LOG: Doomity Doom! Atvar Joined: May 26, 2001 From: New Zealand Posted: 2002-11-19 18:40 -------------------------------------------------------------------------------- =========================================== Me's goes down looking for some pookies Find 2 north of wb.. hmm can i take solo lemme find out =========================================== * HP:Healthy MV:Winded > Among the Oldest Trees [ obvious exits: E S ] *Kilmore* is standing here, riding a wild stallion. *Ceia* is standing here, riding a wild stallion. *Ceia* puts a water skin on her belt. * HP:Healthy MV:Winded > x [k human] You try to blast *Kilmore*, but he parries successfully. * HP:Healthy MV:Winded - Kilmore: Healthy > [k human] You do the best you can! * HP:Healthy MV:Winded - Kilmore: Healthy > *Kilmore* strikes your left hand. You try to blast *Kilmore*, but he deflects the blow. * HP:Scratched MV:Winded - Kilmore: Healthy > [k human] You do the best you can! * HP:Scratched MV:Winded - Kilmore: Healthy > 3 z [change mood brave] Mood changed to: Brave Wimpy reset to: 125 hit points. * HP:Scratched MV:Winded - Kilmore: Healthy > [bash ] -=+ *Kilmore* strikes your body. **+=- -= As *Kilmore* avoids your bash, you topple over and fall to the ground! * HP:Scratched MV:Winded - Kilmore: Healthy > z *Kilmore* strikes your left arm very hard. * HP:Scratched MV:Winded - Kilmore: Healthy > [bash ] -= *Kilmore* strikes your left foot. +**+=- -= Your bash at *Kilmore* sends him sprawling! * HP:Scratched MV:Winded - Kilmore: Scratched > 3 You blast *Kilmore*'s right arm extremely hard. * HP:Scratched MV:Winded - Kilmore: Scratched > [change mood brave] Mood changed to: Brave Wimpy reset to: 125 hit points. * HP:Scratched MV:Winded - Kilmore: Scratched > z You blast *Kilmore*'s body into bloody fragments! * HP:Scratched MV:Winded - Kilmore: Hurt > *Ceia* barely strikes your body. * HP:Hurt MV:Winded - Kilmore: Hurt > [bash ] They already seem to be stunned. * HP:Hurt MV:Winded - Kilmore: Hurt > z *Ceia* stares at the sky. * HP:Hurt MV:Winded - Kilmore: Hurt > [bash ] - *Ceia* tickles your body with her strike. *Kilmore* strikes your body hard. =+**+=- -= As *Kilmore* avoids your bash, you topple over and fall to the ground! * HP:Hurt MV:Winded - Kilmore: Hurt > *Ceia* barely strikes your right arm. * HP:Hurt MV:Winded - Kilmore: Hurt > z *Kilmore* sends you sprawling with a powerful bash! * HP:Hurt MV:Winded - Kilmore: Hurt > *Ceia* glares icily at you, you feel cold to your bones. * HP:Hurt MV:Winded - Kilmore: Hurt > *Ceia* barely strikes your right leg. *Kilmore* strikes your body hard. * HP:Hurt MV:Winded - Kilmore: Hurt > *Kilmore* grins evilly. [bash ] -=+**+= *Ceia* tickles your right leg with her strike. *Kilmore* strikes your body. *Kilmore* looks at you. - -= Your bash at *Kilmore* sends him sprawling! * HP:Hurt MV:Winded - Kilmore: Hurt > *Ceia* tickles your left leg with her strike. You blast *Kilmore*'s body into bloody fragments! *Ceia* says 'RuPl'@ hnZFuLO G[enD' * HP:Hurt MV:Winded - Kilmore: Wounded > z *Ceia* says 'r@mE R [O' * HP:Hurt MV:Winded - Kilmore: Wounded > *Ceia* barely strikes your body. You blast *Kilmore*'s right hand into bloody fragments! * HP:Wounded MV:Winded - Kilmore: Wounded > [bash ] They already seem to be stunned. * HP:Wounded MV:Winded - Kilmore: Wounded > z *Kilmore* says 'tWlg pyN' * HP:Wounded MV:Winded - Kilmore: Wounded > [bash ] -= *Ceia* barely strikes your right arm. +** *Ceia* nods in agreement. +=- You dodge a bash from *Kilmore* who loses his balance and falls! -= Your bash at *Kilmore* sends him sprawling! * HP:Wounded MV:Winded - Kilmore: Wounded > *Ceia* barely tickles your left leg with her strike. You blast *Kilmore*'s body into bloody fragments! * HP:Wounded MV:Winded - Kilmore: Battered > z *Ceia* tickles your body with her strike. *Kilmore* strikes your body. You try to blast *Kilmore*, but he parries successfully. * HP:Wounded MV:Winded - Kilmore: Battered > [bash ] -=+**+=- *Ceia* barely strikes your left foot. *Kilmore* strikes your left leg. -= Your bash at *Kilmore* sends him sprawling! * HP:Wounded MV:Winded - Kilmore: Battered > *Ceia* barely tickles your left hand with her strike. You blast *Kilmore*'s left foot into bloody fragments! * HP:Wounded MV:Winded - Kilmore: Beaten > *Ceia* looks at *Kilmore*. * HP:Wounded MV:Winded - Kilmore: Beaten > z *Ceia* tickles your right leg with her strike. You blast *Kilmore*'s body into bloody fragments! * HP:Wounded MV:Winded - Kilmore: Critical > [bash ] They already seem to be stunned. * HP:Wounded MV:Winded - Kilmore: Critical > z *Kilmore* says 'kMUT gsHI lw]G' * HP:Wounded MV:Winded - Kilmore: Critical > *Kilmore* says 'N Ljjm' * HP:Wounded MV:Winded - Kilmore: Critical > *Kilmore* panics, and attempts to flee! [bash ] *Kilmore* leaves south riding a wild stallion. -=+* *Ceia* barely tickles your left leg with her strike. *+=-x z - *Kilmore* has arrived from the south, riding a wild stallion. = *Kilmore* strikes your body. As *Kilmore* avoids your bash, you topple over and fall to the ground! * HP:Wounded MV:Winded - Ceia: Healthy > change mood wimpy fle 3 *Kilmore* strikes your body. *Ceia* barely tickles your left foot with her strike. The night has begun. o HP:Wounded MV:Tiring - Ceia: Healthy > *Ceia* gets a mirrored lantern from a soft leather pouch. o HP:Wounded MV:Tiring - Ceia: Healthy > [k human] You do the best you can! *Ceia* holds a mirrored lantern above her head. * HP:Wounded MV:Tiring - Ceia: Healthy > [bash ] w n k kilmore 3 z Cancelled. *Kilmore* gets a mirrored lantern from a backpack. Mood changed to: Wimpy Wimpy reset to: 208 hit points. * HP:Wounded MV:Tiring - Ceia: Healthy > *Kilmore* holds a mirrored lantern above his head. You panic and attempt to flee! *Kilmore* strikes your right leg. *Ceia* barely strikes your body. You flee head over heels. In the Ancient Braem Wood [ obvious exits: N S ] [change mood brave] Mood changed to: Brave Wimpy reset to: 125 hit points. o HP:Wounded MV:Tiring > Alas, you cannot go that way... o HP:Wounded MV:Tiring > Among the Oldest Trees [ obvious exits: E S ] *Kilmore* is standing here, riding a wild stallion. *Ceia* is standing here, riding a wild stallion. * HP:Wounded MV:Tiring > You try to blast *Kilmore*, but he parries successfully. * HP:Wounded MV:Tiring - Kilmore: Beaten > [change mood brave] Mood changed to: Brave Wimpy reset to: 125 hit points. * HP:Wounded MV:Tiring - Kilmore: Beaten > [bash ] -=+** *Kilmore* strikes your body. += *Kilmore* panics, and attempts to flee! *Ceia* barely tickles your right hand with her strike. - *Kilmore* leaves south riding a wild stallion. -= They're not here anymore! * HP:Wounded MV:Tiring - Ceia: Healthy > You try to blast *Ceia*, but she parries successfully. *Ceia* barely strikes your body. *Kilmore* has arrived from the south, riding a wild stallion. * HP:Wounded MV:Tiring - Ceia: Healthy > *Kilmore* strikes your left leg. * HP:Wounded MV:Tiring - Ceia: Healthy > change mood wimpy fle 3 *Kilmore* panics, and attempts to flee! * HP:Wounded MV:Tiring - Ceia: Healthy > w n k kilmore Mood changed to: Wimpy Wimpy reset to: 208 hit points. * HP:Wounded MV:Tiring - Ceia: Healthy > *Kilmore* leaves east riding a wild stallion. You panic and attempt to flee! z You flee head over heels. In the Ancient Braem Wood [ obvious exits: N S ] [change mood brave] Mood changed to: Brave Wimpy reset to: 125 hit points. o HP:Wounded MV:Tiring > Alas, you cannot go that way... o HP:Wounded MV:Tiring > Among the Oldest Trees [ obvious exits: E S ] *Ceia* is standing here, riding a wild stallion. *Ceia* tickles your body with her strike. * HP:Wounded MV:Tiring - Ceia: Healthy > They aren't here. * HP:Wounded MV:Tiring - Ceia: Healthy > You try to blast *Ceia*, but she parries successfully. *Ceia* barely strikes your body. [bash ] - *Kilmore* has arrived from the east, riding a wild stallion. =+*change mood wimpy fle *Kilmore* barely strikes your left leg. *+=-3 Cancelled. Mood changed to: Wimpy Wimpy reset to: 208 hit points. * HP:Wounded MV:Tiring - Ceia: Healthy > w n k kilmore *Ceia* strikes your body. You flee head over heels! You panic and attempt to flee! You flee head over heels. Among the Oldest Braem Trees [ obvious exits: E W ] The Lower Braem Wood [ obvious exits: W U ] A cute brown deer eyes you nervously. o HP:Battered MV:Tiring > [change mood brave] Mood changed to: Brave Wimpy reset to: 125 hit points. o HP:Battered MV:Tiring > z Among the Oldest Braem Trees [ obvious exits: E W ] o HP:Battered MV:Tiring > Alas, you cannot go that way... o HP:Battered MV:Tiring > They aren't here. o HP:Battered MV:Tiring > [bash ] Bash who? o HP:Battered MV:Tiring > *Ceia* has arrived from the west, riding a wild stallion. * HP:Battered MV:Tiring > w *Ceia* barely strikes your body. * HP:Battered MV:Tiring - Ceia: Healthy > k kilmore No way! You're fighting for your life! * HP:Battered MV:Tiring - Ceia: Healthy > *Kilmore* has arrived from the west, riding a wild stallion. * HP:Battered MV:Tiring - Ceia: Healthy > You do the best you can! * HP:Battered MV:Tiring - Ceia: Healthy > *Kilmore* strikes your body hard. * HP:Battered MV:Tiring - Ceia: Healthy > change mood wimpy fle u Mood changed to: Wimpy Wimpy reset to: 208 hit points. * HP:Battered MV:Tiring - Ceia: Healthy > You panic and attempt to flee! *Kilmore* strikes your right arm very hard. You flee head over heels! *Ceia* tickles your right leg with her strike. You flee head over heels! *Kilmore* now follows *Ceia*. You flee head over heels. Among the Oldest Trees [ obvious exits: E S ] Alas, you cannot go that way... o HP:Battered MV:Winded > s e In the Ancient Braem Wood [ obvious exits: N S ] o HP:Battered MV:Winded > s e Alas, you cannot go that way... o HP:Battered MV:Winded > 3 Deep in the Lower Braem [ obvious exits: N E S ] o HP:Battered MV:Winded > Among the Towering Trees [ obvious exits: E S W ] A spotted jaguar opens its eyes lazily. o HP:Battered MV:Winded > [change mood brave] Mood changed to: Brave Wimpy reset to: 125 hit points. o HP:Battered MV:Winded > e The Lower Braem [ obvious exits: W U ] A twitching vine of creepers dangles from above. A spotted jaguar opens its eyes lazily. A twitching vine of creepers dangles from above. o HP:Battered MV:Winded > change wimpy 30 u You will now flee if you go below 30 hit points. o HP:Battered MV:Winded > A spotted jaguar tickles your body with his hit. You blast a spotted jaguar's body extremely hard. A spotted jaguar tickles your body with his hit. No way! You're fighting for your life! o HP:Battered MV:Winded - a spotted jaguar: Scratched > change mood wimpy fle Mood changed to: Wimpy o HP:Battered MV:Winded - a spotted jaguar: Scratched > You panic and attempt to flee! A spotted jaguar barely tickles your left hand with his hit. You flee head over heels. Higher Braem Wood [ obvious exits: N E D ] o HP:Battered MV:Winded > n n d A Tangle of Creepers [ obvious exits: N S ] 3 o HP:Battered MV:Winded > Wandering the Higher Braem Wood [ obvious exits: E S D ] *Kilmore* is standing here. *Ceia* is standing here. A shaggy wolfish creature darts through the shadows. * HP:Battered MV:Winded > *Kilmore* barely strikes your left leg. No way! You're fighting for your life! * HP:Battered MV:Winded - Kilmore: Beaten > *Ceia* leaves east. * HP:Battered MV:Winded - Kilmore: Beaten > [change mood brave] Mood changed to: Brave * HP:Battered MV:Winded - Kilmore: Beaten > 3 z *Ceia* has arrived from the east. * HP:Battered MV:Winded - Kilmore: Beaten > *Ceia* barely strikes your body. * HP:Battered MV:Winded - Kilmore: Beaten > *Ceia* tickles your body with her strike. Ceia swiftly dodges a vernarsh's attempt to hit her. You blast *Kilmore*'s left foot into bloody fragments! *Kilmore* strikes your right arm. * HP:Battered MV:Winded - Kilmore: Critical > [change mood brave] Mood changed to: Brave * HP:Battered MV:Winded - Kilmore: Critical > [bash ] -=+* *Kilmore* panics, and attempts to flee! *+= *Kilmore* leaves south. - Ceia swiftly dodges a vernarsh's attempt to hit her. *Ceia* tickles your body with her strike. - *Ceia* says 'uVrp' = They're not here anymore! * HP:Battered MV:Winded - Ceia: Healthy > change mood wimpy fle 3 *Kilmore* has arrived from the south. * HP:Battered MV:Winded - Ceia: Healthy > k kilmore You blast *Ceia*'s body extremely hard. A vernarsh tries to hit Ceia, but she parries successfully. *Ceia* tickles your body with her strike. *Kilmore* barely strikes your right hand. Mood changed to: Wimpy * HP:Beaten MV:Winded - Ceia: Scratched > You panic and attempt to flee! w n k kilmore z You flee head over heels. The Lower Braem Wood [ obvious exits: W U ] A man of the woods strides by quietly. A cute brown deer eyes you nervously. [change mood brave] Mood changed to: Brave o HP:Beaten MV:Winded > They aren't here. o HP:Beaten MV:Winded > Among the Oldest Braem Trees [ obvious exits: E W ] o HP:Beaten MV:Winded > Alas, you cannot go that way... o HP:Beaten MV:Winded > w s s They aren't here. o HP:Beaten MV:Winded > [bash ] Bash who? o HP:Beaten MV:Winded > Among the Oldest Trees [ obvious exits: E S ] A wild stallion bucks madly. o HP:Beaten MV:Winded > In the Ancient Braem Wood [ obvious exits: N S ] A wild stallion bucks madly. o HP:Beaten MV:Winded > Deep in the Lower Braem [ obvious exits: N E S ] o HP:Beaten MV:Winded > k kilmore 3 k kilmore k kilmore They aren't here. k kilmore o HP:Beaten MV:Winded > k kilmore k kilmore [change mood brave] Mood changed to: Brave o HP:Beaten MV:Winded > They aren't here. o HP:Beaten MV:Winded > k kilmore They aren't here. o HP:Beaten MV:Winded > They aren't here. o HP:Beaten MV:Winded > k kilmore They aren't here. o HP:Beaten MV:Winded > k kilmore They aren't here. o HP:Beaten MV:Winded > They aren't here. o HP:Beaten MV:Winded > k kilmore They aren't here. o HP:Beaten MV:Winded > They aren't here. o HP:Beaten MV:Winded > k kilmore They aren't here. o HP:Beaten MV:Winded > k kilmore They aren't here. k kilmore k kilmore o HP:Beaten MV:Winded > They aren't here. o HP:Beaten MV:Winded > k kilmore They aren't here. k kilmore o HP:Beaten MV:Winded > They aren't here. o HP:Beaten MV:Winded > k kilmore They aren't here. o HP:Beaten MV:Winded > They aren't here. o HP:Beaten MV:Winded > k kilmore k kilmore They aren't here. k kilmore o HP:Beaten MV:Winded > They aren't here. o HP:Beaten MV:Winded > k kilmore k kilmore k kilmore k kilmore k kilmore Your heartbeat calms down more as you feel less panicked. Saving all threads of this weave of the Wheel. This will take a few moments... Auto-save complete. They aren't here. o HP:Battered MV:Winded > They aren't here. o HP:Battered MV:Winded > They aren't here. o HP:Battered MV:Winded > They aren't here. o HP:Battered MV:Winded > They aren't here. o HP:Battered MV:Winded > They aren't here. o HP:Battered MV:Winded > They aren't here. k kilmore o HP:Battered MV:Winded > k kilmore n They aren't here. k kilmore n o HP:Battered MV:Winded > They aren't here. o HP:Battered MV:Winded > k kilmore In the Ancient Braem Wood [ obvious exits: N S ] A wild stallion bucks madly. o HP:Battered MV:Winded > e They aren't here. o HP:Battered MV:Winded > k kilmore Among the Oldest Trees [ obvious exits: E S ] *Kilmore* is standing here. *Ceia* is standing here. A wild stallion bucks madly. *Ceia* nods in agreement. * HP:Battered MV:Winded > You try to blast *Kilmore*, but he deflects the blow. * HP:Battered MV:Winded - Kilmore: Critical > No way! You're fighting for your life! * HP:Battered MV:Winded - Kilmore: Critical > *Ceia* leaves south. * HP:Battered MV:Winded - Kilmore: Critical > z You do the best you can! * HP:Battered MV:Winded - Kilmore: Critical > *Kilmore* strikes your body. You try to blast *Kilmore*, but he parries successfully. [bash ] *Ceia* has arrived from the south. -= *Kilmore* panics, and attempts to flee! *Ceia* tickles your left foot with her strike. +* *Kilmore* leaves east. *+=- - *Ceia* barely tickles your body with her strike. *Kilmore* has arrived from the east. = *Kilmore* strikes your right arm. As *Kilmore* avoids your bash, you topple over and fall to the ground! * HP:Beaten MV:Winded - Ceia: Scratched > change mood wimpy fle 3 w n k kilmore z *Kilmore* strikes your left leg. *Ceia* tickles your body with her strike. * HP:Beaten MV:Winded - Ceia: Scratched > Mood changed to: Wimpy * HP:Beaten MV:Winded - Ceia: Scratched > *Kilmore* says 'J]uK' You panic and attempt to flee! You flee head over heels. Among the Oldest Braem Trees [ obvious exits: E W ] [change mood brave] Mood changed to: Brave o HP:Beaten MV:Winded > Among the Oldest Trees [ obvious exits: E S ] *Kilmore* is standing here. *Ceia* is standing here. A wild stallion bucks madly. * HP:Beaten MV:Winded > *Kilmore* strikes your body. No way! You're fighting for your life! * HP:Beaten MV:Winded - Kilmore: Critical > You do the best you can! * HP:Beaten MV:Winded - Kilmore: Critical > You try to blast *Kilmore*, but he deflects the blow. *Kilmore* strikes your body hard. [bash ] -=+* *Ceia* tickles your left leg with her strike. * *Kilmore* panics, and attempts to flee! +=- *Kilmore* panics, and attempts to flee! - *Ceia* tickles your right leg with her strike. = Your bash at *Kilmore* sends him sprawling! * HP:Beaten MV:Winded - Kilmore: Critical > *Ceia* barely strikes your body. You blast *Kilmore*'s head into bloody fragments! *Kilmore* is dead! R.I.P. get all.coins corpse You feel the Weave of the Wheel tighten around you. Oh, much better the second time around. Your blood freezes as you hear *Kilmore*'s death cry. * HP:Beaten MV:Winded > get all corpse get dagger pack remove axe remove spear wield dagger scalp corpse remove dagger wield axe wield spear put dagger pack put scalp pack You get six gold crowns from the corpse of Kilmore. You get a wealth of copper pennies from the corpse of Kilmore. * HP:Beaten MV:Winded > change mood wimpy fle You get a pair of earthen colored breeches from the corpse of Kilmore. You get a belt pack from the corpse of Kilmore. You get a water skin from the corpse of Kilmore. You get a bronze belt of odd design from the corpse of Kilmore. You get a sleek, mahogany-shafted spear from the corpse of Kilmore. You get a dull black shield from the corpse of Kilmore. You get a golden bracelet from the corpse of Kilmore. You get a golden bracelet from the corpse of Kilmore. You get a thin pair of leather gloves from the corpse of Kilmore. You get a light pair of leather coverings from the corpse of Kilmore. You get a backpack from the corpse of Kilmore. You get a dark, hooded cloak from the corpse of Kilmore. You get a bearskin tunic from the corpse of Kilmore. You get a pendant of crimson-flecked quartz from the corpse of Kilmore. You get a camouflaged hood from the corpse of Kilmore. You get an emerald ring from the corpse of Kilmore. You get an emerald ring from the corpse of Kilmore. You get a mirrored lantern from the corpse of Kilmore. * HP:Beaten MV:Winded > You get a dagger from a backpack. * HP:Beaten MV:Winded > You stop using an enormous double-bladed battleaxe. * HP:Beaten MV:Winded > You don't seem to be using a spear. * HP:Beaten MV:Winded > e You wield a dagger. * HP:Beaten MV:Winded > *Ceia* tickles your body with her strike. No way! You're fighting for your life! * HP:Beaten MV:Winded - Ceia: Scratched > You stop using a dagger. * HP:Beaten MV:Winded - Ceia: Scratched > You wield an enormous double-bladed battleaxe with both hands. * HP:Beaten MV:Winded - Ceia: Scratched > You're already wielding a weapon. * HP:Beaten MV:Winded - Ceia: Scratched > change mood wimpy fle You put a dagger in a backpack. * HP:Beaten MV:Winded - Ceia: Scratched > You aren't carrying a scalp. * HP:Beaten MV:Winded - Ceia: Scratched > Mood changed to: Wimpy * HP:Beaten MV:Winded - Ceia: Scratched > You panic and attempt to flee! e *Ceia* tickles your body with her strike. u You flee head over heels. In the Ancient Braem Wood [ obvious exits: N S ] A wild stallion bucks madly. Alas, you cannot go that way... e o HP:Beaten MV:Winded > Mood changed to: Wimpy o HP:Beaten MV:Winded > Deep in the Lower Braem [ obvious exits: N E S ] o HP:Beaten MV:Winded > Among the Towering Trees [ obvious exits: E S W ] A spotted jaguar opens its eyes lazily. ========================================== Highlights of me hiding ========================================== o HP:Beaten MV:Weary > *Ceia* has arrived from the north. * HP:Beaten MV:Weary > *Ceia* leaves up. o HP:Beaten MV:Weary > *Merriam* has arrived from the north. A bloodstock stallion has arrived from the north. *Rasker* has arrived from the north. A warhorse has arrived from the north. * HP:Beaten MV:Weary > *Ceia* has arrived from above. * HP:Beaten MV:Weary > *Merriam* leaves up. A bloodstock stallion leaves up. *Rasker* leaves up. A warhorse leaves up. * HP:Beaten MV:Weary > *Ceia* leaves north. o HP:Beaten MV:Weary > *Ceia* has arrived from the north. * HP:Beaten MV:Weary > *Ceia* leaves up. o HP:Beaten MV:Weary > Your heartbeat calms down more as you feel less panicked. o HP:Beaten MV:Winded > *Merriam* has arrived from above. A bloodstock stallion has arrived from above. *Rasker* has arrived from above. A warhorse has arrived from above. * HP:Beaten MV:Winded > *Merriam* leaves north. A bloodstock stallion leaves north. *Rasker* leaves north. A warhorse leaves north. o HP:Beaten MV:Winded > *Merriam* has arrived from the north. A bloodstock stallion has arrived from the north. *Rasker* has arrived from the north. A warhorse has arrived from the north. * HP:Beaten MV:Winded > *Merriam* ponders life, the universe, and everything. * HP:Beaten MV:Winded > *Ceia* has arrived from above. * HP:Beaten MV:Winded > *Ceia* leaves north. * HP:Beaten MV:Winded > *Merriam* ponders life, the universe, and everything. * HP:Beaten MV:Winded > *Merriam* leaves north. A bloodstock stallion leaves north. *Rasker* leaves north. A warhorse leaves north. o HP:Beaten MV:Winded > Your heartbeat calms down more as you feel less panicked. o HP:Beaten MV:Tiring > *Ceia* has arrived from the north. * HP:Beaten MV:Tiring > *Ceia* leaves up. o HP:Beaten MV:Tiring > *Rasker* has arrived from the north. A warhorse has arrived from the north. * HP:Beaten MV:Tiring > *Merriam* has arrived from the north. A bloodstock stallion has arrived from the north. * HP:Beaten MV:Tiring > *Rasker* says 'kbByJz SG`J Xg' * HP:Beaten MV:Tiring > *Merriam* says 'I? ou]n _`YbmnskJ' * HP:Beaten MV:Tiring > *Rasker* leaves north. A warhorse leaves north. * HP:Beaten MV:Tiring > *Merriam* leaves north. A bloodstock stallion leaves north. o HP:Beaten MV:Tiring > *Rasker* has arrived from the north. A warhorse has arrived from the north. * HP:Beaten MV:Tiring > *Merriam* has arrived from the north. A bloodstock stallion has arrived from the north. * HP:Beaten MV:Tiring > *Merriam* says 'nVj v`h]'d_ GAw pSG@Y@g' * HP:Beaten MV:Tiring > *Merriam* says '\\zu`Nq^' * HP:Beaten MV:Tiring > *Merriam* leaves north. A bloodstock stallion leaves north. *Rasker* leaves north. A warhorse leaves north. ========================================= Teehee dum pooks! ========================================= Later I heard about kilmores shout accusing me of using pk triggers and that i have no skill. Me just fast. I mean.. what did he expect me to do.. not target him and try and plough thru ceia's hp aswell? good luck. But i think he was just mad that he got outclassed and was left for dead. -------------------------------------------------------------------------------- Track Joined: Nov 29, 2000 From: Boise, Idaho Posted: 2002-11-19 18:47 -------------------------------------------------------------------------------- PK triggers? What kind of weak excuse is that? Triggers are pretty useless in pk, considering its usually faster to do it by hand. -------------------------------------------------------------------------------- Rasker Joined: Feb 05, 2002 From: TreeTop City, Home of the Forresters Posted: 2002-11-19 18:59 -------------------------------------------------------------------------------- GAH! Can't believe this log. Makes me look like a tool It never even crossed my mind that you would be hiding... Quote: -------------------------------------------------------------------------------- * HP:Beaten MV:Tiring > *Rasker* says 'kbByJz SG`J Xg' <----- He must have been faded out, or otherwise engaged in some grand conspiracy to thwart us. -------------------------------------------------------------------------------- We were in Kandor, and spotted your tracks on the way back west... followed you down to wb and carlain, then back up through gf and back to kandor *cackle*. was fun, even though you should have died if we knew what we were doing Cheers. come play anytime -------------------------------------------------------------------------------- Eol Joined: May 31, 2000 Posted: 2002-11-19 19:04 -------------------------------------------------------------------------------- *thumbs up* -------------------------------------------------------------------------------- Merriam Joined: Oct 06, 2002 Posted: 2002-11-19 19:04 -------------------------------------------------------------------------------- Oh, yes, it was my sheer inspired stupidity. Somewhere up around Kreeza I realized you'd been hiding... doh. Was a very nice run, and I got to practice wandering around aimlessly. [ This Mail was edited by: Merriam on 2002-11-19 19:04 ] -------------------------------------------------------------------------------- Detritus Joined: Aug 24, 1999 Posted: 2002-11-19 19:06 -------------------------------------------------------------------------------- the scalp and loot at his death is stupid trigger, will get you dead one day. qps are only qps, not hard to get, most people will leave scalp for you anyways. -------------------------------------------------------------------------------- Atvar Joined: May 26, 2001 From: New Zealand Posted: 2002-11-19 19:07 -------------------------------------------------------------------------------- its an alias and yes your correct it will get me killed.. but its shorter then typing get all corpse (which i don't have set to an alias) and i did want to get my loot -------------------------------------------------------------------------------- Vyaschlofisc Joined: May 25, 2001 From: a dark hole near Chachin Posted: 2002-11-19 19:33 -------------------------------------------------------------------------------- Atvar made of DOOM! Nice job. Loved the hiding part. -------------------------------------------------------------------------------- Shinji Joined: Oct 06, 2000 Posted: 2002-11-19 20:17 -------------------------------------------------------------------------------- Your lucky Ceia, the marath'damane, didn't fireball your ass Atv -Shinji Imperial Soldier, Hailene -------------------------------------------------------------------------------- Atvar Joined: May 26, 2001 From: New Zealand Posted: 2002-11-19 20:23 -------------------------------------------------------------------------------- Yeh.. i think she wasted a few sps at the start trying to blind me or something.. -------------------------------------------------------------------------------- Tigtrae Joined: Aug 03, 2001 Posted: 2002-11-19 20:40 -------------------------------------------------------------------------------- LOL ceia is a hunter you smartsy trolloc lol heh nice job but she is a hunter... Tigtrae -------------------------------------------------------------------------------- Smasher Joined: Jun 19, 1997 From: joisey Posted: 2002-11-19 21:45 -------------------------------------------------------------------------------- Awesome log. -------------------------------------------------------------------------------- Ensuite Joined: Oct 15, 2002 From: Far East Posted: 2002-11-19 22:04 -------------------------------------------------------------------------------- poor misunderstood Ceia, she can't channel! -------------------------------------------------------------------------------- Ceia Joined: Jan 03, 2002 Posted: 2002-11-19 22:22 -------------------------------------------------------------------------------- *nod* poor me... FFS I CAN'T CHANNEL was looking at the boards there and didn't see you entering, had change spam 2 on so didn't see anything until you bashed him. was surprised to say the least... your tracks confused me tho... it just disappeared after the tunnels [added note] SHINJI!!! I'll get you one of these days for calling me that! *tstick* [ This Mail was edited by: Ceia on 2002-11-19 22:25 ] -------------------------------------------------------------------------------- Kilmore Joined: Oct 03, 2001 Posted: 2002-11-19 22:26 -------------------------------------------------------------------------------- geee makes me look like an idiot.. i was afk the first half.. ofcourse you see me bash thats where i see my screen had i wanted to i would have won but i was in a very not caring mood just talking to people i stayed cause i didnt care if i died. and I have nothing to say about triggers in PK. (Not nice, Kilmore - Lunda) thats all i have to say about that. [ This Mail was edited by: Lunda on 2002-11-20 02:53 ] -------------------------------------------------------------------------------- Ceia Joined: Jan 03, 2002 Posted: 2002-11-19 22:29 -------------------------------------------------------------------------------- I could'a sworn i had my notice on then... 93% of it and i can't see you? bah -------------------------------------------------------------------------------- Cronus Joined: Mar 03, 2000 From: Canada Posted: 2002-11-19 23:37 -------------------------------------------------------------------------------- Nice kill Atvar, and way to be a good sport about it Kilmore. -------------------------------------------------------------------------------- Atvar Joined: May 26, 2001 From: New Zealand Posted: 2002-11-19 23:54 -------------------------------------------------------------------------------- Where are these pk triggers you speak of? Your smoking crack kilmore. -------------------------------------------------------------------------------- Zarth Joined: Nov 15, 2000 Posted: 2002-11-20 00:27 -------------------------------------------------------------------------------- Fact: Zarth made of DOOM Fact: Atvar NOT made of DOOM If you were made of DOOM all pukes would have died or you would have been BERSERK more. Z