Lighuxe says 'I'll just clear s blight while i regen some' << Prev Topic | Next Topic >> Author Comment Jesus the one and only Certified MUD addict Posts: 69 (9/2/01 12:23:17 pm) Reply Lighuxe says 'I'll just clear s blight while i regen some' -------------------------------------------------------------------------------- Group promptly leaves gap for some reason... * R HP:Wounded MV:Fresh - the blighted tree: Battered > stat Someone narrates 'head hurts' You are a 59 year old male human ranger. Your height is 6 feet, 1 inches, and you weigh 199.0 lbs. You are carrying 0.0 lbs and wearing 30.9 lbs, peanuts. Your base abilities are: Str:16 Int:10 Wil:11 Dex:19 Con:18. Offensive bonus: 139, Dodging bonus: 123, Parrying bonus: 144 Your mood is: Wimpy. You will flee below: 65 Hit Points Your armor absorbs about 8% on average. You are subjected to the following effects: - NO QUIT - NOTICE - ARMOR [k dark] You try to slash *Zantac*, but he parries successfully. * R HP:Battered MV:Full - Zantac: Scratched > You try to slash *Zantac*, but he deflects the blow. * R HP:Battered MV:Full - Zantac: Scratched > *Braul* has arrived from the south. * R HP:Battered MV:Full - Zantac: Scratched > You dodge a bash from *Zantac* who loses his balance and falls! * R HP:Battered MV:Full - Zantac: Scratched > *Braul* slashes your left arm very hard. * R HP:Battered MV:Full - Zantac: Scratched > nar zantac back alln gap *Zuljin* has arrived from the south. * R HP:Battered MV:Full - Zantac: Scratched > You narrate 'zantac back alln gap' * R HP:Battered MV:Full - Zantac: Scratched > change mood wimpy f *Braul* tries to slash you, but you parry successfully. You try to slash *Zantac*, but he parries successfully. Mood changed to: Wimpy s You panic and attempt to flee!tac: Scratched > s You flee head over heels. The Blight [ obvious exits: N S W ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. A large slab of meat has been placed here. [4] The corpse of Stomp is lying here. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Battered MV:Full > *Zuljin* has arrived from the north. The Blight [ obvious exits: N S W ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving north. You notice a mirrored lantern is hidden here. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Battered MV:Full > The Blight [ obvious exits: N S W ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. The corpse of a Dhai'mon trolloc is lying here. You notice a lantern is hidden here. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Battered MV:Full > Ritaker narrates '@#%$ bg chest has dull blacks now' * R HP:Battered MV:Full > nar 3 You narrate '3' ' * R HP:Battered MV:Full > s *Braul* has arrived from the north. [k dark] You try to slash *Braul*, but he parries successfully. * R HP:Battered MV:Full - Braul: Healthy > ' *Braul* tries to slash you, but you parry successfully. You try to slash *Braul*, but he parries successfully. *Zuljin* has arrived from the north. No way! You're fighting for your life! * R HP:Battered MV:Full - Braul: Healthy > *Zuljin* tries to blast you, but you deflect the blow. * R HP:Battered MV:Full - Braul: Healthy > [k dark] You do the best you can! * R HP:Battered MV:Full - Braul: Healthy > f ' You panic and attempt to flee! You flee head over heels. Path to Tarwin's Gap [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving south. A pair of sturdy metal half-gauntlets has been set here. A war axe has been left on the ground here. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Battered MV:Full > [k dark] They aren't here. * R HP:Battered MV:Full > ' ' [k dark] They aren't here. ' * R HP:Battered MV:Full > *Zuljin* has arrived from the north. [k dark] You slash *Zuljin*'s body hard. * R HP:Battered MV:Full - Zuljin: Scratched > ' *Braul* has arrived from the north. * R HP:Battered MV:Full - Zuljin: Scratched > *Braul* leaves south. [k dark] You do the best you can! * R HP:Battered MV:Full - Zuljin: Scratched > Paxle narrates 'nice' * R HP:Battered MV:Full - Zuljin: Scratched > *Braul* has arrived from the south. * R HP:Battered MV:Full - Zuljin: Scratched > *Braul* tries to slash you, but you parry successfully. * R HP:Battered MV:Full - Zuljin: Scratched > *Braul* tries to slash you, but you dodge the attack. You slash *Zuljin*'s head. * R HP:Battered MV:Full - Zuljin: Scratched > nar n gap You narrate 'n gap' * R HP:Battered MV:Full - Zuljin: Scratched > f ' Garwin narrates 'rhughat' Kaplen has arrived from the south, riding a gray palfrey. You panic and attempt to flee! Kaplen tries to pierce *Braul*, but he deflects the blow. ' You flee head over heels. The Blight [ obvious exits: N S W ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving north. The corpse of a Dhai'mon trolloc is lying here. You notice a lantern is hidden here. A warhorse is here, stamping his feet impatiently, being ridden by you. [k dark] They aren't here. * R HP:Battered MV:Full > ' [k dark] They aren't here. * R HP:Battered MV:Full > ' [k dark] They aren't here. * R HP:Battered MV:Full > Garwin narrates 'come' [k dark] They aren't here. * R HP:Battered MV:Full > e n Alas, you cannot go that way... * R HP:Battered MV:Full > The Blight [ obvious exits: N S W ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. You notice a mirrored lantern is hidden here. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Battered MV:Full > ' s s ' [k dark] They aren't here. * R HP:Battered MV:Full > ' The Blight [ obvious exits: N S W ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving south. The corpse of a Dhai'mon trolloc is lying here. You notice a lantern is hidden here. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Battered MV:Full > Path to Tarwin's Gap [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving north. A pair of sturdy metal half-gauntlets has been set here. A war axe has been left on the ground here. A warhorse is here, stamping his feet impatiently, being ridden by you. Kaplen DeVola, Master of the Metaphor is here, fighting Braul, riding a gray palfrey. *Braul* is here, fighting Kaplen. *Zuljin* is here, fighting Kaplen. * R HP:Battered MV:Full > ' [k dark] You try to slash *Braul*, but he parries successfully. * R HP:Battered MV:Full - Kaplen: Hurt - Braul: Healthy > ' Kaplen avoids being bashed by *Zuljin* who loses his balance and falls! Mileena narrates 'well since etcheds sell in FD ritaker =P' [k dark] You do the best you can! * R HP:Battered MV:Full - Kaplen: Hurt - Braul: Healthy > *Braul* swiftly dodges Kaplen's attempt to pierce him. [k dark] You do the best you can! * R HP:Battered MV:Full - Kaplen: Hurt - Braul: Healthy > ' Rodin chats 'anyone need high heeled shoes, or snow leopard scalps?' [k dark] You do the best you can! * R HP:Battered MV:Full - Kaplen: Hurt - Braul: Healthy > You try to slash *Braul*, but he deflects the blow. *Braul* tries to slash Kaplen, but he deflects the blow. Kaplen tries to pierce *Braul*, but he deflects the blow. Kaplen screams loudly! Merkat chats 'how do u get a scalp' change mood brave * R HP:Battered MV:Full - Kaplen: Hurt - Braul: Healthy > Mood changed to: Brave * R HP:Battered MV:Full - Kaplen: Hurt - Braul: Healthy > Deedlit narrates 'bah let me get a horse brt' * R HP:Battered MV:Full - Kaplen: Hurt - Braul: Healthy > Kaplen says 'OWIE!' * R HP:Battered MV:Full - Kaplen: Hurt - Braul: Healthy > You try to slash *Braul*, but he deflects the blow. *Braul* tries to slash Kaplen, but he deflects the blow. Kaplen pierces *Braul*'s right arm hard. * R HP:Battered MV:Full - Kaplen: Hurt - Braul: Scratched > *Zuljin* blasts your body extremely hard. * R HP:Battered MV:Full - Kaplen: Hurt - Braul: Scratched > change mood wimpy Kaplen pierces *Braul*'s head. * R HP:Battered MV:Full - Kaplen: Hurt - Braul: Scratched > You try to slash *Braul*, but he parries successfully. *Braul* tries to slash Kaplen, but he parries successfully. Kaplen tries to pierce *Braul*, but he deflects the blow. Mood changed to: Wimpy * R HP:Battered MV:Full - Kaplen: Hurt - Braul: Scratched > You dodge a bash from *Zuljin* who loses his balance and falls! * R HP:Battered MV:Full - Kaplen: Hurt - Braul: Scratched > You try to slash *Braul*, but he parries successfully. *Braul* tries to slash Kaplen, but he deflects the blow. Kaplen tries to pierce *Braul*, but he deflects the blow. *Braul* swiftly dodges Kaplen's attempt to pierce him. * R HP:Battered MV:Full - Kaplen: Hurt - Braul: Scratched > *Rhugauth* cleaves your body hard. * R HP:Beaten MV:Full - Kaplen: Hurt - Braul: Scratched > *Rhugauth* tries to cleave you, but you deflect the blow. You try to slash *Braul*, but he parries successfully. *Braul* tries to slash Kaplen, but he deflects the blow. Kaplen tries to pierce *Braul*, but he parries successfully. * R HP:Beaten MV:Full - Kaplen: Hurt - Braul: Scratched > nar n gap we on *Rhugauth* panics, and attempts to flee! You narrate 'n gap we on' * R HP:Beaten MV:Full - Kaplen: Hurt - Braul: Scratched > *Rhugauth* leaves north. * R HP:Beaten MV:Full - Kaplen: Hurt - Braul: Scratched > Garwin narrates 'where you guys?' * R HP:Beaten MV:Full - Kaplen: Hurt - Braul: Scratched > You dodge a bash from *Zuljin* who loses his balance and falls! nar 4 * R HP:Beaten MV:Full - Kaplen: Hurt - Braul: Scratched > *Larsiny* has arrived from the north. * R HP:Beaten MV:Full - Kaplen: Hurt - Braul: Scratched > You try to slash *Braul*, but he deflects the blow. *Braul* tries to slash Kaplen, but he parries successfully. Kaplen tries to pierce *Braul*, but he deflects the blow. You narrate '4' * R HP:Beaten MV:Full - Kaplen: Hurt - Braul: Scratched > *Larsiny* tries to cleave you, but you parry successfully. * R HP:Beaten MV:Full - Kaplen: Hurt - Braul: Scratched > Kaplen tries to pierce *Braul*, but he dodges the attack. * R HP:Beaten MV:Full - Kaplen: Hurt - Braul: Scratched > *Larsiny* tries to cleave you, but you parry successfully. You try to slash *Braul*, but he parries successfully. *Braul* tries to slash Kaplen, but he parries successfully. Kaplen tries to pierce *Braul*, but he parries successfully. * R HP:Beaten MV:Full - Kaplen: Hurt - Braul: Scratched > Kaplen tries to pierce *Braul*, but he parries successfully. * R HP:Beaten MV:Full - Kaplen: Hurt - Braul: Scratched > l Path to Tarwin's Gap To the south lies Tarwin's Gap, pathway to the Borderlands, while to the north the Blight awaits. The ground here is well trod, clear of vegetation from the tramping of booted and hooved feet. Further south, the path leads into the hills that stand before the Mountains of Dhoom. [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving north. A pair of sturdy metal half-gauntlets has been set here. A war axe has been left on the ground here. *Larsiny* is here, fighting YOU! A warhorse is here, stamping his feet impatiently, being ridden by you. Kaplen DeVola, Master of the Metaphor is here, fighting Braul, riding a gray palfrey. *Braul* is here, fighting Kaplen. *Zuljin* is here, fighting YOU! * R HP:Beaten MV:Full - Kaplen: Hurt - Braul: Scratched > You dodge a bash from *Zuljin* who loses his balance and falls! Hercules narrates 'etched for sale in fd? u mean it?' * R HP:Beaten MV:Full - Kaplen: Hurt - Braul: Scratched > Kaplen narrates 'one 4' * R HP:Beaten MV:Full - Kaplen: Hurt - Braul: Scratched > ' *Larsiny* tries to cleave you, but you parry successfully. You try to slash *Braul*, but he deflects the blow. *Braul* tries to slash Kaplen, but he deflects the blow. Kaplen tries to pierce *Braul*, but he deflects the blow. * R HP:Beaten MV:Full - Kaplen: Hurt - Braul: Scratched > Garwin narrates 'meet all s gap' * R HP:Beaten MV:Full - Kaplen: Hurt - Braul: Scratched > [k dark] You do the best you can! * R HP:Beaten MV:Full - Kaplen: Hurt - Braul: Scratched > whe Players in your Zone -------------------- Garwin - Tarwin's Gap Kaplen - Path to Tarwin's Gap Lighuxe - Path to Tarwin's Gap * R HP:Beaten MV:Full - Kaplen: Hurt - Braul: Scratched > change mood wimpy Kaplen tries to pierce *Braul*, but he parries successfully. Mood changed to: Wimpy * R HP:Beaten MV:Full - Kaplen: Hurt - Braul: Scratched > Meridoc narrates 'i omw back up now' * R HP:Beaten MV:Full - Kaplen: Hurt - Braul: Scratched > *Larsiny* tries to cleave you, but you parry successfully. You try to slash *Braul*, but he deflects the blow. *Braul* tries to slash Kaplen, but he parries successfully. Kaplen tries to pierce *Braul*, but he dodges the attack. * R HP:Beaten MV:Full - Kaplen: Hurt - Braul: Scratched > ' [k dark] You do the best you can! * R HP:Beaten MV:Full - Kaplen: Hurt - Braul: Scratched > Kaplen tries to pierce *Braul*, but he deflects the blow. * R HP:Beaten MV:Full - Kaplen: Hurt - Braul: Scratched > whe You dodge a bash from *Zuljin* who loses his balance and falls! * R HP:Beaten MV:Full - Kaplen: Hurt - Braul: Scratched > *Larsiny* tries to cleave you, but you deflect the blow. *Braul* swiftly dodges your attempt to slash him. *Braul* slashes Kaplen's left leg extremely hard. Kaplen tries to pierce *Braul*, but he parries successfully. * R HP:Beaten MV:Full - Kaplen: Wounded - Braul: Scratched > Players in your Zone -------------------- Garwin - Edge of the Forest Kaplen - Path to Tarwin's Gap Lighuxe - Path to Tarwin's Gap * R HP:Beaten MV:Full - Kaplen: Wounded - Braul: Scratched > *Zuljin* clambers to his feet. * R HP:Beaten MV:Full - Kaplen: Wounded - Braul: Scratched > *Zuljin* blasts your head into bloody fragments! * R HP:Beaten MV:Full - Kaplen: Wounded - Braul: Scratched > *Zuljin* tries to blast you, but you parry successfully. *Larsiny* tries to cleave you, but you parry successfully. You try to slash *Braul*, but he deflects the blow. *Braul* slashes Kaplen's body very hard. Kaplen tries to pierce *Braul*, but he deflects the blow. Kaplen tries to pierce *Braul*, but he deflects the blow. * R HP:Beaten MV:Full - Kaplen: Wounded - Braul: Scratched > ' [k dark] You do the best you can! * R HP:Beaten MV:Full - Kaplen: Wounded - Braul: Scratched > Garwin narrates 'all s gap be there. its safest guys.' Ciel narrates 'about to port mid gap' ' * R HP:Beaten MV:Full - Kaplen: Wounded - Braul: Scratched > *Larsiny* tries to cleave you, but you deflect the blow. You try to slash *Braul*, but he parries successfully. *Braul* slashes Kaplen's body extremely hard. Kaplen tries to pierce *Braul*, but he deflects the blow. * R HP:Beaten MV:Full - Kaplen: Wounded - Braul: Scratched > You dodge a bash from *Zuljin* who loses his balance and falls! [k dark] You do the best you can! * R HP:Beaten MV:Full - Kaplen: Wounded - Braul: Scratched > Kaplen tries to pierce *Braul*, but he deflects the blow. * R HP:Beaten MV:Full - Kaplen: Wounded - Braul: Scratched > *Larsiny* tries to cleave you, but you parry successfully. You try to slash *Braul*, but he deflects the blow. *Braul* tries to slash Kaplen, but he parries successfully. Kaplen tries to pierce *Braul*, but he deflects the blow. *Zuljin* clambers to his feet. - Kaplen: Wounded - Braul: Scratched > *Zuljin* blasts your right leg into bloody fragments! You wish that your wounds would stop BLEEDING so much! You flee head over heels! You panic and attempt to flee! nar i beat f Kaplen pierces *Braul*'s body hard. You flee head over heels. Near the Foothills [ obvious exits: N E S ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. A warhorse is here, stamping his feet impatiently, being ridden by you. You narrate 'i beat' * R HP:Critical MV:Full > Kalos narrates 'Good items are coming into the shops to be sold...' * R HP:Critical MV:Full > Path to Tarwin's Gap [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving south. A pair of sturdy metal half-gauntlets has been set here. A war axe has been left on the ground here. A warhorse is here, stamping his feet impatiently, being ridden by you. *Larsiny* is standing here. Kaplen DeVola, Master of the Metaphor is here, fighting Braul, riding a gray palfrey. *Braul* is here, fighting Kaplen. *Zuljin* is standing here. s * R HP:Critical MV:Full > *Zuljin* tries to blast you, but you deflect the blow. * R HP:Critical MV:Full - Zuljin: Scratched > s s Kaplen says 'I out' No way! You're fighting for your life! * R HP:Critical MV:Full - Zuljin: Scratched > No way! You're fighting for your life! * R HP:Critical MV:Full - Zuljin: Scratched > f Kaplen panics, and attempts to flee! *Larsiny* tries to cleave you, but you deflect the blow. No way! You're fighting for your life! * R HP:Critical MV:Full - Zuljin: Scratched > *Larsiny* tries to cleave you, but you deflect the blow. You slash *Zuljin*'s body hard. *Zuljin* tries to blast you, but you parry successfully. *Braul* slashes Kaplen's body extremely hard. Kaplen panics, and attempts to flee! Kaplen leaves south riding a gray palfrey. * R HP:Critical MV:Full - Zuljin: Scratched > d You panic and attempt to flee! *Zantac* has arrived from the north. f e You flee head over heels. Near the Foothills [ obvious exits: S W ] There are some tracks of a trolloc leaving west. A warhorse is here, stamping his feet impatiently, being ridden by you. Alas, you cannot go that way... e * R HP:Critical MV:Full > s Path to Tarwin's Gap [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving south. A pair of sturdy metal half-gauntlets has been set here. A war axe has been left on the ground here. A warhorse is here, stamping his feet impatiently, being ridden by you. *Zantac* is standing here. *Larsiny* is standing here. *Zuljin* is standing here. * R HP:Critical MV:Full > s *Zuljin* tries to blast you, but you parry successfully. No way! You're fighting for your life! * R HP:Critical MV:Full - Zuljin: Scratched > *Larsiny* tries to cleave you, but you dodge the attack. No way! You're fighting for your life! * R HP:Critical MV:Full - Zuljin: Scratched > No way! You're fighting for your life! * R HP:Critical MV:Full - Zuljin: Scratched > f *Larsiny* tries to cleave you, but you parry successfully. You slash *Zuljin*'s head hard. *Zuljin* blasts your body into bloody fragments! You wish that your wounds would stop BLEEDING so much! You flee head over heels! You panic and attempt to flee! Your heartbeat calms down more as you feel less panicked. w You flee head over heels. Near the Foothills [ obvious exits: S W ] There are some tracks of a ridden mount leaving west. There are some tracks of a trolloc leaving west. A warhorse is here, stamping his feet impatiently, being ridden by you. Edge of the Foothills [ obvious exits: N E W ] Crumpled up here is a fragment of parchment. [4] You notice a mirrored lantern is hidden here. A warhorse is here, stamping his feet impatiently, being ridden by you. w * R HP:Critical MV:Full > Near the Foothills [ obvious exits: S W ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving west. There are some tracks of a trolloc leaving west. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Critical MV:Full > Path to Tarwin's Gap [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving west. A pair of sturdy metal half-gauntlets has been set here. A war axe has been left on the ground here. A warhorse is here, stamping his feet impatiently, being ridden by you. *Zuljin* is standing here. * R HP:Critical MV:Full > *Zuljin* tries to blast you, but you deflect the blow. No way! You're fighting for your life! * R HP:Critical MV:Full - Zuljin: Scratched > You slash *Zuljin*'s body hard. *Zuljin* tries to blast you, but you parry successfully. * R HP:Critical MV:Full - Zuljin: Hurt > f You panic and attempt to flee! You flee head over heels. Path to Tarwin's Gap [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. A warhorse is here, stamping his feet impatiently, being ridden by you. *Larsiny* is standing here. *Zantac* is standing here. * R HP:Critical MV:Full > *Zantac* tries to pound you, but you deflect the blow. * R HP:Critical MV:Full - Zantac: Hurt > You try to slash *Zantac*, but he parries successfully. *Zantac* tries to pound you, but you parry successfully. * R HP:Critical MV:Full - Zantac: Hurt > f *Larsiny* cleaves your body. You wish that your wounds would stop BLEEDING so much! You flee head over heels! You panic and attempt to flee! Wasabi narrates 'if mercenaries yell, are they attacking someone?' *Zuljin* has arrived from the north. w *Zuljin* leaves south. You flee head over heels. Edge of the Foothills [ obvious exits: N E ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. A dark cloak with a hood has been left here. You notice a lantern is hidden here. A warhorse is here, stamping his feet impatiently, being ridden by you. Near the Foothills [ obvious exits: N E S ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving south. A warhorse is here, stamping his feet impatiently, being ridden by you. w * R HP:Critical MV:Full > Alas, you cannot go that way... * R HP:Critical MV:Full > Deedlit narrates 'where you all at?' Alas, you cannot go that way... n n * R HP:Critical MV:Full > Garwin narrates 'go in lighe' * R HP:Critical MV:Full > The Blight [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving south. A pair of sturdy metal half-gauntlets has been set here. A warhorse is here, stamping his feet impatiently, being ridden by you. A black tree with bloated leaves sprouts from the ground, branches quivering. A black tree with bloated leaves sprouts from the ground, branches quivering. * R HP:Critical MV:Full > The blighted tree tries to hit you, but you dodge the attack. The blighted tree joins the blighted tree's fight! A shrill piercing scream reverberates through the area. No way! You're fighting for your life! * R HP:Critical MV:Full - the blighted tree: Healthy > w w No way! You're fighting for your life! * R HP:Critical MV:Full - the blighted tree: Healthy > w No way! You're fighting for your life! f * R HP:Critical MV:Full - the blighted tree: Healthy > w No way! You're fighting for your life! You panic and attempt to flee!blighted tree: Healthy > Kalos narrates 'No' The blighted tree tries to hit you, but you parry successfully. You swiftly dodge the blighted tree's attempt to hit you. w *Zantac* has arrived from the south. w *Zantac* pounds your body into bloody fragments! You are dead! Sorry... You feel the Weave of the Wheel loosen from you. Circle of Light [ obvious exits: N E S W U D ] The News Board is mounted on the wall here. The waters of a marble fountain pour forth here. Abe the thief of Tear is sitting here. Raznor of Two Rivers is standing here. Delan of Two Rivers is standing here. Shidahad of Andor is sleeping here. Maybe you should get on your feet first? * HP:Critical MV:Haggard > Maybe you should get on your feet first? * HP:Critical MV:Haggard > Maybe you should get on your feet first? * HP:Critical MV:Haggard > Garwin narrates 'go in ligh' * HP:Critical MV:Haggard > Abe clambers to his feet. * HP:Critical MV:Haggard > The Guardian tells you 'Lighuxe, your wheel has fared poorly...' * HP:Critical MV:Haggard > Abe leaves down. * HP:Critical MV:Haggard > The Guardian tells you 'Eat, drink and sleep my friend... * HP:Critical MV:Haggard > Kalos narrates 'If you say the word the in a room with a mercenary, they will yell.' * HP:Critical MV:Haggard > Raznor knuckles his forehead in honor of all within view. * HP:Critical MV:Haggard > The Guardian tells you 'Soothe your aching muscles,' * HP:Critical MV:Haggard > Rodin chats 'anyone who needs snow leopard scalps, come to TV' * HP:Critical MV:Haggard > The Guardian tells you 'Rest those weary bones,' * HP:Critical MV:Haggard > The Guardian tells you '... and may tomorrow be a better day.' * HP:Critical MV:Haggard > The Guardian grants Raznor a kit. * HP:Critical MV:Haggard > The Guardian gives you some fruit to help you heal. * HP:Critical MV:Haggard > tell kaplen lol, rip You tell Kaplen 'lol, rip' * HP:Critical MV:Haggard > Someone narrates 'lighuxe rip' * HP:Critical MV:Haggard > Kalos narrates 'They seem unilaterally opposed to the use of the definite article...' * HP:Critical MV:Haggard > tell kaplen insta agroed by mobs again You tell Kaplen 'insta agroed by mobs again' * HP:Critical MV:Haggard > Delan leaves down. * HP:Critical MV:Haggard > Samir has entered the game. * HP:Critical MV:Haggard > Wasabi narrates 'ok im only one in maradon with mercenaries yelling, is this bad?' * HP:Critical MV:Haggard > Garwin tells you ' ' * HP:Critical MV:Haggard > tell garwin insta agroed by mobs again You tell Garwin 'insta agroed by mobs again' * HP:Critical MV:Haggard > Someone narrates 'Lighuxe? nfw' * HP:Critical MV:Haggard > Your heartbeat calms down more as you feel less panicked. Meridoc narrates 'where u be paik?' * HP:Critical MV:Haggard > Hercules tells you 'ouch' * HP:Critical MV:Haggard > Gregoire narrates 'nah, theyre always yelling Wasabi' * HP:Critical MV:Haggard > Meridoc narrates 'i split, whar ar u?' * HP:Critical MV:Haggard > Wasabi narrates '*scowl*' * HP:Critical MV:Haggard > Paikah tells you 'you die?...' * HP:Critical MV:Haggard > tell paikah damn insta agroed by trees You tell Paikah 'damn insta agroed by trees ' * HP:Critical MV:Haggard > Someone narrates 'Kapplen going in' * HP:Critical MV:Haggard > Paikah tells you 'oh crap, no way man ' * HP:Critical MV:Haggard > Paikah tells you 'what happened?' * HP:Critical MV:Haggard > Jaran narrates 'two sushi logger camp' * HP:Critical MV:Haggard > tell paikah just lots of em then several bad flees You tell Paikah 'just lots of em then several bad flees' * HP:Critical MV:Haggard > Meridoc narrates 'bah' * HP:Critical MV:Haggard > Lanna narrates 'Hello all.' * HP:Critical MV:Weary > Paikah tells you 'argh, comf ' * HP:Critical MV:Weary > Kaplen tells you 'who was that that was fighting as *someone*' * HP:Critical MV:Weary > tell paikah then instant agro by some trees when was on my way out Meridoc narrates 'out again' You tell Paikah 'then instant agro by some trees when was on my way out' * HP:Critical MV:Weary > Paikah tells you 'trees are a pain in the arse ' * HP:Critical MV:Weary > sco You have 39(362) hit and 43(145) movement points. You have scored 23485851 experience points and 28 quest points. You need 1014149 exp to reach the next level. You have amassed 196 Turn points to date. You have played 17 days and 6 hours (real time). This ranks you as Lighuxe Lightblade (Level 32). You are sitting. * HP:Critical MV:Weary > Paikah tells you 'nod, they are ' * HP:Beaten MV:Tiring > tell paikah lol, lucky i unloaded a @#%$ load of equipment on to friends, still receipts for lots abs and stuff in pack :P 4vials and herb for 2 more *giggle* great fun all the same' * HP:Beaten MV:Tiring > tell paikah i go get a nice basher out and deal with them some :P You tell Paikah 'i go get a nice basher out and deal with them some :P' quit Club Certified MUD addict Posts: 40 (9/2/01 1:11:45 pm) Reply Re: Lighuxe says 'I'll just clear s blight while i regen som -------------------------------------------------------------------------------- This is how I saw it...was fun either way o S HP:Scratched MV:Full > where Players in your Zone -------------------- smelly horse - somewhere Zantac - The Blight smelly horse - somewhere o S HP:Scratched MV:Full > n e The Blight [ obvious exits: N E S ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. A black tree with bloated leaves sprouts from the ground, branches quivering. A black tree with bloated leaves sprouts from the ground, branches quivering. e o S HP:Scratched MV:Full > The Blight [ obvious exits: E S W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. o S HP:Scratched MV:Full > The Blight [ obvious exits: N S W ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a trolloc leaving west. There are some tracks of a trolloc leaving north. A large slab of meat has been placed here. [4] The corpse of Stomp is lying here. o S HP:Scratched MV:Full > n The Blight [ obvious exits: S ] There are some tracks of a trolloc leaving south. There are some tracks of a trolloc leaving south. The corpse of the blighted tree is lying here. *Lighuxe* is here, fighting the blighted tree, riding a warhorse. The blighted tree is here, fighting Lighuxe. The blighted tree is here, fighting Lighuxe. * S HP:Scratched MV:Full > g *Lighuxe* slashes the blighted tree's trunk very hard. The blighted tree tries to hit Lighuxe, but he parries successfully. The blighted tree tries to hit Lighuxe, but he deflects the blow. [kill human] You try to pound *Lighuxe*, but he parries successfully. b [bash ]Scratched MV:Full - the blighted tree: Wounded - Lighuxe: Wounded > * A shrill piercing scream reverberates through the area. A shrill piercing scream reverberates through the area. - *Lighuxe* slashes the blighted tree's branch into bloody fragments! The blighted tree tries to hit Lighuxe, but he dodges the attack. The blighted tree tries to hit Lighuxe, but he parries successfully. -= Your bash at *Lighuxe* sends him sprawling! * S HP:Scratched MV:Full - the blighted tree: Battered - Lighuxe: Wounded > gig You giggle. * S HP:Scratched MV:Full - the blighted tree: Battered - Lighuxe: Wounded > You pound *Lighuxe*'s body into bloody fragments! The blighted tree hits Lighuxe's body hard. The blighted tree tries to hit Lighuxe, but he parries successfully. * S HP:Scratched MV:Full - the blighted tree: Battered - Lighuxe: Wounded > where Players in your Zone -------------------- Zuljin - The Blight smelly horse - somewhere Zantac - The Blight smelly horse - somewhere * S HP:Scratched MV:Full - the blighted tree: Battered - Lighuxe: Wounded > You pound *Lighuxe*'s body very hard. The blighted tree hits Lighuxe's left leg into bloody fragments! The blighted tree hits Lighuxe's left leg hard. * S HP:Scratched MV:Full - the blighted tree: Battered - Lighuxe: Battered > Zuljin narrates 'Any patrols alive?' * S HP:Scratched MV:Full - the blighted tree: Battered - Lighuxe: Battered > b [bash ] *+ A shrill piercing scream reverberates through the area. *Lighuxe* slashes the blighted tree's crown into bloody fragments! The blighted tree tries to hit Lighuxe, but he deflects the blow. The blighted tree tries to hit Lighuxe, but he parries successfully. *Lighuxe* frowns. -= Your bash at *Lighuxe* sends him sprawling! * S HP:Scratched MV:Full - the blighted tree: Battered - Lighuxe: Battered > You pound *Lighuxe*'s body very hard. The blighted tree barely hits Lighuxe's body. The blighted tree tickles Lighuxe's body with its hit. * S HP:Scratched MV:Full - the blighted tree: Battered - Lighuxe: Battered > nar ligh batter You narrate 'ligh batter' * S HP:Scratched MV:Full - the blighted tree: Battered - Lighuxe: Battered > You try to pound *Lighuxe*, but he parries successfully. The blighted tree tries to hit Lighuxe, but he deflects the blow. The blighted tree hits Lighuxe's body hard. * S HP:Scratched MV:Full - the blighted tree: Battered - Lighuxe: Battered > Braul narrates 'like 2w s of elbow was one' * S HP:Scratched MV:Full - the blighted tree: Battered - Lighuxe: Battered > gig *Lighuxe* panics, and attempts to flee! * S HP:Scratched MV:Full - the blighted tree: Battered - Lighuxe: Battered > *Lighuxe* leaves south riding a warhorse. o S HP:Scratched MV:Full > where You giggle. o S HP:Scratched MV:Full > Players in your Zone -------------------- Zuljin - The Blight smelly horse - somewhere smelly horse - somewhere Zantac - The Blight smelly horse - somewhere s o S HP:Scratched MV:Full > g The Blight [ obvious exits: N S W ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a trolloc leaving north. There are some tracks of a trolloc leaving west. A large slab of meat has been placed here. [4] The corpse of Stomp is lying here. *Lighuxe* is standing here, riding a warhorse. *Lighuxe* tries to slash you, but you deflect the blow. * S HP:Scratched MV:Full - Lighuxe: Battered > [kill human] You do the best you can! * S HP:Scratched MV:Full - Lighuxe: Battered > w No way! You're fighting for your life! * S HP:Scratched MV:Full - Lighuxe: Battered > A shrill piercing scream reverberates through the area. A shrill piercing scream reverberates through the area. * S HP:Scratched MV:Full - Lighuxe: Battered > b *Garwin* has arrived from the south, riding a black stallion. * S HP:Scratched MV:Full - Lighuxe: Battered > *Garwin* tries to smite you, but you parry successfully. [bash ] ull - Lighuxe: Battered > *Garwin* tries to smite you, but you deflect the blow. *Lighuxe* slashes your left leg hard. +* Zuljin narrates '3 blite now' -= Zafire narrates '"zuljin" ?? you couldn't think something better than that???' You try to pound *Lighuxe*, but he parries successfully. *Lighuxe* slashes your left foot extremely hard. As *Lighuxe* avoids your bash, you topple over and fall to the ground! * S HP:Hurt MV:Full > You dodge a bash from *Garwin* who loses his balance and falls! * S HP:Hurt MV:Full - Garwin: Hurt > change mood wimpy fle Zuljin narrates '2 again' * S HP:Hurt MV:Full - Garwin: Hurt > Mood changed to: Wimpy Wimpy reset to: 186 hit points. You pound *Garwin*'s body hard.urt > *Lighuxe* tries to slash you, but you parry successfully. You panic and attempt to flee! You flee head over heels. The Blight [ obvious exits: N S W ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. * S HP:Hurt MV:Strong > w w The Blight [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving north. o S HP:Hurt MV:Strong > The Blight [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. A set of chainmail sleeves lie upon the ground. A set of thin metal leggings is here. Some thick-soled, heavy leather boots stand stiffly together. A flock of ravens is circling in the air, searching for prey. A black tree with bloated leaves sprouts from the ground, branches quivering. A black tree with bloated leaves sprouts from the ground, branches quivering. o S HP:Hurt MV:Strong > n The Blight [ obvious exits: N E S ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. A black tree with bloated leaves sprouts from the ground, branches quivering. A black tree with bloated leaves sprouts from the ground, branches quivering. o S HP:Hurt MV:Strong > n The Blight [ obvious exits: N S ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. An evil-looking spiked club lies here on the ground. o S HP:Hurt MV:Strong > n n The Blight [ obvious exits: N E S ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. The corpse of the blight bear is lying here. A small stick is lying on the ground here. o S HP:Hurt MV:Strong > The Blight [ obvious exits: N S D ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. A black tree with bloated leaves sprouts from the ground, branches quivering. A black tree with bloated leaves sprouts from the ground, branches quivering. o S HP:Hurt MV:Strong > n Zuljin narrates 'What's wrong with Zuljin?' o S HP:Hurt MV:Strong > The Blight [ obvious exits: N S ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. o S HP:Hurt MV:Strong > n n Zafire narrates ' ' The Blight [ obvious exits: E S ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. o S HP:Hurt MV:Strong > Alas, you cannot go that way... o S HP:Hurt MV:Strong > where Players in your Zone -------------------- Zuljin - The Blight smelly horse - somewhere smelly horse - somewhere Braul - The Blight Zantac - The Blight smelly horse - somewhere o S HP:Hurt MV:Strong > e e The Blight [ obvious exits: E W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. o S HP:Hurt MV:Strong > The Blight [ obvious exits: N S W ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving north. A gory tuft of flesh lies abandoned on the ground. o S HP:Hurt MV:Strong > n The Blight [ obvious exits: S W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. The corpse of Shoulyn is lying here. o S HP:Hurt MV:Strong > w The Blight [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. o S HP:Hurt MV:Strong > e A shrill piercing scream reverberates through the area. Your heartbeat calms down more as you feel less panicked. The Blight [ obvious exits: S W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving west. The corpse of Shoulyn is lying here. o S HP:Scratched MV:Strong > exam corpse It is the corpse of Shoulyn. When you look inside, you see: corpse (here) : a pair of heavy leather boots a pair of thin metal leggings a dagger a thin pair of soft boarskin gloves a thick leather vest a leather helmet [3] a large slab of meat a glass bottle a skin of human flesh a severed leg o S HP:Scratched MV:Strong > Goldfinger narrates 'like Ascor? *wink zafire*' o S HP:Scratched MV:Strong > Zafire narrates 'don't get me started... ' w o S HP:Scratched MV:Strong > The Blight [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. n o S HP:Scratched MV:Strong > The Blight [ obvious exits: N S ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. o S HP:Scratched MV:Strong > n w The Blight [ obvious exits: N S W ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. A spider-legged beast is here, most of it teeth. o S HP:Scratched MV:Strong > The Blight [ obvious exits: N E ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. A trolloc is here ruling a group of trollocs. A raven is visible flying high in the sky. o S HP:Scratched MV:Strong > where Rhugauth narrates 'zuljin was one of those hero orcs in warcraft?' o S HP:Scratched MV:Strong > Players in your Zone -------------------- Zuljin - The Blight smelly horse - somewhere Braul - The Blight Zantac - The Blight smelly horse - somewhere o S HP:Scratched MV:Strong > Zuljin narrates 'Shhhhhhh' o S HP:Scratched MV:Strong > DonCarnage narrates 'they blt' o S HP:Scratched MV:Strong > Zafire narrates 'ahh, ascor. now there's a name!' o S HP:Scratched MV:Strong > Zuljin narrates '2 are nod' o S HP:Scratched MV:Strong > save Saving Zantac. where o S HP:Scratched MV:Strong > Players in your Zone -------------------- Zuljin - The Blight smelly horse - somewhere Braul - The Blight Rhugauth - The Blight Zantac - The Blight smelly horse - somewhere o S HP:Scratched MV:Strong > look The Blight There are still trees here, but they appear to be completely rotted. Evil- looking leaves clot the trees, black and red with white spots. The corruption of the Blight can be seen in every strand of life that exists here. You find yourself filled with revulsion at the force which doesn't kill but rather twists the very fabric of nature. [ obvious exits: N E ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. A trolloc is here ruling a group of trollocs. A raven is visible flying high in the sky. o S HP:Scratched MV:Strong > where Players in your Zone -------------------- Zuljin - The Blight smelly horse - somewhere Braul - The Blight Rhugauth - The Blight Zantac - The Blight smelly horse - somewhere o S HP:Scratched MV:Strong > nar a few north of gap You narrate 'a few north of gap' o S HP:Scratched MV:Strong > score Zuljin narrates 'All s of downer too' o S HP:Scratched MV:Strong > where You have 339(372) hit and 203(237) movement points. You have scored 96357846 experience points and 0 quest points. You need 2142154 exp to reach the next level. You have amassed 249 Turn points to date. You have played 10 days and 0 hours (real time). This ranks you as Zantac the Monster (Level 4 . You are standing. o S HP:Scratched MV:Strong > Players in your Zone -------------------- Zuljin - The Blight Braul - The Blight Rhugauth - The Blight Zantac - The Blight smelly horse - somewhere o S HP:Scratched MV:Strong > A Dhai'mon trolloc leaves north. o S HP:Scratched MV:Strong > where Players in your Zone -------------------- Zuljin - The Blight Braul - The Blight Rhugauth - The Blight Zantac - The Blight smelly horse - somewhere o S HP:Scratched MV:Strong > s Alas, you cannot go that way... o S HP:Scratched MV:Strong > e s The Blight [ obvious exits: N S W ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. A spider-legged beast is here, most of it teeth. o S HP:Scratched MV:Strong > The Blight [ obvious exits: N S ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. o S HP:Scratched MV:Strong > s Braul has arrived from the north. o S HP:Scratched MV:Strong > w s The Blight [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. o S HP:Scratched MV:Strong > The Blight [ obvious exits: E S ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. Crumpled up here is a fragment of parchment. [2] o S HP:Scratched MV:Strong > The Blight [ obvious exits: E S ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. o S HP:Scratched MV:Strong > where Players in your Zone -------------------- Zuljin - The Blight Braul - The Blight Rhugauth - The Blight Zantac - The Blight smelly horse - somewhere o S HP:Scratched MV:Strong > stat Rhugauth has disbanded the group. You stop following Rhugauth. You are a 41 year old male trolloc ranger. Your height is 6 feet, 10 inches, and you weigh 253.0 lbs. You are carrying 2.0 lbs and wearing 49.7 lbs, very light. Your base abilities are: Str:19 Int:8 Wil:7 Dex:16 Con:17. Offensive bonus: 133, Dodging bonus: 82, Parrying bonus: 121 Your mood is: Wimpy. You will flee below: 186 Hit Points Your armor absorbs about 26% on average. You are subjected to the following effects: - SNEAK - NO QUIT o S HP:Scratched MV:Strong > notice A shrill piercing scream reverberates through the area. Braul leaves south. s o S HP:Scratched MV:Strong > s You start paying increased attention to your surroundings. o S HP:Scratched MV:Strong > The Blight [ obvious exits: N S ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. o S HP:Scratched MV:Strong > The Blight [ obvious exits: N S D ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. A black tree with bloated leaves sprouts from the ground, branches quivering. A black tree with bloated leaves sprouts from the ground, branches quivering. o S HP:Scratched MV:Strong > s s The Blight [ obvious exits: N E S ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. The corpse of the blight bear is lying here. Zuljin the One Man Army is standing here. A rat scurries around trying to get out of sight. o S HP:Scratched MV:Strong > The Blight [ obvious exits: N S ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. An evil-looking spiked club lies here on the ground. Braul the Grotesque Torturer is standing here. A small stick is lying on the ground here. A rat scurries around trying to get out of sight. o S HP:Scratched MV:Strong > s The Blight [ obvious exits: N E S ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. You notice a soft leather pouch is hidden here. A black tree with bloated leaves sprouts from the ground, branches quivering. A black tree with bloated leaves sprouts from the ground, branches quivering. o S HP:Scratched MV:Strong > where Players in your Zone -------------------- Zuljin - The Blight Braul - The Blight Rhugauth - The Blight Zantac - The Blight o S HP:Scratched MV:Strong > e e The Blight [ obvious exits: E S W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. o S HP:Scratched MV:Strong > The Blight [ obvious exits: N S W ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving north. A large slab of meat has been placed here. [4] The corpse of Stomp is lying here. o S HP:Scratched MV:Strong > n The Blight [ obvious exits: S ] There are some tracks of a ridden mount leaving south. There are some tracks of a trolloc leaving south. There are some tracks of a trolloc leaving south. The corpse of the blighted tree is lying here. [3] A warhorse is here, stamping his feet impatiently. *Lighuxe* is standing here. * S HP:Scratched MV:Tiring > g [kill human] You try to pound *Lighuxe*, but he parries successfully. * S HP:Scratched MV:Tiring - Lighuxe: Battered > Zafire narrates 'so how many of all the 7+ are actually left, cuase i hope we smacked some around ?' * S HP:Scratched MV:Tiring - Lighuxe: Battered > A shrill piercing scream reverberates through the area. Deedlit shouts 'OuS \ksJ mIL mQnK zat@a X _hH r ZCZiw IgKx s`` kcJnix x \AwB vp\K MAUDUQ' * S HP:Scratched MV:Tiring - Lighuxe: Battered > Zuljin narrates 'all left blight' * S HP:Scratched MV:Tiring - Lighuxe: Battered > *Lighuxe* tries to slash you, but you deflect the blow. You try to pound *Lighuxe*, but he deflects the blow. * S HP:Scratched MV:Tiring - Lighuxe: Battered > *Lighuxe* panics, and attempts to flee! * S HP:Scratched MV:Tiring - Lighuxe: Battered > *Lighuxe* leaves south. *Lighuxe* has arrived from the south. * S HP:Scratched MV:Tiring > A warhorse stops following Lighuxe. *Lighuxe* starts riding a warhorse. * S HP:Scratched MV:Tiring > Braul narrates '1 gap' * S HP:Scratched MV:Tiring > *Lighuxe* tries to slash you, but you parry successfully. * S HP:Scratched MV:Tiring - Lighuxe: Battered > nar on him all north of gap g You narrate 'on him all north of gap' * S HP:Scratched MV:Tiring - Lighuxe: Battered > [kill human] You do the best you can! 4* S HP:Scratched MV:Tiring - Lighuxe: Battered > b [bash ] = Braul narrates 'none' +* *Lighuxe* tries to slash you, but you deflect the blow. - Braul has arrived from the south. As *Lighuxe* avoids your bash, you topple over and fall to the ground! * S HP:Scratched MV:Tiring - Lighuxe: Battered > Braul slashes *Lighuxe*'s left arm very hard. * S HP:Scratched MV:Tiring - Lighuxe: Battered > Zuljin has arrived from the south. * S HP:Scratched MV:Tiring - Lighuxe: Battered > Braul tries to slash *Lighuxe*, but he parries successfully. *Lighuxe* tries to slash you, but you parry successfully. You are thirsty. * S HP:Scratched MV:Strong - Lighuxe: Battered > *Lighuxe* panics, and attempts to flee! * S HP:Scratched MV:Strong - Lighuxe: Battered > *Lighuxe* leaves south riding a warhorse. o S HP:Scratched MV:Strong > Zuljin leaves south. o S HP:Scratched MV:Strong > rem bottle drink bottle grab bottle g You stop using a glass bottle. s o S HP:Scratched MV:Strong > You drink the blood. o S HP:Scratched MV:Strong > You grab a glass bottle. o S HP:Scratched MV:Strong > [kill human] They aren't here. where o S HP:Scratched MV:Strong > The Blight [ obvious exits: N S W ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. A large slab of meat has been placed here. [4] The corpse of Stomp is lying here. o S HP:Scratched MV:Strong > Players in your Zone -------------------- Zuljin - The Blight smelly horse - somewhere Braul - The Blight Rhugauth - The Blight Zantac - The Blight smelly horse - somewhere o S HP:Scratched MV:Strong > Goldfinger narrates 'meridoc got away from me crit... he won't be back for a while' o S HP:Scratched MV:Strong > *Garwin* has arrived from the west, riding a black stallion. exam corpse * S HP:Scratched MV:Strong > It is the corpse of Stomp. When you look inside, you see: corpse (here) : Nothing. g * S HP:Scratched MV:Strong > *Garwin* leaves north riding a black stallion. o S HP:Scratched MV:Strong > g g [kill human] They aren't here. o S HP:Scratched MV:Strong > [kill human] They aren't here. o S HP:Scratched MV:Strong > g [kill human] They aren't here. n o S HP:Scratched MV:Strong > g *Garwin* has arrived from the north, riding a black stallion. * S HP:Scratched MV:Strong > *Garwin* tries to smite you, but you parry successfully. Rhugauth has arrived from the west. [kill human] You do the best you can! * S HP:Scratched MV:Strong - Garwin: Wounded > No way! You're fighting for your life! * S HP:Scratched MV:Strong - Garwin: Wounded > [kill human] You do the best you can! * S HP:Scratched MV:Strong - Garwin: Wounded > Zafire narrates 'that takes deed out of the fight' * S HP:Scratched MV:Strong - Garwin: Wounded > b [bash ] = Rhugauth has arrived from the north. + Rhugauth tickles *Garwin*'s body with his cleave. * Rhugauth throws back his head and cackles with insane glee! Rhugauth barely cleaves *Garwin*'s body. + *Garwin* sends you sprawling with a powerful bash! * S HP:Scratched MV:Strong - Garwin: Wounded > gig *Garwin* smites your body into bloody fragments! * S HP:Hurt MV:Strong - Garwin: Wounded > *Garwin* avoids being bashed by Rhugauth who loses his balance and falls! * S HP:Hurt MV:Strong - Garwin: Wounded > *Garwin* smites your body into bloody fragments! * S HP:Hurt MV:Strong - Garwin: Wounded > You giggle. * S HP:Hurt MV:Strong - Garwin: Wounded > g [kill human] You do the best you can! b [bash ]Hurt MV:Strong - Garwin: Wounded > + *Garwin* sends you sprawling with a powerful bash! Rhugauth sends *Garwin* sprawling with a powerful bash! * S HP:Hurt MV:Strong - Garwin: Wounded > A shrill piercing scream reverberates through the area. * S HP:Hurt MV:Strong - Garwin: Wounded > Rhugauth cleaves *Garwin*'s right leg. * S HP:Hurt MV:Strong - Garwin: Battered > laugh stand b Rhugauth barely cleaves *Garwin*'s body. * S HP:Hurt MV:Strong - Garwin: Battered > You fall down laughing. * S HP:Hurt MV:Strong - Garwin: Battered > *Garwin* smirks. Do you not consider fighting as standing? [bash ] - Garwin: Battered > *Garwin* panics, and attempts to flee! - *Garwin* leaves west riding a black stallion. = Braul narrates 'coem top gap' *g g *g w Cancelled. [kill human] They aren't here. o S HP:Hurt MV:Strong > [kill human] They aren't here. o S HP:Hurt MV:Strong > [kill human] They aren't here. o S HP:Hurt MV:Strong > The Blight [ obvious exits: E S W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving west. There are some tracks of a trolloc leaving east. There are some tracks of a ridden mount leaving west. o S HP:Hurt MV:Strong > w g A shrill piercing scream reverberates through the area. Braul narrates '3 now' The Blight [ obvious exits: N E S ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. You notice a soft leather pouch is hidden here. A black tree with bloated leaves sprouts from the ground, branches quivering. A black tree with bloated leaves sprouts from the ground, branches quivering. o S HP:Hurt MV:Strong > [kill human] They aren't here. o S HP:Hurt MV:Strong > s g g The Blight [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving south. A set of chainmail sleeves lie upon the ground. A set of thin metal leggings is here. Some thick-soled, heavy leather boots stand stiffly together. You notice a lantern is hidden here. A black tree with bloated leaves sprouts from the ground, branches quivering. A black tree with bloated leaves sprouts from the ground, branches quivering. o S HP:Hurt MV:Strong > [kill human] They aren't here. o S HP:Hurt MV:Strong > [kill human] They aren't here. o S HP:Hurt MV:Strong > where g g Players in your Zone -------------------- Rhugauth - The Blight Larsiny - The Blight Zantac - The Blight o S HP:Hurt MV:Strong > [kill human] They aren't here. o S HP:Hurt MV:Strong > [kill human] They aren't here. o S HP:Hurt MV:Strong > g Rhugauth has arrived from the south. o S HP:Hurt MV:Strong > g [kill human] They aren't here. score o S HP:Hurt MV:Strong > [kill human] They aren't here. o S HP:Hurt MV:Strong > where You have 300(372) hit and 197(237) movement points. You have scored 96357846 experience points and 0 quest points. You need 2142154 exp to reach the next level. You have amassed 249 Turn points to date. You have played 10 days and 0 hours (real time). This ranks you as Zantac the Monster (Level 4 . You are standing. o S HP:Hurt MV:Strong > g g Players in your Zone -------------------- Rhugauth - The Blight Zantac - The Blight o S HP:Hurt MV:Strong > [kill human] They aren't here. o S HP:Hurt MV:Strong > lok [kill human] They aren't here. o S HP:Hurt MV:Strong > Arglebargle, glop-glyf!?! o S HP:Hurt MV:Strong > group You are currently working solo. o S HP:Hurt MV:Strong > Zafire narrates 'omw' o S HP:Hurt MV:Strong > where g g Players in your Zone -------------------- Rhugauth - The Blight Zantac - The Blight o S HP:Hurt MV:Strong > [kill human] They aren't here. o S HP:Hurt MV:Strong > [kill human] They aren't here. o S HP:Hurt MV:Strong > score You have 300(372) hit and 197(237) movement points. You have scored 96357846 experience points and 0 quest points. You need 2142154 exp to reach the next level. You have amassed 249 Turn points to date. You have played 10 days and 0 hours (real time). This ranks you as Zantac the Monster (Level 4 . You are standing. where o S HP:Hurt MV:Strong > A shrill piercing scream reverberates through the area. Players in your Zone -------------------- Rhugauth - The Blight Zantac - The Blight o S HP:Hurt MV:Strong > gig You giggle. look o S HP:Hurt MV:Strong > where The Blight Although the edge of the blight is not far to the south, the sickly yellow has almost completely obscured the healthy land here. The air is foul and ripe, yet sweet. All around you are sickly and broken trees with black and red leaves. [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving south. A set of chainmail sleeves lie upon the ground. A set of thin metal leggings is here. Some thick-soled, heavy leather boots stand stiffly together. You notice a lantern is hidden here. Rhugauth the Revolting Torturer is standing here. A black tree with bloated leaves sprouts from the ground, branches quivering. A black tree with bloated leaves sprouts from the ground, branches quivering. o S HP:Hurt MV:Strong > Players in your Zone -------------------- Rhugauth - The Blight Zantac - The Blight o S HP:Hurt MV:Strong > stat You are a 41 year old male trolloc ranger. Your height is 6 feet, 10 inches, and you weigh 253.0 lbs. You are carrying 2.0 lbs and wearing 49.2 lbs, very light. Your base abilities are: Str:19 Int:8 Wil:7 Dex:16 Con:17. Offensive bonus: 133, Dodging bonus: 83, Parrying bonus: 121 Your mood is: Wimpy. You will flee below: 186 Hit Points Your armor absorbs about 26% on average. You are subjected to the following effects: - NOTICE - SNEAK - NO QUIT o S HP:Hurt MV:Strong > save Rhugauth throws back his head and cackles with insane glee! where o S HP:Hurt MV:Strong > Saving Zantac. o S HP:Hurt MV:Strong > Players in your Zone -------------------- Rhugauth - The Blight Zantac - The Blight o S HP:Hurt MV:Strong > norm [change mood normal] Mood changed to: Normal Wimpy reset to: 148 hit points. g o S HP:Hurt MV:Strong > g [kill human] They aren't here. o S HP:Hurt MV:Strong > where [kill human] They aren't here. o S HP:Hurt MV:Strong > g g Players in your Zone -------------------- Rhugauth - The Blight Zantac - The Blight o S HP:Hurt MV:Strong > [kill human] They aren't here. o S HP:Hurt MV:Strong > [kill human] They aren't here. where o S HP:Hurt MV:Strong > g g Players in your Zone -------------------- Rhugauth - The Blight Zantac - The Blight o S HP:Hurt MV:Strong > [kill human] They aren't here. o S HP:Hurt MV:Strong > [kill human] They aren't here. o S HP:Hurt MV:Strong > g g [kill human] They aren't here. o S HP:Hurt MV:Strong > [kill human] They aren't here. o S HP:Hurt MV:Strong > score Rhugauth looks at you. You have 300(372) hit and 197(237) movement points. You have scored 96357846 experience points and 0 quest points. You need 2142154 exp to reach the next level. You have amassed 249 Turn points to date. You have played 10 days and 0 hours (real time). This ranks you as Zantac the Monster (Level 4 . You are standing. where o S HP:Hurt MV:Strong > Players in your Zone -------------------- Rhugauth - The Blight Zantac - The Blight o S HP:Hurt MV:Strong > g g [kill human] They aren't here. where o S HP:Hurt MV:Strong > [kill human] They aren't here. o S HP:Hurt MV:Strong > Players in your Zone -------------------- Rhugauth - The Blight Zantac - The Blight o S HP:Hurt MV:Strong > Larsiny narrates 'need help top gap' o S HP:Hurt MV:Strong > g g [kill human] They aren't here. o S HP:Hurt MV:Strong > [kill human] They aren't here. o S HP:Hurt MV:Strong > s The Blight [ obvious exits: N E ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. A shiny metal helmet lies to one side. You notice a lantern is hidden here. o S HP:Hurt MV:Strong > e Larsiny narrates 'they dodgey' o S HP:Hurt MV:Strong > e The Blight [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. A pair of sturdy metal half-gauntlets has been set here. A black tree with bloated leaves sprouts from the ground, branches quivering. A black tree with bloated leaves sprouts from the ground, branches quivering. o S HP:Hurt MV:Strong > The Blight [ obvious exits: N S W ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving north. The corpse of a Dhai'mon trolloc is lying here. You notice a lantern is hidden here. o S HP:Hurt MV:Strong > s Path to Tarwin's Gap [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving north. A pair of sturdy metal half-gauntlets has been set here. A war axe has been left on the ground here. *Lighuxe* is here, fighting Zuljin, riding a warhorse. Larsiny Pigeon Hunter is here, fighting Lighuxe. Braul the Grotesque Torturer is standing here. Zuljin the One Man Army is here, fighting Lighuxe. g * S HP:Hurt MV:Strong > [kill human] The fighting is too thick and heavy for you to enter the fray! *Lighuxe* leaves east riding a warhorse. b o S HP:Hurt MV:Strong > *Lighuxe* has arrived from the east, riding a warhorse. * S HP:Hurt MV:Strong > Zuljin tries to blast *Lighuxe*, but he parries successfully. [bash ] Bash who? * S HP:Hurt MV:Strong > Larsiny tries to cleave *Lighuxe*, but he dodges the attack. * S HP:Hurt MV:Strong > g g g g Larsiny tries to cleave *Lighuxe*, but he parries successfully. *Lighuxe* slashes Zuljin's head hard. Zuljin blasts *Lighuxe*'s body into bloody fragments! *Lighuxe* panics, and attempts to flee! [kill human] The fighting is too thick and heavy for you to enter the fray! * S HP:Hurt MV:Full > [kill human] The fighting is too thick and heavy for you to enter the fray! * S HP:Hurt MV:Full > gwhere g [kill human] The fighting is too thick and heavy for you to enter the fray! * S HP:Hurt MV:Full > [kill human] The fighting is too thick and heavy for you to enter the fray! * S HP:Hurt MV:Full > Arglebargle, glop-glyf!?! * S HP:Hurt MV:Full > [kill human] The fighting is too thick and heavy for you to enter the fray! * S HP:Hurt MV:Full > s g g Path to Tarwin's Gap [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. g o S HP:Hurt MV:Strong > [kill human] They aren't here. o S HP:Hurt MV:Strong > g g Larsiny has arrived from the north. [kill human] They aren't here. g o S HP:Hurt MV:Strong > g [kill human] They aren't here. o S HP:Hurt MV:Strong > g [kill human] They aren't here. g o S HP:Hurt MV:Strong > [kill human] They aren't here. o S HP:Hurt MV:Strong > where [kill human] They aren't here. o S HP:Hurt MV:Strong > [kill human] They aren't here. g o S HP:Hurt MV:Strong > g [kill human] They aren't here. o S HP:Hurt MV:Strong > g [kill human] They aren't here. g o S HP:Hurt MV:Strong > Players in your Zone -------------------- Zuljin - Path to Tarwin's Gap smelly horse - somewhere Braul - Outside Tarwin's Gap Larsiny - Path to Tarwin's Gap Zafire - East Path Zantac - Path to Tarwin's Gap smelly horse - somewhere g o S HP:Hurt MV:Strong > g [kill human] They aren't here. o S HP:Hurt MV:Strong > [kill human] They aren't here. g o S HP:Hurt MV:Strong > g [kill human] They aren't here. o S HP:Hurt MV:Strong > n [kill human] They aren't here. *Lighuxe* has arrived from the north, riding a warhorse. * S HP:Hurt MV:Strong > [kill human] You try to pound *Lighuxe*, but he deflects the blow. g * S HP:Hurt MV:Strong - Lighuxe: Critical > *Lighuxe* tries to slash you, but you parry successfully. You try to pound *Lighuxe*, but he parries successfully. [kill human] You do the best you can! * S HP:Hurt MV:Strong - Lighuxe: Critical > [kill human] You do the best you can! * S HP:Hurt MV:Strong - Lighuxe: Critical > [kill human] You do the best you can! * S HP:Hurt MV:Strong - Lighuxe: Critical > g Larsiny cleaves *Lighuxe*'s body. *Lighuxe* panics, and attempts to flee! No way! You're fighting for your life! * S HP:Hurt MV:Strong - Lighuxe: Critical > [kill human] You do the best you can! * S HP:Hurt MV:Strong - Lighuxe: Critical > [kill human] You do the best you can! change mood brave * S HP:Hurt MV:Strong - Lighuxe: Critical > g Mood changed to: Brave Wimpy reset to: 111 hit points. g * S HP:Hurt MV:Strong - Lighuxe: Critical > Zuljin has arrived from the north. * S HP:Hurt MV:Strong - Lighuxe: Critical > g [kill human] You do the best you can! * S HP:Hurt MV:Strong - Lighuxe: Critical > Zuljin leaves south. [kill human] You do the best you can! *Lighuxe* leaves west riding a warhorse. o S HP:Hurt MV:Strong > [kill human] They aren't here. o S HP:Hurt MV:Strong > gg Rhugauth has arrived from the north. o S HP:Hurt MV:Strong > Arglebargle, glop-glyf!?! o S HP:Hurt MV:Strong > g Larsiny leaves south. o S HP:Hurt MV:Strong > [kill human] They aren't here. o S HP:Hurt MV:Strong > w g Edge of the Foothills [ obvious exits: N E ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. A dark cloak with a hood has been left here. g o S HP:Hurt MV:Strong > [kill human] They aren't here. o S HP:Hurt MV:Strong > [kill human] They aren't here. o S HP:Hurt MV:Strong > n g Near the Foothills [ obvious exits: N E S ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. o S HP:Hurt MV:Strong > [kill human] They aren't here. o S HP:Hurt MV:Strong > n The Blight [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. A pair of sturdy metal half-gauntlets has been set here. *Lighuxe* is here, fighting the blighted tree, riding a warhorse. The blighted tree is here, fighting Lighuxe. The blighted tree is here, fighting Lighuxe. * S HP:Hurt MV:Strong > g [kill human] You pound *Lighuxe*'s body into bloody fragments! *Lighuxe* is dead! R.I.P. You feel the Weave of the Wheel tighten around you. Your first time! Was it good for you too? Your blood freezes as you hear *Lighuxe*'s death cry.