LOG: The Way PK Should Be Dagor Joined: May 08, 2000 Posted: 2003-05-06 11:59 -------------------------------------------------------------------------------- ---------------------------------------------------------------------------- Skirmish with a couple of trolls trying to bash stab me. The stabber lands a really lucky one and hits me to batt. So I walk a few rooms away and take a rest. FYI: There was a lot more spam, mostly backstab who?s before I edited the log. ---------------------------------------------------------------------------- * S HP:Wounded MV:Fresh > l You have 221(388) hit and 153(153) movement points. You have scored 106600659 experience points and 0 quest points. You need 1899341 exp to reach the next level. You have amassed 658 Turn points to date. You have played 17 days and 22 hours (real time). This ranks you as Dagor the old man (Level 50). You are resting. * S HP:Wounded MV:Fresh > West Path Here, a narrow path leads around the gap. However, it is so close to the edge only a few people could stand here at any one time, and the prospect of falling down the steep sides, into the gap itself, is an ever-present possibilty. The path leads north and south, along the side of the mountain. [ obvious exits: E S ] ---------------------------------------------------------------------------- Walk to all s gap. ---------------------------------------------------------------------------- * S HP:Wounded MV:Strong > s Edge of the Forest Dense foliage blots the sky from view. The air is hot and humid, tinged with the rancid stench of the Blight. Oddly, scattered among the normal trees are some oddly twisted and gnarled trees, as if in pain. The foliage thins out and hills can be seen to the north. Beyond the hills, the Mountains of Dhoom claw the sky. [ obvious exits: N W ] A torch is here on the ground. A thin-soled pair of light leather boots stand side by side. An ordinary pair of plain pants has been idly left here. A belt of tanned leather has been laid here. A long, seemingly light, sword with a swan's head hilt rests here. A thin pair of leather gloves has been set here. A light pair of leather coverings lies upon the ground. A leather helmet has been dropped here. Crumpled up here is a fragment of parchment. [4] A soft leather pouch has been discarded here. A cloak with several holes lies here. * S HP:Wounded MV:Strong > c m [hide ] You attempt to hide yourself. * S HP:Wounded MV:Strong > [backstab dark] Backstab who? m * S HP:Wounded MV:Strong > not [backstab dark] Backstab who? m * S HP:Wounded MV:Strong > You start paying increased attention to your surroundings. * S HP:Wounded MV:Strong > c [backstab dark] Backstab who? m * S HP:Wounded MV:Strong > [hide ] You attempt to hide yourself. * S HP:Wounded MV:Strong > [backstab dark] Backstab who? m * S HP:Wounded MV:Strong > *Jagang* has arrived from the north. * S HP:Wounded MV:Strong > [backstab dark] You silently approach your victim... -=+**+=- -=+* A Ghar'ghael trolloc makes a strange sound as you place a silver sai in his back! * S HP:Wounded MV:Strong > You dodge a bash from *Jagang* who loses his balance and falls! l * S HP:Wounded MV:Strong - Jagang: Healthy > A Ghar'ghael trolloc cleaves your left arm. * S HP:Wounded MV:Strong - Jagang: Healthy > snick f Edge of the Forest Dense foliage blots the sky from view. The air is hot and humid, tinged with the rancid stench of the Blight. Oddly, scattered among the normal trees are some oddly twisted and gnarled trees, as if in pain. The foliage thins out and hills can be seen to the north. Beyond the hills, the Mountains of Dhoom claw the sky. [ obvious exits: N W ] A torch is here on the ground. A thin-soled pair of light leather boots stand side by side. An ordinary pair of plain pants has been idly left here. A belt of tanned leather has been laid here. A long, seemingly light, sword with a swan's head hilt rests here. A thin pair of leather gloves has been set here. A light pair of leather coverings lies upon the ground. A leather helmet has been dropped here. Crumpled up here is a fragment of parchment. [4] A soft leather pouch has been discarded here. A cloak with several holes lies here. A Ghar'ghael trolloc is here, fighting YOU! *Jagang* is here, fighting YOU! * S HP:Wounded MV:Strong - Jagang: Healthy > You snicker softly. * S HP:Wounded MV:Strong - Jagang: Healthy > You panic and attempt to flee! You flee head over heels. By the Road The road lies just to the north, seen through the dense forest. Half-buried road markers can be glimpsed, dotting the roadside at regular intervals. Far to the north, past the trees, the Mountains of Dhoom are a jagged black line in the horizon. The air is tinged with the stench of the Blight, carried into the south by the winds blowing through Tarwin's Gap. [ obvious exits: N E W ] * S HP:Wounded MV:Strong > c m [hide ] You attempt to hide yourself. * S HP:Wounded MV:Strong > *Jagang* has arrived from the east. [backstab dark] You silently approach your victim... -=+**+=- -=+* Backstab who? m * S HP:Wounded MV:Strong > e c [backstab dark] Backstab who? m * S HP:Wounded MV:Strong > Edge of the Forest Dense foliage blots the sky from view. The air is hot and humid, tinged with the rancid stench of the Blight. Oddly, scattered among the normal trees are some oddly twisted and gnarled trees, as if in pain. The foliage thins out and hills can be seen to the north. Beyond the hills, the Mountains of Dhoom claw the sky. [ obvious exits: N W ] A torch is here on the ground. A thin-soled pair of light leather boots stand side by side. An ordinary pair of plain pants has been idly left here. A belt of tanned leather has been laid here. A long, seemingly light, sword with a swan's head hilt rests here. A thin pair of leather gloves has been set here. A light pair of leather coverings lies upon the ground. A leather helmet has been dropped here. Crumpled up here is a fragment of parchment. [4] A soft leather pouch has been discarded here. A cloak with several holes lies here. * S HP:Wounded MV:Strong > [hide ] You attempt to hide yourself. * S HP:Wounded MV:Strong > [backstab dark] Backstab who? m * S HP:Wounded MV:Strong > *Jagang* has arrived from the north. * S HP:Wounded MV:Strong > [backstab dark] You silently approach your victim... -=+**+=- -= You dodge a bash from *Jagang* who loses his balance and falls! +* A Ghar'ghael trolloc makes a strange sound but is suddenly very silent as you place a silver sai in his back! A Ghar'ghael trolloc is dead! R.I.P. You receive your share of experience... Blood never gets boring, does it? Your blood freezes as you hear a Ghar'ghael trolloc's death cry. * S HP:Wounded MV:Strong - Jagang: Healthy > *Jagang* snaps his fingers. * S HP:Wounded MV:Strong - Jagang: Healthy > grin You barely pierce *Jagang*'s body. *Jagang* tries to hack you, but you parry successfully. * S HP:Wounded MV:Strong - Jagang: Scratched > You grin evilly. * S HP:Wounded MV:Strong - Jagang: Scratched > alias p backstab jagang f Ok. * S HP:Wounded MV:Strong - Jagang: Scratched > You panic and attempt to flee! You flee head over heels. Bend in the Road The road bends, leading north and west here. Far to the north, a giant cleft in the Mountains of Dhoom can be seen - Tarwin's Gap. The air, hot and humid, carries a tinge of the Blight's overpowering stench. Dense forest borders the road, tall trees reaching into the sky. [ obvious exits: N S W ] A dirt covered rock lies on the ground. [2] * S HP:Wounded MV:Strong > s c p Edge of the Forest Dense foliage blots the sky from view. The air is hot and humid, tinged with the rancid stench of the Blight. Oddly, scattered among the normal trees are some oddly twisted and gnarled trees, as if in pain. The foliage thins out and hills can be seen to the north. Beyond the hills, the Mountains of Dhoom claw the sky. [ obvious exits: N W ] The corpse of a Ghar'ghael trolloc is lying here. A torch is here on the ground. A thin-soled pair of light leather boots stand side by side. An ordinary pair of plain pants has been idly left here. A belt of tanned leather has been laid here. A long, seemingly light, sword with a swan's head hilt rests here. A thin pair of leather gloves has been set here. A light pair of leather coverings lies upon the ground. A leather helmet has been dropped here. Crumpled up here is a fragment of parchment. [4] A soft leather pouch has been discarded here. A cloak with several holes lies here. *Jagang* is standing here. * S HP:Wounded MV:Strong > [hide ] You attempt to hide yourself. * S HP:Wounded MV:Strong > [backstab jagang] You silently approach your victim... -=+**+=- -= *Jagang* has arrived from the north. + *Jagang* tries to hack you, but you deflect the blow. * You can't backstab a fighting person, too alert! * S HP:Wounded MV:Strong - Jagang: Scratched > f You tickle *Jagang*'s right foot with your pierce. * S HP:Wounded MV:Strong - Jagang: Scratched > You panic and attempt to flee! You flee head over heels. By the Road The road lies just to the north, seen through the dense forest. Half-buried road markers can be glimpsed, dotting the roadside at regular intervals. Far to the north, past the trees, the Mountains of Dhoom are a jagged black line in the horizon. The air is tinged with the stench of the Blight, carried into the south by the winds blowing through Tarwin's Gap. [ obvious exits: N E W ] * S HP:Wounded MV:Strong > not You stop paying increased attention to your surroundings. e * S HP:Wounded MV:Strong > c p Edge of the Forest Dense foliage blots the sky from view. The air is hot and humid, tinged with the rancid stench of the Blight. Oddly, scattered among the normal trees are some oddly twisted and gnarled trees, as if in pain. The foliage thins out and hills can be seen to the north. Beyond the hills, the Mountains of Dhoom claw the sky. [ obvious exits: N W ] The corpse of a Ghar'ghael trolloc is lying here. A torch is here on the ground. A thin-soled pair of light leather boots stand side by side. An ordinary pair of plain pants has been idly left here. A belt of tanned leather has been laid here. A long, seemingly light, sword with a swan's head hilt rests here. A thin pair of leather gloves has been set here. A light pair of leather coverings lies upon the ground. A leather helmet has been dropped here. Crumpled up here is a fragment of parchment. [4] A soft leather pouch has been discarded here. A cloak with several holes lies here. *Jagang* is standing here. * S HP:Wounded MV:Strong > [hide ] You attempt to hide yourself. * S HP:Wounded MV:Strong > [backstab jagang] Backstab who? m * S HP:Wounded MV:Strong > [backstab dark] Backstab who? m * S HP:Wounded MV:Strong > *Jagang* has arrived from the west. * S HP:Wounded MV:Strong > *Jagang* tries to hack you, but you deflect the blow. [backstab dark] No way! You're fighting for your life! * S HP:Wounded MV:Strong - Jagang: Scratched > f w w You pierce *Jagang*'s body. You panic and attempt to flee! You flee head over heels. Bend in the Road The road bends, leading north and west here. Far to the north, a giant cleft in the Mountains of Dhoom can be seen - Tarwin's Gap. The air, hot and humid, carries a tinge of the Blight's overpowering stench. Dense forest borders the road, tall trees reaching into the sky. [ obvious exits: N S W ] A dirt covered rock lies on the ground. [2] Road to Tarwin's Gap The road, hard-packed earth showing through ancient paving stones, leads west and east to a bend. Dense forest borders the road to either side, casting a perpetual shadow onto the ground. The hot, humid air carries the stench of the Blight lightly here, brought on the winds blowing south from the Blight. [ obvious exits: N E S W ] not * S HP:Wounded MV:Strong > Road to Tarwin's Gap The paving stones that once formed the road are completely covered in dirt. This stretch of the road continues its east-west path through the forest between Fal Dara and Tarwin's Gap. The forest begins to thin out towards the east, replaced by boulders and rough terrain. [ obvious exits: N E S W ] * S HP:Wounded MV:Tiring > c You start paying increased attention to your surroundings. m * S HP:Wounded MV:Tiring > [hide ] You attempt to hide yourself. * S HP:Wounded MV:Tiring > [backstab dark] Backstab who? m * S HP:Wounded MV:Tiring > [backstab dark] Backstab who? m * S HP:Wounded MV:Tiring > [backstab dark] Backstab who? m * S HP:Wounded MV:Tiring > [backstab dark] Backstab who? m * S HP:Wounded MV:Tiring > [backstab dark] Backstab who? m * S HP:Wounded MV:Tiring > look [backstab dark] Backstab who? m * S HP:Wounded MV:Tiring > Road to Tarwin's Gap The paving stones that once formed the road are completely covered in dirt. This stretch of the road continues its east-west path through the forest between Fal Dara and Tarwin's Gap. The forest begins to thin out towards the east, replaced by boulders and rough terrain. [ obvious exits: N E S W ] * S HP:Wounded MV:Tiring > [backstab dark] Backstab who? m * S HP:Wounded MV:Tiring > *Jagang* has arrived from the east. [backstab dark] You silently approach your victim... -=+* *Jagang* tries to hack you, but you deflect the blow. *+=f Cancelled. You panic and attempt to flee! not e You pierce *Jagang*'s left leg. You flee head over heels. Road to Tarwin's Gap The road, hard-packed earth showing through ancient paving stones, leads west and east to a bend. Dense forest borders the road to either side, casting a perpetual shadow onto the ground. The hot, humid air carries the stench of the Blight lightly here, brought on the winds blowing south from the Blight. [ obvious exits: N E S W ] West: *Jagang* is standing here. You stop paying increased attention to your surroundings. * S HP:Wounded MV:Tiring > Bend in the Road The road bends, leading north and west here. Far to the north, a giant cleft in the Mountains of Dhoom can be seen - Tarwin's Gap. The air, hot and humid, carries a tinge of the Blight's overpowering stench. Dense forest borders the road, tall trees reaching into the sky. [ obvious exits: N S W ] A dirt covered rock lies on the ground. [2] * S HP:Wounded MV:Tiring > c m [hide ] You attempt to hide yourself. * S HP:Wounded MV:Tiring > [backstab dark] You silently approach your victim... -=+**+ Your heartbeat calms down more as you feel less panicked. Timer now at 62 secs. *Jagang* tries to hack you, but you parry successfully. =- -= Dauln chats 'gelding' f +Cancelled. You panic and attempt to flee! w w You flee head over heels. Road to Tarwin's Gap The road, hard-packed earth showing through ancient paving stones, leads west and east to a bend. Dense forest borders the road to either side, casting a perpetual shadow onto the ground. The hot, humid air carries the stench of the Blight lightly here, brought on the winds blowing south from the Blight. [ obvious exits: N E S W ] East: *Jagang* is standing here. Road to Tarwin's Gap The paving stones that once formed the road are completely covered in dirt. This stretch of the road continues its east-west path through the forest between Fal Dara and Tarwin's Gap. The forest begins to thin out towards the east, replaced by boulders and rough terrain. [ obvious exits: N E S W ] * S HP:Wounded MV:Strong > not Road to Tarwin's Gap Pine needles mixed with hard-packed earth form the deeply rutted road. Several trees have been burned down in this area, casualties of the war that often rages in this area between the forces of Light and Dark. [ obvious exits: N E S W ] * S HP:Wounded MV:Tiring > You stop paying increased attention to your surroundings. * S HP:Wounded MV:Tiring > w Road to Tarwin's Gap The pavestoned road turns to the south avoiding a sharp incline to the north. The forest gives way here to rough terrain with rolling hills and giant boulders that dot the landscape. To the south the road winds between these boulders on its way towards a large hill. [ obvious exits: E S ] * S HP:Wounded MV:Tiring > c m [hide ] You attempt to hide yourself. * S HP:Wounded MV:Tiring > [backstab dark] Backstab who? m * S HP:Wounded MV:Tiring > *Jagang* has arrived from the east. * S HP:Wounded MV:Tiring > *Jagang* tries to hack you, but you parry successfully. [backstab dark] No way! You're fighting for your life! * S HP:Wounded MV:Tiring - Jagang: Scratched > e Ibner chats 'they good?' * S HP:Wounded MV:Tiring - Jagang: Scratched > You barely pierce *Jagang*'s head. *Jagang* tries to hack you, but you parry successfully. No way! You're fighting for your life! * S HP:Wounded MV:Tiring - Jagang: Scratched > l Road to Tarwin's Gap The pavestoned road turns to the south avoiding a sharp incline to the north. The forest gives way here to rough terrain with rolling hills and giant boulders that dot the landscape. To the south the road winds between these boulders on its way towards a large hill. [ obvious exits: E S ] *Jagang* is here, fighting YOU! * S HP:Wounded MV:Tiring - Jagang: Scratched > where Players in your Zone -------------------- Dagor - Road to Tarwin's Gap * S HP:Wounded MV:Tiring - Jagang: Scratched > You barely pierce *Jagang*'s body. * S HP:Wounded MV:Tiring - Jagang: Scratched > You dodge a bash from *Jagang* who loses his balance and falls! * S HP:Wounded MV:Tiring - Jagang: Scratched > l jagang Jagang has a few scratches. *Jagang* is using: a skull helm with black visor a serpent medallion a cloak of shifting colors a backpack a pair of bone-studded gauntlets a gator skin bracer a scrimshaw bracelet of delicate beauty Brutal, obsidian greataxe of the Ghar'ghael a pair of bone-plated greaves a pair of thin metal boots You attempt to peek at the inventory: a leather water flask a cup of thready brown tea * S HP:Wounded MV:Tiring - Jagang: Scratched > You barely pierce *Jagang*'s body. * S HP:Wounded MV:Tiring - Jagang: Scratched > You tickle *Jagang*'s body with your pierce. roll * S HP:Wounded MV:Tiring - Jagang: Scratched > You roll your eyes. * S HP:Wounded MV:Tiring - Jagang: Scratched > Dauln chats 'i like grays better' * S HP:Wounded MV:Tiring - Jagang: Scratched > f *Jagang* tries to hack you, but you parry successfully. You barely pierce *Jagang*'s body. You panic and attempt to flee! You flee head over heels. Road to Tarwin's Gap The road plods on to the south towards a large hill and bends to the north to avoid a sharp incline. A dark forest shadows the road to the east. The forest once extended into these rolling hills, but large fires seem to have cleared the area leaving only small saplings struggling to survive. [ obvious exits: N E S ] North: *Jagang* is standing here. You notice a lantern is hidden here. You notice a lantern is hidden here. You notice a lantern is hidden here. e * S HP:Wounded MV:Tiring > In a Dark Forest Great leatherleaf trees tower over sickly pines casting the forest into deep shadows. The hardwood trees seem to survive better than their pinewood cousins that seem to write and twist from the taint of the nearby Blight. [ obvious exits: N E W ] * S HP:Wounded MV:Tiring > c m [hide ] You attempt to hide yourself. Arnt chats 'how much % track to get names ?' * S HP:Wounded MV:Tiring > [backstab dark] Backstab who? m * S HP:Wounded MV:Tiring > *Jagang* has arrived from the west. [backstab dark] You silently approach your victim... -=+* *Jagang* tries to hack you, but you deflect the blow. *+=-f e -hide backstab dark Cancelled. You panic and attempt to flee! You flee head over heels. Road to Tarwin's Gap Pine needles mixed with hard-packed earth form the deeply rutted road. Several trees have been burned down in this area, casualties of the war that often rages in this area between the forces of Light and Dark. [ obvious exits: N E S W ] Road to Tarwin's Gap The paving stones that once formed the road are completely covered in dirt. This stretch of the road continues its east-west path through the forest between Fal Dara and Tarwin's Gap. The forest begins to thin out towards the east, replaced by boulders and rough terrain. [ obvious exits: N E S W ] * S HP:Wounded MV:Tiring > You attempt to hide yourself. * S HP:Wounded MV:Tiring > Backstab who? m * S HP:Wounded MV:Tiring > e e [backstab dark] Backstab who? m * S HP:Wounded MV:Tiring > s Road to Tarwin's Gap The road, hard-packed earth showing through ancient paving stones, leads west and east to a bend. Dense forest borders the road to either side, casting a perpetual shadow onto the ground. The hot, humid air carries the stench of the Blight lightly here, brought on the winds blowing south from the Blight. [ obvious exits: N E S W ] * S HP:Wounded MV:Tiring > Bend in the Road The road bends, leading north and west here. Far to the north, a giant cleft in the Mountains of Dhoom can be seen - Tarwin's Gap. The air, hot and humid, carries a tinge of the Blight's overpowering stench. Dense forest borders the road, tall trees reaching into the sky. [ obvious exits: N S W ] A dirt covered rock lies on the ground. [2] * S HP:Wounded MV:Tiring > [backstab dark] Backstab who? m * S HP:Wounded MV:Tiring > Edge of the Forest Dense foliage blots the sky from view. The air is hot and humid, tinged with the rancid stench of the Blight. Oddly, scattered among the normal trees are some oddly twisted and gnarled trees, as if in pain. The foliage thins out and hills can be seen to the north. Beyond the hills, the Mountains of Dhoom claw the sky. [ obvious exits: N W ] The corpse of a Ghar'ghael trolloc is lying here. A torch is here on the ground. A thin-soled pair of light leather boots stand side by side. An ordinary pair of plain pants has been idly left here. A belt of tanned leather has been laid here. A long, seemingly light, sword with a swan's head hilt rests here. A thin pair of leather gloves has been set here. A light pair of leather coverings lies upon the ground. A leather helmet has been dropped here. Crumpled up here is a fragment of parchment. [4] A soft leather pouch has been discarded here. A cloak with several holes lies here. * S HP:Wounded MV:Tiring > [backstab dark] Backstab who? m * S HP:Wounded MV:Tiring > c [backstab dark] Backstab who? m * S HP:Wounded MV:Tiring > [hide ] You attempt to hide yourself. * S HP:Wounded MV:Tiring > [backstab dark] Backstab who? m * S HP:Wounded MV:Tiring > *Jagang* tries to hack you, but you parry successfully. [backstab dark] No way! You're fighting for your life! * S HP:Wounded MV:Tiring - Jagang: Scratched > f You barely pierce *Jagang*'s head. e * S HP:Wounded MV:Tiring - Jagang: Hurt > hide backstab dark You panic and attempt to flee! You flee head over heels. Bend in the Road The road bends, leading north and west here. Far to the north, a giant cleft in the Mountains of Dhoom can be seen - Tarwin's Gap. The air, hot and humid, carries a tinge of the Blight's overpowering stench. Dense forest borders the road, tall trees reaching into the sky. [ obvious exits: N S W ] A dirt covered rock lies on the ground. [2] Alas, you cannot go that way... * S HP:Wounded MV:Tiring > You attempt to hide yourself. * S HP:Wounded MV:Tiring > Backstab who? m * S HP:Wounded MV:Tiring > s [backstab dark] Backstab who? m * S HP:Wounded MV:Tiring > hide backstab dark Edge of the Forest Dense foliage blots the sky from view. The air is hot and humid, tinged with the rancid stench of the Blight. Oddly, scattered among the normal trees are some oddly twisted and gnarled trees, as if in pain. The foliage thins out and hills can be seen to the north. Beyond the hills, the Mountains of Dhoom claw the sky. [ obvious exits: N W ] The corpse of a Ghar'ghael trolloc is lying here. A torch is here on the ground. A thin-soled pair of light leather boots stand side by side. An ordinary pair of plain pants has been idly left here. A belt of tanned leather has been laid here. A long, seemingly light, sword with a swan's head hilt rests here. A thin pair of leather gloves has been set here. A light pair of leather coverings lies upon the ground. A leather helmet has been dropped here. Crumpled up here is a fragment of parchment. [4] A soft leather pouch has been discarded here. A cloak with several holes lies here. *Jagang* is standing here. * S HP:Wounded MV:Tiring > [backstab dark] Backstab who? m * S HP:Wounded MV:Tiring > You attempt to hide yourself. * S HP:Wounded MV:Tiring > Backstab who? m * S HP:Wounded MV:Tiring > [backstab dark] Backstab who? m * S HP:Wounded MV:Tiring > [backstab dark] You silently approach your victim... -=+** *Jagang* tries to hack you, but you deflect the blow. +=e - Cancelled. No way! You're fighting for your life! * S HP:Wounded MV:Tiring - Jagang: Hurt > You pierce *Jagang*'s left arm. *Jagang* tries to hack you, but you parry successfully. * S HP:Wounded MV:Tiring - Jagang: Hurt > f s hide backstab dark You panic and attempt to flee! You flee head over heels. By the Road The road lies just to the north, seen through the dense forest. Half-buried road markers can be glimpsed, dotting the roadside at regular intervals. Far to the north, past the trees, the Mountains of Dhoom are a jagged black line in the horizon. The air is tinged with the stench of the Blight, carried into the south by the winds blowing through Tarwin's Gap. [ obvious exits: N E W ] Alas, you cannot go that way... * S HP:Wounded MV:Tiring > You attempt to hide yourself. * S HP:Wounded MV:Tiring > Backstab who? * S HP:Wounded MV:Tiring > e hide backstab dark Edge of the Forest Dense foliage blots the sky from view. The air is hot and humid, tinged with the rancid stench of the Blight. Oddly, scattered among the normal trees are some oddly twisted and gnarled trees, as if in pain. The foliage thins out and hills can be seen to the north. Beyond the hills, the Mountains of Dhoom claw the sky. [ obvious exits: N W ] The corpse of a Ghar'ghael trolloc is lying here. A torch is here on the ground. A thin-soled pair of light leather boots stand side by side. An ordinary pair of plain pants has been idly left here. A belt of tanned leather has been laid here. A long, seemingly light, sword with a swan's head hilt rests here. A thin pair of leather gloves has been set here. A light pair of leather coverings lies upon the ground. A leather helmet has been dropped here. Crumpled up here is a fragment of parchment. [4] A soft leather pouch has been discarded here. A cloak with several holes lies here. *Jagang* is standing here. * S HP:Wounded MV:Tiring > You attempt to hide yourself. * S HP:Wounded MV:Tiring > Backstab who? * S HP:Wounded MV:Tiring > TICK IN 1 SECONDS. *Jagang* tries to hack you, but you parry successfully. * S HP:Wounded MV:Tiring - Jagang: Hurt > w You pierce *Jagang*'s left arm. No way! You're fighting for your life! * S HP:Wounded MV:Tiring - Jagang: Hurt > f e hide backstab dark You panic and attempt to flee! *Jagang* sends you sprawling with a powerful bash! *Jagang* hacks your right arm into bloody fragments! Your heartbeat calms down more as you feel less panicked. Timer now at 62 secs. *Jagang* smiles happily. You flee head over heels. By the Road The road lies just to the north, seen through the dense forest. Half-buried road markers can be glimpsed, dotting the roadside at regular intervals. Far to the north, past the trees, the Mountains of Dhoom are a jagged black line in the horizon. The air is tinged with the stench of the Blight, carried into the south by the winds blowing through Tarwin's Gap. [ obvious exits: N E W ] Edge of the Forest Dense foliage blots the sky from view. The air is hot and humid, tinged with the rancid stench of the Blight. Oddly, scattered among the normal trees are some oddly twisted and gnarled trees, as if in pain. The foliage thins out and hills can be seen to the north. Beyond the hills, the Mountains of Dhoom claw the sky. [ obvious exits: N W ] The corpse of a Ghar'ghael trolloc is lying here. A torch is here on the ground. A thin-soled pair of light leather boots stand side by side. An ordinary pair of plain pants has been idly left here. A belt of tanned leather has been laid here. A long, seemingly light, sword with a swan's head hilt rests here. A thin pair of leather gloves has been set here. A light pair of leather coverings lies upon the ground. A leather helmet has been dropped here. Crumpled up here is a fragment of parchment. [4] A soft leather pouch has been discarded here. A cloak with several holes lies here. *Jagang* is standing here. * S HP:Wounded MV:Tiring > You attempt to hide yourself. * S HP:Wounded MV:Tiring > You silently approach your victim... -=+**+=- -= *Jagang* has arrived from the west. +* *Jagang* makes a strange sound as you place a silver sai in his back! * S HP:Wounded MV:Tiring > *Jagang* tries to hack you, but you parry successfully. * S HP:Wounded MV:Tiring - Jagang: Battered > *Jagang* nods in agreement. * S HP:Wounded MV:Tiring - Jagang: Battered > narr stabbed jagang You narrate 'stabbed jagang' * S HP:Wounded MV:Tiring - Jagang: Battered > kill dark You do the best you can! * S HP:Wounded MV:Tiring - Jagang: Battered > You barely pierce *Jagang*'s body. * S HP:Wounded MV:Tiring - Jagang: Battered > snick You barely pierce *Jagang*'s body. * S HP:Wounded MV:Tiring - Jagang: Beaten > You snicker softly. * S HP:Wounded MV:Tiring - Jagang: Beaten > f s hide backstab dark You panic and attempt to flee! You flee head over heels. By the Road The road lies just to the north, seen through the dense forest. Half-buried road markers can be glimpsed, dotting the roadside at regular intervals. Far to the north, past the trees, the Mountains of Dhoom are a jagged black line in the horizon. The air is tinged with the stench of the Blight, carried into the south by the winds blowing through Tarwin's Gap. [ obvious exits: N E W ] Alas, you cannot go that way... Ibner narrates 'kill him!' * S HP:Wounded MV:Tiring > You attempt to hide yourself. * S HP:Wounded MV:Tiring > Backstab who? * S HP:Wounded MV:Tiring > e hide backstab dark Edge of the Forest Dense foliage blots the sky from view. The air is hot and humid, tinged with the rancid stench of the Blight. Oddly, scattered among the normal trees are some oddly twisted and gnarled trees, as if in pain. The foliage thins out and hills can be seen to the north. Beyond the hills, the Mountains of Dhoom claw the sky. [ obvious exits: N W ] The corpse of a Ghar'ghael trolloc is lying here. A torch is here on the ground. A thin-soled pair of light leather boots stand side by side. An ordinary pair of plain pants has been idly left here. A belt of tanned leather has been laid here. A long, seemingly light, sword with a swan's head hilt rests here. A thin pair of leather gloves has been set here. A light pair of leather coverings lies upon the ground. A leather helmet has been dropped here. Crumpled up here is a fragment of parchment. [4] A soft leather pouch has been discarded here. A cloak with several holes lies here. *Jagang* is standing here. * S HP:Wounded MV:Tiring > You attempt to hide yourself. * S HP:Wounded MV:Tiring > You silently approach your victim... - *Jagang* tries to hack you, but you parry successfully. =+*f e *Cancelled. You panic and attempt to flee! hide backstab dark You pierce *Jagang*'s right leg. *Jagang* panics, and attempts to flee! *Jagang* tries to hack you, but you parry successfully. *Jagang* leaves north. You flee head over heels. Bend in the Road The road bends, leading north and west here. Far to the north, a giant cleft in the Mountains of Dhoom can be seen - Tarwin's Gap. The air, hot and humid, carries a tinge of the Blight's overpowering stench. Dense forest borders the road, tall trees reaching into the sky. [ obvious exits: N S W ] A dirt covered rock lies on the ground. [2] *Jagang* is standing here. Alas, you cannot go that way... * S HP:Wounded MV:Tiring > You attempt to hide yourself. * S HP:Wounded MV:Tiring > You silently approach your victim... -=+* *Jagang* leaves north. *+=- n -Cancelled. Road to Tarwin's Gap The hard-packed dirt, leading north and south, attests to the hard use that the road has been subjected to. To the north, the road leads towards Tarwin's Gap, glimpsed as a cleft in the immense granite wall past the hills. The only thing that can be seen to either side is the distinctly uninviting foliage of the forest. [ obvious exits: N S W ] North: A timber wolf is here, snarling hungrily. *Jagang* is standing here. * S HP:Wounded MV:Tiring > hide backstab dark You attempt to hide yourself. You look around for somewhere to conceal yourself, but to no avail. * S HP:Wounded MV:Tiring > You silently approach your victim... *Jagang* tries to hack you, but you deflect the blow. hide backstab dark -=Cancelled. No way! You're fighting for your life! * S HP:Wounded MV:Tiring - Jagang: Beaten > You tickle *Jagang*'s body with your pierce. *Jagang* tries to hack you, but you parry successfully. No way! You're fighting for your life! * S HP:Wounded MV:Tiring - Jagang: Beaten > l Road to Tarwin's Gap The hard-packed dirt, leading north and south, attests to the hard use that the road has been subjected to. To the north, the road leads towards Tarwin's Gap, glimpsed as a cleft in the immense granite wall past the hills. The only thing that can be seen to either side is the distinctly uninviting foliage of the forest. [ obvious exits: N S W ] North: A timber wolf is here, snarling hungrily. *Jagang* is here, fighting YOU! * S HP:Wounded MV:Tiring - Jagang: Beaten > You barely pierce *Jagang*'s body. * S HP:Wounded MV:Tiring - Jagang: Beaten > You pierce *Jagang*'s right leg. * S HP:Wounded MV:Tiring - Jagang: Beaten > *Jagang* sends you sprawling with a powerful bash! * S HP:Wounded MV:Tiring - Jagang: Beaten > *Jagang* hacks your right leg into bloody fragments! alias p kill jagang * S HP:Battered MV:Tiring - Jagang: Beaten > roll *Jagang* hacks your right leg into bloody fragments! * S HP:Battered MV:Tiring - Jagang: Beaten > Ok. * S HP:Battered MV:Tiring - Jagang: Beaten > You roll your eyes. * S HP:Battered MV:Tiring - Jagang: Beaten > narr he beat i batt You narrate 'he beat i batt' * S HP:Battered MV:Tiring - Jagang: Beaten > l Road to Tarwin's Gap The hard-packed dirt, leading north and south, attests to the hard use that the road has been subjected to. To the north, the road leads towards Tarwin's Gap, glimpsed as a cleft in the immense granite wall past the hills. The only thing that can be seen to either side is the distinctly uninviting foliage of the forest. [ obvious exits: N S W ] North: A timber wolf is here, snarling hungrily. *Jagang* is here, fighting YOU! * S HP:Battered MV:Tiring - Jagang: Beaten > You barely pierce *Jagang*'s right leg. You tickle *Jagang*'s body with your pierce. * S HP:Battered MV:Tiring - Jagang: Beaten > f You panic and attempt to flee! e *Jagang* sends you sprawling with a powerful bash! *Jagang* hacks your head into bloody fragments! You wish that your wounds would stop BLEEDING so much! You flee head over heels. Bend in the Road The road bends, leading north and west here. Far to the north, a giant cleft in the Mountains of Dhoom can be seen - Tarwin's Gap. The air, hot and humid, carries a tinge of the Blight's overpowering stench. Dense forest borders the road, tall trees reaching into the sky. [ obvious exits: N S W ] North: *Jagang* is standing here. A dirt covered rock lies on the ground. [2] Alas, you cannot go that way... * S HP:Beaten MV:Winded > s Edge of the Forest Dense foliage blots the sky from view. The air is hot and humid, tinged with the rancid stench of the Blight. Oddly, scattered among the normal trees are some oddly twisted and gnarled trees, as if in pain. The foliage thins out and hills can be seen to the north. Beyond the hills, the Mountains of Dhoom claw the sky. [ obvious exits: N W ] The corpse of a Ghar'ghael trolloc is lying here. A torch is here on the ground. A thin-soled pair of light leather boots stand side by side. An ordinary pair of plain pants has been idly left here. A belt of tanned leather has been laid here. A long, seemingly light, sword with a swan's head hilt rests here. A thin pair of leather gloves has been set here. A light pair of leather coverings lies upon the ground. A leather helmet has been dropped here. Crumpled up here is a fragment of parchment. [4] A soft leather pouch has been discarded here. A cloak with several holes lies here. s * S HP:Beaten MV:Winded > *Jagang* has arrived from the north. Alas, you cannot go that way... not * S HP:Beaten MV:Winded > *Jagang* tries to hack you, but you parry successfully. * S HP:Beaten MV:Winded - Jagang: Beaten > c You start paying increased attention to your surroundings. * S HP:Beaten MV:Winded - Jagang: Beaten > [hide ] No way! You're fighting for your life! * S HP:Beaten MV:Winded - Jagang: Beaten > f You pierce *Jagang*'s right foot. You panic and attempt to flee! kill dark kill dark You flee head over heels. By the Road The road lies just to the north, seen through the dense forest. Half-buried road markers can be glimpsed, dotting the roadside at regular intervals. Far to the north, past the trees, the Mountains of Dhoom are a jagged black line in the horizon. The air is tinged with the stench of the Blight, carried into the south by the winds blowing through Tarwin's Gap. [ obvious exits: N E W ] They aren't here. * S HP:Beaten MV:Winded > kill dark They aren't here. * S HP:Beaten MV:Winded > kill dark kill dark They aren't here. kill dark * S HP:Beaten MV:Winded > kill dark They aren't here. * S HP:Beaten MV:Winded > They aren't here. * S HP:Beaten MV:Winded > kill dark They aren't here. * S HP:Beaten MV:Winded > kill dark They aren't here. kill dark * S HP:Beaten MV:Winded > They aren't here. * S HP:Beaten MV:Winded > kill dark They aren't here. kill dark * S HP:Beaten MV:Winded > kill dark They aren't here. * S HP:Beaten MV:Winded > kill dark They aren't here. * S HP:Beaten MV:Winded > kill dark They aren't here. kill dark * S HP:Beaten MV:Winded > kill dark kill dark kill dark They aren't here. kill dark * S HP:Beaten MV:Winded > They aren't here. * S HP:Beaten MV:Winded > kill dark They aren't here. kill dark * S HP:Beaten MV:Winded > kill dark You pierce *Jagang*'s left arm. * S HP:Beaten MV:Winded - Jagang: Beaten > *Jagang* tries to hack you, but you deflect the blow. You pierce *Jagang*'s body. You do the best you can! * S HP:Beaten MV:Winded - Jagang: Critical > sc You do the best you can! * S HP:Beaten MV:Winded - Jagang: Critical > You do the best you can! * S HP:Beaten MV:Winded - Jagang: Critical > You do the best you can! * S HP:Beaten MV:Winded - Jagang: Critical > You do the best you can! * S HP:Beaten MV:Winded - Jagang: Critical > You do the best you can! * S HP:Beaten MV:Winded - Jagang: Critical > You do the best you can! * S HP:Beaten MV:Winded - Jagang: Critical > f HP:Beaten MP:Winded You have scored 106626953 experience points and 0 quest points. You need 1873047 exp to reach the next level. You have amassed 658 Turn points to date. You have played 17 days and 22 hours (real time). This ranks you as Dagor the old man (Level 50). You are fighting Jagang. * S HP:Beaten MV:Winded - Jagang: Critical > You panic and attempt to flee! kill dark TICK IN 1 SECONDS. You flee head over heels. In a Thick Forest The pine trees are very tight knitted here, even more so to the south where it becomes to difficult for passage. To the east the trees thin out as the environment becomes too harsh to support life. The air is humid and carries a sickly sweet smell eminating from the trees as the proximity to the Blight taints the living even this far south. [ obvious exits: N E W ] They aren't here. * S HP:Beaten MV:Winded > kill dark kill dark kill dark They aren't here. kill dark * S HP:Beaten MV:Winded > kill dark They aren't here. * S HP:Beaten MV:Winded > kill dark They aren't here. kill dark * S HP:Beaten MV:Winded > kill dark They aren't here. kill dark * S HP:Beaten MV:Winded > They aren't here. * S HP:Beaten MV:Winded > kill dark They aren't here. kill dark * S HP:Beaten MV:Winded > kill dark They aren't here. * S HP:Beaten MV:Winded > kill dark They aren't here. kill dark * S HP:Beaten MV:Winded > kill dark They aren't here. * S HP:Beaten MV:Winded > kill dark They aren't here. kill dark * S HP:Beaten MV:Winded > kill dark kill dark They aren't here. * S HP:Beaten MV:Winded > They aren't here. * S HP:Beaten MV:Winded > They aren't here. * S HP:Beaten MV:Winded > stat They aren't here. * S HP:Beaten MV:Winded > They aren't here. * S HP:Beaten MV:Winded > kill dark They aren't here. * S HP:Beaten MV:Winded > kill dark kill dark kill dark Your heartbeat calms down more as you feel less panicked. Timer now at 62 secs. Saving all threads of this weave of the Wheel. This will take a few moments... Auto-save complete. They aren't here. * S HP:Beaten MV:Tiring > They aren't here. * S HP:Beaten MV:Tiring > They aren't here. * S HP:Beaten MV:Tiring > kill dark You are a 127 year old male human rogue. Your height is 5 feet, 10 inches, and you weigh 166.0 lbs. You are carrying 0.0 lbs and wearing 26.4 lbs, peanuts. Your base abilities are: Str:17 Int:11 Wil:15 Dex:19 Con:17. Offensive bonus: 147, Dodging bonus: 124, Parrying bonus: 144 Your mood is: Wimpy. You will flee below: 50 Hit Points Your armor absorbs about 7% on average. You are subjected to the following effects: - NOTICE - SNEAK - NO QUIT * S HP:Beaten MV:Tiring > sc They aren't here. * S HP:Beaten MV:Tiring > They aren't here. * S HP:Beaten MV:Tiring > They aren't here. * S HP:Beaten MV:Tiring > kill dark They aren't here. kill dark * S HP:Beaten MV:Tiring > kill dark They aren't here. * S HP:Beaten MV:Tiring > You have 91(388) hit and 85(153) movement points. You have scored 106626953 experience points and 0 quest points. You need 1873047 exp to reach the next level. You have amassed 658 Turn points to date. You have played 17 days and 23 hours (real time). This ranks you as Dagor the old man (Level 50). You are standing. * S HP:Beaten MV:Tiring > l They aren't here. * S HP:Beaten MV:Tiring > They aren't here. * S HP:Beaten MV:Tiring > They aren't here. * S HP:Beaten MV:Tiring > e In a Thick Forest The pine trees are very tight knitted here, even more so to the south where it becomes to difficult for passage. To the east the trees thin out as the environment becomes too harsh to support life. The air is humid and carries a sickly sweet smell eminating from the trees as the proximity to the Blight taints the living even this far south. [ obvious exits: N E W ] * S HP:Beaten MV:Tiring > By the Road The road lies just to the north, seen through the dense forest. Half-buried road markers can be glimpsed, dotting the roadside at regular intervals. Far to the north, past the trees, the Mountains of Dhoom are a jagged black line in the horizon. The air is tinged with the stench of the Blight, carried into the south by the winds blowing through Tarwin's Gap. [ obvious exits: N E W ] * S HP:Beaten MV:Tiring > e Edge of the Forest Dense foliage blots the sky from view. The air is hot and humid, tinged with the rancid stench of the Blight. Oddly, scattered among the normal trees are some oddly twisted and gnarled trees, as if in pain. The foliage thins out and hills can be seen to the north. Beyond the hills, the Mountains of Dhoom claw the sky. [ obvious exits: N W ] The corpse of a Ghar'ghael trolloc is lying here. A torch is here on the ground. A thin-soled pair of light leather boots stand side by side. An ordinary pair of plain pants has been idly left here. A belt of tanned leather has been laid here. A long, seemingly light, sword with a swan's head hilt rests here. A thin pair of leather gloves has been set here. A light pair of leather coverings lies upon the ground. A leather helmet has been dropped here. Crumpled up here is a fragment of parchment. [4] A soft leather pouch has been discarded here. A cloak with several holes lies here. * S HP:Beaten MV:Tiring > n Bend in the Road The road bends, leading north and west here. Far to the north, a giant cleft in the Mountains of Dhoom can be seen - Tarwin's Gap. The air, hot and humid, carries a tinge of the Blight's overpowering stench. Dense forest borders the road, tall trees reaching into the sky. [ obvious exits: N S W ] A dirt covered rock lies on the ground. [2] * S HP:Beaten MV:Winded > n Road to Tarwin's Gap The hard-packed dirt, leading north and south, attests to the hard use that the road has been subjected to. To the north, the road leads towards Tarwin's Gap, glimpsed as a cleft in the immense granite wall past the hills. The only thing that can be seen to either side is the distinctly uninviting foliage of the forest. [ obvious exits: N S W ] North: A timber wolf is here, snarling hungrily. * S HP:Beaten MV:Winded > n Road to Tarwin's Gap The hard-packed dirt of the road attest to the hard use it has seen. Hills rise up over the path to either side, casting shadows onto the scrub. Black granite peaks claw the north sky, while the forest lies to the south. The air bears a hint of the Blight's stench, carried by the cold mountain winds. [ obvious exits: N S ] North: A timber wolf is here, snarling hungrily. A timber wolf is here, snarling hungrily. * S HP:Beaten MV:Winded > n Road to Tarwin's Gap The road works through the hills, leading north into Tarwin's Gap and south into the Borderlands. The Gap can be seen as a massive cleft in the black snow-covered peaks clawing into the sky. The cold mountain wind whips through the Gap, carrying the stench of the Blight with it. [ obvious exits: N S W ] South: A timber wolf is here, snarling hungrily. A timber wolf is here, snarling hungrily. * S HP:Beaten MV:Winded > n Before the Gap The road opens up into Tarwin's Gap just to the north, which cuts through the Mountains of Dhoom. The mountains seem almost to have been cleft in half by a gigantic axe, while to either side, the massive walls of granite surge into the sky, almost blotting it out, while to the south, the road continues through the hills. The cold mountain wind slices through the pass, having in effect been funneled by the mountains. [ obvious exits: N S ] North: *Jagang* is standing here. South: A timber wolf is here, snarling hungrily. * S HP:Beaten MV:Winded > n c m Entering the Gap Here, among the foothills of the Mountains of Dhoom, lies the entrance to Tarwin's Gap. Small rocks litter the ground, lying among the sparse tufts of tough, wiry grass and the rare wildflower. Just to the north is the gap itself, flanked by the black rock of the mountains, while a pair of paths lead east and west, leading up and into the mountains themselves. [ obvious exits: N E S W ] North: A black wolf growls loudly, poised to leap. *Jagang* is standing here. * S HP:Beaten MV:Winded > [hide ] You attempt to hide yourself. * S HP:Beaten MV:Winded > [backstab dark] You silently approach your victim... -=+**+ *Jagang* tries to hack you, but you parry successfully. =- f -Cancelled. You panic and attempt to flee! e You flee head over heels. Before the Gap The road opens up into Tarwin's Gap just to the north, which cuts through the Mountains of Dhoom. The mountains seem almost to have been cleft in half by a gigantic axe, while to either side, the massive walls of granite surge into the sky, almost blotting it out, while to the south, the road continues through the hills. The cold mountain wind slices through the pass, having in effect been funneled by the mountains. [ obvious exits: N S ] North: *Jagang* is standing here. South: A rat scurries around trying to get out of sight. Alas, you cannot go that way... * S HP:Beaten MV:Winded > s Road to Tarwin's Gap The road works through the hills, leading north into Tarwin's Gap and south into the Borderlands. The Gap can be seen as a massive cleft in the black snow-covered peaks clawing into the sky. The cold mountain wind whips through the Gap, carrying the stench of the Blight with it. [ obvious exits: N S W ] South: A timber wolf is here, snarling hungrily. A rat scurries around trying to get out of sight. * S HP:Beaten MV:Winded > kill dark kill dark They aren't here. * S HP:Beaten MV:Winded > They aren't here. * S HP:Beaten MV:Winded > s kill dark Road to Tarwin's Gap The hard-packed dirt of the road attest to the hard use it has seen. Hills rise up over the path to either side, casting shadows onto the scrub. Black granite peaks claw the north sky, while the forest lies to the south. The air bears a hint of the Blight's stench, carried by the cold mountain winds. [ obvious exits: N S ] North: A rat scurries around trying to get out of sight. A timber wolf is here, snarling hungrily. kill dark * S HP:Beaten MV:Winded > They aren't here. * S HP:Beaten MV:Winded > kill dark kill dark They aren't here. kill dark * S HP:Beaten MV:Winded > They aren't here. * S HP:Beaten MV:Winded > kill dark kill dark They aren't here. kill dark * S HP:Beaten MV:Winded > kill dark They aren't here. * S HP:Beaten MV:Winded > They aren't here. * S HP:Beaten MV:Winded > They aren't here. * S HP:Beaten MV:Winded > They aren't here. * S HP:Beaten MV:Winded > c They aren't here. m * S HP:Beaten MV:Winded > [hide ] You attempt to hide yourself. * S HP:Beaten MV:Winded > *Jagang* has arrived from the north. [backstab dark] You silently approach your victim... -=+**+ *Jagang* leaves north. =- -=+* Backstab who? m * S HP:Beaten MV:Winded > n c m Road to Tarwin's Gap The road works through the hills, leading north into Tarwin's Gap and south into the Borderlands. The Gap can be seen as a massive cleft in the black snow-covered peaks clawing into the sky. The cold mountain wind whips through the Gap, carrying the stench of the Blight with it. [ obvious exits: N S W ] South: A timber wolf is here, snarling hungrily. *Jagang* is standing here. A rat scurries around trying to get out of sight. * S HP:Beaten MV:Winded > [hide ] You attempt to hide yourself. You look around for somewhere to conceal yourself, but to no avail. * S HP:Beaten MV:Winded > [backstab dark] You silently approach your victim... c -m =Cancelled. [hide ] You attempt to hide yourself. You look around for somewhere to conceal yourself, but to no avail. * S HP:Beaten MV:Weary > [backstab dark] You silently approach your victim... c m -Cancelled. [hide ] You attempt to hide yourself. * S HP:Beaten MV:Weary > [backstab dark] You silently approach your victim... -=+**+=- -=+* Backstab who? * S HP:Beaten MV:Weary > *Jagang* has arrived from the south. m * S HP:Beaten MV:Weary > *Jagang* tries to hack you, but you parry successfully. [backstab dark] No way! You're fighting for your life! * S HP:Beaten MV:Weary - Jagang: Beaten > You barely pierce *Jagang*'s body. A rat starts following you. *Jagang* tries to hack you, but you parry successfully. f * S HP:Beaten MV:Weary - Jagang: Beaten > You barely pierce *Jagang*'s body. You panic and attempt to flee! s TICK IN 1 SECONDS. e You flee head over heels. Road to Tarwin's Gap The hard-packed dirt of the road attest to the hard use it has seen. Hills rise up over the path to either side, casting shadows onto the scrub. Black granite peaks claw the north sky, while the forest lies to the south. The air bears a hint of the Blight's stench, carried by the cold mountain winds. [ obvious exits: N S ] North: *Jagang* is standing here. A timber wolf is here, snarling hungrily. Road to Tarwin's Gap The hard-packed dirt, leading north and south, attests to the hard use that the road has been subjected to. To the north, the road leads towards Tarwin's Gap, glimpsed as a cleft in the immense granite wall past the hills. The only thing that can be seen to either side is the distinctly uninviting foliage of the forest. [ obvious exits: N S W ] North: A timber wolf is here, snarling hungrily. * S HP:Beaten MV:Weary > Alas, you cannot go that way... * S HP:Beaten MV:Weary > kill dark kill dark They aren't here. * S HP:Beaten MV:Weary > They aren't here. * S HP:Beaten MV:Weary > n Road to Tarwin's Gap The hard-packed dirt of the road attest to the hard use it has seen. Hills rise up over the path to either side, casting shadows onto the scrub. Black granite peaks claw the north sky, while the forest lies to the south. The air bears a hint of the Blight's stench, carried by the cold mountain winds. [ obvious exits: N S ] North: *Jagang* is standing here. A timber wolf is here, snarling hungrily. * S HP:Beaten MV:Weary > kill dark kill dark kill dark kill dark They aren't here. * S HP:Beaten MV:Weary > kill dark They aren't here. * S HP:Beaten MV:Weary > They aren't here. * S HP:Beaten MV:Weary > stat They aren't here. * S HP:Beaten MV:Weary > i They aren't here. * S HP:Beaten MV:Weary > You are a 127 year old male human rogue. Your height is 5 feet, 10 inches, and you weigh 166.0 lbs. You are carrying 0.0 lbs and wearing 26.4 lbs, peanuts. Your base abilities are: Str:17 Int:11 Wil:15 Dex:19 Con:17. Offensive bonus: 147, Dodging bonus: 124, Parrying bonus: 144 Your mood is: Wimpy. You will flee below: 50 Hit Points Your armor absorbs about 7% on average. You are subjected to the following effects: - NOTICE - SNEAK - NO QUIT * S HP:Beaten MV:Weary > You are carrying: Nothing. * S HP:Beaten MV:Weary > not You stop paying increased attention to your surroundings. * S HP:Beaten MV:Weary > k rat not They aren't here. * S HP:Beaten MV:Weary > kill dark kill dark You start paying increased attention to your surroundings. kill dark * S HP:Beaten MV:Weary > kill dark They aren't here. * S HP:Beaten MV:Weary > kill dark They aren't here. l * S HP:Beaten MV:Weary > They aren't here. * S HP:Beaten MV:Weary > They aren't here. kill dark * S HP:Beaten MV:Weary > kill dark They aren't here. * S HP:Beaten MV:Weary > kill dark Road to Tarwin's Gap The hard-packed dirt of the road attest to the hard use it has seen. Hills rise up over the path to either side, casting shadows onto the scrub. Black granite peaks claw the north sky, while the forest lies to the south. The air bears a hint of the Blight's stench, carried by the cold mountain winds. [ obvious exits: N S ] North: A rat scurries around trying to get out of sight. A timber wolf is here, snarling hungrily. * S HP:Beaten MV:Weary > They aren't here. * S HP:Beaten MV:Weary > scan n kill dark kill dark kill dark They aren't here. kill dark * S HP:Beaten MV:Weary > They aren't here. * S HP:Beaten MV:Weary > kill dark A rat scurries around trying to get out of sight. * S HP:Beaten MV:Weary > They aren't here. * S HP:Beaten MV:Weary > They aren't here. * S HP:Beaten MV:Weary > kill dark They aren't here. kill dark * S HP:Beaten MV:Weary > They aren't here. * S HP:Beaten MV:Weary > They aren't here. * S HP:Beaten MV:Weary > kill dark They aren't here. * S HP:Beaten MV:Weary > kill dark They aren't here. * S HP:Beaten MV:Weary > kill dark They aren't here. * S HP:Beaten MV:Weary > kill dark They aren't here. kill dark * S HP:Beaten MV:Weary > kill dark They aren't here. * S HP:Beaten MV:Weary > kill dark They aren't here. * S HP:Beaten MV:Weary > kill dark They aren't here. * S HP:Beaten MV:Weary > They aren't here. * S HP:Beaten MV:Weary > sc They aren't here. * S HP:Beaten MV:Weary > They aren't here. * S HP:Beaten MV:Weary > kill dark You have 91(388) hit and 35(153) movement points. You have scored 106627261 experience points and 0 quest points. You need 1872739 exp to reach the next level. You have amassed 658 Turn points to date. You have played 17 days and 23 hours (real time). This ranks you as Dagor the old man (Level 50). You are standing. kill dark * S HP:Beaten MV:Weary > kill dark They aren't here. * S HP:Beaten MV:Weary > They aren't here. * S HP:Beaten MV:Weary > They aren't here. * S HP:Beaten MV:Weary > kill dark kill dark They aren't here. kill dark * S HP:Beaten MV:Weary > They aren't here. * S HP:Beaten MV:Weary > kill dark They aren't here. * S HP:Beaten MV:Weary > kill dark They aren't here. * S HP:Beaten MV:Weary > kill dark They aren't here. kill dark * S HP:Beaten MV:Weary > They aren't here. * S HP:Beaten MV:Weary > not n Your heartbeat calms down more as you feel less panicked. Timer now at 62 secs. They aren't here. * S HP:Beaten MV:Winded > You stop paying increased attention to your surroundings. * S HP:Beaten MV:Winded > Road to Tarwin's Gap The road works through the hills, leading north into Tarwin's Gap and south into the Borderlands. The Gap can be seen as a massive cleft in the black snow-covered peaks clawing into the sky. The cold mountain wind whips through the Gap, carrying the stench of the Bligh -------------------------------------------------------------------------------- Dagor Joined: May 08, 2000 Posted: 2003-05-06 12:00 -------------------------------------------------------------------------------- [ obvious exits: N S W ] South: A timber wolf is here, snarling hungrily. * S HP:Beaten MV:Winded > not You start paying increased attention to your surroundings. k rat * S HP:Beaten MV:Winded > l A rat stops following you. You pierce a rat's body hard. * S HP:Beaten MV:Winded - a rat: Battered > Road to Tarwin's Gap The road works through the hills, leading north into Tarwin's Gap and south into the Borderlands. The Gap can be seen as a massive cleft in the black snow-covered peaks clawing into the sky. The cold mountain wind whips through the Gap, carrying the stench of the Blight with it. [ obvious exits: N S W ] South: A timber wolf is here, snarling hungrily. A rat is here, fighting YOU! * S HP:Beaten MV:Winded - a rat: Battered > A rat tries to hit you, but you dodge the attack. You pierce a rat's body very hard. A rat is dead! R.I.P. You receive your share of experience... Quite a death count. Have it put on your tombstone. Your blood freezes as you hear a rat's death cry. * S HP:Beaten MV:Winded > not You stop paying increased attention to your surroundings. * S HP:Beaten MV:Winded > n Before the Gap The road opens up into Tarwin's Gap just to the north, which cuts through the Mountains of Dhoom. The mountains seem almost to have been cleft in half by a gigantic axe, while to either side, the massive walls of granite surge into the sky, almost blotting it out, while to the south, the road continues through the hills. The cold mountain wind slices through the pass, having in effect been funneled by the mountains. [ obvious exits: N S ] North: *Jagang* is standing here. * S HP:Beaten MV:Winded > n c Entering the Gap Here, among the foothills of the Mountains of Dhoom, lies the entrance to Tarwin's Gap. Small rocks litter the ground, lying among the sparse tufts of tough, wiry grass and the rare wildflower. Just to the north is the gap itself, flanked by the black rock of the mountains, while a pair of paths lead east and west, leading up and into the mountains themselves. [ obvious exits: N E S W ] North: A black wolf growls loudly, poised to leap. *Jagang* is standing here. m * S HP:Beaten MV:Winded > [hide ] You attempt to hide yourself. * S HP:Beaten MV:Winded > [backstab dark] You silently approach your victim... -=+* *Jagang* tries to hack you, but you parry successfully. * *Jagang* tries to hack you, but you deflect the blow. +=f -e Cancelled. You panic and attempt to flee! You flee head over heels. Before the Gap The road opens up into Tarwin's Gap just to the north, which cuts through the Mountains of Dhoom. The mountains seem almost to have been cleft in half by a gigantic axe, while to either side, the massive walls of granite surge into the sky, almost blotting it out, while to the south, the road continues through the hills. The cold mountain wind slices through the pass, having in effect been funneled by the mountains. [ obvious exits: N S ] North: *Jagang* is standing here. Alas, you cannot go that way... * S HP:Beaten MV:Weary > s Road to Tarwin's Gap The road works through the hills, leading north into Tarwin's Gap and south into the Borderlands. The Gap can be seen as a massive cleft in the black snow-covered peaks clawing into the sky. The cold mountain wind whips through the Gap, carrying the stench of the Blight with it. [ obvious exits: N S W ] South: A timber wolf is here, snarling hungrily. The corpse of a rat is lying here. * S HP:Beaten MV:Weary > s Road to Tarwin's Gap The hard-packed dirt of the road attest to the hard use it has seen. Hills rise up over the path to either side, casting shadows onto the scrub. Black granite peaks claw the north sky, while the forest lies to the south. The air bears a hint of the Blight's stench, carried by the cold mountain winds. [ obvious exits: N S ] A timber wolf is here, snarling hungrily. c * S HP:Beaten MV:Weary > m [hide ] You attempt to hide yourself. You look around for somewhere to conceal yourself, but to no avail. * S HP:Beaten MV:Weary > [backstab dark] Backstab who? m * S HP:Beaten MV:Weary > c [backstab dark] Backstab who? m * S HP:Beaten MV:Weary > [hide ] You attempt to hide yourself. * S HP:Beaten MV:Weary > [backstab dark] Backstab who? * S HP:Beaten MV:Weary > n Road to Tarwin's Gap The road works through the hills, leading north into Tarwin's Gap and south into the Borderlands. The Gap can be seen as a massive cleft in the black snow-covered peaks clawing into the sky. The cold mountain wind whips through the Gap, carrying the stench of the Blight with it. [ obvious exits: N S W ] South: A timber wolf is here, snarling hungrily. The corpse of a rat is lying here. * S HP:Beaten MV:Weary > scan n * S HP:Beaten MV:Weary > n Before the Gap The road opens up into Tarwin's Gap just to the north, which cuts through the Mountains of Dhoom. The mountains seem almost to have been cleft in half by a gigantic axe, while to either side, the massive walls of granite surge into the sky, almost blotting it out, while to the south, the road continues through the hills. The cold mountain wind slices through the pass, having in effect been funneled by the mountains. [ obvious exits: N S ] North: *Jagang* is standing here. scan n * S HP:Beaten MV:Weary > *Jagang* is standing here. * S HP:Beaten MV:Weary > n c m Entering the Gap Here, among the foothills of the Mountains of Dhoom, lies the entrance to Tarwin's Gap. Small rocks litter the ground, lying among the sparse tufts of tough, wiry grass and the rare wildflower. Just to the north is the gap itself, flanked by the black rock of the mountains, while a pair of paths lead east and west, leading up and into the mountains themselves. [ obvious exits: N E S W ] North: A black wolf growls loudly, poised to leap. *Jagang* is standing here. * S HP:Beaten MV:Weary > *Jagang* tries to hack you, but you parry successfully. [hide ] No way! You're fighting for your life! * S HP:Beaten MV:Weary - Jagang: Beaten > [backstab dark] No way! You're fighting for your life! * S HP:Beaten MV:Weary - Jagang: Beaten > l You tickle *Jagang*'s body with your pierce. *Jagang* tries to hack you, but you deflect the blow. Entering the Gap Here, among the foothills of the Mountains of Dhoom, lies the entrance to Tarwin's Gap. Small rocks litter the ground, lying among the sparse tufts of tough, wiry grass and the rare wildflower. Just to the north is the gap itself, flanked by the black rock of the mountains, while a pair of paths lead east and west, leading up and into the mountains themselves. [ obvious exits: N E S W ] North: A black wolf growls loudly, poised to leap. *Jagang* is here, fighting YOU! * S HP:Beaten MV:Weary - Jagang: Beaten > f e You panic and attempt to flee! You flee head over heels. Dead End Near Tarwin's Gap A path leads east into a wide open area, where Tarwin's Gap opens out of the mountains. The charred remains of a campfire lie on the ground surrounded by a circle of stones. The grass is brown and trampled, and some sparse underbrush covers the ground. [ obvious exits: E ] A raven is here flying around. A raven is here flying around. Entering the Gap Here, among the foothills of the Mountains of Dhoom, lies the entrance to Tarwin's Gap. Small rocks litter the ground, lying among the sparse tufts of tough, wiry grass and the rare wildflower. Just to the north is the gap itself, flanked by the black rock of the mountains, while a pair of paths lead east and west, leading up and into the mountains themselves. [ obvious exits: N E S W ] North: A black wolf growls loudly, poised to leap. *Jagang* is standing here. kill dark * S HP:Beaten MV:Weary > You pierce *Jagang*'s body. * S HP:Beaten MV:Weary - Jagang: Beaten > You pierce *Jagang*'s left arm. kill dark * S HP:Beaten MV:Weary - Jagang: Critical > You tickle *Jagang*'s body with your pierce. You do the best you can! * S HP:Beaten MV:Weary - Jagang: Critical > kill dark *Jagang* sends you sprawling with a powerful bash! * S HP:Beaten MV:Weary - Jagang: Critical > f e *Jagang* tries to hack you, but you parry successfully. * S HP:Beaten MV:Weary - Jagang: Critical > *Jagang* rolls his eyes...sheesh!.. * S HP:Beaten MV:Weary - Jagang: Critical > *Jagang* hacks your left hand very hard. * S HP:Beaten MV:Weary - Jagang: Critical > kill dark You do the best you can! * S HP:Beaten MV:Weary - Jagang: Critical > You panic and attempt to flee! You flee head over heels. East Path Little black rocks litter the ground, making footing in the already narrow path even more treacherous. The jagged black peaks of the Mountains of Dhoom stab into the sky to the east, as well as to the west across the gap, which lies under the path. The path heads west towards the gap, and continues north through the mountains. [ obvious exits: N W ] Alas, you cannot go that way... * S HP:Beaten MV:Weary > They aren't here. * S HP:Beaten MV:Weary > kill dark They aren't here. * S HP:Beaten MV:Weary > kill dark TICK IN 1 SECONDS. kill dark kill dark They aren't here. * S HP:Beaten MV:Weary > kill dark They aren't here. * S HP:Beaten MV:Weary > They aren't here. * S HP:Beaten MV:Weary > They aren't here. * S HP:Beaten MV:Weary > sc kill dark You have 88(388) hit and 25(153) movement points. You have scored 106627954 experience points and 0 quest points. You need 1872046 exp to reach the next level. You have amassed 658 Turn points to date. You have played 17 days and 23 hours (real time). This ranks you as Dagor the old man (Level 50). You are standing. kill dark * S HP:Beaten MV:Weary > They aren't here. kill dark * S HP:Beaten MV:Weary > kill dark They aren't here. * S HP:Beaten MV:Weary > They aren't here. * S HP:Beaten MV:Weary > kill dark They aren't here. * S HP:Beaten MV:Weary > kill dark They aren't here. * S HP:Beaten MV:Weary > They aren't here. * S HP:Beaten MV:Weary > kill dark They aren't here. * S HP:Beaten MV:Weary > stat kill dark kill dark kill dark kill dark Your heartbeat calms down more as you feel less panicked. Timer now at 62 secs. You are a 127 year old male human rogue. Your height is 5 feet, 10 inches, and you weigh 166.0 lbs. You are carrying 0.0 lbs and wearing 26.4 lbs, peanuts. Your base abilities are: Str:17 Int:11 Wil:15 Dex:19 Con:17. Offensive bonus: 147, Dodging bonus: 124, Parrying bonus: 144 Your mood is: Wimpy. You will flee below: 50 Hit Points Your armor absorbs about 7% on average. You are subjected to the following effects: - SNEAK - NO QUIT * S HP:Beaten MV:Weary > They aren't here. * S HP:Beaten MV:Weary > kill dark They aren't here. * S HP:Beaten MV:Weary > They aren't here. * S HP:Beaten MV:Weary > They aren't here. * S HP:Beaten MV:Weary > They aren't here. * S HP:Beaten MV:Weary > w hide backstab dark Entering the Gap Here, among the foothills of the Mountains of Dhoom, lies the entrance to Tarwin's Gap. Small rocks litter the ground, lying among the sparse tufts of tough, wiry grass and the rare wildflower. Just to the north is the gap itself, flanked by the black rock of the mountains, while a pair of paths lead east and west, leading up and into the mountains themselves. [ obvious exits: N E S W ] North: A black wolf growls loudly, poised to leap. * S HP:Beaten MV:Weary > You attempt to hide yourself. You look around for somewhere to conceal yourself, but to no avail. * S HP:Beaten MV:Weary > Backstab who? * S HP:Beaten MV:Weary > n hide backstab dark Inside the Gap Just to the south, Tarwin's Gap opens out into a large rocky opening among the foothills of the Mountains of Dhoom. Tall walls loom over the rocky soil to either side of the pass, casting shadows onto the rocky soil. Sparse tufts of wiry grass are scattered among the rocks here, and an occasional pebble comes tumbling down. [ obvious exits: N S ] A black wolf growls loudly, poised to leap. * S HP:Beaten MV:Weary > You attempt to hide yourself. * S HP:Beaten MV:Weary > Backstab who? * S HP:Beaten MV:Weary > not c You start paying increased attention to your surroundings. * S HP:Beaten MV:Weary > m [hide ] You attempt to hide yourself. * S HP:Beaten MV:Weary > [backstab dark] Backstab who? * S HP:Beaten MV:Weary > Entering the Gap Here, among the foothills of the Mountains of Dhoom, lies the entrance to Tarwin's Gap. Small rocks litter the ground, lying among the sparse tufts of tough, wiry grass and the rare wildflower. Just to the north is the gap itself, flanked by the black rock of the mountains, while a pair of paths lead east and west, leading up and into the mountains themselves. [ obvious exits: N E S W ] North: A black wolf growls loudly, poised to leap. * S HP:Beaten MV:Weary > s Before the Gap The road opens up into Tarwin's Gap just to the north, which cuts through the Mountains of Dhoom. The mountains seem almost to have been cleft in half by a gigantic axe, while to either side, the massive walls of granite surge into the sky, almost blotting it out, while to the south, the road continues through the hills. The cold mountain wind slices through the pass, having in effect been funneled by the mountains. [ obvious exits: N S ] South: A timber wolf is here, snarling hungrily. * S HP:Beaten MV:Weary > sc You have 105(388) hit and 33(153) movement points. You have scored 106627954 experience points and 0 quest points. You need 1872046 exp to reach the next level. You have amassed 658 Turn points to date. You have played 17 days and 23 hours (real time). This ranks you as Dagor the old man (Level 50). You are standing. where * S HP:Beaten MV:Weary > Players in your Zone -------------------- Dagor - Before the Gap * S HP:Beaten MV:Weary > s Road to Tarwin's Gap The road works through the hills, leading north into Tarwin's Gap and south into the Borderlands. The Gap can be seen as a massive cleft in the black snow-covered peaks clawing into the sky. The cold mountain wind whips through the Gap, carrying the stench of the Blight with it. [ obvious exits: N S W ] The corpse of a rat is lying here. A timber wolf is here, snarling hungrily. c * S HP:Beaten MV:Weary > m [hide ] You attempt to hide yourself. * S HP:Beaten MV:Weary > [backstab dark] Backstab who? m * S HP:Beaten MV:Weary > [backstab dark] Backstab who? m * S HP:Beaten MV:Weary > [backstab dark] Backstab who? m * S HP:Beaten MV:Weary > not c [backstab dark] Backstab who? m * S HP:Beaten MV:Weary > You start paying increased attention to your surroundings. * S HP:Beaten MV:Weary > [hide ] You attempt to hide yourself. * S HP:Beaten MV:Weary > narr jag crit, im beat [backstab dark] Backstab who? m * S HP:Beaten MV:Weary > c You narrate 'jag crit, im beat ' * S HP:Battered MV:Weary > Ibner narrates 'neat, now finish him=)' * S HP:Battered MV:Weary > [backstab dark] Backstab who? m * S HP:Battered MV:Weary > l [backstab dark] Backstab who? * S HP:Battered MV:Weary > Road to Tarwin's Gap The road works through the hills, leading north into Tarwin's Gap and south into the Borderlands. The Gap can be seen as a massive cleft in the black snow-covered peaks clawing into the sky. The cold mountain wind whips through the Gap, carrying the stench of the Blight with it. [ obvious exits: N S W ] North: A rat scurries around trying to get out of sight. The corpse of a rat is lying here. A timber wolf is here, snarling hungrily. * S HP:Battered MV:Weary > n Before the Gap The road opens up into Tarwin's Gap just to the north, which cuts through the Mountains of Dhoom. The mountains seem almost to have been cleft in half by a gigantic axe, while to either side, the massive walls of granite surge into the sky, almost blotting it out, while to the south, the road continues through the hills. The cold mountain wind slices through the pass, having in effect been funneled by the mountains. [ obvious exits: N S ] South: A timber wolf is here, snarling hungrily. A rat scurries around trying to get out of sight. * S HP:Battered MV:Weary > n Entering the Gap Here, among the foothills of the Mountains of Dhoom, lies the entrance to Tarwin's Gap. Small rocks litter the ground, lying among the sparse tufts of tough, wiry grass and the rare wildflower. Just to the north is the gap itself, flanked by the black rock of the mountains, while a pair of paths lead east and west, leading up and into the mountains themselves. [ obvious exits: N E S W ] North: *Jagang* is standing here. South: A rat scurries around trying to get out of sight. stat * S HP:Battered MV:Weary > You are a 127 year old male human rogue. Your height is 5 feet, 10 inches, and you weigh 166.0 lbs. You are carrying 0.0 lbs and wearing 26.4 lbs, peanuts. Your base abilities are: Str:17 Int:11 Wil:15 Dex:19 Con:17. Offensive bonus: 147, Dodging bonus: 124, Parrying bonus: 144 Your mood is: Wimpy. You will flee below: 50 Hit Points Your armor absorbs about 7% on average. You are subjected to the following effects: - NOTICE - SNEAK - NO QUIT * S HP:Battered MV:Weary > n c m Inside the Gap Just to the south, Tarwin's Gap opens out into a large rocky opening among the foothills of the Mountains of Dhoom. Tall walls loom over the rocky soil to either side of the pass, casting shadows onto the rocky soil. Sparse tufts of wiry grass are scattered among the rocks here, and an occasional pebble comes tumbling down. [ obvious exits: N S ] North: A flock of ravens is circling in the air, searching for prey. South: *Jagang* is standing here. A rat scurries around trying to get out of sight. A black wolf growls loudly, poised to leap. * S HP:Battered MV:Weary > [hide ] You attempt to hide yourself. You look around for somewhere to conceal yourself, but to no avail. * S HP:Battered MV:Weary > [backstab dark] Backstab who? * S HP:Battered MV:Weary > c [hide ] You attempt to hide yourself. You look around for somewhere to conceal yourself, but to no avail. * S HP:Battered MV:Weary > c [hide ] You attempt to hide yourself. * S HP:Battered MV:Weary > m [backstab dark] Backstab who? * S HP:Battered MV:Weary > not s c m [backstab dark] Backstab who? m * S HP:Battered MV:Weary > You stop paying increased attention to your surroundings. * S HP:Battered MV:Weary > Entering the Gap Here, among the foothills of the Mountains of Dhoom, lies the entrance to Tarwin's Gap. Small rocks litter the ground, lying among the sparse tufts of tough, wiry grass and the rare wildflower. Just to the north is the gap itself, flanked by the black rock of the mountains, while a pair of paths lead east and west, leading up and into the mountains themselves. [ obvious exits: N E S W ] North: A black wolf growls loudly, poised to leap. *Jagang* is standing here. * S HP:Battered MV:Weary > *Jagang* tries to hack you, but you parry successfully. [hide ] No way! You're fighting for your life! * S HP:Battered MV:Weary - Jagang: Beaten > You barely pierce *Jagang*'s body. *Jagang* panics, and attempts to flee! *Jagang* leaves north. [backstab dark] Backstab who? m * S HP:Battered MV:Weary > [backstab dark] Backstab who? m * S HP:Battered MV:Weary > [backstab dark] Backstab who? m * S HP:Battered MV:Weary > l [backstab dark] Backstab who? m * S HP:Battered MV:Weary > [backstab dark] Backstab who? m * S HP:Battered MV:Weary > Entering the Gap Here, among the foothills of the Mountains of Dhoom, lies the entrance to Tarwin's Gap. Small rocks litter the ground, lying among the sparse tufts of tough, wiry grass and the rare wildflower. Just to the north is the gap itself, flanked by the black rock of the mountains, while a pair of paths lead east and west, leading up and into the mountains themselves. [ obvious exits: N E S W ] North: *Jagang* is standing here. * S HP:Battered MV:Weary > n [backstab dark] Backstab who? m * S HP:Battered MV:Weary > kill dark [backstab dark] Backstab who? m * S HP:Battered MV:Weary > Inside the Gap Just to the south, Tarwin's Gap opens out into a large rocky opening among the foothills of the Mountains of Dhoom. Tall walls loom over the rocky soil to either side of the pass, casting shadows onto the rocky soil. Sparse tufts of wiry grass are scattered among the rocks here, and an occasional pebble comes tumbling down. [ obvious exits: N S ] North: A flock of ravens is circling in the air, searching for prey. *Jagang* is standing here. A black wolf growls loudly, poised to leap. * S HP:Battered MV:Weary > [backstab dark] Backstab who? m * S HP:Battered MV:Weary > They aren't here. * S HP:Battered MV:Weary > [backstab dark] Backstab who? m * S HP:Battered MV:Weary > [backstab dark] Backstab who? m * S HP:Battered MV:Weary > kill dark [backstab dark] Backstab who? m * S HP:Battered MV:Weary > kill dark [backstab dark] Backstab who? m * S HP:Battered MV:Weary > kill dark They aren't here. kill dark * S HP:Battered MV:Weary > [backstab dark] Backstab who? m * S HP:Battered MV:Weary > They aren't here. * S HP:Battered MV:Weary > kill dark [backstab dark] Backstab who? * S HP:Battered MV:Weary > kill dark They aren't here. * S HP:Battered MV:Weary > kill dark They aren't here. kill dark * S HP:Battered MV:Weary > [backstab dark] Backstab who? * S HP:Battered MV:Weary > l They aren't here. * S HP:Battered MV:Weary > They aren't here. kill dark * S HP:Battered MV:Weary > kill dark They aren't here. * S HP:Battered MV:Weary > kill dark They aren't here. kill dark * S HP:Battered MV:Weary > l Inside the Gap Just to the south, Tarwin's Gap opens out into a large rocky opening among the foothills of the Mountains of Dhoom. Tall walls loom over the rocky soil to either side of the pass, casting shadows onto the rocky soil. Sparse tufts of wiry grass are scattered among the rocks here, and an occasional pebble comes tumbling down. [ obvious exits: N S ] North: A flock of ravens is circling in the air, searching for prey. A black wolf growls loudly, poised to leap. * S HP:Battered MV:Weary > scan n They aren't here. * S HP:Battered MV:Weary > They aren't here. * S HP:Battered MV:Weary > kill dark They aren't here. * S HP:Battered MV:Weary > kill dark They aren't here. * S HP:Battered MV:Weary > kill dark Inside the Gap Just to the south, Tarwin's Gap opens out into a large rocky opening among the foothills of the Mountains of Dhoom. Tall walls loom over the rocky soil to either side of the pass, casting shadows onto the rocky soil. Sparse tufts of wiry grass are scattered among the rocks here, and an occasional pebble comes tumbling down. [ obvious exits: N S ] North: A flock of ravens is circling in the air, searching for prey. A black wolf growls loudly, poised to leap. * S HP:Battered MV:Weary > kill dark A flock of ravens is circling in the air, searching for prey. * S HP:Battered MV:Weary > kill dark They aren't here. * S HP:Battered MV:Weary > kill dark They aren't here. * S HP:Battered MV:Weary > They aren't here. * S HP:Battered MV:Weary > kill dark They aren't here. * S HP:Battered MV:Weary > They aren't here. * S HP:Battered MV:Weary > stat They aren't here. kill dark * S HP:Battered MV:Weary > kill dark They aren't here. * S HP:Battered MV:Weary > kill dark You are a 127 year old male human rogue. Your height is 5 feet, 10 inches, and you weigh 166.0 lbs. You are carrying 0.0 lbs and wearing 26.4 lbs, peanuts. Your base abilities are: Str:17 Int:11 Wil:15 Dex:19 Con:17. Offensive bonus: 147, Dodging bonus: 124, Parrying bonus: 144 Your mood is: Wimpy. You will flee below: 50 Hit Points Your armor absorbs about 7% on average. You are subjected to the following effects: - SNEAK - NO QUIT * S HP:Battered MV:Weary > kill dark They aren't here. * S HP:Battered MV:Weary > They aren't here. kill dark * S HP:Battered MV:Weary > kill dark They aren't here. * S HP:Battered MV:Weary > kill dark They aren't here. kill dark * S HP:Battered MV:Weary > They aren't here. * S HP:Battered MV:Weary > kill dark They aren't here. * S HP:Battered MV:Weary > They aren't here. * S HP:Battered MV:Weary > They aren't here. * S HP:Battered MV:Weary > They aren't here. * S HP:Battered MV:Weary > kill dark \ \ They aren't here. * S HP:Battered MV:Weary > l Arglebargle, glop-glyf!?! * S HP:Battered MV:Weary > Arglebargle, glop-glyf!?! kill dark * S HP:Battered MV:Weary > kill dark Inside the Gap Just to the south, Tarwin's Gap opens out into a large rocky opening among the foothills of the Mountains of Dhoom. Tall walls loom over the rocky soil to either side of the pass, casting shadows onto the rocky soil. Sparse tufts of wiry grass are scattered among the rocks here, and an occasional pebble comes tumbling down. [ obvious exits: N S ] North: A flock of ravens is circling in the air, searching for prey. A black wolf growls loudly, poised to leap. * S HP:Battered MV:Weary > kill dark They aren't here. * S HP:Battered MV:Weary > They aren't here. * S HP:Battered MV:Weary > kill dark They aren't here. * S HP:Battered MV:Weary > They aren't here. * S HP:Battered MV:Weary > stat kill dark You are a 127 year old male human rogue. Your height is 5 feet, 10 inches, and you weigh 166.0 lbs. You are carrying 0.0 lbs and wearing 26.4 lbs, peanuts. Your base abilities are: Str:17 Int:11 Wil:15 Dex:19 Con:17. Offensive bonus: 147, Dodging bonus: 124, Parrying bonus: 144 Your mood is: Wimpy. You will flee below: 50 Hit Points Your armor absorbs about 7% on average. You are subjected to the following effects: - SNEAK - NO QUIT kill dark * S HP:Battered MV:Weary > They aren't here. * S HP:Battered MV:Weary > They aren't here. n * S HP:Battered MV:Weary > Tarwin's Gap To either side the tall walls of Tarwin's Gap loom overhead, with the pitch black peaks of the Mountains of Dhoom beyond. Small tufts of grass poke out of the rocky soil, among the debris that litters the ground. The way seems cluttered with boulders to the north, but the gap continues to the south. [ obvious exits: N S ] North: A flock of ravens is circling in the air, searching for prey. South: A black wolf growls loudly, poised to leap. A flock of ravens is circling in the air, searching for prey. * S HP:Battered MV:Weary > n Tarwin's Gap Boulders of all sizes litter the ground here, but do not impede passage. A half-buried white rock stands out among the brown and black boulders. Walls of black granite loom over the pass, funneling a chill wind through. The rank stench of the Blight is strong here, so close to that twisted forest. Glancing around, one can tell that the gap continues to the north and south. [ obvious exits: N S ] North: A Shienaran scout blends into the surroundings here. South: A flock of ravens is circling in the air, searching for prey. A flock of ravens is circling in the air, searching for prey. * S HP:Battered MV:Weary > scan n A Shienaran scout blends into the surroundings here. * S HP:Battered MV:Weary > n The flock of ravens eye you briefly, then flap their wings. The flock of ravens soar high into the air! Tarwin's Gap Here in Tarwin's Gap the Mountains of Dhoom loom menacingly over the pass. Small pebbles occasionally shower onto the ground from the mountains above, landing among the sparse, wiry grass that grows here. To the north, the gap continues onwards, leading deeper into the Blight, while to the south the a large pile of boulders lie scattered on the ground. A chilly wind, funneled by the tall mountains to either side, blows through the gap. [ obvious exits: N S ] South: A flock of ravens is circling in the air, searching for prey. A Shienaran scout blends into the surroundings here. * S HP:Battered MV:Haggard > scan n * S HP:Battered MV:Haggard > n In the Gap From here, the sides of the gap loom menacingly over you, and a chill wind channels through the mountains from the north. A smell hangs in the air, torro and over-ripe. You can watch all the way north from here, seeing over a vast area. [ obvious exits: N S ] South: A Shienaran scout blends into the surroundings here. scan n * S HP:Battered MV:Haggard > TICK IN 1 SECONDS. * S HP:Battered MV:Haggard > n scan n Entering the Gap Here, just before the gap, the sheer granite that makes the sides of the gap tower over this spot. The Blight lies to the north, awaiting more victims, the sickly sweet stench of its corruption wafting in. The gap itself leads south through the mountains. By looking carefully, a pair of paths that lead around the gap can be seen to the east and west. [ obvious exits: N S W ] * S HP:Battered MV:Haggard > * S HP:Battered MV:Haggard > n scan n Outside Tarwin's Gap To the south, a break in the seemingly endless mountains is Tarwin's Gap. Vast black peaks topped with snow seem impenetrable from here. The chilly wind blows south through the gap, carrying the stench of the Blight with it. To the north, the path continues through the hills, leading to the Blight beyond. [ obvious exits: N E S W ] North: *Jagang* is standing here. * S HP:Battered MV:Haggard > *Jagang* is standing here. A flock of ravens is circling in the air, searching for prey. * S HP:Battered MV:Haggard > n c m Path to Tarwin's Gap Tarwin's Gap can be seen to the south, a break in the impenetrable Mountains of Dhoom. To either side, rolling foothills mark the transition from mountain to level ground, while to the north, the Blight stretches on, seemingly endless. A cold breeze can be felt, as the winds that sweep through the Gap gather here. [ obvious exits: N E S W ] *Jagang* is standing here. A flock of ravens is circling in the air, searching for prey. * S HP:Battered MV:Haggard > [hide ] You attempt to hide yourself. You look around for somewhere to conceal yourself, but to no avail. * S HP:Battered MV:Haggard > [backstab dark] Backstab who? * S HP:Battered MV:Haggard > c m [hide ] You attempt to hide yourself. You look around for somewhere to conceal yourself, but to no avail. * S HP:Battered MV:Haggard > [backstab dark] Backstab who? * S HP:Battered MV:Haggard > c m [hide ] You attempt to hide yourself. * S HP:Battered MV:Haggard > [backstab dark] Backstab who? * S HP:Battered MV:Haggard > scan n Kadiss chats 'later kids ' * S HP:Battered MV:Haggard > *Jagang* is standing here. * S HP:Battered MV:Haggard > n c m A flock of ravens leaves east. *Jagang* has arrived from the north. Path to Tarwin's Gap To the south lies Tarwin's Gap, pathway to the Borderlands, while to the north the Blight awaits. The ground here is well trod, clear of vegetation from the tramping of booted and hooved feet. Further south, the path leads into the hills that stand before the Mountains of Dhoom. [ obvious exits: N E S W ] North: A trolloc is here commanding a fist of troops. South: *Jagang* is standing here. A raven is here, watching. Ibner chats 'bye kadiss!' * S HP:Battered MV:Weary > [hide ] You attempt to hide yourself. * S HP:Battered MV:Weary > [backstab dark] Backstab who? * S HP:Battered MV:Weary > s c m *Jagang* tries to hack you, but you deflect the blow. No way! You're fighting for your life! * S HP:Battered MV:Weary - Jagang: Beaten > [hide ] No way! You're fighting for your life! * S HP:Battered MV:Weary - Jagang: Beaten > You pierce *Jagang*'s body. A raven starts following you. [backstab dark] No way! You're fighting for your life! * S HP:Battered MV:Weary - Jagang: Beaten > l Path to Tarwin's Gap To the south lies Tarwin's Gap, pathway to the Borderlands, while to the north the Blight awaits. The ground here is well trod, clear of vegetation from the tramping of booted and hooved feet. Further south, the path leads into the hills that stand before the Mountains of Dhoom. [ obvious exits: N E S W ] North: A trolloc is here commanding a fist of troops. *Jagang* is here, fighting YOU! A raven is here, watching. * S HP:Battered MV:Weary - Jagang: Beaten > You pierce *Jagang*'s body. * S HP:Battered MV:Weary - Jagang: Beaten > f s You panic and attempt to flee! You dodge a bash from *Jagang* who loses his balance and falls! You flee head over heels. Near the Foothills The black peaks of the Mountains of Dhoom jut into the south sky, visible past the low hills. Twisted scrub and gnarled, stunted trees stud the rocky ground. The stench of the Blight, which stretches far to the north, hangs heavy in the air. To the east, a well-trod path can be seen. [ obvious exits: N E S ] A bullseye lantern has been set aside. Edge of the Foothills Here, the low hills roll gently out of the ground. Rougher ground can be seen to the south, as the transition from the Blight into the impenetrable Mountains of Dhoom continues. The rocky ground here supports a few gnarled and twisted trees and scrub, which do nothing to wash the stench of death and decay from the air. [ obvious exits: N E ] * S HP:Battered MV:Weary > e Path to Tarwin's Gap Tarwin's Gap can be seen to the south, a break in the impenetrable Mountains of Dhoom. To either side, rolling foothills mark the transition from mountain to level ground, while to the north, the Blight stretches on, seemingly endless. A cold breeze can be felt, as the winds that sweep through the Gap gather here. [ obvious exits: N E S W ] North: *Jagang* is standing here. * S HP:Battered MV:Haggard > c m [hide ] You attempt to hide yourself. s * S HP:Battered MV:Haggard > [backstab dark] Backstab who? m * S HP:Battered MV:Haggard > c Outside Tarwin's Gap To the south, a break in the seemingly endless mountains is Tarwin's Gap. Vast black peaks topped with snow seem impenetrable from here. The chilly wind blows south through the gap, carrying the stench of the Blight with it. To the north, the path continues through the hills, leading to the Blight beyond. [ obvious exits: N E S W ] * S HP:Battered MV:Haggard > [backstab dark] Backstab who? m * S HP:Battered MV:Haggard > [hide ] You attempt to hide yourself. * S HP:Battered MV:Haggard > [backstab dark] Backstab who? m * S HP:Battered MV:Haggard > Harlow narrates 'scouts report jagang in gap' * S HP:Battered MV:Haggard > [backstab dark] Backstab who? m * S HP:Battered MV:Haggard > *Jagang* has arrived from the north. [backstab dark] You silently approach your victim... - *Jagang* tries to hack you, but you deflect the blow. =+*sc l Cancelled. HP:Battered MP:Haggard You have scored 106628546 experience points and 0 quest points. You need 1871454 exp to reach the next level. You have amassed 658 Turn points to date. You have played 17 days and 23 hours (real time). This ranks you as Dagor the old man (Level 50). You are fighting Jagang. * S HP:Battered MV:Haggard - Jagang: Beaten > Outside Tarwin's Gap To the south, a break in the seemingly endless mountains is Tarwin's Gap. Vast black peaks topped with snow seem impenetrable from here. The chilly wind blows south through the gap, carrying the stench of the Blight with it. To the north, the path continues through the hills, leading to the Blight beyond. [ obvious exits: N E S W ] *Jagang* is here, fighting YOU! kill dark * S HP:Battered MV:Haggard - Jagang: Beaten > You do the best you can! * S HP:Battered MV:Haggard - Jagang: Beaten > You barely pierce *Jagang*'s right leg. * S HP:Battered MV:Haggard - Jagang: Beaten > You dodge a bash from *Jagang* who loses his balance and falls! * S HP:Battered MV:Haggard - Jagang: Beaten > kill dark You do the best you can! kill dark * S HP:Battered MV:Haggard - Jagang: Beaten > You pierce *Jagang*'s body. * S HP:Battered MV:Haggard - Jagang: Beaten > You do the best you can! * S HP:Battered MV:Haggard - Jagang: Beaten > You barely pierce *Jagang*'s body. * S HP:Battered MV:Haggard - Jagang: Beaten > alias p kill jagang p Ok. * S HP:Battered MV:Haggard - Jagang: Beaten > [kill jagang] You do the best you can! * S HP:Battered MV:Haggard - Jagang: Beaten > You tickle *Jagang*'s body with your pierce. * S HP:Battered MV:Haggard - Jagang: Critical > p [kill jagang] You do the best you can! p * S HP:Battered MV:Haggard - Jagang: Critical > [kill jagang] You do the best you can! TICK IN 1 SECONDS. * S HP:Battered MV:Haggard - Jagang: Critical > You pierce *Jagang*'s right arm. p * S HP:Battered MV:Haggard - Jagang: Critical > *Jagang* sends you sprawling with a powerful bash! * S HP:Battered MV:Haggard - Jagang: Critical > p *Jagang* hacks your head into bloody fragments! * S HP:Beaten MV:Haggard - Jagang: Critical > *Jagang* hacks your left leg into bloody fragments! You wish that your wounds would stop BLEEDING so much! You flee head over heels! You are interrupted and stop what you are doing. You panic and attempt to flee! You flee head over heels. Path to Tarwin's Gap Tarwin's Gap can be seen to the south, a break in the impenetrable Mountains of Dhoom. To either side, rolling foothills mark the transition from mountain to level ground, while to the north, the Blight stretches on, seemingly endless. A cold breeze can be felt, as the winds that sweep through the Gap gather here. [ obvious exits: N E S W ] North: A raven is here, watching. South: *Jagang* is standing here. [kill jagang] They aren't here. * S HP:Critical MV:Haggard > [kill jagang] They aren't here. * S HP:Critical MV:Haggard > s sc Outside Tarwin's Gap To the south, a break in the seemingly endless mountains is Tarwin's Gap. Vast black peaks topped with snow seem impenetrable from here. The chilly wind blows south through the gap, carrying the stench of the Blight with it. To the north, the path continues through the hills, leading to the Blight beyond. [ obvious exits: N E S W ] *Jagang* is standing here. * S HP:Critical MV:Haggard > *Jagang* tries to hack you, but you deflect the blow. HP:Critical MP:Haggard You have scored 106629267 experience points and 0 quest points. You need 1870733 exp to reach the next level. You have amassed 658 Turn points to date. You have played 17 days and 23 hours (real time). This ranks you as Dagor the old man (Level 50). You are fighting Jagang. * S HP:Critical MV:Haggard - Jagang: Critical > You pierce *Jagang*'s left arm. * S HP:Critical MV:Haggard - Jagang: Critical > c m You pierce *Jagang*'s body. *Jagang* hacks your body into bloody fragments! You wish that your wounds would stop BLEEDING so much! You flee head over heels! You panic and attempt to flee! You flee head over heels. Path to Tarwin's Gap Tarwin's Gap can be seen to the south, a break in the impenetrable Mountains of Dhoom. To either side, rolling foothills mark the transition from mountain to level ground, while to the north, the Blight stretches on, seemingly endless. A cold breeze can be felt, as the winds that sweep through the Gap gather here. [ obvious exits: N E S W ] North: A raven is here, watching. South: *Jagang* is standing here. [hide ] You attempt to hide yourself. * S HP:Critical MV:Haggard > [backstab dark] Backstab who? * S HP:Critical MV:Haggard > s c m Outside Tarwin's Gap To the south, a break in the seemingly endless mountains is Tarwin's Gap. Vast black peaks topped with snow seem impenetrable from here. The chilly wind blows south through the gap, carrying the stench of the Blight with it. To the north, the path continues through the hills, leading to the Blight beyond. [ obvious exits: N E S W ] *Jagang* is standing here. * S HP:Critical MV:Haggard > [hide ] You attempt to hide yourself. You look around for somewhere to conceal yourself, but to no avail. * S HP:Critical MV:Haggard > [backstab dark] Backstab who? * S HP:Critical MV:Haggard > c m [hide ] You attempt to hide yourself. You look around for somewhere to conceal yourself, but to no avail. * S HP:Critical MV:Haggard > kill dark [backstab dark] Backstab who? * S HP:Critical MV:Haggard > They aren't here. * S HP:Critical MV:Haggard > s kill dark Entering the Gap Here, just before the gap, the sheer granite that makes the sides of the gap tower over this spot. The Blight lies to the north, awaiting more victims, the sickly sweet stench of its corruption wafting in. The gap itself leads south through the mountains. By looking carefully, a pair of paths that lead around the gap can be seen to the east and west. [ obvious exits: N S W ] * S HP:Critical MV:Haggard > They aren't here. * S HP:Critical MV:Haggard > sc kill dark You have 8(388) hit and 4(153) movement points. You have scored 106629679 experience points and 0 quest points. You need 1870321 exp to reach the next level. You have amassed 658 Turn points to date. You have played 17 days and 23 hours (real time). This ranks you as Dagor the old man (Level 50). You are standing. * S HP:Critical MV:Haggard > They aren't here. * S HP:Critical MV:Haggard > n w Outside Tarwin's Gap To the south, a break in the seemingly endless mountains is Tarwin's Gap. Vast black peaks topped with snow seem impenetrable from here. The chilly wind blows south through the gap, carrying the stench of the Blight with it. To the north, the path continues through the hills, leading to the Blight beyond. [ obvious exits: N E S W ] * S HP:Critical MV:Haggard > Before the Mountains of Dhoom To the south, massive outcroppings of rock surge high into the sky. The black rock forms an impenetrable cliff, while to the north a rock spike blocks any attempt to espy the Blight that lies beyond. The wind is cold here, a mere hint of the conditions in the mountains. [ obvious exits: E W ] A giant eagle glares fiercely all around. * S HP:Critical MV:Haggard > sc w You have 8(388) hit and 0(153) movement points. You have scored 106629679 experience points and 0 quest points. You need 1870321 exp to reach the next level. You have amassed 658 Turn points to date. You have played 17 days and 23 hours (real time). This ranks you as Dagor the old man (Level 50). You are standing. * S HP:Critical MV:Haggard > You are too exhausted. * S HP:Critical MV:Haggard > sc You have 8(388) hit and 0(153) movement points. You have scored 106629679 experience points and 0 quest points. You need 1870321 exp to reach the next level. You have amassed 658 Turn points to date. You have played 17 days and 23 hours (real time). This ranks you as Dagor the old man (Level 50). You are standing. * S HP:Critical MV:Haggard > get vial sack quaff vial w You get a thin vial of yellow fluid from a sack. * S HP:Critical MV:Haggard > You quaff a thin vial of yellow fluid which dissolves. Ok. You feel more refreshed and ready to go! * S HP:Critical MV:Full > Path into the Mountains To the south, a path leads into the Mountains of Dhoom, barely visible as a lower and smoother gap in the otherwise impenetrable rock. In all other directions, rollings hills form a transition between mountains and level ground. The sparse vegetation here, gnarled scrub and trees, fades out to the south. Even here, on the threshold of the mountains, the air is cold. [ obvious exits: E S ] * S HP:Critical MV:Full > Your heartbeat calms down more as you feel less panicked. Timer now at 62 secs. * S HP:Critical MV:Fresh > amb dark You attempt to hide yourself. You start preparing your ambush... -=+**+=- -not =Cancelled. You start paying increased attention to your surroundings. * S HP:Critical MV:Full > amb dark You attempt to hide yourself. You start preparing your ambush... -=+**+=- -=+**+=- -=+**+=- You are now poised to kill. * S HP:Critical MV:Full > where Players in your Zone -------------------- Dagor - Path into the Mountains * S HP:Critical MV:Full > TICK IN 1 SECONDS. l Path into the Mountains To the south, a path leads into the Mountains of Dhoom, barely visible as a lower and smoother gap in the otherwise impenetrable rock. In all other directions, rollings hills form a transition between mountains and level ground. The sparse vegetation here, gnarled scrub and trees, fades out to the south. Even here, on the threshold of the mountains, the air is cold. [ obvious exits: E S ] * S HP:Critical MV:Fresh > where Players in your Zone -------------------- Dagor - Path into the Mountains * S HP:Critical MV:Fresh > *Jagang* has arrived from the east. Oops. Your clumsy execution broadcasts your intentions. You tickle *Jagang*'s right leg with your pierce. * S HP:Critical MV:Fresh - Jagang: Beaten > f *Jagang* sends you sprawling with a powerful bash! You wish that your wounds would stop BLEEDING so much! You flee head over heels! *Jagang* hacks your left arm into bloody fragments! You are incapacitated and will slowly die, if not aided. You're in no shape to flee! You're in pretty bad shape, unable to do anything! S HP:Critical MV:Fresh > You are dead! Sorry... You feel the Weave of the Wheel loosen from you. Circle of Light High amidst the heavens, the Circle of Light is the hallowed ground of the friends of the Light. From here, some of the major destinations around the world can be reached, as shown by a large sign. A permanent fountain in the center of the Circle gives a soothing backdrop to ponder mortal matters. New characters should LOOK NAMES, TELL GUARDIAN KIT and LOOK NOTICE. To find exit locations you should LOOK EXITS. It is strongly recommended that new players look at our website at wotmud.org, before starting out, for the rules, maps, and more. [ obvious exits: N E S W U D ] North: Darei the hunter of Kandor is standing here. East: South: A Tear cityguard maintains peace in the city. West: A city lamplighter stands nearby, attending his duties. Down: A small dog is here, barking furiously. A water skin has been left on the ground. The News Board is mounted on the wall here. The waters of a blue-veined marble fountain pour forth here. A bizarre looking fruit is nestled nearby. [3] A kind-faced figure stands here. -------------------------------------------------------------------------------- Dagor Joined: May 08, 2000 Posted: 2003-05-06 12:06 -------------------------------------------------------------------------------- A couple of points: 1. I realize after skimming the log that taking out the backstab spam makes Jagang looks like a helluva fast chaser. Well, he's not! The log just makes it look like it. 2. Full props to Jag for the most fun fight I've had in a long long time. This is the type of intense, bash your face in, ballsy, 1 on 1 fights that make PK truly enjoyable for me. -------------------------------------------------------------------------------- Snorakk Joined: Jun 07, 1999 Posted: 2003-05-06 12:20 -------------------------------------------------------------------------------- awesome!