White Bridge Fade, how to get a kill inside << Prev Topic | Next Topic >> Author Comment Ranilin Overpowered Treehugger Forrester of Justice Posts: 876 (1/12/02 4:25:46 am) Reply White Bridge Fade, how to get a kill inside -------------------------------------------------------------------------------- sniff * R HP:Healthy MV:Fresh > You sniff sadly. *SNIFF* look * R HP:Healthy MV:Fresh > where White Bridge meets Caemlyn Road The road ends abruptly near the bank of the river Arinelle. On the far bank of the river you can see a small city. Looming up in front of you is the majestic White Bridge, spanning the river and setting down in the middle of the city. There appears to be no way to cross the river other than the enormous and translucent bridge. [ obvious exits: W U ] There are some tracks of a ridden mount leaving up. There are some tracks of a ridden mount leaving up. Dejaqkl of Arafel is standing here, riding a gray palfrey. Jose of Altara is standing here, riding a warhorse. Kras Atreides {Gaidin Applicant} is standing here, riding a gray palfrey. Lorraine Alvein the Fatebinder, the Queen of RIP of the week is standing here, riding a gray palfrey. Kindred the Lion Corporal is standing here, riding a gray palfrey. Arden Sorfrai, Lion Corporal is standing here, riding a warhorse. A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Healthy MV:Fresh > Kras says '5 on 5?' Players in your Zone -------------------- Grae - Eastbridge Avenue Dejaqkl - White Bridge meets Caemlyn Road Jose - White Bridge meets Caemlyn Road Kras - White Bridge meets Caemlyn Road Lorraine - White Bridge meets Caemlyn Road Kindred - White Bridge meets Caemlyn Road Arden - White Bridge meets Caemlyn Road Elessa - A Quiet House Lunda - White Bridge meets Caemlyn Road Tyrael - Magnificent Square You feel a subtle tug at the Pattern away from you. * R HP:Healthy MV:Fresh > Arden bellows 'Alright' * R HP:Healthy MV:Fresh > Kras snickers softly. * R HP:Healthy MV:Fresh > Jose says 'i doubt it's five' * R HP:Healthy MV:Fresh > Arden narrates 'No one come, everyone else not in my group block.' * R HP:Healthy MV:Fresh > Melko chats 'think I have an ulcer--I now puke every single time i drink, even just 4 pints or something' * R HP:Healthy MV:Fresh > Kras says 'heh' * R HP:Healthy MV:Fresh > Draeron chats 'wow i think i got a @#%$ def' * R HP:Healthy MV:Fresh > Arden narrates 'Going 5 vs 5.' * R HP:Healthy MV:Fresh > Arden opens the gate. Smasher bellows 'fine w of wb then' * R HP:Healthy MV:Fresh > Arden leaves west riding a warhorse. Dejaqkl leaves west riding a gray palfrey. Kindred leaves west riding a gray palfrey. Lorraine leaves west riding a gray palfrey. Kras leaves west riding a gray palfrey. Jose leaves west riding a warhorse. * R HP:Healthy MV:Fresh > The gate closes quietly. * R HP:Healthy MV:Fresh > where Players in your Zone -------------------- Jose - Caemlyn Road West of Whitebridge Kras - Caemlyn Road West of Whitebridge Lorraine - Caemlyn Road West of Whitebridge Kindred - Caemlyn Road West of Whitebridge Dejaqkl - Caemlyn Road West of Whitebridge Arden - Caemlyn Road West of Whitebridge Grae - Eastbridge Avenue Elessa - A Quiet House Lunda - White Bridge meets Caemlyn Road Tyrael - Magnificent Square * R HP:Healthy MV:Fresh > open gate Ok. * R HP:Healthy MV:Fresh > *Smasher* has arrived from the west, riding a shadow stallion. * R HP:Healthy MV:Fresh > z The gate closes quietly. Arglebargle, glop-glyf!?! k dark * R HP:Healthy MV:Fresh > k dark They aren't here. * R HP:Healthy MV:Fresh > k dark They aren't here. * R HP:Healthy MV:Fresh > u They aren't here. k dark * R HP:Healthy MV:Fresh > u Foot of the White Bridge [ obvious exits: U D ] A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Healthy MV:Fresh > k dark u They aren't here. * R HP:Healthy MV:Fresh > k dark On the White Bridge [ obvious exits: U D ] A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Healthy MV:Fresh > They aren't here. * R HP:Healthy MV:Fresh > where On the White Bridge [ obvious exits: E D ] A gray palfrey prances skittishly nearby, being ridden by you. d * R HP:Healthy MV:Fresh > They aren't here. * R HP:Healthy MV:Fresh > d d Players in your Zone -------------------- Lunda - On the White Bridge Jose - Caemlyn Road West of Whitebridge Kras - Caemlyn Road West of Whitebridge Lorraine - Caemlyn Road West of Whitebridge Dejaqkl - Caemlyn Road West of Whitebridge Arden - Caemlyn Road West of Whitebridge Grae - Eastbridge Avenue Elessa - A Quiet House Tyrael - Magnificent Square * R HP:Healthy MV:Fresh > On the White Bridge [ obvious exits: U D ] A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Healthy MV:Fresh > w Foot of the White Bridge [ obvious exits: U D ] A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Healthy MV:Fresh > White Bridge meets Caemlyn Road [ obvious exits: W U ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Healthy MV:Fresh > The gate seems to be closed. open gate * R HP:Healthy MV:Fresh > k dark Ok. * R HP:Healthy MV:Fresh > w They aren't here. * R HP:Healthy MV:Fresh > Caemlyn Road West of Whitebridge [ obvious exits: E W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. A gray palfrey prances skittishly nearby, being ridden by you. Jose of Altara is here, fighting Fallen, riding a warhorse. Kras Atreides {Gaidin Applicant} is here, fighting Interceptor, riding a gray palfrey. Lorraine Alvein the Fatebinder, the Queen of RIP of the week is standing here, riding a gray palfrey. Dejaqkl of Arafel is here, fighting Interceptor, riding a gray palfrey. Arden Sorfrai, Lion Corporal is standing here, riding a warhorse. *Interceptor* is here, fighting Dejaqkl. *Fallen* is here, fighting Jose. * R HP:Healthy MV:Fresh > Arden slashes *Fallen*'s head hard. * R HP:Healthy MV:Fresh > close gate k dark close gate Arden narrates 'block' Ok. * R HP:Healthy MV:Fresh > Arden slashes *Fallen*'s body. Kras tries to slash *Interceptor*, but he deflects the blow. *Interceptor* tries to slash Dejaqkl, but he deflects the blow. Dejaqkl strikes *Interceptor*'s right leg extremely hard. Jose pierces *Fallen*'s right arm hard. Jose swiftly dodges *Fallen*'s attempt to smite him. You slash *Fallen*'s body. * R HP:Healthy MV:Fresh - Jose: Healthy - Fallen: Wounded > close gate It's already closed! * R HP:Healthy MV:Fresh - Jose: Healthy - Fallen: Wounded > Lorraine strikes *Interceptor*'s body extremely hard. It's already closed! * R HP:Healthy MV:Fresh - Jose: Healthy - Fallen: Wounded > Jose pierces *Fallen*'s left hand hard. * R HP:Healthy MV:Fresh - Jose: Healthy - Fallen: Wounded > Arden narrates 'W of gate' * R HP:Healthy MV:Fresh - Jose: Healthy - Fallen: Wounded > Lorraine opens the gate. * R HP:Healthy MV:Fresh - Jose: Healthy - Fallen: Wounded > k dark open gate You do the best you can! * R HP:Healthy MV:Fresh - Jose: Healthy - Fallen: Wounded > Lorraine tries to strike *Interceptor*, but he parries successfully. You slash *Fallen*'s body. Arden slashes *Fallen*'s right leg. Kras slashes *Interceptor*'s body very hard. *Interceptor* tries to slash Dejaqkl, but he parries successfully. Dejaqkl tries to strike *Interceptor*, but he parries successfully. Jose pierces *Fallen*'s left leg hard. Jose swiftly dodges *Fallen*'s attempt to smite him. It's already open! * R HP:Healthy MV:Fresh - Jose: Healthy - Fallen: Wounded > open gate It's already open! * R HP:Healthy MV:Fresh - Jose: Healthy - Fallen: Wounded > e Jose pierces *Fallen*'s body. * R HP:Healthy MV:Fresh - Jose: Healthy - Fallen: Wounded > No way! You're fighting for your life! * R HP:Healthy MV:Fresh - Jose: Healthy - Fallen: Wounded > *Fallen* panics, and attempts to flee! * R HP:Healthy MV:Fresh - Jose: Healthy - Fallen: Wounded > *Fallen* leaves east. *Fallen* has arrived from the east. Arden slashes *Fallen*'s head very hard. *Fallen* panics, and attempts to flee! * R HP:Healthy MV:Fresh > k dark Jose barely pierces *Fallen*'s body. *Fallen* panics, and attempts to flee! *Fallen* leaves west. * R HP:Healthy MV:Fresh > k dark e k dark Lorraine tries to strike *Interceptor*, but he deflects the blow. Kras tries to slash *Interceptor*, but he parries successfully. *Interceptor* tries to slash Dejaqkl, but he deflects the blow. The fighting is too thick and heavy for you to enter the fray! * R HP:Healthy MV:Fresh > w The fighting is too thick and heavy for you to enter the fray! * R HP:Healthy MV:Fresh > k dark White Bridge meets Caemlyn Road [ obvious exits: W U ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Healthy MV:Fresh > They aren't here. * R HP:Healthy MV:Fresh > *Interceptor* has arrived from the west. *Interceptor* leaves west. Caemlyn Road West of Whitebridge [ obvious exits: E W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. A gray palfrey prances skittishly nearby, being ridden by you. *Interceptor* is here, fighting Jose. Jose of Altara is here, fighting Interceptor, riding a warhorse. Kras Atreides {Gaidin Applicant} is standing here, riding a gray palfrey. Lorraine Alvein the Fatebinder, the Queen of RIP of the week is standing here, riding a gray palfrey. Dejaqkl of Arafel is standing here, riding a gray palfrey. Arden Sorfrai, Lion Corporal is standing here, riding a warhorse. w * R HP:Healthy MV:Fresh > w Arden slashes *Interceptor*'s head into bloody fragments! You try to slash *Interceptor*, but he parries successfully. * R HP:Healthy MV:Fresh - Jose: Healthy - Interceptor: Hurt > No way! You're fighting for your life! * R HP:Healthy MV:Fresh - Jose: Healthy - Interceptor: Hurt > k dark No way! You're fighting for your life! * R HP:Healthy MV:Fresh - Jose: Healthy - Interceptor: Hurt > k dark Jose pierces *Interceptor*'s left leg hard. You do the best you can! * R HP:Healthy MV:Fresh - Jose: Healthy - Interceptor: Hurt > k dark *Interceptor* panics, and attempts to flee! You do the best you can! * R HP:Healthy MV:Fresh - Jose: Healthy - Interceptor: Hurt > k dark You slash *Interceptor*'s body hard. Arden tries to slash *Interceptor*, but he parries successfully. Jose pierces *Interceptor*'s right arm very hard. You do the best you can! e * R HP:Healthy MV:Fresh - Jose: Healthy - Interceptor: Wounded > k dark *Interceptor* leaves west. Arden leaves west riding a warhorse. Lorraine leaves west riding a gray palfrey. Kras leaves west riding a gray palfrey. Jose leaves west riding a warhorse. They aren't here. * R HP:Healthy MV:Fresh > White Bridge meets Caemlyn Road [ obvious exits: W U ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. A gray palfrey prances skittishly nearby, being ridden by you. e * R HP:Healthy MV:Fresh > k dark They aren't here. w * R HP:Healthy MV:Fresh > Alas, you cannot go that way... * R HP:Healthy MV:Fresh > w They aren't here. * R HP:Healthy MV:Fresh > w Caemlyn Road West of Whitebridge [ obvious exits: E W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. A gray palfrey prances skittishly nearby, being ridden by you. Dejaqkl of Arafel is standing here, riding a gray palfrey. w * R HP:Healthy MV:Fresh > w Caemlyn Road West of Whitebridge [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving south. A gray palfrey prances skittishly nearby, being ridden by you. A gray mouse is scuttling about here. A tired farmer is here. w * R HP:Healthy MV:Fresh > w Lorraine has arrived from the west, riding a gray palfrey. Caemlyn Road West of Whitebridge [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. A gray palfrey prances skittishly nearby, being ridden by you. Jose of Altara is standing here, riding a warhorse. Kras Atreides {Gaidin Applicant} is standing here, riding a gray palfrey. Arden Sorfrai, Lion Corporal is standing here, riding a warhorse. A gray mouse is scuttling about here. A cute, long-eared rabbit is munching at a leaf here. A cute brown deer eyes you nervously. * R HP:Healthy MV:Fresh > w Arden leaves east riding a warhorse. Kras leaves east riding a gray palfrey. Jose leaves east riding a warhorse. Along Caemlyn Road [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving east. A gray palfrey prances skittishly nearby, being ridden by you. A sheep is here, bleating. n * R HP:Healthy MV:Fresh > n Along the Caemlyn Road [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving east. A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Healthy MV:Fresh > n Along the Caemlyn Road [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving east. A gray palfrey prances skittishly nearby, being ridden by you. A gray mouse is scuttling about here. n * R HP:Healthy MV:Fresh > n Caemlyn Road through Countryside [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving east. A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Healthy MV:Fresh > n Caemlyn Road through Countryside [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving east. A gray palfrey prances skittishly nearby, being ridden by you. A fox is here, hunting for rabbits. A cute, long-eared rabbit is munching at a leaf here. An elk doe nibbles on some greenery. n * R HP:Healthy MV:Fresh > n Empty Countryside [ obvious exits: N E S W ] There are some tracks of an animal leaving north. There are some tracks of a ridden mount leaving east. A gray palfrey prances skittishly nearby, being ridden by you. A gray mouse is scuttling about here. A peddler pawns his wares here. A brown cow is here, chewing thoughtfully. k dark * R HP:Healthy MV:Fresh > Edge of the Plains [ obvious exits: N S W ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. A gray palfrey prances skittishly nearby, being ridden by you. *Interceptor* is standing here. A brown cow is here, chewing thoughtfully. A fox is here, hunting for rabbits. k dark * R HP:Healthy MV:Fresh > *Interceptor* leaves north. Neck-High Grass [ obvious exits: N S W ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. A gray palfrey prances skittishly nearby, being ridden by you. *Interceptor* is standing here. k dark * R HP:Healthy MV:Fresh > Along the Small Stream [ obvious exits: N S W ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. A gray palfrey prances skittishly nearby, being ridden by you. *Fallen* is standing here. k dark * R HP:Healthy MV:Fresh > Path Along the Small Stream [ obvious exits: N S ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. A gray palfrey prances skittishly nearby, being ridden by you. A huge grizzly bear is here standing on its haunches. k dark * R HP:Healthy MV:Fresh > *Fallen* has arrived from the south. Path Along the Widening Stream [ obvious exits: N S ] There are some tracks of a trolloc leaving north. There are some tracks of a trolloc leaving north. A gray palfrey prances skittishly nearby, being ridden by you. k dark * R HP:Healthy MV:Fresh > Flooded Grassland [ obvious exits: N S ] There are some tracks of a trolloc leaving north. There are some tracks of a trolloc leaving north. A gray palfrey prances skittishly nearby, being ridden by you. k dark * R HP:Healthy MV:Full > In a Shallow Mire [ obvious exits: E S ] A gray palfrey prances skittishly nearby, being ridden by you. *Sewan* is standing here. *Braul* is standing here. k dark * R HP:Healthy MV:Full > k dark You try to slash *Sewan*, but he deflects the blow. * R HP:Healthy MV:Full - Sewan: Healthy > k dark *Braul* leaves east. You do the best you can! * R HP:Healthy MV:Full - Sewan: Healthy > *Sewan* tries to pierce you, but you deflect the blow. You try to slash *Sewan*, but he parries successfully. You do the best you can! k dark * R HP:Healthy MV:Full - Sewan: Healthy > You do the best you can! * R HP:Healthy MV:Full - Sewan: Healthy > k dark You do the best you can! * R HP:Healthy MV:Full - Sewan: Healthy > *Interceptor* has arrived from the south. You do the best you can! * R HP:Healthy MV:Full - Sewan: Healthy > *Interceptor* leaves east. You do the best you can! * R HP:Healthy MV:Full - Sewan: Healthy > You do the best you can! * R HP:Healthy MV:Full - Sewan: Healthy > *Sewan* panics, and attempts to flee! You do the best you can! * R HP:Healthy MV:Full - Sewan: Healthy > You do the best you can! * R HP:Healthy MV:Full - Sewan: Healthy > You do the best you can! * R HP:Healthy MV:Full - Sewan: Healthy > *Fallen* has arrived from the south. You do the best you can! * R HP:Healthy MV:Full - Sewan: Healthy > na on at wb fade k dark *Smasher* has arrived from the south, riding a shadow stallion. You narrate 'on at wb fade' look * R HP:Healthy MV:Full - Sewan: Healthy > k dark *Sewan* tries to pierce you, but you parry successfully. You try to slash *Sewan*, but he parries successfully. You do the best you can! * R HP:Healthy MV:Full - Sewan: Healthy > In a Shallow Mire This swamp looks like it is trying to destroy the land. As you walk you can see rocks and dead trees sinking. Its as if the swamp is eating away the land. And it is doing a very good job of it, for swamp is all you can see for miles. But you are blocked by deep water north and west, so you can only go east. [ obvious exits: E S ] There are some tracks of a trolloc leaving east. There are some tracks of a trolloc leaving east. *Smasher* is standing here, riding a shadow stallion. *Fallen* is standing here. A gray palfrey prances skittishly nearby, being ridden by you. *Sewan* is here, fighting YOU! k dark * R HP:Healthy MV:Full - Sewan: Healthy > *Sewan* panics, and attempts to flee! You do the best you can! * R HP:Healthy MV:Full - Sewan: Healthy > k dark *Fallen* leaves east. You do the best you can! * R HP:Healthy MV:Full - Sewan: Healthy > You do the best you can! * R HP:Healthy MV:Full - Sewan: Healthy > *Sewan* leaves south. * R HP:Healthy MV:Full > na smasher here Draeron chats 'how is 248 def with no trinkets' * R HP:Healthy MV:Full > You narrate 'smasher here' * R HP:Healthy MV:Full > Lorraine has arrived from the south, riding a gray palfrey. * R HP:Healthy MV:Full > s *Sewan* has arrived from the south. * R HP:Healthy MV:Full > k dark Lorraine tries to strike *Sewan*, but he parries successfully. Flooded Grassland [ obvious exits: N S ] There are some tracks of a trolloc leaving north. There are some tracks of a trolloc leaving north. A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Healthy MV:Full > k dark They aren't here. * R HP:Healthy MV:Full > k dark They aren't here. n * R HP:Healthy MV:Full > k dark They aren't here. k dark * R HP:Healthy MV:Full > In a Shallow Mire [ obvious exits: E S ] There are some tracks of a trolloc leaving east. There are some tracks of a trolloc leaving east. A gray palfrey prances skittishly nearby, being ridden by you. *Sewan* is here, fighting Lorraine. Lorraine Alvein the Fatebinder, the Queen of RIP of the week is here, fighting Sewan, riding a gray palfrey. * R HP:Healthy MV:Full > bas k dark You try to slash *Sewan*, but he parries successfully. * R HP:Healthy MV:Full - Lorraine: Healthy - Sewan: Healthy > You slash *Sewan*'s body very hard. Lorraine swiftly dodges *Sewan*'s attempt to pierce her. Lorraine strikes *Sewan*'s body hard. *Sewan* panics, and attempts to flee! You do the best you can! * R HP:Healthy MV:Full - Lorraine: Healthy - Sewan: Scratched > Cancelled. You do the best you can! * R HP:Healthy MV:Full - Lorraine: Healthy - Sewan: Scratched > bas Lorraine releases streaks of Fire at *Sewan*, who screams in pain. *Sewan* panics, and attempts to flee! -=+* Lorraine strikes *Sewan*'s left hand very hard. * *Grumble* has arrived from the south. +=- *Sewan* leaves east. Mellyn chats 'nice' -= They're not here anymore! * R HP:Healthy MV:Full > k dark Taliesen chats 'f'kin nice!' * R HP:Healthy MV:Full > k dark Lorraine releases streaks of Fire at *Grumble*, who screams in pain. k dark * R HP:Healthy MV:Full > You try to slash *Grumble*, but he deflects the blow. * R HP:Healthy MV:Full - Lorraine: Healthy - Grumble: Hurt > You try to slash *Grumble*, but he deflects the blow. *Grumble* tries to pierce Lorraine, but she deflects the blow. Lorraine strikes *Grumble*'s left leg. You do the best you can! * R HP:Healthy MV:Full - Lorraine: Healthy - Grumble: Hurt > bas You do the best you can! * R HP:Healthy MV:Full - Lorraine: Healthy - Grumble: Hurt > -=+* *Grumble* panics, and attempts to flee! *+ *Grumble* leaves east. =- Arden has arrived from the south, riding a warhorse. Dejaqkl has arrived from the south, riding a gray palfrey. Kras has arrived from the south, riding a gray palfrey. Jose has arrived from the south, riding a warhorse. -= They're not here anymore! * R HP:Healthy MV:Full > Arden leaves east riding a warhorse. Dejaqkl leaves east riding a gray palfrey. Lorraine leaves east riding a gray palfrey. Kras leaves east riding a gray palfrey. Jose leaves east riding a warhorse. * R HP:Healthy MV:Full > k dark e e They aren't here. * R HP:Healthy MV:Full > e A Filthy Mire [ obvious exits: E W ] There are some tracks of a trolloc leaving east. There are some tracks of a trolloc leaving east. A gray palfrey prances skittishly nearby, being ridden by you. Jose of Altara is here, fighting Grumble, riding a warhorse. Dejaqkl of Arafel is standing here, riding a gray palfrey. Arden Sorfrai, Lion Corporal is standing here, riding a warhorse. Lorraine Alvein the Fatebinder, the Queen of RIP of the week is here, fighting Grumble, riding a gray palfrey. *Grumble* is here, fighting Lorraine. * R HP:Healthy MV:Full > Dejaqkl strikes *Grumble*'s body into bloody fragments! A Flooded Bog [ obvious exits: N E W ] There are some tracks of a trolloc leaving east. There are some tracks of a trolloc leaving east. A gray palfrey prances skittishly nearby, being ridden by you. Kras Atreides {Gaidin Applicant} is standing here, riding a gray palfrey. * R HP:Healthy MV:Full > k dark *Grumble* has arrived from the west. On Top of the Rock [ obvious exits: N E W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Healthy MV:Full > w k dark They aren't here. k dark * R HP:Healthy MV:Full > A Flooded Bog [ obvious exits: N E W ] There are some tracks of a trolloc leaving east. There are some tracks of a trolloc leaving east. A gray palfrey prances skittishly nearby, being ridden by you. *Grumble* is here, fighting Kras. Kras Atreides {Gaidin Applicant} is here, fighting Grumble, riding a gray palfrey. k dark * R HP:Healthy MV:Full > You try to slash *Grumble*, but he deflects the blow. k dark * R HP:Healthy MV:Full - Kras: Healthy - Grumble: Hurt > *Grumble* panics, and attempts to flee! You do the best you can! * R HP:Healthy MV:Full - Kras: Healthy - Grumble: Hurt > Lorraine narrates 'fleetrap' You do the best you can! * R HP:Healthy MV:Full - Kras: Healthy - Grumble: Hurt > You do the best you can! change mood brave * R HP:Healthy MV:Full - Kras: Healthy - Grumble: Hurt > You try to slash *Grumble*, but he deflects the blow. Kras tries to slash *Grumble*, but he deflects the blow. * R HP:Healthy MV:Full - Kras: Healthy - Grumble: Hurt > k dark Arden has arrived from the west, riding a warhorse. Dejaqkl has arrived from the west, riding a gray palfrey. Lorraine has arrived from the west, riding a gray palfrey. Jose has arrived from the west, riding a warhorse. n * R HP:Healthy MV:Full - Kras: Healthy - Grumble: Hurt > k dark Dejaqkl strikes *Grumble*'s body extremely hard. *Grumble* leaves north. *Grumble* has arrived from the north. Arden tries to slash *Grumble*, but he deflects the blow. Jose pierces *Grumble*'s right arm extremely hard. Mood changed to: Brave * R HP:Healthy MV:Full > Dejaqkl strikes *Grumble*'s right leg hard. The fighting is too thick and heavy for you to enter the fray! * R HP:Healthy MV:Full > n *Grumble* panics, and attempts to flee! Rock in the Swamp [ obvious exits: E S W ] There are some tracks of a ridden mount leaving east. There are some tracks of a trolloc leaving south. A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Healthy MV:Full > k dark They aren't here. k dark * R HP:Healthy MV:Full > Alas, you cannot go that way... * R HP:Healthy MV:Full > e They aren't here. * R HP:Healthy MV:Full > k dark They aren't here. k dark * R HP:Healthy MV:Full > Atop a Rock [ obvious exits: E S W D ] There are some tracks of a ridden mount leaving south. There are some tracks of a horse leaving down. A gray palfrey prances skittishly nearby, being ridden by you. A raven is visible flying high in the sky. * R HP:Healthy MV:Full > k dark They aren't here. k dark * R HP:Healthy MV:Full > Lorraine has arrived from the south, riding a gray palfrey. They aren't here. * R HP:Healthy MV:Full > They aren't here. * R HP:Healthy MV:Full > close moss Lorraine leaves south riding a gray palfrey. They aren't here. close moss * R HP:Healthy MV:Full > Ok. * R HP:Healthy MV:Full > k dark Mellyn chats 'what weapon/shield ?' It's already closed! * R HP:Healthy MV:Full > k dark close moss They aren't here. k dark * R HP:Healthy MV:Full > close moss They aren't here. * R HP:Healthy MV:Full > look It's already closed! * R HP:Healthy MV:Full > They aren't here. where * R HP:Healthy MV:Full > k dark It's already closed! close moss * R HP:Healthy MV:Full > k dark Atop a Rock You are standing on a far edge of a strange rock formation that is jutting out of the swamp. It is seemingly made of stone, but is very geometric in shape, suggesting it is not natural. There is a small crack here that is barely noticeable because it is mostly covered in moss. The rock continues to the east. [ obvious exits: E S W ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. A gray palfrey prances skittishly nearby, being ridden by you. A raven is visible flying high in the sky. * R HP:Healthy MV:Full > Draeron chats 'i don't even have any brass rings' Players in your Zone -------------------- Lorraine - On Top of the Rock Lunda - Atop a Rock Jose - A Flooded Bog Dejaqkl - A Flooded Bog Arden - A Flooded Bog Kras - A Flooded Bog You feel a subtle tug at the Pattern away from you. * R HP:Healthy MV:Full > k dark k dark k dark k dark The moss is opened from the other side. They aren't here. * R HP:Healthy MV:Fresh > Ok. * R HP:Healthy MV:Fresh > k dark They aren't here. * R HP:Healthy MV:Fresh > They aren't here. * R HP:Healthy MV:Fresh > close moss k dark They aren't here. * R HP:Healthy MV:Fresh > close moss They aren't here. k dark * R HP:Healthy MV:Fresh > close moss They aren't here. * R HP:Healthy MV:Fresh > k dark They aren't here. * R HP:Healthy MV:Fresh > close moss It's already closed! k dark * R HP:Healthy MV:Fresh > close moss They aren't here. * R HP:Healthy MV:Fresh > k dark The moss is opened from the other side. Ok. close moss * R HP:Healthy MV:Fresh > They aren't here. k dark * R HP:Healthy MV:Fresh > It's already closed! close moss * R HP:Healthy MV:Fresh > k dark They aren't here. close moss * R HP:Healthy MV:Fresh > It's already closed! * R HP:Healthy MV:Fresh > k dark They aren't here. * R HP:Healthy MV:Fresh > close moss It's already closed! k dark * R HP:Healthy MV:Fresh > They aren't here. where * R HP:Healthy MV:Fresh > It's already closed! * R HP:Healthy MV:Fresh > look They aren't here. * R HP:Healthy MV:Fresh > k dark *Fallen* has arrived from the east. It's already closed! close moss * R HP:Healthy MV:Fresh > You slash *Fallen*'s left arm very hard. *Fallen* panics, and attempts to flee! * R HP:Healthy MV:Fresh - Fallen: Battered > k dark close moss It's already closed! * R HP:Healthy MV:Fresh - Fallen: Battered > k dark You do the best you can! * R HP:Healthy MV:Fresh - Fallen: Battered > close moss You slash *Fallen*'s body hard. It's already closed! * R HP:Healthy MV:Fresh - Fallen: Battered > k dark *Fallen* leaves west. They aren't here. * R HP:Healthy MV:Fresh > Players in your Zone -------------------- Lorraine - Rock in the Swamp Lunda - Atop a Rock Jose - A Flooded Bog Dejaqkl - A Flooded Bog Arden - A Flooded Bog Kras - A Flooded Bog close moss * R HP:Healthy MV:Fresh > k dark Lorraine has arrived from the west, riding a gray palfrey. Atop a Rock You are standing on a far edge of a strange rock formation that is jutting out of the swamp. It is seemingly made of stone, but is very geometric in shape, suggesting it is not natural. There is a small crack here that is barely noticeable because it is mostly covered in moss. The rock continues to the east. [ obvious exits: E S W ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. Lorraine Alvein the Fatebinder, the Queen of RIP of the week is standing here, riding a gray palfrey. A gray palfrey prances skittishly nearby, being ridden by you. A raven is visible flying high in the sky. * R HP:Healthy MV:Fresh > w They aren't here. * R HP:Healthy MV:Fresh > k dark The moss is opened from the other side. Ok. * R HP:Healthy MV:Fresh > They aren't here. * R HP:Healthy MV:Fresh > It's already closed! * R HP:Healthy MV:Fresh > They aren't here. * R HP:Healthy MV:Fresh > It's already closed! * R HP:Healthy MV:Fresh > They aren't here. * R HP:Healthy MV:Fresh > It's already closed! * R HP:Healthy MV:Fresh > Draeron chats 'i get them tommorow' They aren't here. * R HP:Healthy MV:Fresh > Rock in the Swamp [ obvious exits: E S W ] There are some tracks of a trolloc leaving south. There are some tracks of a ridden mount leaving east. A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Healthy MV:Full > Lorraine has arrived from the east, riding a gray palfrey. They aren't here. * R HP:Healthy MV:Full > n s Lorraine leaves south riding a gray palfrey. Alas, you cannot go that way... * R HP:Healthy MV:Full > k dark e A Flooded Bog [ obvious exits: N E W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving north. A gray palfrey prances skittishly nearby, being ridden by you. Jose of Altara is standing here, riding a warhorse. Arden Sorfrai, Lion Corporal is standing here, riding a warhorse. Kras Atreides {Gaidin Applicant} is standing here, riding a gray palfrey. * R HP:Healthy MV:Full > k dark Dejaqkl has arrived from the west, riding a gray palfrey. Arden leaves west riding a warhorse. Dejaqkl leaves west riding a gray palfrey. Kras leaves west riding a gray palfrey. Jose leaves west riding a warhorse. Jose has arrived from the west, riding a warhorse. They aren't here. n * R HP:Healthy MV:Full > On Top of the Rock [ obvious exits: N E W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Healthy MV:Full > k dark They aren't here. * R HP:Healthy MV:Full > Atop a Rock [ obvious exits: E S W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. A gray palfrey prances skittishly nearby, being ridden by you. A raven is visible flying high in the sky. * R HP:Healthy MV:Full > They aren't here. * R HP:Healthy MV:Full > Kindred narrates 'bloody wimpy bug!' k dark * R HP:Healthy MV:Full > s They aren't here. w * R HP:Healthy MV:Full > w Arden narrates 'ARgh, frozen to @#%$' On Top of the Rock [ obvious exits: N E W ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving west. A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Healthy MV:Full > w k dark A Flooded Bog [ obvious exits: N E W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving north. A gray palfrey prances skittishly nearby, being ridden by you. k dark * R HP:Healthy MV:Full > A Filthy Mire [ obvious exits: E W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Healthy MV:Full > k dark In a Shallow Mire [ obvious exits: E S ] A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Healthy MV:Full > They aren't here. * R HP:Healthy MV:Full > s They aren't here. * R HP:Healthy MV:Full > s They aren't here. * R HP:Healthy MV:Full > s Flooded Grassland [ obvious exits: N S ] There are some tracks of a trolloc leaving south. A gray palfrey prances skittishly nearby, being ridden by you. s * R HP:Healthy MV:Full > Path Along the Widening Stream [ obvious exits: N S ] There are some tracks of a trolloc leaving south. A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Healthy MV:Full > Path Along the Small Stream [ obvious exits: N S ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. A gray palfrey prances skittishly nearby, being ridden by you. A huge grizzly bear is here standing on its haunches. * R HP:Healthy MV:Full > s Along the Small Stream [ obvious exits: N S W ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Healthy MV:Full > Neck-High Grass [ obvious exits: N S W ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. A gray palfrey prances skittishly nearby, being ridden by you. k dark * R HP:Healthy MV:Full > They aren't here. * R HP:Healthy MV:Full > k dark They aren't here. * R HP:Healthy MV:Full > tr fallen It's a little difficult to read old tracks in the snow... It's a little difficult to read old tracks in the snow... - It's a little difficult to read old tracks in the snow... = It's a little difficult to read old tracks in the snow... + It's a little difficult to read old tracks in the snow... Some obvious recent tracks of Fallen leaving south. Some clear fairly recent tracks of Fallen leaving north. * R HP:Healthy MV:Full > Lorraine narrates 'They all in I think' * R HP:Healthy MV:Full > s s s Edge of the Plains [ obvious exits: N S W ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. A gray palfrey prances skittishly nearby, being ridden by you. A brown cow is here, chewing thoughtfully. A fox is here, hunting for rabbits. * R HP:Healthy MV:Full > Empty Countryside [ obvious exits: N E S W ] There are some tracks of an animal leaving north. There are some tracks of a ridden mount leaving north. A gray palfrey prances skittishly nearby, being ridden by you. A cute, long-eared rabbit is munching at a leaf here. An elk doe nibbles on some greenery. A brown cow is here, chewing thoughtfully. * R HP:Healthy MV:Full > Caemlyn Road through Countryside [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving north. A gray palfrey prances skittishly nearby, being ridden by you. A peddler pawns his wares here. A fox is here, hunting for rabbits. tr fallen * R HP:Healthy MV:Full > -=+ You could find no tracks at all. * R HP:Healthy MV:Full > n tr fallen Empty Countryside [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving south. There are some tracks of an animal leaving north. A gray palfrey prances skittishly nearby, being ridden by you. A cute, long-eared rabbit is munching at a leaf here. An elk doe nibbles on some greenery. A brown cow is here, chewing thoughtfully. * R HP:Healthy MV:Full > - Lorraine narrates 'on 1e' =+ Some obvious fresh tracks of Fallen leaving west. * R HP:Healthy MV:Full > w w w Northward Track [ obvious exits: N E S ] There are some tracks of a trolloc leaving north. There are some tracks of a trolloc leaving north. A gray palfrey prances skittishly nearby, being ridden by you. k dark * R HP:Healthy MV:Full > Alas, you cannot go that way... * R HP:Healthy MV:Full > Alas, you cannot go that way... * R HP:Healthy MV:Full > They aren't here. * R HP:Healthy MV:Full > n n n End of the Track [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving north. There are some tracks of an animal leaving east. A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Healthy MV:Full > In a Lush Gully [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving north. There are some tracks of a trolloc leaving north. A gray palfrey prances skittishly nearby, being ridden by you. A cute brown deer eyes you nervously. A cute brown deer eyes you nervously. A snake is crawling through the water here. * R HP:Healthy MV:Full > Near the Small Stream [ obvious exits: E S W ] There are some tracks of a ridden mount leaving east. There are some tracks of a trolloc leaving east. A gray palfrey prances skittishly nearby, being ridden by you. A cute brown deer eyes you nervously. * R HP:Healthy MV:Full > Draeron chats 'yea my stats suck' * R HP:Healthy MV:Full > Lorraine narrates 'bleh' * R HP:Healthy MV:Full > e n A brown deer leaves west. Along the Small Stream [ obvious exits: N S W ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving north. A gray palfrey prances skittishly nearby, being ridden by you. n * R HP:Healthy MV:Full > Path Along the Small Stream [ obvious exits: N S ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving north. A gray palfrey prances skittishly nearby, being ridden by you. A huge grizzly bear is here standing on its haunches. * R HP:Healthy MV:Full > n n Path Along the Widening Stream [ obvious exits: N S ] There are some tracks of a trolloc leaving south. There are some tracks of a ridden mount leaving south. A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Healthy MV:Full > Flooded Grassland [ obvious exits: N S ] There are some tracks of a trolloc leaving south. There are some tracks of a ridden mount leaving south. A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Healthy MV:Strong > In a Shallow Mire [ obvious exits: E S ] There are some tracks of a ridden mount leaving south. A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Healthy MV:Strong > n n Alas, you cannot go that way... * R HP:Healthy MV:Strong > Alas, you cannot go that way... * R HP:Healthy MV:Strong > e e A Filthy Mire [ obvious exits: E W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. A gray palfrey prances skittishly nearby, being ridden by you. e * R HP:Healthy MV:Strong > n A Flooded Bog [ obvious exits: N E W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving north. A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Healthy MV:Strong > On Top of the Rock [ obvious exits: N E W ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving west. A gray palfrey prances skittishly nearby, being ridden by you. *Interceptor* is standing here. * R HP:Healthy MV:Strong > Atop a Rock [ obvious exits: E S W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving south. A gray palfrey prances skittishly nearby, being ridden by you. A raven is visible flying high in the sky. * R HP:Healthy MV:Strong > Kindred narrates 'bah! I fled after one hit .. forgot to change mood' k dark * R HP:Healthy MV:Strong > k dark They aren't here. * R HP:Healthy MV:Strong > Arden narrates 'Inter going N' s * R HP:Healthy MV:Strong > Arden has arrived from the east, riding a warhorse. Dejaqkl has arrived from the east, riding a gray palfrey. Kras has arrived from the east, riding a gray palfrey. Jose has arrived from the east, riding a warhorse. They aren't here. * R HP:Healthy MV:Strong > k dark On Top of the Rock [ obvious exits: N E W ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving west. A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Healthy MV:Strong > k dark They aren't here. n * R HP:Healthy MV:Strong > k dark They aren't here. k dark * R HP:Healthy MV:Strong > Atop a Rock [ obvious exits: E S W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving south. A gray palfrey prances skittishly nearby, being ridden by you. Jose of Altara is standing here, riding a warhorse. Kras Atreides {Gaidin Applicant} is standing here, riding a gray palfrey. Dejaqkl of Arafel is standing here, riding a gray palfrey. Arden Sorfrai, Lion Corporal is standing here, riding a warhorse. A raven is visible flying high in the sky. * R HP:Healthy MV:Strong > They aren't here. * R HP:Healthy MV:Strong > close moss They aren't here. * R HP:Healthy MV:Strong > Arden leaves west riding a warhorse. Dejaqkl leaves west riding a gray palfrey. A gray palfrey seems too exhausted to obey Kras's commands. Jose leaves west riding a warhorse. * R HP:Healthy MV:Strong > It's already closed! e * R HP:Healthy MV:Strong > k dark Muddy Brook [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. A creek flows slowly here between its banks. A gray palfrey prances skittishly nearby, being ridden by you. A small bird is singing beautifully here. * R HP:Healthy MV:Strong > They aren't here. * R HP:Healthy MV:Strong > w s w k dark Atop a Rock [ obvious exits: E S W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving south. A gray palfrey prances skittishly nearby, being ridden by you. Kras Atreides {Gaidin Applicant} is standing here, riding a gray palfrey. A raven is visible flying high in the sky. w * R HP:Healthy MV:Strong > On Top of the Rock [ obvious exits: N E W ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving west. A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Healthy MV:Strong > k dark w k dark A Flooded Bog [ obvious exits: N E W ] There are some tracks of a trolloc leaving north. There are some tracks of a ridden mount leaving north. A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Healthy MV:Strong > w They aren't here. * R HP:Healthy MV:Strong > k dark A Filthy Mire [ obvious exits: E W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Healthy MV:Strong > They aren't here. * R HP:Healthy MV:Strong > In a Shallow Mire [ obvious exits: E S ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving east. A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Healthy MV:Strong > They aren't here. * R HP:Healthy MV:Strong > Alas, you cannot go that way... * R HP:Healthy MV:Strong > e They aren't here. * R HP:Healthy MV:Strong > e n k dark A Filthy Mire [ obvious exits: E W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Healthy MV:Strong > A Flooded Bog [ obvious exits: N E W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving north. A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Healthy MV:Strong > Rock in the Swamp [ obvious exits: E S W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. A gray palfrey prances skittishly nearby, being ridden by you. Dejaqkl of Arafel is standing here, riding a gray palfrey. * R HP:Healthy MV:Strong > They aren't here. * R HP:Healthy MV:Strong > w k dark Middle of the Swamp [ obvious exits: N E W ] There are some tracks of a ridden mount leaving east. A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Healthy MV:Strong > They aren't here. e * R HP:Healthy MV:Strong > e Rock in the Swamp [ obvious exits: E S W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving east. A gray palfrey prances skittishly nearby, being ridden by you. Dejaqkl of Arafel is standing here, riding a gray palfrey. * R HP:Healthy MV:Strong > k dark Atop a Rock [ obvious exits: E S W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving south. A gray palfrey prances skittishly nearby, being ridden by you. Jose of Altara is standing here, riding a warhorse. Arden Sorfrai, Lion Corporal is standing here, riding a warhorse. Kras Atreides {Gaidin Applicant} is standing here, riding a gray palfrey. A raven is visible flying high in the sky. where * R HP:Healthy MV:Strong > They aren't here. * R HP:Healthy MV:Strong > k dark Players in your Zone -------------------- Lunda - Atop a Rock Jose - Atop a Rock Arden - Atop a Rock Dejaqkl - Rock in the Swamp Kras - Atop a Rock * R HP:Healthy MV:Strong > e They aren't here. * R HP:Healthy MV:Strong > Lorraine narrates 'horse hagg ' Arden leaves east riding a warhorse. A gray palfrey seems too exhausted to obey Kras's commands. Jose leaves east riding a warhorse. Muddy Brook [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. A creek flows slowly here between its banks. A gray palfrey prances skittishly nearby, being ridden by you. Jose of Altara is standing here, riding a warhorse. Arden Sorfrai, Lion Corporal is standing here, riding a warhorse. A small bird is singing beautifully here. * R HP:Healthy MV:Strong > e Wandering Through the Undergrowth [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving east. There are some tracks of a trolloc leaving south. A gray palfrey prances skittishly nearby, being ridden by you. A cute, long-eared rabbit is munching at a leaf here. s s * R HP:Healthy MV:Strong > s Arden has arrived from the west, riding a warhorse. Jose has arrived from the west, riding a warhorse. Slippery Rock [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. The corpse of a large bat is lying here. A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Healthy MV:Strong > On Top of a Rock [ obvious exits: N S W ] There are some tracks of a trolloc leaving west. There are some tracks of a trolloc leaving north. A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Healthy MV:Strong > Precipice [ obvious exits: N ] There are some tracks of a trolloc leaving north. A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Healthy MV:Tiring > Lorraine narrates 'They gonna fade I think' * R HP:Healthy MV:Tiring > na DO NOT TAKE MY HORSE FROM PRECIPICE You narrate 'DO NOT TAKE MY HORSE FROM PRECIPICE' * R HP:Healthy MV:Tiring > dism You stop riding him. n * HP:Healthy MV:Tiring > e On Top of a Rock [ obvious exits: N S W ] There are some tracks of a ridden mount leaving south. There are some tracks of a trolloc leaving west. There are some tracks of a trolloc leaving north. There are some tracks of a trolloc leaving south. There are some tracks of a trolloc leaving south. * HP:Healthy MV:Tiring > Alas, you cannot go that way... * HP:Healthy MV:Tiring > n e Arden narrates 'inter in' Slippery Rock [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving south. The corpse of a large bat is lying here. * HP:Healthy MV:Strong > na lag Arden narrates 'damn it' Rocky Outcrop [ obvious exits: N E W D ] There are some tracks of a trolloc leaving down. There are some tracks of a trolloc leaving down. There are some tracks of an animal leaving west. There are some tracks of an animal leaving west. There are some tracks of a fowl leaving north. Jose of Altara is standing here, riding a warhorse. Arden Sorfrai, Lion Corporal is standing here, riding a warhorse. A small bird is singing beautifully here. * HP:Healthy MV:Strong > You narrate 'lag' * HP:Healthy MV:Strong > k dark They aren't here. d * HP:Healthy MV:Strong > open moss Draeron chats 'pretty crappy huh' It is pitch black... o HP:Healthy MV:Strong > I see no moss here. o HP:Healthy MV:Strong > get lightstick pack hold lightstick score where You get a crystal lightstick from a backpack. look o HP:Healthy MV:Strong > You hold a crystal lightstick above your head. * HP:Healthy MV:Strong > save You have 364(364) hit and 128(161) movement points. You have scored 104554000 experience points and 955 quest points. You need 3946000 exp to level and 45 qp to rank. You have amassed 1099 Turn points to date. You have played 46 days and 1 hours (real time). This ranks you as Lunda the Forrester Second [Forrester 6] (Level 50). You are standing. * HP:Healthy MV:Strong > Players in your Zone -------------------- Lorraine - Rocky Outcrop Kras - Muddy Brook Lunda - A Granite Cave Jose - Rocky Outcrop Arden - Rocky Outcrop * HP:Healthy MV:Strong > A Granite Cave You squeeze through the crack and find yourself in the center of a small cave, obviously created by some kind of earthquake, though it appears to be very old, perhaps back to the Breaking of the World. Several sets of scuff marks on the floor and gashes in the stone walls indicate that it is traveled upon occasion, though. [ obvious exits: U D ] * HP:Healthy MV:Strong > Saving Lunda. d * HP:Healthy MV:Strong > Slimy Room [ obvious exits: N U ] A bat is flitting around here, hunting insects. * HP:Healthy MV:Strong > k bat You slash a bat's body into bloody fragments! * HP:Healthy MV:Strong - a bat: Beaten > scan n ex * HP:Healthy MV:Strong - a bat: Beaten > Obvious exits: North - Too dark to tell Up - Too dark to tell * HP:Healthy MV:Strong - a bat: Beaten > Kras narrates 'bah u all left me' * HP:Healthy MV:Strong - a bat: Beaten > A bat tries to hit you, but you dodge the attack. You slash a bat's right foreleg into bloody fragments! A bat is dead! R.I.P. Blood never gets boring, does it? Your blood freezes as you hear a bat's death cry. * HP:Healthy MV:Strong > n Crumbled Floor [ obvious exits: S W ] A trolloc is here commanding a fist of troops. A fly is buzzing around here somewhere. A fly is buzzing around here somewhere. s * HP:Healthy MV:Strong > Slimy Room [ obvious exits: N U ] The corpse of a bat is lying here. * HP:Healthy MV:Strong > n w Crumbled Floor [ obvious exits: S W ] A trolloc is here commanding a fist of troops. A fly is buzzing around here somewhere. A fly is buzzing around here somewhere. * HP:Healthy MV:Strong > Taliesen narrates 'try to split them up' Abandoned Fortress [ obvious exits: N E ] A fly is buzzing around here somewhere. A fly is buzzing around here somewhere. A two-headed serpent bares its white fangs as it coils to strike. * HP:Healthy MV:Strong > n w Abandoned Fortress [ obvious exits: N S W ] A revolting well bubbles with the blood of the sacrificed. A bat is flitting around here, hunting insects. A bat is flitting around here, hunting insects. A trolloc is here, exhorting a group of trolloc raiders. A trolloc is here ruling a group of trollocs. A tall, ramshorned trolloc is here, commanding. A tall, ramshorned trolloc is here, commanding. A fade fights to keep his grip on several leashes. A tall, ramshorned trolloc is here, commanding. n * HP:Healthy MV:Strong > Abandoned Fortress [ obvious exits: N E ] A two-headed serpent bares its white fangs as it coils to strike. A bat is flitting around here, hunting insects. * HP:Healthy MV:Strong > Abandoned Fortress [ obvious exits: S U ] *Braul* is standing here. *Interceptor* is standing here. *Sewan* is standing here. A black shadow stallion paws the ground here, fiery-red eyes shining with evil. A young trolloc is here, growling with a deep bloodlust. *Smasher* is standing here. A fly is buzzing around here somewhere. A two-headed serpent bares its white fangs as it coils to strike. A young trolloc is here, growling with a deep bloodlust. * HP:Healthy MV:Tiring > *Smasher* tries to slash you, but you deflect the blow. s * HP:Healthy MV:Tiring - Smasher: Scratched > You try to slash *Smasher*, but he parries successfully. *Smasher* tries to slash you, but you parry successfully. * HP:Healthy MV:Tiring - Smasher: Scratched > No way! You're fighting for your life! * HP:Healthy MV:Tiring - Smasher: Scratched > *Smasher* tries to slash you, but you parry successfully. * HP:Healthy MV:Tiring - Smasher: Scratched > flee get fireworks pack use fireworks *Smasher* closes the moss. PANIC! You couldn't escape! flee * HP:Healthy MV:Tiring - Smasher: Scratched > You get a bunch of fireworks from a backpack. * HP:Healthy MV:Tiring - Smasher: Scratched > You light the fuse on the fireworks and set them down. The fuse slowly burns... * HP:Healthy MV:Tiring - Smasher: Scratched > PANIC! You couldn't escape! flee * HP:Healthy MV:Tiring - Smasher: Scratched > emote pivots suddenly into Parting the Silk. change mood wimpy You slash *Smasher*'s body. * HP:Healthy MV:Tiring - Smasher: Scratched > PANIC! You couldn't escape! flee * HP:Healthy MV:Tiring - Smasher: Scratched > Ok. * HP:Healthy MV:Tiring - Smasher: Scratched > Mood changed to: Wimpy * HP:Healthy MV:Tiring - Smasher: Scratched > *Smasher* tries to slash you, but you parry successfully. You panic and attempt to flee! Kindred narrates 'tug in wb' You flee head over heels. Abandoned Fortress [ obvious exits: N E ] A bat is flitting around here, hunting insects. k dark * HP:Healthy MV:Tiring > k dark They aren't here. k dark * HP:Healthy MV:Tiring > They aren't here. * HP:Healthy MV:Tiring > e They aren't here. * HP:Healthy MV:Tiring > *Smasher* has arrived from the north. A Ghar'ghael trolloc has arrived from the north. A shadow stallion has arrived from the north. *Sewan* has arrived from the north. *Interceptor* has arrived from the north. *Braul* has arrived from the north. *Braul* tries to blast you, but you deflect the blow. * HP:Healthy MV:Tiring - Braul: Healthy > s No way! You're fighting for your life! * HP:Healthy MV:Tiring - Braul: Healthy > No way! You're fighting for your life! flee * HP:Healthy MV:Tiring - Braul: Healthy > You panic and attempt to flee! Arden narrates 'Stare' You flee head over heels. *KERBOOM* An explosion sounds in the distance. The bright flash of the explosion momentarily blinds you. * HP:Healthy MV:Tiring > where Players in your Zone -------------------- Lunda - Abandoned Fortress * HP:Healthy MV:Tiring > s *someone* slashes your head very hard. *someone* blasts your left leg very hard. * HP:Scratched MV:Tiring - Interceptor: Wounded > s e No way! You're fighting for your life! * HP:Scratched MV:Tiring - Interceptor: Wounded > *someone* tries to blast you, but you deflect the blow. *someone* swiftly dodges your attempt to slash him. *someone* slashes your left arm hard. No way! You're fighting for your life! flee * HP:Hurt MV:Tiring - Interceptor: Wounded > No way! You're fighting for your life! * HP:Hurt MV:Tiring - Interceptor: Wounded > get fireworks pack use fireworks You panic and attempt to flee! You flee head over heels. You can't see a damned thing, you're blinded! You get a bunch of fireworks from a backpack. * HP:Hurt MV:Tiring > You light the fuse on the fireworks and set them down. The fuse slowly burns... * HP:Hurt MV:Tiring > *someone* tries to pierce you, but you deflect the blow. *someone* slashes your left leg into bloody fragments! * HP:Hurt MV:Tiring - Sewan: Hurt > ex *someone* slashes your body into bloody fragments! You try to slash *someone*, but he dodges the attack. *someone* tries to pierce you, but you dodge the attack. *KERBOOM* An explosion sounds in the distance. * HP:Wounded MV:Tiring - Sewan: Hurt > where Obvious exits: North - Too dark to tell East - Too dark to tell * HP:Wounded MV:Tiring - Sewan: Hurt > flee *someone* blasts your left leg into bloody fragments! Players in your Zone -------------------- Lunda - Abandoned Fortress * HP:Wounded MV:Tiring - Sewan: Hurt > Maybe you should get on your feet first? * HP:Wounded MV:Tiring - Sewan: Hurt > *someone* blasts your body into bloody fragments! *someone* slashes your right leg into bloody fragments! You try to slash *someone*, but he deflects the blow. *someone* barely pierces your left arm. stand * HP:Battered MV:Tiring - Sewan: Hurt > flee Do you not consider fighting as standing? * HP:Battered MV:Tiring - Sewan: Hurt > You panic and attempt to flee! ex You flee head over heels. You can't see a damned thing, you're blinded! Obvious exits: North - Too dark to tell South - Too dark to tell West - Too dark to tell * HP:Battered MV:Tiring > w n Someone crushes your body very hard. Someone tries to hit you, but you dodge the attack. Someone joins someone's fight! Someone joins someone's fight! Someone joins someone's fight! No way! You're fighting for your life! u * HP:Battered MV:Tiring - a ramshorned trolloc: Scratched > No way! You're fighting for your life! * HP:Battered MV:Tiring - a ramshorned trolloc: Scratched > flee No way! You're fighting for your life! ex * HP:Battered MV:Tiring - a ramshorned trolloc: Scratched > You panic and attempt to flee! w Someone slashes your right leg. Someone tries to crush you, but you dodge the attack. Someone tries to crush you, but you deflect the blow. Someone tries to hit you, but you dodge the attack. Someone crushes your right arm very hard. n u You flee head over heels. You can't see a damned thing, you're blinded! Obvious exits: North - Too dark to tell East - Too dark to tell * HP:Beaten MV:Tiring > Alas, you cannot go that way... * HP:Beaten MV:Tiring > You can't see a damned thing, you're blinded! * HP:Beaten MV:Tiring > The moss seems to be closed. open moss * HP:Beaten MV:Tiring > get fireworks pack use fireworks Ok. * HP:Beaten MV:Tiring > u You get a bunch of fireworks from a backpack. * HP:Beaten MV:Tiring > You light the fuse on the fireworks and set them down. The fuse slowly burns... * HP:Beaten MV:Tiring > You can't see a damned thing, you're blinded! * HP:Beaten MV:Tiring > k dark k dark k dark They aren't here. k dark * HP:Beaten MV:Tiring > k dark They aren't here. k dark * HP:Beaten MV:Tiring > They aren't here. * HP:Beaten MV:Tiring > They aren't here. * HP:Beaten MV:Tiring > close moss They aren't here. * HP:Beaten MV:Tiring > k dark They aren't here. * HP:Beaten MV:Tiring > k dark Ok. * HP:Beaten MV:Tiring > They aren't here. * HP:Beaten MV:Tiring > They aren't here. * HP:Beaten MV:Tiring > *KERBOOM* An explosion sounds in the distance. * HP:Beaten MV:Tiring > emote speaks softly 'blind' k dark k dark Ok. * HP:Beaten MV:Tiring > They aren't here. * HP:Beaten MV:Tiring > They aren't here. * HP:Beaten MV:Tiring > na I blind and beat, fix me k dark k dark You narrate 'I blind and beat, fix me' where * HP:Beaten MV:Tiring > They aren't here. * HP:Beaten MV:Tiring > They aren't here. * HP:Beaten MV:Tiring > Players in your Zone -------------------- Lunda - Atop a Rock * HP:Beaten MV:Tiring > na above moss not You narrate 'above moss' * HP:Beaten MV:Tiring > where You start paying increased attention to your surroundings. * HP:Beaten MV:Tiring > Players in your Zone -------------------- Lunda - Atop a Rock * HP:Beaten MV:Tiring > na hello? k dark Your heartbeat calms down more as you feel less panicked. You narrate 'hello?' k dark * HP:Battered MV:Strong > k dark where k dark They aren't here. * HP:Battered MV:Strong > k dark They aren't here. * HP:Battered MV:Strong > You feel soft green flows of Spirit weave through your eyes. They aren't here. look * HP:Battered MV:Strong > k dark Players in your Zone -------------------- Lunda - Atop a Rock Jose - In a Shallow Mire Arden - In a Shallow Mire Kras - In a Shallow Mire Lorraine - Atop a Rock k dark * HP:Battered MV:Strong > They aren't here. * HP:Battered MV:Strong > They aren't here. * HP:Battered MV:Strong > Atop a Rock You are standing on a far edge of a strange rock formation that is jutting out of the swamp. It is seemingly made of stone, but is very geometric in shape, suggesting it is not natural. There is a small crack here that is barely noticeable because it is mostly covered in moss. The rock continues to the east. [ obvious exits: E S W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving east. Lorraine Alvein the Fatebinder, the Queen of RIP of the week is standing here, riding a gray palfrey. * HP:Battered MV:Strong > look They aren't here. * HP:Battered MV:Strong > They aren't here. * HP:Battered MV:Strong > Atop a Rock You are standing on a far edge of a strange rock formation that is jutting out of the swamp. It is seemingly made of stone, but is very geometric in shape, suggesting it is not natural. There is a small crack here that is barely noticeable because it is mostly covered in moss. The rock continues to the east. [ obvious exits: E S W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving east. Lorraine Alvein the Fatebinder, the Queen of RIP of the week is standing here, riding a gray palfrey. * HP:Battered MV:Strong > hug lorraine You hug her. * HP:Battered MV:Strong > k dark They aren't here. * HP:Battered MV:Strong > Lorraine giggles. * HP:Battered MV:Strong > na I fireworked them, find 'em You narrate 'I fireworked them, find 'em' * HP:Battered MV:Strong > k dark where look save k dark They aren't here. where * HP:Battered MV:Strong > Players in your Zone -------------------- Jose - A Flooded Bog Kras - A Flooded Bog Arden - A Flooded Bog Lunda - Atop a Rock Lorraine - Atop a Rock k dark * HP:Battered MV:Strong > Atop a Rock You are standing on a far edge of a strange rock formation that is jutting out of the swamp. It is seemingly made of stone, but is very geometric in shape, suggesting it is not natural. There is a small crack here that is barely noticeable because it is mostly covered in moss. The rock continues to the east. [ obvious exits: E S W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving east. Lorraine Alvein the Fatebinder, the Queen of RIP of the week is standing here, riding a gray palfrey. * HP:Battered MV:Strong > k dark Saving Lunda. * HP:Battered MV:Strong > k dark They aren't here. * HP:Battered MV:Strong > Players in your Zone -------------------- Jose - A Flooded Bog Kras - A Flooded Bog Arden - A Flooded Bog Lunda - Atop a Rock Lorraine - Atop a Rock * HP:Battered MV:Strong > They aren't here. * HP:Battered MV:Strong > close moss They aren't here. * HP:Battered MV:Strong > They aren't here. * HP:Battered MV:Strong > Lorraine says 'blocking 1e, 2n' It's already closed! * HP:Battered MV:Strong > Lorraine leaves east riding a gray palfrey. * HP:Battered MV:Strong > Arden has arrived from the west, riding a warhorse. Kras has arrived from the west, riding a gray palfrey. Jose has arrived from the west, riding a warhorse. * HP:Battered MV:Strong > k dark k dark They aren't here. * HP:Battered MV:Strong > k dark They aren't here. look * HP:Battered MV:Strong > save They aren't here. k dark * HP:Battered MV:Strong > k dark Atop a Rock You are standing on a far edge of a strange rock formation that is jutting out of the swamp. It is seemingly made of stone, but is very geometric in shape, suggesting it is not natural. There is a small crack here that is barely noticeable because it is mostly covered in moss. The rock continues to the east. [ obvious exits: E S W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. Jose of Altara is standing here, riding a warhorse. Kras Atreides {Gaidin Applicant} is standing here, riding a gray palfrey. Arden Sorfrai, Lion Corporal is standing here, riding a warhorse. * HP:Battered MV:Strong > Saving Lunda. * HP:Battered MV:Strong > where They aren't here. * HP:Battered MV:Strong > They aren't here. * HP:Battered MV:Strong > k dark k dark Players in your Zone -------------------- Jose - Atop a Rock Kras - Atop a Rock Arden - Atop a Rock Dejaqkl - In a Shallow Mire Lunda - Atop a Rock * HP:Battered MV:Strong > where They aren't here. * HP:Battered MV:Strong > where They aren't here. * HP:Battered MV:Strong > where Players in your Zone -------------------- Dejaqkl - A Filthy Mire Jose - Atop a Rock Kras - Atop a Rock Arden - Atop a Rock Lunda - Atop a Rock where * HP:Battered MV:Strong > Arden says 'stay' Players in your Zone -------------------- Dejaqkl - A Filthy Mire Jose - Atop a Rock Kras - Atop a Rock Arden - Atop a Rock Lunda - Atop a Rock * HP:Battered MV:Strong > Players in your Zone -------------------- Dejaqkl - A Filthy Mire Jose - Atop a Rock Kras - Atop a Rock Arden - Atop a Rock Lunda - Atop a Rock * HP:Battered MV:Strong > Players in your Zone -------------------- Dejaqkl - A Filthy Mire Jose - Atop a Rock Kras - Atop a Rock Arden - Atop a Rock Lunda - Atop a Rock * HP:Battered MV:Strong > look in pack Kras growls menacingly. * HP:Battered MV:Strong > backpack (used) : a water skin a large slab of meat fifteen gold crowns a large number of copper pennies (29) a bunch of fireworks a set of lockpicks [4] a thin vial of yellow fluid * HP:Battered MV:Strong > Arden says 'We here' * HP:Battered MV:Strong > k dark They aren't here. k dark * HP:Battered MV:Strong > k dark They aren't here. * HP:Battered MV:Strong > stats They aren't here. * HP:Battered MV:Strong > look You are a 57 year old male human ranger. Your height is 5 feet, 10 inches, and you weigh 172.0 lbs. You are carrying 0.0 lbs and wearing 39.3 lbs, peanuts. Your base abilities are: Str:19 Int:16 Wil:13 Dex:18 Con:16. Offensive bonus: 141, Dodging bonus: 129, Parrying bonus: 149 Your mood is: Wimpy. You will flee below: 0 Hit Points You are wanted by: Falme Your armor absorbs about 7% on average. You are subjected to the following effects: - NOTICE - DEAFEN - ARMOR - NO QUIT save * HP:Battered MV:Strong > Atop a Rock You are standing on a far edge of a strange rock formation that is jutting out of the swamp. It is seemingly made of stone, but is very geometric in shape, suggesting it is not natural. There is a small crack here that is barely noticeable because it is mostly covered in moss. The rock continues to the east. [ obvious exits: E S W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. Jose of Altara is standing here, riding a warhorse. Kras Atreides {Gaidin Applicant} is standing here, riding a gray palfrey. Arden Sorfrai, Lion Corporal is standing here, riding a warhorse. * HP:Battered MV:Strong > Saving Lunda. * HP:Battered MV:Strong > na dammit You narrate 'dammit' * HP:Battered MV:Strong > na I deaf too You narrate 'I deaf too' * HP:Battered MV:Strong > where look Jose says 'smash in zone' Players in your Zone -------------------- Dejaqkl - A Filthy Mire Jose - Atop a Rock Kras - Atop a Rock Arden - Atop a Rock Lunda - Atop a Rock * HP:Battered MV:Strong > Atop a Rock You are standing on a far edge of a strange rock formation that is jutting out of the swamp. It is seemingly made of stone, but is very geometric in shape, suggesting it is not natural. There is a small crack here that is barely noticeable because it is mostly covered in moss. The rock continues to the east. [ obvious exits: E S W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. Jose of Altara is standing here, riding a warhorse. Kras Atreides {Gaidin Applicant} is standing here, riding a gray palfrey. Arden Sorfrai, Lion Corporal is standing here, riding a warhorse. * HP:Battered MV:Strong > Arden orders you to 'We here, stay still' * HP:Battered MV:Strong > A gray palfrey swishes the flies off its back with its tail. * HP:Battered MV:Strong > Kras sighs loudly. * HP:Battered MV:Strong > where where where Players in your Zone -------------------- Dejaqkl - A Filthy Mire Jose - Atop a Rock Kras - Atop a Rock Arden - Atop a Rock Lunda - Atop a Rock where * HP:Battered MV:Strong > Players in your Zone -------------------- Dejaqkl - A Filthy Mire Jose - Atop a Rock Kras - Atop a Rock Arden - Atop a Rock Lunda - Atop a Rock You feel a subtle tug at the Pattern away from you. * HP:Battered MV:Strong > Players in your Zone -------------------- Dejaqkl - A Filthy Mire Jose - Atop a Rock Kras - Atop a Rock Arden - Atop a Rock Lunda - Atop a Rock * HP:Battered MV:Strong > Players in your Zone -------------------- Dejaqkl - A Filthy Mire Jose - Atop a Rock Kras - Atop a Rock Arden - Atop a Rock Lunda - Atop a Rock * HP:Battered MV:Strong > k dark k dark They aren't here. * HP:Battered MV:Strong > They aren't here. * HP:Battered MV:Strong > emote speaks softly 'I spam here' You are slapped by Arden. Ok. * HP:Battered MV:Strong > emote speaks softly 'getting horse' Ok. * HP:Battered MV:Strong > stats You are a 57 year old male human ranger. Your height is 5 feet, 10 inches, and you weigh 172.0 lbs. You are carrying 0.0 lbs and wearing 39.3 lbs, peanuts. Your base abilities are: Str:19 Int:16 Wil:13 Dex:18 Con:16. Offensive bonus: 141, Dodging bonus: 129, Parrying bonus: 149 Your mood is: Wimpy. You will flee below: 0 Hit Points You are wanted by: Falme Your armor absorbs about 7% on average. You are subjected to the following effects: - NO QUIT - ARMOR - DEAFEN - NOTICE * HP:Battered MV:Strong > e s s Muddy Brook [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. A creek flows slowly here between its banks. A small bird is singing beautifully here. s * HP:Battered MV:Strong > On Top of the Rock [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving east. not * HP:Battered MV:Strong > Edge of Rock [ obvious exits: N E ] There are some tracks of a trolloc leaving east. There are some tracks of a trolloc leaving north. There are some tracks of a trolloc leaving east. There are some tracks of a trolloc leaving east. There are some tracks of a trolloc leaving north. * HP:Battered MV:Tiring > Alas, you cannot go that way... * HP:Battered MV:Tiring > You stop paying increased attention to your surroundings. * HP:Battered MV:Tiring > e s ride horse On Top of a Rock [ obvious exits: N S W ] There are some tracks of a ridden mount leaving south. There are some tracks of a trolloc leaving west. There are some tracks of a trolloc leaving north. There are some tracks of a human leaving north. There are some tracks of a trolloc leaving south. * HP:Battered MV:Tiring > Precipice [ obvious exits: N ] There are some tracks of a trolloc leaving north. There are some tracks of a human leaving north. A gray palfrey prances skittishly nearby. * HP:Battered MV:Tiring > You start riding him. n * R HP:Battered MV:Tiring > w n On Top of a Rock [ obvious exits: N S W ] There are some tracks of a ridden mount leaving south. There are some tracks of a human leaving south. A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Battered MV:Tiring > w Edge of Rock [ obvious exits: N E ] There are some tracks of a human leaving east. There are some tracks of a trolloc leaving east. A gray palfrey prances skittishly nearby, being ridden by you. n * R HP:Battered MV:Tiring > On Top of the Rock [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Battered MV:Tiring > On Top of the Rock [ obvious exits: N E W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. A gray palfrey prances skittishly nearby, being ridden by you. A raven is visible flying high in the sky. * R HP:Battered MV:Tiring > Atop a Rock [ obvious exits: E S W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. A gray palfrey prances skittishly nearby, being ridden by you. Jose of Altara is standing here, riding a warhorse. Kras Atreides {Gaidin Applicant} is standing here, riding a gray palfrey. Arden Sorfrai, Lion Corporal is standing here, riding a warhorse. * R HP:Battered MV:Tiring > k dark k dark They aren't here. * R HP:Battered MV:Tiring > Kras says 'damn tug' stats * R HP:Battered MV:Tiring > They aren't here. * R HP:Battered MV:Tiring > not You are a 57 year old male human ranger. Your height is 5 feet, 10 inches, and you weigh 172.0 lbs. You are carrying 0.0 lbs and wearing 39.3 lbs, peanuts. Your base abilities are: Str:19 Int:16 Wil:13 Dex:18 Con:16. Offensive bonus: 150, Dodging bonus: 125, Parrying bonus: 149 Your mood is: Wimpy. You will flee below: 0 Hit Points You are wanted by: Falme Your armor absorbs about 7% on average. You are subjected to the following effects: - NO QUIT - ARMOR - DEAFEN * R HP:Battered MV:Tiring > k dark score You start paying increased attention to your surroundings. where * R HP:Battered MV:Tiring > They aren't here. look * R HP:Battered MV:Tiring > save You have 123(364) hit and 107(161) movement points. You have scored 104551597 experience points and 955 quest points. You need 3948403 exp to level and 45 qp to rank. You have amassed 1099 Turn points to date. You have played 46 days and 1 hours (real time). This ranks you as Lunda the Forrester Second [Forrester 6] (Level 50). You are standing. * R HP:Battered MV:Tiring > k dark Players in your Zone -------------------- Lunda - Atop a Rock Dejaqkl - A Filthy Mire Jose - Atop a Rock Kras - Atop a Rock Arden - Atop a Rock * R HP:Battered MV:Tiring > k dark Atop a Rock You are standing on a far edge of a strange rock formation that is jutting out of the swamp. It is seemingly made of stone, but is very geometric in shape, suggesting it is not natural. There is a small crack here that is barely noticeable because it is mostly covered in moss. The rock continues to the east. [ obvious exits: E S W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. A gray palfrey prances skittishly nearby, being ridden by you. Jose of Altara is standing here, riding a warhorse. Kras Atreides {Gaidin Applicant} is standing here, riding a gray palfrey. Arden Sorfrai, Lion Corporal is standing here, riding a warhorse. * R HP:Battered MV:Tiring > k dark Saving Lunda. * R HP:Battered MV:Tiring > They aren't here. * R HP:Battered MV:Tiring > k dark They aren't here. * R HP:Battered MV:Tiring > k dark They aren't here. * R HP:Battered MV:Tiring > k dark They aren't here. * R HP:Battered MV:Tiring > k dark They aren't here. * R HP:Battered MV:Tiring > k dark They aren't here. k dark * R HP:Battered MV:Tiring > They aren't here. * R HP:Battered MV:Tiring > k dark *Grumble* has arrived from the west. You try to slash *Grumble*, but he deflects the blow. k dark * R HP:Battered MV:Tiring - Grumble: Hurt > You do the best you can! * R HP:Battered MV:Tiring - Grumble: Hurt > k dark You do the best you can! * R HP:Battered MV:Tiring - Grumble: Hurt > You do the best you can! * R HP:Battered MV:Tiring - Grumble: Hurt > You do the best you can! * R HP:Battered MV:Tiring - Grumble: Hurt > close moss close moss k dark *Grumble* tries to pierce you, but you deflect the blow. You try to slash *Grumble*, but he parries successfully. Kras slashes *Grumble*'s body hard. Arden tries to slash *Grumble*, but he deflects the blow. It's already closed! * R HP:Battered MV:Strong - Grumble: Hurt > close moss It's already closed! * R HP:Battered MV:Strong - Grumble: Hurt > *Grumble* panics, and attempts to flee! You do the best you can! * R HP:Battered MV:Strong - Grumble: Hurt > change mood brave *Grumble* leaves east. It's already closed! close moss * R HP:Battered MV:Strong > k dark Mood changed to: Brave * R HP:Battered MV:Strong > close moss It's already closed! * R HP:Battered MV:Strong > They aren't here. * R HP:Battered MV:Strong > e k dark It's already closed! * R HP:Battered MV:Strong > Muddy Brook [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving east. A creek flows slowly here between its banks. A gray palfrey prances skittishly nearby, being ridden by you. A small bird is singing beautifully here. * R HP:Battered MV:Strong > They aren't here. * R HP:Battered MV:Strong > n k dark n k dark Arden has arrived from the west, riding a warhorse. Kras has arrived from the west, riding a gray palfrey. Jose has arrived from the west, riding a warhorse. Towering Forest [ obvious exits: N E S ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. A gray palfrey prances skittishly nearby, being ridden by you. A small bird is singing beautifully here. A cute, long-eared rabbit is munching at a leaf here. n * R HP:Battered MV:Strong > They aren't here. * R HP:Battered MV:Strong > Thinning of the Trees [ obvious exits: E S ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving south. A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Battered MV:Strong > They aren't here. * R HP:Battered MV:Strong > Alas, you cannot go that way... * R HP:Battered MV:Strong > s s w Towering Forest [ obvious exits: N E S ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. A gray palfrey prances skittishly nearby, being ridden by you. A small bird is singing beautifully here. A cute, long-eared rabbit is munching at a leaf here. k dark * R HP:Battered MV:Strong > close moss Muddy Brook [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving south. A creek flows slowly here between its banks. A gray palfrey prances skittishly nearby, being ridden by you. A small bird is singing beautifully here. * R HP:Battered MV:Strong > Atop a Rock [ obvious exits: E S W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Battered MV:Tiring > Dejaqkl has arrived from the west, riding a gray palfrey. They aren't here. * R HP:Battered MV:Tiring > It's already closed! * R HP:Battered MV:Tiring > close moss k dark close moss It's already closed! * R HP:Battered MV:Tiring > k dark They aren't here. * R HP:Battered MV:Tiring > close moss It's already closed! k dark * R HP:Battered MV:Tiring > close moss They aren't here. * R HP:Battered MV:Tiring > It's already closed! * R HP:Battered MV:Tiring > s They aren't here. e * R HP:Battered MV:Tiring > e It's already closed! * R HP:Battered MV:Tiring > e On Top of the Rock [ obvious exits: N E W ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving west. A gray palfrey prances skittishly nearby, being ridden by you. A raven is visible flying high in the sky. k dark * R HP:Battered MV:Tiring > On Top of the Rock [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Battered MV:Tiring > Slippery Rock [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. The corpse of a large bat is lying here. A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Battered MV:Tiring > Rocky Outcrop [ obvious exits: N E W D ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. A gray palfrey prances skittishly nearby, being ridden by you. Jose of Altara is standing here, riding a warhorse. Kras Atreides {Gaidin Applicant} is standing here, riding a gray palfrey. Arden Sorfrai, Lion Corporal is standing here, riding a warhorse. A small bird is singing beautifully here. * R HP:Battered MV:Tiring > They aren't here. * R HP:Battered MV:Tiring > k dark They aren't here. * R HP:Battered MV:Tiring > w w w Slippery Rock [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. The corpse of a large bat is lying here. A gray palfrey prances skittishly nearby, being ridden by you. n * R HP:Battered MV:Tiring > On Top of the Rock [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. A gray palfrey prances skittishly nearby, being ridden by you. k dark * R HP:Battered MV:Tiring > close moss On Top of the Rock [ obvious exits: N E W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving north. A gray palfrey prances skittishly nearby, being ridden by you. A raven is visible flying high in the sky. k dark * R HP:Battered MV:Tiring > Atop a Rock [ obvious exits: E S W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. A gray palfrey prances skittishly nearby, being ridden by you. Dejaqkl of Arafel is standing here, riding a gray palfrey. where * R HP:Battered MV:Tiring > They aren't here. * R HP:Battered MV:Tiring > k dark It's already closed! * R HP:Battered MV:Tiring > They aren't here. stats * R HP:Battered MV:Tiring > Players in your Zone -------------------- Lunda - Atop a Rock Dejaqkl - Atop a Rock close moss * R HP:Battered MV:Tiring > They aren't here. * R HP:Battered MV:Tiring > k dark You are a 57 year old male human ranger. Your height is 5 feet, 10 inches, and you weigh 172.0 lbs. You are carrying 0.0 lbs and wearing 39.3 lbs, peanuts. Your base abilities are: Str:19 Int:16 Wil:13 Dex:18 Con:16. Offensive bonus: 173, Dodging bonus: 125, Parrying bonus: 120 Your mood is: Brave. You will flee below: 0 Hit Points You are wanted by: Falme Your armor absorbs about 7% on average. You are subjected to the following effects: - DEAFEN - ARMOR - NO QUIT - NOTICE close moss * R HP:Battered MV:Tiring > k dark It's already closed! close moss * R HP:Battered MV:Tiring > They aren't here. k dark * R HP:Battered MV:Tiring > It's already closed! close moss * R HP:Battered MV:Tiring > They aren't here. * R HP:Battered MV:Tiring > k dark close moss It's already closed! * R HP:Battered MV:Tiring > They aren't here. * R HP:Battered MV:Tiring > It's already closed! * R HP:Battered MV:Tiring > k dark They aren't here. * R HP:Battered MV:Tiring > close moss It's already closed! * R HP:Battered MV:Tiring > k dark They aren't here. * R HP:Battered MV:Tiring > close moss It's already closed! look * R HP:Battered MV:Tiring > They aren't here. * R HP:Battered MV:Tiring > where It's already closed! * R HP:Battered MV:Tiring > Atop a Rock You are standing on a far edge of a strange rock formation that is jutting out of the swamp. It is seemingly made of stone, but is very geometric in shape, suggesting it is not natural. There is a small crack here that is barely noticeable because it is mostly covered in moss. The rock continues to the east. [ obvious exits: E S W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. A gray palfrey prances skittishly nearby, being ridden by you. Dejaqkl of Arafel is standing here, riding a gray palfrey. * R HP:Battered MV:Tiring > look Players in your Zone -------------------- Lunda - Atop a Rock Dejaqkl - Atop a Rock You feel a subtle tug at the Pattern away from you. * R HP:Battered MV:Tiring > Atop a Rock You are standing on a far edge of a strange rock formation that is jutting out of the swamp. It is seemingly made of stone, but is very geometric in shape, suggesting it is not natural. There is a small crack here that is barely noticeable because it is mostly covered in moss. The rock continues to the east. [ obvious exits: E S W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. A gray palfrey prances skittishly nearby, being ridden by you. Dejaqkl of Arafel is standing here, riding a gray palfrey. * R HP:Battered MV:Tiring > where where where Players in your Zone -------------------- Jaiken - Neck-High Grass Lunda - Atop a Rock Dejaqkl - Atop a Rock You feel a subtle tug at the Pattern towards you. where * R HP:Battered MV:Tiring > Players in your Zone -------------------- Jaiken - Neck-High Grass Lunda - Atop a Rock Dejaqkl - Atop a Rock * R HP:Battered MV:Tiring > Players in your Zone -------------------- Jaiken - Neck-High Grass Lunda - Atop a Rock Dejaqkl - Atop a Rock * R HP:Battered MV:Tiring > Players in your Zone -------------------- Jaiken - Neck-High Grass Lunda - Atop a Rock Dejaqkl - Atop a Rock * R HP:Battered MV:Tiring > where where where where where where Players in your Zone -------------------- Jaiken - Along the Small Stream Lunda - Atop a Rock Dejaqkl - Atop a Rock * R HP:Battered MV:Tiring > Players in your Zone -------------------- Jaiken - Along the Small Stream Lunda - Atop a Rock Dejaqkl - Atop a Rock You feel a subtle tug at the Pattern away from you. * R HP:Battered MV:Tiring > Players in your Zone -------------------- Jaiken - Along the Small Stream Lunda - Atop a Rock Dejaqkl - Atop a Rock * R HP:Battered MV:Tiring > Players in your Zone -------------------- Jaiken - Along the Small Stream Lunda - Atop a Rock Dejaqkl - Atop a Rock You feel a subtle tug at the Pattern towards you. * R HP:Battered MV:Tiring > Players in your Zone -------------------- Jaiken - Along the Small Stream Lunda - Atop a Rock Dejaqkl - Atop a Rock * R HP:Battered MV:Tiring > Players in your Zone -------------------- Jaiken - Along the Small Stream Lunda - Atop a Rock Dejaqkl - Atop a Rock * R HP:Battered MV:Tiring > where where Dejaqkl says 'where is everyon?' Players in your Zone -------------------- Jaiken - Along the Small Stream Lunda - Atop a Rock Dejaqkl - Atop a Rock where * R HP:Battered MV:Tiring > Players in your Zone -------------------- Jaiken - Along the Small Stream Lunda - Atop a Rock Dejaqkl - Atop a Rock * R HP:Battered MV:Tiring > Players in your Zone -------------------- Jaiken - Neck-High Grass Lunda - Atop a Rock Dejaqkl - Atop a Rock * R HP:Battered MV:Tiring > where where Players in your Zone -------------------- Lunda - Atop a Rock Dejaqkl - Atop a Rock look * R HP:Battered MV:Tiring > Players in your Zone -------------------- Lunda - Atop a Rock Dejaqkl - Atop a Rock * R HP:Battered MV:Tiring > Atop a Rock You are standing on a far edge of a strange rock formation that is jutting out of the swamp. It is seemingly made of stone, but is very geometric in shape, suggesting it is not natural. There is a small crack here that is barely noticeable because it is mostly covered in moss. The rock continues to the east. [ obvious exits: E S W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. A gray palfrey prances skittishly nearby, being ridden by you. Dejaqkl of Arafel is standing here, riding a gray palfrey. * R HP:Battered MV:Tiring > emote speaks softly '1 zone east' Ok. * R HP:Battered MV:Tiring > emote speaks softly 'stay here' Ok. * R HP:Battered MV:Tiring > Dejaqkl nods in agreement. The moss is opened from the other side. * R HP:Battered MV:Tiring > emote speaks softly 'WB fade is two zones' Ok. k dark * R HP:Battered MV:Tiring > k dark They aren't here. k dark * R HP:Battered MV:Tiring > They aren't here. close moss * R HP:Battered MV:Tiring > They aren't here. k dark * R HP:Battered MV:Tiring > Ok. close moss * R HP:Battered MV:Tiring > k dark They aren't here. close moss * R HP:Battered MV:Tiring > It's already closed! look * R HP:Battered MV:Tiring > save They aren't here. * R HP:Battered MV:Tiring > k dark It's already closed! * R HP:Battered MV:Tiring > close moss Atop a Rock You are standing on a far edge of a strange rock formation that is jutting out of the swamp. It is seemingly made of stone, but is very geometric in shape, suggesting it is not natural. There is a small crack here that is barely noticeable because it is mostly covered in moss. The rock continues to the east. [ obvious exits: E S W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. A gray palfrey prances skittishly nearby, being ridden by you. Dejaqkl of Arafel is standing here, riding a gray palfrey. k dark * R HP:Battered MV:Tiring > close moss Saving Lunda. k dark * R HP:Battered MV:Tiring > close moss They aren't here. k dark * R HP:Battered MV:Tiring > close moss It's already closed! * R HP:Battered MV:Tiring > They aren't here. * R HP:Battered MV:Tiring > It's already closed! * R HP:Battered MV:Tiring > They aren't here. * R HP:Battered MV:Tiring > It's already closed! * R HP:Battered MV:Tiring > They aren't here. * R HP:Battered MV:Tiring > It's already closed! * R HP:Battered MV:Tiring > na they opening moss You narrate 'they opening moss' * R HP:Battered MV:Tiring > close moss where k dark It's already closed! * R HP:Battered MV:Tiring > look k dark Players in your Zone -------------------- Kindred - Path Along the Widening Stream Grae - Path Along the Widening Stream Lunda - Atop a Rock Dejaqkl - Atop a Rock * R HP:Battered MV:Tiring > They aren't here. * R HP:Battered MV:Tiring > k dark Atop a Rock You are standing on a far edge of a strange rock formation that is jutting out of the swamp. It is seemingly made of stone, but is very geometric in shape, suggesting it is not natural. There is a small crack here that is barely noticeable because it is mostly covered in moss. The rock continues to the east. [ obvious exits: E S W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. A gray palfrey prances skittishly nearby, being ridden by you. Dejaqkl of Arafel is standing here, riding a gray palfrey. * R HP:Battered MV:Tiring > close moss k dark They aren't here. close moss * R HP:Battered MV:Tiring > They aren't here. k dark * R HP:Battered MV:Tiring > It's already closed! close moss * R HP:Battered MV:Tiring > They aren't here. * R HP:Battered MV:Tiring > It's already closed! * R HP:Battered MV:Tiring > stats They aren't here. * R HP:Battered MV:Tiring > It's already closed! * R HP:Battered MV:Tiring > You are a 57 year old male human ranger. Your height is 5 feet, 10 inches, and you weigh 172.0 lbs. You are carrying 0.0 lbs and wearing 39.3 lbs, peanuts. Your base abilities are: Str:19 Int:16 Wil:13 Dex:18 Con:16. Offensive bonus: 173, Dodging bonus: 125, Parrying bonus: 120 Your mood is: Brave. You will flee below: 0 Hit Points You are wanted by: Falme Your armor absorbs about 7% on average. You are subjected to the following effects: - NOTICE - NO QUIT - ARMOR - DEAFEN * R HP:Battered MV:Tiring > where Players in your Zone -------------------- Grae - In a Shallow Mire Kindred - Flooded Grassland Lunda - Atop a Rock Dejaqkl - Atop a Rock You feel a subtle tug at the Pattern away from you. * R HP:Battered MV:Tiring > k dark close moss k dark close moss They aren't here. * R HP:Battered MV:Tiring > It's already closed! * R HP:Battered MV:Tiring > where They aren't here. stats * R HP:Battered MV:Tiring > It's already closed! * R HP:Battered MV:Tiring > Players in your Zone -------------------- Grae - In a Shallow Mire Kindred - Flooded Grassland Lunda - Atop a Rock Dejaqkl - Atop a Rock * R HP:Battered MV:Tiring > You are a 57 year old male human ranger. Your height is 5 feet, 10 inches, and you weigh 172.0 lbs. You are carrying 0.0 lbs and wearing 39.3 lbs, peanuts. Your base abilities are: Str:19 Int:16 Wil:13 Dex:18 Con:16. Offensive bonus: 173, Dodging bonus: 125, Parrying bonus: 120 Your mood is: Brave. You will flee below: 0 Hit Points You are wanted by: Falme Your armor absorbs about 7% on average. You are subjected to the following effects: - NOTICE - NO QUIT - ARMOR - DEAFEN * R HP:Battered MV:Tiring > stats k dark The moss is opened from the other side. You are a 57 year old male human ranger. Your height is 5 feet, 10 inches, and you weigh 172.0 lbs. You are carrying 0.0 lbs and wearing 39.3 lbs, peanuts. Your base abilities are: Str:19 Int:16 Wil:13 Dex:18 Con:16. Offensive bonus: 173, Dodging bonus: 125, Parrying bonus: 120 Your mood is: Brave. You will flee below: 0 Hit Points You are wanted by: Falme Your armor absorbs about 7% on average. You are subjected to the following effects: - NOTICE - NO QUIT - ARMOR - DEAFEN where * R HP:Battered MV:Tiring > They aren't here. close moss * R HP:Battered MV:Tiring > Players in your Zone -------------------- Jose - Slippery Rock Kras - Slippery Rock Arden - Slippery Rock Kindred - In a Shallow Mire Grae - In a Shallow Mire Lunda - Atop a Rock Dejaqkl - Atop a Rock * R HP:Battered MV:Tiring > k dark close moss Ok. * R HP:Battered MV:Tiring > stats They aren't here. * R HP:Battered MV:Tiring > It's already closed! * R HP:Battered MV:Tiring > You are a 57 year old male human ranger. Your height is 5 feet, 10 inches, and you weigh 172.0 lbs. You are carrying 0.0 lbs and wearing 39.3 lbs, peanuts. Your base abilities are: Str:19 Int:16 Wil:13 Dex:18 Con:16. Offensive bonus: 173, Dodging bonus: 125, Parrying bonus: 120 Your mood is: Brave. You will flee below: 0 Hit Points You are wanted by: Falme Your armor absorbs about 7% on average. You are subjected to the following effects: - NOTICE - NO QUIT - ARMOR - DEAFEN * R HP:Battered MV:Tiring > stats close moss k dark You are a 57 year old male human ranger. Your height is 5 feet, 10 inches, and you weigh 172.0 lbs. You are carrying 0.0 lbs and wearing 39.3 lbs, peanuts. Your base abilities are: Str:19 Int:16 Wil:13 Dex:18 Con:16. Offensive bonus: 173, Dodging bonus: 125, Parrying bonus: 120 Your mood is: Brave. You will flee below: 0 Hit Points You are wanted by: Falme Your armor absorbs about 7% on average. You are subjected to the following effects: - NOTICE - NO QUIT - ARMOR - DEAFEN * R HP:Battered MV:Tiring > Arden has arrived from the east, riding a warhorse. Kras has arrived from the east, riding a gray palfrey. Jose has arrived from the east, riding a warhorse. It's already closed! * R HP:Battered MV:Tiring > They aren't here. * R HP:Battered MV:Tiring > stats where You are a 57 year old male human ranger. Your height is 5 feet, 10 inches, and you weigh 172.0 lbs. You are carrying 0.0 lbs and wearing 39.3 lbs, peanuts. Your base abilities are: Str:19 Int:16 Wil:13 Dex:18 Con:16. Offensive bonus: 173, Dodging bonus: 125, Parrying bonus: 120 Your mood is: Brave. You will flee below: 0 Hit Points You are wanted by: Falme Your armor absorbs about 7% on average. You are subjected to the following effects: - NOTICE - NO QUIT - ARMOR - DEAFEN * R HP:Battered MV:Tiring > time The moss is opened from the other side. Players in your Zone -------------------- Jose - Atop a Rock Kras - Atop a Rock Arden - Atop a Rock Kindred - In a Shallow Mire Grae - In a Shallow Mire Lunda - Atop a Rock Dejaqkl - Atop a Rock * R HP:Battered MV:Tiring > It is 4 o'clock pm, on the 20th day of the month of Tammaz, year 434. According to legend and prophecy, this is the First Turn of the Wheel. The world trembles as the armies of the dark plunder and loot Fal Dara. (Server: Fri Jan 11 04:13:05 2002 EST, up for 11 hours, 6 minutes) * R HP:Battered MV:Tiring > close moss k dark Ok. * R HP:Battered MV:Tiring > They aren't here. * R HP:Battered MV:Tiring > k dark k dark They aren't here. * R HP:Battered MV:Tiring > They aren't here. * R HP:Battered MV:Tiring > time stats It is 4 o'clock pm, on the 20th day of the month of Tammaz, year 434. According to legend and prophecy, this is the First Turn of the Wheel. The world trembles as the armies of the dark plunder and loot Fal Dara. (Server: Fri Jan 11 04:13:09 2002 EST, up for 11 hours, 6 minutes) * R HP:Battered MV:Tiring > You are a 57 year old male human ranger. Your height is 5 feet, 10 inches, and you weigh 172.0 lbs. You are carrying 0.0 lbs and wearing 39.3 lbs, peanuts. Your base abilities are: Str:19 Int:16 Wil:13 Dex:18 Con:16. Offensive bonus: 173, Dodging bonus: 125, Parrying bonus: 120 Your mood is: Brave. You will flee below: 0 Hit Points You are wanted by: Falme Your armor absorbs about 7% on average. You are subjected to the following effects: - NOTICE - NO QUIT - ARMOR - DEAFEN * R HP:Battered MV:Tiring > stats Arden snickers softly. You are a 57 year old male human ranger. Your height is 5 feet, 10 inches, and you weigh 172.0 lbs. You are carrying 0.0 lbs and wearing 39.3 lbs, peanuts. Your base abilities are: Str:19 Int:16 Wil:13 Dex:18 Con:16. Offensive bonus: 173, Dodging bonus: 125, Parrying bonus: 120 Your mood is: Brave. You will flee below: 0 Hit Points You are wanted by: Falme Your armor absorbs about 7% on average. You are subjected to the following effects: - NOTICE - NO QUIT - ARMOR - DEAFEN * R HP:Battered MV:Tiring > where Players in your Zone -------------------- Kindred - A Filthy Mire Grae - A Filthy Mire Jose - Atop a Rock Kras - Atop a Rock Arden - Atop a Rock Lunda - Atop a Rock Dejaqkl - Atop a Rock * R HP:Battered MV:Tiring > close moss It's already closed! look * R HP:Battered MV:Tiring > Atop a Rock You are standing on a far edge of a strange rock formation that is jutting out of the swamp. It is seemingly made of stone, but is very geometric in shape, suggesting it is not natural. There is a small crack here that is barely noticeable because it is mostly covered in moss. The rock continues to the east. [ obvious exits: E S W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. Jose of Altara is standing here, riding a warhorse. Kras Atreides {Gaidin Applicant} is standing here, riding a gray palfrey. Arden Sorfrai, Lion Corporal is standing here, riding a warhorse. A gray palfrey prances skittishly nearby, being ridden by you. Dejaqkl of Arafel is standing here, riding a gray palfrey. * R HP:Battered MV:Tiring > Your ears seem to be all cleared up. Kras smirks. * R HP:Battered MV:Strong > Arden says 'How many ya think?' * R HP:Battered MV:Strong > na can hear again score where You narrate 'can hear again' look * R HP:Battered MV:Strong > You have 155(364) hit and 131(161) movement points. You have scored 104551597 experience points and 955 quest points. You need 3948403 exp to level and 45 qp to rank. You have amassed 1099 Turn points to date. You have played 46 days and 1 hours (real time). This ranks you as Lunda the Forrester Second [Forrester 6] (Level 50). You are standing. * R HP:Battered MV:Strong > save stats Arden narrates 'People, come WB fade?' Players in your Zone -------------------- Kindred - In a Shallow Mire Grae - In a Shallow Mire Jose - Atop a Rock Kras - Atop a Rock Arden - Atop a Rock Lunda - Atop a Rock Dejaqkl - Atop a Rock You feel a subtle tug at the Pattern away from you. * R HP:Battered MV:Strong > Atop a Rock You are standing on a far edge of a strange rock formation that is jutting out of the swamp. It is seemingly made of stone, but is very geometric in shape, suggesting it is not natural. There is a small crack here that is barely noticeable because it is mostly covered in moss. The rock continues to the east. [ obvious exits: E S W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. Jose of Altara is standing here, riding a warhorse. Kras Atreides {Gaidin Applicant} is standing here, riding a gray palfrey. Arden Sorfrai, Lion Corporal is standing here, riding a warhorse. A gray palfrey prances skittishly nearby, being ridden by you. Dejaqkl of Arafel is standing here, riding a gray palfrey. * R HP:Battered MV:Strong > Saving Lunda. * R HP:Battered MV:Strong > You are a 57 year old male human ranger. Your height is 5 feet, 10 inches, and you weigh 172.0 lbs. You are carrying 0.0 lbs and wearing 39.3 lbs, peanuts. Your base abilities are: Str:19 Int:16 Wil:13 Dex:18 Con:16. Offensive bonus: 173, Dodging bonus: 125, Parrying bonus: 120 Your mood is: Brave. You will flee below: 0 Hit Points You are wanted by: Falme Your armor absorbs about 7% on average. You are subjected to the following effects: - ARMOR - NO QUIT - NOTICE * R HP:Battered MV:Strong > k dark where They aren't here. * R HP:Battered MV:Strong > where where where Players in your Zone -------------------- Kindred - In a Shallow Mire Grae - In a Shallow Mire Jose - Atop a Rock Kras - Atop a Rock Arden - Atop a Rock Lunda - Atop a Rock Dejaqkl - Atop a Rock * R HP:Battered MV:Strong > where Players in your Zone -------------------- Kindred - In a Shallow Mire Grae - In a Shallow Mire Jose - Atop a Rock Kras - Atop a Rock Arden - Atop a Rock Lunda - Atop a Rock Dejaqkl - Atop a Rock where * R HP:Battered MV:Strong > Players in your Zone -------------------- Kindred - In a Shallow Mire Grae - In a Shallow Mire Jose - Atop a Rock Kras - Atop a Rock Arden - Atop a Rock Lunda - Atop a Rock Dejaqkl - Atop a Rock * R HP:Battered MV:Strong > Players in your Zone -------------------- Kindred - In a Shallow Mire Grae - In a Shallow Mire Jose - Atop a Rock Kras - Atop a Rock Arden - Atop a Rock Lunda - Atop a Rock Dejaqkl - Atop a Rock You feel a subtle tug at the Pattern away from you. * R HP:Battered MV:Strong > Players in your Zone -------------------- Kindred - In a Shallow Mire Grae - In a Shallow Mire Jose - Atop a Rock Kras - Atop a Rock Arden - Atop a Rock Lunda - Atop a Rock Dejaqkl - Atop a Rock * R HP:Battered MV:Strong > Players in your Zone -------------------- Kindred - In a Shallow Mire Grae - In a Shallow Mire Jose - Atop a Rock Kras - Atop a Rock Arden - Atop a Rock Lunda - Atop a Rock Dejaqkl - Atop a Rock * R HP:Battered MV:Strong > not where You stop paying increased attention to your surroundings. * R HP:Battered MV:Strong > where where Arden says 'god, need meat so bad' Players in your Zone -------------------- Kindred - In a Shallow Mire Grae - In a Shallow Mire Jose - Atop a Rock Kras - Atop a Rock Arden - Atop a Rock Lunda - Atop a Rock Dejaqkl - Atop a Rock You feel a subtle tug at the Pattern away from you. where * R HP:Battered MV:Strong > where Players in your Zone -------------------- Kindred - In a Shallow Mire Grae - In a Shallow Mire Jose - Atop a Rock Kras - Atop a Rock Arden - Atop a Rock Lunda - Atop a Rock Dejaqkl - Atop a Rock * R HP:Battered MV:Strong > where Players in your Zone -------------------- Kindred - In a Shallow Mire Grae - In a Shallow Mire Jose - Atop a Rock Kras - Atop a Rock Arden - Atop a Rock Lunda - Atop a Rock Dejaqkl - Atop a Rock * R HP:Battered MV:Strong > where Draeron chats 'nice trolloc thief' Players in your Zone -------------------- Kindred - In a Shallow Mire Grae - In a Shallow Mire Jose - Atop a Rock Kras - Atop a Rock Arden - Atop a Rock Lunda - Atop a Rock Dejaqkl - Atop a Rock * R HP:Battered MV:Strong > where Players in your Zone -------------------- Kindred - In a Shallow Mire Grae - In a Shallow Mire Jose - Atop a Rock Kras - Atop a Rock Arden - Atop a Rock Lunda - Atop a Rock Dejaqkl - Atop a Rock * R HP:Battered MV:Strong > Players in your Zone -------------------- Kindred - In a Shallow Mire Grae - In a Shallow Mire Jose - Atop a Rock Kras - Atop a Rock Arden - Atop a Rock Lunda - Atop a Rock Dejaqkl - Atop a Rock * R HP:Battered MV:Strong > Players in your Zone -------------------- Kindred - In a Shallow Mire Grae - In a Shallow Mire Jose - Atop a Rock Kras - Atop a Rock Arden - Atop a Rock Lunda - Atop a Rock Dejaqkl - Atop a Rock * R HP:Battered MV:Strong > Players in your Zone -------------------- Kindred - In a Shallow Mire Grae - In a Shallow Mire Jose - Atop a Rock Kras - Atop a Rock Arden - Atop a Rock Lunda - Atop a Rock Dejaqkl - Atop a Rock * R HP:Battered MV:Strong > k dark k dark Jose says 'smash is here, heh' They aren't here. k dark * R HP:Battered MV:Strong > Kras gives a small cut of meat to Arden. They aren't here. look * R HP:Battered MV:Strong > They aren't here. * R HP:Battered MV:Strong > save Atop a Rock You are standing on a far edge of a strange rock formation that is jutting out of the swamp. It is seemingly made of stone, but is very geometric in shape, suggesting it is not natural. There is a small crack here that is barely noticeable because it is mostly covered in moss. The rock continues to the east. [ obvious exits: E S W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. Jose of Altara is standing here, riding a warhorse. Kras Atreides {Gaidin Applicant} is standing here, riding a gray palfrey. Arden Sorfrai, Lion Corporal is standing here, riding a warhorse. A gray palfrey prances skittishly nearby, being ridden by you. Dejaqkl of Arafel is standing here, riding a gray palfrey. * R HP:Battered MV:Strong > Saving Lunda. * R HP:Battered MV:Strong > where Players in your Zone -------------------- Kindred - In a Shallow Mire Grae - In a Shallow Mire Jose - Atop a Rock Kras - Atop a Rock Arden - Atop a Rock Lunda - Atop a Rock Dejaqkl - Atop a Rock * R HP:Battered MV:Strong > Arden eats a small cut of meat. e * R HP:Battered MV:Strong > Arden says 'thx' Muddy Brook [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving south. A creek flows slowly here between its banks. A gray palfrey prances skittishly nearby, being ridden by you. e * R HP:Battered MV:Strong > Wandering Through the Undergrowth [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. A gray palfrey prances skittishly nearby, being ridden by you. A small bird is singing beautifully here. A cute, long-eared rabbit is munching at a leaf here. where * R HP:Battered MV:Strong > Players in your Zone -------------------- Lunda - Wandering Through the Undergrowth * R HP:Battered MV:Strong > w w Muddy Brook [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving north. A creek flows slowly here between its banks. A gray palfrey prances skittishly nearby, being ridden by you. where * R HP:Battered MV:Strong > Atop a Rock [ obvious exits: E S W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. A gray palfrey prances skittishly nearby, being ridden by you. Jose of Altara is standing here, riding a warhorse. Kras Atreides {Gaidin Applicant} is standing here, riding a gray palfrey. Arden Sorfrai, Lion Corporal is standing here, riding a warhorse. Dejaqkl of Arafel is standing here, riding a gray palfrey. * R HP:Battered MV:Strong > Players in your Zone -------------------- Lunda - Atop a Rock Kindred - In a Shallow Mire Grae - In a Shallow Mire Jose - Atop a Rock Kras - Atop a Rock Arden - Atop a Rock Dejaqkl - Atop a Rock * R HP:Battered MV:Strong > Kras gives a choice steak to Arden. * R HP:Battered MV:Strong > tell lorraine where did ya go? You tell Lorraine 'where did ya go?' * R HP:Battered MV:Strong > Kras says 'save' * R HP:Battered MV:Strong > A warhorse cocks its head up sharply. * R HP:Battered MV:Strong > Arden eats a choice steak. * R HP:Battered MV:Strong > Arden says 'solid' * R HP:Battered MV:Strong > Kras says 'it' * R HP:Battered MV:Strong > The blood-curdling death wail of the Dhai'mon shatters the peace! The air rings with the battlecry of a warrior trolloc! Kras says 'bah' * R HP:Battered MV:Strong > Taliesen chats 'woo! lvl 9 and 135 def' * R HP:Battered MV:Strong > where look save Players in your Zone -------------------- Grae - In a Shallow Mire Lunda - Atop a Rock Kindred - In a Shallow Mire Jose - Atop a Rock Kras - Atop a Rock Arden - Atop a Rock Dejaqkl - Atop a Rock * R HP:Battered MV:Strong > Atop a Rock You are standing on a far edge of a strange rock formation that is jutting out of the swamp. It is seemingly made of stone, but is very geometric in shape, suggesting it is not natural. There is a small crack here that is barely noticeable because it is mostly covered in moss. The rock continues to the east. [ obvious exits: E S W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. A gray palfrey prances skittishly nearby, being ridden by you. Jose of Altara is standing here, riding a warhorse. Kras Atreides {Gaidin Applicant} is standing here, riding a gray palfrey. Arden Sorfrai, Lion Corporal is standing here, riding a warhorse. Dejaqkl of Arafel is standing here, riding a gray palfrey. * R HP:Battered MV:Strong > score Kras snickers softly. The moss is opened from the other side. Saving Lunda. * R HP:Battered MV:Strong > You have 155(364) hit and 127(161) movement points. You have scored 104551597 experience points and 955 quest points. You need 3948403 exp to level and 45 qp to rank. You have amassed 1099 Turn points to date. You have played 46 days and 1 hours (real time). This ranks you as Lunda the Forrester Second [Forrester 6] (Level 50). You are standing. * R HP:Battered MV:Strong > Lorraine tells you 'chasing fallen' * R HP:Battered MV:Strong > where Players in your Zone -------------------- Kindred - Flooded Grassland Grae - In a Shallow Mire Lunda - Atop a Rock Jose - Atop a Rock Kras - Atop a Rock Arden - Atop a Rock Dejaqkl - Atop a Rock * R HP:Battered MV:Strong > tell Lorraine where is he? Someone bellows 'sissies' You tell Lorraine 'where is he?' * R HP:Battered MV:Strong > where Arden narrates 'Everyone come WB fade' * R HP:Battered MV:Strong > Players in your Zone -------------------- Kindred - In a Shallow Mire Grae - In a Shallow Mire Lunda - Atop a Rock Jose - Atop a Rock Kras - Atop a Rock Arden - Atop a Rock Dejaqkl - Atop a Rock * R HP:Battered MV:Strong > yell Meh You bellow 'Meh' * R HP:Battered MV:Strong > k dark Lorraine narrates 'Fallen new zones' * R HP:Battered MV:Strong > They aren't here. * R HP:Battered MV:Strong > Dejaqkl says 'btw didn't they ahve 6?' stats * R HP:Battered MV:Strong > where You are a 57 year old male human ranger. Your height is 5 feet, 10 inches, and you weigh 172.0 lbs. You are carrying 0.0 lbs and wearing 39.3 lbs, peanuts. Your base abilities are: Str:19 Int:16 Wil:13 Dex:18 Con:16. Offensive bonus: 173, Dodging bonus: 125, Parrying bonus: 120 Your mood is: Brave. You will flee below: 0 Hit Points You are wanted by: Falme Your armor absorbs about 7% on average. You are subjected to the following effects: - ARMOR - NO QUIT * R HP:Battered MV:Strong > Someone bellows 'that was a LOT more than 5 on 5' Players in your Zone -------------------- Kindred - In a Shallow Mire Grae - In a Shallow Mire Lunda - Atop a Rock Jose - Atop a Rock Kras - Atop a Rock Arden - Atop a Rock Dejaqkl - Atop a Rock * R HP:Battered MV:Strong > tell Lorraine bah, come back Arden bellows 'Um, you ran from me. I gave you a fair fight.' * R HP:Battered MV:Strong > You tell Lorraine 'bah, come back' * R HP:Battered MV:Strong > k dark They aren't here. * R HP:Battered MV:Strong > Someone bellows 'fair my ass' * R HP:Battered MV:Strong > Lorraine tells you 'hrmf' * R HP:Battered MV:Strong > Arden bellows 'Nope, it was 5vs5, you started fleeing so I told them to block.' * R HP:Battered MV:Strong > Arden bellows 'You fled INSTANTLY.' * R HP:Battered MV:Full > Lorraine tells you 'I want fallen ' * R HP:Battered MV:Full > yell It was 5vs5, you came inside WB smasher, where I had STAYED to leave it a fair fight You bellow 'It was 5vs5, you came inside WB smasher, where I had STAYED to leave it a fair fight' * R HP:Battered MV:Full > Someone bellows 'because the gate kept opening from the other side foo' * R HP:Battered MV:Full > Arden bellows 'I told them to stay out, all I can do.' * R HP:Battered MV:Full > Draeron chats 'friggin coors light' * R HP:Battered MV:Full > Lorraine tells you 'ok, coming back' * R HP:Battered MV:Full > Someone bellows 'u think we dumb?' * R HP:Battered MV:Full > Taliesen chats 'get some VB' * R HP:Battered MV:Full > yell I was leaving the gate open so humans could get in, duh where You bellow 'I was leaving the gate open so humans could get in, duh' * R HP:Battered MV:Full > Players in your Zone -------------------- Grae - Neck-High Grass Kindred - In a Shallow Mire Lunda - Atop a Rock Jose - Atop a Rock Kras - Atop a Rock Arden - Atop a Rock Dejaqkl - Atop a Rock * R HP:Battered MV:Full > Jose bellows 'honestly?' * R HP:Battered MV:Full > Arden bellows 'We have to answer that?' * R HP:Battered MV:Full > Draeron chats 'friggin roomates' * R HP:Battered MV:Full > Someone bellows 'lol' * R HP:Battered MV:Full > where look score Players in your Zone -------------------- Grae - Path Along the Small Stream Kindred - In a Shallow Mire Lunda - Atop a Rock Jose - Atop a Rock Kras - Atop a Rock Arden - Atop a Rock Dejaqkl - Atop a Rock * R HP:Battered MV:Full > save Atop a Rock You are standing on a far edge of a strange rock formation that is jutting out of the swamp. It is seemingly made of stone, but is very geometric in shape, suggesting it is not natural. There is a small crack here that is barely noticeable because it is mostly covered in moss. The rock continues to the east. [ obvious exits: E S W D ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. A gray palfrey prances skittishly nearby, being ridden by you. Jose of Altara is standing here, riding a warhorse. Kras Atreides {Gaidin Applicant} is standing here, riding a gray palfrey. Arden Sorfrai, Lion Corporal is standing here, riding a warhorse. Dejaqkl of Arafel is standing here, riding a gray palfrey. * R HP:Battered MV:Full > You have 171(364) hit and 146(161) movement points. You have scored 104551597 experience points and 955 quest points. You need 3948403 exp to level and 45 qp to rank. You have amassed 1099 Turn points to date. You have played 46 days and 1 hours (real time). This ranks you as Lunda the Forrester Second [Forrester 6] (Level 50). You are standing. * R HP:Battered MV:Full > Saving Lunda. * R HP:Battered MV:Full > Kras yawns. * R HP:Battered MV:Full > Taliesen chats 'i usually buy half a carton eery weekend' * R HP:Battered MV:Full > emote speaks softly 'I gonna go nuts..' Ok. * R HP:Battered MV:Full > Kindred has arrived from the south, riding a gray palfrey. where * R HP:Battered MV:Full > look save Players in your Zone -------------------- Kindred - Atop a Rock Jaiken - Along the Small Stream Grae - Path Along the Small Stream Lunda - Atop a Rock Jose - Atop a Rock Kras - Atop a Rock Arden - Atop a Rock Dejaqkl - Atop a Rock * R HP:Battered MV:Full > Atop a Rock You are standing on a far edge of a strange rock formation that is jutting out of the swamp. It is seemingly made of stone, but is very geometric in shape, suggesting it is not natural. There is a small crack here that is barely noticeable because it is mostly covered in moss. The rock continues to the east. [ obvious exits: E S W D ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. Kindred the Lion Corporal is standing here, riding a gray palfrey. A gray palfrey prances skittishly nearby, being ridden by you. Jose of Altara is standing here, riding a warhorse. Kras Atreides {Gaidin Applicant} is standing here, riding a gray palfrey. Arden Sorfrai, Lion Corporal is standing here, riding a warhorse. Dejaqkl of Arafel is standing here, riding a gray palfrey. * R HP:Battered MV:Full > w Saving Lunda. * R HP:Battered MV:Full > Arden narrates 'They still in fade.' Rock in the Swamp [ obvious exits: E S W ] A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Battered MV:Full > w w Middle of the Swamp [ obvious exits: N E W ] A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Battered MV:Strong > Swampland [ obvious exits: N E ] A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Battered MV:Strong > Someone bellows 'bleh deafen and blind combo really suck' * R HP:Battered MV:Strong > dism You stop riding him. e * HP:Battered MV:Strong > e e Middle of the Swamp [ obvious exits: N E W ] There are some tracks of a ridden mount leaving west. * HP:Battered MV:Strong > where Rock in the Swamp [ obvious exits: E S W ] There are some tracks of a ridden mount leaving west. * HP:Battered MV:Strong > Atop a Rock [ obvious exits: E S W D ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. Kindred the Lion Corporal is standing here, riding a gray palfrey. Jose of Altara is standing here, riding a warhorse. Kras Atreides {Gaidin Applicant} is standing here, riding a gray palfrey. Arden Sorfrai, Lion Corporal is standing here, riding a warhorse. Dejaqkl of Arafel is standing here, riding a gray palfrey. * HP:Battered MV:Strong > Players in your Zone -------------------- Lunda - Atop a Rock Jaiken - In a Shallow Mire Kindred - Atop a Rock Grae - Path Along the Small Stream Jose - Atop a Rock Kras - Atop a Rock Arden - Atop a Rock Dejaqkl - Atop a Rock You feel a subtle tug at the Pattern away from you. * HP:Battered MV:Strong > yell nod You bellow 'nod' where * HP:Battered MV:Strong > score The sun sets. Players in your Zone -------------------- Jaiken - Rock in the Swamp Lunda - Atop a Rock Kindred - Atop a Rock Grae - Path Along the Small Stream Jose - Atop a Rock Kras - Atop a Rock Arden - Atop a Rock Dejaqkl - Atop a Rock You feel a subtle tug at the Pattern away from you. * HP:Wounded MV:Full > You have 187(364) hit and 153(161) movement points. You have scored 104551597 experience points and 955 quest points. You need 3948403 exp to level and 45 qp to rank. You have amassed 1099 Turn points to date. You have played 46 days and 1 hours (real time). This ranks you as Lunda the Forrester Second [Forrester 6] (Level 50). You are standing. * HP:Wounded MV:Full > Guapo chats 'bleh, no tell for spam is annoying! just cause i type fast *mutter*' * HP:Wounded MV:Full > Arden gets a crystal lightstick from a backpack. * HP:Wounded MV:Full > Arden holds a crystal lightstick above his head. * HP:Wounded MV:Full > Rans chats 'Oc and black shoufa for trade, need a shield' * HP:Wounded MV:Full > Jaiken leaves west. * HP:Wounded MV:Full > Kindred says 'wimpy off now' * HP:Wounded MV:Full > Kindred grins evilly. * HP:Wounded MV:Full > Kras thinks hard. * HP:Wounded MV:Full > Jose yawns. * HP:Wounded MV:Full > yell I deafened and blinded by my own fireworks! :P You bellow 'I deafened and blinded by my own fireworks! :P' stats * HP:Wounded MV:Full > where You are a 57 year old male human ranger. Your height is 5 feet, 10 inches, and you weigh 172.0 lbs. You are carrying 0.0 lbs and wearing 39.3 lbs, peanuts. Your base abilities are: Str:19 Int:16 Wil:13 Dex:18 Con:16. Offensive bonus: 162, Dodging bonus: 129, Parrying bonus: 120 Your mood is: Brave. You will flee below: 0 Hit Points You are wanted by: Falme Your armor absorbs about 7% on average. You are subjected to the following effects: - ARMOR - NO QUIT * HP:Wounded MV:Full > Players in your Zone -------------------- Jaiken - A Filthy Mire Lunda - Atop a Rock Kindred - Atop a Rock Grae - Path Along the Small Stream Jose - Atop a Rock Kras - Atop a Rock Arden - Atop a Rock Dejaqkl - Atop a Rock You feel a subtle tug at the Pattern towards you. * HP:Wounded MV:Full > emote pivots suddenly into Parting the Silk. change mood wimpy save Ok. * HP:Wounded MV:Full > Mood changed to: Wimpy * HP:Wounded MV:Full > Saving Lunda. * HP:Wounded MV:Full > The moss closes quietly. Someone bellows 'lol' * HP:Wounded MV:Full > Dejaqkl looks at Kindred. * HP:Wounded MV:Full > The moss is opened from the other side. * HP:Wounded MV:Full > Dejaqkl smiles happily. * HP:Wounded MV:Full > d u Abandoned Fortress [ obvious exits: S U ] A black shadow stallion paws the ground here, fiery-red eyes shining with evil. A young trolloc is here, growling with a deep bloodlust. *Smasher* is standing here. *Grumble* is standing here. *Interceptor* is standing here. *Braul* is standing here. A trolloc is here, exhorting a group of trolloc raiders. A trolloc is here ruling a group of trollocs. A tall, ramshorned trolloc is here, commanding. A tall, ramshorned trolloc is here, commanding. A fade fights to keep his grip on several leashes. A tall, ramshorned trolloc is here, commanding. A two-headed serpent bares its white fangs as it coils to strike. * HP:Wounded MV:Full > *Braul* tries to blast you, but you dodge the attack. No way! You're fighting for your life! * HP:Wounded MV:Full - Braul: Healthy > You slash *Braul*'s body hard. *Braul* tries to blast you, but you deflect the blow. * HP:Wounded MV:Full - Braul: Scratched > flee You panic and attempt to flee! You flee head over heels. Atop a Rock [ obvious exits: E S W D ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. Kindred the Lion Corporal is standing here, riding a gray palfrey. Jose of Altara is standing here, riding a warhorse. Kras Atreides {Gaidin Applicant} is standing here, riding a gray palfrey. Arden Sorfrai, Lion Corporal is standing here, riding a warhorse. Dejaqkl of Arafel is standing here, riding a gray palfrey. * HP:Wounded MV:Full > The moss closes quietly. * HP:Wounded MV:Full > k dark They aren't here. * HP:Wounded MV:Full > open slime open moss Draeron chats 'who wants to ex tommorow' Kras says 'eh?' I see no slime here. * HP:Wounded MV:Full > A warhorse flickers its ears. Ok. * HP:Wounded MV:Full > yell hehe You bellow 'hehe' * HP:Wounded MV:Full > Kras looks at you. * HP:Wounded MV:Full > Kras smirks. * HP:Wounded MV:Full > Arden says 'Jaiken says lots.' * HP:Wounded MV:Full > Arden says '1d.' * HP:Wounded MV:Full > Dejaqkl looks at you. * HP:Wounded MV:Full > emote speaks softly 'Smasher, grumble, braul, and interceptor' Ok. * HP:Wounded MV:Full > Dejaqkl smiles happily. * HP:Wounded MV:Full > emote speaks softly 'only 4' where Ok. * HP:Wounded MV:Full > look Players in your Zone -------------------- Lunda - Atop a Rock Kindred - Atop a Rock Grae - Path Along the Small Stream Jose - Atop a Rock Kras - Atop a Rock Arden - Atop a Rock Dejaqkl - Atop a Rock * HP:Wounded MV:Full > Atop a Rock You are standing on a far edge of a strange rock formation that is jutting out of the swamp. It is seemingly made of stone, but is very geometric in shape, suggesting it is not natural. There is a small crack here that is barely noticeable because it is mostly covered in moss. The rock continues to the east. [ obvious exits: E S W D ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. Kindred the Lion Corporal is standing here, riding a gray palfrey. Jose of Altara is standing here, riding a warhorse. Kras Atreides {Gaidin Applicant} is standing here, riding a gray palfrey. Arden Sorfrai, Lion Corporal is standing here, riding a warhorse. Dejaqkl of Arafel is standing here, riding a gray palfrey. * HP:Wounded MV:Full > Draeron chats 'looking for Nylmayin' Arden says 'He scanned.' * HP:Wounded MV:Full > Lorraine tells you 'bah, ttc is eating my mvs' * HP:Wounded MV:Full > Someone bellows 'think we leaving' * HP:Wounded MV:Full > Arden says 'Mobs.' * HP:Wounded MV:Full > Someone bellows 'u uber dodgers irk me' * HP:Wounded MV:Full > Arden says 'All the mobs in there.' * HP:Wounded MV:Full > Kras sighs loudly. * HP:Wounded MV:Full > emote speaks softly 'yeah, fade patrol' Kras snickers softly. Ok. * HP:Wounded MV:Full > emote speaks softly '1 fade, 5 trolloc mobs, and a serpent' Ok. * HP:Wounded MV:Full > look Atop a Rock You are standing on a far edge of a strange rock formation that is jutting out of the swamp. It is seemingly made of stone, but is very geometric in shape, suggesting it is not natural. There is a small crack here that is barely noticeable because it is mostly covered in moss. The rock continues to the east. [ obvious exits: E S W D ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. Kindred the Lion Corporal is standing here, riding a gray palfrey. Jose of Altara is standing here, riding a warhorse. Kras Atreides {Gaidin Applicant} is standing here, riding a gray palfrey. Arden Sorfrai, Lion Corporal is standing here, riding a warhorse. Dejaqkl of Arafel is standing here, riding a gray palfrey. * HP:Wounded MV:Full > The night has begun. emote speaks softly 'spam the moss closed' * HP:Wounded MV:Fresh > Ok. emote pivots suddenly into Parting the Silk. change mood wimpy * HP:Wounded MV:Fresh > stats Someone bellows 'hsmU _WF@ W_QqIN O zBbP G\d fBq' * HP:Wounded MV:Fresh > Ok. * HP:Wounded MV:Fresh > Mood changed to: Wimpy * HP:Wounded MV:Fresh > You are a 57 year old male human ranger. Your height is 5 feet, 10 inches, and you weigh 172.0 lbs. You are carrying 0.0 lbs and wearing 39.3 lbs, peanuts. Your base abilities are: Str:19 Int:16 Wil:13 Dex:18 Con:16. Offensive bonus: 141, Dodging bonus: 129, Parrying bonus: 149 Your mood is: Wimpy. You will flee below: 0 Hit Points You are wanted by: Falme Your armor absorbs about 7% on average. You are subjected to the following effects: - NO QUIT - ARMOR * HP:Wounded MV:Fresh > Kras thinks hard. * HP:Wounded MV:Fresh > s e s On Top of the Rock [ obvious exits: N E W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. A raven is visible flying high in the sky. e * HP:Wounded MV:Full > On Top of the Rock [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. * HP:Wounded MV:Full > Edge of Rock [ obvious exits: N E ] There are some tracks of a ridden mount leaving north. There are some tracks of a human leaving east. There are some tracks of a trolloc leaving east. There are some tracks of a trolloc leaving north. There are some tracks of a trolloc leaving east. * HP:Wounded MV:Full > Draeron chats 'how bout anyone that knows Trinnon send me a tell' On Top of a Rock [ obvious exits: N S W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving south. There are some tracks of a human leaving south. There are some tracks of a trolloc leaving west. There are some tracks of a trolloc leaving north. * HP:Wounded MV:Full > e n Alas, you cannot go that way... e * HP:Wounded MV:Full > Slippery Rock [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. * HP:Wounded MV:Full > d Rocky Outcrop [ obvious exits: N E W D ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. The corpse of a pretty bird is lying here. * HP:Wounded MV:Strong > A Granite Cave [ obvious exits: U D ] * HP:Wounded MV:Strong > The granite closes quietly. * HP:Wounded MV:Strong > e d Alas, you cannot go that way... * HP:Wounded MV:Strong > Alas, you cannot go that way... * HP:Wounded MV:Strong > open granite d Ok. * HP:Wounded MV:Strong > u Slimy Room [ obvious exits: N U ] * HP:Wounded MV:Strong > A Granite Cave [ obvious exits: U D ] * HP:Wounded MV:Strong > not You start paying increased attention to your surroundings. d * HP:Wounded MV:Strong > u Slimy Room [ obvious exits: N U ] * HP:Wounded MV:Strong > A Granite Cave [ obvious exits: U D ] * HP:Wounded MV:Strong > d Slimy Room [ obvious exits: N U ] * HP:Wounded MV:Strong > n w Crumbled Floor [ obvious exits: S W ] A two-headed serpent bares its white fangs as it coils to strike. A bat is flitting around here, hunting insects. A fly is buzzing around here somewhere. A trolloc is here commanding a fist of troops. * HP:Wounded MV:Strong > Abandoned Fortress [ obvious exits: N E ] A bat is flitting around here, hunting insects. A bat is flitting around here, hunting insects. A fly is buzzing around here somewhere. * HP:Wounded MV:Strong > n w Abandoned Fortress [ obvious exits: N S W ] A revolting well bubbles with the blood of the sacrificed. A fly is buzzing around here somewhere. A two-headed serpent bares its white fangs as it coils to strike. * HP:Wounded MV:Strong > Abandoned Fortress [ obvious exits: N E ] *Braul* is standing here. *Interceptor* is standing here. *Grumble* is standing here. *Sewan* is standing here. A black shadow stallion paws the ground here, fiery-red eyes shining with evil. A young trolloc is here, growling with a deep bloodlust. *Smasher* is standing here. A young trolloc is here, growling with a deep bloodlust. A fly is buzzing around here somewhere. A fly is buzzing around here somewhere. * HP:Wounded MV:Strong > e Abandoned Fortress [ obvious exits: N S W ] A revolting well bubbles with the blood of the sacrificed. A fly is buzzing around here somewhere. A two-headed serpent bares its white fangs as it coils to strike. s * HP:Wounded MV:Strong > Someone chats 'is there a nice imm who can remove my no tell please?' Abandoned Fortress [ obvious exits: N E ] A bat is flitting around here, hunting insects. A bat is flitting around here, hunting insects. A fly is buzzing around here somewhere. * HP:Wounded MV:Strong > e Crumbled Floor [ obvious exits: S W ] A two-headed serpent bares its white fangs as it coils to strike. A bat is flitting around here, hunting insects. A fly is buzzing around here somewhere. A trolloc is here commanding a fist of troops. s * HP:Wounded MV:Tiring > Someone bellows 'the hell ya cant' * HP:Wounded MV:Tiring > Slimy Room [ obvious exits: N U ] * HP:Wounded MV:Tiring > u A Granite Cave [ obvious exits: U D ] * HP:Wounded MV:Tiring > where Players in your Zone -------------------- Lorraine - Ford at the River Lunda - A Granite Cave * HP:Wounded MV:Tiring > where Players in your Zone -------------------- Lorraine - Ford at the River Lunda - A Granite Cave * HP:Wounded MV:Tiring > not look You stop paying increased attention to your surroundings. * HP:Wounded MV:Tiring > A Granite Cave You squeeze through the crack and find yourself in the center of a small cave, obviously created by some kind of earthquake, though it appears to be very old, perhaps back to the Breaking of the World. Several sets of scuff marks on the floor and gashes in the stone walls indicate that it is traveled upon occasion, though. [ obvious exits: U D ] * HP:Wounded MV:Tiring > not k dark You start paying increased attention to your surroundings. k dark * HP:Wounded MV:Tiring > k dark They aren't here. k dark * HP:Wounded MV:Tiring > They aren't here. * HP:Wounded MV:Tiring > They aren't here. * HP:Wounded MV:Tiring > k dark They aren't here. * HP:Wounded MV:Tiring > k dark They aren't here. * HP:Wounded MV:Tiring > They aren't here. * HP:Wounded MV:Tiring > *Smasher* has arrived from below. A shadow stallion has arrived from below. *Grumble* has arrived from below. *Interceptor* has arrived from below. *Braul* has arrived from below. * HP:Wounded MV:Tiring > *Smasher* tries to slash you, but you parry successfully. * HP:Wounded MV:Tiring - Smasher: Healthy > k dark You slash *Smasher*'s left arm hard. *Smasher* tries to slash you, but you deflect the blow. * HP:Wounded MV:Tiring - Smasher: Scratched > k dark You do the best you can! * HP:Wounded MV:Tiring - Smasher: Scratched > You do the best you can! * HP:Wounded MV:Tiring - Smasher: Scratched > not You stop paying increased attention to your surroundings. * HP:Wounded MV:Tiring - Smasher: Scratched > close granite flee You slash *Smasher*'s body. Ok. * HP:Wounded MV:Tiring - Smasher: Scratched > You panic and attempt to flee! get fireworks pack use fireworks You dodge a bash from *Smasher* who loses his balance and falls! You flee head over heels. Rocky Outcrop [ obvious exits: N E W D ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. The corpse of a pretty bird is lying here. A small bird is singing beautifully here. * HP:Wounded MV:Tiring > You get a bunch of fireworks from a backpack. * HP:Wounded MV:Tiring > You light the fuse on the fireworks and set them down. The fuse slowly burns... * HP:Wounded MV:Tiring > k dark k dark They aren't here. k dark * HP:Wounded MV:Tiring > k dark They aren't here. * HP:Wounded MV:Tiring > k dark They aren't here. * HP:Wounded MV:Tiring > k dark They aren't here. * HP:Wounded MV:Tiring > They aren't here. * HP:Wounded MV:Tiring > k dark They aren't here. * HP:Wounded MV:Tiring > k dark They aren't here. k dark * HP:Wounded MV:Tiring > They aren't here. * HP:Wounded MV:Tiring > k dark They aren't here. * HP:Wounded MV:Tiring > where They aren't here. * HP:Wounded MV:Tiring > look k dark Players in your Zone -------------------- Lunda - Rocky Outcrop Lorraine - Ford at the River * HP:Wounded MV:Tiring > k dark Rocky Outcrop This barren mound of granite starkly contrasts with the surrounding forest. High above your head you can see the open sky through gently waving treetops. Several animal paths wander through the trees nearby and a large crack is barely visible in the rocks below. [ obvious exits: N E W D ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. A bunch of lit fireworks lies on the ground. The corpse of a pretty bird is lying here. A small bird is singing beautifully here. * HP:Wounded MV:Tiring > They aren't here. * HP:Wounded MV:Tiring > They aren't here. * HP:Wounded MV:Tiring > na don't come to me k dark k dark You narrate 'don't come to me' * HP:Wounded MV:Tiring > They aren't here. * HP:Wounded MV:Tiring > They aren't here. * HP:Wounded MV:Tiring > na I set fireworks :P k dark k dark You narrate 'I set fireworks :P' * HP:Wounded MV:Tiring > They aren't here. * HP:Wounded MV:Tiring > They aren't here. * HP:Wounded MV:Tiring > na my last set k dark k dark You narrate 'my last set ' where * HP:Wounded MV:Tiring > They aren't here. * HP:Wounded MV:Tiring > look They aren't here. k dark * HP:Wounded MV:Tiring > k dark Players in your Zone -------------------- Lunda - Rocky Outcrop Lorraine - Ford at the River * HP:Wounded MV:Tiring > k dark Rocky Outcrop This barren mound of granite starkly contrasts with the surrounding forest. High above your head you can see the open sky through gently waving treetops. Several animal paths wander through the trees nearby and a large crack is barely visible in the rocks below. [ obvious exits: N E W D ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. A bunch of lit fireworks lies on the ground. The corpse of a pretty bird is lying here. A small bird is singing beautifully here. * HP:Wounded MV:Tiring > k dark They aren't here. * HP:Wounded MV:Tiring > They aren't here. k dark * HP:Wounded MV:Tiring > k dark They aren't here. * HP:Wounded MV:Tiring > k dark They aren't here. k dark * HP:Wounded MV:Tiring > They aren't here. * HP:Wounded MV:Tiring > They aren't here. * HP:Wounded MV:Tiring > They aren't here. * HP:Wounded MV:Tiring > They aren't here. * HP:Wounded MV:Tiring > Lorraine narrates '*Comf*' * HP:Wounded MV:Tiring > na they were 1d from me score You narrate 'they were 1d from me' * HP:Wounded MV:Tiring > stats You have 203(364) hit and 113(161) movement points. You have scored 104551153 experience points and 955 quest points. You need 3948847 exp to level and 45 qp to rank. You have amassed 1099 Turn points to date. You have played 46 days and 1 hours (real time). This ranks you as Lunda the Forrester Second [Forrester 6] (Level 50). You are standing. where * HP:Wounded MV:Tiring > You are a 57 year old male human ranger. Your height is 5 feet, 10 inches, and you weigh 172.0 lbs. You are carrying 0.0 lbs and wearing 38.6 lbs, peanuts. Your base abilities are: Str:19 Int:16 Wil:13 Dex:18 Con:16. Offensive bonus: 141, Dodging bonus: 129, Parrying bonus: 149 Your mood is: Wimpy. You will flee below: 0 Hit Points You are wanted by: Falme Your armor absorbs about 7% on average. You are subjected to the following effects: - NO QUIT - ARMOR * HP:Wounded MV:Tiring > Players in your Zone -------------------- Lunda - Rocky Outcrop Lorraine - Ford at the River * HP:Wounded MV:Tiring > k dark k dark They aren't here. k dark * HP:Wounded MV:Tiring > They aren't here. * HP:Wounded MV:Tiring > k dark k dark They aren't here. * HP:Wounded MV:Tiring > stats They aren't here. * HP:Wounded MV:Tiring > They aren't here. k dark * HP:Wounded MV:Tiring > k dark You are a 57 year old male human ranger. Your height is 5 feet, 10 inches, and you weigh 172.0 lbs. You are carrying 0.0 lbs and wearing 38.6 lbs, peanuts. Your base abilities are: Str:19 Int:16 Wil:13 Dex:18 Con:16. Offensive bonus: 141, Dodging bonus: 129, Parrying bonus: 149 Your mood is: Wimpy. You will flee below: 0 Hit Points You are wanted by: Falme Your armor absorbs about 7% on average. You are subjected to the following effects: - NO QUIT - ARMOR * HP:Wounded MV:Tiring > They aren't here. * HP:Wounded MV:Tiring > Draeron chats 'ok no one screw up in illian for a couple tics, i gotta go bathroom' They aren't here. where * HP:Wounded MV:Tiring > k dark Players in your Zone -------------------- Lunda - Rocky Outcrop Lorraine - Ford at the River k dark * HP:Wounded MV:Tiring > They aren't here. * HP:Wounded MV:Tiring > They aren't here. * HP:Wounded MV:Tiring > k dark k dark They aren't here. k dark * HP:Wounded MV:Tiring > They aren't here. * HP:Wounded MV:Tiring > k dark They aren't here. * HP:Wounded MV:Tiring > look They aren't here. * HP:Wounded MV:Tiring > Rocky Outcrop This barren mound of granite starkly contrasts with the surrounding forest. High above your head you can see the open sky through gently waving treetops. Several animal paths wander through the trees nearby and a large crack is barely visible in the rocks below. [ obvious exits: N E W D ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. A bunch of lit fireworks lies on the ground. The corpse of a pretty bird is lying here. A small bird is singing beautifully here. * HP:Wounded MV:Tiring > k dark w They aren't here. * HP:Wounded MV:Tiring > n Slippery Rock [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. * HP:Wounded MV:Tiring > Wandering Through the Undergrowth [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving east. A small bird is singing beautifully here. A cute, long-eared rabbit is munching at a leaf here. where * HP:Wounded MV:Tiring > Players in your Zone -------------------- Lunda - Wandering Through the Undergrowth Lorraine - Ford at the River * HP:Wounded MV:Strong > tell lorraine stay in this zone w You tell Lorraine 'stay in this zone' n * HP:Wounded MV:Strong > Muddy Brook [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. A creek flows slowly here between its banks. * HP:Wounded MV:Strong > where Towering Forest [ obvious exits: N E S ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving south. A cute, long-eared rabbit is munching at a leaf here. * HP:Wounded MV:Tiring > Players in your Zone -------------------- Lorraine - Dangerous Bend Lunda - Towering Forest * HP:Wounded MV:Tiring > n Thinning of the Trees [ obvious exits: E S ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a trolloc leaving east. A small bird is singing beautifully here. w * HP:Wounded MV:Tiring > Alas, you cannot go that way... s * HP:Wounded MV:Tiring > s Towering Forest [ obvious exits: N E S ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of a human leaving north. A cute, long-eared rabbit is munching at a leaf here. w * HP:Wounded MV:Tiring > w Muddy Brook [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. A creek flows slowly here between its banks. * HP:Wounded MV:Tiring > w Atop a Rock [ obvious exits: E S W D ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. Kindred the Lion Corporal is standing here, riding a gray palfrey. Jose of Altara is standing here, riding a warhorse. Kras Atreides {Gaidin Applicant} is standing here, riding a gray palfrey. Arden Sorfrai, Lion Corporal is standing here, riding a warhorse. Dejaqkl of Arafel is standing here, riding a gray palfrey. w * HP:Wounded MV:Tiring > Rock in the Swamp [ obvious exits: E S W ] * HP:Wounded MV:Tiring > Middle of the Swamp [ obvious exits: N E W ] * HP:Wounded MV:Tiring > Swampland [ obvious exits: N E ] A gray palfrey prances skittishly nearby. * HP:Wounded MV:Tiring > ride horse You start riding him. e * R HP:Wounded MV:Tiring > e e Middle of the Swamp [ obvious exits: N E W ] There are some tracks of a human leaving west. A gray palfrey prances skittishly nearby, being ridden by you. where * R HP:Wounded MV:Tiring > Rock in the Swamp [ obvious exits: E S W ] There are some tracks of a human leaving west. A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Wounded MV:Tiring > Atop a Rock [ obvious exits: E S W D ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving east. A gray palfrey prances skittishly nearby, being ridden by you. Kindred the Lion Corporal is standing here, riding a gray palfrey. Jose of Altara is standing here, riding a warhorse. Kras Atreides {Gaidin Applicant} is standing here, riding a gray palfrey. Arden Sorfrai, Lion Corporal is standing here, riding a warhorse. Dejaqkl of Arafel is standing here, riding a gray palfrey. * R HP:Wounded MV:Tiring > Players in your Zone -------------------- Lunda - Atop a Rock Kindred - Atop a Rock Grae - Path Along the Small Stream Jose - Atop a Rock Kras - Atop a Rock Arden - Atop a Rock Dejaqkl - Atop a Rock * R HP:Wounded MV:Tiring > The moss closes quietly. * R HP:Wounded MV:Tiring > tell lorraine yell if the fireworks go off stats You tell Lorraine 'yell if the fireworks go off' * R HP:Wounded MV:Tiring > You are a 57 year old male human ranger. Your height is 5 feet, 10 inches, and you weigh 172.0 lbs. You are carrying 0.0 lbs and wearing 38.6 lbs, peanuts. Your base abilities are: Str:19 Int:16 Wil:13 Dex:18 Con:16. Offensive bonus: 150, Dodging bonus: 125, Parrying bonus: 149 Your mood is: Wimpy. You will flee below: 0 Hit Points You are wanted by: Falme Your armor absorbs about 7% on average. You are subjected to the following effects: - NO QUIT - ARMOR * R HP:Wounded MV:Tiring > score e You have 219(364) hit and 96(161) movement points. You have scored 104551153 experience points and 955 quest points. You need 3948847 exp to level and 45 qp to rank. You have amassed 1099 Turn points to date. You have played 46 days and 1 hours (real time). This ranks you as Lunda the Forrester Second [Forrester 6] (Level 50). You are standing. * R HP:Wounded MV:Tiring > Muddy Brook [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. A creek flows slowly here between its banks. A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Wounded MV:Tiring > n n n Towering Forest [ obvious exits: N E S ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving north. A gray palfrey prances skittishly nearby, being ridden by you. Lorraine Alvein the Fatebinder, the Queen of RIP of the week is standing here, riding a wild stallion. A small bird is singing beautifully here. A cute, long-eared rabbit is munching at a leaf here. stats * R HP:Wounded MV:Tiring > Thinning of the Trees [ obvious exits: E S ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Wounded MV:Tiring > Alas, you cannot go that way... * R HP:Wounded MV:Tiring > You are a 57 year old male human ranger. Your height is 5 feet, 10 inches, and you weigh 172.0 lbs. You are carrying 0.0 lbs and wearing 38.6 lbs, peanuts. Your base abilities are: Str:19 Int:16 Wil:13 Dex:18 Con:16. Offensive bonus: 150, Dodging bonus: 125, Parrying bonus: 149 Your mood is: Wimpy. You will flee below: 0 Hit Points You are wanted by: Falme Your armor absorbs about 7% on average. You are subjected to the following effects: - NO QUIT - ARMOR * R HP:Wounded MV:Tiring > Lorraine tells you 'nod' * R HP:Wounded MV:Tiring > e Overlooking the Falls [ obvious exits: W D ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving down. A gray palfrey prances skittishly nearby, being ridden by you. A cute, long-eared rabbit is munching at a leaf here. A small bird is singing beautifully here. d * R HP:Wounded MV:Tiring > n Narrow Ledge Along the Trail [ obvious exits: N U ] There are some tracks of a ridden mount leaving up. There are some tracks of a ridden mount leaving north. A gray palfrey prances skittishly nearby, being ridden by you. A raven is here flying around. d * R HP:Wounded MV:Tiring > Dangerous Bend [ obvious exits: S D ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving down. A gray palfrey prances skittishly nearby, being ridden by you. e * R HP:Wounded MV:Tiring > On the Shore of the Lake [ obvious exits: N E U ] There are some tracks of a ridden mount leaving up. There are some tracks of a ridden mount leaving east. A gray palfrey prances skittishly nearby, being ridden by you. A small bird is singing beautifully here. * R HP:Wounded MV:Tiring > n In the Shadow of the Cliff [ obvious exits: N W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving north. A gray palfrey prances skittishly nearby, being ridden by you. n * R HP:Wounded MV:Tiring > where Ford at the River [ obvious exits: N E S ] There are some tracks of a ridden mount leaving south. A gray palfrey prances skittishly nearby, being ridden by you. A small, silvery fish is swimming about here. A small, silvery fish is swimming about here. A small, silvery fish is swimming about here. A small, silvery fish is swimming about here. A small, silvery fish is swimming about here. A strong and steadfast ranger keeps watch here. A strong and steadfast ranger keeps watch here. An old, wise sentinel of the forest is standing peacefully here. * R HP:Wounded MV:Tiring > Edge of the Forest [ obvious exits: E S W ] There are some tracks of a ridden mount leaving east. There are some tracks of a trolloc leaving east. A gray palfrey prances skittishly nearby, being ridden by you. An owl is here flying around. * R HP:Wounded MV:Tiring > Players in your Zone -------------------- Lunda - Edge of the Forest Lorraine - Towering Forest * R HP:Wounded MV:Tiring > tr fallen -=+ Some clear fairly recent tracks of Fallen leaving east. * R HP:Wounded MV:Tiring > stats e e You are a 57 year old male human ranger. Your height is 5 feet, 10 inches, and you weigh 172.0 lbs. You are carrying 0.0 lbs and wearing 38.6 lbs, peanuts. Your base abilities are: Str:19 Int:16 Wil:13 Dex:18 Con:16. Offensive bonus: 150, Dodging bonus: 125, Parrying bonus: 149 Your mood is: Wimpy. You will flee below: 0 Hit Points You are wanted by: Falme Your armor absorbs about 7% on average. You are subjected to the following effects: - NO QUIT - ARMOR * R HP:Wounded MV:Tiring > Outskirts of the Forest [ obvious exits: E W ] There are some tracks of a ridden mount leaving east. There are some tracks of an animal leaving east. A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Wounded MV:Tiring > n Meandering Path [ obvious exits: N S W ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving north. A gray palfrey prances skittishly nearby, being ridden by you. A timber wolf is here, snarling hungrily. * R HP:Wounded MV:Tiring > n Below a Mossy Tree [ obvious exits: N W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving north. A gray palfrey prances skittishly nearby, being ridden by you. A panther stalks through the wilderness. e * R HP:Wounded MV:Tiring > Path Between the Trees [ obvious exits: E S ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving east. A gray palfrey prances skittishly nearby, being ridden by you. A wild boar runs through the forest. * R HP:Wounded MV:Tiring > e Meandering Path Through the Forest [ obvious exits: E S W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving east. A gray palfrey prances skittishly nearby, being ridden by you. A squirrel is here, chittering. A cute brown deer eyes you nervously. * R HP:Wounded MV:Tiring > e Path by the Bridge [ obvious exits: E W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving east. A gray palfrey prances skittishly nearby, being ridden by you. A crow is here flying around. * R HP:Wounded MV:Tiring > tr fallen On the Wooden Bridge [ obvious exits: E W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving east. A gray palfrey prances skittishly nearby, being ridden by you. A panther stalks through the wilderness. A cute brown deer eyes you nervously. * R HP:Wounded MV:Tiring > e tr fallen Cancelled. East of the Bridge [ obvious exits: E W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving east. A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Wounded MV:Tiring > -=+ Some clear fairly recent tracks of Fallen leaving east. * R HP:Wounded MV:Winded > e tr fallen Fork in the Meandering Trail [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving north. A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Wounded MV:Winded > -=+ Some clear fairly recent tracks of Fallen leaving east. * R HP:Wounded MV:Winded > e e Recovering Forest [ obvious exits: N S W ] A gray palfrey prances skittishly nearby, being ridden by you. A cute brown deer eyes you nervously. A gray palfrey prances skittishly nearby. * R HP:Wounded MV:Winded > Alas, you cannot go that way... * R HP:Wounded MV:Winded > n n Trail Through the Woods [ obvious exits: N E S W ] A gray palfrey prances skittishly nearby, being ridden by you. A wild boar runs through the forest. A tree is here, swinging a branch at your head. n * R HP:Wounded MV:Winded > Trail Through the Woods [ obvious exits: N S ] A gray palfrey prances skittishly nearby, being ridden by you. n * R HP:Wounded MV:Winded > Trail in the Woods [ obvious exits: N S ] A gray palfrey prances skittishly nearby, being ridden by you. n * R HP:Wounded MV:Winded > Woods [ obvious exits: N E S ] A gray palfrey prances skittishly nearby, being ridden by you. tr fallen * R HP:Wounded MV:Winded > By the Large Oak Tree [ obvious exits: N S W ] A gray palfrey prances skittishly nearby, being ridden by you. An ancient, gnarled tree looms over you. A tree is here, swinging a branch at your head. * R HP:Wounded MV:Winded > It's a little difficult to read old tracks in the snow... It's a little difficult to read old tracks in the snow... - It's a little difficult to read old tracks in the snow... = It's a little difficult to read old tracks in the snow... + It's a little difficult to read old tracks in the snow... You could find no tracks at all. * R HP:Wounded MV:Winded > s s s Woods [ obvious exits: N E S ] There are some tracks of a ridden mount leaving north. A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Wounded MV:Winded > s Trail in the Woods [ obvious exits: N S ] There are some tracks of a ridden mount leaving north. A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Wounded MV:Winded > Trail Through the Woods [ obvious exits: N S ] There are some tracks of a ridden mount leaving north. A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Wounded MV:Winded > Trail Through the Woods [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving north. A gray palfrey prances skittishly nearby, being ridden by you. A wild boar runs through the forest. A tree is here, swinging a branch at your head. * R HP:Wounded MV:Winded > tr fallen It's a little difficult to read old tracks in the snow... It's a little difficult to read old tracks in the snow... - It's a little difficult to read old tracks in the snow... = It's a little difficult to read old tracks in the snow... + It's a little difficult to read old tracks in the snow... You could find no tracks at all. * R HP:Wounded MV:Winded > s w You swiftly dodge the angry tree's attempt to hit you. No way! You're fighting for your life! * R HP:Wounded MV:Winded - the angry tree: Healthy > w w No way! You're fighting for your life! w * R HP:Wounded MV:Winded - the angry tree: Healthy > No way! You're fighting for your life! * R HP:Wounded MV:Winded - the angry tree: Healthy > No way! You're fighting for your life! * R HP:Wounded MV:Winded - the angry tree: Healthy > where look No way! You're fighting for your life! * R HP:Wounded MV:Winded - the angry tree: Healthy > Players in your Zone -------------------- Lunda - Trail Through the Woods * R HP:Wounded MV:Winded - the angry tree: Healthy > flee Trail Through the Woods This is a faint trail running through a very thinly wooded area. The trees grow tall and healthy, although the vegetation is rather sparse. The trail leads east and west. [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving north. A gray palfrey prances skittishly nearby, being ridden by you. A wild boar runs through the forest. The angry tree is here, fighting YOU! * R HP:Wounded MV:Winded - the angry tree: Healthy > You slash the angry tree's roots into bloody fragments! The angry tree tries to hit you, but you dodge the attack. * R HP:Wounded MV:Winded - the angry tree: Hurt > You panic and attempt to flee! You flee head over heels. Overgrown Trail [ obvious exits: E W ] A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Wounded MV:Winded > w Trail Through the Woods [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving east. A gray palfrey prances skittishly nearby, being ridden by you. A wild boar runs through the forest. A tree is here, swinging a branch at your head. w * R HP:Wounded MV:Winded > Rising Trail [ obvious exits: E S W ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving west. A gray palfrey prances skittishly nearby, being ridden by you. s * R HP:Wounded MV:Winded > Arden narrates 'We leaving, we can't do sh*t.' * R HP:Wounded MV:Winded > w Fork in the Meandering Trail [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Wounded MV:Winded > w w w East of the Bridge [ obvious exits: E W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Wounded MV:Winded > w On the Wooden Bridge [ obvious exits: E W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. A gray palfrey prances skittishly nearby, being ridden by you. A panther stalks through the wilderness. A cute brown deer eyes you nervously. w * R HP:Wounded MV:Winded > w Path by the Bridge [ obvious exits: E W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. A gray palfrey prances skittishly nearby, being ridden by you. A crow is visible flying high in the sky. * R HP:Wounded MV:Winded > Meandering Path Through the Forest [ obvious exits: E S W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. A gray palfrey prances skittishly nearby, being ridden by you. A squirrel is here, chittering. A cute brown deer eyes you nervously. * R HP:Wounded MV:Winded > Path Between the Trees [ obvious exits: E S ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving south. A gray palfrey prances skittishly nearby, being ridden by you. A wild boar runs through the forest. * R HP:Wounded MV:Winded > Alas, you cannot go that way... * R HP:Wounded MV:Winded > Alas, you cannot go that way... * R HP:Wounded MV:Winded > na stay dammit You narrate 'stay dammit' s * R HP:Wounded MV:Winded > w w w Below a Mossy Tree [ obvious exits: N W ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving west. A gray palfrey prances skittishly nearby, being ridden by you. A panther stalks through the wilderness. * R HP:Wounded MV:Winded > s Meandering Path [ obvious exits: N S W ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving south. A gray palfrey prances skittishly nearby, being ridden by you. A timber wolf is here, snarling hungrily. * R HP:Wounded MV:Winded > s Arden narrates 'They'd beat us if they came out right now.' Outskirts of the Forest [ obvious exits: E W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. A gray palfrey prances skittishly nearby, being ridden by you. w * R HP:Wounded MV:Winded > Edge of the Forest [ obvious exits: E S W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. A gray palfrey prances skittishly nearby, being ridden by you. An owl is here flying around. u * R HP:Wounded MV:Winded > Ford at the River [ obvious exits: N E S ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving north. A gray palfrey prances skittishly nearby, being ridden by you. A small, silvery fish is swimming about here. A small, silvery fish is swimming about here. A small, silvery fish is swimming about here. A small, silvery fish is swimming about here. A small, silvery fish is swimming about here. A strong and steadfast ranger keeps watch here. A strong and steadfast ranger keeps watch here. An old, wise sentinel of the forest is standing peacefully here. s * R HP:Wounded MV:Winded > In the Shadow of the Cliff [ obvious exits: N W ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving west. A gray palfrey prances skittishly nearby, being ridden by you. u * R HP:Wounded MV:Winded > On the Shore of the Lake [ obvious exits: N E U ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving up. A gray palfrey prances skittishly nearby, being ridden by you. A small bird is singing beautifully here. * R HP:Wounded MV:Winded > Dangerous Bend [ obvious exits: S D ] There are some tracks of a ridden mount leaving down. There are some tracks of a ridden mount leaving south. A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Wounded MV:Winded > Narrow Ledge Along the Trail [ obvious exits: N U ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving up. A gray palfrey prances skittishly nearby, being ridden by you. A raven is here flying around. * R HP:Wounded MV:Winded > Overlooking the Falls [ obvious exits: W D ] There are some tracks of a ridden mount leaving down. There are some tracks of a ridden mount leaving west. A gray palfrey prances skittishly nearby, being ridden by you. A cute, long-eared rabbit is munching at a leaf here. A small bird is singing beautifully here. * R HP:Wounded MV:Winded > Lorraine narrates 'Stay ffs :P' * R HP:Wounded MV:Winded > where Players in your Zone -------------------- Lunda - Overlooking the Falls Lorraine - Towering Forest w * R HP:Wounded MV:Winded > s Thinning of the Trees [ obvious exits: E S ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving south. A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Wounded MV:Winded > Towering Forest [ obvious exits: N E S ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving east. A gray palfrey prances skittishly nearby, being ridden by you. Lorraine Alvein the Fatebinder, the Queen of RIP of the week is standing here, riding a wild stallion. A cute, long-eared rabbit is munching at a leaf here. * R HP:Wounded MV:Winded > Lorraine narrates 'I'm close' * R HP:Wounded MV:Winded > na no they wouldn't You narrate 'no they wouldn't' * R HP:Wounded MV:Winded > Arden narrates 'Fine.' * R HP:Wounded MV:Winded > na me and Lorraine are 3 rooms away You narrate 'me and Lorraine are 3 rooms away' * R HP:Wounded MV:Winded > k dark score where They aren't here. look * R HP:Wounded MV:Winded > You have 235(364) hit and 79(161) movement points. You have scored 104551303 experience points and 955 quest points. You need 3948697 exp to level and 45 qp to rank. You have amassed 1099 Turn points to date. You have played 46 days and 1 hours (real time). This ranks you as Lunda the Forrester Second [Forrester 6] (Level 50). You are standing. * R HP:Wounded MV:Winded > Players in your Zone -------------------- Lunda - Towering Forest Lorraine - Towering Forest * R HP:Wounded MV:Winded > Towering Forest The further you progress into this wood the larger the trees become, it would seem. The giants overlooking this region are at least twice as tall as those of a typical forest, and most are over four spans across, dwarfing more than a few trees which fight for survival mixed among the lords of the forest. They must be centuries old, and almost seem to whisper the tales of ages among themselves. [ obvious exits: N E S ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving east. A gray palfrey prances skittishly nearby, being ridden by you. Lorraine Alvein the Fatebinder, the Queen of RIP of the week is standing here, riding a wild stallion. A cute, long-eared rabbit is munching at a leaf here. * R HP:Wounded MV:Winded > save Saving Lunda. * R HP:Wounded MV:Winded > Someone narrates 'you'd win, if they leave' * R HP:Wounded MV:Winded > k dark They aren't here. * R HP:Wounded MV:Winded > s Muddy Brook [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving east. A creek flows slowly here between its banks. A gray palfrey prances skittishly nearby, being ridden by you. A small bird is singing beautifully here. * R HP:Wounded MV:Winded > w where Atop a Rock [ obvious exits: E S W D ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. A gray palfrey prances skittishly nearby, being ridden by you. Kindred the Lion Corporal is standing here, riding a gray palfrey. Jose of Altara is standing here, riding a warhorse. Kras Atreides {Gaidin Applicant} is standing here, riding a gray palfrey. Arden Sorfrai, Lion Corporal is standing here, riding a warhorse. Dejaqkl of Arafel is standing here, riding a gray palfrey. * R HP:Wounded MV:Winded > Players in your Zone -------------------- Lunda - Atop a Rock Kindred - Atop a Rock Grae - Path Along the Small Stream Jose - Atop a Rock Kras - Atop a Rock Arden - Atop a Rock Dejaqkl - Atop a Rock * R HP:Wounded MV:Winded > k dark score They aren't here. * R HP:Wounded MV:Winded > You have 235(364) hit and 77(161) movement points. You have scored 104551303 experience points and 955 quest points. You need 3948697 exp to level and 45 qp to rank. You have amassed 1099 Turn points to date. You have played 46 days and 1 hours (real time). This ranks you as Lunda the Forrester Second [Forrester 6] (Level 50). You are standing. * R HP:Wounded MV:Winded > where Players in your Zone -------------------- Lunda - Atop a Rock Kindred - Atop a Rock Grae - Path Along the Small Stream Jose - Atop a Rock Kras - Atop a Rock Arden - Atop a Rock Dejaqkl - Atop a Rock * R HP:Wounded MV:Winded > stats You are a 57 year old male human ranger. Your height is 5 feet, 10 inches, and you weigh 172.0 lbs. You are carrying 0.0 lbs and wearing 38.6 lbs, peanuts. Your base abilities are: Str:19 Int:16 Wil:13 Dex:18 Con:16. Offensive bonus: 150, Dodging bonus: 125, Parrying bonus: 149 Your mood is: Wimpy. You will flee below: 0 Hit Points You are wanted by: Falme Your armor absorbs about 7% on average. You are subjected to the following effects: - ARMOR - NO QUIT * R HP:Wounded MV:Winded > where Players in your Zone -------------------- Lunda - Atop a Rock Kindred - Atop a Rock Grae - Path Along the Small Stream Jose - Atop a Rock Kras - Atop a Rock Arden - Atop a Rock Dejaqkl - Atop a Rock * R HP:Wounded MV:Winded > time It is 10 o'clock pm, on the 20th day of the month of Tammaz, year 434. According to legend and prophecy, this is the First Turn of the Wheel. The world trembles as the armies of the dark plunder and loot Fal Dara. (Server: Fri Jan 11 04:18:52 2002 EST, up for 11 hours, 12 minutes) * R HP:Wounded MV:Winded > where Lorraine narrates 'Fallen went back n' look * R HP:Wounded MV:Winded > Players in your Zone -------------------- Lunda - Atop a Rock Kindred - Atop a Rock Grae - Path Along the Small Stream Jose - Atop a Rock Kras - Atop a Rock Arden - Atop a Rock Dejaqkl - Atop a Rock * R HP:Wounded MV:Winded > save Atop a Rock You are standing on a far edge of a strange rock formation that is jutting out of the swamp. It is seemingly made of stone, but is very geometric in shape, suggesting it is not natural. There is a small crack here that is barely noticeable because it is mostly covered in moss. The rock continues to the east. [ obvious exits: E S W D ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. A gray palfrey prances skittishly nearby, being ridden by you. Kindred the Lion Corporal is standing here, riding a gray palfrey. Jose of Altara is standing here, riding a warhorse. Kras Atreides {Gaidin Applicant} is standing here, riding a gray palfrey. Arden Sorfrai, Lion Corporal is standing here, riding a warhorse. Dejaqkl of Arafel is standing here, riding a gray palfrey. * R HP:Wounded MV:Winded > Saving Lunda. * R HP:Wounded MV:Winded > where Players in your Zone -------------------- Lunda - Atop a Rock Kindred - Atop a Rock Grae - Path Along the Small Stream Jose - Atop a Rock Kras - Atop a Rock Arden - Atop a Rock Dejaqkl - Atop a Rock stats * R HP:Wounded MV:Winded > k dark You are a 57 year old male human ranger. Your height is 5 feet, 10 inches, and you weigh 172.0 lbs. You are carrying 0.0 lbs and wearing 38.6 lbs, peanuts. Your base abilities are: Str:19 Int:16 Wil:13 Dex:18 Con:16. Offensive bonus: 150, Dodging bonus: 125, Parrying bonus: 149 Your mood is: Wimpy. You will flee below: 0 Hit Points You are wanted by: Falme Your armor absorbs about 7% on average. You are subjected to the following effects: - NO QUIT - ARMOR * R HP:Wounded MV:Winded > They aren't here. * R HP:Wounded MV:Winded > k dark k dark They aren't here. * R HP:Wounded MV:Winded > not score They aren't here. * R HP:Wounded MV:Winded > look You start paying increased attention to your surroundings. * R HP:Wounded MV:Winded > You have 235(364) hit and 77(161) movement points. You have scored 104551303 experience points and 955 quest points. You need 3948697 exp to level and 45 qp to rank. You have amassed 1099 Turn points to date. You have played 46 days and 1 hours (real time). This ranks you as Lunda the Forrester Second [Forrester 6] (Level 50). You are standing. * R HP:Wounded MV:Winded > Atop a Rock You are standing on a far edge of a strange rock formation that is jutting out of the swamp. It is seemingly made of stone, but is very geometric in shape, suggesting it is not natural. There is a small crack here that is barely noticeable because it is mostly covered in moss. The rock continues to the east. [ obvious exits: E S W D ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. A gray palfrey prances skittishly nearby, being ridden by you. Kindred the Lion Corporal is standing here, riding a gray palfrey. Jose of Altara is standing here, riding a warhorse. Kras Atreides {Gaidin Applicant} is standing here, riding a gray palfrey. Arden Sorfrai, Lion Corporal is standing here, riding a warhorse. Dejaqkl of Arafel is standing here, riding a gray palfrey. k dark * R HP:Wounded MV:Winded > They aren't here. where * R HP:Wounded MV:Winded > not Players in your Zone -------------------- Lunda - Atop a Rock Kindred - Atop a Rock Grae - Path Along the Small Stream Jose - Atop a Rock Kras - Atop a Rock Arden - Atop a Rock Dejaqkl - Atop a Rock * R HP:Wounded MV:Winded > Kras yawns. You stop paying increased attention to your surroundings. look * R HP:Wounded MV:Winded > Atop a Rock You are standing on a far edge of a strange rock formation that is jutting out of the swamp. It is seemingly made of stone, but is very geometric in shape, suggesting it is not natural. There is a small crack here that is barely noticeable because it is mostly covered in moss. The rock continues to the east. [ obvious exits: E S W D ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. A gray palfrey prances skittishly nearby, being ridden by you. Kindred the Lion Corporal is standing here, riding a gray palfrey. Jose of Altara is standing here, riding a warhorse. Kras Atreides {Gaidin Applicant} is standing here, riding a gray palfrey. Arden Sorfrai, Lion Corporal is standing here, riding a warhorse. Dejaqkl of Arafel is standing here, riding a gray palfrey. Ranilin Ranilin Overpowered Treehugger Forrester of Justice Posts: 877 (1/12/02 4:27:31 am) Reply Re: White Bridge Fade, how to get a kill inside -------------------------------------------------------------------------------- save * R HP:Wounded MV:Winded > Saving Lunda. * R HP:Wounded MV:Winded > k dark k dark They aren't here. * R HP:Wounded MV:Winded > They aren't here. * R HP:Wounded MV:Winded > k dark k dark Arden narrates 'Man, even _Jaiken_ has to speak up to tell me I"m wrong.' * R HP:Wounded MV:Winded > They aren't here. * R HP:Wounded MV:Winded > Kras sighs loudly. They aren't here. * R HP:Wounded MV:Winded > Taliesen narrates 'think they still in there?' * R HP:Wounded MV:Winded > dism You stop riding him. * HP:Wounded MV:Winded > Arden narrates 'Now thats horrible.' * HP:Wounded MV:Winded > d u Abandoned Fortress [ obvious exits: S U ] A fly is buzzing around here somewhere. *Braul* is standing here. *Interceptor* is standing here. *Grumble* is standing here. *Sewan* is standing here. A black shadow stallion paws the ground here, fiery-red eyes shining with evil. A young trolloc is here, growling with a deep bloodlust. *Smasher* is standing here. A young trolloc is here, growling with a deep bloodlust. A trolloc is here, exhorting a group of trolloc raiders. A trolloc is here ruling a group of trollocs. A tall, ramshorned trolloc is here, commanding. A tall, ramshorned trolloc is here, commanding. A fade fights to keep his grip on several leashes. A tall, ramshorned trolloc is here, commanding. A two-headed serpent bares its white fangs as it coils to strike. * HP:Wounded MV:Winded > Atop a Rock [ obvious exits: E S W D ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. A gray palfrey prances skittishly nearby. Kindred the Lion Corporal is standing here, riding a gray palfrey. Jose of Altara is standing here, riding a warhorse. Kras Atreides {Gaidin Applicant} is standing here, riding a gray palfrey. Arden Sorfrai, Lion Corporal is standing here, riding a warhorse. Dejaqkl of Arafel is standing here, riding a gray palfrey. * HP:Wounded MV:Winded > Kras thinks hard. * HP:Wounded MV:Winded > emote speaks softly 'hehe' Ok. ride horse * HP:Wounded MV:Winded > Kras looks at you. You start riding him. * R HP:Wounded MV:Winded > Kras smirks. * R HP:Wounded MV:Winded > Arden says 'any?' * R HP:Wounded MV:Winded > yell Ya'll spam so well Draeron chats 'jeeze, what was i thinking, no one ever comes to illian anyway' You bellow 'Ya'll spam so well' * R HP:Wounded MV:Winded > emote speaks softly 'all of 'em' Ok. where * R HP:Wounded MV:Winded > Players in your Zone -------------------- Lunda - Atop a Rock Kindred - Atop a Rock Grae - Path Along the Small Stream Jose - Atop a Rock Kras - Atop a Rock Arden - Atop a Rock Dejaqkl - Atop a Rock * R HP:Wounded MV:Winded > Arden snickers softly. * R HP:Wounded MV:Winded > Kras smirks. * R HP:Wounded MV:Winded > Jose chats 'afk to watch porn, this ain't going anywhere :P' * R HP:Wounded MV:Winded > *Smasher* has arrived from below. A shadow stallion has arrived from below. A Ghar'ghael trolloc has arrived from below. *Grumble* has arrived from below. *Interceptor* has arrived from below. *Braul* has arrived from below. * R HP:Wounded MV:Winded > A shadow stallion stops following Smasher. *Smasher* starts riding a shadow stallion. * R HP:Wounded MV:Winded > *Grumble* shakes his head. *Smasher* tries to slash you, but you parry successfully. * R HP:Wounded MV:Winded - Smasher: Healthy > Dejaqkl strikes *Braul*'s right hand into bloody fragments! * R HP:Wounded MV:Winded - Smasher: Healthy > *Braul* tries to blast Dejaqkl, but he deflects the blow. A Ghar'ghael trolloc joins Braul's fight! Dejaqkl strikes *Braul*'s body into bloody fragments! You slash *Smasher*'s body. *Smasher* tries to slash you, but you parry successfully. Kras tries to slash *Interceptor*, but he deflects the blow. *Interceptor* says '_m' Jose pierces *Grumble*'s left leg very hard. * R HP:Wounded MV:Winded - Smasher: Scratched > Kindred tries to smite *Sewan*, but he deflects the blow. * R HP:Wounded MV:Winded - Smasher: Scratched > Jinboa chats 'lol' close moss * R HP:Wounded MV:Winded - Smasher: Scratched > Arden slashes *Smasher*'s right leg. close moss * R HP:Wounded MV:Winded - Smasher: Scratched > Ok. * R HP:Wounded MV:Winded - Smasher: Scratched > It's already closed! * R HP:Wounded MV:Winded - Smasher: Scratched > na on Jose tries to pierce *Grumble*, but he parries successfully. Draeron chats 'unless they killing whores' * R HP:Wounded MV:Winded - Smasher: Scratched > You narrate 'on' * R HP:Wounded MV:Winded - Smasher: Scratched > Arden slashes *Smasher*'s right leg hard. *Sewan* barely tickles Kindred's body with his pierce. Kindred smites *Sewan*'s body very hard. *Grumble* tries to pierce Jose, but he deflects the blow. Jose pierces *Grumble*'s left leg very hard. *Interceptor* tries to slash Kras, but he deflects the blow. Kras tries to slash *Interceptor*, but he parries successfully. A Ghar'ghael trolloc tries to cleave Arden, but he deflects the blow. You barely slash *Smasher*'s body. * R HP:Wounded MV:Winded - Smasher: Scratched > You dodge a bash from *Smasher* who loses his balance and falls! * R HP:Wounded MV:Winded - Smasher: Scratched > na come lorraine close moss You narrate 'come lorraine' * R HP:Wounded MV:Winded - Smasher: Scratched > Dejaqkl avoids being bashed by *Braul* who loses his balance and falls! It's already closed! * R HP:Wounded MV:Winded - Smasher: Scratched > Dejaqkl sends *Braul* sprawling with a powerful bash! * R HP:Wounded MV:Winded - Smasher: Scratched > na atop moss close moss bas *Sewan* barely pierces Kindred's left arm. Kindred smites *Sewan*'s left leg extremely hard. *Grumble* tries to pierce Jose, but he deflects the blow. Jose tries to pierce *Grumble*, but he deflects the blow. *Interceptor* tries to slash Kras, but he parries successfully. Kras tries to slash *Interceptor*, but he parries successfully. A Ghar'ghael trolloc tries to cleave Arden, but he parries successfully. Dejaqkl strikes *Braul*'s body into bloody fragments! You try to slash *Smasher*, but he deflects the blow. Jose tries to pierce *Grumble*, but he deflects the blow. You narrate 'atop moss' * R HP:Wounded MV:Tiring - Smasher: Scratched > *Smasher* opens the moss. Ok. * R HP:Wounded MV:Tiring - Smasher: Scratched > Lorraine has arrived from the east, riding a wild stallion. Arden sends *Smasher* sprawling with a powerful bash! -=+**close moss close moss close moss Cancelled. It's already closed! * R HP:Wounded MV:Tiring - Smasher: Scratched > It's already closed! * R HP:Wounded MV:Tiring - Smasher: Scratched > stats Arden slashes *Smasher*'s right leg very hard. *Sewan* barely tickles Kindred's body with his pierce. Kindred smites *Sewan*'s right leg into bloody fragments! *Grumble* tries to pierce Jose, but he parries successfully. Jose tries to pierce *Grumble*, but he parries successfully. *Interceptor* tries to slash Kras, but he deflects the blow. Kras tries to slash *Interceptor*, but he parries successfully. A Ghar'ghael trolloc tries to cleave Arden, but he deflects the blow. Dejaqkl strikes *Braul*'s right foot into bloody fragments! It's already closed! * R HP:Wounded MV:Tiring - Smasher: Scratched > Jose tries to pierce *Grumble*, but he deflects the blow. Kras smiles happily. * R HP:Wounded MV:Tiring - Smasher: Scratched > You are a 57 year old male human ranger. Your height is 5 feet, 10 inches, and you weigh 172.0 lbs. You are carrying 0.0 lbs and wearing 38.6 lbs, peanuts. Your base abilities are: Str:19 Int:16 Wil:13 Dex:18 Con:16. Offensive bonus: 150, Dodging bonus: 125, Parrying bonus: 149 Your mood is: Wimpy. You will flee below: 0 Hit Points You are wanted by: Falme Your armor absorbs about 7% on average. You are subjected to the following effects: - ARMOR - NO QUIT * R HP:Wounded MV:Tiring - Smasher: Scratched > change mood normal close moss The air around *Braul*'s eyes seems to catch fire, blinding him. * R HP:Wounded MV:Tiring - Smasher: Scratched > Mood changed to: Normal * R HP:Wounded MV:Tiring - Smasher: Scratched > close moss It's already closed! * R HP:Wounded MV:Tiring - Smasher: Scratched > close moss It's already closed! * R HP:Wounded MV:Tiring - Smasher: Scratched > It's already closed! * R HP:Wounded MV:Tiring - Smasher: Scratched > *Braul* tries to blast Dejaqkl, but he dodges the attack. Arden slashes *Smasher*'s left leg. *Sewan* barely tickles Kindred's body with his pierce. Kindred smites *Sewan*'s body extremely hard. *Grumble* tries to pierce Jose, but he dodges the attack. Jose tries to pierce *Grumble*, but he deflects the blow. *Interceptor* tries to slash Kras, but he parries successfully. Kras tries to slash *Interceptor*, but he deflects the blow. A Ghar'ghael trolloc tries to cleave Arden, but he parries successfully. You slash *Smasher*'s right foot hard. close moss * R HP:Wounded MV:Tiring - Smasher: Hurt > It's already closed! close moss * R HP:Wounded MV:Tiring - Smasher: Hurt > *Smasher* tries to slash you, but you parry successfully. Jose tries to pierce *Grumble*, but he deflects the blow. It's already closed! * R HP:Wounded MV:Tiring - Smasher: Hurt > *Braul* panics, and attempts to flee! * R HP:Wounded MV:Tiring - Smasher: Hurt > The air around *Interceptor*'s eyes seems to catch fire, blinding him. *Smasher* swirls about with a gleaming black greatsword, slicing across your body! *Braul* leaves south. * R HP:Wounded MV:Tiring - Smasher: Hurt > l braul *Grumble* rolls his eyes...sheesh!.. *Smasher* panics, and attempts to flee! *Braul* has arrived from the south. * R HP:Wounded MV:Tiring - Smasher: Hurt > *Smasher* leaves west riding a shadow stallion. *Smasher* has arrived from the west, riding a shadow stallion. * R HP:Wounded MV:Tiring > l braul *Smasher* leaves south riding a shadow stallion. *Braul* leaves south. You do not see that here. * R HP:Wounded MV:Tiring > *Sewan* tickles Kindred's right leg with his pierce. *Grumble* tries to pierce Jose, but he dodges the attack. Jose tries to pierce *Grumble*, but he parries successfully. *Interceptor* tries to slash Kras, but he parries successfully. Kras tries to slash *Interceptor*, but he parries successfully. A Ghar'ghael trolloc tries to cleave Arden, but he deflects the blow. *Grumble* panics, and attempts to flee! Lorraine strikes *Grumble*'s right leg extremely hard. * R HP:Wounded MV:Tiring > *Grumble* leaves west. You do not see that here. * R HP:Wounded MV:Tiring > k dark *Grumble* has arrived from the west. Lorraine tries to strike *Grumble*, but he deflects the blow. Jose pierces *Interceptor*'s body hard. k dark * R HP:Wounded MV:Tiring > You slash *Sewan*'s head hard. * R HP:Wounded MV:Tiring - Kindred: Scratched - Sewan: Wounded > k dark *Interceptor* panics, and attempts to flee! You do the best you can! look * R HP:Wounded MV:Tiring - Kindred: Scratched - Sewan: Wounded > Kindred sends *Sewan* sprawling with a powerful bash! *Interceptor* leaves south. Jose pierces *Grumble*'s right leg very hard. You do the best you can! * R HP:Wounded MV:Tiring - Kindred: Scratched - Sewan: Wounded > Jose tries to pierce *Grumble*, but he parries successfully. *Interceptor* has arrived from the south. k dark * R HP:Wounded MV:Tiring - Kindred: Scratched - Sewan: Wounded > Atop a Rock You are standing on a far edge of a strange rock formation that is jutting out of the swamp. It is seemingly made of stone, but is very geometric in shape, suggesting it is not natural. There is a small crack here that is barely noticeable because it is mostly covered in moss. The rock continues to the east. [ obvious exits: E S W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving south. *Interceptor* is standing here. *Grumble* is here, fighting Lorraine. Lorraine Alvein the Fatebinder, the Queen of RIP of the week is here, fighting Grumble, riding a wild stallion. *Sewan* is sitting here. A Ghar'ghael trolloc is here, fighting Arden. A gray palfrey prances skittishly nearby, being ridden by you. Kindred the Lion Corporal is here, fighting Sewan, riding a gray palfrey. Jose of Altara is here, fighting Grumble, riding a warhorse. Kras Atreides {Gaidin Applicant} is standing here, riding a gray palfrey. Arden Sorfrai, Lion Corporal is here, fighting a Ghar'ghael trolloc, riding a warhorse. Dejaqkl of Arafel is standing here, riding a gray palfrey. k dark * R HP:Wounded MV:Tiring - Kindred: Scratched - Sewan: Wounded > Kras tries to slash *Interceptor*, but he deflects the blow. You do the best you can! * R HP:Wounded MV:Tiring - Kindred: Scratched - Sewan: Wounded > k dark You do the best you can! * R HP:Wounded MV:Tiring - Kindred: Scratched - Sewan: Wounded > l braul *Grumble* panics, and attempts to flee! * R HP:Wounded MV:Tiring - Kindred: Scratched - Sewan: Wounded > Dejaqkl strikes *Interceptor*'s right arm into bloody fragments! You do the best you can! * R HP:Wounded MV:Tiring - Kindred: Scratched - Sewan: Wounded > Dejaqkl strikes *Interceptor*'s left arm very hard. *Interceptor* tries to slash Kras, but he deflects the blow. Kras slashes *Interceptor*'s body hard. Jose pierces *Grumble*'s right hand hard. You slash *Sewan*'s right arm extremely hard. Lorraine swiftly dodges *Grumble*'s attempt to pierce her. Lorraine strikes *Grumble*'s body extremely hard. Arden slashes a Ghar'ghael trolloc's left leg hard. Kindred smites *Sewan*'s body into bloody fragments! A Ghar'ghael trolloc tries to cleave Arden, but he parries successfully. *Grumble* leaves east. *Interceptor* panics, and attempts to flee! Jose pierces *Sewan*'s head hard. You do not see that here. k dark * R HP:Wounded MV:Tiring - Kindred: Scratched - Sewan: Wounded > Lorraine narrates 'Braul blind' * R HP:Wounded MV:Tiring - Kindred: Scratched - Sewan: Wounded > l braul Lorraine tries to strike *Interceptor*, but he dodges the attack. *Interceptor* leaves south. *Interceptor* has arrived from the south. You do the best you can! * R HP:Wounded MV:Tiring - Kindred: Scratched - Sewan: Wounded > e Kras slashes *Interceptor*'s body very hard. Dejaqkl strikes *Interceptor*'s body into bloody fragments! Lorraine tries to strike *Interceptor*, but he deflects the blow. You do not see that here. * R HP:Wounded MV:Tiring - Kindred: Scratched - Sewan: Wounded > e No way! You're fighting for your life! * R HP:Wounded MV:Tiring - Kindred: Scratched - Sewan: Wounded > No way! You're fighting for your life! * R HP:Wounded MV:Tiring - Kindred: Scratched - Sewan: Wounded > e Jose pierces *Sewan*'s body hard. e * R HP:Wounded MV:Tiring - Kindred: Scratched - Sewan: Battered > *Interceptor* panics, and attempts to flee! Arden panics, and attempts to flee! No way! You're fighting for your life! * R HP:Wounded MV:Tiring - Kindred: Scratched - Sewan: Battered > e Arden leaves east riding a warhorse. No way! You're fighting for your life! * R HP:Wounded MV:Tiring - Kindred: Scratched - Sewan: Battered > e Lorraine tries to strike *Interceptor*, but he parries successfully. A Ghar'ghael trolloc joins Interceptor's fight! Dejaqkl tries to strike *Interceptor*, but he parries successfully. Kras slashes *Interceptor*'s body very hard. Jose pierces *Sewan*'s body hard. You slash *Sewan*'s right leg into bloody fragments! Kindred smites *Sewan*'s right leg into bloody fragments! No way! You're fighting for your life! e * R HP:Wounded MV:Tiring - Kindred: Scratched - Sewan: Beaten > *Interceptor* leaves west. No way! You're fighting for your life! * R HP:Wounded MV:Tiring - Kindred: Scratched - Sewan: Beaten > No way! You're fighting for your life! * R HP:Wounded MV:Tiring - Kindred: Scratched - Sewan: Beaten > e *Sewan* panics, and attempts to flee! * R HP:Wounded MV:Tiring - Kindred: Scratched - Sewan: Beaten > *Sewan* leaves south. Muddy Brook [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving west. A creek flows slowly here between its banks. A gray palfrey prances skittishly nearby, being ridden by you. A small bird is singing beautifully here. * R HP:Wounded MV:Tiring > k sewan *Grumble* has arrived from the north. * R HP:Wounded MV:Tiring > They aren't here. * R HP:Wounded MV:Tiring > s *Grumble* leaves east. k sewan * R HP:Wounded MV:Tiring > On Top of the Rock [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving west. A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Wounded MV:Tiring > They aren't here. * R HP:Wounded MV:Tiring > e e *Interceptor* has arrived from the west. * R HP:Wounded MV:Tiring > k sewan *Interceptor* leaves south. Slippery Rock [ obvious exits: N E S W ] There are some tracks of a horse leaving east. There are some tracks of a myrddraal leaving east. A gray palfrey prances skittishly nearby, being ridden by you. e k sewan * R HP:Wounded MV:Tiring > Rocky Outcrop [ obvious exits: N E W D ] There are some tracks of a horse leaving down. There are some tracks of a ridden mount leaving west. A gray palfrey prances skittishly nearby, being ridden by you. A small bird is singing beautifully here. * R HP:Wounded MV:Tiring > They aren't here. * R HP:Wounded MV:Tiring > A Path in the Woods [ obvious exits: S W ] There are some tracks of a ridden mount leaving west. There are some tracks of a fowl leaving west. A gray palfrey prances skittishly nearby, being ridden by you. A small bird is singing beautifully here. * R HP:Wounded MV:Tiring > d They aren't here. * R HP:Wounded MV:Tiring > w Alas, you cannot go that way... * R HP:Wounded MV:Tiring > Rocky Outcrop [ obvious exits: N E W D ] There are some tracks of a ridden mount leaving east. There are some tracks of a horse leaving down. A gray palfrey prances skittishly nearby, being ridden by you. A small bird is singing beautifully here. * R HP:Wounded MV:Tiring > dism lead horse lead horse d You stop riding him. * HP:Wounded MV:Tiring > close moss You start leading him. A gray palfrey starts following you. * HP:Wounded MV:Tiring > You're already leading it! close moss * HP:Wounded MV:Tiring > A Granite Cave [ obvious exits: U D ] A gray palfrey has arrived from above. * HP:Wounded MV:Tiring > k dark I see no moss here. close granite * HP:Wounded MV:Tiring > k dark I see no moss here. * HP:Wounded MV:Tiring > where They aren't here. * HP:Wounded MV:Tiring > Ok. * HP:Wounded MV:Tiring > They aren't here. * HP:Wounded MV:Tiring > close granite Players in your Zone -------------------- Arden - Towering Forest Lunda - A Granite Cave k dark * HP:Wounded MV:Tiring > close granite It's already closed! k dark * HP:Wounded MV:Tiring > They aren't here. * HP:Wounded MV:Tiring > close granite It's already closed! k dark * HP:Wounded MV:Tiring > *Grumble* has arrived from above. You try to slash *Grumble*, but he parries successfully. * HP:Wounded MV:Tiring - Grumble: Wounded > close granite It's already closed! k dark * HP:Wounded MV:Tiring - Grumble: Wounded > close granite You do the best you can! * HP:Wounded MV:Tiring - Grumble: Wounded > k dark It's already closed! close granite * HP:Wounded MV:Tiring - Grumble: Wounded > You do the best you can! * HP:Wounded MV:Tiring - Grumble: Wounded > *Grumble* tries to pierce you, but you deflect the blow. You try to slash *Grumble*, but he parries successfully. It's already closed! k dark * HP:Wounded MV:Tiring - Grumble: Wounded > Lorraine narrates 'Chase' You do the best you can! * HP:Wounded MV:Tiring - Grumble: Wounded > close granite It's already closed! look * HP:Wounded MV:Tiring - Grumble: Wounded > You do the best you can! * HP:Wounded MV:Tiring - Grumble: Wounded > k dark It's already closed! close granite * HP:Wounded MV:Tiring - Grumble: Wounded > *Grumble* panics, and attempts to flee! A Granite Cave You squeeze through the crack and find yourself in the center of a small cave, obviously created by some kind of earthquake, though it appears to be very old, perhaps back to the Breaking of the World. Several sets of scuff marks on the floor and gashes in the stone walls indicate that it is traveled upon occasion, though. [ obvious exits: U ] *Grumble* is here, fighting YOU! A gray palfrey prances skittishly nearby. change mood normal * HP:Wounded MV:Tiring - Grumble: Wounded > You do the best you can! * HP:Wounded MV:Tiring - Grumble: Wounded > close granite It's already closed! * HP:Wounded MV:Tiring - Grumble: Wounded > change mood brave Mood changed to: Normal * HP:Wounded MV:Tiring - Grumble: Wounded > close granite The granite is opened from the other side. Ok. k dark * HP:Wounded MV:Tiring - Grumble: Wounded > close granite Mood changed to: Brave * HP:Wounded MV:Tiring - Grumble: Wounded > k dark It's already closed! * HP:Wounded MV:Tiring - Grumble: Wounded > close granite *Grumble* tries to pierce you, but you dodge the attack. You try to slash *Grumble*, but he deflects the blow. *Grumble* panics, and attempts to flee! You do the best you can! k dark * HP:Wounded MV:Tiring - Grumble: Wounded > close granite It's already closed! * HP:Wounded MV:Tiring - Grumble: Wounded > k dark You do the best you can! * HP:Wounded MV:Tiring - Grumble: Wounded > close granite It's already closed! k dark * HP:Wounded MV:Tiring - Grumble: Wounded > close granite You do the best you can! look * HP:Wounded MV:Tiring - Grumble: Wounded > *Grumble* leaves up. It's already closed! * HP:Wounded MV:Tiring > k dark *Interceptor* has arrived from above. You try to slash *Interceptor*, but he parries successfully. * HP:Wounded MV:Tiring - Interceptor: Battered > close granite It's already closed! * HP:Wounded MV:Tiring - Interceptor: Battered > k dark Draeron chats 'btw all you gotta do is be seen attacking them whores' You do the best you can! * HP:Wounded MV:Tiring - Interceptor: Battered > close granite It's already closed! k dark * HP:Wounded MV:Tiring - Interceptor: Battered > close granite k dark close granite A Granite Cave You squeeze through the crack and find yourself in the center of a small cave, obviously created by some kind of earthquake, though it appears to be very old, perhaps back to the Breaking of the World. Several sets of scuff marks on the floor and gashes in the stone walls indicate that it is traveled upon occasion, though. [ obvious exits: U ] *Interceptor* is here, fighting YOU! A gray palfrey prances skittishly nearby. * HP:Wounded MV:Tiring - Interceptor: Battered > k dark *Interceptor* panics, and attempts to flee! You do the best you can! close granite * HP:Wounded MV:Tiring - Interceptor: Battered > You slash *Interceptor*'s body hard. It's already closed! k dark * HP:Wounded MV:Tiring - Interceptor: Battered > close granite You do the best you can! * HP:Wounded MV:Tiring - Interceptor: Battered > k dark It's already closed! * HP:Wounded MV:Tiring - Interceptor: Battered > close granite You do the best you can! * HP:Wounded MV:Tiring - Interceptor: Battered > k dark It's already closed! * HP:Wounded MV:Tiring - Interceptor: Battered > close granite You do the best you can! * HP:Wounded MV:Tiring - Interceptor: Battered > *Interceptor* leaves up. It's already closed! * HP:Wounded MV:Tiring > They aren't here. * HP:Wounded MV:Tiring > It's already closed! * HP:Wounded MV:Tiring > They aren't here. * HP:Wounded MV:Tiring > It's already closed! * HP:Wounded MV:Tiring > They aren't here. * HP:Wounded MV:Tiring > k dark It's already closed! k dark * HP:Wounded MV:Tiring > They aren't here. * HP:Wounded MV:Tiring > k dark It's already closed! k dark * HP:Wounded MV:Tiring > They aren't here. * HP:Wounded MV:Tiring > k dark They aren't here. k dark * HP:Wounded MV:Tiring > They aren't here. where * HP:Wounded MV:Tiring > They aren't here. u * HP:Wounded MV:Tiring > They aren't here. * HP:Wounded MV:Tiring > k dark They aren't here. * HP:Wounded MV:Tiring > Players in your Zone -------------------- Lorraine - Rocky Outcrop Arden - Towering Forest Lunda - A Granite Cave * HP:Wounded MV:Tiring > Rocky Outcrop [ obvious exits: N E W D ] There are some tracks of a ridden mount leaving east. There are some tracks of a horse leaving down. There are some tracks of a horse leaving down. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. Lorraine Alvein the Fatebinder, the Queen of RIP of the week is standing here, riding a wild stallion. A small bird is singing beautifully here. A gray palfrey has arrived from below. d * HP:Wounded MV:Tiring > k dark Draeron chats 'still get a warrent' They aren't here. * HP:Wounded MV:Tiring > A Granite Cave [ obvious exits: U ] A gray palfrey has arrived from above. close granite * HP:Wounded MV:Winded > They aren't here. * HP:Wounded MV:Winded > k dark It's already closed! close granite * HP:Wounded MV:Winded > k dark close granite They aren't here. k dark * HP:Wounded MV:Winded > Arden narrates 'on' It's already closed! * HP:Wounded MV:Winded > close granite They aren't here. k dark * HP:Wounded MV:Winded > It's already closed! * HP:Wounded MV:Winded > close granite They aren't here. k dark * HP:Wounded MV:Winded > It's already closed! * HP:Wounded MV:Winded > close granite They aren't here. k dark * HP:Wounded MV:Winded > Arden narrates 'chase' It's already closed! where * HP:Wounded MV:Winded > They aren't here. look * HP:Wounded MV:Winded > k dark It's already closed! * HP:Wounded MV:Winded > close granite k dark They aren't here. * HP:Wounded MV:Winded > close granite Players in your Zone -------------------- Lunda - A Granite Cave Lorraine - Rocky Outcrop Arden - Towering Forest * HP:Wounded MV:Winded > k dark A Granite Cave You squeeze through the crack and find yourself in the center of a small cave, obviously created by some kind of earthquake, though it appears to be very old, perhaps back to the Breaking of the World. Several sets of scuff marks on the floor and gashes in the stone walls indicate that it is traveled upon occasion, though. [ obvious exits: U ] A gray palfrey prances skittishly nearby. * HP:Wounded MV:Winded > close granite They aren't here. * HP:Wounded MV:Winded > k dark It's already closed! close granite * HP:Wounded MV:Winded > They aren't here. k dark * HP:Wounded MV:Winded > It's already closed! close granite * HP:Wounded MV:Winded > They aren't here. k dark * HP:Wounded MV:Winded > close granite It's already closed! * HP:Wounded MV:Winded > k dark They aren't here. * HP:Wounded MV:Winded > close granite Draeron chats 'even if they don't die' It's already closed! * HP:Wounded MV:Winded > They aren't here. * HP:Wounded MV:Winded > It's already closed! * HP:Wounded MV:Winded > k dark The granite is opened from the other side. They aren't here. * HP:Wounded MV:Winded > close granite Ok. k dark * HP:Wounded MV:Winded > They aren't here. * HP:Wounded MV:Winded > close granite It's already closed! k dark * HP:Wounded MV:Winded > They aren't here. close granite * HP:Wounded MV:Winded > It's already closed! k dark * HP:Wounded MV:Winded > close granite They aren't here. k dark * HP:Wounded MV:Winded > It's already closed! * HP:Wounded MV:Winded > close granite They aren't here. k dark * HP:Wounded MV:Winded > It's already closed! close granite * HP:Wounded MV:Winded > They aren't here. * HP:Wounded MV:Winded > It's already closed! * HP:Wounded MV:Winded > Jinboa chats 'seen by who?' They aren't here. * HP:Wounded MV:Winded > It's already closed! * HP:Wounded MV:Winded > They aren't here. * HP:Wounded MV:Winded > It's already closed! * HP:Wounded MV:Winded > open granite d Ok. u * HP:Wounded MV:Winded > Slimy Room [ obvious exits: N U ] A fly is buzzing around here somewhere. A two-headed serpent bares its white fangs as it coils to strike. A gray palfrey has arrived from above. * HP:Wounded MV:Winded > A Granite Cave [ obvious exits: U D ] A gray palfrey has arrived from below. * HP:Wounded MV:Winded > close granite k dark Ok. close granite * HP:Wounded MV:Winded > k dark close granite They aren't here. * HP:Wounded MV:Winded > k dark It's already closed! * HP:Wounded MV:Winded > close granite They aren't here. * HP:Wounded MV:Winded > It's already closed! * HP:Wounded MV:Winded > They aren't here. * HP:Wounded MV:Winded > where It's already closed! * HP:Wounded MV:Winded > where Players in your Zone -------------------- Lunda - A Granite Cave Lorraine - Towering Forest Arden - Towering Forest * HP:Wounded MV:Winded > Players in your Zone -------------------- Lunda - A Granite Cave Lorraine - Towering Forest Arden - Towering Forest k dark * HP:Wounded MV:Winded > close granite k dark They aren't here. close granite * HP:Wounded MV:Winded > It's already closed! * HP:Wounded MV:Winded > They aren't here. * HP:Wounded MV:Winded > It's already closed! * HP:Wounded MV:Winded > k dark where k dark They aren't here. where * HP:Wounded MV:Winded > Players in your Zone -------------------- Jaiken - Towering Forest Dejaqkl - Muddy Brook Lunda - A Granite Cave Lorraine - Towering Forest Arden - Towering Forest * HP:Wounded MV:Winded > They aren't here. * HP:Wounded MV:Winded > Players in your Zone -------------------- Dejaqkl - Wandering Through the Undergrowth Jaiken - Towering Forest Lunda - A Granite Cave Lorraine - Towering Forest Arden - Towering Forest * HP:Wounded MV:Winded > k dark k dark k dark They aren't here. * HP:Wounded MV:Winded > They aren't here. * HP:Wounded MV:Winded > They aren't here. open granite * HP:Wounded MV:Winded > d Ok. * HP:Wounded MV:Winded > You cough and shiver. Slimy Room [ obvious exits: N U ] A fly is buzzing around here somewhere. A two-headed serpent bares its white fangs as it coils to strike. A gray palfrey has arrived from above. * HP:Wounded MV:Winded > n w Crumbled Floor [ obvious exits: S W ] A trolloc is here commanding a fist of troops. A bat is flitting around here, hunting insects. A gray palfrey has arrived from the south. * HP:Wounded MV:Winded > Abandoned Fortress [ obvious exits: N E ] A bat is flitting around here, hunting insects. A bat is flitting around here, hunting insects. A fly is buzzing around here somewhere. A gray palfrey has arrived from the east. * HP:Wounded MV:Winded > n w n Abandoned Fortress [ obvious exits: N S W ] A revolting well bubbles with the blood of the sacrificed. A fly is buzzing around here somewhere. A fly is buzzing around here somewhere. A gray palfrey has arrived from the south. * HP:Wounded MV:Winded > Abandoned Fortress [ obvious exits: N E ] A trolloc is here, exhorting a group of trolloc raiders. A trolloc is here ruling a group of trollocs. A tall, ramshorned trolloc is here, commanding. A tall, ramshorned trolloc is here, commanding. A fade fights to keep his grip on several leashes. A fly is buzzing around here somewhere. A gray palfrey has arrived from the east. * HP:Wounded MV:Winded > Abandoned Fortress [ obvious exits: S U ] *Braul* is standing here. A black shadow stallion paws the ground here, fiery-red eyes shining with evil. *Smasher* is standing here. A young trolloc is here, growling with a deep bloodlust. A tall, ramshorned trolloc is here, commanding. A two-headed serpent bares its white fangs as it coils to strike. A gray palfrey has arrived from the south. * HP:Wounded MV:Winded > u Atop a Rock [ obvious exits: E S W D ] There are some bloody traces of a trolloc leaving south. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving east. The corpse of a Ghar'ghael trolloc is lying here. Jaiken Ayviana is standing here. Dejaqkl of Arafel is standing here, riding a gray palfrey. A gray palfrey has arrived from below. * HP:Wounded MV:Winded > Dejaqkl leaves east riding a gray palfrey. * HP:Wounded MV:Winded > Dejaqkl has arrived from the east, riding a gray palfrey. * HP:Wounded MV:Winded > na braul and smasher inside You narrate 'braul and smasher inside' * HP:Wounded MV:Winded > ride horse Dejaqkl has beaten you to it. * HP:Wounded MV:Winded > e Muddy Brook [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving east. A creek flows slowly here between its banks. Jaiken Ayviana is standing here. A small bird is singing beautifully here. A gray palfrey has arrived from the west. * HP:Wounded MV:Winded > ride horse A gray palfrey stops following you. You start riding him. n * R HP:Wounded MV:Winded > n n Towering Forest [ obvious exits: N E S ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving south. The corpse of a rabbit is lying here. A gray palfrey prances skittishly nearby, being ridden by you. Arden Sorfrai, Lion Corporal is standing here, riding a warhorse. * R HP:Wounded MV:Winded > Thinning of the Trees [ obvious exits: E S ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving south. A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Wounded MV:Winded > Alas, you cannot go that way... * R HP:Wounded MV:Winded > e Arden narrates 'nod' * R HP:Wounded MV:Winded > Overlooking the Falls [ obvious exits: W D ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving down. A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Wounded MV:Winded > Arden narrates 'others went N' * R HP:Wounded MV:Winded > tr trolloc -=+ Some obvious fresh tracks of Interceptor leaving down. Some clear fairly recent tracks of Fallen leaving down. * R HP:Wounded MV:Winded > d n Narrow Ledge Along the Trail [ obvious exits: N U ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving up. A gray palfrey prances skittishly nearby, being ridden by you. A raven is visible flying high in the sky. d * R HP:Wounded MV:Winded > e Dangerous Bend [ obvious exits: S D ] There are some tracks of a ridden mount leaving down. There are some tracks of a ridden mount leaving south. A gray palfrey prances skittishly nearby, being ridden by you. A cute, long-eared rabbit is munching at a leaf here. A small bird is singing beautifully here. n * R HP:Wounded MV:Winded > n On the Shore of the Lake [ obvious exits: N E U ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving up. A gray palfrey prances skittishly nearby, being ridden by you. A small bird is singing beautifully here. * R HP:Wounded MV:Winded > n In the Shadow of the Cliff [ obvious exits: N W ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving west. A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Wounded MV:Winded > Ford at the River [ obvious exits: N E S ] A gray palfrey prances skittishly nearby, being ridden by you. A small, silvery fish is swimming about here. A small, silvery fish is swimming about here. A small, silvery fish is swimming about here. A small, silvery fish is swimming about here. A small, silvery fish is swimming about here. A strong and steadfast ranger keeps watch here. A strong and steadfast ranger keeps watch here. An old, wise sentinel of the forest is standing peacefully here. * R HP:Wounded MV:Winded > Edge of the Forest [ obvious exits: E S W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving south. A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Wounded MV:Winded > Arden narrates 'Grumble still out' Alas, you cannot go that way... * R HP:Wounded MV:Winded > e e tr trolloc Arden narrates 'S' Outskirts of the Forest [ obvious exits: E W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. A gray palfrey prances skittishly nearby, being ridden by you. An owl is here flying around. * R HP:Wounded MV:Winded > Meandering Path [ obvious exits: N S W ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving west. A gray palfrey prances skittishly nearby, being ridden by you. A timber wolf is here, snarling hungrily. * R HP:Wounded MV:Winded > -=+ Some clear fairly recent tracks of Fallen leaving north. * R HP:Wounded MV:Winded > n n Below a Mossy Tree [ obvious exits: N W ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving west. A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Wounded MV:Winded > Path Between the Trees [ obvious exits: E S ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving south. A gray palfrey prances skittishly nearby, being ridden by you. A panther stalks through the wilderness. A wild boar runs through the forest. * R HP:Wounded MV:Winded > s s w Below a Mossy Tree [ obvious exits: N W ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Wounded MV:Winded > w Alas, you cannot go that way... s * R HP:Wounded MV:Winded > Meandering Path [ obvious exits: N S W ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. A gray palfrey prances skittishly nearby, being ridden by you. A timber wolf is here, snarling hungrily. * R HP:Wounded MV:Winded > Outskirts of the Forest [ obvious exits: E W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. A gray palfrey prances skittishly nearby, being ridden by you. An owl is here flying around. * R HP:Wounded MV:Winded > tr trolloc Alas, you cannot go that way... * R HP:Wounded MV:Winded > w s -Cancelled. Edge of the Forest [ obvious exits: E S W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Wounded MV:Winded > Arden narrates 'S of me lunda' Ford at the River [ obvious exits: N E S ] There are some tracks of a ridden mount leaving north. A gray palfrey prances skittishly nearby, being ridden by you. A small, silvery fish is swimming about here. A small, silvery fish is swimming about here. A small, silvery fish is swimming about here. A small, silvery fish is swimming about here. A small, silvery fish is swimming about here. A strong and steadfast ranger keeps watch here. A strong and steadfast ranger keeps watch here. An old, wise sentinel of the forest is standing peacefully here. * R HP:Wounded MV:Winded > tr trolloc - A forest sentinel stops using a mirrored lantern. =+ Some fresh tracks of Interceptor leaving east. * R HP:Wounded MV:Winded > e e North Bank of the River [ obvious exits: E S W ] There are some tracks of a ridden mount leaving west. There are some tracks of a trolloc leaving east. A gray palfrey prances skittishly nearby, being ridden by you. e * R HP:Wounded MV:Winded > tr trolloc Wandering in the Oak Forest [ obvious exits: N E W ] There are some tracks of a ridden mount leaving west. There are some tracks of a trolloc leaving east. A gray palfrey prances skittishly nearby, being ridden by you. A squirrel is here, chittering. A wild boar runs through the forest. * R HP:Wounded MV:Weary > Wandering Through the Forest [ obvious exits: N W ] There are some tracks of a trolloc leaving north. There are some tracks of an animal leaving west. A gray palfrey prances skittishly nearby, being ridden by you. An ancient, gnarled tree looms over you. An ancient, gnarled tree looms over you. * R HP:Wounded MV:Weary > -n =e + Some obvious fresh tracks of Interceptor leaving north. * R HP:Wounded MV:Weary > Near a Small Hollow [ obvious exits: E S ] There are some tracks of a trolloc leaving east. There are some tracks of an animal leaving south. A gray palfrey prances skittishly nearby, being ridden by you. A wild boar runs through the forest. * R HP:Wounded MV:Weary > Twilight Hollow [ obvious exits: N E S W ] There are some tracks of a trolloc leaving east. There are some tracks of an animal leaving north. A gray palfrey prances skittishly nearby, being ridden by you. A squirrel is here, chittering. * R HP:Wounded MV:Weary > stats You are a 57 year old male human ranger. Your height is 5 feet, 10 inches, and you weigh 172.0 lbs. You are carrying 0.0 lbs and wearing 38.6 lbs, peanuts. Your base abilities are: Str:19 Int:16 Wil:13 Dex:18 Con:16. Offensive bonus: 173, Dodging bonus: 125, Parrying bonus: 121 Your mood is: Brave. You will flee below: 0 Hit Points You are wanted by: Falme Your armor absorbs about 7% on average. You are subjected to the following effects: - POISON - ARMOR - NO QUIT * R HP:Wounded MV:Weary > Guapo narrates 'grumble caem rd heading e to wb' e * R HP:Wounded MV:Weary > k dark Thick Undergrowth [ obvious exits: N E S W ] There are some tracks of a trolloc leaving east. There are some tracks of an animal leaving south. A gray palfrey prances skittishly nearby, being ridden by you. A shaggy wolfish creature darts through the shadows. * R HP:Wounded MV:Weary > They aren't here. * R HP:Wounded MV:Weary > Lorraine narrates 'Interceptor out' * R HP:Wounded MV:Weary > e k dark Midnight Forest [ obvious exits: N E S W ] There are some tracks of a trolloc leaving north. There are some tracks of an animal leaving north. A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Wounded MV:Weary > They aren't here. * R HP:Wounded MV:Weary > n *Interceptor* has arrived from the north. k dark * R HP:Wounded MV:Weary > Through the Darkness [ obvious exits: N S ] There are some tracks of a trolloc leaving south. There are some tracks of a trolloc leaving north. A gray palfrey prances skittishly nearby, being ridden by you. A gray mouse is scuttling about here. * R HP:Wounded MV:Weary > They aren't here. * R HP:Wounded MV:Weary > s k dark k dark k dark Midnight Forest [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving north. There are some tracks of a trolloc leaving east. A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Wounded MV:Weary > They aren't here. * R HP:Wounded MV:Weary > w They aren't here. k dark * R HP:Wounded MV:Weary > Arden narrates 'Thought so' They aren't here. * R HP:Wounded MV:Weary > Thick Undergrowth [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving east. There are some tracks of a trolloc leaving east. A gray palfrey prances skittishly nearby, being ridden by you. A shaggy wolfish creature darts through the shadows. * R HP:Wounded MV:Weary > They aren't here. * R HP:Wounded MV:Weary > e k dark Midnight Forest [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving west. A gray palfrey prances skittishly nearby, being ridden by you. not * R HP:Wounded MV:Weary > k dark They aren't here. * R HP:Wounded MV:Weary > k dark You start paying increased attention to your surroundings. * R HP:Wounded MV:Weary > They aren't here. k dark * R HP:Wounded MV:Weary > They aren't here. tr trolloc * R HP:Wounded MV:Weary > They aren't here. * R HP:Wounded MV:Weary > *Interceptor* has arrived from the east. * R HP:Wounded MV:Weary > k dark k dark k dark -Cancelled. *Interceptor* leaves north. They aren't here. * R HP:Wounded MV:Weary > k dark They aren't here. * R HP:Wounded MV:Weary > Arden narrates 'Hit him, he batt' They aren't here. * R HP:Wounded MV:Weary > n They aren't here. k dark * R HP:Wounded MV:Weary > s Through the Darkness [ obvious exits: N S ] There are some tracks of a ridden mount leaving south. There are some tracks of a trolloc leaving north. A gray palfrey prances skittishly nearby, being ridden by you. A gray mouse is scuttling about here. * R HP:Wounded MV:Weary > k dark They aren't here. * R HP:Wounded MV:Weary > Midnight Forest [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving west. A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Wounded MV:Weary > They aren't here. k dark * R HP:Wounded MV:Weary > k dark They aren't here. * R HP:Wounded MV:Weary > They aren't here. * R HP:Wounded MV:Weary > k dark not They aren't here. n * R HP:Wounded MV:Weary > You stop paying increased attention to your surroundings. * R HP:Wounded MV:Weary > k dark e Through the Darkness [ obvious exits: N S ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. A gray palfrey prances skittishly nearby, being ridden by you. A gray mouse is scuttling about here. * R HP:Wounded MV:Weary > k dark They aren't here. * R HP:Wounded MV:Weary > n Alas, you cannot go that way... * R HP:Wounded MV:Weary > k dark They aren't here. * R HP:Wounded MV:Weary > k dark Edge of the Darkness [ obvious exits: S W ] There are some tracks of a trolloc leaving west. There are some tracks of a trolloc leaving south. A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Wounded MV:Weary > They aren't here. * R HP:Wounded MV:Weary > w They aren't here. * R HP:Wounded MV:Weary > k dark A Small Sinkhole [ obvious exits: E S ] There are some tracks of a trolloc leaving east. There are some tracks of a trolloc leaving east. A gray palfrey prances skittishly nearby, being ridden by you. *Interceptor* is standing here. * R HP:Wounded MV:Weary > Guapo narrates 'im lvl 2 ' You slash *Interceptor*'s body very hard. * R HP:Wounded MV:Weary - Interceptor: Battered > k dark You do the best you can! * R HP:Wounded MV:Weary - Interceptor: Battered > change mood brave *Interceptor* panics, and attempts to flee! * R HP:Wounded MV:Weary - Interceptor: Battered > k dark Mood changed to: Brave * R HP:Wounded MV:Weary - Interceptor: Battered > k dark You do the best you can! s * R HP:Wounded MV:Weary - Interceptor: Battered > k dark You do the best you can! * R HP:Wounded MV:Weary - Interceptor: Battered > No way! You're fighting for your life! * R HP:Wounded MV:Weary - Interceptor: Battered > s *Interceptor* leaves east. They aren't here. k dark * R HP:Wounded MV:Weary > Thick Undergrowth [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. A gray palfrey prances skittishly nearby, being ridden by you. A shaggy wolfish creature darts through the shadows. * R HP:Wounded MV:Weary > They aren't here. * R HP:Wounded MV:Weary > n A Small Sinkhole [ obvious exits: E S ] There are some tracks of a ridden mount leaving south. There are some tracks of a trolloc leaving east. A gray palfrey prances skittishly nearby, being ridden by you. k dark * R HP:Wounded MV:Weary > e Arden narrates 'Wanna hit Smasher?' k dark * R HP:Wounded MV:Weary > They aren't here. s * R HP:Wounded MV:Weary > k dark Edge of the Darkness [ obvious exits: S W ] There are some tracks of a ridden mount leaving west. There are some tracks of a trolloc leaving south. A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Wounded MV:Weary > They aren't here. * R HP:Wounded MV:Weary > Through the Darkness [ obvious exits: N S ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. A gray palfrey prances skittishly nearby, being ridden by you. A gray mouse is scuttling about here. * R HP:Wounded MV:Weary > s They aren't here. * R HP:Wounded MV:Weary > k dark Midnight Forest [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving west. A gray palfrey prances skittishly nearby, being ridden by you. k dark * R HP:Wounded MV:Weary > They aren't here. * R HP:Wounded MV:Weary > They aren't here. * R HP:Wounded MV:Weary > Arden narrates 'What his hps at?' tr trolloc * R HP:Wounded MV:Weary > -= *Interceptor* has arrived from the east. + Some obvious fresh tracks of Interceptor leaving north. Some obvious fresh tracks of Interceptor leaving east. Some obvious fresh tracks of Interceptor leaving north. * R HP:Wounded MV:Weary > *Interceptor* leaves south. * R HP:Wounded MV:Weary > k dark k dark s k dark n You cough and shiver. They aren't here. k dark * R HP:Wounded MV:Weary > They aren't here. * R HP:Wounded MV:Weary > Wandering in the Forest [ obvious exits: N E S W ] There are some tracks of a trolloc leaving south. There are some tracks of an animal leaving east. A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Wounded MV:Weary > They aren't here. * R HP:Wounded MV:Weary > k dark Midnight Forest [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving north. A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Wounded MV:Weary > They aren't here. * R HP:Wounded MV:Weary > s They aren't here. * R HP:Wounded MV:Weary > k dark s Wandering in the Forest [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving north. There are some tracks of a trolloc leaving south. A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Wounded MV:Weary > k dark They aren't here. * R HP:Wounded MV:Weary > Edge of a Low Ridge [ obvious exits: N E S ] There are some tracks of a trolloc leaving east. There are some tracks of an animal leaving east. A gray palfrey prances skittishly nearby, being ridden by you. A gray mouse is scuttling about here. * R HP:Wounded MV:Weary > They aren't here. * R HP:Wounded MV:Weary > e k dark n Eastern Point of the Ridge [ obvious exits: N W ] There are some tracks of a trolloc leaving north. There are some tracks of an animal leaving west. A gray palfrey prances skittishly nearby, being ridden by you. A cute brown deer eyes you nervously. k dark * R HP:Wounded MV:Haggard > They aren't here. * R HP:Wounded MV:Haggard > Clearing in the Forested Hills [ obvious exits: E S W ] There are some tracks of a trolloc leaving east. There are some tracks of a ridden mount leaving west. A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Wounded MV:Haggard > They aren't here. * R HP:Wounded MV:Haggard > w k dark In the Thickets [ obvious exits: E S W ] There are some tracks of an animal leaving west. There are some tracks of a ridden mount leaving west. A gray palfrey prances skittishly nearby, being ridden by you. A wild boar runs through the forest. * R HP:Wounded MV:Haggard > They aren't here. * R HP:Wounded MV:Haggard > Arden narrates 'Just 2 of them in there, Braul is low' k dark * R HP:Wounded MV:Haggard > k dark They aren't here. * R HP:Wounded MV:Haggard > They aren't here. * R HP:Wounded MV:Haggard > e e k dark k dark Arden narrates 'They going to fade' Clearing in the Forested Hills [ obvious exits: E S W ] There are some tracks of a ridden mount leaving west. There are some tracks of a trolloc leaving east. A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Wounded MV:Haggard > Thin Forest [ obvious exits: S W ] There are some tracks of a ridden mount leaving west. There are some tracks of an animal leaving west. A gray palfrey prances skittishly nearby, being ridden by you. *Interceptor* is standing here. A fox is here, hunting for rabbits. * R HP:Wounded MV:Haggard > k dark You slash *Interceptor*'s body extremely hard. * R HP:Wounded MV:Haggard - Interceptor: Battered > k dark You do the best you can! * R HP:Wounded MV:Haggard - Interceptor: Battered > You do the best you can! * R HP:Wounded MV:Haggard - Interceptor: Battered > You do the best you can! * R HP:Wounded MV:Haggard - Interceptor: Battered > *Interceptor* tries to slash you, but you deflect the blow. You try to slash *Interceptor*, but he parries successfully. * R HP:Wounded MV:Haggard - Interceptor: Battered > k dark You do the best you can! * R HP:Wounded MV:Haggard - Interceptor: Battered > *Interceptor* panics, and attempts to flee! Arden narrates 'IF they haven't already' * R HP:Wounded MV:Haggard - Interceptor: Battered > k dark You do the best you can! * R HP:Wounded MV:Haggard - Interceptor: Battered > w k dark *Interceptor* leaves south. Clearing in the Forested Hills [ obvious exits: E S W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving east. A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Wounded MV:Haggard > w They aren't here. * R HP:Wounded MV:Haggard > k dark In the Thickets [ obvious exits: E S W ] There are some tracks of a ridden mount leaving east. There are some tracks of an animal leaving west. A gray palfrey prances skittishly nearby, being ridden by you. A wild boar runs through the forest. * R HP:Wounded MV:Haggard > They aren't here. * R HP:Wounded MV:Haggard > w k dark k dark Wandering in the Forest [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving south. A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Wounded MV:Haggard > They aren't here. * R HP:Wounded MV:Haggard > k dark They aren't here. k dark * R HP:Wounded MV:Haggard > They aren't here. * R HP:Wounded MV:Haggard > They aren't here. * R HP:Wounded MV:Haggard > k dark k dark They aren't here. k dark * R HP:Wounded MV:Haggard > They aren't here. stats * R HP:Wounded MV:Haggard > They aren't here. * R HP:Wounded MV:Haggard > k dark where You are a 57 year old male human ranger. Your height is 5 feet, 10 inches, and you weigh 172.0 lbs. You are carrying 0.0 lbs and wearing 38.6 lbs, peanuts. Your base abilities are: Str:19 Int:16 Wil:13 Dex:18 Con:16. Offensive bonus: 173, Dodging bonus: 125, Parrying bonus: 121 Your mood is: Brave. You will flee below: 0 Hit Points You are wanted by: Falme Your armor absorbs about 7% on average. You are subjected to the following effects: - POISON - ARMOR - NO QUIT * R HP:Wounded MV:Haggard > k dark They aren't here. k dark * R HP:Wounded MV:Haggard > Players in your Zone -------------------- Kras - Rocky Outcrop Arden - Rocky Outcrop Lunda - Wandering in the Forest * R HP:Wounded MV:Haggard > k dark They aren't here. k dark * R HP:Wounded MV:Haggard > They aren't here. * R HP:Wounded MV:Haggard > look They aren't here. * R HP:Wounded MV:Haggard > k dark They aren't here. k dark * R HP:Wounded MV:Haggard > Wandering in the Forest There is a little more space to move around here, and your progression is a little less tiring, as the trees thin out a bit allowing you to move in what could almost be called a straight line. The ground slopes up slightly to the south, while it dips off to the north and east. [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving south. A gray palfrey prances skittishly nearby, being ridden by you. k dark * R HP:Wounded MV:Haggard > They aren't here. k dark * R HP:Wounded MV:Haggard > They aren't here. * R HP:Wounded MV:Haggard > k dark They aren't here. * R HP:Wounded MV:Haggard > k dark They aren't here. * R HP:Wounded MV:Haggard > k dark They aren't here. * R HP:Wounded MV:Haggard > k dark They aren't here. * R HP:Wounded MV:Haggard > k dark They aren't here. k dark * R HP:Wounded MV:Haggard > They aren't here. * R HP:Wounded MV:Haggard > k dark They aren't here. * R HP:Wounded MV:Haggard > They aren't here. k dark * R HP:Wounded MV:Haggard > They aren't here. * R HP:Wounded MV:Haggard > They aren't here. * R HP:Wounded MV:Haggard > k dark k dark A gray mouse has arrived from the south. They aren't here. k dark * R HP:Wounded MV:Haggard > They aren't here. k dark * R HP:Wounded MV:Haggard > They aren't here. * R HP:Wounded MV:Haggard > They aren't here. * R HP:Wounded MV:Haggard > k dark k dark They aren't here. k dark * R HP:Wounded MV:Haggard > They aren't here. * R HP:Wounded MV:Haggard > k dark They aren't here. * R HP:Wounded MV:Haggard > look They aren't here. * R HP:Wounded MV:Haggard > k dark Wandering in the Forest There is a little more space to move around here, and your progression is a little less tiring, as the trees thin out a bit allowing you to move in what could almost be called a straight line. The ground slopes up slightly to the south, while it dips off to the north and east. [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving south. A gray mouse is scuttling about here. A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Wounded MV:Haggard > They aren't here. * R HP:Wounded MV:Haggard > k dark k dark They aren't here. k dark * R HP:Wounded MV:Haggard > They aren't here. * R HP:Wounded MV:Haggard > They aren't here. k dark * R HP:Wounded MV:Haggard > e e They aren't here. * R HP:Wounded MV:Haggard > e In the Thickets [ obvious exits: E S W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. A gray palfrey prances skittishly nearby, being ridden by you. A wild boar runs through the forest. * R HP:Wounded MV:Haggard > s Clearing in the Forested Hills [ obvious exits: E S W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving east. A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Wounded MV:Haggard > Thin Forest [ obvious exits: S W ] There are some tracks of a ridden mount leaving west. There are some tracks of a trolloc leaving south. A gray palfrey prances skittishly nearby, being ridden by you. A fox is here, hunting for rabbits. * R HP:Wounded MV:Haggard > k dark Upon a Slope [ obvious exits: N E ] There are some tracks of a trolloc leaving east. There are some tracks of a ridden mount leaving north. A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Wounded MV:Haggard > They aren't here. * R HP:Wounded MV:Haggard > s Alas, you cannot go that way... k dark * R HP:Wounded MV:Haggard > e k dark They aren't here. * R HP:Wounded MV:Haggard > Small Opening in the Forest [ obvious exits: N W ] There are some tracks of a ridden mount leaving west. There are some tracks of an animal leaving west. A gray palfrey prances skittishly nearby, being ridden by you. *Interceptor* is standing here. A cute brown deer eyes you nervously. * R HP:Wounded MV:Haggard > e You slash *Interceptor*'s right leg into bloody fragments! *Interceptor* panics, and attempts to flee! * R HP:Wounded MV:Haggard - Interceptor: Beaten > Lorraine narrates 'Grumble going baerlon' k dark * R HP:Wounded MV:Haggard - Interceptor: Beaten > No way! You're fighting for your life! * R HP:Wounded MV:Haggard - Interceptor: Beaten > w You do the best you can! * R HP:Wounded MV:Haggard - Interceptor: Beaten > k dark No way! You're fighting for your life! * R HP:Wounded MV:Haggard - Interceptor: Beaten > w *Interceptor* leaves west. They aren't here. * R HP:Wounded MV:Haggard > k dark Upon a Slope [ obvious exits: N E ] There are some tracks of a ridden mount leaving east. There are some tracks of a trolloc leaving east. A gray palfrey prances skittishly nearby, being ridden by you. *Interceptor* is standing here. * R HP:Wounded MV:Haggard > k dark *Interceptor* leaves north. They aren't here. * R HP:Wounded MV:Haggard > They aren't here. n * R HP:Wounded MV:Haggard > k dark w k dark Thin Forest [ obvious exits: S W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving south. A gray palfrey prances skittishly nearby, being ridden by you. *Interceptor* is standing here. A fox is here, hunting for rabbits. w * R HP:Wounded MV:Haggard > *Interceptor* panics, and attempts to flee! *Interceptor* leaves west. They aren't here. * R HP:Wounded MV:Haggard > k dark Clearing in the Forested Hills [ obvious exits: E S W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving east. A gray palfrey prances skittishly nearby, being ridden by you. *Interceptor* is standing here. * R HP:Wounded MV:Haggard > You slash *Interceptor*'s body very hard. *Interceptor* panics, and attempts to flee! * R HP:Wounded MV:Haggard - Interceptor: Beaten > No way! You're fighting for your life! * R HP:Wounded MV:Haggard - Interceptor: Beaten > k dark You do the best you can! * R HP:Wounded MV:Haggard - Interceptor: Beaten > You do the best you can! * R HP:Wounded MV:Haggard - Interceptor: Beaten > w k dark You try to slash *Interceptor*, but he parries successfully. * R HP:Wounded MV:Haggard - Interceptor: Beaten > No way! You're fighting for your life! w * R HP:Wounded MV:Haggard - Interceptor: Beaten > You do the best you can! * R HP:Wounded MV:Haggard - Interceptor: Beaten > k dark *Interceptor* leaves east. * R HP:Wounded MV:Haggard > In the Thickets [ obvious exits: E S W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. A gray palfrey prances skittishly nearby, being ridden by you. A wild boar runs through the forest. * R HP:Wounded MV:Haggard > w They aren't here. * R HP:Wounded MV:Haggard > k dark e Wandering in the Forest [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving south. A gray palfrey prances skittishly nearby, being ridden by you. A gray mouse is scuttling about here. * R HP:Wounded MV:Haggard > k dark They aren't here. e * R HP:Wounded MV:Haggard > In the Thickets [ obvious exits: E S W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. A gray palfrey prances skittishly nearby, being ridden by you. A wild boar runs through the forest. * R HP:Wounded MV:Haggard > k dark They aren't here. * R HP:Wounded MV:Haggard > e *Interceptor* has arrived from the east. Clearing in the Forested Hills [ obvious exits: E S W ] There are some bloody traces of a trolloc leaving east. There are some bloody traces of a trolloc leaving west. A gray palfrey prances skittishly nearby, being ridden by you. k dark * R HP:Wounded MV:Haggard > They aren't here. * R HP:Wounded MV:Haggard > w Thin Forest [ obvious exits: S W ] There are some bloody traces of a trolloc leaving west. There are some bloody traces of a trolloc leaving west. A gray palfrey prances skittishly nearby, being ridden by you. A fox is here, hunting for rabbits. * R HP:Wounded MV:Haggard > They aren't here. w * R HP:Wounded MV:Haggard > k dark Clearing in the Forested Hills [ obvious exits: E S W ] There are some bloody traces of a trolloc leaving east. There are some bloody traces of a trolloc leaving west. A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Wounded MV:Haggard > k dark In the Thickets [ obvious exits: E S W ] There are some bloody traces of a trolloc leaving west. There are some tracks of a ridden mount leaving east. A gray palfrey prances skittishly nearby, being ridden by you. A wild boar runs through the forest. * R HP:Wounded MV:Haggard > They aren't here. * R HP:Wounded MV:Haggard > w They aren't here. k dark * R HP:Wounded MV:Haggard > k dark Wandering in the Forest [ obvious exits: N E S W ] There are some bloody traces of a trolloc leaving north. There are some tracks of a ridden mount leaving north. A gray palfrey prances skittishly nearby, being ridden by you. A gray mouse is scuttling about here. * R HP:Wounded MV:Haggard > They aren't here. * R HP:Wounded MV:Haggard > w They aren't here. * R HP:Wounded MV:Haggard > Webbing in the Trees [ obvious exits: N E ] There are some tracks of a ridden mount leaving north. There are some tracks of an animal leaving north. A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Wounded MV:Haggard > e k dark k dark You are too exhausted. * R HP:Wounded MV:Haggard > k dark You are too exhausted! * R HP:Wounded MV:Haggard > You are too exhausted! * R HP:Wounded MV:Haggard > You are too exhausted! * R HP:Wounded MV:Haggard > dism You stop riding him. get yellow pack quaff vial * HP:Wounded MV:Haggard > You get a thin vial of yellow fluid from a backpack. * HP:Wounded MV:Haggard > ride horse e You quaff a thin vial of yellow fluid which dissolves. Ok. You feel more refreshed and ready to go! k dark * HP:Wounded MV:Strong > Tyrrk narrates 'his tracks went to wb' You start riding him. * R HP:Wounded MV:Strong > Wandering in the Forest [ obvious exits: N E S W ] There are some bloody traces of a trolloc leaving north. There are some tracks of a ridden mount leaving north. A gray palfrey prances skittishly nearby, being ridden by you. A gray mouse is scuttling about here. * R HP:Wounded MV:Strong > k dark They aren't here. * R HP:Wounded MV:Strong > n They aren't here. * R HP:Wounded MV:Strong > k dark Midnight Forest [ obvious exits: N E S W ] There are some bloody traces of a trolloc leaving north. There are some bloody traces of a trolloc leaving east. A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Wounded MV:Strong > They aren't here. * R HP:Wounded MV:Strong > n *Interceptor* has arrived from the west. *Interceptor* leaves west. k dark * R HP:Wounded MV:Strong > e Through the Darkness [ obvious exits: N S ] There are some bloody traces of a trolloc leaving south. There are some tracks of a ridden mount leaving south. A gray palfrey prances skittishly nearby, being ridden by you. A gray mouse is scuttling about here. k dark * R HP:Wounded MV:Strong > They aren't here. * R HP:Wounded MV:Strong > w Alas, you cannot go that way... k dark * R HP:Wounded MV:Strong > k dark They aren't here. * R HP:Wounded MV:Strong > Alas, you cannot go that way... k dark * R HP:Wounded MV:Strong > They aren't here. * R HP:Wounded MV:Strong > They aren't here. * R HP:Wounded MV:Strong > s They aren't here. * R HP:Wounded MV:Strong > k dark Midnight Forest [ obvious exits: N E S W ] There are some bloody traces of a trolloc leaving west. There are some bloody traces of a trolloc leaving east. A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Wounded MV:Strong > Arden narrates 'He going E or W?' They aren't here. * R HP:Wounded MV:Strong > w k dark Your mount is too exhausted. w * R HP:Wounded MV:Strong > They aren't here. * R HP:Wounded MV:Strong > Your mount is too exhausted. * R HP:Wounded MV:Strong > dism You stop riding him. w * HP:Wounded MV:Strong > Thick Undergrowth [ obvious exits: N E S W ] There are some bloody traces of a trolloc leaving east. There are some bloody traces of a trolloc leaving west. There are some bloody traces of a trolloc leaving north. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving north. A shaggy wolfish creature darts through the shadows. * HP:Wounded MV:Strong > w Twilight Hollow [ obvious exits: N E S W ] There are some bloody traces of a trolloc leaving west. There are some tracks of a ridden mount leaving east. There are some tracks of a trolloc leaving east. There are some tracks of an animal leaving north. There are some tracks of an animal leaving west. * HP:Wounded MV:Tiring > w w k dark Near a Small Hollow [ obvious exits: E S ] There are some bloody traces of a trolloc leaving south. There are some tracks of a ridden mount leaving east. There are some tracks of a trolloc leaving east. There are some tracks of an animal leaving south. There are some tracks of a ridden mount leaving south. A squirrel is here, chittering. A wild boar runs through the forest. * HP:Wounded MV:Tiring > Alas, you cannot go that way... * HP:Wounded MV:Tiring > They aren't here. * HP:Wounded MV:Tiring > s k dark Wandering Through the Forest [ obvious exits: N W ] There are some bloody traces of a trolloc leaving west. There are some tracks of a ridden mount leaving north. There are some tracks of a trolloc leaving north. There are some tracks of an animal leaving west. There are some tracks of a ridden mount leaving west. An ancient, gnarled tree looms over you. An ancient, gnarled tree looms over you. * HP:Wounded MV:Tiring > They aren't here. * HP:Wounded MV:Tiring > w w Wandering in the Oak Forest [ obvious exits: N E W ] There are some bloody traces of a trolloc leaving west. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. There are some tracks of a trolloc leaving east. There are some tracks of an animal leaving west. A wild boar runs through the forest. * HP:Wounded MV:Tiring > North Bank of the River [ obvious exits: E S W ] There are some bloody traces of a trolloc leaving west. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. There are some tracks of a trolloc leaving east. There are some tracks of a ridden mount leaving west. A squirrel is here, chittering. * HP:Wounded MV:Tiring > w s Ford at the River [ obvious exits: N E S ] There are some bloody traces of a trolloc leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of a trolloc leaving north. A small, silvery fish is swimming about here. A small, silvery fish is swimming about here. A small, silvery fish is swimming about here. A small, silvery fish is swimming about here. A small, silvery fish is swimming about here. A strong and steadfast ranger keeps watch here. A strong and steadfast ranger keeps watch here. An old, wise sentinel of the forest is standing peacefully here. * HP:Wounded MV:Tiring > In the Shadow of the Cliff [ obvious exits: N W ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving west. * HP:Wounded MV:Tiring > n n n Ford at the River [ obvious exits: N E S ] There are some bloody traces of a trolloc leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of a trolloc leaving north. There are some tracks of a human leaving south. A small, silvery fish is swimming about here. A small, silvery fish is swimming about here. A small, silvery fish is swimming about here. A small, silvery fish is swimming about here. A small, silvery fish is swimming about here. A strong and steadfast ranger keeps watch here. A strong and steadfast ranger keeps watch here. An old, wise sentinel of the forest is standing peacefully here. * HP:Wounded MV:Tiring > k dark Edge of the Forest [ obvious exits: E S W ] There are some bloody traces of a trolloc leaving west. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving east. * HP:Wounded MV:Tiring > Alas, you cannot go that way... * HP:Wounded MV:Tiring > They aren't here. * HP:Wounded MV:Tiring > w w k dark k dark On the Northern Shore [ obvious exits: E S W ] There are some bloody traces of a trolloc leaving west. There are some tracks of an animal leaving west. * HP:Wounded MV:Tiring > Behind the Waterfall [ obvious exits: E ] *Interceptor* is standing here. A gray mouse is scuttling about here. A black wolf growls loudly, poised to leap. * HP:Wounded MV:Tiring > k dark k dark e k dark e k dark A black wolf tries to hit Interceptor, but he deflects the blow. A black wolf swiftly dodges *Interceptor*'s attempt to slash him. A black wolf tries to hit Interceptor, but he deflects the blow. You feel better. You slash *Interceptor*'s body hard. *Interceptor* panics, and attempts to flee! * HP:Wounded MV:Tiring - a black wolf: Healthy - Interceptor: Beaten > You do the best you can! * HP:Wounded MV:Tiring - a black wolf: Healthy - Interceptor: Beaten > You do the best you can! * HP:Wounded MV:Tiring - a black wolf: Healthy - Interceptor: Beaten > You do the best you can! * HP:Wounded MV:Tiring - a black wolf: Healthy - Interceptor: Beaten > e k dark No way! You're fighting for your life! * HP:Wounded MV:Tiring - a black wolf: Healthy - Interceptor: Beaten > You do the best you can! * HP:Wounded MV:Tiring - a black wolf: Healthy - Interceptor: Beaten > No way! You're fighting for your life! * HP:Wounded MV:Tiring - a black wolf: Healthy - Interceptor: Beaten > e k dark *Interceptor* leaves east. They aren't here. * HP:Wounded MV:Tiring > On the Northern Shore [ obvious exits: E S W ] There are some bloody traces of a trolloc leaving west. There are some tracks of a human leaving west. There are some tracks of an animal leaving west. *Interceptor* is standing here. * HP:Wounded MV:Tiring > *Interceptor* panics, and attempts to flee! *Interceptor* leaves east. They aren't here. e * HP:Wounded MV:Tiring > k dark e Edge of the Forest [ obvious exits: E S W ] There are some bloody traces of a trolloc leaving south. There are some bloody traces of a trolloc leaving west. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving south. k dark * HP:Wounded MV:Tiring > They aren't here. * HP:Wounded MV:Tiring > Outskirts of the Forest [ obvious exits: E W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. An owl is here flying around. * HP:Wounded MV:Tiring > They aren't here. * HP:Wounded MV:Tiring > Meandering Path [ obvious exits: N S W ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving west. The corpse of a timber wolf is lying here. *Smasher* is standing here, riding a shadow stallion. *Braul* is standing here. * HP:Wounded MV:Tiring > You slash *Smasher*'s body. * HP:Wounded MV:Tiring - Smasher: Scratched > k dark You do the best you can! * HP:Wounded MV:Tiring - Smasher: Scratched > flee You panic and attempt to flee! You flee head over heels. Below a Mossy Tree [ obvious exits: N W ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving north. * HP:Wounded MV:Tiring > w w *Smasher* has suddenly arrived, riding a shadow stallion. *Braul* has suddenly arrived. Meandering Path [ obvious exits: N S W ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving north. The corpse of a timber wolf is lying here. s * HP:Wounded MV:Tiring > Outskirts of the Forest [ obvious exits: E W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. An owl is here flying around. k interceptor * HP:Wounded MV:Tiring > Alas, you cannot go that way... w * HP:Wounded MV:Tiring > They aren't here. k interceptor * HP:Wounded MV:Tiring > s Edge of the Forest [ obvious exits: E S W ] There are some bloody traces of a trolloc leaving south. There are some bloody traces of a trolloc leaving west. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving south. A black wolf growls loudly, poised to leap. k interceptor * HP:Wounded MV:Tiring > They aren't here. s k interceptor * HP:Wounded MV:Tiring > Ford at the River [ obvious exits: N E S ] There are some bloody traces of a trolloc leaving east. There are some bloody traces of a trolloc leaving south. There are some bloody traces of a trolloc leaving north. A small, silvery fish is swimming about here. A small, silvery fish is swimming about here. A small, silvery fish is swimming about here. A small, silvery fish is swimming about here. A small, silvery fish is swimming about here. A strong and steadfast ranger keeps watch here. A strong and steadfast ranger keeps watch here. An old, wise sentinel of the forest is standing peacefully here. * HP:Wounded MV:Tiring > They aren't here. * HP:Wounded MV:Tiring > In the Shadow of the Cliff [ obvious exits: N W ] There are some bloody traces of a trolloc leaving west. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. * HP:Wounded MV:Tiring > They aren't here. * HP:Wounded MV:Tiring > w Grae narrates 'grr, great time to lose link. anyone out?' * HP:Wounded MV:Tiring > u s u w On the Shore of the Lake [ obvious exits: N E U ] There are some bloody traces of a trolloc leaving up. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving up. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. A raven is visible flying high in the sky. s * HP:Wounded MV:Tiring > Dangerous Bend [ obvious exits: S D ] There are some bloody traces of a trolloc leaving south. There are some tracks of a ridden mount leaving down. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving down. There are some tracks of a ridden mount leaving down. A small bird is singing beautifully here. A cute, long-eared rabbit is munching at a leaf here. A small bird is singing beautifully here. * HP:Wounded MV:Tiring > s Narrow Ledge Along the Trail [ obvious exits: N U ] There are some bloody traces of a trolloc leaving up. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving up. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. * HP:Wounded MV:Winded > s Overlooking the Falls [ obvious exits: W D ] There are some bloody traces of a trolloc leaving west. There are some tracks of a ridden mount leaving down. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving down. There are some tracks of a ridden mount leaving west. * HP:Wounded MV:Winded > Arden narrates 'Anyone see him?' Thinning of the Trees [ obvious exits: E S ] There are some bloody traces of a trolloc leaving south. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving east. * HP:Wounded MV:Winded > Towering Forest [ obvious exits: N E S ] There are some bloody traces of a trolloc leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. The corpse of a rabbit is lying here. * HP:Wounded MV:Winded > Muddy Brook [ obvious exits: N E S W ] There are some bloody traces of a trolloc leaving south. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. A creek flows slowly here between its banks. A small bird is singing beautifully here. * HP:Wounded MV:Winded > On Top of the Rock [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving east. *Interceptor* is standing here. * HP:Wounded MV:Winded > *Interceptor* leaves north. k interceptor * HP:Wounded MV:Winded > They aren't here. n k interceptor * HP:Wounded MV:Winded > n k interceptor Muddy Brook [ obvious exits: N E S W ] There are some bloody traces of a trolloc leaving south. There are some bloody traces of a trolloc leaving north. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. A creek flows slowly here between its banks. A small bird is singing beautifully here. n * HP:Wounded MV:Winded > k interceptor They aren't here. * HP:Wounded MV:Winded > Towering Forest [ obvious exits: N E S ] There are some bloody traces of a trolloc leaving south. There are some bloody traces of a trolloc leaving north. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. The corpse of a rabbit is lying here. * HP:Wounded MV:Winded > They aren't here. * HP:Wounded MV:Winded > Thinning of the Trees [ obvious exits: E S ] There are some bloody traces of a trolloc leaving south. There are some bloody traces of a trolloc leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving south. * HP:Wounded MV:Winded > They aren't here. * HP:Wounded MV:Winded > e Arden narrates 'All out grae' * HP:Wounded MV:Winded > d Overlooking the Falls [ obvious exits: W D ] There are some bloody traces of a trolloc leaving west. There are some bloody traces of a trolloc leaving down. There are some tracks of a ridden mount leaving down. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving down. * HP:Wounded MV:Winded > n Narrow Ledge Along the Trail [ obvious exits: N U ] There are some bloody traces of a trolloc leaving up. There are some bloody traces of a trolloc leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving up. There are some tracks of a ridden mount leaving north. d * HP:Wounded MV:Winded > k interceptor Dangerous Bend [ obvious exits: S D ] There are some bloody traces of a trolloc leaving south. There are some bloody traces of a trolloc leaving down. There are some tracks of a ridden mount leaving down. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving down. A small bird is singing beautifully here. A cute, long-eared rabbit is munching at a leaf here. A small bird is singing beautifully here. * HP:Wounded MV:Winded > On the Shore of the Lake [ obvious exits: N E U ] There are some bloody traces of a trolloc leaving up. There are some bloody traces of a trolloc leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving up. There are some tracks of a ridden mount leaving east. A raven is visible flying high in the sky. * HP:Wounded MV:Weary > They aren't here. * HP:Wounded MV:Weary > e n In the Shadow of the Cliff [ obvious exits: N W ] There are some bloody traces of a trolloc leaving west. There are some bloody traces of a trolloc leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving north. *Smasher* is standing here, riding a shadow stallion. * HP:Wounded MV:Weary > k interceptor k interceptor k interceptor *Smasher* tries to slash you, but you deflect the blow. No way! You're fighting for your life! * HP:Wounded MV:Weary - Smasher: Scratched > They aren't here. * HP:Wounded MV:Weary - Smasher: Scratched > flee They aren't here. * HP:Wounded MV:Weary - Smasher: Scratched > They aren't here. k interceptor * HP:Wounded MV:Weary - Smasher: Scratched > You slash *Smasher*'s body. *Smasher* tries to slash you, but you deflect the blow. PANIC! You couldn't escape! flee * HP:Wounded MV:Weary - Smasher: Scratched > They aren't here. * HP:Wounded MV:Weary - Smasher: Scratched > emote pivots suddenly into Parting the Silk. change mood wimpy PANIC! You couldn't escape! flee * HP:Wounded MV:Weary - Smasher: Scratched > k interceptor Ok. * HP:Wounded MV:Weary - Smasher: Scratched > k interceptor Mood changed to: Wimpy * HP:Wounded MV:Weary - Smasher: Scratched > k interceptor You panic and attempt to flee! Lorraine narrates 'Grumble prolly wb fade' You flee head over heels. On the Shore of the Lake [ obvious exits: N E U ] There are some bloody traces of a trolloc leaving up. There are some bloody traces of a trolloc leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving up. There are some tracks of a ridden mount leaving east. A raven is visible flying high in the sky. They aren't here. * HP:Wounded MV:Weary > They aren't here. * HP:Wounded MV:Weary > Arden narrates 'Smasher and braul faded N, inter ran N, Grumble still s' They aren't here. e * HP:Wounded MV:Weary > n k interceptor In the Shadow of the Cliff [ obvious exits: N W ] There are some bloody traces of a trolloc leaving west. There are some bloody traces of a trolloc leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving north. *Smasher* is standing here, riding a shadow stallion. k interceptor * HP:Wounded MV:Weary > *Smasher* leaves north riding a shadow stallion. Ford at the River [ obvious exits: N E S ] There are some bloody traces of a trolloc leaving east. There are some bloody traces of a trolloc leaving south. There are some bloody traces of a trolloc leaving north. There are some tracks of a human leaving south. There are some tracks of a ridden mount leaving south. *Smasher* is standing here, riding a shadow stallion. A small, silvery fish is swimming about here. A small, silvery fish is swimming about here. A small, silvery fish is swimming about here. A small, silvery fish is swimming about here. A small, silvery fish is swimming about here. A strong and steadfast ranger keeps watch here. A strong and steadfast ranger keeps watch here. An old, wise sentinel of the forest is standing peacefully here. * HP:Wounded MV:Weary > *Smasher* leaves north riding a shadow stallion. They aren't here. * HP:Wounded MV:Weary > They aren't here. k interceptor * HP:Wounded MV:Weary > k interceptor They aren't here. k dark * HP:Wounded MV:Weary > They aren't here. * HP:Wounded MV:Weary > k dark They aren't here. * HP:Wounded MV:Weary > n k interceptor They aren't here. * HP:Wounded MV:Weary > A forest sentinel says 'Smasher the defiler of the forest approaches!' Edge of the Forest [ obvious exits: E S W ] There are some bloody traces of a trolloc leaving south. There are some bloody traces of a trolloc leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving east. *Smasher* is here, fighting a black wolf, riding a shadow stallion. A black wolf is here, fighting Smasher. * HP:Wounded MV:Weary > *Braul* has arrived from the west. They aren't here. * HP:Wounded MV:Weary > *Braul* leaves east. * HP:Wounded MV:Weary > s k dark Ford at the River [ obvious exits: N E S ] There are some bloody traces of a trolloc leaving east. There are some bloody traces of a trolloc leaving south. There are some bloody traces of a trolloc leaving north. There are some tracks of a human leaving south. There are some tracks of a ridden mount leaving south. A small, silvery fish is swimming about here. A small, silvery fish is swimming about here. A small, silvery fish is swimming about here. A small, silvery fish is swimming about here. A small, silvery fish is swimming about here. A strong and steadfast ranger keeps watch here. A strong and steadfast ranger keeps watch here. An old, wise sentinel of the forest is standing peacefully here. k dark * HP:Wounded MV:Weary > They aren't here. * HP:Wounded MV:Weary > k dark They aren't here. * HP:Wounded MV:Weary > Arden narrates 'doubtful' * HP:Wounded MV:Weary > k dark A forest sentinel stops using a mirrored lantern. They aren't here. not * HP:Wounded MV:Weary > k dark k dark They aren't here. * HP:Wounded MV:Weary > k dark You start paying increased attention to your surroundings. * HP:Wounded MV:Weary > k dark They aren't here. * HP:Wounded MV:Weary > Jose narrates 'trackign someone caralain :P' They aren't here. * HP:Wounded MV:Weary > They aren't here. * HP:Wounded MV:Weary > k dark They aren't here. * HP:Wounded MV:Weary > k dark k dark They aren't here. * HP:Wounded MV:Weary > They aren't here. * HP:Wounded MV:Weary > They aren't here. * HP:Wounded MV:Weary > Your blood freezes as you hear something's death cry. * HP:Wounded MV:Weary > k dark k dark They aren't here. * HP:Wounded MV:Weary > They aren't here. * HP:Wounded MV:Weary > na come to north of wb fade k dark k dark You narrate 'come to north of wb fade' * HP:Wounded MV:Weary > They aren't here. * HP:Wounded MV:Weary > They aren't here. * HP:Wounded MV:Weary > Lorraine narrates 'he's baerlonish' * HP:Wounded MV:Weary > na now k dark k dark You narrate 'now' * HP:Wounded MV:Weary > They aren't here. * HP:Wounded MV:Weary > They aren't here. * HP:Wounded MV:Weary > na interceptor crit k dark k dark You narrate 'interceptor crit' * HP:Wounded MV:Weary > They aren't here. * HP:Wounded MV:Weary > They aren't here. * HP:Wounded MV:Weary > na smasher and braul here too k dark k dark where You narrate 'smasher and braul here too' look * HP:Wounded MV:Weary > k dark They aren't here. k dark * HP:Wounded MV:Weary > They aren't here. * HP:Wounded MV:Weary > Players in your Zone -------------------- Lunda - Ford at the River * HP:Wounded MV:Weary > Ford at the River Stones have piled up here, whether by nature or by one of its creatures is unknown, resulting in a shallow ford across the river. The water slowly drifts past, chilling you to the bone as it flows out of the frigid depths of the lake to the west. Gazing about you notice the oddly picturesque quality of the valley, as though it had been painted rather than formed. A faded wooden sign stands on the bank. [ obvious exits: N E S ] There are some bloody traces of a trolloc leaving east. There are some bloody traces of a trolloc leaving south. There are some bloody traces of a trolloc leaving north. There are some tracks of a human leaving south. There are some tracks of a ridden mount leaving south. A small, silvery fish is swimming about here. A small, silvery fish is swimming about here. A small, silvery fish is swimming about here. A small, silvery fish is swimming about here. A small, silvery fish is swimming about here. A strong and steadfast ranger keeps watch here. A strong and steadfast ranger keeps watch here. An old, wise sentinel of the forest is standing peacefully here. * HP:Wounded MV:Weary > They aren't here. * HP:Wounded MV:Weary > not They aren't here. * HP:Wounded MV:Weary > You stop paying increased attention to your surroundings. * HP:Wounded MV:Weary > look in pack Arden narrates 'coming asap' * HP:Wounded MV:Weary > backpack (used) : a water skin a large slab of meat fifteen gold crowns a large number of copper pennies (29) a set of lockpicks [3] a thin vial of yellow fluid * HP:Wounded MV:Weary > n k interceptor Edge of the Forest [ obvious exits: E S W ] There are some bloody traces of a trolloc leaving south. There are some bloody traces of a trolloc leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving east. The corpse of a black wolf is lying here. * HP:Wounded MV:Weary > They aren't here. * HP:Wounded MV:Weary > w k interceptor On the Northern Shore [ obvious exits: E S W ] There are some bloody traces of a trolloc leaving east. There are some bloody traces of a trolloc leaving west. There are some tracks of a trolloc leaving east. There are some tracks of a trolloc leaving east. There are some tracks of a trolloc leaving west. w * HP:Wounded MV:Weary > k interceptor They aren't here. * HP:Wounded MV:Weary > Behind the Waterfall [ obvious exits: E ] There are some bloody traces of a trolloc leaving east. There are some tracks of a trolloc leaving east. There are some tracks of a trolloc leaving east. There are some tracks of a human leaving east. There are some tracks of an animal leaving east. A gray mouse is scuttling about here. * HP:Wounded MV:Weary > They aren't here. * HP:Wounded MV:Weary > e e e On the Northern Shore [ obvious exits: E S W ] There are some bloody traces of a trolloc leaving east. There are some bloody traces of a trolloc leaving west. There are some tracks of a trolloc leaving east. There are some tracks of a trolloc leaving east. There are some tracks of a trolloc leaving west. * HP:Wounded MV:Haggard > e Edge of the Forest [ obvious exits: E S W ] There are some bloody traces of a trolloc leaving south. There are some bloody traces of a trolloc leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving east. The corpse of a black wolf is lying here. * HP:Wounded MV:Haggard > Outskirts of the Forest [ obvious exits: E W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. An owl is here flying around. stats * HP:Wounded MV:Haggard > Meandering Path [ obvious exits: N S W ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. The corpse of a timber wolf is lying here. n * HP:Wounded MV:Haggard > You are a 57 year old male human ranger. Your height is 5 feet, 10 inches, and you weigh 172.0 lbs. You are carrying 0.0 lbs and wearing 38.4 lbs, peanuts. Your base abilities are: Str:19 Int:16 Wil:13 Dex:18 Con:16. Offensive bonus: 141, Dodging bonus: 130, Parrying bonus: 149 Your mood is: Wimpy. You will flee below: 0 Hit Points You are wanted by: Falme Your armor absorbs about 7% on average. You are subjected to the following effects: - ARMOR - NO QUIT * HP:Wounded MV:Haggard > Below a Mossy Tree [ obvious exits: N W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving north. A panther stalks through the wilderness. * HP:Wounded MV:Haggard > w s Meandering Path [ obvious exits: N S W ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. The corpse of a timber wolf is lying here. * HP:Wounded MV:Haggard > w w Wandering in the Oak Forest [ obvious exits: N E W ] There are some bloody traces of a trolloc leaving east. There are some bloody traces of a trolloc leaving west. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. There are some tracks of a trolloc leaving east. * HP:Wounded MV:Haggard > North Bank of the River [ obvious exits: E S W ] There are some bloody traces of a trolloc leaving west. There are some bloody traces of a trolloc leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a trolloc leaving east. There are some tracks of a ridden mount leaving west. A squirrel is here, chittering. * HP:Wounded MV:Haggard > Ford at the River [ obvious exits: N E S ] There are some bloody traces of a trolloc leaving east. There are some bloody traces of a trolloc leaving south. There are some bloody traces of a trolloc leaving north. There are some tracks of a human leaving north. There are some tracks of a ridden mount leaving south. A small, silvery fish is swimming about here. A small, silvery fish is swimming about here. A small, silvery fish is swimming about here. A small, silvery fish is swimming about here. A small, silvery fish is swimming about here. A strong and steadfast ranger keeps watch here. A strong and steadfast ranger keeps watch here. An old, wise sentinel of the forest is standing peacefully here. * HP:Wounded MV:Haggard > s You are too exhausted. * HP:Wounded MV:Haggard > e You are too exhausted. * HP:Wounded MV:Haggard > get yellow pack quaff vial You get a thin vial of yellow fluid from a backpack. * HP:Wounded MV:Haggard > You quaff a thin vial of yellow fluid which dissolves. Ok. You feel more refreshed and ready to go! * HP:Wounded MV:Full > e e A forest sentinel stops using a mirrored lantern. Your heartbeat calms down more as you feel less panicked. North Bank of the River [ obvious exits: E S W ] There are some bloody traces of a trolloc leaving west. There are some bloody traces of a trolloc leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a trolloc leaving east. There are some tracks of a ridden mount leaving west. A squirrel is here, chittering. * HP:Hurt MV:Full > Wandering in the Oak Forest [ obvious exits: N E W ] There are some bloody traces of a trolloc leaving east. There are some bloody traces of a trolloc leaving west. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. There are some tracks of a trolloc leaving east. * HP:Hurt MV:Full > e k interceptor Wandering Through the Forest [ obvious exits: N W ] There are some bloody traces of a trolloc leaving north. There are some bloody traces of a trolloc leaving west. There are some tracks of a ridden mount leaving north. There are some tracks of a trolloc leaving north. There are some tracks of an animal leaving west. A wild boar runs through the forest. An ancient, gnarled tree looms over you. An ancient, gnarled tree looms over you. * HP:Hurt MV:Full > They aren't here. * HP:Hurt MV:Full > n e Near a Small Hollow [ obvious exits: E S ] There are some bloody traces of a trolloc leaving east. There are some bloody traces of a trolloc leaving south. There are some tracks of a ridden mount leaving east. There are some tracks of a trolloc leaving east. There are some tracks of an animal leaving south. A squirrel is here, chittering. A wild boar runs through the forest. * HP:Hurt MV:Full > Twilight Hollow [ obvious exits: N E S W ] There are some bloody traces of a trolloc leaving east. There are some bloody traces of a trolloc leaving north. There are some bloody traces of a trolloc leaving west. There are some tracks of a ridden mount leaving east. There are some tracks of a trolloc leaving east. * HP:Hurt MV:Full > n n Arden narrates 'horses are hagging, be there soon' Lip of the Hollow [ obvious exits: N S ] There are some bloody traces of a trolloc leaving north. There are some tracks of an animal leaving north. There are some tracks of an animal leaving north. There are some tracks of an animal leaving south. There are some tracks of an animal leaving south. A squirrel is here, chittering. A fox is here, hunting for rabbits. A shaggy wolfish creature darts through the shadows. A squirrel is here, chittering. * HP:Hurt MV:Strong > Meandering Path Through the Forest [ obvious exits: E S W ] There are some bloody traces of a trolloc leaving west. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving east. A squirrel is here, chittering. * HP:Hurt MV:Strong > e w Path by the Bridge [ obvious exits: E W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of an animal leaving east. There are some tracks of a ridden mount leaving east. A shaggy wolfish creature darts through the shadows. A crow is here flying around. * HP:Hurt MV:Strong > w w Meandering Path Through the Forest [ obvious exits: E S W ] There are some bloody traces of a trolloc leaving west. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a human leaving east. A squirrel is here, chittering. k interceptor * HP:Hurt MV:Strong > Path Between the Trees [ obvious exits: E S ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. The corpse of a forest boar is lying here. * HP:Hurt MV:Strong > Alas, you cannot go that way... * HP:Hurt MV:Strong > They aren't here. * HP:Hurt MV:Strong > not look You start paying increased attention to your surroundings. * HP:Hurt MV:Strong > k interceptor A small squirrel has arrived from the east. Path Between the Trees The path takes a sharp turn here and passes between two immense trees, resulting in a very narrow path of a few feet, though you are able to squeeze through with only a little effort. To the south you can make out what appears to be another huge tree, though the path twists too much to see anything but trees and bushes further east. [ obvious exits: E S ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. The corpse of a forest boar is lying here. A squirrel is here, chittering. not * HP:Hurt MV:Strong > They aren't here. * HP:Hurt MV:Strong > You stop paying increased attention to your surroundings. * HP:Hurt MV:Strong > tr trolloc Draeron chats 'am i the only drunk bastage on tonight' * HP:Hurt MV:Strong > -=+ Some clear almost day-old tracks of Fallen leaving east. * HP:Hurt MV:Strong > s w Taliesen chats 'nope' Below a Mossy Tree [ obvious exits: N W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving north. A panther stalks through the wilderness. * HP:Hurt MV:Strong > Meandering Path [ obvious exits: N S W ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. The corpse of a timber wolf is lying here. * HP:Hurt MV:Strong > w Outskirts of the Forest [ obvious exits: E W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. An owl is here flying around. * HP:Hurt MV:Strong > w Edge of the Forest [ obvious exits: E S W ] There are some bloody traces of a trolloc leaving south. There are some bloody traces of a trolloc leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving east. The corpse of a black wolf is lying here. * HP:Hurt MV:Tiring > where s Players in your Zone -------------------- Lunda - Edge of the Forest Tyrrk - Thinning of the Trees * HP:Hurt MV:Tiring > Ford at the River [ obvious exits: N E S ] There are some bloody traces of a trolloc leaving east. There are some bloody traces of a trolloc leaving south. There are some bloody traces of a trolloc leaving north. There are some tracks of a human leaving east. A small, silvery fish is swimming about here. A small, silvery fish is swimming about here. A small, silvery fish is swimming about here. A small, silvery fish is swimming about here. A small, silvery fish is swimming about here. A strong and steadfast ranger keeps watch here. A strong and steadfast ranger keeps watch here. An old, wise sentinel of the forest is standing peacefully here. * HP:Hurt MV:Tiring > s In the Shadow of the Cliff [ obvious exits: N W ] There are some bloody traces of a trolloc leaving west. There are some bloody traces of a trolloc leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving west. * HP:Hurt MV:Tiring > w On the Shore of the Lake [ obvious exits: N E U ] There are some bloody traces of a trolloc leaving up. There are some bloody traces of a trolloc leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving up. There are some tracks of a ridden mount leaving east. A raven is visible flying high in the sky. * HP:Hurt MV:Tiring > u Dangerous Bend [ obvious exits: S D ] There are some bloody traces of a trolloc leaving south. There are some bloody traces of a trolloc leaving down. There are some tracks of a ridden mount leaving down. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving down. A small bird is singing beautifully here. A cute, long-eared rabbit is munching at a leaf here. A small bird is singing beautifully here. * HP:Hurt MV:Tiring > tr trolloc -=+ A pretty bird leaves south. Some obvious fresh bloody traces of a Trolloc leaving south. Some obvious fresh bloody traces of a Trolloc leaving down. Some obvious recent tracks of Braul leaving down. Some obvious fairly recent tracks of Interceptor leaving down. Some clear almost day-old tracks of Fallen leaving down. * HP:Hurt MV:Tiring > d On the Shore of the Lake [ obvious exits: N E U ] There are some bloody traces of a trolloc leaving up. There are some bloody traces of a trolloc leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving up. There are some tracks of a ridden mount leaving east. A raven is visible flying high in the sky. * HP:Hurt MV:Tiring > n Tyrrk has arrived from above. * HP:Hurt MV:Tiring > d You would need to swim there, you can't just walk it. * HP:Hurt MV:Tiring > Alas, you cannot go that way... * HP:Hurt MV:Tiring > e In the Shadow of the Cliff [ obvious exits: N W ] There are some bloody traces of a trolloc leaving west. There are some bloody traces of a trolloc leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving west. * HP:Hurt MV:Tiring > n Ford at the River [ obvious exits: N E S ] There are some bloody traces of a trolloc leaving east. There are some bloody traces of a trolloc leaving south. There are some bloody traces of a trolloc leaving north. There are some tracks of a human leaving east. There are some tracks of a human leaving south. A small, silvery fish is swimming about here. A small, silvery fish is swimming about here. A small, silvery fish is swimming about here. A small, silvery fish is swimming about here. A small, silvery fish is swimming about here. A strong and steadfast ranger keeps watch here. A strong and steadfast ranger keeps watch here. An old, wise sentinel of the forest is standing peacefully here. k interceptor * HP:Hurt MV:Tiring > k interceptor They aren't here. * HP:Hurt MV:Tiring > e e They aren't here. * HP:Hurt MV:Tiring > e North Bank of the River [ obvious exits: E S W ] There are some bloody traces of a trolloc leaving west. There are some bloody traces of a trolloc leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a human leaving east. There are some tracks of a trolloc leaving east. A squirrel is here, chittering. * HP:Hurt MV:Tiring > Draeron chats 'woo hoo a buddy in drinks' Wandering in the Oak Forest [ obvious exits: N E W ] There are some bloody traces of a trolloc leaving east. There are some bloody traces of a trolloc leaving west. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. There are some tracks of a human leaving east. * HP:Hurt MV:Tiring > Wandering Through the Forest [ obvious exits: N W ] There are some bloody traces of a trolloc leaving north. There are some bloody traces of a trolloc leaving west. There are some tracks of a ridden mount leaving north. There are some tracks of an animal leaving north. There are some tracks of a human leaving north. An ancient, gnarled tree looms over you. An ancient, gnarled tree looms over you. * HP:Hurt MV:Tiring > n e Near a Small Hollow [ obvious exits: E S ] There are some bloody traces of a trolloc leaving east. There are some bloody traces of a trolloc leaving south. There are some tracks of a ridden mount leaving east. There are some tracks of a human leaving east. There are some tracks of a trolloc leaving east. A wild boar runs through the forest. A squirrel is here, chittering. A wild boar runs through the forest. e * HP:Hurt MV:Tiring > Twilight Hollow [ obvious exits: N E S W ] There are some bloody traces of a trolloc leaving east. There are some bloody traces of a trolloc leaving north. There are some bloody traces of a trolloc leaving west. There are some tracks of a ridden mount leaving east. There are some tracks of a human leaving north. * HP:Hurt MV:Tiring > Thick Undergrowth [ obvious exits: N E S W ] There are some bloody traces of a trolloc leaving west. There are some bloody traces of a trolloc leaving west. There are some bloody traces of a trolloc leaving north. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving north. A shaggy wolfish creature darts through the shadows. * HP:Hurt MV:Tiring > e Grae narrates 'few around apple tree' * HP:Hurt MV:Tiring > Midnight Forest [ obvious exits: N E S W ] There are some bloody traces of a trolloc leaving east. There are some bloody traces of a trolloc leaving north. There are some bloody traces of a trolloc leaving east. There are some bloody traces of a trolloc leaving west. There are some tracks of a ridden mount leaving south. A gray palfrey prances skittishly nearby. * HP:Hurt MV:Winded > ride horse You start riding him. w * R HP:Hurt MV:Winded > w Thick Undergrowth [ obvious exits: N E S W ] There are some bloody traces of a trolloc leaving west. There are some bloody traces of a trolloc leaving west. A gray palfrey prances skittishly nearby, being ridden by you. A shaggy wolfish creature darts through the shadows. * R HP:Hurt MV:Winded > Twilight Hollow [ obvious exits: N E S W ] There are some bloody traces of a trolloc leaving east. There are some bloody traces of a trolloc leaving north. A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Hurt MV:Winded > n n n Lip of the Hollow [ obvious exits: N S ] There are some bloody traces of a trolloc leaving north. There are some tracks of a human leaving north. A gray palfrey prances skittishly nearby, being ridden by you. A squirrel is here, chittering. A fox is here, hunting for rabbits. A shaggy wolfish creature darts through the shadows. A squirrel is here, chittering. * R HP:Hurt MV:Winded > Meandering Path Through the Forest [ obvious exits: E S W ] There are some bloody traces of a trolloc leaving west. There are some tracks of a ridden mount leaving east. A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Hurt MV:Winded > Alas, you cannot go that way... * R HP:Hurt MV:Winded > e e Path by the Bridge [ obvious exits: E W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. A gray palfrey prances skittishly nearby, being ridden by you. A cute brown deer eyes you nervously. A shaggy wolfish creature darts through the shadows. A crow is here flying around. e * R HP:Hurt MV:Winded > e On the Wooden Bridge [ obvious exits: E W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. A gray palfrey prances skittishly nearby, being ridden by you. A panther stalks through the wilderness. A cute brown deer eyes you nervously. * R HP:Hurt MV:Winded > East of the Bridge [ obvious exits: E W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. A gray palfrey prances skittishly nearby, being ridden by you. A cute brown deer eyes you nervously. * R HP:Hurt MV:Winded > Fork in the Meandering Trail [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Hurt MV:Winded > where Players in your Zone -------------------- Lunda - Fork in the Meandering Trail Tyrrk - Ford at the River * R HP:Hurt MV:Winded > e e Kindred narrates 'any trace of Grumble?' * R HP:Hurt MV:Winded > Recovering Forest [ obvious exits: N S W ] A gray palfrey prances skittishly nearby, being ridden by you. A gray palfrey prances skittishly nearby. * R HP:Hurt MV:Winded > Alas, you cannot go that way... * R HP:Hurt MV:Winded > tr It's a little difficult to read old tracks in the snow... It's a little difficult to read old tracks in the snow... - It's a little difficult to read old tracks in the snow... = It's a little difficult to read old tracks in the snow... + It's a little difficult to read old tracks in the snow... You could find no tracks at all. * R HP:Hurt MV:Winded > l 2.gray Whitish grey hair covers the horse from ear to hoof, shining dully. Tall and strongly built, the stallion looks like a fast horse, though unused to constant attention. A gray palfrey is in excellent condition. * R HP:Hurt MV:Winded > w dism Arden narrates 'We outsid eWB fade lunda' Fork in the Meandering Trail [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Hurt MV:Winded > You stop riding him. lead horse lead horse * HP:Hurt MV:Winded > A gray palfrey has an indifferent look. * HP:Hurt MV:Winded > A gray palfrey has an indifferent look. * HP:Hurt MV:Winded > rem shoes horse rem bridle horse rem saddle horse put bridle pack put saddle pack put shoes pack ungroup horse They must be following you. * HP:Hurt MV:Winded > They must be following you. * HP:Hurt MV:Winded > They must be following you. * HP:Hurt MV:Winded > lead horse You aren't carrying a bridle. * HP:Hurt MV:Winded > lead horse You aren't carrying a saddle. * HP:Hurt MV:Winded > lead horse You aren't carrying a shoes. * HP:Hurt MV:Winded > That person is not following you! * HP:Hurt MV:Winded > A gray palfrey has an indifferent look. * HP:Hurt MV:Winded > rem shoes horse rem bridle horse rem saddle horse put bridle pack put saddle pack put shoes pack ungroup horse You start leading him. A gray palfrey starts following you. * HP:Hurt MV:Winded > Taliesen chats 'to being drunk! *raises can*' You're already leading it! * HP:Hurt MV:Winded > Draeron chats 'no more narrates' You remove iron horseshoes from a gray palfrey. * HP:Hurt MV:Winded > You remove a bridle made of leather from a gray palfrey. * HP:Hurt MV:Winded > You remove a war saddle with stirrups from a gray palfrey. * HP:Hurt MV:Winded > You put a bridle made of leather in a backpack. * HP:Hurt MV:Winded > You put a war saddle with stirrups in a backpack. * HP:Hurt MV:Winded > Grae narrates 'they here' You put iron horseshoes in a backpack. * HP:Hurt MV:Winded > A gray palfrey is no longer a member of your group. A gray palfrey stops following you. * HP:Hurt MV:Winded > na I dunno wtf they went You narrate 'I dunno wtf they went' e * HP:Hurt MV:Winded > Recovering Forest [ obvious exits: N S W ] There are some tracks of a ridden mount leaving west. A gray palfrey prances skittishly nearby. * HP:Hurt MV:Winded > lead horse lead horse You start leading him. A gray palfrey starts following you. * HP:Hurt MV:Tiring > You're already leading it! * HP:Hurt MV:Tiring > get shoes pack get bridle pack get saddle pack eq horse saddle eq horse bridle equip horse shoes ride horse Jose narrates 'how many?' You get iron horseshoes from a backpack. * HP:Hurt MV:Tiring > You get a bridle made of leather from a backpack. * HP:Hurt MV:Tiring > You get a war saddle with stirrups from a backpack. * HP:Hurt MV:Tiring > You equip a gray palfrey with a war saddle with stirrups. * HP:Hurt MV:Tiring > You equip a gray palfrey with a bridle made of leather. * HP:Hurt MV:Tiring > stats You equip a gray palfrey with iron horseshoes. where * HP:Hurt MV:Tiring > w w w A gray palfrey stops following you. You start riding him. * R HP:Hurt MV:Tiring > w You are a 57 year old male human ranger. Your height is 5 feet, 10 inches, and you weigh 172.0 lbs. You are carrying 0.0 lbs and wearing 38.2 lbs, peanuts. Your base abilities are: Str:19 Int:16 Wil:13 Dex:18 Con:16. Offensive bonus: 151, Dodging bonus: 125, Parrying bonus: 149 Your mood is: Wimpy. You will flee below: 0 Hit Points You are wanted by: Falme Your armor absorbs about 7% on average. You are subjected to the following effects: - ARMOR - NO QUIT * R HP:Hurt MV:Tiring > w w Players in your Zone -------------------- Lunda - Recovering Forest Ghuda - Thin Wood * R HP:Hurt MV:Tiring > Fork in the Meandering Trail [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. A gray palfrey prances skittishly nearby, being ridden by you. A gray palfrey prances skittishly nearby. * R HP:Hurt MV:Tiring > Grae narrates '3' East of the Bridge [ obvious exits: E W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. A gray palfrey prances skittishly nearby, being ridden by you. A cute brown deer eyes you nervously. * R HP:Hurt MV:Tiring > w On the Wooden Bridge [ obvious exits: E W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. A gray palfrey prances skittishly nearby, being ridden by you. A shaggy wolfish creature darts through the shadows. A panther stalks through the wilderness. A cute brown deer eyes you nervously. w * R HP:Hurt MV:Tiring > w Path by the Bridge [ obvious exits: E W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. A gray palfrey prances skittishly nearby, being ridden by you. A cute brown deer eyes you nervously. A crow is here flying around. * R HP:Hurt MV:Tiring > Meandering Path Through the Forest [ obvious exits: E S W ] There are some bloody traces of a trolloc leaving west. There are some tracks of a ridden mount leaving east. A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Hurt MV:Tiring > Path Between the Trees [ obvious exits: E S ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. The corpse of a forest boar is lying here. A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Hurt MV:Winded > Alas, you cannot go that way... * R HP:Hurt MV:Winded > s Alas, you cannot go that way... * R HP:Hurt MV:Winded > Alas, you cannot go that way... w * R HP:Hurt MV:Winded > Below a Mossy Tree [ obvious exits: N W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving north. A gray palfrey prances skittishly nearby, being ridden by you. A squirrel is here, chittering. A panther stalks through the wilderness. * R HP:Hurt MV:Winded > w w Meandering Path [ obvious exits: N S W ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving west. The corpse of a timber wolf is lying here. A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Hurt MV:Winded > Outskirts of the Forest [ obvious exits: E W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving east. A gray palfrey prances skittishly nearby, being ridden by you. An owl is here flying around. * R HP:Hurt MV:Winded > Edge of the Forest [ obvious exits: E S W ] There are some bloody traces of a trolloc leaving south. There are some bloody traces of a trolloc leaving west. The corpse of a black wolf is lying here. A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Hurt MV:Winded > s s Ford at the River [ obvious exits: N E S ] There are some bloody traces of a trolloc leaving east. There are some bloody traces of a trolloc leaving south. A gray palfrey prances skittishly nearby, being ridden by you. A small, silvery fish is swimming about here. A small, silvery fish is swimming about here. A small, silvery fish is swimming about here. A small, silvery fish is swimming about here. A small, silvery fish is swimming about here. A strong and steadfast ranger keeps watch here. A strong and steadfast ranger keeps watch here. An old, wise sentinel of the forest is standing peacefully here. w * R HP:Hurt MV:Winded > In the Shadow of the Cliff [ obvious exits: N W ] There are some bloody traces of a trolloc leaving west. There are some bloody traces of a trolloc leaving north. A gray palfrey prances skittishly nearby, being ridden by you. u * R HP:Hurt MV:Winded > On the Shore of the Lake [ obvious exits: N E U ] There are some bloody traces of a trolloc leaving up. There are some bloody traces of a trolloc leaving east. A gray palfrey prances skittishly nearby, being ridden by you. A raven is visible flying high in the sky. s * R HP:Hurt MV:Winded > Dangerous Bend [ obvious exits: S D ] There are some bloody traces of a trolloc leaving south. There are some bloody traces of a trolloc leaving down. A gray palfrey prances skittishly nearby, being ridden by you. A cute, long-eared rabbit is munching at a leaf here. A small bird is singing beautifully here. u * R HP:Hurt MV:Winded > w Arden narrates 'grass?' Narrow Ledge Along the Trail [ obvious exits: N U ] There are some bloody traces of a trolloc leaving up. There are some bloody traces of a trolloc leaving north. A gray palfrey prances skittishly nearby, being ridden by you. A small bird is singing beautifully here. * R HP:Hurt MV:Winded > s Grae narrates 'including smash' Overlooking the Falls [ obvious exits: W D ] There are some bloody traces of a trolloc leaving west. There are some bloody traces of a trolloc leaving down. A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Hurt MV:Winded > s Thinning of the Trees [ obvious exits: E S ] There are some bloody traces of a trolloc leaving south. There are some bloody traces of a trolloc leaving east. A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Hurt MV:Winded > s Towering Forest [ obvious exits: N E S ] There are some bloody traces of a trolloc leaving south. There are some bloody traces of a trolloc leaving north. A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Hurt MV:Winded > Muddy Brook [ obvious exits: N E S W ] There are some bloody traces of a trolloc leaving south. There are some bloody traces of a trolloc leaving north. A creek flows slowly here between its banks. A gray palfrey prances skittishly nearby, being ridden by you. A small bird is singing beautifully here. * R HP:Hurt MV:Winded > On Top of the Rock [ obvious exits: N E S W ] There are some bloody traces of a trolloc leaving north. There are some tracks of a ridden mount leaving west. A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Hurt MV:Winded > where k dark Players in your Zone -------------------- Lunda - On Top of the Rock Guapo - Turn in the Broken Road Kras - Atop a Rock Dejaqkl - Atop a Rock Arden - Atop a Rock * R HP:Hurt MV:Winded > They aren't here. * R HP:Hurt MV:Winded > na where at Grae? w Arden narrates 'sigh' You narrate 'where at Grae?' * R HP:Hurt MV:Winded > where On Top of the Rock [ obvious exits: N E W ] There are some bloody traces of a trolloc leaving west. There are some tracks of a ridden mount leaving north. A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Hurt MV:Winded > Players in your Zone -------------------- Lunda - On Top of the Rock Guapo - Turn in the Broken Road Kras - Atop a Rock Dejaqkl - Atop a Rock Arden - Atop a Rock * R HP:Hurt MV:Winded > Draeron chats '*raises can*' * R HP:Hurt MV:Winded > n Atop a Rock [ obvious exits: E S W D ] There are some bloody traces of a trolloc leaving south. There are some tracks of a ridden mount leaving west. The corpse of a Ghar'ghael trolloc is lying here. A gray palfrey prances skittishly nearby, being ridden by you. Kras Atreides {Gaidin Applicant} is standing here, riding a gray palfrey. Dejaqkl of Arafel is standing here, riding a gray palfrey. Arden Sorfrai, Lion Corporal is standing here, riding a warhorse. A raven is visible flying high in the sky. where * R HP:Hurt MV:Winded > Players in your Zone -------------------- Lunda - Atop a Rock Guapo - Turn in the Broken Road Kras - Atop a Rock Dejaqkl - Atop a Rock Arden - Atop a Rock * R HP:Hurt MV:Winded > dism You stop riding him. * HP:Hurt MV:Winded > Grae narrates 'near apple tree' * HP:Hurt MV:Winded > d s Abandoned Fortress [ obvious exits: S U ] A tall, ramshorned trolloc is here, commanding. * HP:Hurt MV:Winded > Abandoned Fortress [ obvious exits: N E ] A two-headed serpent bares its white fangs as it coils to strike. A fly is buzzing around here somewhere. A bat is flitting around here, hunting insects. A fly is buzzing around here somewhere. * HP:Hurt MV:Winded > e s Abandoned Fortress [ obvious exits: N S W ] A revolting well bubbles with the blood of the sacrificed. A fly is buzzing around here somewhere. A trolloc is here, exhorting a group of trolloc raiders. A trolloc is here ruling a group of trollocs. A tall, ramshorned trolloc is here, commanding. A tall, ramshorned trolloc is here, commanding. A fade fights to keep his grip on several leashes. * HP:Hurt MV:Winded > s Abandoned Fortress [ obvious exits: N E ] A fly is buzzing around here somewhere. * HP:Hurt MV:Winded > e s Alas, you cannot go that way... * HP:Hurt MV:Winded > Crumbled Floor [ obvious exits: S W ] A trolloc is here commanding a fist of troops. A bat is flitting around here, hunting insects. * HP:Hurt MV:Winded > u Slimy Room [ obvious exits: N U ] A bat is flitting around here, hunting insects. A fly is buzzing around here somewhere. A two-headed serpent bares its white fangs as it coils to strike. * HP:Hurt MV:Winded > A Granite Cave [ obvious exits: U D ] * HP:Hurt MV:Winded > d n Slimy Room [ obvious exits: N U ] A bat is flitting around here, hunting insects. A fly is buzzing around here somewhere. A two-headed serpent bares its white fangs as it coils to strike. k interceptor * HP:Hurt MV:Winded > Crumbled Floor [ obvious exits: S W ] A trolloc is here commanding a fist of troops. A bat is flitting around here, hunting insects. * HP:Hurt MV:Winded > They aren't here. * HP:Hurt MV:Winded > open irondoor n Ok. s * HP:Hurt MV:Winded > Weapon Storage [ obvious exits: S ] A broadsword is lying here on the ground. A medium length wavy-edged flamberge lies here. A long, heavy sword lies on the ground. * HP:Hurt MV:Winded > w Crumbled Floor [ obvious exits: N S W ] A trolloc is here commanding a fist of troops. A bat is flitting around here, hunting insects. * HP:Hurt MV:Winded > n Abandoned Fortress [ obvious exits: N E ] A fly is buzzing around here somewhere. n * HP:Hurt MV:Winded > n Arden narrates 'Any lunda?' Abandoned Fortress [ obvious exits: N S W ] A revolting well bubbles with the blood of the sacrificed. A fly is buzzing around here somewhere. A trolloc is here, exhorting a group of trolloc raiders. A trolloc is here ruling a group of trollocs. A tall, ramshorned trolloc is here, commanding. A tall, ramshorned trolloc is here, commanding. A fade fights to keep his grip on several leashes. * HP:Hurt MV:Winded > Sleeping Area [ obvious exits: E S ] A two-headed serpent bares its white fangs as it coils to strike. * HP:Hurt MV:Winded > s Alas, you cannot go that way... * HP:Hurt MV:Winded > w Abandoned Fortress [ obvious exits: N S W ] A revolting well bubbles with the blood of the sacrificed. A fly is buzzing around here somewhere. A trolloc is here, exhorting a group of trolloc raiders. A trolloc is here ruling a group of trollocs. A tall, ramshorned trolloc is here, commanding. A tall, ramshorned trolloc is here, commanding. A fade fights to keep his grip on several leashes. * HP:Hurt MV:Winded > u Abandoned Fortress [ obvious exits: N E ] A two-headed serpent bares its white fangs as it coils to strike. A fly is buzzing around here somewhere. A bat is flitting around here, hunting insects. A fly is buzzing around here somewhere. n * HP:Hurt MV:Winded > Alas, you cannot go that way... * HP:Hurt MV:Winded > u Abandoned Fortress [ obvious exits: S U ] A tall, ramshorned trolloc is here, commanding. * HP:Hurt MV:Winded > A ramshorned trolloc tries to crush you, but you parry successfully. You slash a ramshorned trolloc's head hard. A ramshorned trolloc tries to crush you, but you deflect the blow. No way! You're fighting for your life! * HP:Hurt MV:Winded - a ramshorned trolloc: Scratched > na nope You narrate 'nope' * HP:Hurt MV:Winded - a ramshorned trolloc: Scratched > Lorraine narrates 'On grumble' * HP:Hurt MV:Winded - a ramshorned trolloc: Scratched > na empty flee You narrate 'empty' * HP:Hurt MV:Winded - a ramshorned trolloc: Scratched > You panic and attempt to flee! ride horse Grae narrates 'braul black hills' You flee head over heels. Atop a Rock [ obvious exits: E S W D ] There are some bloody traces of a trolloc leaving south. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving east. The corpse of a Ghar'ghael trolloc is lying here. A gray palfrey prances skittishly nearby. Kras Atreides {Gaidin Applicant} is standing here, riding a gray palfrey. Dejaqkl of Arafel is standing here, riding a gray palfrey. Arden Sorfrai, Lion Corporal is standing here, riding a warhorse. A raven is visible flying high in the sky. * HP:Hurt MV:Weary > You start riding him. * R HP:Hurt MV:Weary > where look Players in your Zone -------------------- Guapo - End of the Road Lunda - Atop a Rock Kras - Atop a Rock Dejaqkl - Atop a Rock Arden - Atop a Rock * R HP:Hurt MV:Weary > Atop a Rock You are standing on a far edge of a strange rock formation that is jutting out of the swamp. It is seemingly made of stone, but is very geometric in shape, suggesting it is not natural. There is a small crack here that is barely noticeable because it is mostly covered in moss. The rock continues to the east. [ obvious exits: E S W D ] There are some bloody traces of a trolloc leaving south. There are some tracks of a ridden mount leaving west. The corpse of a Ghar'ghael trolloc is lying here. A gray palfrey prances skittishly nearby, being ridden by you. Kras Atreides {Gaidin Applicant} is standing here, riding a gray palfrey. Dejaqkl of Arafel is standing here, riding a gray palfrey. Arden Sorfrai, Lion Corporal is standing here, riding a warhorse. A raven is visible flying high in the sky. * R HP:Hurt MV:Weary > Draeron chats 'wish i didn'' * R HP:Hurt MV:Weary > Kras thinks hard. * R HP:Hurt MV:Weary > Arden leaves west riding a warhorse. Dejaqkl leaves west riding a gray palfrey. Kras leaves west riding a gray palfrey. * R HP:Hurt MV:Weary > na smasher faded them out them You narrate 'smasher faded them out them' * R HP:Hurt MV:Weary > na target interceptor, he almost dead You narrate 'target interceptor, he almost dead' * R HP:Hurt MV:Weary > s s On Top of the Rock [ obvious exits: N E W ] There are some bloody traces of a trolloc leaving west. There are some tracks of a ridden mount leaving north. A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Hurt MV:Weary > w w Alas, you cannot go that way... w * R HP:Hurt MV:Weary > w A Flooded Bog [ obvious exits: N E W ] There are some bloody traces of a trolloc leaving west. A gray palfrey prances skittishly nearby, being ridden by you. w * R HP:Hurt MV:Weary > A Filthy Mire [ obvious exits: E W ] There are some bloody traces of a trolloc leaving west. A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Hurt MV:Weary > stats In a Shallow Mire [ obvious exits: E S ] There are some bloody traces of a trolloc leaving south. A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Hurt MV:Weary > Alas, you cannot go that way... * R HP:Hurt MV:Weary > Alas, you cannot go that way... s * R HP:Hurt MV:Weary > You are a 57 year old male human ranger. Your height is 5 feet, 10 inches, and you weigh 172.0 lbs. You are carrying 0.0 lbs and wearing 38.2 lbs, peanuts. Your base abilities are: Str:19 Int:16 Wil:13 Dex:18 Con:16. Offensive bonus: 151, Dodging bonus: 125, Parrying bonus: 149 Your mood is: Wimpy. You will flee below: 0 Hit Points You are wanted by: Falme Your armor absorbs about 7% on average. You are subjected to the following effects: - ARMOR - NO QUIT s * R HP:Hurt MV:Weary > Draeron chats 'wish i didn't have to work in the morning' Flooded Grassland [ obvious exits: N S ] There are some bloody traces of a trolloc leaving south. A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Hurt MV:Weary > Path Along the Widening Stream [ obvious exits: N S ] There are some bloody traces of a trolloc leaving south. A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Hurt MV:Weary > s s s Path Along the Small Stream [ obvious exits: N S ] There are some bloody traces of a trolloc leaving south. There are some tracks of a ridden mount leaving north. A gray palfrey prances skittishly nearby, being ridden by you. A cute brown deer eyes you nervously. s * R HP:Hurt MV:Weary > s Along the Small Stream [ obvious exits: N S W ] There are some bloody traces of a trolloc leaving south. There are some tracks of a ridden mount leaving south. A gray palfrey prances skittishly nearby, being ridden by you. s * R HP:Hurt MV:Weary > Neck-High Grass [ obvious exits: N S W ] There are some bloody traces of a trolloc leaving south. There are some tracks of a ridden mount leaving south. A gray palfrey prances skittishly nearby, being ridden by you. k dark * R HP:Hurt MV:Weary > Edge of the Plains [ obvious exits: N S W ] There are some bloody traces of a trolloc leaving south. There are some tracks of a ridden mount leaving south. A gray palfrey prances skittishly nearby, being ridden by you. An elk doe nibbles on some greenery. A fox is here, hunting for rabbits. * R HP:Hurt MV:Weary > Empty Countryside [ obvious exits: N E S W ] There are some bloody traces of a trolloc leaving east. There are some tracks of a ridden mount leaving south. A gray palfrey prances skittishly nearby, being ridden by you. An elk doe nibbles on some greenery. A gray mouse is scuttling about here. * R HP:Hurt MV:Weary > Caemlyn Road through Countryside [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. The corpse of a rat is lying here. A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Hurt MV:Weary > They aren't here. * R HP:Hurt MV:Weary > Guapo chats 'gotta love setting a k dark alias at lvl 2 ' * R HP:Hurt MV:Weary > n e Empty Countryside [ obvious exits: N E S W ] There are some bloody traces of a trolloc leaving east. There are some tracks of a ridden mount leaving south. A gray palfrey prances skittishly nearby, being ridden by you. An elk doe nibbles on some greenery. A gray mouse is scuttling about here. e * R HP:Hurt MV:Weary > Empty Countryside [ obvious exits: E S W ] There are some bloody traces of a trolloc leaving east. There are some tracks of a ridden mount leaving east. A gray palfrey prances skittishly nearby, being ridden by you. A fox is here, hunting for rabbits. A gray mouse is scuttling about here. * R HP:Hurt MV:Weary > Empty Pastures [ obvious exits: E S W ] There are some bloody traces of a trolloc leaving east. There are some tracks of a ridden mount leaving east. A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Hurt MV:Weary > e e e Pastureland [ obvious exits: E S W ] There are some bloody traces of a trolloc leaving east. There are some tracks of a ridden mount leaving east. A gray palfrey prances skittishly nearby, being ridden by you. An elk doe nibbles on some greenery. A shepherd gazes at the sky. * R HP:Hurt MV:Weary > Small Graveled Path [ obvious exits: N E S W ] There are some bloody traces of a trolloc leaving east. There are some tracks of a ridden mount leaving east. A gray palfrey prances skittishly nearby, being ridden by you. A sheep is here, bleating. A cute, long-eared rabbit is munching at a leaf here. * R HP:Hurt MV:Weary > Oat Fields [ obvious exits: N E S W ] There are some bloody traces of a trolloc leaving south. There are some tracks of an animal leaving south. A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Hurt MV:Weary > e e e Barley Fields [ obvious exits: N S W ] There are some tracks of an animal leaving west. There are some tracks of an animal leaving south. A gray palfrey prances skittishly nearby, being ridden by you. A cute, long-eared rabbit is munching at a leaf here. A gray mouse is scuttling about here. * R HP:Hurt MV:Weary > Alas, you cannot go that way... * R HP:Hurt MV:Weary > w Draeron chats 'gonna suck hung over' Taliesen chats 'oh god no' Alas, you cannot go that way... * R HP:Hurt MV:Weary > s Oat Fields [ obvious exits: N E S W ] There are some bloody traces of a trolloc leaving south. There are some tracks of a ridden mount leaving east. A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Hurt MV:Weary > k dark Caemlyn Road West of Whitebridge [ obvious exits: N E S W ] There are some bloody traces of a trolloc leaving east. There are some tracks of an animal leaving east. A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Hurt MV:Weary > They aren't here. * R HP:Hurt MV:Weary > e e Caemlyn Road West of Whitebridge [ obvious exits: N E S W ] There are some bloody traces of a trolloc leaving east. There are some tracks of an animal leaving north. A gray palfrey prances skittishly nearby, being ridden by you. A brown cow is here, chewing thoughtfully. A gray mouse is scuttling about here. A tired farmer is here. e * R HP:Hurt MV:Weary > Caemlyn Road West of Whitebridge [ obvious exits: E W ] There are some bloody traces of a trolloc leaving east. There are some tracks of a ridden mount leaving west. A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Hurt MV:Weary > White Bridge meets Caemlyn Road [ obvious exits: W U ] There are some bloody traces of a trolloc leaving up. There are some tracks of a ridden mount leaving west. A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Hurt MV:Weary > u u u e e d d d The sun rises. Auto-save complete. Foot of the White Bridge [ obvious exits: U D ] A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Hurt MV:Winded > On the White Bridge [ obvious exits: U D ] A gray palfrey prances skittishly nearby, being ridden by you. A worker busily earns a day's pay. * R HP:Hurt MV:Winded > On the White Bridge [ obvious exits: E D ] A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Hurt MV:Winded > Apex of the White Bridge [ obvious exits: E W ] A gray palfrey prances skittishly nearby, being ridden by you. A worker busily earns a day's pay. * R HP:Hurt MV:Winded > On the White Bridge [ obvious exits: W D ] A gray palfrey prances skittishly nearby, being ridden by you. A town watchman is here, patrolling the city. * R HP:Hurt MV:Winded > On the White Bridge [ obvious exits: U D ] A gray palfrey prances skittishly nearby, being ridden by you. A man is here. e * R HP:Hurt MV:Winded > Foot of the White Bridge [ obvious exits: U D ] A gray palfrey prances skittishly nearby, being ridden by you. e * R HP:Hurt MV:Winded > Magnificent Square [ obvious exits: N E S W U ] An oil lamp, set in a steel cage, hangs from a high wooden pole. A fountain is here, offering water to all. A gray palfrey prances skittishly nearby, being ridden by you. A gray palfrey prances skittishly nearby. Quinduniar MacRoth is standing here, riding a wild stallion. e * R HP:Hurt MV:Winded > e Stone Street [ obvious exits: E S W ] An oil lamp, set in a steel cage, hangs from a high wooden pole. A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Hurt MV:Winded > e Stone Street [ obvious exits: E S W ] An oil lamp, set in a steel cage, hangs from a high wooden pole. A gray palfrey prances skittishly nearby, being ridden by you. A sailor is here. A town watchman is here, patrolling the city. An old woman smiles kindly. A man is here. * R HP:Hurt MV:Winded > Inside the Gate [ obvious exits: N E S W ] An oil lamp, set in a steel cage, hangs from a high wooden pole. A gray palfrey prances skittishly nearby, being ridden by you. An old woman smiles kindly. * R HP:Hurt MV:Winded > Outside the Gates of Whitebridge [ obvious exits: E W ] A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Hurt MV:Winded > Caemlyn Road [ obvious exits: E W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Hurt MV:Winded > e Caemlyn Road [ obvious exits: E S W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Hurt MV:Winded > tr trolloc It's a little difficult to read old tracks in the snow... It's a little difficult to read old tracks in the snow... - It's a little difficult to read old tracks in the snow... = It's a little difficult to read old tracks in the snow... + Lorraine narrates 'Grumble bushing' It's a little difficult to read old tracks in the snow... Some clear fairly recent tracks of Sewan leaving east. * R HP:Hurt MV:Winded > w w w Caemlyn Road [ obvious exits: E W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Hurt MV:Winded > w Outside the Gates of Whitebridge [ obvious exits: E W ] A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Hurt MV:Winded > Inside the Gate [ obvious exits: N E S W ] An oil lamp, set in a steel cage, hangs from a high wooden pole. A gray palfrey prances skittishly nearby, being ridden by you. An old woman smiles kindly. * R HP:Hurt MV:Winded > Stone Street [ obvious exits: E S W ] An oil lamp, set in a steel cage, hangs from a high wooden pole. A gray palfrey prances skittishly nearby, being ridden by you. Quinduniar MacRoth is standing here, riding a wild stallion. A sailor is here. A town watchman is here, patrolling the city. An old woman smiles kindly. A man is here. * R HP:Hurt MV:Winded > w w Stone Street [ obvious exits: E S W ] An oil lamp, set in a steel cage, hangs from a high wooden pole. A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Hurt MV:Winded > Magnificent Square [ obvious exits: N E S W U ] An oil lamp, set in a steel cage, hangs from a high wooden pole. A fountain is here, offering water to all. A gray palfrey prances skittishly nearby, being ridden by you. A gray palfrey prances skittishly nearby. * R HP:Hurt MV:Winded > n n n Wide Cross Street [ obvious exits: N E S W ] A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Hurt MV:Winded > The North Gate of Whitebridge [ obvious exits: N E S W ] A gray palfrey prances skittishly nearby, being ridden by you. A wild stallion bucks madly. * R HP:Hurt MV:Winded > Outside the Gate to Whitebridge [ obvious exits: N S ] There are some bloody traces of a trolloc leaving north. There are some tracks of a trolloc leaving south. A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Hurt MV:Winded > n n A Woodland Path [ obvious exits: N S ] There are some bloody traces of a trolloc leaving north. There are some bloody traces of a trolloc leaving north. A gray palfrey prances skittishly nearby, being ridden by you. A fox is here, hunting for rabbits. A spotted jaguar opens its eyes lazily. * R HP:Hurt MV:Winded > Your mount is too exhausted. * R HP:Hurt MV:Winded > dism You stop riding him. lead horse * HP:Hurt MV:Winded > lead horse You start leading him. A gray palfrey starts following you. * HP:Hurt MV:Winded > rem shoes horse rem bridle horse rem saddle horse put bridle pack put saddle pack put shoes pack ungroup horse You're already leading it! * HP:Hurt MV:Winded > You remove iron horseshoes from a gray palfrey. s * HP:Hurt MV:Winded > You remove a bridle made of leather from a gray palfrey. * HP:Hurt MV:Winded > s s You remove a war saddle with stirrups from a gray palfrey. s * HP:Hurt MV:Winded > You put a bridle made of leather in a backpack. s * HP:Hurt MV:Winded > You put a war saddle with stirrups in a backpack. * HP:Hurt MV:Winded > You put iron horseshoes in a backpack. * HP:Hurt MV:Winded > Taliesen chats 'hang over headaches are from de-hydration' A gray palfrey is no longer a member of your group. A gray palfrey stops following you. * HP:Hurt MV:Winded > Outside the Gate to Whitebridge [ obvious exits: N S ] There are some bloody traces of a trolloc leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of a trolloc leaving south. There are some tracks of a human leaving north. There are some tracks of a ridden mount leaving south. * HP:Hurt MV:Winded > The North Gate of Whitebridge [ obvious exits: N E S W ] A wild stallion bucks madly. stats * HP:Hurt MV:Winded > Wide Cross Street [ obvious exits: N E S W ] * HP:Hurt MV:Winded > Magnificent Square [ obvious exits: N E S W U ] An oil lamp, set in a steel cage, hangs from a high wooden pole. A fountain is here, offering water to all. A gray palfrey prances skittishly nearby. * HP:Hurt MV:Winded > Wide Cross Street [ obvious exits: N S ] An old woman smiles kindly. A town watchman is here, patrolling the city. A sailor is here. * HP:Hurt MV:Winded > You are a 57 year old male human ranger. Your height is 5 feet, 10 inches, and you weigh 172.0 lbs. You are carrying 0.0 lbs and wearing 51.5 lbs, very light. Your base abilities are: Str:19 Int:16 Wil:13 Dex:18 Con:16. Offensive bonus: 139, Dodging bonus: 126, Parrying bonus: 146 Your mood is: Wimpy. You will flee below: 0 Hit Points You are wanted by: Falme Your armor absorbs about 7% on average. You are subjected to the following effects: - ARMOR - NO QUIT * HP:Hurt MV:Winded > n lead horse lead horse Magnificent Square [ obvious exits: N E S W U ] An oil lamp, set in a steel cage, hangs from a high wooden pole. A fountain is here, offering water to all. A gray palfrey prances skittishly nearby. lead horse * HP:Hurt MV:Weary > Arden narrates 'block fade' You start leading him. A gray palfrey starts following you. * HP:Hurt MV:Weary > You're already leading it! * HP:Hurt MV:Weary > get shoes pack get bridle pack get saddle pack eq horse saddle eq horse bridle equip horse shoes You're already leading it! * HP:Hurt MV:Weary > You get iron horseshoes from a backpack. * HP:Hurt MV:Weary > n You get a bridle made of leather from a backpack. * HP:Hurt MV:Weary > n Arden narrates 'WB fade' You get a war saddle with stirrups from a backpack. * HP:Hurt MV:Weary > n You equip a gray palfrey with a war saddle with stirrups. n * HP:Hurt MV:Weary > You equip a gray palfrey with a bridle made of leather. k dark * HP:Hurt MV:Weary > You equip a gray palfrey with iron horseshoes. * HP:Hurt MV:Weary > Wide Cross Street [ obvious exits: N E S W ] A gray palfrey has arrived from the south. * HP:Hurt MV:Weary > The North Gate of Whitebridge [ obvious exits: N E S W ] A wild stallion bucks madly. A gray palfrey has arrived from the south. * HP:Hurt MV:Weary > Outside the Gate to Whitebridge [ obvious exits: N S ] There are some bloody traces of a trolloc leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of a human leaving south. There are some tracks of a trolloc leaving south. There are some tracks of a human leaving north. A gray palfrey has arrived from the south. * HP:Hurt MV:Weary > A Woodland Path [ obvious exits: N S ] There are some bloody traces of a trolloc leaving north. There are some bloody traces of a trolloc leaving north. There are some tracks of a human leaving south. There are some tracks of a trolloc leaving south. There are some tracks of a human leaving north. A gray palfrey prances skittishly nearby. A fox is here, hunting for rabbits. A spotted jaguar opens its eyes lazily. A gray palfrey has arrived from the south. * HP:Hurt MV:Weary > n n They aren't here. * HP:Hurt MV:Weary > Within the Forest [ obvious exits: N E S W ] There are some bloody traces of a trolloc leaving east. There are some tracks of an animal leaving east. There are some tracks of an animal leaving north. There are some tracks of an animal leaving south. There are some tracks of a trolloc leaving south. An elk with massive antlers eyes you with curiosity. A gray palfrey has arrived from the south. * HP:Hurt MV:Weary > Tall Trees [ obvious exits: E S ] There are some tracks of an animal leaving south. A bullseye lantern has been set aside. A brazen young hare thumps his powerful hind legs nearby. A gray palfrey has arrived from the south. * HP:Hurt MV:Weary > ride horse A gray palfrey stops following you. You start riding him. * R HP:Hurt MV:Weary > Draeron chats 'hmm level 2' Arden narrates 'grumble heading N to WB fade' * R HP:Hurt MV:Weary > s e Within the Forest [ obvious exits: N E S W ] There are some bloody traces of a trolloc leaving east. There are some tracks of a horse leaving north. A gray palfrey prances skittishly nearby, being ridden by you. An elk with massive antlers eyes you with curiosity. k dark * R HP:Hurt MV:Weary > Forrested Path [ obvious exits: E W ] There are some bloody traces of a trolloc leaving east. There are some tracks of an animal leaving west. A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Hurt MV:Weary > They aren't here. * R HP:Hurt MV:Weary > e e Forrested Hills [ obvious exits: N E S W ] There are some bloody traces of a trolloc leaving east. There are some tracks of an animal leaving south. A gray palfrey prances skittishly nearby, being ridden by you. A cute brown deer eyes you nervously. * R HP:Hurt MV:Weary > Draeron chats 'k dark' Above a Forrested Tunnel [ obvious exits: W D ] There are some bloody traces of a trolloc leaving down. There are some tracks of an animal leaving west. A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Hurt MV:Weary > d You can't ride in there. * R HP:Hurt MV:Weary > dism You stop riding him. lead horse * HP:Hurt MV:Weary > lead horse d e You start leading him. A gray palfrey starts following you. * HP:Hurt MV:Weary > You're already leading it! * HP:Hurt MV:Weary > e In a Dark Tunnel [ obvious exits: E U ] A raven is here, watching. A gray palfrey has arrived from above. * HP:Hurt MV:Weary > Before a Tunnel through the Looming Cliffs [ obvious exits: E S W ] There are some bloody traces of a trolloc leaving east. There are some tracks of an animal leaving west. There are some tracks of an animal leaving east. There are some tracks of an animal leaving east. There are some tracks of an animal leaving south. An elk with massive antlers eyes you with curiosity. A gray palfrey has arrived from the west. * HP:Hurt MV:Weary > Braem Wood [ obvious exits: E S W ] There are some bloody traces of a trolloc leaving east. There are some tracks of an animal leaving south. There are some tracks of an animal leaving west. There are some tracks of an animal leaving west. There are some tracks of an animal leaving west. A gray palfrey has arrived from the west. * HP:Hurt MV:Haggard > ride horse A gray palfrey stops following you. You start riding him. * R HP:Hurt MV:Haggard > e e Deep in the Braem Wood [ obvious exits: E S W U ] There are some bloody traces of a trolloc leaving south. There are some tracks of an animal leaving east. A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Hurt MV:Haggard > Deep in the Braem Wood [ obvious exits: E S W ] There are some tracks of an animal leaving east. There are some tracks of an animal leaving east. A lantern has been left here. A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Hurt MV:Haggard > u Alas, you cannot go that way... * R HP:Hurt MV:Haggard > w Draeron chats 'you are incompasted' Deep in the Braem Wood [ obvious exits: E S W U ] There are some bloody traces of a trolloc leaving south. There are some tracks of a ridden mount leaving east. A gray palfrey prances skittishly nearby, being ridden by you. s * R HP:Hurt MV:Haggard > e Deep in the Braem Wood [ obvious exits: N E S W ] There are some bloody traces of a trolloc leaving south. There are some tracks of an animal leaving east. A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Hurt MV:Haggard > Heart of the Braem Wood [ obvious exits: N E S W ] There are some tracks of an animal leaving north. There are some tracks of an animal leaving east. A large curved hunter's horn lies on the ground. A gray palfrey prances skittishly nearby, being ridden by you. A handsome stag stands here, ready to run. A handsome stag stands here, ready to run. A timber wolf is here, snarling hungrily. * R HP:Hurt MV:Haggard > w s Deep in the Braem Wood [ obvious exits: N E S W ] There are some bloody traces of a trolloc leaving south. There are some tracks of a ridden mount leaving east. A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Hurt MV:Haggard > Deep in the Braem Wood [ obvious exits: N E W ] There are some tracks of an animal leaving east. There are some tracks of an animal leaving east. A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Hurt MV:Haggard > not look k dark You start paying increased attention to your surroundings. * R HP:Hurt MV:Haggard > Deep in the Braem Wood To your south and west there are some very tall, imposing cliffs, but to the east and north the greens of the forest predominate. Much like the place that you are now standing, massive oaks tower above the floor of the Braem Wood, throwing it entirely into the shade. No sounds can be heard through the thickness of the creepers and vines. There are some small pieces of stone on the floor of the forest, surrounded by the soil that must be the product of an animal's burrowing. [ obvious exits: N E W ] There are some tracks of an animal leaving east. There are some tracks of an animal leaving east. A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Hurt MV:Haggard > They aren't here. * R HP:Hurt MV:Haggard > tr trolloc It's a little difficult to read old tracks in the snow... It's a little difficult to read old tracks in the snow... - It's a little difficult to read old tracks in the snow... = It's a little difficult to read old tracks in the snow... + It's a little difficult to read old tracks in the snow... Some clear fairly recent tracks of Sewan leaving west. Some clear fairly recent tracks of Sewan leaving east. Some clear fairly recent tracks of Sewan leaving west. * R HP:Hurt MV:Haggard > Arden narrates 'Grumble in WB fade' * R HP:Hurt MV:Haggard > not You stop paying increased attention to your surroundings. * R HP:Hurt MV:Haggard > w Taliesen chats 'drink lotsa water when you donewith beer, if u can hold it down, no hang over' * R HP:Hurt MV:Haggard > e Deep Inside the Braem Wood [ obvious exits: N E W ] There are some tracks of an animal leaving west. There are some tracks of an animal leaving west. A gray palfrey prances skittishly nearby, being ridden by you. An elk with massive antlers eyes you with curiosity. e * R HP:Hurt MV:Haggard > e Deep in the Braem Wood [ obvious exits: N E W ] There are some tracks of a ridden mount leaving west. There are some tracks of an animal leaving east. A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Hurt MV:Haggard > Deep in the Braem Wood [ obvious exits: N E W ] There are some tracks of an animal leaving east. There are some tracks of an animal leaving west. A gray palfrey prances skittishly nearby, being ridden by you. A handsome stag stands here, ready to run. A raven is here, watching. A young and strong buck is here, munching some grass. A young and strong buck is here, munching some grass. * R HP:Hurt MV:Haggard > u Deep in the Braem Wood [ obvious exits: N W U ] There are some tracks of an animal leaving west. There are some tracks of an animal leaving west. A gray palfrey prances skittishly nearby, being ridden by you. A young and strong buck is here, munching some grass. A handsome stag stands here, ready to run. * R HP:Hurt MV:Haggard > Arden narrates 'all come' Higher Braem Wood [ obvious exits: N S W D ] There are some tracks of an animal leaving down. There are some tracks of an animal leaving west. A gray palfrey prances skittishly nearby, being ridden by you. A raven is here, watching. A handsome stag stands here, ready to run. A raven is visible flying high in the sky. A raven is here flying around. * R HP:Hurt MV:Haggard > stats s You are a 57 year old male human ranger. Your height is 5 feet, 10 inches, and you weigh 172.0 lbs. You are carrying 0.0 lbs and wearing 38.2 lbs, peanuts. Your base abilities are: Str:19 Int:16 Wil:13 Dex:18 Con:16. Offensive bonus: 151, Dodging bonus: 125, Parrying bonus: 149 Your mood is: Wimpy. You will flee below: 0 Hit Points You are wanted by: Falme Your armor absorbs about 7% on average. You are subjected to the following effects: - ARMOR - NO QUIT * R HP:Hurt MV:Haggard > Caemlyn Road by the Braem Wood [ obvious exits: N S W ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving west. A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Hurt MV:Haggard > w s Caemlyn Road by the Braem Wood [ obvious exits: N E W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Hurt MV:Haggard > w Alas, you cannot go that way... * R HP:Hurt MV:Haggard > w Caemlyn Road by the Braem Wood [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. A lantern has been left here. A gray palfrey prances skittishly nearby, being ridden by you. A hunter from Illian is here, searching for the fabled Horn of Valere. * R HP:Hurt MV:Haggard > w Caemlyn Road [ obvious exits: E W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. The corpse of a raven is lying here. A gray palfrey prances skittishly nearby, being ridden by you. s * R HP:Hurt MV:Haggard > Lorraine narrates 'Seriously?.. ack' Caemlyn Road [ obvious exits: E S W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving east. A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Hurt MV:Haggard > w Small Clearing Off the Road [ obvious exits: N S W ] A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Hurt MV:Haggard > w w w Draeron chats 'you will die soon without aid' Clearing [ obvious exits: E S W ] A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Hurt MV:Haggard > Bank of the River Arinelle [ obvious exits: E W ] A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Hurt MV:Haggard > You need a boat to go there. * R HP:Hurt MV:Haggard > You need a boat to go there. e * R HP:Hurt MV:Haggard > e Clearing [ obvious exits: E S W ] There are some tracks of a ridden mount leaving west. A gray palfrey prances skittishly nearby, being ridden by you. n * R HP:Hurt MV:Haggard > Small Clearing Off the Road [ obvious exits: N S W ] There are some tracks of a ridden mount leaving west. A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Hurt MV:Haggard > Caemlyn Road [ obvious exits: E S W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving south. A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Hurt MV:Haggard > w w Caemlyn Road [ obvious exits: E W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. A gray palfrey prances skittishly nearby, being ridden by you. w * R HP:Hurt MV:Haggard > w w Outside the Gates of Whitebridge [ obvious exits: E W ] A gray palfrey prances skittishly nearby, being ridden by you. w * R HP:Hurt MV:Haggard > Inside the Gate [ obvious exits: N E S W ] An oil lamp, set in a steel cage, hangs from a high wooden pole. A gray palfrey prances skittishly nearby, being ridden by you. Quinduniar MacRoth is standing here, riding a wild stallion. An old woman smiles kindly. * R HP:Hurt MV:Haggard > Stone Street [ obvious exits: E S W ] An oil lamp, set in a steel cage, hangs from a high wooden pole. A gray palfrey prances skittishly nearby, being ridden by you. A sailor is here. A town watchman is here, patrolling the city. An old woman smiles kindly. A man is here. * R HP:Hurt MV:Haggard > Stone Street [ obvious exits: E S W ] An oil lamp, set in a steel cage, hangs from a high wooden pole. A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Hurt MV:Haggard > Magnificent Square [ obvious exits: N E S W U ] An oil lamp, set in a steel cage, hangs from a high wooden pole. A fountain is here, offering water to all. A gray palfrey prances skittishly nearby, being ridden by you. An old woman smiles kindly. * R HP:Hurt MV:Haggard > n n Wide Cross Street [ obvious exits: N E S W ] A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Hurt MV:Haggard > The North Gate of Whitebridge [ obvious exits: N E S W ] A gray palfrey prances skittishly nearby, being ridden by you. A wild stallion bucks madly. * R HP:Hurt MV:Haggard > dism You stop riding him. lead horse * HP:Hurt MV:Haggard > lead horse You start leading him. A gray palfrey starts following you. * HP:Hurt MV:Haggard > You're already leading it! * HP:Hurt MV:Haggard > rem shoes horse rem bridle horse rem saddle horse put bridle pack put saddle pack put shoes pack ungroup horse You remove iron horseshoes from a gray palfrey. lead 2.horse * HP:Hurt MV:Haggard > lead 2.horse You remove a bridle made of leather from a gray palfrey. * HP:Hurt MV:Haggard > You remove a war saddle with stirrups from a gray palfrey. * HP:Hurt MV:Haggard > s You put a bridle made of leather in a backpack. * HP:Hurt MV:Haggard > You put a war saddle with stirrups in a backpack. * HP:Hurt MV:Haggard > get shoes pack get bridle pack get saddle pack eq horse saddle eq horse bridle equip horse shoes You put iron horseshoes in a backpack. * HP:Hurt MV:Haggard > A gray palfrey is no longer a member of your group. A gray palfrey stops following you. * HP:Hurt MV:Haggard > ride horse s The day has begun. You start leading him. A wild stallion starts following you. * HP:Scratched MV:Weary > You're already leading it! * HP:Scratched MV:Weary > u Wide Cross Street [ obvious exits: N E S W ] A wild stallion has arrived from the north. * HP:Scratched MV:Weary > u You get iron horseshoes from a backpack. * HP:Scratched MV:Weary > u You get a bridle made of leather from a backpack. * HP:Scratched MV:Weary > You get a war saddle with stirrups from a backpack. * HP:Scratched MV:Weary > You equip a wild stallion with a war saddle with stirrups. * HP:Scratched MV:Weary > You equip a wild stallion with a bridle made of leather. * HP:Scratched MV:Weary > You equip a wild stallion with iron horseshoes. * HP:Scratched MV:Weary > A wild stallion stops following you. You start riding him. * R HP:Scratched MV:Weary > Magnificent Square [ obvious exits: N E S W U ] An oil lamp, set in a steel cage, hangs from a high wooden pole. A fountain is here, offering water to all. A wild stallion bucks madly, being ridden by you. An old woman smiles kindly. * R HP:Scratched MV:Weary > Foot of the White Bridge [ obvious exits: U D ] A wild stallion bucks madly, being ridden by you. * R HP:Scratched MV:Weary > On the White Bridge [ obvious exits: U D ] A wild stallion bucks madly, being ridden by you. A man is here. w * R HP:Scratched MV:Weary > w On the White Bridge [ obvious exits: W D ] A wild stallion bucks madly, being ridden by you. A town watchman is here, patrolling the city. w * R HP:Scratched MV:Weary > Apex of the White Bridge [ obvious exits: E W ] A wild stallion bucks madly, being ridden by you. * R HP:Scratched MV:Weary > d On the White Bridge [ obvious exits: E D ] A wild stallion bucks madly, being ridden by you. A worker busily earns a day's pay. d * R HP:Scratched MV:Weary > d Alas, you cannot go that way... * R HP:Scratched MV:Weary > w On the White Bridge [ obvious exits: U D ] A wild stallion bucks madly, being ridden by you. A worker busily earns a day's pay. * R HP:Scratched MV:Weary > w Foot of the White Bridge [ obvious exits: U D ] A wild stallion bucks madly, being ridden by you. w * R HP:Scratched MV:Weary > w Bodhi chats 'drink a yoohoo in teh morning' White Bridge meets Caemlyn Road [ obvious exits: W U ] There are some bloody traces of a trolloc leaving up. There are some tracks of a ridden mount leaving up. A wild stallion bucks madly, being ridden by you. w * R HP:Scratched MV:Weary > w Caemlyn Road West of Whitebridge [ obvious exits: E W ] There are some bloody traces of a trolloc leaving east. There are some tracks of a ridden mount leaving east. A wild stallion bucks madly, being ridden by you. * R HP:Scratched MV:Weary > w Caemlyn Road West of Whitebridge [ obvious exits: N E S W ] There are some bloody traces of a trolloc leaving east. There are some tracks of a ridden mount leaving east. A wild stallion bucks madly, being ridden by you. A gray mouse is scuttling about here. A brown cow is here, chewing thoughtfully. A tired farmer is here. w * R HP:Scratched MV:Weary > n Caemlyn Road West of Whitebridge [ obvious exits: N E S W ] There are some bloody traces of a trolloc leaving east. There are some tracks of an animal leaving east. A wild stallion bucks madly, being ridden by you. A cute, long-eared rabbit is munching at a leaf here. * R HP:Scratched MV:Weary > n Along Caemlyn Road [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. A wild stallion bucks madly, being ridden by you. * R HP:Scratched MV:Weary > n n Along the Caemlyn Road [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. A wild stallion bucks madly, being ridden by you. A shepherd gazes at the sky. * R HP:Scratched MV:Weary > n Along the Caemlyn Road [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. A wild stallion bucks madly, being ridden by you. n * R HP:Scratched MV:Weary > n Caemlyn Road through Countryside [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. A wild stallion bucks madly, being ridden by you. A gray mouse is scuttling about here. A cute, long-eared rabbit is munching at a leaf here. A cute, long-eared rabbit is munching at a leaf here. * R HP:Scratched MV:Weary > n Caemlyn Road through Countryside [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving west. A wild stallion bucks madly, being ridden by you. A sheep is here, bleating. An elk doe nibbles on some greenery. e * R HP:Scratched MV:Weary > Empty Countryside [ obvious exits: N E S W ] There are some bloody traces of a trolloc leaving east. There are some tracks of a ridden mount leaving south. A wild stallion bucks madly, being ridden by you. A fox is here, hunting for rabbits. A fox is here, hunting for rabbits. A gray mouse is scuttling about here. * R HP:Scratched MV:Weary > e e Edge of the Plains [ obvious exits: N S W ] There are some bloody traces of a trolloc leaving south. There are some tracks of a ridden mount leaving north. A wild stallion bucks madly, being ridden by you. An elk doe nibbles on some greenery. * R HP:Scratched MV:Weary > Neck-High Grass [ obvious exits: N S W ] There are some bloody traces of a trolloc leaving south. There are some tracks of a ridden mount leaving south. A wild stallion bucks madly, being ridden by you. * R HP:Scratched MV:Weary > Along the Small Stream [ obvious exits: N S W ] There are some bloody traces of a trolloc leaving south. There are some tracks of a ridden mount leaving south. A wild stallion bucks madly, being ridden by you. n * R HP:Scratched MV:Weary > Path Along the Small Stream [ obvious exits: N S ] There are some bloody traces of a trolloc leaving south. There are some tracks of a ridden mount leaving north. A wild stallion bucks madly, being ridden by you. A cute brown deer eyes you nervously. * R HP:Scratched MV:Weary > Draeron chats 'i'm no where close to puking' Path Along the Widening Stream [ obvious exits: N S ] There are some bloody traces of a trolloc leaving south. A wild stallion bucks madly, being ridden by you. * R HP:Scratched MV:Weary > Flooded Grassland [ obvious exits: N S ] There are some bloody traces of a trolloc leaving south. A wild stallion bucks madly, being ridden by you. * R HP:Scratched MV:Haggard > where In a Shallow Mire [ obvious exits: E S ] There are some bloody traces of a trolloc leaving south. A wild stallion bucks madly, being ridden by you. * R HP:Scratched MV:Haggard > A Filthy Mire [ obvious exits: E W ] There are some bloody traces of a trolloc leaving west. A wild stallion bucks madly, being ridden by you. * R HP:Scratched MV:Haggard > A Flooded Bog [ obvious exits: N E W ] There are some bloody traces of a trolloc leaving west. A wild stallion bucks madly, being ridden by you. * R HP:Scratched MV:Haggard > On Top of the Rock [ obvious exits: N E W ] There are some bloody traces of a trolloc leaving west. There are some tracks of a ridden mount leaving north. A wild stallion bucks madly, being ridden by you. * R HP:Scratched MV:Haggard > Atop a Rock [ obvious exits: E S W D ] There are some bloody traces of a trolloc leaving south. There are some tracks of a ridden mount leaving west. The corpse of a Ghar'ghael trolloc is lying here. A wild stallion bucks madly, being ridden by you. A raven is visible flying high in the sky. * R HP:Scratched MV:Haggard > Players in your Zone -------------------- Lunda - Atop a Rock Kras - End of the Road Dejaqkl - End of the Road Arden - End of the Road Ghuda - On Top of a Rock Guapo - Bend in the Broken Road * R HP:Scratched MV:Haggard > dism lead horse You stop riding him. * HP:Scratched MV:Haggard > lead horse A wild stallion has an indifferent look. * HP:Scratched MV:Haggard > You start leading him. A wild stallion starts following you. * HP:Scratched MV:Haggard > k grumble They aren't here. * HP:Scratched MV:Haggard > Melko chats 'Irn Bru' * HP:Scratched MV:Haggard > d k grumble Abandoned Fortress [ obvious exits: S U ] A bat is flitting around here, hunting insects. A tall, ramshorned trolloc is here, commanding. A wild stallion has arrived from above. * HP:Scratched MV:Haggard > Draeron chats 'just really drunk' They aren't here. * HP:Scratched MV:Haggard > s k grumble Abandoned Fortress [ obvious exits: N E ] A two-headed serpent bares its white fangs as it coils to strike. A fly is buzzing around here somewhere. A wild stallion has arrived from the north. e * HP:Scratched MV:Haggard > k grumble They aren't here. * HP:Scratched MV:Haggard > Abandoned Fortress [ obvious exits: N S W ] A revolting well bubbles with the blood of the sacrificed. *Grumble* is standing here. A fly is buzzing around here somewhere. A trolloc is here, exhorting a group of trolloc raiders. A trolloc is here ruling a group of trollocs. A tall, ramshorned trolloc is here, commanding. A tall, ramshorned trolloc is here, commanding. A fade fights to keep his grip on several leashes. A wild stallion has arrived from the west. * HP:Scratched MV:Haggard > s You try to slash *Grumble*, but he deflects the blow. * HP:Scratched MV:Haggard - Grumble: Scratched > No way! You're fighting for your life! Ranilin Ranilin Overpowered Treehugger Forrester of Justice Posts: 878 (1/12/02 4:29:01 am) Reply Re: White Bridge Fade, how to get a kill inside -------------------------------------------------------------------------------- * HP:Scratched MV:Haggard - Grumble: Scratched > bas Mood changed to: Brave * HP:Scratched MV:Haggard - Grumble: Scratched > -=+ A fade leaves west. A ramshorned trolloc leaves west. A ramshorned trolloc leaves west. * *Grumble* panics, and attempts to flee! *+ You swiftly dodge a Dhai'mon trolloc's attempt to slash you. You swiftly dodge a Ko'bal trolloc's attempt to pierce you. *Grumble* tries to pierce you, but you parry successfully. *Grumble* leaves west. =- emote pivots suddenly into Parting the Silk. change mood wimpy -flee = They're not here anymore! * HP:Scratched MV:Haggard - a Ko'bal trolloc: Healthy > k grumble Ok. * HP:Scratched MV:Haggard - a Ko'bal trolloc: Healthy > Mood changed to: Wimpy * HP:Scratched MV:Haggard - a Ko'bal trolloc: Healthy > *Grumble* has arrived from the west. You panic and attempt to flee! You flee head over heels. Abandoned Fortress [ obvious exits: N E ] A tall, ramshorned trolloc is here, commanding. A tall, ramshorned trolloc is here, commanding. A fade fights to keep his grip on several leashes. A two-headed serpent bares its white fangs as it coils to strike. A fly is buzzing around here somewhere. They aren't here. * HP:Scratched MV:Haggard > k grumble A Ko'bal trolloc has arrived from the east. They aren't here. e * HP:Scratched MV:Haggard > k grumble Abandoned Fortress [ obvious exits: N S W ] A revolting well bubbles with the blood of the sacrificed. *Grumble* is standing here. A wild stallion bucks madly. A fly is buzzing around here somewhere. A trolloc is here ruling a group of trollocs. bas * HP:Scratched MV:Haggard > You try to slash *Grumble*, but he parries successfully. * HP:Scratched MV:Haggard - Grumble: Scratched > -=+* *Grumble* panics, and attempts to flee! *+ *Grumble* tries to pierce you, but you parry successfully. A Dhai'mon trolloc tries to slash you, but you parry successfully. *Grumble* leaves west. *Grumble* has arrived from the west. =k grumble - k grumble bas Cancelled. You do the best you can! * HP:Scratched MV:Haggard - a Dhai'mon trolloc: Healthy > Lorraine narrates 'Going slowly back to fade, heh' You do the best you can! * HP:Scratched MV:Haggard - a Dhai'mon trolloc: Healthy > Taliesen chats 'typing well fo ra drunk' -= *Grumble* tries to pierce you, but you parry successfully. flee +k grumble *Cancelled. *Grumble* tries to pierce you, but you deflect the blow. A Dhai'mon trolloc tries to slash you, but you deflect the blow. You panic and attempt to flee! You flee head over heels. Sleeping Area [ obvious exits: E S ] A two-headed serpent bares its white fangs as it coils to strike. They aren't here. * HP:Scratched MV:Haggard > s k grumble bas Abandoned Fortress [ obvious exits: N S W ] A revolting well bubbles with the blood of the sacrificed. *Grumble* is standing here. A wild stallion bucks madly. A fly is buzzing around here somewhere. A trolloc is here ruling a group of trollocs. * HP:Scratched MV:Haggard > You try to slash *Grumble*, but he parries successfully. * HP:Scratched MV:Haggard - Grumble: Scratched > - *Grumble* tries to pierce you, but you parry successfully. A Dhai'mon trolloc tries to slash you, but you dodge the attack. =+ *Grumble* panics, and attempts to flee! **+ *Grumble* leaves north. =-n k grumble bas -Cancelled. No way! You're fighting for your life! * HP:Scratched MV:Haggard - a Dhai'mon trolloc: Healthy > You slash a Dhai'mon trolloc's right arm hard. You swiftly dodge a Dhai'mon trolloc's attempt to slash you. *Grumble* has arrived from the north. You do the best you can! * HP:Scratched MV:Haggard - a Dhai'mon trolloc: Healthy > You swiftly dodge *Grumble*'s attempt to pierce you. flee -Cancelled. You panic and attempt to flee! emote pivots suddenly into Parting the Silk. change mood wimpy You flee head over heels. Abandoned Fortress [ obvious exits: N E ] A trolloc is here, exhorting a group of trolloc raiders. A tall, ramshorned trolloc is here, commanding. A tall, ramshorned trolloc is here, commanding. A fade fights to keep his grip on several leashes. A two-headed serpent bares its white fangs as it coils to strike. A fly is buzzing around here somewhere. Ok. * HP:Scratched MV:Haggard > Mood changed to: Wimpy * HP:Scratched MV:Haggard > e A Dhai'mon trolloc has arrived from the east. k grumble * HP:Scratched MV:Haggard > bas Abandoned Fortress [ obvious exits: N S W ] A revolting well bubbles with the blood of the sacrificed. *Grumble* is standing here. A wild stallion bucks madly. A fly is buzzing around here somewhere. * HP:Scratched MV:Haggard > You try to slash *Grumble*, but he parries successfully. * HP:Scratched MV:Haggard - Grumble: Scratched > -=+ *Grumble* panics, and attempts to flee! **+=s - *Grumble* leaves west. Cancelled. Abandoned Fortress [ obvious exits: N E ] A trolloc is here commanding a fist of troops. A wild stallion has arrived from the north. * HP:Scratched MV:Haggard > n k grumble Abandoned Fortress [ obvious exits: N S W ] A revolting well bubbles with the blood of the sacrificed. *Grumble* is standing here. A fly is buzzing around here somewhere. A wild stallion has arrived from the south. k grumble * HP:Scratched MV:Haggard > You try to slash *Grumble*, but he parries successfully. w * HP:Scratched MV:Haggard - Grumble: Scratched > You do the best you can! * HP:Scratched MV:Haggard - Grumble: Scratched > No way! You're fighting for your life! * HP:Scratched MV:Haggard - Grumble: Scratched > bas *Grumble* tries to pierce you, but you deflect the blow. You try to slash *Grumble*, but he deflects the blow. *Grumble* panics, and attempts to flee! -=+*s s *Cancelled. *Grumble* leaves west. Abandoned Fortress [ obvious exits: N E ] A trolloc is here commanding a fist of troops. A wild stallion has arrived from the north. * HP:Scratched MV:Haggard > Alas, you cannot go that way... * HP:Scratched MV:Haggard > n k grumble k grumble Abandoned Fortress [ obvious exits: N S W ] A revolting well bubbles with the blood of the sacrificed. *Grumble* is standing here. A fly is buzzing around here somewhere. A wild stallion has arrived from the south. * HP:Scratched MV:Haggard > You try to slash *Grumble*, but he parries successfully. * HP:Scratched MV:Haggard - Grumble: Scratched > bas You do the best you can! * HP:Scratched MV:Haggard - Grumble: Scratched > -=+* *Grumble* panics, and attempts to flee! *+=- -k grumble = Draeron chats 'i was 23 and took a 17 year old home one time' As *Grumble* avoids your bash, you topple over and fall to the ground! * HP:Scratched MV:Haggard - Grumble: Scratched > *Grumble* leaves west. * HP:Scratched MV:Haggard > stand k grumble not look k grumble *Grumble* has arrived from the west. You try to slash *Grumble*, but he parries successfully. * HP:Scratched MV:Haggard - Grumble: Scratched > Do you not consider fighting as standing? * HP:Scratched MV:Haggard - Grumble: Scratched > k grumble You do the best you can! * HP:Scratched MV:Haggard - Grumble: Scratched > You start paying increased attention to your surroundings. * HP:Scratched MV:Haggard - Grumble: Scratched > Abandoned Fortress This room was once the center of the fortress. Now it is being used as a nest for some small creature. There is pieces of cloth and metal and wood everywhere. Also in great amounts are what you think to be rat dropings. There are doorways to the north and south. [ obvious exits: N S W ] A revolting well bubbles with the blood of the sacrificed. *Grumble* is here, fighting YOU! A wild stallion bucks madly. A fly is buzzing around here somewhere. * HP:Scratched MV:Haggard - Grumble: Scratched > You do the best you can! * HP:Scratched MV:Haggard - Grumble: Scratched > You do the best you can! * HP:Scratched MV:Haggard - Grumble: Scratched > You swiftly dodge *Grumble*'s attempt to pierce you. You try to slash *Grumble*, but he parries successfully. * HP:Scratched MV:Haggard - Grumble: Scratched > *Grumble* rolls his eyes...sheesh!.. * HP:Scratched MV:Haggard - Grumble: Scratched > *Grumble* panics, and attempts to flee! * HP:Scratched MV:Haggard - Grumble: Scratched > na on grumble inside fade l dark You try to slash *Grumble*, but he deflects the blow. Your heartbeat calms down more as you feel less panicked. You narrate 'on grumble inside fade' k grumble * HP:Scratched MV:Haggard - Grumble: Healthy > k grumble Man Jaws, you gonna warn me before you crack one off like that, i mean that gas is rank man! I was right behind you and had my mouth open and everything! Grumble is in excellent condition. *Grumble* is using: a sack a shoufa with a black veil a bright red robe a pair of dark gloves a dull black shield an ivory-hilted stiletto a pair of earthen colored breeches a pair of animal-fur boots (used) * HP:Scratched MV:Haggard - Grumble: Healthy > k grumble You do the best you can! * HP:Scratched MV:Haggard - Grumble: Healthy > You do the best you can! * HP:Scratched MV:Haggard - Grumble: Healthy > You do the best you can! * HP:Scratched MV:Haggard - Grumble: Healthy > k grumble *Grumble* leaves north. look * HP:Scratched MV:Haggard > They aren't here. * HP:Scratched MV:Haggard > k grumble n Abandoned Fortress This room was once the center of the fortress. Now it is being used as a nest for some small creature. There is pieces of cloth and metal and wood everywhere. Also in great amounts are what you think to be rat dropings. There are doorways to the north and south. [ obvious exits: N S W ] A revolting well bubbles with the blood of the sacrificed. A wild stallion bucks madly. A fly is buzzing around here somewhere. k grumble * HP:Scratched MV:Haggard > k grumble They aren't here. * HP:Scratched MV:Haggard > s Draeron chats 'best hangerover cure ever' *Grumble* has arrived from the north. Sleeping Area [ obvious exits: E S ] A two-headed serpent bares its white fangs as it coils to strike. A fly is buzzing around here somewhere. A two-headed serpent bares its white fangs as it coils to strike. A wild stallion has arrived from the south. * HP:Scratched MV:Haggard > k grumble They aren't here. * HP:Scratched MV:Haggard > They aren't here. * HP:Scratched MV:Haggard > Abandoned Fortress [ obvious exits: N S W ] A revolting well bubbles with the blood of the sacrificed. *Grumble* is standing here. A fly is buzzing around here somewhere. A wild stallion has arrived from the north. * HP:Scratched MV:Haggard > You try to slash *Grumble*, but he deflects the blow. * HP:Scratched MV:Haggard - Grumble: Healthy > k grumble You do the best you can! * HP:Scratched MV:Haggard - Grumble: Healthy > where look k grumble Players in your Zone -------------------- Lunda - Abandoned Fortress Kindred - Atop a Rock Kras - Atop a Rock Dejaqkl - Atop a Rock Arden - Atop a Rock Ghuda - Atop a Rock Guapo - Bend in the Broken Road * HP:Scratched MV:Haggard - Grumble: Healthy > *Grumble* tries to pierce you, but you dodge the attack. You try to slash *Grumble*, but he deflects the blow. Abandoned Fortress This room was once the center of the fortress. Now it is being used as a nest for some small creature. There is pieces of cloth and metal and wood everywhere. Also in great amounts are what you think to be rat dropings. There are doorways to the north and south. [ obvious exits: N S W ] A revolting well bubbles with the blood of the sacrificed. A wild stallion bucks madly. *Grumble* is here, fighting YOU! A fly is buzzing around here somewhere. * HP:Scratched MV:Haggard - Grumble: Healthy > k grumble *Grumble* panics, and attempts to flee! You do the best you can! * HP:Scratched MV:Haggard - Grumble: Healthy > k grumble You do the best you can! * HP:Scratched MV:Haggard - Grumble: Healthy > k grumble You do the best you can! * HP:Scratched MV:Haggard - Grumble: Healthy > k grumble You do the best you can! * HP:Scratched MV:Haggard - Grumble: Healthy > *Grumble* leaves north. *Grumble* has arrived from the north. You try to slash *Grumble*, but he deflects the blow. * HP:Scratched MV:Haggard - Grumble: Healthy > stats k grumble You are a 57 year old male human ranger. Your height is 5 feet, 10 inches, and you weigh 172.0 lbs. You are carrying 0.0 lbs and wearing 38.2 lbs, peanuts. Your base abilities are: Str:19 Int:16 Wil:13 Dex:18 Con:16. Offensive bonus: 141, Dodging bonus: 130, Parrying bonus: 149 Your mood is: Wimpy. You will flee below: 0 Hit Points You are wanted by: Falme Your armor absorbs about 7% on average. You are subjected to the following effects: - NOTICE - ARMOR - NO QUIT k grumble * HP:Scratched MV:Haggard - Grumble: Healthy > *Grumble* tries to pierce you, but you dodge the attack. You try to slash *Grumble*, but he parries successfully. Taliesen chats ' ' You do the best you can! * HP:Scratched MV:Haggard - Grumble: Healthy > You do the best you can! * HP:Scratched MV:Haggard - Grumble: Healthy > change mood brave where k grumble k grumble A two-headed serpent has arrived from the north. You swiftly dodge a two-headed serpent's attempt to hit you. *Grumble* panics, and attempts to flee! Jose narrates 'where smash :P' Mood changed to: Brave * HP:Scratched MV:Haggard - Grumble: Healthy > k grumble Players in your Zone -------------------- Lorraine - Along the Small Stream Ghuda - A Flooded Bog Lunda - Abandoned Fortress Kindred - Atop a Rock Kras - Atop a Rock Dejaqkl - Atop a Rock Arden - Atop a Rock Guapo - Bend in the Broken Road * HP:Scratched MV:Haggard - Grumble: Healthy > You do the best you can! * HP:Scratched MV:Haggard - Grumble: Healthy > k grumble You do the best you can! * HP:Scratched MV:Haggard - Grumble: Healthy > You do the best you can! k grumble * HP:Scratched MV:Haggard - Grumble: Healthy > You do the best you can! * HP:Scratched MV:Haggard - Grumble: Healthy > look You do the best you can! * HP:Scratched MV:Haggard - Grumble: Healthy > k grumble A two-headed serpent tries to hit you, but you dodge the attack. *Grumble* tries to pierce you, but you dodge the attack. You try to slash *Grumble*, but he deflects the blow. *Grumble* leaves west. Abandoned Fortress This room was once the center of the fortress. Now it is being used as a nest for some small creature. There is pieces of cloth and metal and wood everywhere. Also in great amounts are what you think to be rat dropings. There are doorways to the north and south. [ obvious exits: N S W ] A revolting well bubbles with the blood of the sacrificed. A two-headed serpent is here, fighting YOU! A wild stallion bucks madly. A fly is buzzing around here somewhere. * HP:Scratched MV:Haggard - a two-headed serpent: Scratched > k grumble They aren't here. * HP:Scratched MV:Haggard - a two-headed serpent: Scratched > k grumble Taliesen chats 'LOL' They aren't here. * HP:Scratched MV:Haggard - a two-headed serpent: Scratched > They aren't here. * HP:Scratched MV:Haggard - a two-headed serpent: Scratched > *Grumble* has arrived from the west. * HP:Scratched MV:Haggard - a two-headed serpent: Scratched > emote pivots suddenly into Parting the Silk. change mood wimpy You slash a two-headed serpent's body into bloody fragments! A two-headed serpent tries to hit you, but you parry successfully. Ok. * HP:Scratched MV:Haggard - a two-headed serpent: Hurt > Mood changed to: Wimpy * HP:Scratched MV:Haggard - a two-headed serpent: Hurt > stats *Grumble* leaves west. * HP:Scratched MV:Haggard - a two-headed serpent: Hurt > look You are a 57 year old male human ranger. Your height is 5 feet, 10 inches, and you weigh 172.0 lbs. You are carrying 0.0 lbs and wearing 38.2 lbs, peanuts. Your base abilities are: Str:19 Int:16 Wil:13 Dex:18 Con:16. Offensive bonus: 141, Dodging bonus: 130, Parrying bonus: 149 Your mood is: Wimpy. You will flee below: 0 Hit Points You are wanted by: Falme Your armor absorbs about 7% on average. You are subjected to the following effects: - NOTICE - ARMOR - NO QUIT * HP:Scratched MV:Haggard - a two-headed serpent: Hurt > Abandoned Fortress This room was once the center of the fortress. Now it is being used as a nest for some small creature. There is pieces of cloth and metal and wood everywhere. Also in great amounts are what you think to be rat dropings. There are doorways to the north and south. [ obvious exits: N S W ] A revolting well bubbles with the blood of the sacrificed. A two-headed serpent is here, fighting YOU! A wild stallion bucks madly. A fly is buzzing around here somewhere. where * HP:Scratched MV:Haggard - a two-headed serpent: Hurt > Players in your Zone -------------------- Kras - Atop a Rock Dejaqkl - Atop a Rock Kindred - Atop a Rock Arden - Atop a Rock Ghuda - In a Shallow Mire Lunda - Abandoned Fortress Guapo - Bend in the Broken Road * HP:Scratched MV:Haggard - a two-headed serpent: Hurt > where *Grumble* has arrived from the west. * HP:Scratched MV:Haggard - a two-headed serpent: Hurt > You try to slash a two-headed serpent, but it deflects the blow. A two-headed serpent tries to hit you, but you dodge the attack. Players in your Zone -------------------- Kras - Atop a Rock Dejaqkl - Atop a Rock Kindred - Atop a Rock Arden - Atop a Rock Ghuda - In a Shallow Mire Lunda - Abandoned Fortress Guapo - Bend in the Broken Road * HP:Scratched MV:Haggard - a two-headed serpent: Hurt > You swiftly dodge *Grumble*'s attempt to pierce you. * HP:Scratched MV:Haggard - a two-headed serpent: Hurt > look Abandoned Fortress This room was once the center of the fortress. Now it is being used as a nest for some small creature. There is pieces of cloth and metal and wood everywhere. Also in great amounts are what you think to be rat dropings. There are doorways to the north and south. [ obvious exits: N S W ] A revolting well bubbles with the blood of the sacrificed. *Grumble* is here, fighting YOU! A two-headed serpent is here, fighting YOU! A wild stallion bucks madly. A fly is buzzing around here somewhere. * HP:Scratched MV:Haggard - a two-headed serpent: Hurt > Draeron chats 'she told me 2 tynole and a big glass of water' * HP:Scratched MV:Haggard - a two-headed serpent: Hurt > *Grumble* tries to pierce you, but you deflect the blow. You slash a two-headed serpent's body into bloody fragments! You swiftly dodge a two-headed serpent's attempt to hit you. * HP:Scratched MV:Haggard - a two-headed serpent: Wounded > Arden narrates 'Open moss' * HP:Scratched MV:Haggard - a two-headed serpent: Wounded > *Grumble* tries to pierce you, but you deflect the blow. You slash a two-headed serpent's body very hard. A two-headed serpent tries to hit you, but you dodge the attack. * HP:Scratched MV:Haggard - a two-headed serpent: Wounded > Arden has arrived from the west. Kindred has arrived from the west. * HP:Scratched MV:Haggard - a two-headed serpent: Wounded > Kindred tries to smite *Grumble*, but he deflects the blow. * HP:Scratched MV:Haggard - a two-headed serpent: Wounded > Arden slashes *Grumble*'s body very hard. na block the exits and come inside fade to well * HP:Scratched MV:Haggard - a two-headed serpent: Wounded > Arden tries to slash *Grumble*, but he parries successfully. Kindred smites *Grumble*'s right leg extremely hard. A two-headed serpent has arrived from the west. Arden swiftly dodges a two-headed serpent's attempt to hit him. *Grumble* tries to pierce you, but you parry successfully. You slash a two-headed serpent's body into bloody fragments! You swiftly dodge a two-headed serpent's attempt to hit you. * HP:Scratched MV:Haggard - a two-headed serpent: Battered > You narrate 'block the exits and come inside fade to well' * HP:Scratched MV:Haggard - a two-headed serpent: Battered > *Grumble* panics, and attempts to flee! * HP:Scratched MV:Haggard - a two-headed serpent: Battered > k grumble k grumble You do the best you can! * HP:Scratched MV:Haggard - a two-headed serpent: Battered > k grumble A two-headed serpent tries to hit Arden, but he parries successfully. Arden tries to slash *Grumble*, but he parries successfully. Kindred smites *Grumble*'s body extremely hard. You slash a two-headed serpent's head into bloody fragments! A two-headed serpent tries to hit you, but you dodge the attack. Draeron chats 'zero hangover' You do the best you can! * HP:Scratched MV:Haggard - a two-headed serpent: Beaten > Arden narrates 'spam for grumble' * HP:Scratched MV:Haggard - a two-headed serpent: Beaten > You do the best you can! * HP:Scratched MV:Haggard - a two-headed serpent: Beaten > *Grumble* leaves north. * HP:Scratched MV:Haggard - a two-headed serpent: Beaten > k grumble They aren't here. * HP:Scratched MV:Haggard - a two-headed serpent: Beaten > *Grumble* has arrived from the north. k grumble * HP:Scratched MV:Haggard - a two-headed serpent: Beaten > Arden tries to slash a two-headed serpent, but it deflects the blow. A two-headed serpent tries to hit Arden, but he parries successfully. You slash a two-headed serpent's body into bloody fragments! You swiftly dodge a two-headed serpent's attempt to hit you. You do the best you can! flee * HP:Scratched MV:Haggard - a two-headed serpent: Critical > n Kras has arrived from the west. You panic and attempt to flee! You flee head over heels. Abandoned Fortress [ obvious exits: N E ] A bat is flitting around here, hunting insects. A fly is buzzing around here somewhere. Abandoned Fortress [ obvious exits: S U ] A Ko'bal trolloc is here, fighting Dejaqkl. A Dhai'mon trolloc is here, fighting Dejaqkl. A ramshorned trolloc is here, fighting Dejaqkl. A ramshorned trolloc is here, fighting Dejaqkl. A fade is here, fighting Dejaqkl. Dejaqkl of Arafel is here, fighting a ramshorned trolloc. A ramshorned trolloc is here, fighting Dejaqkl. * HP:Scratched MV:Haggard > Dejaqkl holds a lantern above his head. s * HP:Scratched MV:Haggard > s Dejaqkl panics, and attempts to flee! * HP:Scratched MV:Haggard > s Abandoned Fortress [ obvious exits: N E ] A bat is flitting around here, hunting insects. A fly is buzzing around here somewhere. * HP:Scratched MV:Haggard > e Alas, you cannot go that way... * HP:Scratched MV:Haggard > Alas, you cannot go that way... * HP:Scratched MV:Haggard > Abandoned Fortress [ obvious exits: N S W ] A revolting well bubbles with the blood of the sacrificed. Kras Atreides {Gaidin Applicant} is here, fighting Grumble. *Grumble* is here, fighting Kras. A two-headed serpent bares its white fangs as it coils to strike. Kindred the Lion Corporal is standing here. A two-headed serpent bares its white fangs as it coils to strike. A wild stallion bucks madly. A fly is buzzing around here somewhere. * HP:Scratched MV:Haggard > open moss Kras swiftly dodges *Grumble*'s attempt to pierce him. You swiftly dodge a two-headed serpent's attempt to hit you. You swiftly dodge a two-headed serpent's attempt to hit you. Kras tries to slash *Grumble*, but he deflects the blow. * HP:Scratched MV:Haggard - a two-headed serpent: Scratched > k grumble k grumble I see no moss here. * HP:Scratched MV:Haggard - a two-headed serpent: Scratched > Kindred tries to smite *Grumble*, but he parries successfully. *Grumble* panics, and attempts to flee! You do the best you can! * HP:Scratched MV:Haggard - a two-headed serpent: Scratched > You do the best you can! * HP:Scratched MV:Haggard - a two-headed serpent: Scratched > A fade has arrived from the west. A ramshorned trolloc has arrived from the west. A ramshorned trolloc has arrived from the west. A Dhai'mon trolloc has arrived from the west. A Ko'bal trolloc has arrived from the west. * HP:Scratched MV:Haggard - a two-headed serpent: Scratched > open moss I see no moss here. k grumble * HP:Scratched MV:Haggard - a two-headed serpent: Scratched > You do the best you can! * HP:Scratched MV:Haggard - a two-headed serpent: Scratched > A fade barely slashes Kindred's right leg. A Ko'bal trolloc joins a fade's fight! A Dhai'mon trolloc joins a fade's fight! A ramshorned trolloc joins a fade's fight! A ramshorned trolloc joins a fade's fight! Kindred tries to smite *Grumble*, but he parries successfully. A two-headed serpent tries to hit you, but you dodge the attack. You slash a two-headed serpent's head extremely hard. A two-headed serpent tries to hit you, but you dodge the attack. Kras tries to slash *Grumble*, but he parries successfully. * HP:Scratched MV:Haggard - a two-headed serpent: Hurt > s Arden has arrived from the south. * HP:Scratched MV:Haggard - a two-headed serpent: Hurt > *Grumble* leaves north. No way! You're fighting for your life! * HP:Scratched MV:Haggard - a two-headed serpent: Hurt > flee You panic and attempt to flee! e You flee head over heels. Abandoned Fortress [ obvious exits: N E ] A trolloc is here commanding a fist of troops. * HP:Scratched MV:Haggard > Crumbled Floor [ obvious exits: N S W ] A two-headed serpent bares its white fangs as it coils to strike. A fly is buzzing around here somewhere. A bat is flitting around here, hunting insects. * HP:Scratched MV:Haggard > s s e Slimy Room [ obvious exits: N U ] A bat is flitting around here, hunting insects. A fly is buzzing around here somewhere. * HP:Scratched MV:Haggard > Alas, you cannot go that way... * HP:Scratched MV:Haggard > k grumble Alas, you cannot go that way... * HP:Scratched MV:Haggard > They aren't here. * HP:Scratched MV:Haggard > n k grumble Lorraine narrates 'How many trolls inside fade now?' * HP:Scratched MV:Haggard > Crumbled Floor [ obvious exits: N S W ] A two-headed serpent bares its white fangs as it coils to strike. A fly is buzzing around here somewhere. A bat is flitting around here, hunting insects. k grumble * HP:Scratched MV:Haggard > They aren't here. open irondoor * HP:Scratched MV:Haggard > They aren't here. * HP:Scratched MV:Haggard > k grumble It's already open! * HP:Scratched MV:Haggard > k grumble They aren't here. * HP:Scratched MV:Haggard > k grumble They aren't here. * HP:Scratched MV:Haggard > k grumble They aren't here. * HP:Scratched MV:Haggard > They aren't here. * HP:Scratched MV:Haggard > where k grumble k grumble Players in your Zone -------------------- Kras - Kitchen Grae - On Top of the Rock Lunda - Crumbled Floor Kindred - Sleeping Area Dejaqkl - Atop a Rock Arden - Sleeping Area Guapo - Bend in the Broken Road * HP:Scratched MV:Haggard > k grumble They aren't here. * HP:Scratched MV:Haggard > They aren't here. k grumble * HP:Scratched MV:Haggard > They aren't here. * HP:Scratched MV:Haggard > k grumble Arden narrates 'clear mobs' They aren't here. look * HP:Scratched MV:Haggard > They aren't here. k grumble * HP:Scratched MV:Haggard > k grumble Crumbled Floor The floor of this room has sunken in and is now filled with blackish water. The smell is not too pleasant, as if something died here recently. Luckily, there is a way around the pool, so you don't have to get your feet wet. There is a door to the north, and a hall to the south. [ obvious exits: N S W ] A two-headed serpent bares its white fangs as it coils to strike. A fly is buzzing around here somewhere. A bat is flitting around here, hunting insects. * HP:Scratched MV:Haggard > k grumble They aren't here. * HP:Scratched MV:Haggard > They aren't here. * HP:Scratched MV:Haggard > They aren't here. * HP:Scratched MV:Haggard > k grumble k grumble Kras narrates 'e' They aren't here. * HP:Scratched MV:Haggard > w k grumble A two-headed serpent tries to hit you, but you dodge the attack. Arden narrates '@#%$' They aren't here. * HP:Scratched MV:Haggard - a two-headed serpent: Scratched > Damin chats 'Rhoth on in any form?' No way! You're fighting for your life! * HP:Scratched MV:Haggard - a two-headed serpent: Scratched > They aren't here. * HP:Scratched MV:Haggard - a two-headed serpent: Scratched > You slash a two-headed serpent's head extremely hard. An irritating fly leaves west. A two-headed serpent tries to hit you, but you dodge the attack. * HP:Scratched MV:Haggard - a two-headed serpent: Hurt > Kras narrates 'come' where * HP:Scratched MV:Haggard - a two-headed serpent: Hurt > Players in your Zone -------------------- Dejaqkl - Abandoned Fortress Arden - Kitchen Grae - Atop a Rock Kras - Kitchen Lunda - Crumbled Floor Guapo - Bend in the Broken Road * HP:Scratched MV:Haggard - a two-headed serpent: Hurt > flee You slash a two-headed serpent's head into bloody fragments! You swiftly dodge a two-headed serpent's attempt to hit you. * HP:Scratched MV:Haggard - a two-headed serpent: Wounded > You panic and attempt to flee! You flee head over heels. Slimy Room [ obvious exits: N U ] A bat is flitting around here, hunting insects. A fly is buzzing around here somewhere. * HP:Scratched MV:Haggard > n w You are too exhausted. * HP:Scratched MV:Haggard > Alas, you cannot go that way... * HP:Scratched MV:Haggard > get yellow pack quaff vial n You get a thin vial of yellow fluid from a backpack. * HP:Scratched MV:Haggard > w You quaff a thin vial of yellow fluid which dissolves. Ok. You feel more refreshed and ready to go! * HP:Scratched MV:Strong > Crumbled Floor [ obvious exits: N S W ] A two-headed serpent bares its white fangs as it coils to strike. A bat is flitting around here, hunting insects. * HP:Scratched MV:Strong > Abandoned Fortress [ obvious exits: N E ] Kindred the Lion Corporal is standing here. A fly is buzzing around here somewhere. A trolloc is here commanding a fist of troops. * HP:Scratched MV:Strong > n n A Dha'vol trolloc tries to cleave you, but you dodge the attack. You slash a Dha'vol trolloc's right hand. A Dha'vol trolloc tries to cleave you, but you deflect the blow. Your heartbeat calms down more as you feel less panicked. No way! You're fighting for your life! * HP:Scratched MV:Strong - a Dha'vol trolloc: Healthy > Kindred leaves east. No way! You're fighting for your life! * HP:Scratched MV:Strong - a Dha'vol trolloc: Healthy > flee You panic and attempt to flee! You flee head over heels. Abandoned Fortress [ obvious exits: N S W ] A revolting well bubbles with the blood of the sacrificed. A two-headed serpent bares its white fangs as it coils to strike. A two-headed serpent bares its white fangs as it coils to strike. A wild stallion bucks madly. A fly is buzzing around here somewhere. * HP:Scratched MV:Strong > Taliesen chats 'problem with 17 yr-olds, they want a lift to school the net day' Lorraine narrates 'Interceptor out?' n * HP:Scratched MV:Strong > A Dha'vol trolloc has arrived from the south. * HP:Scratched MV:Strong > s Sleeping Area [ obvious exits: E S ] Dejaqkl of Arafel is here, fighting a two-headed serpent. A two-headed serpent is here, fighting Dejaqkl. A fly is buzzing around here somewhere. A wild stallion has arrived from the south. * HP:Scratched MV:Strong > s Draeron chats 'i'm not Roth' Abandoned Fortress [ obvious exits: N S W ] A revolting well bubbles with the blood of the sacrificed. A trolloc is here commanding a fist of troops. A two-headed serpent bares its white fangs as it coils to strike. A two-headed serpent bares its white fangs as it coils to strike. A fly is buzzing around here somewhere. A wild stallion has arrived from the north. * HP:Scratched MV:Strong > Abandoned Fortress [ obvious exits: N E ] A fly is buzzing around here somewhere. A wild stallion has arrived from the north. n * HP:Scratched MV:Strong > A Dha'vol trolloc has arrived from the north. * HP:Scratched MV:Strong > w Abandoned Fortress [ obvious exits: N S W ] A revolting well bubbles with the blood of the sacrificed. A two-headed serpent bares its white fangs as it coils to strike. A two-headed serpent bares its white fangs as it coils to strike. A fly is buzzing around here somewhere. A wild stallion has arrived from the south. n * HP:Scratched MV:Strong > Abandoned Fortress [ obvious exits: N E ] A bat is flitting around here, hunting insects. A fly is buzzing around here somewhere. A wild stallion has arrived from the east. * HP:Scratched MV:Strong > u Abandoned Fortress [ obvious exits: S U ] A tall, ramshorned trolloc is here, commanding. A wild stallion has arrived from the south. * HP:Scratched MV:Strong > Atop a Rock [ obvious exits: E S W D ] There are some bloody traces of a trolloc leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. A shaggy brown mare stands here. Grae Durbano is standing here. A raven is visible flying high in the sky. A gray palfrey prances skittishly nearby. A gray palfrey prances skittishly nearby. A gray palfrey prances skittishly nearby. A warhorse is here, stamping his feet impatiently. A wild stallion has arrived from below. * HP:Scratched MV:Strong > ride horse A wild stallion stops following you. You start riding him. * R HP:Scratched MV:Strong > s Arden narrates 'sheet' On Top of the Rock [ obvious exits: N E W ] There are some bloody traces of a trolloc leaving west. There are some tracks of a ridden mount leaving west. A wild stallion bucks madly, being ridden by you. * R HP:Scratched MV:Strong > w w w w A Flooded Bog [ obvious exits: N E W ] There are some bloody traces of a trolloc leaving west. A wild stallion bucks madly, being ridden by you. * R HP:Scratched MV:Strong > A Filthy Mire [ obvious exits: E W ] There are some bloody traces of a trolloc leaving west. A wild stallion bucks madly, being ridden by you. * R HP:Scratched MV:Tiring > In a Shallow Mire [ obvious exits: E S ] There are some bloody traces of a trolloc leaving south. A wild stallion bucks madly, being ridden by you. * R HP:Scratched MV:Tiring > Alas, you cannot go that way... s * R HP:Scratched MV:Tiring > s s Someone narrates 'he ran cut with braul and smash' Flooded Grassland [ obvious exits: N S ] There are some bloody traces of a trolloc leaving south. A wild stallion bucks madly, being ridden by you. * R HP:Scratched MV:Tiring > s Path Along the Widening Stream [ obvious exits: N S ] There are some bloody traces of a trolloc leaving south. A wild stallion bucks madly, being ridden by you. * R HP:Scratched MV:Tiring > Path Along the Small Stream [ obvious exits: N S ] There are some bloody traces of a trolloc leaving south. There are some tracks of a ridden mount leaving south. A wild stallion bucks madly, being ridden by you. * R HP:Scratched MV:Tiring > Along the Small Stream [ obvious exits: N S W ] There are some bloody traces of a trolloc leaving south. There are some tracks of a ridden mount leaving south. A wild stallion bucks madly, being ridden by you. A cute brown deer eyes you nervously. * R HP:Scratched MV:Tiring > Arden narrates 'GET IN IRONDOOR' s * R HP:Scratched MV:Tiring > s Draeron chats 'snicker' Kras narrates 'op door' Neck-High Grass [ obvious exits: N S W ] There are some bloody traces of a trolloc leaving south. There are some tracks of a ridden mount leaving south. A wild stallion bucks madly, being ridden by you. * R HP:Scratched MV:Tiring > Arden narrates 'GET IN IRONDOOR' Edge of the Plains [ obvious exits: N S W ] There are some bloody traces of a trolloc leaving south. There are some tracks of a ridden mount leaving north. A wild stallion bucks madly, being ridden by you. A brown cow is here, chewing thoughtfully. A cute brown deer eyes you nervously. * R HP:Scratched MV:Tiring > n n n Neck-High Grass [ obvious exits: N S W ] There are some bloody traces of a trolloc leaving south. There are some tracks of a ridden mount leaving south. A wild stallion bucks madly, being ridden by you. n * R HP:Scratched MV:Tiring > n Along the Small Stream [ obvious exits: N S W ] There are some bloody traces of a trolloc leaving south. There are some tracks of a ridden mount leaving south. A wild stallion bucks madly, being ridden by you. A cute brown deer eyes you nervously. * R HP:Scratched MV:Tiring > n Path Along the Small Stream [ obvious exits: N S ] There are some bloody traces of a trolloc leaving south. There are some tracks of a ridden mount leaving south. A wild stallion bucks madly, being ridden by you. n * R HP:Scratched MV:Tiring > Path Along the Widening Stream [ obvious exits: N S ] There are some bloody traces of a trolloc leaving south. There are some tracks of a ridden mount leaving south. A wild stallion bucks madly, being ridden by you. * R HP:Scratched MV:Tiring > Flooded Grassland [ obvious exits: N S ] There are some bloody traces of a trolloc leaving south. There are some tracks of a ridden mount leaving south. A wild stallion bucks madly, being ridden by you. * R HP:Scratched MV:Tiring > Tyrrk narrates 'yeah was tracking him Lori' In a Shallow Mire [ obvious exits: E S ] There are some bloody traces of a trolloc leaving south. There are some tracks of a ridden mount leaving south. A wild stallion bucks madly, being ridden by you. * R HP:Scratched MV:Tiring > Alas, you cannot go that way... * R HP:Scratched MV:Tiring > e e A Filthy Mire [ obvious exits: E W ] There are some bloody traces of a trolloc leaving west. There are some tracks of a ridden mount leaving west. A wild stallion bucks madly, being ridden by you. e * R HP:Scratched MV:Tiring > A Flooded Bog [ obvious exits: N E W ] There are some bloody traces of a trolloc leaving west. There are some tracks of a ridden mount leaving west. A wild stallion bucks madly, being ridden by you. n * R HP:Scratched MV:Tiring > On Top of the Rock [ obvious exits: N E W ] There are some bloody traces of a trolloc leaving west. There are some tracks of a ridden mount leaving west. A wild stallion bucks madly, being ridden by you. * R HP:Scratched MV:Tiring > Atop a Rock [ obvious exits: E S W D ] There are some bloody traces of a trolloc leaving south. There are some tracks of a ridden mount leaving south. A wild stallion bucks madly, being ridden by you. Lorraine Alvein the Fatebinder, the Queen of RIP of the week is standing here, riding a gray palfrey. A shaggy brown mare stands here. Grae Durbano is standing here. A raven is visible flying high in the sky. A gray palfrey prances skittishly nearby. A gray palfrey prances skittishly nearby. A gray palfrey prances skittishly nearby. A warhorse is here, stamping his feet impatiently. * R HP:Scratched MV:Tiring > dism lead horse You stop riding him. lead horse * HP:Scratched MV:Tiring > You start leading him. A wild stallion starts following you. d * HP:Scratched MV:Tiring > s You're already leading it! * HP:Scratched MV:Tiring > Abandoned Fortress [ obvious exits: S U ] A trolloc is here commanding a fist of troops. A tall, ramshorned trolloc is here, commanding. A wild stallion has arrived from above. * HP:Scratched MV:Tiring > Abandoned Fortress [ obvious exits: N E ] A bat is flitting around here, hunting insects. A fly is buzzing around here somewhere. A wild stallion has arrived from the north. * HP:Scratched MV:Tiring > e s s Abandoned Fortress [ obvious exits: N S W ] A revolting well bubbles with the blood of the sacrificed. Arden Sorfrai, Lion Corporal is standing here. A two-headed serpent bares its white fangs as it coils to strike. A two-headed serpent bares its white fangs as it coils to strike. A fly is buzzing around here somewhere. A wild stallion has arrived from the west. * HP:Scratched MV:Tiring > e A two-headed serpent tries to hit you, but you deflect the blow. You swiftly dodge a two-headed serpent's attempt to hit you. No way! You're fighting for your life! n * HP:Scratched MV:Tiring - a two-headed serpent: Critical > No way! You're fighting for your life! * HP:Scratched MV:Tiring - a two-headed serpent: Critical > No way! You're fighting for your life! * HP:Scratched MV:Tiring - a two-headed serpent: Critical > flee No way! You're fighting for your life! * HP:Scratched MV:Tiring - a two-headed serpent: Critical > A two-headed serpent tries to hit you, but you deflect the blow. You slash a two-headed serpent's body very hard. A two-headed serpent tries to hit you, but you dodge the attack. * HP:Scratched MV:Tiring - a two-headed serpent: Critical > You panic and attempt to flee! You flee head over heels. Sleeping Area [ obvious exits: E S ] *Grumble* is standing here. Dejaqkl of Arafel is here, fighting a two-headed serpent. A two-headed serpent is here, fighting Dejaqkl. A fly is buzzing around here somewhere. * HP:Scratched MV:Tiring > k grumble The irondoor is opened from the other side. *Grumble* closes the irondoor. k grumble * HP:Scratched MV:Tiring > You try to slash *Grumble*, but he parries successfully. * HP:Scratched MV:Tiring - Grumble: Wounded > Lorraine narrates 'Irondoor, you need iron key' You do the best you can! * HP:Scratched MV:Tiring - Grumble: Wounded > *Grumble* tries to pierce you, but you parry successfully. You try to slash *Grumble*, but he deflects the blow. Dejaqkl strikes a two-headed serpent's body extremely hard. A two-headed serpent is dead! R.I.P. Your blood freezes as you hear a two-headed serpent's death cry. The irondoor is opened from the other side. * HP:Scratched MV:Tiring - Grumble: Wounded > Draeron chats 'i found that out the next morning' * HP:Scratched MV:Tiring - Grumble: Wounded > Arden narrates 'hes out of ierondoor' * HP:Scratched MV:Tiring - Grumble: Wounded > *Grumble* closes the irondoor. * HP:Scratched MV:Tiring - Grumble: Wounded > *Grumble* tries to pierce you, but you parry successfully. You slash *Grumble*'s left leg hard. open irondoor * HP:Scratched MV:Tiring - Grumble: Wounded > open irondoor open irondoor open irondoor open irondoor Ok. * HP:Scratched MV:Tiring - Grumble: Wounded > *Grumble* closes the irondoor. Ok. * HP:Scratched MV:Tiring - Grumble: Wounded > *Grumble* closes the irondoor. Ok. * HP:Scratched MV:Tiring - Grumble: Wounded > *Grumble* closes the irondoor. Ok. * HP:Scratched MV:Tiring - Grumble: Wounded > open irondoor *Grumble* closes the irondoor. Ok. * HP:Scratched MV:Tiring - Grumble: Wounded > *Grumble* closes the irondoor. * HP:Scratched MV:Tiring - Grumble: Wounded > open irondoor Ok. * HP:Scratched MV:Tiring - Grumble: Wounded > open irondoor *Grumble* closes the irondoor. * HP:Scratched MV:Tiring - Grumble: Wounded > Ok. * HP:Scratched MV:Tiring - Grumble: Wounded > *Grumble* closes the irondoor. Ok. * HP:Scratched MV:Tiring - Grumble: Wounded > open irondoor *Grumble* tries to pierce you, but you deflect the blow. You try to slash *Grumble*, but he parries successfully. *Grumble* closes the irondoor. Ok. open irondoor * HP:Scratched MV:Tiring - Grumble: Wounded > *Grumble* closes the irondoor. * HP:Scratched MV:Tiring - Grumble: Wounded > Ok. * HP:Scratched MV:Tiring - Grumble: Wounded > *Grumble* closes the irondoor. * HP:Scratched MV:Tiring - Grumble: Wounded > look Sleeping Area Long ago, this room was used as sleeping quarters for the people that lived in this fortress. The beds have now rotted and rusted, and anything else has been carried away by rodents. There are two exits, south and east. [ obvious exits: E S ] The corpse of a two-headed serpent is lying here. *Grumble* is here, fighting YOU! Dejaqkl of Arafel is standing here. A fly is buzzing around here somewhere. * HP:Scratched MV:Tiring - Grumble: Wounded > bas - *Grumble* tries to pierce you, but you parry successfully. = *Grumble* avoids being bashed by Dejaqkl who loses his balance and falls! +**+=- -= As *Grumble* avoids your bash, you topple over and fall to the ground! * HP:Scratched MV:Tiring - Grumble: Wounded > Dejaqkl tries to strike *Grumble*, but he deflects the blow. *Grumble* tries to pierce you, but you deflect the blow. * HP:Scratched MV:Tiring - Grumble: Wounded > *Braul* has arrived from the south. * HP:Scratched MV:Tiring - Grumble: Wounded > *Braul* tries to blast you, but you deflect the blow. * HP:Scratched MV:Tiring - Grumble: Wounded > The irondoor is opened from the other side. *Grumble* closes the irondoor. * HP:Scratched MV:Tiring - Grumble: Wounded > change mood brave The irondoor is opened from the other side. *Grumble* closes the irondoor. * HP:Scratched MV:Tiring - Grumble: Wounded > The irondoor is opened from the other side. *Grumble* closes the irondoor. * HP:Scratched MV:Tiring - Grumble: Wounded > The irondoor is opened from the other side. *Grumble* closes the irondoor. bas * HP:Scratched MV:Tiring - Grumble: Wounded > The irondoor is opened from the other side. *Grumble* closes the irondoor. * HP:Scratched MV:Tiring - Grumble: Wounded > The irondoor is opened from the other side. *Grumble* closes the irondoor. Mood changed to: Brave * HP:Scratched MV:Tiring - Grumble: Wounded > *Braul* tries to blast you, but you parry successfully. Dejaqkl tries to strike *Grumble*, but he deflects the blow. *Grumble* tries to pierce you, but you parry successfully. Taliesen chats 'hehhee' -=+ The irondoor is opened from the other side. *Grumble* closes the irondoor. Arden narrates 'hes in there' * The irondoor is opened from the other side. *Grumble* closes the irondoor. *+ The irondoor is opened from the other side. *Grumble* closes the irondoor. na braul here = The irondoor is opened from the other side. *Grumble* closes the irondoor. - The irondoor is opened from the other side. *Grumble* closes the irondoor. Cancelled. You narrate 'braul here' * HP:Scratched MV:Tiring - Grumble: Wounded > You swiftly dodge *Braul*'s attempt to blast you. Dejaqkl strikes *Grumble*'s body into bloody fragments! *Grumble* tries to pierce you, but you parry successfully. You try to slash *Grumble*, but he deflects the blow. * HP:Scratched MV:Tiring - Grumble: Wounded > *Smasher* has arrived from the south. A shadow stallion has arrived from the south. *Interceptor* has arrived from the south. * HP:Scratched MV:Tiring - Grumble: Wounded > na SPAM FLEE INSIDE IRONDOOR Arden narrates 'Get out' * HP:Scratched MV:Tiring - Grumble: Wounded > You narrate 'SPAM FLEE INSIDE IRONDOOR' * HP:Scratched MV:Tiring - Grumble: Wounded > The irondoor is opened from the other side. *Grumble* closes the irondoor. * HP:Scratched MV:Tiring - Grumble: Wounded > *Braul* tries to blast you, but you parry successfully. Dejaqkl tries to strike *Grumble*, but he parries successfully. *Grumble* tries to pierce you, but you dodge the attack. You slash *Grumble*'s body very hard. *Grumble* panics, and attempts to flee! Arden narrates 'NOW' *Smasher* opens the irondoor. * HP:Scratched MV:Tiring - Grumble: Battered > open irondoor It's already open! open irondoor * HP:Scratched MV:Tiring - Grumble: Battered > open irondoor open irondoor It's already open! * HP:Scratched MV:Tiring - Grumble: Battered > It's already open! * HP:Scratched MV:Tiring - Grumble: Battered > It's already open! * HP:Scratched MV:Tiring - Grumble: Battered > Dejaqkl panics, and attempts to flee! * HP:Scratched MV:Tiring - Grumble: Battered > *Interceptor* leaves south. * HP:Scratched MV:Tiring - Grumble: Battered > Dejaqkl leaves south. * HP:Scratched MV:Tiring - Grumble: Battered > *Grumble* leaves south. * HP:Scratched MV:Tiring - Braul: Scratched > You slash *Braul*'s left leg very hard. You swiftly dodge *Braul*'s attempt to blast you. * HP:Scratched MV:Tiring - Braul: Scratched > where look Players in your Zone -------------------- Dejaqkl - Abandoned Fortress Arden - Atop a Rock Lorraine - Atop a Rock Grae - Atop a Rock Lunda - Sleeping Area Kras - Kitchen Guapo - Bend in the Broken Road * HP:Scratched MV:Tiring - Braul: Scratched > Sleeping Area Long ago, this room was used as sleeping quarters for the people that lived in this fortress. The beds have now rotted and rusted, and anything else has been carried away by rodents. There are two exits, south and east. [ obvious exits: E S ] The corpse of a two-headed serpent is lying here. A black shadow stallion paws the ground here, fiery-red eyes shining with evil. *Smasher* is standing here. *Braul* is here, fighting YOU! A fly is buzzing around here somewhere. * HP:Scratched MV:Tiring - Braul: Scratched > You slash *Braul*'s body very hard. *Braul* tries to blast you, but you parry successfully. Your blood freezes as you hear someone's death cry. * HP:Scratched MV:Tiring - Braul: Hurt > *Interceptor* has arrived from the south. * HP:Scratched MV:Tiring - Braul: Hurt > close moss Arden narrates 'Smasher and co in there' * HP:Scratched MV:Tiring - Braul: Hurt > I see no moss here. * HP:Scratched MV:Tiring - Braul: Hurt > Lorraine narrates '*Groan*' * HP:Scratched MV:Tiring - Braul: Hurt > You try to slash *Braul*, but he parries successfully. You swiftly dodge *Braul*'s attempt to blast you. * HP:Scratched MV:Tiring - Braul: Hurt > close irondoor Ok. * HP:Scratched MV:Tiring - Braul: Hurt > flee You panic and attempt to flee! You swiftly dodge *Braul*'s attempt to blast you. You flee head over heels. Abandoned Fortress [ obvious exits: N S W ] A revolting well bubbles with the blood of the sacrificed. *Grumble* is standing here. A wild stallion bucks madly. A two-headed serpent bares its white fangs as it coils to strike. A two-headed serpent bares its white fangs as it coils to strike. A fly is buzzing around here somewhere. * HP:Scratched MV:Tiring > s *Interceptor* has arrived from the north. * HP:Scratched MV:Tiring > *Interceptor* tries to slash you, but you parry successfully. No way! You're fighting for your life! * HP:Scratched MV:Tiring - Interceptor: Battered > *Grumble* leaves west. * HP:Scratched MV:Tiring - Interceptor: Battered > flee w You swiftly dodge a two-headed serpent's attempt to hit you. A two-headed serpent tries to hit you, but you dodge the attack. You try to slash *Interceptor*, but he parries successfully. *Interceptor* tries to slash you, but you dodge the attack. Your heartbeat calms down more as you feel less panicked. *Smasher* has arrived from the north. A shadow stallion has arrived from the north. *Braul* has arrived from the north. You panic and attempt to flee! n u *Smasher* leaves south. A shadow stallion leaves south. *Braul* leaves south. You flee head over heels. Abandoned Fortress [ obvious exits: N E ] *Braul* is standing here. A black shadow stallion paws the ground here, fiery-red eyes shining with evil. *Smasher* is standing here. A fly is buzzing around here somewhere. Alas, you cannot go that way... * HP:Healthy MV:Tiring > *Smasher* tries to slash you, but you parry successfully. No way! You're fighting for your life! * HP:Healthy MV:Tiring - Smasher: Healthy > No way! You're fighting for your life! * HP:Healthy MV:Tiring - Smasher: Healthy > flee *Interceptor* has arrived from the north. * HP:Healthy MV:Tiring - Smasher: Healthy > u *Interceptor* leaves east. PANIC! You couldn't escape! flee * HP:Healthy MV:Tiring - Smasher: Healthy > No way! You're fighting for your life! * HP:Healthy MV:Tiring - Smasher: Healthy > You slash *Smasher*'s right hand very hard. PANIC! You couldn't escape! flee * HP:Healthy MV:Tiring - Smasher: Scratched > emote pivots suddenly into Parting the Silk. change mood wimpy *Braul* leaves east. * HP:Healthy MV:Tiring - Smasher: Scratched > u PANIC! You couldn't escape! flee * HP:Healthy MV:Tiring - Smasher: Scratched > Ok. * HP:Healthy MV:Tiring - Smasher: Scratched > Mood changed to: Wimpy * HP:Healthy MV:Tiring - Smasher: Scratched > No way! You're fighting for your life! * HP:Healthy MV:Tiring - Smasher: Scratched > u You panic and attempt to flee! *Grumble* has arrived from the north. You dodge a bash from *Smasher* who loses his balance and falls! *Interceptor* has arrived from the east. You flee head over heels. Abandoned Fortress [ obvious exits: N S W ] A revolting well bubbles with the blood of the sacrificed. A wild stallion bucks madly. A two-headed serpent bares its white fangs as it coils to strike. A two-headed serpent bares its white fangs as it coils to strike. A fly is buzzing around here somewhere. Alas, you cannot go that way... * HP:Healthy MV:Tiring > Lorraine narrates 'How many we going to loose?' * HP:Healthy MV:Tiring > s e s Abandoned Fortress [ obvious exits: N E ] *Grumble* is standing here. A black shadow stallion paws the ground here, fiery-red eyes shining with evil. *Smasher* is standing here. A fly is buzzing around here somewhere. A wild stallion has arrived from the north. * HP:Healthy MV:Tiring > u *Interceptor* has arrived from the east. Crumbled Floor [ obvious exits: N S W ] *Braul* is standing here. A two-headed serpent bares its white fangs as it coils to strike. A bat is flitting around here, hunting insects. A wild stallion has arrived from the west. * HP:Healthy MV:Tiring > Slimy Room [ obvious exits: N ] A bat is flitting around here, hunting insects. A fly is buzzing around here somewhere. A wild stallion has arrived from the north. * HP:Healthy MV:Tiring > Alas, you cannot go that way... * HP:Healthy MV:Tiring > open slime u *Braul* has arrived from the north. Ok. * HP:Healthy MV:Tiring > A Granite Cave [ obvious exits: U D ] A wild stallion has arrived from below. * HP:Healthy MV:Tiring > k grumble k grumble k grumble They aren't here. k grumble * HP:Healthy MV:Tiring > They aren't here. * HP:Healthy MV:Tiring > *Braul* has arrived from below. They aren't here. * HP:Healthy MV:Tiring > *Braul* leaves up. They aren't here. * HP:Healthy MV:Tiring > Garwin narrates 'shadow stallion tracks longcut' close granite * HP:Healthy MV:Tiring > close granite Ok. * HP:Healthy MV:Tiring > k dark u k dark It's already closed! * HP:Healthy MV:Tiring > k dark Lorraine narrates 'Anyone rip?' They aren't here. * HP:Healthy MV:Tiring > Rocky Outcrop [ obvious exits: N E W D ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving north. *Braul* is here, fighting Kindred. Kindred the Lion Corporal is here, fighting Braul. A wild stallion has arrived from below. k dark * HP:Healthy MV:Tiring > Kindred tries to smite *Braul*, but he deflects the blow. *Braul* blasts Kindred's right arm hard. You slash *Braul*'s body very hard. k dark * HP:Healthy MV:Tiring - Kindred: Hurt - Braul: Hurt > You do the best you can! * HP:Healthy MV:Tiring - Kindred: Hurt - Braul: Hurt > You do the best you can! * HP:Healthy MV:Tiring - Kindred: Hurt - Braul: Hurt > d Arden narrates 'Sigh, Kras RIP' You do the best you can! * HP:Healthy MV:Tiring - Kindred: Hurt - Braul: Hurt > k dark Kindred panics, and attempts to flee! * HP:Healthy MV:Tiring - Kindred: Hurt - Braul: Hurt > No way! You're fighting for your life! * HP:Healthy MV:Tiring - Kindred: Hurt - Braul: Hurt > d You do the best you can! k dark * HP:Healthy MV:Tiring - Kindred: Hurt - Braul: Hurt > Dejaqkl narrates 'smash, inter, braul, grumble down there' No way! You're fighting for your life! * HP:Healthy MV:Tiring - Kindred: Hurt - Braul: Hurt > d You do the best you can! * HP:Healthy MV:Tiring - Kindred: Hurt - Braul: Hurt > k dark Draeron chats 'who wants to exp with me tommorow' d * HP:Healthy MV:Tiring - Kindred: Hurt - Braul: Hurt > No way! You're fighting for your life! * HP:Healthy MV:Tiring - Kindred: Hurt - Braul: Hurt > k dark You do the best you can! * HP:Healthy MV:Tiring - Kindred: Hurt - Braul: Hurt > d You try to slash *Braul*, but he deflects the blow. Kindred smites *Braul*'s body very hard. *Braul* tickles Kindred's body with his blast. No way! You're fighting for your life! * HP:Healthy MV:Tiring - Kindred: Wounded - Braul: Hurt > k dark You do the best you can! * HP:Healthy MV:Tiring - Kindred: Wounded - Braul: Hurt > d No way! You're fighting for your life! * HP:Healthy MV:Tiring - Kindred: Wounded - Braul: Hurt > You do the best you can! k dark * HP:Healthy MV:Tiring - Kindred: Wounded - Braul: Hurt > No way! You're fighting for your life! * HP:Healthy MV:Tiring - Kindred: Wounded - Braul: Hurt > d You do the best you can! * HP:Healthy MV:Tiring - Kindred: Wounded - Braul: Hurt > k dark Lorraine narrates 'Bah ' * HP:Healthy MV:Tiring - Kindred: Wounded - Braul: Hurt > No way! You're fighting for your life! * HP:Healthy MV:Tiring - Kindred: Wounded - Braul: Hurt > d k dark You do the best you can! * HP:Healthy MV:Tiring - Kindred: Wounded - Braul: Hurt > No way! You're fighting for your life! * HP:Healthy MV:Tiring - Kindred: Wounded - Braul: Hurt > You do the best you can! * HP:Healthy MV:Tiring - Kindred: Wounded - Braul: Hurt > d k dark You slash *Braul*'s body extremely hard. Kindred tries to smite *Braul*, but he deflects the blow. *Braul* barely blasts Kindred's body. * HP:Healthy MV:Tiring - Kindred: Wounded - Braul: Hurt > *Braul* panics, and attempts to flee! No way! You're fighting for your life! * HP:Healthy MV:Tiring - Kindred: Wounded - Braul: Hurt > d Arden narrates 'Grumble low' *Braul* leaves west. They aren't here. * HP:Healthy MV:Tiring > k dark A Granite Cave [ obvious exits: U D ] *Interceptor* is standing here. A wild stallion has arrived from above. * HP:Healthy MV:Tiring > You try to slash *Interceptor*, but he parries successfully. * HP:Healthy MV:Tiring - Interceptor: Wounded > u *Grumble* has arrived from below. k dark * HP:Healthy MV:Tiring - Interceptor: Wounded > No way! You're fighting for your life! close granite * HP:Healthy MV:Tiring - Interceptor: Wounded > You do the best you can! * HP:Healthy MV:Tiring - Interceptor: Wounded > close granite Ok. close granite * HP:Healthy MV:Tiring - Interceptor: Wounded > *Interceptor* tries to slash you, but you parry successfully. You try to slash *Interceptor*, but he deflects the blow. *Grumble* tries to pierce you, but you deflect the blow. It's already closed! * HP:Healthy MV:Tiring - Interceptor: Wounded > close granite Arden narrates 'I had him trapped in irondoor' It's already closed! * HP:Healthy MV:Tiring - Interceptor: Wounded > It's already closed! * HP:Healthy MV:Tiring - Interceptor: Wounded > *Braul* has arrived from above. * HP:Healthy MV:Tiring - Interceptor: Wounded > close granite close granite It's already closed! close granite * HP:Healthy MV:Tiring - Interceptor: Wounded > close granite It's already closed! * HP:Healthy MV:Tiring - Interceptor: Wounded > close granite *Grumble* tries to pierce you, but you parry successfully. *Interceptor* tries to slash you, but you parry successfully. You try to slash *Interceptor*, but he parries successfully. It's already closed! * HP:Healthy MV:Tiring - Interceptor: Wounded > It's already closed! * HP:Healthy MV:Tiring - Interceptor: Wounded > k dark The granite is opened from the other side. Ok. close granite * HP:Healthy MV:Tiring - Interceptor: Wounded > k dark The granite is opened from the other side. close granite * HP:Healthy MV:Tiring - Interceptor: Wounded > You do the best you can! * HP:Healthy MV:Tiring - Interceptor: Wounded > Ok. * HP:Healthy MV:Tiring - Interceptor: Wounded > The granite is opened from the other side. You do the best you can! * HP:Healthy MV:Tiring - Interceptor: Wounded > Ok. * HP:Healthy MV:Tiring - Interceptor: Wounded > The granite is opened from the other side. * HP:Healthy MV:Tiring - Interceptor: Wounded > na come granite close granite *Grumble* pierces your body. You swiftly dodge *Interceptor*'s attempt to slash you. You try to slash *Interceptor*, but he parries successfully. Arden narrates 'Along with a fade patty, heh' You narrate 'come granite' * HP:Scratched MV:Tiring - Interceptor: Wounded > close granite close granite Ok. * HP:Scratched MV:Tiring - Interceptor: Wounded > k dark The granite is opened from the other side. Ok. * HP:Scratched MV:Tiring - Interceptor: Wounded > close granite The granite is opened from the other side. Ok. close granite * HP:Scratched MV:Tiring - Interceptor: Wounded > The granite is opened from the other side. You do the best you can! * HP:Scratched MV:Tiring - Interceptor: Wounded > Ok. * HP:Scratched MV:Tiring - Interceptor: Wounded > The granite is opened from the other side. Ok. * HP:Scratched MV:Tiring - Interceptor: Wounded > na now The granite is opened from the other side. * HP:Scratched MV:Tiring - Interceptor: Wounded > close granite close granite k dark You narrate 'now' close granite * HP:Scratched MV:Tiring - Interceptor: Wounded > Ok. * HP:Scratched MV:Tiring - Interceptor: Wounded > close granite *Grumble* tries to pierce you, but you dodge the attack. *Interceptor* tries to slash you, but you dodge the attack. You try to slash *Interceptor*, but he parries successfully. The granite is opened from the other side. Ok. * HP:Scratched MV:Tiring - Interceptor: Wounded > close granite The granite is opened from the other side. You do the best you can! * HP:Scratched MV:Tiring - Interceptor: Wounded > *Grumble* tries to pierce you, but you deflect the blow. Ok. * HP:Scratched MV:Tiring - Interceptor: Wounded > The granite is opened from the other side. Ok. * HP:Scratched MV:Tiring - Interceptor: Wounded > The granite is opened from the other side. Ok. * HP:Scratched MV:Tiring - Interceptor: Wounded > The granite is opened from the other side. * HP:Scratched MV:Tiring - Interceptor: Wounded > Garwin narrates 'braul and inter' * HP:Scratched MV:Tiring - Interceptor: Wounded > na 1u of granite *Grumble* tries to pierce you, but you deflect the blow. *Interceptor* tries to slash you, but you dodge the attack. You try to slash *Interceptor*, but he deflects the blow. close granite * HP:Scratched MV:Tiring - Interceptor: Wounded > close granite You narrate '1u of granite' * HP:Scratched MV:Tiring - Interceptor: Wounded > close granite Ok. * HP:Scratched MV:Tiring - Interceptor: Wounded > The granite is opened from the other side. Ok. * HP:Scratched MV:Tiring - Interceptor: Wounded > The granite is opened from the other side. *Braul* leaves down. Ok. * HP:Scratched MV:Tiring - Interceptor: Wounded > The granite is opened from the other side. * HP:Scratched MV:Tiring - Interceptor: Wounded > na NOW You narrate 'NOW' close granite * HP:Scratched MV:Tiring - Interceptor: Wounded > close granite close granite close granite *Grumble* tries to pierce you, but you deflect the blow. You swiftly dodge *Interceptor*'s attempt to slash you. *Interceptor* swiftly dodges your attempt to slash him. * HP:Scratched MV:Tiring - Interceptor: Wounded > close granite close granite look close granite close granite close granite Ok. * HP:Scratched MV:Tiring - Interceptor: Wounded > The granite is opened from the other side. Ok. * HP:Scratched MV:Tiring - Interceptor: Wounded > The granite is opened from the other side. Ok. * HP:Scratched MV:Tiring - Interceptor: Wounded > *Grumble* tries to pierce you, but you deflect the blow. *Interceptor* slashes your right leg very hard. You try to slash *Interceptor*, but he parries successfully. The granite is opened from the other side. Ok. * HP:Scratched MV:Tiring - Interceptor: Wounded > The granite is opened from the other side. Ok. * HP:Scratched MV:Tiring - Interceptor: Wounded > close granite close granite Lorraine has arrived from above. The granite is opened from the other side. Ok. close granite * HP:Scratched MV:Tiring - Interceptor: Wounded > A Granite Cave You squeeze through the crack and find yourself in the center of a small cave, obviously created by some kind of earthquake, though it appears to be very old, perhaps back to the Breaking of the World. Several sets of scuff marks on the floor and gashes in the stone walls indicate that it is traveled upon occasion, though. [ obvious exits: U ] Lorraine Alvein the Fatebinder, the Queen of RIP of the week is standing here. *Grumble* is here, fighting YOU! A wild stallion bucks madly. *Interceptor* is here, fighting YOU! close granite * HP:Scratched MV:Tiring - Interceptor: Wounded > The granite is opened from the other side. Ok. close granite * HP:Scratched MV:Tiring - Interceptor: Wounded > The granite is opened from the other side. Ok. * HP:Scratched MV:Tiring - Interceptor: Wounded > close granite The granite is opened from the other side. Ok. close granite * HP:Scratched MV:Tiring - Interceptor: Wounded > The granite is opened from the other side. Ok. close granite * HP:Scratched MV:Tiring - Interceptor: Wounded > The granite is opened from the other side. Ok. * HP:Scratched MV:Tiring - Interceptor: Wounded > close granite The granite is opened from the other side. Ok. * HP:Scratched MV:Tiring - Interceptor: Wounded > close granite The granite is opened from the other side. Ok. * HP:Scratched MV:Tiring - Interceptor: Wounded > close granite The granite is opened from the other side. Ok. * HP:Scratched MV:Tiring - Interceptor: Wounded > close granite *Grumble* tries to pierce you, but you parry successfully. *Interceptor* tries to slash you, but you parry successfully. You try to slash *Interceptor*, but he parries successfully. The granite is opened from the other side. Ok. * HP:Scratched MV:Tiring - Interceptor: Wounded > The granite is opened from the other side. Ok. * HP:Scratched MV:Tiring - Interceptor: Wounded > look The granite is opened from the other side. Ok. * HP:Scratched MV:Tiring - Interceptor: Wounded > The granite is opened from the other side. Ok. * HP:Scratched MV:Tiring - Interceptor: Wounded > Lorraine tries to strike *Grumble*, but he deflects the blow. The granite is opened from the other side. Ok. * HP:Scratched MV:Tiring - Interceptor: Wounded > The granite is opened from the other side. Ok. * HP:Scratched MV:Tiring - Interceptor: Wounded > The granite is opened from the other side. Ok. * HP:Scratched MV:Tiring - Interceptor: Wounded > The granite is opened from the other side. A Granite Cave You squeeze through the crack and find yourself in the center of a small cave, obviously created by some kind of earthquake, though it appears to be very old, perhaps back to the Breaking of the World. Several sets of scuff marks on the floor and gashes in the stone walls indicate that it is traveled upon occasion, though. [ obvious exits: U D ] Lorraine Alvein the Fatebinder, the Queen of RIP of the week is here, fighting Grumble. *Grumble* is here, fighting Lorraine. A wild stallion bucks madly. *Interceptor* is here, fighting YOU! * HP:Scratched MV:Tiring - Interceptor: Wounded > close granite bas *Interceptor* panics, and attempts to flee! Ok. * HP:Scratched MV:Tiring - Interceptor: Wounded > Lorraine tries to strike *Grumble*, but he deflects the blow. *Interceptor* tries to slash you, but you parry successfully. You try to slash *Interceptor*, but he parries successfully. Grae has arrived from above. The granite is opened from the other side. * HP:Scratched MV:Tiring - Interceptor: Wounded > close granite close granite close granite Cancelled. Grae tries to pierce *Interceptor*, but he deflects the blow. Ok. * HP:Scratched MV:Tiring - Interceptor: Wounded > The granite is opened from the other side. close granite * HP:Scratched MV:Tiring - Interceptor: Wounded > close granite Ok. * HP:Scratched MV:Tiring - Interceptor: Wounded > close granite The granite is opened from the other side. Ok. * HP:Scratched MV:Tiring - Interceptor: Wounded > close granite The granite is opened from the other side. Ok. * HP:Scratched MV:Tiring - Interceptor: Wounded > close granite close granite The granite is opened from the other side. Ok. * HP:Scratched MV:Tiring - Interceptor: Wounded > close granite *Interceptor* panics, and attempts to flee! The granite is opened from the other side. Ok. * HP:Scratched MV:Tiring - Interceptor: Wounded > The granite is opened from the other side. Ok. close granite * HP:Scratched MV:Tiring - Interceptor: Wounded > The granite is opened from the other side. Ok. close granite * HP:Scratched MV:Tiring - Interceptor: Wounded > Grae tries to pierce *Interceptor*, but he parries successfully. *Grumble* tries to pierce Lorraine, but she deflects the blow. *Interceptor* tries to slash you, but you parry successfully. The granite is opened from the other side. Ok. * HP:Scratched MV:Tiring - Interceptor: Wounded > *Grumble* panics, and attempts to flee! Lorraine releases streaks of Fire at *Grumble*, who screams in pain. The granite is opened from the other side. Ok. * HP:Scratched MV:Tiring - Interceptor: Wounded > The granite is opened from the other side. Ok. * HP:Scratched MV:Tiring - Interceptor: Wounded > The granite is opened from the other side. Ok. * HP:Scratched MV:Tiring - Interceptor: Wounded > close granite The granite is opened from the other side. close granite * HP:Scratched MV:Tiring - Interceptor: Wounded > Ok. * HP:Scratched MV:Tiring - Interceptor: Wounded > close granite The granite is opened from the other side. Ok. k dark * HP:Scratched MV:Tiring - Interceptor: Wounded > The granite is opened from the other side. Ok. k dark * HP:Scratched MV:Tiring - Interceptor: Wounded > *Grumble* leaves up. *Grumble* has arrived from above. The granite is opened from the other side. You do the best you can! * HP:Scratched MV:Tiring - Interceptor: Wounded > k dark *Grumble* panics, and attempts to flee! *Grumble* leaves down. * HP:Scratched MV:Tiring - Interceptor: Wounded > You do the best you can! * HP:Scratched MV:Tiring - Interceptor: Wounded > close granite You do the best you can! k dark * HP:Scratched MV:Tiring - Interceptor: Wounded > close granite Grae tries to pierce *Interceptor*, but he parries successfully. *Interceptor* tries to slash you, but you dodge the attack. You try to slash *Interceptor*, but he deflects the blow. Ok. * HP:Scratched MV:Tiring - Interceptor: Wounded > k dark The granite is opened from the other side. You do the best you can! * HP:Scratched MV:Tiring - Interceptor: Wounded > close granite Ok. close granite * HP:Scratched MV:Tiring - Interceptor: Wounded > The granite is opened from the other side. You do the best you can! close granite * HP:Scratched MV:Tiring - Interceptor: Wounded > close granite *Interceptor* panics, and attempts to flee! Ok. * HP:Scratched MV:Tiring - Interceptor: Wounded > close granite It's already closed! * HP:Scratched MV:Tiring - Interceptor: Wounded > close granite It's already closed! close granite * HP:Scratched MV:Tiring - Interceptor: Wounded > *Interceptor* leaves up. It's already closed! * HP:Scratched MV:Tiring > close granite It's already closed! close granite * HP:Scratched MV:Tiring > It's already closed! * HP:Scratched MV:Tiring > u It's already closed! * HP:Scratched MV:Tiring > It's already closed! k dark * HP:Scratched MV:Tiring > It's already closed! * HP:Scratched MV:Tiring > Rocky Outcrop [ obvious exits: N E W D ] There are some tracks of a horse leaving down. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. *Interceptor* is here, fighting Arden. A raven is visible flying high in the sky. Dejaqkl of Arafel is here, fighting Interceptor, riding a gray palfrey. Arden Sorfrai, Lion Corporal is here, fighting Interceptor, riding a warhorse. A gray palfrey prances skittishly nearby. A wild stallion has arrived from below. * HP:Scratched MV:Tiring > Draeron chats 'from like 5 p.m. game time till whenever' *Interceptor* swiftly dodges your attempt to slash him. * HP:Scratched MV:Tiring - Arden: Wounded - Interceptor: Battered > k dark You do the best you can! d * HP:Scratched MV:Tiring - Arden: Wounded - Interceptor: Battered > k dark No way! You're fighting for your life! d * HP:Scratched MV:Tiring - Arden: Wounded - Interceptor: Battered > k dark Lorraine has arrived from below. You do the best you can! * HP:Scratched MV:Tiring - Arden: Wounded - Interceptor: Battered > No way! You're fighting for your life! * HP:Scratched MV:Tiring - Arden: Wounded - Interceptor: Battered > Tyrrk narrates 'no moves Lunda' You do the best you can! * HP:Scratched MV:Tiring - Arden: Wounded - Interceptor: Battered > d k dark d k dark close granite You slash *Interceptor*'s body very hard. *Interceptor* tries to slash Arden, but he deflects the blow. Arden slashes *Interceptor*'s body very hard. Arden coughs and shivers. Your heartbeat calms down more as you feel less panicked. No way! You're fighting for your life! * HP:Scratched MV:Tiring - Arden: Wounded - Interceptor: Battered > *Interceptor* panics, and attempts to flee! You do the best you can! * HP:Scratched MV:Tiring - Arden: Wounded - Interceptor: Battered > Lorraine leaves down. Arden narrates 'on outsdie' No way! You're fighting for your life! d * HP:Scratched MV:Tiring - Arden: Wounded - Interceptor: Battered > k dark You do the best you can! close granite * HP:Scratched MV:Tiring - Arden: Wounded - Interceptor: Battered > *Interceptor* leaves down. I see no granite here. * HP:Scratched MV:Tiring > A Granite Cave [ obvious exits: U D ] *Interceptor* is here, fighting Lorraine. Lorraine Alvein the Fatebinder, the Queen of RIP of the week is here, fighting Interceptor. A wild stallion has arrived from above. * HP:Scratched MV:Tiring > d *Interceptor* panics, and attempts to flee! You try to slash *Interceptor*, but he parries successfully. k dark * HP:Scratched MV:Tiring - Lorraine: Healthy - Interceptor: Battered > close granite Ok. * HP:Scratched MV:Tiring - Lorraine: Healthy - Interceptor: Battered > No way! You're fighting for your life! close granite * HP:Scratched MV:Tiring - Lorraine: Healthy - Interceptor: Battered > You do the best you can! * HP:Scratched MV:Tiring - Lorraine: Healthy - Interceptor: Battered > close granite k dark *Interceptor* leaves up. It's already closed! close granite * HP:Scratched MV:Tiring > It's already closed! * HP:Scratched MV:Tiring > It's already closed! * HP:Scratched MV:Tiring > close granite k dark They aren't here. u * HP:Scratched MV:Tiring > It's already closed! k dark * HP:Scratched MV:Tiring > It's already closed! k dark * HP:Scratched MV:Tiring > k dark They aren't here. * HP:Scratched MV:Tiring > Grae leaves up. Rocky Outcrop [ obvious exits: N E W D ] There are some tracks of a horse leaving down. There are some tracks of a horse leaving down. There are some tracks of a trolloc leaving down. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. Grae Durbano is standing here. *Interceptor* is here, fighting Arden. A raven is visible flying high in the sky. Dejaqkl of Arafel is here, fighting Interceptor, riding a gray palfrey. Arden Sorfrai, Lion Corporal is here, fighting Interceptor, riding a warhorse. A gray palfrey prances skittishly nearby. A wild stallion has arrived from below. * HP:Scratched MV:Tiring > k dark Grae tries to pierce *Interceptor*, but he deflects the blow. The fighting is too thick and heavy for you to enter the fray! * HP:Scratched MV:Tiring > The fighting is too thick and heavy for you to enter the fray! k dark * HP:Scratched MV:Tiring > *Interceptor* panics, and attempts to flee! The fighting is too thick and heavy for you to enter the fray! * HP:Scratched MV:Tiring > d The fighting is too thick and heavy for you to enter the fray! * HP:Scratched MV:Tiring > k dark The fighting is too thick and heavy for you to enter the fray! close granite * HP:Scratched MV:Tiring > k dark A Granite Cave [ obvious exits: U ] Lorraine Alvein the Fatebinder, the Queen of RIP of the week is standing here. A wild stallion has arrived from above. * HP:Scratched MV:Tiring > close granite They aren't here. * HP:Scratched MV:Tiring > k dark *Interceptor* has arrived from above. It's already closed! close granite * HP:Scratched MV:Tiring > Lorraine leaves up. You try to slash *Interceptor*, but he deflects the blow. * HP:Scratched MV:Tiring - Interceptor: Battered > k dark close granite It's already closed! * HP:Scratched MV:Tiring - Interceptor: Battered > k dark You do the best you can! * HP:Scratched MV:Tiring - Interceptor: Battered > close granite It's already closed! * HP:Scratched MV:Tiring - Interceptor: Battered > k dark You do the best you can! * HP:Scratched MV:Tiring - Interceptor: Battered > change mood brave It's already closed! * HP:Scratched MV:Tiring - Interceptor: Battered > *Interceptor* panics, and attempts to flee! You do the best you can! close granite * HP:Scratched MV:Tiring - Interceptor: Battered > k dark It's already closed! close granite * HP:Scratched MV:Tiring - Interceptor: Battered > You do the best you can! * HP:Scratched MV:Tiring - Interceptor: Battered > k dark Grae tries to pierce *Interceptor*, but he deflects the blow. Mood changed to: Brave * HP:Scratched MV:Tiring - Interceptor: Battered > close granite k dark close granite Grae tries to pierce *Interceptor*, but he deflects the blow. *Interceptor* tries to slash you, but you deflect the blow. You try to slash *Interceptor*, but he parries successfully. It's already closed! k dark * HP:Scratched MV:Tiring - Interceptor: Battered > Arden narrates 'HAHA' You do the best you can! * HP:Scratched MV:Tiring - Interceptor: Battered > *Interceptor* panics, and attempts to flee! It's already closed! close granite * HP:Scratched MV:Tiring - Interceptor: Battered > You do the best you can! k dark * HP:Scratched MV:Tiring - Interceptor: Battered > close granite It's already closed! u * HP:Scratched MV:Tiring - Interceptor: Battered > k dark You do the best you can! close granite * HP:Scratched MV:Tiring - Interceptor: Battered > It's already closed! * HP:Scratched MV:Tiring - Interceptor: Battered > k dark You do the best you can! * HP:Scratched MV:Tiring - Interceptor: Battered > It's already closed! close granite * HP:Scratched MV:Tiring - Interceptor: Battered > You do the best you can! k dark * HP:Scratched MV:Tiring - Interceptor: Battered > *Interceptor* leaves up. It's already closed! * HP:Scratched MV:Tiring > close granite Rocky Outcrop [ obvious exits: N E W D ] There are some tracks of a horse leaving down. There are some tracks of a horse leaving down. There are some tracks of a trolloc leaving down. There are some tracks of a trolloc leaving down. There are some tracks of a ridden mount leaving west. *Interceptor* is here, fighting Dejaqkl. A scrawny puppy sniffs the ground for food here. Lorraine Alvein the Fatebinder, the Queen of RIP of the week is here, fighting Interceptor. A raven is visible flying high in the sky. Dejaqkl of Arafel is here, fighting Interceptor, riding a gray palfrey. Arden Sorfrai, Lion Corporal is standing here, riding a warhorse. A gray palfrey prances skittishly nearby. A wild stallion has arrived from below. * HP:Scratched MV:Tiring > k dark Lorraine tries to strike *Interceptor*, but he parries successfully. *Interceptor* tries to slash Dejaqkl, but he deflects the blow. Dejaqkl tries to strike *Interceptor*, but he parries successfully. *Interceptor* panics, and attempts to flee! You try to slash *Interceptor*, but he parries successfully. * HP:Scratched MV:Tiring - Dejaqkl: Healthy - Interceptor: Battered > u I see no granite here. * HP:Scratched MV:Tiring - Dejaqkl: Healthy - Interceptor: Battered > k dark You do the best you can! * HP:Scratched MV:Tiring - Dejaqkl: Healthy - Interceptor: Battered > k dark I see no granite here. * HP:Scratched MV:Tiring - Dejaqkl: Healthy - Interceptor: Battered > You do the best you can! * HP:Scratched MV:Tiring - Dejaqkl: Healthy - Interceptor: Battered > d I see no granite here. * HP:Scratched MV:Tiring - Dejaqkl: Healthy - Interceptor: Battered > k dark Arden narrates 'Fled down x2' You do the best you can! * HP:Scratched MV:Tiring - Dejaqkl: Healthy - Interceptor: Battered > No way! You're fighting for your life! d * HP:Scratched MV:Tiring - Dejaqkl: Healthy - Interceptor: Battered > You do the best you can! * HP:Scratched MV:Tiring - Dejaqkl: Healthy - Interceptor: Battered > k dark You do the best you can! * HP:Scratched MV:Tiring - Dejaqkl: Healthy - Interceptor: Battered > d *Interceptor* leaves east. A Granite Cave [ obvious exits: U ] A wild stallion has arrived from above. * HP:Scratched MV:Tiring > They aren't here. * HP:Scratched MV:Tiring > k dark Alas, you cannot go that way... close granite * HP:Scratched MV:Tiring > They aren't here. * HP:Scratched MV:Tiring > u Alas, you cannot go that way... * HP:Scratched MV:Tiring > k dark They aren't here. e * HP:Scratched MV:Tiring > It's already closed! * HP:Scratched MV:Tiring > k dark Rocky Outcrop [ obvious exits: N E W D ] There are some tracks of a horse leaving down. There are some tracks of a horse leaving down. There are some tracks of a horse leaving down. There are some tracks of a trolloc leaving down. There are some tracks of a trolloc leaving down. *Interceptor* is here, fighting Arden. Grae Durbano is standing here. A scrawny puppy sniffs the ground for food here. Lorraine Alvein the Fatebinder, the Queen of RIP of the week is here, fighting Interceptor. A raven is visible flying high in the sky. Dejaqkl of Arafel is standing here, riding a gray palfrey. Arden Sorfrai, Lion Corporal is here, fighting Interceptor, riding a warhorse. A gray palfrey prances skittishly nearby. A wild stallion has arrived from below. * HP:Scratched MV:Tiring > You try to slash *Interceptor*, but he deflects the blow. * HP:Scratched MV:Tiring - Arden: Wounded - Interceptor: Beaten > No way! You're fighting for your life! * HP:Scratched MV:Tiring - Arden: Wounded - Interceptor: Beaten > w You do the best you can! * HP:Scratched MV:Tiring - Arden: Wounded - Interceptor: Beaten > No way! You're fighting for your life! d * HP:Scratched MV:Tiring - Arden: Wounded - Interceptor: Beaten > k dark Lorraine releases streaks of Fire at *Interceptor*, who screams in pain. * HP:Scratched MV:Tiring - Arden: Wounded - Interceptor: Beaten > You slash *Interceptor*'s right leg very hard. Lorraine tries to strike *Interceptor*, but he deflects the blow. Arden tries to slash *Interceptor*, but he parries successfully. No way! You're fighting for your life! * HP:Scratched MV:Tiring - Arden: Wounded - Interceptor: Beaten > d *Interceptor* leaves west. They aren't here. * HP:Scratched MV:Tiring > k dark A Granite Cave [ obvious exits: U ] A wild stallion has arrived from above. * HP:Scratched MV:Tiring > They aren't here. * HP:Scratched MV:Tiring > u k dark w k dark Rocky Outcrop [ obvious exits: N E W D ] There are some bloody traces of a trolloc leaving west. There are some tracks of a horse leaving down. There are some tracks of a horse leaving down. There are some tracks of a horse leaving down. There are some tracks of a horse leaving down. Grae Durbano is standing here. A scrawny puppy sniffs the ground for food here. Lorraine Alvein the Fatebinder, the Queen of RIP of the week is standing here. A raven is visible flying high in the sky. Dejaqkl of Arafel is sitting here, riding a gray palfrey. Arden Sorfrai, Lion Corporal is standing here, riding a warhorse. A gray palfrey prances skittishly nearby. A wild stallion has arrived from below. * HP:Scratched MV:Winded > Grae leaves west. Arden leaves west riding a warhorse. Lorraine leaves west. They aren't here. * HP:Scratched MV:Winded > Slippery Rock [ obvious exits: N E S W ] There are some bloody traces of a trolloc leaving west. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. Arden Sorfrai, Lion Corporal is standing here, riding a warhorse. Grae Durbano is standing here. A wild stallion has arrived from the east. * HP:Scratched MV:Winded > w They aren't here. k dark * HP:Scratched MV:Winded > w k dark On Top of the Rock [ obvious exits: N E S W ] There are some bloody traces of a trolloc leaving north. There are some bloody traces of a trolloc leaving north. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving east. Lorraine Alvein the Fatebinder, the Queen of RIP of the week is standing here. A wild stallion has arrived from the east. * HP:Scratched MV:Winded > They aren't here. * HP:Scratched MV:Winded > Lorraine leaves north. On Top of the Rock [ obvious exits: N E W ] There are some bloody traces of a trolloc leaving east. There are some bloody traces of a trolloc leaving west. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. A wild stallion has arrived from the east. * HP:Scratched MV:Winded > w They aren't here. * HP:Scratched MV:Winded > Grae has arrived from the east. Arden has arrived from the east, riding a warhorse. A Flooded Bog [ obvious exits: N E W ] There are some bloody traces of a trolloc leaving west. A wild stallion has arrived from the east. * HP:Scratched MV:Winded > w w A Filthy Mire [ obvious exits: E W ] There are some bloody traces of a trolloc leaving west. A wild stallion has arrived from the east. * HP:Scratched MV:Winded > In a Shallow Mire [ obvious exits: E S ] There are some bloody traces of a trolloc leaving south. A wild stallion has arrived from the east. * HP:Scratched MV:Winded > ride horse A wild stallion stops following you. You start riding him. s * R HP:Scratched MV:Winded > s s Flooded Grassland [ obvious exits: N S ] There are some bloody traces of a trolloc leaving south. A wild stallion bucks madly, being ridden by you. s * R HP:Scratched MV:Winded > Path Along the Widening Stream [ obvious exits: N S ] There are some bloody traces of a trolloc leaving south. A wild stallion bucks madly, being ridden by you. s * R HP:Scratched MV:Winded > Path Along the Small Stream [ obvious exits: N S ] There are some bloody traces of a trolloc leaving south. There are some tracks of a ridden mount leaving south. A wild stallion bucks madly, being ridden by you. * R HP:Scratched MV:Winded > Along the Small Stream [ obvious exits: N S W ] There are some bloody traces of a trolloc leaving south. There are some tracks of a ridden mount leaving south. A wild stallion bucks madly, being ridden by you. * R HP:Scratched MV:Winded > Neck-High Grass [ obvious exits: N S W ] There are some bloody traces of a trolloc leaving south. There are some tracks of a ridden mount leaving south. A wild stallion bucks madly, being ridden by you. s * R HP:Scratched MV:Winded > s Edge of the Plains [ obvious exits: N S W ] There are some bloody traces of a trolloc leaving south. There are some tracks of a ridden mount leaving north. A wild stallion bucks madly, being ridden by you. A brown cow is here, chewing thoughtfully. * R HP:Scratched MV:Weary > Empty Countryside [ obvious exits: N E S W ] There are some bloody traces of a trolloc leaving east. There are some tracks of a ridden mount leaving north. A wild stallion bucks madly, being ridden by you. An elk doe nibbles on some greenery. A gray mouse is scuttling about here. * R HP:Scratched MV:Weary > e e e Empty Countryside [ obvious exits: E S W ] There are some bloody traces of a trolloc leaving east. There are some tracks of a ridden mount leaving west. A wild stallion bucks madly, being ridden by you. A cute, long-eared rabbit is munching at a leaf here. * R HP:Scratched MV:Weary > e Lorraine narrates 'INterceptor low beat' Empty Pastures [ obvious exits: E S W ] There are some bloody traces of a trolloc leaving east. There are some tracks of a ridden mount leaving west. A wild stallion bucks madly, being ridden by you. * R HP:Scratched MV:Weary > Pastureland [ obvious exits: E S W ] There are some bloody traces of a trolloc leaving east. There are some tracks of a ridden mount leaving west. A wild stallion bucks madly, being ridden by you. * R HP:Scratched MV:Weary > Small Graveled Path [ obvious exits: N E S W ] There are some bloody traces of a trolloc leaving east. There are some tracks of a ridden mount leaving west. A wild stallion bucks madly, being ridden by you. A shepherd gazes at the sky. A sheep is here, bleating. e * R HP:Scratched MV:Weary > e Oat Fields [ obvious exits: N E S W ] There are some bloody traces of a trolloc leaving south. There are some tracks of a ridden mount leaving north. A wild stallion bucks madly, being ridden by you. e * R HP:Scratched MV:Weary > e Barley Fields [ obvious exits: N S W ] There are some tracks of a ridden mount leaving west. There are some tracks of an animal leaving west. A wild stallion bucks madly, being ridden by you. A gray mouse is scuttling about here. e * R HP:Scratched MV:Weary > Alas, you cannot go that way... * R HP:Scratched MV:Weary > k dark Alas, you cannot go that way... * R HP:Scratched MV:Weary > Alas, you cannot go that way... * R HP:Scratched MV:Weary > They aren't here. * R HP:Scratched MV:Weary > w s Draeron chats 'well that is depressing' Oat Fields [ obvious exits: N E S W ] There are some bloody traces of a trolloc leaving south. There are some tracks of a ridden mount leaving east. A wild stallion bucks madly, being ridden by you. * R HP:Scratched MV:Weary > e Caemlyn Road West of Whitebridge [ obvious exits: N E S W ] There are some bloody traces of a trolloc leaving east. There are some tracks of an animal leaving west. A wild stallion bucks madly, being ridden by you. A cute, long-eared rabbit is munching at a leaf here. * R HP:Scratched MV:Weary > Caemlyn Road West of Whitebridge [ obvious exits: N E S W ] There are some bloody traces of a trolloc leaving east. There are some tracks of an animal leaving west. A wild stallion bucks madly, being ridden by you. A gray mouse is scuttling about here. A tired farmer is here. * R HP:Scratched MV:Weary > e e e Caemlyn Road West of Whitebridge [ obvious exits: E W ] There are some bloody traces of a trolloc leaving east. There are some tracks of a ridden mount leaving east. A wild stallion bucks madly, being ridden by you. * R HP:Scratched MV:Weary > White Bridge meets Caemlyn Road [ obvious exits: W U ] There are some bloody traces of a trolloc leaving up. There are some tracks of a ridden mount leaving up. A wild stallion bucks madly, being ridden by you. * R HP:Scratched MV:Weary > Alas, you cannot go that way... * R HP:Scratched MV:Weary > u u u Foot of the White Bridge [ obvious exits: U D ] A wild stallion bucks madly, being ridden by you. A worker busily earns a day's pay. k dark * R HP:Scratched MV:Weary > On the White Bridge [ obvious exits: U D ] A wild stallion bucks madly, being ridden by you. A worker busily earns a day's pay. * R HP:Scratched MV:Weary > On the White Bridge [ obvious exits: E D ] A wild stallion bucks madly, being ridden by you. * R HP:Scratched MV:Weary > e e e d d d They aren't here. * R HP:Scratched MV:Weary > Apex of the White Bridge [ obvious exits: E W ] A wild stallion bucks madly, being ridden by you. * R HP:Scratched MV:Weary > On the White Bridge [ obvious exits: W D ] The corpse of a rat is lying here. A wild stallion bucks madly, being ridden by you. A town watchman is here, patrolling the city. A man is here. * R HP:Scratched MV:Weary > n Lorraine narrates 'Interceptor in' Alas, you cannot go that way... n * R HP:Scratched MV:Weary > On the White Bridge [ obvious exits: U D ] A wild stallion bucks madly, being ridden by you. * R HP:Scratched MV:Weary > n Foot of the White Bridge [ obvious exits: U D ] A wild stallion bucks madly, being ridden by you. * R HP:Scratched MV:Weary > Magnificent Square [ obvious exits: N E S W U ] An oil lamp, set in a steel cage, hangs from a high wooden pole. A fountain is here, offering water to all. You notice a tarnished silver key is hidden here. A wild stallion bucks madly, being ridden by you. * R HP:Scratched MV:Weary > Your mount is too exhausted. * R HP:Scratched MV:Weary > Your mount is too exhausted. * R HP:Scratched MV:Weary > Your mount is too exhausted. * R HP:Scratched MV:Weary > Draeron chats 'no one wants to exp with me' * R HP:Scratched MV:Weary > where Players in your Zone -------------------- Lunda - Magnificent Square Elessa - A Spotless Storeroom * R HP:Scratched MV:Weary > Arden narrates 'argh' * R HP:Scratched MV:Weary > Lorraine narrates 'He went moss' * R HP:Scratched MV:Weary > na you sure lorraine? not You narrate 'you sure lorraine?' score * R HP:Scratched MV:Weary > n You stop paying increased attention to your surroundings. n * R HP:Scratched MV:Weary > You have 350(364) hit and 28(161) movement points. You have scored 104558712 experience points and 955 quest points. You need 3941288 exp to level and 45 qp to rank. You have amassed 1099 Turn points to date. You have played 46 days and 2 hours (real time). This ranks you as Lunda the Forrester Second [Forrester 6] (Level 50). You are standing. where * R HP:Scratched MV:Weary > Your mount is too exhausted. * R HP:Scratched MV:Weary > Your mount is too exhausted. * R HP:Scratched MV:Weary > Players in your Zone -------------------- Lunda - Magnificent Square Elessa - A Spotless Storeroom n * R HP:Scratched MV:Weary > n Lorraine narrates 'WHO blocked Moss?' Your mount is too exhausted. * R HP:Scratched MV:Weary > Your mount is too exhausted. * R HP:Scratched MV:Weary > dism You stop riding him. lead horse * HP:Scratched MV:Weary > lead horse You start leading him. A wild stallion starts following you. * HP:Scratched MV:Weary > You're already leading it! * HP:Scratched MV:Weary > rem shoes horse rem bridle horse rem saddle horse put bridle pack put saddle pack put shoes pack ungroup horse n You remove iron horseshoes from a wild stallion. * HP:Scratched MV:Weary > You remove a bridle made of leather from a wild stallion. * HP:Scratched MV:Weary > You remove a war saddle with stirrups from a wild stallion. * HP:Scratched MV:Weary > You put a bridle made of leather in a backpack. * HP:Scratched MV:Weary > You put a war saddle with stirrups in a backpack. lead horse * HP:Scratched MV:Weary > You put iron horseshoes in a backpack. * HP:Scratched MV:Weary > lead horse A wild stallion is no longer a member of your group. A wild stallion stops following you. * HP:Scratched MV:Weary > Wide Cross Street [ obvious exits: N E S W ] * HP:Scratched MV:Weary > They're not here to be led. * HP:Scratched MV:Weary > They're not here to be led. * HP:Scratched MV:Weary > n Arden narrates 'inter out' lead horse * HP:Scratched MV:Weary > Lorraine narrates 'No, he isnt in' The North Gate of Whitebridge [ obvious exits: N E S W ] A gray palfrey prances skittishly nearby. lead horse * HP:Scratched MV:Haggard > A gray palfrey has an indifferent look. * HP:Scratched MV:Haggard > You start leading him. A gray palfrey starts following you. * HP:Scratched MV:Haggard > get shoes pack get bridle pack get saddle pack eq horse saddle eq horse bridle equip horse shoes You get iron horseshoes from a backpack. ride horse * HP:Scratched MV:Haggard > You get a bridle made of leather from a backpack. * HP:Scratched MV:Haggard > n You get a war saddle with stirrups from a backpack. * HP:Scratched MV:Haggard > You equip a gray palfrey with a war saddle with stirrups. * HP:Scratched MV:Haggard > You equip a gray palfrey with a bridle made of leather. * HP:Scratched MV:Haggard > You equip a gray palfrey with iron horseshoes. * HP:Scratched MV:Haggard > A gray palfrey stops following you. You start riding him. * R HP:Scratched MV:Haggard > Outside the Gate to Whitebridge [ obvious exits: N S ] There are some bloody traces of a trolloc leaving north. There are some tracks of a ridden mount leaving north. A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Scratched MV:Haggard > Draeron chats 'j/k ya other time zone bastages' * R HP:Scratched MV:Haggard > tr It's a little difficult to read old tracks in the snow... It's a little difficult to read old tracks in the snow... - It's a little difficult to read old tracks in the snow... = It's a little difficult to read old tracks in the snow... + It's a little difficult to read old tracks in the snow... Some obvious fairly recent bloody traces of a Trolloc leaving north. Some obvious fairly recent tracks of a gray palfrey (ridden) leaving north. Some obvious fairly recent tracks of a gray palfrey leaving north. Some clear fairly recent tracks of Lunda leaving south. Some clear fairly recent tracks of Lunda leaving north. * R HP:Scratched MV:Haggard > na he went north form wb You narrate 'he went north form wb' * R HP:Scratched MV:Haggard > s s The North Gate of Whitebridge [ obvious exits: N E S W ] A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Healthy MV:Weary > Wide Cross Street [ obvious exits: N E S W ] A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Healthy MV:Weary > s Magnificent Square [ obvious exits: N E S W U ] An oil lamp, set in a steel cage, hangs from a high wooden pole. A fountain is here, offering water to all. A gray palfrey prances skittishly nearby, being ridden by you. A wild stallion bucks madly. s * R HP:Healthy MV:Weary > e n Wide Cross Street [ obvious exits: N S ] A gray palfrey prances skittishly nearby, being ridden by you. A town watchman is here, patrolling the city. * R HP:Healthy MV:Weary > e Alas, you cannot go that way... * R HP:Healthy MV:Weary > e e Magnificent Square [ obvious exits: N E S W U ] An oil lamp, set in a steel cage, hangs from a high wooden pole. A fountain is here, offering water to all. A gray palfrey prances skittishly nearby, being ridden by you. A wild stallion bucks madly. * R HP:Healthy MV:Weary > e Ghuda has arrived from the west, riding a gray palfrey. Stone Street [ obvious exits: E S W ] An oil lamp, set in a steel cage, hangs from a high wooden pole. A gray palfrey prances skittishly nearby, being ridden by you. A town watchman is here, patrolling the city. * R HP:Healthy MV:Weary > e Stone Street [ obvious exits: E S W ] An oil lamp, set in a steel cage, hangs from a high wooden pole. A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Healthy MV:Weary > e Inside the Gate [ obvious exits: N E S W ] An oil lamp, set in a steel cage, hangs from a high wooden pole. A gray palfrey prances skittishly nearby, being ridden by you. A town watchman is here, patrolling the city. * R HP:Healthy MV:Weary > Outside the Gates of Whitebridge [ obvious exits: E W ] A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Healthy MV:Weary > Caemlyn Road [ obvious exits: E W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving east. A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Healthy MV:Weary > Caemlyn Road [ obvious exits: E S W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving east. A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Healthy MV:Weary > w w w Caemlyn Road [ obvious exits: E W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. A gray palfrey prances skittishly nearby, being ridden by you. w * R HP:Healthy MV:Weary > w Outside the Gates of Whitebridge [ obvious exits: E W ] A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Healthy MV:Weary > stats Inside the Gate [ obvious exits: N E S W ] An oil lamp, set in a steel cage, hangs from a high wooden pole. A gray palfrey prances skittishly nearby, being ridden by you. A town watchman is here, patrolling the city. where * R HP:Healthy MV:Weary > Stone Street [ obvious exits: E S W ] An oil lamp, set in a steel cage, hangs from a high wooden pole. A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Healthy MV:Weary > Stone Street [ obvious exits: E S W ] An oil lamp, set in a steel cage, hangs from a high wooden pole. A gray palfrey prances skittishly nearby, being ridden by you. A town watchman is here, patrolling the city. * R HP:Healthy MV:Weary > You are a 57 year old male human ranger. Your height is 5 feet, 10 inches, and you weigh 172.0 lbs. You are carrying 0.0 lbs and wearing 38.0 lbs, peanuts. Your base abilities are: Str:19 Int:16 Wil:13 Dex:18 Con:16. Offensive bonus: 173, Dodging bonus: 125, Parrying bonus: 121 Your mood is: Brave. You will flee below: 0 Hit Points You are wanted by: Falme Your armor absorbs about 7% on average. You are subjected to the following effects: - ARMOR - NO QUIT * R HP:Healthy MV:Weary > Players in your Zone -------------------- Lunda - Stone Street Ghuda - On the White Bridge Elessa - A Small Herb Garden * R HP:Healthy MV:Weary > w Magnificent Square [ obvious exits: N E S W U ] An oil lamp, set in a steel cage, hangs from a high wooden pole. A fountain is here, offering water to all. A gray palfrey prances skittishly nearby, being ridden by you. A wild stallion bucks madly. * R HP:Healthy MV:Weary > n n n Wide Cross Street [ obvious exits: N E S W ] A gray palfrey prances skittishly nearby, being ridden by you. n * R HP:Healthy MV:Weary > n The North Gate of Whitebridge [ obvious exits: N E S W ] A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Healthy MV:Weary > n Outside the Gate to Whitebridge [ obvious exits: N S ] There are some bloody traces of a trolloc leaving north. There are some tracks of a ridden mount leaving south. A gray palfrey prances skittishly nearby, being ridden by you. n * R HP:Healthy MV:Weary > Bodhi tells you 'want me to log on ciel to help kill them?' A Woodland Path [ obvious exits: N S ] There are some bloody traces of a trolloc leaving north. There are some bloody traces of a trolloc leaving north. A gray palfrey prances skittishly nearby, being ridden by you. A fox is here, hunting for rabbits. A gray palfrey prances skittishly nearby. A spotted jaguar opens its eyes lazily. * R HP:Healthy MV:Weary > Within the Forest [ obvious exits: N E S W ] There are some bloody traces of a trolloc leaving east. There are some tracks of a ridden mount leaving east. A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Healthy MV:Weary > Tall Trees [ obvious exits: E S ] There are some tracks of a ridden mount leaving south. There are some tracks of an animal leaving east. A bullseye lantern has been set aside. A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Healthy MV:Weary > Alas, you cannot go that way... * R HP:Healthy MV:Weary > s e Within the Forest [ obvious exits: N E S W ] There are some bloody traces of a trolloc leaving east. There are some tracks of a ridden mount leaving north. A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Healthy MV:Weary > Forrested Path [ obvious exits: E W ] There are some bloody traces of a trolloc leaving east. There are some tracks of a ridden mount leaving east. A gray palfrey prances skittishly nearby, being ridden by you. A cute brown deer eyes you nervously. An elk with massive antlers eyes you with curiosity. * R HP:Healthy MV:Weary > k dark They aren't here. * R HP:Healthy MV:Weary > e Forrested Hills [ obvious exits: N E S W ] There are some bloody traces of a trolloc leaving east. There are some tracks of a ridden mount leaving east. A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Healthy MV:Weary > Arden narrates 'on' * R HP:Healthy MV:Weary > tell Bodhi sure Okka tells you 'where u mate?' You tell Bodhi 'sure' * R HP:Healthy MV:Weary > e k dark Above a Forrested Tunnel [ obvious exits: W D ] There are some bloody traces of a trolloc leaving down. There are some tracks of a horse leaving down. A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Healthy MV:Weary > They aren't here. * R HP:Healthy MV:Weary > tell Okka wb You tell Okka 'wb' * R HP:Healthy MV:Weary > Arden narrates 'W of WB fade' w * R HP:Healthy MV:Weary > w Forrested Hills [ obvious exits: N E S W ] There are some bloody traces of a trolloc leaving east. There are some tracks of a ridden mount leaving east. A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Healthy MV:Weary > Forrested Path [ obvious exits: E W ] There are some bloody traces of a trolloc leaving east. There are some tracks of a ridden mount leaving east. A gray palfrey prances skittishly nearby, being ridden by you. A cute brown deer eyes you nervously. An elk with massive antlers eyes you with curiosity. * R HP:Healthy MV:Weary > w s Within the Forest [ obvious exits: N E S W ] There are some bloody traces of a trolloc leaving east. There are some tracks of a ridden mount leaving north. A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Healthy MV:Weary > s s Garwin narrates 'im not gettin tracks' Arden narrates 'track' A Woodland Path [ obvious exits: N S ] There are some bloody traces of a trolloc leaving north. There are some bloody traces of a trolloc leaving north. A gray palfrey prances skittishly nearby, being ridden by you. A fox is here, hunting for rabbits. A gray palfrey prances skittishly nearby. A spotted jaguar opens its eyes lazily. s * R HP:Healthy MV:Weary > Outside the Gate to Whitebridge [ obvious exits: N S ] There are some bloody traces of a trolloc leaving north. There are some tracks of a ridden mount leaving south. A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Healthy MV:Weary > The North Gate of Whitebridge [ obvious exits: N E S W ] A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Healthy MV:Weary > Wide Cross Street [ obvious exits: N E S W ] A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Healthy MV:Weary > s s Magnificent Square [ obvious exits: N E S W U ] An oil lamp, set in a steel cage, hangs from a high wooden pole. A fountain is here, offering water to all. A gray palfrey prances skittishly nearby, being ridden by you. Rans of Cairhien is resting here, riding a gray palfrey. A wild stallion bucks madly. * R HP:Healthy MV:Weary > Wide Cross Street [ obvious exits: N S ] A gray palfrey prances skittishly nearby, being ridden by you. A town watchman is here, patrolling the city. * R HP:Healthy MV:Weary > Lorraine narrates 'Block moss' * R HP:Healthy MV:Weary > u Bodhi tells you 'icq me if they all die' * R HP:Healthy MV:Weary > Alas, you cannot go that way... n * R HP:Healthy MV:Weary > Lorraine narrates 'NOW' u * R HP:Healthy MV:Weary > u Arden narrates 'block fade' Magnificent Square [ obvious exits: N E S W U ] An oil lamp, set in a steel cage, hangs from a high wooden pole. A fountain is here, offering water to all. A gray palfrey prances skittishly nearby, being ridden by you. Rans of Cairhien is resting here, riding a gray palfrey. A wild stallion bucks madly. * R HP:Healthy MV:Weary > u Foot of the White Bridge [ obvious exits: U D ] A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Healthy MV:Weary > On the White Bridge [ obvious exits: U D ] A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Healthy MV:Weary > On the White Bridge [ obvious exits: W D ] The corpse of a rat is lying here. A gray palfrey prances skittishly nearby, being ridden by you. A town watchman is here, patrolling the city. * R HP:Healthy MV:Weary > k dark w w They aren't here. w * R HP:Healthy MV:Weary > d Apex of the White Bridge [ obvious exits: E W ] A gray palfrey prances skittishly nearby, being ridden by you. A man is here. * R HP:Healthy MV:Weary > On the White Bridge [ obvious exits: E D ] A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Healthy MV:Weary > d d Alas, you cannot go that way... * R HP:Healthy MV:Weary > w On the White Bridge [ obvious exits: U D ] A gray palfrey prances skittishly nearby, being ridden by you. A worker busily earns a day's pay. * R HP:Healthy MV:Weary > w w Foot of the White Bridge [ obvious exits: U D ] A gray palfrey prances skittishly nearby, being ridden by you. A worker busily earns a day's pay. * R HP:Healthy MV:Weary > w w White Bridge meets Caemlyn Road [ obvious exits: W U ] There are some bloody traces of a trolloc leaving up. There are some tracks of a ridden mount leaving west. A gray palfrey prances skittishly nearby, being ridden by you. w * R HP:Healthy MV:Weary > Caemlyn Road West of Whitebridge [ obvious exits: E W ] There are some bloody traces of a trolloc leaving east. There are some tracks of a ridden mount leaving west. A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Healthy MV:Weary > w w Caemlyn Road West of Whitebridge [ obvious exits: N E S W ] There are some bloody traces of a trolloc leaving east. There are some tracks of a ridden mount leaving west. A gray palfrey prances skittishly nearby, being ridden by you. A gray mouse is scuttling about here. A tired farmer is here. * R HP:Healthy MV:Weary > n Caemlyn Road West of Whitebridge [ obvious exits: N E S W ] There are some bloody traces of a trolloc leaving east. There are some tracks of a ridden mount leaving east. A gray palfrey prances skittishly nearby, being ridden by you. Ghuda of Saldaea is standing here, riding a gray palfrey. * R HP:Healthy MV:Weary > n Along Caemlyn Road [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. A gray palfrey prances skittishly nearby, being ridden by you. A cute brown deer eyes you nervously. A brown cow is here, chewing thoughtfully. n * R HP:Healthy MV:Weary > n Ghuda has arrived from the east, riding a gray palfrey. Along the Caemlyn Road [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. A gray palfrey prances skittishly nearby, being ridden by you. An elk doe nibbles on some greenery. * R HP:Healthy MV:Weary > n Along the Caemlyn Road [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. A gray palfrey prances skittishly nearby, being ridden by you. A cute brown deer eyes you nervously. n * R HP:Healthy MV:Weary > n Caemlyn Road through Countryside [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. A gray palfrey prances skittishly nearby, being ridden by you. A cute, long-eared rabbit is munching at a leaf here. n * R HP:Healthy MV:Weary > Caemlyn Road through Countryside [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. A gray palfrey prances skittishly nearby, being ridden by you. An elk doe nibbles on some greenery. * R HP:Healthy MV:Weary > Empty Countryside [ obvious exits: N E S W ] There are some bloody traces of a trolloc leaving east. There are some tracks of a ridden mount leaving east. A gray palfrey prances skittishly nearby, being ridden by you. A sheep is here, bleating. A gray mouse is scuttling about here. k dark * R HP:Healthy MV:Weary > stats where Edge of the Plains [ obvious exits: N S W ] There are some bloody traces of a trolloc leaving south. There are some tracks of a ridden mount leaving south. A gray palfrey prances skittishly nearby, being ridden by you. An elk doe nibbles on some greenery. A brown cow is here, chewing thoughtfully. * R HP:Healthy MV:Weary > Neck-High Grass [ obvious exits: N S W ] There are some bloody traces of a trolloc leaving south. There are some tracks of a ridden mount leaving south. A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Healthy MV:Weary > Along the Small Stream [ obvious exits: N S W ] There are some bloody traces of a trolloc leaving north. There are some bloody traces of a trolloc leaving south. A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Healthy MV:Weary > Path Along the Small Stream [ obvious exits: N S ] There are some bloody traces of a trolloc leaving north. There are some bloody traces of a trolloc leaving south. A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Healthy MV:Weary > Path Along the Widening Stream [ obvious exits: N S ] There are some bloody traces of a trolloc leaving north. There are some tracks of a human leaving north. A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Healthy MV:Weary > Flooded Grassland [ obvious exits: N S ] There are some bloody traces of a trolloc leaving north. There are some bloody traces of a trolloc leaving south. A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Healthy MV:Weary > In a Shallow Mire [ obvious exits: E S ] There are some bloody traces of a trolloc leaving east. There are some bloody traces of a trolloc leaving south. A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Healthy MV:Weary > They aren't here. * R HP:Healthy MV:Weary > look in pack You are a 57 year old male human ranger. Your height is 5 feet, 10 inches, and you weigh 172.0 lbs. You are carrying 0.0 lbs and wearing 38.0 lbs, peanuts. Your base abilities are: Str:19 Int:16 Wil:13 Dex:18 Con:16. Offensive bonus: 173, Dodging bonus: 125, Parrying bonus: 121 Your mood is: Brave. You will flee below: 0 Hit Points You are wanted by: Falme Your armor absorbs about 7% on average. You are subjected to the following effects: - ARMOR - NO QUIT * R HP:Healthy MV:Weary > Players in your Zone -------------------- Lorraine - Rock in the Swamp Lunda - In a Shallow Mire Arden - Along the Broken Road Grae - A Flooded Bog * R HP:Healthy MV:Weary > e backpack (used) : a water skin a large slab of meat fifteen gold crowns a large number of copper pennies (29) a set of lockpicks a thin vial of yellow fluid * R HP:Healthy MV:Weary > e A Filthy Mire [ obvious exits: E W ] There are some bloody traces of a trolloc leaving east. There are some bloody traces of a trolloc leaving west. A gray palfrey prances skittishly nearby, being ridden by you. e * R HP:Healthy MV:Weary > A Flooded Bog [ obvious exits: N E W ] There are some bloody traces of a trolloc leaving north. There are some bloody traces of a trolloc leaving west. A gray palfrey prances skittishly nearby, being ridden by you. k dark * R HP:Healthy MV:Weary > On Top of the Rock [ obvious exits: N E W ] There are some bloody traces of a trolloc leaving east. There are some bloody traces of a trolloc leaving west. A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Healthy MV:Weary > n They aren't here. * R HP:Healthy MV:Weary > k dark Atop a Rock [ obvious exits: E S W D ] There are some bloody traces of a trolloc leaving east. There are some bloody traces of a trolloc leaving down. A gray palfrey prances skittishly nearby, being ridden by you. Lorraine Alvein the Fatebinder, the Queen of RIP of the week is standing here, riding a shaggy brown mare. A gray palfrey prances skittishly nearby. k dark * R HP:Healthy MV:Weary > They aren't here. * R HP:Healthy MV:Weary > They aren't here. * R HP:Healthy MV:Weary > close moss Ok. close moss * R HP:Healthy MV:Weary > k dark It's already closed! where * R HP:Healthy MV:Weary > look They aren't here. * R HP:Healthy MV:Weary > save Players in your Zone -------------------- Arden - In the Swamp Lunda - Atop a Rock Lorraine - Atop a Rock Grae - Rock in the Swamp * R HP:Healthy MV:Weary > k dark Atop a Rock You are standing on a far edge of a strange rock formation that is jutting out of the swamp. It is seemingly made of stone, but is very geometric in shape, suggesting it is not natural. There is a small crack here that is barely noticeable because it is mostly covered in moss. The rock continues to the east. [ obvious exits: E S W ] There are some bloody traces of a trolloc leaving east. There are some bloody traces of a trolloc leaving down. A gray palfrey prances skittishly nearby, being ridden by you. Lorraine Alvein the Fatebinder, the Queen of RIP of the week is standing here, riding a shaggy brown mare. A gray palfrey prances skittishly nearby. * R HP:Healthy MV:Weary > close moss Saving Lunda. * R HP:Healthy MV:Weary > They aren't here. * R HP:Healthy MV:Weary > It's already closed! stats * R HP:Healthy MV:Weary > not You are a 57 year old male human ranger. Your height is 5 feet, 10 inches, and you weigh 172.0 lbs. You are carrying 0.0 lbs and wearing 38.0 lbs, peanuts. Your base abilities are: Str:19 Int:16 Wil:13 Dex:18 Con:16. Offensive bonus: 173, Dodging bonus: 125, Parrying bonus: 121 Your mood is: Brave. You will flee below: 0 Hit Points You are wanted by: Falme Your armor absorbs about 7% on average. You are subjected to the following effects: - NO QUIT - ARMOR * R HP:Healthy MV:Weary > k dark You start paying increased attention to your surroundings. close moss * R HP:Healthy MV:Weary > They aren't here. * R HP:Healthy MV:Weary > k dark close moss k dark Grae leaves east. It's already closed! * R HP:Healthy MV:Weary > They aren't here. * R HP:Healthy MV:Weary > where look Arden has arrived from the west, riding a warhorse. It's already closed! k dark * R HP:Healthy MV:Weary > close moss They aren't here. * R HP:Healthy MV:Weary > Lorraine leaves east riding a shaggy brown mare. Players in your Zone -------------------- Arden - Atop a Rock Lunda - Atop a Rock not * R HP:Healthy MV:Weary > k dark Atop a Rock You are standing on a far edge of a strange rock formation that is jutting out of the swamp. It is seemingly made of stone, but is very geometric in shape, suggesting it is not natural. There is a small crack here that is barely noticeable because it is mostly covered in moss. The rock continues to the east. [ obvious exits: E S W ] There are some bloody traces of a trolloc leaving east. There are some bloody traces of a trolloc leaving down. Arden Sorfrai, Lion Corporal is standing here, riding a warhorse. A gray palfrey prances skittishly nearby, being ridden by you. A gray palfrey prances skittishly nearby. * R HP:Healthy MV:Weary > close moss They aren't here. * R HP:Healthy MV:Weary > k dark It's already closed! * R HP:Healthy MV:Weary > close moss Arden leaves east riding a warhorse. You stop paying increased attention to your surroundings. * R HP:Healthy MV:Weary > They aren't here. * R HP:Healthy MV:Weary > k dark It's already closed! * R HP:Healthy MV:Weary > They aren't here. * R HP:Healthy MV:Weary > close moss k dark It's already closed! close moss * R HP:Healthy MV:Weary > k dark They aren't here. * R HP:Healthy MV:Weary > close moss It's already closed! * R HP:Healthy MV:Weary > k dark They aren't here. close moss * R HP:Healthy MV:Weary > It's already closed! * R HP:Healthy MV:Weary > k dark They aren't here. * R HP:Healthy MV:Weary > look Kindred narrates 'hagg and horseless n of wb road' It's already closed! * R HP:Healthy MV:Weary > They aren't here. k dark * R HP:Healthy MV:Weary > It's already closed! close moss * R HP:Healthy MV:Weary > They aren't here. * R HP:Healthy MV:Weary > Atop a Rock You are standing on a far edge of a strange rock formation that is jutting out of the swamp. It is seemingly made of stone, but is very geometric in shape, suggesting it is not natural. There is a small crack here that is barely noticeable because it is mostly covered in moss. The rock continues to the east. [ obvious exits: E S W ] There are some bloody traces of a trolloc leaving east. There are some bloody traces of a trolloc leaving down. Grae Durbano is standing here. A gray palfrey prances skittishly nearby, being ridden by you. A gray palfrey prances skittishly nearby. * R HP:Healthy MV:Weary > They aren't here. k dark * R HP:Healthy MV:Weary > It's already closed! * R HP:Healthy MV:Weary > close moss They aren't here. * R HP:Healthy MV:Weary > It's already closed! k dark * R HP:Healthy MV:Weary > where They aren't here. * R HP:Healthy MV:Weary > look save Lorraine has arrived from the east, riding a shaggy brown mare. Players in your Zone -------------------- Lorraine - Atop a Rock Grae - Atop a Rock Lunda - Atop a Rock k dark * R HP:Healthy MV:Weary > Atop a Rock You are standing on a far edge of a strange rock formation that is jutting out of the swamp. It is seemingly made of stone, but is very geometric in shape, suggesting it is not natural. There is a small crack here that is barely noticeable because it is mostly covered in moss. The rock continues to the east. [ obvious exits: E S W ] There are some bloody traces of a trolloc leaving east. There are some bloody traces of a trolloc leaving down. Lorraine Alvein the Fatebinder, the Queen of RIP of the week is standing here, riding a shaggy brown mare. Grae Durbano is standing here. A gray palfrey prances skittishly nearby, being ridden by you. A gray palfrey prances skittishly nearby. close moss * R HP:Healthy MV:Weary > Saving Lunda. * R HP:Healthy MV:Weary > They aren't here. * R HP:Healthy MV:Weary > It's already closed! k dark * R HP:Healthy MV:Weary > close moss They aren't here. k dark * R HP:Healthy MV:Weary > close moss k dark close moss It's already closed! * R HP:Healthy MV:Weary > k dark They aren't here. * R HP:Healthy MV:Weary > close moss It's already closed! * R HP:Healthy MV:Weary > k dark where Grae stares at the sky. They aren't here. * R HP:Healthy MV:Weary > look It's already closed! * R HP:Healthy MV:Weary > save They aren't here. * R HP:Healthy MV:Weary > k dark It's already closed! close moss * R HP:Healthy MV:Weary > Arden has arrived from the south, riding a warhorse. They aren't here. * R HP:Healthy MV:Weary > Players in your Zone -------------------- Arden - Atop a Rock Lorraine - Atop a Rock Grae - Atop a Rock Lunda - Atop a Rock * R HP:Healthy MV:Weary > Atop a Rock You are standing on a far edge of a strange rock formation that is jutting out of the swamp. It is seemingly made of stone, but is very geometric in shape, suggesting it is not natural. There is a small crack here that is barely noticeable because it is mostly covered in moss. The rock continues to the east. [ obvious exits: E S W ] There are some bloody traces of a trolloc leaving east. There are some bloody traces of a trolloc leaving down. Arden Sorfrai, Lion Corporal is standing here, riding a warhorse. Lorraine Alvein the Fatebinder, the Queen of RIP of the week is standing here, riding a shaggy brown mare. Grae Durbano is standing here. A gray palfrey prances skittishly nearby, being ridden by you. A gray palfrey prances skittishly nearby. * R HP:Healthy MV:Weary > k dark Bossen chats 'anyone want to exp?' Saving Lunda. * R HP:Healthy MV:Weary > They aren't here. * R HP:Healthy MV:Weary > It's already closed! * R HP:Healthy MV:Weary > close moss Kras narrates 'anyone loot me?' They aren't here. * R HP:Healthy MV:Weary > k dark close moss It's already closed! * R HP:Healthy MV:Weary > They aren't here. * R HP:Healthy MV:Weary > close moss It's already closed! * R HP:Healthy MV:Weary > k dark close moss It's already closed! * R HP:Healthy MV:Weary > They aren't here. * R HP:Healthy MV:Weary > It's already closed! * R HP:Healthy MV:Weary > na couldn't kras, smasher was there k dark You narrate 'couldn't kras, smasher was there' * R HP:Healthy MV:Weary > They aren't here. * R HP:Healthy MV:Weary > where Lorraine narrates 'Gd' k dark * R HP:Healthy MV:Weary > Players in your Zone -------------------- Arden - Atop a Rock Lorraine - Atop a Rock Grae - Atop a Rock Lunda - Atop a Rock * R HP:Healthy MV:Weary > They aren't here. * R HP:Healthy MV:Weary > k dark Arden narrates 'He bloody traces, why dont you guys track' They aren't here. * R HP:Healthy MV:Weary > Grae narrates 'where'd everyone go?' * R HP:Healthy MV:Weary > e e Kras narrates 'he was in there? sigh' * R HP:Healthy MV:Weary > Muddy Brook [ obvious exits: N E S W ] There are some bloody traces of a trolloc leaving west. There are some bloody traces of a trolloc leaving south. A creek flows slowly here between its banks. A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Healthy MV:Weary > Wandering Through the Undergrowth [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Healthy MV:Weary > s Slippery Rock [ obvious exits: N E S W ] There are some bloody traces of a trolloc leaving west. There are some tracks of a ridden mount leaving east. A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Healthy MV:Weary > Arden narrates 'If someone was following me hed be dead' e * R HP:Healthy MV:Weary > Rocky Outcrop [ obvious exits: N E W D ] There are some bloody traces of a trolloc leaving west. There are some tracks of a ridden mount leaving west. A gray palfrey prances skittishly nearby, being ridden by you. A raven is visible flying high in the sky. Dejaqkl of Arafel is standing here, riding a gray palfrey. A gray palfrey prances skittishly nearby. * R HP:Healthy MV:Weary > d You can't ride in there. * R HP:Healthy MV:Weary > w w Slippery Rock [ obvious exits: N E S W ] There are some bloody traces of a trolloc leaving west. There are some tracks of a ridden mount leaving east. A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Healthy MV:Weary > On Top of the Rock [ obvious exits: N E S W ] There are some bloody traces of a trolloc leaving north. There are some bloody traces of a trolloc leaving north. A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Healthy MV:Weary > n n n Muddy Brook [ obvious exits: N E S W ] There are some bloody traces of a trolloc leaving west. There are some bloody traces of a trolloc leaving south. A creek flows slowly here between its banks. A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Healthy MV:Weary > Towering Forest [ obvious exits: N E S ] There are some bloody traces of a trolloc leaving south. There are some bloody traces of a trolloc leaving north. A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Healthy MV:Weary > Thinning of the Trees [ obvious exits: E S ] There are some bloody traces of a trolloc leaving south. There are some bloody traces of a trolloc leaving east. A gray palfrey prances skittishly nearby, being ridden by you. A small bird is singing beautifully here. * R HP:Healthy MV:Weary > e d Overlooking the Falls [ obvious exits: W D ] There are some bloody traces of a trolloc leaving west. There are some bloody traces of a trolloc leaving down. A gray palfrey prances skittishly nearby, being ridden by you. A raven is here flying around. * R HP:Healthy MV:Weary > n A raven starts following you. Lorraine narrates 'INterceptor was soooo low ' Narrow Ledge Along the Trail [ obvious exits: N U ] There are some bloody traces of a trolloc leaving up. There are some bloody traces of a trolloc leaving north. A gray palfrey prances skittishly nearby, being ridden by you. A small bird is singing beautifully here. A raven has arrived from above. d * R HP:Healthy MV:Weary > Dangerous Bend [ obvious exits: S D ] There are some bloody traces of a trolloc leaving south. There are some bloody traces of a trolloc leaving down. A gray palfrey prances skittishly nearby, being ridden by you. A small bird is singing beautifully here. A raven has arrived from the south. * R HP:Healthy MV:Weary > On the Shore of the Lake [ obvious exits: N E U ] There are some bloody traces of a trolloc leaving up. There are some bloody traces of a trolloc leaving east. A gray palfrey prances skittishly nearby, being ridden by you. Okka of Arafel is standing here, riding a warhorse. Tyrrk Al'Dun Legion Veteran CoR, is standing here. A cute, long-eared rabbit is munching at a leaf here. A raven has arrived from above. * R HP:Healthy MV:Weary > group all A raven is now a member of your group. * R HP:Healthy MV:Weary > A raven stops following you. A raven doesn't want to be grouped with YOU! * R HP:Healthy MV:Weary > e In the Shadow of the Cliff [ obvious exits: N W ] There are some bloody traces of a trolloc leaving west. There are some bloody traces of a trolloc leaving north. A lantern has been left here. A gray palfrey prances skittishly nearby, being ridden by you. n * R HP:Healthy MV:Weary > Ford at the River [ obvious exits: N E S ] There are some bloody traces of a trolloc leaving east. There are some bloody traces of a trolloc leaving south. A gray palfrey prances skittishly nearby, being ridden by you. A small, silvery fish is swimming about here. A small, silvery fish is swimming about here. A small, silvery fish is swimming about here. A small, silvery fish is swimming about here. A small, silvery fish is swimming about here. A strong and steadfast ranger keeps watch here. A strong and steadfast ranger keeps watch here. An old, wise sentinel of the forest is standing peacefully here. * R HP:Healthy MV:Weary > tr trolloc -=+ Some obvious fairly recent bloody traces of a Trolloc leaving east. Some obvious fairly recent bloody traces of a Trolloc leaving south. * R HP:Healthy MV:Weary > s w In the Shadow of the Cliff [ obvious exits: N W ] There are some bloody traces of a trolloc leaving west. There are some bloody traces of a trolloc leaving north. A lantern has been left here. A gray palfrey prances skittishly nearby, being ridden by you. Tyrrk Al'Dun Legion Veteran CoR, is standing here. u * R HP:Healthy MV:Weary > s u Tyrrk leaves north. On the Shore of the Lake [ obvious exits: N E U ] There are some bloody traces of a trolloc leaving up. There are some bloody traces of a trolloc leaving east. A gray palfrey prances skittishly nearby, being ridden by you. Okka of Arafel is standing here, riding a warhorse. A cute, long-eared rabbit is munching at a leaf here. * R HP:Healthy MV:Weary > w Dangerous Bend [ obvious exits: S D ] There are some bloody traces of a trolloc leaving south. There are some bloody traces of a trolloc leaving down. A gray palfrey prances skittishly nearby, being ridden by you. A raven is here flying around. * R HP:Healthy MV:Weary > Narrow Ledge Along the Trail [ obvious exits: N U ] There are some bloody traces of a trolloc leaving up. There are some bloody traces of a trolloc leaving north. A gray palfrey prances skittishly nearby, being ridden by you. A small bird is singing beautifully here. A small bird is singing beautifully here. s * R HP:Healthy MV:Weary > Overlooking the Falls [ obvious exits: W D ] There are some bloody traces of a trolloc leaving west. There are some bloody traces of a trolloc leaving down. A gray palfrey prances skittishly nearby, being ridden by you. s * R HP:Healthy MV:Weary > Thinning of the Trees [ obvious exits: E S ] There are some bloody traces of a trolloc leaving south. There are some bloody traces of a trolloc leaving east. A gray palfrey prances skittishly nearby, being ridden by you. A small bird is singing beautifully here. * R HP:Healthy MV:Weary > s Towering Forest [ obvious exits: N E S ] There are some bloody traces of a trolloc leaving south. There are some bloody traces of a trolloc leaving north. A gray palfrey prances skittishly nearby, being ridden by you. w * R HP:Healthy MV:Weary > Muddy Brook [ obvious exits: N E S W ] There are some bloody traces of a trolloc leaving west. There are some bloody traces of a trolloc leaving south. A creek flows slowly here between its banks. A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Healthy MV:Weary > where On Top of the Rock [ obvious exits: N E S W ] There are some bloody traces of a trolloc leaving north. There are some bloody traces of a trolloc leaving north. A gray palfrey prances skittishly nearby, being ridden by you. Ghuda of Saldaea is standing here, riding a gray palfrey. * R HP:Healthy MV:Weary > Your mount is too exhausted. * R HP:Healthy MV:Weary > Players in your Zone -------------------- Lunda - On Top of the Rock Ghuda - On Top of the Rock Arden - Atop a Rock Lorraine - Atop a Rock Grae - Atop a Rock * R HP:Healthy MV:Weary > score where Ghuda leaves north riding a gray palfrey. * R HP:Healthy MV:Weary > look You have 364(364) hit and 28(161) movement points. You have scored 104558712 experience points and 955 quest points. You need 3941288 exp to level and 45 qp to rank. You have amassed 1099 Turn points to date. You have played 46 days and 2 hours (real time). This ranks you as Lunda the Forrester Second [Forrester 6] (Level 50). You are standing. * R HP:Healthy MV:Weary > save Players in your Zone -------------------- Lunda - On Top of the Rock Arden - Atop a Rock Lorraine - Atop a Rock Grae - Atop a Rock * R HP:Healthy MV:Weary > On Top of the Rock The rock under your feet is remarkably smooth for being thrust out of the earth. It is also very flat on its top, mabye suggesting that it is not natural. The rock extends to the west and the south. [ obvious exits: N E S W ] There are some bloody traces of a trolloc leaving north. There are some bloody traces of a trolloc leaving north. A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Healthy MV:Weary > Saving Lunda. * R HP:Healthy MV:Weary > na my horse sucks Kras narrates 'thught they all went away..' * R HP:Healthy MV:Weary > You narrate 'my horse sucks' * R HP:Healthy MV:Weary > score time You have 364(364) hit and 28(161) movement points. You have scored 104558712 experience points and 955 quest points. You need 3941288 exp to level and 45 qp to rank. You have amassed 1099 Turn points to date. You have played 46 days and 2 hours (real time). This ranks you as Lunda the Forrester Second [Forrester 6] (Level 50). You are standing. * R HP:Healthy MV:Weary > It is 12 o'clock pm, on the 21st day of the month of Tammaz, year 434. According to legend and prophecy, this is the First Turn of the Wheel. The world trembles as the armies of the dark plunder and loot Fal Dara. (Server: Fri Jan 11 04:34:20 2002 EST, up for 11 hours, 27 minutes) * R HP:Healthy MV:Weary > where look Players in your Zone -------------------- Lorraine - Atop a Rock Arden - Atop a Rock Lunda - On Top of the Rock Grae - Atop a Rock * R HP:Healthy MV:Weary > On Top of the Rock The rock under your feet is remarkably smooth for being thrust out of the earth. It is also very flat on its top, mabye suggesting that it is not natural. The rock extends to the west and the south. [ obvious exits: N E S W ] There are some bloody traces of a trolloc leaving north. There are some bloody traces of a trolloc leaving north. A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Healthy MV:Weary > Okka has arrived from the north, riding a warhorse. * R HP:Healthy MV:Weary > k dark score They aren't here. where * R HP:Healthy MV:Weary > look save You have 364(364) hit and 28(161) movement points. You have scored 104558712 experience points and 955 quest points. You need 3941288 exp to level and 45 qp to rank. You have amassed 1099 Turn points to date. You have played 46 days and 2 hours (real time). This ranks you as Lunda the Forrester Second [Forrester 6] (Level 50). You are standing. * R HP:Healthy MV:Weary > k dark Players in your Zone -------------------- Okka - On Top of the Rock Lorraine - Atop a Rock Arden - Atop a Rock Lunda - On Top of the Rock You feel a subtle tug at the Pattern away from you. * R HP:Healthy MV:Weary > On Top of the Rock The rock under your feet is remarkably smooth for being thrust out of the earth. It is also very flat on its top, mabye suggesting that it is not natural. The rock extends to the west and the south. [ obvious exits: N E S W ] There are some bloody traces of a trolloc leaving north. There are some bloody traces of a trolloc leaving north. Okka of Arafel is standing here, riding a warhorse. A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Healthy MV:Weary > Saving Lunda. * R HP:Healthy MV:Weary > They aren't here. * R HP:Healthy MV:Weary > Kras narrates 'did smasher fade back in the place?' k dark * R HP:Healthy MV:Weary > k dark They aren't here. * R HP:Healthy MV:Weary > They aren't here. * R HP:Healthy MV:Weary > Okka says 'how many mate?' * R HP:Healthy MV:Weary > Arden narrates 'Yeah.' * R HP:Healthy MV:Weary > Garwin narrates 'nothing has went back up to fal dara' * R HP:Healthy MV:Weary > Kras narrates 'damn' * R HP:Healthy MV:Weary > where Players in your Zone -------------------- Okka - On Top of the Rock Lorraine - Atop a Rock Arden - Atop a Rock Lunda - On Top of the Rock You feel a subtle tug at the Pattern away from you. * R HP:Healthy MV:Weary > Dejaqkl has arrived from the east, riding a gray palfrey. A raven has arrived from the east. * R HP:Healthy MV:Weary > na Fallen has :P k dark Dejaqkl leaves west riding a gray palfrey. You narrate 'Fallen has :P' * R HP:Healthy MV:Weary > w They aren't here. * R HP:Healthy MV:Weary > On Top of the Rock [ obvious exits: N E W ] There are some bloody traces of a trolloc leaving east. There are some tracks of a ridden mount leaving east. A gray palfrey prances skittishly nearby, being ridden by you. A raven is visible flying high in the sky. Dejaqkl of Arafel is standing here, riding a gray palfrey. s * R HP:Healthy MV:Weary > w Dejaqkl leaves north riding a gray palfrey. Arden narrates 'Smasher WB fade' Alas, you cannot go that way... * R HP:Healthy MV:Weary > stats A Flooded Bog [ obvious exits: N E W ] There are some bloody traces of a trolloc leaving north. There are some bloody traces of a trolloc leaving west. A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Healthy MV:Weary > You are a 57 year old male human ranger. Your height is 5 feet, 10 inches, and you weigh 172.0 lbs. You are carrying 0.0 lbs and wearing 38.0 lbs, peanuts. Your base abilities are: Str:19 Int:16 Wil:13 Dex:18 Con:16. Offensive bonus: 173, Dodging bonus: 125, Parrying bonus: 121 Your mood is: Brave. You will flee below: 0 Hit Points You are wanted by: Falme Your armor absorbs about 7% on average. You are subjected to the following effects: - NO QUIT - ARMOR * R HP:Healthy MV:Weary > where Players in your Zone -------------------- Lunda - A Flooded Bog Dejaqkl - Atop a Rock Okka - On Top of the Rock Lorraine - Atop a Rock Arden - Atop a Rock n * R HP:Healthy MV:Weary > Rock in the Swamp [ obvious exits: E S W ] There are some bloody traces of a trolloc leaving east. There are some bloody traces of a trolloc leaving east. A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Healthy MV:Weary > where Players in your Zone -------------------- Lunda - Rock in the Swamp Okka - On Top of the Rock Dejaqkl - Atop a Rock Lorraine - Atop a Rock Arden - Atop a Rock * R HP:Healthy MV:Weary > score You have 364(364) hit and 44(161) movement points. You have scored 104558712 experience points and 955 quest points. You need 3941288 exp to level and 45 qp to rank. You have amassed 1099 Turn points to date. You have played 46 days and 2 hours (real time). This ranks you as Lunda the Forrester Second [Forrester 6] (Level 50). You are standing. * R HP:Healthy MV:Weary > k dark k dark k dark They aren't here. * R HP:Healthy MV:Weary > They aren't here. * R HP:Healthy MV:Weary > They aren't here. * R HP:Healthy MV:Weary > Arden bellows 'You dirty, tricky basterd.' * R HP:Healthy MV:Weary > Someone bellows 'who me?' * R HP:Healthy MV:Weary > where look Players in your Zone -------------------- Lunda - Rock in the Swamp Okka - On Top of the Rock Dejaqkl - Atop a Rock Lorraine - Atop a Rock Arden - Atop a Rock * R HP:Healthy MV:Weary > Rock in the Swamp You are in a large murky swamp, next of a large rock formation that is sticking straight out of the land like a sore thumb. There are some rocks just east of here that lead up to the rock formation, that you can climb up on. The swamp stretches around west and south of here. [ obvious exits: E S W ] There are some bloody traces of a trolloc leaving east. There are some bloody traces of a trolloc leaving east. A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Healthy MV:Weary > Arden bellows 'YEAH you.' * R HP:Healthy MV:Weary > Kras narrates 'damn mob rip.. lots of exp. sigh' * R HP:Healthy MV:Weary > where Bossen chats 'anyone want to exp?' * R HP:Healthy MV:Weary > look Players in your Zone -------------------- Grae - On Top of the Rock Okka - On Top of the Rock Lunda - Rock in the Swamp Dejaqkl - Atop a Rock Lorraine - Atop a Rock Arden - Atop a Rock * R HP:Healthy MV:Weary > Rock in the Swamp You are in a large murky swamp, next of a large rock formation that is sticking straight out of the land like a sore thumb. There are some rocks just east of here that lead up to the rock formation, that you can climb up on. The swamp stretches around west and south of here. [ obvious exits: E S W ] There are some bloody traces of a trolloc leaving east. There are some bloody traces of a trolloc leaving east. A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Healthy MV:Weary > Someone bellows 'nah' * R HP:Healthy MV:Weary > score where You have 364(364) hit and 44(161) movement points. You have scored 104558712 experience points and 955 quest points. You need 3941288 exp to level and 45 qp to rank. You have amassed 1099 Turn points to date. You have played 46 days and 2 hours (real time). This ranks you as Lunda the Forrester Second [Forrester 6] (Level 50). You are standing. look * R HP:Healthy MV:Weary > save Players in your Zone -------------------- Grae - On Top of the Rock Okka - On Top of the Rock Lunda - Rock in the Swamp Dejaqkl - Atop a Rock Lorraine - Atop a Rock Arden - Atop a Rock * R HP:Healthy MV:Weary > Rock in the Swamp You are in a large murky swamp, next of a large rock formation that is sticking straight out of the land like a sore thumb. There are some rocks just east of here that lead up to the rock formation, that you can climb up on. The swamp stretches around west and south of here. [ obvious exits: E S W ] There are some bloody traces of a trolloc leaving east. There are some bloody traces of a trolloc leaving east. A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Healthy MV:Weary > Saving Lunda. * R HP:Healthy MV:Weary > Arden bellows 'Tell Grumble hes an idiot. He had me trapped in Iron door with a fade patty and he fled out.' * R HP:Healthy MV:Weary > open moss close moss I see no moss here. * R HP:Healthy MV:Weary > I see no moss here. * R HP:Healthy MV:Weary > e Atop a Rock [ obvious exits: E S W D ] There are some bloody traces of a trolloc leaving east. There are some bloody traces of a trolloc leaving down. A gray palfrey prances skittishly nearby, being ridden by you. A raven is visible flying high in the sky. Dejaqkl of Arafel is standing here, riding a gray palfrey. Lorraine Alvein the Fatebinder, the Queen of RIP of the week is standing here, riding a shaggy brown mare. Arden Sorfrai, Lion Corporal is standing here, riding a warhorse. A gray palfrey prances skittishly nearby. * R HP:Healthy MV:Weary > Jose narrates 'blah, where is everybody, :P' * R HP:Healthy MV:Weary > Someone bellows 'yawn' * R HP:Healthy MV:Weary > emote speaks softly 'how do you unlock the stupid irondoor?' Ok. * R HP:Healthy MV:Weary > Someone bellows 'i gotta get to sleep' * R HP:Healthy MV:Weary > Kras narrates 'where u all right now?' * R HP:Healthy MV:Weary > emote speaks softly 'And when did they put a @#%$ lock on it?' Ok. where * R HP:Healthy MV:Winded > Arden says 'You need the key' * R HP:Healthy MV:Winded > Players in your Zone -------------------- Okka - Rock in the Swamp Lunda - Atop a Rock Grae - On Top of the Rock Dejaqkl - Atop a Rock Lorraine - Atop a Rock Arden - Atop a Rock You feel a subtle tug at the Pattern away from you. * R HP:Healthy MV:Winded > Okka has arrived from the west, riding a warhorse. * R HP:Healthy MV:Winded > Arden says 'It loads on a mob' * R HP:Healthy MV:Winded > Arden says 'in there' * R HP:Healthy MV:Winded > Okka bows before Lorraine. * R HP:Healthy MV:Winded > Lorraine says 'Key loads on a mob' * R HP:Healthy MV:Winded > Lorraine nods in agreement. * R HP:Healthy MV:Winded > roll You roll your eyes. * R HP:Healthy MV:Winded > Okka snaps to attention and salutes you. * R HP:Healthy MV:Winded > Someone bellows 'come armor me lorraine' * R HP:Healthy MV:Winded > score You have 364(364) hit and 62(161) movement points. You have scored 104558712 experience points and 955 quest points. You need 3941288 exp to level and 45 qp to rank. You have amassed 1099 Turn points to date. You have played 46 days and 2 hours (real time). This ranks you as Lunda the Forrester Second [Forrester 6] (Level 50). You are standing. where * R HP:Healthy MV:Winded > look save Players in your Zone -------------------- Okka - Atop a Rock Lunda - Atop a Rock Grae - On Top of the Rock Dejaqkl - Atop a Rock Lorraine - Atop a Rock Arden - Atop a Rock * R HP:Healthy MV:Winded > stats Lorraine says 'fade patrol I think' Atop a Rock You are standing on a far edge of a strange rock formation that is jutting out of the swamp. It is seemingly made of stone, but is very geometric in shape, suggesting it is not natural. There is a small crack here that is barely noticeable because it is mostly covered in moss. The rock continues to the east. [ obvious exits: E S W D ] There are some bloody traces of a trolloc leaving east. There are some bloody traces of a trolloc leaving down. Okka of Arafel is standing here, riding a warhorse. A gray palfrey prances skittishly nearby, being ridden by you. A raven is visible flying high in the sky. Dejaqkl of Arafel is standing here, riding a gray palfrey. Lorraine Alvein the Fatebinder, the Queen of RIP of the week is standing here, riding a shaggy brown mare. Arden Sorfrai, Lion Corporal is standing here, riding a warhorse. A gray palfrey prances skittishly nearby. * R HP:Healthy MV:Winded > Saving Lunda. * R HP:Healthy MV:Winded > You are a 57 year old male human ranger. Your height is 5 feet, 10 inches, and you weigh 172.0 lbs. You are carrying 0.0 lbs and wearing 38.0 lbs, peanuts. Your base abilities are: Str:19 Int:16 Wil:13 Dex:18 Con:16. Offensive bonus: 173, Dodging bonus: 125, Parrying bonus: 121 Your mood is: Brave. You will flee below: 0 Hit Points You are wanted by: Falme Your armor absorbs about 7% on average. You are subjected to the following effects: - NO QUIT - ARMOR * R HP:Healthy MV:Winded > where Players in your Zone -------------------- Okka - Atop a Rock Lunda - Atop a Rock Grae - On Top of the Rock Dejaqkl - Atop a Rock Lorraine - Atop a Rock Arden - Atop a Rock look * R HP:Healthy MV:Winded > Atop a Rock You are standing on a far edge of a strange rock formation that is jutting out of the swamp. It is seemingly made of stone, but is very geometric in shape, suggesting it is not natural. There is a small crack here that is barely noticeable because it is mostly covered in moss. The rock continues to the east. [ obvious exits: E S W D ] There are some bloody traces of a trolloc leaving east. There are some bloody traces of a trolloc leaving down. Okka of Arafel is standing here, riding a warhorse. A gray palfrey prances skittishly nearby, being ridden by you. A raven is visible flying high in the sky. Dejaqkl of Arafel is standing here, riding a gray palfrey. Lorraine Alvein the Fatebinder, the Queen of RIP of the week is standing here, riding a shaggy brown mare. Arden Sorfrai, Lion Corporal is standing here, riding a warhorse. A gray palfrey prances skittishly nearby. * R HP:Healthy MV:Winded > Draeron chats 'perfect combo for exping' Lorraine bellows 'I rather not :/' * R HP:Healthy MV:Winded > Lorraine beams a smile at Okka. * R HP:Healthy MV:Winded > w e Rock in the Swamp [ obvious exits: E S W ] There are some bloody traces of a trolloc leaving east. There are some bloody traces of a trolloc leaving east. A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Healthy MV:Winded > dism Atop a Rock [ obvious exits: E S W D ] There are some bloody traces of a trolloc leaving east. There are some bloody traces of a trolloc leaving down. A gray palfrey prances skittishly nearby, being ridden by you. Okka of Arafel is standing here, riding a warhorse. A raven is visible flying high in the sky. Dejaqkl of Arafel is standing here, riding a gray palfrey. Lorraine Alvein the Fatebinder, the Queen of RIP of the week is standing here, riding a shaggy brown mare. Arden Sorfrai, Lion Corporal is standing here, riding a warhorse. A gray palfrey prances skittishly nearby. * R HP:Healthy MV:Winded > You stop riding him. * HP:Healthy MV:Winded > stats You are a 57 year old male human ranger. Your height is 5 feet, 10 inches, and you weigh 172.0 lbs. You are carrying 0.0 lbs and wearing 38.0 lbs, peanuts. Your base abilities are: Str:19 Int:16 Wil:13 Dex:18 Con:16. Offensive bonus: 162, Dodging bonus: 130, Parrying bonus: 121 Your mood is: Brave. You will flee below: 0 Hit Points You are wanted by: Falme Your armor absorbs about 7% on average. You are subjected to the following effects: - NO QUIT - ARMOR * HP:Healthy MV:Winded > Someone bellows 'i wont hit ya- honest' * HP:Healthy MV:Winded > Draeron chats 'a e-axe user and a dodger' * HP:Healthy MV:Winded > open moss open slime It's already open! * HP:Healthy MV:Winded > I see no slime here. * HP:Healthy MV:Winded > d u Abandoned Fortress [ obvious exits: S U ] A sailor's pair of leather trousers has been left here A thin blade sharpened to a point lies on the ground. *Braul* is standing here. *Grumble* is standing here. A tall, ramshorned trolloc is here, commanding. A black shadow stallion paws the ground here, fiery-red eyes shining with evil. *Smasher* is standing here. A bat is flitting around here, hunting insects. A trolloc is here commanding a fist of troops. * HP:Healthy MV:Winded > *Smasher* tries to slash you, but you parry successfully. No way! You're fighting for your life! * HP:Healthy MV:Winded - Smasher: Healthy > Lorraine bellows 'Tell Grumble he missed bush without my notice on :P' * HP:Healthy MV:Winded - Smasher: Healthy > emote pivots suddenly into Parting the Silk. change mood wimpy flee Ok. * HP:Healthy MV:Winded - Smasher: Healthy > Mood changed to: Wimpy * HP:Healthy MV:Winded - Smasher: Healthy > Taliesen chats 'amen' You panic and attempt to flee! *Braul* gives a skin of human flesh to *Grumble*. You flee head over heels. Abandoned Fortress [ obvious exits: N E ] * HP:Healthy MV:Winded > e s e Abandoned Fortress [ obvious exits: N S W ] A revolting well bubbles with the blood of the sacrificed. A fly is buzzing around here somewhere. * HP:Healthy MV:Winded > Abandoned Fortress [ obvious exits: N E ] A fly is buzzing around here somewhere. A bat is flitting around here, hunting insects. * HP:Healthy MV:Winded > Crumbled Floor [ obvious exits: N S W ] A two-headed serpent bares its white fangs as it coils to strike. A fly is buzzing around here somewhere. * HP:Healthy MV:Winded > open moss open slime s I see no moss here. * HP:Healthy MV:Winded > open moss open slime I see no slime here. u * HP:Healthy MV:Winded > Slimy Room [ obvious exits: N U ] A bat is flitting around here, hunting insects. A fly is buzzing around here somewhere. * HP:Healthy MV:Winded > I see no moss here. * HP:Healthy MV:Winded > It's already open! * HP:Healthy MV:Winded > A Granite Cave [ obvious exits: U D ] * HP:Healthy MV:Winded > u Rocky Outcrop [ obvious exits: N E W D ] There are some bloody traces of a trolloc leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. Grae Durbano is standing here. A gray palfrey prances skittishly nearby. * HP:Healthy MV:Winded > w Draeron chats 'channies are dodgers' * HP:Healthy MV:Winded > w Slippery Rock [ obvious exits: N E S W ] There are some bloody traces of a trolloc leaving west. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. * HP:Healthy MV:Weary > On Top of the Rock [ obvious exits: N E S W ] There are some bloody traces of a trolloc leaving north. There are some bloody traces of a trolloc leaving north. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. * HP:Healthy MV:Weary > n Muddy Brook [ obvious exits: N E S W ] There are some bloody traces of a trolloc leaving west. There are some bloody traces of a trolloc leaving south. There are some bloody traces of a trolloc leaving north. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving north. A creek flows slowly here between its banks. * HP:Healthy MV:Weary > w Atop a Rock [ obvious exits: E S W D ] There are some bloody traces of a trolloc leaving east. There are some bloody traces of a trolloc leaving down. There are some bloody traces of a trolloc leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving east. A gray palfrey prances skittishly nearby. Okka of Arafel is standing here, riding a warhorse. A raven is visible flying high in the sky. Dejaqkl of Arafel is standing here, riding a gray palfrey. Lorraine Alvein the Fatebinder, the Queen of RIP of the week is standing here, riding a shaggy brown mare. Arden Sorfrai, Lion Corporal is standing here, riding a warhorse. A gray palfrey prances skittishly nearby. where * HP:Healthy MV:Weary > Players in your Zone -------------------- Lunda - Atop a Rock Okka - Atop a Rock Dejaqkl - Atop a Rock Lorraine - Atop a Rock Arden - Atop a Rock * HP:Healthy MV:Weary > Draeron chats 'btw' * HP:Healthy MV:Weary > Lorraine gestures briefly at Okka, who now appears more impressive somehow. yell stop spamming :P * HP:Healthy MV:Weary > You bellow 'stop spamming :P' stats * HP:Healthy MV:Weary > where You are a 57 year old male human ranger. Your height is 5 feet, 10 inches, and you weigh 172.0 lbs. You are carrying 0.0 lbs and wearing 38.0 lbs, peanuts. Your base abilities are: Str:19 Int:16 Wil:13 Dex:18 Con:16. Offensive bonus: 141, Dodging bonus: 130, Parrying bonus: 149 Your mood is: Wimpy. You will flee below: 0 Hit Points You are wanted by: Falme Your armor absorbs about 7% on average. You are subjected to the following effects: - NO QUIT - ARMOR * HP:Healthy MV:Weary > Players in your Zone -------------------- Grae - On Top of the Rock Lunda - Atop a Rock Okka - Atop a Rock Dejaqkl - Atop a Rock Lorraine - Atop a Rock Arden - Atop a Rock * HP:Healthy MV:Weary > ride horse Okka smiles happily. You start riding him. * R HP:Healthy MV:Weary > Okka says 'thanks' * R HP:Healthy MV:Weary > Kras narrates 'where u all?' * R HP:Healthy MV:Weary > Draeron chats 'if they ain't they suck' * R HP:Healthy MV:Weary > Someone bellows 'bleh too dman many of you' * R HP:Healthy MV:Weary > emote speaks softly 'Braul, Grumble and smasher 1d' Dejaqkl looks at Okka. Ok. * R HP:Healthy MV:Winded > emote speaks softly 'Arden, fol me' where Dejaqkl smiles happily. Ok. * R HP:Healthy MV:Winded > look Players in your Zone -------------------- Grae - On Top of the Rock Lunda - Atop a Rock Okka - Atop a Rock Dejaqkl - Atop a Rock Lorraine - Atop a Rock Arden - Atop a Rock * R HP:Healthy MV:Winded > Atop a Rock You are standing on a far edge of a strange rock formation that is jutting out of the swamp. It is seemingly made of stone, but is very geometric in shape, suggesting it is not natural. There is a small crack here that is barely noticeable because it is mostly covered in moss. The rock continues to the east. [ obvious exits: E S W D ] There are some bloody traces of a trolloc leaving east. There are some bloody traces of a trolloc leaving down. A gray palfrey prances skittishly nearby, being ridden by you. Okka of Arafel is standing here, riding a warhorse. A raven is visible flying high in the sky. Dejaqkl of Arafel is standing here, riding a gray palfrey. Lorraine Alvein the Fatebinder, the Queen of RIP of the week is standing here, riding a shaggy brown mare. Arden Sorfrai, Lion Corporal is standing here, riding a warhorse. A gray palfrey prances skittishly nearby. * R HP:Healthy MV:Winded > Arden nods in agreement. * R HP:Healthy MV:Winded > Lorraine bellows 'We only... 3 *blink*' * R HP:Healthy MV:Winded > emote speaks softly 'dej, okka' Dejaqkl stops following Arden. Lorraine stops following Arden. * R HP:Healthy MV:Winded > Ok. * R HP:Healthy MV:Winded > emote speaks softly 'fol me' Okka says 'l' Someone bellows '3 my ass' * R HP:Healthy MV:Winded > Arden starts following you. * R HP:Healthy MV:Winded > Ok. * R HP:Healthy MV:Winded > group all Arden is now a member of your group. * R HP:Healthy MV:Winded > A raven stops following Dejaqkl. A raven doesn't want to be grouped with YOU! * R HP:Healthy MV:Winded > look group all Someone bellows 'at lleast 8' * R HP:Healthy MV:Winded > Atop a Rock You are standing on a far edge of a strange rock formation that is jutting out of the swamp. It is seemingly made of stone, but is very geometric in shape, suggesting it is not natural. There is a small crack here that is barely noticeable because it is mostly covered in moss. The rock continues to the east. [ obvious exits: E S W D ] There are some bloody traces of a trolloc leaving east. There are some bloody traces of a trolloc leaving down. A gray palfrey prances skittishly nearby, being ridden by you. Okka of Arafel is standing here, riding a warhorse. Dejaqkl of Arafel is standing here, riding a gray palfrey. Lorraine Alvein the Fatebinder, the Queen of RIP of the week is standing here, riding a shaggy brown mare. Arden Sorfrai, Lion Corporal is standing here, riding a warhorse. A gray palfrey prances skittishly nearby. * R HP:Healthy MV:Winded > Okka starts following you. Dejaqkl starts following you. Arden narrates 'Fol lunda' Okka is now a member of your group. Dejaqkl is now a member of your group. * R HP:Healthy MV:Winded > where Players in your Zone -------------------- Grae - On Top of the Rock Lunda - Atop a Rock Okka - Atop a Rock Dejaqkl - Atop a Rock Lorraine - Atop a Rock Arden - Atop a Rock group all * R HP:Healthy MV:Winded > There is no-one new here to add to the group. * R HP:Healthy MV:Winded > look Atop a Rock You are standing on a far edge of a strange rock formation that is jutting out of the swamp. It is seemingly made of stone, but is very geometric in shape, suggesting it is not natural. There is a small crack here that is barely noticeable because it is mostly covered in moss. The rock continues to the east. [ obvious exits: E S W D ] There are some bloody traces of a trolloc leaving east. There are some bloody traces of a trolloc leaving down. A gray palfrey prances skittishly nearby, being ridden by you. Okka of Arafel is standing here, riding a warhorse. Dejaqkl of Arafel is standing here, riding a gray palfrey. Lorraine Alvein the Fatebinder, the Queen of RIP of the week is standing here, riding a shaggy brown mare. Arden Sorfrai, Lion Corporal is standing here, riding a warhorse. A gray palfrey prances skittishly nearby. * R HP:Healthy MV:Winded > Lorraine leaves east riding a shaggy brown mare. * R HP:Healthy MV:Winded > where look Players in your Zone -------------------- Jose - Path Along the Small Stream Grae - On Top of the Rock Lunda - Atop a Rock Okka - Atop a Rock Dejaqkl - Atop a Rock Arden - Atop a Rock * R HP:Healthy MV:Winded > Atop a Rock You are standing on a far edge of a strange rock formation that is jutting out of the swamp. It is seemingly made of stone, but is very geometric in shape, suggesting it is not natural. There is a small crack here that is barely noticeable because it is mostly covered in moss. The rock continues to the east. [ obvious exits: E S W D ] There are some bloody traces of a trolloc leaving east. There are some bloody traces of a trolloc leaving down. A gray palfrey prances skittishly nearby, being ridden by you. Okka of Arafel is standing here, riding a warhorse. Dejaqkl of Arafel is standing here, riding a gray palfrey. Arden Sorfrai, Lion Corporal is standing here, riding a warhorse. A gray palfrey prances skittishly nearby. * R HP:Healthy MV:Winded > Arden bellows 'Nerp.' * R HP:Healthy MV:Winded > Lorraine has arrived from the east, riding a shaggy brown mare. * R HP:Healthy MV:Winded > Taliesen chats 'hehe, bash, FS, FS, FS, RIP' * R HP:Healthy MV:Winded > Draeron chats 'i had a 19 19 17 fc once' * R HP:Healthy MV:Winded > emote speaks softly 'this is a one last thing shot' Ok. * R HP:Healthy MV:Winded > where Players in your Zone -------------------- Jose - In a Shallow Mire Lorraine - Atop a Rock Grae - On Top of the Rock Lunda - Atop a Rock Okka - Atop a Rock Dejaqkl - Atop a Rock Arden - Atop a Rock * R HP:Healthy MV:Winded > where Players in your Zone -------------------- Jose - In a Shallow Mire Lorraine - Atop a Rock Grae - On Top of the Rock Lunda - Atop a Rock Okka - Atop a Rock Dejaqkl - Atop a Rock Arden - Atop a Rock * R HP:Healthy MV:Winded > Lorraine bellows '7 if you count a lowbie/midbie ' * R HP:Healthy MV:Winded > emote speaks softly 'lorraine, fol me' score Ok. * R HP:Healthy MV:Winded > where look You have 364(364) hit and 57(161) movement points. You have scored 104557275 experience points and 955 quest points. You need 3942725 exp to level and 45 qp to rank. You have amassed 1099 Turn points to date. You have played 46 days and 2 hours (real time). This ranks you as Lunda the Forrester Second [Forrester 6] (Level 50). You are standing. * R HP:Healthy MV:Winded > Players in your Zone -------------------- Jose - A Flooded Bog Lorraine - Atop a Rock Grae - On Top of the Rock Lunda - Atop a Rock Okka - Atop a Rock Dejaqkl - Atop a Rock Arden - Atop a Rock * R HP:Healthy MV:Winded > Atop a Rock You are standing on a far edge of a strange rock formation that is jutting out of the swamp. It is seemingly made of stone, but is very geometric in shape, suggesting it is not natural. There is a small crack here that is barely noticeable because it is mostly covered in moss. The rock continues to the east. [ obvious exits: E S W D ] There are some bloody traces of a trolloc leaving east. There are some bloody traces of a trolloc leaving down. Lorraine Alvein the Fatebinder, the Queen of RIP of the week is standing here, riding a shaggy brown mare. A gray palfrey prances skittishly nearby, being ridden by you. Okka of Arafel is standing here, riding a warhorse. Dejaqkl of Arafel is standing here, riding a gray palfrey. Arden Sorfrai, Lion Corporal is standing here, riding a warhorse. A gray palfrey prances skittishly nearby. * R HP:Healthy MV:Winded > group Arden says 'What we doing?' Your group consists of: Lunda (Head of group) Dejaqkl Okka Arden * R HP:Healthy MV:Winded > Lorraine starts following you. * R HP:Healthy MV:Winded > Dejaqkl smiles happily. * R HP:Healthy MV:Winded > Arden looks at you. * R HP:Healthy MV:Winded > emote speaks softly 'going to try a last trick' Ok. * R HP:Healthy MV:Winded > group all Lorraine is now a member of your group. * R HP:Healthy MV:Winded > e s Muddy Brook [ obvious exits: N E S W ] There are some bloody traces of a trolloc leaving west. There are some tracks of a ridden mount leaving west. A creek flows slowly here between its banks. A gray palfrey prances skittishly nearby, being ridden by you. Lorraine has arrived from the west, riding a shaggy brown mare. Dejaqkl has arrived from the west, riding a gray palfrey. Okka has arrived from the west, riding a warhorse. Arden has arrived from the west, riding a warhorse. e * R HP:Healthy MV:Winded > On Top of the Rock [ obvious exits: N E S W ] There are some bloody traces of a trolloc leaving north. There are some tracks of a ridden mount leaving west. A gray palfrey prances skittishly nearby, being ridden by you. Lorraine has arrived from the north, riding a shaggy brown mare. Dejaqkl has arrived from the north, riding a gray palfrey. Okka has arrived from the north, riding a warhorse. Arden has arrived from the north, riding a warhorse. * R HP:Healthy MV:Winded > Slippery Rock [ obvious exits: N E S W ] There are some bloody traces of a trolloc leaving west. There are some tracks of a ridden mount leaving west. A gray palfrey prances skittishly nearby, being ridden by you. Lorraine has arrived from the west, riding a shaggy brown mare. Dejaqkl has arrived from the west, riding a gray palfrey. Okka has arrived from the west, riding a warhorse. Arden has arrived from the west, riding a warhorse. * R HP:Healthy MV:Winded > e Rocky Outcrop [ obvious exits: N E W D ] There are some bloody traces of a trolloc leaving west. There are some tracks of a ridden mount leaving west. A gray palfrey prances skittishly nearby, being ridden by you. Lorraine has arrived from the west, riding a shaggy brown mare. Dejaqkl has arrived from the west, riding a gray palfrey. Okka has arrived from the west, riding a warhorse. Arden has arrived from the west, riding a warhorse. * R HP:Healthy MV:Winded > where Players in your Zone -------------------- Arden - Rocky Outcrop Okka - Rocky Outcrop Dejaqkl - Rocky Outcrop Lorraine - Rocky Outcrop Lunda - Rocky Outcrop Ghuda - On the Shore of the Lake * R HP:Healthy MV:Winded > Jose has arrived from the west, riding a warhorse. * R HP:Healthy MV:Winded > Draeron chats 'ir a ? 19 19 17 ?' * R HP:Healthy MV:Winded > emote speaks softly 'all dism here' Ok. * R HP:Healthy MV:Winded > Jose leaves west riding a warhorse. * R HP:Healthy MV:Winded > emote speaks softly 'jose, fol me' Lorraine stops riding a shaggy brown mare. * R HP:Healthy MV:Winded > Ok. * R HP:Healthy MV:Winded > Dejaqkl stops riding a gray palfrey. * R HP:Healthy MV:Winded > dism You stop riding him. * HP:Healthy MV:Winded > Okka stops riding a warhorse. Arden stops riding a warhorse. * HP:Healthy MV:Winded > d A Granite Cave [ obvious exits: U D ] Lorraine has arrived from above. Dejaqkl has arrived from above. Okka has arrived from above. Arden has arrived from above. * HP:Healthy MV:Winded > Arden says 'we spam?' * HP:Healthy MV:Winded > emote speaks softly 'doorname is irondoor' Lorraine says 'no strength ' * HP:Healthy MV:Winded > Ok. * HP:Healthy MV:Winded > Arden says 'or what?' * HP:Healthy MV:Winded > Lorraine says 'gonna rip' * HP:Healthy MV:Winded > Arden says 'yes' * HP:Healthy MV:Winded > emote speaks softly 'it's 2n of the room 1d' Ok. * HP:Healthy MV:Winded > Lorraine says 'Err' * HP:Healthy MV:Winded > Variable: door granite where Players in your Zone -------------------- Arden - A Granite Cave Okka - A Granite Cave Dejaqkl - A Granite Cave Lorraine - A Granite Cave Lunda - A Granite Cave Ghuda - On the Shore of the Lake * HP:Healthy MV:Winded > Lorraine says 'Dont go into that room :P' * HP:Healthy MV:Winded > emote speaks softly 'we going in there' Ok. * HP:Healthy MV:Winded > emote speaks softly 'Yes' Ok. * HP:Healthy MV:Winded > Draeron chats 'really wish i haden't let that one get deleted' * HP:Healthy MV:Winded > Dejaqkl smirks. * HP:Healthy MV:Winded > emote speaks softly 'there are 2 irondoors' Ok. * HP:Healthy MV:Winded > emote speaks softly '1 takes a key, 1 does not' Ok. * HP:Healthy MV:Winded > Lorraine says 'oh' * HP:Healthy MV:Winded > where look Players in your Zone -------------------- Jose - Pressing Through the Branches Arden - A Granite Cave Okka - A Granite Cave Dejaqkl - A Granite Cave Lorraine - A Granite Cave Lunda - A Granite Cave Ghuda - On the Shore of the Lake * HP:Healthy MV:Winded > A Granite Cave You squeeze through the crack and find yourself in the center of a small cave, obviously created by some kind of earthquake, though it appears to be very old, perhaps back to the Breaking of the World. Several sets of scuff marks on the floor and gashes in the stone walls indicate that it is traveled upon occasion, though. [ obvious exits: U D ] Arden Sorfrai, Lion Corporal is standing here. Okka of Arafel is standing here. Dejaqkl of Arafel is standing here. Lorraine Alvein the Fatebinder, the Queen of RIP of the week is standing here. * HP:Healthy MV:Winded > Lorraine snaps her fingers. * HP:Healthy MV:Winded > d n n Arden says 'What are exits from 2n, d?' Slimy Room [ obvious exits: N U ] A two-headed serpent bares its white fangs as it coils to strike. A bat is flitting around here, hunting insects. A fly is buzzing around here somewhere. Lorraine has arrived from above. Dejaqkl has arrived from above. Okka has arrived from above. Arden has arrived from above. * HP:Healthy MV:Winded > Lorraine says 'Any mobs in there?' Crumbled Floor [ obvious exits: N S W ] An old shoufa with a gray veil lies here. A fly is buzzing around here somewhere. Lorraine has arrived from the south. Dejaqkl has arrived from the south. Okka has arrived from the south. Arden has arrived from the south. * HP:Healthy MV:Winded > Weapon Storage [ obvious exits: S ] A broadsword is lying here on the ground. A medium length wavy-edged flamberge lies here. A long, heavy sword lies on the ground. Lorraine has arrived from the south. Dejaqkl has arrived from the south. Okka has arrived from the south. Arden has arrived from the south. * HP:Healthy MV:Winded > open irondoor It's already open! * HP:Healthy MV:Winded > emote speaks softly 'stay here' Ciel tells you 'any left for me to kill?' * HP:Healthy MV:Winded > Ok. * HP:Healthy MV:Winded > Okka sits down and rests. * HP:Healthy MV:Winded > Dejaqkl sits down. * HP:Healthy MV:Winded > Arden sits down. * HP:Healthy MV:Winded > emote speaks softly 'stand when I leave room' Ok. * HP:Healthy MV:Winded > Kras narrates 'you all stll at wb fade?' * HP:Healthy MV:Winded > Draeron chats 'think it was like 12 19 19 17 10' * HP:Healthy MV:Winded > Lorraine sits down and rests. Lorraine sheathes a staff of sungwood into a bright red robe. flee * HP:Healthy MV:Winded > Crumbled Floor [ obvious exits: N S W ] An old shoufa with a gray veil lies here. A fly is buzzing around here somewhere. * HP:Healthy MV:Winded > w Abandoned Fortress [ obvious exits: N E ] A fly is buzzing around here somewhere. A bat is flitting around here, hunting insects. * HP:Healthy MV:Winded > n w Abandoned Fortress [ obvious exits: N S W ] A revolting well bubbles with the blood of the sacrificed. * HP:Healthy MV:Winded > Abandoned Fortress [ obvious exits: N E ] A bat is flitting around here, hunting insects. A fly is buzzing around here somewhere. * HP:Healthy MV:Winded > n k dark Abandoned Fortress [ obvious exits: S U ] A thick, brown sack has been discarded here. A light pair of leather coverings lies upon the ground. A thick leather vest is here. A wide leather belt has been cast off here. A sailor's pair of leather trousers has been left here A thin blade sharpened to a point lies on the ground. A trolloc is here commanding a fist of troops. * HP:Healthy MV:Winded > You try to slash a Dha'vol trolloc, but he parries successfully. * HP:Healthy MV:Winded - a Dha'vol trolloc: Scratched > emote pivots suddenly into Parting the Silk. change mood wimpy flee Ok. * HP:Healthy MV:Winded - a Dha'vol trolloc: Scratched > Mood changed to: Wimpy * HP:Healthy MV:Winded - a Dha'vol trolloc: Scratched > You panic and attempt to flee! A Dha'vol trolloc tries to cleave you, but you deflect the blow. You slash a Dha'vol trolloc's right leg very hard. You flee head over heels. Abandoned Fortress [ obvious exits: N E ] A bat is flitting around here, hunting insects. A fly is buzzing around here somewhere. * HP:Healthy MV:Winded > e n Abandoned Fortress [ obvious exits: N S W ] A revolting well bubbles with the blood of the sacrificed. * HP:Healthy MV:Winded > Sleeping Area [ obvious exits: E S ] *Braul* is standing here. *Grumble* is standing here. A tall, ramshorned trolloc is here, commanding. A black shadow stallion paws the ground here, fiery-red eyes shining with evil. *Smasher* is standing here. A two-headed serpent bares its white fangs as it coils to strike. *Interceptor* is resting here. A trolloc is here, exhorting a group of trolloc raiders. A trolloc is here ruling a group of trollocs. A tall, ramshorned trolloc is here, commanding. A tall, ramshorned trolloc is here, commanding. A fade fights to keep his grip on several leashes. A fly is buzzing around here somewhere. A two-headed serpent bares its white fangs as it coils to strike. * HP:Healthy MV:Winded > s *Smasher* tries to slash you, but you parry successfully. * HP:Healthy MV:Winded - Smasher: Healthy > *Interceptor* stops resting, and clambers on his feet. No way! You're fighting for your life! * HP:Healthy MV:Winded - Smasher: Healthy > You slash *Smasher*'s body hard. A ramshorned trolloc says 'EoW eAW[ojA] USV wS\G Myl mspIob ossN qhf\jv ' *Smasher* tries to slash you, but you parry successfully. * HP:Healthy MV:Winded - Smasher: Scratched > close moss *Braul* leaves south. I see no moss here. * HP:Healthy MV:Winded - Smasher: Scratched > A Dha'vol trolloc has arrived from the south. * HP:Healthy MV:Winded - Smasher: Scratched > Draeron chats 'how crappy is that' *Grumble* leaves south. * HP:Healthy MV:Winded - Smasher: Scratched > You try to slash *Smasher*, but he parries successfully. *Smasher* tries to slash you, but you parry successfully. * HP:Healthy MV:Winded - Smasher: Scratched > *Interceptor* leaves east. * HP:Healthy MV:Winded - Smasher: Scratched > *Smasher* tries to slash you, but you parry successfully. Kras narrates 'um.. hello?' close irondoor * HP:Healthy MV:Winded - Smasher: Scratched > flee Ok. * HP:Healthy MV:Winded - Smasher: Scratched > You panic and attempt to flee! You flee head over heels. Abandoned Fortress [ obvious exits: N S W ] A revolting well bubbles with the blood of the sacrificed. *Grumble* is standing here. *Braul* is standing here. * HP:Healthy MV:Winded > s e Your heartbeat calms down more as you feel less panicked. *Grumble* tries to pierce you, but you parry successfully. *Braul* tries to blast you, but you dodge the attack. No way! You're fighting for your life! * HP:Healthy MV:Winded - Grumble: Hurt > No way! You're fighting for your life! * HP:Healthy MV:Winded - Grumble: Hurt > flee s s You panic and attempt to flee! e You flee head over heels. Abandoned Fortress [ obvious exits: N E ] A fly is buzzing around here somewhere. A bat is flitting around here, hunting insects. Alas, you cannot go that way... * HP:Healthy MV:Winded > Alas, you cannot go that way... * HP:Healthy MV:Winded > Crumbled Floor [ obvious exits: N S W ] An old shoufa with a gray veil lies here. A fly is buzzing around here somewhere. * HP:Healthy MV:Winded > Draeron chats 'i let it get deldted' * HP:Healthy MV:Winded > k dark They aren't here. * HP:Healthy MV:Winded > k dark They aren't here. * HP:Healthy MV:Winded > w *Grumble* has arrived from the west. * HP:Healthy MV:Winded > Abandoned Fortress [ obvious exits: N E ] A trolloc is here commanding a fist of troops. A fly is buzzing around here somewhere. A bat is flitting around here, hunting insects. * HP:Healthy MV:Winded > e k dark Crumbled Floor [ obvious exits: N S W ] An old shoufa with a gray veil lies here. *Grumble* is standing here. A fly is buzzing around here somewhere. k dark * HP:Healthy MV:Winded > You swiftly dodge *Grumble*'s attempt to pierce you. You do the best you can! * HP:Healthy MV:Winded - Grumble: Hurt > A Dha'vol trolloc has arrived from the west. You do the best you can! * HP:Healthy MV:Winded - Grumble: Hurt > *Grumble* tries to pierce you, but you parry successfully. * HP:Healthy MV:Winded - Grumble: Hurt > A Dha'vol trolloc tries to cleave you, but you parry successfully. An irritating fly leaves west. You try to slash *Grumble*, but he parries successfully. *Grumble* tries to pierce you, but you deflect the blow. flee * HP:Healthy MV:Winded - Grumble: Hurt > You panic and attempt to flee! e n A bat has arrived from the south. You flee head over heels. Weapon Storage [ obvious exits: S ] A broadsword is lying here on the ground. A medium length wavy-edged flamberge lies here. A long, heavy sword lies on the ground. Arden Sorfrai, Lion Corporal is standing here. Okka of Arafel is standing here. Dejaqkl of Arafel is standing here. Lorraine Alvein the Fatebinder, the Queen of RIP of the week is standing here. Alas, you cannot go that way... * HP:Healthy MV:Winded > Alas, you cannot go that way... * HP:Healthy MV:Winded > k dark k dark They aren't here. * HP:Healthy MV:Winded > They aren't here. * HP:Healthy MV:Winded > *Grumble* has arrived from the south. *Grumble* swiftly dodges Lorraine's attempt to strike him. * HP:Healthy MV:Winded > Okka puts a water skin in a belt pack. * HP:Healthy MV:Winded > open irondoor close irondoor close irondoor Arden tries to slash *Grumble*, but he deflects the blow. It's already open! close irondoor * HP:Healthy MV:Winded > Ok. close irondoor * HP:Healthy MV:Winded > It's already closed! * HP:Healthy MV:Winded > close irondoor Arden slashes *Grumble*'s body extremely hard. *Grumble* tries to pierce Lorraine, but she parries successfully. Lorraine strikes *Grumble*'s right leg very hard. It's already closed! close irondoor * HP:Healthy MV:Winded > Draeron chats 'i'm learning to spell tommorow btw' It's already closed! * HP:Healthy MV:Winded > close irondoor It's already closed! * HP:Healthy MV:Winded > It's already closed! * HP:Healthy MV:Winded > change mood brave close irondoor It's already closed! * HP:Healthy MV:Winded > change mood brave close irondoor Mood changed to: Brave * HP:Healthy MV:Winded > It's already closed! * HP:Healthy MV:Winded > k dark *Grumble* panics, and attempts to flee! Mood changed to: Brave * HP:Healthy MV:Winded > close irondoor It's already closed! * HP:Healthy MV:Winded > k dark The fighting is too thick and heavy for you to enter the fray! * HP:Healthy MV:Winded > close irondoor It's already closed! * HP:Healthy MV:Winded > close irondoor Arden tries to slash *Grumble*, but he deflects the blow. *Grumble* tries to pierce Lorraine, but she deflects the blow. Lorraine tries to strike *Grumble*, but he parries successfully. The fighting is too thick and heavy for you to enter the fray! * HP:Healthy MV:Winded > It's already closed! * HP:Healthy MV:Winded > It's already closed! * HP:Healthy MV:Winded > close irondoor close irondoor It's already closed! close irondoor * HP:Healthy MV:Winded > It's already closed! * HP:Healthy MV:Winded > close irondoor close irondoor It's already closed! * HP:Healthy MV:Winded > close irondoor close irondoor *Grumble* panics, and attempts to flee! It's already closed! * HP:Healthy MV:Winded > Lorraine releases streaks of Fire at *Grumble*, who screams in pain. It's already closed! * HP:Healthy MV:Winded > close irondoor It's already closed! close irondoor * HP:Healthy MV:Winded > It's already closed! * HP:Healthy MV:Winded > close irondoor Lorraine strikes *Grumble*'s body into bloody fragments! It's already closed! close irondoor * HP:Healthy MV:Winded > It's already closed! * HP:Healthy MV:Winded > It's already closed! * HP:Healthy MV:Winded > It's already closed! * HP:Healthy MV:Winded > wave dark *Grumble* panics, and attempts to flee! Lorraine releases streaks of Fire at *Grumble*, who screams in pain. close irondoor * HP:Healthy MV:Winded > You wave goodbye to *Grumble*. close irondoor * HP:Healthy MV:Winded > It's already closed! * HP:Healthy MV:Winded > close irondoor It's already closed! * HP:Healthy MV:Winded > close irondoor Arden slashes *Grumble*'s body very hard. *Grumble* panics, and attempts to flee! Lorraine strikes *Grumble*'s body extremely hard. *Grumble* panics, and attempts to flee! It's already closed! close irondoor * HP:Healthy MV:Winded > It's already closed! close irondoor * HP:Healthy MV:Winded > It's already closed! close irondoor * HP:Healthy MV:Winded > It's already closed! close irondoor * HP:Healthy MV:Winded > It's already closed! * HP:Healthy MV:Winded > close irondoor It's already closed! * HP:Healthy MV:Winded > *Grumble* panics, and attempts to flee! Lorraine releases streaks of Fire at *Grumble*, who screams in pain. It's already closed! * HP:Healthy MV:Winded > close irondoor close irondoor *Grumble* panics, and attempts to flee! * HP:Healthy MV:Winded > It's already closed! * HP:Healthy MV:Winded > Arden tries to slash *Grumble*, but he parries successfully. *Grumble* tries to pierce Lorraine, but she deflects the blow. Lorraine strikes *Grumble*'s right leg very hard. *Grumble* panics, and attempts to flee! It's already closed! close irondoor * HP:Healthy MV:Winded > close irondoor *Grumble* panics, and attempts to flee! It's already closed! * HP:Healthy MV:Winded > It's already closed! * HP:Healthy MV:Winded > *Grumble* panics, and attempts to flee! Lorraine releases streaks of Fire at *Grumble*, who screams in pain. dia dark * HP:Healthy MV:Winded > close irondoor *Grumble* opens the irondoor. * HP:Healthy MV:Winded > close irondoor Grumble is in awful condition. * HP:Healthy MV:Winded > Ok. * HP:Healthy MV:Winded > close irondoor It's already closed! close irondoor * HP:Healthy MV:Winded > close irondoor Arden tries to slash *Grumble*, but he deflects the blow. *Grumble* tries to pierce Lorraine, but she parries successfully. *Grumble* panics, and attempts to flee! It's already closed! * HP:Healthy MV:Winded > close irondoor It's already closed! * HP:Healthy MV:Winded > It's already closed! * HP:Healthy MV:Winded > It's already closed! * HP:Healthy MV:Winded > close irondoor close irondoor *Grumble* panics, and attempts to flee! Lorraine releases streaks of Fire at *Grumble*, who screams in pain. close irondoor * HP:Healthy MV:Winded > It's already closed! close irondoor * HP:Healthy MV:Winded > It's already closed! * HP:Healthy MV:Winded > It's already closed! close irondoor * HP:Healthy MV:Winded > It's already closed! * HP:Healthy MV:Winded > It's already closed! * HP:Healthy MV:Winded > Arden slashes *Grumble*'s head very hard. *Grumble* is dead! R.I.P. You feel the Weave of the Wheel tighten around you. You receive your share of experience... Your first time! Was it good for you too? Your blood freezes as you hear *Grumble*'s death cry. * HP:Healthy MV:Winded > rem sword draw scalp 1.corpse sheath wield sword You stop using a brass hilted general's sword. * HP:Healthy MV:Winded > You try to quietly draw a dagger from a jeweled wristcuff. * HP:Healthy MV:Winded > You lean over and sever the bloody head from the corpse of Grumble. * HP:Healthy MV:Winded > You sheath a dagger into a jeweled wristcuff. * HP:Healthy MV:Winded > You wield a brass hilted general's sword. * HP:Healthy MV:Winded > exam corpse close irondoor It is the corpse of Grumble. When you look inside, you see: corpse (here) : a skin of human flesh a pair of animal-fur boots (used) a pair of earthen colored breeches a water skin a bronze belt of odd design an ivory-hilted stiletto a dull black shield [2] a wide leather wristband a pair of dark gloves a set of cloth sleeves a backpack a bright red robe a bearskin tunic a shoufa with a black veil [2] a cheap brass ring * HP:Healthy MV:Winded > It's already closed! * HP:Healthy MV:Winded > emote speaks softly 'muha' Arden gets a skin of human flesh from the corpse of Grumble. Arden gets a pair of animal-fur boots from the corpse of Grumble. Arden gets a pair of earthen colored breeches from the corpse of Grumble. Arden gets a water skin from the corpse of Grumble. Arden gets a bronze belt of odd design from the corpse of Grumble. Arden gets an ivory-hilted stiletto from the corpse of Grumble. Arden gets a dull black shield from the corpse of Grumble. Arden gets a wide leather wristband from the corpse of Grumble. Arden gets a wide leather wristband from the corpse of Grumble. Arden gets a pair of dark gloves from the corpse of Grumble. Arden gets a set of cloth sleeves from the corpse of Grumble. Arden gets a backpack from the corpse of Grumble. Arden gets a bright red robe from the corpse of Grumble. Arden gets a bearskin tunic from the corpse of Grumble. Arden gets a shoufa with a black veil from the corpse of Grumble. Arden gets a cheap brass ring from the corpse of Grumble. Arden gets a cheap brass ring from the corpse of Grumble. * HP:Healthy MV:Winded > Arden narrates 'Grumble RIP' Ok. * HP:Healthy MV:Winded > Dejaqkl smirks. * HP:Healthy MV:Winded > Damin narrates 'nice' * HP:Healthy MV:Winded > emote speaks softly 'gimme pack' Ok. * HP:Healthy MV:Winded > Kras narrates 'good..' * HP:Healthy MV:Winded > emote speaks softly 'quick' Lorraine grins evilly. * HP:Healthy MV:Winded > Ok. * HP:Healthy MV:Winded > Arden says 'You rule.'