Mangler pulls off a great move. Interceptor Joined: Jul 03, 2000 Posted: 2003-04-06 13:00 -------------------------------------------------------------------------------- I logg on at almost the exact same time as Mangler and I imediately hear that Grief was ripped in stedding. But since ripping Grief is usually like ripping 5 smobs she’s telling me they are loaded down with eq, and there are only 2 or 3 of them. I run blight to see what I can salvage of the situation. This was some VERY intense chasing the whole time. * R HP:Scratched DP:Strong MV:Full > The Blight [ obvious exits: S W ] There are some bloody traces of a trolloc leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving south. A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you. o R HP:Scratched DP:Strong MV:Full > The Blight [ obvious exits: N E S W ] There are some bloody traces of a trolloc leaving north. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving south. The corpse of a rat is lying here. A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you. Foil the Doombringer {Ahf'frait} is here, fighting Stynn. A Ghar'ghael trolloc is here, fighting Stynn. *Stynn* is here, fighting a Ghar'ghael trolloc, riding a gray palfrey. * R HP:Scratched DP:Strong MV:Full > A Ghar'ghael trolloc barely cleaves Stynn's right leg. *Stynn* blasts a Ghar'ghael trolloc's body very hard. The Blight [ obvious exits: E S ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a trolloc leaving south. A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you. o R HP:Scratched DP:Strong MV:Full > They aren't here. o R HP:Scratched DP:Strong MV:Full > The Blight [ obvious exits: N E S W ] There are some bloody traces of a trolloc leaving north. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving south. The corpse of a rat is lying here. A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you. Foil the Doombringer {Ahf'frait} is here, fighting Stynn. A Ghar'ghael trolloc is here, fighting Stynn. *Stynn* is sitting here, riding a gray palfrey. * R HP:Scratched DP:Strong MV:Full > You slash *Stynn*'s left leg hard. * R HP:Scratched DP:Strong MV:Full - a Ghar'ghael trolloc: Wounded - Stynn: Wounded > They already seem to be stunned. Mangler narrates 'nfc where he went' * R HP:Scratched DP:Strong MV:Full - a Ghar'ghael trolloc: Wounded - Stynn: Wounded > Foil narrates 'on styyn' * R HP:Scratched DP:Strong MV:Full - a Ghar'ghael trolloc: Wounded - Stynn: Wounded > nar on block dowYou slash *Stynn*'s right leg. Foil barely cleaves *Stynn*'s body. A Ghar'ghael trolloc barely tickles Stynn's body with his cleave. The sun rises. Foil throws back his head and cackles with insane glee! They already seem to be stunned. Ikki narrates 'pial gap' ne* R HP:Scratched DP:Full MV:Full - a Ghar'ghael trolloc: Wounded - Stynn: Wounded > r You slash *Stynn*'s body. * R HP:Scratched DP:Full MV:Full - a Ghar'ghael trolloc: Wounded - Stynn: Wounded > You narrate 'on block downer' * R HP:Scratched DP:Full MV:Full - a Ghar'ghael trolloc: Wounded - Stynn: Wounded > You start paying increased attention to your surroundings. * R HP:Scratched DP:Full MV:Full - a Ghar'ghael trolloc: Wounded - Stynn: Wounded > They already seem to be stunned. * R HP:Scratched DP:Full MV:Full - a Ghar'ghael trolloc: Wounded - Stynn: Wounded > They already seem to be stunned. Mangler narrates 'on 1s dwoner' * R HP:Scratched DP:Full MV:Full - a Ghar'ghael trolloc: Wounded - Stynn: Wounded > You slash *Stynn*'s left leg hard. Foil barely cleaves *Stynn*'s right leg. A Ghar'ghael trolloc tickles Stynn's body with his cleave. You stop paying increased attention to your surroundings. * R HP:Scratched DP:Full MV:Full - a Ghar'ghael trolloc: Wounded - Stynn: Wounded > *Stynn* panics, and attempts to flee! - *Stynn* panics, and attempts to flee! = + * *Stynn* leaves south riding a gray palfrey. Visceran has arrived from the north. Knuckle has arrived from the north. Bokrug has arrived from the north. * Visceran leaves west. + Bokrug leaves west. Cancelled. The Blight [ obvious exits: E W ] There are some bloody traces of a trolloc leaving west. There are some bloody traces of a trolloc leaving east. There are some tracks of a ridden mount leaving west. A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you. *Stynn* is standing here, riding a gray palfrey. * R HP:Scratched DP:Full MV:Full > You slash *Stynn*'s left arm hard. * R HP:Scratched DP:Full MV:Full - Stynn: Wounded > No way! You're fighting for your life! * R HP:Scratched DP:Full MV:Full - Stynn: Wounded > You do the best you can! * R HP:Scratched DP:Full MV:Full - Stynn: Wounded > - = Foil has suddenly arrived. + * Foil tickles *Stynn*'s body with his cleave. * + = Foil tickles *Stynn*'s body with his cleave. - - = As *Stynn* avoids your bash, you topple over and fall to the ground! * R HP:Scratched DP:Full MV:Full - Stynn: Wounded > c *Stynn* sends you sprawling with a powerful bash! * R HP:Scratched DP:Full MV:Full - Stynn: Wounded > b Foil barely tickles *Stynn*'s head with his cleave. *Stynn* blasts your body. * R HP:Scratched DP:Full MV:Full - Stynn: Wounded > Do you not consider fighting as standing? * R HP:Scratched DP:Full MV:Full - Stynn: Wounded > *Stynn* blasts your body. You slash *Stynn*'s right leg. You do the best you can! * R HP:Scratched DP:Full MV:Full - Stynn: Wounded > Mood changed to: Brave * R HP:Scratched DP:Full MV:Full - Stynn: Wounded > You do the best you can! * R HP:Scratched DP:Full MV:Full - Stynn: Wounded > - *Stynn* avoids being bashed by Foil who loses his balance and falls! = *Stynn* blasts your body. + * * + = - A shrill piercing scream reverberates through the area. - = Your bash at *Stynn* sends him sprawling! * R HP:Hurt DP:Full MV:Full - Stynn: Wounded > Foil barely cleaves *Stynn*'s body. You slash *Stynn*'s left arm very hard. * R HP:Hurt DP:Full MV:Full - Stynn: Battered > You slash *Stynn*'s body. * R HP:Hurt DP:Full MV:Full - Stynn: Battered > nar block downer Foil tickles *Stynn*'s right leg with his cleave. You gaze deeply into the soul of *Stynn*. *Stynn* looks very strange, glaring about with a sense of panic. You slash *Stynn*'s body. * R HP:Hurt DP:Full MV:Full - Stynn: Battered > You narrate 'block downer' * R HP:Hurt DP:Full MV:Full - Stynn: Battered > You slash *Stynn*'s body hard. Visceran narrates 'on castor' * R HP:Hurt DP:Full MV:Full - Stynn: Battered > They already seem to be stunned. * R HP:Hurt DP:Full MV:Full - Stynn: Battered > *Stynn* panics, and attempts to flee! *Stynn* panics, and attempts to flee! - Foil tickles *Stynn*'s left leg with his cleave. Grief tells you 'that bastard took 200 tps from me!' = Cancelled. Visceran narrates '1s downer' - *Stynn* leaves west riding a gray palfrey. *Stynn* has arrived from the west, riding a gray palfrey. = Mangler narrates 'where' + * Cancelled. DOH, he was spamming east for some reason The Blight [ obvious exits: E S ] There are some bloody traces of a trolloc leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you. An enormous blight worm towers above you, making an eerie shrill scream. * R HP:Hurt DP:Full MV:Full > They aren't here. DOH again * R HP:Hurt DP:Full MV:Full > The enormous worm tickles your body with its hit. A shrill piercing scream reverberates through the area. You slash the enormous worm's body into bloody fragments! The enormous worm barely tickles your body with its hit. No way! You're fighting for your life! * R HP:Hurt DP:Full MV:Full - the enormous worm: Hurt > They aren't here. * R HP:Hurt DP:Full MV:Full - the enormous worm: Hurt > Visceran narrates 'he fled east' Cancelled. Mood changed to: WIMPY * R HP:Hurt DP:Full MV:Full - the enormous worm: Hurt > cb You panic and attempt to flee! You flee head over heels. The Blight [ obvious exits: E W ] There are some bloody traces of a trolloc leaving east. There are some bloody traces of a trolloc leaving east. There are some tracks of a ridden mount leaving west. A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you. * R HP:Hurt DP:Full MV:Full > Mood changed to: Brave * R HP:Hurt DP:Full MV:Full > They aren't here. * R HP:Hurt DP:Full MV:Full > The Blight [ obvious exits: E S ] There are some bloody traces of a trolloc leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you. An enormous blight worm towers above you, making an eerie shrill scream. * R HP:Hurt DP:Full MV:Full > They aren't here. * R HP:Hurt DP:Full MV:Full > The Blight [ obvious exits: N S ] There are some bloody traces of a trolloc leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving south. A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you. * R HP:Hurt DP:Full MV:Full > The Blight [ obvious exits: N S D ] There are some bloody traces of a trolloc leaving north. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving north. The corpse of the blighted tree is lying here. [2] A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you. Bokrug the trolloc Hunter is standing here. * R HP:Hurt DP:Full MV:Full > The Blight [ obvious exits: N E S ] There are some bloody traces of a trolloc leaving north. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. The corpse of the blight bear is lying here. A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you. Knuckle {Grunt} is standing here. Visceran the Trolloc is standing here. * R HP:Hurt DP:Full MV:Full > The Blight [ obvious exits: N W ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. A gory tuft of flesh lies abandoned on the ground. A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you. * R HP:Hurt DP:Full MV:Full > They aren't here. * R HP:Hurt DP:Full MV:Full > The Blight [ obvious exits: E S ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you. A black tree with bloated leaves sprouts from the ground, branches quivering. A black tree with bloated leaves sprouts from the ground, branches quivering. A black tree with bloated leaves sprouts from the ground, branches quivering. * R HP:Hurt DP:Full MV:Full > They aren't here. * R HP:Hurt DP:Full MV:Full > The Blight [ obvious exits: N W ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you. * R HP:Hurt DP:Full MV:Full > They aren't here. * R HP:Hurt DP:Full MV:Full > The Blight [ obvious exits: N S ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving south. A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you. A gray palfrey prances skittishly nearby. * R HP:Hurt DP:Full MV:Full > They aren't here. * R HP:Hurt DP:Full MV:Full > The Blight [ obvious exits: N S W ] There are some bloody traces of a trolloc leaving west. There are some bloody traces of a trolloc leaving north. There are some tracks of a ridden mount leaving north. A large slab of meat has been placed here. [2] A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you. *Stynn* is standing here, riding a gray palfrey. *Castor* is here, fighting Foil. Mangler the Myrddraal is here, fighting Castor, riding a shadow stallion. Foil the Doombringer {Ahf'frait} is here, fighting Castor. A hideous trolloc is here, in a world of hurt. A hideous trolloc is here, in a world of hurt. A tall, ramshorned trolloc is here, commanding. A tall, ramshorned trolloc is here, commanding. A fade emerges from the shadows as you pass by. A trolloc is here ruling a group of trollocs. The blight bear stands on its haunches, roaring madly. A gray palfrey seems too exhausted to obey *Stynn*'s commands. 2 of them now and Stynn horse hagg, sweeeeet… * R HP:Hurt DP:Full MV:Full > You slash *Stynn*'s body. *Stynn* panics, and attempts to flee! A gray palfrey seems too exhausted to obey *Stynn*'s commands. *Stynn* tries to flee, but is too exhausted! Bokrug has arrived from the west. * R HP:Hurt DP:Full MV:Full - Stynn: Beaten > *Stynn* blasts your right arm hard. A hideous trolloc joins your fight! A hideous trolloc joins a hideous trolloc's fight! A ramshorned trolloc joins a hideous trolloc's fight! A ramshorned trolloc joins a hideous trolloc's fight! A fade joins a hideous trolloc's fight! A Dhai'mon trolloc joins a hideous trolloc's fight! The blight bear tickles Bokrug's body with its hit. You slash *Stynn*'s head. *Stynn* panics, and attempts to flee! Foil tries to cleave *Castor*, but he deflects the blow. You barely slash *Stynn*'s right foot. *Stynn* panics, and attempts to flee! A gray palfrey seems too exhausted to obey *Stynn*'s commands. *Stynn* tries to flee, but is too exhausted! * R HP:Hurt DP:Full MV:Full - Stynn: Beaten > - = *Castor* leaves south. *Castor* has arrived from the south. + Foil tries to cleave *Castor*, but he deflects the blow. * *Stynn* panics, and attempts to flee! * *Castor* avoids being bashed by Mangler who loses his balance and falls! + = - *Castor* pierces Foil's body. Foil tries to cleave *Castor*, but he deflects the blow. Bokrug tries to cleave the blight bear, but it deflects the blow. The blight bear barely hits Bokrug's body. A Dhai'mon trolloc tickles Stynn's right arm with his crush. *Stynn* panics, and attempts to flee! A gray palfrey seems too exhausted to obey *Stynn*'s commands. *Stynn* tries to flee, but is too exhausted! A fade slashes Stynn's right arm. *Stynn* panics, and attempts to flee! A ramshorned trolloc barely tickles Stynn's body with his slash. *Stynn* panics, and attempts to flee! A gray palfrey seems too exhausted to obey *Stynn*'s commands. *Stynn* tries to flee, but is too exhausted! A ramshorned trolloc tickles Stynn's body with his slash. *Stynn* panics, and attempts to flee! A gray palfrey seems too exhausted to obey *Stynn*'s commands. *Stynn* tries to flee, but is too exhausted! A hideous trolloc tickles Stynn's body with its cleave. *Stynn* panics, and attempts to flee! A hideous trolloc barely cleaves Stynn's body. *Stynn* panics, and attempts to flee! A gray palfrey seems too exhausted to obey *Stynn*'s commands. *Stynn* tries to flee, but is too exhausted! *Stynn* blasts your body hard. *Castor* panics, and attempts to flee! - = Your bash at *Stynn* sends him sprawling! *Stynn* panics, and attempts to flee! A gray palfrey seems too exhausted to obey *Stynn*'s commands. *Stynn* tries to flee, but is too exhausted! * R HP:Hurt DP:Full MV:Full - Stynn: Critical > Mangler clambers to his feet. * R HP:Hurt DP:Full MV:Full - Stynn: Critical > Mangler hits *Castor*'s left leg into bloody fragments! * R HP:Hurt DP:Full MV:Full - Stynn: Critical > Targetting seanchan *Castor* leaves south. * R HP:Hurt DP:Full MV:Full - Stynn: Critical > Bokrug cleaves the blight bear's right foreleg. The blight bear tickles Bokrug's body with its hit. A Dhai'mon trolloc barely tickles Stynn's body with his crush. *Stynn* panics, and attempts to flee! A gray palfrey seems too exhausted to obey *Stynn*'s commands. *Stynn* tries to flee, but is too exhausted! A fade barely tickles Stynn's right leg with his slash. *Stynn* panics, and attempts to flee! A gray palfrey seems too exhausted to obey *Stynn*'s commands. *Stynn* tries to flee, but is too exhausted! A ramshorned trolloc barely slashes Stynn's body. *Stynn* panics, and attempts to flee! A ramshorned trolloc tickles Stynn's head with his slash. *Stynn* panics, and attempts to flee! A gray palfrey seems too exhausted to obey *Stynn*'s commands. *Stynn* tries to flee, but is too exhausted! A hideous trolloc tickles Stynn's body with its cleave. *Stynn* panics, and attempts to flee! A gray palfrey seems too exhausted to obey *Stynn*'s commands. *Stynn* tries to flee, but is too exhausted! A hideous trolloc tickles Stynn's left leg with its cleave. *Stynn* panics, and attempts to flee! A gray palfrey seems too exhausted to obey *Stynn*'s commands. *Stynn* tries to flee, but is too exhausted! *Stynn* blasts your body. You slash *Stynn*'s head. *Stynn* panics, and attempts to flee! Mangler leaves south riding a shadow stallion. * R HP:Hurt DP:Full MV:Full - Stynn: Critical > Targetting seanchan You slash *Stynn*'s right hand hard. *Stynn* panics, and attempts to flee! * R HP:Hurt DP:Full MV:Full - Stynn: Critical > *Stynn* panics, and attempts to flee! A gray palfrey seems too exhausted to obey *Stynn*'s commands. *Stynn* tries to flee, but is too exhausted! * R HP:Hurt DP:Full MV:Full - Stynn: Critical > Targetting human You don't have a corpse. Thought Castor might be there to loot so I started spamming * R HP:Hurt DP:Full MV:Full - Stynn: Critical > Bokrug cleaves the blight bear's head. The blight bear tickles Bokrug's body with its hit. A Dhai'mon trolloc tickles Stynn's right hand with his crush. *Stynn* is incapacitated and will slowly die, if not aided. A fade barely slashes Stynn's body. *Stynn* is dead! R.I.P. Your blood freezes as you hear *Stynn*'s death cry. You get a pair of thick metal boots from the corpse of Stynn. You get a pair of ebony-steel plate greaves from the corpse of Stynn. You get a water skin from the corpse of Stynn. You get a wide leather belt from the corpse of Stynn. You get an enormous double-bladed battleaxe from the corpse of Stynn. You get a wide leather wristband from the corpse of Stynn. You get a wide leather wristband from the corpse of Stynn. You get a pair of heavy metal gauntlets from the corpse of Stynn. You get a pair of ebony-steel plate vambraces from the corpse of Stynn. You get an axe harness from the corpse of Stynn. You get a brightly-coloured patched cloak from the corpse of Stynn. You get a shining steel breastplate from the corpse of Stynn. You get a strange, insectoid helm from the corpse of Stynn. You get a ring of silver from the corpse of Stynn. You get a ring of silver from the corpse of Stynn. a sack: You can't carry that much weight. You get a lantern from the corpse of Stynn. * R HP:Hurt DP:Full MV:Full > *Castor* has arrived from the south. *Castor* leaves west. * R HP:Hurt DP:Full MV:Full > a sack: You can't carry that much weight. * R HP:Hurt DP:Full MV:Full > pap Bokrug tries to cleave the blight bear, but it deflects the blow. The blight bear barely hits Bokrug's body. You don't see a pack here. * R HP:Hurt DP:Full MV:Full > The Blight [ obvious exits: E W ] There are some bloody traces of a trolloc leaving east. There are some bloody traces of a trolloc leaving east. There are some tracks of a ridden mount leaving west. A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you. * R HP:Hurt DP:Full MV:Full > They aren't here. * R HP:Hurt DP:Full MV:Full > The Blight [ obvious exits: E S ] There are some bloody traces of a trolloc leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you. *Castor* is here, fighting the enormous worm. The enormous worm is here, fighting Castor. * R HP:Hurt DP:Full MV:Full > You try to slash *Castor*, but he deflects the blow. * R HP:Hurt DP:Full MV:Full - the enormous worm: Hurt - Castor: Wounded > No way! You're fighting for your life! * R HP:Hurt DP:Full MV:Full - the enormous worm: Hurt - Castor: Wounded > - = + * The enormous worm tries to hit Castor, but he parries successfully. * + Foil has arrived from the east. = Foil cleaves *Castor*'s body hard. *Castor* panics, and attempts to flee! *Castor* leaves east. - Mangler has arrived from the east, riding a shadow stallion. Mangler leaves south riding a shadow stallion. - = They're not here anymore! * R HP:Hurt DP:Full MV:Full > Foil leaves east. * R HP:Hurt DP:Full MV:Full > The Blight [ obvious exits: E W ] There are some bloody traces of a trolloc leaving east. There are some bloody traces of a trolloc leaving east. There are some tracks of a ridden mount leaving west. A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you. Foil the Doombringer {Ahf'frait} is standing here. * R HP:Hurt DP:Full MV:Full > They aren't here. * R HP:Hurt DP:Full MV:Full > The Blight [ obvious exits: N S W ] There are some bloody traces of a trolloc leaving west. There are some bloody traces of a trolloc leaving north. There are some tracks of a ridden mount leaving north. The corpse of Stynn is lying here. A large slab of meat has been placed here. [2] A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you. Bokrug the trolloc Hunter is standing here. A gray palfrey prances skittishly nearby. A hideous trolloc is here, in a world of hurt. A hideous trolloc is here, in a world of hurt. A tall, ramshorned trolloc is here, commanding. A tall, ramshorned trolloc is here, commanding. A fade emerges from the shadows as you pass by. A trolloc is here ruling a group of trollocs. The blight bear stands on its haunches, roaring madly. * R HP:Hurt DP:Full MV:Full > They aren't here. * R HP:Hurt DP:Full MV:Full > The Blight [ obvious exits: N S ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving south. A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you. A gray palfrey prances skittishly nearby. * R HP:Hurt DP:Full MV:Full > They aren't here. * R HP:Hurt DP:Full MV:Full > The Blight [ obvious exits: N W ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you. * R HP:Hurt DP:Full MV:Full > They aren't here. * R HP:Hurt DP:Full MV:Full > The Blight [ obvious exits: E S ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you. A black tree with bloated leaves sprouts from the ground, branches quivering. A black tree with bloated leaves sprouts from the ground, branches quivering. A black tree with bloated leaves sprouts from the ground, branches quivering. * R HP:Hurt DP:Full MV:Full > The Blight [ obvious exits: N W ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. A gory tuft of flesh lies abandoned on the ground. A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you. * R HP:Hurt DP:Full MV:Full > The Blight [ obvious exits: N E S ] There are some bloody traces of a trolloc leaving north. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. The corpse of the blight bear is lying here. A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you. Knuckle {Grunt} is standing here. Visceran the Trolloc is standing here. * R HP:Hurt DP:Full MV:Full > Players in your Zone -------------------- Mangler - The Blight Interceptor - The Blight Bokrug - The Blight Foil - The Blight Ikki - The Blight Rovic - The Blight Knuckle - The Blight Visceran - The Blight Sat here for a sec, couldn’t believe he had beat me and got through the blockers. Also marveled at the number of trolls that were blight when 2 min ago Grief ripped solo to 3 *ponder* * R HP:Hurt DP:Full MV:Full > A shrill piercing scream reverberates through the area. The day has begun. They aren't here. Rovic has arrived from the north. Ikki has arrived from the north. Visceran narrates 'blah' * R HP:Hurt DP:Full MV:Fresh > The Blight [ obvious exits: N S ] There are some bloody traces of a trolloc leaving north. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you. Visceran has arrived from the north. Knuckle has arrived from the north. * R HP:Hurt DP:Full MV:Fresh > They aren't here. Visceran leaves south. * R HP:Hurt DP:Full MV:Fresh > The Blight [ obvious exits: N E S ] There are some bloody traces of a trolloc leaving north. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving north. The corpse of a gaping maw is lying here. A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you. Knuckle {Grunt} is standing here. Visceran the Trolloc is standing here. A black tree with bloated leaves sprouts from the ground, branches quivering. A black tree with bloated leaves sprouts from the ground, branches quivering. A black tree with bloated leaves sprouts from the ground, branches quivering. Knuckle leaves south. * R HP:Hurt DP:Full MV:Fresh > They aren't here. * R HP:Hurt DP:Full MV:Fresh > Visceran narrates 'right through spam' * R HP:Hurt DP:Full MV:Fresh > The Blight [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving north. A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you. A black tree with bloated leaves sprouts from the ground, branches quivering. A black tree with bloated leaves sprouts from the ground, branches quivering. A black tree with bloated leaves sprouts from the ground, branches quivering. * R HP:Hurt DP:Full MV:Fresh > The Blight [ obvious exits: N E ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving north. A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you. Knuckle {Grunt} is standing here. * R HP:Hurt DP:Full MV:Fresh > Alas, you cannot go that way... * R HP:Hurt DP:Full MV:Fresh > Alas, you cannot go that way... Mangler narrates 'castor dism' * R HP:Hurt DP:Full MV:Fresh > The Blight [ obvious exits: N E S W ] There are some bloody traces of a trolloc leaving north. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving south. A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you. A small stick is lying on the ground here. * R HP:Hurt DP:Full MV:Fresh > Near the Foothills [ obvious exits: N E S ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving south. A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you. * R HP:Hurt DP:Full MV:Fresh > Path to Tarwin's Gap [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving south. A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you. * R HP:Hurt DP:Full MV:Fresh > Path to Tarwin's Gap [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving west. A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you. * R HP:Hurt DP:Full MV:Fresh > Outside Tarwin's Gap [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving north. A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you. * R HP:Hurt DP:Full MV:Fresh > Entering the Gap [ obvious exits: N S W ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving north. A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you. A raven is here flying around. * R HP:Hurt DP:Full MV:Fresh > Alas, you cannot go that way... * R HP:Hurt DP:Full MV:Fresh > In the Gap [ obvious exits: N S ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving north. A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you. * R HP:Hurt DP:Full MV:Fresh > Players in your Zone -------------------- Interceptor - In the Gap * R HP:Hurt DP:Full MV:Fresh > They aren't here. * R HP:Hurt DP:Full MV:Fresh > They aren't here. * R HP:Hurt DP:Full MV:Fresh > They aren't here. Mangler narrates 'kick his ass' * R HP:Hurt DP:Full MV:Fresh > trh tArglebargle, glop-glyf!?! h * R HP:Hurt DP:Full MV:Fresh > na r w- = Some obvious fresh tracks of a gray palfrey (ridden) leaving south. Some obvious recent tracks of a gray palfrey (ridden) leaving south. Some obvious fairly recent tracks of a gray palfrey (ridden) leaving north. Some obvious fairly recent tracks of a gray palfrey (ridden) leaving north. Some obvious fairly recent tracks of a gray palfrey (ridden) leaving north. Some clear day-old tracks of a gray palfrey (ridden) leaving north. Some clear day-old tracks of a gray palfrey (ridden) leaving south. For some reason I thought those were Pial’s horse tracks at the time so I blocked * R HP:Hurt DP:Full MV:Full > here? You narrate 'where?' * R HP:Hurt DP:Full MV:Full > Entering the Gap [ obvious exits: N S W ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving south. A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you. A raven is here flying around. * R HP:Hurt DP:Full MV:Full > They aren't here. * R HP:Hurt DP:Full MV:Full > Players in your Zone -------------------- Interceptor - Entering the Gap * R HP:Hurt DP:Full MV:Full > They aren't here. * R HP:Hurt DP:Full MV:Full > Outside Tarwin's Gap [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving south. A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you. * R HP:Hurt DP:Full MV:Full > They aren't here. * R HP:Hurt DP:Full MV:Full > naPlayers in your Zone -------------------- Interceptor - Outside Tarwin's Gap Mangler narrates 'nfc' r I* R HP:Hurt DP:Full MV:Full > They aren't here. * R HP:Hurt DP:Full MV:Full > gThey aren't here. ot* R HP:Hurt DP:Full MV:Full > gap Foil narrates 'styyn got fuuuuccckkked up' * R HP:Hurt DP:Full MV:Full > You narrate 'I got gap' * R HP:Hurt DP:Full MV:Full > Entering the Gap [ obvious exits: N S W ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you. A raven is here flying around. * R HP:Hurt DP:Full MV:Full > They aren't here. * R HP:Hurt DP:Full MV:Full > Players in your Zone -------------------- Interceptor - Entering the Gap * R HP:Hurt DP:Full MV:Full > They aren't here. * R HP:Hurt DP:Full MV:Full > They aren't here. * R HP:Hurt DP:Full MV:Full > Entering the Gap Here, just before the gap, the sheer granite that makes the sides of the gap tower over this spot. The Blight lies to the north, awaiting more victims, the sickly sweet stench of its corruption wafting in. The gap itself leads south through the mountains. By looking carefully, a pair of paths that lead around the gap can be seen to the east and west. [ obvious exits: N S W ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you. A raven is here flying around. * R HP:Hurt DP:Full MV:Full > They aren't here. * R HP:Hurt DP:Full MV:Full > Players in your Zone -------------------- Interceptor - Entering the Gap * R HP:Hurt DP:Full MV:Full > They aren't here. * R HP:Hurt DP:Full MV:Full > Ghraak narrates 'pial in' * R HP:Hurt DP:Full MV:Full > They aren't here. * R HP:Hurt DP:Full MV:Full > Entering the Gap Here, just before the gap, the sheer granite that makes the sides of the gap tower over this spot. The Blight lies to the north, awaiting more victims, the sickly sweet stench of its corruption wafting in. The gap itself leads south through the mountains. By looking carefully, a pair of paths that lead around the gap can be seen to the east and west. [ obvious exits: N S W ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you. A raven is here flying around. * R HP:Hurt DP:Full MV:Full > They aren't here. * R HP:Hurt DP:Full MV:Full > They aren't here. c* R HP:Hurt DP:Full MV:Full > b Visceran narrates 'did stynn die?' * R HP:Hurt DP:Full MV:Full > Foil narrates 'me weary' Mood changed to: Brave * R HP:Hurt DP:Full MV:Full > Players in your Zone -------------------- Interceptor - Entering the Gap * R HP:Hurt DP:Full MV:Full > They aren't here. * R HP:Hurt DP:Full MV:Full > They aren't here. nar* R HP:Hurt DP:Full MV:Full > wThey aren't here. * R HP:Hurt DP:Full MV:Full > here castor Foil narrates 'yes' ?* R HP:Hurt DP:Full MV:Full > You narrate 'where castor?' * R HP:Hurt DP:Full MV:Full > They aren't here. * R HP:Hurt DP:Full MV:Full > Bokrug narrates 'castor gap from rm' CRAP!!!!!! Those reports are over a min old!! * R HP:Hurt DP:Full MV:Full > They aren't here. * R HP:Hurt DP:Full MV:Full > i They aren't here. * R HP:Hurt DP:Full MV:Full > You are carrying: a lantern [2] a ring of silver a strange, insectoid helm a shining steel breastplate a brightly-coloured patched cloak an axe harness a pair of ebony-steel plate vambraces a pair of heavy metal gauntlets [2] a wide leather wristband an enormous double-bladed battleaxe a wide leather belt a water skin a pair of ebony-steel plate greaves a pair of thick metal boots five copper pennys a gold crown a skin of human flesh * R HP:Hurt DP:Full MV:Full > They aren't here. Visceran narrates 'good' * R HP:Hurt DP:Full MV:Full > They aren't here. * R HP:Hurt DP:Full MV:Full > Players in your Zone -------------------- Interceptor - Entering the Gap * R HP:Hurt DP:Full MV:Full > They aren't here. Ghraak narrates 'cstor' * R HP:Hurt DP:Full MV:Full > In the Gap [ obvious exits: N S ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you. * R HP:Hurt DP:Full MV:Full > Tarwin's Gap [ obvious exits: N S ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you. A giant eagle glares fiercely all around. * R HP:Hurt DP:Full MV:Full > Tarwin's Gap [ obvious exits: N S ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you. A flock of ravens is circling in the air, searching for prey. * R HP:Hurt DP:Full MV:Full > Tarwin's Gap [ obvious exits: N S ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you. A black wolf growls loudly, poised to leap. * R HP:Hurt DP:Full MV:Full > Inside the Gap [ obvious exits: N S ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you. * R HP:Hurt DP:Full MV:Full > Entering the Gap [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you. * R HP:Hurt DP:Full MV:Full > Before the Gap [ obvious exits: N S ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you. A timber wolf is here, snarling hungrily. * R HP:Hurt DP:Full MV:Full > Road to Tarwin's Gap [ obvious exits: N E S W ] There are some tracks of an animal leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving south. A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you. * R HP:Hurt DP:Full MV:Full > Road to Tarwin's Gap [ obvious exits: N S ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you. * R HP:Hurt DP:Full MV:Full > Road to Tarwin's Gap [ obvious exits: N S W ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you. * R HP:Hurt DP:Full MV:Full > Bend in the Road [ obvious exits: N S W ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. A dirt covered rock lies on the ground. [2] A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you. * R HP:Hurt DP:Full MV:Full > Edge of the Forest [ obvious exits: N W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you. * R HP:Hurt DP:Full MV:Full > Alas, you cannot go that way... Mangler narrates 'otw' * R HP:Hurt DP:Full MV:Full > Alas, you cannot go that way... * R HP:Hurt DP:Full MV:Full > By the Road [ obvious exits: N E W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you. * R HP:Hurt DP:Full MV:Full > In a Thick Forest [ obvious exits: N E W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you. * R HP:Hurt DP:Full MV:Full > In a Dark Forest [ obvious exits: N E W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you. * R HP:Hurt DP:Full MV:Full > Alas, you cannot go that way... Ghraak narrates 'in' * R HP:Hurt DP:Full MV:Full > Road to Tarwin's Gap [ obvious exits: N E S ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. A light pair of leather coverings lies upon the ground. An ordinary pair of plain pants has been idly left here. A thin-soled pair of light leather boots stand side by side. A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you. * R HP:Hurt DP:Full MV:Full > Before a Split in the Road [ obvious exits: N S W ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. A thick, brown sack has been discarded here. A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you. * R HP:Hurt DP:Full MV:Full > A Winding Road [ obvious exits: N E ] There are some tracks of a ridden mount leaving east. There are some tracks of a trolloc leaving east. There are some tracks of a ridden mount leaving east. A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you. * R HP:Hurt DP:Full MV:Full > A Winding Road [ obvious exits: E S W ] There are some tracks of a ridden mount leaving south. There are some tracks of a trolloc leaving south. There are some tracks of a ridden mount leaving south. A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you. * R HP:Hurt DP:Full MV:Full > A Winding Road [ obvious exits: N E ] There are some tracks of a ridden mount leaving east. There are some tracks of a trolloc leaving east. There are some tracks of a ridden mount leaving east. A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you. * R HP:Hurt DP:Full MV:Full > A Winding Road [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving south. There are some tracks of a trolloc leaving south. There are some tracks of a ridden mount leaving south. A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you. * R HP:Hurt DP:Full MV:Full > Before a Cliff's Wall [ obvious exits: N E ] There are some tracks of a ridden mount leaving east. There are some tracks of a trolloc leaving east. A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you. * R HP:Hurt DP:Full MV:Full > A Winding Road [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving south. There are some tracks of a trolloc leaving south. There are some tracks of a ridden mount leaving south. A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you. * R HP:Hurt DP:Full MV:Full > A Landslide [ obvious exits: N E ] There are some tracks of a ridden mount leaving east. There are some tracks of a trolloc leaving east. There are some tracks of a ridden mount leaving east. A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you. * R HP:Hurt DP:Full MV:Full > A Road by a Hill [ obvious exits: N S W ] There are some tracks of a ridden mount leaving south. There are some tracks of a trolloc leaving south. There are some tracks of a ridden mount leaving south. A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you. * R HP:Hurt DP:Full MV:Full > A Road by a Hill [ obvious exits: N S ] There are some tracks of a ridden mount leaving south. There are some tracks of a trolloc leaving south. There are some tracks of a ridden mount leaving south. A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you. Mangler narrates 'castor in/' * R HP:Hurt DP:Full MV:Full > A Winding Road [ obvious exits: N W ] There are some tracks of a ridden mount leaving west. There are some tracks of a trolloc leaving west. There are some tracks of a ridden mount leaving west. A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you. * R HP:Hurt DP:Full MV:Full > Alas, you cannot go that way... * R HP:Hurt DP:Full MV:Full > A Winding Road [ obvious exits: E W ] There are some tracks of a ridden mount leaving west. There are some tracks of a trolloc leaving west. There are some tracks of a ridden mount leaving west. A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you. * R HP:Hurt DP:Full MV:Full > Before a Split in the Road [ obvious exits: E S W ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you. * R HP:Hurt DP:Full MV:Full > A Winding Road [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you. * R HP:Hurt DP:Full MV:Full > Rugged Terrain [ obvious exits: N E S W ] There are some tracks of a human leaving vv SOUTH vv. There are some tracks of a ridden mount leaving north. There are some tracks of an animal leaving south. A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you. * R HP:Hurt DP:Full MV:Full > The Dusty Road [ obvious exits: N E S W ] There are some tracks of a human leaving vv SOUTH vv. There are some tracks of a human leaving vv SOUTH vv. There are some tracks of a ridden mount leaving east. A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you. A black wolf growls loudly, poised to leap. A timber wolf is here, snarling hungrily. * R HP:Hurt DP:Full MV:Full > Foil narrates 'castor in?' * R HP:Hurt DP:Full MV:Full > A black wolf tries to hit you, but you parry successfully. A timber wolf joins a black wolf's fight! No way! You're fighting for your life! * R HP:Hurt DP:Full MV:Full - a black wolf: Scratched > No way! You're fighting for your life! * R HP:Hurt DP:Full MV:Full - a black wolf: Scratched > No way! You're fighting for your life! * R HP:Hurt DP:Full MV:Full - a black wolf: Scratched > No way! You're fighting for your life! * R HP:Hurt DP:Full MV:Full - a black wolf: Scratched > Mangler narrates 'he dism must have quaffed...' * R HP:Hurt DP:Full MV:Full - a black wolf: Scratched > Mood changed to: WIMPY * R HP:Hurt DP:Full MV:Full - a black wolf: Scratched > c You panic and attempt to flee! bYou flee head over heels. In a Depression [ obvious exits: N E ] There are some tracks of a human leaving >> EAST >>. There are some tracks of an animal leaving east. There are some tracks of an animal leaving east. A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you. Alas, you cannot go that way... * R HP:Hurt DP:Full MV:Full > Alas, you cannot go that way... * R HP:Hurt DP:Full MV:Full > Mood changed to: Brave * R HP:Hurt DP:Full MV:Full > The Dusty Road [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving west. There are some tracks of a human leaving vv SOUTH vv. There are some tracks of a human leaving vv SOUTH vv. A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you. A black wolf growls loudly, poised to leap. A timber wolf is here, snarling hungrily. * R HP:Hurt DP:Full MV:Full > The Dusty Road [ obvious exits: N S ] There are some tracks of a ridden mount leaving south. There are some tracks of a human leaving vv SOUTH vv. There are some tracks of a human leaving vv SOUTH vv. A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you. * R HP:Hurt DP:Full MV:Full > The Dusty Road [ obvious exits: N S W ] There are some tracks of a ridden mount leaving south. There are some tracks of a human leaving vv SOUTH vv. There are some tracks of a human leaving ^^ NORTH ^^. A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you. * R HP:Hurt DP:Full MV:Full > The Dusty Road [ obvious exits: N W ] There are some tracks of a ridden mount leaving west. There are some tracks of a human leaving ^^ NORTH ^^. There are some tracks of a human leaving << WEST <<. A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you. * R HP:Hurt DP:Full MV:Full > Alas, you cannot go that way... * R HP:Hurt DP:Full MV:Full > The Dusty Road [ obvious exits: N E W ] There are some tracks of a ridden mount leaving west. There are some tracks of a human leaving << WEST <<. There are some tracks of a ridden mount leaving east. A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you. * R HP:Hurt DP:Full MV:Full > A Winding Road [ obvious exits: E S W ] There are some tracks of a ridden mount leaving west. There are some tracks of a human leaving << WEST <<. There are some tracks of a ridden mount leaving east. A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you. * R HP:Hurt DP:Full MV:Full > Shadowing a Road [ obvious exits: N W ] There are some tracks of a ridden mount leaving west. A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you. * R HP:Hurt DP:Full MV:Full > Alas, you cannot go that way... * R HP:Hurt DP:Full MV:Full > A Winding Road [ obvious exits: N E S ] There are some tracks of a trolloc leaving south. There are some tracks of a ridden mount leaving south. A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you. * R HP:Hurt DP:Full MV:Full > A Winding Road [ obvious exits: N S W ] There are some tracks of a trolloc leaving south. There are some tracks of a ridden mount leaving south. A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you. * R HP:Hurt DP:Full MV:Full > Amongst the Rubble [ obvious exits: E W ] A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you. * R HP:Hurt DP:Full MV:Full > Alas, you cannot go that way... * R HP:Hurt DP:Full MV:Full > Alas, you cannot go that way... * R HP:Hurt DP:Full MV:Full > Alas, you cannot go that way... * R HP:Hurt DP:Full MV:Full > You can't ride in there. * R HP:Hurt DP:Full MV:Full > Alas, you cannot go that way... * R HP:Hurt DP:Full MV:Full > Ghraak narrates 'on 2n' * R HP:Hurt DP:Full MV:Full > A Winding Road [ obvious exits: N S W ] There are some tracks of a ridden mount leaving west. There are some tracks of a trolloc leaving south. There are some tracks of a ridden mount leaving south. A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you. * R HP:Hurt DP:Full MV:Full > A Winding Road [ obvious exits: N S ] There are some tracks of a trolloc leaving south. There are some tracks of a ridden mount leaving south. A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you. * R HP:Hurt DP:Full MV:Full > A Winding Road [ obvious exits: N W ] There are some tracks of a trolloc leaving west. There are some tracks of a ridden mount leaving west. A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you. * R HP:Hurt DP:Full MV:Full > Alas, you cannot go that way... * R HP:Hurt DP:Full MV:Full > Alas, you cannot go that way... * R HP:Hurt DP:Full MV:Full > A Winding Road [ obvious exits: E W ] There are some tracks of a trolloc leaving west. There are some tracks of a ridden mount leaving west. A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you. * R HP:Hurt DP:Full MV:Full > A Winding Road [ obvious exits: N E W ] There are some tracks of a trolloc leaving west. There are some tracks of a ridden mount leaving west. A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you. * R HP:Hurt DP:Full MV:Full > A Winding Road [ obvious exits: N E W ] There are some tracks of a trolloc leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of an animal leaving west. A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you. * R HP:Hurt DP:Full MV:Full > A Pine Forest [ obvious exits: N E W ] There are some tracks of a trolloc leaving west. There are some tracks of a ridden mount leaving west. A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you. * R HP:Hurt DP:Full MV:Full > A Pine Forest [ obvious exits: N E W ] There are some tracks of a ridden mount leaving north. There are some tracks of a trolloc leaving west. There are some tracks of a ridden mount leaving west. A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you. A Shienaran scout blends into the surroundings here. * R HP:Hurt DP:Full MV:Full > A Winding Road [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving west. There are some tracks of a human leaving << WEST <<. There are some tracks of a ridden mount leaving north. A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you. * R HP:Hurt DP:Full MV:Full > Your mount is too exhausted. * R HP:Hurt DP:Full MV:Full > Your mount is too exhausted. * R HP:Hurt DP:Full MV:Full > Your mount is too exhausted. * R HP:Hurt DP:Full MV:Full > Your mount is too exhausted. * R HP:Hurt DP:Full MV:Full > dYour mount is too exhausted. Mangler narrates 'otw' * R HP:Hurt DP:Full MV:Full > isYour mount is too exhausted. * R HP:Hurt DP:Full MV:Full > m Your mount is too exhausted. * R HP:Hurt DP:Full MV:Full > You stop riding it. * HP:Hurt DP:Full MV:Full > A Pine Forest [ obvious exits: E S W ] There are some tracks of a ridden mount leaving west. There are some tracks of a human leaving << WEST <<. There are some tracks of a ridden mount leaving east. There are some tracks of a trolloc leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a human leaving << WEST <<. -------------------------------------------------------------------------------- Interceptor Joined: Jul 03, 2000 Posted: 2003-04-06 13:00 -------------------------------------------------------------------------------- * HP:Hurt DP:Full MV:Full > Foil narrates 'no mvs to make it' The Dusty Road [ obvious exits: N E W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving north. There are some tracks of a trolloc leaving east. There are some tracks of a trolloc leaving west. There are some tracks of a humanoid leaving north. * HP:Hurt DP:Full MV:Full > The Dusty Road [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a humanoid leaving south. There are some tracks of a trolloc leaving east. There are some tracks of a trolloc leaving west. * HP:Hurt DP:Full MV:Full > The Dusty Road [ obvious exits: N E S W ] There are some tracks of a human leaving << WEST <<. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a trolloc leaving west. There are some tracks of a trolloc leaving east. * HP:Hurt DP:Full MV:Full > Road to Tarwin's Gap [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving west. There are some tracks of a human leaving << WEST <<. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a trolloc leaving west. * HP:Hurt DP:Full MV:Full > Road to Tarwin's Gap [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving south. There are some tracks of a human leaving << WEST <<. * HP:Hurt DP:Full MV:Full > The Dusty Road [ obvious exits: E W ] There are some tracks of a ridden mount leaving west. There are some tracks of a human leaving << WEST <<. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a trolloc leaving west. * HP:Hurt DP:Full MV:Full > cThe Dusty Road [ obvious exits: E W ] There are some tracks of a ridden mount leaving west. There are some tracks of a human leaving << WEST <<. There are some tracks of a human leaving << WEST <<. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. b * HP:Hurt DP:Full MV:Full > Mood changed to: Brave * HP:Hurt DP:Full MV:Full > The Dusty Road [ obvious exits: E W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a human leaving << WEST <<. There are some tracks of a human leaving >> EAST >>. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. * HP:Hurt DP:Full MV:Full > The Dusty Road [ obvious exits: E S W ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a human leaving vv SOUTH vv. There are some tracks of a human leaving << WEST <<. There are some tracks of a human leaving >> EAST >>. There are some tracks of a ridden mount leaving east. *Castor* is here, fighting Ghraak, riding a gray palfrey. Ghraak the Craven Weakling is here, fighting Castor. * HP:Hurt DP:Full MV:Full > You slash *Castor*'s body extremely hard. *Castor* panics, and attempts to flee! * HP:Hurt DP:Full MV:Full - Ghraak: Healthy - Castor: Battered > - = Ghraak tries to pierce *Castor*, but he deflects the blow. + * Ghraak tries to pierce *Castor*, but he parries successfully. Mangler narrates 'horse hagg' *Castor* leaves south riding a gray palfrey. * + = Cancelled. Dusty Road by Fal Dara [ obvious exits: N S ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving north. There are some tracks of a human leaving ^^ NORTH ^^. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. An iron lantern hangs from the wall above the gate. *Castor* is standing here, riding a gray palfrey. * HP:Hurt DP:Bursting MV:Full > You try to slash *Castor*, but he parries successfully. cc * HP:Hurt DP:Bursting MV:Full - Castor: Battered > *Pial* has arrived from the south, riding a gray palfrey. * HP:Hurt DP:Bursting MV:Full - Castor: Battered > [close gate] Ok. Ghraak has arrived from the north. * HP:Hurt DP:Bursting MV:Full - Castor: Battered > c Pseudo narrates 'that sucked' Ghraak pierces *Pial*'s body. c * HP:Hurt DP:Bursting MV:Full - Castor: Battered > n *Castor* panics, and attempts to flee! * HP:Hurt DP:Bursting MV:Full - Castor: Battered > ar *Pial* tries to smite Ghraak, but he deflects the blow. Ghraak pierces *Pial*'s right arm hard. *Castor* pierces your right leg. You slash *Castor*'s right arm into bloody fragments! *Castor* panics, and attempts to flee! Ghraak tickles *Pial*'s body with his pierce. *Castor* barely pierces your body. You try to slash *Castor*, but he parries successfully. * HP:Hurt DP:Bursting MV:Full - Castor: Battered > o[close gate] It's already closed! n* HP:Hurt DP:Bursting MV:Full - Castor: Battered > 1n *Castor* panics, and attempts to flee! * HP:Hurt DP:Bursting MV:Full - Castor: Battered > cYou narrate 'on 1n' b * HP:Hurt DP:Bursting MV:Full - Castor: Battered > Mood changed to: Brave c* HP:Hurt DP:Bursting MV:Full - Castor: Battered > c Pial calls for the MalkierGate to be opened. The MalkierGate is opened from the other side. !* HP:Hurt DP:Bursting MV:Full - Castor: Battered > Foil narrates 'me weary blight' [close gate] Ok. * HP:Hurt DP:Bursting MV:Full - Castor: Battered > ! ! *Pial* tries to smite Ghraak, but he dodges the attack. Ghraak barely pierces *Pial*'s right leg. *Castor* pierces your body. You gaze deeply into the soul of *Castor*. *Castor* looks very strange, glaring about with a sense of panic. You try to slash *Castor*, but he parries successfully. *Castor* leaves north riding a gray palfrey. * HP:Hurt DP:Full MV:Full > ! [close gate] It's already closed! ! * HP:Hurt DP:Full MV:Full > Ghraak pierces *Pial*'s head. [close gate] It's already closed! * HP:Hurt DP:Full MV:Full > ! [close gate] It's already closed! * HP:Hurt DP:Full MV:Full > [close gate] It's already closed! * HP:Hurt DP:Full MV:Full > [close gate] It's already closed! *Pial* panics, and attempts to flee! * HP:Hurt DP:Full MV:Full > [close gate] It's already closed! * HP:Hurt DP:Full MV:Full > You slash *Pial*'s body. *Pial* leaves north riding a gray palfrey. *Pial* has arrived from the north, riding a gray palfrey. * HP:Hurt DP:Full MV:Full > Bash who? Mangler narrates 'tic ffs tic' LOL Ghraak barely pierces *Pial*'s right arm. * HP:Hurt DP:Full MV:Full > Pial calls for the MalkierGate to be opened. The MalkierGate is opened from the other side. * HP:Hurt DP:Full MV:Full > cGhraak pierces *Pial*'s body. You slash *Pial*'s left arm very hard. c * HP:Hurt DP:Full MV:Full - Ghraak: Healthy - Pial: Wounded > [close gate] Ok. *Pial* panics, and attempts to flee! * HP:Hurt DP:Full MV:Full - Ghraak: Healthy - Pial: Wounded > cc ![close gate] It's already closed! * HP:Hurt DP:Full MV:Full - Ghraak: Healthy - Pial: Wounded > You slash *Pial*'s body. *Pial* tries to smite Ghraak, but he parries successfully. Ghraak tickles *Pial*'s body with his pierce. *Castor* has arrived from the north, riding a gray palfrey. na* HP:Hurt DP:Full MV:Full - Ghraak: Healthy - Pial: Wounded > r [close gate] It's already closed! on* HP:Hurt DP:Full MV:Full - Ghraak: Healthy - Pial: Wounded > 1 Castor calls for the MalkierGate to be opened. The MalkierGate is opened from the other side. *Pial* panics, and attempts to flee! * HP:Hurt DP:Full MV:Full - Ghraak: Healthy - Pial: Wounded > n Ghraak closes the MalkierGate. * HP:Hurt DP:Full MV:Full - Ghraak: Healthy - Pial: Wounded > ! Castor calls for the MalkierGate to be opened. The MalkierGate is opened from the other side. !!* HP:Hurt DP:Full MV:Full - Ghraak: Healthy - Pial: Wounded > Ghraak closes the MalkierGate. * HP:Hurt DP:Full MV:Full - Ghraak: Healthy - Pial: Wounded > Ghraak pierces *Pial*'s left hand. Castor calls for the MalkierGate to be opened. The MalkierGate is opened from the other side. *Pial* leaves south riding a gray palfrey. DOH, least he came out to help his buddy though. * HP:Hurt DP:Full MV:Full > Ghraak closes the MalkierGate. Castor calls for the MalkierGate to be opened. The MalkierGate is opened from the other side. * HP:Hurt DP:Full MV:Full > cYou narrate 'on 1n!!!' Ghraak closes the MalkierGate. Castor calls for the MalkierGate to be opened. The MalkierGate is opened from the other side. * HP:Hurt DP:Full MV:Full > c You try to slash *Castor*, but he deflects the blow. * HP:Hurt DP:Full MV:Full - Castor: Battered > Ghraak closes the MalkierGate. Castor calls for the MalkierGate to be opened. The MalkierGate is opened from the other side. ! * HP:Hurt DP:Full MV:Full - Castor: Battered > ! [close gate] Ok. Castor calls for the MalkierGate to be opened. The MalkierGate is opened from the other side. * HP:Hurt DP:Full MV:Full - Castor: Battered > *Castor* barely pierces your left leg. You try to slash *Castor*, but he deflects the blow. [close gate] Ok. * HP:Hurt DP:Full MV:Full - Castor: Battered > [close gate] It's already closed! * HP:Hurt DP:Full MV:Full - Castor: Battered > Ghraak pierces *Castor*'s body very hard. *Castor* panics, and attempts to flee! * HP:Hurt DP:Full MV:Full - Castor: Beaten > You do the best you can! Mangler narrates 'otw' * HP:Hurt DP:Full MV:Full - Castor: Beaten > You swirl about with a gleaming black greatsword, slicing across *Castor*'s body. - = *Castor* leaves north riding a gray palfrey. + *Castor* has arrived from the north, riding a gray palfrey. * * + = - Ghraak tries to pierce *Castor*, but he parries successfully. - = The MalkierGate is opened from the other side. As *Castor* avoids your bash, you topple over and fall to the ground! *Castor* panics, and attempts to flee! * HP:Hurt DP:Full MV:Full - Ghraak: Healthy - Castor: Beaten > Mangler narrates 'coming' * HP:Hurt DP:Full MV:Full - Ghraak: Healthy - Castor: Beaten > Ghraak tries to pierce *Castor*, but he parries successfully. * HP:Hurt DP:Full MV:Full - Ghraak: Healthy - Castor: Beaten > Ghraak closes the MalkierGate. * HP:Hurt DP:Full MV:Full - Ghraak: Healthy - Castor: Beaten > Mangler narrates 'hold on bro' * HP:Hurt DP:Full MV:Full - Ghraak: Healthy - Castor: Beaten > *Castor* leaves north riding a gray palfrey. * HP:Hurt DP:Full MV:Full > You are already standing. *Castor* has arrived from the north, riding a gray palfrey. * HP:Hurt DP:Full MV:Full > You try to slash *Castor*, but he parries successfully. * HP:Hurt DP:Full MV:Full - Castor: Beaten > You do the best you can! * HP:Hurt DP:Full MV:Full - Castor: Beaten > cc *Castor* mounts an attack against you, but weak nerves get the better of him. You try to slash *Castor*, but he parries successfully. *Castor* barely pierces your head. You try to slash *Castor*, but he deflects the blow. Ghraak tries to pierce *Castor*, but he parries successfully. * HP:Hurt DP:Full MV:Full - Castor: Beaten > !@ [close gate] It's already closed! * HP:Hurt DP:Full MV:Full - Castor: Beaten > *Castor* panics, and attempts to flee! * HP:Hurt DP:Full MV:Full - Castor: Beaten > Only a digit in [1..5] or a '?' is allowed after the ! command. * HP:Hurt DP:Full MV:Full - Castor: Beaten > You do the best you can! * HP:Hurt DP:Full MV:Full - Castor: Beaten > *Castor* panics, and attempts to flee! - = + Ghraak tries to pierce *Castor*, but he deflects the blow. * Ghraak tries to pierce *Castor*, but he deflects the blow. * + = - - = Your bash at *Castor* sends him sprawling! * HP:Hurt DP:Full MV:Full - Castor: Beaten > The MalkierGate is opened from the other side. Ghraak pierces *Castor*'s body very hard. You slash *Castor*'s head into bloody fragments! Foil narrates 'ill never make it inter me is weary blight' * HP:Hurt DP:Full MV:Full - Castor: Critical > Mangler has arrived from the north, riding a shadow stallion. Ghraak closes the MalkierGate. * HP:Hurt DP:Full MV:Full - Castor: Critical > Mangler hits *Castor*'s left arm into bloody fragments! * HP:Hurt DP:Full MV:Full - Castor: Critical > Pial calls for the MalkierGate to be opened. The MalkierGate is opened from the other side. * HP:Hurt DP:Full MV:Full - Castor: Critical > Ghraak closes the MalkierGate. *Castor* leaves north riding a gray palfrey. Pial calls for the MalkierGate to be opened. The MalkierGate is opened from the other side. * HP:Hurt DP:Full MV:Full > Mangler leaves north riding a shadow stallion. Ghraak closes the MalkierGate. Pial calls for the MalkierGate to be opened. The MalkierGate is opened from the other side. * HP:Hurt DP:Full MV:Full > Ghraak closes the MalkierGate. Pial calls for the MalkierGate to be opened. The MalkierGate is opened from the other side. * HP:Hurt DP:Full MV:Full > Ghraak closes the MalkierGate. Pial calls for the MalkierGate to be opened. The MalkierGate is opened from the other side. * HP:Hurt DP:Full MV:Full > Ghraak closes the MalkierGate. Pial calls for the MalkierGate to be opened. The MalkierGate is opened from the other side. * HP:Hurt DP:Full MV:Full > Ghraak leaves north. * HP:Hurt DP:Full MV:Full > They aren't here. * HP:Hurt DP:Full MV:Full > You don't have a corpse. * HP:Hurt DP:Full MV:Full > They aren't here. * HP:Hurt DP:Full MV:Full > The Dusty Road [ obvious exits: E S W ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. A black shadow stallion paws the ground here, fiery-red eyes shining with evil. * HP:Hurt DP:Full MV:Full > They aren't here. * HP:Hurt DP:Full MV:Full > The Dusty Road [ obvious exits: E W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. There are some tracks of a myrddraal leaving west. There are some tracks of a human leaving >> EAST >>. There are some tracks of a trolloc leaving west. * HP:Hurt DP:Full MV:Full > They aren't here. * HP:Hurt DP:Full MV:Full > The Dusty Road [ obvious exits: N E S ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving south. There are some tracks of a myrddraal leaving north. There are some tracks of a trolloc leaving north. There are some tracks of a ridden mount leaving south. A dagger has been left here. A gory tuft of flesh lies abandoned on the ground. A small cup sits here. A thick, brown sack has been discarded here. * HP:Hurt DP:Full MV:Full > They aren't here. * HP:Hurt DP:Full MV:Full > Alas, you cannot go that way... * HP:Hurt DP:Full MV:Full > They aren't here. * HP:Hurt DP:Full MV:Full > Players in your Zone -------------------- Mangler - The Dusty Road Ghraak - The Dusty Road Interceptor - The Dusty Road * HP:Hurt DP:Full MV:Full > nbaThey aren't here. * HP:Hurt DP:Full MV:Full > r he crit Arglebargle, glop-glyf!?! * HP:Hurt DP:Full MV:Full > nar crit You narrate 'crit' * HP:Hurt DP:Full MV:Full > They aren't here. * HP:Hurt DP:Full MV:Full > tThey aren't here. * HP:Hurt DP:Full MV:Full > h - = Some obvious fresh tracks of a gray palfrey (ridden) leaving north. Some obvious fresh tracks of a gray palfrey (ridden) leaving east. Some obvious fresh tracks of a gray palfrey (ridden) leaving south. Some clear almost day-old tracks of a gray palfrey (ridden) leaving south. Some clear almost day-old tracks of a gray palfrey (ridden) leaving east. Some clear almost day-old tracks of a gray palfrey (ridden) leaving east. Some clear almost day-old tracks of a gray palfrey (ridden) leaving east. crap… * HP:Hurt DP:Full MV:Full > The Dusty Road [ obvious exits: N S ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving south. There are some tracks of a myrddraal leaving north. There are some tracks of a trolloc leaving north. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. * HP:Hurt DP:Full MV:Full > The Dusty Road [ obvious exits: S W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving south. There are some tracks of a myrddraal leaving west. There are some tracks of a trolloc leaving west. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. * HP:Hurt DP:Full MV:Full > Burnt Wagons [ obvious exits: N E W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving east. There are some tracks of a myrddraal leaving west. There are some tracks of an animal leaving west. There are some tracks of a trolloc leaving west. There are some tracks of a trolloc leaving north. * HP:Hurt DP:Full MV:Strong > The Dusty Road [ obvious exits: E W ] There are some tracks of a ridden mount leaving east. There are some tracks of a myrddraal leaving west. There are some tracks of a trolloc leaving east. There are some tracks of a trolloc leaving west. There are some tracks of an animal leaving west. There are some tracks of an animal leaving west. A cute brown deer eyes you nervously. * HP:Hurt DP:Full MV:Strong > The Dusty Road [ obvious exits: E S W ] There are some tracks of a ridden mount leaving west. There are some tracks of a myrddraal leaving west. There are some tracks of an animal leaving south. There are some tracks of an animal leaving south. There are some tracks of a trolloc leaving east. There are some tracks of an animal leaving west. A young and strong buck is here, munching some grass. * HP:Hurt DP:Full MV:Strong > The Dusty Road [ obvious exits: E W ] There are some tracks of a ridden mount leaving west. There are some tracks of a myrddraal leaving west. There are some tracks of an animal leaving east. There are some tracks of an animal leaving east. There are some tracks of an animal leaving west. There are some tracks of a ridden mount leaving east. * HP:Hurt DP:Full MV:Strong > The Dusty Road [ obvious exits: E S W ] There are some tracks of a ridden mount leaving west. There are some tracks of a myrddraal leaving west. There are some tracks of an animal leaving west. There are some tracks of an animal leaving west. There are some tracks of an animal leaving east. There are some tracks of a ridden mount leaving east. A cute brown deer eyes you nervously. * HP:Hurt DP:Full MV:Strong > The Dusty Road [ obvious exits: E W ] There are some tracks of a ridden mount leaving west. There are some tracks of a myrddraal leaving west. There are some tracks of an animal leaving west. There are some tracks of an animal leaving west. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. A cute brown deer eyes you nervously. A Shienaran scout blends into the surroundings here. * HP:Hurt DP:Full MV:Strong > Someone squeaks 'Stynn is at An Empty Square' Someone squeaks 'Stynn is at An Empty Square' The Dusty Road [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving south. There are some tracks of a myrddraal leaving south. There are some tracks of an animal leaving south. There are some tracks of an animal leaving east. There are some tracks of an animal leaving west. There are some tracks of an animal leaving west. A young and strong buck is here, munching some grass. A cute brown deer eyes you nervously. * HP:Hurt DP:Full MV:Strong > The Dusty Road [ obvious exits: N E S W ] There are some tracks of an animal leaving west. There are some tracks of an animal leaving west. There are some tracks of an animal leaving north. There are some tracks of an animal leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. A green woodpecker is high up a tree, tapping away. * HP:Hurt DP:Full MV:Strong > The Dusty Road [ obvious exits: N E S W ] There are some tracks of an animal leaving west. There are some tracks of an animal leaving east. There are some tracks of an animal leaving north. There are some tracks of an animal leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. A cute brown deer eyes you nervously. A raven is here flying around. * HP:Hurt DP:Full MV:Strong > The Dusty Road [ obvious exits: N E S W ] There are some tracks of an animal leaving south. There are some tracks of an animal leaving west. There are some tracks of an animal leaving west. There are some tracks of an animal leaving east. There are some tracks of an animal leaving east. There are some tracks of an animal leaving west. A young and strong buck is here, munching some grass. A cute brown deer eyes you nervously. * HP:Hurt DP:Full MV:Strong > Beginning of a Dusty Road [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of an animal leaving north. There are some tracks of an animal leaving north. A cute brown deer eyes you nervously. A young and strong buck is here, munching some grass. A young and strong buck is here, munching some grass. * HP:Hurt DP:Full MV:Strong > Between Two Cliffs [ obvious exits: N S ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of an animal leaving south. A tough Shienaran soldier waits here, riding a dun mare. A raven is here, watching. A cute brown deer eyes you nervously. A cute brown deer eyes you nervously. * HP:Hurt DP:Full MV:Strong > Beginning of a Dusty Road [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving south. There are some tracks of a myrddraal leaving south. Look at Mangler already beat me here There are some tracks of a ridden mount leaving south. There are some tracks of an animal leaving north. A cute brown deer eyes you nervously. A young and strong buck is here, munching some grass. A young and strong buck is here, munching some grass. * HP:Hurt DP:Full MV:Strong > Between Two Cliffs [ obvious exits: N S ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving north. There are some tracks of a myrddraal leaving north. There are some tracks of a ridden mount leaving north. A tough Shienaran soldier waits here, riding a dun mare. A raven is here, watching. A cute brown deer eyes you nervously. A cute brown deer eyes you nervously. * HP:Hurt DP:Full MV:Strong > Curve in the Road [ obvious exits: N E W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving north. There are some tracks of a myrddraal leaving west. There are some tracks of a ridden mount leaving north. There are some tracks of an animal leaving north. There are some tracks of an animal leaving east. A young and strong buck is here, munching some grass. * HP:Hurt DP:Full MV:Strong > Alas, you cannot go that way... * HP:Hurt DP:Full MV:Strong > Southward Bend [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving south. There are some tracks of a myrddraal leaving south. There are some tracks of a trolloc leaving north. There are some tracks of a trolloc leaving south. * HP:Hurt DP:Full MV:Strong > They aren't here. * HP:Hurt DP:Full MV:Strong > Foil narrates 'you crit inter?' * HP:Hurt DP:Full MV:Strong > Players in your Zone -------------------- Interceptor - Southward Bend * HP:Hurt DP:Full MV:Strong > They aren't here. * HP:Hurt DP:Full MV:Strong > Road Around a Hill [ obvious exits: N W ] There are some tracks of a ridden mount leaving west. There are some tracks of a myrddraal leaving west. There are some tracks of a trolloc leaving north. There are some tracks of a trolloc leaving west. * HP:Hurt DP:Full MV:Strong > Fal Dara Road [ obvious exits: E S ] There are some tracks of a ridden mount leaving south. There are some tracks of a myrddraal leaving south. There are some tracks of a trolloc leaving east. There are some tracks of a trolloc leaving south. A bullseye lantern has been set aside. * HP:Hurt DP:Full MV:Strong > naOn the Long Road [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving east. There are some tracks of a myrddraal leaving east. There are some tracks of a trolloc leaving north. There are some tracks of a trolloc leaving east. Ghraak narrates 'stynn rip yet?' * HP:Hurt DP:Full MV:Strong > r no Mangler narrates 'need someone doggate now' * HP:Hurt DP:Full MV:Strong > You narrate 'no' * HP:Hurt DP:Full MV:Strong > Path Into the Foothills [ obvious exits: E S W ] There are some tracks of a ridden mount leaving east. There are some tracks of a myrddraal leaving east. There are some tracks of a trolloc leaving east. There are some tracks of a trolloc leaving west. There are some tracks of a trolloc leaving south. * HP:Hurt DP:Full MV:Strong > On a Steep Hill [ obvious exits: S W ] There are some tracks of a ridden mount leaving south. There are some tracks of a myrddraal leaving south. There are some tracks of a trolloc leaving south. There are some tracks of a trolloc leaving west. There are some tracks of an animal leaving south. * HP:Hurt DP:Full MV:Tiring > Nestled in the Hills [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving east. There are some tracks of a myrddraal leaving east. There are some tracks of an animal leaving east. There are some tracks of an animal leaving east. There are some tracks of an animal leaving south. There are some tracks of an animal leaving west. * HP:Hurt DP:Full MV:Tiring > Among the Hills [ obvious exits: S W ] There are some tracks of a ridden mount leaving south. There are some tracks of a myrddraal leaving south. There are some tracks of an animal leaving south. There are some tracks of an animal leaving south. There are some tracks of a trolloc leaving south. There are some tracks of a trolloc leaving west. A badger is rummaging about, looking for stuff to eat. A badger is rummaging about, looking for stuff to eat. An antelope blends into the scenery. * HP:Hurt DP:Full MV:Tiring > Saving all threads of this weave of the Wheel. This will take a few moments... nar he goin dog Alas, you cannot go that way... Visceran narrates 'stynn ripped earlier ghraak' * HP:Hurt DP:Bursting MV:Strong > Alas, you cannot go that way... Ghraak narrates 'i exho' * HP:Hurt DP:Bursting MV:Strong > Winding Through the Hills [ obvious exits: N E ] There are some tracks of a ridden mount leaving east. There are some tracks of a myrddraal leaving east. There are some tracks of an animal leaving north. There are some tracks of an animal leaving east. There are some tracks of an animal leaving east. There are some tracks of an animal leaving north. A cute brown deer eyes you nervously. An antelope blends into the scenery. * HP:Hurt DP:Bursting MV:Strong > At a Bare Foundation [ obvious exits: E S W ] There are some tracks of a ridden mount leaving south. There are some tracks of a myrddraal leaving east. There are some tracks of an animal leaving east. There are some tracks of an animal leaving west. There are some tracks of an animal leaving west. There are some tracks of an animal leaving south. * HP:Hurt DP:Bursting MV:Tiring > End Of The Barren Trail [ obvious exits: E S W ] There are some tracks of a myrddraal leaving east. There are some tracks of an animal leaving south. There are some tracks of an animal leaving east. There are some tracks of an animal leaving west. There are some tracks of an animal leaving south. There are some tracks of a trolloc leaving east. A fox is here, hunting for rabbits. An elk with massive antlers eyes you with curiosity. * HP:Hurt DP:Bursting MV:Tiring > You narrate 'he goin dog' * HP:Hurt DP:Bursting MV:Tiring > A Cove Of Trees [ obvious exits: S W ] There are some tracks of a myrddraal leaving south. There are some tracks of an animal leaving west. There are some tracks of an animal leaving west. There are some tracks of an animal leaving west. There are some tracks of an animal leaving south. There are some tracks of an animal leaving west. * HP:Hurt DP:Bursting MV:Tiring > Alas, you cannot go that way... * HP:Hurt DP:Bursting MV:Tiring > A Turn In The Trail [ obvious exits: N E S W ] There are some tracks of a human leaving -BLOOD- >> EAST >>. There are some tracks of a myrddraal leaving east. There are some tracks of an animal leaving west. There are some tracks of an animal leaving west. There are some tracks of an animal leaving north. There are some tracks of an animal leaving north. A cute brown deer eyes you nervously. * HP:Hurt DP:Bursting MV:Tiring > Forrested Ridge [ obvious exits: N E S W ] There are some tracks of a human leaving -BLOOD- ^^ NORTH ^^. There are some tracks of a myrddraal leaving east. There are some tracks of an animal leaving north. There are some tracks of an animal leaving east. There are some tracks of an animal leaving west. There are some tracks of an animal leaving west. * HP:Hurt DP:Bursting MV:Tiring > Approaching A Ridge [ obvious exits: N E S W ] There are some tracks of a myrddraal leaving east. There are some tracks of an animal leaving north. There are some tracks of an animal leaving north. There are some tracks of an animal leaving west. There are some tracks of an animal leaving west. There are some tracks of a trolloc leaving south. A fox is here, hunting for rabbits. A shaggy brown mare stands here. * HP:Hurt DP:Bursting MV:Tiring > Players in your Zone -------------------- Interceptor - Approaching A Ridge * HP:Hurt DP:Bursting MV:Tiring > Mangler narrates 'he in' * HP:Hurt DP:Bursting MV:Tiring > Under The Shadow Of Fal Dara [ obvious exits: N E S W ] There are some tracks of a myrddraal leaving north. There are some tracks of an animal leaving south. There are some tracks of an animal leaving west. There are some tracks of an animal leaving west. There are some tracks of an animal leaving west. There are some tracks of an animal leaving west. * HP:Hurt DP:Bursting MV:Tiring > On The Outskirts [ obvious exits: N S W ] There are some tracks of a myrddraal leaving north. There are some tracks of an animal leaving west. There are some tracks of an animal leaving south. There are some tracks of a trolloc leaving south. A huge hound is here, trained to kill. A timber wolf is here, snarling hungrily. na* HP:Hurt DP:Bursting MV:Tiring > R GODAMNIT!!!!!!! Visceran narrates 'blah blah blah' * HP:Hurt DP:Bursting MV:Tiring > You narrate 'GODAMNIT!!!!!!!' * HP:Hurt DP:Bursting MV:Tiring > On The Outskirts Despite the level ground that runs off to the north and west, the way south becomes much more hilly and begins to pick up some shrubbery along the ground. To the east stands a thicket that hinders movement in that direction. [ obvious exits: N S W ] There are some tracks of a myrddraal leaving north. There are some tracks of an animal leaving west. There are some tracks of an animal leaving south. There are some tracks of a trolloc leaving south. A huge hound is here, trained to kill. A timber wolf is here, snarling hungrily. * HP:Hurt DP:Bursting MV:Tiring > Players in your Zone -------------------- Interceptor - On The Outskirts * HP:Hurt DP:Bursting MV:Tiring > They aren't here. * HP:Hurt DP:Bursting MV:Tiring > A large hound tries to hit you, but you dodge the attack. A timber wolf tries to hit you, but you deflect the blow. No way! You're fighting for your life! Mangler narrates 'get doggate now' But they all in… WTF he thinking? * HP:Hurt DP:Bursting MV:Tiring - a large hound: Healthy > nar i A timber wolf tries to hit you, but you dodge the attack. You gaze deeply into the soul of a timber wolf. A timber wolf looks very strange, glaring about with a sense of panic. You slash a large hound's body into bloody fragments! A large hound tries to hit you, but you dodge the attack. Mangler narrates 'dude i going to kill hmi' Ghraak narrates 'he had me axe' m* HP:Hurt DP:Full MV:Tiring - a large hound: Battered > Pseudo narrates 'any dodge dagger or shield spare?' * HP:Hurt DP:Full MV:Tiring - a large hound: Battered > You slash a large hound's left foreleg into bloody fragments! A large hound is dead! R.I.P. Blood never gets boring, does it? Your blood freezes as you hear a large hound's death cry. * HP:Hurt DP:Full MV:Tiring > You narrate 'im ' * HP:Hurt DP:Full MV:Tiring > Mood changed to: WIMPY c* HP:Hurt DP:Full MV:Tiring > On The Outskirts [ obvious exits: N E S W ] There are some tracks of a myrddraal leaving north. There are some tracks of a trolloc leaving south. There are some tracks of an animal leaving south. A fox is here, hunting for rabbits. b* HP:Hurt DP:Full MV:Tiring > Nearing Fal Dara [ obvious exits: E S W ] There are some tracks of a ridden mount leaving east. There are some tracks of a myrddraal leaving east. There are some tracks of a trolloc leaving east. There are some tracks of a trolloc leaving south. * HP:Hurt DP:Full MV:Tiring > Mood changed to: Brave * HP:Hurt DP:Full MV:Tiring > Outside the Dog Gate [ obvious exits: E S W ] There are some tracks of a ridden mount leaving east. There are some tracks of a myrddraal leaving east. There are some tracks of a trolloc leaving west. An iron lantern hangs from the wall above the gate. Mangler the Myrddraal is standing here. -------------------------------------------------------------------------------- Interceptor Joined: Jul 03, 2000 Posted: 2003-04-06 13:01 -------------------------------------------------------------------------------- * HP:Hurt DP:Full MV:Tiring > They aren't here. * HP:Hurt DP:Full MV:Tiring > Players in your Zone -------------------- Interceptor - Outside the Dog Gate Mangler - Outside the Dog Gate The DogGate closes quietly. * HP:Hurt DP:Full MV:Tiring > The master of scouts bellows 'Incoming message!!' They aren't here. Mangler nods in agreement. Castor calls for the DogGate to be opened. The DogGate is opened from the other side. * HP:Hurt DP:Full MV:Tiring > Outside the Dog Gate The walls of Fal Dara tower above you. The brush and all vegetation has been cleared well away from the walls, eliminating any hiding spots. The wall stretches on to the north and south, and to the east there is a small gate built into the wall. [ obvious exits: E S W ] There are some tracks of a ridden mount leaving east. There are some tracks of a myrddraal leaving east. There are some tracks of a trolloc leaving west. An iron lantern hangs from the wall above the gate. Mangler the Myrddraal is standing here. * HP:Hurt DP:Full MV:Tiring > They aren't here. * HP:Hurt DP:Full MV:Tiring > They aren't here. * HP:Hurt DP:Full MV:Tiring > cc [close gate] Ok. * HP:Hurt DP:Full MV:Tiring > The master of scouts bellows 'Mangler was spotted in A Winding Road' The DogGate is opened from the other side. They aren't here. * HP:Hurt DP:Full MV:Tiring > They aren't here. * HP:Hurt DP:Full MV:Tiring > Players in your Zone -------------------- Interceptor - Outside the Dog Gate Mangler - Outside the Dog Gate * HP:Hurt DP:Full MV:Tiring > They aren't here. * HP:Hurt DP:Full MV:Tiring > Outside the Dog Gate The walls of Fal Dara tower above you. The brush and all vegetation has been cleared well away from the walls, eliminating any hiding spots. The wall stretches on to the north and south, and to the east there is a small gate built into the wall. [ obvious exits: E S W ] There are some tracks of a ridden mount leaving east. There are some tracks of a myrddraal leaving east. There are some tracks of a trolloc leaving west. An iron lantern hangs from the wall above the gate. Mangler the Myrddraal is standing here. * HP:Hurt DP:Full MV:Tiring > They aren't here. * HP:Hurt DP:Full MV:Tiring > They aren't here. * HP:Hurt DP:Full MV:Tiring > They aren't here. * HP:Hurt DP:Full MV:Tiring > They aren't here. * HP:Hurt DP:Full MV:Tiring > You start paying increased attention to your surroundings. * HP:Hurt DP:Full MV:Tiring > They aren't here. * HP:Hurt DP:Full MV:Tiring > They aren't here. * HP:Hurt DP:Full MV:Tiring > They aren't here. Mangler leaves east. DUDE!!!!!!!!!!!!!! * HP:Hurt DP:Full MV:Tiring > Outside the Dog Gate The walls of Fal Dara tower above you. The brush and all vegetation has been cleared well away from the walls, eliminating any hiding spots. The wall stretches on to the north and south, and to the east there is a small gate built into the wall. [ obvious exits: E S W ] There are some tracks of a myrddraal leaving east. There are some tracks of a myrddraal leaving east. There are some tracks of a trolloc leaving west. An iron lantern hangs from the wall above the gate. * HP:Hurt DP:Full MV:Tiring > They aren't here. * HP:Hurt DP:Full MV:Tiring > Players in your Zone -------------------- Mangler - Inside the Dog Gate Interceptor - Outside the Dog Gate * HP:Hurt DP:Full MV:Tiring > They aren't here. * HP:Hurt DP:Full MV:Tiring > They aren't here. * HP:Hurt DP:Full MV:Tiring > They aren't here. * HP:Hurt DP:Full MV:Tiring > Players in your Zone -------------------- Mangler - Inside the Dog Gate Interceptor - Outside the Dog Gate * HP:Hurt DP:Full MV:Tiring > They aren't here. Started spamming it open for whatever good it will do before it is locked. * HP:Hurt DP:Full MV:Tiring > Razor sharp arrows are sent flying from above the Dog Gate! Outside the Dog Gate The walls of Fal Dara tower above you. The brush and all vegetation has been cleared well away from the walls, eliminating any hiding spots. The wall stretches on to the north and south, and to the east there is a small gate built into the wall. [ obvious exits: E S W ] There are some tracks of a myrddraal leaving east. There are some tracks of a myrddraal leaving east. There are some tracks of a trolloc leaving west. An iron lantern hangs from the wall above the gate. A volley of arrows is flashing by in flight. *Castor* has arrived from the east, riding a gray palfrey. LOL!!!!!!! * HP:Hurt DP:Full MV:Tiring > You try to slash *Castor*, but he parries successfully. * HP:Hurt DP:Full MV:Tiring - Castor: Critical > oYou do the best you can! * HP:Hurt DP:Full MV:Tiring - Castor: Critical > o A volley of arrows arcs through the air. * HP:Hurt DP:Full MV:Tiring - Castor: Critical > Ooomf!! You are struck by a volley of arrows! [open gate] It's already open! * HP:Hurt DP:Full MV:Tiring - Castor: Critical > *Castor* panics, and attempts to flee! * HP:Hurt DP:Full MV:Tiring - Castor: Critical > cc You do the best you can! CLOSE GATE!!!! * HP:Hurt DP:Full MV:Tiring - Castor: Critical > ! ! You try to slash *Castor*, but he parries successfully. [close gate] Ok. c* HP:Hurt DP:Full MV:Tiring - Castor: Critical > c [close gate] It's already closed! Mangler narrates 'he out' * HP:Hurt DP:Full MV:Tiring - Castor: Critical > [close gate] It's already closed! * HP:Hurt DP:Full MV:Tiring - Castor: Critical > [close gate] It's already closed! * HP:Hurt DP:Full MV:Tiring - Castor: Critical > You do the best you can! c* HP:Hurt DP:Full MV:Tiring - Castor: Critical > c You do the best you can! *Castor* leaves west riding a gray palfrey. * HP:Hurt DP:Full MV:Tiring > ! [close gate] It's already closed! ! * HP:Hurt DP:Full MV:Tiring > [close gate] It's already closed! * HP:Hurt DP:Full MV:Tiring > [close gate] It's already closed! * HP:Hurt DP:Full MV:Tiring > They aren't here. * HP:Hurt DP:Full MV:Tiring > They aren't here. * HP:Hurt DP:Full MV:Tiring > Outside the Dog Gate The walls of Fal Dara tower above you. The brush and all vegetation has been cleared well away from the walls, eliminating any hiding spots. The wall stretches on to the north and south, and to the east there is a small gate built into the wall. [ obvious exits: E S W ] There are some tracks of a ridden mount leaving west. There are some tracks of a myrddraal leaving east. There are some tracks of a myrddraal leaving east. There are some tracks of a trolloc leaving west. An iron lantern hangs from the wall above the gate. n* HP:Hurt DP:Full MV:Tiring > arThey aren't here. * HP:Hurt DP:Full MV:Tiring > They aren't here. * HP:Hurt DP:Full MV:Tiring > on Mangler narrates 'kill him' * HP:Hurt DP:Full MV:Tiring > A soldier bellows 'The myrddraal Mangler has been spotted!' A soldier bellows 'The myrddraal Mangler has been spotted!' You narrate 'on' c* HP:Hurt DP:Full MV:Tiring > c They aren't here. * HP:Hurt DP:Full MV:Tiring > ! [close gate] It's already closed! He’s NOT getting back in on MY watch!! Not after what Mangler did to get him out. !* HP:Hurt DP:Full MV:Tiring > ![close gate] It's already closed! * HP:Hurt DP:Full MV:Tiring > ! [close gate] It's already closed! * HP:Hurt DP:Full MV:Tiring > [close gate] It's already closed! * HP:Hurt DP:Full MV:Tiring > [close gate] It's already closed! * HP:Hurt DP:Full MV:Tiring > Players in your Zone -------------------- Mangler - Bend in the Road Interceptor - Outside the Dog Gate * HP:Hurt DP:Full MV:Tiring > Outside the Dog Gate The walls of Fal Dara tower above you. The brush and all vegetation has been cleared well away from the walls, eliminating any hiding spots. The wall stretches on to the north and south, and to the east there is a small gate built into the wall. [ obvious exits: E S W ] There are some tracks of a ridden mount leaving west. There are some tracks of a myrddraal leaving east. There are some tracks of a myrddraal leaving east. There are some tracks of a trolloc leaving west. An iron lantern hangs from the wall above the gate. Visceran narrates 'cackle' * HP:Hurt DP:Full MV:Tiring > They aren't here. * HP:Hurt DP:Full MV:Tiring > Outside the Dog Gate The walls of Fal Dara tower above you. The brush and all vegetation has been cleared well away from the walls, eliminating any hiding spots. The wall stretches on to the north and south, and to the east there is a small gate built into the wall. [ obvious exits: E S W ] There are some tracks of a ridden mount leaving west. There are some tracks of a myrddraal leaving east. There are some tracks of a myrddraal leaving east. There are some tracks of a trolloc leaving west. An iron lantern hangs from the wall above the gate. * HP:Hurt DP:Full MV:Tiring > They aren't here. * HP:Hurt DP:Full MV:Tiring > A rat squeaks 'Pial is at An Empty Square' A rat squeaks 'Pial is at An Empty Square' The DogGate is opened from the other side. Players in your Zone -------------------- Mangler - End of Merchant's Row Interceptor - Outside the Dog Gate *Castor* has arrived from the west, riding a gray palfrey. * HP:Hurt DP:Full MV:Tiring > You try to slash *Castor*, but he deflects the blow. * HP:Hurt DP:Full MV:Tiring - Castor: Critical > You do the best you can! * HP:Hurt DP:Full MV:Tiring - Castor: Critical > You do the best you can! * HP:Hurt DP:Full MV:Tiring - Castor: Critical > *Castor* pierces your body. You do the best you can! * HP:Hurt DP:Full MV:Tiring - Castor: Critical > cYou do the best you can! c * HP:Hurt DP:Full MV:Tiring - Castor: Critical > *Castor* panics, and attempts to flee! c* HP:Hurt DP:Full MV:Tiring - Castor: Critical > b You try to slash *Castor*, but he deflects the blow. [close gate] Ok. * HP:Hurt DP:Full MV:Tiring - Castor: Critical > A soldier bellows 'The myrddraal Mangler has been spotted!' You swirl about with a gleaming black greatsword, slicing across *Castor*'s body. Mood changed to: Brave * HP:Hurt DP:Full MV:Tiring - Castor: Critical > You do the best you can! * HP:Hurt DP:Full MV:Tiring - Castor: Critical > ccYou swirl about with a gleaming black greatsword, slicing across *Castor*'s body. You do the best you can! * HP:Hurt DP:Full MV:Tiring - Castor: Critical > cc[close gate] It's already closed! * HP:Hurt DP:Full MV:Tiring - Castor: Critical > ! [close gate] It's already closed! ! * HP:Hurt DP:Full MV:Tiring - Castor: Critical > n[close gate] It's already closed! *Castor* leaves south riding a gray palfrey. ar * HP:Hurt DP:Full MV:Tiring > on[close gate] It's already closed! o* HP:Hurt DP:Full MV:Tiring > utside! You narrate 'on outside!' * HP:Hurt DP:Full MV:Tiring > They aren't here. c* HP:Hurt DP:Full MV:Tiring > They aren't here. * HP:Hurt DP:Full MV:Tiring > c A soldier bellows 'The myrddraal Mangler has been spotted!' [close gate] It's already closed! ! * HP:Hurt DP:Full MV:Tiring > [close gate] It's already closed! ! * HP:Hurt DP:Full MV:Tiring > ! [close gate] It's already closed! ! * HP:Hurt DP:Full MV:Tiring > [close gate] It's already closed! * HP:Hurt DP:Full MV:Tiring > [close gate] It's already closed! * HP:Hurt DP:Full MV:Tiring > They aren't here. * HP:Hurt DP:Full MV:Tiring > They aren't here. * HP:Hurt DP:Full MV:Tiring > The DogGate is opened from the other side. They aren't here. * HP:Hurt DP:Full MV:Tiring > They aren't here. * HP:Hurt DP:Full MV:Tiring > They aren't here. * HP:Hurt DP:Full MV:Tiring > Outside the Dog Gate The walls of Fal Dara tower above you. The brush and all vegetation has been cleared well away from the walls, eliminating any hiding spots. The wall stretches on to the north and south, and to the east there is a small gate built into the wall. [ obvious exits: E S W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving south. There are some tracks of a myrddraal leaving east. There are some tracks of a myrddraal leaving east. There are some tracks of a trolloc leaving west. An iron lantern hangs from the wall above the gate. * HP:Hurt DP:Full MV:Tiring > They aren't here. * HP:Hurt DP:Full MV:Tiring > naPlayers in your Zone -------------------- Mangler - Road Inside the City Walls Interceptor - Outside the Dog Gate Yup, hes still inside… * HP:Hurt DP:Full MV:Tiring > r They aren't here. co* HP:Hurt DP:Full MV:Tiring > meThey aren't here. * HP:Hurt DP:Full MV:Tiring > They aren't here. * HP:Hurt DP:Full MV:Tiring > here fools!! You narrate 'come here fools!!' * HP:Hurt DP:Full MV:Tiring > They aren't here. * HP:Hurt DP:Full MV:Tiring > cThey aren't here. c * HP:Hurt DP:Full MV:Tiring > Mangler narrates 'i out malk' * HP:Hurt DP:Full MV:Tiring > [close gate] Ok. * HP:Hurt DP:Full MV:Tiring > They aren't here. * HP:Hurt DP:Full MV:Tiring > They aren't here. * HP:Hurt DP:Full MV:Tiring > They aren't here. nar* HP:Hurt DP:Full MV:Tiring > They aren't here. co* HP:Hurt DP:Full MV:Tiring > me d Mangler narrates 'otw' o* HP:Hurt DP:Full MV:Tiring > g You narrate 'come dog' * HP:Hurt DP:Full MV:Tiring > They aren't here. * HP:Hurt DP:Full MV:Tiring > They aren't here. * HP:Hurt DP:Full MV:Tiring > Players in your Zone -------------------- Interceptor - Outside the Dog Gate * HP:Hurt DP:Full MV:Tiring > Outside the Dog Gate The walls of Fal Dara tower above you. The brush and all vegetation has been cleared well away from the walls, eliminating any hiding spots. The wall stretches on to the north and south, and to the east there is a small gate built into the wall. [ obvious exits: E S W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving south. There are some tracks of a myrddraal leaving east. There are some tracks of a myrddraal leaving east. There are some tracks of a trolloc leaving west. An iron lantern hangs from the wall above the gate. Ghraak narrates 'EXHO' * HP:Hurt DP:Full MV:Tiring > They aren't here. na* HP:Hurt DP:Full MV:Tiring > r godamnThe DogGate is opened from the other side. They aren't here. * HP:Hurt DP:Bursting MV:Tiring > They aren't here. * HP:Hurt DP:Bursting MV:Tiring > You narrate 'godamn' * HP:Hurt DP:Bursting MV:Tiring > Players in your Zone -------------------- Interceptor - Outside the Dog Gate * HP:Hurt DP:Bursting MV:Tiring > Outside the Dog Gate The walls of Fal Dara tower above you. The brush and all vegetation has been cleared well away from the walls, eliminating any hiding spots. The wall stretches on to the north and south, and to the east there is a small gate built into the wall. [ obvious exits: E S W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving south. There are some tracks of a myrddraal leaving east. There are some tracks of a myrddraal leaving east. There are some tracks of a trolloc leaving west. An iron lantern hangs from the wall above the gate. * HP:Hurt DP:Bursting MV:Tiring > They aren't here. * HP:Hurt DP:Bursting MV:Tiring > They aren't here. * HP:Hurt DP:Bursting MV:Tiring > They aren't here. * HP:Hurt DP:Bursting MV:Tiring > cThey aren't here. c * HP:Hurt DP:Bursting MV:Tiring > [close gate] Ok. * HP:Hurt DP:Bursting MV:Tiring > They aren't here. * HP:Hurt DP:Bursting MV:Tiring > They aren't here. * HP:Hurt DP:Bursting MV:Tiring > They aren't here. * HP:Hurt DP:Bursting MV:Tiring > They aren't here. Mangler narrates 'in?' * HP:Hurt DP:Bursting MV:Tiring > naThey aren't here. r * HP:Hurt DP:Bursting MV:Tiring > stiThey aren't here. l* HP:Hurt DP:Bursting MV:Tiring > l out You narrate 'still out' * HP:Hurt DP:Bursting MV:Tiring > They aren't here. * HP:Hurt DP:Bursting MV:Tiring > They aren't here. c* HP:Hurt DP:Bursting MV:Tiring > Elrick calls for the DogGate to be opened. The DogGate is opened from the other side. They aren't here. * HP:Hurt DP:Bursting MV:Tiring > c Razor sharp arrows are sent flying from above the Dog Gate! [close gate] Ok. * HP:Hurt DP:Bursting MV:Tiring > A volley of arrows arcs through the air. * HP:Hurt DP:Bursting MV:Tiring > They aren't here. * HP:Hurt DP:Bursting MV:Tiring > They aren't here. * HP:Hurt DP:Bursting MV:Tiring > Ooomf!! You are struck by a volley of arrows! * HP:Hurt DP:Bursting MV:Tiring > They aren't here. * HP:Hurt DP:Bursting MV:Tiring > The DogGate is opened from the other side. They aren't here. Mangler narrates 'tow' * HP:Hurt DP:Bursting MV:Tiring > They aren't here. * HP:Hurt DP:Bursting MV:Tiring > They aren't here. * HP:Hurt DP:Bursting MV:Tiring > Outside the Dog Gate The walls of Fal Dara tower above you. The brush and all vegetation has been cleared well away from the walls, eliminating any hiding spots. The wall stretches on to the north and south, and to the east there is a small gate built into the wall. [ obvious exits: E S W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving south. There are some tracks of a myrddraal leaving east. There are some tracks of a myrddraal leaving east. There are some tracks of a trolloc leaving west. An iron lantern hangs from the wall above the gate. * HP:Hurt DP:Bursting MV:Tiring > They aren't here. * HP:Hurt DP:Bursting MV:Tiring > They aren't here. * HP:Hurt DP:Bursting MV:Tiring > You stop paying increased attention to your surroundings. * HP:Hurt DP:Bursting MV:Tiring > They aren't here. * HP:Hurt DP:Bursting MV:Tiring > You start paying increased attention to your surroundings. * HP:Hurt DP:Bursting MV:Tiring > They aren't here. * HP:Hurt DP:Bursting MV:Tiring > They aren't here. * HP:Hurt DP:Bursting MV:Tiring > Players in your Zone -------------------- Interceptor - Outside the Dog Gate * HP:Hurt DP:Bursting MV:Tiring > They aren't here. * HP:Hurt DP:Bursting MV:Tiring > Outside the Dog Gate The walls of Fal Dara tower above you. The brush and all vegetation has been cleared well away from the walls, eliminating any hiding spots. The wall stretches on to the north and south, and to the east there is a small gate built into the wall. [ obvious exits: E S W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving south. There are some tracks of a myrddraal leaving east. There are some tracks of a myrddraal leaving east. There are some tracks of a trolloc leaving west. An iron lantern hangs from the wall above the gate. * HP:Hurt DP:Bursting MV:Tiring > They aren't here. *Pial* has arrived from the east, riding a gray palfrey. To the rescue again!! * HP:Hurt DP:Bursting MV:Tiring > You slash *Pial*'s head. * HP:Hurt DP:Bursting MV:Tiring - Pial: Wounded > You do the best you can! * HP:Hurt DP:Bursting MV:Tiring - Pial: Wounded > You do the best you can! * HP:Hurt DP:Bursting MV:Tiring - Pial: Wounded > You do the best you can! * HP:Hurt DP:Bursting MV:Tiring - Pial: Wounded > Outside the Dog Gate The walls of Fal Dara tower above you. The brush and all vegetation has been cleared well away from the walls, eliminating any hiding spots. The wall stretches on to the north and south, and to the east there is a small gate built into the wall. [ obvious exits: E S W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving south. There are some tracks of a myrddraal leaving east. There are some tracks of a myrddraal leaving east. There are some tracks of a trolloc leaving west. An iron lantern hangs from the wall above the gate. *Pial* is here, fighting YOU!, riding a gray palfrey * HP:Hurt DP:Bursting MV:Tiring - Pial: Wounded > cc *Pial* smites your left leg. You slash *Pial*'s left arm very hard. You do the best you can! * HP:Hurt DP:Bursting MV:Tiring - Pial: Wounded > You do the best you can! ! * HP:Hurt DP:Bursting MV:Tiring - Pial: Wounded > ! [close gate] Ok. *Castor* has arrived from the south, riding a gray palfrey. * HP:Hurt DP:Bursting MV:Tiring - Pial: Wounded > ! [close gate] It's already closed! * HP:Hurt DP:Bursting MV:Tiring - Pial: Wounded > You slash *Pial*'s right arm very hard. [close gate] It's already closed! na* HP:Hurt DP:Bursting MV:Tiring - Pial: Battered > r[close gate] It's already closed! * HP:Hurt DP:Bursting MV:Tiring - Pial: Battered > on cc You narrate 'ron' !* HP:Hurt DP:Bursting MV:Tiring - Pial: Battered > ![close gate] It's already closed! Castor calls for the DogGate to be opened. The DogGate is opened from the other side. * HP:Hurt DP:Bursting MV:Tiring - Pial: Battered > ! [close gate] Ok. IM ON WATCH!!!!!! !* HP:Hurt DP:Bursting MV:Tiring - Pial: Battered > You gaze deeply into the soul of *Pial*. Your gaze failed to paralyze your victim. You slash *Pial*'s body. [close gate] You swirl about with a gleaming black greatsword, slicing across *Pial*'s body. It's already closed! * HP:Hurt DP:Full MV:Tiring - Pial: Battered > ! [close gate] It's already closed! ! * HP:Hurt DP:Full MV:Tiring - Pial: Battered > ! [close gate] You swirl about with a gleaming black greatsword, slicing across *Pial*'s body. It's already closed! * HP:Hurt DP:Full MV:Tiring - Pial: Battered > ![close gate] It's already closed! * HP:Hurt DP:Full MV:Tiring - Pial: Battered > [close gate] It's already closed! Castor calls for the DogGate to be opened. The DogGate is opened from the other side. * HP:Hurt DP:Full MV:Tiring - Pial: Battered > ! [close gate] Ok. DENIED!! ! * HP:Hurt DP:Full MV:Tiring - Pial: Battered > ! You slash *Pial*'s body. [close gate] It's already closed! *Pial* panics, and attempts to flee! * HP:Hurt DP:Full MV:Tiring - Pial: Battered > ! [close gate] It's already closed! *Pial* leaves south riding a gray palfrey. * HP:Hurt DP:Full MV:Tiring > !The DogGate is opened from the other side. [close gate] Ok. Mangler has arrived from the west. And he STILL beat the trolls... * HP:Hurt DP:Full MV:Tiring > ! [close gate] It's already closed! * HP:Hurt DP:Full MV:Tiring > ! [close gate] It's already closed! !* HP:Hurt DP:Full MV:Tiring > [close gate] It's already closed! !* HP:Hurt DP:Full MV:Tiring > [close gate] It's already closed! * HP:Hurt DP:Full MV:Tiring > [close gate] It's already closed! *Castor* leaves south riding a gray palfrey. *Pial* has arrived from the south, riding a gray palfrey. * HP:Hurt DP:Full MV:Tiring > [close gate] It's already closed! Mangler barely hits *Pial*'s right leg. * HP:Hurt DP:Full MV:Tiring > [close gate] It's already closed! * HP:Hurt DP:Full MV:Tiring > You barely slash *Pial*'s body. * HP:Hurt DP:Full MV:Tiring - Mangler: Battered - Pial: Battered > cYou do the best you can! c* HP:Hurt DP:Full MV:Tiring - Mangler: Battered - Pial: Battered > !Elrick calls for the DogGate to be opened. The DogGate is opened from the other side. [close gate] Ok. Pial calls for the DogGate to be opened. The DogGate is opened from the other side. * HP:Hurt DP:Full MV:Tiring - Mangler: Battered - Pial: Battered > ! !You slash *Pial*'s body. Mangler hits *Pial*'s right arm hard. [close gate] Ok. *Pial* panics, and attempts to flee! DENIED!! * HP:Hurt DP:Full MV:Tiring - Mangler: Battered - Pial: Battered > ! [close gate] It's already closed! !* HP:Hurt DP:Full MV:Tiring - Mangler: Battered - Pial: Battered > [close gate] It's already closed! *Pial* leaves south riding a gray palfrey. !* HP:Hurt DP:Full MV:Tiring > [close gate] It's already closed! * HP:Hurt DP:Full MV:Tiring > ! [close gate] It's already closed! * HP:Hurt DP:Full MV:Tiring > ![close gate] It's already closed! * HP:Hurt DP:Full MV:Tiring > ! [close gate] It's already closed! !* HP:Hurt DP:Full MV:Tiring > Elrick calls for the DogGate to be opened. The DogGate is opened from the other side. [close gate] Ok. *Pial* has arrived from the south, riding a gray palfrey. * HP:Hurt DP:Full MV:Tiring > Elrick calls for the DogGate to be opened. The DogGate is opened from the other side. [close gate] Ok. * HP:Hurt DP:Full MV:Tiring > [close gate] It's already closed! * HP:Hurt DP:Full MV:Tiring > cElrick calls for the DogGate to be opened. The DogGate is opened from the other side. You slash *Pial*'s right leg. * HP:Hurt DP:Full MV:Tiring - Pial: Battered > c Mangler closes the DogGate. !* HP:Hurt DP:Full MV:Tiring - Pial: Battered > [close gate] It's already closed! Pial calls for the DogGate to be opened. The DogGate is opened from the other side. ! * HP:Hurt DP:Full MV:Tiring - Pial: Battered > ! You slash *Pial*'s head. [close gate] Ok. *Pial* panics, and attempts to flee! * HP:Hurt DP:Full MV:Tiring - Pial: Beaten > ![close gate] It's already closed! Mangler hits *Pial*'s left leg. * HP:Hurt DP:Full MV:Tiring - Pial: Beaten > !Mangler hits *Pial*'s left arm. You slash *Pial*'s body. [close gate] It's already closed! * HP:Hurt DP:Full MV:Tiring - Pial: Beaten > ![close gate] It's already closed! * HP:Hurt DP:Full MV:Tiring - Pial: Beaten > ! [close gate] It's already closed! *Pial* leaves west riding a gray palfrey. *Pial* has arrived from the west, riding a gray palfrey. !* HP:Hurt DP:Full MV:Tiring > [close gate] It's already closed! * HP:Hurt DP:Full MV:Tiring > ![close gate] It's already closed! * HP:Hurt DP:Full MV:Tiring > ![close gate] It's already closed! * HP:Hurt DP:Full MV:Tiring > ![close gate] It's already closed! * HP:Hurt DP:Full MV:Tiring > [close gate] It's already closed! * HP:Hurt DP:Full MV:Tiring > [close gate] It's already closed! * HP:Hurt DP:Full MV:Tiring > Elrick calls for the DogGate to be opened. The DogGate is opened from the other side. You slash *Pial*'s left leg. Mangler barely tickles *Pial*'s left foot with his hit. * HP:Hurt DP:Full MV:Tiring - Pial: Beaten > You do the best you can! * HP:Hurt DP:Full MV:Tiring - Pial: Beaten > The DogGate closes quietly. The DogGate is opened from the other side. Mangler hits *Pial*'s head. *Pial* smites your head. You barely slash *Pial*'s body. Mangler hits *Pial*'s head. You do the best you can! Mangler closes the DogGate. * HP:Hurt DP:Full MV:Tiring - Pial: Critical > Elrick calls for the DogGate to be opened. The DogGate is opened from the other side. You do the best you can! Mangler closes the DogGate. *Pial* panics, and attempts to flee! * HP:Hurt DP:Full MV:Tiring - Pial: Critical > cc ! [close gate] It's already closed! ! * HP:Hurt DP:Full MV:Tiring - Pial: Critical > ! [close gate] It's already closed! * HP:Hurt DP:Full MV:Tiring - Pial: Critical > ![close gate] It's already closed! *Pial* leaves south riding a gray palfrey. * HP:Hurt DP:Full MV:Tiring > ! Elrick calls for the DogGate to be opened. The DogGate is opened from the other side. [close gate] Ok. !* HP:Hurt DP:Full MV:Tiring > [close gate] It's already closed! * HP:Hurt DP:Full MV:Tiring > ! ! Razor sharp arrows are sent flying from above the Dog Gate! Elrick calls for the DogGate to be opened. The DogGate is opened from the other side. [close gate] Ok. * HP:Hurt DP:Full MV:Tiring > Elrick calls for the DogGate to be opened. The DogGate is opened from the other side. [close gate] Ok. * HP:Hurt DP:Full MV:Tiring > [close gate] It's already closed! * HP:Hurt DP:Full MV:Tiring > A volley of arrows arcs through the air. A volley of arrows arcs through the air. [close gate] It's already closed! cc* HP:Hurt DP:Full MV:Tiring > They aren't here. * HP:Hurt DP:Full MV:Tiring > ! Ooomf!! You are struck by a volley of arrows! Mangler deflects a volley of arrows that was thrown at him. [close gate] It's already closed! ! * HP:Hurt DP:Full MV:Tiring > ! [close gate] It's already closed! * HP:Hurt DP:Full MV:Tiring > ! [close gate] It's already closed! !* HP:Hurt DP:Full MV:Tiring > [close gate] It's already closed! Mangler leaves south. * HP:Hurt DP:Full MV:Tiring > ! ! Elrick calls for the DogGate to be opened. The DogGate is opened from the other side. [close gate] Ok. ! * HP:Hurt DP:Full MV:Tiring > Elrick calls for the DogGate to be opened. The DogGate is opened from the other side. [close gate] Ok. !* HP:Hurt DP:Full MV:Tiring > Elrick calls for the DogGate to be opened. The DogGate is opened from the other side. [close gate] Ok. !* HP:Hurt DP:Full MV:Tiring > Elrick calls for the DogGate to be opened. The DogGate is opened from the other side. [close gate] Ok. * HP:Hurt DP:Full MV:Tiring > ! Elrick calls for the DogGate to be opened. The DogGate is opened from the other side. [close gate] Ok. !* HP:Hurt DP:Full MV:Tiring > Elrick calls for the DogGate to be opened. The DogGate is opened from the other side. [close gate] Ok. ! * HP:Hurt DP:Full MV:Tiring > Elrick calls for the DogGate to be opened. The DogGate is opened from the other side. [close gate] Ok. !* HP:Hurt DP:Full MV:Tiring > Elrick calls for the DogGate to be opened. The DogGate is opened from the other side. [close gate] Ok. ! * HP:Hurt DP:Full MV:Tiring > Elrick calls for the DogGate to be opened. The DogGate is opened from the other side. [close gate] Ok. Mangler narrates 'block' !* HP:Hurt DP:Full MV:Tiring > Elrick calls for the DogGate to be opened. The DogGate is opened from the other side. [close gate] Ok. ! * HP:Hurt DP:Full MV:Tiring > ! ! !Someone throws a volley of arrows at you! Razor sharp arrows are sent flying from above the Dog Gate! Elrick calls for the DogGate to be opened. The DogGate is opened from the other side. [close gate] Ok. * HP:Hurt DP:Full MV:Tiring > ! Elrick calls for the DogGate to be opened. The DogGate is opened from the other side. [close gate] Ok. * HP:Hurt DP:Full MV:Tiring > ! Elrick calls for the DogGate to be opened. The DogGate is opened from the other side. [close gate] Ok. ! * HP:Hurt DP:Full MV:Tiring > A volley of arrows arcs through the air. Elrick calls for the DogGate to be opened. The DogGate is opened from the other side. [close gate] Ok. *Castor* has arrived from the west, riding a gray palfrey. * HP:Hurt DP:Full MV:Tiring > !Elrick calls for the DogGate to be opened. The DogGate is opened from the other side. [close gate] Ok. Mangler has arrived from the south. * HP:Hurt DP:Full MV:Tiring > ![close gate] It's already closed! Mangler tries to hit *Castor*, but he parries successfully. * HP:Hurt DP:Full MV:Tiring > Ooomf!! You are struck by a volley of arrows! *Castor* pierces Mangler's body. Mangler tries to hit *Castor*, but he deflects the blow. Elrick calls for the DogGate to be opened. The DogGate is opened from the other side. [close gate] Ok. * HP:Hurt DP:Full MV:Tiring > Elrick calls for the DogGate to be opened. The DogGate is opened from the other side. [close gate] Ok. * HP:Hurt DP:Full MV:Tiring > Elrick calls for the DogGate to be opened. The DogGate is opened from the other side. [close gate] Ok. * HP:Hurt DP:Full MV:Tiring > cElrick calls for the DogGate to be opened. The DogGate is opened from the other side. [close gate] Ok. * HP:Hurt DP:Full MV:Tiring > c A rat squeaks 'Stynn is at An Empty Square' A rat squeaks 'Stynn is at An Empty Square' The DogGate is opened from the other side. [close gate] Ok. *Castor* panics, and attempts to flee! !* HP:Hurt DP:Full MV:Tiring > Elrick calls for the DogGate to be opened. The DogGate is opened from the other side. [close gate] Ok. * HP:Hurt DP:Full MV:Tiring > ! Mangler tries to hit *Castor*, but he parries successfully. Elrick calls for the DogGate to be opened. The DogGate is opened from the other side. You slash *Castor*'s body into bloody fragments! *Castor* is incapacitated and will slowly die, if not aided. !* HP:Hurt DP:Full MV:Tiring - Castor: Critical > [close gate] Ok. * HP:Hurt DP:Full MV:Tiring - Castor: Critical > !Elrick calls for the DogGate to be opened. The DogGate is opened from the other side. [close gate] Ok. * HP:Hurt DP:Full MV:Tiring - Castor: Critical > Elrick calls for the DogGate to be opened. The DogGate is opened from the other side. [close gate] Ok. !* HP:Hurt DP:Full MV:Tiring - Castor: Critical > Elrick calls for the DogGate to be opened. The DogGate is opened from the other side. [close gate] Ok. ! * HP:Hurt DP:Full MV:Tiring - Castor: Critical > !Elrick calls for the DogGate to be opened. The DogGate is opened from the other side. [close gate] Ok. * HP:Hurt DP:Full MV:Tiring - Castor: Critical > You slash *Castor*'s left foot into bloody fragments! *Castor* is dead! R.I.P. You feel the Weave of the Wheel tighten around you. Oh, much better the second time around. Your blood freezes as you hear *Castor*'s death cry. Elrick calls for the DogGate to be opened. The DogGate is opened from the other side. [close gate] Ok. ! * HP:Hurt DP:Full MV:Tiring > ! Elrick calls for the DogGate to be opened. The DogGate is opened from the other side. [close gate] Ok. * HP:Hurt DP:Full MV:Tiring > nar rip nar castoElrick calls for the DogGate to be opened. The DogGate is opened from the other side. [close gate] Ok. Mangler gets a black pair of silver-tooled boots from the corpse of Castor. Mangler gets a pair of silken hose from the corpse of Castor. Mangler gets a belt pack from the corpse of Castor. Mangler gets a gold ringed belt with a hawk shaped cuendillar buckle from the corpse of Castor. Mangler gets a silver sai from the corpse of Castor. Mangler gets a silver etched shield from the corpse of Castor. Mangler gets a golden bracelet from the corpse of Castor. Mangler gets a golden bracelet from the corpse of Castor. Mangler gets a black pair of swordsman gloves from the corpse of Castor. Mangler gets a set of cloth sleeves from the corpse of Castor. Mangler gets a black wool cape embroidered with a swooping hawk from the corpse of Castor. Mangler gets a bearskin tunic from the corpse of Castor. Mangler gets a thin, black chain from the corpse of Castor. Mangler gets a thin, black chain from the r corpse of Castor. Mangler gets a shoufa with a gray veil from the corpse of Castor. Mangler gets a cheap brass ring from the corpse of Castor. Mangler gets a jade signet ring from the corpse of Castor. Mangler gets a backpack from the corpse of Castor. Mangler gets a mirrored lantern from the corpse of Castor. * HP:Hurt DP:Full MV:Tiring > Elrick calls for the DogGate to be opened. The DogGate is opened from the other side. [close gate] Ok. Mangler narrates 'rip' * HP:Hurt DP:Full MV:Tiring > Elrick calls for the DogGate to be opened. The DogGate is opened from the other side. [close gate] Ok. * HP:Hurt DP:Full MV:Tiring > cElrick calls for the DogGate to be opened. The DogGate is opened from the other side. They aren't here. Mangler narrates 'block 2n' * HP:Hurt DP:Full MV:Tiring > c * HP:Hurt DP:Full MV:Tiring > You narrate 'rip' * HP:Hurt DP:Full MV:Tiring > They aren't here. Mangler narrates 'fuck yeh' * HP:Hurt DP:Full MV:Tiring > You narrate 'castor' * HP:Hurt DP:Full MV:Tiring > cc ! ! ! ! ! [close gate] Ok. ! * HP:Hurt DP:Full MV:Tiring > !Elrick calls for the DogGate to be opened. The DogGate is opened from the other side. They aren't here. * HP:Hurt DP:Full MV:Tiring > They aren't here. Mangler narrates 'dont mess with these fades *****' Balzy. Pial ran to TV where Mangler chased horseless. Good job Pial comin out to help your friend. Very trollish of ya [ This Mail was edited by: Interceptor on 2003-04-06 13:08 ] -------------------------------------------------------------------------------- Anor Joined: Jul 24, 2002 From: A little place I call home Posted: 2003-04-06 13:45 -------------------------------------------------------------------------------- Really ballsy of you Mangler, great work! -------------------------------------------------------------------------------- Sarryn Joined: Aug 12, 2002 Posted: 2003-04-06 13:53 -------------------------------------------------------------------------------- Thats awesome -------------------------------------------------------------------------------- Razzor Joined: Sep 05, 2001 From: New Joisy, US Posted: 2003-04-06 14:19 -------------------------------------------------------------------------------- Total ballage. -------------------------------------------------------------------------------- Shacakon Joined: Jan 16, 2002 Posted: 2003-04-06 14:40 -------------------------------------------------------------------------------- i dont get where mangler's 'ballage' comes into play here moreso pial -------------------------------------------------------------------------------- Alundra Joined: Dec 24, 2001 From: PA Posted: 2003-04-06 16:45 -------------------------------------------------------------------------------- Perhaps it may be where Mangler ran inside FD to get Castor out. -------------------------------------------------------------------------------- Paikah Joined: Feb 23, 2000 From: UK Posted: 2003-04-06 16:57 -------------------------------------------------------------------------------- Nod, good on Pial to trying to help. What can be learned here? Doggate in this situation is just like Malkier. If it's blocked, don't keep trying to get in! Especially if it's blocked by fades. Run TV road, or if you're low on moves just hang out in Shienaran plains around there, then at least they'll have to track you down. Nice work by the fades -------------------------------------------------------------------------------- Lighuxe Joined: Jul 12, 2000 Posted: 2003-04-06 21:56 -------------------------------------------------------------------------------- damn damn nice. Rock on, both of you. -------------------------------------------------------------------------------- Noodles Joined: Mar 25, 2002 From: Holland Posted: 2003-04-07 04:17 -------------------------------------------------------------------------------- Omg, Saweet!