Lunda rip << Prev Topic | Next Topic >> Author Comment Ranilin Overpowered Treehugger Forrester of Justice Posts: 989 (1/30/02 5:29:29 pm) Reply Lunda rip -------------------------------------------------------------------------------- * R HP:Wounded MV:Fresh > Dry Grasslands [ obvious exits: E S W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. A wild stallion bucks madly, being ridden by you. Osmosis den Lieshen is here, fighting a large plains bear. A large plains bear is here, fighting Osmosis. Yarn has arrived from the west. * R HP:Wounded MV:Fresh > kil bear You try to slash a large plains bear, but it deflects the blow. * R HP:Wounded MV:Fresh - Osmosis: Healthy - a large plains bear: Scratched > Naji narrates 'not too jaster...god no' * R HP:Wounded MV:Fresh - Osmosis: Healthy - a large plains bear: Scratched > Edorian narrates 'so am i then bah' * R HP:Wounded MV:Fresh - Osmosis: Healthy - a large plains bear: Scratched > change mood brave You slash a large plains bear's head very hard. Osmosis slashes a large plains bear's body into bloody fragments! A large plains bear tries to hit Osmosis, but he dodges the attack. * R HP:Wounded MV:Fresh - Osmosis: Healthy - a large plains bear: Wounded > Mood changed to: Brave stats * R HP:Wounded MV:Fresh - Osmosis: Healthy - a large plains bear: Wounded > where You are a 59 year old male human ranger. Your height is 5 feet, 10 inches, and you weigh 172.0 lbs. You are carrying 0.0 lbs and wearing 62.4 lbs, very light. Your base abilities are: Str:19 Int:16 Wil:13 Dex:18 Con:16. Offensive bonus: 163, Dodging bonus: 96, Parrying bonus: 113 Your mood is: Brave. You will flee below: 80 Hit Points You are wanted by: Andor Falme Your armor absorbs about 7% on average. You are subjected to the following effects: - NO QUIT look * R HP:Wounded MV:Fresh - Osmosis: Healthy - a large plains bear: Wounded > Players in your Zone -------------------- Yarn - Dry Grasslands Lunda - Dry Grasslands Osmosis - Dry Grasslands * R HP:Wounded MV:Fresh - Osmosis: Healthy - a large plains bear: Wounded > Dry Grasslands The waist high, once green grass has turned to yellow without constant water source. The grass has been packed down in trails here and there, showing that you are not the only traveler, who has passed these plains. [ obvious exits: E S W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. Yarn de'Gracey just leased a small shack off the Illian swamp. is standing here. A wild stallion bucks madly, being ridden by you. Osmosis den Lieshen is here, fighting a large plains bear. A large plains bear is here, fighting Osmosis. * R HP:Wounded MV:Fresh - Osmosis: Healthy - a large plains bear: Wounded > Osmosis sighs loudly. Ciel narrates 'why/how?' * R HP:Wounded MV:Fresh - Osmosis: Healthy - a large plains bear: Wounded > You slash a large plains bear's left foreleg into bloody fragments! Osmosis slashes a large plains bear's body into bloody fragments! A large plains bear tries to hit Osmosis, but he parries successfully. * R HP:Wounded MV:Fresh - Osmosis: Healthy - a large plains bear: Battered > look *Rhuan* has arrived from the west, riding a wild stallion. *Jumera* has arrived from the west, riding a wild stallion. * R HP:Wounded MV:Fresh - Osmosis: Healthy - a large plains bear: Battered > *Jumera* tries to strike Yarn, but he deflects the blow. *Rhuan* tries to strike you, but you deflect the blow. * R HP:Wounded MV:Fresh - Osmosis: Healthy - a large plains bear: Battered > Dry Grasslands The waist high, once green grass has turned to yellow without constant water source. The grass has been packed down in trails here and there, showing that you are not the only traveler, who has passed these plains. [ obvious exits: E S W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. *Jumera* is here, fighting Yarn, riding a wild stallion. *Rhuan* is here, fighting YOU!, riding a wild stallion Yarn de'Gracey just leased a small shack off the Illian swamp. is here, fighting Jumera. A wild stallion bucks madly, being ridden by you. Osmosis den Lieshen is here, fighting a large plains bear. A large plains bear is here, fighting Osmosis. * R HP:Wounded MV:Fresh - Osmosis: Healthy - a large plains bear: Battered > *Rhuan* tries to strike you, but you deflect the blow. Yarn tries to slash *Jumera*, but he parries successfully. *Jumera* tries to strike Yarn, but he deflects the blow. You slash a large plains bear's body into bloody fragments! Osmosis slashes a large plains bear's body extremely hard. A large plains bear tries to hit Osmosis, but he parries successfully. * R HP:Wounded MV:Fresh - Osmosis: Healthy - a large plains bear: Critical > Multinus narrates 'Lunda, I have two Grays waiting in the wood home right outside dark trails.' * R HP:Wounded MV:Fresh - Osmosis: Healthy - a large plains bear: Critical > k jumera Yarn tries to slash *Jumera*, but he parries successfully. *Jumera* tries to strike Yarn, but he parries successfully. You slash a large plains bear's body into bloody fragments! Osmosis slashes a large plains bear's right foreleg into bloody fragments! A large plains bear is dead! R.I.P. You receive your share of experience... Quite a death count. Have it put on your tombstone. Your blood freezes as you hear a large plains bear's death cry. You try to slash *Rhuan*, but he deflects the blow. * R HP:Wounded MV:Fresh - Rhuan: Hurt > k jumera bas You do the best you can! * R HP:Wounded MV:Fresh - Rhuan: Hurt > Osmosis tries to slash *Rhuan*, but he parries successfully. *Rhuan* sends you sprawling with a powerful bash! * R HP:Wounded MV:Fresh - Rhuan: Hurt > Osmosis tries to slash *Rhuan*, but he deflects the blow. *Rhuan* strikes your head into bloody fragments! Yarn tries to slash *Jumera*, but he parries successfully. * R HP:Wounded MV:Fresh - Rhuan: Hurt > Taliarth narrates 'I out.' * R HP:Wounded MV:Fresh - Rhuan: Hurt > Yarn avoids being bashed by *Jumera* who loses his balance and falls! * R HP:Wounded MV:Fresh - Rhuan: Hurt > na on jumera and rhuan now Osmosis tries to slash *Rhuan*, but he dodges the attack. *Rhuan* strikes your left leg into bloody fragments! Yarn tries to slash *Jumera*, but he deflects the blow. * R HP:Battered MV:Fresh - Rhuan: Hurt > bas Edorian narrates 'phreak on me again' * R HP:Battered MV:Fresh - Rhuan: Hurt > You narrate 'on jumera and rhuan now' * R HP:Battered MV:Fresh - Rhuan: Hurt > -=+* Osmosis slashes *Rhuan*'s left foot hard. Yarn tries to slash *Jumera*, but he parries successfully. *Jumera* tries to strike Yarn, but he deflects the blow. *+=- Yarn makes a nice balletstep which plants a foot a mile above *Jumera*'s head. - You dodge a bash from *Rhuan* who loses his balance and falls! = Edorian narrates 'im a dead man' Your bash at *Rhuan* sends him sprawling! * R HP:Battered MV:Fresh - Rhuan: Hurt > Osmosis tries to slash *Rhuan*, but he deflects the blow. You slash *Rhuan*'s body very hard. * R HP:Battered MV:Fresh - Rhuan: Hurt > Yarn avoids being bashed by *Jumera* who loses his balance and falls! * R HP:Battered MV:Fresh - Rhuan: Hurt > look Taliarth narrates 'I tried to save ya.' Yarn makes a nice balletstep which plants a foot a mile above *Jumera*'s head. * R HP:Battered MV:Fresh - Rhuan: Hurt > Dry Grasslands The waist high, once green grass has turned to yellow without constant water source. The grass has been packed down in trails here and there, showing that you are not the only traveler, who has passed these plains. [ obvious exits: E S W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. The corpse of a large plains bear is lying here. *Jumera* is here, fighting Yarn, riding a wild stallion. *Rhuan* is here, fighting YOU!, riding a wild stallion Yarn de'Gracey just leased a small shack off the Illian swamp. is here, fighting Jumera. A wild stallion bucks madly, being ridden by you. Osmosis den Lieshen is here, fighting Rhuan. * R HP:Battered MV:Fresh - Rhuan: Hurt > bas Osmosis tries to slash *Rhuan*, but he dodges the attack. You try to slash *Rhuan*, but he parries successfully. * R HP:Battered MV:Fresh - Rhuan: Hurt > -=+** *Rhuan* sends you sprawling with a powerful bash! * R HP:Battered MV:Fresh - Rhuan: Hurt > Tyglian narrates 'where lunda?' * R HP:Battered MV:Fresh - Rhuan: Hurt > *Jumera* tries to strike Yarn, but he parries successfully. *Rhuan* strikes your body into bloody fragments! Osmosis tries to slash *Rhuan*, but he parries successfully. Yarn tries to slash *Jumera*, but he parries successfully. * R HP:Battered MV:Fresh - Rhuan: Hurt > Edorian narrates 'nod thanks for that' * R HP:Battered MV:Fresh - Rhuan: Hurt > Yarn makes a nice balletstep which plants a foot a mile above *Jumera*'s head. * R HP:Battered MV:Fresh - Rhuan: Hurt > Kism narrates 'hang on' * R HP:Battered MV:Fresh - Rhuan: Hurt > You are gallantly rescued by Osmosis! * R HP:Battered MV:Fresh > na e of falme *Rhuan* tries to strike Osmosis, but he deflects the blow. *Rhuan* swiftly dodges Osmosis's attempt to slash him. * R HP:Battered MV:Fresh > Taliarth narrates 'Sorry I I suck.,' * R HP:Battered MV:Fresh > *Jumera* sends Yarn sprawling with a powerful bash! * R HP:Battered MV:Fresh > k jumera bas Osmosis tries to slash *Rhuan*, but he deflects the blow. *Jumera* strikes Yarn's body very hard. * R HP:Battered MV:Fresh > *Rhuan* sends Osmosis sprawling with a powerful bash! * R HP:Battered MV:Fresh > You narrate 'e of falme' * R HP:Battered MV:Fresh > You slash *Rhuan*'s left leg very hard. * R HP:Battered MV:Fresh - Osmosis: Scratched - Rhuan: Wounded > *Rhuan* strikes Osmosis's body hard. *Jumera* strikes Yarn's body very hard. -=+ Yarn sighs loudly. * Garwin narrates 'omw' *+=- -= You slash *Rhuan*'s body very hard. *Rhuan* strikes Osmosis's body. Yarn tries to slash *Jumera*, but he deflects the blow. As *Rhuan* avoids your bash, you topple over and fall to the ground! * R HP:Battered MV:Fresh - Osmosis: Scratched - Rhuan: Wounded > Ciel narrates 'who are you fighting taliarth?' * R HP:Battered MV:Fresh - Osmosis: Scratched - Rhuan: Wounded > *Jumera* sends Yarn sprawling with a powerful bash! * R HP:Battered MV:Fresh - Osmosis: Scratched - Rhuan: Wounded > bas Edorian narrates 'make it real quick' * R HP:Battered MV:Fresh - Osmosis: Scratched - Rhuan: Wounded > You slash *Rhuan*'s right leg extremely hard. Osmosis tries to slash *Rhuan*, but he parries successfully. *Jumera* tries to strike Yarn, but he deflects the blow. * R HP:Battered MV:Fresh - Osmosis: Scratched - Rhuan: Wounded > -=+* *Rhuan* sends Osmosis sprawling with a powerful bash! * Taliarth narrates 'Club was there.' += *Jumera* says 'brave works better' - *Rhuan* strikes Osmosis's right arm extremely hard. *Jumera* strikes Yarn's head into bloody fragments! Your heartbeat calms down more as you feel less panicked. *Jumera* pats Yarn on his head. Edorian narrates 'hes wounded i battered' Taliarth narrates 'Jaster too.' -= As *Rhuan* avoids your bash, you topple over and fall to the ground! * R HP:Battered MV:Fresh - Osmosis: Hurt - Rhuan: Wounded > Yarn nods in agreement. * R HP:Battered MV:Fresh - Osmosis: Hurt - Rhuan: Wounded > Taliarth narrates 'Club, jaster, phreak.' * R HP:Battered MV:Fresh - Osmosis: Hurt - Rhuan: Wounded > *Rhuan* stops using a water skin. l jumera * R HP:Battered MV:Fresh - Osmosis: Hurt - Rhuan: Wounded > *Rhuan* drinks water from a water skin. bas * R HP:Battered MV:Fresh - Osmosis: Hurt - Rhuan: Wounded > *Rhuan* strikes Osmosis's head into bloody fragments! Yarn tries to slash *Jumera*, but he parries successfully. *Rhuan* drinks water from a water skin. * R HP:Battered MV:Fresh - Osmosis: Hurt - Rhuan: Wounded > Jumera is in excellent condition. *Jumera* is using: a camouflaged hood a thick chain of silver a thin, black chain a ranger's cloak a backpack a pair of dark gloves an ivy bracelet an ivy bracelet a black-tasseled spear a pair of earthen colored breeches a pair of animal-fur boots * R HP:Battered MV:Fresh - Osmosis: Hurt - Rhuan: Wounded > -=+**+= *Jumera* sends Yarn sprawling with a powerful bash! - Osmosis tries to slash *Rhuan*, but he deflects the blow. *Jumera* strikes Yarn's right foot very hard. -= As *Rhuan* avoids your bash, you topple over and fall to the ground! * R HP:Battered MV:Fresh > Ciel narrates '*roll*' * R HP:Battered MV:Fresh > dia osmosis Taliarth narrates 'I _barely_ got out.' * R HP:Battered MV:Fresh > *Rhuan* sends Osmosis sprawling with a powerful bash! * R HP:Battered MV:Fresh > *Rhuan* strikes Osmosis's right arm into bloody fragments! *Jumera* strikes Yarn's body very hard. * R HP:Battered MV:Fresh > Osmosis has quite a few wounds. * R HP:Battered MV:Fresh > dia yarn *Jumera* says 'much better' * R HP:Battered MV:Fresh > Yarn has quite a few wounds. * R HP:Battered MV:Fresh > *Rhuan* strikes Osmosis's left leg hard. *Jumera* strikes Yarn's body very hard. Yarn tries to slash *Jumera*, but he parries successfully. * R HP:Battered MV:Fresh > Edorian narrates 'and im sooo poisoned' * R HP:Battered MV:Fresh > tell yarn spam get vial *Rhuan* tries to strike Osmosis, but he parries successfully. Osmosis tries to slash *Rhuan*, but he deflects the blow. Yarn tries to slash *Jumera*, but he deflects the blow. You tell Yarn 'spam get vial' * R HP:Battered MV:Fresh > *Jumera* sends Yarn sprawling with a powerful bash! * R HP:Battered MV:Fresh > Garwin narrates '@#%$ kism' * R HP:Battered MV:Fresh > Osmosis tries to slash *Rhuan*, but he deflects the blow. *Jumera* strikes Yarn's left leg very hard. * R HP:Battered MV:Fresh > *Rhuan* sends Osmosis sprawling with a powerful bash! * R HP:Battered MV:Fresh > tell yarn doing it? You tell Yarn 'doing it?' * R HP:Battered MV:Fresh > *Rhuan* strikes Osmosis's body hard. *Jumera* strikes Yarn's body extremely hard. * R HP:Battered MV:Fresh > Ciel narrates 'edorian, where are you at?' * R HP:Battered MV:Fresh > *Rhuan* strikes Osmosis's body hard. Osmosis tries to slash *Rhuan*, but he parries successfully. Yarn tries to slash *Jumera*, but he parries successfully. * R HP:Battered MV:Fresh > *Jumera* sends Yarn sprawling with a powerful bash! * R HP:Battered MV:Fresh > Garwin narrates 'we trees' * R HP:Battered MV:Fresh > Osmosis tries to slash *Rhuan*, but he parries successfully. *Jumera* strikes Yarn's body very hard. Yarn panics, and attempts to flee! Yarn tries to slash *Jumera*, but he deflects the blow. Yarn leaves west. * R HP:Battered MV:Fresh > *Rhuan* sends Osmosis sprawling with a powerful bash! * R HP:Battered MV:Fresh > Garwin narrates 'come trees' * R HP:Battered MV:Fresh > k rhuan *Jumera* strikes your left leg into bloody fragments! * R HP:Battered MV:Fresh - Jumera: Healthy > You do the best you can! * R HP:Battered MV:Fresh - Jumera: Healthy > You try to slash *Jumera*, but he deflects the blow. *Jumera* strikes your body extremely hard. *Rhuan* strikes Osmosis's left arm very hard. * R HP:Beaten MV:Fresh - Jumera: Healthy > look Edorian narrates 'at the grotto area near kandor' Dry Grasslands The waist high, once green grass has turned to yellow without constant water source. The grass has been packed down in trails here and there, showing that you are not the only traveler, who has passed these plains. [ obvious exits: E S W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. The corpse of a large plains bear is lying here. *Jumera* is here, fighting YOU!, riding a wild stallion *Rhuan* is here, fighting Osmosis, riding a wild stallion. A wild stallion bucks madly, being ridden by you. Osmosis den Lieshen is sitting here. flee * R HP:Beaten MV:Fresh - Jumera: Healthy > You panic and attempt to flee! You flee head over heels. Grassy Plains [ obvious exits: N S W ] There are some tracks of a ridden mount leaving west. There are some tracks of a human leaving west. A wild stallion bucks madly, being ridden by you. * R HP:Beaten MV:Fresh > emote pivots suddenly into Parting the Silk. change mood wimpy Ok. * R HP:Beaten MV:Fresh > Mood changed to: Wimpy * R HP:Beaten MV:Fresh > s By a Large Rock [ obvious exits: N E ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving north. A wild stallion bucks madly, being ridden by you. e * R HP:Beaten MV:Fresh > Grassy Fields [ obvious exits: N E W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. A wild stallion bucks madly, being ridden by you. * R HP:Beaten MV:Fresh > e Before a Broken Fence [ obvious exits: N W ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving west. A wild stallion bucks madly, being ridden by you. Ciel narrates 'try running trader if you can...' where * R HP:Beaten MV:Fresh > Players in your Zone -------------------- Lunda - Before a Broken Fence Osmosis - Beside the Briars * R HP:Beaten MV:Fresh > Garwin narrates 'run back e ' * R HP:Beaten MV:Fresh > Kism narrates 'foling tracks' * R HP:Beaten MV:Fresh > na come on guys, out score where You narrate 'come on guys, out' * R HP:Beaten MV:Fresh > You have 98(362) hit and 161(161) movement points. You have scored 87333829 experience points and 1048 quest points. You need 1166171 exp to level and 1952 qp to rank. You have amassed 717 Turn points to date. You have played 50 days and 10 hours (real time). This ranks you as Lunda the Forestmaster [Forrester 7] (Level 46). You are standing. * R HP:Beaten MV:Fresh > Players in your Zone -------------------- Yarn - Grassy Plains Osmosis - Dry Grasslands Lunda - Before a Broken Fence * R HP:Beaten MV:Fresh > Taliarth narrates 'Run trader, Edorian.' * R HP:Beaten MV:Fresh > Edorian narrates 'jaster here now' * R HP:Beaten MV:Fresh > na Multinus, come help k rhuan You narrate 'Multinus, come help' look * R HP:Beaten MV:Fresh > stats They aren't here. * R HP:Beaten MV:Fresh > where Before a Broken Fence This field has very few startling features, only a rock here and there popping out from the grass. But in the north lies something interesting, remains of a wooden fence. It has rotten long time ago and is not much more than a pile of rotten wood now. [ obvious exits: N W ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving west. A wild stallion bucks madly, being ridden by you. * R HP:Beaten MV:Fresh > You are a 59 year old male human ranger. Your height is 5 feet, 10 inches, and you weigh 172.0 lbs. You are carrying 0.0 lbs and wearing 62.4 lbs, very light. Your base abilities are: Str:19 Int:16 Wil:13 Dex:18 Con:16. Offensive bonus: 142, Dodging bonus: 96, Parrying bonus: 139 Your mood is: Wimpy. You will flee below: 80 Hit Points You are wanted by: Andor Falme Your armor absorbs about 7% on average. You are subjected to the following effects: - NO QUIT k rhuan * R HP:Beaten MV:Fresh > Players in your Zone -------------------- Osmosis - Beside the Briars Yarn - Grassy Plains Lunda - Before a Broken Fence * R HP:Beaten MV:Fresh > k rhuan They aren't here. * R HP:Beaten MV:Fresh > k rhuan They aren't here. Garwin narrates 'club' * R HP:Beaten MV:Fresh > k rhuan They aren't here. * R HP:Beaten MV:Fresh > They aren't here. * R HP:Beaten MV:Fresh > w w Grassy Fields [ obvious exits: N E W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. A wild stallion bucks madly, being ridden by you. * R HP:Beaten MV:Fresh > By a Large Rock [ obvious exits: N E ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. A wild stallion bucks madly, being ridden by you. * R HP:Beaten MV:Fresh > n Garwin narrates 'all come trees' * R HP:Beaten MV:Fresh > Grassy Plains [ obvious exits: N S W ] There are some bloody traces of a human leaving north. There are some tracks of a ridden mount leaving south. A wild stallion bucks madly, being ridden by you. *Rhuan* is standing here, riding a wild stallion. *Jumera* is standing here, riding a wild stallion. * R HP:Beaten MV:Fresh > *Jumera* tries to strike you, but you parry successfully. *Rhuan* tries to strike you, but you parry successfully. * R HP:Beaten MV:Fresh - Jumera: Healthy > w No way! You're fighting for your life! flee * R HP:Beaten MV:Fresh - Jumera: Healthy > You panic and attempt to flee! n You try to slash *Jumera*, but he parries successfully. *Jumera* strikes your body extremely hard. You flee head over heels! You flee head over heels. By a Large Rock [ obvious exits: N E ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving north. A wild stallion bucks madly, being ridden by you. * R HP:Beaten MV:Fresh > Grassy Plains [ obvious exits: N S W ] There are some bloody traces of a human leaving north. There are some tracks of a ridden mount leaving south. A wild stallion bucks madly, being ridden by you. *Rhuan* is standing here, riding a wild stallion. *Jumera* is standing here, riding a wild stallion. * R HP:Beaten MV:Fresh > *Jumera* tries to strike you, but you parry successfully. * R HP:Beaten MV:Fresh - Jumera: Healthy > flee *Rhuan* strikes your left leg very hard. You wish that your wounds would stop BLEEDING so much! You flee head over heels! You panic and attempt to flee! You flee head over heels. By a Large Rock [ obvious exits: N E ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving north. A wild stallion bucks madly, being ridden by you. Grassy Fields [ obvious exits: N E W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. A wild stallion bucks madly, being ridden by you. * R HP:Beaten MV:Fresh > w By a Large Rock [ obvious exits: N E ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving north. A wild stallion bucks madly, being ridden by you. n * R HP:Beaten MV:Fresh > Grassy Plains [ obvious exits: N S W ] There are some bloody traces of a human leaving north. There are some tracks of a ridden mount leaving south. A wild stallion bucks madly, being ridden by you. *Rhuan* is standing here, riding a wild stallion. *Jumera* is standing here, riding a wild stallion. Multinus narrates 'bah, I thought you said... coming' n * R HP:Beaten MV:Fresh > *Jumera* tries to strike you, but you deflect the blow. * R HP:Beaten MV:Fresh - Jumera: Healthy > No way! You're fighting for your life! flee * R HP:Beaten MV:Fresh - Jumera: Healthy > You panic and attempt to flee! *Rhuan* sends you sprawling with a powerful bash! You wish that your wounds would stop BLEEDING so much! You flee head over heels! Garwin narrates 'elric dhael' You flee head over heels. Bandit Camp [ obvious exits: N E S ] There are some bloody traces of a human leaving south. There are some bloody traces of a human leaving north. A wild stallion bucks madly, being ridden by you. A bandit is trying to keep out of sight here. A bandit is trying to keep out of sight here. * R HP:Beaten MV:Fresh > n e A bandit tries to cleave you, but you deflect the blow. A bandit joins a bandit's fight! You swiftly dodge a bandit's attempt to cleave you. You try to slash a bandit, but he parries successfully. A bandit tries to cleave you, but you deflect the blow. Your heartbeat calms down more as you feel less panicked. No way! You're fighting for your life! * R HP:Beaten MV:Fresh - a bandit: Scratched > No way! You're fighting for your life! * R HP:Beaten MV:Fresh - a bandit: Scratched > flee n e You panic and attempt to flee! Edorian narrates 'im done' You flee head over heels. By a Heap of Stones [ obvious exits: N S W ] There are some tracks of a human leaving south. A wild stallion bucks madly, being ridden by you. Flat Plains [ obvious exits: N S W ] There are some tracks of a human leaving south. There are some tracks of a ridden mount leaving north. A wild stallion bucks madly, being ridden by you. * R HP:Beaten MV:Fresh > Alas, you cannot go that way... n * R HP:Beaten MV:Fresh > e e Road Through Toman Head [ obvious exits: E S W ] A wild stallion bucks madly, being ridden by you. * R HP:Beaten MV:Fresh > e Bend In the Road [ obvious exits: N E S W ] There are some bloody traces of a human leaving east. There are some tracks of an animal leaving east. A wild stallion bucks madly, being ridden by you. A black bear is here, sharpening his claws. * R HP:Beaten MV:Fresh > Beginning of a Small Path [ obvious exits: N E W ] There are some bloody traces of a human leaving east. There are some tracks of an animal leaving west. A wild stallion bucks madly, being ridden by you. where * R HP:Beaten MV:Fresh > Bend In the Path [ obvious exits: E S W ] There are some bloody traces of a human leaving south. There are some tracks of an animal leaving west. A wild stallion bucks madly, being ridden by you. * R HP:Beaten MV:Fresh > Players in your Zone -------------------- Lunda - Bend In the Path Osmosis - Outside Hermit's Cottage * R HP:Beaten MV:Fresh > e Village Field [ obvious exits: N S W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving north. A wild stallion bucks madly, being ridden by you. A tired farmer is here. * R HP:Beaten MV:Fresh > s s Western Village Green [ obvious exits: N E W ] There are some tracks of a ridden mount leaving west. A wild stallion bucks madly, being ridden by you. A tired farmer is here. A tired farmer is here. * R HP:Beaten MV:Fresh > Alas, you cannot go that way... * R HP:Beaten MV:Fresh > w Bend In the Path [ obvious exits: N E S ] There are some bloody traces of a human leaving south. There are some tracks of a ridden mount leaving south. A wild stallion bucks madly, being ridden by you. s * R HP:Beaten MV:Fresh > s Grassy Meadow [ obvious exits: N S W ] There are some bloody traces of a human leaving south. There are some tracks of a ridden mount leaving west. A wild stallion bucks madly, being ridden by you. A hungry looking lioness is here, eyes gleaming with a blood lust. A hungry looking lioness is here, eyes gleaming with a blood lust. A hungry looking lioness is here, eyes gleaming with a blood lust. A large plains lion stalks the grasslands looking for prey. * R HP:Beaten MV:Fresh > Clearing In the Plains [ obvious exits: N E W ] There are some bloody traces of a human leaving east. There are some tracks of a human leaving east. A wild stallion bucks madly, being ridden by you. * R HP:Beaten MV:Fresh > e e Sere Grasslands [ obvious exits: E W ] There are some bloody traces of a human leaving east. There are some tracks of a human leaving east. A wild stallion bucks madly, being ridden by you. * R HP:Beaten MV:Fresh > where Field of Thin Grass [ obvious exits: N E S W ] There are some bloody traces of a human leaving east. There are some tracks of a human leaving east. A wild stallion bucks madly, being ridden by you. * R HP:Beaten MV:Fresh > Players in your Zone -------------------- Lunda - Field of Thin Grass Osmosis - Near a Stream * R HP:Beaten MV:Fresh > e e End of a Small Stream [ obvious exits: E S W ] There are some bloody traces of a human leaving east. There are some tracks of a human leaving south. The waters of a stream chatter as they run over the streambed here. A wild stallion bucks madly, being ridden by you. * R HP:Beaten MV:Fresh > A Stream [ obvious exits: N E W ] There are some bloody traces of a human leaving east. The waters of a stream chatter as they run over the streambed here. A wild stallion bucks madly, being ridden by you. A small, silvery fish is swimming about here. A silvery fish is swimming about underwater. * R HP:Beaten MV:Full > e e On a Hill Before a Stream [ obvious exits: N W ] There are some tracks of a ridden mount leaving west. A wild stallion bucks madly, being ridden by you. * R HP:Beaten MV:Full > n Alas, you cannot go that way... * R HP:Beaten MV:Full > On the Top of the Hill [ obvious exits: N S ] There are some tracks of a ridden mount leaving south. A wild stallion bucks madly, being ridden by you. * R HP:Beaten MV:Full > where Players in your Zone -------------------- Osmosis - A Grass Field Lunda - On the Top of the Hill * R HP:Beaten MV:Full > score You have 73(362) hit and 159(161) movement points. You have scored 87333829 experience points and 1048 quest points. You need 1166171 exp to level and 1952 qp to rank. You have amassed 717 Turn points to date. You have played 50 days and 10 hours (real time). This ranks you as Lunda the Forestmaster [Forrester 7] (Level 46). You are standing. * R HP:Beaten MV:Full > s Yarn smiles happily. not * R HP:Beaten MV:Full > look On a Hill Before a Stream [ obvious exits: N W ] There are some bloody traces of a human leaving north. There are some tracks of a ridden mount leaving north. A wild stallion bucks madly, being ridden by you. Yarn has arrived from the north. * R HP:Beaten MV:Full > You start paying increased attention to your surroundings. * R HP:Beaten MV:Full > On a Hill Before a Stream The hill starts to lower down roughly in the east and south, but in the west the lowering isn't so rough and the wall in there is easy to climb down. But climbing down the west-side you would end up in a stream, which flows to the west. [ obvious exits: N W ] There are some bloody traces of a human leaving north. There are some tracks of a ridden mount leaving north. Yarn de'Gracey just leased a small shack off the Illian swamp. is standing here. A wild stallion bucks madly, being ridden by you. * R HP:Beaten MV:Full > emote speaks softly 'ride' Ok. dismount sneak * R HP:Beaten MV:Full > You stop riding him. * HP:Beaten MV:Full > Ok, you'll try to move silently for a while. * S HP:Beaten MV:Full > Yarn says 'beat' * S HP:Beaten MV:Full > stats score You are a 59 year old male human ranger. Your height is 5 feet, 10 inches, and you weigh 172.0 lbs. You are carrying 0.0 lbs and wearing 62.4 lbs, very light. Your base abilities are: Str:19 Int:16 Wil:13 Dex:18 Con:16. Offensive bonus: 132, Dodging bonus: 100, Parrying bonus: 139 Your mood is: Wimpy. You will flee below: 80 Hit Points You are wanted by: Andor Falme Your armor absorbs about 7% on average. You are subjected to the following effects: - SNEAK - NOTICE - NO QUIT Yarn starts riding a wild stallion. * S HP:Beaten MV:Full > You have 73(362) hit and 159(161) movement points. You have scored 87333829 experience points and 1048 quest points. You need 1166171 exp to level and 1952 qp to rank. You have amassed 717 Turn points to date. You have played 50 days and 10 hours (real time). This ranks you as Lunda the Forestmaster [Forrester 7] (Level 46). You are standing. * S HP:Beaten MV:Full > Garwin narrates 'elric ...' * S HP:Beaten MV:Full > emote speaks softly 'me too' score where Ok. * S HP:Beaten MV:Full > look You have 73(362) hit and 159(161) movement points. You have scored 87333829 experience points and 1048 quest points. You need 1166171 exp to level and 1952 qp to rank. You have amassed 717 Turn points to date. You have played 50 days and 10 hours (real time). This ranks you as Lunda the Forestmaster [Forrester 7] (Level 46). You are standing. * S HP:Beaten MV:Full > save Players in your Zone -------------------- Yarn - On a Hill Before a Stream Lunda - On a Hill Before a Stream * S HP:Beaten MV:Full > On a Hill Before a Stream The hill starts to lower down roughly in the east and south, but in the west the lowering isn't so rough and the wall in there is easy to climb down. But climbing down the west-side you would end up in a stream, which flows to the west. [ obvious exits: N W ] There are some bloody traces of a human leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving west. Yarn de'Gracey just leased a small shack off the Illian swamp. is standing here, riding a wild stallion. * S HP:Beaten MV:Full > Saving Lunda. * S HP:Beaten MV:Full > stats You are a 59 year old male human ranger. Your height is 5 feet, 10 inches, and you weigh 172.0 lbs. You are carrying 0.0 lbs and wearing 62.4 lbs, very light. Your base abilities are: Str:19 Int:16 Wil:13 Dex:18 Con:16. Offensive bonus: 132, Dodging bonus: 100, Parrying bonus: 139 Your mood is: Wimpy. You will flee below: 80 Hit Points You are wanted by: Andor Falme Your armor absorbs about 7% on average. You are subjected to the following effects: - NO QUIT - NOTICE - SNEAK * S HP:Beaten MV:Full > not You stop paying increased attention to your surroundings. * S HP:Beaten MV:Full > n n On the Top of the Hill [ obvious exits: N S ] There are some bloody traces of a human leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. Yarn has arrived from the south, riding a wild stallion. * S HP:Beaten MV:Full > On the Hillside [ obvious exits: S W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving south. Yarn has arrived from the south, riding a wild stallion. * S HP:Beaten MV:Full > w Before a Hill [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving east. Yarn has arrived from the east, riding a wild stallion. * S HP:Beaten MV:Full > w w Side-Street [ obvious exits: N E W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. Yarn has arrived from the east, riding a wild stallion. * S HP:Beaten MV:Full > Garwin narrates 'edorian run back e' * S HP:Beaten MV:Full > Fountain Square [ obvious exits: N E S W ] A large stone well is here. Yarn has arrived from the east, riding a wild stallion. * S HP:Beaten MV:Full > s Side-Street [ obvious exits: N E S W ] There are some tracks of a humanoid leaving north. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a humanoid leaving north. There are some tracks of a ridden mount leaving north. A villager woman performs her daily routine. A poor, solemn villager walks by. A man is here. Yarn has arrived from the north, riding a wild stallion. score * S HP:Beaten MV:Full > You have 73(362) hit and 147(161) movement points. You have scored 87333829 experience points and 1048 quest points. You need 1166171 exp to level and 1952 qp to rank. You have amassed 717 Turn points to date. You have played 50 days and 10 hours (real time). This ranks you as Lunda the Forestmaster [Forrester 7] (Level 46). You are standing. where * S HP:Beaten MV:Full > Players in your Zone -------------------- Yarn - Side-Street Lunda - Side-Street look * S HP:Beaten MV:Full > save Side-Street A short side-street runs from the fountain square to the south and is bordered with houses on each side. The mayors house is located ' on the east side of the street, towering a bit higher than other houses, but still not much more than a cottage. [ obvious exits: N E S W ] There are some tracks of a humanoid leaving north. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a humanoid leaving north. There are some tracks of a ridden mount leaving north. Yarn de'Gracey just leased a small shack off the Illian swamp. is standing here, riding a wild stallion. A villager woman performs her daily routine. A poor, solemn villager walks by. A man is here. * S HP:Beaten MV:Full > ex Saving Lunda. * S HP:Beaten MV:Full > Obvious exits: North - Fountain Square East - A closed 'door' South - Field of Thin Grass West - Small House * S HP:Beaten MV:Full > l w * S HP:Beaten MV:Full > s where Field of Thin Grass [ obvious exits: N E S W ] There are some bloody traces of a human leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a human leaving east. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving west. Yarn has arrived from the north, riding a wild stallion. * S HP:Beaten MV:Full > Players in your Zone -------------------- Yarn - Field of Thin Grass Lunda - Field of Thin Grass You feel a subtle tug at the Pattern away from you. score * S HP:Beaten MV:Full > You have 73(362) hit and 145(161) movement points. You have scored 87333829 experience points and 1048 quest points. You need 1166171 exp to level and 1952 qp to rank. You have amassed 717 Turn points to date. You have played 50 days and 10 hours (real time). This ranks you as Lunda the Forestmaster [Forrester 7] (Level 46). You are standing. stats * S HP:Beaten MV:Full > You are a 59 year old male human ranger. Your height is 5 feet, 10 inches, and you weigh 172.0 lbs. You are carrying 0.0 lbs and wearing 62.4 lbs, very light. Your base abilities are: Str:19 Int:16 Wil:13 Dex:18 Con:16. Offensive bonus: 132, Dodging bonus: 100, Parrying bonus: 139 Your mood is: Wimpy. You will flee below: 80 Hit Points You are wanted by: Andor Falme Your armor absorbs about 7% on average. You are subjected to the following effects: - SNEAK - NO QUIT * S HP:Beaten MV:Full > s Garwin narrates 'he didnt make it' * S HP:Beaten MV:Full > s Grassy Plains [ obvious exits: N E W ] There are some tracks of a human leaving west. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving east. Yarn has arrived from the north, riding a wild stallion. s * S HP:Beaten MV:Strong > Alas, you cannot go that way... * S HP:Beaten MV:Strong > Alas, you cannot go that way... * S HP:Beaten MV:Strong > w s s A Grass Field [ obvious exits: E S W ] There are some tracks of a human leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. Yarn has arrived from the east, riding a wild stallion. * S HP:Beaten MV:Strong > Bottom of a Muddy Ravine [ obvious exits: N W ] There are some tracks of a human leaving west. An elk with massive antlers eyes you with curiosity. Yarn has arrived from the north, riding a wild stallion. * S HP:Beaten MV:Strong > Alas, you cannot go that way... w * S HP:Beaten MV:Strong > s Middle of a Muddy Ravine [ obvious exits: N E W ] There are some tracks of a human leaving west. Yarn has arrived from the east, riding a wild stallion. * S HP:Beaten MV:Strong > Alas, you cannot go that way... w * S HP:Beaten MV:Strong > where Top of a Muddy Ravine [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving north. There are some tracks of an animal leaving west. There are some tracks of a horse leaving north. There are some tracks of a human leaving south. There are some tracks of an animal leaving west. Yarn has arrived from the east, riding a wild stallion. * S HP:Beaten MV:Strong > Players in your Zone -------------------- Yarn - Top of a Muddy Ravine Lunda - Top of a Muddy Ravine Osmosis - Before a Grassy Knoll * S HP:Beaten MV:Strong > score You have 73(362) hit and 134(161) movement points. You have scored 87333829 experience points and 1048 quest points. You need 1166171 exp to level and 1952 qp to rank. You have amassed 717 Turn points to date. You have played 50 days and 10 hours (real time). This ranks you as Lunda the Forestmaster [Forrester 7] (Level 46). You are standing. * S HP:Beaten MV:Strong > where Players in your Zone -------------------- Yarn - Top of a Muddy Ravine Lunda - Top of a Muddy Ravine Osmosis - Before a Grassy Knoll * S HP:Beaten MV:Strong > where Players in your Zone -------------------- Yarn - Top of a Muddy Ravine Lunda - Top of a Muddy Ravine Osmosis - Before a Grassy Knoll * S HP:Beaten MV:Strong > where Players in your Zone -------------------- Yarn - Top of a Muddy Ravine Lunda - Top of a Muddy Ravine Osmosis - Before a Grassy Knoll * S HP:Beaten MV:Strong > where w Players in your Zone -------------------- Yarn - Top of a Muddy Ravine Lunda - Top of a Muddy Ravine Osmosis - Before a Grassy Knoll * S HP:Beaten MV:Strong > s s A Windy Trail [ obvious exits: E S ] There are some tracks of an animal leaving south. There are some tracks of an animal leaving east. There are some tracks of an animal leaving east. There are some tracks of an animal leaving south. There are some tracks of a ridden mount leaving south. A hungry looking lioness is here, eyes gleaming with a blood lust. A large plains bear smells the air for prey. Yarn has arrived from the east, riding a wild stallion. * S HP:Beaten MV:Strong > Turn in Winding Trail [ obvious exits: N E ] There are some tracks of a ridden mount leaving east. There are some tracks of an animal leaving north. There are some tracks of a horse leaving east. There are some tracks of an animal leaving north. There are some tracks of an animal leaving east. A large plains bear smells the air for prey. A stealthy cougar gracefully makes its way through the terrain. Yarn has arrived from the north, riding a wild stallion. * S HP:Beaten MV:Strong > Alas, you cannot go that way... * S HP:Beaten MV:Strong > s Alas, you cannot go that way... * S HP:Beaten MV:Strong > e Bend in a Winding Trail [ obvious exits: N S W ] There are some tracks of a ridden mount leaving north. There are some tracks of a horse leaving north. There are some tracks of a human leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of an animal leaving south. Yarn has arrived from the west, riding a wild stallion. s * S HP:Beaten MV:Strong > Straightening in the Trail [ obvious exits: N S ] There are some tracks of a ridden mount leaving north. There are some tracks of a horse leaving north. There are some tracks of a human leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of an animal leaving south. An elk with massive antlers eyes you with curiosity. Yarn has arrived from the north, riding a wild stallion. s * S HP:Beaten MV:Strong > s A Winding Trail [ obvious exits: N S ] There are some tracks of a ridden mount leaving north. There are some tracks of a horse leaving north. There are some tracks of a human leaving south. There are some tracks of an animal leaving north. There are some tracks of a ridden mount leaving south. Yarn has arrived from the north, riding a wild stallion. * S HP:Beaten MV:Strong > A Trail in the Grass [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving north. There are some tracks of a horse leaving west. There are some tracks of a horse leaving north. There are some tracks of a human leaving east. Yarn has arrived from the north, riding a wild stallion. * S HP:Beaten MV:Strong > e e A Large Clearing of Grass [ obvious exits: E W ] There are some tracks of a ridden mount leaving west. There are some tracks of a horse leaving west. There are some tracks of a human leaving east. There are some tracks of a ridden mount leaving west. There are some tracks of an animal leaving east. Yarn has arrived from the west, riding a wild stallion. Taliarth narrates 'Block 2w T for return fire, Garwin.' * S HP:Beaten MV:Tiring > where A Slope of a Small Knoll [ obvious exits: N E W ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving west. There are some tracks of a horse leaving north. There are some tracks of a horse leaving west. There are some tracks of an animal leaving east. A rust-colored bobcat crouches low, ready to pounce. Yarn has arrived from the west, riding a wild stallion. * S HP:Beaten MV:Tiring > Players in your Zone -------------------- Yarn - A Slope of a Small Knoll Lunda - A Slope of a Small Knoll Osmosis - Before a Grassy Knoll You feel a subtle tug at the Pattern away from you. * S HP:Beaten MV:Tiring > e Grassy Knoll [ obvious exits: E S W ] There are some tracks of a ridden mount leaving west. There are some tracks of a horse leaving west. There are some tracks of an animal leaving east. There are some tracks of an animal leaving east. There are some tracks of a human leaving east. Yarn has arrived from the west, riding a wild stallion. * S HP:Beaten MV:Tiring > e Before a Grassy Knoll [ obvious exits: E W ] There are some tracks of a ridden mount leaving west. There are some tracks of a horse leaving west. There are some tracks of a human leaving east. There are some tracks of an animal leaving west. There are some tracks of a ridden mount leaving west. Osmosis den Lieshen is here, fighting a large plains bear. A gray palfrey prances skittishly nearby. An elk with massive antlers eyes you with curiosity. A large plains bear is here, fighting Osmosis. Yarn has arrived from the west, riding a wild stallion. * S HP:Beaten MV:Tiring > A large plains bear tries to hit Osmosis, but he parries successfully. Osmosis slashes a large plains bear's body into bloody fragments! * S HP:Beaten MV:Tiring > kil bear You slash a large plains bear's right foreleg extremely hard. * S HP:Beaten MV:Tiring - Osmosis: Wounded - a large plains bear: Battered > emote speaks softly 'ride the gray when you can osmosis' You slash a large plains bear's body extremely hard. A large plains bear tries to hit Osmosis, but he deflects the blow. Osmosis slashes a large plains bear's body into bloody fragments! Your heartbeat calms down more as you feel less panicked. Yarn slashes a large plains bear's body very hard. * S HP:Beaten MV:Strong - Osmosis: Wounded - a large plains bear: Beaten > Ok. * S HP:Beaten MV:Strong - Osmosis: Wounded - a large plains bear: Beaten > look Before a Grassy Knoll A small grass covered knoll rises up to the south here. The hill is to hard to climb to the rockiness of the ground. Plains can be seen to the north, as far as you can see. The hill wraps around to the west and then south. [ obvious exits: E W ] There are some tracks of a ridden mount leaving west. There are some tracks of a horse leaving west. There are some tracks of a human leaving east. There are some tracks of an animal leaving west. There are some tracks of a ridden mount leaving west. Yarn de'Gracey just leased a small shack off the Illian swamp. is here, fighting a large plains bear, riding a wild stallion. Osmosis den Lieshen is here, fighting a large plains bear. A gray palfrey prances skittishly nearby. An elk with massive antlers eyes you with curiosity. A large plains bear is here, fighting Osmosis. * S HP:Beaten MV:Strong - Osmosis: Wounded - a large plains bear: Beaten > *Rhuan* has arrived from the west, riding a wild stallion. *Jumera* has arrived from the west, riding a wild stallion. * S HP:Beaten MV:Strong - Osmosis: Wounded - a large plains bear: Beaten > *Jumera* tries to strike you, but you parry successfully. *Rhuan* leaves east riding a wild stallion. * S HP:Beaten MV:Strong - Osmosis: Wounded - a large plains bear: Beaten > *Jumera* strikes your right hand extremely hard. You wish that your wounds would stop BLEEDING so much! You flee head over heels! You panic and attempt to flee! Yarn slashes a large plains bear's left foreleg hard. A large plains bear tries to hit Osmosis, but he deflects the blow. Osmosis slashes a large plains bear's body into bloody fragments! You flee head over heels. End of a Animal Trail [ obvious exits: E W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. There are some tracks of a horse leaving west. There are some tracks of a horse leaving west. There are some tracks of a human leaving west. * S HP:Beaten MV:Strong > e *Rhuan* has arrived from the east, riding a wild stallion. * S HP:Beaten MV:Strong > *Rhuan* tries to strike you, but you parry successfully. * S HP:Beaten MV:Strong - Rhuan: Wounded > You try to slash *Rhuan*, but he deflects the blow. *Rhuan* strikes your head into bloody fragments! You wish that your wounds would stop BLEEDING so much! You flee head over heels! You panic and attempt to flee! Your blood freezes as you hear something's death cry. e You flee head over heels. Bend in the Trail [ obvious exits: E S W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a horse leaving west. There are some tracks of a horse leaving west. A black wolf growls loudly, poised to leap. A large plains bear smells the air for prey. Off the Animal Trail [ obvious exits: N E W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of an animal leaving west. There are some tracks of a horse leaving west. There are some tracks of a horse leaving west. A rust-colored bobcat crouches low, ready to pounce. A hungry looking lioness is here, eyes gleaming with a blood lust. e * S HP:Critical MV:Strong > Bridge Across the Andahar [ obvious exits: E W ] There are some tracks of a ridden mount leaving west. There are some tracks of a horse leaving west. There are some tracks of a horse leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a horse leaving west. * S HP:Critical MV:Strong > e e e Wood Home [ obvious exits: E S W ] There are some tracks of a ridden mount leaving west. There are some tracks of a horse leaving west. There are some tracks of a horse leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of an animal leaving south. A cute, long-eared rabbit is munching at a leaf here. An old, wise sentinel of the forest is standing peacefully here. e * S HP:Critical MV:Strong > e Wood Home [ obvious exits: S W ] There are some tracks of a ridden mount leaving west. There are some tracks of a horse leaving west. There are some tracks of a horse leaving west. There are some tracks of an animal leaving west. There are some tracks of an animal leaving west. * S HP:Critical MV:Tiring > score Alas, you cannot go that way... * S HP:Critical MV:Tiring > Alas, you cannot go that way... * S HP:Critical MV:Tiring > Alas, you cannot go that way... s * S HP:Critical MV:Tiring > Alas, you cannot go that way... d * S HP:Critical MV:Tiring > You have 39(362) hit and 120(161) movement points. You have scored 87334318 experience points and 1048 quest points. You need 1165682 exp to level and 1952 qp to rank. You have amassed 717 Turn points to date. You have played 50 days and 10 hours (real time). This ranks you as Lunda the Forestmaster [Forrester 7] (Level 46). You are standing. * S HP:Critical MV:Tiring > Wood Home [ obvious exits: N W D ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving down. There are some tracks of a horse leaving north. There are some tracks of a horse leaving north. There are some tracks of a ridden mount leaving west. A small bird is singing beautifully here. * S HP:Critical MV:Tiring > Forested Glen [ obvious exits: E S W U ] There are some tracks of a ridden mount leaving up. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving up. There are some tracks of a ridden mount leaving west. There are some tracks of a horse leaving up. A cute, long-eared rabbit is munching at a leaf here. * S HP:Critical MV:Tiring > e s u e Forested Glen [ obvious exits: S W ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of an animal leaving south. A young and strong buck is here, munching some grass. e * S HP:Critical MV:Tiring > Forested Glen [ obvious exits: N S W U ] There are some tracks of a ridden mount leaving up. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving south. stats * S HP:Critical MV:Tiring > Black Heart [ obvious exits: N E S D ] There are some tracks of a ridden mount leaving down. There are some tracks of a ridden mount leaving down. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving down. There are some tracks of a ridden mount leaving north. * S HP:Critical MV:Tiring > Black Heart [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving east. There are some tracks of an animal leaving south. There are some tracks of an animal leaving south. There are some tracks of an animal leaving south. There are some tracks of an animal leaving north. * S HP:Critical MV:Tiring > n Black Heart [ obvious exits: N S W ] There are some tracks of a ridden mount leaving north. There are some tracks of an animal leaving north. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of an animal leaving west. * S HP:Critical MV:Tiring > You are a 59 year old male human ranger. Your height is 5 feet, 10 inches, and you weigh 172.0 lbs. You are carrying 0.0 lbs and wearing 62.4 lbs, very light. Your base abilities are: Str:19 Int:16 Wil:13 Dex:18 Con:16. Offensive bonus: 132, Dodging bonus: 100, Parrying bonus: 139 Your mood is: Wimpy. You will flee below: 80 Hit Points You are wanted by: Andor Falme Your armor absorbs about 7% on average. You are subjected to the following effects: - SNEAK - NO QUIT Multinus narrates 'where are you Lunda?' * S HP:Critical MV:Tiring > d Black Heart [ obvious exits: S W D ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving down. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving down. There are some tracks of a horse leaving west. * S HP:Critical MV:Tiring > Darkwood [ obvious exits: N U ] There are some tracks of a ridden mount leaving up. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving up. There are some tracks of a ridden mount leaving north. There are some tracks of a horse leaving up. n * S HP:Critical MV:Tiring > Darkwood [ obvious exits: E S W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving east. e * S HP:Critical MV:Tiring > e Dark Trails [ obvious exits: N E W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving north. There are some tracks of a horse leaving west. A burly lumberjack swings his axe here. * S HP:Critical MV:Tiring > Dark Trails [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving east. There are some tracks of a horse leaving west. * S HP:Critical MV:Tiring > na crit in yandar n e You narrate 'crit in yandar' * S HP:Critical MV:Tiring > n Dark Trails [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving south. There are some tracks of an animal leaving east. There are some tracks of an animal leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of an animal leaving south. n * S HP:Critical MV:Tiring > n Dark Trails [ obvious exits: E S W ] There are some tracks of an animal leaving west. There are some tracks of a humanoid leaving south. There are some tracks of an animal leaving west. There are some tracks of a humanoid leaving west. There are some tracks of an animal leaving west. A squirrel is here, chittering. A huge grizzly bear is here standing on its haunches. * S HP:Critical MV:Tiring > Alas, you cannot go that way... * S HP:Critical MV:Tiring > w Alas, you cannot go that way... * S HP:Critical MV:Tiring > Alas, you cannot go that way... * S HP:Critical MV:Tiring > w Dark Trails [ obvious exits: N E S W ] There are some bloody traces of a human leaving east. There are some tracks of a ridden mount leaving south. There are some tracks of an animal leaving east. There are some tracks of an animal leaving west. There are some tracks of a ridden mount leaving west. * S HP:Critical MV:Tiring > Dark Trails [ obvious exits: E S ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving south. There are some tracks of an animal leaving east. There are some tracks of an animal leaving south. There are some tracks of a horse leaving south. A cute brown deer eyes you nervously. A green woodpecker is high up a tree, tapping away. A cute brown deer eyes you nervously. A panther stalks through the wilderness. * S HP:Critical MV:Tiring > e n n Dark Trails [ obvious exits: N E S W ] There are some bloody traces of a human leaving east. There are some bloody traces of a human leaving west. There are some tracks of a ridden mount leaving south. There are some tracks of an animal leaving east. There are some tracks of an animal leaving west. * S HP:Critical MV:Tiring > n Yandar Path [ obvious exits: N S ] There are some tracks of a ridden mount leaving south. There are some tracks of a horse leaving south. There are some tracks of an animal leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving north. You feel an icy chill as if you plunged into a cold river. n * S HP:Critical MV:Tiring > n Yandar Path [ obvious exits: N S W ] There are some tracks of a ridden mount leaving south. There are some tracks of a horse leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving north. n * S HP:Critical MV:Tiring > The Quiet Path [ obvious exits: N S ] There are some tracks of an animal leaving north. There are some tracks of a ridden mount leaving south. There are some tracks of a horse leaving south. There are some tracks of an animal leaving north. There are some tracks of a ridden mount leaving south. A squirrel is here, chittering. * S HP:Critical MV:Winded > Path Near the Woods [ obvious exits: E S W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving south. There are some tracks of an animal leaving south. There are some tracks of an animal leaving east. There are some tracks of an animal leaving south. A wild dog with matted fur snarls at you. A young and strong buck is here, munching some grass. * S HP:Critical MV:Winded > Alas, you cannot go that way... * S HP:Critical MV:Winded > Alas, you cannot go that way... * S HP:Critical MV:Winded > e e e Woods of Yandar [ obvious exits: E S W ] There are some tracks of a humanoid leaving east. There are some tracks of a ridden mount leaving west. There are some tracks of a humanoid leaving south. There are some tracks of an animal leaving south. There are some tracks of a horse leaving west. * S HP:Critical MV:Winded > The Foot of Serenity Peak [ obvious exits: N S W U ] There are some tracks of a humanoid leaving up. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving south. There are some tracks of a humanoid leaving west. A handsome stag stands here, ready to run. An astonishingly tall and broad man stands here, with large tufted ears. * S HP:Critical MV:Winded > score Alas, you cannot go that way... * S HP:Critical MV:Winded > n e You have 39(362) hit and 74(161) movement points. You have scored 87334318 experience points and 1048 quest points. You need 1165682 exp to level and 1952 qp to rank. You have amassed 717 Turn points to date. You have played 50 days and 10 hours (real time). This ranks you as Lunda the Forestmaster [Forrester 7] (Level 46). You are standing. * S HP:Critical MV:Winded > e Woods of Yandar [ obvious exits: N E S ] There are some tracks of an animal leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving south. There are some tracks of a horse leaving south. An ancient, gnarled tree looms over you. An ancient, gnarled tree looms over you. * S HP:Critical MV:Winded > Among the Ancient Trees [ obvious exits: N E W ] There are some tracks of a humanoid leaving east. There are some tracks of an animal leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving west. An astonishingly tall and broad man stands here, with large tufted ears. An ancient, gnarled tree looms over you. An ancient, gnarled tree looms over you. e * S HP:Critical MV:Winded > The Sheltering Trees [ obvious exits: N E W ] There are some tracks of a humanoid leaving west. There are some tracks of an animal leaving north. There are some tracks of an animal leaving north. There are some tracks of an animal leaving west. There are some tracks of an animal leaving west. * S HP:Critical MV:Winded > A Large Oak Tree [ obvious exits: W U ] A cute brown deer eyes you nervously. The icy chill in your bones vanishes. * S HP:Critical MV:Winded > u u u A Ladder on a Tree [ obvious exits: U D ] There are some tracks of an animal leaving down. u * S HP:Critical MV:Winded > A Ladder on a Tree [ obvious exits: U D ] There are some tracks of an animal leaving down. Multinus narrates 'and the Seanchan?' * S HP:Critical MV:Winded > The hatch seems to be closed. open hatch * S HP:Critical MV:Winded > The hatch seems to be closed. open hatch * S HP:Critical MV:Winded > Ok. * S HP:Critical MV:Winded > u It's already open! * S HP:Critical MV:Winded > close hatch Inside the Treehouse [ obvious exits: E D ] * S HP:Critical MV:Winded > Ok. * S HP:Critical MV:Winded > na darkwood area You narrate 'darkwood area' stats * S HP:Critical MV:Winded > where You are a 59 year old male human ranger. Your height is 5 feet, 10 inches, and you weigh 172.0 lbs. You are carrying 0.0 lbs and wearing 62.4 lbs, very light. Your base abilities are: Str:19 Int:16 Wil:13 Dex:18 Con:16. Offensive bonus: 132, Dodging bonus: 100, Parrying bonus: 139 Your mood is: Wimpy. You will flee below: 80 Hit Points You are wanted by: Andor Falme Your armor absorbs about 7% on average. You are subjected to the following effects: - SNEAK - NO QUIT * S HP:Critical MV:Winded > Players in your Zone -------------------- Lunda - Inside the Treehouse * S HP:Critical MV:Winded > e The smalldoor seems to be closed. open smalldoor * S HP:Critical MV:Winded > Ok. e * S HP:Critical MV:Winded > close smalldoor An Old Rope Bridge [ obvious exits: E W ] * S HP:Critical MV:Winded > e Garwin narrates 'they skirted us' * S HP:Critical MV:Winded > e Ok. * S HP:Critical MV:Winded > e The Middle of an Old Rope Bridge [ obvious exits: E W ] * S HP:Critical MV:Winded > An Old Rope Bridge [ obvious exits: E W ] * S HP:Critical MV:Winded > Upon a Mountain Path [ obvious exits: E S W ] * S HP:Critical MV:Winded > e e Before the Manor House [ obvious exits: N E W ] * S HP:Critical MV:Winded > The marbledoor seems to be closed. open marbledoor * S HP:Critical MV:Winded > Ok. e * S HP:Critical MV:Winded > close marbledoor The Entry Hall [ obvious exits: E W ] e * S HP:Critical MV:Winded > Ok. * S HP:Critical MV:Winded > e The Living Room [ obvious exits: E S W ] * S HP:Critical MV:Winded > A Marble Hallway [ obvious exits: S W ] * S HP:Critical MV:Weary > e s Alas, you cannot go that way... * S HP:Critical MV:Weary > A Marble Hallway [ obvious exits: N ] * S HP:Critical MV:Weary > open marbledoor I see no marbledoor here. * S HP:Critical MV:Weary > open tangle I see no tangle here. * S HP:Critical MV:Weary > open wall s close wall Ok. * S HP:Critical MV:Weary > A Strange Study [ obvious exits: N ] * S HP:Critical MV:Weary > Ok. * S HP:Critical MV:Weary > open wall Ok. * S HP:Critical MV:Weary > close wall Ok. * S HP:Critical MV:Weary > open floorboard Ok. d * S HP:Critical MV:Weary > close floorboard An Old Staircase [ obvious exits: U D ] * S HP:Critical MV:Weary > Ok. * S HP:Critical MV:Weary > d d An Old Staircase [ obvious exits: U D ] stats * S HP:Critical MV:Weary > At the Foot of an Old Staircase [ obvious exits: S U ] * S HP:Critical MV:Weary > You are a 59 year old male human ranger. Your height is 5 feet, 10 inches, and you weigh 172.0 lbs. You are carrying 0.0 lbs and wearing 62.4 lbs, very light. Your base abilities are: Str:19 Int:16 Wil:13 Dex:18 Con:16. Offensive bonus: 132, Dodging bonus: 100, Parrying bonus: 139 Your mood is: Wimpy. You will flee below: 80 Hit Points You are wanted by: Andor Falme Your armor absorbs about 7% on average. You are subjected to the following effects: - SNEAK - NO QUIT * S HP:Critical MV:Weary > s Tyra tells you 'can you get to treesinger?' * S HP:Critical MV:Weary > e Inside an Old Basement [ obvious exits: N S ] * S HP:Critical MV:Weary > Alas, you cannot go that way... * S HP:Critical MV:Weary > s The Top of a Wooden Ladder [ obvious exits: N D ] * S HP:Critical MV:Weary > Yarn tells you 'me treesinger' * S HP:Critical MV:Weary > tell tyra You want me to sit at treesinger while crit? not hardly :P stats Your heartbeat calms down more as you feel less panicked. You tell Tyra 'You want me to sit at treesinger while crit? not hardly :P' * S HP:Beaten MV:Winded > score You are a 59 year old male human ranger. Your height is 5 feet, 10 inches, and you weigh 172.0 lbs. You are carrying 0.0 lbs and wearing 62.4 lbs, very light. Your base abilities are: Str:19 Int:16 Wil:13 Dex:18 Con:16. Offensive bonus: 132, Dodging bonus: 100, Parrying bonus: 139 Your mood is: Wimpy. You will flee below: 80 Hit Points You are wanted by: Andor Falme Your armor absorbs about 7% on average. You are subjected to the following effects: - SNEAK - NO QUIT * S HP:Beaten MV:Winded > s You have 55(362) hit and 59(161) movement points. You have scored 87334318 experience points and 1048 quest points. You need 1165682 exp to level and 1952 qp to rank. You have amassed 717 Turn points to date. You have played 50 days and 10 hours (real time). This ranks you as Lunda the Forestmaster [Forrester 7] (Level 46). You are standing. * S HP:Beaten MV:Winded > Alas, you cannot go that way... * S HP:Beaten MV:Winded > d d An Old Wooden Ladder [ obvious exits: U D ] e * S HP:Beaten MV:Winded > An Old Wooden Ladder [ obvious exits: U D ] * S HP:Beaten MV:Winded > Alas, you cannot go that way... d * S HP:Beaten MV:Winded > d An Old Mining Tunnel [ obvious exits: S U ] * S HP:Beaten MV:Winded > Alas, you cannot go that way... * S HP:Beaten MV:Winded > s Multinus tells you 'horse really haggy, resting moves on it' e * S HP:Beaten MV:Winded > An Old Mining Tunnel [ obvious exits: N E ] * S HP:Beaten MV:Winded > The Old Mine Shaft [ obvious exits: W D ] * S HP:Beaten MV:Winded > tell multinus nod You tell Multinus 'nod' Taliarth narrates 'Edorian you ok?' * S HP:Beaten MV:Winded > tell yarn how is yer health? You tell Yarn 'how is yer health?' * S HP:Beaten MV:Winded > where Players in your Zone -------------------- Timian - Under the Giant Roots Lunda - The Old Mine Shaft score * S HP:Beaten MV:Winded > You have 55(362) hit and 54(161) movement points. You have scored 87334318 experience points and 1048 quest points. You need 1165682 exp to level and 1952 qp to rank. You have amassed 717 Turn points to date. You have played 50 days and 10 hours (real time). This ranks you as Lunda the Forestmaster [Forrester 7] (Level 46). You are standing. Garwin narrates 'who is muhar' * S HP:Beaten MV:Winded > Garwin narrates 'muhaer' * S HP:Beaten MV:Winded > stats d d You are a 59 year old male human ranger. Your height is 5 feet, 10 inches, and you weigh 172.0 lbs. You are carrying 0.0 lbs and wearing 62.4 lbs, very light. Your base abilities are: Str:19 Int:16 Wil:13 Dex:18 Con:16. Offensive bonus: 132, Dodging bonus: 100, Parrying bonus: 139 Your mood is: Wimpy. You will flee below: 80 Hit Points You are wanted by: Andor Falme Your armor absorbs about 7% on average. You are subjected to the following effects: - SNEAK - NO QUIT Yarn tells you 'beat hag' * S HP:Beaten MV:Winded > The Middle of an Old Mineshaft [ obvious exits: U D ] * S HP:Beaten MV:Winded > In the Mine Shaft [ obvious exits: U D ] * S HP:Beaten MV:Winded > Tyra tells you 'shrug i did that and udan and drak got ripped form it' * S HP:Beaten MV:Winded > Dorien narrates 'muhaer is a df' * S HP:Beaten MV:Winded > tell yarn crap You tell Yarn 'crap' * S HP:Beaten MV:Winded > where Dorien narrates 'mc' Players in your Zone -------------------- Timian - Bend in a Tunnel Lunda - In the Mine Shaft * S HP:Beaten MV:Winded > tell tyra I ain't got the defense to buff them stats You tell Tyra 'I ain't got the defense to buff them' Garwin narrates 'oh really.' score * S HP:Beaten MV:Winded > where look You are a 59 year old male human ranger. Your height is 5 feet, 10 inches, and you weigh 172.0 lbs. You are carrying 0.0 lbs and wearing 62.4 lbs, very light. Your base abilities are: Str:19 Int:16 Wil:13 Dex:18 Con:16. Offensive bonus: 132, Dodging bonus: 100, Parrying bonus: 139 Your mood is: Wimpy. You will flee below: 80 Hit Points You are wanted by: Andor Falme Your armor absorbs about 7% on average. You are subjected to the following effects: - SNEAK - NO QUIT * S HP:Beaten MV:Winded > You have 55(362) hit and 52(161) movement points. You have scored 87334318 experience points and 1048 quest points. You need 1165682 exp to level and 1952 qp to rank. You have amassed 717 Turn points to date. You have played 50 days and 10 hours (real time). This ranks you as Lunda the Forestmaster [Forrester 7] (Level 46). You are standing. * S HP:Beaten MV:Winded > Players in your Zone -------------------- Timian - Beneath the Misty Mountains Lunda - In the Mine Shaft * S HP:Beaten MV:Winded > d d In the Mine Shaft From here you can travel up a steel ladder that is attached to the walls of the shaft to move up the mineshaft, or lower down into the entrance to the mines below. The sounds of the mining operation below drift up the shaft. [ obvious exits: U D ] * S HP:Beaten MV:Winded > d In the Old Mine [ obvious exits: N U ] * S HP:Beaten MV:Winded > Alas, you cannot go that way... * S HP:Beaten MV:Winded > Alas, you cannot go that way... * S HP:Beaten MV:Winded > n A Mining Tunnel [ obvious exits: N E S ] An unpolished nugget of raw gold lies here. A hardworking miner stands here. * S HP:Beaten MV:Winded > w Alas, you cannot go that way... n * S HP:Beaten MV:Winded > w Tunnel to a Mineshaft [ obvious exits: S W ] * S HP:Beaten MV:Winded > Tunnel to A Mineshaft [ obvious exits: E W ] * S HP:Beaten MV:Weary > w w A Very Dark Tunnel [ obvious exits: N E S ] * S HP:Beaten MV:Weary > Alas, you cannot go that way... * S HP:Beaten MV:Weary > n w A Very Dark Tunnel [ obvious exits: N S ] * S HP:Beaten MV:Weary > Alas, you cannot go that way... * S HP:Beaten MV:Weary > n w w A Very Dark Tunnel [ obvious exits: E S ] * S HP:Beaten MV:Weary > Alas, you cannot go that way... * S HP:Beaten MV:Weary > Alas, you cannot go that way... * S HP:Beaten MV:Weary > s s A Very Dark Tunnel [ obvious exits: N S ] * S HP:Beaten MV:Weary > s A Very Dark Tunnel [ obvious exits: N E S ] * S HP:Beaten MV:Weary > s stats At a Narrow Crack in the Tunnel [ obvious exits: N S ] * S HP:Beaten MV:Weary > In a Stone Tunnel [ obvious exits: N U ] * S HP:Beaten MV:Weary > You are a 59 year old male human ranger. Your height is 5 feet, 10 inches, and you weigh 172.0 lbs. You are carrying 0.0 lbs and wearing 62.4 lbs, very light. Your base abilities are: Str:19 Int:16 Wil:13 Dex:18 Con:16. Offensive bonus: 132, Dodging bonus: 100, Parrying bonus: 139 Your mood is: Wimpy. You will flee below: 80 Hit Points You are wanted by: Andor Falme Your armor absorbs about 7% on average. You are subjected to the following effects: - SNEAK - NO QUIT * S HP:Beaten MV:Weary > u u In a Wide Stone Tunnel [ obvious exits: S D ] Tyra tells you 'nod' * S HP:Beaten MV:Weary > Alas, you cannot go that way... * S HP:Beaten MV:Weary > s s u Bottom of a Hole [ obvious exits: N U ] * S HP:Beaten MV:Weary > Alas, you cannot go that way... * S HP:Beaten MV:Weary > u In a Hole [ obvious exits: U D ] Ranilin Ranilin Overpowered Treehugger Forrester of Justice Posts: 990 (1/30/02 5:30:14 pm) Reply Re: Lunda rip -------------------------------------------------------------------------------- * S HP:Beaten MV:Weary > u A Path in the Pinewood Forest [ obvious exits: E S D ] There are some tracks of an animal leaving east. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving east. There are some tracks of a horse leaving south. There are some tracks of a horse leaving south. A proud and burly bighorn sheep stands here prominently. * S HP:Beaten MV:Weary > Alas, you cannot go that way... e * S HP:Beaten MV:Weary > e A Path in the Pinewood Forest [ obvious exits: W U ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving up. There are some tracks of a horse leaving west. There are some tracks of a horse leaving west. There are some tracks of an animal leaving west. Moving with deadly grace, a huge cat watches you carefully. A black hawk is here flying around. * S HP:Beaten MV:Weary > Alas, you cannot go that way... n * S HP:Beaten MV:Weary > u Alas, you cannot go that way... * S HP:Beaten MV:Weary > e A Path in the Pinewood Forest [ obvious exits: U D ] There are some tracks of a ridden mount leaving down. There are some tracks of a ridden mount leaving up. There are some tracks of a horse leaving down. There are some tracks of a horse leaving down. There are some tracks of an animal leaving down. * S HP:Beaten MV:Weary > n e Alas, you cannot go that way... * S HP:Beaten MV:Weary > Alas, you cannot go that way... * S HP:Beaten MV:Weary > Alas, you cannot go that way... u * S HP:Beaten MV:Weary > Mountain Path [ obvious exits: U D ] There are some tracks of a ridden mount leaving down. There are some tracks of a ridden mount leaving up. There are some tracks of a horse leaving down. There are some tracks of a horse leaving down. There are some tracks of an animal leaving up. * S HP:Beaten MV:Weary > e u Alas, you cannot go that way... * S HP:Beaten MV:Weary > e Bend in the Mountain Path [ obvious exits: E D ] There are some tracks of a ridden mount leaving down. There are some tracks of a ridden mount leaving east. There are some tracks of a horse leaving down. There are some tracks of a horse leaving down. There are some tracks of an animal leaving east. n * S HP:Beaten MV:Weary > Bend in the Mountain Path [ obvious exits: W U ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving up. There are some tracks of a horse leaving west. There are some tracks of a horse leaving west. There are some tracks of an animal leaving up. A black hawk is visible flying high in the sky. A wild boar runs through the forest. * S HP:Beaten MV:Weary > Alas, you cannot go that way... * S HP:Beaten MV:Weary > u e n Twist in the Mountain Path [ obvious exits: E D ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving down. There are some tracks of a horse leaving down. There are some tracks of a horse leaving down. There are some tracks of an animal leaving east. A lantern has been left here. * S HP:Beaten MV:Haggard > In a Clearing [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving west. There are some tracks of a horse leaving west. There are some tracks of a horse leaving west. There are some tracks of an animal leaving north. * S HP:Beaten MV:Haggard > Mountain Path [ obvious exits: S U ] There are some tracks of a ridden mount leaving up. There are some tracks of a ridden mount leaving south. There are some tracks of an animal leaving up. There are some tracks of a horse leaving south. There are some tracks of a horse leaving south. * S HP:Beaten MV:Haggard > u score In a Leatherleaf Forest [ obvious exits: E D ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving down. There are some tracks of an animal leaving east. There are some tracks of an animal leaving down. There are some tracks of a horse leaving down. Moving with deadly grace, a huge cat watches you carefully. A proud and burly bighorn sheep stands here prominently. e * S HP:Beaten MV:Haggard > You have 55(362) hit and 18(161) movement points. You have scored 87334318 experience points and 1048 quest points. You need 1165682 exp to level and 1952 qp to rank. You have amassed 717 Turn points to date. You have played 50 days and 10 hours (real time). This ranks you as Lunda the Forestmaster [Forrester 7] (Level 46). You are standing. * S HP:Beaten MV:Haggard > e In a Leatherleaf Forest [ obvious exits: E W ] There are some tracks of an animal leaving west. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. There are some tracks of a horse leaving west. There are some tracks of a horse leaving west. * S HP:Beaten MV:Haggard > A Small Clearing [ obvious exits: N E W ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving west. There are some tracks of a horse leaving west. There are some tracks of a horse leaving west. There are some tracks of a ridden mount leaving west. n * S HP:Beaten MV:Haggard > where By a Large Oak Tree [ obvious exits: E S ] There are some tracks of a ridden mount leaving south. There are some tracks of a horse leaving east. There are some tracks of a horse leaving east. There are some tracks of a horse leaving south. There are some tracks of a horse leaving south. A gray palfrey prances skittishly nearby. A gray palfrey prances skittishly nearby. * S HP:Beaten MV:Haggard > Players in your Zone -------------------- Viellain - Entrance to a Cavern Lunda - By a Large Oak Tree * S HP:Beaten MV:Haggard > lead horse lead horse You start leading him. sneak A gray palfrey starts following you. * HP:Beaten MV:Haggard > You're already leading it! get saddle pack get donning pack get shoes pack eq horse shoes eq horse donning eq horse saddle * HP:Beaten MV:Haggard > Ok, you'll try to move silently for a while. * S HP:Beaten MV:Haggard > You get a war saddle with stirrups from a backpack. * S HP:Beaten MV:Haggard > score You get a decorative horse donning from a backpack. * S HP:Beaten MV:Haggard > ride horse You get iron horseshoes from a backpack. * S HP:Beaten MV:Haggard > You equip a gray palfrey with iron horseshoes. * S HP:Beaten MV:Haggard > You equip a gray palfrey with a decorative horse donning. * S HP:Beaten MV:Haggard > where You equip a gray palfrey with a war saddle with stirrups. * S HP:Beaten MV:Haggard > You have 55(362) hit and 12(161) movement points. You have scored 87334318 experience points and 1048 quest points. You need 1165682 exp to level and 1952 qp to rank. You have amassed 717 Turn points to date. You have played 50 days and 10 hours (real time). This ranks you as Lunda the Forestmaster [Forrester 7] (Level 46). You are standing. * S HP:Beaten MV:Haggard > A gray palfrey stops following you. You start riding him. * R HP:Beaten MV:Haggard > Players in your Zone -------------------- Lunda - By a Large Oak Tree * R HP:Beaten MV:Haggard > lead 2.horse lead 2.horse A gray palfrey has an indifferent look. Yarn tells you 'bah hungry now' * R HP:Beaten MV:Haggard > You start leading him. sneak A gray palfrey starts following you. * R HP:Beaten MV:Haggard > Sneak while riding? Not likely. * R HP:Beaten MV:Haggard > group all A gray palfrey is now a member of your group. * R HP:Beaten MV:Weary > tell Yarn coming You tell Yarn 'coming' * R HP:Beaten MV:Weary > tell osmosis how are you doing? w You tell Osmosis 'how are you doing?' * R HP:Beaten MV:Weary > w stats Alas, you cannot go that way... where * R HP:Beaten MV:Weary > look Alas, you cannot go that way... * R HP:Beaten MV:Weary > You are a 59 year old male human ranger. Your height is 5 feet, 10 inches, and you weigh 172.0 lbs. You are carrying 0.0 lbs and wearing 40.1 lbs, peanuts. Your base abilities are: Str:19 Int:16 Wil:13 Dex:18 Con:16. Offensive bonus: 145, Dodging bonus: 101, Parrying bonus: 143 Your mood is: Wimpy. You will flee below: 80 Hit Points You are wanted by: Andor Falme Your armor absorbs about 7% on average. You are subjected to the following effects: - NO QUIT * R HP:Beaten MV:Weary > s Players in your Zone -------------------- Viellain - An Endless Cavern Lunda - By a Large Oak Tree * R HP:Beaten MV:Weary > w By a Large Oak Tree This part of the clearing is dominated by a huge gnarled oak tree that reaches towards the sky, then spreads its branches majestically over the small clearing. Its branches are free from vines and climbers, its black bark apparently denying any foliage from taking root near its ancient wood. Huge roots leap from the ground then plunge back into their earthen homes all around the base of the tree. [ obvious exits: E S ] There are some tracks of a ridden mount leaving south. There are some tracks of a horse leaving east. A gray palfrey prances skittishly nearby, being ridden by you. A gray palfrey prances skittishly nearby. * R HP:Beaten MV:Weary > w A Small Clearing [ obvious exits: N E W ] There are some bloody traces of a human leaving north. There are some tracks of a ridden mount leaving north. A gray palfrey prances skittishly nearby, being ridden by you. A gray palfrey has arrived from the north. * R HP:Beaten MV:Weary > In a Leatherleaf Forest [ obvious exits: E W ] There are some bloody traces of a human leaving east. There are some tracks of an animal leaving west. A gray palfrey prances skittishly nearby, being ridden by you. A gray palfrey has arrived from the east. * R HP:Beaten MV:Weary > In a Leatherleaf Forest [ obvious exits: E D ] There are some bloody traces of a human leaving east. There are some tracks of a ridden mount leaving east. A gray palfrey prances skittishly nearby, being ridden by you. Moving with deadly grace, a huge cat watches you carefully. A proud and burly bighorn sheep stands here prominently. A gray palfrey has arrived from the east. * R HP:Beaten MV:Weary > w A huge mountain lion leaves east. Alas, you cannot go that way... s * R HP:Beaten MV:Weary > d Alas, you cannot go that way... s * R HP:Beaten MV:Weary > Mountain Path [ obvious exits: S U ] There are some bloody traces of a human leaving up. There are some tracks of a ridden mount leaving up. A gray palfrey prances skittishly nearby, being ridden by you. A gray palfrey has arrived from above. * R HP:Beaten MV:Weary > In a Clearing [ obvious exits: N E S W ] There are some bloody traces of a human leaving north. There are some tracks of a ridden mount leaving north. A gray palfrey prances skittishly nearby, being ridden by you. A gray palfrey has arrived from the north. w * R HP:Beaten MV:Weary > Twist in the Mountain Path [ obvious exits: E D ] There are some bloody traces of a human leaving east. There are some tracks of a ridden mount leaving east. A lantern has been left here. A gray palfrey prances skittishly nearby, being ridden by you. A gray palfrey has arrived from the east. d * R HP:Beaten MV:Weary > w Bend in the Mountain Path [ obvious exits: W U ] There are some bloody traces of a human leaving up. There are some tracks of a ridden mount leaving west. A gray palfrey prances skittishly nearby, being ridden by you. A black hawk is visible flying high in the sky. A wild boar runs through the forest. A gray palfrey has arrived from above. d * R HP:Beaten MV:Weary > Bend in the Mountain Path [ obvious exits: E D ] There are some bloody traces of a human leaving east. There are some tracks of a ridden mount leaving down. A gray palfrey prances skittishly nearby, being ridden by you. A gray palfrey has arrived from the east. * R HP:Beaten MV:Weary > d Mountain Path [ obvious exits: U D ] There are some bloody traces of a human leaving up. There are some tracks of a ridden mount leaving down. A gray palfrey prances skittishly nearby, being ridden by you. A gray palfrey has arrived from above. d * R HP:Beaten MV:Weary > A Path in the Pinewood Forest [ obvious exits: U D ] There are some bloody traces of a human leaving up. There are some tracks of a ridden mount leaving down. A gray palfrey prances skittishly nearby, being ridden by you. Moving with deadly grace, a huge cat watches you carefully. A gray palfrey has arrived from above. * R HP:Beaten MV:Weary > w A Path in the Pinewood Forest [ obvious exits: W U ] There are some bloody traces of a human leaving up. There are some tracks of an animal leaving up. A gray palfrey prances skittishly nearby, being ridden by you. A black hawk is here flying around. A gray palfrey has arrived from above. * R HP:Beaten MV:Weary > s A Path in the Pinewood Forest [ obvious exits: E S D ] There are some bloody traces of a human leaving east. There are some tracks of an animal leaving east. A gray palfrey prances skittishly nearby, being ridden by you. A proud and burly bighorn sheep stands here prominently. A gray palfrey has arrived from the east. * R HP:Beaten MV:Weary > d Twist in the Path [ obvious exits: N D ] There are some tracks of a ridden mount leaving down. There are some tracks of a ridden mount leaving north. A gray palfrey prances skittishly nearby, being ridden by you. A gray palfrey has arrived from the north. * R HP:Beaten MV:Weary > s score A Path in the Pinewood Forest [ obvious exits: S U ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving up. A gray palfrey prances skittishly nearby, being ridden by you. A gray palfrey has arrived from above. * R HP:Beaten MV:Weary > On a Path through the Forest [ obvious exits: N S W ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving north. A gray palfrey prances skittishly nearby, being ridden by you. A gray palfrey has arrived from the north. * R HP:Beaten MV:Weary > where You have 71(362) hit and 31(161) movement points. You have scored 87334318 experience points and 1048 quest points. You need 1165682 exp to level and 1952 qp to rank. You have amassed 717 Turn points to date. You have played 50 days and 10 hours (real time). This ranks you as Lunda the Forestmaster [Forrester 7] (Level 46). You are standing. * R HP:Beaten MV:Weary > w Players in your Zone -------------------- Lunda - On a Path through the Forest * R HP:Beaten MV:Weary > w w In a Pinewood Forest [ obvious exits: E S W ] There are some tracks of an animal leaving south. There are some tracks of an animal leaving east. A gray palfrey prances skittishly nearby, being ridden by you. A wild boar runs through the forest. A gray palfrey has arrived from the east. w * R HP:Beaten MV:Weary > A Clearing amongst the Pine Trees [ obvious exits: N E S W ] There are some tracks of an animal leaving east. There are some tracks of an animal leaving south. A gray palfrey prances skittishly nearby, being ridden by you. A burly lumberjack swings his axe here. A gray palfrey has arrived from the east. w * R HP:Beaten MV:Weary > w Deeper in a Pinewood Forest [ obvious exits: N E S W ] There are some tracks of an animal leaving south. There are some tracks of an animal leaving west. A gray palfrey prances skittishly nearby, being ridden by you. A gray palfrey has arrived from the east. * R HP:Beaten MV:Weary > Heart of the Pinewood Forest [ obvious exits: N E S W ] There are some tracks of a humanoid leaving west. There are some tracks of an animal leaving south. A gray palfrey prances skittishly nearby, being ridden by you. A spotted jaguar opens its eyes lazily. A gray palfrey has arrived from the east. * R HP:Beaten MV:Weary > stats Deeper in the Pinewood Forest [ obvious exits: N E S W ] There are some tracks of a humanoid leaving east. There are some tracks of an animal leaving south. A one person canoe rests on the ground. [3] A gray palfrey prances skittishly nearby, being ridden by you. A burly lumberjack swings his axe here. A plump pheasant is here flying around. A gray palfrey has arrived from the east. * R HP:Beaten MV:Weary > You would need to swim there, you can't just walk it. * R HP:Beaten MV:Weary > You are a 59 year old male human ranger. Your height is 5 feet, 10 inches, and you weigh 172.0 lbs. You are carrying 0.0 lbs and wearing 40.1 lbs, peanuts. Your base abilities are: Str:19 Int:16 Wil:13 Dex:18 Con:16. Offensive bonus: 145, Dodging bonus: 101, Parrying bonus: 143 Your mood is: Wimpy. You will flee below: 80 Hit Points You are wanted by: Andor Falme Your armor absorbs about 7% on average. You are subjected to the following effects: - NO QUIT * R HP:Beaten MV:Weary > s w w Deeper in the Pinewood Forest [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving east. A gray palfrey prances skittishly nearby, being ridden by you. A handsome stag stands here, ready to run. A spotted jaguar opens its eyes lazily. A gray palfrey has arrived from the north. * R HP:Beaten MV:Weary > Bank of the Andahar [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving east. A gray palfrey prances skittishly nearby, being ridden by you. A gray palfrey has arrived from the east. * R HP:Beaten MV:Weary > Crossing the Andahar [ obvious exits: E W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving east. A gray palfrey prances skittishly nearby, being ridden by you. A gray palfrey has arrived from the east. * R HP:Beaten MV:Weary > n w n Alas, you cannot go that way... n * R HP:Beaten MV:Weary > Tyglian chats 'any channies need exp partner?' Gates of Darkwood [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving east. A gray palfrey prances skittishly nearby, being ridden by you. A gray palfrey has arrived from the east. n * R HP:Beaten MV:Weary > Edge of the Lake [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving north. A gray palfrey prances skittishly nearby, being ridden by you. A gray palfrey has arrived from the south. * R HP:Beaten MV:Weary > Edge of the Lake [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving north. A gray palfrey prances skittishly nearby, being ridden by you. A gray palfrey has arrived from the south. * R HP:Beaten MV:Weary > Before Touchan [ obvious exits: N E S W ] There are some bloody traces of a human leaving east. There are some bloody traces of a human leaving west. A gray palfrey prances skittishly nearby, being ridden by you. A gray palfrey has arrived from the south. * R HP:Beaten MV:Weary > n n Graveyard [ obvious exits: E S W ] There are some tracks of a ridden mount leaving west. A gray palfrey prances skittishly nearby, being ridden by you. A gray palfrey has arrived from the south. * R HP:Beaten MV:Weary > Alas, you cannot go that way... * R HP:Beaten MV:Weary > w Dark Trails [ obvious exits: E S W ] There are some bloody traces of a human leaving west. There are some tracks of a human leaving west. A gray palfrey prances skittishly nearby, being ridden by you. A squirrel is here, chittering. A huge grizzly bear is here standing on its haunches. A gray palfrey has arrived from the east. * R HP:Beaten MV:Weary > w Dark Trails [ obvious exits: N E S W ] There are some bloody traces of a human leaving east. There are some bloody traces of a human leaving west. A gray palfrey prances skittishly nearby, being ridden by you. A gray palfrey has arrived from the east. * R HP:Beaten MV:Weary > n n Yandar Path [ obvious exits: N S ] There are some bloody traces of a human leaving north. There are some tracks of a ridden mount leaving north. A gray palfrey prances skittishly nearby, being ridden by you. You feel an icy chill as if you plunged into a cold river. A gray palfrey has arrived from the south. * R HP:Beaten MV:Weary > Yandar Path [ obvious exits: N S W ] There are some bloody traces of a human leaving north. There are some tracks of a ridden mount leaving north. A gray palfrey prances skittishly nearby, being ridden by you. A gray palfrey has arrived from the south. * R HP:Beaten MV:Weary > where Players in your Zone -------------------- Lunda - Yandar Path Timian - Small Path Through the Village Osmosis - Woods of Yandar Yarn - Woods of Yandar * R HP:Beaten MV:Weary > n n The Quiet Path [ obvious exits: N S ] There are some bloody traces of a human leaving north. There are some tracks of a ridden mount leaving north. A gray palfrey prances skittishly nearby, being ridden by you. A young and strong buck is here, munching some grass. A squirrel is here, chittering. A gray palfrey has arrived from the south. n * R HP:Beaten MV:Weary > Path Near the Woods [ obvious exits: E S W ] There are some bloody traces of a human leaving east. There are some tracks of a ridden mount leaving east. A gray palfrey prances skittishly nearby, being ridden by you. A wild dog with matted fur snarls at you. A gray palfrey has arrived from the south. * R HP:Beaten MV:Weary > Alas, you cannot go that way... * R HP:Beaten MV:Weary > e e Woods of Yandar [ obvious exits: E S W ] There are some bloody traces of a human leaving east. There are some tracks of a ridden mount leaving east. A gray palfrey prances skittishly nearby, being ridden by you. Osmosis den Lieshen is standing here. Yarn de'Gracey just leased a small shack off the Illian swamp. is standing here. An ogier quietly surveys the stedding. An ogier quietly surveys the stedding. An ogier quietly surveys the stedding. An ogier quietly surveys the stedding. An ogier quietly surveys the stedding. An ogier quietly surveys the stedding. The revered Treesinger of Yandar sings a sweet melody. A gray palfrey has arrived from the west. * R HP:Beaten MV:Weary > The Foot of Serenity Peak [ obvious exits: N S W U ] There are some bloody traces of a human leaving north. There are some tracks of a ridden mount leaving north. A gray palfrey prances skittishly nearby, being ridden by you. A handsome stag stands here, ready to run. A gray palfrey has arrived from the west. Ack, you lost Yarn! Osmosis has arrived from the west. * R HP:Beaten MV:Weary > w Woods of Yandar [ obvious exits: E S W ] There are some bloody traces of a human leaving east. There are some tracks of a ridden mount leaving east. A gray palfrey prances skittishly nearby, being ridden by you. Yarn de'Gracey just leased a small shack off the Illian swamp. is standing here. An ogier quietly surveys the stedding. An ogier quietly surveys the stedding. An ogier quietly surveys the stedding. An ogier quietly surveys the stedding. An ogier quietly surveys the stedding. An ogier quietly surveys the stedding. The revered Treesinger of Yandar sings a sweet melody. A gray palfrey has arrived from the east. Osmosis has arrived from the east. * R HP:Beaten MV:Weary > Yarn smiles happily. * R HP:Beaten MV:Weary > g vial pack You get a thin vial of yellow fluid from a backpack. * R HP:Beaten MV:Weary > Osmosis smiles at you. A gray palfrey stops following you. Yarn starts riding a gray palfrey. give vial yarn * R HP:Beaten MV:Weary > You give a thin vial of yellow fluid to Yarn. * R HP:Beaten MV:Weary > Yarn quaffs a thin vial of yellow fluid. Yarn looks more refreshed and ready to move than before. emote speaks softly 'how's yer mv, Osmosis?' * R HP:Beaten MV:Weary > *Rhuan* has arrived from the east, riding a wild stallion. *Jumera* has arrived from the east. * R HP:Beaten MV:Weary > *Jumera* tries to strike Osmosis, but he deflects the blow. Ok. * R HP:Beaten MV:Weary > score Osmosis tries to slash *Jumera*, but he parries successfully. The Treesinger of Yandar tries to strike Rhuan, but he parries successfully. *Jumera* tries to strike Osmosis, but he deflects the blow. You have 71(362) hit and 31(161) movement points. You have scored 87334318 experience points and 1048 quest points. You need 1165682 exp to level and 1952 qp to rank. You have amassed 717 Turn points to date. You have played 50 days and 10 hours (real time). This ranks you as Lunda the Forestmaster [Forrester 7] (Level 46). You are standing. * R HP:Beaten MV:Weary > e Yarn says 'thanks' * R HP:Beaten MV:Weary > The Foot of Serenity Peak [ obvious exits: N S W U ] There are some bloody traces of a human leaving north. There are some tracks of a ridden mount leaving west. A gray palfrey prances skittishly nearby, being ridden by you. A handsome stag stands here, ready to run. Yarn has arrived from the west, riding a gray palfrey. * R HP:Beaten MV:Weary > w Woods of Yandar [ obvious exits: E S W ] There are some bloody traces of a human leaving east. There are some tracks of a ridden mount leaving east. A gray palfrey prances skittishly nearby, being ridden by you. *Jumera* is here, fighting Osmosis. *Rhuan* is here, fighting the Treesinger of Yandar, riding a wild stallion. Osmosis den Lieshen is here, fighting Jumera. An ogier quietly surveys the stedding. An ogier quietly surveys the stedding. An ogier quietly surveys the stedding. An ogier quietly surveys the stedding. An ogier quietly surveys the stedding. An ogier quietly surveys the stedding. The Treesinger of Yandar is here, fighting Rhuan. Yarn has arrived from the east, riding a gray palfrey. * R HP:Beaten MV:Weary > *Rhuan* panics, and attempts to flee! * R HP:Beaten MV:Weary > *Rhuan* leaves south riding a wild stallion. * R HP:Beaten MV:Weary > k rhuan The Treesinger of Yandar leaves south. An ogier leaves south. An ogier leaves south. An ogier leaves south. An ogier leaves south. An ogier leaves south. An ogier leaves south. *Jumera* sends Osmosis sprawling with a powerful bash! k rhuan * R HP:Beaten MV:Weary > They aren't here. * R HP:Beaten MV:Weary > They aren't here. k rhuan * R HP:Beaten MV:Weary > They aren't here. * R HP:Beaten MV:Weary > *Jumera* strikes Osmosis's body very hard. *Jumera* panics, and attempts to flee! * R HP:Beaten MV:Weary > *Jumera* leaves south. * R HP:Beaten MV:Weary > k seanchan k seanchan They aren't here. * R HP:Beaten MV:Weary > stats They aren't here. Yarn leaves south riding a gray palfrey. k seanchan * R HP:Beaten MV:Weary > k seanchan *Rhuan* has arrived from the south, riding a wild stallion. You are a 59 year old male human ranger. Your height is 5 feet, 10 inches, and you weigh 172.0 lbs. You are carrying 0.0 lbs and wearing 39.9 lbs, peanuts. Your base abilities are: Str:19 Int:16 Wil:13 Dex:18 Con:16. Offensive bonus: 145, Dodging bonus: 101, Parrying bonus: 143 Your mood is: Wimpy. You will flee below: 80 Hit Points You are wanted by: Andor Falme Your armor absorbs about 7% on average. You are subjected to the following effects: - NO QUIT look * R HP:Beaten MV:Weary > *Rhuan* leaves west riding a wild stallion. They aren't here. * R HP:Beaten MV:Weary > They aren't here. k seanchan * R HP:Beaten MV:Weary > Woods of Yandar The steep climb up Serenity Peak begins to the east. The mountain top is visible above the thick, green canopy of leaves above. A narrow path lies to the west and the woods continue southward. [ obvious exits: E S W ] There are some bloody traces of a human leaving east. There are some tracks of a ridden mount leaving east. A gray palfrey prances skittishly nearby, being ridden by you. Osmosis den Lieshen is standing here. * R HP:Beaten MV:Weary > k seanchan The Treesinger of Yandar has arrived from the south. An ogier has arrived from the south. An ogier has arrived from the south. An ogier has arrived from the south. An ogier has arrived from the south. An ogier has arrived from the south. An ogier has arrived from the south. *Jumera* has arrived from the south. You try to slash *Jumera*, but he deflects the blow. * R HP:Beaten MV:Weary - Jumera: Healthy > k seanchan k seanchan You do the best you can! * R HP:Beaten MV:Weary - Jumera: Healthy > You do the best you can! * R HP:Beaten MV:Weary - Jumera: Healthy > You do the best you can! * R HP:Beaten MV:Weary - Jumera: Healthy > Osmosis leaves south. * R HP:Beaten MV:Weary - Jumera: Healthy > The Treesinger of Yandar leaves west. An ogier leaves west. An ogier leaves west. An ogier leaves west. An ogier leaves west. An ogier leaves west. An ogier leaves west. * R HP:Beaten MV:Weary - Jumera: Healthy > bas Yarn has arrived from the south, riding a gray palfrey. flee -k seanchan =Cancelled. PANIC! You couldn't escape! flee * R HP:Beaten MV:Weary - Jumera: Healthy > You do the best you can! * R HP:Beaten MV:Weary - Jumera: Healthy > You panic and attempt to flee! Osmosis has arrived from the south. You flee head over heels. Path Near the Woods [ obvious exits: E S W ] There are some bloody traces of a human leaving east. There are some tracks of a ridden mount leaving east. A gray palfrey prances skittishly nearby, being ridden by you. An ogier is here, fighting Rhuan. An ogier is here, fighting Rhuan. An ogier is here, fighting Rhuan. An ogier is here, fighting Rhuan. An ogier is here, fighting Rhuan. An ogier is here, fighting Rhuan. The Treesinger of Yandar is here, fighting Rhuan. *Rhuan* is here, fighting the Treesinger of Yandar, riding a wild stallion. A wild dog with matted fur snarls at you. * R HP:Beaten MV:Weary > k seanchan bas *Rhuan* panics, and attempts to flee! You try to slash *Rhuan*, but he parries successfully. * R HP:Beaten MV:Weary - the Treesinger of Yandar: Scratched - Rhuan: Wounded > *Rhuan* leaves west riding a wild stallion. k seanchan -=k seanchan + *Rhuan* has arrived from the west, riding a wild stallion. k seanchan Cancelled. *Rhuan* leaves south riding a wild stallion. They aren't here. * R HP:Beaten MV:Winded > They aren't here. k seanchan * R HP:Beaten MV:Winded > They aren't here. * R HP:Beaten MV:Winded > The Treesinger of Yandar leaves south. An ogier leaves south. An ogier leaves south. An ogier leaves south. An ogier leaves south. An ogier leaves south. An ogier leaves south. * R HP:Beaten MV:Winded > k seanchan They aren't here. * R HP:Beaten MV:Winded > k seanchan They aren't here. s * R HP:Beaten MV:Winded > k seanchan They aren't here. * R HP:Beaten MV:Winded > The Quiet Path [ obvious exits: N S ] There are some bloody traces of a human leaving north. There are some tracks of a ridden mount leaving south. A gray palfrey prances skittishly nearby, being ridden by you. An ogier quietly surveys the stedding. An ogier quietly surveys the stedding. An ogier quietly surveys the stedding. An ogier quietly surveys the stedding. An ogier quietly surveys the stedding. An ogier quietly surveys the stedding. The revered Treesinger of Yandar sings a sweet melody. A young and strong buck is here, munching some grass. A squirrel is here, chittering. * R HP:Beaten MV:Winded > They aren't here. * R HP:Beaten MV:Winded > k seanchan where They aren't here. k seanchan * R HP:Beaten MV:Winded > Players in your Zone -------------------- Osmosis - Woods of Yandar Yarn - Path Near the Woods Lunda - The Quiet Path Timian - General Store You feel a subtle tug at the Pattern away from you. * R HP:Beaten MV:Winded > k seanchan They aren't here. k seanchan * R HP:Beaten MV:Winded > They aren't here. * R HP:Beaten MV:Winded > k seanchan They aren't here. * R HP:Beaten MV:Winded > k seanchan They aren't here. * R HP:Beaten MV:Winded > stats k seanchan They aren't here. k seanchan * R HP:Beaten MV:Winded > You are a 59 year old male human ranger. Your height is 5 feet, 10 inches, and you weigh 172.0 lbs. You are carrying 0.0 lbs and wearing 39.9 lbs, peanuts. Your base abilities are: Str:19 Int:16 Wil:13 Dex:18 Con:16. Offensive bonus: 145, Dodging bonus: 101, Parrying bonus: 143 Your mood is: Wimpy. You will flee below: 80 Hit Points You are wanted by: Andor Falme Your armor absorbs about 7% on average. You are subjected to the following effects: - NO QUIT * R HP:Beaten MV:Winded > They aren't here. * R HP:Beaten MV:Winded > k seanchan They aren't here. k seanchan * R HP:Beaten MV:Winded > They aren't here. * R HP:Beaten MV:Winded > k seanchan They aren't here. k seanchan * R HP:Beaten MV:Winded > k seanchan They aren't here. * R HP:Beaten MV:Winded > k seanchan They aren't here. * R HP:Beaten MV:Winded > k seanchan They aren't here. * R HP:Beaten MV:Winded > where They aren't here. * R HP:Beaten MV:Winded > look They aren't here. * R HP:Beaten MV:Winded > k seanchan Players in your Zone -------------------- Yarn - The Peaceful Path Osmosis - Woods of Yandar Lunda - The Quiet Path Timian - General Store * R HP:Beaten MV:Winded > k seanchan The Quiet Path A beautiful forest lines this path through the hills. To the east you can see the summit of Serenity Peak above the trees. The thick forest causes travel to be limited to the north and south along the path. [ obvious exits: N S ] There are some bloody traces of a human leaving north. There are some tracks of a ridden mount leaving south. A gray palfrey prances skittishly nearby, being ridden by you. An ogier quietly surveys the stedding. An ogier quietly surveys the stedding. An ogier quietly surveys the stedding. An ogier quietly surveys the stedding. An ogier quietly surveys the stedding. An ogier quietly surveys the stedding. The revered Treesinger of Yandar sings a sweet melody. A young and strong buck is here, munching some grass. A squirrel is here, chittering. * R HP:Beaten MV:Winded > They aren't here. * R HP:Beaten MV:Winded > k seanchan They aren't here. k seanchan * R HP:Beaten MV:Winded > They aren't here. n * R HP:Beaten MV:Winded > They aren't here. * R HP:Beaten MV:Winded > Path Near the Woods [ obvious exits: E S W ] There are some bloody traces of a human leaving east. There are some tracks of a ridden mount leaving west. A gray palfrey prances skittishly nearby, being ridden by you. A wild dog with matted fur snarls at you. * R HP:Beaten MV:Winded > e e Woods of Yandar [ obvious exits: E S W ] There are some bloody traces of a human leaving south. There are some bloody traces of a human leaving east. A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Beaten MV:Winded > The Foot of Serenity Peak [ obvious exits: N S W U ] There are some bloody traces of a human leaving north. There are some tracks of a ridden mount leaving west. A gray palfrey prances skittishly nearby, being ridden by you. Osmosis den Lieshen is standing here, riding a wild stallion. A handsome stag stands here, ready to run. Osmosis leaves north riding a wild stallion. * R HP:Beaten MV:Winded > w w Woods of Yandar [ obvious exits: E S W ] There are some bloody traces of a human leaving south. There are some bloody traces of a human leaving east. A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Beaten MV:Winded > Path Near the Woods [ obvious exits: E S W ] There are some bloody traces of a human leaving east. There are some tracks of a ridden mount leaving west. A gray palfrey prances skittishly nearby, being ridden by you. A wild dog with matted fur snarls at you. * R HP:Beaten MV:Winded > s k seanchan k seanchan The Quiet Path [ obvious exits: N S ] There are some bloody traces of a human leaving north. There are some tracks of a ridden mount leaving south. A gray palfrey prances skittishly nearby, being ridden by you. *Jumera* is standing here. An ogier quietly surveys the stedding. An ogier quietly surveys the stedding. An ogier quietly surveys the stedding. An ogier quietly surveys the stedding. An ogier quietly surveys the stedding. An ogier quietly surveys the stedding. The revered Treesinger of Yandar sings a sweet melody. A young and strong buck is here, munching some grass. A squirrel is here, chittering. * R HP:Beaten MV:Winded > *Jumera* leaves south. They aren't here. bas * R HP:Beaten MV:Winded > They aren't here. * R HP:Beaten MV:Winded > Bash who? s * R HP:Beaten MV:Weary > k seanchan Yandar Path [ obvious exits: N S W ] There are some bloody traces of a human leaving north. There are some tracks of a ridden mount leaving south. A gray palfrey prances skittishly nearby, being ridden by you. *Jumera* is standing here. n * R HP:Beaten MV:Weary > *Jumera* tries to strike you, but you parry successfully. You do the best you can! * R HP:Beaten MV:Weary - Jumera: Healthy > No way! You're fighting for your life! * R HP:Beaten MV:Weary - Jumera: Healthy > flee You try to slash *Jumera*, but he deflects the blow. *Jumera* tries to strike you, but you parry successfully. * R HP:Beaten MV:Weary - Jumera: Healthy > You panic and attempt to flee! You flee head over heels. The Quiet Path [ obvious exits: N S ] There are some bloody traces of a human leaving north. There are some tracks of a ridden mount leaving south. A gray palfrey prances skittishly nearby, being ridden by you. An ogier quietly surveys the stedding. An ogier quietly surveys the stedding. An ogier quietly surveys the stedding. An ogier quietly surveys the stedding. An ogier quietly surveys the stedding. An ogier quietly surveys the stedding. The revered Treesinger of Yandar sings a sweet melody. A young and strong buck is here, munching some grass. A squirrel is here, chittering. * R HP:Beaten MV:Weary > k seanchan k seanchan stats k seanchan k seanchan They aren't here. score * R HP:Beaten MV:Weary > where A small squirrel leaves north. They aren't here. * R HP:Beaten MV:Weary > look You are a 59 year old male human ranger. Your height is 5 feet, 10 inches, and you weigh 172.0 lbs. You are carrying 0.0 lbs and wearing 39.9 lbs, peanuts. Your base abilities are: Str:19 Int:16 Wil:13 Dex:18 Con:16. Offensive bonus: 145, Dodging bonus: 101, Parrying bonus: 143 Your mood is: Wimpy. You will flee below: 80 Hit Points You are wanted by: Andor Falme Your armor absorbs about 7% on average. You are subjected to the following effects: - NO QUIT * R HP:Beaten MV:Weary > They aren't here. * R HP:Beaten MV:Weary > They aren't here. * R HP:Beaten MV:Weary > You have 87(362) hit and 48(161) movement points. You have scored 87334318 experience points and 1048 quest points. You need 1165682 exp to level and 1952 qp to rank. You have amassed 717 Turn points to date. You have played 50 days and 10 hours (real time). This ranks you as Lunda the Forestmaster [Forrester 7] (Level 46). You are standing. * R HP:Beaten MV:Weary > Players in your Zone -------------------- Osmosis - The Sheltering Trees Yarn - The Woods of Yandar Lunda - The Quiet Path Timian - General Store * R HP:Beaten MV:Weary > k seanchan k seanchan The Quiet Path A beautiful forest lines this path through the hills. To the east you can see the summit of Serenity Peak above the trees. The thick forest causes travel to be limited to the north and south along the path. [ obvious exits: N S ] There are some bloody traces of a human leaving north. There are some tracks of a ridden mount leaving south. A gray palfrey prances skittishly nearby, being ridden by you. An ogier quietly surveys the stedding. An ogier quietly surveys the stedding. An ogier quietly surveys the stedding. An ogier quietly surveys the stedding. An ogier quietly surveys the stedding. An ogier quietly surveys the stedding. The revered Treesinger of Yandar sings a sweet melody. A young and strong buck is here, munching some grass. * R HP:Beaten MV:Weary > They aren't here. * R HP:Beaten MV:Weary > They aren't here. k seanchan * R HP:Beaten MV:Weary > k seanchan They aren't here. * R HP:Beaten MV:Weary > look They aren't here. where * R HP:Beaten MV:Weary > k seanchan The Quiet Path A beautiful forest lines this path through the hills. To the east you can see the summit of Serenity Peak above the trees. The thick forest causes travel to be limited to the north and south along the path. [ obvious exits: N S ] There are some bloody traces of a human leaving north. There are some tracks of a ridden mount leaving south. A gray palfrey prances skittishly nearby, being ridden by you. An ogier quietly surveys the stedding. An ogier quietly surveys the stedding. An ogier quietly surveys the stedding. An ogier quietly surveys the stedding. An ogier quietly surveys the stedding. An ogier quietly surveys the stedding. The revered Treesinger of Yandar sings a sweet melody. A young and strong buck is here, munching some grass. * R HP:Beaten MV:Weary > k seanchan Players in your Zone -------------------- Yarn - Small Path Through the Village Osmosis - Orchards of Yandar Lunda - The Quiet Path Timian - General Store You feel a subtle tug at the Pattern away from you. * R HP:Beaten MV:Weary > They aren't here. * R HP:Beaten MV:Weary > They aren't here. * R HP:Beaten MV:Weary > k seanchan k seanchan k seanchan They aren't here. * R HP:Beaten MV:Weary > They aren't here. * R HP:Beaten MV:Weary > k seanchan k seanchan They aren't here. * R HP:Beaten MV:Weary > They aren't here. * R HP:Beaten MV:Weary > They aren't here. * R HP:Beaten MV:Weary > score k seanchan You have 87(362) hit and 48(161) movement points. You have scored 87334318 experience points and 1048 quest points. You need 1165682 exp to level and 1952 qp to rank. You have amassed 717 Turn points to date. You have played 50 days and 10 hours (real time). This ranks you as Lunda the Forestmaster [Forrester 7] (Level 46). You are standing. k seanchan * R HP:Beaten MV:Weary > They aren't here. k seanchan * R HP:Beaten MV:Weary > They aren't here. * R HP:Beaten MV:Weary > look They aren't here. * R HP:Beaten MV:Weary > k seanchan k seanchan The Quiet Path A beautiful forest lines this path through the hills. To the east you can see the summit of Serenity Peak above the trees. The thick forest causes travel to be limited to the north and south along the path. [ obvious exits: N S ] There are some bloody traces of a human leaving north. There are some tracks of a ridden mount leaving south. A gray palfrey prances skittishly nearby, being ridden by you. An ogier quietly surveys the stedding. An ogier quietly surveys the stedding. An ogier quietly surveys the stedding. An ogier quietly surveys the stedding. An ogier quietly surveys the stedding. An ogier quietly surveys the stedding. The revered Treesinger of Yandar sings a sweet melody. A young and strong buck is here, munching some grass. * R HP:Beaten MV:Weary > They aren't here. * R HP:Beaten MV:Weary > They aren't here. * R HP:Beaten MV:Weary > k seanchan k seanchan They aren't here. where * R HP:Beaten MV:Weary > They aren't here. k seanchan * R HP:Beaten MV:Weary > k seanchan Players in your Zone -------------------- Osmosis - On the Small Path Yarn - Blacksmith's Workshop Lunda - The Quiet Path Timian - General Store * R HP:Beaten MV:Weary > They aren't here. * R HP:Beaten MV:Weary > They aren't here. * R HP:Beaten MV:Weary > k rhuan k rhuan They aren't here. * R HP:Beaten MV:Weary > They aren't here. * R HP:Beaten MV:Weary > Multinus tells you 'do you know where treesinger is?' * R HP:Beaten MV:Weary > k seanchan k seanchan They aren't here. * R HP:Beaten MV:Weary > They aren't here. * R HP:Beaten MV:Weary > Dunamis narrates 'anyone on who can ward?' tell Multinus yes * R HP:Beaten MV:Weary > You tell Multinus 'yes' k seanchan * R HP:Beaten MV:Weary > k seanchan They aren't here. * R HP:Beaten MV:Weary > They aren't here. * R HP:Beaten MV:Weary > k seanchan k seanchan k seanchan They aren't here. * R HP:Beaten MV:Weary > where They aren't here. * R HP:Beaten MV:Weary > k seanchan They aren't here. k seanchan * R HP:Beaten MV:Weary > Players in your Zone -------------------- Yarn - Blacksmith's Workshop Lunda - The Quiet Path Timian - General Store You feel a subtle tug at the Pattern away from you. * R HP:Beaten MV:Weary > They aren't here. * R HP:Beaten MV:Weary > They aren't here. * R HP:Beaten MV:Weary > k seanchan k seanchan k seanchan They aren't here. * R HP:Beaten MV:Weary > They aren't here. * R HP:Beaten MV:Weary > They aren't here. * R HP:Beaten MV:Weary > *Jumera* has arrived from the south. * R HP:Beaten MV:Weary > *Jumera* leaves north. * R HP:Beaten MV:Weary > k seanchan k seanchan They aren't here. * R HP:Beaten MV:Weary > They aren't here. * R HP:Beaten MV:Weary > k seanchan k seanchan look They aren't here. stats * R HP:Beaten MV:Weary > k seanchan They aren't here. k seanchan * R HP:Beaten MV:Weary > The Quiet Path A beautiful forest lines this path through the hills. To the east you can see the summit of Serenity Peak above the trees. The thick forest causes travel to be limited to the north and south along the path. [ obvious exits: N S ] There are some bloody traces of a human leaving north. There are some tracks of a ridden mount leaving south. A gray palfrey prances skittishly nearby, being ridden by you. An ogier quietly surveys the stedding. An ogier quietly surveys the stedding. An ogier quietly surveys the stedding. An ogier quietly surveys the stedding. An ogier quietly surveys the stedding. An ogier quietly surveys the stedding. The revered Treesinger of Yandar sings a sweet melody. A young and strong buck is here, munching some grass. n * R HP:Beaten MV:Weary > You are a 59 year old male human ranger. Your height is 5 feet, 10 inches, and you weigh 172.0 lbs. You are carrying 0.0 lbs and wearing 39.9 lbs, peanuts. Your base abilities are: Str:19 Int:16 Wil:13 Dex:18 Con:16. Offensive bonus: 145, Dodging bonus: 101, Parrying bonus: 143 Your mood is: Wimpy. You will flee below: 80 Hit Points You are wanted by: Andor Falme Your armor absorbs about 7% on average. You are subjected to the following effects: - NO QUIT * R HP:Beaten MV:Weary > k seanchan They aren't here. * R HP:Beaten MV:Weary > e They aren't here. * R HP:Beaten MV:Weary > k seanchan Path Near the Woods [ obvious exits: E S W ] There are some bloody traces of a human leaving east. There are some tracks of a ridden mount leaving west. A gray palfrey prances skittishly nearby, being ridden by you. A squirrel is here, chittering. A wild dog with matted fur snarls at you. * R HP:Beaten MV:Weary > They aren't here. * R HP:Beaten MV:Weary > Woods of Yandar [ obvious exits: E S W ] There are some bloody traces of a human leaving south. There are some bloody traces of a human leaving east. A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Beaten MV:Weary > They aren't here. e * R HP:Beaten MV:Weary > k seanchan e The Foot of Serenity Peak [ obvious exits: N S W U ] There are some bloody traces of a human leaving north. There are some tracks of a ridden mount leaving west. A gray palfrey prances skittishly nearby, being ridden by you. A handsome stag stands here, ready to run. k seanchan * R HP:Beaten MV:Weary > They aren't here. * R HP:Beaten MV:Weary > Alas, you cannot go that way... * R HP:Beaten MV:Weary > They aren't here. * R HP:Beaten MV:Weary > w w k seanchan Woods of Yandar [ obvious exits: E S W ] There are some bloody traces of a human leaving south. There are some bloody traces of a human leaving east. A gray palfrey prances skittishly nearby, being ridden by you. s * R HP:Beaten MV:Weary > Path Near the Woods [ obvious exits: E S W ] There are some bloody traces of a human leaving east. There are some tracks of a ridden mount leaving west. A gray palfrey prances skittishly nearby, being ridden by you. A squirrel is here, chittering. A wild dog with matted fur snarls at you. * R HP:Beaten MV:Weary > k seanchan They aren't here. * R HP:Beaten MV:Weary > The Quiet Path [ obvious exits: N S ] There are some bloody traces of a human leaving north. There are some tracks of a ridden mount leaving south. A gray palfrey prances skittishly nearby, being ridden by you. An ogier quietly surveys the stedding. An ogier quietly surveys the stedding. An ogier quietly surveys the stedding. An ogier quietly surveys the stedding. An ogier quietly surveys the stedding. An ogier quietly surveys the stedding. The revered Treesinger of Yandar sings a sweet melody. A young and strong buck is here, munching some grass. * R HP:Beaten MV:Weary > They aren't here. * R HP:Beaten MV:Weary > k seanchan They aren't here. stats * R HP:Beaten MV:Weary > k seanchan not You are a 59 year old male human ranger. Your height is 5 feet, 10 inches, and you weigh 172.0 lbs. You are carrying 0.0 lbs and wearing 39.9 lbs, peanuts. Your base abilities are: Str:19 Int:16 Wil:13 Dex:18 Con:16. Offensive bonus: 145, Dodging bonus: 101, Parrying bonus: 143 Your mood is: Wimpy. You will flee below: 80 Hit Points You are wanted by: Andor Falme Your armor absorbs about 7% on average. You are subjected to the following effects: - NO QUIT look * R HP:Beaten MV:Weary > k seanchan They aren't here. * R HP:Beaten MV:Weary > where You start paying increased attention to your surroundings. * R HP:Beaten MV:Weary > k seanchan The Quiet Path A beautiful forest lines this path through the hills. To the east you can see the summit of Serenity Peak above the trees. The thick forest causes travel to be limited to the north and south along the path. [ obvious exits: N S ] There are some bloody traces of a human leaving north. There are some tracks of a ridden mount leaving south. A gray palfrey prances skittishly nearby, being ridden by you. An ogier quietly surveys the stedding. An ogier quietly surveys the stedding. An ogier quietly surveys the stedding. An ogier quietly surveys the stedding. An ogier quietly surveys the stedding. An ogier quietly surveys the stedding. The revered Treesinger of Yandar sings a sweet melody. A young and strong buck is here, munching some grass. k seanchan * R HP:Beaten MV:Weary > They aren't here. * R HP:Beaten MV:Weary > k seanchan Players in your Zone -------------------- Lunda - The Quiet Path Yarn - Blacksmith's Workshop Timian - General Store You feel a subtle tug at the Pattern away from you. * R HP:Beaten MV:Weary > They aren't here. k seanchan * R HP:Beaten MV:Weary > They aren't here. * R HP:Beaten MV:Weary > k seanchan They aren't here. * R HP:Beaten MV:Weary > They aren't here. * R HP:Beaten MV:Weary > k seanchan They aren't here. * R HP:Beaten MV:Weary > k seanchan They aren't here. * R HP:Beaten MV:Weary > k seanchan They aren't here. * R HP:Beaten MV:Weary > k seanchan They aren't here. not * R HP:Beaten MV:Weary > They aren't here. * R HP:Beaten MV:Weary > You stop paying increased attention to your surroundings. n * R HP:Beaten MV:Weary > Path Near the Woods [ obvious exits: E S W ] There are some bloody traces of a human leaving east. There are some tracks of a ridden mount leaving west. A gray palfrey prances skittishly nearby, being ridden by you. A wild dog with matted fur snarls at you. * R HP:Beaten MV:Weary > tr jumera -=+ Some obvious fresh tracks of Jumera leaving west. Some obvious fresh tracks of Jumera leaving south. * R HP:Beaten MV:Weary > k seanchan k seanchan w tr jumera They aren't here. * R HP:Beaten MV:Winded > They aren't here. * R HP:Beaten MV:Winded > A Quiet Path [ obvious exits: N E ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving north. A gray palfrey prances skittishly nearby, being ridden by you. A squirrel is here, chittering. * R HP:Beaten MV:Winded > -=n + Some obvious fresh tracks of Jumera leaving north. Some obvious fresh tracks of Jumera leaving east. * R HP:Beaten MV:Winded > A Quiet Path [ obvious exits: N S ] There are some tracks of a ridden mount leaving north. There are some tracks of a seanchan leaving south. A gray palfrey prances skittishly nearby, being ridden by you. n * R HP:Beaten MV:Winded > On the Quiet Path [ obvious exits: N S ] There are some tracks of a ridden mount leaving north. A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Beaten MV:Winded > n Path Through Yandar [ obvious exits: E S ] There are some tracks of a ridden mount leaving east. A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Beaten MV:Winded > e e Path Through Yandar [ obvious exits: N E W ] There are some tracks of a ridden mount leaving east. A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Beaten MV:Winded > The Peaceful Path [ obvious exits: N W ] There are some tracks of a ridden mount leaving north. A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Beaten MV:Winded > w w Path Through Yandar [ obvious exits: N E W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Beaten MV:Winded > s Path Through Yandar [ obvious exits: E S ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. A gray palfrey prances skittishly nearby, being ridden by you. s * R HP:Beaten MV:Winded > s On the Quiet Path [ obvious exits: N S ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. A gray palfrey prances skittishly nearby, being ridden by you. e * R HP:Beaten MV:Winded > A Quiet Path [ obvious exits: N S ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Beaten MV:Winded > s A Quiet Path [ obvious exits: N E ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving east. A gray palfrey prances skittishly nearby, being ridden by you. A squirrel is here, chittering. * R HP:Beaten MV:Winded > not Path Near the Woods [ obvious exits: E S W ] There are some bloody traces of a human leaving east. There are some tracks of a ridden mount leaving west. A gray palfrey prances skittishly nearby, being ridden by you. A wild dog with matted fur snarls at you. * R HP:Beaten MV:Winded > The Quiet Path [ obvious exits: N S ] There are some bloody traces of a human leaving north. There are some tracks of a ridden mount leaving south. A gray palfrey prances skittishly nearby, being ridden by you. An ogier quietly surveys the stedding. An ogier quietly surveys the stedding. An ogier quietly surveys the stedding. An ogier quietly surveys the stedding. An ogier quietly surveys the stedding. An ogier quietly surveys the stedding. The revered Treesinger of Yandar sings a sweet melody. A young and strong buck is here, munching some grass. * R HP:Beaten MV:Winded > k seanchan You start paying increased attention to your surroundings. * R HP:Beaten MV:Winded > They aren't here. * R HP:Beaten MV:Winded > n k seanchan w k seanchan Path Near the Woods [ obvious exits: E S W ] There are some bloody traces of a human leaving east. There are some tracks of a ridden mount leaving west. A gray palfrey prances skittishly nearby, being ridden by you. A wild dog with matted fur snarls at you. * R HP:Beaten MV:Winded > They aren't here. * R HP:Beaten MV:Winded > A Quiet Path [ obvious exits: N E ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving east. A gray palfrey prances skittishly nearby, being ridden by you. A squirrel is here, chittering. * R HP:Beaten MV:Winded > They aren't here. * R HP:Beaten MV:Winded > n tr jumera A Quiet Path [ obvious exits: N S ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving south. A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Beaten MV:Winded > -=+ Some obvious fresh tracks of Jumera leaving south. * R HP:Beaten MV:Winded > s e tr jumera A Quiet Path [ obvious exits: N E ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving east. A gray palfrey prances skittishly nearby, being ridden by you. A squirrel is here, chittering. * R HP:Beaten MV:Winded > Path Near the Woods [ obvious exits: E S W ] There are some bloody traces of a human leaving east. There are some tracks of a ridden mount leaving west. A gray palfrey prances skittishly nearby, being ridden by you. A wild dog with matted fur snarls at you. * R HP:Beaten MV:Winded > -=+ Some obvious fresh tracks of Jumera leaving west. Some obvious fresh tracks of Jumera leaving south. * R HP:Beaten MV:Winded > s k seanchan The Quiet Path [ obvious exits: N S ] There are some bloody traces of a human leaving north. There are some tracks of a ridden mount leaving north. A gray palfrey prances skittishly nearby, being ridden by you. Multinus the Omnipresent is standing here, riding a gray palfrey. An ogier quietly surveys the stedding. An ogier quietly surveys the stedding. An ogier quietly surveys the stedding. An ogier quietly surveys the stedding. An ogier quietly surveys the stedding. An ogier quietly surveys the stedding. The revered Treesinger of Yandar sings a sweet melody. A young and strong buck is here, munching some grass. Yarn tells you 'me in shop' * R HP:Beaten MV:Winded > They aren't here. k seanchan * R HP:Beaten MV:Winded > They aren't here. * R HP:Beaten MV:Winded > not k seanchan where You stop paying increased attention to your surroundings. k seanchan * R HP:Beaten MV:Winded > They aren't here. * R HP:Beaten MV:Winded > Players in your Zone -------------------- Lunda - The Quiet Path Multinus - The Quiet Path Yarn - Blacksmith's Workshop Timian - General Store * R HP:Beaten MV:Winded > They aren't here. * R HP:Beaten MV:Winded > tell Yarn nod, health? k seanchan Multinus says 'he 2s' * R HP:Beaten MV:Winded > k seanchan k seanchan Rhuan bellows 'stare.' You tell Yarn 'nod, health?' * R HP:Beaten MV:Winded > They aren't here. * R HP:Beaten MV:Winded > They aren't here. * R HP:Beaten MV:Winded > look They aren't here. k seanchan * R HP:Beaten MV:Winded > k seanchan The Quiet Path A beautiful forest lines this path through the hills. To the east you can see the summit of Serenity Peak above the trees. The thick forest causes travel to be limited to the north and south along the path. [ obvious exits: N S ] There are some bloody traces of a human leaving north. There are some tracks of a ridden mount leaving north. A gray palfrey prances skittishly nearby, being ridden by you. Multinus the Omnipresent is standing here, riding a gray palfrey. An ogier quietly surveys the stedding. An ogier quietly surveys the stedding. An ogier quietly surveys the stedding. An ogier quietly surveys the stedding. An ogier quietly surveys the stedding. An ogier quietly surveys the stedding. The revered Treesinger of Yandar sings a sweet melody. A young and strong buck is here, munching some grass. * R HP:Beaten MV:Winded > They aren't here. * R HP:Beaten MV:Winded > k seanchan They aren't here. k seanchan * R HP:Beaten MV:Winded > They aren't here. * R HP:Beaten MV:Winded > k seanchan Multinus says '1s' * R HP:Beaten MV:Winded > They aren't here. * R HP:Beaten MV:Winded > where They aren't here. score * R HP:Beaten MV:Winded > look Players in your Zone -------------------- Lunda - The Quiet Path Multinus - The Quiet Path Yarn - Blacksmith's Workshop Timian - General Store * R HP:Beaten MV:Winded > save You have 103(362) hit and 53(161) movement points. You have scored 87334318 experience points and 1048 quest points. You need 1165682 exp to level and 1952 qp to rank. You have amassed 717 Turn points to date. You have played 50 days and 10 hours (real time). This ranks you as Lunda the Forestmaster [Forrester 7] (Level 46). You are standing. k seanchan * R HP:Beaten MV:Winded > The Quiet Path A beautiful forest lines this path through the hills. To the east you can see the summit of Serenity Peak above the trees. The thick forest causes travel to be limited to the north and south along the path. [ obvious exits: N S ] There are some bloody traces of a human leaving north. There are some tracks of a ridden mount leaving north. A gray palfrey prances skittishly nearby, being ridden by you. Multinus the Omnipresent is standing here, riding a gray palfrey. An ogier quietly surveys the stedding. An ogier quietly surveys the stedding. An ogier quietly surveys the stedding. An ogier quietly surveys the stedding. An ogier quietly surveys the stedding. An ogier quietly surveys the stedding. The revered Treesinger of Yandar sings a sweet melody. A young and strong buck is here, munching some grass. * R HP:Beaten MV:Winded > k seanchan Saving Lunda. * R HP:Beaten MV:Winded > They aren't here. * R HP:Beaten MV:Winded > k seanchan They aren't here. k seanchan * R HP:Beaten MV:Winded > They aren't here. * R HP:Beaten MV:Winded > They aren't here. Yarn tells you 'bat' * R HP:Beaten MV:Winded > *Jumera* has arrived from the north. * R HP:Beaten MV:Winded > *Jumera* leaves south. * R HP:Beaten MV:Winded > emote speaks softly 'hehe, nod' k seanchan k seanchan Ok. * R HP:Beaten MV:Winded > They aren't here. * R HP:Beaten MV:Winded > k seanchan They aren't here. * R HP:Beaten MV:Winded > k seanchan They aren't here. * R HP:Beaten MV:Winded > They aren't here. * R HP:Beaten MV:Winded > tell Yarn come here k seanchan k seanchan You tell Yarn 'come here' * R HP:Beaten MV:Winded > They aren't here. * R HP:Beaten MV:Winded > Rhuan bellows 'I see you now needs mobs and numbers to fight Lunda...' They aren't here. * R HP:Beaten MV:Winded > look An ogier has arrived from the north. The Quiet Path A beautiful forest lines this path through the hills. To the east you can see the summit of Serenity Peak above the trees. The thick forest causes travel to be limited to the north and south along the path. [ obvious exits: N S ] There are some bloody traces of a human leaving north. There are some tracks of a ridden mount leaving north. An astonishingly tall and broad man stands here, with large tufted ears. A gray palfrey prances skittishly nearby, being ridden by you. Multinus the Omnipresent is standing here, riding a gray palfrey. An ogier quietly surveys the stedding. An ogier quietly surveys the stedding. An ogier quietly surveys the stedding. An ogier quietly surveys the stedding. An ogier quietly surveys the stedding. An ogier quietly surveys the stedding. The revered Treesinger of Yandar sings a sweet melody. A young and strong buck is here, munching some grass. k seanchan * R HP:Beaten MV:Winded > They aren't here. * R HP:Beaten MV:Winded > k seanchan k seanchan They aren't here. * R HP:Beaten MV:Winded > They aren't here. * R HP:Beaten MV:Winded > yell Sure. I'm crit. k seanchan look You bellow 'Sure. I'm crit. ' * R HP:Beaten MV:Winded > k seanchan k seanchan They aren't here. where * R HP:Beaten MV:Winded > The Quiet Path A beautiful forest lines this path through the hills. To the east you can see the summit of Serenity Peak above the trees. The thick forest causes travel to be limited to the north and south along the path. [ obvious exits: N S ] There are some bloody traces of a human leaving north. There are some tracks of a ridden mount leaving north. An astonishingly tall and broad man stands here, with large tufted ears. A gray palfrey prances skittishly nearby, being ridden by you. Multinus the Omnipresent is standing here, riding a gray palfrey. An ogier quietly surveys the stedding. An ogier quietly surveys the stedding. An ogier quietly surveys the stedding. An ogier quietly surveys the stedding. An ogier quietly surveys the stedding. An ogier quietly surveys the stedding. The revered Treesinger of Yandar sings a sweet melody. A young and strong buck is here, munching some grass. * R HP:Beaten MV:Winded > k seanchan They aren't here. * R HP:Beaten MV:Winded > k seanchan They aren't here. * R HP:Beaten MV:Winded > Players in your Zone -------------------- Yarn - Small Path Through the Village Lunda - The Quiet Path Multinus - The Quiet Path Timian - General Store * R HP:Beaten MV:Winded > k seanchan They aren't here. * R HP:Beaten MV:Winded > They aren't here. k seanchan * R HP:Beaten MV:Winded > They aren't here. * R HP:Beaten MV:Winded > They aren't here. * R HP:Beaten MV:Winded > k seanchan k seanchan They aren't here. * R HP:Beaten MV:Winded > They aren't here. * R HP:Beaten MV:Winded > k seanchan score They aren't here. k seanchan * R HP:Beaten MV:Winded > You have 103(362) hit and 53(161) movement points. You have scored 87334318 experience points and 1048 quest points. You need 1165682 exp to level and 1952 qp to rank. You have amassed 717 Turn points to date. You have played 50 days and 10 hours (real time). This ranks you as Lunda the Forestmaster [Forrester 7] (Level 46). You are standing. * R HP:Beaten MV:Winded > stats They aren't here. where * R HP:Beaten MV:Winded > You are a 59 year old male human ranger. Your height is 5 feet, 10 inches, and you weigh 172.0 lbs. You are carrying 0.0 lbs and wearing 39.9 lbs, peanuts. Your base abilities are: Str:19 Int:16 Wil:13 Dex:18 Con:16. Offensive bonus: 145, Dodging bonus: 101, Parrying bonus: 143 Your mood is: Wimpy. You will flee below: 80 Hit Points You are wanted by: Andor Falme Your armor absorbs about 7% on average. You are subjected to the following effects: - NO QUIT * R HP:Beaten MV:Winded > look save k seanchan Players in your Zone -------------------- Yarn - On the Small Path Lunda - The Quiet Path Multinus - The Quiet Path Timian - General Store k seanchan * R HP:Beaten MV:Winded > The Quiet Path A beautiful forest lines this path through the hills. To the east you can see the summit of Serenity Peak above the trees. The thick forest causes travel to be limited to the north and south along the path. [ obvious exits: N S ] There are some bloody traces of a human leaving north. There are some tracks of a ridden mount leaving north. An astonishingly tall and broad man stands here, with large tufted ears. A gray palfrey prances skittishly nearby, being ridden by you. Multinus the Omnipresent is standing here, riding a gray palfrey. An ogier quietly surveys the stedding. An ogier quietly surveys the stedding. An ogier quietly surveys the stedding. An ogier quietly surveys the stedding. An ogier quietly surveys the stedding. An ogier quietly surveys the stedding. The revered Treesinger of Yandar sings a sweet melody. A young and strong buck is here, munching some grass. * R HP:Beaten MV:Winded > Saving Lunda. * R HP:Beaten MV:Winded > They aren't here. * R HP:Beaten MV:Winded > They aren't here. k seanchan * R HP:Beaten MV:Winded > k seanchan k seanchan They aren't here. * R HP:Beaten MV:Winded > k seanchan They aren't here. k seanchan * R HP:Beaten MV:Winded > They aren't here. * R HP:Beaten MV:Winded > They aren't here. * R HP:Beaten MV:Winded > k seanchan They aren't here. * R HP:Beaten MV:Winded > k seanchan They aren't here. k seanchan * R HP:Beaten MV:Winded > They aren't here. * R HP:Beaten MV:Winded > k seanchan They aren't here. * R HP:Beaten MV:Winded > k seanchan They aren't here. k seanchan * R HP:Beaten MV:Winded > They aren't here. k seanchan * R HP:Beaten MV:Winded > They aren't here. * R HP:Beaten MV:Winded > They aren't here. k seanchan * R HP:Beaten MV:Winded > They aren't here. where * R HP:Beaten MV:Winded > k seanchan k seanchan Players in your Zone -------------------- Lunda - The Quiet Path Multinus - The Quiet Path Timian - General Store * R HP:Beaten MV:Winded > They aren't here. * R HP:Beaten MV:Winded > They aren't here. * R HP:Beaten MV:Winded > k seanchan k seanchan k seanchan They aren't here. * R HP:Beaten MV:Winded > They aren't here. * R HP:Beaten MV:Winded > k seanchan They aren't here. Multinus says 'how are the others?' * R HP:Beaten MV:Winded > k seanchan They aren't here. * R HP:Beaten MV:Winded > k seanchan They aren't here. * R HP:Beaten MV:Winded > k seanchan They aren't here. * R HP:Beaten MV:Winded > They aren't here. * R HP:Beaten MV:Winded > k seanchan k seanchan k seanchan They aren't here. * R HP:Beaten MV:Winded > They aren't here. * R HP:Beaten MV:Winded > They aren't here. * R HP:Beaten MV:Winded > Yarn tells you 'where?' * R HP:Beaten MV:Winded > emote speaks softly 'Osmosis is safe, Yarn is resting in shop at batt' k seanchan k seanchan Ok. * R HP:Battered MV:Winded > They aren't here. * R HP:Battered MV:Winded > They aren't here. * R HP:Battered MV:Winded > k seanchan k seanchan k seanchan They aren't here. * R HP:Battered MV:Winded > They aren't here. * R HP:Battered MV:Winded > They aren't here. * R HP:Battered MV:Winded > k seanchan k seanchan They aren't here. Multinus nods in agreement. * R HP:Battered MV:Winded > They aren't here. * R HP:Battered MV:Winded > tell yarn 3n of s exit k seanchan You tell Yarn '3n of s exit' score * R HP:Battered MV:Winded > stats They aren't here. where * R HP:Battered MV:Winded > look You have 119(362) hit and 72(161) movement points. You have scored 87334318 experience points and 1048 quest points. You need 1165682 exp to level and 1952 qp to rank. You have amassed 717 Turn points to date. You have played 50 days and 10 hours (real time). This ranks you as Lunda the Forestmaster [Forrester 7] (Level 46). You are standing. k seanchan * R HP:Battered MV:Winded > You are a 59 year old male human ranger. Your height is 5 feet, 10 inches, and you weigh 172.0 lbs. You are carrying 0.0 lbs and wearing 39.9 lbs, peanuts. Your base abilities are: Str:19 Int:16 Wil:13 Dex:18 Con:16. Offensive bonus: 145, Dodging bonus: 101, Parrying bonus: 143 Your mood is: Wimpy. You will flee below: 80 Hit Points You are wanted by: Andor Falme Your armor absorbs about 7% on average. You are subjected to the following effects: - NO QUIT * R HP:Battered MV:Winded > k seanchan Players in your Zone -------------------- Yarn - A Small Path Lunda - The Quiet Path Multinus - The Quiet Path Timian - General Store * R HP:Battered MV:Winded > k seanchan The Quiet Path A beautiful forest lines this path through the hills. To the east you can see the summit of Serenity Peak above the trees. The thick forest causes travel to be limited to the north and south along the path. [ obvious exits: N S ] There are some bloody traces of a human leaving north. There are some tracks of a ridden mount leaving north. An astonishingly tall and broad man stands here, with large tufted ears. A gray palfrey prances skittishly nearby, being ridden by you. Multinus the Omnipresent is standing here, riding a gray palfrey. An ogier quietly surveys the stedding. An ogier quietly surveys the stedding. An ogier quietly surveys the stedding. An ogier quietly surveys the stedding. An ogier quietly surveys the stedding. An ogier quietly surveys the stedding. The revered Treesinger of Yandar sings a sweet melody. A young and strong buck is here, munching some grass. k seanchan * R HP:Battered MV:Winded > k seanchan They aren't here. * R HP:Battered MV:Winded > They aren't here. * R HP:Battered MV:Winded > They aren't here. * R HP:Battered MV:Winded > They aren't here. * R HP:Battered MV:Winded > They aren't here. * R HP:Battered MV:Winded > k seanchan k seanchan k seanchan They aren't here. k seanchan * R HP:Battered MV:Winded > They aren't here. * R HP:Battered MV:Winded > They aren't here. * R HP:Battered MV:Winded > They aren't here. k seanchan * R HP:Battered MV:Winded > k seanchan k seanchan k seanchan They aren't here. * R HP:Battered MV:Winded > They aren't here. * R HP:Battered MV:Winded > k seanchan They aren't here. k seanchan * R HP:Battered MV:Winded > They aren't here. * R HP:Battered MV:Winded > k seanchan They aren't here. k seanchan * R HP:Battered MV:Winded > They aren't here. k seanchan * R HP:Battered MV:Winded > k seanchan They aren't here. * R HP:Battered MV:Winded > k seanchan They aren't here. * R HP:Battered MV:Winded > They aren't here. * R HP:Battered MV:Winded > They aren't here. * R HP:Battered MV:Winded > They aren't here. * R HP:Battered MV:Winded > score where look save You have 119(362) hit and 72(161) movement points. You have scored 87334318 experience points and 1048 quest points. You need 1165682 exp to level and 1952 qp to rank. You have amassed 717 Turn points to date. You have played 50 days and 10 hours (real time). This ranks you as Lunda the Forestmaster [Forrester 7] (Level 46). You are standing. * R HP:Battered MV:Winded > Players in your Zone -------------------- Yarn - A Small Path Lunda - The Quiet Path Multinus - The Quiet Path Timian - General Store * R HP:Battered MV:Winded > k seanchan *Jumera* has arrived from the south. The Quiet Path A beautiful forest lines this path through the hills. To the east you can see the summit of Serenity Peak above the trees. The thick forest causes travel to be limited to the north and south along the path. [ obvious exits: N S ] There are some bloody traces of a human leaving north. There are some tracks of a ridden mount leaving north. *Jumera* is standing here. An astonishingly tall and broad man stands here, with large tufted ears. A gray palfrey prances skittishly nearby, being ridden by you. Multinus the Omnipresent is standing here, riding a gray palfrey. An ogier quietly surveys the stedding. An ogier quietly surveys the stedding. An ogier quietly surveys the stedding. An ogier quietly surveys the stedding. An ogier quietly surveys the stedding. An ogier quietly surveys the stedding. The revered Treesinger of Yandar sings a sweet melody. A young and strong buck is here, munching some grass. k seanchan * R HP:Battered MV:Winded > *Jumera* tries to strike you, but you parry successfully. Saving Lunda. * R HP:Battered MV:Winded - Jumera: Healthy > k seanchan bas You do the best you can! * R HP:Battered MV:Winded - Jumera: Healthy > You do the best you can! * R HP:Battered MV:Winded - Jumera: Healthy > *Rhuan* has arrived from the south, riding a wild stallion. You do the best you can! * R HP:Battered MV:Winded - Jumera: Healthy > *Rhuan* starts barreling down on you, a black-tasseled spear aimed at your chest. Multinus tries to blast *Rhuan*, but he deflects the blow. - Multinus tries to blast *Rhuan*, but he parries successfully. An ogier joins your fight! An ogier joins an ogier's fight! An ogier joins an ogier's fight! An ogier joins an ogier's fight! An ogier joins an ogier's fight! An ogier joins an ogier's fight! An ogier joins an ogier's fight! The Treesinger of Yandar joins an ogier's fight! *Jumera* tries to strike you, but you deflect the blow. =+k seanchan k seanchan * *Jumera* panics, and attempts to flee! k seanchan Cancelled. You do the best you can! * R HP:Battered MV:Winded - Jumera: Healthy > *Jumera* leaves south. CHAAAARRRGE! *Rhuan* skillfully skewers you with a black-tasseled spear! The fighting is too thick and heavy for you to enter the fray! You are dead! Sorry... You feel the Weave of the Wheel loosen from you. Circle of Light [ obvious exits: N E S W U D ] The News Board is mounted on the wall here. The waters of a marble fountain pour forth here. A bizarre looking fruit is nestled nearby. Skorpion the warrior of the Borderlands is standing here. Sybyl the thief of Two Rivers (Linkless) is standing here. Edorian of Shienar is resting here. Abracadabra the ranger of Tarabon (Linkless) is resting here. Maybe you should get on your feet first? k seanchan * HP:Critical MV:Haggard > Maybe you should get on your feet first? * HP:Critical MV:Haggard > k seanchan Maybe you should get on your feet first? * HP:Critical MV:Haggard > Maybe you should get on your feet first? * HP:Critical MV:Haggard > Edorian sniffs sadly. * HP:Critical MV:Haggard > The Guardian tells you 'Lunda, your wheel has fared poorly...' * HP:Critical MV:Haggard > sigh Edorian comforts you. You sigh. rest * HP:Critical MV:Haggard > You rest your tired bones. * HP:Critical MV:Haggard > The Guardian tells you 'Eat, drink and sleep my friend... * HP:Critical MV:Haggard > The Guardian tells you 'Soothe your aching muscles,' * HP:Critical MV:Haggard > tell garwin Me rip The Guardian tells you 'Rest those weary bones,' You tell Garwin 'Me rip' * HP:Critical MV:Haggard > The Guardian tells you '... and may tomorrow be a better day.' * HP:Critical MV:Haggard > The Guardian gives you some fruit to help you heal. * HP:Critical MV:Haggard > Skorpion tells you 'what who killed u???' Edorian says 'another day in paradise' * HP:Critical MV:Haggard > listen all You now listen to all channels. * HP:Critical MV:Haggard > Garwin narrates 'lunda died somewhere.' * HP:Critical MV:Haggard > Garwin tells you 'to what?' * HP:Critical MV:Haggard > Igmar narrates 'smirk' * HP:Critical MV:Haggard > Garwin tells you 'luckily i have dodge in my pack' * HP:Critical MV:Haggard > Yarn narrates 'bah' * HP:Critical MV:Weary > tell garwin Jumera came in, hit me, fled and Rhuan landed charge at that exact moment. You tell Garwin 'Jumera came in, hit me, fled and Rhuan landed charge at that exact moment. ' Ranilin Shaddin Certified MUD addict Posts: 142 (1/30/02 6:41:49 pm) Reply Re: Lunda rip -------------------------------------------------------------------------------- Man sorry about that, earlier I had went over there with an extra horse, cause Rhuan had been killing all of yours and plus you didnt need me for just one seanchan, then once Jumera shows up, I was killing a Mine guard for a belt and a helmet when you told me to come back, then I run all the way back to Falme zone, to find no one around, then you tell me that you Yandar, so I had to go all the way back again, by that time horse was pretty haggy got there, and you were hurt bad, was a tough break though, nicely timed by Jumera and Rhuan. If one of you Seanchan have that log where you three hit me 2n I would like to see it, I havent a clue how I got away, good thing I had a eq'ed gray. Multinus the Omnipresent Ranilin Overpowered Treehugger Forrester of Justice Posts: 991 (1/30/02 7:19:26 pm) Reply Re: Lunda rip -------------------------------------------------------------------------------- hehe, I like this part :P CHAAAARRRGE! *Rhuan* skillfully skewers you with a black-tasseled spear! The fighting is too thick and heavy for you to enter the fray! <--- ROFL You are dead! Sorry... Ranilin Mortan Certified MUD addict Posts: 320 (1/30/02 10:28:49 pm) Reply re -------------------------------------------------------------------------------- charge should have a longer timer: period paytenforrest Certified MUD addict Posts: 156 (1/30/02 10:45:18 pm) Reply re -------------------------------------------------------------------------------- No way. If charge has a longer timer then its just plain useless. AngerManagement WotMud Therapist Posts: 1064 (1/30/02 11:48:08 pm) Reply . -------------------------------------------------------------------------------- you should have all gone into one of the shops with a door, i was there yesterday had 9 mobs in it, door and no charging because your on foot.