LOG: roflmao!!! Shadowrunner Joined: Jan 11, 2001 Posted: 2002-06-05 16:34 -------------------------------------------------------------------------------- it all started at Fhills, me and some more trolls along with bryan were blight.. bryan says hit now.. we hit gap and find 3 pukes who starts running i go down block split but all comes through, chase started on reyl.. me and bryan finds him along the way on parched, bryan blinds and he got low hps so i had to chase.. ends up like this at thorny: Thorny Hedges [ obvious exits: N E S ] * S HP:Wounded MV:Haggard > s You are too exhausted. * S HP:Wounded MV:Haggard > [k reyl] They aren't here. * S HP:Wounded MV:Haggard > 1 *Bryan* has arrived from the east. A raven has arrived from the east. A raven has arrived from the east. 1 * S HP:Wounded MV:Haggard > [k reyl] They aren't here. * S HP:Wounded MV:Haggard > [k reyl] They aren't here. * S HP:Wounded MV:Haggard > *Bryan* leaves south. A raven leaves south. A raven leaves south. [k reyl] They aren't here. * S HP:Wounded MV:Haggard > wher Players in your Zone -------------------- Shadowrunner - Thorny Hedges You catch a smell of horses nearby. * S HP:Wounded MV:Haggard > yell i hagg thorny bry inv Your heartbeat calms down more as you feel less panicked. You are hungry. You are thirsty. You bellow 'i hagg thorny bry' * S HP:Wounded MV:Haggard > You are carrying: Nothing. * S HP:Wounded MV:Haggard > x [exits ] Obvious exits: North - Thorny Hedges East - Thick Forest South - Road to Tarwin's Gap * S HP:Wounded MV:Haggard > rem skin drink skin drink skin drink skin You stop using a water skin. * S HP:Wounded MV:Haggard > *Virgil* has arrived from the east, riding a gray palfrey. *Javin* has arrived from the east, riding a wild stallion. * S HP:Wounded MV:Haggard > You drink the blood. * S HP:Wounded MV:Haggard > You drink the blood. * S HP:Wounded MV:Haggard > You drink the blood. You don't feel thirsty any more. * S HP:Wounded MV:Haggard > get iron pack *Virgil* pounds your right leg. * S HP:Wounded MV:Haggard - Virgil: Healthy > *Javin* leaves south riding a wild stallion. * S HP:Wounded MV:Haggard - Virgil: Healthy > You pierce *Virgil*'s body. *Virgil* pounds your body. You get a package of iron rations from a backpack. * S HP:Wounded MV:Haggard - Virgil: Scratched > *Javin* has arrived from the south, riding a wild stallion. * S HP:Wounded MV:Haggard - Virgil: Scratched > *Javin* smites your body very hard. * S HP:Battered MV:Haggard - Virgil: Scratched > yell need help thorny kinda.. You pierce *Virgil*'s left arm. * S HP:Battered MV:Haggard - Virgil: Scratched > You bellow 'need help thorny kinda..' * S HP:Battered MV:Haggard - Virgil: Scratched > narr hagg beaten at thorny, on some You dodge a bash from *Virgil* who loses his balance and falls! * S HP:Battered MV:Haggard - Virgil: Scratched > You narrate 'hagg beaten at thorny, on some' * S HP:Battered MV:Haggard - Virgil: Scratched > *Javin* sends you sprawling with a powerful bash! * S HP:Battered MV:Haggard - Virgil: Scratched > *Javin* smites your left leg hard. * S HP:Battered MV:Haggard - Virgil: Scratched > *Javin* stops using a silver etched shield. *Javin* grips the ancient greatsword, Justice with both hands. * S HP:Battered MV:Haggard - Virgil: Scratched > *Virgil* clambers to his feet. * S HP:Battered MV:Haggard - Virgil: Scratched > *Virgil* pounds your body hard. * S HP:Battered MV:Haggard - Virgil: Scratched > wi Mugwai narrates 'smell gone winding' * S HP:Battered MV:Haggard - Virgil: Scratched > score *Virgil* pounds your left leg hard. *Javin* smites your left leg very hard. You flee head over heels! PANIC! You couldn't escape! * S HP:Beaten MV:Haggard - Virgil: Scratched > get iron pack * S HP:Beaten MV:Haggard - Virgil: Scratched > [change mood wimpy] Mood changed to: Wimpy Wimpy reset to: 140 hit points. eat ironrgil: Scratched > *Virgil* tries to pound you, but you dodge the attack. *Javin* smites your body extremely hard. You wish that your wounds would stop BLEEDING so much! You flee head over heels! You panic and attempt to flee! wi f You flee head over heels. Road to Tarwin's Gap [ obvious exits: N E S W ] A thick, brown sack has been discarded here. The corpse of Clash is lying here. You have 55(281) hit and 3(197) movement points. You have scored 17185180 experience points and 0 quest points. You need 314820 exp to reach the next level. You have amassed 65 Turn points to date. You have played 6 days and 15 hours (real time). This ranks you as Shadowrunner Multiroll (Level 30). You are standing. You are hungry. e * S HP:Beaten MV:Haggard > You get a package of iron rations from a backpack. e * S HP:Beaten MV:Haggard > You eat the rations. You are full. * S HP:Beaten MV:Haggard > [change mood wimpy] Mood changed to: Wimpy Wimpy reset to: 140 hit points. * S HP:Beaten MV:Haggard > *Javin* has arrived from the north, riding a wild stallion. *Virgil* has arrived from the north, riding a gray palfrey. Thorny Hedges [ obvious exits: N E S ] h * S HP:Beaten MV:Haggard > You are too exhausted. * S HP:Beaten MV:Haggard > You are too exhausted. * S HP:Beaten MV:Haggard > [hide ] You attempt to hide yourself. * S HP:Beaten MV:Haggard > *Virgil* has arrived from the south, riding a gray palfrey. * S HP:Beaten MV:Haggard > *Javin* has arrived from the east, riding a wild stallion. * S HP:Beaten MV:Haggard > *Virgil* leaves north riding a gray palfrey. *Javin* leaves north riding a wild stallion. * S HP:Beaten MV:Haggard > Xen narrates 'on ' * S HP:Beaten MV:Haggard > *Virgil* has arrived from the east, riding a gray palfrey. *Javin* has arrived from the east, riding a wild stallion. * S HP:Beaten MV:Haggard > *Virgil* leaves south riding a gray palfrey. *Javin* leaves south riding a wild stallion. * S HP:Beaten MV:Haggard > Xen has arrived from the east. * S HP:Beaten MV:Haggard > Mugwai narrates 'what where?' * S HP:Beaten MV:Haggard > Xen leaves south. * S HP:Beaten MV:Haggard > *Reyl* has arrived from the south. * S HP:Beaten MV:Haggard > Zeratul narrates 'bush?' * S HP:Beaten MV:Haggard > *Reyl* leaves east. * S HP:Beaten MV:Haggard > Xen narrates 'on f' * S HP:Beaten MV:Haggard > *Bryan* has arrived from the south. * S HP:Beaten MV:Haggard > *Bryan* leaves north. * S HP:Beaten MV:Haggard > *Virgil* has arrived from the south, riding a gray palfrey. * S HP:Beaten MV:Haggard > Your heartbeat calms down more as you feel less panicked. *Virgil* leaves east riding a gray palfrey. * S HP:Beaten MV:Haggard > *Virgil* has arrived from the east, riding a gray palfrey. * S HP:Beaten MV:Haggard > *Virgil* leaves south riding a gray palfrey. * S HP:Beaten MV:Haggard > Xen narrates 'on javcin' * S HP:Beaten MV:Haggard > Mugwai narrates 'where?' score * S HP:Beaten MV:Haggard > Jarnakk narrates 'where?' * S HP:Beaten MV:Haggard > You have 69(281) hit and 28(197) movement points. You have scored 17185180 experience points and 0 quest points. You need 314820 exp to reach the next level. You have amassed 65 Turn points to date. You have played 6 days and 15 hours (real time). This ranks you as Shadowrunner Multiroll (Level 30). You are standing. * S HP:Beaten MV:Haggard > l * S HP:Beaten MV:Haggard > Thorny Hedges The thorny hedges here prick you wherever you move, and you aren't very willing to stay here and get pricked more. The bushes to the west have thickened into impenetrablity, but you can still make you way north into more thorny hedges, as well as east, into thinner bushes. To your south, you can spot the old road. [ obvious exits: N E S ] * S HP:Beaten MV:Haggard > whre Arglebargle, glop-glyf!?! * S HP:Beaten MV:Haggard > wher Jarnakk narrates 'we bush low low mvs' * S HP:Beaten MV:Haggard > Players in your Zone -------------------- Shadowrunner - Thorny Hedges * S HP:Beaten MV:Haggard > h [hide ] You attempt to hide yourself. * S HP:Beaten MV:Haggard > * S HP:Beaten MV:Haggard > [hide ] You attempt to hide yourself. * S HP:Beaten MV:Haggard > *Bryan* has arrived from the east, riding a shadow stallion. * S HP:Beaten MV:Haggard > *Klig* leaves east. * S HP:Beaten MV:Haggard > *Bryan* leaves south riding a shadow stallion. * S HP:Beaten MV:Haggard > *Fireyj* has arrived from the east, riding a warhorse. *Ranzir* has arrived from the east, riding a warhorse. *Ibiet* has arrived from the east, riding a warhorse. * S HP:Beaten MV:Haggard > *Ibiet* slices your body. You flee head over heels! You panic and attempt to flee! e You flee head over heels. Thorny Hedges [ obvious exits: E S ] * S HP:Beaten MV:Haggard > e Thick Hedges [ obvious exits: S W ] e * S HP:Beaten MV:Haggard > Alas, you cannot go that way... * S HP:Beaten MV:Haggard > s e Alas, you cannot go that way... * S HP:Beaten MV:Haggard > e e Thick Forest [ obvious exits: N E S W ] * S HP:Beaten MV:Haggard > A Pine Forest [ obvious exits: E S W ] A spotted horse wanders skittishly around here. * S HP:Beaten MV:Haggard > s A Pine Forest [ obvious exits: E S W ] A gray palfrey prances skittishly nearby. * S HP:Beaten MV:Haggard > A Pine Forest [ obvious exits: E S W ] A spotted horse wanders skittishly around here. * S HP:Beaten MV:Haggard > The Dusty Road [ obvious exits: N E W ] *Klig* is standing here. h * S HP:Beaten MV:Haggard > *Klig* leaves north. * S HP:Beaten MV:Haggard > [hide ] You attempt to hide yourself. You look around for somewhere to conceal yourself, but to no avail. * S HP:Beaten MV:Haggard > h [hide ] You attempt to hide yourself. * S HP:Beaten MV:Haggard > Xen narrates 'fuck gusy' * S HP:Beaten MV:Haggard > Jarnakk narrates 'i weary' * S HP:Beaten MV:Haggard > narr im hagg beaten s winding come now, they here h You narrate 'im hagg beaten s winding come now, they here' * S HP:Beaten MV:Haggard > [hide ] You attempt to hide yourself. * S HP:Beaten MV:Haggard > Your heartbeat calms down more as you feel less panicked. * S HP:Beaten MV:Weary > *Klig* leaves east. * S HP:Beaten MV:Weary > Jarnakk narrates 'smell winding' * S HP:Beaten MV:Weary > bd [backstab human] Backstab who? * S HP:Beaten MV:Weary > bd [backstab human] Backstab who? bd * S HP:Beaten MV:Weary > [backstab human] Backstab who? bd * S HP:Beaten MV:Weary > [backstab human] Backstab who? bd * S HP:Beaten MV:Weary > [backstab human] Backstab who? * S HP:Beaten MV:Weary > bd Jarnakk narrates 'xen rip firetruck...rely beat' * S HP:Beaten MV:Weary > [backstab human] Backstab who? * S HP:Beaten MV:Weary > bd [backstab human] Backstab who? bd * S HP:Beaten MV:Weary > [backstab human] Backstab who? bd * S HP:Beaten MV:Weary > [backstab human] Backstab who? * S HP:Beaten MV:Weary > bd [backstab human] Backstab who? bd * S HP:Beaten MV:Weary > [backstab human] Backstab who? bd * S HP:Beaten MV:Weary > [backstab human] Backstab who? bd * S HP:Beaten MV:Weary > [backstab human] Backstab who? * S HP:Beaten MV:Weary > bd [backstab human] Backstab who? bd * S HP:Beaten MV:Weary > [backstab human] Backstab who? bd * S HP:Beaten MV:Weary > [backstab human] Backstab who? bd * S HP:Beaten MV:Weary > [backstab human] Backstab who? bd * S HP:Beaten MV:Weary > [backstab human] Backstab who? bd * S HP:Beaten MV:Weary > [backstab human] Backstab who? bd * S HP:Beaten MV:Weary > [backstab human] Backstab who? bd * S HP:Beaten MV:Weary > [backstab human] Backstab who? bd * S HP:Beaten MV:Weary > [backstab human] Backstab who? * S HP:Beaten MV:Weary > Jarnakk narrates 'get n sr' * S HP:Beaten MV:Weary > Jarnakk narrates 'we split atm' * S HP:Beaten MV:Weary > h Pyzcal narrates 'we're all s all w gap' * S HP:Beaten MV:Weary > [hide ] You attempt to hide yourself. * S HP:Beaten MV:Weary > Zeratul narrates 'comin in a tic' * S HP:Beaten MV:Weary > Wang narrates 'laugh' * S HP:Beaten MV:Weary > Your heartbeat calms down more as you feel less panicked. * S HP:Battered MV:Winded > Jarnakk narrates 'bryan not winding is he?' * S HP:Battered MV:Winded > Wang narrates 'bryan commin this way?' * S HP:Battered MV:Winded > *Javin* has arrived from the east, riding a wild stallion. * S HP:Battered MV:Winded > *Javin* leaves west riding a wild stallion. * S HP:Battered MV:Winded > *Javin* has arrived from the west, riding a wild stallion. * S HP:Battered MV:Winded > *Javin* leaves east riding a wild stallion. * S HP:Battered MV:Winded > narr javin here You narrate 'javin here' h * S HP:Battered MV:Winded > bd [hide ] You attempt to hide yourself. You look around for somewhere to conceal yourself, but to no avail. * S HP:Battered MV:Winded > [backstab human] Backstab who? * S HP:Battered MV:Winded > h [hide ] You attempt to hide yourself. * S HP:Battered MV:Winded > * S HP:Battered MV:Winded > bs horse bs horse [backstab ] Backstab who? * S HP:Battered MV:Winded > [backstab ] Backstab who? * S HP:Battered MV:Winded > bs horse bs horse [backstab ] Backstab who? * S HP:Battered MV:Winded > bs horse [backstab ] Backstab who? * S HP:Battered MV:Winded > [backstab ] Backstab who? bs horse * S HP:Battered MV:Winded > [backstab ] Backstab who? bs horse * S HP:Battered MV:Winded > [backstab ] Backstab who? bs horse * S HP:Battered MV:Winded > [backstab ] Backstab who? bs horse * S HP:Battered MV:Winded > bs horse [backstab ] Backstab who? * S HP:Battered MV:Winded > [backstab ] Backstab who? * S HP:Battered MV:Winded > bs horse bs horse Jarnakk narrates 'lagging' [backstab ] Backstab who? * S HP:Battered MV:Winded > [backstab ] Backstab who? * S HP:Battered MV:Winded > bs horse [backstab ] Backstab who? bs horse * S HP:Battered MV:Winded > bs horse [backstab ] Backstab who? * S HP:Battered MV:Winded > [backstab ] Backstab who? bs horse * S HP:Battered MV:Winded > [backstab ] Backstab who? bs horse * S HP:Battered MV:Winded > [backstab ] Backstab who? bs horse * S HP:Battered MV:Winded > bs horse [backstab ] Backstab who? * S HP:Battered MV:Winded > [backstab ] Backstab who? * S HP:Battered MV:Winded > wher Jarnakk narrates 'on klig' * S HP:Battered MV:Winded > Players in your Zone -------------------- Bores - Road to Tarwin's Gap Wang - Road to Tarwin's Gap Zeratul - Road to Tarwin's Gap Jarnakk - Road to Tarwin's Gap Pyzcal - Road to Tarwin's Gap Shadowrunner - The Dusty Road You catch a smell of horses nearby. * S HP:Battered MV:Winded > l The Dusty Road A massive tree has fallen across the road here, its rotten girth since split apart by heavy wagons winding their way through the forest road. Common forest birds like robins and sparrows have been replaced by crows and ravens that fix their beady eyes on travellers. [ obvious exits: N E W ] * S HP:Battered MV:Winded > save Saving Shadowrunner. * S HP:Battered MV:Winded > wher l score Players in your Zone -------------------- Wang - Before a Split in the Road Zeratul - Before a Split in the Road Jarnakk - Before a Split in the Road Bores - Road to Tarwin's Gap Pyzcal - Road to Tarwin's Gap Shadowrunner - The Dusty Road You catch a smell of horses nearby. * S HP:Battered MV:Winded > The Dusty Road A massive tree has fallen across the road here, its rotten girth since split apart by heavy wagons winding their way through the forest road. Common forest birds like robins and sparrows have been replaced by crows and ravens that fix their beady eyes on travellers. [ obvious exits: N E W ] * S HP:Battered MV:Winded > You have 89(281) hit and 62(197) movement points. You have scored 17184318 experience points and 0 quest points. You need 315682 exp to reach the next level. You have amassed 65 Turn points to date. You have played 6 days and 15 hours (real time). This ranks you as Shadowrunner Multiroll (Level 30). You are standing. * S HP:Battered MV:Winded > score You have 89(281) hit and 62(197) movement points. You have scored 17184318 experience points and 0 quest points. You need 315682 exp to reach the next level. You have amassed 65 Turn points to date. You have played 6 days and 15 hours (real time). This ranks you as Shadowrunner Multiroll (Level 30). You are standing. * S HP:Battered MV:Winded > sco You have 89(281) hit and 62(197) movement points. You have scored 17184318 experience points and 0 quest points. You need 315682 exp to reach the next level. You have amassed 65 Turn points to date. You have played 6 days and 15 hours (real time). This ranks you as Shadowrunner Multiroll (Level 30). You are standing. stat * S HP:Battered MV:Winded > l You are a 68 year old male trolloc rogue. Your height is 6 feet, 10 inches, and you weigh 244.0 lbs. You are carrying 2.7 lbs and wearing 55.8 lbs, very light. Your base abilities are: Str:19 Int:7 Wil:3 Dex:18 Con:14. Offensive bonus: 137, Dodging bonus: 78, Parrying bonus: 7 Your mood is: Wimpy. You will flee below: 140 Hit Points Your armor absorbs about 71% on average. You are subjected to the following effects: - SNEAK - ARMOR - NO QUIT * S HP:Battered MV:Winded > The Dusty Road A massive tree has fallen across the road here, its rotten girth since split apart by heavy wagons winding their way through the forest road. Common forest birds like robins and sparrows have been replaced by crows and ravens that fix their beady eyes on travellers. [ obvious exits: N E W ] * S HP:Battered MV:Winded > Jarnakk narrates 'on few slit come' * S HP:Battered MV:Winded > h [hide ] You attempt to hide yourself. * S HP:Battered MV:Winded > Serial narrates 'where klig? split?' * S HP:Battered MV:Winded > score You have 89(281) hit and 61(197) movement points. You have scored 17184318 experience points and 0 quest points. You need 315682 exp to reach the next level. You have amassed 65 Turn points to date. You have played 6 days and 15 hours (real time). This ranks you as Shadowrunner Multiroll (Level 30). You are standing. * S HP:Battered MV:Winded > wher Players in your Zone -------------------- Zeratul - Before a Split in the Road Bores - Before a Split in the Road Wang - Before a Split in the Road Jarnakk - Before a Split in the Road Shadowrunner - The Dusty Road You catch a smell of horses nearby. * S HP:Battered MV:Winded > wher Mugwai narrates 'anyone on that can mix vials?' Players in your Zone -------------------- Vyaschlofisc - Road to Tarwin's Gap Zeratul - Before a Split in the Road Bores - Before a Split in the Road Wang - Before a Split in the Road Jarnakk - Before a Split in the Road Shadowrunner - The Dusty Road You catch a smell of horses nearby. * S HP:Battered MV:Winded > l score The Dusty Road A massive tree has fallen across the road here, its rotten girth since split apart by heavy wagons winding their way through the forest road. Common forest birds like robins and sparrows have been replaced by crows and ravens that fix their beady eyes on travellers. [ obvious exits: N E W ] * S HP:Battered MV:Winded > You have 103(281) hit and 89(197) movement points. You have scored 17184318 experience points and 0 quest points. You need 315682 exp to reach the next level. You have amassed 65 Turn points to date. You have played 6 days and 15 hours (real time). This ranks you as Shadowrunner Multiroll (Level 30). You are standing. stat * S HP:Battered MV:Winded > You are a 68 year old male trolloc rogue. Your height is 6 feet, 10 inches, and you weigh 244.0 lbs. You are carrying 2.7 lbs and wearing 55.8 lbs, very light. Your base abilities are: Str:19 Int:7 Wil:3 Dex:18 Con:14. Offensive bonus: 137, Dodging bonus: 78, Parrying bonus: 7 Your mood is: Wimpy. You will flee below: 140 Hit Points Your armor absorbs about 71% on average. You are subjected to the following effects: - SNEAK - ARMOR - NO QUIT * S HP:Battered MV:Winded > Wang narrates 'im out' * S HP:Battered MV:Winded > wher Players in your Zone -------------------- Vyaschlofisc - Before a Split in the Road Zeratul - Before a Split in the Road Bores - Before a Split in the Road Wang - Before a Split in the Road Jarnakk - Before a Split in the Road Shadowrunner - The Dusty Road You catch a smell of horses nearby. w * S HP:Battered MV:Winded > The Dusty Road [ obvious exits: N E S W ] w * S HP:Battered MV:Winded > The Dusty Road [ obvious exits: N E S W ] w * S HP:Battered MV:Winded > Road to Tarwin's Gap [ obvious exits: N E S W ] West: A warhorse is here, stamping his feet impatiently, being ridden by Ranzir. * S HP:Battered MV:Winded > Guttural narrates 'can you learn swim as a trolloc?' scan w * S HP:Battered MV:Winded > A warhorse is here, stamping his feet impatiently, being ridden by Ranzir. *Ranzir* is standing here, riding a warhorse. * S HP:Battered MV:Winded > w h bd Road to Tarwin's Gap [ obvious exits: N E S W ] A thick, brown sack has been discarded here. The corpse of Clash is lying here. A warhorse is here, stamping his feet impatiently, being ridden by Ranzir. *Ranzir* is standing here, riding a warhorse. *Ranzir* strikes your body. You flee head over heels! You panic and attempt to flee! You flee head over heels. Thorny Hedges [ obvious exits: N E S ] [hide ] You attempt to hide yourself. * S HP:Battered MV:Winded > [backstab human] Backstab who? * S HP:Battered MV:Winded > e Thick Forest [ obvious exits: N E S W ] * S HP:Battered MV:Winded > e A Pine Forest [ obvious exits: E S W ] A spotted horse wanders skittishly around here. * S HP:Battered MV:Winded > e A Pine Forest [ obvious exits: E S W ] w * S HP:Battered MV:Winded > h A Pine Forest [ obvious exits: E S W ] A spotted horse wanders skittishly around here. * S HP:Battered MV:Winded > [hide ] You attempt to hide yourself. * S HP:Battered MV:Winded > bs horse Zeratul narrates 'get blih' [backstab ] nded > You silently approach your victim... = Jarnakk narrates 'i out crit guys' =* Zeratul narrates 'ligh' Bwoswee narrates 'yupw' Oops. Your clumsy execution broadcasts your intentions. You pierce a spotted horse's left arm. * S HP:Battered MV:Winded - a spotted horse: Hurt > score wi l A spotted horse tickles your body with its hit. You flee head over heels! -= A spotted horse tries to hit you, but you dodge the attack. +You flee head over heels. Thick Forest [ obvious exits: N E S W ] You have 93(281) hit and 70(197) movement points. You have scored 17183486 experience points and 0 quest points. You need 316514 exp to reach the next level. You have amassed 65 Turn points to date. You have played 6 days and 15 hours (real time). This ranks you as Shadowrunner Multiroll (Level 30). You are standing. * S HP:Battered MV:Winded > [change mood wimpy] Mood changed to: Wimpy Wimpy reset to: 140 hit points. * S HP:Battered MV:Winded > Thick Forest Thick hedges thicken into a dark and gloomy forest here. Trees, gnarled and twisted, cover the ground. To the north, through a break in the trees, the black jagged peaks of the Mountains of Dhoom can be glimpsed. To the south lies the road to Tarwin's Gap, leading through the forest. [ obvious exits: N E S W ] * S HP:Battered MV:Winded > score You have 93(281) hit and 70(197) movement points. You have scored 17183486 experience points and 0 quest points. You need 316514 exp to reach the next level. You have amassed 65 Turn points to date. You have played 6 days and 15 hours (real time). This ranks you as Shadowrunner Multiroll (Level 30). You are standing. * S HP:Battered MV:Winded > s w w w Road to Tarwin's Gap [ obvious exits: N E S W ] West: A warhorse is here, stamping his feet impatiently, being ridden by Ranzir. * S HP:Battered MV:Winded > Road to Tarwin's Gap [ obvious exits: N E S W ] A thick, brown sack has been discarded here. The corpse of Clash is lying here. A warhorse is here, stamping his feet impatiently, being ridden by Ranzir. *Ranzir* is standing here, riding a warhorse. w nded > *Ranzir* strikes your body very hard. You flee head over heels! You panic and attempt to flee! You flee head over heels. The Dusty Road [ obvious exits: E W ] East: A warhorse is here, stamping his feet impatiently, being ridden by Ranzir. The Dusty Road [ obvious exits: E W ] w * S HP:Beaten MV:Winded > The Dusty Road [ obvious exits: E W ] West: A gray palfrey prances skittishly nearby, being ridden by Salama. A water skin made from dried human flesh lies here. * S HP:Beaten MV:Winded > The Dusty Road [ obvious exits: E S W ] West: A big brown bear growls angrily about him. A gray palfrey prances skittishly nearby, being ridden by Salama. *Salama* is standing here, riding a gray palfrey. A wild stallion bucks madly, being ridden by Reyl. *Reyl* is standing here, riding a wild stallion. A gray palfrey prances skittishly nearby, being ridden by Collan. *Collan* is standing here, riding a gray palfrey. w * S HP:Beaten MV:Weary > *Reyl* leaves east riding a wild stallion. * S HP:Beaten MV:Weary > The Dusty Road [ obvious exits: E W ] East: A gray palfrey prances skittishly nearby, being ridden by Salama. A big brown bear growls angrily about him. A green woodpecker is high up a tree, tapping away. A cute brown deer eyes you nervously. * S HP:Beaten MV:Weary > w The Dusty Road [ obvious exits: N E S ] East: A big brown bear growls angrily about him. * S HP:Beaten MV:Weary > n n n Alas, you cannot go that way... n * S HP:Beaten MV:Weary > The Dusty Road [ obvious exits: N S ] * S HP:Beaten MV:Weary > The Dusty Road [ obvious exits: S W ] * S HP:Beaten MV:Weary > Alas, you cannot go that way... * S HP:Beaten MV:Weary > w Alas, you cannot go that way... * S HP:Beaten MV:Weary > w w w Burnt Wagons [ obvious exits: N E W ] w * S HP:Beaten MV:Weary > w w Jarnakk narrates 'wang rip sigh' The Dusty Road [ obvious exits: E W ] West: A cute brown deer eyes you nervously. * S HP:Beaten MV:Weary > w w w The Dusty Road [ obvious exits: E S W ] A cute brown deer eyes you nervously. w w * S HP:Beaten MV:Weary > The Dusty Road [ obvious exits: E W ] East: A cute brown deer eyes you nervously. West: A young and strong buck is here, munching some grass. * S HP:Beaten MV:Weary > The Dusty Road [ obvious exits: E S W ] West: A cute brown deer eyes you nervously. A young and strong buck is here, munching some grass. A cute brown deer eyes you nervously. A raven is visible flying high in the sky. A raven is visible flying high in the sky. * S HP:Beaten MV:Weary > The Dusty Road [ obvious exits: E W ] East: A young and strong buck is here, munching some grass. West: A cute brown deer eyes you nervously. A cute brown deer eyes you nervously. A young and strong buck is here, munching some grass. * S HP:Beaten MV:Weary > The Dusty Road [ obvious exits: N E S W ] East: A cute brown deer eyes you nervously. West: A cute brown deer eyes you nervously. A cute brown deer eyes you nervously. A young and strong buck is here, munching some grass. A cute brown deer eyes you nervously. * S HP:Beaten MV:Weary > The Dusty Road [ obvious exits: N E S W ] East: A cute brown deer eyes you nervously. South: A young and strong buck is here, munching some grass. A cute brown deer eyes you nervously. A cute brown deer eyes you nervously. An owl is visible flying high in the sky. * S HP:Beaten MV:Weary > Green Hills [ obvious exits: N E S W ] Stalking within the shadows, a man watches you in anger. A cute brown deer eyes you nervously. * S HP:Beaten MV:Weary > On a Hillside [ obvious exits: N E S W ] A cute brown deer eyes you nervously. A cute brown deer eyes you nervously. A handsome stag stands here, ready to run. * S HP:Beaten MV:Weary > On Top of a Hill [ obvious exits: E S W ] Stalking within the shadows, a man watches you in anger. A young and strong buck is here, munching some grass. A black snake is here, lying on a rock. w * S HP:Beaten MV:Haggard > Serial narrates 'bah!' A Gentle Slope [ obvious exits: E S W ] A cute brown deer eyes you nervously. * S HP:Beaten MV:Haggard > n A Shady Valley [ obvious exits: N E S W ] * S HP:Beaten MV:Haggard > n A Forested Path Through the Borderlands [ obvious exits: N S W ] A cute brown deer eyes you nervously. * S HP:Beaten MV:Haggard > w n w A Forested Path Through the Borderlands [ obvious exits: N E S W ] A handsome stag stands here, ready to run. A cute brown deer eyes you nervously. A giant bee preys on small animals. A cute brown deer eyes you nervously. n w * S HP:Beaten MV:Haggard > A Forested Path Through the Borderlands [ obvious exits: N E S W ] The large dark wolf slinks here, eyes filled with an animal cunning. A cute brown deer eyes you nervously. * S HP:Beaten MV:Haggard > n Forested Borderlands [ obvious exits: N E S W ] A cute brown deer eyes you nervously. w * S HP:Beaten MV:Haggard > A Forested Path Through the Borderlands [ obvious exits: N E S W ] * S HP:Beaten MV:Haggard > n w Forested Borderlands [ obvious exits: E S W ] A handsome stag stands here, ready to run. * S HP:Beaten MV:Haggard > A Forested Path Through the Borderlands [ obvious exits: N E S W ] * S HP:Beaten MV:Haggard > A Rocky Opening [ obvious exits: E S ] * S HP:Beaten MV:Haggard > Alas, you cannot go that way... * S HP:Beaten MV:Haggard > Alas, you cannot go that way... * S HP:Beaten MV:Haggard > Alas, you cannot go that way... * S HP:Beaten MV:Haggard > s w w w w A Forested Path Through the Borderlands [ obvious exits: N E S W ] * S HP:Beaten MV:Haggard > A Forested Path Through the Borderlands [ obvious exits: E S W ] A young and strong buck is here, munching some grass. A wild boar runs through the forest. A giant bee preys on small animals. A cute brown deer eyes you nervously. * S HP:Beaten MV:Haggard > A Forested Path Through the Borderlands [ obvious exits: E S W ] A rust-colored bobcat crouches low, ready to pounce. * S HP:Beaten MV:Haggard > A Forested Path Through the Borderlands [ obvious exits: N E S W ] * S HP:Beaten MV:Haggard > You are too exhausted. * S HP:Beaten MV:Haggard > narr i campish hagg h You narrate 'i campish hagg' * S HP:Beaten MV:Haggard > [hide ] You are too exhausted! You attempt to hide yourself. * S HP:Beaten MV:Haggard > wher wher Players in your Zone -------------------- Shadowrunner - A Forested Path Through the Borderlands * S HP:Beaten MV:Haggard > score stat Players in your Zone -------------------- Shadowrunner - A Forested Path Through the Borderlands * S HP:Beaten MV:Haggard > You have 77(281) hit and 0(197) movement points. You have scored 17182624 experience points and 0 quest points. You need 317376 exp to reach the next level. You have amassed 65 Turn points to date. You have played 6 days and 15 hours (real time). This ranks you as Shadowrunner Multiroll (Level 30). You are standing. * S HP:Beaten MV:Haggard > You are a 68 year old male trolloc rogue. Your height is 6 feet, 10 inches, and you weigh 244.0 lbs. You are carrying 2.7 lbs and wearing 55.8 lbs, very light. Your base abilities are: Str:19 Int:7 Wil:3 Dex:18 Con:14. Offensive bonus: 137, Dodging bonus: 78, Parrying bonus: 7 Your mood is: Wimpy. You will flee below: 140 Hit Points Your armor absorbs about 71% on average. You are subjected to the following effects: - SNEAK - ARMOR - NO QUIT * S HP:Beaten MV:Haggard > Your heartbeat calms down more as you feel less panicked. * S HP:Battered MV:Haggard > wuer wher * S HP:Battered MV:Haggard > n Players in your Zone -------------------- Shadowrunner - A Forested Path Through the Borderlands You catch a smell of horses nearby. * S HP:Battered MV:Haggard > n A Path Through the Thinning Woods [ obvious exits: N S W ] * S HP:Battered MV:Haggard > n A Path Through the Thinning Woods [ obvious exits: N S W ] A rust-colored bobcat crouches low, ready to pounce. * S HP:Battered MV:Haggard > e A Path Through the Thinning Woods [ obvious exits: N E S W ] * S HP:Battered MV:Haggard > n A Rocky Opening [ obvious exits: E W ] e * S HP:Battered MV:Haggard > Alas, you cannot go that way... * S HP:Battered MV:Haggard > A Rocky Path [ obvious exits: N E W ] * S HP:Battered MV:Haggard > n n n A Rocky Path [ obvious exits: N S ] * S HP:Battered MV:Haggard > A Rocky Path [ obvious exits: S W ] A slender dark plant is growing here in the gloom. Moving with deadly grace, a huge cat watches you carefully. Moving with deadly grace, a huge cat watches you carefully. * S HP:Battered MV:Haggard > Alas, you cannot go that way... * S HP:Battered MV:Haggard > w n n score A Rocky Path [ obvious exits: N E ] * S HP:Battered MV:Haggard > A Rocky Opening [ obvious exits: S W ] * S HP:Battered MV:Haggard > Alas, you cannot go that way... * S HP:Battered MV:Haggard > You have 91(281) hit and 5(197) movement points. You have scored 17182624 experience points and 0 quest points. You need 317376 exp to reach the next level. You have amassed 65 Turn points to date. You have played 6 days and 15 hours (real time). This ranks you as Shadowrunner Multiroll (Level 30). You are standing. * S HP:Battered MV:Haggard > w h A Twist in the Path [ obvious exits: N E S W ] The lone wolf is slinking about in the shadows. A sickly, skinny deer stands here in a daze. * S HP:Battered MV:Haggard > [hide ] You attempt to hide yourself. * S HP:Battered MV:Haggard > Silence narrates 'cheddar cheese rocks' * S HP:Battered MV:Haggard > Serial narrates 'laugh' * S HP:Battered MV:Haggard > score You have 91(281) hit and 2(197) movement points. You have scored 17182624 experience points and 0 quest points. You need 317376 exp to reach the next level. You have amassed 65 Turn points to date. You have played 6 days and 15 hours (real time). This ranks you as Shadowrunner Multiroll (Level 30). You are standing. * S HP:Battered MV:Haggard > Mugwai narrates 'jarnakk rip to lots' * S HP:Battered MV:Haggard > score You have 91(281) hit and 2(197) movement points. You have scored 17182624 experience points and 0 quest points. You need 317376 exp to reach the next level. You have amassed 65 Turn points to date. You have played 6 days and 15 hours (real time). This ranks you as Shadowrunner Multiroll (Level 30). You are standing. * S HP:Battered MV:Haggard > wher Players in your Zone -------------------- Shadowrunner - A Twist in the Path You catch a smell of horses nearby. wher * S HP:Battered MV:Haggard > Players in your Zone -------------------- Shadowrunner - A Twist in the Path You catch a smell of horses nearby. wher * S HP:Battered MV:Haggard > Players in your Zone -------------------- Shadowrunner - A Twist in the Path You catch a smell of horses nearby. * S HP:Battered MV:Haggard > The lone wolf barely hits your right hand. You flee head over heels! You are too exhausted. * S HP:Battered MV:Haggard - the lone wolf: Healthy > You barely tickle the lone wolf's body with your pierce. The lone wolf tickles your left leg with his hit. You flee head over heels! You are too exhausted. * S HP:Beaten MV:Haggard - the lone wolf: Healthy > h Mugwai narrates 'in the blight' * S HP:Beaten MV:Haggard - the lone wolf: Healthy > [hide ] No way! You're fighting for your life! * S HP:Beaten MV:Haggard - the lone wolf: Healthy > score You try to pierce the lone wolf, but he deflects the blow. The lone wolf barely hits your body. You flee head over heels! You are too exhausted. * S HP:Beaten MV:Haggard - the lone wolf: Healthy > HP:Beaten MP:Haggard You have scored 17182651 experience points and 0 quest points. You need 317349 exp to reach the next level. You have amassed 65 Turn points to date. You have played 6 days and 15 hours (real time). This ranks you as Shadowrunner Multiroll (Level 30). You are fighting the lone wolf. stat * S HP:Beaten MV:Haggard - the lone wolf: Healthy > You are a 68 year old male trolloc rogue. Your height is 6 feet, 10 inches, and you weigh 244.0 lbs. You are carrying 2.7 lbs and wearing 55.8 lbs, very light. Your base abilities are: Str:19 Int:7 Wil:3 Dex:18 Con:14. Offensive bonus: 137, Dodging bonus: 78, Parrying bonus: 7 Your mood is: Wimpy. You will flee below: 140 Hit Points Your armor absorbs about 71% on average. You are subjected to the following effects: - SNEAK - ARMOR - NO QUIT * S HP:Beaten MV:Haggard - the lone wolf: Healthy > score HP:Beaten MP:Haggard You have scored 17182651 experience points and 0 quest points. You need 317349 exp to reach the next level. You have amassed 65 Turn points to date. You have played 6 days and 15 hours (real time). This ranks you as Shadowrunner Multiroll (Level 30). You are fighting the lone wolf. * S HP:Beaten MV:Haggard - the lone wolf: Healthy > You try to pierce the lone wolf, but he parries successfully. The lone wolf hits your body. You flee head over heels! You are too exhausted. * S HP:Beaten MV:Haggard - the lone wolf: Healthy > Serial narrates 'bah, sorry jarn' * S HP:Beaten MV:Haggard - the lone wolf: Healthy > wi [change mood wimpy] Mood changed to: Wimpy Wimpy reset to: 140 hit points. * S HP:Beaten MV:Haggard - the lone wolf: Healthy > br You pierce the lone wolf's body. The lone wolf barely tickles your left leg with his hit. You flee head over heels! You panic and attempt to flee! The area becomes extremely dark. Your heartbeat calms down more as you feel less panicked. You flee head over heels. Path through the Dead Forest [ obvious exits: N S W ] A wilted tree leans to one side, on the brink of death. A wilted tree leans to one side, on the brink of death. A wilted tree leans to one side, on the brink of death. [change mood brave] Mood changed to: Brave Wimpy reset to: 84 hit points. * S HP:Beaten MV:Haggard > h Zeratul narrates 'u ok vman?' [hide ] You attempt to hide yourself. * S HP:Beaten MV:Haggard > The lone wolf has arrived from the north. * S HP:Beaten MV:Haggard > n h A Twist in the Path [ obvious exits: N E S W ] A sickly, skinny deer stands here in a daze. * S HP:Beaten MV:Haggard > [hide ] You attempt to hide yourself. * S HP:Beaten MV:Haggard > The lone wolf has arrived from the south. * S HP:Beaten MV:Haggard > bs wolf [backstab ] You silently approach your victim... + Mugwai narrates 'any seen dl?' *h + A blighted deer leaves south. Cancelled. [hide ] You attempt to hide yourself. * S HP:Beaten MV:Haggard > Vyaschlofisc narrates 'am now' * S HP:Beaten MV:Haggard > Zeratul narrates 'ok' * S HP:Beaten MV:Haggard > *Collan* has arrived from the east. * S HP:Beaten MV:Haggard > *Collan* leaves south. * S HP:Beaten MV:Haggard > *Collan* has arrived from the south. * S HP:Beaten MV:Haggard > *Collan* leaves south. * S HP:Beaten MV:Haggard > A raven has arrived from the north. * S HP:Beaten MV:Haggard > The night has begun. Your heartbeat calms down more as you feel less panicked. Mugwai narrates 'we're really at a lack for highbies right now' o S HP:Battered MV:Weary > narr this is sick!!, they cant see me when im hiding.. pukes going in and out TONS of times.. h *Javin* has arrived from the north, riding a spotted horse. You narrate 'this is sick!!, they cant see me when im hiding.. pukes going in and out TONS of times..' o S HP:Battered MV:Weary > *Javin* leaves south riding a spotted horse. [hide ] You attempt to hide yourself. o S HP:Battered MV:Weary > The lone wolf leaves south. o S HP:Battered MV:Weary > The lone wolf has arrived from the south. o S HP:Battered MV:Weary > Serial narrates 'cackle' o S HP:Battered MV:Weary > A blighted deer has arrived from the west. o S HP:Battered MV:Weary > Serial narrates 'great isnt it?' o S HP:Battered MV:Weary > Jarnakk tells you 'and u complaining? ' o S HP:Battered MV:Weary > Serial narrates 'i love hiding where mobs are, so they try and spam right pst' o S HP:Battered MV:Weary > narr i cant belive im not dead h You narrate 'i cant belive im not dead' o S HP:Battered MV:Weary > [hide ] You attempt to hide yourself. o S HP:Battered MV:Weary > Silence narrates 'my good lord' o S HP:Battered MV:Weary > Silence narrates 'i just rolled an abs thief' o S HP:Battered MV:Weary > Your heartbeat calms down more as you feel less panicked. o S HP:Battered MV:Winded > narr they rock! h You narrate 'they rock!' o S HP:Battered MV:Winded > [hide ] You attempt to hide yourself. o S HP:Battered MV:Winded > *Collan* has arrived from the west, riding a gray palfrey. * S HP:Battered MV:Winded > *Collan* leaves east riding a gray palfrey. o S HP:Battered MV:Winded > *Collan* has arrived from the east, riding a gray palfrey. * S HP:Battered MV:Winded > *Collan* leaves south riding a gray palfrey. o S HP:Battered MV:Winded > *Collan* has arrived from the south, riding a gray palfrey. * S HP:Battered MV:Winded > Shackle narrates 'lo all' * S HP:Battered MV:Winded > *Collan* blasts your body. * S HP:Battered MV:Winded - Collan: Scratched > Serial narrates 'lo shackle' * S HP:Battered MV:Winded - Collan: Scratched > f n You barely pierce *Collan*'s body. The lone wolf barely tickles your left leg with his hit. *Collan* blasts your right arm hard. You panic and attempt to flee!llan: Scratched > You flee head over heels. A Rocky Opening [ obvious exits: S W ] Alas, you cannot go that way... n o S HP:Battered MV:Winded > w n Alas, you cannot go that way... o S HP:Battered MV:Winded > *Collan* has arrived from the west, riding a gray palfrey. * S HP:Battered MV:Winded > n A Twist in the Path [ obvious exits: N E S W ] A sickly, skinny deer stands here in a daze. The lone wolf is slinking about in the shadows. o S HP:Battered MV:Winded > Dark Forest [ obvious exits: N S W ] o S HP:Battered MV:Winded > n Dark Forest [ obvious exits: N E S W ] A raven is visible flying high in the sky. o S HP:Battered MV:Winded > e Dark Forest [ obvious exits: S W ] A raven is here flying around. A raven is visible flying high in the sky. o S HP:Battered MV:Winded > s e Alas, you cannot go that way... e o S HP:Battered MV:Winded > n Vyaschlofisc narrates 'bleh had to burn a vial to escape there, growl' o S HP:Battered MV:Winded > Dark Forest [ obvious exits: N E S W ] A raven is visible flying high in the sky. o S HP:Battered MV:Winded > Thick Forest [ obvious exits: E W ] A plain weapons belt has been forgotten here. A slim blade with a white hilt lies here on the floor. A shaggy wolfish creature darts through the shadows. An ancient, gnarled tree looms over you. An ancient, gnarled tree looms over you. o S HP:Battered MV:Winded > Dense Forest [ obvious exits: N E W ] A small metal shield glints brightly here. A shirt of thin linked mail lies here. A club lies here. Some thick-soled, heavy leather boots stand stiffly together. A thick leather vest is here. A crude but serviceable shovel lies on the ground. A dagger has been left here. A torch is here on the ground. An ordinary pair of plain pants has been idly left here. A pickaxe with a fine edge has been left on the ground. A brown shirt has been crumpled in a heap here. A pair of sturdy metal half-gauntlets has been set here. A water skin made from dried human flesh lies here. A water skin made from dried human flesh lies here. A thin-soled pair of light leather boots stand side by side. A sailor's pair of leather trousers has been left here. A belt of tanned leather has been laid here. A belt of tanned leather has been laid here. A thin pair of leather gloves has been set here. A light pair of leather coverings lies upon the ground. A leather helmet has been droppedn here. A bullseye lantern has been set aside. o S HP:Battered MV:Winded > Creepy Woods [ obvious exits: N E S ] A glob of muddy leaves sits here, oozing a foul liquid. o S HP:Battered MV:Weary > n n Dark Forest [ obvious exits: N E S W ] An elk with massive antlers eyes you with curiosity. n w o S HP:Battered MV:Weary > Twisted Forest [ obvious exits: S W ] A twisted tree is here, shaking in the wind. A twisted tree is here, shaking in the wind. o S HP:Battered MV:Weary > n n n A twisted tree hits your right arm. You flee head over heels! You panic and attempt to flee! A twisted tree joins a twisted tree's fight! A twisted tree tickles your head with its hit. You flee head over heels! A twisted tree hits your body. You flee head over heels! n You flee head over heels. Dark Forest [ obvious exits: N E S W ] An elk with massive antlers eyes you with curiosity. Twisted Forest [ obvious exits: S W ] A twisted tree is here, shaking in the wind. A twisted tree is here, shaking in the wind. n o S HP:Beaten MV:Weary > Alas, you cannot go that way... o S HP:Beaten MV:Weary > w Dark Forest [ obvious exits: N E S W ] o S HP:Beaten MV:Weary > Dark Forest [ obvious exits: N S W ] o S HP:Beaten MV:Weary > n n Dark Forest [ obvious exits: N E S W ] An elk with massive antlers eyes you with curiosity. A panther stalks through the wilderness. A wild boar runs through the forest. o S HP:Beaten MV:Weary > Decaying Forest [ obvious exits: N E S W ] A panther stalks through the wilderness. A glob of muddy leaves sits here, oozing a foul liquid. A twitching vine of creepers dangles from above. A wilted tree leans to one side, on the brink of death. A wilted tree leans to one side, on the brink of death. n n o S HP:Beaten MV:Weary > Spoiled Trees [ obvious exits: E S W ] o S HP:Beaten MV:Weary > n w Alas, you cannot go that way... n o S HP:Beaten MV:Weary > Withering Woods [ obvious exits: N E S W ] o S HP:Beaten MV:Weary > w n Sinister Forest [ obvious exits: N S W ] A sickly, skinny deer stands here in a daze. A wild hog snorts angrily, pawing at the ground. o S HP:Beaten MV:Weary > n Rotten Ground [ obvious exits: N S W ] A sickly, skinny deer stands here in a daze. o S HP:Beaten MV:Weary > n Moldy Earth [ obvious exits: N S W ] A wild hog snorts angrily, pawing at the ground. A sickly, skinny deer stands here in a daze. o S HP:Beaten MV:Weary > n The Thin Forest [ obvious exits: N S ] A young and strong buck is here, munching some grass. o S HP:Beaten MV:Weary > n By the Large Stone [ obvious exits: N S W ] A sickly, skinny deer stands here in a daze. A squirrel is here, chittering. o S HP:Beaten MV:Haggard > n A Stand of Trees [ obvious exits: N E ] A black snake is here, lying on a rock. o S HP:Beaten MV:Haggard > Upon the Trail [ obvious exits: E S W ] o S HP:Beaten MV:Haggard > A Trail Through the Forest [ obvious exits: E W ] A young and strong buck is here, munching some grass. o S HP:Beaten MV:Haggard > Alas, you cannot go that way... o S HP:Beaten MV:Haggard > Alas, you cannot go that way... o S HP:Beaten MV:Haggard > w n Alas, you cannot go that way... o S HP:Beaten MV:Haggard > n Alas, you cannot go that way... o S HP:Beaten MV:Haggard > Alas, you cannot go that way... o S HP:Beaten MV:Haggard > Alas, you cannot go that way... o S HP:Beaten MV:Haggard > n Shackle narrates 'heh anyone got some abs or claymore i never got a chance to re eq last night' Some Healthier Trees [ obvious exits: E S W ] A sickly, skinny deer stands here in a daze. o S HP:Beaten MV:Haggard > Alas, you cannot go that way... o S HP:Beaten MV:Haggard > Alas, you cannot go that way... o S HP:Beaten MV:Haggard > Alas, you cannot go that way... o S HP:Beaten MV:Haggard > w n On the Shore of the Dark Pond [ obvious exits: N E S ] A sickly, skinny deer stands here in a daze. n o S HP:Beaten MV:Haggard > You shudder at the concept of crossing water. o S HP:Beaten MV:Haggard > n You shudder at the concept of crossing water. o S HP:Beaten MV:Haggard > e You shudder at the concept of crossing water. o S HP:Beaten MV:Haggard > e Some Healthier Trees [ obvious exits: E S W ] A sickly, skinny deer stands here in a daze. n o S HP:Beaten MV:Haggard > A Trail Through the Forest [ obvious exits: E W ] A young and strong buck is here, munching some grass. o S HP:Beaten MV:Haggard > e n Vyaschlofisc narrates 'that was ugly' Alas, you cannot go that way... o S HP:Beaten MV:Haggard > n Upon the Trail [ obvious exits: E S W ] n o S HP:Beaten MV:Haggard > Alas, you cannot go that way... o S HP:Beaten MV:Haggard > Alas, you cannot go that way... o S HP:Beaten MV:Haggard > e n n n Alas, you cannot go that way... o S HP:Beaten MV:Haggard > Bend in the Trail [ obvious exits: N S W ] o S HP:Beaten MV:Haggard > A Narrow Trail [ obvious exits: N S ] A brazen young hare thumps his powerful hind legs nearby. o S HP:Beaten MV:Haggard > n The Crossroads [ obvious exits: N E S W ] A sickly, skinny deer stands here in a daze. o S HP:Beaten MV:Haggard > A Small Trail [ obvious exits: N S W ] A squirrel is here, chittering. o S HP:Beaten MV:Haggard > The Blighted Forest [ obvious exits: N E S W ] A raven is here flying around. A warhorse is here, stamping his feet impatiently, being ridden by Fireyj. *Fireyj* is standing here, riding a warhorse. A black snake is here, lying on a rock. * S HP:Beaten MV:Haggard > n *Fireyj* barely blasts your head. You flee head over heels! You panic and attempt to flee! h You flee head over heels. A Small Trail [ obvious exits: N S W ] A squirrel is here, chittering. You are too exhausted. n o S HP:Beaten MV:Haggard > [hide ] You are too exhausted! You attempt to hide yourself. o S HP:Beaten MV:Haggard > n You are too exhausted. o S HP:Beaten MV:Haggard > You are too exhausted. o S HP:Beaten MV:Haggard > *Fireyj* has arrived from the north, riding a warhorse. A raven has arrived from the north. * S HP:Beaten MV:Haggard > *Fireyj* blasts your body hard. You wish that your wounds would stop BLEEDING so much! You flee head over heels! PANIC! You couldn't escape! * S HP:Beaten MV:Haggard - Fireyj: Scratched > narr HELP ORCHARD narr NOW You narrate 'HELP ORCHARD' * S HP:Beaten MV:Haggard - Fireyj: Scratched > You barely pierce *Fireyj*'s body. *Fireyj* barely blasts your right leg. You wish that your wounds would stop BLEEDING so much! You flee head over heels! You are too exhausted. * S HP:Critical MV:Haggard - Fireyj: Scratched > You narrate 'NOW' * S HP:Critical MV:Haggard - Fireyj: Scratched > narr on fireyj You narrate 'on fireyj' * S HP:Critical MV:Haggard - Fireyj: Scratched > You barely tickle *Fireyj*'s left arm with your pierce. * S HP:Critical MV:Haggard - Fireyj: Scratched > You tickle *Fireyj*'s body with your pierce. * S HP:Critical MV:Haggard - Fireyj: Scratched > You dodge a bash from *Fireyj* who loses his balance and falls! <--- THANK U GOD... You wish that your wounds would stop BLEEDING so much! You flee head over heels! You are too exhausted. sigh * S HP:Critical MV:Haggard - Fireyj: Scratched > You barely tickle *Fireyj*'s right foot with your pierce. You sigh. * S HP:Critical MV:Haggard - Fireyj: Scratched > f You barely pierce *Fireyj*'s left arm. *Fireyj* blasts your body hard. You wish that your wounds would stop BLEEDING so much! You flee head over heels! You are too exhausted. Your heartbeat calms down more as you feel less panicked. Vyaschlofisc narrates 'nowhere near there, i sh now' *Fireyj* rolls his eyes...sheesh!.. You panic and attempt to flee! You flee head over heels. The Blighted Forest [ obvious exits: E S W ] n o S HP:Beaten MV:Haggard > w n w n Mugwai narrates 'nod they got too many, i'm tired of running all over the place' *Fireyj* has arrived from the east, riding a warhorse. Alas, you cannot go that way... * S HP:Beaten MV:Haggard > *Fireyj* tickles your body with his blast. You wish that your wounds would stop BLEEDING so much! You flee head over heels! PANIC! You couldn't escape! No way! You're fighting for your life! ggard - Fireyj: Scratched > You barely pierce *Fireyj*'s head. *Fireyj* blasts your body. You wish that your wounds would stop BLEEDING so much! You flee head over heels! You panic and attempt to flee! n w n You flee head over heels. ..i go hide in a secret room in orchard.. (cut the way there out cous i dont want peeps to know) Inside the secret. [ obvious exits: XX ] o S HP:Critical MV:Haggard > close secret Ok. o S HP:Critical MV:Haggard > nar ROFLMAO!!!!!!!! You narrate 'ROFLMAO!!!!!!!!' o S HP:Critical MV:Haggard > st You are already standing. o S HP:Critical MV:Haggard > al + close secret + Ok. + o S HP:Critical MV:Haggard > + [close secret] It's already closed! ***EDITED OUT SPAMMING THE DOOR SHUT*** o S HP:Critical MV:Haggard > Jarnakk tells you 'i would run n, doesn't look like u get much help' o S HP:Critical MV:Haggard > You have 30(281) hit and 9(197) movement points. You have scored 17180952 experience points and 0 quest points. You need 319048 exp to reach the next level. You have amassed 65 Turn points to date. You have played 6 days and 16 hours (real time). This ranks you as Shadowrunner Multiroll (Level 30). You are standing. o S HP:Critical MV:Haggard > + You are a 68 year old male trolloc rogue. Your height is 6 feet, 10 inches, and you weigh 244.0 lbs. You are carrying 2.7 lbs and wearing 55.8 lbs, very light. Your base abilities are: Str:19 Int:7 Wil:3 Dex:18 Con:14. Offensive bonus: 157, Dodging bonus: 78, Parrying bonus: 5 Your mood is: Brave. You will flee below: 84 Hit Points Your armor absorbs about 71% on average. You are subjected to the following effects: - SNEAK - ARMOR - NO QUIT o S HP:Critical MV:Haggard > where -------------------- Shadowrunner - Inside the Secret You catch a smell of horses nearby. ***EDITED OUT SPAMMING THE DOOR SHUT*** o S HP:Critical MV:Haggard > score You have 30(281) hit and 9(197) movement points. You have scored 17180952 experience points and 0 quest points. You need 319048 exp to reach the next level. You have amassed 65 Turn points to date. You have played 6 days and 16 hours (real time). This ranks you as Shadowrunner Multiroll (Level 30). You are standing. o S HP:Critical MV:Haggard > Your heartbeat calms down more as you feel less panicked. Anharat narrates 'what happening that ain't happening?' o S HP:Beaten MV:Weary > narr i cant explain You narrate 'i cant explain' o S HP:Beaten MV:Weary > narr im posting log afterwards l You narrate 'im posting log afterwards' o S HP:Beaten MV:Weary > wher Players in your Zone -------------------- Shadowrunner - Inside the Secret You catch a smell of horses nearby. o S HP:Beaten MV:Weary > The secret is opened from the other side. o S HP:Beaten MV:Weary > *Klig* has arrived from the east. y > *Klig* pierces your head. You wish that your wounds would stop BLEEDING so much! You flee head over heels! You panic and attempt to flee! You flee head over heels. ***EDITED OUT WAY BACK TO ORCH PATTY*** The Blighted Woods [ obvious exits: N E S ] North: A wild stallion bucks madly, being ridden by Dash. East: A gray palfrey prances skittishly nearby. A trolloc is here commanding a fist of troops. A tall, ramshorned trolloc is here, commanding. A tall, ramshorned trolloc is here, commanding. A hooded myrddraal, brooding in the shadows, slowly faces you. * S HP:Critical MV:Weary > * S HP:Critical MV:Weary > n You are already standing. * S HP:Critical MV:Weary > n Near the Edge of the Blighted Forest [ obvious exits: N E S W ] The corpse of a raven is lying here. A warhorse is here, stamping his feet impatiently. *Fireyj* is standing here. A wi [ This Mail was edited by: Shadowrunner on 2002-06-05 18:02 ] -------------------------------------------------------------------------------- Shadowrunner Joined: Jan 11, 2001 Posted: 2002-06-05 16:36 -------------------------------------------------------------------------------- Near the Edge of the Blighted Forest [ obvious exits: N E S W ] The corpse of a raven is lying here. A warhorse is here, stamping his feet impatiently. *Fireyj* is standing here. A wild stallion bucks madly. *Lorraine* is standing here. n * S HP:Critical MV:Weary > Edge of the Blighted Forest [ obvious exits: N S ] A raven is here flying around. A black tree with bloated leaves sprouts from the ground, branches quivering. A black tree with bloated leaves sprouts from the ground, branches quivering. A black tree with bloated leaves sprouts from the ground, branches quivering. o S HP:Critical MV:Weary > e n Remote Corner of the Grove [ obvious exits: E S ] A raven is here, watching. You smell something remniscent of death as you enter this place. o HP:Critical MV:Weary > n Curve in the Forgotten Trail [ obvious exits: N W ] A raven is visible flying high in the sky. n o HP:Critical MV:Haggard > The Forgotten Trail [ obvious exits: N S ] A wild stallion bucks madly, being ridden by Dash. *Dash* is standing here, riding a wild stallion. A raven is visible flying high in the sky. A huge mishappen bear, with large tusks howls hungrily. A huge mishappen bear, with large tusks howls hungrily. * HP:Critical MV:Haggard > Trail Before the Cave [ obvious exits: N S W ] o HP:Critical MV:Haggard > e *Dash* has arrived from the south, riding a wild stallion. Twist in the Forgotten Trail [ obvious exits: E S W ] o HP:Critical MV:Haggard > e e e n n Your heartbeat calms down more as you feel less panicked. *Dash* has arrived from the south, riding a wild stallion. Within the Dark Grove [ obvious exits: N E S W ] o HP:Beaten MV:Weary > The Blackened Glade [ obvious exits: E S W ] A giant scorpion curls its jointed tail in preparation to attack. A giant scorpion curls its jointed tail in preparation to attack. o HP:Beaten MV:Weary > The Blackened Glade [ obvious exits: E S W ] A giant scorpion curls its jointed tail in preparation to attack. A giant scorpion curls its jointed tail in preparation to attack. n o HP:Beaten MV:Weary > Through the Blighted Woods [ obvious exits: N E S W ] o HP:Beaten MV:Weary > The Blighted Woods [ obvious exits: N E S ] A black tree with bloated leaves sprouts from the ground, branches quivering. A black tree with bloated leaves sprouts from the ground, branches quivering. o HP:Beaten MV:Weary > The Blighted Woods [ obvious exits: N S ] e o HP:Beaten MV:Weary > The Blighted Woods [ obvious exits: N E S ] A web-like fungus with a black tubular body covers a nearby rock. A web-like fungus with a black tubular body covers a nearby rock. A web-like fungus with a black tubular body covers a nearby rock. o HP:Beaten MV:Weary > e Near the Thicket [ obvious exits: N W ] o HP:Beaten MV:Weary > n n e e Alas, you cannot go that way... s s o HP:Beaten MV:Weary > On the Overgrown Path [ obvious exits: N S ] A thicket of thorns covers the area here. A thicket of thorns covers the area here. o HP:Beaten MV:Weary > Twist in the Overgrown Path [ obvious exits: E S ] o HP:Beaten MV:Weary > An Overgrown Path [ obvious exits: E W ] o HP:Beaten MV:Haggard > s A Blighted Path [ obvious exits: N S W ] The smell of death fades as you move further... o HP:Beaten MV:Haggard > The Blight [ obvious exits: N E S ] o HP:Beaten MV:Haggard > e e The Blight [ obvious exits: N S ] o HP:Beaten MV:Haggard > e The Blight [ obvious exits: N E S ] o HP:Beaten MV:Haggard > The Blight [ obvious exits: N E W ] East: A trolloc is here commanding a fist of troops. The corpse of a Ko'bal trolloc is lying here. n o HP:Beaten MV:Haggard > The Blight [ obvious exits: E W ] The corpse of the blighted tree is lying here. A trolloc is here commanding a fist of troops. o HP:Beaten MV:Haggard > Path in the Blight [ obvious exits: E S W ] East: A trolloc is here commanding a fist of troops. West: A trolloc is here commanding a fist of troops. e o HP:Beaten MV:Haggard > Alas, you cannot go that way... o HP:Beaten MV:Haggard > The Blight [ obvious exits: E S W ] East: A black tree with bloated leaves sprouts from the ground, branches quivering. A trolloc is here commanding a fist of troops. o HP:Beaten MV:Haggard > e e e e The Blight [ obvious exits: N W ] West: A trolloc is here commanding a fist of troops. A black tree with bloated leaves sprouts from the ground, branches quivering. A black tree with bloated leaves sprouts from the ground, branches quivering. e o HP:Beaten MV:Haggard > Alas, you cannot go that way... o HP:Beaten MV:Haggard > Alas, you cannot go that way... o HP:Beaten MV:Haggard > n Alas, you cannot go that way... o HP:Beaten MV:Haggard > Alas, you cannot go that way... o HP:Beaten MV:Haggard > n n n The Blight [ obvious exits: N S ] North: A spider-legged beast is here, most of it teeth. South: A black tree with bloated leaves sprouts from the ground, branches quivering. n n n o HP:Beaten MV:Haggard > The Blight [ obvious exits: N S ] North: A black tree with bloated leaves sprouts from the ground, branches quivering. A spider-legged beast is here, most of it teeth. o HP:Beaten MV:Haggard > The Blight [ obvious exits: N E S ] South: A spider-legged beast is here, most of it teeth. A lantern has been left here. A black tree with bloated leaves sprouts from the ground, branches quivering. A black tree with bloated leaves sprouts from the ground, branches quivering. A black tree with bloated leaves sprouts from the ground, branches quivering. n n o HP:Beaten MV:Haggard > The Blight [ obvious exits: N S W ] South: A black tree with bloated leaves sprouts from the ground, branches quivering. A bullseye lantern has been set aside. o HP:Beaten MV:Haggard > Twisted Path in the Blight [ obvious exits: N S ] o HP:Beaten MV:Haggard > You are too exhausted. o HP:Beaten MV:Haggard > You are too exhausted. o HP:Beaten MV:Haggard > You are too exhausted. o HP:Beaten MV:Haggard > You are too exhausted. o HP:Beaten MV:Haggard > narr help all w keep You narrate 'help all w keep' o HP:Beaten MV:Haggard > *Dash* has arrived from the south, riding a wild stallion. * HP:Beaten MV:Haggard > *Dash* leaves north riding a wild stallion. o HP:Beaten MV:Haggard > nar all w 2s keep You narrate 'all w 2s keep' narr NOW! o HP:Beaten MV:Haggard > *Dash* has arrived from the north, riding a wild stallion. * HP:Beaten MV:Haggard > *Dash* blasts your body. You wish that your wounds would stop BLEEDING so much! You flee head over heels! You are too exhausted. * HP:Critical MV:Haggard - Dash: Scratched > You narrate 'NOW!' * HP:Critical MV:Haggard - Dash: Scratched > narr NOW! You narrate 'NOW!' * HP:Critical MV:Haggard - Dash: Scratched > You try to pierce *Dash*, but he parries successfully. * HP:Critical MV:Haggard - Dash: Scratched > Zeratul has arrived from the north. <------- KING OF THE WORLD! * HP:Critical MV:Haggard - Dash: Scratched > Zeratul strikes *Dash*'s body extremely hard. * HP:Critical MV:Haggard - Dash: Hurt > You dodge a bash from *Dash* who loses his balance and falls! You wish that your wounds would stop BLEEDING so much! You flee head over heels! PANIC! You couldn't escape! * HP:Critical MV:Haggard - Dash: Hurt > Thump has arrived from the north. * HP:Critical MV:Haggard - Dash: Hurt > wi Thump blasts *Dash*'s body into bloody fragments! * HP:Critical MV:Haggard - Dash: Hurt > [change mood wimpy] Mood changed to: Wimpy Wimpy reset to: 140 hit points. * HP:Critical MV:Haggard - Dash: Hurt > Zeratul strikes *Dash*'s body very hard. You try to pierce *Dash*, but he parries successfully. * HP:Critical MV:Haggard - Dash: Hurt > *Dash* looks at you. * HP:Critical MV:Haggard - Dash: Hurt > Thump sends *Dash* sprawling with a powerful bash! * HP:Critical MV:Haggard - Dash: Wounded > Thump blasts *Dash*'s body into bloody fragments! Zeratul strikes *Dash*'s body extremely hard. You pierce *Dash*'s body hard. * HP:Critical MV:Haggard - Dash: Wounded > laugh laugh laugh Thump smiles happily. You fall down laughing. * HP:Critical MV:Haggard - Dash: Wounded > You fall down laughing. * HP:Critical MV:Haggard - Dash: Wounded > Thump blasts *Dash*'s body into bloody fragments! *Dash* panics, and attempts to flee! Zeratul strikes *Dash*'s head into bloody fragments! *Dash* panics, and attempts to flee! *Dash* leaves north riding a wild stallion. You fall down laughing. o HP:Critical MV:Haggard > *Dash* has arrived from the north, riding a wild stallion. * HP:Critical MV:Haggard > Thump tries to blast *Dash*, but he deflects the blow. * HP:Critical MV:Haggard > Zeratul strikes *Dash*'s body very hard. *Dash* panics, and attempts to flee! * HP:Critical MV:Haggard > *Dash* leaves south riding a wild stallion. o HP:Critical MV:Haggard > Zeratul leaves south. score o HP:Critical MV:Haggard > Shackle has arrived from the north. o HP:Critical MV:Haggard > You have 40(281) hit and 0(197) movement points. You have scored 17180274 experience points and 0 quest points. You need 319726 exp to reach the next level. You have amassed 65 Turn points to date. You have played 6 days and 16 hours (real time). This ranks you as Shadowrunner Multiroll (Level 30). You are standing. o HP:Critical MV:Haggard > n You are too exhausted. o HP:Critical MV:Haggard > l Zeratul has arrived from the south. o HP:Critical MV:Haggard > Thump narrates 'he batt' *Dash* has arrived from the south. Twisted Path in the Blight This path winds up a slope to an apparently dark and deserted castle. Two columns of tall, slender spruce trees line both sides of the steep path. Over the tops of the trees to the left, the white, jagged peaks of the Mountains of Dhoom can be seen. The terrain is rough and rocky, and the sickly air of the Blight is warm and humid. [ obvious exits: N S ] South: A wild stallion bucks madly. *Dash* is standing here. Zeratul the Darkling Senior is standing here. Shackle ..................................... is standing here. Thump Thump! is standing here. * HP:Critical MV:Haggard > *Dash* barely tickles your right foot with his blast. You wish that your wounds would stop BLEEDING so much! You flee head over heels! You are too exhausted. * HP:Critical MV:Haggard - Dash: Battered > Zeratul leaves south. * HP:Critical MV:Haggard - Dash: Battered > You try to pierce *Dash*, but he parries successfully. *Dash* blasts your left arm hard. You wish that your wounds would stop BLEEDING so much! You flee head over heels! You are too exhausted. * HP:Critical MV:Haggard - Dash: Battered > Shackle says 'got a sword' * HP:Critical MV:Haggard - Dash: Battered > *Dash* swiftly dodges Shackle's attempt to hit him. * HP:Critical MV:Haggard - Dash: Battered > Zeratul has arrived from the south. * HP:Critical MV:Haggard - Dash: Battered > Thump tries to blast *Dash*, but he parries successfully. Zeratul strikes *Dash*'s left foot very hard. *Dash* panics, and attempts to flee! * HP:Critical MV:Haggard - Dash: Beaten > *Dash* leaves north. o HP:Critical MV:Haggard > Shackle leaves south. o HP:Critical MV:Haggard > Shackle has arrived from the south. Zeratul leaves north. o HP:Critical MV:Haggard > Shackle leaves north. o HP:Critical MV:Haggard > narr dash beaten Shackle has arrived from the north. You narrate 'dash beaten' o HP:Critical MV:Haggard > Shackle leaves south. o HP:Critical MV:Haggard > h Mugwai narrates 'fuck no fireworks in chest' [hide ] You are too exhausted! You attempt to hide yourself. You look around for somewhere to conceal yourself, but to no avail. o HP:Critical MV:Haggard > h Serial has arrived from the north. o HP:Critical MV:Haggard > Shackle has arrived from the south. o HP:Critical MV:Haggard > Shackle leaves north. o HP:Critical MV:Haggard > Thump leaves north. [hide ] You are too exhausted! You attempt to hide yourself. You look around for somewhere to conceal yourself, but to no avail. o HP:Critical MV:Collapsing > narr stay with me pls ?! score You narrate 'stay with me pls ?!' stat o HP:Critical MV:Collapsing > You have 25(281) hit and -2(197) movement points. You have scored 17180274 experience points and 0 quest points. You need 319726 exp to reach the next level. You have amassed 65 Turn points to date. You have played 6 days and 16 hours (real time). This ranks you as Shadowrunner Multiroll (Level 30). You are standing. o HP:Critical MV:Collapsing > You are a 68 year old male trolloc rogue. Your height is 6 feet, 10 inches, and you weigh 244.0 lbs. You are carrying 2.7 lbs and wearing 55.8 lbs, very light. Your base abilities are: Str:19 Int:7 Wil:3 Dex:18 Con:14. Offensive bonus: 137, Dodging bonus: 78, Parrying bonus: 7 Your mood is: Wimpy. You will flee below: 140 Hit Points Your armor absorbs about 71% on average. You are subjected to the following effects: - ARMOR - NO QUIT o HP:Critical MV:Collapsing > l Vyaschlofisc has arrived from the north. o HP:Critical MV:Collapsing > Serial nods in agreement. Twisted Path in the Blight This path winds up a slope to an apparently dark and deserted castle. Two columns of tall, slender spruce trees line both sides of the steep path. Over the tops of the trees to the left, the white, jagged peaks of the Mountains of Dhoom can be seen. The terrain is rough and rocky, and the sickly air of the Blight is warm and humid. [ obvious exits: N S ] South: A wild stallion bucks madly. Vyaschlofisc the Hideous Hunter is standing here. Serial is AFK is standing here. o HP:Critical MV:Collapsing > say spam pls You say 'spam pls' o HP:Critical MV:Collapsing > Vyaschlofisc nods in agreement. o HP:Critical MV:Collapsing > Your heartbeat calms down more as you feel less panicked. Serial says 'am' o HP:Critical MV:Haggard > *Dash* has arrived from the north. Serial tries to pierce *Dash*, but he parries successfully. Vyaschlofisc tries to cleave *Dash*, but he deflects the blow. * HP:Critical MV:Haggard > Thump narrates 'stay and block' * HP:Critical MV:Haggard > Thump has arrived from the north. * HP:Critical MV:Haggard > Thump tries to blast *Dash*, but he deflects the blow. * HP:Critical MV:Haggard > *Dash* panics, and attempts to flee! * HP:Critical MV:Haggard > Serial narrates 'on' * HP:Critical MV:Haggard > Thump blasts *Dash*'s head into bloody fragments! *Dash* is dead! R.I.P. Your blood freezes as you hear *Dash*'s death cry. o HP:Critical MV:Haggard > narr rip dash Thump gets a large slab of meat from the corpse of Dash. Thump gets a pair of animal-fur boots from the corpse of Dash. Thump gets a pair of earthen colored breeches from the corpse of Dash. Thump gets a bronze belt of odd design from the corpse of Dash. Thump gets a heavy club from the corpse of Dash. Thump gets a silver etched shield from the corpse of Dash. Thump gets a wide leather wristband from the corpse of Dash. Thump gets a strange red headband from the corpse of Dash. Thump gets a pair of slim riding gloves from the corpse of Dash. Thump gets a set of cloth sleeves from the corpse of Dash. Thump gets a dark, hooded cloak from the corpse of Dash. Thump gets a sheer, satin slip from the corpse of Dash. Thump gets a necklace of dark ivy from the corpse of Dash. Thump gets a necklace of dark ivy from the corpse of Dash. Thump gets a shoufa with a black veil from the corpse of Dash. Thump gets an emerald ring from the corpse of Dash. Thump gets an emerald ring from the corpse of Dash. Thump gets a sack from the corpse of Dash. Thump gets a mirrored lantern from the corpse of Dash. o HP:Critical MV:Haggard > eq You are using: a strange, insectoid helm a tunic of finely crafted chain a dark, hooded cloak a backpack a pair of riveted chainmail sleeves a pair of steel-backed gauntlets a sharp, red stone dagger a pair of ebony-steel plate greaves a pair of thick metal boots I would like to say thank u to the peeps who chased me, have have not had this much fun in a LONG time, i dont care bout dash ripped i like running.. And when it comes to dash, i just know 1 thing, i would have done exactly the same, i would have chased into keep prolly..