Battle on Jafar (HUGE log) Tzao Joined: Jun 08, 2003 Posted: 2004-04-06 02:24 -------------------------------------------------------------------------------- * R HP:Healthy MV:Full > lo On the Beach The sandy beach of Isle Jafar stretches out here to the north and east. The dark blue waters of the ocean can be seen rolling into shore not far to the north. Large tents occupy the beach, enough to house an army. [ obvious exits: N E ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. A lantern has been left here. [2] A warhorse is here, stamping his feet impatiently, being ridden by you. A thin man with a shaved head scouts the horizon. * R HP:Healthy MV:Full > n s On the Shore of Isle Jafar [ obvious exits: N E S ] There are some bloody traces of a trolloc leaving down. There are some bloody traces of a trolloc leaving east. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. A shiny metal helmet lies to one side. A soft leather pouch has been discarded here. Some thick-soled, heavy leather boots stand stiffly together. A plain weapons belt has been forgotten here. Crumpled up here is a fragment of parchment. [2] A bunch of ornamental firesticks lie here. You notice a sack is hidden here. You notice a dagger of gleaming steel is hidden here. You notice a full wooden shield is hidden here. You notice a lantern is hidden here. You notice a bubbling draught is hidden here. A warhorse is here, stamping his feet impatiently, being ridden by you. *Krack* is here, fighting a torm. *Khellendros* is here, fighting a torm. A torm is here, fighting Khellendros. * R HP:Healthy MV:Full > On the Beach [ obvious exits: N E ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. A lantern has been left here. [2] A warhorse is here, stamping his feet impatiently, being ridden by you. A thin man with a shaved head scouts the horizon. * R HP:Healthy MV:Full > n a z On the Shore of Isle Jafar [ obvious exits: N E S ] There are some bloody traces of a trolloc leaving down. There are some bloody traces of a trolloc leaving east. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. A shiny metal helmet lies to one side. A soft leather pouch has been discarded here. Some thick-soled, heavy leather boots stand stiffly together. A plain weapons belt has been forgotten here. Crumpled up here is a fragment of parchment. [2] A bunch of ornamental firesticks lie here. You notice a sack is hidden here. You notice a dagger of gleaming steel is hidden here. You notice a full wooden shield is hidden here. You notice a lantern is hidden here. You notice a mirrored lantern is hidden here. You notice a bubbling draught is hidden here. A warhorse is here, stamping his feet impatiently, being ridden by you. *Krack* is here, fighting a torm. *Khellendros* is here, fighting a torm. A torm is here, fighting Khellendros. * R HP:Healthy MV:Full > [kill dark] You try to smite *Krack*, but he parries successfully. You try to smite *Krack*, but he parries successfully.ratched > *Krack* pierces a torm's body hard. A torm barely tickles Khellendros's left foot with his hit. *Khellendros* tries to cleave a torm, but he parries successfully. [bash ] - *Khellendros* panics, and attempts to flee! = *Khellendros* leaves east. + *Krack* snickers softly. -+ A torm tries to hit Krack, but he parries successfully. *Krack* tries to pierce a torm, but he deflects the blow. *Krack* panics, and attempts to flee! = *Krack* leaves east. They're not here anymore! * R HP:Healthy MV:Full > A torm is overcome with lust for battle, and slashes Krack with sharp claws! nar on krack and khellendros * R HP:Healthy MV:Full > a a a You narrate 'on krack and khellendros' a * R HP:Healthy MV:Full > [kill dark] They aren't here. * R HP:Healthy MV:Full > [kill dark] They aren't here. * R HP:Healthy MV:Full > [kill dark] They aren't here. * R HP:Healthy MV:Full > [kill dark] They aren't here. * R HP:Healthy MV:Full > lo brave On the Shore of Isle Jafar The shores of this seemingly peaceful island here look north onto the waters of the Aryth Ocean, which roll lullingly into the beach shore. The beach stretches off to the south, and you can see a pier in the distance to the east. Sharp shells crunch underfoot. [ obvious exits: N E S ] There are some bloody traces of a trolloc leaving east. There are some bloody traces of a trolloc leaving east. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. A shiny metal helmet lies to one side. A soft leather pouch has been discarded here. Some thick-soled, heavy leather boots stand stiffly together. A plain weapons belt has been forgotten here. Crumpled up here is a fragment of parchment. [2] A bunch of ornamental firesticks lie here. You notice a sack is hidden here. You notice a full wooden shield is hidden here. You notice a lantern is hidden here. You notice a mirrored lantern is hidden here. You notice a bubbling draught is hidden here. A warhorse is here, stamping his feet impatiently, being ridden by you. A massive three-eyed reptile gazes at you. * R HP:Healthy MV:Full > [change mood brave] Mood changed to: Brave * R HP:Healthy MV:Full > nar jafar gate a a a a You narrate 'jafar gate' * R HP:Healthy MV:Full > [kill dark] They aren't here. * R HP:Healthy MV:Full > nar lol [kill dark] You smite *Khellendros*'s body hard. * R HP:Healthy MV:Full - Khellendros: Battered > where [kill dark] You do the best you can! * R HP:Healthy MV:Full - Khellendros: Battered > [kill dark] You do the best you can! * R HP:Healthy MV:Full - Khellendros: Battered > brave You narrate 'lol' * R HP:Healthy MV:Full - Khellendros: Battered > z Players in your Zone -------------------- Tzao - On the Shore of Isle Jafar Faysun - Reception Room * R HP:Healthy MV:Full - Khellendros: Battered > [change mood brave] Mood changed to: Brave *Khellendros* panics, and attempts to flee!red > [bash ] - *Khellendros* leaves east. +a a *z Cancelled. [kill dark] They aren't here. * R HP:Healthy MV:Full > [kill dark] They aren't here. * R HP:Healthy MV:Full > [bash ] Bash who? * R HP:Healthy MV:Full > stat *Khellendros* has arrived from the north. a a * R HP:Healthy MV:Full > *Krack* leaves east. You are a 47 year old male seanchan hunter. Your height is 5 feet, 8 inches, and you weigh 160.0 lbs. You are carrying 0.0 lbs and wearing 65.6 lbs, very light. Your base abilities are: Str:19 Int:12 Wil:12 Dex:14 Con:17. Offensive bonus: 178, Dodging bonus: 7, Parrying bonus: 1 Your mood is: Brave. You will flee below: 0 Hit Points You are wanted by: Andor Tar Valon Fal Dara Amador Children of Light Red Eagles Wolves Your armor absorbs about 77% on average. You are subjected to the following effects: - NO QUIT - NOTICE * R HP:Healthy MV:Full > [kill dark] They aren't here. * R HP:Healthy MV:Full > z [kill dark] They aren't here. * R HP:Healthy MV:Full > [bash ] Bash who? * R HP:Healthy MV:Full > a a lo [kill dark] They aren't here. * R HP:Healthy MV:Full > [kill dark] They aren't here. * R HP:Healthy MV:Full > where Dazilani narrates ':P' On the Shore of Isle Jafar The shores of this seemingly peaceful island here look north onto the waters of the Aryth Ocean, which roll lullingly into the beach shore. The beach stretches off to the south, and you can see a pier in the distance to the east. Sharp shells crunch underfoot. [ obvious exits: N E S ] There are some bloody traces of a trolloc leaving east. There are some bloody traces of a trolloc leaving east. There are some tracks of a trolloc leaving east. There are some tracks of a ridden mount leaving south. A shiny metal helmet lies to one side. A soft leather pouch has been discarded here. Some thick-soled, heavy leather boots stand stiffly together. A plain weapons belt has been forgotten here. Crumpled up here is a fragment of parchment. [2] A bunch of ornamental firesticks lie here. You notice a sack is hidden here. You notice a dagger of gleaming steel is hidden here. You notice a full wooden shield is hidden here. You notice a lantern is hidden here. You notice a mirrored lantern is hidden here. You notice a bubbling draught is hidden here. A warhorse is here, stamping his feet impatiently, being ridden by you. A massive three-eyed reptile gazes at you. * R HP:Healthy MV:Full > stat Players in your Zone -------------------- Tzao - On the Shore of Isle Jafar Faysun - Reception Room * R HP:Healthy MV:Full > You are a 47 year old male seanchan hunter. Your height is 5 feet, 8 inches, and you weigh 160.0 lbs. You are carrying 0.0 lbs and wearing 65.6 lbs, very light. Your base abilities are: Str:19 Int:12 Wil:12 Dex:14 Con:17. Offensive bonus: 178, Dodging bonus: 7, Parrying bonus: 1 Your mood is: Brave. You will flee below: 0 Hit Points You are wanted by: Andor Tar Valon Fal Dara Amador Children of Light Red Eagles Wolves Your armor absorbs about 77% on average. You are subjected to the following effects: - NO QUIT - NOTICE * R HP:Healthy MV:Full > a a a a [kill dark] They aren't here. * R HP:Healthy MV:Full > [kill dark] They aren't here. * R HP:Healthy MV:Full > [kill dark] They aren't here. where * R HP:Healthy MV:Full > [kill dark] They aren't here. * R HP:Healthy MV:Full > Players in your Zone -------------------- Tzao - On the Shore of Isle Jafar Faysun - Reception Room brave * R HP:Healthy MV:Full > a a a lo [change mood brave] Mood changed to: Brave * R HP:Healthy MV:Full > where [kill dark] They aren't here. * R HP:Healthy MV:Full > [kill dark] They aren't here. * R HP:Healthy MV:Full > [kill dark] They aren't here. * R HP:Healthy MV:Full > a a On the Shore of Isle Jafar The shores of this seemingly peaceful island here look north onto the waters of the Aryth Ocean, which roll lullingly into the beach shore. The beach stretches off to the south, and you can see a pier in the distance to the east. Sharp shells crunch underfoot. [ obvious exits: N E S ] There are some bloody traces of a trolloc leaving east. There are some bloody traces of a trolloc leaving east. There are some tracks of a trolloc leaving east. There are some tracks of a ridden mount leaving south. A shiny metal helmet lies to one side. A soft leather pouch has been discarded here. Some thick-soled, heavy leather boots stand stiffly together. A plain weapons belt has been forgotten here. Crumpled up here is a fragment of parchment. [2] A bunch of ornamental firesticks lie here. You notice a sack is hidden here. You notice a lantern is hidden here. You notice a mirrored lantern is hidden here. You notice a bubbling draught is hidden here. A warhorse is here, stamping his feet impatiently, being ridden by you. A massive three-eyed reptile gazes at you. a * R HP:Healthy MV:Full > Dazilani narrates 'need help or no?' Players in your Zone -------------------- Tzao - On the Shore of Isle Jafar Faysun - Reception Room * R HP:Healthy MV:Full > [kill dark] They aren't here. * R HP:Healthy MV:Full > [kill dark] They aren't here. * R HP:Healthy MV:Full > [kill dark] They aren't here. * R HP:Healthy MV:Full > a a a a [kill dark] They aren't here. * R HP:Healthy MV:Full > [kill dark] They aren't here. * R HP:Healthy MV:Full > [kill dark] They aren't here. * R HP:Healthy MV:Full > [kill dark] They aren't here. * R HP:Healthy MV:Full > nar i dunno yet a a a You narrate 'i dunno yet' a * R HP:Healthy MV:Full > [kill dark] They aren't here. * R HP:Healthy MV:Full > [kill dark] They aren't here. * R HP:Healthy MV:Full > nar i got my torm a a a [kill dark] They aren't here. * R HP:Healthy MV:Fresh > [kill dark] They aren't here. * R HP:Healthy MV:Fresh > You narrate 'i got my torm' * R HP:Healthy MV:Fresh > Dazilani narrates 'I lev 16 so won't be much but I'll be there ' [kill dark] They aren't here. * R HP:Healthy MV:Fresh > [kill dark] They aren't here. * R HP:Healthy MV:Fresh > [kill dark] They aren't here. * R HP:Healthy MV:Fresh > nar sitting here a a a You narrate 'sitting here' * R HP:Healthy MV:Fresh > [kill dark] They aren't here. * R HP:Healthy MV:Fresh > [kill dark] They aren't here. * R HP:Healthy MV:Fresh > e a [kill dark] They aren't here. * R HP:Healthy MV:Fresh > z On the Shore of Isle Jafar [ obvious exits: N E S W ] A fresh chunk of meat has been recently cut from a kill. A warhorse is here, stamping his feet impatiently, being ridden by you. *Krack* is standing here. *Khellendros* is standing here. * R HP:Healthy MV:Full > *Khellendros* barely cleaves your left arm. [kill dark] You do the best you can! [bash ] ull - Khellendros: Battered > = Dazilani narrates ''nod' just say if ya want me there' As *Khellendros* avoids your bash, you topple over and fall to the ground! * R HP:Scratched MV:Full > You dodge a bash from *Khellendros* who loses his balance and falls! * R HP:Scratched MV:Full - Khellendros: Battered > lo On the Shore of Isle Jafar The calm waters of the Aryth Ocean lap at the shore of this sand covered beach. To the east you can see a pier, and across the expanse of beach to the south, what appears to be a tropical rain forest. Large tents occupy the beach, enough to house an army. [ obvious exits: N E S W ] A fresh chunk of meat has been recently cut from a kill. A warhorse is here, stamping his feet impatiently, being ridden by you. *Khellendros* is sitting here. * R HP:Scratched MV:Full - Khellendros: Battered > z [bash ] *Khellendros* clambers to his feet. - *Khellendros* tickles your left arm with his cleave. = *Khellendros* tickles your head with his cleave. +stat Cancelled. *Krack* tickles your left arm with his pierce. You are a 47 year old male seanchan hunter. Your height is 5 feet, 8 inches, and you weigh 160.0 lbs. You are carrying 0.0 lbs and wearing 65.6 lbs, very light. Your base abilities are: Str:19 Int:12 Wil:12 Dex:14 Con:17. Offensive bonus: 178, Dodging bonus: 7, Parrying bonus: 1 Your mood is: Brave. You will flee below: 0 Hit Points You are wanted by: Andor Tar Valon Fal Dara Amador Children of Light Red Eagles Wolves Your armor absorbs about 77% on average. You are subjected to the following effects: - NO QUIT - NOTICE * R HP:Scratched MV:Full - Khellendros: Battered > z [bash ] lo Cancelled. *Krack* barely tickles your right leg with his pierce. *Krack* barely tickles your body with his pierce. On the Shore of Isle Jafar The calm waters of the Aryth Ocean lap at the shore of this sand covered beach. To the east you can see a pier, and across the expanse of beach to the south, what appears to be a tropical rain forest. Large tents occupy the beach, enough to house an army. [ obvious exits: N E S W ] A fresh chunk of meat has been recently cut from a kill. A warhorse is here, stamping his feet impatiently, being ridden by you. *Krack* is here, fighting YOU! *Khellendros* is here, fighting YOU! ull - Khellendros: Battered > *Khellendros* sends you sprawling with a powerful bash! * R HP:Scratched MV:Full - Khellendros: Battered > brave Slylvak narrates 'gaaah' * R HP:Scratched MV:Full - Khellendros: Battered > *Krack* barely tickles your left leg with his pierce. *Khellendros* barely cleaves your right arm. * R HP:Scratched MV:Full - Khellendros: Battered > *Krack* tickles your body with his pierce. *Khellendros* barely tickles your head with his cleave. * R HP:Scratched MV:Full - Khellendros: Battered > [change mood brave] Mood changed to: Brave * R HP:Scratched MV:Full - Khellendros: Battered > bash krack *+ *Krack* tickles your body with his pierce. *Krack* looks at you. *Khellendros* sends you sprawling with a powerful bash! * R HP:Hurt MV:Full - Khellendros: Battered > Slylvak narrates '2 ticks and i have a weapon to help you with ' * R HP:Hurt MV:Full - Khellendros: Battered > *Krack* tickles your right leg with his pierce. * R HP:Hurt MV:Full - Khellendros: Battered > *Krack* tickles your body with his pierce. *Khellendros* tickles your body with his cleave. * R HP:Hurt MV:Full - Khellendros: Battered > z *Krack* tickles your body with his pierce. * R HP:Hurt MV:Full - Khellendros: Battered > *Krack* tickles your right hand with his pierce. *Khellendros* barely cleaves your left arm. [bash ] Khellendros: Battered > +**+ Dazilani narrates 'lol' - *Krack* tickles your left leg with his pierce. As *Khellendros* avoids your bash, you topple over and fall to the ground! *Khellendros* sends you sprawling with a powerful bash! * R HP:Hurt MV:Full - Khellendros: Battered > star z *Krack* pierces your left arm. *Khellendros* barely cleaves your body. * R HP:Hurt MV:Full - Khellendros: Battered > You stare at the sky. [bash ] Khellendros: Battered > +* *Krack* tickles your right leg with his pierce. =- Your bash at *Khellendros* sends him sprawling! * R HP:Wounded MV:Full - Khellendros: Battered > You smite *Khellendros*'s head hard. *Krack* barely tickles your body with his pierce. * R HP:Wounded MV:Full - Khellendros: Battered > *Krack* barely tickles your left leg with his pierce. * R HP:Wounded MV:Full - Khellendros: Battered > You smite *Khellendros*'s body very hard. *Krack* barely tickles your body with his pierce. * R HP:Wounded MV:Full - Khellendros: Battered > z [bash ] They already seem to be stunned. * R HP:Wounded MV:Full - Khellendros: Battered > z [bash ] = *Krack* tickles your left leg with his pierce. - *Krack* tickles your right leg with his pierce. *Khellendros* sends you sprawling with a powerful bash! * R HP:Wounded MV:Full - Khellendros: Battered > *Krack* tickles your body with his pierce. *Khellendros* barely tickles your right leg with his cleave. * R HP:Wounded MV:Full - Khellendros: Battered > z *Krack* tickles your left leg with his pierce. *Khellendros* barely cleaves your body. [bash ]Wounded MV:Full - Khellendros: Battered > = *Krack* barely pierces your right arm. *Krack* barely tickles your body with his pierce. -=* Your bash at *Khellendros* sends him sprawling! * R HP:Wounded MV:Full - Khellendros: Battered > nar omg im losing lol brave You smite *Khellendros*'s body hard. *Krack* tickles your right arm with his pierce. The sun rises. You narrate 'omg im losing lol' * R HP:Wounded MV:Fresh - Khellendros: Battered > [change mood brave] Mood changed to: Brave * R HP:Wounded MV:Fresh - Khellendros: Battered > *Krack* tickles your head with his pierce. * R HP:Wounded MV:Fresh - Khellendros: Battered > z [bash ] They already seem to be stunned. * R HP:Wounded MV:Fresh - Khellendros: Battered > z [bash ] They already seem to be stunned. * R HP:Wounded MV:Fresh - Khellendros: Battered > You smite *Khellendros*'s head very hard. *Krack* barely pierces your body. * R HP:Wounded MV:Fresh - Khellendros: Battered > wimpy *Krack* tickles your left arm with his pierce. f * R HP:Wounded MV:Fresh - Khellendros: Battered > [change mood wimpy] Mood changed to: Wimpy * R HP:Wounded MV:Fresh - Khellendros: Battered > brave You panic and attempt to flee! You flee head over heels. On the Shore of Isle Jafar [ obvious exits: N E S ] There are some bloody traces of a trolloc leaving east. There are some bloody traces of a trolloc leaving east. A shiny metal helmet lies to one side. A soft leather pouch has been discarded here. Some thick-soled, heavy leather boots stand stiffly together. A plain weapons belt has been forgotten here. Crumpled up here is a fragment of parchment. [2] A bunch of ornamental firesticks lie here. You notice a sack is hidden here. You notice a full wooden shield is hidden here. You notice a lantern is hidden here. You notice a mirrored lantern is hidden here. You notice a bubbling draught is hidden here. A warhorse is here, stamping his feet impatiently, being ridden by you. A massive three-eyed reptile gazes at you. * R HP:Wounded MV:Full > [change mood brave] Mood changed to: Brave * R HP:Wounded MV:Full > a a a *Khellendros* barely cleaves your body. [kill dark] You do the best you can! a * R HP:Wounded MV:Full - Khellendros: Battered > [kill dark] You do the best you can! * R HP:Wounded MV:Full - Khellendros: Battered > [kill dark] You do the best you can! * R HP:Wounded MV:Full - Khellendros: Battered > z [kill dark] You do the best you can! *Krack* tickles your head with his pierce.ered > [bash ] * *Krack* tickles your left arm with his pierce. = *Khellendros* sends you sprawling with a powerful bash! * R HP:Wounded MV:Full - Khellendros: Battered > lo *Krack* barely tickles your body with his pierce. *Khellendros* cleaves your body. * R HP:Wounded MV:Full - Khellendros: Battered > brave *Krack* tickles your body with his pierce. * R HP:Wounded MV:Full - Khellendros: Battered > poke torm z A torm is overcome with lust for battle, and slashes Krack with sharp claws! *Krack* barely pierces your right leg. *Khellendros* barely cleaves your right hand. * R HP:Wounded MV:Full - Khellendros: Battered > On the Shore of Isle Jafar The shores of this seemingly peaceful island here look north onto the waters of the Aryth Ocean, which roll lullingly into the beach shore. The beach stretches off to the south, and you can see a pier in the distance to the east. Sharp shells crunch underfoot. [ obvious exits: N E S ] There are some bloody traces of a trolloc leaving east. There are some bloody traces of a trolloc leaving east. A shiny metal helmet lies to one side. A soft leather pouch has been discarded here. Some thick-soled, heavy leather boots stand stiffly together. A plain weapons belt has been forgotten here. Crumpled up here is a fragment of parchment. [2] A bunch of ornamental firesticks lie here. You notice a dagger of gleaming steel is hidden here. You notice a full wooden shield is hidden here. You notice a lantern is hidden here. You notice a mirrored lantern is hidden here. You notice a bubbling draught is hidden here. *Krack* is here, fighting YOU! *Khellendros* is here, fighting YOU! A warhorse is here, stamping his feet impatiently, being ridden by you. A massive three-eyed reptile gazes at you. * R HP:Wounded MV:Full - Khellendros: Battered > [change mood brave] Mood changed to: Brave * R HP:Wounded MV:Full - Khellendros: Battered > You poke him in the ribs. [bash ] l - Khellendros: Battered > * *Krack* tickles your head with his pierce. = *Krack* slaps a torm. *Khellendros* sends you sprawling with a powerful bash! * R HP:Wounded MV:Full - Khellendros: Battered > *Khellendros* hugs a torm. * R HP:Wounded MV:Full - Khellendros: Battered > z *Krack* barely pierces your body. *Khellendros* tickles your left leg with his cleave. * R HP:Battered MV:Full - Khellendros: Battered > *Krack* barely tickles your body with his pierce. * R HP:Battered MV:Full - Khellendros: Battered > *Krack* tickles your body with his pierce. *Khellendros* barely cleaves your body. [bash ]Battered MV:Full - Khellendros: Battered > * *Krack* tickles your right leg with his pierce. * A torm is overcome with lust for battle, and slashes Krack with sharp claws! = You dodge a bash from *Khellendros* who loses his balance and falls! Your bash at *Khellendros* sends him sprawling! * R HP:Battered MV:Full - Khellendros: Battered > *Krack* barely tickles your right hand with his pierce. You smite *Khellendros*'s left leg hard. * R HP:Battered MV:Full - Khellendros: Beaten > nar khel beaten nar im bat You narrate 'khel beaten' * R HP:Battered MV:Full - Khellendros: Beaten > *Krack* barely tickles your body with his pierce. You smite *Khellendros*'s right leg. You narrate 'im bat' * R HP:Battered MV:Full - Khellendros: Beaten > alias q kill khellendros *Krack* tickles your left hand with his pierce. *Khellendros* sends you sprawling with a powerful bash! * R HP:Battered MV:Full - Khellendros: Beaten > *Krack* tickles your body with his pierce. *Khellendros* barely cleaves your body. wimpy * R HP:Battered MV:Full - Khellendros: Beaten > f A torm is overcome with lust for battle, and slashes Krack with sharp claws! * R HP:Battered MV:Full - Khellendros: Beaten > e s *Krack* tickles your body with his pierce. *Khellendros* barely cleaves your body. *Krack* barely tickles your right foot with his pierce. * R HP:Battered MV:Full - Khellendros: Beaten > Ok. * R HP:Battered MV:Full - Khellendros: Beaten > [change mood wimpy] Mood changed to: Wimpy *Krack* barely pierces your right leg. Beaten > You smite *Khellendros*'s body hard. *Khellendros* barely cleaves your body. You panic and attempt to flee! You flee head over heels. On the Beach [ obvious exits: N E ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. A lantern has been left here. [2] A warhorse is here, stamping his feet impatiently, being ridden by you. A Seanchan invasion commander evaluates his soldier's readiness. A thin man with a shaved head scouts the horizon. On the Beach [ obvious exits: N E S W ] There are some tracks of a humanoid leaving west. There are some tracks of a humanoid leaving east. There are some tracks of a humanoid leaving east. There are some tracks of a humanoid leaving east. A warhorse is here, stamping his feet impatiently, being ridden by you. A thin man with a shaved head scouts the horizon. A conscripted soldier now fights for the Seanchan. A Seanchan invasion commander evaluates his soldier's readiness. A conscripted soldier now fights for the Seanchan. A conscripted soldier now fights for the Seanchan. A Seanchan fighter glares from behind dark eyes. A Seanchan fighter glares from behind dark eyes. A Seanchan invasion commander evaluates his soldier's readiness. * R HP:Battered MV:Full > End of the Beach [ obvious exits: N S ] There are some tracks of a ridden mount leaving north. There are some tracks of a humanoid leaving north. There are some tracks of a humanoid leaving north. There are some tracks of a humanoid leaving north. A warhorse is here, stamping his feet impatiently, being ridden by you. A conscripted soldier now fights for the Seanchan. A thin man with a shaved head scouts the horizon. A thin man with a shaved head scouts the horizon. * R HP:Battered MV:Full > n a On the Beach [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving south. There are some tracks of a humanoid leaving west. There are some tracks of a humanoid leaving east. There are some tracks of a humanoid leaving east. A warhorse is here, stamping his feet impatiently, being ridden by you. A thin man with a shaved head scouts the horizon. A conscripted soldier now fights for the Seanchan. A Seanchan invasion commander evaluates his soldier's readiness. A conscripted soldier now fights for the Seanchan. A conscripted soldier now fights for the Seanchan. A Seanchan fighter glares from behind dark eyes. A Seanchan fighter glares from behind dark eyes. A Seanchan invasion commander evaluates his soldier's readiness. * R HP:Battered MV:Full > stat [kill dark] They aren't here. * R HP:Battered MV:Full > a You are a 47 year old male seanchan hunter. Your height is 5 feet, 8 inches, and you weigh 160.0 lbs. You are carrying 0.0 lbs and wearing 65.6 lbs, very light. Your base abilities are: Str:19 Int:12 Wil:12 Dex:14 Con:17. Offensive bonus: 154, Dodging bonus: 7, Parrying bonus: 1 Your mood is: Wimpy. You will flee below: 0 Hit Points You are wanted by: Andor Tar Valon Fal Dara Amador Children of Light Red Eagles Wolves Your armor absorbs about 77% on average. You are subjected to the following effects: - NO QUIT - NOTICE a * R HP:Battered MV:Full > a Dazilani narrates 'at noon I'll catch boat over to help ya bud' [kill dark] They aren't here. a * R HP:Battered MV:Full > a [kill dark] They aren't here. * R HP:Battered MV:Full > a [kill dark] They aren't here. a * R HP:Battered MV:Full > [kill dark] They aren't here. * R HP:Battered MV:Full > [kill dark] They aren't here. * R HP:Battered MV:Full > [kill dark] They aren't here. * R HP:Battered MV:Full > where [kill dark] They aren't here. * R HP:Battered MV:Full > Players in your Zone -------------------- Tzao - On the Beach Faysun - Reception Room * R HP:Battered MV:Full > brave a a *Khellendros* has arrived from the west. [change mood brave] Mood changed to: Brave * R HP:Battered MV:Full > [kill dark] You smite *Khellendros*'s body hard. * R HP:Battered MV:Full - Khellendros: Beaten > [kill dark] You do the best you can! * R HP:Battered MV:Full - Khellendros: Beaten > *Khellendros* panics, and attempts to flee! * R HP:Battered MV:Full - Khellendros: Beaten > A conscript joins your fight! A Seanchan fighter joins a conscript's fight! A Seanchan scout joins a conscript's fight! A Seanchan fighter joins a Seanchan fighter's fight! A Seanchan officer joins a Seanchan scout's fight! A Seanchan officer joins a Seanchan fighter's fight! *Khellendros* leaves west. *Krack* has arrived from the west. * R HP:Battered MV:Full > w a On the Beach [ obvious exits: N E ] There are some bloody traces of a trolloc leaving north. There are some bloody traces of a trolloc leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving north. A lantern has been left here. [2] A warhorse is here, stamping his feet impatiently, being ridden by you. *Khellendros* is standing here. A Seanchan invasion commander evaluates his soldier's readiness. z * R HP:Battered MV:Full > *Khellendros* leaves north. [kill dark] They aren't here. * R HP:Battered MV:Full > [bash ] Bash who? * R HP:Battered MV:Full > n a z On the Shore of Isle Jafar [ obvious exits: N E S ] There are some bloody traces of a trolloc leaving south. There are some bloody traces of a trolloc leaving east. There are some bloody traces of a trolloc leaving east. There are some tracks of a ridden mount leaving south. A shiny metal helmet lies to one side. A soft leather pouch has been discarded here. Some thick-soled, heavy leather boots stand stiffly together. A plain weapons belt has been forgotten here. Crumpled up here is a fragment of parchment. [2] A bunch of ornamental firesticks lie here. You notice a dagger of gleaming steel is hidden here. You notice a lantern is hidden here. You notice a mirrored lantern is hidden here. You notice a bubbling draught is hidden here. A warhorse is here, stamping his feet impatiently, being ridden by you. *Khellendros* is standing here. A massive three-eyed reptile gazes at you. * R HP:Battered MV:Full > *Khellendros* barely cleaves your body. [kill dark] You do the best you can! [bash ] ll - Khellendros: Beaten > - *Krack* leaves south. + *Khellendros* cleaves your body. * *Krack* has arrived from the south. =- Your bash at *Khellendros* sends him sprawling! * R HP:Battered MV:Full - Khellendros: Beaten > You smite *Khellendros*'s body very hard. * R HP:Battered MV:Full - Khellendros: Beaten > lo *Krack* tickles your right leg with his pierce. On the Shore of Isle Jafar The shores of this seemingly peaceful island here look north onto the waters of the Aryth Ocean, which roll lullingly into the beach shore. The beach stretches off to the south, and you can see a pier in the distance to the east. Sharp shells crunch underfoot. [ obvious exits: N E S ] There are some bloody traces of a trolloc leaving south. There are some bloody traces of a trolloc leaving east. There are some bloody traces of a trolloc leaving east. There are some tracks of a trolloc leaving south. A shiny metal helmet lies to one side. A soft leather pouch has been discarded here. Some thick-soled, heavy leather boots stand stiffly together. A plain weapons belt has been forgotten here. Crumpled up here is a fragment of parchment. [2] A bunch of ornamental firesticks lie here. You notice a sack is hidden here. You notice a dagger of gleaming steel is hidden here. You notice a lantern is hidden here. You notice a mirrored lantern is hidden here. You notice a bubbling draught is hidden here. *Krack* is here, fighting YOU! A warhorse is here, stamping his feet impatiently, being ridden by you. *Khellendros* is sitting here A massive three-eyed reptile gazes at you. * R HP:Beaten MV:Full - Khellendros: Beaten > *Krack* barely pierces your body. You smite *Khellendros*'s right arm hard. *Krack* tickles your body with his pierce. The day has begun. * R HP:Battered MV:Fresh - Khellendros: Beaten > wimpy f [change mood wimpy] Mood changed to: Wimpy s You panic and attempt to flee!llendros: Beaten > You flee head over heels. Wading in the Ocean [ obvious exits: E S ] A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Battered MV:Full > On the Shore of Isle Jafar [ obvious exits: N E S ] There are some bloody traces of a trolloc leaving south. There are some bloody traces of a trolloc leaving east. There are some bloody traces of a trolloc leaving east. There are some tracks of a ridden mount leaving north. A shiny metal helmet lies to one side. A soft leather pouch has been discarded here. Some thick-soled, heavy leather boots stand stiffly together. A plain weapons belt has been forgotten here. Crumpled up here is a fragment of parchment. [2] A bunch of ornamental firesticks lie here. You notice a sack is hidden here. You notice a dagger of gleaming steel is hidden here. You notice a full wooden shield is hidden here. You notice a lantern is hidden here. You notice a mirrored lantern is hidden here. You notice a bubbling draught is hidden here. A warhorse is here, stamping his feet impatiently, being ridden by you. *Krack* is standing here. *Khellendros* is standing here. A massive three-eyed reptile gazes at you. * R HP:Battered MV:Full > *Krack* barely pierces your right arm. * R HP:Battered MV:Full - Krack: Hurt > *Khellendros* tickles your right foot with his cleave. wimpy * R HP:Beaten MV:Full - Krack: Hurt > f e You try to smite *Krack*, but he parries successfully. *Krack* tickles your right arm with his pierce. s * R HP:Beaten MV:Full - Krack: Hurt > [change mood wimpy] Mood changed to: Wimpy *Krack* tickles your right leg with his pierce. You panic and attempt to flee! You flee head over heels. Wading in the Ocean [ obvious exits: E S ] There are some tracks of a ridden mount leaving south. A warhorse is here, stamping his feet impatiently, being ridden by you. Wading in the Ocean [ obvious exits: E S W ] A warhorse is here, stamping his feet impatiently, being ridden by you. A poisonous sea urchin floats towards you. A poisonous sea urchin floats towards you. * R HP:Beaten MV:Full > On the Shore of Isle Jafar [ obvious exits: N E S W ] A fresh chunk of meat has been recently cut from a kill. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Beaten MV:Full > Green light flashes briefly in the water beside you. s * R HP:Beaten MV:Full > On the Beach [ obvious exits: N E S W ] There are some bloody traces of a trolloc leaving west. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving west. There are some tracks of a humanoid leaving west. A warhorse is here, stamping his feet impatiently, being ridden by you. A thin man with a shaved head scouts the horizon. A thin man with a shaved head scouts the horizon. A conscripted soldier now fights for the Seanchan. A Seanchan invasion commander evaluates his soldier's readiness. A conscripted soldier now fights for the Seanchan. A conscripted soldier now fights for the Seanchan. A Seanchan fighter glares from behind dark eyes. A Seanchan fighter glares from behind dark eyes. A Seanchan invasion commander evaluates his soldier's readiness. * R HP:Beaten MV:Full > a a a a [kill dark] They aren't here. * R HP:Beaten MV:Full > [kill dark] They aren't here. * R HP:Beaten MV:Full > stat [kill dark] They aren't here. * R HP:Beaten MV:Full > [kill dark] They aren't here. * R HP:Beaten MV:Full > You are a 47 year old male seanchan hunter. Your height is 5 feet, 8 inches, and you weigh 160.0 lbs. You are carrying 0.0 lbs and wearing 65.6 lbs, very light. Your base abilities are: Str:19 Int:12 Wil:12 Dex:14 Con:17. Offensive bonus: 154, Dodging bonus: 7, Parrying bonus: 1 Your mood is: Wimpy. You will flee below: 0 Hit Points You are wanted by: Andor Tar Valon Fal Dara Amador Children of Light Red Eagles Wolves Your armor absorbs about 77% on average. You are subjected to the following effects: - NO QUIT - NOTICE a * R HP:Beaten MV:Full > a a [kill dark] They aren't here. a * R HP:Beaten MV:Full > [kill dark] They aren't here. * R HP:Beaten MV:Full > [kill dark] They aren't here. * R HP:Beaten MV:Full > [kill dark] They aren't here. * R HP:Beaten MV:Full > nar im beaten a a lo You narrate 'im beaten' where * R HP:Beaten MV:Full > [kill dark] They aren't here. * R HP:Beaten MV:Full > [kill dark] They aren't here. * R HP:Beaten MV:Full > On the Beach The sandy beach of this isle stretches all around you. To the north the ocean laps at the sandy shore. To the south you can see what appears to be a moderate sized rain forest, and a few small peaks of mountainous terrain can be made out beyond it. Large tents occupy the beach, enough to house an army. [ obvious exits: N E S W ] There are some bloody traces of a trolloc leaving west. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving west. There are some tracks of a humanoid leaving west. A warhorse is here, stamping his feet impatiently, being ridden by you. A thin man with a shaved head scouts the horizon. A thin man with a shaved head scouts the horizon. A conscripted soldier now fights for the Seanchan. A Seanchan invasion commander evaluates his soldier's readiness. A conscripted soldier now fights for the Seanchan. A conscripted soldier now fights for the Seanchan. A Seanchan fighter glares from behind dark eyes. A Seanchan fighter glares from behind dark eyes. A Seanchan invasion commander evaluates his soldier's readiness. * R HP:Beaten MV:Full > brave Players in your Zone -------------------- Tzao - On the Beach Faysun - Reception Room a * R HP:Beaten MV:Full > a [change mood brave] Mood changed to: Brave a * R HP:Beaten MV:Full > [kill dark] They aren't here. a * R HP:Beaten MV:Full > a [kill dark] They aren't here. * R HP:Beaten MV:Full > [kill dark] They aren't here. * R HP:Beaten MV:Full > lo [kill dark] They aren't here. * R HP:Beaten MV:Full > a a a a [kill dark] They aren't here. * R HP:Beaten MV:Full > On the Beach The sandy beach of this isle stretches all around you. To the north the ocean laps at the sandy shore. To the south you can see what appears to be a moderate sized rain forest, and a few small peaks of mountainous terrain can be made out beyond it. Large tents occupy the beach, enough to house an army. [ obvious exits: N E S W ] There are some bloody traces of a trolloc leaving west. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving west. There are some tracks of a humanoid leaving west. A warhorse is here, stamping his feet impatiently, being ridden by you. A thin man with a shaved head scouts the horizon. A thin man with a shaved head scouts the horizon. A conscripted soldier now fights for the Seanchan. A Seanchan invasion commander evaluates his soldier's readiness. A conscripted soldier now fights for the Seanchan. A conscripted soldier now fights for the Seanchan. A Seanchan fighter glares from behind dark eyes. A Seanchan fighter glares from behind dark eyes. A Seanchan invasion commander evaluates his soldier's readiness. * R HP:Beaten MV:Full > [kill dark] They aren't here. * R HP:Beaten MV:Full > [kill dark] They aren't here. * R HP:Beaten MV:Full > [kill dark] They aren't here. * R HP:Beaten MV:Full > [kill dark] They aren't here. * R HP:Beaten MV:Full > a a a a a a [kill dark] They aren't here. * R HP:Beaten MV:Full > [kill dark] They aren't here. * R HP:Beaten MV:Full > [kill dark] They aren't here. * R HP:Beaten MV:Full > [kill dark] They aren't here. * R HP:Beaten MV:Full > [kill dark] They aren't here. * R HP:Beaten MV:Full > [kill dark] They aren't here. * R HP:Beaten MV:Full > a a a a [kill dark] They aren't here. * R HP:Beaten MV:Full > lo [kill dark] They aren't here. scor * R HP:Beaten MV:Full > [kill dark] They aren't here. * R HP:Beaten MV:Full > [kill dark] They aren't here. * R HP:Beaten MV:Full > On the Beach The sandy beach of this isle stretches all around you. To the north the ocean laps at the sandy shore. To the south you can see what appears to be a moderate sized rain forest, and a few small peaks of mountainous terrain can be made out beyond it. Large tents occupy the beach, enough to house an army. [ obvious exits: N E S W ] There are some bloody traces of a trolloc leaving west. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving west. There are some tracks of a humanoid leaving west. A warhorse is here, stamping his feet impatiently, being ridden by you. A thin man with a shaved head scouts the horizon. A thin man with a shaved head scouts the horizon. A conscripted soldier now fights for the Seanchan. A Seanchan invasion commander evaluates his soldier's readiness. A conscripted soldier now fights for the Seanchan. A conscripted soldier now fights for the Seanchan. A Seanchan fighter glares from behind dark eyes. A Seanchan fighter glares from behind dark eyes. A Seanchan invasion commander evaluates his soldier's readiness. * R HP:Beaten MV:Full > brave You have 94(350) hit and 121(127) movement points. You have scored 37926378 experience points and 126 quest points. You need 2573622 exp to level and -51 qp to rank. You have amassed 1152 Turn points to date, ranking you Sei'taer Second. You have played 24 days and 21 hours (real time). This ranks you as Tzao the Sergeant [Deathwatch 3] (Level 36). You are standing. * R HP:Beaten MV:Full > stat [change mood brave] Mood changed to: Brave * R HP:Beaten MV:Full > a a You are a 47 year old male seanchan hunter. Your height is 5 feet, 8 inches, and you weigh 160.0 lbs. You are carrying 0.0 lbs and wearing 65.6 lbs, very light. Your base abilities are: Str:19 Int:12 Wil:12 Dex:14 Con:17. Offensive bonus: 178, Dodging bonus: 7, Parrying bonus: 1 Your mood is: Brave. You will flee below: 0 Hit Points You are wanted by: Andor Tar Valon Fal Dara Amador Children of Light Red Eagles Wolves Your armor absorbs about 77% on average. You are subjected to the following effects: - NO QUIT - NOTICE a * R HP:Beaten MV:Full > [kill dark] They aren't here. * R HP:Beaten MV:Full > a [kill dark] They aren't here. * R HP:Beaten MV:Full > [kill dark] They aren't here. * R HP:Beaten MV:Full > [kill dark] They aren't here. * R HP:Beaten MV:Full > a a a a [kill dark] They aren't here. a * R HP:Beaten MV:Full > a [kill dark] They aren't here. * R HP:Beaten MV:Full > [kill dark] They aren't here. * R HP:Beaten MV:Full > [kill dark] They aren't here. * R HP:Beaten MV:Full > [kill dark] They aren't here. * R HP:Beaten MV:Full > [kill dark] They aren't here. * R HP:Beaten MV:Full > a a a a [kill dark] They aren't here. a * R HP:Beaten MV:Full > a [kill dark] They aren't here. * R HP:Beaten MV:Full > a [kill dark] They aren't here. * R HP:Beaten MV:Full > [kill dark] They aren't here. * R HP:Beaten MV:Full > [kill dark] They aren't here. * R HP:Beaten MV:Full > [kill dark] They aren't here. * R HP:Beaten MV:Full > [kill dark] They aren't here. * R HP:Beaten MV:Full > a a a [kill dark] They aren't here. a a * R HP:Beaten MV:Full > a [kill dark] They aren't here. * R HP:Beaten MV:Full > [kill dark] They aren't here. * R HP:Beaten MV:Full > [kill dark] They aren't here. * R HP:Beaten MV:Full > [kill dark] They aren't here. * R HP:Beaten MV:Full > a A conscript leaves south. A conscript leaves south. [kill dark] They aren't here. * R HP:Beaten MV:Full > a a [kill dark] They aren't here. scor * R HP:Beaten MV:Full > [kill dark] They aren't here. * R HP:Beaten MV:Full > [kill dark] They aren't here. * R HP:Beaten MV:Full > You have 94(350) hit and 121(127) movement points. You have scored 37926378 experience points and 126 quest points. You need 2573622 exp to level and -51 qp to rank. You have amassed 1152 Turn points to date, ranking you Sei'taer Second. You have played 24 days and 21 hours (real time). This ranks you as Tzao the Sergeant [Deathwatch 3] (Level 36). You are standing. * R HP:Beaten MV:Full > brave a [change mood brave] Mood changed to: Brave * R HP:Beaten MV:Full > a a [kill dark] They aren't here. * R HP:Beaten MV:Full > lo where [kill dark] They aren't here. brave * R HP:Beaten MV:Full > [kill dark] They aren't here. * R HP:Beaten MV:Full > On the Beach The sandy beach of this isle stretches all around you. To the north the ocean laps at the sandy shore. To the south you can see what appears to be a moderate sized rain forest, and a few small peaks of mountainous terrain can be made out beyond it. Large tents occupy the beach, enough to house an army. [ obvious exits: N E S W ] There are some bloody traces of a trolloc leaving west. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving west. There are some tracks of a humanoid leaving south. A warhorse is here, stamping his feet impatiently, being ridden by you. A thin man with a shaved head scouts the horizon. A thin man with a shaved head scouts the horizon. A conscripted soldier now fights for the Seanchan. A Seanchan invasion commander evaluates his soldier's readiness. A Seanchan fighter glares from behind dark eyes. A Seanchan fighter glares from behind dark eyes. A Seanchan invasion commander evaluates his soldier's readiness. * R HP:Beaten MV:Full > Players in your Zone -------------------- Tzao - On the Beach Faysun - Reception Room s * R HP:Beaten MV:Full > [change mood brave] Mood changed to: Brave * R HP:Beaten MV:Full > End of the Beach [ obvious exits: N S ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of a humanoid leaving north. There are some tracks of a humanoid leaving north. A warhorse is here, stamping his feet impatiently, being ridden by you. A conscripted soldier now fights for the Seanchan. A conscripted soldier now fights for the Seanchan. A conscripted soldier now fights for the Seanchan. A thin man with a shaved head scouts the horizon. A thin man with a shaved head scouts the horizon. * R HP:Beaten MV:Full > n n s a On the Beach [ obvious exits: N E S W ] There are some bloody traces of a trolloc leaving west. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving west. A warhorse is here, stamping his feet impatiently, being ridden by you. A thin man with a shaved head scouts the horizon. A thin man with a shaved head scouts the horizon. A conscripted soldier now fights for the Seanchan. A Seanchan invasion commander evaluates his soldier's readiness. A Seanchan fighter glares from behind dark eyes. A Seanchan fighter glares from behind dark eyes. A Seanchan invasion commander evaluates his soldier's readiness. * R HP:Beaten MV:Full > On the Shore of Isle Jafar [ obvious exits: N E S W ] There are some bloody traces of a trolloc leaving east. There are some bloody traces of a trolloc leaving north. There are some tracks of a ridden mount leaving south. There are some tracks of a trolloc leaving east. A fresh chunk of meat has been recently cut from a kill. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Beaten MV:Full > On the Beach [ obvious exits: N E S W ] There are some bloody traces of a trolloc leaving west. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving south. A warhorse is here, stamping his feet impatiently, being ridden by you. A thin man with a shaved head scouts the horizon. A thin man with a shaved head scouts the horizon. A conscripted soldier now fights for the Seanchan. A Seanchan invasion commander evaluates his soldier's readiness. A Seanchan fighter glares from behind dark eyes. A Seanchan fighter glares from behind dark eyes. A Seanchan invasion commander evaluates his soldier's readiness. * R HP:Beaten MV:Full > [kill dark] They aren't here. * R HP:Beaten MV:Full > where a a Players in your Zone -------------------- Tzao - On the Beach Faysun - Reception Room a * R HP:Beaten MV:Full > [kill dark] They aren't here. * R HP:Beaten MV:Full > [kill dark] They aren't here. * R HP:Beaten MV:Full > where scor Dazilani narrates 'run to zuret and sit there till we get there' [kill dark] They aren't here. * R HP:Beaten MV:Full > a Players in your Zone -------------------- Tzao - On the Beach Faysun - Reception Room * R HP:Beaten MV:Full > a You have 94(350) hit and 117(127) movement points. You have scored 37926378 experience points and 126 quest points. You need 2573622 exp to level and -51 qp to rank. You have amassed 1152 Turn points to date, ranking you Sei'taer Second. You have played 24 days and 21 hours (real time). This ranks you as Tzao the Sergeant [Deathwatch 3] (Level 36). You are standing. * R HP:Beaten MV:Full > [kill dark] They aren't here. * R HP:Beaten MV:Full > [kill dark] They aren't here. * R HP:Beaten MV:Full > n w On the Shore of Isle Jafar [ obvious exits: N E S W ] There are some bloody traces of a trolloc leaving east. There are some bloody traces of a trolloc leaving north. There are some tracks of a ridden mount leaving south. There are some tracks of a trolloc leaving east. A fresh chunk of meat has been recently cut from a kill. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Beaten MV:Full > On the Shore of Isle Jafar [ obvious exits: N E S ] There are some bloody traces of a trolloc leaving east. There are some bloody traces of a trolloc leaving east. There are some bloody traces of a trolloc leaving east. There are some tracks of a ridden mount leaving north. A shiny metal helmet lies to one side. A soft leather pouch has been discarded here. Some thick-soled, heavy leather boots stand stiffly together. A plain weapons belt has been forgotten here. Crumpled up here is a fragment of parchment. [2] A bunch of ornamental firesticks lie here. You notice a sack is hidden here. You notice a dagger of gleaming steel is hidden here. You notice a full wooden shield is hidden here. You notice a lantern is hidden here. You notice a mirrored lantern is hidden here. You notice a bubbling draught is hidden here. A warhorse is here, stamping his feet impatiently, being ridden by you. A massive three-eyed reptile gazes at you. * R HP:Beaten MV:Full > s On the Beach [ obvious exits: N E ] There are some bloody traces of a trolloc leaving north. There are some bloody traces of a trolloc leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving north. A lantern has been left here. [2] A warhorse is here, stamping his feet impatiently, being ridden by you. A Seanchan invasion commander evaluates his soldier's readiness. * R HP:Beaten MV:Strong > a [kill dark] They aren't here. a * R HP:Beaten MV:Strong > a [kill dark] They aren't here. * R HP:Beaten MV:Strong > [kill dark] They aren't here. * R HP:Beaten MV:Strong > a a a [kill dark] They aren't here. * R HP:Beaten MV:Strong > [kill dark] They aren't here. * R HP:Beaten MV:Strong > stat [kill dark] They aren't here. * R HP:Beaten MV:Strong > n You are a 47 year old male seanchan hunter. Your height is 5 feet, 8 inches, and you weigh 160.0 lbs. You are carrying 0.0 lbs and wearing 65.6 lbs, very light. Your base abilities are: Str:19 Int:12 Wil:12 Dex:14 Con:17. Offensive bonus: 178, Dodging bonus: 7, Parrying bonus: 1 Your mood is: Brave. You will flee below: 0 Hit Points You are wanted by: Andor Tar Valon Fal Dara Amador Children of Light Red Eagles Wolves Your armor absorbs about 77% on average. You are subjected to the following effects: - NO QUIT - NOTICE * R HP:Beaten MV:Strong > e a z On the Shore of Isle Jafar [ obvious exits: N E S ] There are some bloody traces of a trolloc leaving east. There are some bloody traces of a trolloc leaving north. There are some bloody traces of a trolloc leaving east. There are some bloody traces of a trolloc leaving east. A shiny metal helmet lies to one side. A soft leather pouch has been discarded here. Some thick-soled, heavy leather boots stand stiffly together. A plain weapons belt has been forgotten here. Crumpled up here is a fragment of parchment. [2] A bunch of ornamental firesticks lie here. You notice a sack is hidden here. You notice a dagger of gleaming steel is hidden here. You notice a full wooden shield is hidden here. You notice a lantern is hidden here. You notice a mirrored lantern is hidden here. You notice a bubbling draught is hidden here. A warhorse is here, stamping his feet impatiently, being ridden by you. A massive three-eyed reptile gazes at you. * R HP:Beaten MV:Strong > On the Shore of Isle Jafar [ obvious exits: N E S W ] There are some bloody traces of a trolloc leaving east. There are some bloody traces of a trolloc leaving north. There are some tracks of a ridden mount leaving south. There are some tracks of a trolloc leaving east. A fresh chunk of meat has been recently cut from a kill. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Beaten MV:Strong > [kill dark] They aren't here. * R HP:Beaten MV:Strong > [bash ] Bash who? * R HP:Beaten MV:Strong > a a [kill dark] They aren't here. e * R HP:Beaten MV:Strong > a [kill dark] They aren't here. * R HP:Beaten MV:Strong > On the Shore of Isle Jafar [ obvious exits: N E S W ] There are some bloody traces of a trolloc leaving west. There are some tracks of a trolloc leaving west. A set of chainmail sleeves lie upon the ground. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Beaten MV:Strong > [kill dark] They aren't here. * R HP:Beaten MV:Strong > e a On the Shore of Isle Jafar [ obvious exits: N E S W ] A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Beaten MV:Strong > [kill dark] They aren't here. * R HP:Beaten MV:Strong > w w On the Shore of Isle Jafar [ obvious exits: N E S W ] There are some bloody traces of a trolloc leaving west. There are some tracks of a trolloc leaving west. There are some tracks of a ridden mount leaving east. A set of chainmail sleeves lie upon the ground. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Beaten MV:Strong > On the Shore of Isle Jafar [ obvious exits: N E S W ] There are some bloody traces of a trolloc leaving east. There are some bloody traces of a trolloc leaving north. There are some tracks of a ridden mount leaving south. There are some tracks of a trolloc leaving east. A fresh chunk of meat has been recently cut from a kill. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Beaten MV:Strong > n Dazilani narrates '6 tics till boat gets here another 5 for it to get there ' * R HP:Beaten MV:Strong > s Wading in the Ocean [ obvious exits: E S W ] There are some bloody traces of a trolloc leaving west. There are some tracks of a ridden mount leaving south. There are some tracks of a trolloc leaving west. A warhorse is here, stamping his feet impatiently, being ridden by you. A poisonous sea urchin floats towards you. A poisonous sea urchin floats towards you. * R HP:Beaten MV:Strong > On the Shore of Isle Jafar [ obvious exits: N [ This Mail was edited by: Tzao on 2004-04-06 02:33 ] -------------------------------------------------------------------------------- Tzao Joined: Jun 08, 2003 Posted: 2004-04-06 02:27 -------------------------------------------------------------------------------- E S W ] There are some bloody traces of a trolloc leaving east. There are some bloody traces of a trolloc leaving north. There are some tracks of a ridden mount leaving south. There are some tracks of a trolloc leaving east. A fresh chunk of meat has been recently cut from a kill. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Beaten MV:Strong > w a a On the Shore of Isle Jafar [ obvious exits: N E S ] There are some bloody traces of a trolloc leaving east. There are some bloody traces of a trolloc leaving north. There are some bloody traces of a trolloc leaving east. There are some bloody traces of a trolloc leaving east. A shiny metal helmet lies to one side. A soft leather pouch has been discarded here. Some thick-soled, heavy leather boots stand stiffly together. A plain weapons belt has been forgotten here. Crumpled up here is a fragment of parchment. [2] A bunch of ornamental firesticks lie here. You notice a sack is hidden here. You notice a dagger of gleaming steel is hidden here. You notice a lantern is hidden here. You notice a mirrored lantern is hidden here. You notice a bubbling draught is hidden here. A warhorse is here, stamping his feet impatiently, being ridden by you. A massive three-eyed reptile gazes at you. a * R HP:Beaten MV:Strong > a [kill dark] They aren't here. * R HP:Beaten MV:Strong > a a [kill dark] They aren't here. * R HP:Beaten MV:Strong > a a [kill dark] They aren't here. a * R HP:Beaten MV:Strong > a There is a sudden green shimmer across the waves. [kill dark] They aren't here. * R HP:Beaten MV:Strong > [kill dark] They aren't here. * R HP:Beaten MV:Strong > [kill dark] They aren't here. * R HP:Beaten MV:Strong > [kill dark] They aren't here. * R HP:Beaten MV:Strong > [kill dark] They aren't here. * R HP:Beaten MV:Strong > [kill dark] They aren't here. * R HP:Beaten MV:Strong > [kill dark] They aren't here. * R HP:Beaten MV:Strong > s a a a On the Beach [ obvious exits: N E ] There are some bloody traces of a trolloc leaving north. There are some bloody traces of a trolloc leaving east. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving east. A lantern has been left here. [2] A warhorse is here, stamping his feet impatiently, being ridden by you. A Seanchan invasion commander evaluates his soldier's readiness. * R HP:Beaten MV:Strong > [kill dark] They aren't here. * R HP:Beaten MV:Strong > [kill dark] They aren't here. * R HP:Beaten MV:Strong > a [kill dark] They aren't here. * R HP:Beaten MV:Strong > a a [kill dark] They aren't here. * R HP:Beaten MV:Strong > [kill dark] They aren't here. * R HP:Beaten MV:Strong > [kill dark] They aren't here. * R HP:Beaten MV:Strong > a a a a a where brave Your heartbeat calms down more as you feel less panicked. [kill dark] They aren't here. a * R HP:Battered MV:Full > [kill dark] They aren't here. * R HP:Battered MV:Full > a [kill dark] They aren't here. * R HP:Battered MV:Full > [kill dark] They aren't here. * R HP:Battered MV:Full > where [kill dark] They aren't here. * R HP:Battered MV:Full > Players in your Zone -------------------- Faysun - Reception Room Tzao - On the Beach brave * R HP:Battered MV:Full > [change mood brave] Mood changed to: Brave * R HP:Battered MV:Full > [kill dark] They aren't here. * R HP:Battered MV:Full > [kill dark] They aren't here. * R HP:Battered MV:Full > Players in your Zone -------------------- Faysun - Reception Room Tzao - On the Beach * R HP:Battered MV:Full > a a [change mood brave] Mood changed to: Brave * R HP:Battered MV:Full > [kill dark] They aren't here. * R HP:Battered MV:Full > Slylvak chats 'im sitting at the boat' [kill dark] They aren't here. * R HP:Battered MV:Full > nar im bat again a a You narrate 'im bat again' * R HP:Battered MV:Full > [kill dark] They aren't here. * R HP:Battered MV:Full > [kill dark] They aren't here. * R HP:Battered MV:Full > n a On the Shore of Isle Jafar [ obvious exits: N E S ] There are some bloody traces of a trolloc leaving east. There are some bloody traces of a trolloc leaving north. There are some bloody traces of a trolloc leaving east. There are some bloody traces of a trolloc leaving east. A shiny metal helmet lies to one side. A soft leather pouch has been discarded here. Some thick-soled, heavy leather boots stand stiffly together. A plain weapons belt has been forgotten here. Crumpled up here is a fragment of parchment. [2] A bunch of ornamental firesticks lie here. You notice a sack is hidden here. You notice a dagger of gleaming steel is hidden here. You notice a full wooden shield is hidden here. You notice a lantern is hidden here. You notice a mirrored lantern is hidden here. You notice a bubbling draught is hidden here. A warhorse is here, stamping his feet impatiently, being ridden by you. *Krack* is here, fighting a torm. A torm is here, fighting Krack. * R HP:Battered MV:Full > A torm tries to hit Krack, but he deflects the blow. [kill dark] You smite *Krack*'s right leg. * R HP:Battered MV:Full - a torm: Scratched - Krack: Scratched > z [bash ] *- *Krack* panics, and attempts to flee! + A torm tries to hit Krack, but he parries successfully. *Krack* pierces a torm's body. *Krack* leaves north. = - They're not here anymore! * R HP:Battered MV:Full > stand You are already standing. e * R HP:Battered MV:Full > On the Shore of Isle Jafar [ obvious exits: N E S W ] There are some bloody traces of a trolloc leaving east. There are some bloody traces of a trolloc leaving north. A fresh chunk of meat has been recently cut from a kill. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Battered MV:Full > a a a [kill dark] They aren't here. * R HP:Battered MV:Full > [kill dark] They aren't here. * R HP:Battered MV:Full > brave [kill dark] They aren't here. a * R HP:Battered MV:Full > [change mood brave] Mood changed to: Brave * R HP:Battered MV:Full > a a [kill dark] They aren't here. lo * R HP:Battered MV:Full > [kill dark] They aren't here. * R HP:Battered MV:Full > [kill dark] They aren't here. * R HP:Battered MV:Full > On the Shore of Isle Jafar The calm waters of the Aryth Ocean lap at the shore of this sand covered beach. To the east you can see a pier, and across the expanse of beach to the south, what appears to be a tropical rain forest. Large tents occupy the beach, enough to house an army. [ obvious exits: N E S W ] There are some bloody traces of a trolloc leaving east. There are some bloody traces of a trolloc leaving north. A fresh chunk of meat has been recently cut from a kill. A warhorse is here, stamping his feet impatiently, being ridden by you. where * R HP:Battered MV:Full > w Players in your Zone -------------------- Tzao - On the Shore of Isle Jafar Faysun - Reception Room * R HP:Battered MV:Full > s On the Shore of Isle Jafar [ obvious exits: N E S ] There are some bloody traces of a trolloc leaving east. There are some bloody traces of a trolloc leaving north. There are some bloody traces of a trolloc leaving east. There are some bloody traces of a trolloc leaving east. A shiny metal helmet lies to one side. A soft leather pouch has been discarded here. Some thick-soled, heavy leather boots stand stiffly together. A plain weapons belt has been forgotten here. Crumpled up here is a fragment of parchment. [2] A bunch of ornamental firesticks lie here. You notice a sack is hidden here. You notice a dagger of gleaming steel is hidden here. You notice a full wooden shield is hidden here. You notice a lantern is hidden here. You notice a mirrored lantern is hidden here. You notice a bubbling draught is hidden here. A warhorse is here, stamping his feet impatiently, being ridden by you. You sense a hidden life form in the area... A massive three-eyed reptile gazes at you. a * R HP:Battered MV:Full > On the Beach [ obvious exits: N E ] There are some bloody traces of a trolloc leaving north. There are some bloody traces of a trolloc leaving east. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. A lantern has been left here. [2] A warhorse is here, stamping his feet impatiently, being ridden by you. A Seanchan invasion commander evaluates his soldier's readiness. * R HP:Battered MV:Full > a [kill dark] They aren't here. * R HP:Battered MV:Full > [kill dark] They aren't here. * R HP:Battered MV:Full > a a a [kill dark] They aren't here. * R HP:Battered MV:Full > lo [kill dark] They aren't here. * R HP:Battered MV:Full > [kill dark] They aren't here. * R HP:Battered MV:Full > On the Beach The sandy beach of Isle Jafar stretches out here to the north and east. The dark blue waters of the ocean can be seen rolling into shore not far to the north. Large tents occupy the beach, enough to house an army. [ obvious exits: N E ] There are some bloody traces of a trolloc leaving north. There are some bloody traces of a trolloc leaving east. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. A lantern has been left here. [2] A warhorse is here, stamping his feet impatiently, being ridden by you. A Seanchan invasion commander evaluates his soldier's readiness. * R HP:Battered MV:Full > scan north a a a Your eyesight is not so keen. * R HP:Battered MV:Full > [kill dark] You try to smite *Krack*, but he parries successfully. * R HP:Battered MV:Full - Krack: Scratched > [kill dark] You do the best you can! * R HP:Battered MV:Full - Krack: Scratched > brave [kill dark] You do the best you can! a * R HP:Battered MV:Full - Krack: Scratched > [change mood brave] Mood changed to: Brave * R HP:Battered MV:Full - Krack: Scratched > z A Seanchan officer joins your fight! *Krack* panics, and attempts to flee! [kill dark] You do the best you can! [bash ] ll - Krack: Scratched > - *Krack* leaves north. -= They're not here anymore! * R HP:Battered MV:Full > a a a [kill dark] They aren't here. * R HP:Battered MV:Full > [kill dark] They aren't here. * R HP:Battered MV:Full > n a [kill dark] They aren't here. * R HP:Battered MV:Full > z On the Shore of Isle Jafar [ obvious exits: N E S ] There are some bloody traces of a trolloc leaving east. There are some bloody traces of a trolloc leaving north. There are some bloody traces of a trolloc leaving east. There are some bloody traces of a trolloc leaving east. A shiny metal helmet lies to one side. A soft leather pouch has been discarded here. Some thick-soled, heavy leather boots stand stiffly together. A plain weapons belt has been forgotten here. Crumpled up here is a fragment of parchment. [2] A bunch of ornamental firesticks lie here. You notice a sack is hidden here. You notice a dagger of gleaming steel is hidden here. You notice a full wooden shield is hidden here. You notice a lantern is hidden here. You notice a mirrored lantern is hidden here. You notice a bubbling draught is hidden here. A warhorse is here, stamping his feet impatiently, being ridden by you. You sense a hidden life form in the area... A massive three-eyed reptile gazes at you. * R HP:Battered MV:Full > [kill dark] You try to smite *Krack*, but he parries successfully. [bash ] ll - Krack: Scratched > + *Krack* clumsily approaches a torm, broadcasting his intentions. *Krack* pierces a torm's right leg. =- Your bash at *Krack* sends him sprawling! * R HP:Battered MV:Full - Krack: Scratched > brave A torm tries to hit Krack, but he parries successfully. You smite *Krack*'s body into bloody fragments! [change mood brave] Mood changed to: Brave * R HP:Battered MV:Full - Krack: Hurt > nar krack brash *Krack* snickers softly. You narrate 'krack brash' * R HP:Battered MV:Full - Krack: Hurt > A torm tries to hit Krack, but he parries successfully. *Krack* tickles your body with his pierce. You smite *Krack*'s body hard. * R HP:Battered MV:Full - Krack: Hurt > z [bash ] *Khellendros* has arrived from the north. - *Khellendros* barely tickles your right hand with his cleave. ** *Khellendros* barely cleaves your body. A torm tickles Krack's left arm with his hit. *Krack* tickles your body with his pierce. == Your bash at *Krack* sends him sprawling! * R HP:Beaten MV:Full - Krack: Hurt > wimpy f [change mood wimpy] Mood changed to: Wimpy brave You panic and attempt to flee! Hurt > A torm barely hits Krack's body. *Khellendros* sends you sprawling with a powerful bash! *Khellendros* barely cleaves your body. A torm hits Krack's right arm hard. s s *Khellendros* tickles your body with his cleave. A torm tries to hit Krack, but he parries successfully. *Krack* barely pierces your left arm. You flee head over heels. On the Beach [ obvious exits: N E ] There are some bloody traces of a trolloc leaving north. There are some bloody traces of a trolloc leaving east. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. A lantern has been left here. [2] A warhorse is here, stamping his feet impatiently, being ridden by you. A Seanchan invasion commander evaluates his soldier's readiness. [change mood brave] Mood changed to: Brave * R HP:Beaten MV:Strong > Alas, you cannot go that way... * R HP:Beaten MV:Strong > Alas, you cannot go that way... * R HP:Beaten MV:Strong > scor You have 79(350) hit and 114(127) movement points. You have scored 37927565 experience points and 126 quest points. You need 2572435 exp to level and -51 qp to rank. You have amassed 1152 Turn points to date, ranking you Sei'taer Second. You have played 24 days and 21 hours (real time). This ranks you as Tzao the Sergeant [Deathwatch 3] (Level 36). You are standing. brave * R HP:Beaten MV:Strong > a a [change mood brave] Mood changed to: Brave a * R HP:Beaten MV:Strong > [kill dark] They aren't here. * R HP:Beaten MV:Strong > a a [kill dark] They aren't here. a * R HP:Beaten MV:Strong > a [kill dark] They aren't here. * R HP:Beaten MV:Strong > [kill dark] They aren't here. * R HP:Beaten MV:Strong > [kill dark] They aren't here. * R HP:Beaten MV:Strong > [kill dark] They aren't here. * R HP:Beaten MV:Strong > *Krack* has arrived from the north. [kill dark] You smite *Krack*'s body very hard. * R HP:Beaten MV:Strong - Krack: Wounded > nar 79 hp A Seanchan officer joins your fight! You narrate '79 hp' * R HP:Beaten MV:Strong - Krack: Wounded > z [bash ] A Seanchan officer barely slashes Krack's body. *Krack* tickles your head with his pierce. + *Krack* panics, and attempts to flee! = *Krack* leaves east. = A Seanchan officer leaves east. They're not here anymore! * R HP:Beaten MV:Strong > e a z On the Beach [ obvious exits: N E S W ] There are some bloody traces of a trolloc leaving west. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. A warhorse is here, stamping his feet impatiently, being ridden by you. A thin man with a shaved head scouts the horizon. A thin man with a shaved head scouts the horizon. A Seanchan invasion commander evaluates his soldier's readiness. A conscripted soldier now fights for the Seanchan. A conscripted soldier now fights for the Seanchan. A Seanchan invasion commander evaluates his soldier's readiness. * R HP:Beaten MV:Strong > [kill dark] They aren't here. * R HP:Beaten MV:Strong > [bash ] Bash who? * R HP:Beaten MV:Strong > a a [kill dark] They aren't here. * R HP:Beaten MV:Strong > [kill dark] They aren't here. * R HP:Beaten MV:Strong > a a a [kill dark] They aren't here. * R HP:Beaten MV:Strong > [kill dark] They aren't here. * R HP:Beaten MV:Strong > brave [kill dark] They aren't here. * R HP:Beaten MV:Strong > [change mood brave] Mood changed to: Brave * R HP:Beaten MV:Strong > scor a a a You have 76(350) hit and 111(127) movement points. You have scored 37927862 experience points and 126 quest points. You need 2572138 exp to level and -51 qp to rank. You have amassed 1152 Turn points to date, ranking you Sei'taer Second. You have played 24 days and 21 hours (real time). This ranks you as Tzao the Sergeant [Deathwatch 3] (Level 36). You are standing. a a * R HP:Beaten MV:Strong > [kill dark] They aren't here. * R HP:Beaten MV:Strong > [kill dark] They aren't here. * R HP:Beaten MV:Strong > [kill dark] They aren't here. * R HP:Beaten MV:Strong > [kill dark] They aren't here. * R HP:Beaten MV:Strong > a a a a a a a a [kill dark] They aren't here. * R HP:Beaten MV:Fresh > [kill dark] They aren't here. * R HP:Beaten MV:Fresh > [kill dark] They aren't here. * R HP:Beaten MV:Fresh > [kill dark] They aren't here. * R HP:Beaten MV:Fresh > [kill dark] They aren't here. * R HP:Beaten MV:Fresh > [kill dark] They aren't here. * R HP:Beaten MV:Fresh > [kill dark] They aren't here. * R HP:Beaten MV:Fresh > [kill dark] They aren't here. * R HP:Beaten MV:Fresh > [kill dark] They aren't here. * R HP:Beaten MV:Fresh > a a stat [kill dark] They aren't here. * R HP:Beaten MV:Fresh > [kill dark] They aren't here. * R HP:Beaten MV:Fresh > You are a 47 year old male seanchan hunter. Your height is 5 feet, 8 inches, and you weigh 160.0 lbs. You are carrying 0.0 lbs and wearing 65.6 lbs, very light. Your base abilities are: Str:19 Int:12 Wil:12 Dex:14 Con:17. Offensive bonus: 178, Dodging bonus: 7, Parrying bonus: 1 Your mood is: Brave. You will flee below: 0 Hit Points You are wanted by: Andor Tar Valon Fal Dara Amador Children of Light Red Eagles Wolves Your armor absorbs about 77% on average. You are subjected to the following effects: - NO QUIT - NOTICE a * R HP:Beaten MV:Fresh > [kill dark] They aren't here. lo * R HP:Beaten MV:Fresh > stat On the Beach The sandy beach of this isle stretches all around you. To the north the ocean laps at the sandy shore. To the south you can see what appears to be a moderate sized rain forest, and a few small peaks of mountainous terrain can be made out beyond it. Large tents occupy the beach, enough to house an army. [ obvious exits: N E S W ] There are some bloody traces of a trolloc leaving west. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. A warhorse is here, stamping his feet impatiently, being ridden by you. A thin man with a shaved head scouts the horizon. A thin man with a shaved head scouts the horizon. A Seanchan invasion commander evaluates his soldier's readiness. A conscripted soldier now fights for the Seanchan. A conscripted soldier now fights for the Seanchan. A Seanchan invasion commander evaluates his soldier's readiness. * R HP:Beaten MV:Fresh > w a You are a 47 year old male seanchan hunter. Your height is 5 feet, 8 inches, and you weigh 160.0 lbs. You are carrying 0.0 lbs and wearing 65.6 lbs, very light. Your base abilities are: Str:19 Int:12 Wil:12 Dex:14 Con:17. Offensive bonus: 178, Dodging bonus: 7, Parrying bonus: 1 Your mood is: Brave. You will flee below: 0 Hit Points You are wanted by: Andor Tar Valon Fal Dara Amador Children of Light Red Eagles Wolves Your armor absorbs about 77% on average. You are subjected to the following effects: - NO QUIT - NOTICE z * R HP:Beaten MV:Fresh > A black speckled pigeon flutters its wings. A black speckled pigeon leaves east. On the Beach [ obvious exits: N E ] There are some bloody traces of a trolloc leaving north. There are some bloody traces of a trolloc leaving east. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. A lantern has been left here. [2] A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Beaten MV:Full > [kill dark] They aren't here. * R HP:Beaten MV:Full > [bash ] Bash who? * R HP:Beaten MV:Full > n a z On the Shore of Isle Jafar [ obvious exits: N E S ] There are some bloody traces of a trolloc leaving north. There are some bloody traces of a trolloc leaving north. There are some bloody traces of a trolloc leaving east. There are some bloody traces of a trolloc leaving east. A shiny metal helmet lies to one side. A soft leather pouch has been discarded here. Some thick-soled, heavy leather boots stand stiffly together. A plain weapons belt has been forgotten here. Crumpled up here is a fragment of parchment. [2] A bunch of ornamental firesticks lie here. You notice a sack is hidden here. You notice a full wooden shield is hidden here. You notice a bubbling draught is hidden here. A warhorse is here, stamping his feet impatiently, being ridden by you. You sense a hidden life form in the area... A massive three-eyed reptile gazes at you. * R HP:Beaten MV:Full > [kill dark] You try to smite *Krack*, but he deflects the blow. [bash ] - Krack: Wounded > *= *Krack* panics, and attempts to flee! - *Krack* leaves east. = They're not here anymore! * R HP:Beaten MV:Full > a a a [kill dark] They aren't here. * R HP:Beaten MV:Full > lo [kill dark] They aren't here. * R HP:Beaten MV:Full > [kill dark] You try to smite *Krack*, but he deflects the blow. where * R HP:Beaten MV:Full - Krack: Wounded > *Krack* barely tickles your left foot with his pierce. You barely smite *Krack*'s right leg. On the Shore of Isle Jafar The shores of this seemingly peaceful island here look north onto the waters of the Aryth Ocean, which roll lullingly into the beach shore. The beach stretches off to the south, and you can see a pier in the distance to the east. Sharp shells crunch underfoot. [ obvious exits: N E S ] There are some bloody traces of a trolloc leaving north. There are some bloody traces of a trolloc leaving north. There are some tracks of a trolloc leaving east. There are some bloody traces of a trolloc leaving east. A shiny metal helmet lies to one side. A soft leather pouch has been discarded here. Some thick-soled, heavy leather boots stand stiffly together. A plain weapons belt has been forgotten here. Crumpled up here is a fragment of parchment. [2] A bunch of ornamental firesticks lie here. You notice a full wooden shield is hidden here. You notice a lantern is hidden here. You notice a mirrored lantern is hidden here. You notice a bubbling draught is hidden here. *Krack* is here, fighting YOU! A warhorse is here, stamping his feet impatiently, being ridden by you. A massive three-eyed reptile gazes at you. * R HP:Beaten MV:Full - Krack: Wounded > brave Players in your Zone -------------------- Tzao - On the Shore of Isle Jafar Faysun - Reception Room wimpy * R HP:Beaten MV:Full - Krack: Wounded > [change mood brave] Mood changed to: Brave * R HP:Beaten MV:Full - Krack: Wounded > f s [change mood wimpy] Mood changed to: Wimpy You panic and attempt to flee! Wounded > brave You flee head over heels. On the Shore of Isle Jafar [ obvious exits: N E S W ] There are some bloody traces of a trolloc leaving east. There are some bloody traces of a trolloc leaving north. There are some tracks of a trolloc leaving west. A fresh chunk of meat has been recently cut from a kill. A warhorse is here, stamping his feet impatiently, being ridden by you. On the Beach [ obvious exits: N E S W ] There are some bloody traces of a trolloc leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving north. A warhorse is here, stamping his feet impatiently, being ridden by you. A thin man with a shaved head scouts the horizon. A thin man with a shaved head scouts the horizon. A Seanchan invasion commander evaluates his soldier's readiness. A conscripted soldier now fights for the Seanchan. A conscripted soldier now fights for the Seanchan. A Seanchan invasion commander evaluates his soldier's readiness. * R HP:Beaten MV:Full > [change mood brave] Mood changed to: Brave * R HP:Beaten MV:Full > a a a a [kill dark] They aren't here. a a * R HP:Beaten MV:Full > a [kill dark] They aren't here. * R HP:Beaten MV:Full > a [kill dark] They aren't here. * R HP:Beaten MV:Full > [kill dark] They aren't here. * R HP:Beaten MV:Full > [kill dark] They aren't here. * R HP:Beaten MV:Full > [kill dark] They aren't here. * R HP:Beaten MV:Full > [kill dark] They aren't here. * R HP:Beaten MV:Full > [kill dark] They aren't here. * R HP:Beaten MV:Full > a a a a [kill dark] They aren't here. a a * R HP:Beaten MV:Full > Slylvak narrates 'meh these boats need to come and got alot faster ' [kill dark] They aren't here. * R HP:Beaten MV:Full > [kill dark] They aren't here. * R HP:Beaten MV:Full > *Krack* has arrived from the north. [kill dark] You smite *Krack*'s body hard. * R HP:Beaten MV:Full - Krack: Wounded > [kill dark] You do the best you can! * R HP:Beaten MV:Full - Krack: Wounded > [kill dark] You do the best you can! * R HP:Beaten MV:Full - Krack: Wounded > A conscript joins your fight! A Seanchan scout joins a conscript's fight! A Seanchan scout joins a Seanchan scout's fight! A Seanchan officer joins a Seanchan scout's fight! A Seanchan officer joins a Seanchan scout's fight! A conscript joins a Seanchan scout's fight! A Seanchan scout barely pierces Krack's right arm. A Seanchan scout tries to pierce Krack, but he deflects the blow. *Krack* tickles your body with his pierce. *Krack* panics, and attempts to flee! * R HP:Beaten MV:Full - Krack: Wounded > A conscript slashes Krack's body. A Seanchan officer tickles Krack's right arm with his slash. A Seanchan officer slashes Krack's body. A Seanchan scout pierces Krack's body. A Seanchan scout tickles Krack's body with his pierce. A conscript slashes Krack's body. You smite *Krack*'s body very hard. * R HP:Beaten MV:Full - Krack: Battered > a a *Krack* leaves west. [kill dark] They aren't here. a * R HP:Beaten MV:Full > a [kill dark] They aren't here. * R HP:Beaten MV:Full > a [kill dark] They aren't here. * R HP:Beaten MV:Full > w A conscript leaves west. A Seanchan scout leaves west. A Seanchan scout leaves west. A Seanchan officer leaves west. A Seanchan officer leaves west. A conscript leaves west. [kill dark] They aren't here. a * R HP:Beaten MV:Full > [kill dark] They aren't here. * R HP:Beaten MV:Full > On the Beach [ obvious exits: N E ] There are some bloody traces of a trolloc leaving north. There are some bloody traces of a trolloc leaving east. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. A lantern has been left here. [2] A warhorse is here, stamping his feet impatiently, being ridden by you. A conscripted soldier now fights for the Seanchan. A Seanchan invasion commander evaluates his soldier's readiness. A Seanchan invasion commander evaluates his soldier's readiness. A thin man with a shaved head scouts the horizon. A thin man with a shaved head scouts the horizon. A conscripted soldier now fights for the Seanchan. * R HP:Beaten MV:Full > [kill dark] They aren't here. * R HP:Beaten MV:Full > nar crack bat n You narrate 'crack bat' * R HP:Beaten MV:Full > a z On the Shore of Isle Jafar [ obvious exits: N E S ] There are some bloody traces of a trolloc leaving east. There are some bloody traces of a trolloc leaving north. There are some tracks of a trolloc leaving east. There are some tracks of a ridden mount leaving east. A shiny metal helmet lies to one side. A soft leather pouch has been discarded here. Some thick-soled, heavy leather boots stand stiffly together. A plain weapons belt has been forgotten here. Crumpled up here is a fragment of parchment. [2] A bunch of ornamental firesticks lie here. You notice a sack is hidden here. You notice a dagger of gleaming steel is hidden here. You notice a full wooden shield is hidden here. You notice a mirrored lantern is hidden here. A warhorse is here, stamping his feet impatiently, being ridden by you. *Khellendros* is standing here. A massive three-eyed reptile gazes at you. * R HP:Beaten MV:Full > [kill dark] You smite *Khellendros*'s body. [bash ]Beaten MV:Full - Khellendros: Beaten > =+ *Khellendros* panics, and attempts to flee! * *Khellendros* barely tickles your head with his cleave. -+ *Khellendros* panics, and attempts to flee! - *Khellendros* leaves east. = They're not here anymore! * R HP:Beaten MV:Full > a a a [kill dark] They aren't here. * R HP:Beaten MV:Full > [kill dark] They aren't here. * R HP:Beaten MV:Full > a [kill dark] They aren't here. e * R HP:Beaten MV:Full > a [kill dark] They aren't here. * R HP:Beaten MV:Full > z On the Shore of Isle Jafar [ obvious exits: N E S W ] There are some bloody traces of a trolloc leaving west. There are some bloody traces of a trolloc leaving north. There are some bloody traces of a trolloc leaving north. There are some tracks of a trolloc leaving west. A fresh chunk of meat has been recently cut from a kill. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Beaten MV:Full > [kill dark] They aren't here. * R HP:Beaten MV:Full > *Khellendros* has arrived from the east. [bash ] Bash who? * R HP:Beaten MV:Full > *Khellendros* barely cleaves your body. * R HP:Beaten MV:Full - Khellendros: Beaten > z [bash ] *Khellendros* sends you sprawling with a powerful bash! * R HP:Beaten MV:Full - Khellendros: Beaten > *Khellendros* cleaves your left leg. You wish that your wounds would stop BLEEDING so much! * R HP:Beaten MV:Full - Khellendros: Beaten > wimpy f s Dazilani chats 'anyone else get huge lagg spike right then>?' s * R HP:Beaten MV:Full - Khellendros: Beaten > *Khellendros* barely cleaves your body. You wish that your wounds would stop BLEEDING so much! * R HP:Beaten MV:Full - Khellendros: Beaten > *Khellendros* says 'JS FeAt' * R HP:Beaten MV:Full - Khellendros: Beaten > *Krack* barely tickles your left leg with his pierce. You wish that your wounds would stop BLEEDING so much! * R HP:Beaten MV:Full - Khellendros: Beaten > Slylvak narrates 'nod' * R HP:Beaten MV:Full - Khellendros: Beaten > [change mood wimpy] Mood changed to: Wimpy You panic and attempt to flee!ndros: Beaten > *Krack* tickles your body with his pierce. You wish that your wounds would stop BLEEDING so much! *Khellendros* barely cleaves your body. You wish that your wounds would stop BLEEDING so much! You flee head over heels. On the Shore of Isle Jafar [ obvious exits: N E S ] There are some bloody traces of a trolloc leaving east. There are some tracks of a trolloc leaving east. There are some tracks of a trolloc leaving east. There are some tracks of a ridden mount leaving east. A shiny metal helmet lies to one side. A soft leather pouch has been discarded here. Some thick-soled, heavy leather boots stand stiffly together. A plain weapons belt has been forgotten here. Crumpled up here is a fragment of parchment. [2] A bunch of ornamental firesticks lie here. You notice a sack is hidden here. You notice a dagger of gleaming steel is hidden here. You notice a full wooden shield is hidden here. You notice a lantern is hidden here. You notice a bubbling draught is hidden here. A warhorse is here, stamping his feet impatiently, being ridden by you. A massive three-eyed reptile gazes at you. On the Beach [ obvious exits: N E ] There are some bloody traces of a trolloc leaving north. There are some bloody traces of a trolloc leaving east. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. A lantern has been left here. [2] A warhorse is here, stamping his feet impatiently, being ridden by you. A conscripted soldier now fights for the Seanchan. A Seanchan invasion commander evaluates his soldier's readiness. A Seanchan invasion commander evaluates his soldier's readiness. A thin man with a shaved head scouts the horizon. A thin man with a shaved head scouts the horizon. A conscripted soldier now fights for the Seanchan. * R HP:Critical MV:Strong > Alas, you cannot go that way... * R HP:Critical MV:Strong > scor You have 52(350) hit and 114(127) movement points. You have scored 37927861 experience points and 126 quest points. You need 2572139 exp to level and -51 qp to rank. You have amassed 1152 Turn points to date, ranking you Sei'taer Second. You have played 24 days and 21 hours (real time). This ranks you as Tzao the Sergeant [Deathwatch 3] (Level 36). You are standing. a * R HP:Critical MV:Strong > a [kill dark] They aren't here. a a * R HP:Critical MV:Strong > [kill dark] They aren't here. * R HP:Critical MV:Strong > [kill dark] They aren't here. * R HP:Critical MV:Strong > *Khellendros* has arrived from the north. [kill dark] You try to smite *Krack*, but he parries successfully. * R HP:Critical MV:Strong - Krack: Battered > *Khellendros* tickles your right leg with his cleave. You wish that your wounds would stop BLEEDING so much! * R HP:Critical MV:Strong - Krack: Battered > nar im crit You narrate 'im crit' wimpy * R HP:Critical MV:Strong - Krack: Battered > *Krack* panics, and attempts to flee! * R HP:Critical MV:Strong - Krack: Battered > f e [change mood wimpy] Mood changed to: Wimpy * R HP:Critical MV:Strong - Krack: Battered > s You panic and attempt to flee! You flee head over heels. On the Shore of Isle Jafar [ obvious exits: N E S ] There are some bloody traces of a trolloc leaving east. There are some bloody traces of a trolloc leaving south. There are some tracks of a trolloc leaving east. There are some tracks of a trolloc leaving east. A shiny metal helmet lies to one side. A soft leather pouch has been discarded here. Some thick-soled, heavy leather boots stand stiffly together. A plain weapons belt has been forgotten here. Crumpled up here is a fragment of parchment. [2] A bunch of ornamental firesticks lie here. You notice a sack is hidden here. You notice a dagger of gleaming steel is hidden here. You notice a full wooden shield is hidden here. You notice a lantern is hidden here. You notice a mirrored lantern is hidden here. You notice a bubbling draught is hidden here. A warhorse is here, stamping his feet impatiently, being ridden by you. A massive three-eyed reptile gazes at you. On the Shore of Isle Jafar [ obvious exits: N E S W ] There are some bloody traces of a trolloc leaving west. There are some bloody traces of a trolloc leaving north. There are some tracks of a trolloc leaving west. There are some tracks of a trolloc leaving west. A fresh chunk of meat has been recently cut from a kill. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Critical MV:Strong > On the Beach [ obvious exits: N E S W ] There are some bloody traces of a trolloc leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving south. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Critical MV:Strong > nto s Arglebargle, glop-glyf!?! s * R HP:Critical MV:Strong > s End of the Beach [ obvious exits: N S ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of a humanoid leaving north. There are some tracks of a ridden mount leaving north. A warhorse is here, stamping his feet impatiently, being ridden by you. A thin man with a shaved head scouts the horizon. A Seanchan fighter glares from behind dark eyes. A Seanchan fighter glares from behind dark eyes. A Seanchan invasion commander evaluates his soldier's readiness. A conscripted soldier now fights for the Seanchan. A conscripted soldier now fights for the Seanchan. A thin man with a shaved head scouts the horizon. A thin man with a shaved head scouts the horizon. s * R HP:Critical MV:Strong > Within the Tropical Forest [ obvious exits: N E W ] A warhorse is here, stamping his feet impatiently, being ridden by you. A wild stallion bucks madly. A stocky man swings an axe here, splitting wood in half. * R HP:Critical MV:Strong > Alas, you cannot go that way... * R HP:Critical MV:Strong > Alas, you cannot go that way... * R HP:Critical MV:Strong > e s s s Edge of the Rain Forest [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving south. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Critical MV:Strong > Deep in the Tropical Forest [ obvious exits: N E S W ] There are some tracks of a humanoid leaving west. There are some tracks of a humanoid leaving west. There are some tracks of a humanoid leaving west. There are some tracks of an animal leaving east. A warhorse is here, stamping his feet impatiently, being ridden by you. A Seanchan fighter glares from behind dark eyes. A Seanchan fighter glares from behind dark eyes. A Seanchan fighter glares from behind dark eyes. * R HP:Critical MV:Strong > Deep in the Rain Forest [ obvious exits: N S ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving north. There are some tracks of an animal leaving north. There are some tracks of an animal leaving south. A warhorse is here, stamping his feet impatiently, being ridden by you. A toraken circles overhead, huge wings creating a massive stir. A damane is here, eyes downcast. The sul'dam leads her damane, tugging the silvery leash with contempt. A biteme is hovering here, looking for blood. * R HP:Critical MV:Strong > Outskirts of the Forest [ obvious exits: N E S W ] There are some tracks of an animal leaving north. There are some tracks of an animal leaving west. There are some tracks of a humanoid leaving east. There are some tracks of a ridden mount leaving south. A warhorse is here, stamping his feet impatiently, being ridden by you. A biteme is hovering here, looking for blood. A biteme is hovering here, looking for blood. A toraken circles overhead, huge wings creating a massive stir. A frog is here, croaking happily. * R HP:Critical MV:Strong > s Northern Edge of Village [ obvious exits: N S ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. A bullseye lantern has been set aside. A warhorse is here, stamping his feet impatiently, being ridden by you. A Seanchan soldier sweats in practice here. * R HP:Critical MV:Strong > s Something flies through the air, buzzing. Bzzzzzzzz, bzzzzzzzzz! Side Street [ obvious exits: N S ] A warhorse is here, stamping his feet impatiently, being ridden by you. dism * R HP:Critical MV:Strong > b w You stop riding him. w * HP:Critical MV:Strong > [lead warhorse] You start leading him. A warhorse starts following you. * HP:Critical MV:Strong > Alas, you cannot go that way... * HP:Critical MV:Strong > s Alas, you cannot go that way... * HP:Critical MV:Strong > w w Main Street Fountain [ obvious exits: N E S W ] A fountain is here, offering clear blue water to all. A warhorse has arrived from the north. * HP:Critical MV:Strong > Western Edge of Main Street [ obvious exits: N E W ] A water skin made from dried human flesh lies here. An unhappy looking villager trods about. A warhorse has arrived from the east. * HP:Critical MV:Strong > Before the Manor [ obvious exits: E W ] A wild stallion bucks madly. A brute of a creature guards the area, ready to rip into strangers. A brute of a creature guards the area, ready to rip into strangers. A brute of a creature guards the area, ready to rip into strangers. A brute of a creature guards the area, ready to rip into strangers. A deathwatch ogier curls his lip in contempt. The Deathwatch Guard has murder in his eyes. The Deathwatch Guard has murder in his eyes. A warhorse has arrived from the east. * HP:Critical MV:Tiring > w w Manor Foyer [ obvious exits: N E W U ] A damane is here, eyes downcast. The sul'dam leads her damane, tugging the silvery leash with contempt. A damane is here, eyes downcast. The sul'dam leads her damane, tugging the silvery leash with contempt. A member of the Imperial Deathwatch Guard glares at you with hatred. A member of the Imperial Deathwatch Guard glares at you with hatred. A warhorse has arrived from the east. * HP:Critical MV:Tiring > Reception Room [ obvious exits: N E S W ] A dark cloak with a hood has been left here. A large slab of meat has been placed here. You notice a mirrored lantern is hidden here. Faysun the Seanchan is standing here. A member of the Imperial Deathwatch Guard glares at you with hatred. The Deathwatch Guard has murder in his eyes. The Deathwatch Guard has murder in his eyes. The Deathwatch Guard has murder in his eyes. The Deathwatch Guard has murder in his eyes. The Deathwatch Guard has murder in his eyes. A so'jhin passively kneels, awaiting her master's command. A so'jhin passively kneels, awaiting her master's command. A tall man with a shaved head looks about with mild contempt. A warhorse has arrived from the east. * HP:Critical MV:Tiring > scor brave You have 49(350) hit and 90(127) movement points. You have scored 37927861 experience points and 126 quest points. You need 2572139 exp to level and -51 qp to rank. You have amassed 1152 Turn points to date, ranking you Sei'taer Second. You have played 24 days and 21 hours (real time). This ranks you as Tzao the Sergeant [Deathwatch 3] (Level 36). You are standing. * HP:Critical MV:Tiring > [change mood brave] Mood changed to: Brave * HP:Critical MV:Tiring > who nar sigh Your heartbeat calms down more as you feel less panicked. Players ------- Antonio the Seanchan (Idle) Mishravan the Seanchan (Linkless) (Idle) Carada the Seanchan Harlon the Seanchan Dazilani the Seanchan Faysun the Seanchan 2 Tzao Rouyce, Sergeant [Deathwatch] Slylvak the Seanchan 8 players displayed. * HP:Beaten MV:Strong > You narrate 'sigh' * HP:Beaten MV:Strong > who Players ------- Antonio the Seanchan (Idle) Mishravan the Seanchan (Linkless) (Idle) Carada the Seanchan Harlon the Seanchan Dazilani the Seanchan Faysun the Seanchan 2 Tzao Rouyce, Sergeant [Deathwatch] Slylvak the Seanchan 8 players displayed. * HP:Beaten MV:Strong > nar under 50 hp Dazilani narrates 'we at docks just don't dit' You narrate 'under 50 hp' where * HP:Beaten MV:Strong > Players in your Zone -------------------- Tzao - Reception Room Faysun - Reception Room lo * HP:Beaten MV:Strong > Reception Room The room has been stripped of all decorations, save for a few rice paper sliding doors which cover the exits. One large chair is set squarely in the floor. The chair is large and ornate, covered in exquisite carvings and designs. [ obvious exits: N E S W ] A dark cloak with a hood has been left here. A large slab of meat has been placed here. You notice a mirrored lantern is hidden here. A warhorse is here, stamping his feet impatiently. Faysun the Seanchan is standing here. A member of the Imperial Deathwatch Guard glares at you with hatred. The Deathwatch Guard has murder in his eyes. The Deathwatch Guard has murder in his eyes. The Deathwatch Guard has murder in his eyes. The Deathwatch Guard has murder in his eyes. The Deathwatch Guard has murder in his eyes. A so'jhin passively kneels, awaiting her master's command. A so'jhin passively kneels, awaiting her master's command. A tall man with a shaved head looks about with mild contempt. * HP:Beaten MV:Strong > rest You sit down and rest your tired bones. * HP:Beaten MV:Strong > take meat eat meat You get a large slab of meat. * HP:Beaten MV:Strong > You eat the meat. You are full. * HP:Beaten MV:Strong > Dazilani narrates 'where are ya>?' * HP:Beaten MV:Strong > nar zuret atm scor You narrate 'zuret atm' * HP:Beaten MV:Strong > You have 65(350) hit and 107(127) movement points. You have scored 37927861 experience points and 126 quest points. You need 2572139 exp to level and -51 qp to rank. You have amassed 1152 Turn points to date, ranking you Sei'taer Second. You have played 24 days and 21 hours (real time). This ranks you as Tzao the Sergeant [Deathwatch 3] (Level 36). You are resting. * HP:Beaten MV:Strong > Dazilani narrates ''nod' is there not a spamable door goin up where the damane is?' * HP:Beaten MV:Strong > lo Reception Room The room has been stripped of all decorations, save for a few rice paper sliding doors which cover the exits. One large chair is set squarely in the floor. The chair is large and ornate, covered in exquisite carvings and designs. [ obvious exits: N E S W ] A dark cloak with a hood has been left here. A warhorse is here, stamping his feet impatiently. Faysun the Seanchan is standing here. A member of the Imperial Deathwatch Guard glares at you with hatred. The Deathwatch Guard has murder in his eyes. The Deathwatch Guard has murder in his eyes. The Deathwatch Guard has murder in his eyes. The Deathwatch Guard has murder in his eyes. The Deathwatch Guard has murder in his eyes. A so'jhin passively kneels, awaiting her master's command. A so'jhin passively kneels, awaiting her master's command. A tall man with a shaved head looks about with mild contempt. where * HP:Beaten MV:Strong > Players in your Zone -------------------- Tzao - Reception Room Faysun - Reception Room brave * HP:Beaten MV:Strong > [change mood brave] Mood changed to: Brave * HP:Beaten MV:Strong > nar im fine where You narrate 'im fine' * HP:Beaten MV:Strong > scor Players in your Zone -------------------- Tzao - Reception Room Faysun - Reception Room * HP:Beaten MV:Strong > You have 65(350) hit and 107(127) movement points. You have scored 37927861 experience points and 126 quest points. You need 2572139 exp to level and -51 qp to rank. You have amassed 1152 Turn points to date, ranking you Sei'taer Second. You have played 24 days and 21 hours (real time). This ranks you as Tzao the Sergeant [Deathwatch 3] (Level 36). You are resting. * HP:Beaten MV:Strong > brave [change mood brave] Mood changed to: Brave * HP:Beaten MV:Strong > stand lo You stop resting, and stand up. * HP:Beaten MV:Strong > Reception Room The room has been stripped of all decorations, save for a few rice paper sliding doors which cover the exits. One large chair is set squarely in the floor. The chair is large and ornate, covered in exquisite carvings and designs. [ obvious exits: N E S W ] A dark cloak with a hood has been left here. A warhorse is here, stamping his feet impatiently. Faysun the Seanchan is standing here. A member of the Imperial Deathwatch Guard glares at you with hatred. The Deathwatch Guard has murder in his eyes. The Deathwatch Guard has murder in his eyes. The Deathwatch Guard has murder in his eyes. The Deathwatch Guard has murder in his eyes. The Deathwatch Guard has murder in his eyes. A so'jhin passively kneels, awaiting her master's command. A so'jhin passively kneels, awaiting her master's command. A tall man with a shaved head looks about with mild contempt. stat * HP:Beaten MV:Strong > You are a 47 year old male seanchan hunter. Your height is 5 feet, 8 inches, and you weigh 160.0 lbs. You are carrying 0.0 lbs and wearing 65.6 lbs, very light. Your base abilities are: Str:19 Int:12 Wil:12 Dex:14 Con:17. Offensive bonus: 166, Dodging bonus: 10, Parrying bonus: 1 Your mood is: Brave. You will flee below: 0 Hit Points You are wanted by: Andor Tar Valon Fal Dara Amador Children of Light Red Eagles Wolves Your armor absorbs about 76% on average. You are subjected to the following effects: - NO QUIT * HP:Beaten MV:Strong > e e Manor Foyer [ obvious exits: N E W U ] A damane is here, eyes downcast. The sul'dam leads her damane, tugging the silvery leash with contempt. A damane is here, eyes downcast. The sul'dam leads her damane, tugging the silvery leash with contempt. A member of the Imperial Deathwatch Guard glares at you with hatred. A member of the Imperial Deathwatch Guard glares at you with hatred. A warhorse has arrived from the west. m * HP:Beaten MV:Strong > Before the Manor [ obvious exits: E W ] A wild stallion bucks madly. A brute of a creature guards the area, ready to rip into strangers. A brute of a creature guards the area, ready to rip into strangers. A brute of a creature guards the area, ready to rip into strangers. A brute of a creature guards the area, ready to rip into strangers. A deathwatch ogier curls his lip in contempt. The Deathwatch Guard has murder in his eyes. The Deathwatch Guard has murder in his eyes. A warhorse has arrived from the west. * HP:Beaten MV:Strong > [ride warhorse] A warhorse stops following you. You start riding him. * R HP:Beaten MV:Strong > not a a a You start paying increased attention to your surroundings. * R HP:Beaten MV:Strong > [kill dark] They aren't here. * R HP:Beaten MV:Strong > [kill dark] They aren't here. * R HP:Beaten MV:Strong > brave [kill dark] They aren't here. * R HP:Beaten MV:Strong > e e a z [change mood brave] Mood changed to: Brave * R HP:Beaten MV:Full > Western Edge of Main Street [ obvious exits: N E W ] A water skin made from dried human flesh lies here. A warhorse is here, stamping his feet impatiently, being ridden by you. An unhappy looking villager trods about. * R HP:Beaten MV:Full > Main Street Fountain [ obvious exits: N E S W ] A fountain is here, offering clear blue water to all. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Beaten MV:Full > [kill dark] They aren't here. * R HP:Beaten MV:Full > [bash ] Bash who? * R HP:Beaten MV:Full > a a a a a [kill dark] They aren't here. * R HP:Beaten MV:Full > [kill dark] They aren't here. * R HP:Beaten MV:Full > [kill dark] They aren't here. * R HP:Beaten MV:Full > [kill dark] They aren't here. * R HP:Beaten MV:Full > [kill dark] They aren't here. * R HP:Beaten MV:Full > a a a [kill dark] They aren't here. a * R HP:Beaten MV:Full > [kill dark] They aren't here. * R HP:Beaten MV:Full > [kill dark] They aren't here. * R HP:Beaten MV:Full > where [kill dark] They aren't here. * R HP:Beaten MV:Full > Players in your Zone -------------------- Tzao - Main Street Fountain Faysun - Reception Room * R HP:Beaten MV:Full > brave [change mood brave] Mood changed to: Brave lo * R HP:Beaten MV:Full > Main Street Fountain This is the center square of this small village. Main street stretches out to the east and west. To the north, a small side street leads to the outskirts of a small rain forest. Another side street leads off to the south. There is definitely a quiet to this town that is more than a little unsettling. [ obvious exits: N E S W ] A fountain is here, offering clear blue water to all. A warhorse is here, stamping his feet impatiently, being ridden by you. where * R HP:Beaten MV:Full > Players in your Zone -------------------- Tzao - Main Street Fountain Faysun - Reception Room * R HP:Beaten MV:Full > brave a a [change mood brave] Mood changed to: Brave * R HP:Beaten MV:Full > [kill dark] They aren't here. * R HP:Beaten MV:Full > [kill dark] They aren't here. * R HP:Beaten MV:Full > a a n n [kill dark] They aren't here. * R HP:Beaten MV:Full > [kill dark] They aren't here. * R HP:Beaten MV:Full > Side Street [ obvious exits: N S ] A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Beaten MV:Full > Northern Edge of Village [ obvious exits: N S ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. A bullseye lantern has been set aside. A warhorse is here, stamping his feet impatiently, being ridden by you. A Seanchan soldier sweats in practice here. * R HP:Beaten MV:Full > scor You have 85(350) hit and 120(127) movement points. You have scored 37927861 experience points and 126 quest points. You need 2572139 exp to level and -51 qp to rank. You have amassed 1152 Turn points to date, ranking you Sei'taer Second. You have played 24 days and 21 hours (real time). This ranks you as Tzao the Sergeant [Deathwatch 3] (Level 36). You are standing. brave * R HP:Beaten MV:Full > a a Dazilani narrates 'so they aren't hittin ya in zuret?' [ This Mail was edited by: Tzao on 2004-04-06 02:29 ] -------------------------------------------------------------------------------- Tzao Joined: Jun 08, 2003 Posted: 2004-04-06 02:29 -------------------------------------------------------------------------------- [change mood brave] Mood changed to: Brave * R HP:Beaten MV:Full > [kill dark] They aren't here. * R HP:Beaten MV:Full > not n [kill dark] They aren't here. n * R HP:Beaten MV:Full > You stop paying increased attention to your surroundings. * R HP:Beaten MV:Full > n Outskirts of the Forest [ obvious exits: N E S W ] There are some tracks of an animal leaving north. There are some tracks of a ridden mount leaving south. There are some tracks of an animal leaving north. There are some tracks of an animal leaving west. A warhorse is here, stamping his feet impatiently, being ridden by you. A frog is here, croaking happily. * R HP:Beaten MV:Full > Deep in the Rain Forest [ obvious exits: N S ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving north. There are some tracks of an animal leaving north. A warhorse is here, stamping his feet impatiently, being ridden by you. A toraken circles overhead, huge wings creating a massive stir. A biteme is hovering here, looking for blood. A toraken circles overhead, huge wings creating a massive stir. A damane is here, eyes downcast. The sul'dam leads her damane, tugging the silvery leash with contempt. A biteme is hovering here, looking for blood. * R HP:Beaten MV:Full > Deep in the Tropical Forest [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving south. There are some tracks of a humanoid leaving west. There are some tracks of a humanoid leaving west. There are some tracks of a humanoid leaving west. A warhorse is here, stamping his feet impatiently, being ridden by you. A Seanchan fighter glares from behind dark eyes. A Seanchan fighter glares from behind dark eyes. A Seanchan fighter glares from behind dark eyes. * R HP:Beaten MV:Full > n n Something flies through the air, buzzing. Bzzzzzzzz, bzzzzzzzzz! Edge of the Rain Forest [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Beaten MV:Full > End of the Beach [ obvious exits: N S ] There are some tracks of a humanoid leaving north. There are some tracks of a humanoid leaving north. There are some tracks of a humanoid leaving north. There are some tracks of a humanoid leaving north. A warhorse is here, stamping his feet impatiently, being ridden by you. A thin man with a shaved head scouts the horizon. A thin man with a shaved head scouts the horizon. A Seanchan fighter glares from behind dark eyes. A Seanchan invasion commander evaluates his soldier's readiness. * R HP:Beaten MV:Full > w n Alas, you cannot go that way... * R HP:Beaten MV:Full > w Beach of Isle Jafar [ obvious exits: N E S W ] There are some tracks of a humanoid leaving west. There are some tracks of a humanoid leaving west. There are some tracks of a humanoid leaving west. There are some tracks of a humanoid leaving west. A warhorse is here, stamping his feet impatiently, being ridden by you. A Seanchan invasion commander evaluates his soldier's readiness. A conscripted soldier now fights for the Seanchan. A conscripted soldier now fights for the Seanchan. A conscripted soldier now fights for the Seanchan. A conscripted soldier now fights for the Seanchan. A Seanchan fighter glares from behind dark eyes. A Seanchan fighter glares from behind dark eyes. A Seanchan fighter glares from behind dark eyes. A Seanchan invasion commander evaluates his soldier's readiness. A Seanchan fighter glares from behind dark eyes. A Seanchan invasion commander evaluates his soldier's readiness. * R HP:Beaten MV:Full > n On the Beach [ obvious exits: N E S W ] There are some bloody traces of a trolloc leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving south. A warhorse is here, stamping his feet impatiently, being ridden by you. n * R HP:Beaten MV:Full > w On the Shore of Isle Jafar [ obvious exits: N E S W ] There are some bloody traces of a trolloc leaving west. There are some tracks of a trolloc leaving west. A fresh chunk of meat has been recently cut from a kill. A warhorse is here, stamping his feet impatiently, being ridden by you. *Krack* is standing here. *Khellendros* is standing here. a * R HP:Beaten MV:Full > Wading in the Ocean [ obvious exits: E S W ] There are some bloody traces of a trolloc leaving east. There are some bloody traces of a trolloc leaving west. A warhorse is here, stamping his feet impatiently, being ridden by you. A poisonous sea urchin floats towards you. A poisonous sea urchin floats towards you. * R HP:Beaten MV:Full > a Wading in the Ocean [ obvious exits: E S ] There are some bloody traces of a trolloc leaving south. There are some bloody traces of a trolloc leaving east. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Beaten MV:Full > [kill dark] They aren't here. * R HP:Beaten MV:Full > [kill dark] They aren't here. * R HP:Beaten MV:Full > s s On the Shore of Isle Jafar [ obvious exits: N E S ] There are some bloody traces of a trolloc leaving east. There are some tracks of a trolloc leaving east. There are some bloody traces of a trolloc leaving east. There are some bloody traces of a trolloc leaving east. A shiny metal helmet lies to one side. A soft leather pouch has been discarded here. Some thick-soled, heavy leather boots stand stiffly together. A plain weapons belt has been forgotten here. Crumpled up here is a fragment of parchment. [2] A bunch of ornamental firesticks lie here. A warhorse is here, stamping his feet impatiently, being ridden by you. A massive three-eyed reptile gazes at you. * R HP:Beaten MV:Full > On the Beach [ obvious exits: N E ] There are some bloody traces of a trolloc leaving north. There are some bloody traces of a trolloc leaving east. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. A lantern has been left here. [2] A warhorse is here, stamping his feet impatiently, being ridden by you. A thin man with a shaved head scouts the horizon. A thin man with a shaved head scouts the horizon. A conscripted soldier now fights for the Seanchan. A Seanchan invasion commander evaluates his soldier's readiness. A conscripted soldier now fights for the Seanchan. * R HP:Beaten MV:Full > not a a a a a You start paying increased attention to your surroundings. * R HP:Beaten MV:Full > [kill dark] They aren't here. * R HP:Beaten MV:Full > [kill dark] They aren't here. * R HP:Beaten MV:Full > [kill dark] They aren't here. * R HP:Beaten MV:Full > [kill dark] They aren't here. * R HP:Beaten MV:Full > [kill dark] They aren't here. * R HP:Beaten MV:Full > a stat [kill dark] They aren't here. * R HP:Beaten MV:Full > You are a 47 year old male seanchan hunter. Your height is 5 feet, 8 inches, and you weigh 160.0 lbs. You are carrying 0.0 lbs and wearing 65.6 lbs, very light. Your base abilities are: Str:19 Int:12 Wil:12 Dex:14 Con:17. Offensive bonus: 178, Dodging bonus: 7, Parrying bonus: 1 Your mood is: Brave. You will flee below: 0 Hit Points You are wanted by: Andor Tar Valon Fal Dara Amador Children of Light Red Eagles Wolves Your armor absorbs about 76% on average. You are subjected to the following effects: - NOTICE - NO QUIT * R HP:Beaten MV:Full > a a a a [kill dark] They aren't here. * R HP:Beaten MV:Full > [kill dark] They aren't here. * R HP:Beaten MV:Full > [kill dark] They aren't here. * R HP:Beaten MV:Full > [kill dark] They aren't here. * R HP:Beaten MV:Full > a a a [kill dark] They aren't here. a * R HP:Beaten MV:Full > [kill dark] They aren't here. * R HP:Beaten MV:Full > [kill dark] They aren't here. * R HP:Beaten MV:Full > [kill dark] They aren't here. * R HP:Beaten MV:Full > a a a [kill dark] They aren't here. a a * R HP:Beaten MV:Full > [kill dark] They aren't here. * R HP:Beaten MV:Full > [kill dark] They aren't here. * R HP:Beaten MV:Full > [kill dark] They aren't here. * R HP:Beaten MV:Full > [kill dark] They aren't here. * R HP:Beaten MV:Full > n stat On the Shore of Isle Jafar [ obvious exits: N E S ] There are some bloody traces of a trolloc leaving east. There are some bloody traces of a trolloc leaving north. There are some tracks of a trolloc leaving east. There are some tracks of a ridden mount leaving south. A shiny metal helmet lies to one side. A soft leather pouch has been discarded here. Some thick-soled, heavy leather boots stand stiffly together. A plain weapons belt has been forgotten here. Crumpled up here is a fragment of parchment. [2] A bunch of ornamental firesticks lie here. You notice a sack is hidden here. You notice a dagger of gleaming steel is hidden here. You notice a full wooden shield is hidden here. You notice a lantern is hidden here. You notice a mirrored lantern is hidden here. You notice a bubbling draught is hidden here. A warhorse is here, stamping his feet impatiently, being ridden by you. A massive three-eyed reptile gazes at you. * R HP:Beaten MV:Full > You are a 47 year old male seanchan hunter. Your height is 5 feet, 8 inches, and you weigh 160.0 lbs. You are carrying 0.0 lbs and wearing 65.6 lbs, very light. Your base abilities are: Str:19 Int:12 Wil:12 Dex:14 Con:17. Offensive bonus: 178, Dodging bonus: 7, Parrying bonus: 1 Your mood is: Brave. You will flee below: 0 Hit Points You are wanted by: Andor Tar Valon Fal Dara Amador Children of Light Red Eagles Wolves Your armor absorbs about 76% on average. You are subjected to the following effects: - NOTICE - NO QUIT * R HP:Beaten MV:Full > a a [kill dark] They aren't here. e * R HP:Beaten MV:Full > s [kill dark] They aren't here. * R HP:Beaten MV:Full > s On the Shore of Isle Jafar [ obvious exits: N E S W ] There are some tracks of a trolloc leaving west. There are some tracks of a trolloc leaving west. There are some tracks of a ridden mount leaving north. A fresh chunk of meat has been recently cut from a kill. A warhorse is here, stamping his feet impatiently, being ridden by you. *Krack* is standing here. *Khellendros* is standing here. * R HP:Beaten MV:Strong > On the Beach [ obvious exits: N E S W ] There are some bloody traces of a trolloc leaving west. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. A warhorse is here, stamping his feet impatiently, being ridden by you. a * R HP:Beaten MV:Strong > a End of the Beach [ obvious exits: N S ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of a humanoid leaving north. A warhorse is here, stamping his feet impatiently, being ridden by you. A thin man with a shaved head scouts the horizon. A Seanchan fighter glares from behind dark eyes. A Seanchan fighter glares from behind dark eyes. A Seanchan invasion commander evaluates his soldier's readiness. A conscripted soldier now fights for the Seanchan. A conscripted soldier now fights for the Seanchan. A thin man with a shaved head scouts the horizon. A thin man with a shaved head scouts the horizon. * R HP:Beaten MV:Strong > [kill dark] They aren't here. * R HP:Beaten MV:Strong > [kill dark] They aren't here. * R HP:Beaten MV:Strong > a a a [kill dark] They aren't here. * R HP:Beaten MV:Strong > [kill dark] They aren't here. * R HP:Beaten MV:Strong > [kill dark] They aren't here. * R HP:Beaten MV:Strong > brave a a [change mood brave] Mood changed to: Brave a * R HP:Beaten MV:Strong > [kill dark] They aren't here. * R HP:Beaten MV:Strong > a [kill dark] They aren't here. * R HP:Beaten MV:Strong > [kill dark] They aren't here. * R HP:Beaten MV:Strong > lo [kill dark] They aren't here. * R HP:Beaten MV:Strong > brave End of the Beach The outskirts of a a lush tropical rain forest begin here, and the vegetation thickens to the south. To the north you can see the waters of the Aryth Ocean, across a sandy beach. Large tents occupy the beach, enough to house an army. [ obvious exits: N S ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of a humanoid leaving north. A warhorse is here, stamping his feet impatiently, being ridden by you. A thin man with a shaved head scouts the horizon. A Seanchan fighter glares from behind dark eyes. A Seanchan fighter glares from behind dark eyes. A Seanchan invasion commander evaluates his soldier's readiness. A conscripted soldier now fights for the Seanchan. A conscripted soldier now fights for the Seanchan. A thin man with a shaved head scouts the horizon. A thin man with a shaved head scouts the horizon. a * R HP:Beaten MV:Strong > a a a [change mood brave] Mood changed to: Brave * R HP:Beaten MV:Strong > [kill dark] They aren't here. * R HP:Beaten MV:Strong > [kill dark] They aren't here. * R HP:Beaten MV:Strong > [kill dark] They aren't here. * R HP:Beaten MV:Strong > [kill dark] They aren't here. * R HP:Beaten MV:Strong > a a a a [kill dark] They aren't here. a * R HP:Beaten MV:Strong > a [kill dark] They aren't here. * R HP:Beaten MV:Strong > [kill dark] They aren't here. * R HP:Beaten MV:Strong > [kill dark] They aren't here. * R HP:Beaten MV:Strong > [kill dark] They aren't here. * R HP:Beaten MV:Strong > [kill dark] They aren't here. * R HP:Beaten MV:Strong > a a a a [kill dark] They aren't here. scor * R HP:Beaten MV:Strong > [kill dark] They aren't here. * R HP:Beaten MV:Strong > [kill dark] They aren't here. * R HP:Beaten MV:Strong > brave [kill dark] They aren't here. * R HP:Beaten MV:Strong > a a You have 85(350) hit and 112(127) movement points. You have scored 37927861 experience points and 126 quest points. You need 2572139 exp to level and -51 qp to rank. You have amassed 1152 Turn points to date, ranking you Sei'taer Second. You have played 24 days and 21 hours (real time). This ranks you as Tzao the Sergeant [Deathwatch 3] (Level 36). You are standing. a * R HP:Beaten MV:Strong > a [change mood brave] Mood changed to: Brave a * R HP:Beaten MV:Strong > [kill dark] They aren't here. * R HP:Beaten MV:Strong > [kill dark] They aren't here. * R HP:Beaten MV:Strong > [kill dark] They aren't here. * R HP:Beaten MV:Strong > [kill dark] They aren't here. * R HP:Beaten MV:Strong > [kill dark] They aren't here. * R HP:Beaten MV:Strong > a a a a [kill dark] They aren't here. a * R HP:Beaten MV:Strong > [kill dark] They aren't here. * R HP:Beaten MV:Strong > [kill dark] They aren't here. * R HP:Beaten MV:Strong > [kill dark] They aren't here. * R HP:Beaten MV:Strong > [kill dark] They aren't here. * R HP:Beaten MV:Strong > a a [kill dark] They aren't here. * R HP:Beaten MV:Strong > [kill dark] They aren't here. * R HP:Beaten MV:Strong > n z On the Beach [ obvious exits: N E S W ] There are some bloody traces of a trolloc leaving west. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving west. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Beaten MV:Strong > [bash ] Bash who? * R HP:Beaten MV:Strong > w a On the Beach [ obvious exits: N E ] There are some bloody traces of a trolloc leaving north. There are some bloody traces of a trolloc leaving east. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. A lantern has been left here. [2] A warhorse is here, stamping his feet impatiently, being ridden by you. A thin man with a shaved head scouts the horizon. A thin man with a shaved head scouts the horizon. A conscripted soldier now fights for the Seanchan. A Seanchan invasion commander evaluates his soldier's readiness. A conscripted soldier now fights for the Seanchan. * R HP:Beaten MV:Strong > [kill dark] They aren't here. * R HP:Beaten MV:Strong > a a [kill dark] They aren't here. * R HP:Beaten MV:Strong > [kill dark] They aren't here. * R HP:Beaten MV:Strong > n a z On the Shore of Isle Jafar [ obvious exits: N E S ] There are some bloody traces of a trolloc leaving east. There are some bloody traces of a trolloc leaving north. There are some tracks of a trolloc leaving east. There are some tracks of a ridden mount leaving south. A shiny metal helmet lies to one side. A soft leather pouch has been discarded here. Some thick-soled, heavy leather boots stand stiffly together. A plain weapons belt has been forgotten here. Crumpled up here is a fragment of parchment. [2] A bunch of ornamental firesticks lie here. You notice a sack is hidden here. You notice a dagger of gleaming steel is hidden here. You notice a full wooden shield is hidden here. You notice a lantern is hidden here. You notice a mirrored lantern is hidden here. You notice a bubbling draught is hidden here. A warhorse is here, stamping his feet impatiently, being ridden by you. *Krack* is standing here. *Khellendros* is standing here. A massive three-eyed reptile gazes at you. * R HP:Beaten MV:Strong > [kill dark] You try to smite *Krack*, but he deflects the blow. [bash ] ng - Krack: Wounded > =- *Khellendros* says 'PvU@ RWUE' + *Khellendros* tickles your head with his cleave. + *Krack* barely pierces your left hand. - A torm is overcome with lust for battle, and slashes Khellendros with sharp claws! =- Your bash at *Krack* sends him sprawling! * R HP:Beaten MV:Strong - Krack: Wounded > wimpy f [change mood wimpy] Mood changed to: Wimpy You panic and attempt to flee!k: Wounded > brave You dodge a bash from *Khellendros* who loses his balance and falls! You flee head over heels. Wading in the Ocean [ obvious exits: E S ] There are some bloody traces of a trolloc leaving east. There are some bloody traces of a trolloc leaving east. There are some tracks of a ridden mount leaving south. There are some tracks of a trolloc leaving east. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Beaten MV:Strong > [change mood brave] Mood changed to: Brave * R HP:Beaten MV:Strong > s a z On the Shore of Isle Jafar [ obvious exits: N E S ] There are some bloody traces of a trolloc leaving east. There are some bloody traces of a trolloc leaving north. There are some bloody traces of a trolloc leaving east. There are some bloody traces of a trolloc leaving east. A shiny metal helmet lies to one side. A soft leather pouch has been discarded here. Some thick-soled, heavy leather boots stand stiffly together. A plain weapons belt has been forgotten here. Crumpled up here is a fragment of parchment. [2] A bunch of ornamental firesticks lie here. You notice a sack is hidden here. You notice a dagger of gleaming steel is hidden here. You notice a full wooden shield is hidden here. You notice a mirrored lantern is hidden here. You notice a bubbling draught is hidden here. A warhorse is here, stamping his feet impatiently, being ridden by you. *Krack* is standing here. *Khellendros* is standing here. A massive three-eyed reptile gazes at you. * R HP:Beaten MV:Full > [kill dark] You try to smite *Krack*, but he parries successfully. [bash ] - Krack: Wounded > =+ *Khellendros* tickles your body with his cleave. wimpy - *Khellendros* tickles your head with his cleave. *Krack* barely tickles your body with his pierce. f Cancelled. [change mood wimpy] Mood changed to: Wimpy * R HP:Beaten MV:Full - Krack: Wounded > brave You panic and attempt to flee! You flee head over heels. On the Beach [ obvious exits: N E ] There are some bloody traces of a trolloc leaving north. There are some bloody traces of a trolloc leaving east. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. A lantern has been left here. [2] A warhorse is here, stamping his feet impatiently, being ridden by you. A thin man with a shaved head scouts the horizon. A thin man with a shaved head scouts the horizon. A conscripted soldier now fights for the Seanchan. A Seanchan invasion commander evaluates his soldier's readiness. A conscripted soldier now fights for the Seanchan. * R HP:Beaten MV:Full > [change mood brave] Mood changed to: Brave * R HP:Beaten MV:Full > a a a [kill dark] They aren't here. * R HP:Beaten MV:Full > [kill dark] They aren't here. * R HP:Beaten MV:Full > [kill dark] They aren't here. * R HP:Beaten MV:Full > stat a a You are a 47 year old male seanchan hunter. Your height is 5 feet, 8 inches, and you weigh 160.0 lbs. You are carrying 0.0 lbs and wearing 65.6 lbs, very light. Your base abilities are: Str:19 Int:12 Wil:12 Dex:14 Con:17. Offensive bonus: 178, Dodging bonus: 7, Parrying bonus: 1 Your mood is: Brave. You will flee below: 0 Hit Points You are wanted by: Andor Tar Valon Fal Dara Amador Children of Light Red Eagles Wolves Your armor absorbs about 76% on average. You are subjected to the following effects: - NOTICE - NO QUIT * R HP:Beaten MV:Full > a a [kill dark] They aren't here. * R HP:Beaten MV:Full > a [kill dark] They aren't here. * R HP:Beaten MV:Full > [kill dark] They aren't here. scor * R HP:Beaten MV:Full > [kill dark] They aren't here. * R HP:Beaten MV:Full > [kill dark] They aren't here. brave * R HP:Beaten MV:Full > You have 84(350) hit and 122(127) movement points. You have scored 37927960 experience points and 126 quest points. You need 2572040 exp to level and -51 qp to rank. You have amassed 1152 Turn points to date, ranking you Sei'taer Second. You have played 24 days and 21 hours (real time). This ranks you as Tzao the Sergeant [Deathwatch 3] (Level 36). You are standing. * R HP:Beaten MV:Full > a a [change mood brave] Mood changed to: Brave * R HP:Beaten MV:Full > [kill dark] They aren't here. * R HP:Beaten MV:Full > a [kill dark] They aren't here. * R HP:Beaten MV:Full > a a [kill dark] They aren't here. a * R HP:Beaten MV:Full > a A conscript leaves east. [kill dark] They aren't here. a * R HP:Beaten MV:Full > [kill dark] They aren't here. * R HP:Beaten MV:Full > [kill dark] They aren't here. * R HP:Beaten MV:Full > [kill dark] They aren't here. * R HP:Beaten MV:Full > [kill dark] They aren't here. * R HP:Beaten MV:Full > a a [kill dark] They aren't here. * R HP:Beaten MV:Full > [kill dark] They aren't here. n q z * R HP:Beaten MV:Full > On the Shore of Isle Jafar [ obvious exits: N E S ] There are some bloody traces of a trolloc leaving east. There are some bloody traces of a trolloc leaving north. There are some tracks of a ridden mount leaving south. There are some bloody traces of a trolloc leaving east. A shiny metal helmet lies to one side. A soft leather pouch has been discarded here. Some thick-soled, heavy leather boots stand stiffly together. A plain weapons belt has been forgotten here. Crumpled up here is a fragment of parchment. [2] A bunch of ornamental firesticks lie here. You notice a full wooden shield is hidden here. You notice a lantern is hidden here. You notice a mirrored lantern is hidden here. You notice a bubbling draught is hidden here. A warhorse is here, stamping his feet impatiently, being ridden by you. *Krack* is standing here. *Khellendros* is standing here. A massive three-eyed reptile gazes at you. * R HP:Beaten MV:Full > *Khellendros* barely cleaves your left leg. [kill khellendros] You do the best you can! [bash ] - Khellendros: Beaten > = *Krack* barely tickles your body with his pierce. +* *Krack* tickles your body with his pierce. *Krack* barely pierces your body. You wish that your wounds would stop BLEEDING so much! -= Your bash at *Khellendros* sends him sprawling! * R HP:Beaten MV:Full - Khellendros: Beaten > *Krack* barely tickles your left leg with his pierce. You wish that your wounds would stop BLEEDING so much! You smite *Khellendros*'s left arm hard. * R HP:Beaten MV:Full - Khellendros: Beaten > *Krack* tickles your body with his pierce. You wish that your wounds would stop BLEEDING so much! * R HP:Beaten MV:Full - Khellendros: Beaten > wimpy f [change mood wimpy] Mood changed to: Wimpy You panic and attempt to flee!ndros: Beaten > brave e s You flee head over heels. Wading in the Ocean [ obvious exits: E S ] There are some bloody traces of a trolloc leaving east. There are some bloody traces of a trolloc leaving east. There are some tracks of a ridden mount leaving south. A warhorse is here, stamping his feet impatiently, being ridden by you. [change mood brave] Mood changed to: Brave * R HP:Beaten MV:Full > scor Wading in the Ocean [ obvious exits: E S W ] There are some bloody traces of a trolloc leaving east. There are some bloody traces of a trolloc leaving west. A warhorse is here, stamping his feet impatiently, being ridden by you. A poisonous sea urchin floats towards you. A poisonous sea urchin floats towards you. * R HP:Beaten MV:Full > On the Shore of Isle Jafar [ obvious exits: N E S W ] There are some bloody traces of a trolloc leaving west. A fresh chunk of meat has been recently cut from a kill. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Beaten MV:Full > You have 62(350) hit and 118(127) movement points. You have scored 37927348 experience points and 126 quest points. You need 2572652 exp to level and -51 qp to rank. You have amassed 1152 Turn points to date, ranking you Sei'taer Second. You have played 24 days and 21 hours (real time). This ranks you as Tzao the Sergeant [Deathwatch 3] (Level 36). You are standing. * R HP:Beaten MV:Full > s On the Beach [ obvious exits: N E S W ] There are some bloody traces of a trolloc leaving west. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving west. A warhorse is here, stamping his feet impatiently, being ridden by you. not * R HP:Beaten MV:Full > w a a You stop paying increased attention to your surroundings. * R HP:Beaten MV:Full > On the Beach [ obvious exits: N E ] There are some bloody traces of a trolloc leaving north. There are some bloody traces of a trolloc leaving east. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. A lantern has been left here. [2] A warhorse is here, stamping his feet impatiently, being ridden by you. A thin man with a shaved head scouts the horizon. A thin man with a shaved head scouts the horizon. A Seanchan invasion commander evaluates his soldier's readiness. A conscripted soldier now fights for the Seanchan. * R HP:Beaten MV:Full > [kill dark] They aren't here. * R HP:Beaten MV:Full > [kill dark] They aren't here. * R HP:Beaten MV:Full > not a a You start paying increased attention to your surroundings. a a * R HP:Beaten MV:Full > a [kill dark] They aren't here. * R HP:Beaten MV:Full > [kill dark] They aren't here. * R HP:Beaten MV:Full > [kill dark] They aren't here. * R HP:Beaten MV:Full > [kill dark] They aren't here. brave * R HP:Beaten MV:Full > a [kill dark] They aren't here. * R HP:Beaten MV:Full > a [change mood brave] Mood changed to: Brave a * R HP:Beaten MV:Full > [kill dark] They aren't here. * R HP:Beaten MV:Full > [kill dark] They aren't here. * R HP:Beaten MV:Full > [kill dark] They aren't here. * R HP:Beaten MV:Full > a a a a [kill dark] They aren't here. a a * R HP:Beaten MV:Full > [kill dark] They aren't here. * R HP:Beaten MV:Full > a [kill dark] They aren't here. * R HP:Beaten MV:Full > [kill dark] They aren't here. * R HP:Beaten MV:Full > [kill dark] They aren't here. * R HP:Beaten MV:Full > scor [kill dark] They aren't here. * R HP:Beaten MV:Full > A Seanchan scout leaves east. [kill dark] They aren't here. * R HP:Beaten MV:Full > brave You have 62(350) hit and 117(127) movement points. You have scored 37927348 experience points and 126 quest points. You need 2572652 exp to level and -51 qp to rank. You have amassed 1152 Turn points to date, ranking you Sei'taer Second. You have played 24 days and 21 hours (real time). This ranks you as Tzao the Sergeant [Deathwatch 3] (Level 36). You are standing. * R HP:Beaten MV:Full > a a [change mood brave] Mood changed to: Brave * R HP:Beaten MV:Full > a [kill dark] They aren't here. * R HP:Beaten MV:Full > [kill dark] They aren't here. nar lol * R HP:Beaten MV:Full > [kill dark] They aren't here. * R HP:Beaten MV:Full > a a You narrate 'lol' * R HP:Beaten MV:Full > a a [kill dark] They aren't here. * R HP:Beaten MV:Full > [kill dark] They aren't here. * R HP:Beaten MV:Full > [kill dark] They aren't here. * R HP:Beaten MV:Full > [kill dark] They aren't here. * R HP:Beaten MV:Full > nar i keep fighting beatne stat You narrate 'i keep fighting beatne' * R HP:Beaten MV:Full > a a a You are a 47 year old male seanchan hunter. Your height is 5 feet, 8 inches, and you weigh 160.0 lbs. You are carrying 0.0 lbs and wearing 65.6 lbs, very light. Your base abilities are: Str:19 Int:12 Wil:12 Dex:14 Con:17. Offensive bonus: 178, Dodging bonus: 7, Parrying bonus: 1 Your mood is: Brave. You will flee below: 0 Hit Points You are wanted by: Andor Tar Valon Fal Dara Amador Children of Light Red Eagles Wolves Your armor absorbs about 76% on average. You are subjected to the following effects: - NOTICE - NO QUIT a * R HP:Beaten MV:Full > [kill dark] They aren't here. * R HP:Beaten MV:Full > [kill dark] They aren't here. * R HP:Beaten MV:Full > a a [kill dark] They aren't here. * R HP:Beaten MV:Full > [kill dark] They aren't here. * R HP:Beaten MV:Full > [kill dark] They aren't here. * R HP:Beaten MV:Full > [kill dark] They aren't here. * R HP:Beaten MV:Full > a a a a [kill dark] They aren't here. * R HP:Beaten MV:Full > [kill dark] They aren't here. * R HP:Beaten MV:Full > [kill dark] They aren't here. scor * R HP:Beaten MV:Full > [kill dark] They aren't here. * R HP:Beaten MV:Full > You have 62(350) hit and 117(127) movement points. You have scored 37927348 experience points and 126 quest points. You need 2572652 exp to level and -51 qp to rank. You have amassed 1152 Turn points to date, ranking you Sei'taer Second. You have played 24 days and 21 hours (real time). This ranks you as Tzao the Sergeant [Deathwatch 3] (Level 36). You are standing. brave * R HP:Beaten MV:Full > a a [change mood brave] Mood changed to: Brave a * R HP:Beaten MV:Full > [kill dark] They aren't here. * R HP:Beaten MV:Full > [kill dark] They aren't here. * R HP:Beaten MV:Full > [kill dark] They aren't here. * R HP:Beaten MV:Full > a a a [kill dark] They aren't here. * R HP:Beaten MV:Full > where [kill dark] They aren't here. * R HP:Beaten MV:Full > [kill dark] They aren't here. * R HP:Beaten MV:Full > Players in your Zone -------------------- Tzao - On the Beach Faysun - Reception Room * R HP:Beaten MV:Full > brave stat a [change mood brave] Mood changed to: Brave a * R HP:Beaten MV:Full > a You are a 47 year old male seanchan hunter. Your height is 5 feet, 8 inches, and you weigh 160.0 lbs. You are carrying 0.0 lbs and wearing 65.6 lbs, very light. Your base abilities are: Str:19 Int:12 Wil:12 Dex:14 Con:17. Offensive bonus: 178, Dodging bonus: 7, Parrying bonus: 1 Your mood is: Brave. You will flee below: 0 Hit Points You are wanted by: Andor Tar Valon Fal Dara Amador Children of Light Red Eagles Wolves Your armor absorbs about 76% on average. You are subjected to the following effects: - NOTICE - NO QUIT * R HP:Beaten MV:Full > [kill dark] They aren't here. * R HP:Beaten MV:Full > [kill dark] They aren't here. * R HP:Beaten MV:Full > [kill dark] They aren't here. * R HP:Beaten MV:Full > a a a a [kill dark] They aren't here. * R HP:Beaten MV:Full > [kill dark] They aren't here. * R HP:Beaten MV:Full > [kill dark] They aren't here. * R HP:Beaten MV:Full > [kill dark] They aren't here. * R HP:Beaten MV:Full > a a [kill dark] They aren't here. lo * R HP:Beaten MV:Full > [kill dark] They aren't here. * R HP:Beaten MV:Full > where On the Beach The sandy beach of Isle Jafar stretches out here to the north and east. The dark blue waters of the ocean can be seen rolling into shore not far to the north. Large tents occupy the beach, enough to house an army. [ obvious exits: N E ] There are some bloody traces of a trolloc leaving north. There are some bloody traces of a trolloc leaving east. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. A lantern has been left here. [2] A warhorse is here, stamping his feet impatiently, being ridden by you. A thin man with a shaved head scouts the horizon. A Seanchan invasion commander evaluates his soldier's readiness. A conscripted soldier now fights for the Seanchan. * R HP:Beaten MV:Full > brave Players in your Zone -------------------- Tzao - On the Beach Faysun - Reception Room * R HP:Beaten MV:Full > [change mood brave] Mood changed to: Brave * R HP:Beaten MV:Full > stat a You are a 47 year old male seanchan hunter. Your height is 5 feet, 8 inches, and you weigh 160.0 lbs. You are carrying 0.0 lbs and wearing 65.6 lbs, very light. Your base abilities are: Str:19 Int:12 Wil:12 Dex:14 Con:17. Offensive bonus: 178, Dodging bonus: 7, Parrying bonus: 1 Your mood is: Brave. You will flee below: 0 Hit Points You are wanted by: Andor Tar Valon Fal Dara Amador Children of Light Red Eagles Wolves Your armor absorbs about 76% on average. You are subjected to the following effects: - NOTICE - NO QUIT a * R HP:Beaten MV:Full > a [kill dark] They aren't here. * R HP:Beaten MV:Full > [kill dark] They aren't here. * R HP:Beaten MV:Full > [kill dark] They aren't here. * R HP:Beaten MV:Full > a a a a [kill dark] They aren't here. * R HP:Beaten MV:Full > [kill dark] They aren't here. * R HP:Beaten MV:Full > [kill dark] They aren't here. * R HP:Beaten MV:Full > [kill dark] They aren't here. * R HP:Beaten MV:Full > scor a a You have 62(350) hit and 117(127) movement points. You have scored 37927348 experience points and 126 quest points. You need 2572652 exp to level and -51 qp to rank. You have amassed 1152 Turn points to date, ranking you Sei'taer Second. You have played 24 days and 21 hours (real time). This ranks you as Tzao the Sergeant [Deathwatch 3] (Level 36). You are standing. a * R HP:Beaten MV:Full > a a [kill dark] They aren't here. * R HP:Beaten MV:Full > [kill dark] They aren't here. * R HP:Beaten MV:Full > [kill dark] They aren't here. * R HP:Beaten MV:Full > [kill dark] They aren't here. * R HP:Beaten MV:Full > [kill dark] They aren't here. * R HP:Beaten MV:Full > a a a [kill dark] They aren't here. a * R HP:Beaten MV:Full > [kill dark] They aren't here. * R HP:Beaten MV:Full > where [kill dark] They aren't here. * R HP:Beaten MV:Full > [kill dark] They aren't here. * R HP:Beaten MV:Full > Players in your Zone -------------------- Tzao - On the Beach Faysun - Reception Room * R HP:Beaten MV:Full > brave a [change mood brave] Mood changed to: Brave a * R HP:Beaten MV:Full > a [kill dark] They aren't here. * R HP:Beaten MV:Full > nar whats going on guys a a a [kill dark] They aren't here. * R HP:Beaten MV:Fresh > [kill dark] They aren't here. * R HP:Beaten MV:Fresh > You narrate 'whats going on guys' * R HP:Beaten MV:Fresh > [kill dark] They aren't here. * R HP:Beaten MV:Fresh > [kill dark] They aren't here. * R HP:Beaten MV:Fresh > [kill dark] They aren't here. * R HP:Beaten MV:Fresh > a a a [kill dark] They aren't here. a * R HP:Beaten MV:Fresh > [kill dark] They aren't here. * R HP:Beaten MV:Fresh > [kill dark] They aren't here. * R HP:Beaten MV:Fresh > [kill dark] They aren't here. * R HP:Beaten MV:Fresh > a a a [kill dark] They aren't here. a * R HP:Beaten MV:Fresh > a a [kill dark] They aren't here. * R HP:Beaten MV:Fresh > Dazilani narrates 'waitin for boat' [kill dark] They aren't here. * R HP:Beaten MV:Fresh > [kill dark] They aren't here. * R HP:Beaten MV:Fresh > [kill dark] They aren't here. * R HP:Beaten MV:Fresh > [kill dark] They aren't here. * R HP:Beaten MV:Fresh > a a a a Slylvak narrates 'waiting for the damn boat' a a * R HP:Beaten MV:Fresh > [kill dark] They aren't here. * R HP:Beaten MV:Fresh > [kill dark] They aren't here. * R HP:Beaten MV:Fresh > [kill dark] They aren't here. * R HP:Beaten MV:Fresh > [kill dark] They aren't here. * R HP:Beaten MV:Fresh > [kill dark] They aren't here. * R HP:Beaten MV:Fresh > nar sigh [kill dark] They aren't here. * R HP:Beaten MV:Fresh > a You narrate 'sigh' * R HP:Beaten MV:Fresh > a a [kill dark] They aren't here. * R HP:Beaten MV:Fresh > [kill dark] They aren't here. * R HP:Beaten MV:Fresh > [kill dark] They aren't here. * R HP:Beaten MV:Fresh > a a a a a [kill dark] They aren't here. * R HP:Beaten MV:Fresh > [kill dark] They aren't here. * R HP:Beaten MV:Fresh > [kill dark] They aren't here. * R HP:Beaten MV:Fresh > [kill dark] They aren't here. * R HP:Beaten MV:Fresh > [kill dark] They aren't here. * R HP:Beaten MV:Fresh > a a a a [kill dark] They aren't here. * R HP:Beaten MV:Fresh > a [kill dark] They aren't here. * R HP:Beaten MV:Fresh > [kill dark] They aren't here. * R HP:Beaten MV:Fresh > [kill dark] They aren't here. * R HP:Beaten MV:Fresh > where [kill dark] They aren't here. * R HP:Beaten MV:Fresh > Players in your Zone -------------------- Tzao - On the Beach Faysun - Reception Room * R HP:Beaten MV:Fresh > brave [change mood brave] Mood changed to: Brave a * R HP:Beaten MV:Fresh > a a a [kill dark] They aren't here. * R HP:Beaten MV:Fresh > a [kill dark] They aren't here. * R HP:Beaten MV:Fresh > [kill dark] They aren't here. * R HP:Beaten MV:Fresh > [kill dark] They aren't here. * R HP:Beaten MV:Fresh > [kill dark] They aren't here. * R HP:Beaten MV:Fresh > a a a a [kill dark] They aren't here. * R HP:Beaten MV:Fresh > [kill dark] They aren't here. * R HP:Beaten MV:Fresh > [kill dark] They aren't here. * R HP:Beaten MV:Fresh > [kill dark] They aren't here. * R HP:Beaten MV:Fresh > a a a a [kill dark] They aren't here. * R HP:Beaten MV:Fresh > [kill dark] They aren't here. * R HP:Beaten MV:Fresh > brave [kill dark] They aren't here. * R HP:Beaten MV:Fresh > a a a [kill dark] They aren't here. * R HP:Beaten MV:Fresh > [change mood brave] Mood changed to: Brave * R HP:Beaten MV:Fresh > [kill dark] They aren't here. * R HP:Beaten MV:Fresh > lo [kill dark] They aren't here. * R HP:Beaten MV:Fresh > [kill dark] They aren't here. * R HP:Beaten MV:Fresh > Dazilani narrates 'they actually tryin to hit zuret?' On the Beach The sandy beach of Isle Jafar stretches out here to the north and east. The dark blue waters of the ocean can be seen rolling into shore not far to the north. Large tents occupy the beach, enough to house an army. [ obvious exits: N E ] There are some bloody traces of a trolloc leaving north. There are some bloody traces of a trolloc leaving east. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. A lantern has been left here. [2] A warhorse is here, stamping his feet impatiently, being ridden by you. A thin man with a shaved head scouts the horizon. A Seanchan invasion commander evaluates his soldier's readiness. A conscripted soldier now fights for the Seanchan. * R HP:Beaten MV:Fresh > scor a You have 79(350) hit and 127(127) movement points. You have scored 37927348 experience points and 126 quest points. You need 2572652 exp to level and -51 qp to rank. You have amassed 1152 Turn points to date, ranking you Sei'taer Second. You have played 24 days and 21 hours (real time). This ranks you as Tzao the Sergeant [Deathwatch 3] (Level 36). You are standing. * R HP:Beaten MV:Fresh > [kill dark] They aren't here. a * R HP:Beaten MV:Fresh > a a [kill dark] They aren't here. a * R HP:Beaten MV:Fresh > [kill dark] They aren't here. * R HP:Beaten MV:Fresh > [kill dark] They aren't here. * R HP:Beaten MV:Fresh > nar no [kill dark] They aren't here. a * R HP:Beaten MV:Fresh > a You narrate 'no' a * R HP:Beaten MV:Fresh > [kill dark] They aren't here. * R HP:Beaten MV:Fresh > [kill dark] They aren't here. * R HP:Beaten MV:Fresh > [kill dark] They aren't here. * R HP:Beaten MV:Fresh > nar im not at zuret a The Illian alarm horn sounds loudly in the distance. a * R HP:Beaten MV:Fresh > a You narrate 'im not at zuret' * R HP:Beaten MV:Fresh > [kill dark] They aren't here. * R HP:Beaten MV:Fresh > [kill dark] They aren't here. * R HP:Beaten MV:Fresh > [kill dark] They aren't here. * R HP:Beaten MV:Fresh > nar not anymore a a a You narrate 'not anymore' * R HP:Beaten MV:Fresh > [kill dark] They aren't here. * R HP:Beaten MV:Fresh > brave a a a ex Dazilani narrates 'oh ' [kill dark] They aren't here. * R HP:Beaten MV:Fresh > [kill dark] They aren't here. * R HP:Beaten MV:Fresh > [change mood brave] Mood changed to: Brave * R HP:Beaten MV:Fresh > [kill dark] They aren't here. * R HP:Beaten MV:Fresh > [kill dark] They aren't here. * R HP:Beaten MV:Fresh > a [kill dark] They aren't here. * R HP:Beaten MV:Fresh > a Obvious exits: North - On the Shore of Isle Jafar East - On the Beach a * R HP:Beaten MV:Fresh > [kill dark] They aren't here. * R HP:Beaten MV:Fresh > [kill dark] They aren't here. * R HP:Beaten MV:Fresh > [kill dark] They aren't here. n * R HP:Beaten MV:Fresh > a z On the Shore of Isle Jafar [ obvious exits: N E S ] There are some bloody traces of a trolloc leaving east. There are some bloody traces of a trolloc leaving north. A shiny metal helmet lies to one side. A soft leather pouch has been discarded here. Some thick-soled, heavy leather boots stand stiffly together. A plain weapons belt has been forgotten here. Crumpled up here is a fragment of parchment. [2] A bunch of ornamental firesticks lie here. You notice a sack is hidden here. You notice a dagger of gleaming steel is hidden here. You notice a lantern is hidden here. You notice a mirrored lantern is hidden here. You notice a bubbling draught is hidden here. A warhorse is here, stamping his feet impatiently, being ridden by you. *Krack* is standing here. *Khellendros* is standing here. A massive three-eyed reptile gazes at you. * R HP:Beaten MV:Full > *Krack* grins evilly. [kill dark] You smite *Krack*'s right leg hard. [bash ] - Krack: Wounded > *Krack* barely pierces your right arm. - *Khellendros* tickles your body with his cleave. =wimpy f Cancelled. [change mood wimpy] Mood changed to: Wimpy * R HP:Beaten MV:Full - Krack: Wounded > brave You panic and attempt to flee! You flee head over heels. On the Shore of Isle Jafar [ obvious exits: N E S W ] There are some bloody traces of a trolloc leaving west. There are some bloody traces of a trolloc leaving east. There are some bloody traces of a trolloc leaving west. A fresh chunk of meat has been recently cut from a kill. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Beaten MV:Full > [change mood brave] Mood changed to: Brave * R HP:Beaten MV:Full > s w Dazilani narrates 'thought they were, gonna say one bash they gone' On the Beach [ obvious exits: N E S W ] There are some bloody traces of a trolloc leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving south. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Beaten MV:Full > On the Beach [ obvious exits: N E ] There are some bloody traces of a trolloc leaving north. There are some bloody traces of a trolloc leaving east. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. A lantern has been left here. [2] A warhorse is here, stamping his feet impatiently, being ridden by you. A thin man with a shaved head scouts the horizon. A thin man with a shaved head scouts the horizon. A Seanchan invasion commander evaluates his soldier's readiness. A conscripted soldier now fights for the Seanchan. * R HP:Beaten MV:Full > a a scor [kill dark] They aren't here. brave * R HP:Beaten MV:Full > [kill dark] They aren't here. * R HP:Beaten MV:Full > a You have 70(350) hit and 123(127) movement points. You have scored 37927605 experience points and 126 quest points. You need 2572395 exp to level and -51 qp to rank. You have amassed 1152 Turn points to date, ranking you Sei'taer Second. You have played 24 days and 21 hours (real time). This ranks you as Tzao the Sergeant [Deathwatch 3] (Level 36). You are standing. a * R HP:Beaten MV:Full > [change mood brave] Mood changed to: Brave * R HP:Beaten MV:Full > [kill dark] They aren't here. * R HP:Beaten MV:Full > a [kill dark] They aren't here. * R HP:Beaten MV:Full > a a [kill dark] They aren't here. * R HP:Beaten MV:Full > [kill dark] They aren't here. * R HP:Beaten MV:Full > [kill dark] They aren't here. * R HP:Beaten MV:Full > a a a [kill dark] They aren't here. * R HP:Beaten MV:Full > [kill dark] They aren't here. * R HP:Beaten MV:Full > [kill dark] They aren't here. * R HP:Beaten MV:Full > a a a a [kill dark] They aren't here. * R HP:Beaten MV:Full > [kill dark] They aren't here. * R HP:Beaten MV:Full > [kill dark] They aren't here. * R HP:Beaten MV:Full > [kill dark] They aren't here. * R HP:Beaten MV:Full > yell cmon! You bellow 'cmon!' * R HP:Beaten MV:Full > a a a a [kill dark] They aren't here. * R HP:Beaten MV:Full > [kill dark] They aren't here. * R HP:Beaten MV:Full > where [kill dark] They aren't here. * R HP:Beaten MV:Full > [kill dark] They aren't here. * R HP:Beaten MV:Full > Players in your Zone -------------------- Tzao - On the Beach Faysun - Reception Room brave * R HP:Beaten MV:Full > a a [change mood brave] Mood changed to: Brave a a * R HP:Beaten MV:Full > a [kill dark] They aren't here. * R HP:Beaten MV:Full > [kill dark] They aren't here. * R HP:Beaten MV:Full > [kill dark] They aren't here. * R HP:Beaten MV:Full > [kill dark] They aren't here. * R HP:Beaten MV:Full > [kill dark] They aren't here. -------------------------------------------------------------------------------- Tzao Joined: Jun 08, 2003 Posted: 2004-04-06 02:30 -------------------------------------------------------------------------------- * R HP:Beaten MV:Full > a a a a [kill dark] They aren't here. * R HP:Beaten MV:Full > [kill dark] They aren't here. * R HP:Beaten MV:Full > scor [kill dark] They aren't here. * R HP:Beaten MV:Full > [kill dark] They aren't here. * R HP:Beaten MV:Full > You have 70(350) hit and 123(127) movement points. You have scored 37927605 experience points and 126 quest points. You need 2572395 exp to level and -51 qp to rank. You have amassed 1152 Turn points to date, ranking you Sei'taer Second. You have played 24 days and 21 hours (real time). This ranks you as Tzao the Sergeant [Deathwatch 3] (Level 36). You are standing. * R HP:Beaten MV:Full > a a a [kill dark] They aren't here. * R HP:Beaten MV:Full > [kill dark] They aren't here. * R HP:Beaten MV:Full > brave [kill dark] They aren't here. a * R HP:Beaten MV:Full > a Dazilani narrates 'that friggin boat will come in this tic, still a bit till we get there though ):' [change mood brave] Mood changed to: Brave * R HP:Beaten MV:Full > a [kill dark] They aren't here. * R HP:Beaten MV:Full > stat [kill dark] They aren't here. * R HP:Beaten MV:Full > [kill dark] They aren't here. * R HP:Beaten MV:Full > You are a 47 year old male seanchan hunter. Your height is 5 feet, 8 inches, and you weigh 160.0 lbs. You are carrying 0.0 lbs and wearing 65.6 lbs, very light. Your base abilities are: Str:19 Int:12 Wil:12 Dex:14 Con:17. Offensive bonus: 178, Dodging bonus: 7, Parrying bonus: 1 Your mood is: Brave. You will flee below: 0 Hit Points You are wanted by: Andor Tar Valon Fal Dara Amador Children of Light Red Eagles Wolves Your armor absorbs about 76% on average. You are subjected to the following effects: - NOTICE - NO QUIT * R HP:Beaten MV:Full > a a a a [kill dark] They aren't here. * R HP:Beaten MV:Full > [kill dark] They aren't here. * R HP:Beaten MV:Full > [kill dark] They aren't here. * R HP:Beaten MV:Full > a [kill dark] They aren't here. * R HP:Beaten MV:Full > a a a [kill dark] They aren't here. a * R HP:Beaten MV:Full > [kill dark] They aren't here. * R HP:Beaten MV:Full > where [kill dark] They aren't here. * R HP:Beaten MV:Full > [kill dark] They aren't here. * R HP:Beaten MV:Full > [kill dark] They aren't here. * R HP:Beaten MV:Full > Players in your Zone -------------------- Tzao - On the Beach Faysun - Reception Room * R HP:Beaten MV:Full > brave [change mood brave] Mood changed to: Brave scor * R HP:Beaten MV:Full > a a a You have 70(350) hit and 123(127) movement points. You have scored 37927605 experience points and 126 quest points. You need 2572395 exp to level and -51 qp to rank. You have amassed 1152 Turn points to date, ranking you Sei'taer Second. You have played 24 days and 21 hours (real time). This ranks you as Tzao the Sergeant [Deathwatch 3] (Level 36). You are standing. a * R HP:Beaten MV:Full > [kill dark] They aren't here. * R HP:Beaten MV:Full > [kill dark] They aren't here. * R HP:Beaten MV:Full > [kill dark] They aren't here. * R HP:Beaten MV:Full > [kill dark] They aren't here. * R HP:Beaten MV:Full > a a a a a a Saving all threads of this weave of the Wheel. This will take a few moments... Auto-save complete. [kill dark] They aren't here. * R HP:Beaten MV:Fresh > [kill dark] They aren't here. * R HP:Beaten MV:Fresh > [kill dark] They aren't here. * R HP:Beaten MV:Fresh > [kill dark] They aren't here. * R HP:Beaten MV:Fresh > [kill dark] They aren't here. * R HP:Beaten MV:Fresh > [kill dark] They aren't here. * R HP:Beaten MV:Fresh > a a a a [kill dark] They aren't here. * R HP:Beaten MV:Fresh > [kill dark] They aren't here. * R HP:Beaten MV:Fresh > brave [kill dark] They aren't here. * R HP:Beaten MV:Fresh > a [kill dark] They aren't here. * R HP:Beaten MV:Fresh > a [change mood brave] Mood changed to: Brave * R HP:Beaten MV:Fresh > [kill dark] They aren't here. * R HP:Beaten MV:Fresh > [kill dark] They aren't here. scor * R HP:Beaten MV:Fresh > You have 87(350) hit and 127(127) movement points. You have scored 37927605 experience points and 126 quest points. You need 2572395 exp to level and -51 qp to rank. You have amassed 1152 Turn points to date, ranking you Sei'taer Second. You have played 24 days and 21 hours (real time). This ranks you as Tzao the Sergeant [Deathwatch 3] (Level 36). You are standing. brave * R HP:Beaten MV:Fresh > a a [change mood brave] Mood changed to: Brave * R HP:Beaten MV:Fresh > [kill dark] They aren't here. * R HP:Beaten MV:Fresh > [kill dark] They aren't here. * R HP:Beaten MV:Fresh > yell cmon! a a You bellow 'cmon!' * R HP:Beaten MV:Fresh > a a [kill dark] They aren't here. * R HP:Beaten MV:Fresh > [kill dark] They aren't here. * R HP:Beaten MV:Fresh > lo [kill dark] They aren't here. * R HP:Beaten MV:Fresh > [kill dark] They aren't here. * R HP:Beaten MV:Fresh > where On the Beach The sandy beach of Isle Jafar stretches out here to the north and east. The dark blue waters of the ocean can be seen rolling into shore not far to the north. Large tents occupy the beach, enough to house an army. [ obvious exits: N E ] There are some bloody traces of a trolloc leaving north. There are some bloody traces of a trolloc leaving east. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. A lantern has been left here. [2] A warhorse is here, stamping his feet impatiently, being ridden by you. A thin man with a shaved head scouts the horizon. A thin man with a shaved head scouts the horizon. A Seanchan invasion commander evaluates his soldier's readiness. A conscripted soldier now fights for the Seanchan. * R HP:Beaten MV:Fresh > Players in your Zone -------------------- Faysun - Reception Room Tzao - On the Beach * R HP:Beaten MV:Fresh > brave a a [change mood brave] Mood changed to: Brave a * R HP:Beaten MV:Fresh > a [kill dark] They aren't here. * R HP:Beaten MV:Fresh > [kill dark] They aren't here. * R HP:Beaten MV:Fresh > [kill dark] They aren't here. * R HP:Beaten MV:Fresh > [kill dark] They aren't here. * R HP:Beaten MV:Fresh > a a The Illian alarm horn sounds loudly in the distance. a * R HP:Beaten MV:Fresh > [kill dark] They aren't here. * R HP:Beaten MV:Fresh > [kill dark] They aren't here. * R HP:Beaten MV:Fresh > a a a [kill dark] They aren't here. * R HP:Beaten MV:Fresh > [kill dark] They aren't here. * R HP:Beaten MV:Fresh > a [kill dark] They aren't here. * R HP:Beaten MV:Fresh > a a [kill dark] They aren't here. a * R HP:Beaten MV:Fresh > [kill dark] They aren't here. * R HP:Beaten MV:Fresh > [kill dark] They aren't here. * R HP:Beaten MV:Fresh > [kill dark] They aren't here. * R HP:Beaten MV:Fresh > [kill dark] They aren't here. * R HP:Beaten MV:Fresh > a a a a [kill dark] They aren't here. * R HP:Beaten MV:Fresh > a [kill dark] They aren't here. * R HP:Beaten MV:Fresh > a [kill dark] They aren't here. a * R HP:Beaten MV:Fresh > [kill dark] They aren't here. * R HP:Beaten MV:Fresh > [kill dark] They aren't here. * R HP:Beaten MV:Fresh > [kill dark] They aren't here. * R HP:Beaten MV:Fresh > [kill dark] They aren't here. * R HP:Beaten MV:Fresh > a a a [kill dark] They aren't here. * R HP:Beaten MV:Fresh > [kill dark] They aren't here. * R HP:Beaten MV:Fresh > [kill dark] They aren't here. * R HP:Beaten MV:Fresh > a a a [kill dark] They aren't here. * R HP:Beaten MV:Fresh > [kill dark] They aren't here. * R HP:Beaten MV:Fresh > brave [kill dark] They aren't here. * R HP:Beaten MV:Fresh > a a [change mood brave] Mood changed to: Brave a a * R HP:Beaten MV:Fresh > [kill dark] They aren't here. * R HP:Beaten MV:Fresh > [kill dark] They aren't here. * R HP:Beaten MV:Fresh > [kill dark] They aren't here. * R HP:Beaten MV:Fresh > [kill dark] They aren't here. * R HP:Beaten MV:Fresh > a a a [kill dark] They aren't here. a * R HP:Beaten MV:Fresh > [kill dark] They aren't here. * R HP:Beaten MV:Fresh > [kill dark] They aren't here. * R HP:Beaten MV:Fresh > brave [kill dark] They aren't here. a * R HP:Beaten MV:Fresh > a a [change mood brave] Mood changed to: Brave * R HP:Beaten MV:Fresh > [kill dark] They aren't here. * R HP:Beaten MV:Fresh > [kill dark] They aren't here. * R HP:Beaten MV:Fresh > [kill dark] They aren't here. a * R HP:Beaten MV:Fresh > a a a [kill dark] They aren't here. a * R HP:Beaten MV:Fresh > [kill dark] They aren't here. * R HP:Beaten MV:Fresh > [kill dark] They aren't here. * R HP:Beaten MV:Fresh > where [kill dark] They aren't here. * R HP:Beaten MV:Fresh > [kill dark] They aren't here. * R HP:Beaten MV:Fresh > brave Players in your Zone -------------------- Faysun - Reception Room Tzao - On the Beach * R HP:Beaten MV:Fresh > a a a [change mood brave] Mood changed to: Brave * R HP:Beaten MV:Fresh > a [kill dark] They aren't here. * R HP:Beaten MV:Fresh > a [kill dark] They aren't here. * R HP:Beaten MV:Fresh > a [kill dark] They aren't here. * R HP:Beaten MV:Fresh > [kill dark] They aren't here. * R HP:Beaten MV:Fresh > [kill dark] They aren't here. * R HP:Beaten MV:Fresh > a [kill dark] They aren't here. * R HP:Beaten MV:Fresh > a a [kill dark] They aren't here. a * R HP:Beaten MV:Fresh > a [kill dark] They aren't here. * R HP:Beaten MV:Fresh > [kill dark] They aren't here. a * R HP:Beaten MV:Fresh > [kill dark] They aren't here. * R HP:Beaten MV:Fresh > a [kill dark] They aren't here. * R HP:Beaten MV:Fresh > [kill dark] They aren't here. * R HP:Beaten MV:Fresh > [kill dark] They aren't here. * R HP:Beaten MV:Fresh > a a [kill dark] They aren't here. * R HP:Beaten MV:Fresh > [kill dark] They aren't here. * R HP:Beaten MV:Fresh > a a a a [kill dark] They aren't here. a * R HP:Beaten MV:Fresh > [kill dark] They aren't here. * R HP:Beaten MV:Fresh > [kill dark] They aren't here. * R HP:Beaten MV:Fresh > [kill dark] They aren't here. * R HP:Beaten MV:Fresh > [kill dark] They aren't here. * R HP:Beaten MV:Fresh > a a a [kill dark] They aren't here. * R HP:Beaten MV:Fresh > [kill dark] They aren't here. * R HP:Beaten MV:Fresh > [kill dark] They aren't here. * R HP:Beaten MV:Fresh > a a a [kill dark] They aren't here. a * R HP:Beaten MV:Fresh > a [kill dark] They aren't here. * R HP:Beaten MV:Fresh > [kill dark] They aren't here. a * R HP:Beaten MV:Fresh > [kill dark] They aren't here. * R HP:Beaten MV:Fresh > a a [kill dark] They aren't here. * R HP:Beaten MV:Fresh > [kill dark] They aren't here. * R HP:Beaten MV:Fresh > [kill dark] They aren't here. * R HP:Beaten MV:Fresh > [kill dark] They aren't here. * R HP:Beaten MV:Fresh > a a a [kill dark] They aren't here. a * R HP:Beaten MV:Fresh > [kill dark] They aren't here. * R HP:Beaten MV:Fresh > scor [kill dark] They aren't here. * R HP:Beaten MV:Fresh > [kill dark] They aren't here. brave * R HP:Beaten MV:Fresh > You have 87(350) hit and 127(127) movement points. You have scored 37927605 experience points and 126 quest points. You need 2572395 exp to level and -51 qp to rank. You have amassed 1152 Turn points to date, ranking you Sei'taer Second. You have played 24 days and 21 hours (real time). This ranks you as Tzao the Sergeant [Deathwatch 3] (Level 36). You are standing. * R HP:Beaten MV:Fresh > [change mood brave] Mood changed to: Brave * R HP:Beaten MV:Fresh > n a z On the Shore of Isle Jafar [ obvious exits: N E S ] There are some bloody traces of a trolloc leaving east. There are some bloody traces of a trolloc leaving north. A shiny metal helmet lies to one side. A soft leather pouch has been discarded here. Some thick-soled, heavy leather boots stand stiffly together. A plain weapons belt has been forgotten here. Crumpled up here is a fragment of parchment. [2] A bunch of ornamental firesticks lie here. You notice a sack is hidden here. You notice a dagger of gleaming steel is hidden here. You notice a full wooden shield is hidden here. You notice a lantern is hidden here. You notice a mirrored lantern is hidden here. A warhorse is here, stamping his feet impatiently, being ridden by you. *Krack* is here, fighting a torm. *Khellendros* is standing here. A torm is here, fighting Krack. * R HP:Beaten MV:Full > [kill dark] You smite *Khellendros*'s body hard. *Khellendros* barely cleaves your body.aten > You smite *Khellendros*'s left hand very hard. A torm tries to hit Krack, but he parries successfully. A torm swiftly dodges *Krack*'s attempt to pierce him. *Krack* pierces a torm's body. [bash ] *- *Krack* snickers softly. - A torm tries to hit Krack, but he deflects the blow. *Krack* pierces a torm's left leg hard. = Your bash at *Khellendros* sends him sprawling! * R HP:Beaten MV:Full - Khellendros: Beaten > *Krack* barely pierces a torm's body. * R HP:Beaten MV:Full - Khellendros: Beaten > A torm is overcome with lust for battle, and slashes Krack with sharp claws! * R HP:Beaten MV:Full - Khellendros: Beaten > brave You smite *Khellendros*'s left arm very hard. A torm tries to hit Krack, but he deflects the blow. *Krack* pierces a torm's left leg. * R HP:Beaten MV:Full - Khellendros: Beaten > [change mood brave] Mood changed to: Brave * R HP:Beaten MV:Full - Khellendros: Beaten > z *Krack* tries to pierce a torm, but he parries successfully. [bash ] They already seem to be stunned. * R HP:Beaten MV:Full - Khellendros: Beaten > z A torm is overcome with lust for battle, and slashes Krack with sharp claws! A torm is overcome with lust for battle, and slashes Krack with sharp claws! [bash ] They already seem to be stunned. * R HP:Beaten MV:Full - Khellendros: Beaten > You smite *Khellendros*'s left leg hard. A torm tries to hit Krack, but he parries successfully. *Krack* tries to pierce a torm, but he deflects the blow. * R HP:Beaten MV:Full - Khellendros: Beaten > z [bash ] +- A torm tries to hit Krack, but he parries successfully. *Krack* pierces a torm's body. - You dodge a bash from *Khellendros* who loses his balance and falls! As *Khellendros* avoids your bash, you topple over and fall to the ground! * R HP:Beaten MV:Full > *Krack* pierces a torm's left leg hard. * R HP:Beaten MV:Full > stand A torm tries to hit Krack, but he parries successfully. *Krack* pierces a torm's head. e * R HP:Beaten MV:Full > You stand up. * R HP:Beaten MV:Full > On the Shore of Isle Jafar [ obvious exits: N E S W ] There are some bloody traces of a trolloc leaving west. There are some bloody traces of a trolloc leaving east. There are some bloody traces of a trolloc leaving west. A fresh chunk of meat has been recently cut from a kill. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Beaten MV:Full > Slylvak narrates 'otw' * R HP:Beaten MV:Full > w q z On the Shore of Isle Jafar [ obvious exits: N E S ] There are some bloody traces of a trolloc leaving east. There are some bloody traces of a trolloc leaving north. There are some tracks of a ridden mount leaving east. A shiny metal helmet lies to one side. A soft leather pouch has been discarded here. Some thick-soled, heavy leather boots stand stiffly together. A plain weapons belt has been forgotten here. Crumpled up here is a fragment of parchment. [2] A bunch of ornamental firesticks lie here. You notice a sack is hidden here. You notice a dagger of gleaming steel is hidden here. You notice a full wooden shield is hidden here. You notice a lantern is hidden here. You notice a mirrored lantern is hidden here. You notice a bubbling draught is hidden here. A warhorse is here, stamping his feet impatiently, being ridden by you. *Krack* is here, fighting a torm. *Khellendros* is standing here. A torm is here, fighting Krack. * R HP:Beaten MV:Full > A torm tries to hit Krack, but he deflects the blow. *Krack* pierces a torm's head. *Krack* says '[Op' [kill khellendros] You smite *Khellendros*'s body hard. [bash ] h - Khellendros: Beaten > *Khellendros* sends you sprawling with a powerful bash! * R HP:Beaten MV:Fresh - Khellendros: Beaten > *Khellendros* tickles your head with his cleave. A torm tries to hit Krack, but he parries successfully. *Krack* tries to pierce a torm, but he deflects the blow. * R HP:Beaten MV:Fresh - Khellendros: Beaten > wimpy f brave *Khellendros* barely cleaves your left arm. A torm tries to hit Krack, but he parries successfully. *Krack* tries to pierce a torm, but he deflects the blow. * R HP:Beaten MV:Fresh - Khellendros: Beaten > *Krack* pierces a torm's right leg hard. * R HP:Beaten MV:Fresh - Khellendros: Beaten > [change mood wimpy] Mood changed to: Wimpy You panic and attempt to flee!endros: Beaten > You flee head over heels. On the Beach [ obvious exits: N E ] There are some bloody traces of a trolloc leaving north. There are some bloody traces of a trolloc leaving east. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. A lantern has been left here. [2] A warhorse is here, stamping his feet impatiently, being ridden by you. A thin man with a shaved head scouts the horizon. A thin man with a shaved head scouts the horizon. A Seanchan invasion commander evaluates his soldier's readiness. A conscripted soldier now fights for the Seanchan. [change mood brave] Mood changed to: Brave * R HP:Beaten MV:Full > scor You have 86(350) hit and 126(127) movement points. You have scored 37928795 experience points and 126 quest points. You need 2571205 exp to level and -51 qp to rank. You have amassed 1152 Turn points to date, ranking you Sei'taer Second. You have played 24 days and 21 hours (real time). This ranks you as Tzao the Sergeant [Deathwatch 3] (Level 36). You are standing. * R HP:Beaten MV:Full > n q z On the Shore of Isle Jafar [ obvious exits: N E S ] There are some bloody traces of a trolloc leaving east. There are some bloody traces of a trolloc leaving north. There are some tracks of a ridden mount leaving south. A shiny metal helmet lies to one side. A soft leather pouch has been discarded here. Some thick-soled, heavy leather boots stand stiffly together. A plain weapons belt has been forgotten here. Crumpled up here is a fragment of parchment. [2] A bunch of ornamental firesticks lie here. You notice a sack is hidden here. You notice a dagger of gleaming steel is hidden here. You notice a full wooden shield is hidden here. You notice a lantern is hidden here. You notice a mirrored lantern is hidden here. You notice a bubbling draught is hidden here. A warhorse is here, stamping his feet impatiently, being ridden by you. *Krack* is here, fighting a torm. *Khellendros* is standing here. A torm is here, fighting Krack. * R HP:Beaten MV:Full > [kill khellendros] You smite *Khellendros*'s right arm very hard. [bash ] - Khellendros: Critical > - *Krack* pierces a torm's left leg hard. *Khellendros* sends you sprawling with a powerful bash! * R HP:Beaten MV:Full - Khellendros: Critical > *Krack* says 'hTtOby@ d\BM @x?k HVIe b TxP ^h mfT? E^hZW xuMq' * R HP:Beaten MV:Full - Khellendros: Critical > *Khellendros* barely cleaves your body. A torm tries to hit Krack, but he parries successfully. *Krack* pierces a torm's left arm very hard. * R HP:Beaten MV:Full - Khellendros: Critical > A torm is overcome with lust for battle, and slashes Krack with sharp claws! *Krack* says 'xbRJ' * R HP:Beaten MV:Full - Khellendros: Critical > *Krack* tries to pierce a torm, but he parries successfully. * R HP:Beaten MV:Full - Khellendros: Critical > *Khellendros* cleaves your right arm. A torm tries to hit Krack, but he parries successfully. *Krack* pierces a torm's body. * R HP:Beaten MV:Full - Khellendros: Critical > *Khellendros* panics, and attempts to flee! - Khellendros: Critical > *Khellendros* leaves north. * R HP:Beaten MV:Full > n a A torm is overcome with lust for battle, and slashes Khellendros with sharp claws! Wading in the Ocean [ obvious exits: E S ] There are some bloody traces of a trolloc leaving east. There are some bloody traces of a trolloc leaving east. There are some bloody traces of a trolloc leaving east. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Beaten MV:Full > [kill dark] They aren't here. * R HP:Beaten MV:Full > e a Wading in the Ocean [ obvious exits: E S W ] There are some bloody traces of a trolloc leaving south. There are some bloody traces of a trolloc leaving west. There are some bloody traces of a trolloc leaving west. A warhorse is here, stamping his feet impatiently, being ridden by you. A poisonous sea urchin floats towards you. A poisonous sea urchin floats towards you. * R HP:Beaten MV:Full > [kill dark] They aren't here. * R HP:Beaten MV:Full > s a On the Shore of Isle Jafar [ obvious exits: N E S W ] There are some bloody traces of a trolloc leaving west. There are some bloody traces of a trolloc leaving east. There are some bloody traces of a trolloc leaving west. A fresh chunk of meat has been recently cut from a kill. A warhorse is here, stamping his feet impatiently, being ridden by you. *Khellendros* is standing here. * R HP:Beaten MV:Full > [kill dark] You smite *Khellendros*'s head very hard. * R HP:Beaten MV:Full - Khellendros: Critical > z [bash ] *Khellendros* cleaves your left arm. You wish that your wounds would stop BLEEDING so much! =+ *Khellendros* panics, and attempts to flee! ** *Khellendros* leaves south. -= *Krack* has arrived from the north. *Krack* tickles your body with his pierce. You wish that your wounds would stop BLEEDING so much! = You try to smite *Krack*, but he deflects the blow. *Krack* tickles your right hand with his pierce. You wish that your wounds would stop BLEEDING so much! *Krack* barely tickles your left leg with his pierce. You wish that your wounds would stop BLEEDING so much! They're not here anymore! * R HP:Critical MV:Full - Krack: Wounded > wimpy f e [change mood wimpy] Mood changed to: Wimpy s You panic and attempt to flee!k: Wounded > You flee head over heels. Wading in the Ocean [ obvious exits: E S W ] There are some bloody traces of a trolloc leaving south. There are some bloody traces of a trolloc leaving west. There are some bloody traces of a trolloc leaving west. There are some tracks of a ridden mount leaving south. A warhorse is here, stamping his feet impatiently, being ridden by you. A poisonous sea urchin floats towards you. A poisonous sea urchin floats towards you. Wading in the Ocean [ obvious exits: S W ] A warhorse is here, stamping his feet impatiently, being ridden by you. An enormous lobster crawls towards you with pinchers extended. An enormous lobster crawls towards you with pinchers extended. * R HP:Critical MV:Full > On the Shore of Isle Jafar [ obvious exits: N E S W ] There are some bloody traces of a trolloc leaving west. There are some bloody traces of a trolloc leaving west. A set of chainmail sleeves lie upon the ground. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Critical MV:Full > w a On the Shore of Isle Jafar [ obvious exits: N E S W ] There are some bloody traces of a trolloc leaving west. There are some bloody traces of a trolloc leaving south. There are some bloody traces of a trolloc leaving east. There are some bloody traces of a trolloc leaving west. A fresh chunk of meat has been recently cut from a kill. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Critical MV:Full > a [kill dark] They aren't here. scor * R HP:Critical MV:Full > [kill dark] They aren't here. * R HP:Critical MV:Full > w You have 51(350) hit and 118(127) movement points. You have scored 37929697 experience points and 126 quest points. You need 2570303 exp to level and -51 qp to rank. You have amassed 1152 Turn points to date, ranking you Sei'taer Second. You have played 24 days and 21 hours (real time). This ranks you as Tzao the Sergeant [Deathwatch 3] (Level 36). You are standing. a * R HP:Critical MV:Full > a On the Shore of Isle Jafar [ obvious exits: N E S ] There are some bloody traces of a trolloc leaving north. There are some bloody traces of a trolloc leaving east. There are some bloody traces of a trolloc leaving north. There are some tracks of a ridden mount leaving south. A shiny metal helmet lies to one side. A soft leather pouch has been discarded here. Some thick-soled, heavy leather boots stand stiffly together. A plain weapons belt has been forgotten here. Crumpled up here is a fragment of parchment. [2] A bunch of ornamental firesticks lie here. You notice a sack is hidden here. You notice a dagger of gleaming steel is hidden here. You notice a lantern is hidden here. You notice a mirrored lantern is hidden here. A warhorse is here, stamping his feet impatiently, being ridden by you. A massive three-eyed reptile gazes at you. * R HP:Critical MV:Full > [kill dark] They aren't here. * R HP:Critical MV:Full > [kill dark] They aren't here. * R HP:Critical MV:Full > s On the Beach [ obvious exits: N E ] There are some bloody traces of a trolloc leaving east. There are some bloody traces of a trolloc leaving east. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. A lantern has been left here. [2] A warhorse is here, stamping his feet impatiently, being ridden by you. A thin man with a shaved head scouts the horizon. A Seanchan invasion commander evaluates his soldier's readiness. A conscripted soldier now fights for the Seanchan. a * R HP:Critical MV:Full > a [kill dark] They aren't here. a * R HP:Critical MV:Full > a [kill dark] They aren't here. * R HP:Critical MV:Full > [kill dark] They aren't here. n * R HP:Critical MV:Full > a [kill dark] They aren't here. * R HP:Critical MV:Full > a On the Shore of Isle Jafar [ obvious exits: N E S ] There are some bloody traces of a trolloc leaving north. There are some bloody traces of a trolloc leaving east. There are some bloody traces of a trolloc leaving north. There are some tracks of a ridden mount leaving south. A shiny metal helmet lies to one side. A soft leather pouch has been discarded here. Some thick-soled, heavy leather boots stand stiffly together. A plain weapons belt has been forgotten here. Crumpled up here is a fragment of parchment. [2] A bunch of ornamental firesticks lie here. You notice a sack is hidden here. You notice a full wooden shield is hidden here. You notice a lantern is hidden here. You notice a mirrored lantern is hidden here. You notice a bubbling draught is hidden here. A warhorse is here, stamping his feet impatiently, being ridden by you. *Khellendros* is standing here. A massive three-eyed reptile gazes at you. * R HP:Critical MV:Full > *Khellendros* leaves east. [kill dark] They aren't here. a * R HP:Critical MV:Full > a [kill dark] They aren't here. * R HP:Critical MV:Full > [kill dark] They aren't here. * R HP:Critical MV:Full > [kill dark] They aren't here. * R HP:Critical MV:Full > e a z On the Shore of Isle Jafar [ obvious exits: N E S W ] There are some bloody traces of a trolloc leaving west. There are some bloody traces of a trolloc leaving south. There are some bloody traces of a trolloc leaving east. There are some bloody traces of a trolloc leaving west. A fresh chunk of meat has been recently cut from a kill. A warhorse is here, stamping his feet impatiently, being ridden by you. *Khellendros* is standing here. * R HP:Critical MV:Strong > [kill dark] You smite *Khellendros*'s right arm very hard. [bash ] rong - Khellendros: Critical > *Krack* has arrived from the east. wimpy - *Krack* barely pierces your body. You wish that your wounds would stop BLEEDING so much! f =s Cancelled. [change mood wimpy] Mood changed to: Wimpy You panic and attempt to flee!ellendros: Critical > *Krack* tickles your left leg with his pierce. You wish that your wounds would stop BLEEDING so much! s You flee head over heels. On the Beach [ obvious exits: N E S W ] There are some bloody traces of a trolloc leaving west. There are some bloody traces of a trolloc leaving north. There are some bloody traces of a trolloc leaving west. There are some tracks of a ridden mount leaving west. A warhorse is here, stamping his feet impatiently, being ridden by you. A thin man with a shaved head scouts the horizon. A thin man with a shaved head scouts the horizon. A Seanchan fighter glares from behind dark eyes. A Seanchan invasion commander evaluates his soldier's readiness. End of the Beach [ obvious exits: N S ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. A warhorse is here, stamping his feet impatiently, being ridden by you. A conscripted soldier now fights for the Seanchan. A thin man with a shaved head scouts the horizon. A Seanchan fighter glares from behind dark eyes. A Seanchan fighter glares from behind dark eyes. A Seanchan invasion commander evaluates his soldier's readiness. A conscripted soldier now fights for the Seanchan. A conscripted soldier now fights for the Seanchan. A thin man with a shaved head scouts the horizon. * R HP:Critical MV:Strong > Within the Tropical Forest [ obvious exits: N E W ] There are some tracks of a ridden mount leaving east. A warhorse is here, stamping his feet impatiently, being ridden by you. A wild stallion bucks madly. A stocky man swings an axe here, splitting wood in half. * R HP:Critical MV:Strong > scor n You have 43(350) hit and 111(127) movement points. You have scored 37929170 experience points and 126 quest points. You need 2570830 exp to level and -51 qp to rank. You have amassed 1152 Turn points to date, ranking you Sei'taer Second. You have played 24 days and 21 hours (real time). This ranks you as Tzao the Sergeant [Deathwatch 3] (Level 36). You are standing. * R HP:Critical MV:Strong > a a a End of the Beach [ obvious exits: N S ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving north. A warhorse is here, stamping his feet impatiently, being ridden by you. A conscripted soldier now fights for the Seanchan. A thin man with a shaved head scouts the horizon. A Seanchan fighter glares from behind dark eyes. A Seanchan fighter glares from behind dark eyes. A Seanchan invasion commander evaluates his soldier's readiness. A conscripted soldier now fights for the Seanchan. A conscripted soldier now fights for the Seanchan. A thin man with a shaved head scouts the horizon. * R HP:Critical MV:Strong > *Krack* has arrived from the north. [kill dark] You try to smite *Krack*, but he parries successfully. * R HP:Critical MV:Strong - Krack: Wounded > [kill dark] You do the best you can! * R HP:Critical MV:Strong - Krack: Wounded > [kill dark] You do the best you can! * R HP:Critical MV:Strong - Krack: Wounded > a a z A Seanchan fighter joins your fight! A Seanchan scout joins a Seanchan fighter's fight! A Seanchan fighter joins a Seanchan fighter's fight! A Seanchan officer joins a Seanchan fighter's fight! A conscript joins a Seanchan scout's fight! A conscript joins a conscript's fight! [kill dark] You do the best you can! * R HP:Critical MV:Strong - Krack: Wounded > [kill dark] You do the best you can! [bash ] rong - Krack: Wounded > *Krack* panics, and attempts to flee! =+ A Seanchan scout barely pierces Krack's right foot. * A conscript barely slashes Krack's right arm. A conscript tickles Krack's left arm with his slash. A Seanchan officer draws a basket-hilted broadsword from a sword sheath with a flash of steel. A Seanchan officer slashes Krack's body. A Seanchan fighter tickles Krack's body with his strike. A Seanchan scout tries to pierce Krack, but he parries successfully. A Seanchan fighter barely strikes Krack's body. *Krack* tickles your body with his pierce. You wish that your wounds would stop BLEEDING so much! *Krack* leaves south. *Krack* has arrived from the south. + *Krack* leaves north. - A Seanchan scout leaves north. A Seanchan officer leaves north. A Seanchan fighter leaves north. A Seanchan fighter leaves north. A conscript leaves north. A conscript leaves north. = They're not here anymore! * R HP:Critical MV:Strong > a a a [kill dark] They aren't here. a * R HP:Critical MV:Strong > lo [kill dark] They aren't here. * R HP:Critical MV:Strong > [kill dark] They aren't here. * R HP:Critical MV:Strong > s e [kill dark] They aren't here. * R HP:Critical MV:Strong > s End of the Beach The outskirts of a a lush tropical rain forest begin here, and the vegetation thickens to the south. To the north you can see the waters of the Aryth Ocean, across a sandy beach. Large tents occupy the beach, enough to house an army. [ obvious exits: N S ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving north. A thin man with a shaved head scouts the horizon. A warhorse is here, stamping his feet impatiently, being ridden by you. A conscripted soldier now fights for the Seanchan. s * R HP:Critical MV:Strong > Within the Tropical Forest [ obvious exits: N E W ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving east. There are some tracks of a trolloc leaving north. A warhorse is here, stamping his feet impatiently, being ridden by you. A wild stallion bucks madly. A stocky man swings an axe here, splitting wood in half. * R HP:Critical MV:Strong > Edge of the Rain Forest [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving north. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Critical MV:Strong > Deep in the Tropical Forest [ obvious exits: N E S W ] There are some tracks of an animal leaving east. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving south. There are some tracks of a humanoid leaving east. A warhorse is here, stamping his feet impatiently, being ridden by you. A Seanchan fighter glares from behind dark eyes. A Seanchan fighter glares from behind dark eyes. A Seanchan fighter glares from behind dark eyes. * R HP:Critical MV:Strong > Deep in the Rain Forest [ obvious exits: N S ] There are some tracks of an animal leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of an animal leaving south. There are some tracks of a ridden mount leaving south. A warhorse is here, stamping his feet impatiently, being ridden by you. A frog is here, croaking happily. A biteme is hovering here, looking for blood. A toraken circles overhead, huge wings creating a massive stir. A biteme is hovering here, looking for blood. * R HP:Critical MV:Strong > s s Outskirts of the Forest [ obvious exits: N E S W ] There are some tracks of an animal leaving north. There are some tracks of an animal leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving south. A warhorse is here, stamping his feet impatiently, being ridden by you. A Seanchan invasion commander evaluates his soldier's readiness. A damane is here, eyes downcast. The sul'dam leads her damane, tugging the silvery leash with contempt. * R HP:Critical MV:Strong > Northern Edge of Village [ obvious exits: N S ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving north. A bullseye lantern has been set aside. A warhorse is here, stamping his feet impatiently, being ridden by you. A Seanchan soldier sweats in practice here. * R HP:Critical MV:Strong > s w Side Street [ obvious exits: N S ] A warhorse is here, stamping his feet impatiently, being ridden by you. An unhappy looking villager trods about. * R HP:Critical MV:Strong > Alas, you cannot go that way... s * R HP:Critical MV:Strong > w Main Street Fountain [ obvious exits: N E S W ] A fountain is here, offering clear blue water to all. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Critical MV:Strong > Western Edge of Main Street [ obvious exits: N E W ] A water skin made from dried human flesh lies here. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Critical MV:Strong > w Before the Manor [ obvious exits: E W ] A warhorse is here, stamping his feet impatiently, being ridden by you. A wild stallion bucks madly. A brute of a creature guards the area, ready to rip into strangers. A brute of a creature guards the area, ready to rip into strangers. A brute of a creature guards the area, ready to rip into strangers. A brute of a creature guards the area, ready to rip into strangers. A deathwatch ogier curls his lip in contempt. The Deathwatch Guard has murder in his eyes. The Deathwatch Guard has murder in his eyes. * R HP:Critical MV:Strong > scor You have 39(350) hit and 100(127) movement points. You have scored 37929170 experience points and 126 quest points. You need 2570830 exp to level and -51 qp to rank. You have amassed 1152 Turn points to date, ranking you Sei'taer Second. You have played 24 days and 21 hours (real time). This ranks you as Tzao the Sergeant [Deathwatch 3] (Level 36). You are standing. * R HP:Critical MV:Strong > a a a [kill dark] They aren't here. a * R HP:Critical MV:Strong > a [kill dark] They aren't here. * R HP:Critical MV:Strong > [kill dark] They aren't here. * R HP:Critical MV:Strong > [kill dark] They aren't here. * R HP:Critical MV:Strong > [kill dark] They aren't here. * R HP:Critical MV:Strong > a a a [kill dark] They aren't here. * R HP:Critical MV:Strong > [kill dark] They aren't here. * R HP:Critical MV:Strong > [kill dark] They aren't here. * R HP:Critical MV:Strong > nar khel crit a a a You narrate 'khel crit' * R HP:Critical MV:Strong > [kill dark] They aren't here. * R HP:Critical MV:Strong > [kill dark] They aren't here. * R HP:Critical MV:Strong > nar im crit a a scor Your heartbeat calms down more as you feel less panicked. [kill dark] They aren't here. brave * R HP:Beaten MV:Full > You narrate 'im crit' * R HP:Beaten MV:Full > [kill dark] They aren't here. stat * R HP:Beaten MV:Full > a [kill dark] They aren't here. * R HP:Beaten MV:Full > a You have 56(350) hit and 118(127) movement points. You have scored 37929170 experience points and 126 quest points. You need 2570830 exp to level and -51 qp to rank. You have amassed 1152 Turn points to date, ranking you Sei'taer Second. You have played 24 days and 21 hours (real time). This ranks you as Tzao the Sergeant [Deathwatch 3] (Level 36). You are standing. * R HP:Beaten MV:Full > [change mood brave] Mood changed to: Brave * R HP:Beaten MV:Full > You are a 47 year old male seanchan hunter. Your height is 5 feet, 8 inches, and you weigh 160.0 lbs. You are carrying 0.0 lbs and wearing 65.6 lbs, very light. Your base abilities are: Str:19 Int:12 Wil:12 Dex:14 Con:17. Offensive bonus: 178, Dodging bonus: 7, Parrying bonus: 1 Your mood is: Brave. You will flee below: 0 Hit Points You are wanted by: Andor Tar Valon Fal Dara Amador Children of Light Red Eagles Wolves Your armor absorbs about 76% on average. You are subjected to the following effects: - NO QUIT - NOTICE * R HP:Beaten MV:Full > [kill dark] They aren't here. * R HP:Beaten MV:Full > [kill dark] They aren't here. * R HP:Beaten MV:Full > a a a [kill dark] They aren't here. a * R HP:Beaten MV:Full > [kill dark] They aren't here. * R HP:Beaten MV:Full > [kill dark] They aren't here. * R HP:Beaten MV:Full > where [kill dark] They aren't here. * R HP:Beaten MV:Full > Players in your Zone -------------------- Tzao - Before the Manor Faysun - Reception Room brave * R HP:Beaten MV:Full > [change mood brave] Mood changed to: Brave scor * R HP:Beaten MV:Full > You have 56(350) hit and 118(127) movement points. You have scored 37929170 experience points and 126 quest points. You need 2570830 exp to level and -51 qp to rank. You have amassed 1152 Turn points to date, ranking you Sei'taer Second. You have played 24 days and 21 hours (real time). This ranks you as Tzao the Sergeant [Deathwatch 3] (Level 36). You are standing. brave * R HP:Beaten MV:Full > a [change mood brave] Mood changed to: Brave a a * R HP:Beaten MV:Full > a [kill dark] They aren't here. * R HP:Beaten MV:Full > Dazilani narrates 'we oow as quick as this boatll move' Slylvak narrates 'hes finally moving' [kill dark] They aren't here. * R HP:Beaten MV:Full > where [kill dark] They aren't here. * R HP:Beaten MV:Full > [kill dark] They aren't here. * R HP:Beaten MV:Full > Players in your Zone -------------------- Tzao - Before the Manor Faysun - Reception Room * R HP:Beaten MV:Full > brave [change mood brave] Mood changed to: Brave * R HP:Beaten MV:Full > Slylvak narrates 'hang in there' a * R HP:Beaten MV:Full > a [kill dark] They aren't here. * R HP:Beaten MV:Full > [kill dark] They aren't here. * R HP:Beaten MV:Full > a a [kill dark] They aren't here. time * R HP:Beaten MV:Full > [kill dark] They aren't here. * R HP:Beaten MV:Full > It is 3 o'clock pm, on the 3rd day of the month of Maigdhal, year 540. According to legend and prophecy, this is the First Turn of the Wheel. Lightning jags over the Pit of Doom as the birth of a Dreadlord is announced. (Server: Tue Apr 6 02:04:27 2004 EST, up for 18 hours, 42 minutes) * R HP:Beaten MV:Full > a a a [kill dark] They aren't here. a * R HP:Beaten MV:Full > [kill dark] They aren't here. * R HP:Beaten MV:Full > [kill dark] They aren't here. * R HP:Beaten MV:Full > [kill dark] They aren't here. * R HP:Beaten MV:Full > a a a [kill dark] They aren't here. a * R HP:Beaten MV:Full > a [kill dark] They aren't here. * R HP:Beaten MV:Full > a [kill dark] They aren't here. * R HP:Beaten MV:Full > [kill dark] They aren't here. * R HP:Beaten MV:Full > [kill dark] They aren't here. * R HP:Beaten MV:Full > Dazilani narrates 'just don't rip ' [kill dark] They aren't here. * R HP:Beaten MV:Full > stat a a You are a 47 year old male seanchan hunter. Your height is 5 feet, 8 inches, and you weigh 160.0 lbs. You are carrying 0.0 lbs and wearing 65.6 lbs, very light. Your base abilities are: Str:19 Int:12 Wil:12 Dex:14 Con:17. Offensive bonus: 178, Dodging bonus: 7, Parrying bonus: 1 Your mood is: Brave. You will flee below: 0 Hit Points You are wanted by: Andor Tar Valon Fal Dara Amador Children of Light Red Eagles Wolves Your armor absorbs about 76% on average. You are subjected to the following effects: - NO QUIT - NOTICE a * R HP:Beaten MV:Full > [kill dark] They aren't here. * R HP:Beaten MV:Full > scor [kill dark] They aren't here. * R HP:Beaten MV:Full > [kill dark] They aren't here. * R HP:Beaten MV:Full > You have 56(350) hit and 118(127) movement points. You have scored 37929170 experience points and 126 quest points. You need 2570830 exp to level and -51 qp to rank. You have amassed 1152 Turn points to date, ranking you Sei'taer Second. You have played 24 days and 21 hours (real time). This ranks you as Tzao the Sergeant [Deathwatch 3] (Level 36). You are standing. brave * R HP:Beaten MV:Full > a a a [change mood brave] Mood changed to: Brave * R HP:Beaten MV:Full > [kill dark] They aren't here. * R HP:Beaten MV:Full > [kill dark] They aren't here. * R HP:Beaten MV:Full > where [kill dark] They aren't here. * R HP:Beaten MV:Full > brave Players in your Zone -------------------- Tzao - Before the Manor Faysun - Reception Room stat * R HP:Beaten MV:Full > [change mood brave] Mood changed to: Brave * R HP:Beaten MV:Full > scor You are a 47 year old male seanchan hunter. Your height is 5 feet, 8 inches, and you weigh 160.0 lbs. You are carrying 0.0 lbs and wearing 65.6 lbs, very light. Your base abilities are: Str:19 Int:12 Wil:12 Dex:14 Con:17. Offensive bonus: 178, Dodging bonus: 7, Parrying bonus: 1 Your mood is: Brave. You will flee below: 0 Hit Points You are wanted by: Andor Tar Valon Fal Dara Amador Children of Light Red Eagles Wolves Your armor absorbs about 76% on average. You are subjected to the following effects: - NO QUIT - NOTICE * R HP:Beaten MV:Full > You have 56(350) hit and 118(127) movement points. You have scored 37929170 experience points and 126 quest points. You need 2570830 exp to level and -51 qp to rank. You have amassed 1152 Turn points to date, ranking you Sei'taer Second. You have played 24 days and 21 hours (real time). This ranks you as Tzao the Sergeant [Deathwatch 3] (Level 36). You are standing. a * R HP:Beaten MV:Full > Dazilani narrates 'if that happens I'm hopin right back on boat lol' * R HP:Beaten MV:Full > a a [kill dark] They aren't here. a * R HP:Beaten MV:Full > [kill dark] They aren't here. * R HP:Beaten MV:Full > [kill dark] They aren't here. * R HP:Beaten MV:Full > [kill dark] They aren't here. * R HP:Beaten MV:Full > Slylvak tells you 'you ok?' * R HP:Beaten MV:Full > not e e You stop paying increased attention to your surroundings. * R HP:Beaten MV:Full > Western Edge of Main Street [ obvious exits: N E W ] A water skin made from dried human flesh lies here. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Beaten MV:Full > Main Street Fountain [ obvious exits: N E S W ] A fountain is here, offering clear blue water to all. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Beaten MV:Full > n n n n n Side Street [ obvious exits: N S ] A warhorse is here, stamping his feet impatiently, being ridden by you. An unhappy looking villager trods about. * R HP:Beaten MV:Full > Northern Edge of Village [ obvious exits: N S ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. A bullseye lantern has been set aside. A warhorse is here, stamping his feet impatiently, being ridden by you. A Seanchan soldier sweats in practice here. * R HP:Beaten MV:Full > Outskirts of the Forest [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving south. There are some tracks of an animal leaving north. There are some tracks of an animal leaving north. There are some tracks of a ridden mount leaving north. A warhorse is here, stamping his feet impatiently, being ridden by you. A damane is here, eyes downcast. The sul'dam leads her damane, tugging the silvery leash with contempt. * R HP:Beaten MV:Full > Deep in the Rain Forest [ obvious exits: N S ] There are some tracks of a ridden mount leaving south. There are some tracks of an animal leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of an animal leaving south. A warhorse is here, stamping his feet impatiently, being ridden by you. A frog is here, croaking happily. A biteme is hovering here, looking for blood. A toraken circles overhead, huge wings creating a massive stir. A biteme is hovering here, looking for blood. * R HP:Beaten MV:Full > Deep in the Tropical Forest [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving south. There are some tracks of an animal leaving east. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving south. A warhorse is here, stamping his feet impatiently, being ridden by you. A Seanchan fighter glares from behind dark eyes. A Seanchan fighter glares from behind dark eyes. A Seanchan fighter glares from behind dark eyes. * R HP:Beaten MV:Full > Something flies through the air, buzzing. Bzzzzzzzz, bzzzzzzzzz! Something flies through the air, buzzing. Bzzzzzzzz, bzzzzzzzzz! * R HP:Beaten MV:Full > n n w Edge of the Rain Forest [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Beaten MV:Full > Dazilani narrates 'I'm gonna eat bashes like a mofo' End of the Beach [ obvious exits: N S ] There are some bloody traces of a trolloc leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of a humanoid leaving north. There are some tracks of a humanoid leaving north. A warhorse is here, stamping his feet impatiently, being ridden by you. A thin man with a shaved head scouts the horizon. * R HP:Beaten MV:Full > not Alas, you cannot go that way... * R HP:Beaten MV:Full > w You start paying increased attention to your surroundings. * R HP:Beaten MV:Full > Alas, you cannot go that way... * R HP:Beaten MV:Full > n w Beach of Isle Jafar [ obvious exits: N E S W ] There are some bloody traces of a trolloc leaving south. There are some bloody traces of a trolloc leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a humanoid leaving south. A warhorse is here, stamping his feet impatiently, being ridden by you. A Seanchan invasion commander evaluates his soldier's readiness. A thin man with a shaved head scouts the horizon. A Seanchan fighter glares from behind dark eyes. A Seanchan fighter glares from behind dark eyes. A Seanchan fighter glares from behind dark eyes. A Seanchan invasion commander evaluates his soldier's readiness. A Seanchan fighter glares from behind dark eyes. A Seanchan invasion commander evaluates his soldier's readiness. A Seanchan fighter glares from behind dark eyes. A Seanchan fighter glares from behind dark eyes. A thin man with a shaved head scouts the horizon. * R HP:Beaten MV:Full > On the Beach [ obvious exits: N E S W ] There are some bloody traces of a trolloc leaving west. There are some bloody traces of a trolloc leaving north. There are some bloody traces of a trolloc leaving west. There are some tracks of a ridden mount leaving south. A warhorse is here, stamping his feet impatiently, being ridden by you. A conscripted soldier now fights for the Seanchan. A conscripted soldier now fights for the Seanchan. A thin man with a shaved head scouts the horizon. A thin man with a shaved head scouts the horizon. A Seanchan fighter glares from behind dark eyes. A Seanchan invasion commander evaluates his soldier's readiness. * R HP:Beaten MV:Full > w On the Beach [ obvious exits: N E ] There are some bloody traces of a trolloc leaving east. There are some bloody traces of a trolloc leaving east. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. A lantern has been left here. [2] A warhorse is here, stamping his feet impatiently, being ridden by you. A Seanchan fighter glares from behind dark eyes. A Seanchan fighter glares from behind dark eyes. A Seanchan invasion commander evaluates his soldier's readiness. A thin man with a shaved head scouts the horizon. A Seanchan invasion commander evaluates his soldier's readiness. A conscripted soldier now fights for the Seanchan. n * R HP:Beaten MV:Full > s On the Shore of Isle Jafar [ obvious exits: N E S ] There are some bloody traces of a trolloc leaving east. There are some bloody traces of a trolloc leaving east. There are some bloody traces of a trolloc leaving north. A shiny metal helmet lies to one side. A soft leather pouch has been discarded here. Some thick-soled, heavy leather boots stand stiffly together. A plain weapons belt has been forgotten here. Crumpled up here is a fragment of parchment. [2] A bunch of ornamental firesticks lie here. You notice a sack is hidden here. You notice a dagger of gleaming steel is hidden here. You notice a full wooden shield is hidden here. You notice a lantern is hidden here. You notice a bubbling draught is hidden here. A warhorse is here, stamping his feet impatiently, being ridden by you. A massive three-eyed reptile gazes at you. * R HP:Beaten MV:Strong > On the Beach [ obvious exits: N E ] There are some bloody traces of a trolloc leaving east. There are some bloody traces of a trolloc leaving east. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. A lantern has been left here. [2] A warhorse is here, stamping his feet impatiently, being ridden by you. A Seanchan fighter glares from behind dark eyes. A Seanchan fighter glares from behind dark eyes. A Seanchan invasion commander evaluates his soldier's readiness. A thin man with a shaved head scouts the horizon. A Seanchan invasion commander evaluates his soldier's readiness. A conscripted soldier now fights for the Seanchan. * R HP:Beaten MV:Strong > n e s On the Shore of Isle Jafar [ obvious exits: N E S ] There are some bloody traces of a trolloc leaving east. There are some bloody traces of a trolloc leaving east. There are some bloody traces of a trolloc leaving north. There are some tracks of a ridden mount leaving south. A shiny metal helmet lies to one side. A soft leather pouch has been discarded here. Some thick-soled, heavy leather boots stand stiffly together. A plain weapons belt has been forgotten here. Crumpled up here is a fragment of parchment. [2] A bunch of ornamental firesticks lie here. You notice a sack is hidden here. You notice a dagger of gleaming steel is hidden here. You notice a full wooden shield is hidden here. You notice a lantern is hidden here. You notice a mirrored lantern is hidden here. You notice a bubbling draught is hidden here. A warhorse is here, stamping his feet impatiently, being ridden by you. A massive three-eyed reptile gazes at you. * R HP:Beaten MV:Strong > On the Shore of Isle Jafar [ obvious exits: N E S W ] There are some bloody traces of a trolloc leaving west. There are some bloody traces of a trolloc leaving south. There are some bloody traces of a trolloc leaving east. There are some bloody traces of a trolloc leaving west. A fresh chunk of meat has been recently cut from a kill. A warhorse is here, stamping his feet impatiently, being ridden by you. *Krack* is standing here. *Khellendros* is resting here. * R HP:Beaten MV:Strong > *Krack* barely tickles your body with his pierce. You wish that your wounds would stop BLEEDING so much! No way! You're fighting for your life! * R HP:Beaten MV:Strong - Krack: Battered > *Khellendros* stops resting, and clambers on his feet. f * R HP:Beaten MV:Strong - Krack: Battered > You try to smite *Krack*, but he deflects the blow. *Krack* tickles your body with his pierce. You wish that your wounds would stop BLEEDING so much! *Khellendros* tickles your body with his cleave. You wish that your wounds would stop BLEEDING so much! * R HP:Critical MV:Strong - Krack: Battered > PANIC! You couldn't escape! s * R HP:Critical MV:Strong - Krack: Battered > s No way! You're fighting for your life! * R HP:Critical MV:Strong - Krack: Battered > No way! You're fighting for your life! * R HP:Critical MV:Strong - Krack: Battered > f You panic and attempt to flee! s s You flee head over heels. On the Beach [ obvious exits: N E S W ] There are some bloody traces of a trolloc leaving west. There are some bloody traces of a trolloc leaving north. There are some bloody traces of a trolloc leaving west. There are some tracks of a ridden mount leaving west. A warhorse is here, stamping his feet impatiently, being ridden by you. A -------------------------------------------------------------------------------- Tzao Joined: Jun 08, 2003 Posted: 2004-04-06 02:31 -------------------------------------------------------------------------------- conscripted soldier now fights for the Seanchan. A conscripted soldier now fights for the Seanchan. A thin man with a shaved head scouts the horizon. A Seanchan fighter glares from behind dark eyes. A Seanchan invasion commander evaluates his soldier's readiness. End of the Beach [ obvious exits: N S ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving south. A warhorse is here, stamping his feet impatiently, being ridden by you. A thin man with a shaved head scouts the horizon. A thin man with a shaved head scouts the horizon. A conscripted soldier now fights for the Seanchan. * R HP:Critical MV:Strong > Within the Tropical Forest [ obvious exits: N E W ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a trolloc leaving north. A warhorse is here, stamping his feet impatiently, being ridden by you. A wild stallion bucks madly. A stocky man swings an axe here, splitting wood in half. * R HP:Critical MV:Strong > scor You have 48(350) hit and 108(127) movement points. You have scored 37929170 experience points and 126 quest points. You need 2570830 exp to level and -51 qp to rank. You have amassed 1152 Turn points to date, ranking you Sei'taer Second. You have played 24 days and 21 hours (real time). This ranks you as Tzao the Sergeant [Deathwatch 3] (Level 36). You are standing. * R HP:Critical MV:Strong > n a a End of the Beach [ obvious exits: N S ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving north. A warhorse is here, stamping his feet impatiently, being ridden by you. A thin man with a shaved head scouts the horizon. A thin man with a shaved head scouts the horizon. A conscripted soldier now fights for the Seanchan. a * R HP:Critical MV:Strong > a [kill dark] They aren't here. * R HP:Critical MV:Strong > [kill dark] They aren't here. * R HP:Critical MV:Strong > a [kill dark] They aren't here. * R HP:Critical MV:Strong > [kill dark] They aren't here. * R HP:Critical MV:Strong > brave [kill dark] They aren't here. * R HP:Critical MV:Strong > a [change mood brave] Mood changed to: Brave * R HP:Critical MV:Strong > a a a [kill dark] They aren't here. * R HP:Critical MV:Strong > a a [kill dark] They aren't here. * R HP:Critical MV:Strong > [kill dark] They aren't here. * R HP:Critical MV:Strong > a [kill dark] They aren't here. * R HP:Critical MV:Strong > [kill dark] They aren't here. * R HP:Critical MV:Strong > [kill dark] They aren't here. * R HP:Critical MV:Strong > [kill dark] They aren't here. * R HP:Critical MV:Strong > a a a [kill dark] They aren't here. a * R HP:Critical MV:Strong > [kill dark] They aren't here. * R HP:Critical MV:Strong > [kill dark] They aren't here. * R HP:Critical MV:Strong > [kill dark] They aren't here. * R HP:Critical MV:Strong > a a a a lo [kill dark] They aren't here. * R HP:Critical MV:Strong > [kill dark] They aren't here. * R HP:Critical MV:Strong > [kill dark] They aren't here. * R HP:Critical MV:Strong > where [kill dark] They aren't here. * R HP:Critical MV:Strong > End of the Beach The outskirts of a a lush tropical rain forest begin here, and the vegetation thickens to the south. To the north you can see the waters of the Aryth Ocean, across a sandy beach. Large tents occupy the beach, enough to house an army. [ obvious exits: N S ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving north. A warhorse is here, stamping his feet impatiently, being ridden by you. A thin man with a shaved head scouts the horizon. A thin man with a shaved head scouts the horizon. A conscripted soldier now fights for the Seanchan. scor * R HP:Critical MV:Strong > Players in your Zone -------------------- Tzao - End of the Beach Faysun - Reception Room * R HP:Critical MV:Strong > a You have 48(350) hit and 107(127) movement points. You have scored 37929170 experience points and 126 quest points. You need 2570830 exp to level and -51 qp to rank. You have amassed 1152 Turn points to date, ranking you Sei'taer Second. You have played 24 days and 21 hours (real time). This ranks you as Tzao the Sergeant [Deathwatch 3] (Level 36). You are standing. * R HP:Critical MV:Strong > a a [kill dark] They aren't here. * R HP:Critical MV:Strong > [kill dark] They aren't here. * R HP:Critical MV:Strong > [kill dark] They aren't here. * R HP:Critical MV:Strong > a a a [kill dark] They aren't here. * R HP:Critical MV:Strong > [kill dark] They aren't here. * R HP:Critical MV:Strong > where [kill dark] They aren't here. * R HP:Critical MV:Strong > Players in your Zone -------------------- Tzao - End of the Beach Faysun - Reception Room brave * R HP:Critical MV:Strong > a a [change mood brave] Mood changed to: Brave * R HP:Critical MV:Strong > a [kill dark] They aren't here. a * R HP:Critical MV:Strong > [kill dark] They aren't here. * R HP:Critical MV:Strong > [kill dark] They aren't here. * R HP:Critical MV:Strong > [kill dark] They aren't here. * R HP:Critical MV:Strong > nar when you guys get here a a a a Your heartbeat calms down more as you feel less panicked. You narrate 'when you guys get here' * R HP:Beaten MV:Full > [kill dark] They aren't here. * R HP:Beaten MV:Full > [kill dark] They aren't here. * R HP:Beaten MV:Full > [kill dark] They aren't here. * R HP:Beaten MV:Full > nar just run to waygate [kill dark] They aren't here. * R HP:Beaten MV:Full > You narrate 'just run to waygate' * R HP:Beaten MV:Full > nar and stay there You narrate 'and stay there' * R HP:Beaten MV:Full > a a a Dazilani narrates 'aight' [kill dark] They aren't here. stat * R HP:Beaten MV:Full > [kill dark] They aren't here. * R HP:Beaten MV:Full > [kill dark] They aren't here. * R HP:Beaten MV:Full > Slylvak narrates 'whoo he lives!' You are a 47 year old male seanchan hunter. Your height is 5 feet, 8 inches, and you weigh 160.0 lbs. You are carrying 0.0 lbs and wearing 65.6 lbs, very light. Your base abilities are: Str:19 Int:12 Wil:12 Dex:14 Con:17. Offensive bonus: 178, Dodging bonus: 7, Parrying bonus: 1 Your mood is: Brave. You will flee below: 0 Hit Points You are wanted by: Andor Tar Valon Fal Dara Amador Children of Light Red Eagles Wolves Your armor absorbs about 76% on average. You are subjected to the following effects: - NOTICE - NO QUIT * R HP:Beaten MV:Full > a a a [kill dark] They aren't here. a * R HP:Beaten MV:Full > a a [kill dark] They aren't here. * R HP:Beaten MV:Full > [kill dark] They aren't here. * R HP:Beaten MV:Full > where [kill dark] They aren't here. * R HP:Beaten MV:Full > [kill dark] They aren't here. * R HP:Beaten MV:Full > [kill dark] They aren't here. * R HP:Beaten MV:Full > brave Players in your Zone -------------------- Tzao - End of the Beach Faysun - Reception Room a * R HP:Beaten MV:Full > a [change mood brave] Mood changed to: Brave a * R HP:Beaten MV:Full > [kill dark] They aren't here. lo * R HP:Beaten MV:Full > [kill dark] They aren't here. * R HP:Beaten MV:Full > [kill dark] They aren't here. where * R HP:Beaten MV:Full > Dazilani narrates 'lol were worried you ripped ' End of the Beach The outskirts of a a lush tropical rain forest begin here, and the vegetation thickens to the south. To the north you can see the waters of the Aryth Ocean, across a sandy beach. Large tents occupy the beach, enough to house an army. [ obvious exits: N S ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving north. A warhorse is here, stamping his feet impatiently, being ridden by you. A thin man with a shaved head scouts the horizon. A thin man with a shaved head scouts the horizon. A conscripted soldier now fights for the Seanchan. * R HP:Beaten MV:Full > Players in your Zone -------------------- Tzao - End of the Beach Faysun - Reception Room a * R HP:Beaten MV:Full > a a a [kill dark] They aren't here. a * R HP:Beaten MV:Full > a Slylvak narrates 'ok' [kill dark] They aren't here. * R HP:Beaten MV:Full > [kill dark] They aren't here. * R HP:Beaten MV:Full > [kill dark] They aren't here. * R HP:Beaten MV:Full > [kill dark] They aren't here. * R HP:Beaten MV:Full > [kill dark] They aren't here. * R HP:Beaten MV:Full > A Seanchan scout leaves north. * R HP:Beaten MV:Full > a a a [kill dark] They aren't here. * R HP:Beaten MV:Full > [kill dark] They aren't here. * R HP:Beaten MV:Full > scor [kill dark] They aren't here. * R HP:Beaten MV:Full > You have 65(350) hit and 125(127) movement points. You have scored 37929170 experience points and 126 quest points. You need 2570830 exp to level and -51 qp to rank. You have amassed 1152 Turn points to date, ranking you Sei'taer Second. You have played 24 days and 21 hours (real time). This ranks you as Tzao the Sergeant [Deathwatch 3] (Level 36). You are standing. * R HP:Beaten MV:Full > a a a a a [kill dark] They aren't here. * R HP:Beaten MV:Full > [kill dark] They aren't here. * R HP:Beaten MV:Full > [kill dark] They aren't here. * R HP:Beaten MV:Full > [kill dark] They aren't here. * R HP:Beaten MV:Full > [kill dark] They aren't here. * R HP:Beaten MV:Full > a a a a [kill dark] They aren't here. a * R HP:Beaten MV:Full > [kill dark] They aren't here. * R HP:Beaten MV:Full > [kill dark] They aren't here. * R HP:Beaten MV:Full > Dazilani narrates 'both of us were bitin our tounges anxiously lol' [kill dark] They aren't here. * R HP:Beaten MV:Full > [kill dark] They aren't here. * R HP:Beaten MV:Full > a a a a a [kill dark] They aren't here. * R HP:Beaten MV:Full > [kill dark] They aren't here. * R HP:Beaten MV:Full > [kill dark] They aren't here. a * R HP:Beaten MV:Full > a [kill dark] They aren't here. * R HP:Beaten MV:Full > [kill dark] They aren't here. * R HP:Beaten MV:Full > [kill dark] They aren't here. * R HP:Beaten MV:Full > [kill dark] They aren't here. * R HP:Beaten MV:Full > a a a a [kill dark] They aren't here. * R HP:Beaten MV:Full > [kill dark] They aren't here. * R HP:Beaten MV:Full > where [kill dark] They aren't here. brave * R HP:Beaten MV:Full > a [kill dark] They aren't here. * R HP:Beaten MV:Full > a Players in your Zone -------------------- Tzao - End of the Beach Faysun - Reception Room * R HP:Beaten MV:Full > [change mood brave] Mood changed to: Brave * R HP:Beaten MV:Full > a [kill dark] They aren't here. * R HP:Beaten MV:Full > a [kill dark] They aren't here. * R HP:Beaten MV:Full > [kill dark] They aren't here. * R HP:Beaten MV:Full > where [kill dark] They aren't here. a * R HP:Beaten MV:Full > a Players in your Zone -------------------- Tzao - End of the Beach Faysun - Reception Room * R HP:Beaten MV:Full > a a [kill dark] They aren't here. * R HP:Beaten MV:Full > [kill dark] They aren't here. * R HP:Beaten MV:Full > [kill dark] They aren't here. * R HP:Beaten MV:Full > [kill dark] They aren't here. * R HP:Beaten MV:Full > a a a a [kill dark] They aren't here. * R HP:Beaten MV:Full > [kill dark] They aren't here. * R HP:Beaten MV:Full > [kill dark] They aren't here. * R HP:Beaten MV:Full > [kill dark] They aren't here. * R HP:Beaten MV:Full > a Dazilani narrates 'neither are stab right?' a * R HP:Beaten MV:Full > a [kill dark] They aren't here. a * R HP:Beaten MV:Full > a [kill dark] They aren't here. * R HP:Beaten MV:Full > a a [kill dark] They aren't here. * R HP:Beaten MV:Full > a [kill dark] They aren't here. * R HP:Beaten MV:Full > a [kill dark] They aren't here. * R HP:Beaten MV:Full > [kill dark] They aren't here. * R HP:Beaten MV:Full > [kill dark] They aren't here. * R HP:Beaten MV:Full > [kill dark] They aren't here. * R HP:Beaten MV:Full > [kill dark] They aren't here. * R HP:Beaten MV:Full > a a a a [kill dark] They aren't here. * R HP:Beaten MV:Full > [kill dark] They aren't here. * R HP:Beaten MV:Full > [kill dark] They aren't here. * R HP:Beaten MV:Full > [kill dark] They aren't here. * R HP:Beaten MV:Full > Dazilani narrates 'no notice on this fella' * R HP:Beaten MV:Full > a a a [kill dark] They aren't here. * R HP:Beaten MV:Full > where [kill dark] They aren't here. * R HP:Beaten MV:Full > [kill dark] They aren't here. * R HP:Beaten MV:Full > Players in your Zone -------------------- Tzao - End of the Beach Faysun - Reception Room time * R HP:Beaten MV:Full > It is 4 o'clock pm, on the 3rd day of the month of Maigdhal, year 540. According to legend and prophecy, this is the First Turn of the Wheel. Lightning jags over the Pit of Doom as the birth of a Dreadlord is announced. (Server: Tue Apr 6 02:06:06 2004 EST, up for 18 hours, 44 minutes) brave * R HP:Beaten MV:Full > a [change mood brave] Mood changed to: Brave a * R HP:Beaten MV:Full > a [kill dark] They aren't here. * R HP:Beaten MV:Full > [kill dark] They aren't here. * R HP:Beaten MV:Full > [kill dark] They aren't here. * R HP:Beaten MV:Full > a a a [kill dark] They aren't here. * R HP:Beaten MV:Full > [kill dark] They aren't here. * R HP:Beaten MV:Full > [kill dark] They aren't here. * R HP:Beaten MV:Full > a a a [kill dark] They aren't here. a * R HP:Beaten MV:Full > a [kill dark] They aren't here. * R HP:Beaten MV:Full > a a [kill dark] They aren't here. where * R HP:Beaten MV:Full > [kill dark] They aren't here. * R HP:Beaten MV:Full > [kill dark] They aren't here. * R HP:Beaten MV:Full > brave [kill dark] They aren't here. * R HP:Beaten MV:Full > [kill dark] They aren't here. * R HP:Beaten MV:Full > Players in your Zone -------------------- Tzao - End of the Beach Faysun - Reception Room * R HP:Beaten MV:Full > [change mood brave] Mood changed to: Brave * R HP:Beaten MV:Full > a a a a [kill dark] They aren't here. * R HP:Beaten MV:Full > [kill dark] They aren't here. * R HP:Beaten MV:Full > where [kill dark] They aren't here. * R HP:Beaten MV:Full > a a [kill dark] They aren't here. * R HP:Beaten MV:Full > Players in your Zone -------------------- Tzao - End of the Beach Faysun - Reception Room * R HP:Beaten MV:Full > [kill dark] They aren't here. * R HP:Beaten MV:Full > [kill dark] They aren't here. * R HP:Beaten MV:Full > a a a [kill dark] They aren't here. a * R HP:Beaten MV:Full > [kill dark] They aren't here. * R HP:Beaten MV:Full > [kill dark] They aren't here. * R HP:Beaten MV:Full > [kill dark] They aren't here. * R HP:Beaten MV:Full > a a a [kill dark] They aren't here. * R HP:Beaten MV:Full > [kill dark] They aren't here. * R HP:Beaten MV:Full > [kill dark] They aren't here. * R HP:Beaten MV:Full > a a n [kill dark] They aren't here. * R HP:Beaten MV:Full > w [kill dark] They aren't here. * R HP:Beaten MV:Full > s On the Beach [ obvious exits: N E S W ] There are some bloody traces of a trolloc leaving west. There are some bloody traces of a trolloc leaving north. There are some bloody traces of a trolloc leaving west. There are some tracks of a ridden mount leaving west. A warhorse is here, stamping his feet impatiently, being ridden by you. A Seanchan fighter glares from behind dark eyes. A Seanchan invasion commander evaluates his soldier's readiness. A thin man with a shaved head scouts the horizon. A Seanchan invasion commander evaluates his soldier's readiness. A thin man with a shaved head scouts the horizon. A thin man with a shaved head scouts the horizon. A conscripted soldier now fights for the Seanchan. A conscripted soldier now fights for the Seanchan. A thin man with a shaved head scouts the horizon. A Seanchan fighter glares from behind dark eyes. A Seanchan invasion commander evaluates his soldier's readiness. * R HP:Beaten MV:Full > On the Beach [ obvious exits: N E ] There are some bloody traces of a trolloc leaving east. There are some bloody traces of a trolloc leaving east. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. A lantern has been left here. [2] A warhorse is here, stamping his feet impatiently, being ridden by you. A Seanchan fighter glares from behind dark eyes. A Seanchan fighter glares from behind dark eyes. A Seanchan invasion commander evaluates his soldier's readiness. A conscripted soldier now fights for the Seanchan. * R HP:Beaten MV:Full > Alas, you cannot go that way... * R HP:Beaten MV:Full > n s On the Shore of Isle Jafar [ obvious exits: N E S ] There are some bloody traces of a trolloc leaving east. There are some bloody traces of a trolloc leaving east. There are some bloody traces of a trolloc leaving north. A shiny metal helmet lies to one side. A soft leather pouch has been discarded here. Some thick-soled, heavy leather boots stand stiffly together. A plain weapons belt has been forgotten here. Crumpled up here is a fragment of parchment. [2] A bunch of ornamental firesticks lie here. You notice a sack is hidden here. You notice a dagger of gleaming steel is hidden here. You notice a lantern is hidden here. You notice a mirrored lantern is hidden here. You notice a bubbling draught is hidden here. A warhorse is here, stamping his feet impatiently, being ridden by you. A massive three-eyed reptile gazes at you. * R HP:Beaten MV:Full > On the Beach [ obvious exits: N E ] There are some bloody traces of a trolloc leaving east. There are some bloody traces of a trolloc leaving east. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. A lantern has been left here. [2] A warhorse is here, stamping his feet impatiently, being ridden by you. A Seanchan fighter glares from behind dark eyes. A Seanchan fighter glares from behind dark eyes. A Seanchan invasion commander evaluates his soldier's readiness. A conscripted soldier now fights for the Seanchan. * R HP:Beaten MV:Full > e On the Beach [ obvious exits: N E S W ] There are some bloody traces of a trolloc leaving west. There are some bloody traces of a trolloc leaving north. There are some bloody traces of a trolloc leaving west. There are some tracks of a ridden mount leaving west. A warhorse is here, stamping his feet impatiently, being ridden by you. A Seanchan fighter glares from behind dark eyes. A Seanchan invasion commander evaluates his soldier's readiness. A thin man with a shaved head scouts the horizon. A Seanchan invasion commander evaluates his soldier's readiness. A thin man with a shaved head scouts the horizon. A thin man with a shaved head scouts the horizon. A conscripted soldier now fights for the Seanchan. A conscripted soldier now fights for the Seanchan. A thin man with a shaved head scouts the horizon. A Seanchan fighter glares from behind dark eyes. A Seanchan invasion commander evaluates his soldier's readiness. n * R HP:Beaten MV:Full > s On the Shore of Isle Jafar [ obvious exits: N E S W ] There are some bloody traces of a trolloc leaving west. There are some bloody traces of a trolloc leaving south. There are some bloody traces of a trolloc leaving east. There are some bloody traces of a trolloc leaving west. A fresh chunk of meat has been recently cut from a kill. A warhorse is here, stamping his feet impatiently, being ridden by you. *Krack* is standing here. *Khellendros* is resting here. * R HP:Beaten MV:Full > *Krack* tickles your body with his pierce. You wish that your wounds would stop BLEEDING so much! No way! You're fighting for your life! * R HP:Beaten MV:Full - Krack: Wounded > f You panic and attempt to flee! You try to smite *Krack*, but he parries successfully. *Krack* tickles your body with his pierce. You wish that your wounds would stop BLEEDING so much! You flee head over heels. On the Beach [ obvious exits: N E S W ] There are some bloody traces of a trolloc leaving west. There are some bloody traces of a trolloc leaving north. There are some bloody traces of a trolloc leaving west. There are some tracks of a ridden mount leaving west. A warhorse is here, stamping his feet impatiently, being ridden by you. A Seanchan fighter glares from behind dark eyes. A Seanchan invasion commander evaluates his soldier's readiness. A thin man with a shaved head scouts the horizon. A Seanchan invasion commander evaluates his soldier's readiness. A thin man with a shaved head scouts the horizon. A thin man with a shaved head scouts the horizon. A conscripted soldier now fights for the Seanchan. A conscripted soldier now fights for the Seanchan. A thin man with a shaved head scouts the horizon. A Seanchan fighter glares from behind dark eyes. A Seanchan invasion commander evaluates his soldier's readiness. * R HP:Beaten MV:Full > a a a [kill dark] They aren't here. * R HP:Beaten MV:Full > [kill dark] They aren't here. * R HP:Beaten MV:Full > brave [kill dark] They aren't here. * R HP:Beaten MV:Full > stat [change mood brave] Mood changed to: Brave a * R HP:Beaten MV:Full > a a You are a 47 year old male seanchan hunter. Your height is 5 feet, 8 inches, and you weigh 160.0 lbs. You are carrying 0.0 lbs and wearing 65.6 lbs, very light. Your base abilities are: Str:19 Int:12 Wil:12 Dex:14 Con:17. Offensive bonus: 178, Dodging bonus: 7, Parrying bonus: 1 Your mood is: Brave. You will flee below: 0 Hit Points You are wanted by: Andor Tar Valon Fal Dara Amador Children of Light Red Eagles Wolves Your armor absorbs about 76% on average. You are subjected to the following effects: - NOTICE - NO QUIT a * R HP:Beaten MV:Full > [kill dark] They aren't here. * R HP:Beaten MV:Full > a a a scor [kill dark] They aren't here. * R HP:Beaten MV:Fresh > brave [kill dark] They aren't here. * R HP:Beaten MV:Fresh > a [kill dark] They aren't here. * R HP:Beaten MV:Fresh > a [kill dark] They aren't here. * R HP:Beaten MV:Fresh > [kill dark] They aren't here. * R HP:Beaten MV:Fresh > [kill dark] They aren't here. * R HP:Beaten MV:Fresh > You have 76(350) hit and 127(127) movement points. You have scored 37929170 experience points and 126 quest points. You need 2570830 exp to level and -51 qp to rank. You have amassed 1152 Turn points to date, ranking you Sei'taer Second. You have played 24 days and 21 hours (real time). This ranks you as Tzao the Sergeant [Deathwatch 3] (Level 36). You are standing. a * R HP:Beaten MV:Fresh > [change mood brave] Mood changed to: Brave * R HP:Beaten MV:Fresh > [kill dark] They aren't here. * R HP:Beaten MV:Fresh > a [kill dark] They aren't here. * R HP:Beaten MV:Fresh > a a [kill dark] They aren't here. stat * R HP:Beaten MV:Fresh > [kill dark] They aren't here. * R HP:Beaten MV:Fresh > [kill dark] They aren't here. * R HP:Beaten MV:Fresh > [kill dark] They aren't here. a * R HP:Beaten MV:Fresh > a You are a 47 year old male seanchan hunter. Your height is 5 feet, 8 inches, and you weigh 160.0 lbs. You are carrying 0.0 lbs and wearing 65.6 lbs, very light. Your base abilities are: Str:19 Int:12 Wil:12 Dex:14 Con:17. Offensive bonus: 178, Dodging bonus: 7, Parrying bonus: 1 Your mood is: Brave. You will flee below: 0 Hit Points You are wanted by: Andor Tar Valon Fal Dara Amador Children of Light Red Eagles Wolves Your armor absorbs about 76% on average. You are subjected to the following effects: - NOTICE - NO QUIT * R HP:Beaten MV:Fresh > a a [kill dark] They aren't here. * R HP:Beaten MV:Fresh > [kill dark] They aren't here. * R HP:Beaten MV:Fresh > [kill dark] They aren't here. * R HP:Beaten MV:Fresh > a a [kill dark] They aren't here. * R HP:Beaten MV:Fresh > a [kill dark] They aren't here. * R HP:Beaten MV:Fresh > a [kill dark] They aren't here. * R HP:Beaten MV:Fresh > [kill dark] They aren't here. * R HP:Beaten MV:Fresh > a [kill dark] They aren't here. * R HP:Beaten MV:Fresh > a a a [kill dark] They aren't here. a * R HP:Beaten MV:Fresh > [kill dark] They aren't here. * R HP:Beaten MV:Fresh > [kill dark] They aren't here. * R HP:Beaten MV:Fresh > [kill dark] They aren't here. * R HP:Beaten MV:Fresh > [kill dark] They aren't here. * R HP:Beaten MV:Fresh > nar well im up to 76 hp a a a You narrate 'well im up to 76 hp' * R HP:Beaten MV:Fresh > [kill dark] They aren't here. * R HP:Beaten MV:Fresh > scor [kill dark] They aren't here. * R HP:Beaten MV:Fresh > brave a a A Seanchan scout leaves south. [kill dark] They aren't here. a * R HP:Beaten MV:Fresh > You have 76(350) hit and 127(127) movement points. You have scored 37929170 experience points and 126 quest points. You need 2570830 exp to level and -51 qp to rank. You have amassed 1152 Turn points to date, ranking you Sei'taer Second. You have played 24 days and 21 hours (real time). This ranks you as Tzao the Sergeant [Deathwatch 3] (Level 36). You are standing. * R HP:Beaten MV:Fresh > [change mood brave] Mood changed to: Brave * R HP:Beaten MV:Fresh > lo [kill dark] They aren't here. * R HP:Beaten MV:Fresh > [kill dark] They aren't here. * R HP:Beaten MV:Fresh > where [kill dark] They aren't here. * R HP:Beaten MV:Fresh > On the Beach The sandy beach of this isle stretches all around you. To the north the ocean laps at the sandy shore. To the south you can see what appears to be a moderate sized rain forest, and a few small peaks of mountainous terrain can be made out beyond it. Large tents occupy the beach, enough to house an army. [ obvious exits: N E S W ] There are some bloody traces of a trolloc leaving west. There are some bloody traces of a trolloc leaving north. There are some bloody traces of a trolloc leaving west. There are some tracks of a ridden mount leaving west. A warhorse is here, stamping his feet impatiently, being ridden by you. A Seanchan fighter glares from behind dark eyes. A Seanchan invasion commander evaluates his soldier's readiness. A thin man with a shaved head scouts the horizon. A Seanchan invasion commander evaluates his soldier's readiness. A thin man with a shaved head scouts the horizon. A conscripted soldier now fights for the Seanchan. A conscripted soldier now fights for the Seanchan. A thin man with a shaved head scouts the horizon. A Seanchan fighter glares from behind dark eyes. A Seanchan invasion commander evaluates his soldier's readiness. brave * R HP:Beaten MV:Fresh > Players in your Zone -------------------- Tzao - On the Beach Faysun - Reception Room * R HP:Beaten MV:Fresh > stat [change mood brave] Mood changed to: Brave * R HP:Beaten MV:Fresh > a a a a lo Slylvak narrates 'coolio' You are a 47 year old male seanchan hunter. Your height is 5 feet, 8 inches, and you weigh 160.0 lbs. You are carrying 0.0 lbs and wearing 65.6 lbs, very light. Your base abilities are: Str:19 Int:12 Wil:12 Dex:14 Con:17. Offensive bonus: 178, Dodging bonus: 7, Parrying bonus: 1 Your mood is: Brave. You will flee below: 0 Hit Points You are wanted by: Andor Tar Valon Fal Dara Amador Children of Light Red Eagles Wolves Your armor absorbs about 76% on average. You are subjected to the following effects: - NOTICE - NO QUIT * R HP:Beaten MV:Fresh > [kill dark] They aren't here. * R HP:Beaten MV:Fresh > where [kill dark] They aren't here. * R HP:Beaten MV:Fresh > [kill dark] They aren't here. * R HP:Beaten MV:Fresh > a [kill dark] They aren't here. * R HP:Beaten MV:Fresh > a a On the Beach The sandy beach of this isle stretches all around you. To the north the ocean laps at the sandy shore. To the south you can see what appears to be a moderate sized rain forest, and a few small peaks of mountainous terrain can be made out beyond it. Large tents occupy the beach, enough to house an army. [ obvious exits: N E S W ] There are some bloody traces of a trolloc leaving west. There are some bloody traces of a trolloc leaving north. There are some bloody traces of a trolloc leaving west. There are some tracks of a ridden mount leaving west. A warhorse is here, stamping his feet impatiently, being ridden by you. A Seanchan fighter glares from behind dark eyes. A Seanchan invasion commander evaluates his soldier's readiness. A thin man with a shaved head scouts the horizon. A Seanchan invasion commander evaluates his soldier's readiness. A thin man with a shaved head scouts the horizon. A conscripted soldier now fights for the Seanchan. A conscripted soldier now fights for the Seanchan. A thin man with a shaved head scouts the horizon. A Seanchan fighter glares from behind dark eyes. A Seanchan invasion commander evaluates his soldier's readiness. * R HP:Beaten MV:Fresh > a a Players in your Zone -------------------- Tzao - On the Beach Faysun - Reception Room * R HP:Beaten MV:Fresh > a [kill dark] They aren't here. a * R HP:Beaten MV:Fresh > [kill dark] They aren't here. * R HP:Beaten MV:Fresh > [kill dark] They aren't here. * R HP:Beaten MV:Fresh > Slylvak narrates 'they still there?' [kill dark] They aren't here. * R HP:Beaten MV:Fresh > [kill dark] They aren't here. * R HP:Beaten MV:Fresh > [kill dark] They aren't here. * R HP:Beaten MV:Fresh > [kill dark] They aren't here. * R HP:Beaten MV:Fresh > nar from where the boat lets you off a a a a You narrate 'from where the boat lets you off' * R HP:Beaten MV:Fresh > [kill dark] They aren't here. * R HP:Beaten MV:Fresh > Dazilani narrates 'we're seein jafar, not touchin land yet though' [kill dark] They aren't here. * R HP:Beaten MV:Fresh > [kill dark] They aren't here. * R HP:Beaten MV:Fresh > [kill dark] They aren't here. * R HP:Beaten MV:Fresh > nar go 1e 1s 3w a a You narrate 'go 1e 1s 3w' a * R HP:Beaten MV:Fresh > a [kill dark] They aren't here. * R HP:Beaten MV:Fresh > [kill dark] They aren't here. * R HP:Beaten MV:Fresh > [kill dark] They aren't here. * R HP:Beaten MV:Fresh > [kill dark] They aren't here. * R HP:Beaten MV:Fresh > nar thats waygate a a a You narrate 'thats waygate' * R HP:Beaten MV:Fresh > [kill dark] They aren't here. * R HP:Beaten MV:Fresh > [kill dark] They aren't here. * R HP:Beaten MV:Fresh > [kill dark] They aren't here. * R HP:Beaten MV:Fresh > nar just go there fastt a a a You narrate 'just go there fastt' * R HP:Beaten MV:Fresh > [kill dark] They aren't here. * R HP:Beaten MV:Fresh > [kill dark] They aren't here. * R HP:Beaten MV:Fresh > [kill dark] They aren't here. nar and spam * R HP:Beaten MV:Fresh > a a a a You narrate 'and spam' * R HP:Beaten MV:Fresh > [kill dark] They aren't here. * R HP:Beaten MV:Fresh > [kill dark] They aren't here. * R HP:Beaten MV:Fresh > [kill dark] They aren't here. * R HP:Beaten MV:Fresh > [kill dark] They aren't here. * R HP:Beaten MV:Fresh > nar dont let them off a a You narrate 'dont let them off' a * R HP:Beaten MV:Fresh > Dazilani narrates 'I know, I know jafar like the back of my hand' [kill dark] They aren't here. where * R HP:Beaten MV:Fresh > [kill dark] They aren't here. * R HP:Beaten MV:Fresh > [kill dark] They aren't here. * R HP:Beaten MV:Fresh > brave Slylvak narrates 'nods' Players in your Zone -------------------- Tzao - On the Beach Faysun - Reception Room a * R HP:Beaten MV:Fresh > a [change mood brave] Mood changed to: Brave * R HP:Beaten MV:Fresh > [kill dark] They aren't here. * R HP:Beaten MV:Fresh > [kill dark] They aren't here. * R HP:Beaten MV:Fresh > a a a [kill dark] They aren't here. a * R HP:Beaten MV:Fresh > [kill dark] They aren't here. * R HP:Beaten MV:Fresh > nar good a a [kill dark] They aren't here. * R HP:Beaten MV:Fresh > [kill dark] They aren't here. * R HP:Beaten MV:Fresh > where You narrate 'good' * R HP:Beaten MV:Fresh > [kill dark] They aren't here. * R HP:Beaten MV:Fresh > brave [kill dark] They aren't here. * R HP:Beaten MV:Fresh > Players in your Zone -------------------- Tzao - On the Beach Faysun - Reception Room * R HP:Beaten MV:Fresh > [change mood brave] Mood changed to: Brave stat * R HP:Beaten MV:Fresh > a a a You are a 47 year old male seanchan hunter. Your height is 5 feet, 8 inches, and you weigh 160.0 lbs. You are carrying 0.0 lbs and wearing 65.6 lbs, very light. Your base abilities are: Str:19 Int:12 Wil:12 Dex:14 Con:17. Offensive bonus: 178, Dodging bonus: 7, Parrying bonus: 1 Your mood is: Brave. You will flee below: 0 Hit Points You are wanted by: Andor Tar Valon Fal Dara Amador Children of Light Red Eagles Wolves Your armor absorbs about 76% on average. You are subjected to the following effects: - NOTICE - NO QUIT a * R HP:Beaten MV:Fresh > [kill dark] They aren't here. a * R HP:Beaten MV:Fresh > a [kill dark] They aren't here. where * R HP:Beaten MV:Fresh > [kill dark] They aren't here. * R HP:Beaten MV:Fresh > brave [kill dark] They aren't here. * R HP:Beaten MV:Fresh > [kill dark] They aren't here. * R HP:Beaten MV:Fresh > [kill dark] They aren't here. scor * R HP:Beaten MV:Fresh > Players in your Zone -------------------- Tzao - On the Beach Faysun - Reception Room * R HP:Beaten MV:Fresh > [change mood brave] Mood changed to: Brave * R HP:Beaten MV:Fresh > brave You have 76(350) hit and 127(127) movement points. You have scored 37929170 experience points and 126 quest points. You need 2570830 exp to level and -51 qp to rank. You have amassed 1152 Turn points to date, ranking you Sei'taer Second. You have played 24 days and 21 hours (real time). This ranks you as Tzao the Sergeant [Deathwatch 3] (Level 36). You are standing. * R HP:Beaten MV:Fresh > a [change mood brave] Mood changed to: Brave a * R HP:Beaten MV:Fresh > a [kill dark] They aren't here. * R HP:Beaten MV:Fresh > [kill dark] They aren't here. * R HP:Beaten MV:Fresh > [kill dark] They aren't here. * R HP:Beaten MV:Fresh > lo in pack a a backpack (used) : a dagger [2] a mirrored lantern an oilstone eight gold crowns a large number of copper pennies (40) a bubbling draught a thin vial of yellow fluid a * R HP:Beaten MV:Fresh > a [kill dark] They aren't here. * R HP:Beaten MV:Fresh > [kill dark] They aren't here. * R HP:Beaten MV:Fresh > [kill dark] They aren't here. a * R HP:Beaten MV:Fresh > [kill dark] They aren't here. * R HP:Beaten MV:Fresh > a a [kill dark] They aren't here. * R HP:Beaten MV:Fresh > [kill dark] They aren't here. * R HP:Beaten MV:Fresh > [kill dark] They aren't here. * R HP:Beaten MV:Fresh > where Players in your Zone -------------------- Tzao - On the Beach Faysun - Reception Room brave * R HP:Beaten MV:Fresh > a a [change mood brave] Mood changed to: Brave a * R HP:Beaten MV:Fresh > [kill dark] They aren't here. * R HP:Beaten MV:Fresh > [kill dark] They aren't here. * R HP:Beaten MV:Fresh > [kill dark] They aren't here. * R HP:Beaten MV:Fresh > a A Seanchan scout leaves west. * R HP:Beaten MV:Fresh > a a a [kill dark] They aren't here. a * R HP:Beaten MV:Fresh > [kill dark] They aren't here. * R HP:Beaten MV:Fresh > [kill dark] They aren't here. * R HP:Beaten MV:Fresh > scor [kill dark] They aren't here. * R HP:Beaten MV:Fresh > [kill dark] They aren't here. * R HP:Beaten MV:Fresh > You have 76(350) hit and 127(127) movement points. You have scored 37929170 experience points and 126 quest points. You need 2570830 exp to level and -51 qp to rank. You have amassed 1152 Turn points to date, ranking you Sei'taer Second. You have played 24 days and 21 hours (real time). This ranks you as Tzao the Sergeant [Deathwatch 3] (Level 36). You are standing. * R HP:Beaten MV:Fresh > time stat a It is 5 o'clock pm, on the 3rd day of the month of Maigdhal, year 540. According to legend and prophecy, this is the First Turn of the Wheel. Lightning jags over the Pit of Doom as the birth of a Dreadlord is announced. (Server: Tue Apr 6 02:07:24 2004 EST, up for 18 hours, 45 minutes) a * R HP:Beaten MV:Fresh > You are a 47 year old male seanchan hunter. Your height is 5 feet, 8 inches, and you weigh 160.0 lbs. You are carrying 0.0 lbs and wearing 65.6 lbs, very light. Your base abilities are: Str:19 Int:12 Wil:12 Dex:14 Con:17. Offensive bonus: 178, Dodging bonus: 7, Parrying bonus: 1 Your mood is: Brave. You will flee below: 0 Hit Points You are wanted by: Andor Tar Valon Fal Dara Amador Children of Light Red Eagles Wolves Your armor absorbs about 76% on average. You are subjected to the following effects: - NOTICE - NO QUIT * R HP:Beaten MV:Fresh > a a a [kill dark] They aren't here. a * R HP:Beaten MV:Fresh > [kill dark] They aren't here. * R HP:Beaten MV:Fresh > [kill dark] They aren't here. * R HP:Beaten MV:Fresh > [kill dark] They aren't here. * R HP:Beaten MV:Fresh > [kill dark] They aren't here. * R HP:Beaten MV:Fresh > [kill dark] They aren't here. * R HP:Beaten MV:Fresh > a a a a a [kill dark] They aren't here. * R HP:Beaten MV:Fresh > [kill dark] They aren't here. * R HP:Beaten MV:Fresh > [kill dark] They aren't here. * R HP:Beaten MV:Fresh > [kill dark] They aren't here. * R HP:Beaten MV:Fresh > [kill dark] They aren't here. * R HP:Beaten MV:Fresh > a a [kill dark] They aren't here. * R HP:Beaten MV:Fresh > n [kill dark] They aren't here. * R HP:Beaten MV:Fresh > s On the Shore of Isle Jafar [ obvious exits: N E S W ] There are some bloody traces of a trolloc leaving west. There are some bloody traces of a trolloc leaving south. There are some bloody traces of a trolloc leaving east. There are some bloody traces of a trolloc leaving west. A fresh chunk of meat has been recently cut from a kill. A warhorse is here, stamping his feet impatiently, being ridden by you. *Krack* is standing here. *Khellendros* is resting here. * R HP:Beaten MV:Full > *Krack* tickles your body with his pierce. No way! You're fighting for your life! * R HP:Beaten MV:Full - Krack: Wounded > f You smite *Krack*'s right leg. *Krack* tickles your body with his pierce. You panic and attempt to flee! Wounded > *Khellendros* stops resting, and clambers on his feet. You flee head over heels. On the Beach [ obvious exits: N E S W ] There are some bloody traces of a trolloc leaving west. There are some bloody traces of a trolloc leaving north. There are some bloody traces of a trolloc leaving west. There are some tracks of a ridden mount leaving north. A warhorse is here, stamping his feet impatiently, being ridden by you. A thin man with a shaved head scouts the horizon. A Seanchan fighter glares from behind dark eyes. A Seanchan invasion commander evaluates his soldier's readiness. A thin man with a shaved head scouts the horizon. A Seanchan invasion commander evaluates his soldier's readiness. A thin man with a shaved head scouts the horizon. A conscripted soldier now fights for the Seanchan. A conscripted soldier now fights for the Seanchan. A Seanchan fighter glares from behind dark eyes. A Seanchan invasion commander evaluates his soldier's readiness. * R HP:Beaten MV:Full > a a a [kill dark] They aren't here. brave * R HP:Beaten MV:Full > [kill dark] They aren't here. * R HP:Beaten MV:Full > [kill dark] They aren't here. * R HP:Beaten MV:Full > w [change mood brave] Mood changed to: Brave * R HP:Beaten MV:Full > a a On the Beach [ obvious exits: N E ] There are some bloody traces of a trolloc leaving east. There are some bloody traces of a trolloc leaving east. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving east. A lantern has been left here. [2] A warhorse is here, stamping his feet impatiently, being ridden by you. A thin man with a shaved head scouts the horizon. A Seanchan fighter glares from behind dark eyes. A Seanchan fighter glares from behind dark eyes. A Seanchan invasion commander evaluates his soldier's readiness. A conscripted soldier now fights for the Seanchan. * R HP:Beaten MV:Full > [kill dark] They aren't here. * R HP:Beaten MV:Full > [kill dark] They aren't here. * R HP:Beaten MV:Full > n a a a On the Shore of Isle Jafar [ obvious exits: N E S ] There are some bloody traces of a trolloc leaving east. There are some bloody traces of a trolloc leaving east. There are some bloody traces of a trolloc leaving north. A shiny metal helmet lies to one side. A soft leather pouch has been discarded here. Some thick-soled, heavy leather boots stand stiffly together. A plain weapons belt has been forgotten here. Crumpled up here is a fragment of parchment. [2] A bunch of ornamental firesticks lie here. You notice a sack is hidden here. You notice a dagger of gleaming steel is hidden here. You notice a full wooden shield is hidden here. You notice a mirrored lantern is hidden here. You notice a bubbling draught is hidden here. A warhorse is here, stamping his feet impatiently, being ridden by you. A massive three-eyed reptile gazes at you. * R HP:Beaten MV:Full > [kill dark] They aren't here. * R HP:Beaten MV:Full > a [kill dark] They aren't here. * R HP:Beaten MV:Full > a a [kill dark] They aren't here. * R HP:Beaten MV:Full > [kill dark] They aren't here. * R HP:Beaten MV:Full > stat [kill dark] They aren't here. * R HP:Beaten MV:Full > a [kill dark] They aren't here. a a * R HP:Beaten MV:Full > You are a 47 year old male seanchan hunter. Your height is 5 feet, 8 inches, and you weigh 160.0 lbs. You are carrying 0.0 lbs and wearing 65.6 lbs, very light. Your base abilities are: Str:19 Int:12 Wil:12 Dex:14 Con:17. Offensive bonus: 178, Dodging bonus: 7, Parrying bonus: 1 Your mood is: Brave. You will flee below: 0 Hit Points You are wanted by: Andor Tar Valon Fal Dara Amador Children of Light Red Eagles Wolves Your armor absorbs about 76% on average. You are subjected to the following effects: - NOTICE - NO QUIT -------------------------------------------------------------------------------- Tzao Joined: Jun 08, 2003 Posted: 2004-04-06 02:31 -------------------------------------------------------------------------------- * R HP:Beaten MV:Full > [kill dark] They aren't here. brave * R HP:Beaten MV:Full > [kill dark] They aren't here. * R HP:Beaten MV:Full > [kill dark] They aren't here. stat * R HP:Beaten MV:Full > [change mood brave] Mood changed to: Brave * R HP:Beaten MV:Full > a a a You are a 47 year old male seanchan hunter. Your height is 5 feet, 8 inches, and you weigh 160.0 lbs. You are carrying 0.0 lbs and wearing 65.6 lbs, very light. Your base abilities are: Str:19 Int:12 Wil:12 Dex:14 Con:17. Offensive bonus: 178, Dodging bonus: 7, Parrying bonus: 1 Your mood is: Brave. You will flee below: 0 Hit Points You are wanted by: Andor Tar Valon Fal Dara Amador Children of Light Red Eagles Wolves Your armor absorbs about 76% on average. You are subjected to the following effects: - NOTICE - NO QUIT a a * R HP:Beaten MV:Full > [kill dark] They aren't here. * R HP:Beaten MV:Full > a a [kill dark] They aren't here. a a * R HP:Beaten MV:Full > [kill dark] They aren't here. * R HP:Beaten MV:Full > [kill dark] They aren't here. * R HP:Beaten MV:Full > [kill dark] They aren't here. * R HP:Beaten MV:Full > [kill dark] They aren't here. * R HP:Beaten MV:Full > nar im blocking waygate a a a a [kill dark] They aren't here. nar beaten * R HP:Beaten MV:Fresh > [kill dark] They aren't here. * R HP:Beaten MV:Fresh > a a [kill dark] They aren't here. a * R HP:Beaten MV:Fresh > a You narrate 'im blocking waygate' * R HP:Beaten MV:Fresh > [kill dark] They aren't here. * R HP:Beaten MV:Fresh > [kill dark] They aren't here. * R HP:Beaten MV:Fresh > [kill dark] They aren't here. * R HP:Beaten MV:Fresh > [kill dark] They aren't here. * R HP:Beaten MV:Fresh > You narrate 'beaten ' * R HP:Beaten MV:Fresh > [kill dark] They aren't here. * R HP:Beaten MV:Fresh > nar krack wounded a a a a [kill dark] They aren't here. * R HP:Beaten MV:Fresh > [kill dark] They aren't here. * R HP:Beaten MV:Fresh > [kill dark] They aren't here. * R HP:Beaten MV:Fresh > nar khel beaten You narrate 'krack wounded' a * R HP:Beaten MV:Fresh > a [kill dark] They aren't here. * R HP:Beaten MV:Fresh > a [kill dark] They aren't here. * R HP:Beaten MV:Fresh > Slylvak narrates 'nods' [kill dark] They aren't here. * R HP:Beaten MV:Fresh > where [kill dark] They aren't here. * R HP:Beaten MV:Fresh > You narrate 'khel beaten' * R HP:Beaten MV:Fresh > brave [kill dark] They aren't here. * R HP:Beaten MV:Fresh > a [kill dark] They aren't here. a a * R HP:Beaten MV:Fresh > [kill dark] They aren't here. * R HP:Beaten MV:Fresh > Slylvak narrates 'landing' Players in your Zone -------------------- Tzao - On the Shore of Isle Jafar Faysun - Reception Room * R HP:Beaten MV:Fresh > [change mood brave] Mood changed to: Brave * R HP:Beaten MV:Fresh > [kill dark] They aren't here. * R HP:Beaten MV:Fresh > [kill dark] They aren't here. * R HP:Beaten MV:Fresh > [kill dark] They aren't here. a * R HP:Beaten MV:Fresh > a a [kill dark] They aren't here. * R HP:Beaten MV:Fresh > [kill dark] They aren't here. * R HP:Beaten MV:Fresh > scor [kill dark] They aren't here. a * R HP:Beaten MV:Fresh > You have 87(350) hit and 127(127) movement points. You have scored 37929368 experience points and 126 quest points. You need 2570632 exp to level and -51 qp to rank. You have amassed 1152 Turn points to date, ranking you Sei'taer Second. You have played 24 days and 21 hours (real time). This ranks you as Tzao the Sergeant [Deathwatch 3] (Level 36). You are standing. * R HP:Beaten MV:Fresh > a a a [kill dark] They aren't here. * R HP:Beaten MV:Fresh > [kill dark] They aren't here. * R HP:Beaten MV:Fresh > [kill dark] They aren't here. * R HP:Beaten MV:Fresh > [kill dark] They aren't here. * R HP:Beaten MV:Fresh > a a a a [kill dark] They aren't here. a * R HP:Beaten MV:Fresh > [kill dark] They aren't here. * R HP:Beaten MV:Fresh > scor [kill dark] They aren't here. * R HP:Beaten MV:Fresh > Dazilani has arrived from the east, riding a prancing palomino mare. Slylvak has arrived from the east, riding a warhorse. [kill dark] They aren't here. * R HP:Beaten MV:Fresh > brave [kill dark] They aren't here. * R HP:Beaten MV:Fresh > a You have 87(350) hit and 127(127) movement points. You have scored 37929368 experience points and 126 quest points. You need 2570632 exp to level and -51 qp to rank. You have amassed 1152 Turn points to date, ranking you Sei'taer Second. You have played 24 days and 21 hours (real time). This ranks you as Tzao the Sergeant [Deathwatch 3] (Level 36). You are standing. * R HP:Beaten MV:Fresh > a [change mood brave] Mood changed to: Brave * R HP:Beaten MV:Fresh > [kill dark] They aren't here. * R HP:Beaten MV:Fresh > [kill dark] They aren't here. * R HP:Beaten MV:Fresh > e a z On the Shore of Isle Jafar [ obvious exits: N E S W ] There are some bloody traces of a trolloc leaving east. There are some bloody traces of a trolloc leaving south. There are some bloody traces of a trolloc leaving east. There are some bloody traces of a trolloc leaving west. A fresh chunk of meat has been recently cut from a kill. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Beaten MV:Full > [kill dark] They aren't here. * R HP:Beaten MV:Full > [bash ] Bash who? * R HP:Beaten MV:Full > e e e On the Shore of Isle Jafar [ obvious exits: N E S W ] There are some bloody traces of a trolloc leaving west. There are some bloody traces of a trolloc leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. A set of chainmail sleeves lie upon the ground. A warhorse is here, stamping his feet impatiently, being ridden by you. *Krack* is standing here. *Khellendros* is standing here. e * R HP:Beaten MV:Full > On the Shore of Isle Jafar [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Beaten MV:Full > Near the Pier [ obvious exits: S W ] There are some tracks of a trolloc leaving south. There are some tracks of a trolloc leaving west. A length of thick rope is looped into a coil. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Beaten MV:Full > Alas, you cannot go that way... * R HP:Beaten MV:Full > a a [kill dark] They aren't here. a a * R HP:Beaten MV:Full > [kill dark] They aren't here. * R HP:Beaten MV:Full > [kill dark] They aren't here. * R HP:Beaten MV:Full > [kill dark] They aren't here. * R HP:Beaten MV:Full > a a [kill dark] They aren't here. * R HP:Beaten MV:Full > [kill dark] They aren't here. * R HP:Beaten MV:Full > not w w w You stop paying increased attention to your surroundings. w * R HP:Beaten MV:Full > On the Shore of Isle Jafar [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving east. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Beaten MV:Full > On the Shore of Isle Jafar [ obvious exits: N E S W ] There are some bloody traces of a trolloc leaving west. There are some bloody traces of a trolloc leaving west. There are some tracks of a trolloc leaving west. There are some tracks of a ridden mount leaving west. A set of chainmail sleeves lie upon the ground. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Beaten MV:Full > On the Shore of Isle Jafar [ obvious exits: N E S W ] There are some bloody traces of a trolloc leaving east. There are some bloody traces of a trolloc leaving west. There are some bloody traces of a trolloc leaving south. There are some bloody traces of a trolloc leaving west. A fresh chunk of meat has been recently cut from a kill. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Beaten MV:Full > On the Shore of Isle Jafar [ obvious exits: N E S ] There are some bloody traces of a trolloc leaving east. There are some bloody traces of a trolloc leaving east. There are some bloody traces of a trolloc leaving north. There are some tracks of a ridden mount leaving east. A shiny metal helmet lies to one side. A soft leather pouch has been discarded here. Some thick-soled, heavy leather boots stand stiffly together. A plain weapons belt has been forgotten here. Crumpled up here is a fragment of parchment. [2] A bunch of ornamental firesticks lie here. A warhorse is here, stamping his feet impatiently, being ridden by you. *Krack* is here, fighting Slylvak. *Khellendros* is here, fighting Dazilani. Slylvak the Seanchan is here, fighting Krack, riding a warhorse. Dazilani the Seanchan is here, fighting Khellendros, riding a prancing palomino mare. A massive three-eyed reptile gazes at you. * R HP:Beaten MV:Full > a *Khellendros* tries to cleave Dazilani, but he parries successfully. Dazilani pierces *Khellendros*'s left arm. *Krack* pierces Slylvak's left arm. Slylvak tries to smite *Krack*, but he parries successfully. * R HP:Beaten MV:Full > z [kill dark] You smite *Khellendros*'s right arm hard. * R HP:Beaten MV:Full - Dazilani: Healthy - Khellendros: Beaten > *Khellendros* panics, and attempts to flee! [bash ] - Dazilani: Healthy - Khellendros: Beaten > Dazilani pierces *Khellendros*'s right foot. += *Khellendros* panics, and attempts to flee! *e e * *Krack* panics, and attempts to flee! Cancelled. *Krack* leaves north. No way! You're fighting for your life! * R HP:Beaten MV:Full - Dazilani: Healthy - Khellendros: Beaten > *Khellendros* tries to cleave Dazilani, but he parries successfully. Dazilani barely pierces *Khellendros*'s left hand. *Khellendros* panics, and attempts to flee! * R HP:Beaten MV:Full - Dazilani: Healthy - Khellendros: Beaten > No way! You're fighting for your life! * R HP:Beaten MV:Full - Dazilani: Healthy - Khellendros: Beaten > *Khellendros* panics, and attempts to flee! brave * R HP:Beaten MV:Full - Dazilani: Healthy - Khellendros: Beaten > [change mood brave] Mood changed to: Brave * R HP:Beaten MV:Full - Dazilani: Healthy - Khellendros: Beaten > *Khellendros* leaves north. * R HP:Beaten MV:Full > n a z Wading in the Ocean [ obvious exits: E S ] There are some bloody traces of a trolloc leaving east. There are some bloody traces of a trolloc leaving east. There are some bloody traces of a trolloc leaving east. There are some tracks of a trolloc leaving east. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Beaten MV:Full > [kill dark] They aren't here. * R HP:Beaten MV:Full > e [bash ] Bash who? * R HP:Beaten MV:Full > e Wading in the Ocean [ obvious exits: E S W ] There are some bloody traces of a trolloc leaving south. There are some bloody traces of a trolloc leaving west. There are some bloody traces of a trolloc leaving west. There are some tracks of a trolloc leaving south. A warhorse is here, stamping his feet impatiently, being ridden by you. A poisonous sea urchin floats towards you. A poisonous sea urchin floats towards you. a * R HP:Beaten MV:Strong > Wading in the Ocean [ obvious exits: S W ] A warhorse is here, stamping his feet impatiently, being ridden by you. An enormous lobster crawls towards you with pinchers extended. An enormous lobster crawls towards you with pinchers extended. * R HP:Beaten MV:Strong > [kill dark] They aren't here. s * R HP:Beaten MV:Strong > A giant lobster barely hits your left arm. A giant lobster tickles your right arm with its hit. A giant lobster barely tickles your body with its hit. You smite a giant lobster's body into bloody fragments! A giant lobster barely tickles your right leg with its hit. No way! You're fighting for your life! e * R HP:Beaten MV:Strong - a giant lobster: Hurt > e No way! You're fighting for your life! * R HP:Beaten MV:Strong - a giant lobster: Hurt > No way! You're fighting for your life! * R HP:Beaten MV:Strong - a giant lobster: Hurt > wimpy f [change mood wimpy] Mood changed to: Wimpy brave You panic and attempt to flee!ant lobster: Hurt > scor You flee head over heels. Wading in the Ocean [ obvious exits: E S W ] There are some bloody traces of a trolloc leaving south. There are some bloody traces of a trolloc leaving west. There are some bloody traces of a trolloc leaving west. There are some tracks of a trolloc leaving south. A warhorse is here, stamping his feet impatiently, being ridden by you. A poisonous sea urchin floats towards you. A poisonous sea urchin floats towards you. [change mood brave] Mood changed to: Brave * R HP:Beaten MV:Strong > e e You have 74(350) hit and 112(127) movement points. You have scored 37930035 experience points and 126 quest points. You need 2569965 exp to level and -51 qp to rank. You have amassed 1152 Turn points to date, ranking you Sei'taer Second. You have played 24 days and 21 hours (real time). This ranks you as Tzao the Sergeant [Deathwatch 3] (Level 36). You are standing. e * R HP:Beaten MV:Strong > Wading in the Ocean [ obvious exits: S W ] There are some tracks of a ridden mount leaving west. A warhorse is here, stamping his feet impatiently, being ridden by you. An enormous lobster crawls towards you with pinchers extended. An enormous lobster crawls towards you with pinchers extended. * R HP:Beaten MV:Strong > Alas, you cannot go that way... * R HP:Beaten MV:Strong > s Alas, you cannot go that way... * R HP:Beaten MV:Strong > e On the Shore of Isle Jafar [ obvious exits: N E S W ] There are some bloody traces of a trolloc leaving west. There are some bloody traces of a trolloc leaving east. There are some bloody traces of a trolloc leaving west. There are some tracks of a trolloc leaving west. A set of chainmail sleeves lie upon the ground. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Beaten MV:Strong > On the Shore of Isle Jafar [ obvious exits: N E S W ] There are some bloody traces of a trolloc leaving east. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving east. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Beaten MV:Strong > w w On the Shore of Isle Jafar [ obvious exits: N E S W ] There are some bloody traces of a trolloc leaving west. There are some bloody traces of a trolloc leaving east. There are some bloody traces of a trolloc leaving west. There are some tracks of a trolloc leaving west. A set of chainmail sleeves lie upon the ground. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Beaten MV:Strong > On the Shore of Isle Jafar [ obvious exits: N E S W ] There are some bloody traces of a trolloc leaving east. There are some bloody traces of a trolloc leaving west. There are some bloody traces of a trolloc leaving south. There are some tracks of a trolloc leaving east. A fresh chunk of meat has been recently cut from a kill. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Beaten MV:Strong > w On the Shore of Isle Jafar [ obvious exits: N E S ] There are some bloody traces of a trolloc leaving north. There are some bloody traces of a trolloc leaving east. There are some bloody traces of a trolloc leaving north. There are some tracks of a ridden mount leaving east. A shiny metal helmet lies to one side. A soft leather pouch has been discarded here. Some thick-soled, heavy leather boots stand stiffly together. A plain weapons belt has been forgotten here. Crumpled up here is a fragment of parchment. [2] A bunch of ornamental firesticks lie here. A warhorse is here, stamping his feet impatiently, being ridden by you. Slylvak the Seanchan is standing here, riding a warhorse. Dazilani the Seanchan is standing here, riding a prancing palomino mare. A massive three-eyed reptile gazes at you. * R HP:Beaten MV:Strong > say one folow me not a a You drawl 'one folow me' a * R HP:Beaten MV:Strong > a You start paying increased attention to your surroundings. * R HP:Beaten MV:Strong > [kill dark] They aren't here. * R HP:Beaten MV:Strong > brave [kill dark] They aren't here. * R HP:Beaten MV:Strong > [kill dark] They aren't here. * R HP:Beaten MV:Strong > [kill dark] They aren't here. * R HP:Beaten MV:Strong > [change mood brave] Mood changed to: Brave * R HP:Beaten MV:Strong > a a a a [kill dark] They aren't here. * R HP:Beaten MV:Strong > [kill dark] They aren't here. * R HP:Beaten MV:Strong > [kill dark] They aren't here. * R HP:Beaten MV:Strong > [kill dark] They aren't here. * R HP:Beaten MV:Strong > say one stay and spam lo a You drawl 'one stay and spam' a * R HP:Beaten MV:Strong > a On the Shore of Isle Jafar The shores of this seemingly peaceful island here look north onto the waters of the Aryth Ocean, which roll lullingly into the beach shore. The beach stretches off to the south, and you can see a pier in the distance to the east. Sharp shells crunch underfoot. [ obvious exits: N E S ] There are some bloody traces of a trolloc leaving north. There are some bloody traces of a trolloc leaving east. There are some bloody traces of a trolloc leaving north. There are some tracks of a ridden mount leaving east. A shiny metal helmet lies to one side. A soft leather pouch has been discarded here. Some thick-soled, heavy leather boots stand stiffly together. A plain weapons belt has been forgotten here. Crumpled up here is a fragment of parchment. [2] A bunch of ornamental firesticks lie here. You notice a sack is hidden here. You notice a dagger of gleaming steel is hidden here. You notice a full wooden shield is hidden here. You notice a lantern is hidden here. You notice a mirrored lantern is hidden here. You notice a bubbling draught is hidden here. A warhorse is here, stamping his feet impatiently, being ridden by you. Slylvak the Seanchan is standing here, riding a warhorse. Dazilani the Seanchan is standing here, riding a prancing palomino mare. A massive three-eyed reptile gazes at you. * R HP:Beaten MV:Strong > a Dazilani starts following you. [kill dark] They aren't here. * R HP:Beaten MV:Strong > [kill dark] They aren't here. * R HP:Beaten MV:Strong > [kill dark] They aren't here. * R HP:Beaten MV:Strong > [kill dark] They aren't here. * R HP:Beaten MV:Strong > Slylvak drawls 'daz you want to spam?' * R HP:Beaten MV:Strong > e On the Shore of Isle Jafar [ obvious exits: N E S W ] There are some bloody traces of a trolloc leaving east. There are some bloody traces of a trolloc leaving west. There are some bloody traces of a trolloc leaving south. There are some tracks of a trolloc leaving east. A fresh chunk of meat has been recently cut from a kill. A warhorse is here, stamping his feet impatiently, being ridden by you. Dazilani has arrived from the west, riding a prancing palomino mare. Slylvak has arrived from the west, riding a warhorse. * R HP:Beaten MV:Strong > say spam Slylvak nods in agreement. You drawl 'spam' * R HP:Beaten MV:Strong > Slylvak leaves west riding a warhorse. * R HP:Beaten MV:Strong > lo On the Shore of Isle Jafar The calm waters of the Aryth Ocean lap at the shore of this sand covered beach. To the east you can see a pier, and across the expanse of beach to the south, what appears to be a tropical rain forest. Large tents occupy the beach, enough to house an army. [ obvious exits: N E S W ] There are some bloody traces of a trolloc leaving east. There are some bloody traces of a trolloc leaving west. There are some bloody traces of a trolloc leaving south. There are some tracks of a trolloc leaving east. A fresh chunk of meat has been recently cut from a kill. Dazilani the Seanchan is standing here, riding a prancing palomino mare. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Beaten MV:Strong > brave [change mood brave] Mood changed to: Brave * R HP:Beaten MV:Strong > anr spam waygate Arglebargle, glop-glyf!?! * R HP:Beaten MV:Strong > stat e You are a 47 year old male seanchan hunter. Your height is 5 feet, 8 inches, and you weigh 160.0 lbs. You are carrying 0.0 lbs and wearing 65.6 lbs, very light. Your base abilities are: Str:19 Int:12 Wil:12 Dex:14 Con:17. Offensive bonus: 178, Dodging bonus: 7, Parrying bonus: 1 Your mood is: Brave. You will flee below: 0 Hit Points You are wanted by: Andor Tar Valon Fal Dara Amador Children of Light Red Eagles Wolves Your armor absorbs about 76% on average. You are subjected to the following effects: - NOTICE - NO QUIT * R HP:Beaten MV:Strong > On the Shore of Isle Jafar [ obvious exits: N E S W ] There are some bloody traces of a trolloc leaving west. There are some bloody traces of a trolloc leaving east. There are some bloody traces of a trolloc leaving west. There are some tracks of a trolloc leaving west. A set of chainmail sleeves lie upon the ground. A warhorse is here, stamping his feet impatiently, being ridden by you. Dazilani has arrived from the west, riding a prancing palomino mare. * R HP:Beaten MV:Strong > not e e e You stop paying increased attention to your surroundings. * R HP:Beaten MV:Strong > On the Shore of Isle Jafar [ obvious exits: N E S W ] There are some bloody traces of a trolloc leaving east. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving east. A warhorse is here, stamping his feet impatiently, being ridden by you. Dazilani has arrived from the west, riding a prancing palomino mare. * R HP:Beaten MV:Strong > Near the Pier [ obvious exits: S W ] There are some bloody traces of a trolloc leaving south. There are some tracks of a trolloc leaving south. There are some tracks of a trolloc leaving south. There are some tracks of a trolloc leaving west. A length of thick rope is looped into a coil. A warhorse is here, stamping his feet impatiently, being ridden by you. Dazilani has arrived from the west, riding a prancing palomino mare. * R HP:Beaten MV:Strong > Alas, you cannot go that way... * R HP:Beaten MV:Strong > e s e s e s Alas, you cannot go that way... * R HP:Beaten MV:Strong > Trail to the Beach [ obvious exits: N E ] There are some bloody traces of a trolloc leaving east. There are some tracks of a trolloc leaving east. There are some tracks of a trolloc leaving north. A warhorse is here, stamping his feet impatiently, being ridden by you. Dazilani has arrived from the north, riding a prancing palomino mare. * R HP:Beaten MV:Strong > Trail Near the Beach [ obvious exits: S W ] There are some bloody traces of a trolloc leaving south. There are some tracks of a trolloc leaving south. A warhorse is here, stamping his feet impatiently, being ridden by you. Dazilani has arrived from the west, riding a prancing palomino mare. * R HP:Beaten MV:Strong > Trail around the Rain Forest [ obvious exits: N E ] There are some bloody traces of a trolloc leaving east. There are some tracks of a trolloc leaving east. A warhorse is here, stamping his feet impatiently, being ridden by you. Dazilani has arrived from the north, riding a prancing palomino mare. * R HP:Beaten MV:Strong > Winding Path Near the Tropical Forest [ obvious exits: S W ] There are some bloody traces of a trolloc leaving south. There are some tracks of a trolloc leaving south. A warhorse is here, stamping his feet impatiently, being ridden by you. Dazilani has arrived from the west, riding a prancing palomino mare. * R HP:Beaten MV:Strong > Winding Path Above the Rain Forest [ obvious exits: N E D ] There are some bloody traces of a trolloc leaving east. There are some tracks of a trolloc leaving east. A warhorse is here, stamping his feet impatiently, being ridden by you. Dazilani has arrived from the north, riding a prancing palomino mare. * R HP:Beaten MV:Strong > e e The sun sets. Trail Through the Cliffside [ obvious exits: E W ] There are some bloody traces of a trolloc leaving east. There are some tracks of a trolloc leaving east. A warhorse is here, stamping his feet impatiently, being ridden by you. Dazilani has arrived from the west, riding a prancing palomino mare. * R HP:Beaten MV:Full > Mountain Trail [ obvious exits: E W ] There are some bloody traces of a trolloc leaving east. There are some tracks of a trolloc leaving east. Small pink flowers on a tall plant spread color through the area. A warhorse is here, stamping his feet impatiently, being ridden by you. Dazilani has arrived from the west, riding a prancing palomino mare. * R HP:Beaten MV:Full > e Plateau on the Cliff [ obvious exits: E S W ] There are some bloody traces of a trolloc leaving east. There are some tracks of a trolloc leaving east. A warhorse is here, stamping his feet impatiently, being ridden by you. Dazilani has arrived from the west, riding a prancing palomino mare. * R HP:Beaten MV:Full > e Plateau on the Cliffside [ obvious exits: N E S W ] There are some bloody traces of a trolloc leaving south. There are some tracks of a trolloc leaving south. A warhorse is here, stamping his feet impatiently, being ridden by you. Dazilani has arrived from the west, riding a prancing palomino mare. * R HP:Beaten MV:Full > e Path Through the Cliffside [ obvious exits: E W ] A warhorse is here, stamping his feet impatiently, being ridden by you. A wild stallion bucks madly. A wild stallion bucks madly. Dazilani has arrived from the west, riding a prancing palomino mare. w * R HP:Beaten MV:Full > s Plateau on the Cliffside [ obvious exits: N E S W ] There are some bloody traces of a trolloc leaving south. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a trolloc leaving south. A warhorse is here, stamping his feet impatiently, being ridden by you. Dazilani has arrived from the east, riding a prancing palomino mare. * R HP:Beaten MV:Full > Plateau on the Cliff [ obvious exits: N W ] There are some bloody traces of a trolloc leaving west. There are some tracks of a trolloc leaving west. A warhorse is here, stamping his feet impatiently, being ridden by you. Dazilani has arrived from the north, riding a prancing palomino mare. * R HP:Beaten MV:Full > w Plateau on the Cliff [ obvious exits: N E ] A warhorse is here, stamping his feet impatiently, being ridden by you. *Krack* is standing here. *Khellendros* is standing here. Dazilani has arrived from the east, riding a prancing palomino mare. * R HP:Beaten MV:Full > a Dazilani tries to pierce *Krack*, but he deflects the blow. z * R HP:Beaten MV:Full > [kill dark] You smite *Khellendros*'s right leg. *Khellendros* barely cleaves your head.aten > You smite *Khellendros*'s body. *Krack* tries to pierce Dazilani, but he deflects the blow. Dazilani tries to pierce *Krack*, but he deflects the blow. [bash ] * Dazilani tries to pierce *Krack*, but he parries successfully. *Khellendros* panics, and attempts to flee! =+ *Khellendros* leaves north. - *Krack* pierces Dazilani's body. Dazilani tries to pierce *Krack*, but he deflects the blow. *Krack* panics, and attempts to flee! n = They're not here anymore! * R HP:Beaten MV:Full > w Plateau on the Cliff [ obvious exits: E S W ] There are some bloody traces of a trolloc leaving west. There are some bloody traces of a trolloc leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Beaten MV:Full > a Mountain Trail [ obvious exits: E W ] There are some bloody traces of a trolloc leaving west. There are some bloody traces of a trolloc leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. Small pink flowers on a tall plant spread color through the area. A warhorse is here, stamping his feet impatiently, being ridden by you. w * R HP:Beaten MV:Full > a [kill dark] They aren't here. * R HP:Beaten MV:Full > w Trail Through the Cliffside [ obvious exits: E W ] There are some bloody traces of a trolloc leaving west. There are some bloody traces of a trolloc leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. A warhorse is here, stamping his feet impatiently, being ridden by you. a * R HP:Beaten MV:Full > w [kill dark] They aren't here. * R HP:Beaten MV:Full > a Winding Path Above the Rain Forest [ obvious exits: N E D ] There are some bloody traces of a trolloc leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a trolloc leaving east. A warhorse is here, stamping his feet impatiently, being ridden by you. *Khellendros* is standing here. * R HP:Beaten MV:Full > [kill dark] You smite *Khellendros*'s body very hard. * R HP:Beaten MV:Full - Khellendros: Critical > No way! You're fighting for your life! * R HP:Beaten MV:Full - Khellendros: Critical > [kill dark] You do the best you can! * R HP:Beaten MV:Full - Khellendros: Critical > z *Khellendros* barely cleaves your right arm. You smite *Khellendros*'s body. *Khellendros* panics, and attempts to flee!al > [bash ] += *Khellendros* leaves down. * Carada chats 'hah ive gotten the exact same stats 3 times in a row' d a *s z Cancelled. Slylvak narrates 'where they go?' Mountain Trail Over the Forest [ obvious exits: S U ] There are some bloody traces of a trolloc leaving south. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Beaten MV:Full > [kill dark] They aren't here. * R HP:Beaten MV:Full > Slope in the Mountain Trail [ obvious exits: N W ] There are some bloody traces of a trolloc leaving west. A gold-rimmed pair of spectacles lies here, quite forgotten. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Beaten MV:Full > [bash ] Bash who? * R HP:Beaten MV:Full > w w w Eastern Edge of the Village [ obvious exits: E W ] A warhorse is here, stamping his feet impatiently, being ridden by you. w * R HP:Beaten MV:Full > Eastern Edge of Main Street [ obvious exits: E W ] A warhorse is here, stamping his feet impatiently, being ridden by you. A damane is here, eyes downcast. The sul'dam leads her damane, tugging the silvery leash with contempt. * R HP:Beaten MV:Full > Main Street [ obvious exits: E W ] A warhorse is here, stamping his feet impatiently, being ridden by you. A Seanchan fighter glares from behind dark eyes. A Seanchan fighter glares from behind dark eyes. * R HP:Beaten MV:Full > w Main Street [ obvious exits: N E S W ] A warhorse is here, stamping his feet impatiently, being ridden by you. An unhappy looking villager trods about. * R HP:Beaten MV:Full > n Main Street Fountain [ obvious exits: N E S W ] A fountain is here, offering clear blue water to all. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Beaten MV:Full > n *Khellendros* has arrived from the east. n * R HP:Beaten MV:Full > *Khellendros* leaves north. Side Street [ obvious exits: N S ] A warhorse is here, stamping his feet impatiently, being ridden by you. *Khellendros* is standing here. * R HP:Beaten MV:Full > *Khellendros* leaves north. Northern Edge of Village [ obvious exits: N S ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving south. A bullseye lantern has been set aside. A warhorse is here, stamping his feet impatiently, being ridden by you. *Khellendros* is standing here. A Seanchan soldier sweats in practice here. * R HP:Beaten MV:Full > Outskirts of the Forest [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving south. There are some tracks of an animal leaving north. There are some tracks of an animal leaving north. A warhorse is here, stamping his feet impatiently, being ridden by you. *Khellendros* is standing here. * R HP:Beaten MV:Full > a a a [kill dark] They aren't here. a * R HP:Beaten MV:Full > [kill dark] They aren't here. * R HP:Beaten MV:Full > [kill dark] They aren't here. * R HP:Beaten MV:Full > [kill dark] They aren't here. * R HP:Beaten MV:Full > n n A small bloodsucking insect has arrived from the east. a * R HP:Beaten MV:Full > Deep in the Rain Forest [ obvious exits: N S ] There are some bloody traces of a trolloc leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving south. There are some tracks of an animal leaving north. A warhorse is here, stamping his feet impatiently, being ridden by you. A Seanchan fighter glares from behind dark eyes. A Seanchan fighter glares from behind dark eyes. A Seanchan fighter glares from behind dark eyes. A biteme is hovering here, looking for blood. A damane is here, eyes downcast. The sul'dam leads her damane, tugging the silvery leash with contempt. A toraken circles overhead, huge wings creating a massive stir. * R HP:Beaten MV:Full > Deep in the Tropical Forest [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving south. There are some tracks of an animal leaving east. There are some tracks of a ridden mount leaving north. A warhorse is here, stamping his feet impatiently, being ridden by you. *Khellendros* is here, fighting a to'raken. A to'raken is here, fighting Khellendros. * R HP:Beaten MV:Full > [kill dark] You smite *Khellendros*'s body very hard. * R HP:Beaten MV:Full - a to'raken: Scratched - Khellendros: Critical > You smite *Khellendros*'s left leg hard. *Khellendros* cleaves a to'raken's head into bloody fragments! A to'raken hits Khellendros's body. *Khellendros* is mortally wounded, and will die soon, if not aided. a * R HP:Beaten MV:Full - Khellendros: Critical > [kill dark] You do the best you can! * R HP:Beaten MV:Full - Khellendros: Critical > a [kill dark] You do the best you can! a * R HP:Beaten MV:Full - Khellendros: Critical > a [kill dark] You do the best you can! * R HP:Beaten MV:Full - Khellendros: Critical > a [kill dark] You do the best you can! * R HP:Beaten MV:Full - Khellendros: Critical > You smite *Khellendros*'s right foot into bloody fragments! *Khellendros* is dead! R.I.P. You feel the Weave of the Wheel tighten around you. Oh, much better the second time around. Your blood freezes as you hear *Khellendros*'s death cry. [kill dark] They aren't here. a * R HP:Beaten MV:Full > [kill dark] They aren't here. * R HP:Beaten MV:Full > nar khel rip You narrate 'khel rip' * R HP:Beaten MV:Full > n n Dazilani narrates 'nice' n n * R HP:Beaten MV:Full > Edge of the Rain Forest [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving south. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Beaten MV:Full > End of the Beach [ obvious exits: N S ] There are some bloody traces of a trolloc leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of a humanoid leaving north. A warhorse is here, stamping his feet impatiently, being ridden by you. A Seanchan fighter glares from behind dark eyes. A Seanchan fighter glares from behind dark eyes. A Seanchan fighter glares from behind dark eyes. A Seanchan invasion commander evaluates his soldier's readiness. A Seanchan invasion commander evaluates his soldier's readiness. A thin man with a shaved head scouts the horizon. * R HP:Beaten MV:Full > stat Beach of Isle Jafar [ obvious exits: N E S W ] There are some bloody traces of a trolloc leaving south. There are some bloody traces of a trolloc leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. A warhorse is here, stamping his feet impatiently, being ridden by you. A Seanchan fighter glares from behind dark eyes. A Seanchan fighter glares from behind dark eyes. A Seanchan fighter glares from behind dark eyes. A Seanchan invasion commander evaluates his soldier's readiness. A conscripted soldier now fights for the Seanchan. A conscripted soldier now fights for the Seanchan. A conscripted soldier now fights for the Seanchan. A conscripted soldier now fights for the Seanchan. * R HP:Beaten MV:Full > w w On the Shore of Isle Jafar [ obvious exits: N E S W ] There are some bloody traces of a trolloc leaving west. There are some bloody traces of a trolloc leaving east. There are some bloody traces of a trolloc leaving west. There are some tracks of a ridden mount leaving west. A set of chainmail sleeves lie upon the ground. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Beaten MV:Full > You are a 47 year old male seanchan hunter. Your height is 5 feet, 8 inches, and you weigh 160.0 lbs. You are carrying 0.0 lbs and wearing 65.6 lbs, very light. Your base abilities are: Str:19 Int:12 Wil:12 Dex:14 Con:17. Offensive bonus: 178, Dodging bonus: 7, Parrying bonus: 1 Your mood is: Brave. You will flee below: 0 Hit Points You are wanted by: Andor Tar Valon Fal Dara Amador Children of Light Red Eagles Wolves Your armor absorbs about 76% on average. You are subjected to the following effects: - NO QUIT * R HP:Beaten MV:Full > On the Shore of Isle Jafar [ obvious exits: N E S W ] There are some bloody traces of a trolloc leaving east. There are some bloody traces of a trolloc leaving west. There are some bloody traces of a trolloc leaving south. There are some tracks of a ridden mount leaving west. A fresh chunk of meat has been recently cut from a kill. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Beaten MV:Full > On the Shore of Isle Jafar [ obvious exits: N E S ] There are some bloody traces of a trolloc leaving north. There are some bloody traces of a trolloc leaving east. There are some bloody traces of a trolloc leaving north. A shiny metal helmet lies to one side. A soft leather pouch has been discarded here. Some thick-soled, heavy leather boots stand stiffly together. A plain weapons belt has been forgotten here. Crumpled up here is a fragment of parchment. [2] A bunch of ornamental firesticks lie here. A warhorse is here, stamping his feet impatiently, being ridden by you. Dazilani the Seanchan is standing here, riding a prancing palomino mare. Slylvak the Seanchan is standing here, riding a warhorse. A massive three-eyed reptile gazes at you. * R HP:Beaten MV:Full > Slylvak narrates 'nice' * R HP:Beaten MV:Full > not a a a a You start paying increased attention to your surroundings. * R HP:Beaten MV:Full > brave [kill dark] They aren't here. * R HP:Beaten MV:Full > [kill dark] They aren't here. * R HP:Beaten MV:Full > [kill dark] They aren't here. * R HP:Beaten MV:Full > [kill dark] They aren't here. * R HP:Beaten MV:Full > [change mood brave] Mood changed to: Brave * R HP:Beaten MV:Full > nar wheres crack a a You narrate 'wheres crack' * R HP:Beaten MV:Full > a [kill dark] They aren't here. * R HP:Beaten MV:Full > a [kill dark] They aren't here. * R HP:Beaten MV:Full > [kill dark] They aren't here. * R HP:Beaten MV:Full > [kill dark] They aren't here. * R HP:Beaten MV:Full > stat a You are a 47 year old male seanchan hunter. Your height is 5 feet, 8 inches, and you weigh 160.0 lbs. You are carrying 0.0 lbs and wearing 65.6 lbs, very light. Your base abilities are: Str:19 Int:12 Wil:12 Dex:14 Con:17. Offensive bonus: 178, Dodging bonus: 7, Parrying bonus: 1 Your mood is: Brave. You will flee below: 0 Hit Points You are wanted by: Andor Tar Valon Fal Dara Amador Children of Light Red Eagles Wolves Your armor absorbs about 76% on average. You are subjected to the following effects: - NOTICE - NO QUIT a * R HP:Beaten MV:Full > a [kill dark] They aren't here. * R HP:Beaten MV:Full > a a [kill dark] They aren't here. a * R HP:Beaten MV:Full > [kill dark] They aren't here. * R HP:Beaten MV:Full > [kill dark] They aren't here. * R HP:Beaten MV:Full > [kill dark] They aren't here. * R HP:Beaten MV:Full > [kill dark] You try to smite *Krack*, but he parries successfully. * R HP:Beaten MV:Full - Krack: Wounded > Slylvak tries to smite *Krack*, but he deflects the blow. * R HP:Beaten MV:Full - Krack: Wounded > Slylvak smites *Krack*'s body very hard. *Krack* tickles your left arm with his pierce. You smite *Krack*'s body very hard. * R HP:Beaten MV:Full - Krack: Wounded > Dazilani tries to pierce *Krack*, but he parries successfully. z *Krack* panics, and attempts to flee!d > [bash ] + *Krack* leaves east. * Slylvak drawls 'rigt there' *+ Dazilani leaves east riding a prancing palomino mare. =- They're not here anymore! * R HP:Beaten MV:Full > a a a [kill dark] They aren't here. * R HP:Beaten MV:Full > [kill dark] They aren't here. * R HP:Beaten MV:Full > [kill dark] They aren't here. * R HP:Beaten MV:Full > nar someone lse chase a a You narrate 'someone lse chase' a * R HP:Beaten MV:Full > [kill dark] They aren't here. * R HP:Beaten MV:Full > [kill dark] They aren't here. * R HP:Beaten MV:Full > [kill dark] They aren't here. * R HP:Beaten MV:Full > a Slylvak leaves east riding a warhorse. a * R HP:Beaten MV:Full > a [kill dark] They aren't here. * R HP:Beaten MV:Full > [kill dark] They aren't here. * R HP:Beaten MV:Full > [kill dark] They aren't here. * R HP:Beaten MV:Full > Slylvak has arrived from the east, riding a warhorse. * R HP:Beaten MV:Full > Slylvak leaves north riding a warhorse. -------------------------------------------------------------------------------- Tzao Joined: Jun 08, 2003 Posted: 2004-04-06 02:31 -------------------------------------------------------------------------------- * R HP:Beaten MV:Full > Slylvak has arrived from the north, riding a warhorse. * R HP:Beaten MV:Full > Dazilani narrates 'no track' * R HP:Beaten MV:Full > Dazilani has arrived from the east, riding a prancing palomino mare. Slylvak leaves north riding a warhorse. a * R HP:Beaten MV:Full > a a a [kill dark] They aren't here. * R HP:Beaten MV:Full > a [kill dark] They aren't here. a * R HP:Beaten MV:Full > [kill dark] They aren't here. * R HP:Beaten MV:Full > [kill dark] They aren't here. * R HP:Beaten MV:Full > lo [kill dark] They aren't here. * R HP:Beaten MV:Full > [kill dark] They aren't here. * R HP:Beaten MV:Full > On the Shore of Isle Jafar The shores of this seemingly peaceful island here look north onto the waters of the Aryth Ocean, which roll lullingly into the beach shore. The beach stretches off to the south, and you can see a pier in the distance to the east. Sharp shells crunch underfoot. [ obvious exits: N E S ] There are some bloody traces of a trolloc leaving north. There are some bloody traces of a trolloc leaving east. There are some bloody traces of a trolloc leaving north. There are some tracks of a trolloc leaving east. A shiny metal helmet lies to one side. A soft leather pouch has been discarded here. Some thick-soled, heavy leather boots stand stiffly together. A plain weapons belt has been forgotten here. Crumpled up here is a fragment of parchment. [2] A bunch of ornamental firesticks lie here. You notice a sack is hidden here. You notice a dagger of gleaming steel is hidden here. You notice a full wooden shield is hidden here. You notice a lantern is hidden here. You notice a mirrored lantern is hidden here. You notice a bubbling draught is hidden here. Dazilani the Seanchan is standing here, riding a prancing palomino mare. A warhorse is here, stamping his feet impatiently, being ridden by you. A massive three-eyed reptile gazes at you. * R HP:Beaten MV:Full > nar if he ambushes for me a a a You narrate 'if he ambushes for me' * R HP:Beaten MV:Full > [kill dark] They aren't here. * R HP:Beaten MV:Full > [kill dark] They aren't here. * R HP:Beaten MV:Full > [kill dark] They aren't here. * R HP:Beaten MV:Full > nar ill die a a a scor The night has begun. You narrate 'ill die' * R HP:Beaten MV:Fresh > [kill dark] They aren't here. * R HP:Beaten MV:Fresh > [kill dark] They aren't here. * R HP:Beaten MV:Fresh > nar so i cant chase [kill dark] They aren't here. * R HP:Beaten MV:Fresh > You have 94(350) hit and 127(127) movement points. You have scored 37933512 experience points and 126 quest points. You need 2566488 exp to level and -51 qp to rank. You have amassed 1500 Turn points to date, ranking you Sei'taer First. You have played 24 days and 21 hours (real time). This ranks you as Tzao the Sergeant [Deathwatch 3] (Level 36). You are standing. a * R HP:Beaten MV:Fresh > You narrate 'so i cant chase' * R HP:Beaten MV:Fresh > a a [kill dark] They aren't here. * R HP:Beaten MV:Fresh > brave [kill dark] They aren't here. * R HP:Beaten MV:Fresh > [kill dark] They aren't here. * R HP:Beaten MV:Fresh > a a a a a [change mood brave] Mood changed to: Brave * R HP:Beaten MV:Fresh > [kill dark] They aren't here. * R HP:Beaten MV:Fresh > [kill dark] They aren't here. * R HP:Beaten MV:Fresh > [kill dark] They aren't here. * R HP:Beaten MV:Fresh > [kill dark] They aren't here. * R HP:Beaten MV:Fresh > [kill dark] They aren't here. * R HP:Beaten MV:Fresh > a a a a [kill dark] They aren't here. * R HP:Beaten MV:Fresh > [kill dark] They aren't here. * R HP:Beaten MV:Fresh > [kill dark] They aren't here. * R HP:Beaten MV:Fresh > [kill dark] They aren't here. * R HP:Beaten MV:Fresh > a Dazilani narrates 'spam tzao, I have no notice' a * R HP:Beaten MV:Fresh > a [kill dark] They aren't here. * R HP:Beaten MV:Fresh > scor [kill dark] They aren't here. * R HP:Beaten MV:Fresh > [kill dark] They aren't here. * R HP:Beaten MV:Fresh > brave You have 94(350) hit and 127(127) movement points. You have scored 37933512 experience points and 126 quest points. You need 2566488 exp to level and -51 qp to rank. You have amassed 1500 Turn points to date, ranking you Sei'taer First. You have played 24 days and 21 hours (real time). This ranks you as Tzao the Sergeant [Deathwatch 3] (Level 36). You are standing. * R HP:Beaten MV:Fresh > a a [change mood brave] Mood changed to: Brave a * R HP:Beaten MV:Fresh > a [kill dark] They aren't here. * R HP:Beaten MV:Fresh > [kill dark] They aren't here. * R HP:Beaten MV:Fresh > [kill dark] They aren't here. * R HP:Beaten MV:Fresh > [kill dark] They aren't here. * R HP:Beaten MV:Fresh > nar im spaming a a a a a You narrate 'im spaming' a * R HP:Beaten MV:Fresh > [kill dark] They aren't here. * R HP:Beaten MV:Fresh > a a [kill dark] They aren't here. * R HP:Beaten MV:Fresh > [kill dark] They aren't here. * R HP:Beaten MV:Fresh > Slylvak has arrived from the north, riding a warhorse. [kill dark] They aren't here. * R HP:Beaten MV:Fresh > brave [kill dark] They aren't here. a * R HP:Beaten MV:Fresh > a [kill dark] They aren't here. a * R HP:Beaten MV:Fresh > [kill dark] They aren't here. stat * R HP:Beaten MV:Fresh > [kill dark] They aren't here. * R HP:Beaten MV:Fresh > [change mood brave] Mood changed to: Brave * R HP:Beaten MV:Fresh > where [kill dark] They aren't here. brave * R HP:Beaten MV:Fresh > [kill dark] They aren't here. * R HP:Beaten MV:Fresh > Slylvak drawls 'hes east' [kill dark] They aren't here. * R HP:Beaten MV:Fresh > scor You are a 47 year old male seanchan hunter. Your height is 5 feet, 8 inches, and you weigh 160.0 lbs. You are carrying 0.0 lbs and wearing 65.6 lbs, very light. Your base abilities are: Str:19 Int:12 Wil:12 Dex:14 Con:17. Offensive bonus: 178, Dodging bonus: 7, Parrying bonus: 1 Your mood is: Brave. You will flee below: 0 Hit Points You are wanted by: Andor Tar Valon Fal Dara Amador Children of Light Red Eagles Wolves Your armor absorbs about 76% on average. You are subjected to the following effects: - NOTICE - NO QUIT a * R HP:Beaten MV:Fresh > a Players in your Zone -------------------- Slylvak - On the Shore of Isle Jafar Dazilani - On the Shore of Isle Jafar Tzao - On the Shore of Isle Jafar Faysun - Reception Room * R HP:Beaten MV:Fresh > [change mood brave] Mood changed to: Brave * R HP:Beaten MV:Fresh > You have 94(350) hit and 127(127) movement points. You have scored 37933512 experience points and 126 quest points. You need 2566488 exp to level and -51 qp to rank. You have amassed 1500 Turn points to date, ranking you Sei'taer First. You have played 24 days and 21 hours (real time). This ranks you as Tzao the Sergeant [Deathwatch 3] (Level 36). You are standing. * R HP:Beaten MV:Fresh > [kill dark] They aren't here. * R HP:Beaten MV:Fresh > a [kill dark] They aren't here. * R HP:Beaten MV:Fresh > a [kill dark] They aren't here. a * R HP:Beaten MV:Fresh > a a a [kill dark] They aren't here. * R HP:Beaten MV:Fresh > Dazilani leaves east riding a prancing palomino mare. [kill dark] They aren't here. * R HP:Beaten MV:Fresh > a [kill dark] They aren't here. * R HP:Beaten MV:Fresh > [kill dark] They aren't here. * R HP:Beaten MV:Fresh > [kill dark] They aren't here. * R HP:Beaten MV:Fresh > Dazilani has arrived from the east, riding a prancing palomino mare. [kill dark] They aren't here. * R HP:Beaten MV:Fresh > Slylvak drawls 'fucking urchins' * R HP:Beaten MV:Fresh > a a a [kill dark] They aren't here. a * R HP:Beaten MV:Fresh > a [kill dark] They aren't here. * R HP:Beaten MV:Fresh > [kill dark] They aren't here. * R HP:Beaten MV:Fresh > [kill dark] They aren't here. * R HP:Beaten MV:Fresh > [kill dark] They aren't here. * R HP:Beaten MV:Fresh > a a [kill dark] They aren't here. * R HP:Beaten MV:Fresh > [kill dark] They aren't here. * R HP:Beaten MV:Fresh > where Players in your Zone -------------------- Dazilani - On the Shore of Isle Jafar Slylvak - On the Shore of Isle Jafar Tzao - On the Shore of Isle Jafar Faysun - Reception Room brave * R HP:Beaten MV:Fresh > a a [change mood brave] Mood changed to: Brave * R HP:Beaten MV:Fresh > a [kill dark] They aren't here. * R HP:Beaten MV:Fresh > [kill dark] They aren't here. a * R HP:Beaten MV:Fresh > a [kill dark] They aren't here. * R HP:Beaten MV:Fresh > a [kill dark] They aren't here. a * R HP:Beaten MV:Fresh > a Slylvak leaves north riding a warhorse. [kill dark] They aren't here. * R HP:Beaten MV:Fresh > Slylvak has arrived from the north, riding a warhorse. [kill dark] They aren't here. * R HP:Beaten MV:Fresh > brave [kill dark] They aren't here. * R HP:Beaten MV:Fresh > a [kill dark] They aren't here. * R HP:Beaten MV:Fresh > a [change mood brave] Mood changed to: Brave a * R HP:Beaten MV:Fresh > [kill dark] They aren't here. lo * R HP:Beaten MV:Fresh > [kill dark] They aren't here. * R HP:Beaten MV:Fresh > [kill dark] They aren't here. * R HP:Beaten MV:Fresh > where a On the Shore of Isle Jafar The shores of this seemingly peaceful island here look north onto the waters of the Aryth Ocean, which roll lullingly into the beach shore. The beach stretches off to the south, and you can see a pier in the distance to the east. Sharp shells crunch underfoot. [ obvious exits: N E S ] There are some bloody traces of a trolloc leaving north. There are some bloody traces of a trolloc leaving east. There are some bloody traces of a trolloc leaving north. There are some tracks of a ridden mount leaving east. A shiny metal helmet lies to one side. A soft leather pouch has been discarded here. Some thick-soled, heavy leather boots stand stiffly together. A plain weapons belt has been forgotten here. Crumpled up here is a fragment of parchment. [2] A bunch of ornamental firesticks lie here. You notice a sack is hidden here. You notice a dagger of gleaming steel is hidden here. You notice a full wooden shield is hidden here. You notice a lantern is hidden here. You notice a mirrored lantern is hidden here. You notice a bubbling draught is hidden here. Slylvak the Seanchan is standing here, riding a warhorse. Dazilani the Seanchan is standing here, riding a prancing palomino mare. A warhorse is here, stamping his feet impatiently, being ridden by you. A massive three-eyed reptile gazes at you. * R HP:Beaten MV:Fresh > a Players in your Zone -------------------- Slylvak - On the Shore of Isle Jafar Dazilani - On the Shore of Isle Jafar Tzao - On the Shore of Isle Jafar Faysun - Reception Room * R HP:Beaten MV:Fresh > a [kill dark] They aren't here. * R HP:Beaten MV:Fresh > [kill dark] They aren't here. * R HP:Beaten MV:Fresh > brave [kill dark] They aren't here. * R HP:Beaten MV:Fresh > [change mood brave] Mood changed to: Brave * R HP:Beaten MV:Fresh > Slylvak leaves south riding a warhorse. * R HP:Beaten MV:Fresh > Slylvak has arrived from the south, riding a warhorse. * R HP:Beaten MV:Fresh > scor a You have 94(350) hit and 127(127) movement points. You have scored 37933512 experience points and 126 quest points. You need 2566488 exp to level and -51 qp to rank. You have amassed 1500 Turn points to date, ranking you Sei'taer First. You have played 24 days and 21 hours (real time). This ranks you as Tzao the Sergeant [Deathwatch 3] (Level 36). You are standing. * R HP:Beaten MV:Fresh > a a [kill dark] They aren't here. * R HP:Beaten MV:Fresh > [kill dark] They aren't here. * R HP:Beaten MV:Fresh > brave [kill dark] They aren't here. * R HP:Beaten MV:Fresh > stat [change mood brave] Mood changed to: Brave * R HP:Beaten MV:Fresh > a a You are a 47 year old male seanchan hunter. Your height is 5 feet, 8 inches, and you weigh 160.0 lbs. You are carrying 0.0 lbs and wearing 65.6 lbs, very light. Your base abilities are: Str:19 Int:12 Wil:12 Dex:14 Con:17. Offensive bonus: 178, Dodging bonus: 7, Parrying bonus: 1 Your mood is: Brave. You will flee below: 0 Hit Points You are wanted by: Andor Tar Valon Fal Dara Amador Children of Light Red Eagles Wolves Your armor absorbs about 76% on average. You are subjected to the following effects: - NOTICE - NO QUIT * R HP:Beaten MV:Fresh > [kill dark] They aren't here. * R HP:Beaten MV:Fresh > [kill dark] They aren't here. * R HP:Beaten MV:Fresh > a a [kill dark] They aren't here. scor * R HP:Beaten MV:Fresh > [kill dark] They aren't here. * R HP:Beaten MV:Fresh > You have 94(350) hit and 127(127) movement points. You have scored 37933512 experience points and 126 quest points. You need 2566488 exp to level and -51 qp to rank. You have amassed 1500 Turn points to date, ranking you Sei'taer First. You have played 24 days and 21 hours (real time). This ranks you as Tzao the Sergeant [Deathwatch 3] (Level 36). You are standing. brave * R HP:Beaten MV:Fresh > a a [change mood brave] Mood changed to: Brave * R HP:Beaten MV:Fresh > lo [kill dark] They aren't here. * R HP:Beaten MV:Fresh > [kill dark] They aren't here. * R HP:Beaten MV:Fresh > where On the Shore of Isle Jafar The shores of this seemingly peaceful island here look north onto the waters of the Aryth Ocean, which roll lullingly into the beach shore. The beach stretches off to the south, and you can see a pier in the distance to the east. Sharp shells crunch underfoot. [ obvious exits: N E S ] There are some bloody traces of a trolloc leaving north. There are some bloody traces of a trolloc leaving east. There are some bloody traces of a trolloc leaving north. There are some tracks of a ridden mount leaving east. A shiny metal helmet lies to one side. A soft leather pouch has been discarded here. Some thick-soled, heavy leather boots stand stiffly together. A plain weapons belt has been forgotten here. Crumpled up here is a fragment of parchment. [2] A bunch of ornamental firesticks lie here. You notice a sack is hidden here. You notice a full wooden shield is hidden here. You notice a lantern is hidden here. You notice a mirrored lantern is hidden here. You notice a bubbling draught is hidden here. Slylvak the Seanchan is standing here, riding a warhorse. Dazilani the Seanchan is standing here, riding a prancing palomino mare. A warhorse is here, stamping his feet impatiently, being ridden by you. A massive three-eyed reptile gazes at you. * R HP:Beaten MV:Fresh > a Players in your Zone -------------------- Slylvak - On the Shore of Isle Jafar Dazilani - On the Shore of Isle Jafar Tzao - On the Shore of Isle Jafar Faysun - Reception Room a a * R HP:Beaten MV:Fresh > [kill dark] They aren't here. * R HP:Beaten MV:Fresh > [kill dark] They aren't here. * R HP:Beaten MV:Fresh > [kill dark] They aren't here. * R HP:Beaten MV:Fresh > a a a [kill dark] They aren't here. * R HP:Beaten MV:Fresh > [kill dark] They aren't here. * R HP:Beaten MV:Fresh > [kill dark] They aren't here. * R HP:Beaten MV:Fresh > a a a [kill dark] They aren't here. a * R HP:Beaten MV:Fresh > Dazilani drawls 'faysun afk?' [kill dark] They aren't here. * R HP:Beaten MV:Fresh > [kill dark] They aren't here. * R HP:Beaten MV:Fresh > [kill dark] They aren't here. * R HP:Beaten MV:Fresh > Slylvak leaves east riding a warhorse. a * R HP:Beaten MV:Fresh > a a a a a a [kill dark] They aren't here. * R HP:Beaten MV:Fresh > Slylvak has arrived from the east, riding a warhorse. [kill dark] They aren't here. * R HP:Beaten MV:Fresh > [kill dark] They aren't here. * R HP:Beaten MV:Fresh > [kill dark] They aren't here. * R HP:Beaten MV:Fresh > [kill dark] They aren't here. * R HP:Beaten MV:Fresh > [kill dark] They aren't here. * R HP:Beaten MV:Fresh > [kill dark] They aren't here. * R HP:Beaten MV:Fresh > a a a [kill dark] They aren't here. * R HP:Beaten MV:Fresh > [kill dark] They aren't here. * R HP:Beaten MV:Fresh > Slylvak drawls 'dunno' [kill dark] They aren't here. * R HP:Beaten MV:Fresh > a a a a [kill dark] They aren't here. * R HP:Beaten MV:Fresh > [kill dark] They aren't here. * R HP:Beaten MV:Fresh > where [kill dark] They aren't here. * R HP:Beaten MV:Fresh > [kill dark] They aren't here. * R HP:Beaten MV:Fresh > brave Players in your Zone -------------------- Slylvak - On the Shore of Isle Jafar Dazilani - On the Shore of Isle Jafar Tzao - On the Shore of Isle Jafar Faysun - Reception Room * R HP:Beaten MV:Fresh > scor Slylvak leaves north riding a warhorse. [change mood brave] Mood changed to: Brave * R HP:Beaten MV:Fresh > Slylvak has arrived from the north, riding a warhorse. You have 94(350) hit and 127(127) movement points. You have scored 37933512 experience points and 126 quest points. You need 2566488 exp to level and -51 qp to rank. You have amassed 1500 Turn points to date, ranking you Sei'taer First. You have played 24 days and 21 hours (real time). This ranks you as Tzao the Sergeant [Deathwatch 3] (Level 36). You are standing. * R HP:Beaten MV:Fresh > a a a [kill dark] They aren't here. scor * R HP:Beaten MV:Fresh > [kill dark] They aren't here. * R HP:Beaten MV:Fresh > [kill dark] They aren't here. * R HP:Beaten MV:Fresh > You have 94(350) hit and 127(127) movement points. You have scored 37933512 experience points and 126 quest points. You need 2566488 exp to level and -51 qp to rank. You have amassed 1500 Turn points to date, ranking you Sei'taer First. You have played 24 days and 21 hours (real time). This ranks you as Tzao the Sergeant [Deathwatch 3] (Level 36). You are standing. * R HP:Beaten MV:Fresh > brave Dazilani leaves north riding a prancing palomino mare. brave * R HP:Beaten MV:Fresh > [change mood brave] Mood changed to: Brave * R HP:Beaten MV:Fresh > [change mood brave] Mood changed to: Brave a * R HP:Beaten MV:Fresh > a a a brave [kill dark] They aren't here. * R HP:Beaten MV:Fresh > stat [kill dark] They aren't here. * R HP:Beaten MV:Fresh > [kill dark] They aren't here. * R HP:Beaten MV:Fresh > [kill dark] They aren't here. scor * R HP:Beaten MV:Fresh > [change mood brave] Mood changed to: Brave * R HP:Beaten MV:Fresh > You are a 47 year old male seanchan hunter. Your height is 5 feet, 8 inches, and you weigh 160.0 lbs. You are carrying 0.0 lbs and wearing 65.6 lbs, very light. Your base abilities are: Str:19 Int:12 Wil:12 Dex:14 Con:17. Offensive bonus: 178, Dodging bonus: 7, Parrying bonus: 1 Your mood is: Brave. You will flee below: 0 Hit Points You are wanted by: Andor Tar Valon Fal Dara Amador Children of Light Red Eagles Wolves Your armor absorbs about 76% on average. You are subjected to the following effects: - NOTICE - NO QUIT * R HP:Beaten MV:Fresh > You have 94(350) hit and 127(127) movement points. You have scored 37933512 experience points and 126 quest points. You need 2566488 exp to level and -51 qp to rank. You have amassed 1500 Turn points to date, ranking you Sei'taer First. You have played 24 days and 21 hours (real time). This ranks you as Tzao the Sergeant [Deathwatch 3] (Level 36). You are standing. * R HP:Beaten MV:Fresh > brave a a [change mood brave] Mood changed to: Brave a * R HP:Beaten MV:Fresh > [kill dark] They aren't here. * R HP:Beaten MV:Fresh > [kill dark] They aren't here. * R HP:Beaten MV:Fresh > lo [kill dark] They aren't here. * R HP:Beaten MV:Fresh > On the Shore of Isle Jafar The shores of this seemingly peaceful island here look north onto the waters of the Aryth Ocean, which roll lullingly into the beach shore. The beach stretches off to the south, and you can see a pier in the distance to the east. Sharp shells crunch underfoot. [ obvious exits: N E S ] There are some bloody traces of a trolloc leaving north. There are some bloody traces of a trolloc leaving east. There are some bloody traces of a trolloc leaving north. There are some tracks of a ridden mount leaving east. A shiny metal helmet lies to one side. A soft leather pouch has been discarded here. Some thick-soled, heavy leather boots stand stiffly together. A plain weapons belt has been forgotten here. Crumpled up here is a fragment of parchment. [2] A bunch of ornamental firesticks lie here. You notice a sack is hidden here. You notice a dagger of gleaming steel is hidden here. You notice a lantern is hidden here. You notice a bubbling draught is hidden here. Slylvak the Seanchan is standing here, riding a warhorse. A warhorse is here, stamping his feet impatiently, being ridden by you. A massive three-eyed reptile gazes at you. * R HP:Beaten MV:Fresh > a a [kill dark] They aren't here. * R HP:Beaten MV:Fresh > where [kill dark] They aren't here. * R HP:Beaten MV:Fresh > Players in your Zone -------------------- Dazilani - Mound of Sand Slylvak - On the Shore of Isle Jafar Tzao - On the Shore of Isle Jafar Faysun - Reception Room * R HP:Beaten MV:Fresh > nar look for him/ a Slylvak drawls 'hes gonna get help watch out' You narrate 'look for him/' a * R HP:Beaten MV:Fresh > a [kill dark] They aren't here. * R HP:Battered MV:Fresh > [kill dark] They aren't here. * R HP:Battered MV:Fresh > a a [kill dark] They aren't here. a * R HP:Battered MV:Fresh > [kill dark] They aren't here. * R HP:Battered MV:Fresh > [kill dark] They aren't here. nod * R HP:Battered MV:Fresh > [kill dark] They aren't here. * R HP:Battered MV:Fresh > You nod in agreement. brave * R HP:Battered MV:Fresh > a Dazilani narrates 'lookin' [change mood brave] Mood changed to: Brave a * R HP:Battered MV:Fresh > scor [kill dark] They aren't here. * R HP:Battered MV:Fresh > [kill dark] They aren't here. * R HP:Battered MV:Fresh > brave You have 111(350) hit and 127(127) movement points. You have scored 37933512 experience points and 126 quest points. You need 2566488 exp to level and -51 qp to rank. You have amassed 1500 Turn points to date, ranking you Sei'taer First. You have played 24 days and 21 hours (real time). This ranks you as Tzao the Sergeant [Deathwatch 3] (Level 36). You are standing. a a * R HP:Battered MV:Fresh > a [change mood brave] Mood changed to: Brave * R HP:Battered MV:Fresh > [kill dark] They aren't here. * R HP:Battered MV:Fresh > [kill dark] They aren't here. * R HP:Battered MV:Fresh > [kill dark] They aren't here. * R HP:Battered MV:Fresh > a a a a Slylvak leaves east riding a warhorse. a * R HP:Battered MV:Fresh > a a a [kill dark] They aren't here. * R HP:Battered MV:Fresh > [kill dark] They aren't here. * R HP:Battered MV:Fresh > [kill dark] They aren't here. * R HP:Battered MV:Fresh > [kill dark] They aren't here. * R HP:Battered MV:Fresh > [kill dark] They aren't here. * R HP:Battered MV:Fresh > [kill dark] They aren't here. * R HP:Battered MV:Fresh > [kill dark] They aren't here. * R HP:Battered MV:Fresh > [kill dark] They aren't here. * R HP:Battered MV:Fresh > a a a [kill dark] They aren't here. a * R HP:Battered MV:Fresh > [kill dark] They aren't here. * R HP:Battered MV:Fresh > [kill dark] They aren't here. * R HP:Battered MV:Fresh > where [kill dark] They aren't here. * R HP:Battered MV:Fresh > Players in your Zone -------------------- Slylvak - Mound of Sand Dazilani - Deep in the Tropical Forest Tzao - On the Shore of Isle Jafar Faysun - Reception Room brave * R HP:Battered MV:Fresh > a a a [change mood brave] Mood changed to: Brave * R HP:Battered MV:Fresh > [kill dark] They aren't here. * R HP:Battered MV:Fresh > [kill dark] They aren't here. * R HP:Battered MV:Fresh > [kill dark] They aren't here. * R HP:Battered MV:Fresh > Dazilani narrates 'found khells corpse' a * R HP:Battered MV:Fresh > a a a [kill dark] They aren't here. * R HP:Battered MV:Fresh > [kill dark] They aren't here. * R HP:Battered MV:Fresh > [kill dark] They aren't here. * R HP:Battered MV:Fresh > [kill dark] They aren't here. * R HP:Battered MV:Fresh > nar nod You narrate 'nod' * R HP:Battered MV:Fresh > A strange portal opens out of seemingly nowhere. * R HP:Battered MV:Fresh > nar scalp for me pease a a a You narrate 'scalp for me pease' * R HP:Battered MV:Fresh > a [kill dark] They aren't here. * R HP:Battered MV:Fresh > a [kill dark] They aren't here. * R HP:Battered MV:Fresh > [kill dark] They aren't here. * R HP:Battered MV:Fresh > [kill dark] They aren't here. * R HP:Battered MV:Fresh > [kill dark] They aren't here. * R HP:Battered MV:Fresh > a a a a [kill dark] They aren't here. a * R HP:Battered MV:Fresh > [kill dark] They aren't here. * R HP:Battered MV:Fresh > [kill dark] They aren't here. * R HP:Battered MV:Fresh > [kill dark] They aren't here. * R HP:Battered MV:Fresh > Dazilani narrates 'got it' [kill dark] They aren't here. * R HP:Battered MV:Fresh > nar uh oh a a a A strange portal closes into nothingness. A strange portal opens out of seemingly nowhere. You narrate 'uh oh' a * R HP:Battered MV:Fresh > Slylvak has arrived from the south, riding a warhorse. [kill dark] They aren't here. * R HP:Battered MV:Fresh > lo [kill dark] They aren't here. * R HP:Battered MV:Fresh > [kill dark] They aren't here. * R HP:Battered MV:Fresh > [kill dark] They aren't here. * R HP:Battered MV:Fresh > On the Shore of Isle Jafar The shores of this seemingly peaceful island here look north onto the waters of the Aryth Ocean, which roll lullingly into the beach shore. The beach stretches off to the south, and you can see a pier in the distance to the east. Sharp shells crunch underfoot. [ obvious exits: N E S D ] There are some bloody traces of a trolloc leaving north. There are some bloody traces of a trolloc leaving east. There are some bloody traces of a trolloc leaving north. There are some tracks of a ridden mount leaving east. A shiny metal helmet lies to one side. A soft leather pouch has been discarded here. Some thick-soled, heavy leather boots stand stiffly together. A plain weapons belt has been forgotten here. Crumpled up here is a fragment of parchment. [2] A bunch of ornamental firesticks lie here. You notice a dagger of gleaming steel is hidden here. You notice a full wooden shield is hidden here. You notice a lantern is hidden here. You notice a mirrored lantern is hidden here. You notice a bubbling draught is hidden here. Slylvak the Seanchan is standing here, riding a warhorse. A warhorse is here, stamping his feet impatiently, being ridden by you. A massive three-eyed reptile gazes at you. * R HP:Battered MV:Fresh > nar otherse here a a You narrate 'otherse here' a * R HP:Battered MV:Fresh > a stat Slylvak drawls 'hmm' [kill dark] They aren't here. * R HP:Battered MV:Fresh > Dazilani narrates 'what?' [kill dark] They aren't here. * R HP:Battered MV:Fresh > [kill dark] They aren't here. * R HP:Battered MV:Fresh > [kill dark] They aren't here. * R HP:Battered MV:Fresh > You are a 47 year old male seanchan hunter. Your height is 5 feet, 8 inches, and you weigh 160.0 lbs. You are carrying 0.0 lbs and wearing 65.6 lbs, very light. Your base abilities are: Str:19 Int:12 Wil:12 Dex:14 Con:17. Offensive bonus: 178, Dodging bonus: 7, Parrying bonus: 1 Your mood is: Brave. You will flee below: 0 Hit Points You are wanted by: Andor Tar Valon Fal Dara Amador Children of Light Red Eagles Wolves Your armor absorbs about 76% on average. You are subjected to the following effects: - NOTICE - NO QUIT * R HP:Battered MV:Fresh > nar someone pulling a a a You narrate 'someone pulling' * R HP:Battered MV:Fresh > a [kill dark] They aren't here. * R HP:Battered MV:Fresh > a [kill dark] They aren't here. * R HP:Battered MV:Fresh > [kill dark] They aren't here. * R HP:Battered MV:Fresh > [kill dark] They aren't here. * R HP:Battered MV:Fresh > [kill dark] They aren't here. * R HP:Battered MV:Fresh > nar spam at waygate Dazilani narrates 'runnin ' * R HP:Battered MV:Fresh > a a a You narrate 'spam at waygate' a * R HP:Battered MV:Fresh > a *Krack* leaves down. This is very very long and unedited, just thought it was a cool fight, gotta say that it was awsome that krack didnt ambush for me, and that they stayed around. [ This Mail was edited by: Tzao on 2004-04-06 02:32 ]