancient tree's trunk very hard. *Attacker* tries to crush you, but you dodge the attack. *Attacker* crushes the ancient tree's branch into bloody fragments! *Attacker* tries to crush the ancient tree, but it deflects the blow. *Attacker* crushes the ancient tree's crown into bloody fragments! The ancient tree barely tickles Attacker's left hand with its hit. The ancient tree tickles Attacker's body with its hit. [k dark] You do the best you can! kd * HP:Battered SP:None MV:Weary - the ancient tree: Battered - Attacker: Wounded > kd [k dark] You do the best you can! * HP:Battered SP:None MV:Weary - the ancient tree: Battered - Attacker: Wounded > *Uggar* looks at you. * HP:Battered SP:None MV:Weary - the ancient tree: Battered - Attacker: Wounded > [k dark] You do the best you can! * HP:Battered SP:None MV:Weary - the ancient tree: Battered - Attacker: Wounded > embrace *Attacker* panics, and attempts to flee! * HP:Battered SP:None MV:Weary - the ancient tree: Battered - Attacker: Wounded > *Attacker* leaves north. * HP:Battered SP:None MV:Weary - Uggar: Wounded > ice You feel the flows of saidar coursing through your body. [channel 'ice spikes']g MV:Weary - Uggar: Wounded > You begin to weave the appropriate flows... *Uggar* tries to blast you, but you parry successfully. The ancient tree hits Smasher's left foot. The ancient tree joins the ancient tree's fight! The ancient tree joins the ancient tree's fight! The ancient tree joins the ancient tree's fight! *Smasher* tries to strike you, but you parry successfully. *Uggar* taunts you. It really hurts your feelings. + *Uggar* panics, and attempts to flee! = The ancient tree barely tickles Uggar's body with its hit. The ancient tree tickles Smasher's left leg with its hit. The ancient tree barely tickles Uggar's body with its hit. The ancient tree tickles Smasher's body with its hit. You slash *Uggar*'s right arm. *Uggar* tries to blast you, but you parry successfully. *Smasher* tries to strike you, but you deflect the blow. Ok. *Uggar* panics, and attempts to flee! Spikes of solid ice form in your hands, which you launch at *Uggar*. * HP:Battered SP:Strong MV:Weary - Uggar: Beaten > ice *Uggar* smirks. [channel 'ice spikes'] You begin to weave the appropriate flows... - *Smasher* panics, and attempts to flee! * *Uggar* panics, and attempts to flee! * The ancient tree barely tickles Uggar's right foot with its hit. The ancient tree tickles Smasher's left arm with its hit. The ancient tree barely hits Uggar's body. The ancient tree barely tickles Smasher's right leg with its hit. *Smasher* tries to strike you, but you deflect the blow. - *Uggar* leaves north. = You are no longer fighting that opponent! * HP:Battered SP:Strong MV:Weary - Smasher: Wounded > *Smasher* panics, and attempts to flee! * HP:Battered SP:Strong MV:Weary - Smasher: Wounded > rel kd kd Ok. * HP:Battered SP:None MV:Weary - Smasher: Wounded > kd You slash *Smasher*'s right arm. The ancient tree joins the ancient tree's fight! The ancient tree joins the ancient tree's fight! The ancient tree tickles Smasher's left leg with its hit. The ancient tree barely tickles Smasher's body with its hit. *Smasher* gazes deeply at the ancient tree... The ancient tree looks very strange, glaring about with a sense of panic. *Smasher* tries to strike you, but you deflect the blow. [k dark] You do the best you can! *Smasher* panics, and attempts to flee! * HP:Battered SP:None MV:Weary - Smasher: Wounded > [k dark] You do the best you can! *Smasher* panics, and attempts to flee! * HP:Battered SP:None MV:Weary - Smasher: Wounded > [k dark] You do the best you can! * HP:Battered SP:None MV:Weary - Smasher: Wounded > kd kd [k dark] You do the best you can! * HP:Battered SP:None MV:Weary - Smasher: Wounded > kd [k dark] You do the best you can! *Smasher* panics, and attempts to flee! * HP:Battered SP:None MV:Weary - Smasher: Wounded > *Smasher* panics, and attempts to flee! * HP:Battered SP:None MV:Weary - Smasher: Wounded > kd [k dark] You do the best you can! * HP:Battered SP:None MV:Weary - Smasher: Wounded > kd [k dark] You do the best you can! kd * HP:Battered SP:None MV:Weary - Smasher: Wounded > The ancient tree tickles Smasher's left arm with its hit. The ancient tree mounts an attack against Smasher, but weak nerves get the better of it. You barely slash *Smasher*'s body. The ancient tree barely hits Smasher's left arm. The ancient tree tickles Smasher's body with its hit. * HP:Battered SP:None MV:Weary - Smasher: Wounded > [k dark] You do the best you can! * HP:Battered SP:None MV:Weary - Smasher: Wounded > kd [k dark] You do the best you can! *Smasher* leaves north riding a shadow stallion. * HP:Battered SP:None MV:Weary > kd [k dark] They aren't here. * HP:Battered SP:None MV:Weary > n [k dark] They aren't here. * HP:Battered SP:None MV:Weary > kd kd Forgotten Grove [ obvious exits: N E S W ] An ancient, gnarled tree looms over you. An ancient, gnarled tree looms over you. * HP:Battered SP:None MV:Weary > [k dark] They aren't here. * HP:Battered SP:None MV:Weary > kd [k dark] They aren't here. *Smasher* has arrived from the west, riding a shadow stallion. * HP:Battered SP:None MV:Weary > *Smasher* leaves north riding a shadow stallion. * HP:Battered SP:None MV:Weary > [k dark] They aren't here. * HP:Battered SP:None MV:Weary > kd kd n [k dark] They aren't here. kd * HP:Battered SP:None MV:Weary > [k dark] They aren't here. * HP:Battered SP:None MV:Weary > Forgotten Grove [ obvious exits: N S ] The corpse of the ancient tree is lying here. [2] *Smasher* is standing here, riding a shadow stallion. *Uggar* is standing here. *Attacker* is standing here. *Smasher* tries to strike you, but you parry successfully. * HP:Battered SP:None MV:Weary - Smasher: Wounded > cc cc [k dark] You do the best you can! * HP:Battered SP:None MV:Weary - Smasher: Wounded > chan mood wimpy flee [close hiddentrail] It's already closed! * HP:Battered SP:None MV:Weary - Smasher: Wounded > You swiftly dodge *Uggar*'s attempt to blast you. [close hiddentrail] It's already closed! * HP:Battered SP:None MV:Weary - Smasher: Wounded > s s *Uggar* tries to blast you, but you parry successfully. You barely slash *Smasher*'s body. *Smasher* tries to strike you, but you deflect the blow. * HP:Battered SP:None MV:Weary - Smasher: Wounded > Mood changed to: Wimpy Wimpy reset to: 106 hit points. You panic and attempt to flee! - Smasher: Wounded > *Attacker* says 'sflyT' You flee head over heels. Forgotten Grove [ obvious exits: N E S W ] An ancient, gnarled tree looms over you. An ancient, gnarled tree looms over you. Forgotten Grove [ obvious exits: N ] An ancient, gnarled tree looms over you. An ancient, gnarled tree looms over you. An ancient, gnarled tree looms over you. An ancient, gnarled tree looms over you. * HP:Battered SP:None MV:Weary > Alas, you cannot go that way... * HP:Battered SP:None MV:Weary > n kd Forgotten Grove [ obvious exits: N E S W ] An ancient, gnarled tree looms over you. An ancient, gnarled tree looms over you. kd kd * HP:Battered SP:None MV:Weary > kd kd [k dark] They aren't here. * HP:Battered SP:None MV:Weary > [k dark] They aren't here. kd * HP:Battered SP:None MV:Weary > [k dark] They aren't here. * HP:Battered SP:None MV:Weary > kd [k dark] They aren't here. * HP:Battered SP:None MV:Weary > [k dark] They aren't here. * HP:Battered SP:None MV:Weary > [k dark] They aren't here. * HP:Battered SP:None MV:Weary > [k dark] They aren't here. * HP:Battered SP:None MV:Weary > yell silly fade...dont you know tricks are for kids kd You bellow 'silly fade...dont you know tricks are for kids' kd * HP:Battered SP:None MV:Weary > kd kd [k dark] They aren't here. * HP:Battered SP:None MV:Weary > [k dark] They aren't here. * HP:Battered SP:None MV:Weary > [k dark] They aren't here. * HP:Battered SP:None MV:Weary > [k dark] They aren't here. * HP:Battered SP:None MV:Weary > weave kd kd The weaves you have maintained are: 1. Josslyn tied ARMOR 2. Josslyn tied LIGHT BALL 3. Attacker tied BLIND 4. Scadach tied BLIND * HP:Battered SP:None MV:Weary > kd [k dark] They aren't here. * HP:Battered SP:None MV:Weary > [k dark] They aren't here. * HP:Battered SP:None MV:Weary > kd kd kd [k dark] They aren't here. kd kd * HP:Battered SP:None MV:Weary > [k dark] They aren't here. * HP:Battered SP:None MV:Weary > kd [k dark] They aren't here. * HP:Battered SP:None MV:Weary > [k dark] They aren't here. * HP:Battered SP:None MV:Weary > kd [k dark] They aren't here. * HP:Battered SP:None MV:Weary > kd [k dark] They aren't here. * HP:Battered SP:None MV:Weary > kd [k dark] They aren't here. kd kd * HP:Battered SP:None MV:Weary > [k dark] They aren't here. * HP:Battered SP:None MV:Weary > kd [k dark] They aren't here. * HP:Battered SP:None MV:Weary > [k dark] They aren't here. * HP:Battered SP:None MV:Weary > [k dark] They aren't here. * HP:Battered SP:None MV:Weary > [k dark] They aren't here. * HP:Battered SP:None MV:Weary > [k dark] They aren't here. * HP:Battered SP:None MV:Weary > yell now go away kd kd kd You bellow 'now go away' * HP:Battered SP:Trickling MV:Weary > [k dark] They aren't here. * HP:Battered SP:Trickling MV:Weary > [k dark] They aren't here. * HP:Battered SP:Trickling MV:Weary > [k dark] They aren't here. * HP:Battered SP:Trickling MV:Weary > kd kd kd kd [k dark] They aren't here. * HP:Battered SP:Trickling MV:Weary > [k dark] They aren't here. * HP:Battered SP:Trickling MV:Weary > [k dark] They aren't here. * HP:Battered SP:Trickling MV:Weary > [k dark] They aren't here. * HP:Battered SP:Trickling MV:Weary > kd kd kd [k dark] They aren't here. kd * HP:Battered SP:Trickling MV:Weary > [k dark] They aren't here. * HP:Battered SP:Trickling MV:Weary > [k dark] They aren't here. * HP:Battered SP:Trickling MV:Weary > kd 12 [k dark] They aren't here. * HP:Battered SP:Trickling MV:Weary > [k dark] They aren't here. * HP:Battered SP:Trickling MV:Weary > Arglebargle, glop-glyf!?! * HP:Battered SP:Trickling MV:Weary > embrace sco You feel the flows of saidar coursing through your body. * HP:Battered SP:Strong MV:Weary > rel You have 83(212) hit, 133(159) saidar and 40(146) movement points. You have scored 51401490 experience points and 15 quest points. You need 2098510 exp to level and -5 qp to rank. You have amassed 111 Turn points to date. You have played 3 days and 13 hours (real time). This ranks you as Josslyn the Fledgling Novice [White Tower 1] (Level 39). You are standing. * HP:Battered SP:Strong MV:Weary > Ok. kd * HP:Battered SP:None MV:Weary > kd kd kd kd [k dark] They aren't here. * HP:Battered SP:None MV:Weary > [k dark] They aren't here. * HP:Battered SP:None MV:Weary > kd [k dark] They aren't here. * HP:Battered SP:None MV:Weary > [k dark] They aren't here. * HP:Battered SP:None MV:Weary > [k dark] They aren't here. * HP:Battered SP:None MV:Weary > weave [k dark] They aren't here. * HP:Battered SP:None MV:Weary > The weaves you have maintained are: 1. Josslyn tied ARMOR 2. Josslyn tied LIGHT BALL 3. Attacker tied BLIND 4. Scadach tied BLIND * HP:Battered SP:None MV:Weary > kd kd [k dark] They aren't here. * HP:Battered SP:None MV:Weary > [k dark] They aren't here. * HP:Battered SP:None MV:Weary > chan mood wimpy Mood changed to: Wimpy Wimpy reset to: 106 hit points. embrace * HP:Battered SP:None MV:Weary > You feel the flows of saidar coursing through your body. * HP:Battered SP:Strong MV:Weary > n ice uggar Forgotten Grove [ obvious exits: N S ] The corpse of the ancient tree is lying here. [2] *Smasher* is standing here, riding a shadow stallion. *Uggar* is standing here. *Attacker* is resting here. [channel 'ice spikes']g MV:Weary > You begin to weave the appropriate flows... + *Smasher* tries to strike you, but you parry successfully. = You slash *Smasher*'s body. *Smasher* tries to strike you, but you deflect the blow. Ok. You feel the Weave of the Wheel tighten around you. You receive your share of experience... Your first time! Was it good for you too? Your icy spikes shred *Uggar*'s guts, causing his insides to flow outside. *Uggar* is dead! R.I.P. get all.coin all.corpse save Your blood freezes as you hear *Uggar*'s death cry. * HP:Battered SP:Strong MV:Weary - Smasher: Wounded > You can't find any coins in the corpse of Uggar. There doesn't seem to be a coin in the corpse of the ancient tree. There doesn't seem to be a coin in the corpse of the ancient tree. * HP:Battered SP:Strong MV:Weary - Smasher: Wounded > You tickle *Smasher*'s body with your slash. *Smasher* tries to strike you, but you deflect the blow. Saving Josslyn. [channel 'ice spikes']g MV:Weary - Smasher: Wounded > You begin to weave the appropriate flows... - *Attacker* stares at the sky. *Smasher* tries to strike you, but you deflect the blow. = Ok. Spikes of solid ice form in your hands, which you launch at *Smasher*. * HP:Battered SP:Strong MV:Weary - Smasher: Battered > get vial pouch quaf vial There doesn't seem to be a vial in a soft leather pouch. * HP:Battered SP:Strong MV:Weary - Smasher: Battered > You do not have that item. * HP:Battered SP:Strong MV:Weary - Smasher: Battered > cc You slash *Smasher*'s right leg hard. *Smasher* tries to strike you, but you deflect the blow. [close hiddentrail] It's already closed! ice [channel 'ice spikes']g MV:Weary - Smasher: Battered > You begin to weave the appropriate flows... = *Smasher* tries to strike you, but you parry successfully. = Ok. Spikes of solid ice form in your hands, which you launch at *Smasher*. * HP:Battered SP:Strong MV:Weary - Smasher: Critical > ice [channel 'ice spikes'] You begin to weave the appropriate flows... + *Smasher* tries to strike you, but you deflect the blow. = Ok. You feel the Weave of the Wheel tighten around you. You receive your share of experience... Your first time! Was it good for you too? Your icy spikes shred *Smasher*'s guts, causing his insides to flow outside. *Smasher* is dead! R.I.P. get all.coin all.corpse save Your blood freezes as you hear *Smasher*'s death cry. * HP:Battered SP:Good MV:Weary > kd kd kd * HP:Battered SP:Good MV:Weary > You can't find any coins in the corpse of Smasher. There doesn't seem to be a coin in the corpse of Uggar. There doesn't seem to be a coin in the corpse of the ancient tree. There doesn't seem to be a coin in the corpse of the ancient tree. * HP:Battered SP:Good MV:Weary > You have already saved during this tic. * HP:Battered SP:Good MV:Weary > [k dark] You slash *Attacker*'s body. * HP:Battered SP:Good MV:Weary - Attacker: Wounded > [k dark] You do the best you can! * HP:Battered SP:Good MV:Weary - Attacker: Wounded > narr smasher rip [k dark] You do the best you can! * HP:Battered SP:Good MV:Weary - Attacker: Wounded > *Attacker* tries to crush you, but you deflect the blow. You tickle *Attacker*'s body with your slash. * HP:Battered SP:Good MV:Weary - Attacker: Wounded > You narrate 'smasher rip' * HP:Battered SP:Good MV:Weary - Attacker: Wounded > ice *Attacker* tries to crush you, but you dodge the attack. You barely slash *Attacker*'s left foot. [channel 'ice spikes'] You begin to weave the appropriate flows... + Rontu narrates 'nice' = Ezrul narrates 'lies' - You swiftly dodge *Attacker*'s attempt to crush you. = Merana narrates 'woot!' Ok. Spikes of solid ice form in your hands, which you launch at *Attacker*. * HP:Battered SP:Good MV:Weary - Attacker: Battered > Acer narrates 'holy ass hell yeah' narr ugga rip * HP:Battered SP:Good MV:Weary - Attacker: Battered > ice You narrate 'ugga rip' * HP:Battered SP:Good MV:Weary - Attacker: Battered > You swiftly dodge *Attacker*'s attempt to crush you. You barely slash *Attacker*'s left arm. [channel 'ice spikes']MV:Weary - Attacker: Battered > You begin to weave the appropriate flows... *Attacker* panics, and attempts to flee! - *Attacker* leaves south. +s kd Cancelled. Forgotten Grove [ obvious exits: N E S W ] *Attacker* is standing here. An ancient, gnarled tree looms over you. An ancient, gnarled tree looms over you. *Attacker* leaves east. * HP:Battered SP:Good MV:Weary > [k dark] They aren't here. Hercules tells you 'woot ' * HP:Battered SP:Good MV:Weary > e Netham narrates 'nice' * HP:Battered SP:Good MV:Weary > kd Forgotten Grove [ obvious exits: W ] *Attacker* is standing here. An ancient, gnarled tree looms over you. An ancient, gnarled tree looms over you. An ancient, gnarled tree looms over you. * HP:Battered SP:Good MV:Weary > [k dark] You slash *Attacker*'s right arm hard. * HP:Battered SP:Good MV:Weary - Attacker: Battered > kd kd *Attacker* panics, and attempts to flee! * HP:Battered SP:Good MV:Weary - Attacker: Battered > You swiftly dodge *Attacker*'s attempt to crush you. The ancient tree tickles Attacker's head with its hit. The ancient tree joins the ancient tree's fight! The ancient tree joins the ancient tree's fight! You slash *Attacker*'s right leg. [k dark] You do the best you can! * HP:Battered SP:Good MV:Weary - Attacker: Battered > [k dark] You do the best you can! * HP:Battered SP:Good MV:Weary - Attacker: Battered > w kd w kd No way! You're fighting for your life! w kd * HP:Battered SP:Good MV:Weary - Attacker: Battered > Merana narrates 'well done' [k dark] You do the best you can! * HP:Battered SP:Good MV:Weary - Attacker: Battered > No way! You're fighting for your life! * HP:Battered SP:Good MV:Weary - Attacker: Battered > w kd [k dark] You do the best you can! * HP:Battered SP:Good MV:Weary - Attacker: Battered > No way! You're fighting for your life! * HP:Battered SP:Good MV:Weary - Attacker: Battered > w kd [k dark] You do the best you can! * HP:Battered SP:Good MV:Weary - Attacker: Battered > No way! You're fighting for your life! *Attacker* panics, and attempts to flee! * HP:Battered SP:Good MV:Weary - Attacker: Battered > [k dark] You do the best you can! * HP:Battered SP:Good MV:Weary - Attacker: Battered > w kd w kd The ancient tree tickles Attacker's left foot with its hit. The ancient tree barely tickles Attacker's body with its hit. The ancient tree barely hits Attacker's right arm. You slash *Attacker*'s body. Saving all threads of this weave of the Wheel. This will take a few moments... w kd w kd w kd w kd w kd w kd No way! You're fighting for your life! Tangian narrates 'yeeee..smasher take that' Khory narrates 'wwot' * HP:Battered SP:Good MV:Winded - Attacker: Battered > w kd [k dark] You do the best you can! * HP:Battered SP:Good MV:Winded - Attacker: Battered > No way! You're fighting for your life! *Attacker* leaves west. * HP:Battered SP:Good MV:Winded > [k dark] They aren't here. *Attacker* has arrived from the west. * HP:Battered SP:Good MV:Winded > w kd Forgotten Grove [ obvious exits: N E S W ] An ancient, gnarled tree looms over you. An ancient, gnarled tree looms over you. * HP:Battered SP:Good MV:Winded > [k dark] They aren't here. * HP:Battered SP:Good MV:Winded > Forgotten Grove [ obvious exits: E ] An ancient, gnarled tree looms over you. An ancient, gnarled tree looms over you. An ancient, gnarled tree looms over you. Ull narrates 'got any of my gear on him ...lol' * HP:Battered SP:Good MV:Weary > [k dark] They aren't here. *Attacker* has arrived from the east. * HP:Battered SP:Good MV:Weary > Alas, you cannot go that way... * HP:Battered SP:Good MV:Weary > [k dark] You barely slash *Attacker*'s right leg. * HP:Battered SP:Good MV:Weary - Attacker: Battered > e kd No way! You're fighting for your life! Khory narrates 'woot rather' * HP:Battered SP:Good MV:Weary - Attacker: Battered > [k dark] You do the best you can! * HP:Battered SP:Good MV:Weary - Attacker: Battered > *Attacker* tries to crush you, but you parry successfully. The ancient tree tickles Attacker's left leg with its hit. The ancient tree joins the ancient tree's fight! The ancient tree joins the ancient tree's fight! You barely slash *Attacker*'s body. No way! You're fighting for your life! * HP:Battered SP:Good MV:Weary - Attacker: Battered > [k dark] You do the best you can! * HP:Battered SP:Good MV:Weary - Attacker: Battered > No way! You're fighting for your life! * HP:Battered SP:Good MV:Weary - Attacker: Battered > [k dark] You do the best you can! * HP:Battered SP:Good MV:Weary - Attacker: Battered > No way! You're fighting for your life! * HP:Battered SP:Good MV:Weary - Attacker: Battered > [k dark] You do the best you can! *Attacker* panics, and attempts to flee! * HP:Battered SP:Good MV:Weary - Attacker: Battered > e kd No way! You're fighting for your life! * HP:Battered SP:Good MV:Weary - Attacker: Battered > [k dark] You do the best you can! * HP:Battered SP:Good MV:Weary - Attacker: Battered > No way! You're fighting for your life! * HP:Battered SP:Good MV:Weary - Attacker: Battered > e kd [k dark] You do the best you can! * HP:Battered SP:Good MV:Weary - Attacker: Battered > No way! You're fighting for your life! * HP:Battered SP:Good MV:Weary - Attacker: Battered > e kd [k dark] You do the best you can! * HP:Battered SP:Good MV:Weary - Attacker: Battered > The ancient tree tickles Attacker's head with its hit. The ancient tree tickles Attacker's head with its hit. The ancient tree tickles Attacker's body with its hit. *Attacker* tries to crush you, but you parry successfully. *Attacker* crushes the ancient tree's trunk into bloody fragments! *Attacker* crushes the ancient tree's trunk very hard. *Attacker* crushes the ancient tree's crown very hard. You slash *Attacker*'s body. No way! You're fighting for your life! * HP:Battered SP:Good MV:Weary - Attacker: Battered > [k dark] You do the best you can! * HP:Battered SP:Good MV:Weary - Attacker: Battered > No way! You're fighting for your life! * HP:Battered SP:Good MV:Weary - Attacker: Battered > e kd [k dark] You do the best you can! * HP:Battered SP:Good MV:Weary - Attacker: Battered > No way! You're fighting for your life! * HP:Battered SP:Good MV:Weary - Attacker: Battered > e kd [k dark] You do the best you can! * HP:Battered SP:Good MV:Weary - Attacker: Battered > No way! You're fighting for your life! * HP:Battered SP:Good MV:Weary - Attacker: Battered > e kd [k dark] You do the best you can! * HP:Battered SP:Good MV:Weary - Attacker: Battered > No way! You're fighting for your life! *Attacker* panics, and attempts to flee! * HP:Battered SP:Good MV:Weary - Attacker: Battered > [k dark] You do the best you can! * HP:Battered SP:Good MV:Weary - Attacker: Battered > e kd No way! You're fighting for your life! * HP:Battered SP:Good MV:Weary - Attacker: Battered > The ancient tree tickles Attacker's right leg with its hit. The ancient tree barely hits Attacker's left arm. The ancient tree barely hits Attacker's head. You slash *Attacker*'s body. [k dark] You do the best you can! * HP:Battered SP:Good MV:Weary - Attacker: Beaten > e kd e kd No way! You're fighting for your life! e kd * HP:Battered SP:Good MV:Weary - Attacker: Beaten > [k dark] You do the best you can! *Attacker* leaves east. * HP:Battered SP:Good MV:Weary > Forgotten Grove [ obvious exits: N E S W ] An ancient, gnarled tree looms over you. An ancient, gnarled tree looms over you. * HP:Battered SP:Good MV:Weary > [k dark] They aren't here. * HP:Battered SP:Good MV:Weary > rel Forgotten Grove [ obvious exits: W ] *Attacker* is here, fighting the ancient tree. The ancient tree is here, fighting Attacker. The ancient tree is here, fighting Attacker. The ancient tree is here, fighting Attacker. * HP:Battered SP:Good MV:Weary > [k dark] You tickle *Attacker*'s body with your slash. * HP:Battered SP:Good MV:Weary - the ancient tree: Healthy - Attacker: Beaten > No way! You're fighting for your life! * HP:Battered SP:Good MV:Weary - the ancient tree: Healthy - Attacker: Beaten > [k dark] You do the best you can! * HP:Battered SP:Good MV:Weary - the ancient tree: Healthy - Attacker: Beaten > Ok. * HP:Battered SP:None MV:Weary - the ancient tree: Healthy - Attacker: Beaten > w kd w kd *Attacker* panics, and attempts to flee! w kd * HP:Battered SP:None MV:Weary - the ancient tree: Healthy - Attacker: Beaten > You barely slash *Attacker*'s body. The ancient tree tickles Attacker's right leg with its hit. The ancient tree barely tickles Attacker's body with its hit. The ancient tree tickles Attacker's body with its hit. No way! You're fighting for your life! * HP:Battered SP:None MV:Weary - the ancient tree: Healthy - Attacker: Beaten > [k dark] You do the best you can! * HP:Battered SP:None MV:Weary - the ancient tree: Healthy - Attacker: Beaten > No way! You're fighting for your life! w kd * HP:Battered SP:None MV:Weary - the ancient tree: Healthy - Attacker: Beaten > [k dark] You do the best you can! * HP:Battered SP:None MV:Weary - the ancient tree: Healthy - Attacker: Beaten > No way! You're fighting for your life! * HP:Battered SP:None MV:Weary - the ancient tree: Healthy - Attacker: Beaten > w kd [k dark] You do the best you can! * HP:Battered SP:None MV:Weary - the ancient tree: Healthy - Attacker: Beaten > No way! You're fighting for your life! * HP:Battered SP:None MV:Weary - the ancient tree: Healthy - Attacker: Beaten > [k dark] You do the best you can! *Attacker* leaves west. * HP:Battered SP:None MV:Weary > w kd Forgotten Grove [ obvious exits: N E S W ] An ancient, gnarled tree looms over you. An ancient, gnarled tree looms over you. * HP:Battered SP:None MV:Weary > [k dark] They aren't here. * HP:Battered SP:None MV:Weary > Forgotten Grove [ obvious exits: E ] An ancient, gnarled tree looms over you. An ancient, gnarled tree looms over you. An ancient, gnarled tree looms over you. * HP:Battered SP:None MV:Weary > [k dark] They aren't here. * HP:Battered SP:None MV:Weary > e n kd kd Forgotten Grove [ obvious exits: N E S W ] An ancient, gnarled tree looms over you. An ancient, gnarled tree looms over you. * HP:Battered SP:None MV:Weary > Forgotten Grove [ obvious exits: N S ] The corpse of Smasher is lying here. The corpse of Uggar is lying here. The corpse of the ancient tree is lying here. [2] *Attacker* is standing here. *Scadach* is standing here. A black shadow stallion paws the ground here, fiery-red eyes shining with evil. * HP:Battered SP:None MV:Weary > [k dark] You slash *Attacker*'s body. * HP:Battered SP:None MV:Weary - Attacker: Beaten > kd [k dark] You do the best you can! * HP:Battered SP:None MV:Weary - Attacker: Beaten > *Scadach* leans over and cuts the bloody scalp from the corpse of Uggar. kd * HP:Battered SP:None MV:Weary - Attacker: Beaten > [k dark] You do the best you can! * HP:Battered SP:None MV:Weary - Attacker: Beaten > kd *Attacker* tries to crush you, but you parry successfully. You barely slash *Attacker*'s left leg. *Attacker* panics, and attempts to flee! [k dark] You do the best you can! * HP:Battered SP:None MV:Weary - Attacker: Beaten > cc [k dark] You do the best you can! * HP:Battered SP:None MV:Weary - Attacker: Beaten > kd kd [close hiddentrail] It's already closed! kd * HP:Battered SP:None MV:Weary - Attacker: Beaten > kd [k dark] You do the best you can! kd * HP:Battered SP:None MV:Weary - Attacker: Beaten > [k dark] You do the best you can! * HP:Battered SP:None MV:Weary - Attacker: Beaten > kd [k dark] You do the best you can! * HP:Battered SP:None MV:Weary - Attacker: Beaten > kd [k dark] You do the best you can! *Attacker* leaves south. * HP:Battered SP:None MV:Weary > [k dark] You slash *Scadach*'s left arm extremely hard. *Scadach* opens the hiddentrail. * HP:Battered SP:None MV:Weary - Scadach: Scratched > kd [k dark] You do the best you can! * HP:Battered SP:None MV:Weary - Scadach: Scratched > *Scadach* tries to pierce you, but you deflect the blow. You try to slash *Scadach*, but he parries successfully. [k dark] You do the best you can! * HP:Battered SP:None MV:Weary - Scadach: Scratched > [k dark] You do the best you can! * HP:Battered SP:None MV:Weary - Scadach: Scratched > cc kd kd kd [close hiddentrail] Ok. * HP:Battered SP:None MV:Weary - Scadach: Scratched > cc [k dark] You do the best you can! * HP:Battered SP:None MV:Weary - Scadach: Scratched > [k dark] You do the best you can! *Attacker* has arrived from the south. * HP:Battered SP:None MV:Weary - Scadach: Scratched > [k dark] You do the best you can! * HP:Battered SP:None MV:Weary - Scadach: Scratched > cc cc [close hiddentrail] It's already closed! * HP:Battered SP:None MV:Weary - Scadach: Scratched > cc *Scadach* tries to pierce you, but you deflect the blow. You try to slash *Scadach*, but he deflects the blow. [close hiddentrail] It's already closed! cc * HP:Battered SP:None MV:Weary - Scadach: Scratched > [close hiddentrail] It's already closed! * HP:Battered SP:None MV:Weary - Scadach: Scratched > cc [close hiddentrail] It's already closed! * HP:Battered SP:None MV:Weary - Scadach: Scratched > [close hiddentrail] It's already closed! * HP:Battered SP:None MV:Weary - Scadach: Scratched > [close hiddentrail] It's already closed! * HP:Battered SP:None MV:Weary - Scadach: Scratched > embrace *Attacker* panics, and attempts to flee! *Attacker* leaves south. * HP:Battered SP:None MV:Weary - Scadach: Scratched > icec You feel the flows of saidar coursing through your body. * HP:Battered SP:Good MV:Weary - Scadach: Scratched > Arglebargle, glop-glyf!?! * HP:Battered SP:Good MV:Weary - Scadach: Scratched > *Scadach* tries to pierce you, but you parry successfully. You slash *Scadach*'s left leg into bloody fragments! * HP:Battered SP:Good MV:Weary - Scadach: Hurt > *Attacker* has arrived from the south. * HP:Battered SP:Good MV:Weary - Scadach: Hurt > ice attaker *Attacker* leaves south. [channel 'ice spikes']MV:Weary - Scadach: Hurt > Nobody here by that name. * HP:Battered SP:Good MV:Weary - Scadach: Hurt > *Scadach* tries to pierce you, but you parry successfully. You try to slash *Scadach*, but he parries successfully. * HP:Battered SP:Good MV:Weary - Scadach: Hurt > ice attaker *Scadach* opens the hiddentrail. [channel 'ice spikes']MV:Weary - Scadach: Hurt > Nobody here by that name. *Scadach* panics, and attempts to flee! * HP:Battered SP:Good MV:Weary - Scadach: Hurt > *Scadach* leaves north. * HP:Battered SP:Good MV:Weary > cc kd kd kd kd kd [close hiddentrail] Ok. * HP:Battered SP:Good MV:Weary > kd [k dark] They aren't here. * HP:Battered SP:Good MV:Weary > [k dark] They aren't here. * HP:Battered SP:Good MV:Weary > kd [k dark] They aren't here. *Attacker* has arrived from the south. kd kd * HP:Battered SP:Good MV:Weary > [k dark] You barely slash *Attacker*'s left arm. *Attacker* panics, and attempts to flee! * HP:Battered SP:Good MV:Weary - Attacker: Critical > kd [k dark] You do the best you can! *Attacker* panics, and attempts to flee! * HP:Battered SP:Good MV:Weary - Attacker: Critical > kd [k dark] You do the best you can! * HP:Battered SP:Good MV:Weary - Attacker: Critical > [k dark] You do the best you can! * HP:Battered SP:Good MV:Weary - Attacker: Critical > kd [k dark] You do the best you can! * HP:Battered SP:Good MV:Weary - Attacker: Critical > [k dark] You do the best you can! * HP:Battered SP:Good MV:Weary - Attacker: Critical > kd [k dark] You do the best you can! * HP:Battered SP:Good MV:Weary - Attacker: Critical > [k dark] You do the best you can! * HP:Battered SP:Good MV:Weary - Attacker: Critical > kd [k dark] You do the best you can! * HP:Battered SP:Good MV:Weary - Attacker: Critical > [k dark] You do the best you can! * HP:Battered SP:Good MV:Weary - Attacker: Critical > *Attacker* tries to crush you, but you deflect the blow. You barely slash *Attacker*'s body. *Attacker* panics, and attempts to flee! [k dark] You do the best you can! * HP:Battered SP:Good MV:Weary - Attacker: Critical > You slash *Attacker*'s left leg. * HP:Battered SP:Good MV:Weary - Attacker: Critical > *Attacker* leaves south. * HP:Battered SP:Good MV:Weary > open hiddentrail Ok. kd kd * HP:Battered SP:Good MV:Weary > kd kd kd kd s kd [k dark] They aren't here. * HP:Battered SP:Good MV:Weary > [k dark] They aren't here. * HP:Battered SP:Good MV:Weary > [k dark] They aren't here. * HP:Battered SP:Good MV:Weary > [k dark] They aren't here. * HP:Battered SP:Good MV:Weary > [k dark] They aren't here. * HP:Battered SP:Good MV:Weary > [k dark] They aren't here. * HP:Battered SP:Good MV:Weary > Forgotten Grove [ obvious exits: N E S W ] *Attacker* is standing here. An ancient, gnarled tree looms over you. An ancient, gnarled tree looms over you. *Attacker* leaves east. * HP:Battered SP:Good MV:Haggard > [k dark] They aren't here. * HP:Battered SP:Good MV:Haggard > *Attacker* has arrived from the east. kd kd * HP:Battered SP:Good MV:Haggard > *Attacker* leaves west. * HP:Battered SP:Good MV:Haggard > kd kd [k dark] They aren't here. * HP:Battered SP:Good MV:Haggard > [k dark] They aren't here. * HP:Battered SP:Good MV:Haggard > [k dark] They aren't here. * HP:Battered SP:Good MV:Haggard > kd kd [k dark] They aren't here. * HP:Battered SP:Good MV:Haggard > kd kd [k dark] They aren't here. kd * HP:Battered SP:Good MV:Haggard > kd kd [k dark] They aren't here. kd * HP:Battered SP:Good MV:Haggard > [k dark] They aren't here. *Attacker* has arrived from the west. * HP:Battered SP:Good MV:Haggard > kd kd [k dark] You barely slash *Attacker*'s body. *Attacker* panics, and attempts to flee! * HP:Battered SP:Good MV:Haggard - Attacker: Critical > [k dark] You do the best you can! * HP:Battered SP:Good MV:Haggard - Attacker: Critical > kd [k dark] You do the best you can! * HP:Battered SP:Good MV:Haggard - Attacker: Critical > [k dark] You do the best you can! * HP:Battered SP:Good MV:Haggard - Attacker: Critical > [k dark] You do the best you can! kd * HP:Battered SP:Good MV:Haggard - Attacker: Critical > [k dark] You do the best you can! * HP:Battered SP:Good MV:Haggard - Attacker: Critical > kd [k dark] You do the best you can! kd * HP:Battered SP:Good MV:Haggard - Attacker: Critical > [k dark] You do the best you can! * HP:Battered SP:Good MV:Haggard - Attacker: Critical > The ancient tree tickles Attacker's body with its hit. The ancient tree joins the ancient tree's fight! [k dark] You do the best you can! kd * HP:Battered SP:Good MV:Haggard - Attacker: Critical > [k dark] You do the best you can! * HP:Battered SP:Good MV:Haggard - Attacker: Critical > kd [k dark] You do the best you can! * HP:Battered SP:Good MV:Haggard - Attacker: Critical > [k dark] You do the best you can! * HP:Battered SP:Good MV:Haggard - Attacker: Critical > kd The ancient tree tickles Attacker's body with its hit. The ancient tree tickles Attacker's body with its hit. You slash *Attacker*'s body. *Attacker* is dead! R.I.P. get all.coin all.corpse save You feel the Weave of the Wheel tighten around you. You receive your share of experience... Your first time! Was it good for you too? Your blood freezes as you hear *Attacker*'s death cry. Just for the record, Smasher grabbed one of those nice gleamings and hit me about an hour later. He proceeded to kick the crap out of me...