LOG: Mendoze takes to 4K Eltargrim Joined: Aug 03, 2001 Posted: 2004-01-05 05:16 -------------------------------------------------------------------------------- After a disappointing earlier expedition I take up with master Mendoze and my fellow Ahf'frait Grendel, picking up the ever sneaky ko'bal from his empty hunting grounds on the way... whe o S HP:Healthy MV:Tiring > Players in your Zone -------------------- Grendel - The Outskirts of Four Kings Eltargrim - The Outskirts of Four Kings Puny - The Outskirts of Four Kings Mendoze - The Outskirts of Four Kings Mendoze hisses 'well hrm' whe o S HP:Healthy MV:Tiring > Players in your Zone -------------------- Grendel - The Outskirts of Four Kings Eltargrim - The Outskirts of Four Kings Puny - The Outskirts of Four Kings Mendoze - The Outskirts of Four Kings o S HP:Healthy MV:Tiring > Mendoze leaves west riding a shadow stallion. Puny leaves west. You follow Mendoze. A Dusty Road Through Four Kings [ obvious exits: N E S W ] You notice a lantern is hidden here. Puny the Veteran Havoc is standing here. Mendoze the Myrddraal is standing here, riding a shadow stallion. Grendel has arrived from the east. o S HP:Healthy MV:Tiring > Mendoze leaves west riding a shadow stallion. Puny leaves west. You follow Mendoze. Junction of the Caemlyn and Lugard Roads [ obvious exits: E S W ] Puny the Veteran Havoc is standing here. Mendoze the Myrddraal is standing here, riding a shadow stallion. o S HP:Healthy MV:Tiring > *Mithrandir* has arrived from the west, riding a warhorse. * S HP:Healthy MV:Tiring > *Mithrandir* leaves east riding a warhorse. o S HP:Healthy MV:Tiring > whe ' Players in your Zone -------------------- Grendel - Junction of the Caemlyn and Lugard Roads Eltargrim - Junction of the Caemlyn and Lugard Roads Puny - Junction of the Caemlyn and Lugard Roads Mendoze - Junction of the Caemlyn and Lugard Roads You catch a smell of horses nearby. ' o S HP:Healthy MV:Tiring > ' [k human] They aren't here. o S HP:Healthy MV:Tiring > ' [k human] They aren't here. Puny leaves east. You follow Mendoze. A Dusty Road Through Four Kings [ obvious exits: N E S W ] Puny the Veteran Havoc is standing here. Mendoze the Myrddraal is standing here, riding a shadow stallion. Grendel has arrived from the west. ' o S HP:Healthy MV:Tiring > [k human] They aren't here. Mendoze leaves east riding a shadow stallion. Puny leaves east. You follow Mendoze. The Outskirts of Four Kings [ obvious exits: E W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. Puny the Veteran Havoc is standing here. Mendoze the Myrddraal is standing here, riding a shadow stallion. Grendel has arrived from the west. o S HP:Healthy MV:Tiring > ' [k human] They aren't here. Mendoze leaves east riding a shadow stallion. Puny leaves east. You follow Mendoze. The Caemlyn Road Above Four Kings [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. Puny the Veteran Havoc is standing here. Mendoze the Myrddraal is standing here, riding a shadow stallion. Grendel has arrived from the west. o S HP:Healthy MV:Tiring > Puny leaves east. You follow Mendoze. The Caemlyn Road [ obvious exits: N W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. A torch is here on the ground. Some thick-soled, heavy leather boots stand stiffly together. A thin leather set of leggings has been dropped here. A slim blade with a white hilt lies here on the floor. A shiny metal buckler has been forgotten here. A pair of hard leather half-gauntlets is on the ground here. A dark cloak with a hood has been left here. A loose-fitting white shirt is crumpled upon the ground. A plain hood sewn from sturdy canvas lies here. The corpse of a silent woman is lying here. Puny the Veteran Havoc is standing here. Mendoze the Myrddraal is standing here, riding a shadow stallion. *Mithrandir* is standing here, riding a warhorse. * S HP:Healthy MV:Tiring > ' [k human] You slash *Mithrandir*'s head hard. Puny tries to pierce *Mithrandir*, but he parries successfully. * S HP:Healthy MV:Tiring - Mithrandir: Scratched > [k human] You do the best you can! * S HP:Healthy MV:Tiring - Mithrandir: Scratched > ' [k human] You do the best you can! change mood brave b * S HP:Healthy MV:Tiring - Mithrandir: Scratched > [k human] You do the best you can! * S HP:Healthy MV:Tiring - Mithrandir: Scratched > *Mithrandir* panics, and attempts to flee! * S HP:Healthy MV:Tiring - Mithrandir: Scratched > Mood changed to: Brave *Mithrandir* leaves north riding a warhorse. o S HP:Healthy MV:Tiring > [bash ] Bash who? o S HP:Healthy MV:Tiring > n ' e e ' Mendoze leaves north riding a shadow stallion. Puny leaves north. You follow Mendoze. The Caemlyn Road [ obvious exits: E S W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving south. Puny the Veteran Havoc is standing here. Mendoze the Myrddraal is standing here, riding a shadow stallion. Grendel has arrived from the south. o S HP:Healthy MV:Tiring > Alas, you cannot go that way... Mendoze leaves east riding a shadow stallion. You follow Mendoze. The Caemlyn Road [ obvious exits: E W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. Puny the Veteran Havoc is standing here. Mendoze the Myrddraal is standing here, riding a shadow stallion. Grendel has arrived from the west. o S HP:Healthy MV:Tiring > [k human] They aren't here. *Grolch* has arrived from the east. Mendoze leaves east riding a shadow stallion. Puny leaves east. You follow Mendoze. The Caemlyn Road [ obvious exits: N E W ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. Puny the Veteran Havoc is standing here. Mendoze the Myrddraal is standing here, riding a shadow stallion. A wild stallion bucks madly. Grendel has arrived from the west. o S HP:Healthy MV:Tiring > The Caemlyn Road [ obvious exits: E W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. A raven is here flying around. Mendoze has arrived from the west, riding a shadow stallion. o S HP:Healthy MV:Tiring > The Caemlyn Road [ obvious exits: E W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. A water skin made from dried human flesh lies here. A gory scrap of flesh lies abandoned on the ground. A wild stallion bucks madly. An Andoran cavalryman is here, riding a roan charger. An Andoran cavalryman is here, riding a roan charger. An Andoran cavalryman is here, riding a roan charger. An Andoran cavalryman is here, riding a roan charger. An Andoran cavalry officer watches vigilantly, riding a warhorse. Mendoze has arrived from the west, riding a shadow stallion. o S HP:Healthy MV:Tiring > [k human] You slash a cavalry soldier's right leg very hard. Puny barely pierces a cavalry officer's left arm. Grendel tries to slash a cavalry soldier, but he deflects the blow. o S HP:Healthy MV:Tiring - a cavalry soldier: Scratched > ' A cavalry officer bellows 'ageV` Ija ^N`] AjgfG zmTiRg@sz tTz tGX` egzgVXJ^' A cavalry officer bellows 'Hih nNphSeAJk [Ew]iVj tkO NGKK DkDqUMWv' [k human] You do the best you can! Mendoze hisses 'great time for lag!' change mood wimpy f o S HP:Healthy MV:Tiring - a cavalry soldier: Scratched > Mendoze leaves east riding a shadow stallion. o S HP:Healthy MV:Tiring - a cavalry soldier: Scratched > Puny panics, and attempts to flee! o S HP:Healthy MV:Tiring - a cavalry soldier: Scratched > Mood changed to: Wimpy Puny leaves east. Grendel panics, and attempts to flee! o S HP:Healthy MV:Tiring - a cavalry soldier: Scratched > You panic and attempt to flee! Grendel leaves east. You flee head over heels. The Caemlyn Road [ obvious exits: E W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. A raven is here flying around. *Mithrandir* has arrived from the west, riding a warhorse. * S HP:Healthy MV:Tiring > *Mithrandir* leaves east riding a warhorse. o S HP:Healthy MV:Tiring > ' e e e [k human] They aren't here. e e o S HP:Healthy MV:Tiring > The Caemlyn Road [ obvious exits: E W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. A water skin made from dried human flesh lies here. A gory scrap of flesh lies abandoned on the ground. A wild stallion bucks madly. An Andoran cavalryman is here, riding a roan charger. An Andoran cavalryman is here, riding a roan charger. An Andoran cavalryman is here, riding a roan charger. An Andoran cavalryman is here, riding a roan charger. An Andoran cavalry officer watches vigilantly, riding a warhorse. o S HP:Healthy MV:Tiring > The Caemlyn Road [ obvious exits: E S W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. Grendel the Loathsome Battler is standing here. o S HP:Healthy MV:Tiring > ' The Caemlyn Road [ obvious exits: E S W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. A cute, long-eared rabbit is munching at a leaf here. o S HP:Healthy MV:Tiring > Bridge on the River Cary at Carysford [ obvious exits: E W D ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. o S HP:Healthy MV:Tiring > Loose boards squeak and rattle underfoot. Loose boards squeak and rattle underfoot. The Caemlyn Road [ obvious exits: S W ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. *Mithrandir* is standing here, riding a warhorse. * S HP:Healthy MV:Tiring > [k human] You try to slash *Mithrandir*, but he deflects the blow. * S HP:Healthy MV:Tiring - Mithrandir: Scratched > ' change mood brave b [k human] You do the best you can! * S HP:Healthy MV:Tiring - Mithrandir: Scratched > Mendoze has arrived from the south, riding a shadow stallion. * S HP:Healthy MV:Tiring - Mithrandir: Scratched > Mood changed to: Brave *Mithrandir* panics, and attempts to flee! * S HP:Healthy MV:Tiring - Mithrandir: Scratched > [bash ] Puny says 'smells' *Mithrandir* leaves west riding a warhorse. Loose boards rattle in the bridge to the west. - Loose boards rattle in the bridge to the west. =+ Loose boards rattle in the bridge to the west. **+=- Loose boards rattle in the bridge to the west. -= They're not here anymore! o S HP:Healthy MV:Tiring > w Loose boards rattle in the bridge to the west. Loose boards rattle in the bridge to the west. *Mithrandir* has arrived from the west, riding a warhorse. Mendoze leaves west riding a shadow stallion. Puny leaves west. You follow Mendoze. Bridge on the River Cary at Carysford [ obvious exits: E W D ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. Puny the Veteran Havoc is standing here. Mendoze the Myrddraal is standing here, riding a shadow stallion. Grendel the Loathsome Battler is standing here. o S HP:Healthy MV:Tiring > ' Loose boards squeak and rattle underfoot. o S HP:Healthy MV:Tiring > Loose boards squeak and rattle underfoot. Loose boards squeak and rattle underfoot. The Caemlyn Road [ obvious exits: E S W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. A cute, long-eared rabbit is munching at a leaf here. Loose boards rattle in the bridge to the east. Loose boards rattle in the bridge to the east. Loose boards rattle in the bridge to the east. o S HP:Healthy MV:Tiring > e ' [k human] They aren't here. o S HP:Healthy MV:Tiring > e Loose boards rattle in the bridge to the east. o S HP:Healthy MV:Tiring > ' e Bridge on the River Cary at Carysford [ obvious exits: E W D ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. Puny the Veteran Havoc is standing here. Mendoze the Myrddraal is standing here, riding a shadow stallion. Grendel the Loathsome Battler is standing here. Loose boards squeak and rattle underfoot. o S HP:Healthy MV:Tiring > ' [k human] Loose boards squeak and rattle underfoot. They aren't here. Loose boards squeak and rattle underfoot. o S HP:Healthy MV:Tiring > s s Loose boards squeak and rattle underfoot. Loose boards squeak and rattle underfoot. The Caemlyn Road [ obvious exits: S W ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving west. o S HP:Healthy MV:Tiring > [k human] They aren't here. o S HP:Healthy MV:Tiring > Alas, you cannot go that way... Loose boards rattle in the bridge to the west. Loose boards rattle in the bridge to the west. o S HP:Healthy MV:Tiring > ' [k human] They aren't here. o S HP:Healthy MV:Tiring > The Caemlyn Road [ obvious exits: N S ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. o S HP:Healthy MV:Tiring > e ' The Caemlyn Road [ obvious exits: N E ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving north. *Mithrandir* is standing here, riding a warhorse. * S HP:Healthy MV:Tiring > s [k human] You slash *Mithrandir*'s right arm very hard. * S HP:Healthy MV:Tiring - Mithrandir: Hurt > ' No way! You're fighting for your life! * S HP:Healthy MV:Tiring - Mithrandir: Hurt > [k human] You do the best you can! * S HP:Healthy MV:Tiring - Mithrandir: Hurt > b No way! You're fighting for your life! * S HP:Healthy MV:Tiring - Mithrandir: Hurt > [k human] You do the best you can! * S HP:Healthy MV:Tiring - Mithrandir: Hurt > *Mithrandir* panics, and attempts to flee! * S HP:Healthy MV:Tiring - Mithrandir: Hurt > [bash ] -= *Mithrandir* leaves east riding a warhorse. +*e ' *s +' e Cancelled. The Caemlyn Road [ obvious exits: S W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving west. *Mithrandir* is standing here, riding a warhorse. *Mithrandir* leaves south riding a warhorse. o S HP:Healthy MV:Tiring > e e [k human] They aren't here. o S HP:Healthy MV:Tiring > e The Caemlyn Road [ obvious exits: N E ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. *Mithrandir* is standing here, riding a warhorse. *Mithrandir* leaves east riding a warhorse. o S HP:Healthy MV:Tiring > ' [k human] They aren't here. o S HP:Healthy MV:Tiring > The Caemlyn Road [ obvious exits: E S W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. *Mithrandir* is standing here, riding a warhorse. A warhorse seems too exhausted to obey *Mithrandir*'s commands. * S HP:Healthy MV:Tiring > The Caemlyn Road [ obvious exits: E S W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. o S HP:Healthy MV:Winded > ' The Caemlyn Road [ obvious exits: N W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving west. * S HP:Healthy MV:Winded > ' Alas, you cannot go that way... * S HP:Healthy MV:Winded > w [k human] They aren't here. * S HP:Healthy MV:Winded > [k human] They aren't here. * S HP:Healthy MV:Winded > ' [k human] They aren't here. w ' * S HP:Healthy MV:Winded > The Caemlyn Road [ obvious exits: E S W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. o S HP:Healthy MV:Winded > [k human] They aren't here. o S HP:Healthy MV:Winded > The Caemlyn Road [ obvious exits: E S W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. A warhorse is here, stamping his feet impatiently. *Mithrandir* is standing here. * S HP:Healthy MV:Winded > nar on [k human] You try to slash *Mithrandir*, but he deflects the blow. *Mithrandir* panics, and attempts to flee! * S HP:Healthy MV:Winded - Mithrandir: Hurt > change mood brave You narrate 'on' b * S HP:Healthy MV:Winded - Mithrandir: Hurt > Mood changed to: Brave *Mithrandir* leaves south. o S HP:Healthy MV:Winded > [bash ] Bash who? o S HP:Healthy MV:Winded > e ' e ' The Caemlyn Road [ obvious exits: E S W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. o S HP:Healthy MV:Winded > [k human] They aren't here. o S HP:Healthy MV:Winded > w ' ' ' nar he dism ' ' The Caemlyn Road [ obvious exits: N W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving west. * S HP:Healthy MV:Winded > Grekli narrates '?' [k human] They aren't here. Grolch bellows 'iyA a@ YLk[R ?s zNx yPMlf O LZzMtcgY Zv@X xb' * S HP:Healthy MV:Winded > The Caemlyn Road [ obvious exits: E S W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. Grendel has arrived from the west. *Mithrandir* has arrived from the south. * S HP:Healthy MV:Winded > [k human] You slash *Mithrandir*'s body. * S HP:Healthy MV:Winded - Mithrandir: Hurt > TICK IN 5 SECONDS. [k human] You do the best you can! * S HP:Healthy MV:Winded - Mithrandir: Hurt > *Mithrandir* tries to strike you, but you deflect the blow. You try to slash *Mithrandir*, but he deflects the blow. [k human] You do the best you can! * S HP:Healthy MV:Winded - Mithrandir: Hurt > You narrate 'he dism' Grendel slashes *Mithrandir*'s body hard. * S HP:Healthy MV:Winded - Mithrandir: Hurt > [k human] You do the best you can! * S HP:Healthy MV:Winded - Mithrandir: Hurt > [k human] You do the best you can! * S HP:Healthy MV:Winded - Mithrandir: Hurt > nar horse is hag *Mithrandir* panics, and attempts to flee! * S HP:Healthy MV:Winded - Mithrandir: Hurt > You narrate 'horse is hag' change mood brave ' * S HP:Healthy MV:Winded - Mithrandir: Hurt > ' Mood changed to: Brave *Mithrandir* leaves east. ' o S HP:Healthy MV:Winded > [k human] They aren't here. o S HP:Healthy MV:Winded > we [k human] They aren't here. o S HP:Healthy MV:Winded > [k human] They aren't here. o S HP:Healthy MV:Winded > e ' The Caemlyn Road [ obvious exits: E S W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. A warhorse is here, stamping his feet impatiently. o S HP:Healthy MV:Winded > e ' e The Caemlyn Road [ obvious exits: E S W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. Grendel the Loathsome Battler is standing here. Grendel leaves east. ' n o S HP:Healthy MV:Winded > [k human] They aren't here. o S HP:Healthy MV:Winded > ' The Caemlyn Road [ obvious exits: N W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving west. Grendel the Loathsome Battler is standing here. * S HP:Healthy MV:Winded > [k human] They aren't here. * S HP:Healthy MV:Winded > e e Alas, you cannot go that way... * S HP:Healthy MV:Winded > e [k human] They aren't here. * S HP:Healthy MV:Winded > The Caemlyn Road [ obvious exits: N E S ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving south. o S HP:Healthy MV:Winded > [k human] They aren't here. o S HP:Healthy MV:Winded > ' The Caemlyn Road [ obvious exits: N E W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. A young and strong buck is here, munching some grass. A badger is rummaging about, looking for stuff to eat. o S HP:Healthy MV:Winded > The Caemlyn Road [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. A badger is rummaging about, looking for stuff to eat. o S HP:Healthy MV:Winded > A cavalry officer bellows 'Z`T iOn@Ms^js NSAMKQU fzf ue\A SDKVIfo^' The Caemlyn Road [ obvious exits: N E W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. o S HP:Healthy MV:Winded > [k human] They aren't here. o S HP:Healthy MV:Winded > e ' Mendoze narrates 'where?' o S HP:Healthy MV:Winded > Xar narrates 'where?' Outside the Western Gate of Caemlyn [ obvious exits: N E W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. An iron lantern hangs from the wall above the gate. * S HP:Healthy MV:Winded > [k human] They aren't here. * S HP:Healthy MV:Winded > ' ' t The Westgate closes quietly. Your heartbeat calms down more as you feel less panicked. Timer now at 66 secs. You are thirsty. Grekli narrates 'u south bro?' [k human] They aren't here. * S HP:Healthy MV:Winded > [k human] They aren't here. * S HP:Healthy MV:Winded > [track human] -=+ Some obvious fresh tracks of Mithrandir leaving east. Some obvious recent tracks of Grolch leaving west. Some clear fairly recent tracks of Sulik leaving east. Some clear fairly recent tracks of Xinth leaving west. Some clear almost day-old tracks of Talathiri leaving west. Some clear almost day-old tracks of Talathiri leaving east. Some clear almost day-old tracks of Talathiri leaving east. * S HP:Healthy MV:Winded > w ' The Caemlyn Road [ obvious exits: N E W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. Grendel the Loathsome Battler is standing here. o S HP:Healthy MV:Winded > [k human] They aren't here. o S HP:Healthy MV:Winded > nar is in now Grendel has arrived from the east. o S HP:Healthy MV:Winded > You narrate 'is in now' o S HP:Healthy MV:Winded > whe stat Players in your Zone -------------------- Mendoze - The Caemlyn Road Puny - The Caemlyn Road Grendel - The Caemlyn Road Eltargrim - The Caemlyn Road You catch a smell of horses nearby. w w o S HP:Healthy MV:Winded > w You are a 106 year old male trolloc hunter. Your height is 7 feet, 1 inches, and you weigh 255.0 lbs. You are carrying 0.7 lbs and wearing 64.5 lbs, very light. Your base abilities are: Str:19 Int:8 Wil:7 Dex:15 Con:19. Offensive bonus: 176, Dodging bonus: 68, Parrying bonus: 115 Your mood is: Brave. You will flee below: 100 Hit Points Your armor absorbs about 68% on average. You are subjected to the following effects: - NO QUIT - NOTICE - SNEAK o S HP:Healthy MV:Winded > w The Caemlyn Road [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. A cute brown deer eyes you nervously. A badger is rummaging about, looking for stuff to eat. o S HP:Healthy MV:Winded > The Caemlyn Road [ obvious exits: N E W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. A young and strong buck is here, munching some grass. A badger is rummaging about, looking for stuff to eat. o S HP:Healthy MV:Winded > The Caemlyn Road [ obvious exits: N E S ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving south. Mendoze the Myrddraal is standing here, riding a shadow stallion. o S HP:Healthy MV:Winded > Alas, you cannot go that way... o S HP:Healthy MV:Winded > nar smells still s w You narrate 'smells still' o S HP:Healthy MV:Winded > / The Caemlyn Road [ obvious exits: N W ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving north. * S HP:Healthy MV:Winded > The Caemlyn Road [ obvious exits: E S W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving east. o S HP:Healthy MV:Winded > [k seanchan] They aren't here. Puny narrates 'cert here' w o S HP:Healthy MV:Winded > The Caemlyn Road [ obvious exits: E S W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. A warhorse is here, stamping his feet impatiently. k horse o S HP:Healthy MV:Winded > You slash a warhorse's body into bloody fragments! o S HP:Healthy MV:Winded - a warhorse: Hurt > Puny narrates 'at patty' o S HP:Healthy MV:Winded - a warhorse: Hurt > A warhorse tries to hit you, but you deflect the blow. You slash a warhorse's right arm into bloody fragments! o S HP:Healthy MV:Winded - a warhorse: Wounded > nar killin that warhorse whe stat You narrate 'killin that warhorse' o S HP:Healthy MV:Winded - a warhorse: Wounded > Players in your Zone -------------------- Grendel - The Caemlyn Road Eltargrim - The Caemlyn Road Mendoze - The Caemlyn Road Puny - The Caemlyn Road You catch a smell of horses nearby. o S HP:Healthy MV:Winded - a warhorse: Wounded > You are a 106 year old male trolloc hunter. Your height is 7 feet, 1 inches, and you weigh 255.0 lbs. You are carrying 0.7 lbs and wearing 64.5 lbs, very light. Your base abilities are: Str:19 Int:8 Wil:7 Dex:15 Con:19. Offensive bonus: 176, Dodging bonus: 68, Parrying bonus: 115 Your mood is: Brave. You will flee below: 100 Hit Points Your armor absorbs about 68% on average. You are subjected to the following effects: - NO QUIT - NOTICE - SNEAK o S HP:Healthy MV:Winded - a warhorse: Wounded > A warhorse tries to hit you, but you parry successfully. You slash a warhorse's body into bloody fragments! o S HP:Healthy MV:Winded - a warhorse: Wounded > change mood wimpy l Mood changed to: Wimpy o S HP:Healthy MV:Winded - a warhorse: Wounded > The Caemlyn Road One of the most travelled roads in this region, the Caemlyn Road provides a convenient highway between the many farms along its path and the cities that lie to the east and west. A small path leads off to the south towards one such farm, while the road continues between Whitebridge and Caemlyn. [ obvious exits: E S W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. A warhorse is here, fighting YOU! o S HP:Healthy MV:Winded - a warhorse: Wounded > A warhorse tries to hit you, but you parry successfully. You try to slash a warhorse, but he deflects the blow. Mendoze has arrived from the east, riding a shadow stallion. o S HP:Healthy MV:Winded - a warhorse: Wounded > Mendoze smites a warhorse's right arm into bloody fragments! o S HP:Healthy MV:Winded - a warhorse: Beaten > Mendoze smites a warhorse's body into bloody fragments! o S HP:Healthy MV:Winded - a warhorse: Critical > Mendoze smites a warhorse's right foot into bloody fragments! A warhorse is dead! R.I.P. You receive your share of experience... Time to find a new victim to bully? Your blood freezes as you hear a warhorse's death cry. o S HP:Healthy MV:Winded > nar myth guy is in Mendoze leaves west riding a shadow stallion. You follow Mendoze. The Caemlyn Road [ obvious exits: N E ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving east. Mendoze the Myrddraal is standing here, riding a shadow stallion. o S HP:Healthy MV:Winded > You narrate 'myth guy is in' o S HP:Healthy MV:Winded > You follow Mendoze. The Caemlyn Road [ obvious exits: S W ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. Mendoze the Myrddraal is standing here, riding a shadow stallion. o S HP:Healthy MV:Winded > Mendoze leaves west riding a shadow stallion. You follow Mendoze. The Caemlyn Road [ obvious exits: N E ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. Mendoze the Myrddraal is standing here, riding a shadow stallion. o S HP:Healthy MV:Winded > Mendoze leaves north riding a shadow stallion. You follow Mendoze. The Caemlyn Road [ obvious exits: N S ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. Mendoze the Myrddraal is standing here, riding a shadow stallion. Grendel has arrived from the south. o S HP:Healthy MV:Winded > Mendoze leaves north riding a shadow stallion. You follow Mendoze. The Caemlyn Road [ obvious exits: S W ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving south. Mendoze the Myrddraal is standing here, riding a shadow stallion. o S HP:Healthy MV:Weary > Grolch bellows 'MM`\Y_[sOc`mwWwfQzVjFnvZkTL_Rm' o S HP:Healthy MV:Weary > Mendoze leaves west riding a shadow stallion. You follow Mendoze. Bridge on the River Cary at Carysford [ obvious exits: E W D ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving east. Mendoze the Myrddraal is standing here, riding a shadow stallion. A cute, long-eared rabbit is munching at a leaf here. o S HP:Healthy MV:Weary > Loose boards squeak and rattle underfoot. o S HP:Healthy MV:Weary > Loose boards squeak and rattle underfoot. o S HP:Healthy MV:Weary > Loose boards squeak and rattle underfoot. o S HP:Healthy MV:Weary > Loose boards squeak and rattle underfoot. Loose boards squeak and rattle underfoot. Mendoze leaves west riding a shadow stallion. You follow Mendoze. Loose boards squeak and rattle underfoot. The Caemlyn Road [ obvious exits: E S W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. Mendoze the Myrddraal is standing here, riding a shadow stallion. Loose boards rattle in the bridge to the east. Grendel has arrived from the east. nar was grolch too o S HP:Healthy MV:Weary > You narrate 'was grolch too' o S HP:Healthy MV:Weary > Puny narrates 'on grolch' o S HP:Healthy MV:Weary > Grendel says 'winded' o S HP:Healthy MV:Weary > k grolch k grolch They aren't here. o S HP:Healthy MV:Weary > k grolch They aren't here. o S HP:Healthy MV:Weary > Grekli narrates 'where are u lads?' o S HP:Healthy MV:Weary > k grolch They aren't here. Mendoze leaves west riding a shadow stallion. You follow Mendoze. The Caemlyn Road [ obvious exits: E S W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. Mendoze the Myrddraal is standing here, riding a shadow stallion. Grendel has arrived from the east. k grolch o S HP:Healthy MV:Weary > They aren't here. o S HP:Healthy MV:Weary > k grolch They aren't here. o S HP:Healthy MV:Weary > k grolch They aren't here. k grolch o S HP:Healthy MV:Weary > They aren't here. o S HP:Healthy MV:Weary > whe They aren't here. o S HP:Healthy MV:Weary > sco Players in your Zone -------------------- Grendel - The Caemlyn Road Eltargrim - The Caemlyn Road Mendoze - The Caemlyn Road You catch a smell of horses nearby. o S HP:Healthy MV:Weary > You have 389(389) hit and 69(256) movement points. You have scored 85702491 experience points and 106 quest points. You need 2797509 exp to level and -31 qp to rank. You have amassed 13 Turn points to date. You have played 37 days and 11 hours (real time). This ranks you as Eltargrim the Grizzly Scrapper [Ahf'frait 3] (Level 46). You are standing. You are thirsty. o S HP:Healthy MV:Weary > k grolch They aren't here. o S HP:Healthy MV:Weary > Mendoze hisses 'dont spam at patty' o S HP:Healthy MV:Weary > Mendoze leaves west riding a shadow stallion. You follow Mendoze. The Caemlyn Road [ obvious exits: E W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. A water skin made from dried human flesh lies here. A gory scrap of flesh lies abandoned on the ground. Mendoze the Myrddraal is standing here, riding a shadow stallion. A raven is here flying around. *Cert* is standing here, riding an Illianer steed. A wild stallion bucks madly. An Andoran cavalryman is here, riding a roan charger. An Andoran cavalryman is here, riding a roan charger. An Andoran cavalryman is here, riding a roan charger. An Andoran cavalryman is here, riding a roan charger. An Andoran cavalry officer watches vigilantly, riding a warhorse. Grendel has arrived from the east. * S HP:Healthy MV:Weary > Grendel slashes *Cert*'s left hand. * S HP:Healthy MV:Weary > A cavalry officer lances your body. A cavalry officer bellows 'G\EeI @vC NB[X iZGRm \tB^YIOWU ZEx YNxn LcyE^ATa' A cavalry soldier joins a cavalry officer's fight! A cavalry soldier joins a cavalry officer's fight! A cavalry soldier joins a cavalry officer's fight! A cavalry soldier joins a cavalry officer's fight! rem skin * S HP:Scratched MV:Weary - a cavalry officer: Scratched > Mendoze smites *Cert*'s body hard. * S HP:Scratched MV:Weary - a cavalry officer: Scratched > change mood wimpy f Mendoze smites *Cert*'s body hard. A cavalry soldier barely slashes your body. A cavalry soldier barely slashes Grendel's right leg. A cavalry soldier tickles Mendoze's body with his slash. A cavalry soldier tickles Mendoze's body with his slash. You slash a cavalry officer's right arm very hard. A cavalry officer tries to lance you, but you parry successfully. Grendel slashes *Cert*'s body. You stop using a water skin. * S HP:Scratched MV:Weary - a cavalry officer: Scratched > Mendoze smites *Cert*'s body. Mood changed to: Wimpy * S HP:Scratched MV:Weary - a cavalry officer: Scratched > You panic and attempt to flee! drink skin You flee head over heels. The Caemlyn Road [ obvious exits: E W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. o S HP:Scratched MV:Weary > ' You drink the human blood. Aaaah, that hit the spot... you feel refreshed. e o S HP:Scratched MV:Winded > ' [k human] They aren't here. o S HP:Scratched MV:Winded > The Caemlyn Road [ obvious exits: E W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. A water skin made from dried human flesh lies here. A gory scrap of flesh lies abandoned on the ground. Grendel the Loathsome Battler is here, fighting Cert. Mendoze the Myrddraal is here, fighting Cert, riding a shadow stallion. A raven is here flying around. *Cert* is here, fighting Grendel, riding an Illianer steed. A wild stallion bucks madly. A cavalry soldier is here, fighting Mendoze, riding a roan charger. A cavalry soldier is here, fighting Mendoze, riding a roan charger. A cavalry soldier is here, fighting Grendel, riding a roan charger. An Andoran cavalryman is here, riding a roan charger. An Andoran cavalry officer watches vigilantly, riding a warhorse. * S HP:Scratched MV:Winded > [k human] You slash *Cert*'s left foot hard. *Cert* sends Grendel sprawling with a powerful bash! * S HP:Scratched MV:Winded - Grendel: Scratched - Cert: Wounded > You slash *Cert*'s left leg. A cavalry soldier joins a cavalry soldier's fight! A cavalry officer joins a cavalry soldier's fight! Mendoze smites *Cert*'s left leg hard. A cavalry soldier barely slashes Grendel's body. A cavalry soldier tickles Mendoze's body with his slash. A cavalry soldier barely slashes Mendoze's body. *Cert* smites Grendel's body. * S HP:Scratched MV:Winded - Grendel: Scratched - Cert: Wounded > change mood brave b Mood changed to: Brave * S HP:Scratched MV:Winded - Grendel: Scratched - Cert: Wounded > [bash ] -=+* A cavalry officer lances your right arm hard. A cavalry soldier slashes your body. A cavalry soldier barely slashes Grendel's body. A cavalry soldier tickles Mendoze's body with his slash. A cavalry soldier tickles Mendoze's body with his slash. *Cert* smites Grendel's body. TICK IN 5 SECONDS. *+=- -= As *Cert* avoids your bash, you topple over and fall to the ground! Mendoze sends *Cert* sprawling with a powerful bash! * S HP:Scratched MV:Winded - Grendel: Scratched - Cert: Battered > Grolch bellows 'qzHM rq VsuRV hA' * S HP:Scratched MV:Winded - Grendel: Scratched - Cert: Battered > change mood wimpy ' A cavalry officer lances your body. A cavalry soldier tries to slash you, but you deflect the blow. Mendoze smites *Cert*'s body very hard. A cavalry soldier barely slashes Grendel's left leg. A cavalry soldier barely tickles Mendoze's body with his slash. A cavalry soldier barely slashes Mendoze's left leg. Grendel slashes *Cert*'s body hard. Your heartbeat calms down more as you feel less panicked. Timer now at 66 secs. * S HP:Scratched MV:Winded - Grendel: Scratched - Cert: Battered > Mood changed to: Wimpy * S HP:Scratched MV:Winded - Grendel: Scratched - Cert: Battered > [k human] You do the best you can! * S HP:Scratched MV:Winded - Grendel: Scratched - Cert: Battered > A cavalry officer lances your body hard. A cavalry soldier tries to slash you, but you parry successfully. You slash *Cert*'s body very hard. Mendoze smites *Cert*'s body very hard. A cavalry soldier barely slashes Grendel's right arm. A cavalry soldier tickles Mendoze's body with his slash. A cavalry soldier tickles Mendoze's body with his slash. Grendel slashes *Cert*'s left leg. * S HP:Scratched MV:Winded - Grendel: Scratched - Cert: Battered > b [bash ] They already seem to be stunned. * S HP:Scratched MV:Winded - Grendel: Scratched - Cert: Battered > b Mendoze smites *Cert*'s head. * S HP:Scratched MV:Winded - Grendel: Scratched - Cert: Battered > A cavalry officer lances your body. A cavalry soldier tries to slash you, but you parry successfully. You slash *Cert*'s body. Mendoze gazes deeply at a cavalry soldier... A cavalry soldier looks very strange, glaring about with a sense of panic. Mendoze smites *Cert*'s right leg. A cavalry soldier barely tickles Grendel's body with his slash. A cavalry soldier barely slashes Mendoze's body. A cavalry soldier tickles Mendoze's body with his slash. [bash ] -=+**+=- *Cert* sends Grendel sprawling with a powerful bash! - A cavalry officer tries to lance you, but you parry successfully. A cavalry soldier tries to slash you, but you parry successfully. Mendoze smites *Cert*'s body. A cavalry soldier slashes Grendel's body. A cavalry soldier tickles Mendoze's body with his slash. A cavalry soldier tickles Mendoze's body with his slash. *Cert* smites Grendel's body hard. Mendoze smites *Cert*'s body. = Your bash at *Cert* sends him sprawling! * S HP:Hurt MV:Winded - Grendel: Hurt - Cert: Beaten > Mendoze narrates 'cert beat' * S HP:Hurt MV:Winded - Grendel: Hurt - Cert: Beaten > A cavalry officer tries to lance you, but you deflect the blow. A cavalry soldier tries to slash you, but you deflect the blow. You slash *Cert*'s right arm hard. Mendoze smites *Cert*'s right leg hard. A cavalry soldier slashes Grendel's left leg very hard. A cavalry soldier tickles Mendoze's body with his slash. A cavalry soldier slashes Mendoze's left arm. * S HP:Hurt MV:Winded - Grendel: Hurt - Cert: Critical > Mendoze smites *Cert*'s body hard. * S HP:Hurt MV:Winded - Grendel: Hurt - Cert: Critical > change mood wimpy f e e Mood changed to: Wimpy e e * S HP:Hurt MV:Winded - Grendel: Hurt - Cert: Critical > You panic and attempt to flee! e You flee head over heels. The Caemlyn Road [ obvious exits: E S W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. The Caemlyn Road [ obvious exits: E S W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. o S HP:Hurt MV:Winded > Bridge on the River Cary at Carysford [ obvious exits: E W D ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. A cute, long-eared rabbit is munching at a leaf here. o S HP:Hurt MV:Winded > ' Loose boards squeak and rattle underfoot. Loose boards squeak and rattle underfoot. The Caemlyn Road [ obvious exits: S W ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. o S HP:Hurt MV:Winded > ' Alas, you cannot go that way... o S HP:Hurt MV:Winded > ' Alas, you cannot go that way... o S HP:Hurt MV:Winded > ' [k human] They aren't here. o S HP:Hurt MV:Winded > ' ' [k human] They aren't here. o S HP:Hurt MV:Winded > ' [k human] They aren't here. o S HP:Hurt MV:Winded > ' [k human] They aren't here. o S HP:Hurt MV:Winded > [k human] They aren't here. Loose boards rattle in the bridge to the west. Loose boards rattle in the bridge to the west. *Cert* has arrived from the west, riding an Illianer steed. Loose boards rattle in the bridge to the west. A raven has arrived from the west. * S HP:Hurt MV:Winded > ' [k human] You slash *Cert*'s left leg. * S HP:Hurt MV:Winded - Cert: Critical > [k human] You do the best you can! * S HP:Hurt MV:Winded - Cert: Critical > ' [k human] You do the best you can! * S HP:Hurt MV:Winded - Cert: Critical > [k human] You do the best you can! * S HP:Hurt MV:Winded - Cert: Critical > ' *Cert* tries to smite you, but you deflect the blow. You slash *Cert*'s head. [k human] You do the best you can! * S HP:Hurt MV:Winded - Cert: Critical > ' ' [k human] You do the best you can! *Cert* panics, and attempts to flee! * S HP:Hurt MV:Winded - Cert: Critical > Loose boards rattle in the bridge to the west. Loose boards rattle in the bridge to the west. * S HP:Hurt MV:Winded - Cert: Critical > ' [k human] You do the best you can! *Cert* leaves west riding an Illianer steed. Loose boards rattle in the bridge to the west. Loose boards rattle in the bridge to the west. *Cert* has arrived from the west, riding an Illianer steed. * S HP:Hurt MV:Winded > ' [k human] You slash *Cert*'s right leg. Loose boards rattle in the bridge to the west. Loose boards rattle in the bridge to the west. Mendoze has arrived from the west, riding a shadow stallion. * S HP:Hurt MV:Winded - Cert: Critical > [k human] You do the best you can! * S HP:Hurt MV:Winded - Cert: Critical > ' ' [k human] You do the best you can! Grendel slashes *Cert*'s body. *Cert* is dead! R.I.P. You feel the Weave of the Wheel tighten around you. You receive your share of experience... Your first time! Was it good for you too? Your blood freezes as you hear *Cert*'s death cry. o S HP:Hurt MV:Winded > Puny narrates 'grolch going down' o S HP:Hurt MV:Winded > ' [k human] They aren't here. o S HP:Hurt MV:Winded > [k human] They aren't here. o S HP:Hurt MV:Winded > [k human] They aren't here. o S HP:Hurt MV:Winded > nar rip You narrate 'rip' fsc o S HP:Hurt MV:Winded > Mendoze narrates 'cert rip' o S HP:Hurt MV:Winded > [fill skin corpse] You drain some blood from the corpse of Cert into a water skin. Grendel stops using a pale steel longsword. o S HP:Hurt MV:Winded > Grendel wields a dagger. o S HP:Hurt MV:Winded > wea skin Grendel leans over and cuts the bloody scalp from the corpse of Cert. o S HP:Hurt MV:Winded > You put a water skin on your belt. Grendel stops using a dagger. l in corpse o S HP:Hurt MV:Winded > Grendel wields a pale steel longsword. o S HP:Hurt MV:Winded > corpse (here) : a water skin eight gold crowns a large number of copper pennies (25) a pair of thin metal boots a pair of ebony-steel plate greaves a great claymore a wide leather wristband an ivy bracelet a pair of heavy metal gauntlets a pair of ebony-steel plate vambraces a dark, hooded cloak a shining steel breastplate an opal choker of fiery blue and pink beauty a full metal helmet and visor [2] a ring of silver an oilstone [3] a mirrored lantern o S HP:Hurt MV:Winded > get all corpse nod Grendel gets a water skin from the corpse of Cert. Grendel gets eight gold crowns from the corpse of Cert. Grendel gets a large number of copper pennies from the corpse of Cert. Grendel gets a pair of thin metal boots from the corpse of Cert. Grendel gets a pair of ebony-steel plate greaves from the corpse of Cert. Grendel gets a great claymore from the corpse of Cert. Grendel gets a wide leather wristband from the corpse of Cert. Grendel gets an ivy bracelet from the corpse of Cert. Grendel gets a pair of heavy metal gauntlets from the corpse of Cert. Grendel gets a pair of ebony-steel plate vambraces from the corpse of Cert. Grendel gets a dark, hooded cloak from the corpse of Cert. Grendel gets a shining steel breastplate from the corpse of Cert. Grendel gets an opal choker of fiery blue and pink beauty from the corpse of Cert. Grendel gets a full metal helmet and visor from the corpse of Cert. Grendel gets a ring of silver from the corpse of Cert. Grendel gets a ring of silver from the corpse of Cert. Grendel gets an oilstone from the corpse of Cert. Grendel gets a mirrored lantern from the corpse of Cert. Grendel gets a mirrored lantern from the corpse of Cert. Grendel gets a mirrored lantern from the corpse of Cert. o S HP:Hurt MV:Winded > The corpse of Cert seems to be empty. Mendoze hisses 'gren loot' o S HP:Hurt MV:Winded > You nod in agreement. o S HP:Hurt MV:Winded > Mendoze nods in agreement. o S HP:Hurt MV:Winded > say ivy nice You say 'ivy nice' o S HP:Hurt MV:Winded > Mendoze leaves west riding a shadow stallion. You follow Mendoze. Bridge on the River Cary at Carysford [ obvious exits: E W D ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. Mendoze the Myrddraal is standing here, riding a shadow stallion. A cute, long-eared rabbit is munching at a leaf here. Grendel has arrived from the east. o S HP:Hurt MV:Winded > Loose boards squeak and rattle underfoot. Loose boards squeak and rattle underfoot. You follow Mendoze. Loose boards squeak and rattle underfoot. The Caemlyn Road [ obvious exits: E S W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving east. Mendoze the Myrddraal is standing here, riding a shadow stallion. Loose boards rattle in the bridge to the east. Grendel has arrived from the east. o S HP:Hurt MV:Winded > Mendoze leaves west riding a shadow stallion. You follow Mendoze. The Caemlyn Road [ obvious exits: E S W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving east. Mendoze the Myrddraal is standing here, riding a shadow stallion. Grendel has arrived from the east. o S HP:Hurt MV:Winded > Mendoze leaves west riding a shadow stallion. You follow Mendoze. The Caemlyn Road [ obvious exits: E W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. A water skin made from dried human fle -------------------------------------------------------------------------------- Eltargrim Joined: Aug 03, 2001 Posted: 2004-01-05 05:18 -------------------------------------------------------------------------------- o S HP:Hurt MV:Winded > Mendoze leaves west riding a shadow stallion. You follow Mendoze. The Caemlyn Road [ obvious exits: E W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. A water skin made from dried human flesh lies here. A gory scrap of flesh lies abandoned on the ground. Mendoze the Myrddraal is standing here, riding a shadow stallion. Puny the Veteran Havoc is standing here. *Grolch* is standing here. A wild stallion bucks madly. An Andoran cavalryman is here, riding a roan charger. An Andoran cavalryman is here, riding a roan charger. An Andoran cavalryman is here, riding a roan charger. An Andoran cavalryman is here, riding a roan charger. An Andoran cavalry officer watches vigilantly, riding a warhorse. Grendel has arrived from the east. * S HP:Hurt MV:Winded > whe Puny pierces *Grolch*'s right arm into bloody fragments! *Grolch* is dead! R.I.P. You feel the Weave of the Wheel tighten around you. You receive your share of experience... Your first time! Was it good for you too? Your blood freezes as you hear A *human*'s death cry. Mendoze leaves west riding a shadow stallion. Puny leaves west. You follow Mendoze. The Caemlyn Road [ obvious exits: E W ] There are some bloody traces of a human leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. Puny the Veteran Havoc is standing here. Mendoze the Myrddraal is standing here, riding a shadow stallion. Grendel has arrived from the east. o S HP:Hurt MV:Winded > ' Players in your Zone -------------------- Grendel - The Caemlyn Road Eltargrim - The Caemlyn Road Puny - The Caemlyn Road Mendoze - The Caemlyn Road o S HP:Hurt MV:Winded > Grendel gives the war scalp of Cert the Human slain in Andor to Mendoze. o S HP:Hurt MV:Winded > [k human] They aren't here. o S HP:Hurt MV:Winded > Mendoze leaves east riding a shadow stallion. Puny leaves east. You follow Mendoze. The Caemlyn Road [ obvious exits: E W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving east. The corpse of Grolch is lying here. A water skin made from dried human flesh lies here. A gory scrap of flesh lies abandoned on the ground. Puny the Veteran Havoc is standing here. Mendoze the Myrddraal is standing here, riding a shadow stallion. A wild stallion bucks madly. An Andoran cavalryman is here, riding a roan charger. An Andoran cavalryman is here, riding a roan charger. An Andoran cavalryman is here, riding a roan charger. An Andoran cavalryman is here, riding a roan charger. An Andoran cavalry officer watches vigilantly, riding a warhorse. o S HP:Hurt MV:Winded > Puny leans over and cuts the bloody scalp from the corpse of Grolch. o S HP:Hurt MV:Winded > rem skin fsc *Xinth* has arrived from the west. Puny gets a strange fruit from the corpse of Grolch. Puny gets a strange fruit from the corpse of Grolch. Puny gets a strange fruit from the corpse of Grolch. Puny gets a strange fruit from the corpse of Grolch. Puny gets a gold crown from the corpse of Grolch. Puny gets four copper pennys from the corpse of Grolch. Puny gets a lantern from the corpse of Grolch. * S HP:Hurt MV:Winded > You stop using a water skin. Mendoze snickers softly. * S HP:Hurt MV:Winded > Grendel falls down laughing. Mendoze leaves west riding a shadow stallion. Puny leaves west. You follow Mendoze. The Caemlyn Road [ obvious exits: E W ] There are some bloody traces of a human leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. Puny the Veteran Havoc is standing here. Mendoze the Myrddraal is standing here, riding a shadow stallion. o S HP:Hurt MV:Winded > [fill skin corpse] There doesn't seem to be any 'corpse' here. o S HP:Hurt MV:Winded > ' [k human] They aren't here. o S HP:Hurt MV:Winded > Puny leaves east. o S HP:Hurt MV:Winded > ' [k human] They aren't here. o S HP:Hurt MV:Winded > *Keruk* has arrived from the east, riding a wild stallion. *Nadia* has arrived from the east, riding a warhorse. *Mithrandir* has arrived from the east. * S HP:Hurt MV:Winded > *Nadia* strikes Grendel's left arm. * S HP:Hurt MV:Winded > *Keruk* leaves east riding a wild stallion. *Mithrandir* leaves east. * S HP:Hurt MV:Winded > Mendoze tries to smite *Nadia*, but she parries successfully. * S HP:Hurt MV:Winded > k xinth ' *Keruk* has arrived from the east, riding a wild stallion. *Mithrandir* has arrived from the east. *Mithrandir* tickles Mendoze's body with his strike. * S HP:Hurt MV:Winded > *Mithrandir* strikes Mendoze's body. Mendoze tries to smite *Nadia*, but she parries successfully. Grendel tries to slash *Nadia*, but she parries successfully. *Nadia* tickles Grendel's body with her strike. They aren't here. *Keruk* tries to pierce you, but you parry successfully. * S HP:Hurt MV:Winded - Keruk: Scratched > [k human] You do the best you can! * S HP:Hurt MV:Winded - Keruk: Scratched > b [bash ] -=+** *Keruk* tries to pierce you, but you deflect the blow. *Mithrandir* barely strikes Mendoze's head. *Nadia* strikes Grendel's right leg hard. +=- Mendoze sends *Nadia* sprawling with a powerful bash! -= As *Keruk* avoids your bash, you topple over and fall to the ground! * S HP:Hurt MV:Winded > TICK IN 5 SECONDS. nar stay? sta ' *Keruk* tries to pierce you, but you deflect the blow. *Mithrandir* strikes Mendoze's right arm. Mendoze smites *Nadia*'s left arm into bloody fragments! Grendel slashes *Nadia*'s left leg extremely hard. Mendoze smites *Nadia*'s head into bloody fragments! * S HP:Hurt MV:Winded - Keruk: Scratched > You narrate 'stay?' * S HP:Hurt MV:Winded - Keruk: Scratched > Do you not consider fighting as standing? * S HP:Hurt MV:Winded - Keruk: Scratched > [k human] You do the best you can! Puny narrates 'shite they got more' * S HP:Hurt MV:Winded - Keruk: Scratched > b You slash *Keruk*'s body into bloody fragments! *Keruk* tries to pierce you, but you deflect the blow. *Mithrandir* strikes Mendoze's left arm. Mendoze smites *Nadia*'s right leg into bloody fragments! *Nadia* panics, and attempts to flee! Grendel tries to slash *Nadia*, but she deflects the blow. *Nadia* barely strikes Grendel's body. *Nadia* leaves west riding a warhorse. * S HP:Hurt MV:Winded - Keruk: Scratched > Mendoze tries to smite *Mithrandir*, but he deflects the blow. *Keruk* tries to pierce you, but you deflect the blow. [bash ] -= Grendel stops using a pair of chainmail leggings. + *Keruk* panics, and attempts to flee! Grendel puts a pair of ebony-steel plate greaves on his legs. * *Keruk* leaves west riding a wild stallion. *Keruk* has arrived from the west, riding a wild stallion. Mendoze narrates 'stay' *Keruk* leaves east riding a wild stallion. * Grendel tries to slash *Mithrandir*, but he deflects the blow. +=- Grendel tries to slash *Mithrandir*, but he deflects the blow. Mendoze gazes deeply at *Mithrandir*... *Mithrandir* looks very strange, glaring about with a sense of panic. Mendoze tries to smite *Mithrandir*, but he deflects the blow. *Mithrandir* mounts an attack against Mendoze, but weak nerves get the better of him. *Nadia* has arrived from the west, riding a warhorse. -= They're not here anymore! Puny tries to pierce *Nadia*, but she deflects the blow. * S HP:Hurt MV:Winded > Puny tries to pierce *Nadia*, but she deflects the blow. Mendoze tries to smite *Mithrandir*, but he parries successfully. * S HP:Hurt MV:Winded > nar nadia low now nar nadia low now ' *Nadia* panics, and attempts to flee! You narrate 'nadia low now' * S HP:Hurt MV:Winded > sta ' change mood brave ' Puny tries to pierce *Nadia*, but she parries successfully. Grendel slashes *Mithrandir*'s body hard. *Mithrandir* barely strikes Mendoze's left leg. Your heartbeat calms down more as you feel less panicked. Timer now at 66 secs. You narrate 'nadia low now' * S HP:Scratched MV:Tiring > *Nadia* leaves east riding a warhorse. * S HP:Scratched MV:Tiring > [k human] You try to slash *Mithrandir*, but he deflects the blow. * S HP:Scratched MV:Tiring - Mendoze: Hurt - Mithrandir: Scratched > Do you not consider fighting as standing? * S HP:Scratched MV:Tiring - Mendoze: Hurt - Mithrandir: Scratched > ' Mendoze smites *Mithrandir*'s left leg very hard. [k human] You do the best you can! * S HP:Scratched MV:Tiring - Mendoze: Hurt - Mithrandir: Hurt > Mood changed to: Brave * S HP:Scratched MV:Tiring - Mendoze: Hurt - Mithrandir: Hurt > b [k human] You do the best you can! * S HP:Scratched MV:Tiring - Mendoze: Hurt - Mithrandir: Hurt > [k human] You do the best you can! * S HP:Scratched MV:Tiring - Mendoze: Hurt - Mithrandir: Hurt > [bash ] - Grendel slashes *Mithrandir*'s head hard. Mendoze smites *Mithrandir*'s left leg hard. *Mithrandir* mounts an attack against Mendoze, but weak nerves get the better of him. *Xinth* has arrived from the east. = Puny pierces *Xinth*'s body hard. +**+=- *Xinth* tries to pierce Puny, but he parries successfully. -= Your bash at *Mithrandir* sends him sprawling! * S HP:Scratched MV:Tiring - Mendoze: Hurt - Mithrandir: Hurt > *Xinth* pierces Puny's body hard. Puny pierces *Xinth*'s right arm very hard. You slash *Mithrandir*'s body very hard. * S HP:Scratched MV:Tiring - Mendoze: Hurt - Mithrandir: Wounded > change mood brave ' Mood changed to: Brave l * S HP:Scratched MV:Tiring - Mendoze: Hurt - Mithrandir: Wounded > ' *Xinth* panics, and attempts to flee! [k human] You do the best you can! * S HP:Scratched MV:Tiring - Mendoze: Hurt - Mithrandir: Wounded > *Xinth* leaves east. The Caemlyn Road The road continues on a fairly straight path to the east and west in this area, offering little in the way of shelter or scenery. The only really distinct view from the road is Braem Wood, which stands as a dark mass of trees to the north. [ obvious exits: E W ] There are some bloody traces of a human leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. Puny the Veteran Havoc is standing here. *Mithrandir* is sitting here. Grendel the Loathsome Battler is here, fighting Mithrandir. Mendoze the Myrddraal is here, fighting Mithrandir, riding a shadow stallion. * S HP:Scratched MV:Tiring - Mendoze: Hurt - Mithrandir: Wounded > [k human] You do the best you can! ' * S HP:Scratched MV:Tiring - Mendoze: Hurt - Mithrandir: Wounded > You slash *Mithrandir*'s body very hard. Grendel slashes *Mithrandir*'s left leg hard. Mendoze smites *Mithrandir*'s body very hard. * S HP:Scratched MV:Tiring - Mendoze: Hurt - Mithrandir: Wounded > ' [k human] You do the best you can! * S HP:Scratched MV:Tiring - Mendoze: Hurt - Mithrandir: Wounded > ' [k human] You do the best you can! b * S HP:Scratched MV:Tiring - Mendoze: Hurt - Mithrandir: Wounded > [k human] You do the best you can! * S HP:Scratched MV:Tiring - Mendoze: Hurt - Mithrandir: Wounded > [bash ] They already seem to be stunned. * S HP:Scratched MV:Tiring - Mendoze: Hurt - Mithrandir: Wounded > b Grendel stops using a burnished metal breastplate. * S HP:Scratched MV:Tiring - Mendoze: Hurt - Mithrandir: Wounded > You slash *Mithrandir*'s body hard. Grendel slashes *Mithrandir*'s body hard. Mendoze smites *Mithrandir*'s body very hard. Mendoze smites *Mithrandir*'s right hand extremely hard. Grendel wears a shining steel breastplate on his body. * S HP:Scratched MV:Tiring - Mendoze: Hurt - Mithrandir: Battered > [bash ] -= *Mithrandir* panics, and attempts to flee! + *Mithrandir* leaves east. ** *Xinth* has arrived from the east. Puny tries to pierce *Xinth*, but he parries successfully. Mendoze smites *Xinth*'s body into bloody fragments! +=' - Mendoze tries to smite *Xinth*, but he deflects the blow. *Xinth* tries to pierce Puny, but he parries successfully. Puny pierces *Xinth*'s body into bloody fragments! Grendel slashes *Xinth*'s left leg into bloody fragments! b - Mendoze smites *Xinth*'s body into bloody fragments! *Xinth* tries to pierce Puny, but he parries successfully. = They're not here anymore! * S HP:Scratched MV:Tiring > [k human] The fighting is too thick and heavy for you to enter the fray! * S HP:Scratched MV:Tiring > [bash ] Bash who? * S HP:Scratched MV:Winded > ' ' *Xinth* panics, and attempts to flee! ' * S HP:Scratched MV:Winded > [k human] The fighting is too thick and heavy for you to enter the fray! * S HP:Scratched MV:Winded > ' ' *Xinth* leaves east. [k human] They aren't here. o S HP:Scratched MV:Winded > ' [k human] They aren't here. o S HP:Scratched MV:Winded > ' [k human] They aren't here. o S HP:Scratched MV:Winded > [k human] They aren't here. o S HP:Scratched MV:Winded > ' [k human] They aren't here. o S HP:Scratched MV:Winded > ' [k human] They aren't here. o S HP:Scratched MV:Winded > ' [k human] They aren't here. o S HP:Scratched MV:Winded > [k human] They aren't here. o S HP:Scratched MV:Winded > [k human] They aren't here. o S HP:Scratched MV:Winded > scan e Grendel stops using a pair of oiled chainmail sleeves. o S HP:Scratched MV:Winded > ' Grendel wears a pair of ebony-steel plate vambraces on his arms. o S HP:Scratched MV:Winded > ' *Xinth* is standing here. *Keruk* is standing here, riding a wild stallion. A wild stallion bucks madly. An Andoran cavalryman is here, riding a roan charger. An Andoran cavalryman is here, riding a roan charger. An Andoran cavalryman is here, riding a roan charger. An Andoran cavalryman is here, riding a roan charger. An Andoran cavalry officer watches vigilantly, riding a warhorse. o S HP:Scratched MV:Winded > [k human] They aren't here. o S HP:Scratched MV:Winded > ' [k human] They aren't here. o S HP:Scratched MV:Winded > ' [k human] They aren't here. ' o S HP:Scratched MV:Winded > [k human] They aren't here. ' o S HP:Scratched MV:Winded > [k human] They aren't here. o S HP:Scratched MV:Winded > ' [k human] They aren't here. ' o S HP:Scratched MV:Winded > ' [k human] They aren't here. o S HP:Scratched MV:Winded > [k human] They aren't here. o S HP:Scratched MV:Winded > ' [k human] They aren't here. o S HP:Scratched MV:Winded > ' [k human] They aren't here. ' o S HP:Scratched MV:Winded > [k human] They aren't here. o S HP:Scratched MV:Winded > [k human] They aren't here. Mendoze hisses '2 of em east' o S HP:Scratched MV:Winded > in ' You are carrying: a water skin a bunch of fireworks o S HP:Scratched MV:Winded > ' [k human] They aren't here. o S HP:Scratched MV:Winded > [k human] They aren't here. scan e o S HP:Scratched MV:Winded > ' *Xinth* is standing here. *Keruk* is standing here, riding a wild stallion. A wild stallion bucks madly. An Andoran cavalryman is here, riding a roan charger. An Andoran cavalryman is here, riding a roan charger. An Andoran cavalryman is here, riding a roan charger. An Andoran cavalryman is here, riding a roan charger. An Andoran cavalry officer watches vigilantly, riding a warhorse. ' o S HP:Scratched MV:Winded > [k human] They aren't here. o S HP:Scratched MV:Winded > ' [k human] They aren't here. o S HP:Scratched MV:Winded > ' [k human] They aren't here. o S HP:Scratched MV:Winded > [k human] They aren't here. o S HP:Scratched MV:Winded > *Xinth* has arrived from the east. Puny tries to pierce *Xinth*, but he parries successfully. * S HP:Scratched MV:Winded > *Xinth* pierces Puny's body extremely hard. Puny pierces *Xinth*'s left leg extremely hard. *Xinth* tries to pierce Puny, but he parries successfully. * S HP:Scratched MV:Winded > Grendel tries to slash *Xinth*, but he deflects the blow. say xinth health? * S HP:Scratched MV:Winded > ' *Xinth* panics, and attempts to flee! You say 'xinth health?' Mendoze tries to smite *Xinth*, but he deflects the blow. ' * S HP:Scratched MV:Winded > ' [k human] The fighting is too thick and heavy for you to enter the fray! * S HP:Scratched MV:Winded > ' ' Mendoze smites *Xinth*'s body into bloody fragments! Grendel slashes *Xinth*'s left leg hard. *Xinth* pierces Puny's body. Puny tries to pierce *Xinth*, but he deflects the blow. *Xinth* leaves east. [k human] They aren't here. o S HP:Scratched MV:Winded > ' [k human] They aren't here. o S HP:Scratched MV:Winded > ' [k human] They aren't here. o S HP:Scratched MV:Winded > ' [k human] They aren't here. o S HP:Scratched MV:Winded > [k human] They aren't here. o S HP:Scratched MV:Winded > ' [k human] They aren't here. o S HP:Scratched MV:Winded > [k human] They aren't here. o S HP:Scratched MV:Winded > [k human] They aren't here. o S HP:Scratched MV:Winded > ' ' [k human] They aren't here. o S HP:Scratched MV:Winded > [k human] They aren't here. o S HP:Scratched MV:Winded > ' Mendoze leaves east riding a shadow stallion. You follow Mendoze. The Caemlyn Road [ obvious exits: E W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. The corpse of Grolch is lying here. A water skin made from dried human flesh lies here. A gory scrap of flesh lies abandoned on the ground. Puny the Veteran Havoc is standing here. Mendoze the Myrddraal is standing here, riding a shadow stallion. *Xinth* is standing here. *Keruk* is standing here, riding a wild stallion. A wild stallion bucks madly. An Andoran cavalryman is here, riding a roan charger. An Andoran cavalryman is here, riding a roan charger. An Andoran cavalryman is here, riding a roan charger. An Andoran cavalryman is here, riding a roan charger. An Andoran cavalry officer watches vigilantly, riding a warhorse. Grendel has arrived from the west. ' * S HP:Scratched MV:Winded > [k human] You slash *Xinth*'s right hand extremely hard. Puny says 'fucking e flees' * S HP:Scratched MV:Winded - Xinth: Battered > Mendoze tries to smite *Xinth*, but he deflects the blow. * S HP:Scratched MV:Winded - Xinth: Battered > [k human] You do the best you can! *Keruk* pierces Grendel's right leg hard. * S HP:Scratched MV:Winded - Xinth: Battered > change mood brave Grendel slashes *Keruk*'s head extremely hard. A cavalry soldier joins Xinth's fight! A cavalry soldier joins a cavalry soldier's fight! A cavalry soldier joins a cavalry soldier's fight! A cavalry soldier joins a cavalry soldier's fight! A cavalry officer joins a cavalry soldier's fight! *Keruk* pierces Grendel's right leg. Mendoze tries to smite *Xinth*, but he parries successfully. *Xinth* pierces your body. You slash *Xinth*'s head extremely hard. Puny pierces *Xinth*'s left hand very hard. b * S HP:Scratched MV:Winded - Xinth: Beaten > Mood changed to: Brave * S HP:Scratched MV:Winded - Xinth: Beaten > [bash ] -= Mendoze smites *Xinth*'s left leg into bloody fragments! *Xinth* pierces your body. +**+= Puny tries to pierce *Xinth*, but he deflects the blow. A cavalry officer tries to lance Puny, but he deflects the blow. A cavalry soldier tries to slash you, but you deflect the blow. A cavalry soldier barely slashes Grendel's left leg. A cavalry soldier tries to slash Puny, but he parries successfully. A cavalry soldier mounts an attack against Mendoze, but weak nerves get the better of him. *Keruk* pierces Grendel's right arm hard. Mendoze smites *Xinth*'s left leg into bloody fragments! *Xinth* tries to pierce you, but you parry successfully. - - *Keruk* avoids being bashed by Grendel who loses his balance and falls! = Your bash at *Xinth* sends him sprawling! *Xinth* panics, and attempts to flee! * S HP:Hurt MV:Winded - Xinth: Critical > *Keruk* pierces Grendel's right hand. * S HP:Hurt MV:Winded - Xinth: Critical > Puny pierces *Xinth*'s body into bloody fragments! *Xinth* panics, and attempts to flee! A cavalry officer lances Puny's left hand extremely hard. A cavalry soldier slashes your body. A cavalry soldier barely slashes Grendel's body. A cavalry soldier slashes Puny's body. A cavalry soldier barely slashes Mendoze's left leg. *Keruk* pierces Grendel's right arm. Mendoze smites *Xinth*'s right leg into bloody fragments! *Xinth* is dead! R.I.P. You feel the Weave of the Wheel tighten around you. You receive your share of experience... Your first time! Was it good for you too? Your blood freezes as you hear *Xinth*'s death cry. * S HP:Hurt MV:Winded > Mendoze smites *Keruk*'s right leg into bloody fragments! * S HP:Hurt MV:Winded > Puny leans over and severs the head from the corpse of Xinth. * S HP:Hurt MV:Winded > change mood wimpy ' ' ' Puny gets a laced pair of brown boots from the corpse of Xinth. Puny gets a pair of gray suede leggings from the corpse of Xinth. Puny gets a belt pack from the corpse of Xinth. Puny gets a brightly-colored sash from the corpse of Xinth. Puny gets a sharp, red stone dagger from the corpse of Xinth. Puny gets a full wooden shield from the corpse of Xinth. Puny gets a wide leather wristband from the corpse of Xinth. Puny gets a sungwood bracelet from the corpse of Xinth. Puny gets a pair of dark gloves from the corpse of Xinth. Puny gets a set of cloth sleeves from the corpse of Xinth. Puny gets a black, silver-embroidered cape from the corpse of Xinth. Puny gets a bearskin tunic from the corpse of Xinth. Puny gets an ivory necklace from the corpse of Xinth. Puny gets an ivory necklace from the corpse of Xinth. Puny gets a camouflaged hood from the corpse of Xinth. Puny gets a pair of sursa from the corpse of Xinth. Puny gets a crystal lightstick from the corpse of Xinth. * S HP:Hurt MV:Winded > Mood changed to: Wimpy Puny tries to pierce *Keruk*, but he deflects the blow. * S HP:Hurt MV:Winded > [k human] The fighting is too thick and heavy for you to enter the fray! * S HP:Hurt MV:Winded > [k human] The fighting is too thick and heavy for you to enter the fray! *Keruk* panics, and attempts to flee! * S HP:Hurt MV:Winded > e [k human] The fighting is too thick and heavy for you to enter the fray! * S HP:Hurt MV:Winded > TICK IN 5 SECONDS. ' e Mendoze smites *Keruk*'s body into bloody fragments! ' * S HP:Hurt MV:Winded > The Caemlyn Road [ obvious exits: E S W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. A cute, long-eared rabbit is munching at a leaf here. o S HP:Hurt MV:Winded > e ' [k human] They aren't here. o S HP:Hurt MV:Winded > The Caemlyn Road [ obvious exits: E S W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. o S HP:Hurt MV:Winded > [k human] They aren't here. o S HP:Hurt MV:Winded > ' Bridge on the River Cary at Carysford [ obvious exits: E W D ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. A cute, long-eared rabbit is munching at a leaf here. o S HP:Hurt MV:Winded > [k human] Loose boards squeak and rattle underfoot. They aren't here. o S HP:Hurt MV:Winded > ' w [k human] Loose boards squeak and rattle underfoot. They aren't here. ' o S HP:Hurt MV:Winded > [k human] Loose boards squeak and rattle underfoot. They aren't here. o S HP:Hurt MV:Winded > ' ' Loose boards squeak and rattle underfoot. Loose boards squeak and rattle underfoot. The Caemlyn Road [ obvious exits: E S W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. o S HP:Hurt MV:Winded > ' [k human] They aren't here. *Keruk* has arrived from the west, riding a wild stallion. * S HP:Hurt MV:Winded > ' ' [k human] You slash *Keruk*'s body extremely hard. * S HP:Hurt MV:Winded - Keruk: Wounded > *Keruk* tries to pierce you, but you deflect the blow. You slash *Keruk*'s right hand into bloody fragments! *Keruk* tries to pierce you, but you deflect the blow. [k human] You do the best you can! * S HP:Hurt MV:Winded - Keruk: Battered > ' [k human] You do the best you can! * S HP:Hurt MV:Winded - Keruk: Battered > [k human] You do the best you can! * S HP:Hurt MV:Winded - Keruk: Battered > [k human] You do the best you can! * S HP:Hurt MV:Winded - Keruk: Battered > change mood brave ' [k human] You do the best you can! *Keruk* panics, and attempts to flee! ' * S HP:Hurt MV:Winded - Keruk: Battered > Puny pierces *Keruk*'s left foot hard. * S HP:Hurt MV:Winded - Keruk: Battered > ' Mood changed to: Brave Mendoze has arrived from the west, riding a shadow stallion. * S HP:Hurt MV:Winded - Keruk: Battered > [k human] You do the best you can! *Keruk* leaves west riding a wild stallion. *Keruk* has arrived from the west, riding a wild stallion. Mendoze leaves east riding a shadow stallion. Puny leaves east. You follow Mendoze. Bridge on the River Cary at Carysford [ obvious exits: E W D ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. Puny the Veteran Havoc is standing here. Mendoze the Myrddraal is standing here, riding a shadow stallion. A cute, long-eared rabbit is munching at a leaf here. o S HP:Hurt MV:Winded > ' ' [k human] Loose boards squeak and rattle underfoot. They aren't here. *Keruk* has arrived from the west, riding a wild stallion. Mendoze panics, and attempts to flee! Loose boards squeak and rattle underfoot. * S HP:Hurt MV:Winded > ' [k human] Loose boards squeak and rattle underfoot. You slash *Keruk*'s right leg into bloody fragments! ' * S HP:Hurt MV:Winded - Keruk: Battered > [k human] Loose boards squeak and rattle underfoot. You do the best you can! * S HP:Hurt MV:Winded - Keruk: Battered > *Keruk* pierces your right leg. You try to slash *Keruk*, but he parries successfully. [k human] Loose boards squeak and rattle underfoot. You do the best you can! * S HP:Hurt MV:Winded - Keruk: Battered > [k human] Loose boards squeak and rattle underfoot. You do the best you can! * S HP:Hurt MV:Winded - Keruk: Battered > b *Keruk* tries to pierce you, but you deflect the blow. [k human] Loose boards squeak and rattle underfoot. You do the best you can! * S HP:Hurt MV:Winded - Keruk: Battered > Loose boards squeak and rattle underfoot. Puny pierces *Keruk*'s body hard. * S HP:Hurt MV:Winded - Keruk: Battered > [bash ] Loose boards squeak and rattle underfoot. *Keruk* panics, and attempts to flee! Loose boards squeak and rattle underfoot. -=+* *Keruk* leaves west riding a wild stallion. *Keruk* has arrived from the west, riding a wild stallion. * Loose boards squeak and rattle underfoot. Puny pierces *Keruk*'s right leg extremely hard. + Grendel has arrived from the west. =- *Keruk* tries to pierce Puny, but he deflects the blow. -= Your bash at *Keruk* sends him sprawling! Loose boards squeak and rattle underfoot. Grendel slashes *Keruk*'s right arm into bloody fragments! * S HP:Hurt MV:Tiring - Puny: Wounded - Keruk: Beaten > ' Loose boards squeak and rattle underfoot. ' * S HP:Hurt MV:Tiring - Puny: Wounded - Keruk: Beaten > Grendel slashes *Keruk*'s left leg very hard. You slash *Keruk*'s right leg into bloody fragments! Puny pierces *Keruk*'s body very hard. *Mateo* has arrived from the east, riding a gray palfrey. [k human] Loose boards squeak and rattle underfoot. You do the best you can! * S HP:Hurt MV:Tiring - Puny: Wounded - Keruk: Critical > Mendoze narrates 'on east' * S HP:Hurt MV:Tiring - Puny: Wounded - Keruk: Critical > [k human] Loose boards squeak and rattle underfoot. You do the best you can! * S HP:Hurt MV:Tiring - Puny: Wounded - Keruk: Critical > ' ' Loose boards squeak and rattle underfoot. ' * S HP:Hurt MV:Tiring - Puny: Wounded - Keruk: Critical > [k human] Loose boards squeak and rattle underfoot. You do the best you can! * S HP:Hurt MV:Tiring - Puny: Wounded - Keruk: Critical > ' Loose boards squeak and rattle underfoot. [k human] Loose boards squeak and rattle underfoot. You do the best you can! * S HP:Hurt MV:Tiring - Puny: Wounded - Keruk: Critical > ' Loose boards squeak and rattle underfoot. Loose boards squeak and rattle underfoot. *Mateo* leaves east riding a gray palfrey. [k human] Loose boards squeak and rattle underfoot. You do the best you can! * S HP:Hurt MV:Tiring - Puny: Wounded - Keruk: Critical > ' ' e [k human] Loose boards squeak and rattle underfoot. You do the best you can! Loose boards squeak and rattle underfoot. ' * S HP:Hurt MV:Tiring - Puny: Wounded - Keruk: Critical > Grendel slashes *Keruk*'s body very hard. *Keruk* is incapacitated and will slowly die, if not aided. You slash *Keruk*'s body into bloody fragments! *Keruk* is dead! R.I.P. You feel the Weave of the Wheel tighten around you. You receive your share of experience... Your first time! Was it good for you too? Your blood freezes as you hear *Keruk*'s death cry. [k human] Loose boards squeak and rattle underfoot. They aren't here. Loose boards squeak and rattle underfoot. Loose boards squeak and rattle underfoot. o S HP:Hurt MV:Tiring > [k human] Loose boards squeak and rattle underfoot. They aren't here. o S HP:Hurt MV:Tiring > s [k human] Loose boards squeak and rattle underfoot. They aren't here. o S HP:Hurt MV:Tiring > ' Loose boards squeak and rattle underfoot. Loose boards squeak and rattle underfoot. The Caemlyn Road [ obvious exits: S W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. The corpse of Cert is lying here. Grendel the Loathsome Battler is standing here. *Mateo* is here, fighting Mendoze, riding a gray palfrey. Mendoze the Myrddraal is here, fighting Mateo, riding a shadow stallion. An Illianer steed stands here proudly, its black mane glistening. A raven is visible flying high in the sky. Grendel tries to slash *Mateo*, but he deflects the blow. * S HP:Hurt MV:Tiring > [k human] You slash *Mateo*'s left hand into bloody fragments! * S HP:Hurt MV:Tiring - Mendoze: Hurt - Mateo: Hurt > No way! You're fighting for your life! * S HP:Hurt MV:Tiring - Mendoze: Hurt - Mateo: Hurt > [k human] You do the best you can! * S HP:Hurt MV:Tiring - Mendoze: Hurt - Mateo: Hurt > b *Mateo* panics, and attempts to flee! * S HP:Hurt MV:Tiring - Mendoze: Hurt - Mateo: Hurt > You slash *Mateo*'s head into bloody fragments! Grendel slashes *Mateo*'s body into bloody fragments! *Mateo* tickles Mendoze's body with his pierce. Mendoze tries to smite *Mateo*, but he deflects the blow. *Mateo* leaves south riding a gray palfrey. [bash ] Bash who? o S HP:Hurt MV:Tiring > nar rip another ' s ' s ' e ' s ' e You narrate 'rip another' Grendel leaves south. ' o S HP:Hurt MV:Tiring > [k human] They aren't here. o S HP:Hurt MV:Tiring > The Caemlyn Road [ obvious exits: N S ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. Grendel the Loathsome Battler is standing here. o S HP:Hurt MV:Tiring > [k human] They aren't here. o S HP:Hurt MV:Tiring > The Caemlyn Road [ obvious exits: N E ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving east. *Mateo* is standing here, riding a gray palfrey. * S HP:Hurt MV:Tiring > [k human] You try to slash *Mateo*, but he deflects the blow. * S HP:Hurt MV:Tiring - Mateo: Wounded > No way! You're fighting for your life! * S HP:Hurt MV:Tiring - Mateo: Wounded > b *Mateo* tries to pierce you, but you deflect the blow. You try to slash *Mateo*, but he parries successfully. [k human] You do the best you can! Grendel has arrived from the north. * S HP:Hurt MV:Tiring - Mateo: Wounded > No way! You're fighting for your life! Grendel slashes *Mateo*'s body very hard. * S HP:Hurt MV:Tiring - Mateo: Wounded > [k human] You do the best you can! * S HP:Hurt MV:Tiring - Mateo: Wounded > No way! You're fighting for your life! * S HP:Hurt MV:Tiring - Mateo: Wounded > [k human] You do the best you can! * S HP:Hurt MV:Tiring - Mateo: Wounded > [bash ] *Mateo* panics, and attempts to flee! -=+* *Mateo* leaves east riding a gray palfrey. Mendoze has arrived from the north, riding a shadow stallion. *+e ' =s -' e Cancelled. The Caemlyn Road [ obvious exits: S W ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving south. *Mateo* is standing here, riding a gray palfrey. Grendel has arrived from the west. * S HP:Hurt MV:Tiring > e [k human] You try to slash *Mateo*, but he parries successfully. Grendel tries to slash *Mateo*, but he deflects the blow. Mendoze has arrived from the west, riding a shadow stallion. * S HP:Hurt MV:Tiring - Mateo: Wounded > e No way! You're fighting for your life! * S HP:Hurt MV:Tiring - Mateo: Wounded > ' [k human] You do the best you can! * S HP:Hurt MV:Tiring - Mateo: Wounded > No way! You're fighting for your life! * S HP:Hurt MV:Tiring - Mateo: Wounded > change mood brave b No way! You're fighting for your life! * S HP:Hurt MV:Tiring - Mateo: Wounded > No way! You're fighting for your life! Mendoze tries to smite *Mateo*, but he deflects the blow. * S HP:Hurt MV:Tiring - Mateo: Wounded > [k human] You do the best you can! * S HP:Hurt MV:Tiring - Mateo: Wounded > Mendoze smites *Mateo*'s body into bloody fragments! Grendel tries to slash *Mateo*, but he parries successfully. *Mateo* tries to pierce you, but you parry successfully. You slash *Mateo*'s body extremely hard. Mood changed to: Brave * S HP:Hurt MV:Tiring - Mateo: Battered > *Mateo* panics, and attempts to flee! [bash ] -=+* *Mateo* leaves south riding a gray palfrey. * Puny narrates 'I scalped looted them' +s ' =-e Mendoze leaves south riding a shadow stallion. You follow Mendoze. ' e Cancelled. The Caemlyn Road [ obvious exits: N E ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. Mendoze the Myrddraal is standing here, riding a shadow stallion. Grendel the Loathsome Battler is standing here. o S HP:Hurt MV:Winded > ' [k human] They aren't here. o S HP:Hurt MV:Winded > e The Caemlyn Road [ obvious exits: E S W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. The corpse of a warhorse is lying here. Mendoze has arrived from the west, riding a shadow stallion. o S HP:Hurt MV:Winded > ' [k human] They aren't here. Mendoze leaves east riding a shadow stallion. You follow Mendoze. The Caemlyn Road [ obvious exits: E S W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving east. Mendoze the Myrddraal is standing here, riding a shadow stallion. *Mateo* is standing here, riding a gray palfrey. Grendel has arrived from the west. * S HP:Hurt MV:Winded > The Caemlyn Road [ obvious exits: N W ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving north. Mendoze has arrived from the west, riding a shadow stallion. Grendel has arrived from the west. * S HP:Hurt MV:Winded > ' [k human] They aren't here. * S HP:Hurt MV:Winded > Alas, you cannot go that way... * S HP:Hurt MV:Winded > w ' [k human] They aren't here. * S HP:Hurt MV:Winded > *Mateo* has arrived from the west, riding a gray palfrey. [k human] You try to slash *Mateo*, but he parries successfully. Grendel slashes *Mateo*'s left arm into bloody fragments! Mendoze smites *Mateo*'s body into bloody fragments! * S HP:Hurt MV:Winded - Mateo: Beaten > No way! You're fighting for your life! * S HP:Hurt MV:Winded - Mateo: Beaten > Mendoze tries to smite *Mateo*, but he parries successfully. Grendel tries to slash *Mateo*, but he deflects the blow. *Mateo* tries to pierce you, but you parry successfully. You slash *Mateo*'s body into bloody fragments! [k human] You do the best you can! * S HP:Hurt MV:Winded - Mateo: Critical > b *Mateo* panics, and attempts to flee! [bash ] -=+** *Mateo* leaves west riding a gray palfrey. +=- *Mateo* has arrived from the west, riding a gray palfrey. Mendoze tries to smite *Mateo*, but he parries successfully. - *Mateo* avoids being bashed by Grendel who loses his balance and falls! = Your bash at *Mateo* sends him sprawling! * S HP:Hurt MV:Winded - Mendoze: Wounded - Mateo: Critical > change mood brave ' You slash *Mateo*'s body into bloody fragments! *Mateo* panics, and attempts to flee! Mendoze smites *Mateo*'s left foot into bloody fragments! *Mateo* is dead! R.I.P. You feel the Weave of the Wheel tighten around you. You receive your share of experience... Your first time! Was it good for you too? Your blood freezes as you hear *Mateo*'s death cry. Mood changed to: Brave * S HP:Hurt MV:Winded > [k human] They aren't here. * S HP:Hurt MV:Winded > nar rip another Grendel clambers to his feet. * S HP:Hurt MV:Winded > You narrate 'rip another' * S HP:Hurt MV:Winded > rem skin fsc You don't seem to be using a skin. * S HP:Hurt MV:Winded > [fill skin corpse] You drain some blood from the corpse of Mateo into a water skin. wea skin * S HP:Hurt MV:Winded > get dagger pack rem sword wield dagger scal scal 2.corpse rem dagger wield sword put dagger pack Mendoze gets a small canoe from the corpse of Mateo. Mendoze gets a black pair of silver-tooled boots from the corpse of Mateo. Mendoze gets a black pair of pants from the corpse of Mateo. Mendoze gets a water skin from the corpse of Mateo. Mendoze gets a bronze belt of odd design from the corpse of Mateo. Mendoze gets a sharp, red stone dagger from the corpse of Mateo. Mendoze gets a kite-shaped shield from the corpse of Mateo. Mendoze gets a sungwood bracelet from the corpse of Mateo. Mendoze gets a sungwood bracelet from the corpse of Mateo. Mendoze gets a pair of dark gloves from the corpse of Mateo. Mendoze gets a set of cloth sleeves from the corpse of Mateo. Mendoze gets a dark, hooded cloak from the corpse of Mateo. Mendoze gets a satin blouse from the corpse of Mateo. Mendoze gets an opal choker of fiery blue and pink beauty from the corpse of Mateo. Mendoze gets an opal choker of fiery blue and pink beauty from the corpse of Mateo. Mendoze gets a shoufa with a black veil from the corpse of Mateo. Mendoze gets a jade signet ring from the corpse of Mateo. Mendoze gets a garnet adorned ring from the corpse of Mateo. Mendoze gets a backpack from the corpse of Mateo. Mendoze gets a lantern from the corpse of Mateo. * S HP:Hurt MV:Winded > You put a water skin on your belt. *Wuken* has arrived from the north, riding a gray palfrey. *Nadia* has arrived from the north, riding a warhorse. *Taroth* has arrived from the north, riding a warhorse. * S HP:Hurt MV:Winded > *Nadia* says '\p ywie Rwpy' You get a dagger from a belt pack. *Wuken* leaves west riding a gray palfrey. *Nadia* leaves west riding a warhorse. *Taroth* leaves west riding a warhorse. * S HP:Hurt MV:Winded > You stop using a heron mark blade. * S HP:Hurt MV:Winded > You wield a dagger. * S HP:Hurt MV:Winded > You lean over and cut the bloody scalp from the corpse of Mateo. * S HP:Hurt MV:Winded > You don't see that here. * S HP:Hurt MV:Winded > You stop using a dagger. * S HP:Hurt MV:Winded > You wield a heron mark blade. * S HP:Hurt MV:Winded > You put a dagger in a belt pack. * S HP:Hurt MV:Winded > *Wuken* has arrived from the west, riding a gray palfrey. *Nadia* has arrived from the west, riding a warhorse. *Taroth* has arrived from the west, riding a warhorse. * S HP:Hurt MV:Winded > *Nadia* barely strikes Grendel's right leg. *Wuken* pierces Mendoze's left arm hard. * S HP:Hurt MV:Winded > get all corpse ' Mendoze tries to smite *Wuken*, but he parries successfully. *Wuken* pierces Mendoze's body. Grendel tries to slash *Nadia*, but she parries successfully. *Nadia* strikes Grendel's body. The corpse of Mateo seems to be empty. Grendel says 'time to go' change mood brave * S HP:Hurt MV:Winded > b Mendoze tries to smite *Wuken*, but he deflects the blow. [k human] You slash *Taroth*'s head into bloody fragments! * S HP:Hurt MV:Winded - Taroth: Scratched > Mood changed to: Brave * S HP:Hurt MV:Winded - Taroth: Scratched > [bash ] -=+* *Wuken* stops riding a gray palfrey. * *Taroth* tries to pierce you, but you deflect the blow. Mendoze tries to smite *Wuken*, but he parries successfully. +=- *Taroth* tries to pierce you, but you parry successfully. -= Your bash at *Taroth* sends him sprawling! * S HP:Hurt MV:Winded - Taroth: Scratched > Wuken assumes a defensive striking posture. * S HP:Hurt MV:Winded - Taroth: Scratched > *Nadia* avoids being bashed by Grendel who loses his balance and falls! * S HP:Hurt MV:Winded - Taroth: Scratched > TICK IN 5 SECONDS. l *Nadia* waves at Grendel, who stumbles and begins to break out in a cold sweat. * S HP:Hurt MV:Winded - Taroth: Scratched > You slash *Taroth*'s left arm into bloody fragments! *Wuken* pierces Mendoze's right leg. *Nadia* tickles Grendel's body with her strike. The Caemlyn Road A sudden narrowing in the highway weaves in and out between the brown hills. Weary travelers are often seen plodding here along on their journeys to Caemlyn, or part of the wagon groups commuting between Lugard, Caemlyn and Whitebridge. A few rotten trees stand huddled in a copse, with a sign nailed on one showing how it can be used to "block" or "clear" "the road". [ obvious exits: N W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving north. The corpse of Mateo is lying here. *Taroth* is sitting here, riding a warhorse *Nadia* is here, fighting Grendel, riding a warhorse. A gray palfrey prances skittishly nearby. *Wuken* is here, fighting Mendoze. A gray palfrey prances skittishly nearby. Grendel the Loathsome Battler is here, fighting Nadia. Mendoze the Myrddraal is here, fighting Wuken, riding a shadow stallion. * S HP:Hurt MV:Winded - Taroth: Hurt > *Wuken* avoids being bashed by Mendoze who loses his balance and falls! * S HP:Hurt MV:Winded - Taroth: Hurt > change mood brave *Wuken* pierces Mendoze's body. b * S HP:Hurt MV:Winded - Taroth: Hurt > Mood changed to: Brave * S HP:Hurt MV:Winded - Taroth: Hurt > [bash ] They already seem to be stunned. * S HP:Hurt MV:Winded - Taroth: Hurt > You slash *Taroth*'s right foot extremely hard. *Wuken* pierces Mendoze's left leg. Grendel tries to slash *Nadia*, but she deflects the blow. * S HP:Hurt MV:Winded - Taroth: Wounded > *Ibner* has arrived from the west, riding a bloodstock stallion. * S HP:Hurt MV:Winded - Taroth: Wounded > Puny narrates 'ibner here' * S HP:Hurt MV:Winded - Taroth: Wounded > *Ibner* slashes Mendoze's body. * S HP:Hurt MV:Winded - Taroth: Wounded > *Wuken* swiftly dodges Mendoze's attempt to smite him. *Taroth* tries to pierce you, but you deflect the blow. Mendoze narrates 'flee west' * S HP:Hurt MV:Winded - Taroth: Wounded > nar gren is contag *Nadia* waves at you, and a cold sweat begins attacking your every muscle. Mendoze panics, and attempts to flee! * S HP:Hurt MV:Winded - Taroth: Wounded > Mendoze leaves north riding a shadow stallion. * S HP:Hurt MV:Winded - Taroth: Wounded > *Taroth* tries to pierce you, but you parry successfully. You try to slash *Taroth*, but he deflects the blow. Grendel tries to slash *Nadia*, but she deflects the blow. *Nadia* strikes Grendel's right arm. You narrate 'gren is contag' *Wuken* pierces your body hard. * S HP:Hurt MV:Winded - Taroth: Wounded > Grendel narrates 'contagioned' * S HP:Hurt MV:Winded - Taroth: Wounded > Grendel panics, and attempts to flee! * S HP:Hurt MV:Winded - Taroth: Wounded > change mood wimpy f *Ibner* slashes Grendel's head hard. Wuken assumes an offensive striking posture. Grendel leaves north. * S HP:Hurt MV:Winded - Taroth: Wounded > Mood changed to: Wimpy nar out * S HP:Hurt MV:Winded - Taroth: Wounded > *Wuken* pierces your body hard. *Taroth* pierces your left leg. You panic and attempt to flee! You flee head over heels. The Caemlyn Road [ obvious exits: N E S ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving north. Grendel the Loathsome Battler is standing here. A badger is rummaging about, looking for stuff to eat. Mendoze has arrived from the north, riding a shadow stallion. o S HP:Hurt MV:Winded > You narrate 'out' Grendel leaves south. o S HP:Hurt MV:Winded > Mendoze leaves south riding a shadow stallion. You follow Mendoze. The Caemlyn Road [ obvious exits: N W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving north. The corpse of Mateo is lying here. Mendoze the Myrddraal is standing here, riding a shadow stallion. Grendel the Loathsome Battler is here, fighting Ibner. *Ibner* is here, fighting Grendel, riding a bloodstock stallion. *Taroth* is standing here, riding a warhorse. *Nadia* is standing here, riding a warhorse. A gray palfrey prances skittishly nearby. *Wuken* is here, fighting Grendel. A gray palfrey prances skittishly nearby. * S HP:Hurt MV:Winded > Mendoze leaves west riding a shadow stallion. You follow Mendoze. The Caemlyn Road [ obvious exits: E S W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. Mendoze the Myrddraal is standing here, riding a shadow stallion. o S HP:Hurt MV:Winded > Mendoze leaves west riding a shadow stallion. You follow Mendoze. The Caemlyn Road [ obvious exits: E S W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving east. The corpse of a warhorse is lying here. Mendoze the Myrddraal is standing here, riding a shadow stallion. *Kotorim* is standing here, riding an Illianer steed. * S HP:Hurt MV:Winded > *Kotorim* tries to blast you, but you deflect the blow. Mendoze leaves west riding a shadow stallion. * S HP:Hurt MV:Winded - Kotorim: Healthy > You try to slash *Kotorim*, but he parries successfully. *Kotorim* tries to blast you, but you deflect the blow. * S HP:Hurt MV:Winded - Kotorim: Healthy > change mood wimpy f Mood changed to: Wimpy * S HP:Hurt MV:Winded - Kotorim: Healthy > You panic and attempt to flee! *Wuken* has arrived from the east. *Taroth* has arrived from the east, riding a warhorse. *Wuken* leaves west. *Taroth* leaves west riding a warhorse. You flee head over heels. Path to a Small Farm [ obvious exits: N E S ] There are some tracks of a human leaving east. There are some tracks of an animal leaving east. There are some tracks of an animal leaving east. There are some tracks of a humanoid leaving north. o S HP:Hurt MV:Winded > s e n Your heartbeat calms down more as you feel less panicked. Timer now at 66 secs. A Tired Old Farmhouse [ obvious exits: N E S W ] There are some tracks of a horse leaving west. There are some tracks of a horse leaving east. There are some tracks of an animal leaving north. There are some tracks of a humanoid leaving north. There are some tracks of a humanoid leaving west. o S HP:Hurt MV:Tiring > Inside the Old Farmhouse [ obvious exits: W ] * S HP:Hurt MV:Tiring > Alas, you cannot go that way... * S HP:Hurt MV:Tiring > w n n A Tired Old Farmhouse [ obvious exits: N E S W ] There are some tracks of a trolloc leaving east. There are some tracks of a horse leaving west. There are some tracks of a horse leaving east. There are some tracks of an animal leaving north. There are some tracks of a humanoid leaving north. w o S HP:Hurt MV:Tiring > Path to a Small Farm [ obvious exits: N E S ] There are some tracks of a trolloc leaving south. There are some tracks of a human leaving east. There are some tracks of an animal leaving east. There are some tracks of an animal leaving east. There are some tracks of a humanoid leaving north. o S HP:Hurt MV:Tiring > The Caemlyn Road [ obvious exits: E S W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving east. The corpse of a warhorse is lying here. o S HP:Hurt MV:Winded > n The Caemlyn Road [ obvious exits: N E ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. *Kotorim* is standing here, riding an Illianer steed. *Taroth* is standing here, riding a warhorse. *Wuken* is standing here. *Wuken* pierces your body hard. * S HP:Hurt MV:Winded - Wuken: Healthy > *Kotorim* leaves east riding an Illianer steed. * S HP:Hurt MV:Winded - Wuken: Healthy > *Wuken* pierces your body. * S HP:Hurt MV:Winded - Wuken: Healthy > No way! You're fighting for your life! * S HP:Hurt MV:Winded - Wuken: Healthy > f 4 You panic and attempt to flee! You flee head over heels. The Caemlyn Road [ obvious exits: E S W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving east. The corpse of a warhorse is lying here. o S HP:Hurt MV:Winded > [use fireworks] You light the fuse on the fireworks and set them down. The fuse slowly burns... o S HP:Hurt MV:Winded > *Taroth* has arrived from the west, riding a warhorse. * S HP:Hurt MV:Winded > w *Kotorim* has arrived from the south, riding an Illianer steed. * S HP:Hurt MV:Winded > *Taroth* leaves east riding a warhorse. The Caemlyn Road [ obvious exits: N E ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. *Wuken* is standing here. *Wuken* pierces your body hard. * S HP:Hurt MV:Winded - Wuken: Healthy > *Kotorim* has arrived from the east, riding an Illianer steed. * S HP:Hurt MV:Winded - Wuken: Healthy > *Kotorim* blasts your right arm. * S HP:Wounded MV:Winded - Wuken: Healthy > f *Kotorim* barely blasts your left hand. You try to slash *Wuken*, but he deflects the blow. *Wuken* pierces your left leg. * S HP:Wounded MV:Winded - Wuken: Healthy > Puny narrates 'I'm w of 4k' * S HP:Wounded MV:Winded - Wuken: Healthy > You panic and attempt to flee! A woodsman bellows 'yGz[F STvM_xE ezj mTC_iER ou xfb\O omFolZ vEo jSK_Qq ^t[tytZwKN' n You flee head over heels. The Caemlyn Road [ obvious exits: S W ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving south. o S HP:Wounded MV:Winded > w Alas, you cannot go that way... o S HP:Wounded MV:Winded > n The Caemlyn Road [ obvious exits: N E ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving east. o S HP:Wounded MV:Winded > n n The Caemlyn Road [ obvious exits: N S ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving south. o S HP:Wounded MV:Winded > w w w The Caemlyn Road [ obvious exits: S W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. The corpse of Cert is lying here. An Illianer steed stands here proudly, its black mane glistening. A raven is visible flying high in the sky. w w o S HP:Wounded MV:Winded > Alas, you cannot go that way... *Wuken* has arrived from the south. * S HP:Wounded MV:Winded > *KERBOOM* An explosion sounds in the distance. *Wuken* pierces your left leg. * S HP:Wounded MV:Winded - Wuken: Healthy > w No way! You're fighting for your life! * S HP:Wounded MV:Winded - Wuken: Healthy > f No way! You're fighting for your life! * S HP:Wounded MV:Winded - Wuken: Healthy > w w No way! You're fighting for your life! * S HP:Wounded MV:Winded - Wuken: Healthy > No way! You're fighting for your life! * S HP:Wounded MV:Winded - Wuken: Healthy > w w No way! You're fighting for your life! * S HP:Wounded MV:Winded - Wuken: Healthy > No way! You're fighting for your life! * S HP:Wounded MV:Winded - Wuken: Healthy > w You panic and attempt to flee! *Wuken* pierces your head very hard. w You flee head over heels. The Caemlyn Road [ obvious exits: N S ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tra -------------------------------------------------------------------------------- Eltargrim Joined: Aug 03, 2001 Posted: 2004-01-05 05:22 -------------------------------------------------------------------------------- o S HP:Wounded MV:Winded > w The Caemlyn Road [ obvious exits: S W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. The corpse of Cert is lying here. Grendel the Loathsome Battler is here, fighting Wuken. *Wuken* is here, fighting Grendel. An Illianer steed stands here proudly, its black mane glistening. A raven is visible flying high in the sky. * S HP:Wounded MV:Winded > Bridge on the River Cary at Carysford [ obvious exits: E W D ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. A pair of red laquered sticks lay discarded here. An embossed leather water flask lies forgotten here. A dull metal band lies on the ground. [2] The corpse of Keruk is lying here. A wild stallion bucks madly. A cute, long-eared rabbit is munching at a leaf here. o S HP:Wounded MV:Winded > w Loose boards squeak and rattle underfoot. Loose boards squeak and rattle underfoot. The Caemlyn Road [ obvious exits: E S W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. o S HP:Wounded MV:Winded > w The Caemlyn Road [ obvious exits: E S W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. A cute, long-eared rabbit is munching at a leaf here. o S HP:Wounded MV:Winded > The Caemlyn Road [ obvious exits: E W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. The corpse of Xinth is lying here. The corpse of Grolch is lying here. A water skin made from dried human flesh lies here. A gory scrap of flesh lies abandoned on the ground. A wild stallion bucks madly. An Andoran cavalryman is here, riding a roan charger. An Andoran cavalryman is here, riding a roan charger. An Andoran cavalryman is here, riding a roan charger. An Andoran cavalryman is here, riding a roan charger. An Andoran cavalry officer watches vigilantly, riding a warhorse. o S HP:Wounded MV:Winded > w w The Caemlyn Road [ obvious exits: E W ] There are some bloody traces of a human leaving east. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. o S HP:Wounded MV:Winded > The Caemlyn Road [ obvious exits: N E W ] There are some bloody traces of a human leaving east. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving north. A wild stallion bucks madly. o S HP:Wounded MV:Winded > A cavalry officer bellows 'JePTv Uck udrE J?mf` v^fabm? UuW lNjw YLDnG[Ok' The Caemlyn Road [ obvious exits: E W ] There are some bloody traces of a human leaving west. There are some bloody traces of a human leaving east. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. o S HP:Wounded MV:Winded > The Caemlyn Road [ obvious exits: E S W ] There are some bloody traces of a human leaving west. There are some bloody traces of a human leaving east. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. o S HP:Wounded MV:Winded > e e The Caemlyn Road [ obvious exits: E W ] There are some bloody traces of a human leaving west. There are some bloody traces of a human leaving east. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. Mendoze narrates 'gren, eltar where you want us?' o S HP:Wounded MV:Winded > The Caemlyn Road [ obvious exits: N E W ] There are some bloody traces of a human leaving east. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving north. *Wuken* is standing here. A wild stallion bucks madly. *Wuken* pierces your right hand. * S HP:Wounded MV:Winded - Wuken: Healthy > You try to slash *Wuken*, but he dodges the attack. *Wuken* pierces your body. * S HP:Wounded MV:Winded - Wuken: Healthy > Grendel has arrived from the east. * S HP:Wounded MV:Winded - Wuken: Healthy > *Wuken* pierces your left leg. nar jet? * S HP:Wounded MV:Winded - Wuken: Healthy > change mood wimpy f You narrate 'jet?' w * S HP:Wounded MV:Winded - Wuken: Healthy > w w Mood changed to: Wimpy * S HP:Wounded MV:Winded - Wuken: Healthy > w You panic and attempt to flee! *Wuken* tries to pierce you, but you parry successfully. Mendoze narrates 'we west of 4k' You flee head over heels. The Caemlyn Road [ obvious exits: E W ] There are some bloody traces of a trolloc leaving west. There are some bloody traces of a human leaving east. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. The Caemlyn Road [ obvious exits: N E W ] There are some bloody traces of a trolloc leaving west. There are some bloody traces of a human leaving east. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. *Wuken* is standing here. A wild stallion bucks madly. * S HP:Wounded MV:Winded > The Caemlyn Road [ obvious exits: E W ] There are some bloody traces of a trolloc leaving west. There are some bloody traces of a human leaving west. There are some bloody traces of a human leaving east. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving east. o S HP:Wounded MV:Winded > The Caemlyn Road [ obvious exits: E S W ] There are some bloody traces of a trolloc leaving west. There are some bloody traces of a human leaving west. There are some bloody traces of a human leaving east. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving east. o S HP:Wounded MV:Winded > Upon a Hill Overlooking Four Kings [ obvious exits: E S ] There are some bloody traces of a trolloc leaving south. There are some bloody traces of a human leaving east. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. A dun mare is here, snorting angrily. A raven is here flying around. o S HP:Wounded MV:Winded > s w w w w The Caemlyn Road Above Four Kings [ obvious exits: N E S W ] There are some bloody traces of a trolloc leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. w w o S HP:Wounded MV:Weary > The Outskirts of Four Kings [ obvious exits: E W ] There are some bloody traces of a trolloc leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. o S HP:Wounded MV:Weary > w w w w w w w A Dusty Road Through Four Kings [ obvious exits: N E S W ] You notice a lantern is hidden here. o S HP:Wounded MV:Weary > Junction of the Caemlyn and Lugard Roads [ obvious exits: E S W ] o S HP:Wounded MV:Weary > At the Smiling Gleeman [ obvious exits: N E S W ] o S HP:Wounded MV:Weary > The Caemlyn Road Through Four Kings [ obvious exits: N E S W ] o S HP:Wounded MV:Weary > The Caemlyn Road at Four Kings [ obvious exits: N E W ] There are some bloody traces of a trolloc leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. o S HP:Wounded MV:Weary > The Outskirts of Four Kings [ obvious exits: E W ] There are some bloody traces of a trolloc leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. o S HP:Wounded MV:Weary > Caemlyn Road [ obvious exits: E W ] There are some bloody traces of a trolloc leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. o S HP:Wounded MV:Weary > Caemlyn Road [ obvious exits: E W ] There are some bloody traces of a trolloc leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. o S HP:Wounded MV:Weary > Caemlyn Road [ obvious exits: E W ] There are some bloody traces of a trolloc leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. nar i west 4k o S HP:Wounded MV:Weary > Caemlyn Road [ obvious exits: E W ] There are some bloody traces of a trolloc leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. o S HP:Wounded MV:Weary > Caemlyn Road [ obvious exits: E W ] There are some bloody traces of a trolloc leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. You notice a mirrored lantern is hidden here. A cute, long-eared rabbit is munching at a leaf here. o S HP:Wounded MV:Weary > Caemlyn Road [ obvious exits: N E W ] There are some bloody traces of a trolloc leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. *Ibner* is standing here, riding a bloodstock stallion. A cute, long-eared rabbit is munching at a leaf here. * S HP:Wounded MV:Weary > A bloodstock stallion seems too exhausted to obey *Ibner*'s commands. You narrate 'i west 4k' * S HP:Wounded MV:Weary > A bloodstock stallion seems too exhausted to obey *Ibner*'s commands. * S HP:Wounded MV:Weary > nar i cont w n You narrate 'i cont' * S HP:Wounded MV:Weary > *Ibner* slashes your left foot extremely hard. No way! You're fighting for your life! * S HP:Wounded MV:Weary - Ibner: Healthy > w You try to slash *Ibner*, but he parries successfully. *Ibner* slashes your left leg. No way! You're fighting for your life! * S HP:Wounded MV:Weary - Ibner: Healthy > change mood wimpy f No way! You're fighting for your life! * S HP:Wounded MV:Weary - Ibner: Healthy > w w Mood changed to: Wimpy * S HP:Wounded MV:Weary - Ibner: Healthy > w You panic and attempt to flee! You dodge a bash from *Ibner* who loses his balance and falls! You flee head over heels. Under a Stout Tree [ obvious exits: S ] Alas, you cannot go that way... o S HP:Wounded MV:Weary > Alas, you cannot go that way... o S HP:Wounded MV:Weary > Alas, you cannot go that way... o S HP:Wounded MV:Weary > ' s w [k human] They aren't here. w o S HP:Wounded MV:Weary > Caemlyn Road [ obvious exits: N E W ] There are some bloody traces of a trolloc leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. *Ibner* is standing here, riding a bloodstock stallion. A cute, long-eared rabbit is munching at a leaf here. * S HP:Wounded MV:Weary > *Ibner* slashes your right hand. No way! You're fighting for your life! * S HP:Battered MV:Weary - Ibner: Healthy > No way! You're fighting for your life! * S HP:Battered MV:Weary - Ibner: Healthy > f w w You panic and attempt to flee! You flee head over heels. Caemlyn Road [ obvious exits: E W ] There are some bloody traces of a trolloc leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. You notice a mirrored lantern is hidden here. A cute, long-eared rabbit is munching at a leaf here. Caemlyn Road [ obvious exits: N E W ] There are some bloody traces of a trolloc leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. *Ibner* is standing here, riding a bloodstock stallion. A cute, long-eared rabbit is munching at a leaf here. * S HP:Battered MV:Weary > Caemlyn Road [ obvious exits: E W ] There are some bloody traces of a trolloc leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. o S HP:Battered MV:Weary > w w w w Caemlyn Road [ obvious exits: N E W ] There are some bloody traces of a trolloc leaving west. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. A light pair of leather coverings lies upon the ground. A lantern has been left here. A bizarre looking fruit is nestled nearby. [3] A cute, long-eared rabbit is munching at a leaf here. Puny the Veteran Havoc is standing here. Mendoze the Myrddraal is standing here, riding a shadow stallion. o S HP:Battered MV:Haggard > n Caemlyn Road [ obvious exits: N E W ] There are some bloody traces of a trolloc leaving west. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. * S HP:Battered MV:Haggard > Bend in the Road [ obvious exits: N E ] There are some bloody traces of a trolloc leaving north. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. o S HP:Battered MV:Haggard > Alas, you cannot go that way... o S HP:Battered MV:Haggard > Bend in the Road [ obvious exits: N E S W ] There are some bloody traces of a trolloc leaving west. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving south. o S HP:Battered MV:Haggard > s Bend in the Road [ obvious exits: N E ] There are some bloody traces of a trolloc leaving north. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a trolloc leaving north. There are some tracks of a ridden mount leaving north. Grendel narrates 'I'm caralain' o S HP:Battered MV:Haggard > whe sco Players in your Zone -------------------- Eltargrim - Bend in the Road Puny - Caemlyn Road Mendoze - Caemlyn Road You catch a smell of horses nearby. o S HP:Battered MV:Haggard > You have 189(389) hit and 30(256) movement points. You have scored 86287372 experience points and 106 quest points. You need 2212628 exp to level and -31 qp to rank. You have amassed 43 Turn points to date. You have played 37 days and 11 hours (real time). This ranks you as Eltargrim the Grizzly Scrapper [Ahf'frait 3] (Level 46). You are standing. o S HP:Battered MV:Haggard > TICK IN 5 SECONDS. Mendoze narrates 'otw' o S HP:Battered MV:Haggard > Puny has arrived from the east. o S HP:Battered MV:Haggard > nar i allw The sun rises. Your heartbeat calms down more as you feel less panicked. Timer now at 66 secs. Grekli narrates 'Mendoze Sheek and I are north if u need us to go anywhere' You narrate 'i allw' * S HP:Wounded MV:Weary > *Kotorim* has arrived from the east, riding an Illianer steed. * S HP:Wounded MV:Weary > *Kotorim* tries to blast Puny, but he deflects the blow. * S HP:Wounded MV:Weary > nar haggish You narrate 'haggish' ' * S HP:Wounded MV:Weary > Puny pierces *Kotorim*'s left leg. *Kotorim* tries to blast Puny, but he parries successfully. Puny panics, and attempts to flee! * S HP:Wounded MV:Weary > [k human] You try to slash *Kotorim*, but he dodges the attack. Puny leaves north. * S HP:Wounded MV:Weary - Kotorim: Scratched > rem skin You stop using a water skin. * S HP:Wounded MV:Weary - Kotorim: Scratched > *Ibner* has arrived from the east, riding a bloodstock stallion. * S HP:Wounded MV:Weary - Kotorim: Scratched > You try to slash *Kotorim*, but he parries successfully. * S HP:Wounded MV:Weary - Kotorim: Scratched > drink skin change mood wimpy f *Ibner* slashes your body hard. n * S HP:Wounded MV:Weary - Kotorim: Scratched > *Kotorim* sends you sprawling with a powerful bash! * S HP:Battered MV:Weary - Kotorim: Scratched > *Ibner* slashes your body very hard. *Kotorim* barely blasts your left leg. * S HP:Battered MV:Weary - Kotorim: Scratched > *Wuken* has arrived from the east, riding a dun mare. *Nadia* has arrived from the east, riding a warhorse. * S HP:Battered MV:Weary - Kotorim: Scratched > Ibner assumes an offensive striking posture. *Kotorim* giggles. * S HP:Battered MV:Weary - Kotorim: Scratched > *Nadia* strikes your body. * S HP:Battered MV:Weary - Kotorim: Scratched > n e *Kotorim* claps approvingly. n n * S HP:Battered MV:Weary - Kotorim: Scratched > *Ibner* barely slashes your left leg. *Kotorim* blasts your right leg. * S HP:Battered MV:Weary - Kotorim: Scratched > You gasp in pain as streaks of fire from *Nadia* burn your body! * S HP:Battered MV:Weary - Kotorim: Scratched > You drink the human blood. Aaaah, that hit the spot... you feel refreshed. You don't feel thirsty any more. * S HP:Battered MV:Winded - Kotorim: Scratched > Mood changed to: Wimpy * S HP:Battered MV:Winded - Kotorim: Scratched > You panic and attempt to flee! *Ibner* slashes your left foot very hard. *Kotorim* blasts your body. You flee head over heels. Caemlyn Road [ obvious exits: N E W ] There are some bloody traces of a trolloc leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. Edge of the Woods [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving east. There are some tracks of a horse leaving east. There are some tracks of a trolloc leaving east. A wild dog with matted fur snarls at you. A raven is here flying around. * S HP:Beaten MV:Winded > Edge of the Woods [ obvious exits: E S W ] There are some tracks of a ridden mount leaving east. There are some tracks of an animal leaving west. There are some tracks of an animal leaving south. There are some tracks of an animal leaving west. There are some tracks of an animal leaving west. A fox is here, hunting for rabbits. A fox is here, hunting for rabbits. * S HP:Beaten MV:Winded > Woodlands [ obvious exits: E S W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving south. There are some tracks of an animal leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a humanoid leaving east. A wild dog with matted fur snarls at you. * S HP:Beaten MV:Winded > Alas, you cannot go that way... * S HP:Beaten MV:Winded > Alas, you cannot go that way... * S HP:Beaten MV:Winded > e n Woodland Path [ obvious exits: N E W ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving west. There are some tracks of an animal leaving east. There are some tracks of an animal leaving west. There are some tracks of a ridden mount leaving east. A short man stands here, nervously eyeing everything in sight. e n * S HP:Beaten MV:Winded > e Along a Wooded Path [ obvious exits: E S ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving east. * S HP:Beaten MV:Winded > e e A Dry Pond [ obvious exits: E W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving east. There are some tracks of an animal leaving east. There are some tracks of a ridden mount leaving west. A young and strong buck is here, munching some grass. * S HP:Beaten MV:Winded > Alas, you cannot go that way... * S HP:Beaten MV:Winded > n n In a Quiet Valley [ obvious exits: N E W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. There are some tracks of an animal leaving west. There are some tracks of a ridden mount leaving east. There are some tracks of an animal leaving north. A handsome stag stands here, ready to run. * S HP:Beaten MV:Weary > In a Quiet Valley [ obvious exits: N W ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of an animal leaving west. There are some tracks of an animal leaving west. There are some tracks of a ridden mount leaving west. A falcon is here flying around. * S HP:Beaten MV:Weary > Alas, you cannot go that way... * S HP:Beaten MV:Weary > n In a Quiet Valley [ obvious exits: E S W U ] There are some bloody traces of a trolloc leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. There are some tracks of an animal leaving up. There are some tracks of a ridden mount leaving east. A timber wolf is here, snarling hungrily. A cute brown deer eyes you nervously. * S HP:Beaten MV:Weary > n A timber wolf tries to hit you, but you parry successfully. No way! You're fighting for your life! * S HP:Beaten MV:Weary - a timber wolf: Healthy > No way! You're fighting for your life! * S HP:Beaten MV:Weary - a timber wolf: Healthy > e No way! You're fighting for your life! * S HP:Beaten MV:Weary - a timber wolf: Healthy > You try to slash a timber wolf, but he deflects the blow. A timber wolf tries to hit you, but you parry successfully. * S HP:Beaten MV:Weary - a timber wolf: Healthy > f No way! You're fighting for your life! * S HP:Beaten MV:Weary - a timber wolf: Healthy > n e e You panic and attempt to flee! n n n n *Wuken* has arrived from the south, riding a dun mare. n n You slash a timber wolf's body into bloody fragments! A timber wolf tries to hit you, but you deflect the blow. You flee head over heels. In a Quiet Valley [ obvious exits: N E S ] There are some tracks of a ridden mount leaving south. There are some tracks of an animal leaving south. There are some tracks of an animal leaving north. There are some tracks of an animal leaving north. There are some tracks of an animal leaving south. In a Quiet Valley [ obvious exits: N S ] There are some tracks of an animal leaving north. There are some tracks of an animal leaving south. There are some tracks of an animal leaving north. There are some tracks of an animal leaving north. There are some tracks of an animal leaving north. A timber wolf is here, snarling hungrily. A handsome stag stands here, ready to run. * S HP:Beaten MV:Weary > Alas, you cannot go that way... * S HP:Beaten MV:Weary > Alas, you cannot go that way... * S HP:Beaten MV:Weary > West of a Plateau [ obvious exits: N S ] There are some tracks of an animal leaving south. There are some tracks of an animal leaving south. There are some tracks of an animal leaving south. There are some tracks of an animal leaving south. There are some tracks of an animal leaving south. A green woodpecker is here flying around. A cute brown deer eyes you nervously. A handsome stag stands here, ready to run. A cute brown deer eyes you nervously. A mole is here. A plump pheasant is visible flying high in the sky. A young and strong buck is here, munching some grass. * S HP:Beaten MV:Weary > You need a boat to go there. * S HP:Beaten MV:Weary > You need a boat to go there. * S HP:Beaten MV:Weary > w You need a boat to go there. * S HP:Beaten MV:Weary > You need a boat to go there. * S HP:Beaten MV:Weary > d You need a boat to go there. * S HP:Beaten MV:Weary > Alas, you cannot go that way... * S HP:Beaten MV:Weary > Alas, you cannot go that way... * S HP:Beaten MV:Weary > s s *Wuken* has arrived from the south, riding a dun mare. * S HP:Beaten MV:Weary > e In a Quiet Valley [ obvious exits: N S ] There are some bloody traces of a trolloc leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of an animal leaving north. There are some tracks of an animal leaving south. There are some tracks of an animal leaving north. *Ibner* is standing here, riding a bloodstock stallion. A timber wolf is here, snarling hungrily. A handsome stag stands here, ready to run. * S HP:Beaten MV:Weary > In a Quiet Valley [ obvious exits: N E S ] There are some bloody traces of a trolloc leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving south. There are some tracks of an animal leaving south. * S HP:Beaten MV:Weary > In a Quiet Valley [ obvious exits: E S W U ] There are some bloody traces of a trolloc leaving west. There are some bloody traces of a trolloc leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. A timber wolf is here, snarling hungrily. A cute brown deer eyes you nervously. * S HP:Beaten MV:Weary > e Mendoze narrates 'where you eltar and puny?' n n * S HP:Beaten MV:Weary > n In a Quiet Valley [ obvious exits: N S W ] There are some bloody traces of a trolloc leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving west. There are some tracks of an animal leaving west. There are some tracks of an animal leaving north. * S HP:Beaten MV:Weary > East of a Plateau [ obvious exits: N S ] There are some bloody traces of a trolloc leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of an animal leaving north. There are some tracks of a ridden mount leaving south. There are some tracks of an animal leaving south. A young and strong buck is here, munching some grass. * S HP:Beaten MV:Weary > n Braem Wood [ obvious exits: N E S D ] There are some bloody traces of a trolloc leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving down. A cute brown deer eyes you nervously. * S HP:Beaten MV:Weary > Crossing a Log [ obvious exits: N S ] There are some bloody traces of a trolloc leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving north. There are some tracks of an animal leaving north. * S HP:Beaten MV:Weary > n Braem Wood [ obvious exits: N S W ] There are some bloody traces of a trolloc leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving west. There are some tracks of an animal leaving west. There are some tracks of an animal leaving west. A cute brown deer eyes you nervously. A cute brown deer eyes you nervously. * S HP:Beaten MV:Weary > Braem Wood [ obvious exits: N S W ] There are some bloody traces of a trolloc leaving north. There are some tracks of a ridden mount leaving west. There are some tracks of an animal leaving north. There are some tracks of an animal leaving south. There are some tracks of an animal leaving west. * S HP:Beaten MV:Weary > w d Braem Wood [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving south. There are some tracks of a humanoid leaving west. There are some tracks of an animal leaving west. A plump pheasant pecks at the ground. * S HP:Beaten MV:Weary > n Alas, you cannot go that way... *Wuken* has arrived from the east, riding a dun mare. * S HP:Beaten MV:Weary > *Wuken* tries to pierce you, but you deflect the blow. * S HP:Beaten MV:Weary - Wuken: Healthy > d You try to slash *Wuken*, but he deflects the blow. *Wuken* pierces your right arm hard. You panic and attempt to flee! f d You flee head over heels. Braem Wood [ obvious exits: E S W D ] There are some bloody traces of a trolloc leaving down. There are some tracks of a ridden mount leaving down. There are some tracks of an animal leaving down. There are some tracks of an animal leaving south. There are some tracks of a ridden mount leaving south. A hat made of fine, supple leather lies here. A cute brown deer eyes you nervously. Alas, you cannot go that way... * S HP:Beaten MV:Weary > Caralain Grass [ obvious exits: N E S W U ] There are some bloody traces of a trolloc leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of an animal leaving up. There are some tracks of an animal leaving east. There are some tracks of a ridden mount leaving west. A pair of thin but sturdy metal boots stands here. A bullseye lantern has been set aside. [2] * S HP:Beaten MV:Weary > Braem Wood [ obvious exits: E S W D ] There are some bloody traces of a trolloc leaving down. There are some bloody traces of a trolloc leaving down. There are some tracks of a ridden mount leaving down. There are some tracks of an animal leaving down. There are some tracks of an animal leaving south. A hat made of fine, supple leather lies here. A cute brown deer eyes you nervously. * S HP:Beaten MV:Weary > Caralain Grass [ obvious exits: N E S W U ] There are some bloody traces of a trolloc leaving south. There are some bloody traces of a trolloc leaving up. There are some tracks of a ridden mount leaving south. There are some tracks of an animal leaving up. There are some tracks of an animal leaving east. A pair of thin but sturdy metal boots stands here. A bullseye lantern has been set aside. [2] Puny narrates 'I'm w of 4k' * S HP:Beaten MV:Haggard > e e Caralain Grass [ obvious exits: N E S W ] There are some tracks of an animal leaving south. There are some tracks of an animal leaving north. There are some tracks of a ridden mount leaving west. There are some tracks of an animal leaving south. There are some tracks of an animal leaving east. s s * S HP:Beaten MV:Haggard > Caralain Grass [ obvious exits: N E S W ] There are some tracks of an animal leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of an animal leaving north. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. * S HP:Beaten MV:Haggard > s Caralain Grass [ obvious exits: N E S W ] There are some bloody traces of a trolloc leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a horse leaving east. w w * S HP:Beaten MV:Haggard > Caralain Grass [ obvious exits: N W ] Grendel the Loathsome Battler is standing here. Mendoze the Myrddraal is standing here, riding a shadow stallion. * S HP:Beaten MV:Haggard > w Alas, you cannot go that way... * S HP:Beaten MV:Haggard > Caralain Grass [ obvious exits: N E S W ] There are some tracks of an animal leaving west. There are some tracks of an animal leaving south. There are some tracks of an animal leaving west. There are some tracks of a horse leaving north. Mendoze has arrived from the east, riding a shadow stallion. * S HP:Beaten MV:Haggard > Caralain Grass [ obvious exits: N E S W ] There are some tracks of an animal leaving north. There are some tracks of an animal leaving south. There are some tracks of an animal leaving west. There are some tracks of a horse leaving north. There are some tracks of a ridden mount leaving south. A lynx creeps low to the ground, hunting for food. * S HP:Beaten MV:Haggard > Caralain Grass [ obvious exits: N E S ] There are some tracks of a ridden mount leaving south. There are some tracks of an animal leaving south. A plump pheasant is here flying around. * S HP:Beaten MV:Haggard > s s d Caralain Grass [ obvious exits: N E D ] There are some tracks of a horse leaving down. There are some tracks of an animal leaving east. There are some tracks of a seanchan leaving down. A raven is visible flying high in the sky. Mendoze has arrived from the east, riding a shadow stallion. * S HP:Beaten MV:Haggard > Alas, you cannot go that way... Puny narrates 'wound' * S HP:Beaten MV:Haggard > Down in a Hole [ obvious exits: S U D ] o S HP:Beaten MV:Haggard > Mendoze has arrived from above. A shadow stallion has arrived from above. Grendel has arrived from above. o S HP:Beaten MV:Haggard > Grendel gives an ivy bracelet to Mendoze. o S HP:Beaten MV:Haggard > nar fade from tunnels bro You narrate 'fade from tunnels bro' o S HP:Beaten MV:Haggard > nar i low beat hagg You narrate 'i low beat hagg' o S HP:Beaten MV:Haggard > whe Players in your Zone -------------------- Grendel - Down in a Hole Mendoze - Down in a Hole Eltargrim - Down in a Hole You catch a smell of horses nearby. o S HP:Beaten MV:Haggard > Grendel gives an opal choker of fiery blue and pink beauty to Mendoze. o S HP:Beaten MV:Haggard > Mendoze is engulfed into the murky depths of the shadows. A shadow stallion is engulfed into the murky depths of the shadows. The shadows reach out, and suddenly engulf you. bit long and not edited, showing all my mistakes and stuff contagion from nadia messed me and grendel up good and paniced a little, was most fun raid in a long time for me and made my day though -------------------------------------------------------------------------------- Zalaq Joined: Dec 23, 2002 Posted: 2004-01-05 05:35 -------------------------------------------------------------------------------- Beatiful work! Shows what a whole bunch of OB can do, or? Also, did Puny live? -------------------------------------------------------------------------------- Ibner Joined: Mar 01, 2000 Posted: 2004-01-05 05:41 -------------------------------------------------------------------------------- yes he did -------------------------------------------------------------------------------- Eltargrim Joined: Aug 03, 2001 Posted: 2004-01-05 05:47 -------------------------------------------------------------------------------- yea, Mendoze went back in for him when he was hiding out. -------------------------------------------------------------------------------- Keruk Joined: Apr 29, 2002 From: Tampa, FL Posted: 2004-01-05 05:54 -------------------------------------------------------------------------------- Bleh. That was hella fun. I was weighed down from pk like seconds before that. And tried to group up quickly. Overspammed patty and I'm like ahh crap. Made sure Nadia got out and then I wasn't thinking straight and kept running into you guys. I could of just went west past 4ks . Hope you guys had fun. Quack. -------------------------------------------------------------------------------- Etherael Joined: May 16, 2003 Posted: 2004-01-05 06:02 -------------------------------------------------------------------------------- dang! wish i wouldnt have rented now hehe -------------------------------------------------------------------------------- Fireyj Joined: Aug 28, 1999 From: Just West of 'the Bog' Posted: 2004-01-05 08:03 -------------------------------------------------------------------------------- What weapon you using there Elt? -------------------------------------------------------------------------------- Eltargrim Joined: Aug 03, 2001 Posted: 2004-01-05 08:32 -------------------------------------------------------------------------------- Grekli said it was a wet noodle but it's lies I tell you, I dried it out good and proper. -------------------------------------------------------------------------------- Xinth Joined: Oct 17, 2001 From: Adelaide, South Australia Posted: 2004-01-05 10:27 -------------------------------------------------------------------------------- Belatedly realised I did not have sneak on doh! Nice raid