LONG LOG: Nice Fight Keep Zone. Nevohsew Joined: Dec 09, 2002 Posted: 2003-06-20 01:08 -------------------------------------------------------------------------------- o R HP:Healthy MV:Full > It is pitch black... o R HP:Healthy MV:Full > n w It is pitch black... o R HP:Healthy MV:Full > n It is pitch black... o R HP:Healthy MV:Full > n It is pitch black... w o R HP:Healthy MV:Full > It is pitch black... o R HP:Healthy MV:Full > It is pitch black... o R HP:Healthy MV:Full > n e e It is pitch black... o R HP:Healthy MV:Full > It is pitch black... o R HP:Healthy MV:Full > e It is pitch black... e o R HP:Healthy MV:Strong > e It is pitch black... e o R HP:Healthy MV:Strong > It is pitch black... o R HP:Healthy MV:Strong > e The Blight [ obvious exits: N W ] There are some bloody traces of a trolloc leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving west. A large slab of meat has been placed here. A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you. Kamal Andrada the Companion is standing here, riding a gray palfrey. * R HP:Healthy MV:Strong > Alas, you cannot go that way... * R HP:Healthy MV:Strong > Alas, you cannot go that way... * R HP:Healthy MV:Strong > The noxious stench and oppressive heat of the Blight drains your energy! Ouch! Kamal tells you 'no stupid trolls' * R HP:Scratched MV:Strong > say spaming in the dark is fun You say 'spaming in the dark is fun' * R HP:Scratched MV:Strong > l Kamal gets a mirrored lantern from a sack. * R HP:Scratched MV:Strong > The Blight There are still some trees here, but they appear to be completely rotted. Evil-looking leaves clot the trees, black and red with white spots. The corruption of the Blight can be seen in every strand of life that exists here. You recognize there is a force at work which doesn't kill but rather twists the very fabric of nature. [ obvious exits: N W ] There are some bloody traces of a trolloc leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving west. A large slab of meat has been placed here. A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you. Kamal Andrada the Companion is standing here, riding a gray palfrey. * R HP:Scratched MV:Strong > Kamal gives you a mirrored lantern. * R HP:Scratched MV:Strong > hold lantern Your blood freezes as you hear someone's death cry. * R HP:Scratched MV:Strong > You hold a mirrored lantern above your head. * R HP:Scratched MV:Strong > say thanks You say 'thanks' * R HP:Scratched MV:Strong > exa lantern It is a mirrored lantern that should be good for at least a day. * R HP:Scratched MV:Strong > Jancarwen chats 'the feathered fan keruk!' * R HP:Scratched MV:Strong > Kamal says 'np' * R HP:Scratched MV:Strong > Target: dark n The Blight [ obvious exits: N S ] There are some bloody traces of a trolloc leaving north. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving north. A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you. n * R HP:Scratched MV:Strong > n The Blight [ obvious exits: N S ] There are some bloody traces of a trolloc leaving north. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving north. A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you. n * R HP:Scratched MV:Strong > The Blight [ obvious exits: N E S ] There are some bloody traces of a trolloc leaving north. There are some bloody traces of a trolloc leaving north. There are some tracks of a ridden mount leaving south. A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you. A huge mishappen bear, with large tusks howls hungrily. * R HP:Scratched MV:Strong > The Blight [ obvious exits: N S W ] There are some bloody traces of a trolloc leaving west. There are some bloody traces of a trolloc leaving north. There are some bloody traces of a trolloc leaving north. A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you. n * R HP:Scratched MV:Strong > n Twisted Path in the Blight [ obvious exits: N S ] There are some bloody traces of a trolloc leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving south. A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you. save n * R HP:Scratched MV:Strong > Path to a Castle [ obvious exits: N S ] There are some bloody traces of a trolloc leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving south. A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you. * R HP:Scratched MV:Strong > Saving Nevohsew. ww * R HP:Scratched MV:Strong > Bend in the Path [ obvious exits: E S ] There are some bloody traces of a trolloc leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving south. A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you. * R HP:Scratched MV:Strong > [where ] Players in your Zone -------------------- Nevohsew - Bend in the Path * R HP:Scratched MV:Strong > 3 [change mood brave] Mood changed to: Brave * R HP:Scratched MV:Strong > not You start paying increased attention to your surroundings. x * R HP:Scratched MV:Strong > [k dark] They aren't here. x * R HP:Scratched MV:Strong > x [k dark] They aren't here. x * R HP:Scratched MV:Strong > [k dark] They aren't here. * R HP:Scratched MV:Strong > stat [k dark] They aren't here. * R HP:Scratched MV:Strong > x You are a 36 year old male human hunter. Your height is 5 feet, 8 inches, and you weigh 160.0 lbs. You are carrying 0.2 lbs and wearing 76.7 lbs, light. Your base abilities are: Str:19 Int:10 Wil:11 Dex:18 Con:18. Offensive bonus: 170, Dodging bonus: 85, Parrying bonus: 94 Your mood is: Brave. You will flee below: 100 Hit Points Your armor absorbs about 66% on average. You are subjected to the following effects: - NOTICE - STRENGTH - ARMOR * R HP:Scratched MV:Strong > x [k dark] They aren't here. * R HP:Scratched MV:Strong > x [k dark] They aren't here. * R HP:Scratched MV:Strong > x [k dark] They aren't here. * R HP:Scratched MV:Strong > x [k dark] They aren't here. * R HP:Scratched MV:Strong > x [k dark] They aren't here. * R HP:Scratched MV:Strong > [k dark] They aren't here. * R HP:Scratched MV:Strong > exa pack It is a backpack. When you look inside, you see: backpack (used) : a cup of thready brown tea [3] a thin vial of yellow fluid [2] a ruby-set bracelet [2] a package of iron rations [6] a receipt a gargantuan gilded bastard sword a water skin x * R HP:Scratched MV:Strong > x [k dark] They aren't here. * R HP:Scratched MV:Strong > x [k dark] They aren't here. * R HP:Scratched MV:Strong > Kamal tells you 'I checked 1w gk... no tracks coming out of keep' * R HP:Scratched MV:Strong > [k dark] They aren't here. * R HP:Scratched MV:Strong > stat You are a 36 year old male human hunter. Your height is 5 feet, 8 inches, and you weigh 160.0 lbs. You are carrying 0.2 lbs and wearing 76.7 lbs, light. Your base abilities are: Str:19 Int:10 Wil:11 Dex:18 Con:18. Offensive bonus: 170, Dodging bonus: 85, Parrying bonus: 94 Your mood is: Brave. You will flee below: 100 Hit Points Your armor absorbs about 66% on average. You are subjected to the following effects: - NOTICE - STRENGTH - ARMOR x * R HP:Scratched MV:Strong > x [k dark] They aren't here. * R HP:Scratched MV:Strong > [k dark] They aren't here. * R HP:Scratched MV:Strong > x x [k dark] They aren't here. * R HP:Scratched MV:Strong > x Keruk chats 'They cheated me out last time.' [k dark] They aren't here. Jancarwen chats 'my bad mistype' * R HP:Scratched MV:Strong > x [k dark] They aren't here. * R HP:Scratched MV:Strong > x [k dark] They aren't here. * R HP:Scratched MV:Strong > [k dark] They aren't here. * R HP:Scratched MV:Strong > t kamal nod x You tell Kamal 'nod' x * R HP:Scratched MV:Strong > [k dark] They aren't here. * R HP:Scratched MV:Strong > [k dark] They aren't here. * R HP:Scratched MV:Strong > yell Hallo? ww You bellow 'Hallo?' x * R HP:Scratched MV:Strong > [where ] Players in your Zone -------------------- Nevohsew - Bend in the Path * R HP:Scratched MV:Strong > x [k dark] They aren't here. * R HP:Scratched MV:Strong > x [k dark] They aren't here. * R HP:Scratched MV:Strong > x [k dark] They aren't here. * R HP:Scratched MV:Strong > [k dark] They aren't here. * R HP:Scratched MV:Strong > x [k dark] They aren't here. x * R HP:Scratched MV:Strong > x x You feel parched from the hot weather. [k dark] They aren't here. * R HP:Healthy MV:Full > [k dark] They aren't here. * R HP:Healthy MV:Full > [k dark] They aren't here. * R HP:Healthy MV:Full > x [k dark] They aren't here. x * R HP:Healthy MV:Full > x [k dark] They aren't here. * R HP:Healthy MV:Full > [k dark] They aren't here. * R HP:Healthy MV:Full > x x [k dark] They aren't here. * R HP:Healthy MV:Full > [k dark] They aren't here. * R HP:Healthy MV:Full > x x [k dark] They aren't here. x * R HP:Healthy MV:Full > [k dark] They aren't here. * R HP:Healthy MV:Full > [k dark] They aren't here. * R HP:Healthy MV:Full > sco You have 382(382) hit and 142(151) movement points. You have scored 68779649 experience points and 35 quest points. You need 4720351 exp to reach the next level. You have amassed 85 Turn points to date. You have played 12 days and 8 hours (real time). This ranks you as Nevohsew Leinad, Hunter of Shadowspawn (Level 43). You are standing. Skeld chats 'anyone up for smobbing?' * R HP:Healthy MV:Full > x x [k dark] They aren't here. * R HP:Healthy MV:Full > [k dark] They aren't here. x * R HP:Healthy MV:Full > x [k dark] They aren't here. * R HP:Healthy MV:Full > [k dark] They aren't here. * R HP:Healthy MV:Full > x [k dark] They aren't here. * R HP:Healthy MV:Full > x *Whacker* has arrived from the south. * R HP:Healthy MV:Full > x [k dark] You strike *Whacker*'s right arm very hard. * R HP:Healthy MV:Full - Whacker: Scratched > [k dark] You do the best you can! * R HP:Healthy MV:Full - Whacker: Scratched > ba dark *Whacker* tries to smite you, but you deflect the blow. You strike *Whacker*'s body hard. * R HP:Healthy MV:Full - Whacker: Scratched > No way! You're fighting for your life! * R HP:Healthy MV:Full - Whacker: Scratched > Someone bellows 'F^H\` plFd' * R HP:Healthy MV:Full - Whacker: Scratched > *Whacker* tries to smite you, but you parry successfully. You strike *Whacker*'s body. * R HP:Healthy MV:Full - Whacker: Scratched > You strike *Whacker*'s right arm hard. l - Whacker: Hurt > *Whacker* sends you sprawling with a powerful bash! * R HP:Scratched MV:Full - Whacker: Hurt > *Whacker* smites your body hard. * R HP:Scratched MV:Full - Whacker: Hurt > b Someone bellows 'b@ \Uza^ aFU Cjf' * R HP:Scratched MV:Full - Whacker: Hurt > *Whacker* smites your body. [bash ] ull - Whacker: Hurt > As *Whacker* avoids your bash, you topple over and fall to the ground! stand ull - Whacker: Hurt > *Whacker* sends you sprawling with a powerful bash! * R HP:Scratched MV:Full - Whacker: Hurt > *Whacker* smites your body hard. * R HP:Hurt MV:Full - Whacker: Hurt > l b *Whacker* smites your body. You barely strike *Whacker*'s head. Do you not consider fighting as standing? * R HP:Hurt MV:Full - Whacker: Hurt > Bend in the Path From here the abandoned castle can be seen set deep within the mountain reaches to the east. Large ravens can be seen circling high above the castle walls. The castle has obviously fallen into disrepair. The walls seem to have collapsed in several areas, and the roof of the northwest tower has fallen in on itself. There appear to be newly built stone gates, however. The path continues south towards the Blight and east towards the castle. [ obvious exits: E S ] There are some bloody traces of a trolloc leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving south. *Whacker* is here, fighting YOU! A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you. [bash ] Whacker: Hurt > As *Whacker* avoids your bash, you topple over and fall to the ground! stand * R HP:Hurt MV:Full - Whacker: Hurt > *Whacker* panics, and attempts to flee! * R HP:Hurt MV:Full - Whacker: Hurt > *Whacker* leaves south. * R HP:Hurt MV:Full > 1 f *Whacker* has arrived from the south. * R HP:Hurt MV:Full > *Whacker* tries to smite you, but you parry successfully. * R HP:Hurt MV:Full - Whacker: Hurt > x Do you not consider fighting as standing? *Stiletto* has arrived from the east. * R HP:Hurt MV:Full - Whacker: Hurt > b [change mood wimpy] Mood changed to: Wimpy *Stiletto* leaves south. Kamal has arrived from the south, riding a gray palfrey. You panic and attempt to flee! Hurt > You flee head over heels. A Path to the Blight [ obvious exits: E W ] There are some bloody traces of a trolloc leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you. [k dark] They aren't here. *Slasher* has arrived from the east. * R HP:Hurt MV:Full > [bash ] Bash who? * R HP:Hurt MV:Full > w x Bend in the Path [ obvious exits: E S ] There are some bloody traces of a trolloc leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you. Kamal Andrada the Companion is here, fighting Whacker, riding a gray palfrey. *Whacker* is here, fighting Kamal. * R HP:Hurt MV:Full > b [k dark] You strike *Whacker*'s body hard. [bash ] Kamal: Hurt - Whacker: Hurt > * Kamal wipes his boots in the face of *Whacker*! *Slasher* has arrived from the east. As *Whacker* avoids your bash, you topple over and fall to the ground! stand *Whacker* panics, and attempts to flee! * R HP:Hurt MV:Full - Kamal: Hurt - Whacker: Hurt > *Whacker* leaves south. * R HP:Hurt MV:Full > *Slasher* leaves east. * R HP:Hurt MV:Full > x x *Whacker* has arrived from the south. * R HP:Hurt MV:Full > You are already standing. * R HP:Hurt MV:Full > [k dark] You strike *Whacker*'s body. * R HP:Hurt MV:Full - Kamal: Hurt - Whacker: Wounded > [k dark] You do the best you can! * R HP:Hurt MV:Full - Kamal: Hurt - Whacker: Wounded > *Whacker* panics, and attempts to flee! * R HP:Hurt MV:Full - Kamal: Hurt - Whacker: Wounded > b [bash ] *Whacker* leaves east. =e e +e Cancelled. A Path to the Blight [ obvious exits: E W ] There are some bloody traces of a trolloc leaving east. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving east. A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you. Zemara narrates 'need 1 abser skyuwalk to smob' * R HP:Hurt MV:Full > x Path to the Blight [ obvious exits: E W ] There are some bloody traces of a trolloc leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you. * R HP:Hurt MV:Full > Rotten Vegetation [ obvious exits: N E W ] There are some bloody traces of a trolloc leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you. * R HP:Hurt MV:Strong > e [k dark] They aren't here. e * R HP:Hurt MV:Strong > Near a Bridge [ obvious exits: N E W ] There are some bloody traces of a trolloc leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you. * R HP:Hurt MV:Strong > The Bridge [ obvious exits: E W ] There are some bloody traces of a trolloc leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you. *Slasher* is standing here. * R HP:Hurt MV:Strong > x [k dark] You strike *Slasher*'s body very hard. * R HP:Hurt MV:Strong - Slasher: Wounded > *Slasher* barely cleaves your left hand. You strike *Slasher*'s body hard. * R HP:Hurt MV:Strong - Slasher: Wounded > *Slasher* panics, and attempts to flee! * R HP:Hurt MV:Strong - Slasher: Wounded > Keruk chats 'Wee. 110 tps now ' *Slasher* leaves east. * R HP:Hurt MV:Strong > ali o open stonegate Ok. * R HP:Hurt MV:Strong > Firin narrates 'gnight all' * R HP:Hurt MV:Strong > ali p close stonegate Ok. * R HP:Hurt MV:Strong > e In Front of the Castle [ obvious exits: N E W ] There are some bloody traces of a trolloc leaving east. There are some tracks of a ridden mount leaving west. There are some tracks of a trolloc leaving east. An iron lantern hangs from the wall above the gate. A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you. * R HP:Hurt MV:Strong > p [close stonegate] Ok. x * R HP:Hurt MV:Strong > [k dark] They aren't here. * R HP:Hurt MV:Strong > x [k dark] They aren't here. * R HP:Hurt MV:Strong > 3 Skeld chats 'tps?' * R HP:Hurt MV:Strong > x x x ww x The Stonegate is opened from the other side. Your heartbeat calms down more as you feel less panicked. You feel parched from the hot weather. [change mood brave] Mood changed to: Brave * R HP:Scratched MV:Full > [k dark] They aren't here. * R HP:Scratched MV:Full > [k dark] They aren't here. * R HP:Scratched MV:Full > x [k dark] They aren't here. * R HP:Scratched MV:Full > [where ] Players in your Zone -------------------- Kamal - Bend in the Path Nevohsew - In Front of the Castle * R HP:Scratched MV:Full > x [k dark] They aren't here. * R HP:Scratched MV:Full > [k dark] They aren't here. * R HP:Scratched MV:Full > x [k dark] They aren't here. * R HP:Scratched MV:Full > x [k dark] They aren't here. * R HP:Scratched MV:Full > x [k dark] They aren't here. * R HP:Scratched MV:Full > [k dark] They aren't here. * R HP:Scratched MV:Full > Ellana chats 'well dwc lich kiraf ren aiel tt wolfy are dead fyi' * R HP:Scratched MV:Full > yell Hallo. ww You bellow 'Hallo.' x * R HP:Scratched MV:Full > [where ] Players in your Zone -------------------- Kamal - Bend in the Path Nevohsew - In Front of the Castle * R HP:Scratched MV:Full > x [k dark] They aren't here. * R HP:Scratched MV:Full > [k dark] They aren't here. *Havok* has arrived from the east. * R HP:Scratched MV:Full > x [k dark] They aren't here. Kamal tells you 'on?' * R HP:Scratched MV:Full > p x x [close stonegate] Ok. * R HP:Scratched MV:Full > [k dark] They aren't here. * R HP:Scratched MV:Full > not Evil laughter rings out from atop the gatekeep! [k dark] They aren't here. * R HP:Scratched MV:Full > x You stop paying increased attention to your surroundings. Whacker calls for the Stonegate to be opened. The Stonegate is opened from the other side. x * R HP:Scratched MV:Full > A huge boulder arcs through the air. [k dark] They aren't here. * R HP:Scratched MV:Full > l [k dark] They aren't here. * R HP:Scratched MV:Full > *Whacker* has arrived from the east. * R HP:Scratched MV:Full > x You deflect a huge boulder that was thrown at you. In Front of the Castle Rotten skeletons lie on either side of the castle entrance. The huge oak doors lie on the ground apparently broken off from their hinges, and the portcullis is rusted fast about five feet from the ground. However, newly crafted stone gates stand before you. Four round towers loom high above providing excellent protection for the main entrance to the fortress. The stones that make up the tower have been cut from a very dull red marble giving a sense of age. A path leads west, away from the castle. [ obvious exits: N E W ] There are some bloody traces of a trolloc leaving east. There are some tracks of a ridden mount leaving west. There are some tracks of a trolloc leaving east. A heavy boulder lies in a crater here. An iron lantern hangs from the wall above the gate. *Whacker* is standing here. A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you. * R HP:Scratched MV:Full > x [k dark] You strike *Whacker*'s body hard. * R HP:Scratched MV:Full - Whacker: Wounded > [k dark] You do the best you can! * R HP:Scratched MV:Full - Whacker: Wounded > not xp x p x The Stonegate closes quietly. The Stonegate is opened from the other side. You start paying increased attention to your surroundings. p * R HP:Scratched MV:Full - Whacker: Wounded > Arglebargle, glop-glyf!?! * R HP:Scratched MV:Full - Whacker: Wounded > x [k dark] You do the best you can! * R HP:Scratched MV:Full - Whacker: Wounded > [close stonegate] Ok. Whacker calls for the Stonegate to be opened. The Stonegate is opened from the other side. *Slasher* has arrived from the east. * R HP:Scratched MV:Full - Whacker: Wounded > [k dark] You do the best you can! * R HP:Scratched MV:Full - Whacker: Wounded > b [close stonegate] Ok. * R HP:Scratched MV:Full - Whacker: Wounded > [k dark] You do the best you can! [bash ] ull - Whacker: Wounded > = Taig chats 'lol' * Grief calls for the Stonegate to be opened. The Stonegate is opened from the other side. - You dodge a bash from *Whacker* who loses his balance and falls! = You strike *Whacker*'s body. Your bash at *Whacker* sends him sprawling! * R HP:Scratched MV:Full - Whacker: Wounded > You intercept *Slasher*'s attack on your mount. *Slasher* tries to cleave you, but you deflect the blow. * R HP:Scratched MV:Full - Whacker: Wounded > p l [close stonegate] Ok. * R HP:Scratched MV:Full - Whacker: Wounded > Evil laughter rings out from atop the gatekeep! In Front of the Castle Rotten skeletons lie on either side of the castle entrance. The huge oak doors lie on the ground apparently broken off from their hinges, and the portcullis is rusted fast about five feet from the ground. However, newly crafted stone gates stand before you. Four round towers loom high above providing excellent protection for the main entrance to the fortress. The stones that make up the tower have been cut from a very dull red marble giving a sense of age. A path leads west, away from the castle. [ obvious exits: N E W ] There are some bloody traces of a trolloc leaving east. There are some tracks of a ridden mount leaving west. There are some tracks of a trolloc leaving east. An iron lantern hangs from the wall above the gate. *Slasher* is here, fighting YOU! *Whacker* is sitting here A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you. * R HP:Scratched MV:Full - Whacker: Wounded > 3 You swiftly dodge *Slasher*'s attempt to cleave you. *Whacker* smites your body hard. You strike *Whacker*'s head. * R HP:Hurt MV:Full - Whacker: Wounded > [change mood brave] Mood changed to: Brave * R HP:Hurt MV:Full - Whacker: Wounded > b Grief calls for the Stonegate to be opened. The Stonegate is opened from the other side. [bash ] The Stonegate closes quietly. The Stonegate is opened from the other side. Kamal tells you 'on havok, all w' = Zemara chats 'gating is jsut wrong' * *Slasher* cleaves your right foot. *Whacker* smites your body. Evil laughter rings out from atop the gatekeep! = Your bash at *Whacker* sends him sprawling! * R HP:Hurt MV:Full - Whacker: Wounded > You tickle *Whacker*'s left foot with your strike. * R HP:Hurt MV:Full - Whacker: Wounded > Evil laughter rings out from atop the gatekeep! A *trolloc* has arrived from the east. You dodge a bash from *Slasher* who loses his balance and falls! * R HP:Hurt MV:Full - Whacker: Wounded > A *trolloc* leaves west. * R HP:Hurt MV:Full - Whacker: Wounded > t kamal I'm on some You tell Kamal 'I'm on some' p * R HP:Hurt MV:Full - Whacker: Wounded > [close stonegate] Ok. * R HP:Hurt MV:Full - Whacker: Wounded > l You strike *Whacker*'s right leg. Grief calls for the Stonegate to be opened. The Stonegate is opened from the other side. In Front of the Castle Rotten skeletons lie on either side of the castle entrance. The huge oak doors lie on the ground apparently broken off from their hinges, and the portcullis is rusted fast about five feet from the ground. However, newly crafted stone gates stand before you. Four round towers loom high above providing excellent protection for the main entrance to the fortress. The stones that make up the tower have been cut from a very dull red marble giving a sense of age. A path leads west, away from the castle. [ obvious exits: N E W ] There are some bloody traces of a trolloc leaving east. There are some tracks of a ridden mount leaving west. There are some tracks of a trolloc leaving east. An iron lantern hangs from the wall above the gate. *Slasher* is sitting here. *Whacker* is sitting here A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you. * R HP:Hurt MV:Full - Whacker: Wounded > Evil laughter rings out from atop the gatekeep! * R HP:Hurt MV:Full - Whacker: Wounded > b [bash ] They already seem to be stunned. bash = Whacker: Wounded > The Stonegate closes quietly. The Stonegate is opened from the other side. * Delencia chats 'i hear ya sister.' - Kamal tells you 'come if you can' - A *trolloc* has arrived from the west. You dodge a bash from *Whacker* who loses his balance and falls! = Your bash at *Whacker* sends him sprawling! * R HP:Hurt MV:Full - Whacker: Wounded > You strike *Whacker*'s left arm very hard. * R HP:Hurt MV:Full - Whacker: Wounded > l In Front of the Castle Rotten skeletons lie on either side of the castle entrance. The huge oak doors lie on the ground apparently broken off from their hinges, and the portcullis is rusted fast about five feet from the ground. However, newly crafted stone gates stand before you. Four round towers loom high above providing excellent protection for the main entrance to the fortress. The stones that make up the tower have been cut from a very dull red marble giving a sense of age. A path leads west, away from the castle. [ obvious exits: N E W ] There are some bloody traces of a trolloc leaving east. There are some tracks of a ridden mount leaving west. There are some tracks of a trolloc leaving east. An iron lantern hangs from the wall above the gate. A *trolloc* is standing here. *Slasher* is sitting here. *Whacker* is sitting here A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you. A *trolloc* leaves east. * R HP:Hurt MV:Full - Whacker: Wounded > A *trolloc* has arrived from the east. * R HP:Hurt MV:Full - Whacker: Wounded > *Whacker* tries to smite you, but you parry successfully. You barely strike *Whacker*'s right leg. * R HP:Hurt MV:Full - Whacker: Wounded > b [bash ] Evil laughter rings out from atop the gatekeep! = You dodge a bash from *Whacker* who loses his balance and falls! Evil laughter rings out from atop the gatekeep! *Slasher* clambers to his feet. = Your bash at *Whacker* sends him sprawling! * R HP:Hurt MV:Full - Whacker: Wounded > l In Front of the Castle Rotten skeletons lie on either side of the castle entrance. The huge oak doors lie on the ground apparently broken off from their hinges, and the portcullis is rusted fast about five feet from the ground. However, newly crafted stone gates stand before you. Four round towers loom high above providing excellent protection for the main entrance to the fortress. The stones that make up the tower have been cut from a very dull red marble giving a sense of age. A path leads west, away from the castle. [ obvious exits: N E W ] There are some bloody traces of a trolloc leaving east. There are some tracks of a ridden mount leaving west. There are some tracks of a trolloc leaving east. An iron lantern hangs from the wall above the gate. A *trolloc* is standing here. *Slasher* is standing here. *Whacker* is sitting here A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you. * R HP:Hurt MV:Full - Whacker: Wounded > You strike *Whacker*'s body hard. * R HP:Hurt MV:Full - Whacker: Wounded > p [close stonegate] Ok. *Slasher* joins *Whacker*'s fight! * R HP:Hurt MV:Full - Whacker: Wounded > You strike *Whacker*'s body. * R HP:Hurt MV:Full - Whacker: Wounded > Grief calls for the Stonegate to be opened. The Stonegate is opened from the other side. * R HP:Hurt MV:Full - Whacker: Wounded > You dodge a bash from *Whacker* who loses his balance and falls! * R HP:Hurt MV:Full - Whacker: Wounded > You dodge a bash from *Slasher* who loses his balance and falls! * R HP:Hurt MV:Full - Whacker: Wounded > Evil laughter rings out from atop the gatekeep! Evil laughter rings out from atop the gatekeep! * R HP:Hurt MV:Full - Whacker: Wounded > b You strike *Whacker*'s right leg. Katalee chats 'the Rogue Wisdom Ellana cannot gate Zemara. She walks most places.' [bash ] * The Stonegate closes quietly. The Stonegate is opened from the other side. A *trolloc* draws an ebony shortblade from a dark, hooded cloak with a flash of steel. As *Whacker* avoids your bash, you topple over and fall to the ground! stand * R HP:Hurt MV:Full - Whacker: Wounded > Evil laughter rings out from atop the gatekeep! * R HP:Hurt MV:Full - Whacker: Wounded > p You dodge a bash from *Whacker* who loses his balance and falls! 1 * R HP:Hurt MV:Full - Whacker: Wounded > f w Do you not consider fighting as standing? * R HP:Hurt MV:Full - Whacker: Wounded > Evil laughter rings out from atop the gatekeep! [close stonegate] Ok. * R HP:Hurt MV:Full - Whacker: Wounded > [change mood wimpy] Mood changed to: Wimpy * R HP:Hurt MV:Full - Whacker: Wounded > PANIC! You couldn't escape! flee * R HP:Hurt MV:Full - Whacker: Wounded > No way! You're fighting for your life! You panic and attempt to flee! Wounded > *Whacker* clambers to his feet. Grief calls for the Stonegate to be opened. The Stonegate is opened from the other side. w Keruk chats 'No she has a buddy.' You flee head over heels. The Bridge [ obvious exits: E W ] There are some bloody traces of a trolloc leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you. * R HP:Hurt MV:Full > Near a Bridge [ obvious exits: N E W ] There are some bloody traces of a trolloc leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you. * R HP:Hurt MV:Full > w Evil laughter rings out from atop the gatekeep! * R HP:Hurt MV:Full > Rotten Vegetation [ obvious exits: N E W ] There are some bloody traces of a trolloc leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you. * R HP:Hurt MV:Full > w w x Path to the Blight [ obvious exits: E W ] There are some bloody traces of a trolloc leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you. * R HP:Hurt MV:Full > A Path to the Blight [ obvious exits: E W ] There are some bloody traces of a trolloc leaving east. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you. *Havok* is standing here. * R HP:Hurt MV:Full > 3 [k dark] You strike *Havok*'s body. * R HP:Hurt MV:Full - Havok: Battered > x [change mood brave] Mood changed to: Brave b * R HP:Hurt MV:Full - Havok: Battered > [k dark] You do the best you can! [bash ] Havok: Battered > Target: havok *Havok* tries to cleave you, but you parry successfully. Your heartbeat calms down more as you feel less panicked. You feel parched from the hot weather. - Kamal has arrived from the west, riding a gray palfrey. + A *trolloc* has arrived from the east. = *Havok* tries to cleave you, but you parry successfully. You barely strike *Havok*'s right foot. Keruk chats 'Who happens to be in the Tower. *ponder*' Your bash at *Havok* sends him sprawling! * R HP:Hurt MV:Fresh - Havok: Battered > *Slasher* has arrived from the east. * R HP:Hurt MV:Fresh - Havok: Battered > 1 f [change mood wimpy] Mood changed to: Wimpy w You panic and attempt to flee!Battered > n You flee head over heels. Bend in the Path [ obvious exits: E S ] There are some bloody traces of a trolloc leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you. Alas, you cannot go that way... charge havok * R HP:Hurt MV:Full > Alas, you cannot go that way... Jancarwen chats 'a buddy or a "buddy"?' * R HP:Hurt MV:Full > x Charge who? e * R HP:Hurt MV:Full > [k dark] They aren't here. Zemara chats 'i'm sure the *spelling corrected: ==> it's ROGUE, dummy* wisdom walked to all those places so fast' Delencia chats 'The key word there was Rogue Wisdom..' Ellana chats 'whine whine whine' * R HP:Hurt MV:Full > x A Path to the Blight [ obvious exits: E W ] There are some bloody traces of a trolloc leaving east. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you. You sense a hidden life form in the area... *Slasher* is standing here. Kamal Andrada the Companion is here, fighting Havok, riding a gray palfrey. *Havok* is here, fighting Kamal. * R HP:Hurt MV:Full > [k dark] You barely strike *Kazi*'s right leg. * R HP:Hurt MV:Full - Kazi: Wounded > b [bash ] + *Kazi* panics, and attempts to flee! * *Kazi* leaves east. +Target: dark x = *Havok* lights the fuse on the fireworks and sets them on the ground. The fuse slowly burns... -x Cancelled. [k dark] You strike *Slasher*'s left leg hard. * R HP:Hurt MV:Full - Slasher: Wounded > [k dark] You do the best you can! * R HP:Hurt MV:Full - Slasher: Wounded > Keruk chats 'Ohh a "buddy"' * R HP:Hurt MV:Full - Slasher: Wounded > 1 f [change mood wimpy] Mood changed to: Wimpy You panic and attempt to flee! Wounded > *Kazi* leaves west. *Whacker* has arrived from the east. x *Slasher* tries to cleave you, but you deflect the blow. You strike *Slasher*'s left arm extremely hard. *KERBOOM* An explosion sounds in the distance. The explosion flings *Kazi* through the air. The explosion flings *Whacker* through the air. A Destroyed Catapult The remnants of a large catapult can be seen strewn all over the ground here. This once great machine has been totally destroyed rendering it utterly useless. The rodents which have made this their home can be seen running throughout the shattered catapult. The courtyard extends out to the north south and east. [ obvious exits: N E S ] A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you. A grim-eyed man patrols the area for his Dark Lord. A wolfish trolloc is here, howling for blood. A grim-eyed man patrols the area for his Dark Lord. *KERBOOM* The explosion rips you from the ground and tosses you through the air. You flee head over heels. The Courtyard [ obvious exits: S W ] A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you. A red-eyed raven is here flying around. A grim-eyed man patrols the area for his Dark Lord. A young trolloc is here, growling with a deep bloodlust. * R HP:Hurt MV:Full > [k dark] You strike a Ghar'ghael trolloc's left arm into bloody fragments! * R HP:Hurt MV:Full - a Ghar'ghael trolloc: Hurt > x [k dark] You do the best you can! * R HP:Hurt MV:Full - a Ghar'ghael trolloc: Hurt > Kamal narrates 'crap' * R HP:Hurt MV:Full - a Ghar'ghael trolloc: Hurt > 1 f [change mood wimpy] Mood changed to: Wimpy You panic and attempt to flee!hael trolloc: Hurt > A Ghar'ghael trolloc tries to cleave you, but you deflect the blow. A red-eyed raven starts following you. The dreadguard joins a Ghar'ghael trolloc's fight! The dreadguard turns about, gesturing forward a shroud of darkness. A darkhound emerges from the infinite depths of the blackness... A darkhound now follows the dreadguard. w You flee head over heels. A Destroyed Catapult [ obvious exits: N E S ] A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you. A grim-eyed man patrols the area for his Dark Lord. A wolfish trolloc is here, howling for blood. A grim-eyed man patrols the area for his Dark Lord. Alas, you cannot go that way... * R HP:Hurt MV:Full > s s The Courtyard [ obvious exits: N E S W ] A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you. A grim-eyed man patrols the area for his Dark Lord. A trolloc is here commanding a fist of troops. A young trolloc is here, growling with a deep bloodlust. * R HP:Hurt MV:Full > The Courtyard [ obvious exits: N E W ] A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you. A trolloc is here commanding a fist of troops. A grim-eyed man patrols the area for his Dark Lord. A tall, ramshorned trolloc is here, commanding. * R HP:Hurt MV:Full > w Zeduis narrates 'what/' w * R HP:Hurt MV:Full > w The Well [ obvious exits: N E S W ] A water skin has been left on the ground. A plain weapons belt has been forgotten here. A lantern has been left here. [2] A revolting well bubbles with the blood of the sacrificed. A black flame dances here in midair. A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you. A grim-eyed man patrols the area for his Dark Lord. * R HP:Hurt MV:Full > o The Courtyard [ obvious exits: N E S W ] A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you. A grim-eyed man patrols the area for his Dark Lord. * R HP:Hurt MV:Full > You can't ride in there. * R HP:Hurt MV:Full > [open stonegate] I see no stonegate here. * R HP:Hurt MV:Full > Kamal narrates 'I inside' s * R HP:Hurt MV:Full > w Entrance to the Courtyard [ obvious exits: N E S W ] A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you. A hooved trolloc anxiously stamps its feet. o * R HP:Hurt MV:Full > w A hooved trolloc tries to cleave you, but you deflect the blow. A boarish trolloc has arrived from the west. A boarish trolloc tries to cleave you, but you deflect the blow. No way! You're fighting for your life! * R HP:Hurt MV:Full - a hooved trolloc: Scratched > [open stonegate] I see no stonegate here. * R HP:Hurt MV:Full - a hooved trolloc: Scratched > No way! You're fighting for your life! * R HP:Hurt MV:Full - a hooved trolloc: Scratched > 1 f A boarish trolloc cleaves your left arm. You strike a hooved trolloc's left leg very hard. A hooved trolloc tries to cleave you, but you dodge the attack. * R HP:Hurt MV:Full - a hooved trolloc: Hurt > w [change mood wimpy] Mood changed to: Wimpy w a hooved trolloc: Hurt > You panic and attempt to flee! Kamal narrates 'shit' You flee head over heels. The Gatekeep [ obvious exits: E W ] A bullseye lantern has been set aside. A lantern has been left here. A shortsword is lying here on the ground. A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you. *Havok* is standing here. A *trolloc* is standing here. A burly trolloc stands here, eying the surroundings. A sleek trolloc blends into the background. Falling silent, a muzzled trolloc tests the wind... and begins to growl. A grim-eyed man patrols the area for his Dark Lord. Falling silent, a muzzled trolloc tests the wind... and begins to growl. Falling silent, a muzzled trolloc tests the wind... and begins to growl. *Grief* is standing here. Falling silent, a muzzled trolloc tests the wind... and begins to growl. Falling silent, a muzzled trolloc tests the wind... and begins to growl. Falling silent, a muzzled trolloc tests the wind... and begins to growl. Falling silent, a muzzled trolloc tests the wind... and begins to growl. Falling silent, a muzzled trolloc tests the wind... and begins to growl. A tall, ramshorned trolloc is here, commanding. A tall, ramshorned trolloc is here, commanding. A tall, ramshorned trolloc is here, commanding. In Front of the Castle [ obvious exits: N E W ] There are some bloody traces of a trolloc leaving east. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. An iron lantern hangs from the wall above the gate. A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you. * R HP:Hurt MV:Full > The Bridge [ obvious exits: E W ] There are some bloody traces of a trolloc leaving east. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving east. A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you. -------------------------------------------------------------------------------- Nevohsew Joined: Dec 09, 2002 Posted: 2003-06-20 01:08 -------------------------------------------------------------------------------- * R HP:Hurt MV:Full > o w [open stonegate] I see no stonegate here. * R HP:Hurt MV:Full > w Near a Bridge [ obvious exits: N E W ] There are some bloody traces of a trolloc leaving east. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving east. A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you. * R HP:Hurt MV:Full > w Rotten Vegetation [ obvious exits: N E W ] There are some bloody traces of a trolloc leaving east. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving east. A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you. * R HP:Hurt MV:Full > Path to the Blight [ obvious exits: E W ] There are some bloody traces of a trolloc leaving east. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving east. A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you. * R HP:Hurt MV:Full > nar i out Jancarwen chats '*snicker*' * R HP:Hurt MV:Full > w You narrate 'i out' Ellana chats 'want soem cheese to go along with that whine zemara?' * R HP:Hurt MV:Full > w A Path to the Blight [ obvious exits: E W ] There are some bloody traces of a trolloc leaving east. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you. *Slasher* is standing here. * R HP:Hurt MV:Strong > Katalee chats 'they can buy cheese in Illian,to go with that whine' Bend in the Path [ obvious exits: E S ] There are some bloody traces of a trolloc leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you. * R HP:Hurt MV:Strong > Zeduis narrates '...' * R HP:Hurt MV:Strong > nar man e x You narrate 'man' * R HP:Hurt MV:Strong > b A Path to the Blight [ obvious exits: E W ] There are some bloody traces of a trolloc leaving west. There are some bloody traces of a trolloc leaving east. There are some tracks of a ridden mount leaving west. A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you. * R HP:Hurt MV:Strong > [k dark] They aren't here. * R HP:Hurt MV:Strong > [bash ] Bash who? * R HP:Hurt MV:Strong > Zeduis narrates 'what?' * R HP:Hurt MV:Strong > nar that sucked You narrate 'that sucked' w * R HP:Hurt MV:Strong > x Bend in the Path [ obvious exits: E S ] There are some bloody traces of a trolloc leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you. *Havok* is standing here. *Havok* tries to cleave you, but you deflect the blow. * R HP:Hurt MV:Strong - Havok: Beaten > 3 [k dark] You do the best you can! x * R HP:Hurt MV:Strong - Havok: Beaten > Zeduis narrates 'whats going on?' [change mood brave] Mood changed to: Brave * R HP:Hurt MV:Strong - Havok: Beaten > b [k dark] You do the best you can! [bash ] - Havok: Beaten > * *Havok* tries to cleave you, but you parry successfully. = Kamal narrates 'in keep' Target: havok = Your bash at *Havok* sends him sprawling! * R HP:Hurt MV:Strong - Havok: Beaten > 1 f [change mood wimpy] Mood changed to: Wimpy w * R HP:Hurt MV:Strong - Havok: Beaten > n PANIC! You couldn't escape! flee charge havok * R HP:Hurt MV:Strong - Havok: Beaten > Zeduis narrates 'oh' No way! You're fighting for your life! * R HP:Hurt MV:Strong - Havok: Beaten > You strike *Havok*'s right leg. No way! You're fighting for your life! You panic and attempt to flee! Beaten > n w charge havok You flee head over heels. Path to a Castle [ obvious exits: N S ] There are some bloody traces of a trolloc leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you. Charge who? * R HP:Hurt MV:Strong > Bend in the Path [ obvious exits: E S ] There are some bloody traces of a trolloc leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you. *Havok* is standing here. Kamal narrates 'and out the gate' * R HP:Hurt MV:Strong > Alas, you cannot go that way... Jancarwen chats 'wish you could buy crackers' You line up your charge... = Kamal narrates 'rofl' * *Havok* panics, and attempts to flee! *Havok* leaves east. * Charge who? * R HP:Hurt MV:Strong > e e e A Path to the Blight [ obvious exits: E W ] There are some bloody traces of a trolloc leaving west. There are some bloody traces of a trolloc leaving east. There are some bloody traces of a trolloc leaving east. A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you. Kamal Andrada the Companion is standing here, riding a gray palfrey. x * R HP:Hurt MV:Strong > Path to the Blight [ obvious exits: E W ] There are some bloody traces of a trolloc leaving west. There are some bloody traces of a trolloc leaving east. There are some bloody traces of a trolloc leaving east. A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you. * R HP:Hurt MV:Strong > x x Rotten Vegetation [ obvious exits: N E W ] There are some bloody traces of a trolloc leaving west. There are some bloody traces of a trolloc leaving east. There are some bloody traces of a trolloc leaving east. A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you. Kamal narrates 'you okay nevoh' * R HP:Hurt MV:Strong > [k dark] They aren't here. * R HP:Hurt MV:Strong > [k dark] They aren't here. * R HP:Hurt MV:Strong > x [k dark] They aren't here. * R HP:Hurt MV:Strong > w [k dark] They aren't here. w * R HP:Hurt MV:Strong > w Path to the Blight [ obvious exits: E W ] There are some bloody traces of a trolloc leaving west. There are some bloody traces of a trolloc leaving east. There are some bloody traces of a trolloc leaving east. A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you. Kamal Andrada the Companion is standing here, riding a gray palfrey. * R HP:Hurt MV:Strong > A Path to the Blight [ obvious exits: E W ] There are some bloody traces of a trolloc leaving west. There are some bloody traces of a trolloc leaving east. There are some bloody traces of a trolloc leaving east. A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you. * R HP:Hurt MV:Strong > 3 Bend in the Path [ obvious exits: E S ] There are some bloody traces of a trolloc leaving east. There are some bloody traces of a trolloc leaving east. There are some tracks of a ridden mount leaving east. A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you. * R HP:Hurt MV:Strong > [change mood brave] Mood changed to: Brave * R HP:Hurt MV:Strong > nar yeah x You narrate 'yeah' * R HP:Hurt MV:Strong > x [k dark] They aren't here. * R HP:Hurt MV:Strong > x [k dark] They aren't here. * R HP:Hurt MV:Strong > x [k dark] They aren't here. * R HP:Hurt MV:Strong > [k dark] They aren't here. * R HP:Hurt MV:Strong > nar doubled through x You narrate 'doubled through' x * R HP:Hurt MV:Strong > [k dark] You strike *Kazi*'s body very hard. * R HP:Hurt MV:Strong - Kazi: Wounded > x Keruk chats 'No it's just crap how some people actually try and make groups to do smobs though they can be done by two people.' [k dark] You do the best you can! Burasta chats 'mattock and metal half gaunts for sale/trade' * R HP:Hurt MV:Strong - Kazi: Wounded > *Kazi* tries to pierce you, but you deflect the blow. You strike *Kazi*'s body very hard. [k dark] You do the best you can! * R HP:Hurt MV:Strong - Kazi: Battered > 3 *Kazi* panics, and attempts to flee! x * R HP:Hurt MV:Strong - Kazi: Battered > l [change mood brave] Mood changed to: Brave x * R HP:Hurt MV:Strong - Kazi: Battered > [k dark] You do the best you can! * R HP:Hurt MV:Strong - Kazi: Battered > x Bend in the Path From here the abandoned castle can be seen set deep within the mountain reaches to the east. Large ravens can be seen circling high above the castle walls. The castle has obviously fallen into disrepair. The walls seem to have collapsed in several areas, and the roof of the northwest tower has fallen in on itself. There appear to be newly built stone gates, however. The path continues south towards the Blight and east towards the castle. [ obvious exits: E S ] There are some bloody traces of a trolloc leaving east. There are some bloody traces of a trolloc leaving east. There are some tracks of a ridden mount leaving east. *Kazi* is here, fighting YOU! A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you. x * R HP:Hurt MV:Strong - Kazi: Battered > *Kazi* panics, and attempts to flee! [k dark] You do the best you can! Kamal narrates 'nod' * R HP:Hurt MV:Strong - Kazi: Battered > x [k dark] You do the best you can! * R HP:Hurt MV:Strong - Kazi: Battered > [k dark] You do the best you can! * R HP:Hurt MV:Strong - Kazi: Battered > x [k dark] You do the best you can! * R HP:Hurt MV:Strong - Kazi: Battered > *Kazi* pierces your right leg. You strike *Kazi*'s body into bloody fragments! [k dark] You do the best you can! x * R HP:Hurt MV:Strong - Kazi: Battered > x [k dark] You do the best you can! * R HP:Hurt MV:Strong - Kazi: Battered > x *Kazi* panics, and attempts to flee! [k dark] You do the best you can! Kamal narrates 'I just ran ' * R HP:Hurt MV:Strong - Kazi: Battered > x [k dark] You do the best you can! Kamal has arrived from the east, riding a gray palfrey. * R HP:Hurt MV:Strong - Kazi: Battered > [k dark] You do the best you can! * R HP:Hurt MV:Strong - Kazi: Battered > x x [k dark] You do the best you can! * R HP:Hurt MV:Strong - Kazi: Battered > x [k dark] You do the best you can! * R HP:Hurt MV:Strong - Kazi: Battered > *Kazi* leaves south. * R HP:Hurt MV:Strong > x [k dark] They aren't here. * R HP:Hurt MV:Strong > [k dark] They aren't here. * R HP:Hurt MV:Strong > x x [k dark] They aren't here. x * R HP:Hurt MV:Strong > x [k dark] They aren't here. * R HP:Hurt MV:Strong > [k dark] They aren't here. * R HP:Hurt MV:Strong > [k dark] They aren't here. * R HP:Hurt MV:Strong > Target: dark Jancarwen chats '*gasp8 you know how when someone asked for crackers, people pointed out that there were no acient trees in the books either?' x * R HP:Hurt MV:Strong > x [k dark] They aren't here. x * R HP:Hurt MV:Strong > [k dark] They aren't here. * R HP:Hurt MV:Strong > not x s x s Your heartbeat calms down more as you feel less panicked. You feel parched from the hot weather. [k dark] They aren't here. x * R HP:Hurt MV:Full > You stop paying increased attention to your surroundings. * R HP:Hurt MV:Full > [k dark] They aren't here. * R HP:Hurt MV:Full > Path to a Castle [ obvious exits: N S ] There are some bloody traces of a trolloc leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you. * R HP:Hurt MV:Full > [k dark] They aren't here. * R HP:Hurt MV:Full > Twisted Path in the Blight [ obvious exits: N S ] There are some bloody traces of a trolloc leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you. * R HP:Hurt MV:Strong > not [k dark] They aren't here. * R HP:Hurt MV:Strong > Kamal narrates 'Kazi needs to die' * R HP:Hurt MV:Strong > x You start paying increased attention to your surroundings. * R HP:Hurt MV:Strong > n n n x The noxious stench and oppressive heat of the Blight drains your energy! Ouch! [k dark] They aren't here. * R HP:Hurt MV:Strong > Path to a Castle [ obvious exits: N S ] There are some bloody traces of a trolloc leaving north. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving north. A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you. * R HP:Hurt MV:Strong > x Bend in the Path [ obvious exits: E S ] There are some bloody traces of a trolloc leaving east. There are some bloody traces of a trolloc leaving east. There are some tracks of a ridden mount leaving east. A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you. Kamal Andrada the Companion is standing here, riding a gray palfrey. * R HP:Hurt MV:Strong > Alas, you cannot go that way... x * R HP:Hurt MV:Strong > [k dark] They aren't here. * R HP:Hurt MV:Strong > [k dark] They aren't here. * R HP:Hurt MV:Strong > x x [k dark] They aren't here. * R HP:Hurt MV:Strong > [k dark] They aren't here. * R HP:Hurt MV:Strong > s [k dark] They aren't here. * R HP:Hurt MV:Strong > x s x Path to a Castle [ obvious exits: N S ] There are some bloody traces of a trolloc leaving north. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving north. A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you. * R HP:Hurt MV:Strong > [k dark] They aren't here. * R HP:Hurt MV:Strong > Twisted Path in the Blight [ obvious exits: N S ] There are some bloody traces of a trolloc leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you. * R HP:Hurt MV:Strong > [k dark] They aren't here. * R HP:Hurt MV:Strong > s x The Blight [ obvious exits: N S W ] There are some bloody traces of a trolloc leaving west. There are some bloody traces of a trolloc leaving north. There are some tracks of a ridden mount leaving north. You notice the death scalp of a rat slain in the Blight is hidden here. A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you. * R HP:Hurt MV:Strong > [k dark] They aren't here. Kamal narrates 'that was too close' * R HP:Hurt MV:Strong > j The noxious stench and oppressive heat of the Blight drains your energy! [track trolloc] - Avandra narrates 'mmmmmm?' = Some obvious fairly recent bloody traces of a Trolloc leaving west. Some obvious almost day-old bloody traces of a Trolloc leaving north. Some obvious recent tracks of Whacker leaving north. Some obvious recent tracks of Stiletto leaving west. Some clear recent tracks of Kazi leaving north. Some clear recent tracks of Kazi leaving north. Some clear fairly recent tracks of Whacker leaving west. * R HP:Hurt MV:Strong > A shrill piercing scream reverberates through the area. * R HP:Hurt MV:Strong > Jancarwen chats 'i FOUND an ancient tree' * R HP:Hurt MV:Strong > nar yeah that was close:) You narrate 'yeah that was close:)' n * R HP:Hurt MV:Strong > Keruk chats 'Yah I'd so love for ancient trees to be taken out ' Twisted Path in the Blight [ obvious exits: N S ] There are some bloody traces of a trolloc leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving south. A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you. n * R HP:Hurt MV:Strong > n Path to a Castle [ obvious exits: N S ] There are some bloody traces of a trolloc leaving north. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving north. A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you. Kamal narrates 'got worked into keep' x * R HP:Hurt MV:Strong > The noxious stench and oppressive heat of the Blight drains your energy! Bend in the Path [ obvious exits: E S ] There are some bloody traces of a trolloc leaving east. There are some bloody traces of a trolloc leaving east. There are some tracks of a ridden mount leaving east. A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you. Kamal Andrada the Companion is standing here, riding a gray palfrey. x * R HP:Hurt MV:Strong > [k dark] They aren't here. * R HP:Hurt MV:Strong > x [k dark] They aren't here. * R HP:Hurt MV:Strong > x [k dark] They aren't here. * R HP:Hurt MV:Strong > x [k dark] They aren't here. * R HP:Hurt MV:Strong > x [k dark] They aren't here. x * R HP:Hurt MV:Strong > [k dark] They aren't here. * R HP:Hurt MV:Strong > [k dark] They aren't here. * R HP:Hurt MV:Strong > sco x You have 318(382) hit and 125(151) movement points. You have scored 68785811 experience points and 35 quest points. You need 4714189 exp to reach the next level. You have amassed 85 Turn points to date. You have played 12 days and 8 hours (real time). This ranks you as Nevohsew Leinad, Hunter of Shadowspawn (Level 43). You are standing. x * R HP:Hurt MV:Strong > [k dark] They aren't here. * R HP:Hurt MV:Strong > [k dark] They aren't here. * R HP:Hurt MV:Strong > x x [k dark] They aren't here. * R HP:Hurt MV:Strong > x [k dark] They aren't here. Kamal looks at you. * R HP:Hurt MV:Strong > l [k dark] They aren't here. * R HP:Hurt MV:Strong > x Bend in the Path From here the abandoned castle can be seen set deep within the mountain reaches to the east. Large ravens can be seen circling high above the castle walls. The castle has obviously fallen into disrepair. The walls seem to have collapsed in several areas, and the roof of the northwest tower has fallen in on itself. There appear to be newly built stone gates, however. The path continues south towards the Blight and east towards the castle. [ obvious exits: E S ] There are some bloody traces of a trolloc leaving east. There are some bloody traces of a trolloc leaving east. There are some tracks of a ridden mount leaving east. A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you. Kamal Andrada the Companion is standing here, riding a gray palfrey. x * R HP:Hurt MV:Strong > [k dark] They aren't here. * R HP:Hurt MV:Strong > x *Krinak* has arrived from the east. [k dark] You try to strike *Krinak*, but he deflects the blow. * R HP:Hurt MV:Strong - Krinak: Healthy > *Krinak* pierces your body. You try to strike *Krinak*, but he deflects the blow. Avandra narrates 'seanchan pk?' [k dark] You do the best you can! Jancarwen chats 'in the books' * R HP:Hurt MV:Strong - Krinak: Healthy > Kamal says 'We rock ' * R HP:Hurt MV:Strong - Krinak: Healthy > l x Bend in the Path From here the abandoned castle can be seen set deep within the mountain reaches to the east. Large ravens can be seen circling high above the castle walls. The castle has obviously fallen into disrepair. The walls seem to have collapsed in several areas, and the roof of the northwest tower has fallen in on itself. There appear to be newly built stone gates, however. The path continues south towards the Blight and east towards the castle. [ obvious exits: E S ] There are some bloody traces of a trolloc leaving east. There are some bloody traces of a trolloc leaving east. There are some tracks of a ridden mount leaving east. *Krinak* is here, fighting YOU! A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you. Kamal Andrada the Companion is here, fighting Krinak, riding a gray palfrey. * R HP:Hurt MV:Strong - Krinak: Healthy > 3 [k dark] You do the best you can! * R HP:Hurt MV:Strong - Krinak: Healthy > x [change mood brave] Mood changed to: Brave b * R HP:Hurt MV:Strong - Krinak: Healthy > *Krinak* panics, and attempts to flee! *Krinak* barely pierces your right leg. You strike *Krinak*'s body very hard. *Krinak* leaves south. [k dark] They aren't here. * R HP:Hurt MV:Strong > [bash ] Bash who? * R HP:Hurt MV:Strong > x [k dark] They aren't here. x * R HP:Hurt MV:Strong > x [k dark] They aren't here. * R HP:Hurt MV:Strong > s x [k dark] They aren't here. * R HP:Hurt MV:Strong > b *Krinak* has arrived from the south. Path to a Castle [ obvious exits: N S ] There are some bloody traces of a trolloc leaving north. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving north. A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you. * R HP:Hurt MV:Strong > [k dark] They aren't here. * R HP:Hurt MV:Strong > [bash ] Bash who? n * R HP:Hurt MV:Strong > Skeld chats 'nah, Loial was talking about 'em all the time' * R HP:Hurt MV:Strong > x Bend in the Path [ obvious exits: E S ] There are some bloody traces of a trolloc leaving east. There are some bloody traces of a trolloc leaving east. There are some tracks of a ridden mount leaving east. A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you. *Krinak* is here, fighting Kamal. Kamal Andrada the Companion is here, fighting Krinak, riding a gray palfrey. b * R HP:Hurt MV:Strong > [k dark] You try to strike *Krinak*, but he deflects the blow. [bash ] - Kamal: Hurt - Krinak: Scratched > Kamal looks at *Krinak*. Einli chats 'any newbs havin a hard time stattin send me a tell' * Katalee chats 'well on that note, I must rest. A busy day will start too early for me. Nite all.' As *Krinak* avoids your bash, you topple over and fall to the ground! stand * R HP:Hurt MV:Strong - Kamal: Hurt - Krinak: Hurt > exa krinak 3 stat Jancarwen chats 'so now they cant' * R HP:Hurt MV:Strong - Kamal: Hurt - Krinak: Hurt > Do you not consider fighting as standing? * R HP:Hurt MV:Strong - Kamal: Hurt - Krinak: Hurt > Krinak has some small wounds and bruises. *Krinak* is using: a shoufa with a gray veil a dark blue scarf a black, silver-embroidered cape a pair of dark gloves a wide leather wristband a wide leather wristband a dull black shield a sharp, red stone dagger a pair of earthen colored breeches * R HP:Hurt MV:Strong - Kamal: Hurt - Krinak: Hurt > [change mood brave] Mood changed to: Brave * R HP:Hurt MV:Strong - Kamal: Hurt - Krinak: Hurt > You are a 36 year old male human hunter. Your height is 5 feet, 8 inches, and you weigh 160.0 lbs. You are carrying 0.2 lbs and wearing 76.7 lbs, light. Your base abilities are: Str:19 Int:10 Wil:11 Dex:18 Con:18. Offensive bonus: 170, Dodging bonus: 85, Parrying bonus: 94 Your mood is: Brave. You will flee below: 100 Hit Points Your armor absorbs about 66% on average. You are subjected to the following effects: - ARMOR - STRENGTH - NO QUIT - NOTICE * R HP:Hurt MV:Strong - Kamal: Hurt - Krinak: Hurt > You strike *Krinak*'s body extremely hard. Kamal says 'another hiding' * R HP:Hurt MV:Strong - Kamal: Wounded - Krinak: Hurt > b [bash ] + Kamal says 'watch it' *x x Cancelled. [k dark] You do the best you can! * R HP:Hurt MV:Strong - Kamal: Wounded - Krinak: Hurt > [k dark] You do the best you can! * R HP:Hurt MV:Strong - Kamal: Wounded - Krinak: Hurt > 1 f Kamal says 'Kazi' * R HP:Hurt MV:Strong - Kamal: Wounded - Krinak: Hurt > [change mood wimpy] Mood changed to: Wimpy * R HP:Hurt MV:Strong - Kamal: Wounded - Krinak: Hurt > Target: dark You panic and attempt to flee! *Krinak* looks at Kamal. You flee head over heels. A Path to the Blight [ obvious exits: E W ] There are some bloody traces of a trolloc leaving west. There are some bloody traces of a trolloc leaving east. There are some bloody traces of a trolloc leaving east. A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you. * R HP:Hurt MV:Strong > *Whacker* has arrived from the east. w * R HP:Hurt MV:Strong > charge dark Bend in the Path [ obvious exits: E S ] There are some bloody traces of a trolloc leaving east. There are some bloody traces of a trolloc leaving east. There are some tracks of a ridden mount leaving east. A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you. *Kazi* is standing here. *Krinak* is here, fighting Kamal. Kamal Andrada the Companion is here, fighting Krinak, riding a gray palfrey. You line up your charge... * *Kazi* leaves east. Someone chats 'replace ancient trees with ogier children or something' * Charge who? * R HP:Hurt MV:Strong > e A Path to the Blight [ obvious exits: E W ] There are some bloody traces of a trolloc leaving west. There are some bloody traces of a trolloc leaving east. There are some bloody traces of a trolloc leaving east. A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you. *Kazi* is standing here. * R HP:Hurt MV:Strong > charge dark Charge who? * R HP:Hurt MV:Strong > w charge dark Bend in the Path [ obvious exits: E S ] There are some bloody traces of a trolloc leaving east. There are some bloody traces of a trolloc leaving east. There are some tracks of a ridden mount leaving east. A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you. *Krinak* is here, fighting Kamal. Kamal Andrada the Companion is here, fighting Krinak, riding a gray palfrey. * R HP:Hurt MV:Strong > *Krinak* leaves east. Charge who? * R HP:Hurt MV:Strong > not charge dark You stop paying increased attention to your surroundings. * R HP:Hurt MV:Strong > Charge who? Jancarwen chats 'its in second book they talk about "anceint trees" and i was like hahaha prove the imm wrong!' * R HP:Hurt MV:Strong > charge dark Kamal leaves east riding a gray palfrey. * R HP:Hurt MV:Strong > Charge who? * R HP:Hurt MV:Strong > not charge dark You start paying increased attention to your surroundings. * R HP:Hurt MV:Strong > Charge who? * R HP:Hurt MV:Strong > charge dark charge dark Charge who? Kamal has arrived from the east, riding a gray palfrey. * R HP:Hurt MV:Strong > Charge who? * R HP:Hurt MV:Strong > t kamal don't cahse charge dark You tell Kamal 'don't cahse' * R HP:Hurt MV:Strong > Charge who? * R HP:Hurt MV:Strong > charge dark Charge who? Kamal tells you 'wounded' * R HP:Hurt MV:Strong > save Saving Nevohsew. Kamal tells you 'nod' * R HP:Hurt MV:Strong > exa kamal charge dark Kamal has quite a few wounds. Kamal is using: a mirrored lantern a sack a camouflaged hood a green coat embroidered with nine golden bees a pair of dark gloves a brightly emblazoned shield a pearl-handled epee a black pair of silver-tooled boots * R HP:Hurt MV:Strong > Charge who? * R HP:Hurt MV:Strong > charge dark Charge who? * R HP:Hurt MV:Strong > charge dark Charge who? * R HP:Hurt MV:Strong > t kamal go south a little You tell Kamal 'go south a little' * R HP:Hurt MV:Strong > Your heartbeat calms down more as you feel less panicked. You feel parched from the hot weather. * R HP:Hurt MV:Strong > t kamal need to charge em You tell Kamal 'need to charge em' * R HP:Hurt MV:Strong > charge dark Charge who? l * R HP:Hurt MV:Strong > charge dark Bend in the Path From here the abandoned castle can be seen set deep within the mountain reaches to the east. Large ravens can be seen circling high above the castle walls. The castle has obviously fallen into disrepair. The walls seem to have collapsed in several areas, and the roof of the northwest tower has fallen in on itself. There appear to be newly built stone gates, however. The path continues south towards the Blight and east towards the castle. [ obvious exits: E S ] There are some bloody traces of a trolloc leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. Kamal Andrada the Companion is standing here, riding a gray palfrey. A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you. Kamal leaves south riding a gray palfrey. * R HP:Hurt MV:Strong > Charge who? * R HP:Hurt MV:Strong > charge dark Charge who? * R HP:Hurt MV:Strong > charge dark You line up your charge... * *Krinak* has arrived from the east. * *Krinak* leaves east. Charge who? * R HP:Hurt MV:Strong > x x [k dark] They aren't here. * R HP:Hurt MV:Strong > [k dark] They aren't here. * R HP:Hurt MV:Strong > l x Bend in the Path From here the abandoned castle can be seen set deep within the mountain reaches to the east. Large ravens can be seen circling high above the castle walls. The castle has obviously fallen into disrepair. The walls seem to have collapsed in several areas, and the roof of the northwest tower has fallen in on itself. There appear to be newly built stone gates, however. The path continues south towards the Blight and east towards the castle. [ obvious exits: E S ] There are some bloody traces of a trolloc leaving east. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving east. A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you. * R HP:Hurt MV:Strong > [k dark] They aren't here. * R HP:Hurt MV:Strong > x [k dark] They aren't here. * R HP:Hurt MV:Strong > x x x [k dark] They aren't here. * R HP:Hurt MV:Strong > x x [k dark] They aren't here. * R HP:Hurt MV:Strong > [k dark] They aren't here. * R HP:Hurt MV:Strong > [k dark] They aren't here. * R HP:Hurt MV:Strong > x [k dark] They aren't here. * R HP:Hurt MV:Strong > x [k dark] They aren't here. * R HP:Hurt MV:Strong > [k dark] They aren't here. * R HP:Hurt MV:Strong > 3 charge dark [change mood brave] Mood changed to: Brave * R HP:Hurt MV:Strong > l Charge who? * R HP:Hurt MV:Strong > charge dark x x Bend in the Path From here the abandoned castle can be seen set deep within the mountain reaches to the east. Large ravens can be seen circling high above the castle walls. The castle has obviously fallen into disrepair. The walls seem to have collapsed in several areas, and the roof of the northwest tower has fallen in on itself. There appear to be newly built stone gates, however. The path continues south towards the Blight and east towards the castle. [ obvious exits: E S ] There are some bloody traces of a trolloc leaving east. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving east. A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you. Kamal tells you 'I almost outta water too' * R HP:Hurt MV:Strong > Charge who? * R HP:Hurt MV:Strong > [k dark] They aren't here. * R HP:Hurt MV:Strong > x [k dark] They aren't here. * R HP:Hurt MV:Strong > x [k dark] They aren't here. * R HP:Hurt MV:Strong > x [k dark] They aren't here. * R HP:Hurt MV:Strong > x [k dark] They aren't here. * R HP:Hurt MV:Strong > x x [k dark] They aren't here. * R HP:Hurt MV:Strong > [k dark] They aren't here. * R HP:Hurt MV:Strong > [k dark] They aren't here. * R HP:Hurt MV:Strong > t kamal go stedding x You tell Kamal 'go stedding' * R HP:Hurt MV:Strong > x [k dark] They aren't here. * R HP:Hurt MV:Strong > x [k dark] They aren't here. x * R HP:Hurt MV:Strong > [k dark] They aren't here. * R HP:Hurt MV:Strong > ww x 3 [k dark] They aren't here. Kamal tells you 'i 1s of you' * R HP:Hurt MV:Strong > x [where ] Players in your Zone -------------------- Kamal - Path to a Castle Nevohsew - Bend in the Path * R HP:Hurt MV:Strong > [k dark] They aren't here. * R HP:Hurt MV:Strong > x [change mood brave] Mood changed to: Brave * R HP:Hurt MV:Strong > [k dark] They aren't here. * R HP:Hurt MV:Strong > x x x x x [k dark] They aren't here. * R HP:Hurt MV:Strong > [k dark] They aren't here. * R HP:Hurt MV:Strong > [k dark] They aren't here. * R HP:Hurt MV:Strong > [k dark] They aren't here. * R HP:Hurt MV:Strong > [k dark] They aren't here. * R HP:Hurt MV:Strong > [k dark] They aren't here. * R HP:Hurt MV:Strong > Kamal tells you 'I don't know stedding for crap' * R HP:Hurt MV:Strong > t kamal I'll call if I need help x You tell Kamal 'I'll call if I need help' * R HP:Hurt MV:Strong > x [k dark] They aren't here. * R HP:Hurt MV:Strong > x [k dark] They aren't here. * R HP:Hurt MV:Strong > x -------------------------------------------------------------------------------- Nevohsew Joined: Dec 09, 2002 Posted: 2003-06-20 01:08 -------------------------------------------------------------------------------- [k dark] They aren't here. * R HP:Hurt MV:Strong > x [k dark] They aren't here. * R HP:Hurt MV:Strong > [k dark] They aren't here. x * R HP:Hurt MV:Strong > x [k dark] They aren't here. * R HP:Hurt MV:Strong > *Krinak* has arrived from the east. [k dark] You try to strike *Krinak*, but he deflects the blow. * R HP:Hurt MV:Strong - Krinak: Hurt > x [k dark] You do the best you can! * R HP:Hurt MV:Strong - Krinak: Hurt > l Bend in the Path From here the abandoned castle can be seen set deep within the mountain reaches to the east. Large ravens can be seen circling high above the castle walls. The castle has obviously fallen into disrepair. The walls seem to have collapsed in several areas, and the roof of the northwest tower has fallen in on itself. There appear to be newly built stone gates, however. The path continues south towards the Blight and east towards the castle. [ obvious exits: E S ] There are some bloody traces of a trolloc leaving east. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving east. *Krinak* is here, fighting YOU! A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you. 3 * R HP:Hurt MV:Strong - Krinak: Hurt > [change mood brave] Mood changed to: Brave x * R HP:Hurt MV:Strong - Krinak: Hurt > b [k dark] You do the best you can! *Krinak* tries to pierce you, but you deflect the blow. You strike *Krinak*'s right arm into bloody fragments! [bash ] * *Slasher* has arrived from the east. A *trolloc* has arrived from the east. =1 -f Cancelled. *Krinak* tries to pierce you, but you deflect the blow. Keruk chats 'I'm a little teapot short and stout.' [change mood wimpy] Mood changed to: Wimpy You panic and attempt to flee!: Wounded > You flee head over heels. A Path to the Blight [ obvious exits: E W ] There are some bloody traces of a trolloc leaving west. There are some bloody traces of a trolloc leaving east. There are some tracks of a ridden mount leaving west. A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you. * R HP:Hurt MV:Strong > x [k dark] You strike *Kazi*'s head into bloody fragments! x * R HP:Hurt MV:Strong - Kazi: Battered > [k dark] You do the best you can! * R HP:Hurt MV:Strong - Kazi: Battered > l *Kazi* tries to pierce you, but you deflect the blow. You strike *Kazi*'s body hard. x * R HP:Hurt MV:Strong - Kazi: Battered > A Path to the Blight From here, with closer observation, it can be seen that the castle roof has collapsed in on itself, thus destroying the entire top level. Many sounds of nature can be heard from all around. The dirt on the path has become slightly drier than to the west. Also, the trees here are becoming less abundant than before. The path continues to the east and west. [ obvious exits: E W ] There are some bloody traces of a trolloc leaving west. There are some bloody traces of a trolloc leaving east. There are some tracks of a ridden mount leaving west. *Kazi* is here, fighting YOU! A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you. * R HP:Hurt MV:Strong - Kazi: Battered > x *Kazi* panics, and attempts to flee! [k dark] You do the best you can! * R HP:Hurt MV:Strong - Kazi: Battered > *Kazi* leaves west. [k dark] They aren't here. x * R HP:Hurt MV:Strong > [k dark] They aren't here. w * R HP:Hurt MV:Strong > x Bend in the Path [ obvious exits: E S ] There are some bloody traces of a trolloc leaving east. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving east. A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you. *Kazi* is standing here. *Slasher* is standing here. b * R HP:Hurt MV:Strong > [k dark] You strike *Kazi*'s body very hard. [bash ] - Kazi: Beaten > *Slasher* leaves east. - *Kazi* tries to pierce you, but you parry successfully. * Kamal tells you 'on 1s' A *trolloc* has arrived from the east. *Kazi* panics, and attempts to flee! =Target: kazi - *Kazi* leaves south. = They're not here anymore! * R HP:Hurt MV:Strong > s *Kazi* has arrived from the south. * R HP:Hurt MV:Strong > kill kazi Path to a Castle [ obvious exits: N S ] There are some bloody traces of a trolloc leaving north. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you. *Krinak* is here, fighting Kamal. Kamal Andrada the Companion is here, fighting Krinak, riding a gray palfrey. * R HP:Hurt MV:Strong > They aren't here. * R HP:Hurt MV:Strong > kill kazi n They aren't here. kill kazi * R HP:Hurt MV:Strong > Bend in the Path [ obvious exits: E S ] There are some bloody traces of a trolloc leaving east. There are some bloody traces of a trolloc leaving south. There are some bloody traces of a trolloc leaving east. A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you. A *trolloc* is standing here. kill kazi * R HP:Hurt MV:Strong > They aren't here. * R HP:Hurt MV:Strong > kill kazi They aren't here. * R HP:Hurt MV:Strong > x They aren't here. b * R HP:Hurt MV:Strong > [k dark] They aren't here. * R HP:Hurt MV:Strong > Keruk chats 'Here is my handle and hear is my spout.' [bash ] Bash who? * R HP:Hurt MV:Strong > x x [k dark] You strike A *trolloc*'s left leg extremely hard. * R HP:Hurt MV:Strong - Biks: Hurt > x [k dark] You do the best you can! * R HP:Hurt MV:Strong - Biks: Hurt > [k dark] You do the best you can! * R HP:Hurt MV:Strong - Biks: Hurt > A *trolloc* draws an ebony shortblade from a dark, hooded cloak with a flash of steel. A *trolloc* tries to pierce you, but you deflect the blow. You strike A *trolloc*'s body extremely hard. Delencia chats 'i dont what to be hearing about you lil spout.' b * R HP:Hurt MV:Strong - Biks: Wounded > Arthor chats 'Here is my handle here is my spout.' [bash ] - Biks: Wounded > = A *trolloc* panics, and attempts to flee! + A *trolloc* leaves south. A *trolloc* has arrived from the south. *x x + A *trolloc* panics, and attempts to flee! A *trolloc* leaves east. Cancelled. [k dark] They aren't here. * R HP:Hurt MV:Strong > b [k dark] They aren't here. * R HP:Hurt MV:Strong > e e [bash ] Bash who? x * R HP:Hurt MV:Strong > A Path to the Blight [ obvious exits: E W ] There are some bloody traces of a trolloc leaving east. There are some bloody traces of a trolloc leaving west. There are some bloody traces of a trolloc leaving east. A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you. *Kazi* is standing here. A *trolloc* is standing here. Jancarwen chats '*chuckle* whats short?' A *trolloc* leaves east. * R HP:Hurt MV:Strong > Path to the Blight [ obvious exits: E W ] There are some bloody traces of a trolloc leaving west. There are some bloody traces of a trolloc leaving west. There are some bloody traces of a trolloc leaving east. A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you. A *trolloc* is standing here. * R HP:Hurt MV:Strong > [k dark] You strike A *trolloc*'s left leg extremely hard. * R HP:Hurt MV:Strong - Biks: Wounded > x [k dark] You do the best you can! * R HP:Hurt MV:Strong - Biks: Wounded > b [bash ] A *trolloc* tries to pierce you, but you deflect the blow. A *trolloc* panics, and attempts to flee! = A *trolloc* panics, and attempts to flee! + A *trolloc* leaves east. =kill kazi kill kazi Cancelled. They aren't here. * R HP:Hurt MV:Strong > kill kazi w They aren't here. kill kazi * R HP:Hurt MV:Strong > They aren't here. * R HP:Hurt MV:Strong > kill kazi A Path to the Blight [ obvious exits: E W ] There are some bloody traces of a trolloc leaving east. There are some bloody traces of a trolloc leaving west. There are some bloody traces of a trolloc leaving east. A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you. You sense a hidden life form in the area... kill kazi * R HP:Hurt MV:Strong > You strike *Kazi*'s body extremely hard. * R HP:Hurt MV:Strong - Kazi: Beaten > You do the best you can! Jancarwen chats '*gasp* your spout is short? tisk tisk' * R HP:Hurt MV:Strong - Kazi: Beaten > w You do the best you can! * R HP:Hurt MV:Strong - Kazi: Beaten > No way! You're fighting for your life! * R HP:Hurt MV:Strong - Kazi: Beaten > kill kazi kill kazi You do the best you can! * R HP:Hurt MV:Strong - Kazi: Beaten > kill kazi Keruk chats 'It's not little dammit.' You do the best you can! * R HP:Hurt MV:Strong - Kazi: Beaten > kill kazi kill kazi kill kazi *Kazi* tries to pierce you, but you deflect the blow. You strike *Kazi*'s body into bloody fragments! Your heartbeat calms down more as you feel less panicked. You feel parched from the hot weather. You are thirsty. *Kazi* panics, and attempts to flee! You do the best you can! * R HP:Hurt MV:Full - Kazi: Beaten > *Krinak* has arrived from the west. *Krinak* leaves east. You do the best you can! * R HP:Hurt MV:Full - Kazi: Beaten > kill kazi You do the best you can! * R HP:Hurt MV:Full - Kazi: Beaten > *Kazi* leaves west. You strike *Kazi*'s body hard. Eden chats 'i don't think i wanna know' kill kazi * R HP:Hurt MV:Full - Kazi: Critical > You do the best you can! * R HP:Hurt MV:Full - Kazi: Critical > kill kazi You do the best you can! * R HP:Hurt MV:Full - Kazi: Critical > kill kazi You do the best you can! * R HP:Hurt MV:Full - Kazi: Critical > kill kazi You do the best you can! * R HP:Hurt MV:Full - Kazi: Critical > *Kazi* panics, and attempts to flee! * R HP:Hurt MV:Full - Kazi: Critical > kill kazi kill kazi kill kazi You do the best you can! * R HP:Hurt MV:Full - Kazi: Critical > You do the best you can! * R HP:Hurt MV:Full - Kazi: Critical > You barely strike *Kazi*'s left foot. You do the best you can! * R HP:Hurt MV:Full - Kazi: Critical > kill kazi *Kazi* leaves east. They aren't here. kill kazi * R HP:Hurt MV:Full > They aren't here. * R HP:Hurt MV:Full > kill kazi They aren't here. * R HP:Hurt MV:Full > Arthor chats 'We all know what is short on keruk' e * R HP:Hurt MV:Full > They aren't here. * R HP:Hurt MV:Full > e e Path to the Blight [ obvious exits: E W ] There are some bloody traces of a trolloc leaving east. There are some bloody traces of a trolloc leaving west. There are some bloody traces of a trolloc leaving west. A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you. * R HP:Hurt MV:Strong > kill kazi Rotten Vegetation [ obvious exits: N E W ] There are some bloody traces of a trolloc leaving east. There are some bloody traces of a trolloc leaving west. There are some bloody traces of a trolloc leaving east. A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you. *Krinak* is standing here. * R HP:Hurt MV:Strong > kill kazi *Krinak* leaves west. Near a Bridge [ obvious exits: N E W ] There are some bloody traces of a trolloc leaving east. There are some bloody traces of a trolloc leaving west. There are some bloody traces of a trolloc leaving east. A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you. * R HP:Hurt MV:Strong > They aren't here. * R HP:Hurt MV:Strong > They aren't here. e * R HP:Hurt MV:Strong > e The Bridge [ obvious exits: E W ] There are some bloody traces of a trolloc leaving east. There are some bloody traces of a trolloc leaving west. There are some bloody traces of a trolloc leaving east. A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you. kill kazi * R HP:Hurt MV:Strong > In Front of the Castle [ obvious exits: N E W ] There are some bloody traces of a trolloc leaving east. There are some bloody traces of a trolloc leaving west. There are some bloody traces of a trolloc leaving east. An iron lantern hangs from the wall above the gate. A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you. * R HP:Hurt MV:Strong > They aren't here. * R HP:Hurt MV:Strong > kill kazi They aren't here. kill kazi * R HP:Hurt MV:Strong > p They aren't here. kill kazi * R HP:Hurt MV:Strong > [close stonegate] Ok. * R HP:Hurt MV:Strong > kill kazi Keruk chats 'The water was cold dammit.' They aren't here. * R HP:Hurt MV:Strong > x They aren't here. * R HP:Hurt MV:Strong > x Avandra narrates 'ona ntonio' * R HP:Hurt MV:Strong > [k dark] They aren't here. * R HP:Hurt MV:Strong > x [k dark] They aren't here. * R HP:Hurt MV:Strong > x [k dark] They aren't here. * R HP:Hurt MV:Strong > x The Stonegate is opened from the other side. [k dark] They aren't here. * R HP:Hurt MV:Strong > [k dark] They aren't here. * R HP:Hurt MV:Strong > Avandra narrates 'on thr' * R HP:Hurt MV:Strong > Zeduis narrates 'mmm' * R HP:Hurt MV:Strong > nar kazi crit kill kazi You narrate 'kazi crit' * R HP:Hurt MV:Strong > w They aren't here. * R HP:Hurt MV:Strong > kill kazi The Bridge [ obvious exits: E W ] There are some bloody traces of a trolloc leaving east. There are some bloody traces of a trolloc leaving west. There are some bloody traces of a trolloc leaving east. A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you. x * R HP:Hurt MV:Strong > They aren't here. * R HP:Hurt MV:Strong > x [k dark] They aren't here. * R HP:Hurt MV:Strong > [k dark] They aren't here. * R HP:Hurt MV:Strong > Target: dark w Near a Bridge [ obvious exits: N E W ] There are some bloody traces of a trolloc leaving east. There are some bloody traces of a trolloc leaving west. There are some bloody traces of a trolloc leaving east. A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you. * R HP:Hurt MV:Strong > nar he in w You narrate 'he in' * R HP:Hurt MV:Strong > Rotten Vegetation [ obvious exits: N E W ] There are some bloody traces of a trolloc leaving east. There are some bloody traces of a trolloc leaving west. There are some bloody traces of a trolloc leaving east. A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you. * R HP:Hurt MV:Strong > charge dark Charge who? * R HP:Hurt MV:Strong > w charge dark Path to the Blight [ obvious exits: E W ] There are some bloody traces of a trolloc leaving east. There are some bloody traces of a trolloc leaving west. There are some bloody traces of a trolloc leaving west. A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you. * R HP:Hurt MV:Strong > Charge who? * R HP:Hurt MV:Strong > w charge dark A Path to the Blight [ obvious exits: E W ] There are some bloody traces of a trolloc leaving west. There are some bloody traces of a trolloc leaving west. There are some bloody traces of a trolloc leaving west. A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you. * R HP:Hurt MV:Strong > Charge who? * R HP:Hurt MV:Strong > w charge dark Bend in the Path [ obvious exits: E S ] There are some bloody traces of a trolloc leaving east. There are some bloody traces of a trolloc leaving south. There are some bloody traces of a trolloc leaving south. A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you. *Krinak* is here, fighting Kamal. Kamal Andrada the Companion is here, fighting Krinak, riding a gray palfrey. You line up your charge... -x Cancelled. [k dark] You try to strike *Krinak*, but he deflects the blow. * R HP:Hurt MV:Strong - Kamal: Wounded - Krinak: Wounded > x Zeduis narrates 'i wonder why trollocs don't use the cave nw of DF more' * R HP:Hurt MV:Strong - Kamal: Wounded - Krinak: Wounded > Kamal narrates 'havok beat' * R HP:Hurt MV:Strong - Kamal: Wounded - Krinak: Wounded > [k dark] You do the best you can! * R HP:Hurt MV:Strong - Kamal: Wounded - Krinak: Wounded > 3 *Krinak* panics, and attempts to flee! Kamal panics, and attempts to flee! * R HP:Hurt MV:Strong - Kamal: Wounded - Krinak: Wounded > Kamal leaves east riding a gray palfrey. * R HP:Hurt MV:Strong - Krinak: Wounded > x [change mood brave] Mood changed to: Brave *Havok* cleaves your body. * R HP:Hurt MV:Strong - Krinak: Wounded > *Krinak* leaves south. * R HP:Hurt MV:Strong - Havok: Beaten > x [k dark] You do the best you can! * R HP:Hurt MV:Strong - Havok: Beaten > [k dark] You do the best you can! l * R HP:Hurt MV:Strong - Havok: Beaten > You strike *Havok*'s left foot hard. *Havok* tries to cleave you, but you deflect the blow. *Krinak* has arrived from the south. * R HP:Hurt MV:Strong - Havok: Beaten > Bend in the Path From here the abandoned castle can be seen set deep within the mountain reaches to the east. Large ravens can be seen circling high above the castle walls. The castle has obviously fallen into disrepair. The walls seem to have collapsed in several areas, and the roof of the northwest tower has fallen in on itself. There appear to be newly built stone gates, however. The path continues south towards the Blight and east towards the castle. [ obvious exits: E S ] There are some bloody traces of a trolloc leaving east. There are some bloody traces of a trolloc leaving south. There are some bloody traces of a trolloc leaving south. *Krinak* is standing here. *Havok* is here, fighting YOU! A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you. * R HP:Hurt MV:Strong - Havok: Beaten > *Krinak* leaves east. * R HP:Hurt MV:Strong - Havok: Beaten > x x [k dark] You do the best you can! * R HP:Hurt MV:Strong - Havok: Beaten > b You strike *Havok*'s body. *Havok* tries to cleave you, but you parry successfully. [k dark] You do the best you can! [bash ] - Havok: Beaten > *Havok* panics, and attempts to flee! = Avandra narrates 'antonio crit' Target: havok + Kamal narrates 'slasher wounded' * *Havok* panics, and attempts to flee! = *Havok* leaves south. - Arthor chats 'LOL Keruk...LIES ITS ALL LIES!' = They're not here anymore! * R HP:Hurt MV:Strong > s kill havok b Path to a Castle [ obvious exits: N S ] There are some bloody traces of a trolloc leaving north. There are some bloody traces of a trolloc leaving south. There are some bloody traces of a trolloc leaving north. A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you. * R HP:Hurt MV:Strong > They aren't here. Jancarwen chats '*rolls on the ground laughing*' * R HP:Hurt MV:Strong > [bash ] Bash who? * R HP:Hurt MV:Strong > s s Twisted Path in the Blight [ obvious exits: N S ] There are some bloody traces of a trolloc leaving south. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you. * R HP:Hurt MV:Strong > The Blight [ obvious exits: N S W ] There are some bloody traces of a trolloc leaving west. There are some bloody traces of a trolloc leaving west. There are some tracks of a ridden mount leaving north. You notice the death scalp of a rat slain in the Blight is hidden here. A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you. * R HP:Hurt MV:Strong > kill havok kill havok They aren't here. * R HP:Hurt MV:Strong > They aren't here. * R HP:Hurt MV:Strong > n n n Twisted Path in the Blight [ obvious exits: N S ] There are some bloody traces of a trolloc leaving south. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving south. A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you. * R HP:Hurt MV:Strong > x Path to a Castle [ obvious exits: N S ] There are some bloody traces of a trolloc leaving north. There are some bloody traces of a trolloc leaving south. There are some bloody traces of a trolloc leaving north. A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you. * R HP:Hurt MV:Strong > Keruk chats 'Lies!' Bend in the Path [ obvious exits: E S ] There are some bloody traces of a trolloc leaving south. There are some bloody traces of a trolloc leaving south. There are some bloody traces of a trolloc leaving south. A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you. Kamal Andrada the Companion is standing here, riding a gray palfrey. * R HP:Hurt MV:Strong > x [k dark] They aren't here. * R HP:Hurt MV:Strong > [k dark] They aren't here. * R HP:Hurt MV:Strong > x x [k dark] They aren't here. * R HP:Hurt MV:Strong > [k dark] They aren't here. * R HP:Hurt MV:Strong > The noxious stench and oppressive heat of the Blight drains your energy! Jancarwen chats 'lol riiight "cold" water' * R HP:Hurt MV:Strong > nar havok beaten x You narrate 'havok beaten' * R HP:Hurt MV:Strong > [k dark] They aren't here. * R HP:Hurt MV:Strong > sco x You have 331(382) hit and 117(151) movement points. You have scored 68790042 experience points and 35 quest points. You need 4709958 exp to reach the next level. You have amassed 85 Turn points to date. You have played 12 days and 8 hours (real time). This ranks you as Nevohsew Leinad, Hunter of Shadowspawn (Level 43). You are standing. You are thirsty. * R HP:Hurt MV:Strong > x x [k dark] They aren't here. Kamal ponders life, the universe, and everything. * R HP:Hurt MV:Strong > [k dark] They aren't here. * R HP:Hurt MV:Strong > take skin pack drink skin sip skin sip skin put skin pack [k dark] They aren't here. * R HP:Hurt MV:Strong > You get a water skin from a backpack. * R HP:Hurt MV:Strong > You drink the water. Kamal narrates 'nod' * R HP:Hurt MV:Strong > It's empty. * R HP:Hurt MV:Strong > It's empty. * R HP:Hurt MV:Strong > You put a water skin in a backpack. * R HP:Hurt MV:Strong > x Keruk chats 'My spout is not short thank you very much.' x * R HP:Hurt MV:Strong > x [k dark] They aren't here. * R HP:Hurt MV:Strong > [k dark] They aren't here. x * R HP:Hurt MV:Strong > [k dark] They aren't here. * R HP:Hurt MV:Strong > x [k dark] They aren't here. * R HP:Hurt MV:Strong > x [k dark] They aren't here. * R HP:Hurt MV:Strong > x x [k dark] They aren't here. * R HP:Hurt MV:Strong > [k dark] They aren't here. * R HP:Hurt MV:Strong > x [k dark] They aren't here. * R HP:Hurt MV:Strong > [k dark] They aren't here. * R HP:Hurt MV:Strong > Eol narrates 'anyone hear that different types of boots have different kicking effects?' * R HP:Hurt MV:Strong > Kamal says 'need str/armor' * R HP:Hurt MV:Strong > Kamal pouts. * R HP:Hurt MV:Strong > Alwillimines chats 'you just said it was' * R HP:Hurt MV:Strong > Zeduis narrates 'ill assume your all keep zone' * R HP:Hurt MV:Strong > say don't stay around if you thirsty You say 'don't stay around if you thirsty' x * R HP:Hurt MV:Strong > Jancarwen chats 'is it like in the first scary movie where he showed a picture of him in the locker room?' * R HP:Hurt MV:Strong > stat [k dark] They aren't here. * R HP:Hurt MV:Strong > x You are a 36 year old male human hunter. Your height is 5 feet, 8 inches, and you weigh 160.0 lbs. You are carrying 0.2 lbs and wearing 76.4 lbs, light. Your base abilities are: Str:19 Int:10 Wil:11 Dex:18 Con:18. Offensive bonus: 171, Dodging bonus: 86, Parrying bonus: 95 Your mood is: Brave. You will flee below: 100 Hit Points Your armor absorbs about 66% on average. You are subjected to the following effects: - NO QUIT - STRENGTH - ARMOR - NOTICE * R HP:Hurt MV:Strong > x [k dark] They aren't here. * R HP:Hurt MV:Strong > [k dark] They aren't here. x * R HP:Hurt MV:Strong > x [k dark] They aren't here. Kamal says 'and a better shield' * R HP:Hurt MV:Strong > [k dark] They aren't here. x * R HP:Hurt MV:Strong > x [k dark] They aren't here. * R HP:Hurt MV:Strong > l [k dark] They aren't here. * R HP:Hurt MV:Strong > x Bend in the Path From here the abandoned castle can be seen set deep within the mountain reaches to the east. Large ravens can be seen circling high above the castle walls. The castle has obviously fallen into disrepair. The walls seem to have collapsed in several areas, and the roof of the northwest tower has fallen in on itself. There appear to be newly built stone gates, however. The path continues south towards the Blight and east towards the castle. [ obvious exits: E S ] There are some bloody traces of a trolloc leaving south. There are some bloody traces of a trolloc leaving south. There are some bloody traces of a trolloc leaving south. A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you. Kamal Andrada the Companion is standing here, riding a gray palfrey. * R HP:Hurt MV:Strong > x [k dark] They aren't here. * R HP:Hurt MV:Strong > x [k dark] They aren't here. x * R HP:Hurt MV:Strong > [k dark] They aren't here. * R HP:Hurt MV:Strong > x [k dark] They aren't here. Kamal narrates 'nod on keep zone' * R HP:Hurt MV:Strong > [k dark] They aren't here. sco * R HP:Hurt MV:Strong > Kamal nods in agreement. * R HP:Hurt MV:Strong > x You have 331(382) hit and 117(151) movement points. You have scored 68790042 experience points and 35 quest points. You need 4709958 exp to reach the next level. You have amassed 85 Turn points to date. You have played 12 days and 8 hours (real time). This ranks you as Nevohsew Leinad, Hunter of Shadowspawn (Level 43). You are standing. Jancarwen chats 'he used the same excuse *peer* ' * R HP:Hurt MV:Strong > x [k dark] They aren't here. * R HP:Hurt MV:Strong > [k dark] They aren't here. * R HP:Hurt MV:Strong > Keruk chats 'I said I"m a little teapot dammit.' say go 1s again * R HP:Hurt MV:Strong > x You say 'go 1s again' * R HP:Hurt MV:Strong > [k dark] They aren't here. * R HP:Hurt MV:Strong > l Bend in the Path From here the abandoned castle can be seen set deep within the mountain reaches to the east. Large ravens can be seen circling high above the castle walls. The castle has obviously fallen into disrepair. The walls seem to have collapsed in several areas, and the roof of the northwest tower has fallen in on itself. There appear to be newly built stone gates, however. The path continues south towards the Blight and east towards the castle. [ obvious exits: E S ] There are some bloody traces of a trolloc leaving south. There are some bloody traces of a trolloc leaving south. There are some bloody traces of a trolloc leaving south. A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you. Kamal Andrada the Companion is standing here, riding a gray palfrey. x * R HP:Hurt MV:Strong > x x x 3 The darkness leaves. Your heartbeat calms down more as you feel less panicked. You feel parched from the hot weather. Saving all threads of this weave of the Wheel. This will take a few moments... x Auto-save complete. [k dark] They aren't here. Jancarwen chats 'maybe it was a pic of keruk!' Kamal says 'still have water in skin' Eden chats '*pours water in keruk and places him on the stove*' * R HP:Scratched MV:Strong > Keruk chats 'Not I have a little spout.' [k dark] They aren't here. * R HP:Scratched MV:Strong > Keruk chats 'not that rather' [k dark] They aren't here. Kamal leaves south riding a gray palfrey. * R HP:Scratched MV:Strong > [k dark] They aren't here. * R HP:Scratched MV:Strong > [change mood brave] Mood changed to: Brave Eden chats 'turns the burner to high*' * R HP:Scratched MV:Strong > [k dark] They aren't here. * R HP:Scratched MV:Strong > You feel your extra strength fading. You suddenly feel less protected. * R HP:Scratched MV:Strong > x x x l x [k dark] They aren't here. * R HP:Scratched MV:Strong > [k dark] They aren't here. * R HP:Scratched MV:Strong > 3 [k dark] They aren't here. x * R HP:Scratched MV:Strong > Bend in the Path From here the abandoned castle can be seen set deep within the mountain reaches to the east. Large ravens can be seen circling high above the castle walls. The castle has obviously fallen into disrepair. The walls seem to have collapsed in several areas, and the roof of the northwest tower has fallen in on itself. There appear to be newly built stone gates, however. The path continues south towards the Blight and east towards the castle. [ obvious exits: E S ] There are some bloody traces of a trolloc leaving south. There are some bloody traces of a trolloc leaving south. There are some bloody traces of a trolloc leaving south. A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you. * R HP:Scratched MV:Strong > x x [k dark] They aren't here. * R HP:Scratched MV:Strong > [change mood brave] Mood changed to: Brave * R HP:Scratched MV:Strong > [k dark] They aren't here. * R HP:Scratched MV:Strong > take cup pack [k dark] They aren't here. * R HP:Scratched MV:Strong > [k dark] They aren't here. * R HP:Scratched MV:Strong > x You get a cup of thready brown tea from a backpack. * R HP:Scratched MV:Strong > x x Avandra narrates 'gah I out' [k dark] They aren't here. * R HP:Scratched MV:Strong > [k dark] They aren't here. * R HP:Scratched MV:Strong > x [k dark] They aren't here. * R HP:Scratched MV:Strong > x [k dark] They aren't here. * R HP:Scratched MV:Strong > x [k dark] They aren't here. * R HP:Scratched MV:Strong > ww *Krinak* has arrived from the east. [k dark] You try to strike *Krinak*, but he parries successfully. * R HP:Scratched MV:Strong - Krinak: Wounded > x [where ] Players in your Zone -------------------- Kamal - Path to a Castle Nevohsew - Bend in the Path * R HP:Scratched MV:Strong - Krinak: Wounded > [k dark] You do the best you can! * R HP:Scratched MV:Strong - Krinak: Wounded > *Krinak* tries to pierce you, but you parry successfully. * R HP:Scratched MV:Strong - Krinak: Wounded > quaff cut *Krinak* tries to pierce you, but you parry successfully. You try to strike *Krinak*, but he deflects the blow. *Krinak* panics, and attempts to flee! * R HP:Scratched MV:Strong - Krinak: Wounded > You do not have that item. * R HP:Scratched MV:Strong - Krinak: Wounded > *Krinak* leaves south. Zeduis narrates 'mmm' * R HP:Scratched MV:Strong > Avandra narrates 'antonio crit, faysun wounded' *Krinak* has arrived from the south. Keruk chats 'Aight when my spout ends up in your ear..' quaff cup * R HP:Scratched MV:Strong > x *Krinak* leaves east. You quaff a cup of thready brown tea which dissolves. Ok. A surge of adrenaline works into your muscles, enhancing your strength. * R HP:Scratched MV:Strong > x b [k dark] They aren't here. * R HP:Scratched MV:Strong > x x [k dark] They aren't here. Arthor chats 'your spout appernly is little too' * R HP:Scratched MV:Strong > [bash ] Bash who? * R HP:Scratched MV:Strong > Keruk chats 'Don't whine like wittle girlies ' [k dark] They aren't here. * R HP:Scratched MV:Strong > [k dark] They aren't here. x * R HP:Scratched MV:Strong > [k dark] They aren't here. x * R HP:Scratched MV:Strong > [k dark] They aren't here. * R HP:Scratched MV:Strong > sco Alwillimines chats 'lol' x * R HP:Scratched MV:Strong > You have 349(382) hit and 131(151) movement points. You have scored 68790042 experience points and 35 quest points. You need 4709958 exp to reach the next level. You have amassed 85 Turn points to date. You have played 12 days and 8 hours (real time). This ranks you as Nevohsew Leinad, Hunter of Shadowspawn (Level 43). You are standing. * R HP:Scratched MV:Strong > x [k dark] They aren't here. Kamal has arrived from the south, riding a gray palfrey. * R HP:Scratched MV:Strong > Kamal leaves south riding a gray palfrey. x * R HP:Scratched MV:Strong > [k dark] They aren't here. Jancarwen chats 'lol ' * R HP:Scratched MV:Strong > x x x [k dark] They aren't here. x * R HP:Scratched MV:Strong > x Avandra narrates 'fume' [k dark] They aren't here. * R HP:Scratched MV:Strong > [k dark] They aren't here. * R HP:Scratched MV:Strong > x [k dark] They aren't here. * R HP:Scratched MV:Strong > [k dark] They aren't here. Jancarwen chats 'ewwwwwwww' * R HP:Scratched MV:Strong > x [k dark] They aren't here. * R HP:Scratched MV:Strong > [k dark] They aren't here. * R HP:Scratched MV:Strong > x [k dark] They aren't here. * R HP:Scratched MV:Strong > [k dark] They aren't here. * R HP:Scratched MV:Strong > x Kamal tells you 'yawn' * R HP:Scratched MV:Strong > [k dark] They aren't here. * R HP:Scratched MV:Strong > sc s [scan ] Kamal Andrada the Companion is standing here, riding a gray palfrey. x * R HP:Scratched MV:Strong > [k dark] They aren't here. * R HP:Scratched MV:Strong > t kamal nod You tell Kamal 'nod' ww * R HP:Scratched MV:Strong > x [where ] Players in your Zone -------------------- Kamal - Path to a Castle Nevohsew - Bend in the Path x * R HP:Scratched MV:Strong > *Krinak* has arrived from the east. [k dark] You try to strike *Krinak*, but he parries successfully. * R HP:Scratched MV:Strong - Krinak: Wounded > x [k dark] You do the best you can! b * R HP:Scratched MV:Strong - Krinak: Wounded > [k dark] You do the best you can! [bash ] trong - Krinak: Wounded > - *Krinak* tries to pierce you, but you deflect the blow. * *Krinak* panics, and attempts to flee! - *Krinak* panics, and attempts to flee! = Your bash at *Krinak* sends him sprawling! * R HP:Scratched MV:Strong - Krinak: Wounded > You strike *Krinak*'s left leg extremely hard. 1 * R HP:Scratched MV:Strong - Krinak: Wounded > f *Slasher* has arrived from the east. * R HP:Scratched MV:Strong - Krinak: Wounded > [change mood wimpy] Mood changed to: Wimpy * R HP:Scratched MV:Strong - Krinak: Wounded > n w You panic and attempt to flee! charge havok *Slasher* leaves east. You flee head over heels. Path to a Castle [ obvious exits: N S ] There are some bloody traces of a trolloc leaving north. There are some bloody traces of a trolloc leaving south. There are some bloody traces of a trolloc leaving north. A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you. Kamal Andrada the Companion is standing here, riding a gray palfrey. Bend in the Path [ obvious exits: E S ] There are some bloody traces of a trolloc leaving south. There are some bloody traces of a trolloc leaving south. There are some bloody traces of a trolloc leaving south. A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you. *Krinak* is standing here. * R HP:Scratched MV:Strong > Alas, you cannot go that way... * R HP:Scratched MV:Strong > Charge who? * R HP:Scratched MV:Strong > *Slasher* has arrived from the east. Target: dark * R HP:Scratched MV:Strong > cv Avandra narrates 'was kinda funny' * R HP:Scratched MV:Strong > *Krinak* leaves east. Arglebargle, glop-glyf!?! * R HP:Scratched MV:Strong > charge dark You line up your charge... x Cancelled. [k dark] You strike *Slasher*'s body very hard. * R HP:Scratched MV:Strong - Slasher: Wounded > b [bash ] *Slasher* tries to cleave you, but you deflect the blow. * Kamal tells you 'on?' +Target: slasher = *Slasher* tries to cleave you, but you deflect the blow. You strike *Slasher*'s body very hard. Your bash at *Slasher* sends him sprawling! * R HP:Scratched MV:Strong - Slasher: Wounded > 1 f [change mood wimpy] Mood changed to: Wimpy n trong - Slasher: Wounded > You panic and attempt to flee! w charge slasher You flee head over heels. A Path to the Blight [ obvious exits: E W ] There are some bloody traces of a trolloc leaving west. There are some bloody traces of a trolloc leaving west. There are some bloody traces of a trolloc leaving west. A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you. Alas, you cannot go that way... * R HP:Scratched MV:Strong > Bend in the Path [ obvious exits: E S ] There are some bloody traces of a trolloc leaving south. There are some bloody traces of a trolloc leaving south. There are some bloody traces of a trolloc leaving south. A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you. *Slasher* is standing here. You line up your charge... > Chaaaaarrrge!! *Slasher* bleeds profusely as you skewer him with a large steel spear! * R HP:Scratched MV:Strong > *Krinak* has arrived from the east. * R HP:Scratched MV:Strong > *Slasher* tries to cleave you, but you parry successfully. * R HP:Scratched MV:Strong - Slasher: Battered > *Slasher* panics, and attempts to flee! * R HP:Scratched MV:Strong - Slasher: Battered > 3 [change mood brave] Mood changed to: Brave *Slasher* leaves east. x * R HP:Scratched MV:Strong > [k dark] You try to strike *Krinak*, but he parries successfully. x * R HP:Scratched MV:Strong - Krinak: Wounded > [k dark] You do the best you can! * R HP:Scratched MV:Strong - Krinak: Wounded > Keruk chats 'Tra la la la la.' * R HP:Scratched MV:Strong - Krinak: Wounded > *Krinak* tries to pierce you, but you deflect the blow. You try to strike *Krinak*, but he parries successfully. * R HP:Scratched MV:Strong - Krinak: Wounded > Target: dark x b [k dark] You do the best you can! [bash ] trong - Krinak: Wounded > - *Krinak* panics, and attempts to flee! + Kamal tells you 'hidden' * *Slasher* has arrived from the east. + *Krinak* tries to pierce you, but you deflect the blow. *Krinak* leaves east. = They're not here anymore! * R HP:Scratched MV:Strong > x x [k dark] You strike *Slasher*'s body hard. Jancarwen chats '*snicker*' * R HP:Scratched MV:Strong - Slasher: Battered > b [k dark] You do the best you can! [bash ] trong - Slasher: Battered > *Slasher* tries to cleave you, but you deflect the blow. Target: slasher Kamal tells you 'come?' = *Slasher* tries to cleave you, but you deflect the blow. You strike *Slasher*'s body hard. Your bash at *Slasher* sends him sprawling! * R HP:Scratched MV:Strong - Slasher: Battered > 1 f [change mood wimpy] Mood changed to: Wimpy n * R HP:Scratched MV:Strong - Slasher: Battered > w You panic and attempt to flee! charge slasher Keruk chats 'This ranks you as Keruk d'Auir of Murandy (Level 49).' You flee head over heels. A Path to the Blight [ obvious exits: E W ] There are some bloody traces of a trolloc leaving west. There are some bloody traces of a trolloc leaving west. There are some bloody traces of a trolloc leaving west. A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you. Alas, you cannot go that way... * R HP:Scratched MV:Strong > Bend in the Path [ obvious exits: E S ] There are some bloody traces of a trolloc leaving south. There are some bloody traces of a trolloc leaving south. There are some bloody traces of a trolloc leaving south. A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you. *Slasher* is standing here. You line up your charge... > *Slasher* panics, and attempts to flee! Chaaaaarrrge!! *Slasher* bleeds profusely as you skewer him with a large steel spear! * R HP:Scratched MV:Strong > *Slasher* leaves south. * R HP:Scratched MV:Strong > x x x [k dark] They aren't here. * R HP:Scratched MV:Strong > Avandra narrates 'anyone acompany me thr:(?' [k dark] They aren't here. * R HP:Scratched MV:Strong > [k dark] They aren't here. * R HP:Scratched MV:Strong > x kill slasher [k dark] They aren't here. s * R HP:Scratched MV:Strong > kill slasher They aren't here. * R HP:Scratched MV:Strong > kill slasher The day has begun. Your heartbeat calms down more as you feel less panicked. You feel parched from the hot weather. Path to a Castle [ obvious exits: N S ] There are some bloody traces of a trolloc leaving south. There are some bloody traces of a trolloc leaving north. There are some bloody traces of a trolloc leaving south. A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you. *Slasher* is here, fighting Kamal. Kamal Andrada the Companion is here, fighting Slasher, riding a gray palfrey. *Slasher* leaves north. * R HP:Scratched MV:Full > They aren't here. * R HP:Scratched MV:Full > kill slasher They aren't here. * R HP:Scratched MV:Full > Keruk chats 'Wait. That's the wrong one.' They aren't here. n * R HP:Scratched MV:Full > kill slasher e Bend in the Path [ obvious exits: E S ] There are some bloody traces of a trolloc leaving south. There are some bloody traces of a trolloc leaving south. There are some bloody traces of a trolloc leaving south. A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you. *Slasher* is standing here. Kamal has arrived from the south, riding a gray palfrey. e * R HP:Scratched MV:Full > e You strike *Slasher*'s body. *Slasher* panics, and attempts to flee! * R HP:Scratched MV:Full - Slasher: Critical > No way! You're fighting for your life! * R HP:Scratched MV:Full - Slasher: Critical > kill slasher No way! You're fighting for your life! * R HP:Scratched MV:Full - Slasher: Critical > kill slasher No way! You're fighting for your life! kill slasher * R HP:Scratched MV:Full - Slasher: Critical > You do the best you can! *Slasher* panics, and attempts to flee! *Slasher* leaves east. * R HP:Scratched MV:Full > They aren't here. * R HP:Scratched MV:Full > kill slasher They aren't here. * R HP:Scratched MV:Full > e e They aren't here. e * R HP:Scratched MV:Full > A Path to the Blight [ obvious exits: E W ] There are some bloody traces of a trolloc leaving east. There are some bloody traces of a trolloc leaving west. There are some bloody traces of a trolloc leaving west. A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you. * R HP:Scratched MV:Full > kill slasher Path to the Blight [ obvious exits: E W ] There are some bloody traces of a trolloc leaving east. There are some bloody traces of a trolloc leaving east. There are some bloody traces of a trolloc leaving west. A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you. * R HP:Scratched MV:Full > Rotten Vegetation [ obvious exits: N E W ] There are some bloody traces of a trolloc leaving east. There are some bloody traces of a trolloc leaving east. There are some bloody traces of a trolloc leaving west. A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you. * R HP:Scratched MV:Strong > e They aren't here. e * R HP:Scratched MV:Strong > Near a Bridge [ obvious exits: N E W ] There are some bloody traces of a trolloc leaving east. There are some bloody traces of a trolloc leaving east. There are some bloody traces of a trolloc leaving west. A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you. * R HP:Scratched MV:Strong > The Bridge [ obvious exits: E W ] There are some bloody traces of a trolloc leaving east. There are some bloody traces of a trolloc leaving east. There are some bloody traces of a trolloc leaving west. A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you. * R HP:Scratched MV:Strong > e kill slasher Keruk chats 'This ranks you as Keruk d'Auir of Murandy (Level 20).' In Front of the Castle [ obvious exits: N E W ] There are some bloody traces of a trolloc leaving east. There are some bloody traces of a trolloc leaving east. There are some bloody traces of a trolloc leaving west. An iron lantern hangs from the wall above the gate. A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you. * R HP:Scratched MV:Strong > They aren't here. * R HP:Scratched MV:Strong > kill slasher They aren't here. * R HP:Scratched MV:Strong > Eol chats '20?' * R HP:Scratched MV:Strong > nar he in crit p You narrate 'he in crit' * R HP:Scratched MV:Strong > kill slasher Jancarwen chats '*snicker* owner of the "little spout"' * R HP:Scratched MV:Strong > kill slasher Keruk chats 'Ahh much better.' [close stonegate] Ok. * R HP:Scratched MV:Strong > They aren't here. Kamal has arrived from the west, riding a gray palfrey. * R HP:Scratched MV:Strong > They aren't here. * R HP:Scratched MV:Strong > nar sigh You narrate 'sigh' * R HP:Scratched MV:Strong > kill slasher kill slasher They aren't here. * R HP:Scratched MV:Strong > They aren't here. * R HP:Scratched MV:Strong > x Grief calls for the Stonegate to be opened. The Stonegate is opened from the other side. * R HP:Scratched MV:Strong > [k dark] They aren't here. Kamal sighs loudly. * R HP:Scratched MV:Strong > Target: dark x x [k dark] They aren't here. * R HP:Scratched MV:Strong > [k dark] They aren't here. Kamal narrates 'CRIT' * R HP:Scratched MV:Strong > x x [k dark] They aren't here. * R HP:Scratched MV:Strong > [k dark] They aren't here. * R HP:Scratched MV:Strong > x x [k dark] They aren't here. * R HP:Scratched MV:Strong > [k dark] They aren't here. Kamal narrates 'scream' * R HP:Scratched MV:Strong > Kamal leaves west riding a gray palfrey. * R HP:Scratched MV:Strong > say go s all w Someone throws a huge boulder at you! Evil laughter rings out from atop the gatekeep! * R HP:Scratched MV:Strong > You say 'go s all w' w * R HP:Scratched MV:Strong > A huge boulder arcs through the air. * R HP:Scratched MV:Strong > w The Bridge [ obvious exits: E W ] There are some bloody traces of a trolloc leaving east. There are some bloody traces of a trolloc leaving east. There are some bloody traces of a trolloc leaving west. A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you. w * R HP:Scratched MV:Strong > Near a Bridge [ obvious exits: N E W ] There are some bloody traces of a trolloc leaving east. There are some bloody traces of a trolloc leaving east. There are some bloody traces of a trolloc leaving west. A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you. Kamal Andrada the Companion is standing here, riding a gray palfrey. * R HP:Scratched MV:Strong > w Rotten Vegetation [ obvious exits: N E W ] There are some bloody traces of a trolloc leaving east. There are some bloody traces of a trolloc leaving east. There are some bloody traces of a trolloc leaving west. A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you. w * R HP:Scratched MV:Strong > Path to the Blight [ obvious exits: E W ] There are some bloody traces of a trolloc leaving east. There are some bloody traces of a trolloc leaving east. There are some bloody traces of a trolloc leaving west. A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you. * R HP:Scratched MV:Strong > w x A Path to the Blight [ obvious exits: E W ] There are some bloody traces of a trolloc leaving east. There are some bloody traces of a trolloc leaving west. There are some bloody traces of a trolloc leaving west. A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you. * R HP:Scratched MV:Strong > Bend in the Path [ obvious exits: E S ] There are some bloody traces of a trolloc leaving east. There are some bloody traces of a trolloc leaving south. There are some bloody traces of a trolloc leaving south. A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you. * R HP:Scratched MV:Strong > x [k dark] They aren't here. x * R HP:Scratched MV:Strong > [k dark] They aren't here. * R HP:Scratched MV:Strong > x [k dark] They aren't here. * R HP:Scratched MV:Strong > [k dark] They aren't here. * R HP:Scratched MV:Strong > x 3 x [k dark] They aren't here. x * R HP:Scratched MV:Strong > [change mood brave] Mood changed to: Brave * R HP:Scratched MV:Strong > [k dark] They aren't here. * R HP:Scratched MV:Strong > [k dark] They aren't here. * R HP:Scratched MV:Strong > t kamal go back You tell Kamal 'go back' x * R HP:Scratched MV:Strong > x [k dark] They aren't here. * R HP:Scratched MV:Strong > [k dark] They aren't here. * R HP:Scratched MV:Strong > t kamal to 1s of me x You tell Kamal 'to 1s of me' x * R HP:Scratched MV:Strong > [k dark] They aren't here. * R HP:Scratched MV:Strong > [k dark] They aren't here. * R HP:Scratched MV:Strong > *Stiletto* has arrived from the south. t kamal this working good * R HP:Scratched MV:Strong > *Stiletto* leaves east. * R HP:Scratched MV:Strong > x You tell Kamal 'this working good' * R HP:Scratched MV:Strong > x [k dark] They aren't here. x * R HP:Scratched MV:Strong > [k dark] They aren't here. * R HP:Scratched MV:Strong > x [k dark] They aren't here. * R HP:Scratched MV:Strong > ww [k dark] They aren't here. x * R HP:Scratched MV:Strong > [where ] Players in your Zone -------------------- Nevohsew - Bend in the Path * R HP:Scratched MV:Strong > [k dark] They aren't here. * R HP:Scratched MV:Strong > x [k dark] They aren't here. x * R HP:Scratched MV:Strong > [k dark] They aren't here. ww * R HP:Scratched MV:Strong > [where ] Players in your Zone -------------------- Nevohsew - Bend in the Path x * R HP:Scratched MV:Strong > x [k dark] They aren't here. * R HP:Scratched MV:Strong > [k dark] They aren't here. * R HP:Scratched MV:Strong > Kamal tells you 'I'm a few e then n of you' t kamal you ok? * R HP:Scratched MV:Strong > ww You tell Kamal 'you ok?' * R HP:Scratched MV:Strong > [where ] Players in your Zone -------------------- Nevohsew - Bend in the Path * R HP:Scratched MV:Strong > x [k dark] They aren't here. -------------------------------------------------------------------------------- Nevohsew Joined: Dec 09, 2002 Posted: 2003-06-20 01:09 -------------------------------------------------------------------------------- x * R HP:Scratched MV:Strong > [k dark] They aren't here. * R HP:Scratched MV:Strong > save t kamal nod x x Saving Nevohsew. * R HP:Scratched MV:Strong > You tell Kamal 'nod' * R HP:Scratched MV:Strong > 3 [k dark] They aren't here. * R HP:Scratched MV:Strong > [k dark] They aren't here. Eol chats 'hrm with a bash on a tree i got one hit and 2 kicks in' x * R HP:Scratched MV:Strong > x x [change mood brave] Mood changed to: Brave Kamal tells you 'hell yea' x * R HP:Scratched MV:Strong > [k dark] They aren't here. * R HP:Scratched MV:Strong > [k dark] They aren't here. * R HP:Scratched MV:Strong > [k dark] They aren't here. * R HP:Scratched MV:Strong > [k dark] They aren't here. * R HP:Scratched MV:Strong > t kamal I'll tell ya went to block x You tell Kamal 'I'll tell ya went to block' Kamal tells you 'that way I can block' 3 * R HP:Scratched MV:Strong > [k dark] They aren't here. * R HP:Scratched MV:Strong > x [change mood brave] Mood changed to: Brave * R HP:Scratched MV:Strong > [k dark] They aren't here. * R HP:Scratched MV:Strong > stat x You are a 36 year old male human hunter. Your height is 5 feet, 8 inches, and you weigh 160.0 lbs. You are carrying 0.2 lbs and wearing 75.8 lbs, light. Your base abilities are: Str:19 Int:10 Wil:11 Dex:18 Con:18. Offensive bonus: 171, Dodging bonus: 75, Parrying bonus: 95 Your mood is: Brave. You will flee below: 100 Hit Points Your armor absorbs about 66% on average. You are subjected to the following effects: - NOTICE - NO QUIT - STRENGTH x * R HP:Scratched MV:Strong > [k dark] They aren't here. * R HP:Scratched MV:Strong > [k dark] They aren't here. * R HP:Scratched MV:Strong > l x Bend in the Path From here the abandoned castle can be seen set deep within the mountain reaches to the east. Large ravens can be seen circling high above the castle walls. The castle has obviously fallen into disrepair. The walls seem to have collapsed in several areas, and the roof of the northwest tower has fallen in on itself. There appear to be newly built stone gates, however. The path continues south towards the Blight and east towards the castle. [ obvious exits: E S ] There are some bloody traces of a trolloc leaving east. There are some bloody traces of a trolloc leaving south. There are some bloody traces of a trolloc leaving south. A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you. x * R HP:Scratched MV:Strong > [k dark] They aren't here. * R HP:Scratched MV:Strong > x [k dark] They aren't here. * R HP:Scratched MV:Strong > [k dark] They aren't here. * R HP:Scratched MV:Strong > x [k dark] They aren't here. x * R HP:Scratched MV:Strong > x [k dark] They aren't here. * R HP:Scratched MV:Strong > x [k dark] They aren't here. * R HP:Scratched MV:Strong > [k dark] They aren't here. x * R HP:Scratched MV:Strong > x [k dark] They aren't here. * R HP:Scratched MV:Strong > x [k dark] They aren't here. * R HP:Scratched MV:Strong > x x x [k dark] They aren't here. sco * R HP:Scratched MV:Strong > [k dark] They aren't here. * R HP:Scratched MV:Strong > [k dark] They aren't here. * R HP:Scratched MV:Strong > [k dark] They aren't here. * R HP:Scratched MV:Strong > You have 365(382) hit and 126(151) movement points. You have scored 68793597 experience points and 35 quest points. You need 4706403 exp to reach the next level. You have amassed 85 Turn points to date. You have played 12 days and 8 hours (real time). This ranks you as Nevohsew Leinad, Hunter of Shadowspawn (Level 43). You are standing. * R HP:Scratched MV:Strong > x x [k dark] They aren't here. * R HP:Scratched MV:Strong > [k dark] They aren't here. * R HP:Scratched MV:Strong > 3 x [change mood brave] Mood changed to: Brave * R HP:Scratched MV:Strong > x [k dark] They aren't here. * R HP:Scratched MV:Strong > x [k dark] They aren't here. sco * R HP:Scratched MV:Strong > [k dark] They aren't here. * R HP:Scratched MV:Strong > x You have 365(382) hit and 126(151) movement points. You have scored 68793597 experience points and 35 quest points. You need 4706403 exp to reach the next level. You have amassed 85 Turn points to date. You have played 12 days and 8 hours (real time). This ranks you as Nevohsew Leinad, Hunter of Shadowspawn (Level 43). You are standing. * R HP:Scratched MV:Strong > x [k dark] They aren't here. x * R HP:Scratched MV:Strong > [k dark] They aren't here. * R HP:Scratched MV:Strong > [k dark] They aren't here. x * R HP:Scratched MV:Strong > x [k dark] They aren't here. x * R HP:Scratched MV:Strong > [k dark] They aren't here. * R HP:Scratched MV:Strong > [k dark] They aren't here. * R HP:Scratched MV:Strong > whois nevohsew x Nevohsew Leinad, Hunter of Shadowspawn is a human. This graceful youth is not threatening at first, but ice-cold eyes betray a cheerful face with disheveled hair. Violence and pain mix deep within the blue sea of those irises, hard eyes for a youth--hard eyes for anyone. * R HP:Scratched MV:Strong > x [k dark] They aren't here. * R HP:Scratched MV:Strong > x [k dark] They aren't here. * R HP:Scratched MV:Strong > x [k dark] They aren't here. * R HP:Scratched MV:Strong > x Rylan chats 'Galithraviel on in any form?' * R HP:Scratched MV:Strong > [k dark] They aren't here. x * R HP:Scratched MV:Strong > [k dark] They aren't here. Kamal narrates 'Slasher have a shield?' * R HP:Scratched MV:Strong > x x x x Your heartbeat calms down more as you feel less panicked. You are hungry. You feel parched from the hot weather. You are thirsty. [k dark] They aren't here. * R HP:Healthy MV:Full > [k dark] They aren't here. * R HP:Healthy MV:Full > Luy narrates 'anyone open FD-TV gate for me please?' [k dark] They aren't here. * R HP:Healthy MV:Full > [k dark] They aren't here. * R HP:Healthy MV:Full > nar Dunno [k dark] They aren't here. Jancarwen chats 'he heads! not heeds!' * R HP:Healthy MV:Full > x You narrate 'Dunno' * R HP:Healthy MV:Full > x [k dark] They aren't here. * R HP:Healthy MV:Full > [k dark] They aren't here. Lograth chats 'he had better give head first?' * R HP:Healthy MV:Full > x [k dark] They aren't here. * R HP:Healthy MV:Full > nar I need water and food heh You narrate 'I need water and food heh' * R HP:Healthy MV:Full > exa pack x It is a backpack. When you look inside, you see: backpack (used) : a water skin [3] a thin vial of yellow fluid [2] a ruby-set bracelet [2] a package of iron rations [6] a receipt a gargantuan gilded bastard sword * R HP:Healthy MV:Full > [k dark] They aren't here. * R HP:Healthy MV:Full > x [k dark] They aren't here. x * R HP:Healthy MV:Full > [k dark] They aren't here. * R HP:Healthy MV:Full > take rations pack You get a package of iron rations from a backpack. * R HP:Healthy MV:Full > eat rations x You eat the rations. You are full. Jancarwen chats 'dangit did it again' * R HP:Healthy MV:Full > [k dark] They aren't here. Kamal narrates 'if they all don't come out for a while' * R HP:Healthy MV:Full > nar got a ratiosn pack You narrate 'got a ratiosn pack' Kamal narrates 'we need to leave' * R HP:Healthy MV:Full > nar need water tho You narrate 'need water tho' * R HP:Healthy MV:Full > x x [k dark] They aren't here. * R HP:Healthy MV:Full > [k dark] They aren't here. * R HP:Healthy MV:Full > x x [k dark] They aren't here. * R HP:Healthy MV:Full > [k dark] They aren't here. * R HP:Healthy MV:Full > yell x You bellow ':(' *Havok* barely cleaves your left foot. ww * R HP:Scratched MV:Full - Havok: Battered > [k dark] You do the best you can! * R HP:Scratched MV:Full - Havok: Battered > x [where ] Players in your Zone -------------------- Nevohsew - Bend in the Path * R HP:Scratched MV:Full - Havok: Battered > [k dark] You do the best you can! * R HP:Scratched MV:Full - Havok: Battered > You strike *Havok*'s right leg. *Havok* tickles your body with his cleave. b [bash ] ull - Havok: Battered > Ameria chats 'ok my fearless leader (name unnamed) got us lost to the north of the well with all the cows. anyone know the doorname to get back through?' =Target: havok - *Havok* tries to cleave you, but you deflect the blow. = Your bash at *Havok* sends him sprawling! * R HP:Scratched MV:Full - Havok: Battered > 1 f n [change mood wimpy] Mood changed to: Wimpy Kamal tells you 'we can't take a healthy group of trolls' w * R HP:Scratched MV:Full - Havok: Battered > charge havok You panic and attempt to flee! You flee head over heels. Path to a Castle [ obvious exits: N S ] There are some bloody traces of a trolloc leaving north. There are some bloody traces of a trolloc leaving south. There are some bloody traces of a trolloc leaving north. A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you. Bend in the Path [ obvious exits: E S ] There are some bloody traces of a trolloc leaving east. There are some bloody traces of a trolloc leaving south. There are some bloody traces of a trolloc leaving south. A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you. *Havok* is standing here. * R HP:Scratched MV:Full > Alas, you cannot go that way... You line up your charge... - Krinak bellows 's`FFf' * Slasher bellows 'd[kU fHI]i tLlJ sO idlh WNU' Grief bellows 'DMFq [D OV[Lefh' *Havok* is dead! R.I.P. You feel the Weave of the Wheel tighten around you. Oh, much better the second time around. Your blood freezes as you hear *Havok*'s death cry. CHAAAARRRGE! CHAAAARRRGE! *Havok* looks surprised as his torso and life both depart him! * R HP:Scratched MV:Full > Jancarwen chats '*pout* i need to start typing more corectlyer' * R HP:Scratched MV:Full > nar rip havok exa corpse You narrate 'rip havok' * R HP:Scratched MV:Full > Keruk chats 'I'll help you guys Ameria ' It is the corpse of Havok. When you look inside, you see: corpse (here) : a bunch of fireworks a pair of thin metal boots a pair of ebony-steel plate greaves a single-edged battleaxe a golden bracelet a pair of heavy metal gauntlets a pair of polished, gold-plated vambraces a backpack a shadowed cloak adorned with red serpentine scales a shining steel breastplate a full metal helmet and visor Kamal tells you 'so we kinda gotta hope that they keep coming' * R HP:Scratched MV:Full > tt Lograth chats 'lol' * R HP:Scratched MV:Full > [take all corpse] You get a bunch of fireworks from the corpse of Havok. You get a pair of thin metal boots from the corpse of Havok. You get a pair of ebony-steel plate greaves from the corpse of Havok. You get a single-edged battleaxe from the corpse of Havok. You get a golden bracelet from the corpse of Havok. You get a pair of heavy metal gauntlets from the corpse of Havok. You get a pair of polished, gold-plated vambraces from the corpse of Havok. You get a backpack from the corpse of Havok. You get a shadowed cloak adorned with red serpentine scales from the corpse of Havok. You get a shining steel breastplate from the corpse of Havok. You get a full metal helmet and visor from the corpse of Havok. xx * R HP:Scratched MV:Full > Kamal narrates 'rip? woot' * R HP:Scratched MV:Full > [k dovim] They aren't here. * R HP:Scratched MV:Full > Eol narrates 'nice' * R HP:Scratched MV:Full > Target: dark ali xx Alias cleared. * R HP:Scratched MV:Full > hold backpack You grab a backpack. * R HP:Scratched MV:Full > Kamal narrates 'he had some abs crap, right?' * R HP:Scratched MV:Full > take skin pack You get a skin of human flesh from a backpack. * R HP:Scratched MV:Full > drink skin You drink the blood. * R HP:Scratched MV:Full > rem pack You stop using a backpack. * R HP:Scratched MV:Full > Ameria chats 'thanks keruk' * R HP:Scratched MV:Full > drink skin drop skin You drink the blood. You don't feel thirsty any more. * R HP:Scratched MV:Full > You drop a skin of human flesh. x * R HP:Scratched MV:Full > x [k dark] They aren't here. * R HP:Scratched MV:Full > 3 [k dark] They aren't here. * R HP:Scratched MV:Full > x x [change mood brave] Mood changed to: Brave * R HP:Scratched MV:Full > [k dark] They aren't here. * R HP:Scratched MV:Full > sco [k dark] They aren't here. * R HP:Scratched MV:Full > x You have 373(382) hit and 141(151) movement points. You have scored 68798280 experience points and 35 quest points. You need 4701720 exp to reach the next level. You have amassed 119 Turn points to date. You have played 12 days and 8 hours (real time). This ranks you as Nevohsew Leinad, Hunter of Shadowspawn (Level 43). You are standing. x * R HP:Scratched MV:Full > [k dark] They aren't here. * R HP:Scratched MV:Full > x [k dark] They aren't here. * R HP:Scratched MV:Full > [k dark] They aren't here. * R HP:Scratched MV:Full > i x You are carrying: a backpack a full metal helmet and visor a shining steel breastplate a shadowed cloak adorned with red serpentine scales a pair of polished, gold-plated vambraces a pair of heavy metal gauntlets a golden bracelet a single-edged battleaxe a pair of ebony-steel plate greaves a pair of thin metal boots a bunch of fireworks nineteen copper pennys nineteen gold crowns * R HP:Scratched MV:Full > [k dark] They aren't here. * R HP:Scratched MV:Full > Kamal tells you 'anyone else?' * R HP:Scratched MV:Full > nar basically You narrate 'basically' * R HP:Scratched MV:Full > *Whacker* has arrived from the east. A *trolloc* has arrived from the east. * R HP:Scratched MV:Full > *Whacker* smites your left arm. * R HP:Scratched MV:Full - Whacker: Hurt > 1 f [change mood wimpy] Mood changed to: Wimpy A *trolloc* pounds your right hand. You panic and attempt to flee!cker: Hurt > A *trolloc* barely pounds your body. You strike *Whacker*'s right arm hard. Your heartbeat calms down more as you feel less panicked. You feel parched from the hot weather. You flee head over heels. Path to a Castle [ obvious exits: N S ] There are some bloody traces of a trolloc leaving north. There are some bloody traces of a trolloc leaving south. There are some bloody traces of a trolloc leaving north. A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you. * R HP:Scratched MV:Fresh > x x [k dark] They aren't here. * R HP:Scratched MV:Fresh > [k dark] They aren't here. *Whacker* has arrived from the north. A *trolloc* has arrived from the north. *Krinak* has arrived from the north. * R HP:Scratched MV:Fresh > A *trolloc* tries to pound you, but you parry successfully. *Whacker* smites your right arm. * R HP:Scratched MV:Fresh - Heritek: Healthy > 1 f *Whacker* tickles your body with his smite. You strike A *trolloc*'s left hand. A *trolloc* tries to pound you, but you parry successfully. [change mood wimpy] Mood changed to: Wimpy * R HP:Scratched MV:Fresh - Heritek: Scratched > PANIC! You couldn't escape! flee You panic and attempt to flee!ritek: Scratched > nar come all w You flee head over heels. Bend in the Path [ obvious exits: E S ] There are some bloody traces of a trolloc leaving east. There are some bloody traces of a trolloc leaving south. There are some bloody traces of a trolloc leaving south. A water skin made from dried human flesh lies here. The corpse of Havok is lying here. A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you. You narrate 'come all w' * R HP:Scratched MV:Full > e A Path to the Blight [ obvious exits: E W ] There are some bloody traces of a trolloc leaving east. There are some bloody traces of a trolloc leaving west. There are some bloody traces of a trolloc leaving west. A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you. * R HP:Scratched MV:Full > Kamal tells you 'I hate waiting games ' * R HP:Scratched MV:Full > Kamal has arrived from the east, riding a gray palfrey. x * R HP:Scratched MV:Full > Kamal leaves west riding a gray palfrey. * R HP:Scratched MV:Full > [k dark] They aren't here. w * R HP:Scratched MV:Full > x Bend in the Path [ obvious exits: E S ] There are some bloody traces of a trolloc leaving east. There are some bloody traces of a trolloc leaving south. There are some bloody traces of a trolloc leaving south. A water skin made from dried human flesh lies here. The corpse of Havok is lying here. A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you. Kamal Andrada the Companion is here, fighting Heritek, riding a gray palfrey. A *trolloc* is here, fighting Kamal. x * R HP:Scratched MV:Full > [k dark] You barely strike A *trolloc*'s right hand. * R HP:Scratched MV:Full - Kamal: Hurt - Heritek: Hurt > 3 [k dark] You do the best you can! * R HP:Scratched MV:Full - Kamal: Hurt - Heritek: Hurt > A *trolloc* panics, and attempts to flee! * R HP:Scratched MV:Full - Kamal: Hurt - Heritek: Hurt > x l x x i Silam narrates 'Greetings all.' [change mood brave] Mood changed to: Brave A *trolloc* leaves south. x * R HP:Scratched MV:Full > [k dark] They aren't here. * R HP:Scratched MV:Full > Bend in the Path From here the abandoned castle can be seen set deep within the mountain reaches to the east. Large ravens can be seen circling high above the castle walls. The castle has obviously fallen into disrepair. The walls seem to have collapsed in several areas, and the roof of the northwest tower has fallen in on itself. There appear to be newly built stone gates, however. The path continues south towards the Blight and east towards the castle. [ obvious exits: E S ] There are some bloody traces of a trolloc leaving east. There are some bloody traces of a trolloc leaving south. There are some bloody traces of a trolloc leaving south. A water skin made from dried human flesh lies here. The corpse of Havok is lying here. A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you. Kamal Andrada the Companion is standing here, riding a gray palfrey. * R HP:Scratched MV:Full > x [k dark] They aren't here. * R HP:Scratched MV:Full > [k dark] They aren't here. * R HP:Scratched MV:Full > x You are carrying: a backpack a full metal helmet and visor a shining steel breastplate a shadowed cloak adorned with red serpentine scales a pair of polished, gold-plated vambraces a pair of heavy metal gauntlets a golden bracelet a single-edged battleaxe a pair of ebony-steel plate greaves a pair of thin metal boots a bunch of fireworks nineteen copper pennys nineteen gold crowns Kamal leaves east riding a gray palfrey. * R HP:Scratched MV:Full > [k dark] They aren't here. * R HP:Scratched MV:Full > [k dark] They aren't here. A *trolloc* has arrived from the south. * R HP:Scratched MV:Full > x x x drop axe [k dark] You strike A *trolloc*'s left leg. Kamal has arrived from the east, riding a gray palfrey. * R HP:Scratched MV:Full - Heritek: Hurt > [k dark] You do the best you can! * R HP:Scratched MV:Full - Heritek: Hurt > x [k dark] You do the best you can! * R HP:Scratched MV:Full - Heritek: Hurt > [k dark] You do the best you can! * R HP:Scratched MV:Full - Heritek: Hurt > put all pack You drop a single-edged battleaxe. * R HP:Scratched MV:Full - Heritek: Hurt > [k dark] You do the best you can! Kamal wipes his boots in the face of A *trolloc*! * R HP:Scratched MV:Full - Heritek: Hurt > x x You put a backpack in a backpack. You put a full metal helmet and visor in a backpack. A shining steel breastplate won't fit in a backpack. You put a shadowed cloak adorned with red serpentine scales in a backpack. You put a pair of polished, gold-plated vambraces in a backpack. You put a pair of heavy metal gauntlets in a backpack. You put a golden bracelet in a backpack. A pair of ebony-steel plate greaves won't fit in a backpack. A pair of thin metal boots won't fit in a backpack. You put a bunch of fireworks in a backpack. You put nineteen coppers in a backpack. You put nineteen crowns in a backpack. * R HP:Scratched MV:Full - Heritek: Hurt > [k dark] You do the best you can! * R HP:Scratched MV:Full - Heritek: Hurt > [k dark] You do the best you can! A *trolloc* panics, and attempts to flee! * R HP:Scratched MV:Full - Heritek: Hurt > x x [k dark] You do the best you can! * R HP:Scratched MV:Full - Heritek: Hurt > x x A *trolloc* barely pounds your left leg. You strike A *trolloc*'s left arm hard. [k dark] You do the best you can! A *trolloc* panics, and attempts to flee! * R HP:Scratched MV:Full - Heritek: Wounded > [k dark] You do the best you can! * R HP:Scratched MV:Full - Heritek: Wounded > x [k dark] You do the best you can! * R HP:Scratched MV:Full - Heritek: Wounded > 3 [k dark] You do the best you can! A *trolloc* leaves south. * R HP:Scratched MV:Full > x [change mood brave] Mood changed to: Brave x * R HP:Scratched MV:Full > [k dark] They aren't here. * R HP:Scratched MV:Full > x [k dark] They aren't here. * R HP:Scratched MV:Full > x l [k dark] They aren't here. x * R HP:Scratched MV:Full > [k dark] They aren't here. * R HP:Scratched MV:Full > x Bend in the Path From here the abandoned castle can be seen set deep within the mountain reaches to the east. Large ravens can be seen circling high above the castle walls. The castle has obviously fallen into disrepair. The walls seem to have collapsed in several areas, and the roof of the northwest tower has fallen in on itself. There appear to be newly built stone gates, however. The path continues south towards the Blight and east towards the castle. [ obvious exits: E S ] There are some bloody traces of a trolloc leaving east. There are some bloody traces of a trolloc leaving south. There are some bloody traces of a trolloc leaving south. A single-edged axe lies here, wet with blood. A water skin made from dried human flesh lies here. The corpse of Havok is lying here. Kamal Andrada the Companion is standing here, riding a gray palfrey. A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you. * R HP:Scratched MV:Full > [k dark] They aren't here. * R HP:Scratched MV:Full > x [k dark] They aren't here. * R HP:Scratched MV:Full > x [k dark] They aren't here. * R HP:Scratched MV:Full > x [k dark] They aren't here. x * R HP:Scratched MV:Full > [k dark] They aren't here. * R HP:Scratched MV:Full > x [k dark] They aren't here. * R HP:Scratched MV:Full > x [k dark] They aren't here. * R HP:Scratched MV:Full > Target: dark [k dark] They aren't here. * R HP:Scratched MV:Full > x x [k dark] They aren't here. * R HP:Scratched MV:Full > l [k dark] They aren't here. * R HP:Scratched MV:Full > x Bend in the Path From here the abandoned castle can be seen set deep within the mountain reaches to the east. Large ravens can be seen circling high above the castle walls. The castle has obviously fallen into disrepair. The walls seem to have collapsed in several areas, and the roof of the northwest tower has fallen in on itself. There appear to be newly built stone gates, however. The path continues south towards the Blight and east towards the castle. [ obvious exits: E S ] There are some bloody traces of a trolloc leaving east. There are some bloody traces of a trolloc leaving south. There are some bloody traces of a trolloc leaving south. A single-edged axe lies here, wet with blood. A water skin made from dried human flesh lies here. The corpse of Havok is lying here. Kamal Andrada the Companion is standing here, riding a gray palfrey. A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you. * R HP:Scratched MV:Full > x x [k dark] They aren't here. s * R HP:Scratched MV:Full > [k dark] They aren't here. * R HP:Scratched MV:Full > charge dark [k dark] They aren't here. * R HP:Scratched MV:Full > Path to a Castle [ obvious exits: N S ] There are some bloody traces of a trolloc leaving north. There are some bloody traces of a trolloc leaving south. There are some bloody traces of a trolloc leaving north. A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you. A *trolloc* is standing here. *Krinak* is standing here. *Whacker* is standing here. *Whacker* tries to smite you, but you parry successfully. * R HP:Scratched MV:Full - Whacker: Hurt > No way! You're fighting for your life! * R HP:Scratched MV:Full - Whacker: Hurt > 1 f You strike *Whacker*'s body. *Whacker* tries to smite you, but you parry successfully. [change mood wimpy] Mood changed to: Wimpy A *trolloc* barely pounds your body. You panic and attempt to flee!cker: Hurt > x You flee head over heels. Bend in the Path [ obvious exits: E S ] There are some bloody traces of a trolloc leaving east. There are some bloody traces of a trolloc leaving south. There are some bloody traces of a trolloc leaving south. A single-edged axe lies here, wet with blood. A water skin made from dried human flesh lies here. The corpse of Havok is lying here. A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you. *Kazi* is here, fighting Kamal. Kamal Andrada the Companion is here, fighting Kazi, riding a gray palfrey. [k dark] You strike *Kazi*'s body extremely hard. * R HP:Scratched MV:Full - Kamal: Hurt - Kazi: Beaten > x *Kazi* panics, and attempts to flee! [k dark] You do the best you can! Rylan narrates 'Greetings Silam' * R HP:Scratched MV:Full - Kamal: Hurt - Kazi: Beaten > *Kazi* leaves east. * R HP:Scratched MV:Full > x x [k dark] They aren't here. * R HP:Scratched MV:Full > x [k dark] They aren't here. * R HP:Scratched MV:Full > [k dark] They aren't here. *Whacker* has arrived from the south. * R HP:Scratched MV:Full > x *Whacker* tries to smite you, but you parry successfully. x * R HP:Scratched MV:Full - Whacker: Hurt > [k dark] You do the best you can! * R HP:Scratched MV:Full - Whacker: Hurt > [k dark] You do the best you can! * R HP:Scratched MV:Full - Whacker: Hurt > b [bash ] A *trolloc* has arrived from the south. - A *trolloc* tickles your body with his pound. + A *trolloc* barely pounds your body. *Whacker* barely smites your body. * Zeduis narrates 'blite repop' -Target: whacker = Your bash at *Whacker* sends him sprawling! * R HP:Hurt MV:Full - Whacker: Hurt > 1 f n You strike *Whacker*'s body hard. [change mood wimpy] Mood changed to: Wimpy w * R HP:Hurt MV:Full - Whacker: Hurt > charge whacker You panic and attempt to flee! A *trolloc* sends you sprawling with a powerful bash! A *trolloc* pounds your body. *Kazi* barely pierces your body. You flee head over heels. A Path to the Blight [ obvious exits: E W ] There are some bloody traces of a trolloc leaving west. There are some bloody traces of a trolloc leaving east. There are some bloody traces of a trolloc leaving east. A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you. Alas, you cannot go that way... * R HP:Hurt MV:Full > Bend in the Path [ obvious exits: E S ] There are some bloody traces of a trolloc leaving east. There are some bloody traces of a trolloc leaving east. There are some bloody traces of a trolloc leaving south. A single-edged axe lies here, wet with blood. A water skin made from dried human flesh lies here. The corpse of Havok is lying here. A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you. *Kazi* is standing here. A *trolloc* is standing here. *Krinak* is here, fighting Kamal. *Whacker* is standing here. Kamal Andrada the Companion is here, fighting Krinak, riding a gray palfrey. Kamal looks at *Kazi*. * R HP:Hurt MV:Full > *Kazi* tries to pierce you, but you parry successfully. No way! You're fighting for your life! * R HP:Hurt MV:Full - Kazi: Beaten > *Whacker* smites your right arm hard. * R HP:Hurt MV:Full - Kazi: Beaten > 1 A *trolloc* tries to pound you, but you parry successfully. * R HP:Hurt MV:Full - Kazi: Beaten > f A *trolloc* tries to pound you, but you deflect the blow. *Whacker* smites your left arm hard. You strike *Kazi*'s body into bloody fragments! *Kazi* barely pierces your body. [change mood wimpy] Mood changed to: Wimpy You panic and attempt to flee!aten > You flee head over heels. A Path to the Blight [ obvious exits: E W ] There are some bloody traces of a trolloc leaving west. There are some bloody traces of a trolloc leaving east. There are some bloody traces of a trolloc leaving east. A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you. *Slasher* is standing here. s * R HP:Hurt MV:Full > *Slasher* leaves west. * R HP:Hurt MV:Full > Alas, you cannot go that way... * R HP:Hurt MV:Full > nar out w You narrate 'out' *Slasher* has arrived from the west. s * R HP:Hurt MV:Full > Bend in the Path [ obvious exits: E S ] There are some bloody traces of a trolloc leaving east. There are some bloody traces of a trolloc leaving east. There are some bloody traces of a trolloc leaving south. A single-edged axe lies here, wet with blood. A water skin made from dried human flesh lies here. The corpse of Havok is lying here. A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you. *Kazi* is here, fighting Kamal. A *trolloc* is standing here. *Krinak* is here, fighting Kamal. *Whacker* is here, fighting Kamal. Kamal Andrada the Companion is here, fighting Krinak, riding a gray palfrey. * R HP:Hurt MV:Full > Path to a Castle [ obvious exits: N S ] There are some bloody traces of a trolloc leaving north. There are some bloody traces of a trolloc leaving south. There are some bloody traces of a trolloc leaving north. A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you. 1 * R HP:Hurt MV:Full > [change mood wimpy] Mood changed to: Wimpy * R HP:Hurt MV:Full > s s Twisted Path in the Blight [ obvious exits: N S ] There are some bloody traces of a trolloc leaving north. There are some bloody traces of a trolloc leaving south. There are some tracks of a ridden mount leaving north. A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you. * R HP:Hurt MV:Full > The Blight [ obvious exits: N S W ] There are some bloody traces of a trolloc leaving west. There are some bloody traces of a trolloc leaving west. There are some tracks of a ridden mount leaving north. You notice the death scalp of a rat slain in the Blight is hidden here. A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you. * R HP:Hurt MV:Full > The noxious stench and oppressive heat of the Blight drains your energy! nar now * R HP:Hurt MV:Full > s You narrate 'now' * R HP:Hurt MV:Full > The Blight [ obvious exits: N E S ] There are some bloody traces of a trolloc leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving south. A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you. A black tree with bloated leaves sprouts from the ground, branches quivering. A black tree with bloated leaves sprouts from the ground, branches quivering. A hideous trolloc is here, in a world of hurt. A hideous trolloc is here, in a world of hurt. A tall, ramshorned trolloc is here, commanding. A tall, ramshorned trolloc is here, commanding. A fade emerges from the shadows as you pass by. * R HP:Hurt MV:Full > s s The Blight [ obvious exits: N S ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you. * R HP:Hurt MV:Full > s The Blight [ obvious exits: N S ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you. A rat scurries around trying to get out of sight. * R HP:Hurt MV:Full > s The Blight [ obvious exits: N W ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. A large slab of meat has been placed here. A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you. A black tree with bloated leaves sprouts from the ground, branches quivering. A rat scurries around trying to get out of sight. Kamal narrates 'ack' * R HP:Hurt MV:Strong > Alas, you cannot go that way... * R HP:Hurt MV:Strong > w w The Blight [ obvious exits: E S W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you. A spider-legged beast is here, most of it teeth. * R HP:Hurt MV:Strong > Path in the Blight [ obvious exits: E S W ] There are some tracks of a humanoid leaving south. There are some tracks of a humanoid leaving south. There are some tracks of a ridden mount leaving east. A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you. A spider-legged beast is here, most of it teeth. * R HP:Hurt MV:Strong > w w w The Blight [ obvious exits: E W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you. * R HP:Hurt MV:Strong > w The Blight [ obvious exits: N E W ] There are some tracks of a ridden mount leaving east. There are some tracks of a humanoid leaving west. There are some tracks of a ridden mount leaving east. A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you. An enormous blight worm towers above you, making an eerie shrill scream. * R HP:Hurt MV:Strong > The Blight [ obvious exits: N E S ] There are some tracks of a humanoid leaving north. There are some tracks of a ridden mount leaving east. There are some tracks of a humanoid leaving south. A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you. A trolloc is here commanding a fist of troops. A trolloc is here ruling a group of trollocs. * R HP:Hurt MV:Strong > Alas, you cannot go that way... * R HP:Hurt MV:Strong > A Dhai'mon trolloc tickles your left leg with his crush. A Dha'vol trolloc joins a Dhai'mon trolloc's fight! * R HP:Wounded MV:Strong - a Dhai'mon trolloc: Healthy > A Dha'vol trolloc cleaves your body. You strike a Dhai'mon trolloc's right leg very hard. A Dhai'mon trolloc tickles your right leg with his crush. nar go singer * R HP:Wounded MV:Strong - a Dhai'mon trolloc: Scratched > 1 You narrate 'go singer' f * R HP:Wounded MV:Strong - a Dhai'mon trolloc: Scratched > [change mood wimpy] Mood changed to: Wimpy You panic and attempt to flee!hai'mon trolloc: Scratched > n Silam chats 'Is it worth getting zmud 6.xx over 5.55?' A Dha'vol trolloc tries to cleave you, but you deflect the blow. A Dhai'mon trolloc tickles your body with his crush. You flee head over heels. The Blight [ obvious exits: N E ] There are some tracks of a humanoid leaving north. There are some tracks of a humanoid leaving north. There are some tracks of a humanoid leaving east. A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you. The Blight [ obvious exits: N E S ] There are some tracks of a ridden mount leaving south. There are some tracks of a humanoid leaving north. There are some tracks of a ridden mount leaving east. You notice a lantern is hidden here. A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you. A trolloc is here commanding a fist of troops. A trolloc is here ruling a group of trollocs. * R HP:Wounded MV:Strong > not You stop paying increased attention to your surroundings. n * R HP:Wounded MV:Strong > The Blight [ obvious exits: N S ] There are some tracks of a humanoid leaving south. There are some tracks of an animal leaving south. There are some tracks of a humanoid leaving north. A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you. * R HP:Wounded MV:Strong > n w The Blight [ obvious exits: N E S ] There are some tracks of a humanoid leaving north. There are some tracks of a ridden mount leaving south. There are some tracks of an animal leaving south. A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you. w * R HP:Wounded MV:Strong > Alas, you cannot go that way... * R HP:Wounded MV:Strong > w Alas, you cannot go that way... * R HP:Wounded MV:Strong > n Alas, you cannot go that way... * R HP:Wounded MV:Strong > w A Blighted Path [ obvious exits: N S W ] There are some tracks of a humanoid leaving north. There are some tracks of an animal leaving south. There are some tracks of an animal leaving north. A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you. A trolloc is here, exhorting a group of trolloc raiders. * R HP:Wounded MV:Strong > w w An Overgrown Path [ obvious exits: E W ] A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you. You smell something remniscent of death as you enter this place. Kamal narrates 'heh' * R HP:Wounded MV:Strong > Twist in the Overgrown Path [ obvious exits: E S ] A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you. * R HP:Wounded MV:Strong > s Alas, you cannot go that way... s * R HP:Wounded MV:Strong > On the Overgrown Path [ obvious exits: N S ] A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you. A thicket of thorns covers the area here. A thicket of thorns covers the area here. * R HP:Wounded MV:Strong > Near the Thicket [ obvious exits: N W ] A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you. * R HP:Wounded MV:Strong > w w n w s The Caemlyn city alarm sounds loudly in the distance. Your heartbeat calms down more as you feel less panicked. Silam chats 'Cause the time trial thing on my 5.55 is broken' The Blighted Woods [ obvious exits: N E S ] There are some tracks of a humanoid leaving north. There are some tracks of a humanoid leaving north. There are some tracks of a humanoid leaving south. A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you. A web-like fungus with a black tubular body covers a nearby rock. A web-like fungus with a black tubular body covers a nearby rock. A web-like fungus with a black tubular body covers a nearby rock. * R HP:Wounded MV:Full > Alas, you cannot go that way... * R HP:Wounded MV:Full > The Blighted Woods [ obvious exits: S W ] There are some tracks of a humanoid leaving west. There are some tracks of a humanoid leaving west. There are some tracks of a humanoid leaving south. A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you. Green moss covers the area here, with grayish tendrils crawling over the floor. Green moss covers the area here, with grayish tendrils crawling over the floor. Green moss covers the area here, with grayish tendrils crawling over the floor. -------------------------------------------------------------------------------- Nevohsew Joined: Dec 09, 2002 Posted: 2003-06-20 01:09 -------------------------------------------------------------------------------- * R HP:Wounded MV:Full > Deep Within the Grove [ obvious exits: E S W ] There are some tracks of a humanoid leaving west. There are some tracks of a humanoid leaving west. There are some tracks of a humanoid leaving west. A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you. An astonishingly tall and broad man stands here, with large tufted ears. Warped, menacing boughs shiver amongst trees slowly enclosing around you. Warped, menacing boughs shiver amongst trees slowly enclosing around you. * R HP:Wounded MV:Strong > w Heart of the Blighted Grove [ obvious exits: N S W ] A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you. * R HP:Wounded MV:Strong > Heart of the Blighted Grove [ obvious exits: E S ] There are some tracks of a humanoid leaving south. There are some tracks of a humanoid leaving south. There are some tracks of a humanoid leaving south. A large slab of meat has been placed here. [2] A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you. s * R HP:Wounded MV:Strong > Heart of the Blighted Grove [ obvious exits: N E S D ] There are some tracks of a humanoid leaving down. There are some tracks of a humanoid leaving south. There are some tracks of a humanoid leaving down. A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you. An angry ogier is here, prepared to defend the stedding. An angry ogier is here, prepared to defend the stedding. Kamal narrates 'easier said than done =(' * R HP:Wounded MV:Strong > e Heart of the Blighted Grove [ obvious exits: N S W ] There are some tracks of a humanoid leaving west. There are some tracks of a humanoid leaving south. There are some tracks of a humanoid leaving south. A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you. An angry ogier is here, prepared to defend the stedding. * R HP:Wounded MV:Strong > nar heh You narrate 'heh' * R HP:Wounded MV:Strong > i You are carrying: a shining steel breastplate a pair of ebony-steel plate greaves a pair of thin metal boots x * R HP:Wounded MV:Strong > [k dark] They aren't here. 3 * R HP:Wounded MV:Strong > x [change mood brave] Mood changed to: Brave Rylan chats 'I like 5.55' exa pack * R HP:Wounded MV:Strong > [k dark] They aren't here. * R HP:Wounded MV:Strong > It is a backpack. When you look inside, you see: backpack (used) : nineteen gold crowns nineteen copper pennys a bunch of fireworks a golden bracelet a pair of heavy metal gauntlets a pair of polished, gold-plated vambraces a shadowed cloak adorned with red serpentine scales a full metal helmet and visor a backpack a water skin [3] a thin vial of yellow fluid [2] a ruby-set bracelet a package of iron rations [6] a receipt a gargantuan gilded bastard sword * R HP:Wounded MV:Strong > drop boots You drop a pair of thin metal boots. * R HP:Wounded MV:Strong > Silam chats 'It only counts down if I use it more than once in the same day' * R HP:Wounded MV:Strong > x [k dark] They aren't here. Grei chats 'i sorta miss 5.55' * R HP:Wounded MV:Strong > Axo tells you 'poke me going df choke now' * R HP:Wounded MV:Strong > take pack pack You get a backpack from a backpack. * R HP:Wounded MV:Strong > hold pack You grab a backpack. * R HP:Wounded MV:Strong > exa pack It is a backpack. When you look inside, you see: backpack (used) : a skin of human flesh a bubbling draught a gold crown a wealth of copper pennies (58) [2] a package of iron rations a dust ball * R HP:Wounded MV:Strong > take draught pack You get a bubbling draught from a backpack. * R HP:Wounded MV:Strong > take rations pack take rations pack You get a package of iron rations from a backpack. * R HP:Wounded MV:Strong > You get a package of iron rations from a backpack. * R HP:Wounded MV:Strong > take all pack rem pack Silam chats 'and then the next day is back to 30' You get a skin of human flesh from a backpack. You get a gold crown from a backpack. You get a wealth of copper pennies from a backpack. You get a dust ball from a backpack. * R HP:Wounded MV:Strong > You stop using a backpack. * R HP:Wounded MV:Strong > drop skin You drop a skin of human flesh. * R HP:Wounded MV:Strong > i You are carrying: a backpack a dust ball a wealth of copper pennies (58) a gold crown [2] a package of iron rations a bubbling draught a shining steel breastplate a pair of ebony-steel plate greaves * R HP:Wounded MV:Strong > drop pack You drop a backpack. * R HP:Wounded MV:Strong > put all pack You put a dust ball in a backpack. You put 58 coppers in a backpack. You put one crown in a backpack. You put a package of iron rations in a backpack. You put a package of iron rations in a backpack. You put a bubbling draught in a backpack. A shining steel breastplate won't fit in a backpack. A pair of ebony-steel plate greaves won't fit in a backpack. x * R HP:Wounded MV:Strong > 3 [k dark] They aren't here. x * R HP:Wounded MV:Strong > [change mood brave] Mood changed to: Brave * R HP:Wounded MV:Strong > [k dark] They aren't here. * R HP:Wounded MV:Strong > exa pack It is a backpack. When you look inside, you see: backpack (used) : a bubbling draught twenty gold crowns a wealth of copper pennies (77) a dust ball a bunch of fireworks a golden bracelet a pair of heavy metal gauntlets a pair of polished, gold-plated vambraces a shadowed cloak adorned with red serpentine scales a full metal helmet and visor a water skin [3] a thin vial of yellow fluid [2] a ruby-set bracelet [3] a package of iron rations [6] a receipt a gargantuan gilded bastard sword * R HP:Wounded MV:Strong > x A shrill piercing scream reverberates through the area. * R HP:Wounded MV:Strong > x [k dark] They aren't here. * R HP:Wounded MV:Strong > eq [k dark] They aren't here. * R HP:Wounded MV:Strong > x You are using: a mirrored lantern a ring of silver a ring of silver a chain coif a pendant of crimson-flecked quartz a pendant of crimson-flecked quartz a tunic of finely-crafted chain a dark, hooded cloak a backpack a pair of riveted chainmail sleeves a pair of leather half-gauntlets a wide leather wristband a wide leather wristband a large steel spear a bronze belt of odd design a pair of thick, gold-plated greaves a pair of animal-fur boots * R HP:Wounded MV:Strong > x [k dark] They aren't here. * R HP:Wounded MV:Strong > [k dark] They aren't here. stat * R HP:Wounded MV:Strong > x You are a 36 year old male human hunter. Your height is 5 feet, 8 inches, and you weigh 160.0 lbs. You are carrying 30.0 lbs and wearing 92.1 lbs, somewhat heavy. Your base abilities are: Str:19 Int:10 Wil:11 Dex:18 Con:18. Offensive bonus: 163, Dodging bonus: 65, Parrying bonus: 88 Your mood is: Brave. You will flee below: 100 Hit Points Your armor absorbs about 66% on average. You are subjected to the following effects: - NO QUIT - STRENGTH * R HP:Wounded MV:Strong > [k dark] They aren't here. * R HP:Wounded MV:Strong > x [k dark] They aren't here. x * R HP:Wounded MV:Strong > x [k dark] They aren't here. * R HP:Wounded MV:Strong > [k dark] They aren't here. * R HP:Wounded MV:Strong > nar heh You narrate 'heh' * R HP:Wounded MV:Strong > Rylan chats 'I have a hacked version *imp*' * R HP:Wounded MV:Strong > Silam chats 'Well if anyone has a FTP program I can get, I will let you guys download the 5.55 evaluation off me' * R HP:Wounded MV:Strong > Axo narrates 'wha?' * R HP:Wounded MV:Strong > The Caemlyn city alarm sounds loudly in the distance. * R HP:Wounded MV:Strong > nar this abs is really sucking up my defense x You narrate 'this abs is really sucking up my defense' * R HP:Wounded MV:Strong > x [k dark] They aren't here. * R HP:Wounded MV:Strong > [k dark] They aren't here. * R HP:Wounded MV:Strong > Axo tells you 'Who hit ya?' * R HP:Wounded MV:Strong > ww x [where ] Players in your Zone -------------------- Nevohsew - Heart of the Blighted Grove * R HP:Wounded MV:Strong > [k dark] They aren't here. * R HP:Wounded MV:Strong > t axo a small group x You tell Axo 'a small group' * R HP:Wounded MV:Strong > [k dark] They aren't here. * R HP:Wounded MV:Strong > A shrill piercing scream reverberates through the area. * R HP:Wounded MV:Strong > t axo we were all w keep tho so You tell Axo 'we were all w keep tho so ' sco * R HP:Wounded MV:Strong > x You have 285(382) hit and 131(151) movement points. You have scored 68800317 experience points and 35 quest points. You need 4699683 exp to reach the next level. You have amassed 119 Turn points to date. You have played 12 days and 8 hours (real time). This ranks you as Nevohsew Leinad, Hunter of Shadowspawn (Level 43). You are standing. * R HP:Wounded MV:Strong > [k dark] They aren't here. * R HP:Wounded MV:Strong > x [k dark] They aren't here. * R HP:Wounded MV:Strong > Kamal narrates 'crap' * R HP:Wounded MV:Strong > Axo tells you 'nods' * R HP:Wounded MV:Strong > x [k dark] They aren't here. * R HP:Wounded MV:Strong > Axo narrates 'wha?' * R HP:Wounded MV:Strong > ww [where ] Players in your Zone -------------------- Nevohsew - Heart of the Blighted Grove * R HP:Wounded MV:Strong > An angry ogier warrior gets a pair of thin metal boots. Your heartbeat calms down more as you feel less panicked. Grik chats 'finely axe, amber hilted, ruby rapier, halberd, greaves heavy metal gaunts full helmet radiant bp thick boots looking for dull black' Kamal narrates 'crit' Wuken narrates 'hide kamal' * R HP:Hurt MV:Full > Wuken narrates 'ill fight them off' * R HP:Hurt MV:Full > t kamal just get somewhere kamal... You tell Kamal 'just get somewhere kamal...' * R HP:Hurt MV:Full > ww x [where ] Players in your Zone -------------------- Kamal - The Blighted Woods Nevohsew - Heart of the Blighted Grove * R HP:Hurt MV:Full > [k dark] They aren't here. * R HP:Hurt MV:Full > ww [where ] Players in your Zone -------------------- Kamal - The Blighted Woods Nevohsew - Heart of the Blighted Grove x * R HP:Hurt MV:Full > x [k dark] They aren't here. * R HP:Hurt MV:Full > [k dark] They aren't here. * R HP:Hurt MV:Full > Deedlit narrates 'sup' * R HP:Hurt MV:Full > Eden chats 'i got a couple of cheep brass rings for sale send tells with offers' * R HP:Hurt MV:Full > A shrill piercing scream reverberates through the area. * R HP:Hurt MV:Full > Wuken narrates 'just stay safe dude' * R HP:Hurt MV:Full > nar come singer if you want my help You narrate 'come singer if you want my help' ww * R HP:Hurt MV:Full > x [where ] Players in your Zone -------------------- Nevohsew - Heart of the Blighted Grove 3 * R HP:Hurt MV:Full > [k dark] They aren't here. * R HP:Hurt MV:Full > x [change mood brave] Mood changed to: Brave * R HP:Hurt MV:Full > [k dark] They aren't here. x * R HP:Hurt MV:Full > ww [k dark] They aren't here. * R HP:Hurt MV:Full > x [where ] Players in your Zone -------------------- Nevohsew - Heart of the Blighted Grove * R HP:Hurt MV:Full > [k dark] They aren't here. * R HP:Hurt MV:Full > x x [k dark] They aren't here. * R HP:Hurt MV:Full > [k dark] They aren't here. * R HP:Hurt MV:Full > Axo narrates 'I df choke 1 tic to rest horse' nar bleh you rip? * R HP:Hurt MV:Full > You narrate 'bleh you rip?' * R HP:Hurt MV:Full > n n Heart of the Blighted Grove [ obvious exits: N S W ] There are some tracks of a ridden mount leaving west. A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you. * R HP:Hurt MV:Full > Deep Within the Grove [ obvious exits: E S W ] There are some bloody traces of a human leaving west. There are some tracks of a ridden mount leaving south. There are some tracks of a humanoid leaving west. A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you. Warped, menacing boughs shiver amongst trees slowly enclosing around you. Warped, menacing boughs shiver amongst trees slowly enclosing around you. *Whacker* has arrived from the east. * R HP:Hurt MV:Full > e Kamal narrates 'nfc where singer is ' * R HP:Hurt MV:Full > A shivering tree hits your body. A shivering tree joins a shivering tree's fight! No way! You're fighting for your life! * R HP:Hurt MV:Full - a shivering tree: Scratched > w Avandra narrates 'anyone up for raiding with me? just need one assistant:P its in and out' *Whacker* barely smites your body. * R HP:Hurt MV:Full - a shivering tree: Scratched > 1 No way! You're fighting for your life! * R HP:Hurt MV:Full - a shivering tree: Scratched > f *Whacker* smites your head hard. A shivering tree hits your right hand. You strike a shivering tree's trunk into bloody fragments! A shivering tree hits your left foot. * R HP:Wounded MV:Full - a shivering tree: Hurt > [change mood wimpy] Mood changed to: Wimpy You panic and attempt to flee!vering tree: Hurt > You flee head over heels. Beneath the Gnarled Trees [ obvious exits: N E ] There are some bloody traces of a human leaving north. There are some tracks of a humanoid leaving east. There are some tracks of a humanoid leaving east. A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you. An astonishingly tall and broad man stands here, with large tufted ears. An astonishingly tall and broad man stands here, with large tufted ears. * R HP:Wounded MV:Full > Target: dark *Whacker* has arrived from the east. * R HP:Wounded MV:Full > *Whacker* barely smites your body. * R HP:Wounded MV:Full - Whacker: Scratched > You strike *Whacker*'s head hard. An ogier joins your fight! An ogier joins an ogier's fight! *Whacker* tries to smite you, but you deflect the blow. * R HP:Wounded MV:Full - Whacker: Hurt > Kamal narrates 'I am alive' 1 * R HP:Wounded MV:Full - Whacker: Hurt > f s [change mood wimpy] Mood changed to: Wimpy w * R HP:Wounded MV:Full - Whacker: Hurt > PANIC! You couldn't escape! flee *Whacker* panics, and attempts to flee! * R HP:Wounded MV:Full - Whacker: Hurt > No way! You're fighting for your life! * R HP:Wounded MV:Full - Whacker: Hurt > No way! You're fighting for your life! *Whacker* leaves east. * R HP:Wounded MV:Full > Under the Trees [ obvious exits: N E S W ] There are some bloody traces of a human leaving west. There are some tracks of a humanoid leaving south. There are some tracks of a humanoid leaving west. A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you. Warped, menacing boughs shiver amongst trees slowly enclosing around you. Warped, menacing boughs shiver amongst trees slowly enclosing around you. * R HP:Wounded MV:Full > s Beneath the Gnarled Trees [ obvious exits: N E ] There are some bloody traces of a human leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of a humanoid leaving east. A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you. An astonishingly tall and broad man stands here, with large tufted ears. An astonishingly tall and broad man stands here, with large tufted ears. * R HP:Wounded MV:Full > Kamal narrates 'think I passed singer' * R HP:Wounded MV:Full > kill dark *Whacker* has arrived from the east. Wuken narrates 'ok stay that way' * R HP:Wounded MV:Full > kill dark You barely strike *Whacker*'s body. * R HP:Wounded MV:Full - Whacker: Hurt > You do the best you can! * R HP:Wounded MV:Full - Whacker: Hurt > Grik chats 'send offers' Wuken narrates 'rim winning atm' b An ogier joins your fight!hacker: Hurt > An ogier joins an ogier's fight! *Whacker* smites your left arm. You strike *Whacker*'s head. [bash ] *Whacker* panics, and attempts to flee! * *Whacker* leaves north. An ogier leaves north. An ogier leaves north. = They're not here anymore! Kamal narrates 'your on them?' * R HP:Wounded MV:Full > n Keruk narrates 'how much pick to pick falme gate anyways?' kill dark * R HP:Wounded MV:Full > Under the Trees [ obvious exits: N E S W ] There are some bloody traces of a human leaving west. There are some tracks of a ridden mount leaving south. There are some tracks of a humanoid leaving south. A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you. An ogier is here, fighting Whacker. An ogier is here, fighting Whacker. *Whacker* is here, fighting an ogier. Warped, menacing boughs shiver amongst trees slowly enclosing around you. Warped, menacing boughs shiver amongst trees slowly enclosing around you. * R HP:Wounded MV:Full > b You strike *Whacker*'s body. *Whacker* panics, and attempts to flee! [bash ] l - an ogier: Healthy - Whacker: Hurt > = *Whacker* leaves north. save Cancelled. An ogier leaves north. An ogier leaves north. Saving Nevohsew. * R HP:Wounded MV:Full > *Whacker* has arrived from the north. * R HP:Wounded MV:Full > *Whacker* leaves south. * R HP:Wounded MV:Full > kill dark b s An ogier has arrived from the north. An ogier has arrived from the north. They aren't here. kill dark * R HP:Wounded MV:Full > [bash ] Bash who? * R HP:Wounded MV:Full > b Beneath the Gnarled Trees [ obvious exits: N E ] There are some bloody traces of a human leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you. * R HP:Wounded MV:Full > They aren't here. * R HP:Wounded MV:Full > [bash ] Bash who? * R HP:Wounded MV:Strong > e kill dark An ogier has arrived from the north. An ogier has arrived from the north. Deep Within the Grove [ obvious exits: E S W ] There are some bloody traces of a human leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving south. A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you. Warped, menacing boughs shiver amongst trees slowly enclosing around you. Warped, menacing boughs shiver amongst trees slowly enclosing around you. * R HP:Wounded MV:Strong > b They aren't here. * R HP:Wounded MV:Strong > [bash ] Bash who? s * R HP:Wounded MV:Strong > A shivering tree tickles your body with its hit. A shivering tree joins a shivering tree's fight! No way! You're fighting for your life! * R HP:Wounded MV:Strong - a shivering tree: Hurt > Avandra narrates '80' 1 * R HP:Wounded MV:Strong - a shivering tree: Hurt > f [change mood wimpy] Mood changed to: Wimpy You panic and attempt to flee!hivering tree: Hurt > A shivering tree tries to hit you, but you deflect the blow. A shivering tree tickles your right leg with its hit. You flee head over heels. The Blighted Woods [ obvious exits: S W ] There are some bloody traces of a human leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a trolloc leaving west. A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you. Green moss covers the area here, with grayish tendrils crawling over the floor. Green moss covers the area here, with grayish tendrils crawling over the floor. Green moss covers the area here, with grayish tendrils crawling over the floor. * R HP:Wounded MV:Strong > w s Deep Within the Grove [ obvious exits: E S W ] There are some bloody traces of a human leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving east. A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you. Warped, menacing boughs shiver amongst trees slowly enclosing around you. Warped, menacing boughs shiver amongst trees slowly enclosing around you. * R HP:Wounded MV:Strong > Heart of the Blighted Grove [ obvious exits: N S W ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving west. A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you. * R HP:Wounded MV:Strong > ww Keruk narrates 'Hehe. I have 78 ' [where ] Players in your Zone -------------------- Zeduis - Deep Within the Grove Nevohsew - Heart of the Blighted Grove * R HP:Wounded MV:Strong > Zeduis has arrived from the north, riding a warhorse. * R HP:Wounded MV:Strong > nar hmm You narrate 'hmm' * R HP:Wounded MV:Strong > 1 [change mood wimpy] Mood changed to: Wimpy * R HP:Wounded MV:Strong > stat You are a 36 year old male human hunter. Your height is 5 feet, 8 inches, and you weigh 160.0 lbs. You are carrying 30.0 lbs and wearing 92.1 lbs, somewhat heavy. Your base abilities are: Str:19 Int:10 Wil:11 Dex:18 Con:18. Offensive bonus: 142, Dodging bonus: 65, Parrying bonus: 108 Your mood is: Wimpy. You will flee below: 100 Hit Points Your armor absorbs about 66% on average. You are subjected to the following effects: - STRENGTH - NO QUIT * R HP:Wounded MV:Strong > Kamal narrates 'some stupid trolloc was pounding me into the ground' * R HP:Wounded MV:Strong > Avandra narrates 'you can do it with 70' * R HP:Wounded MV:Strong > Zeduis leaves south riding a warhorse. * R HP:Wounded MV:Strong > exa zeduis You do not see that here. * R HP:Wounded MV:Strong > s Heart of the Blighted Grove [ obvious exits: N S W ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving north. There are some tracks of a humanoid leaving west. A thick, leather backpack lies abandoned here. A water skin made from dried human flesh lies here. A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you. * R HP:Wounded MV:Strong > Avandra narrates 'but its hard' * R HP:Wounded MV:Strong > ww [where ] Players in your Zone -------------------- Zeduis - Heart of the Blighted Grove Nevohsew - Heart of the Blighted Grove * R HP:Wounded MV:Strong > Keruk narrates 'Just spam it ' * R HP:Wounded MV:Strong > Your heartbeat calms down more as you feel less panicked. * R HP:Wounded MV:Full > nar get safe kamal You narrate 'get safe kamal' sco * R HP:Wounded MV:Full > Axo narrates '1 tic at df choke then I be orchard ent' You have 257(382) hit and 142(151) movement points. You have scored 68801483 experience points and 35 quest points. You need 4698517 exp to reach the next level. You have amassed 119 Turn points to date. You have played 12 days and 8 hours (real time). This ranks you as Nevohsew Leinad, Hunter of Shadowspawn (Level 43). You are standing. * R HP:Wounded MV:Full > stat x You are a 36 year old male human hunter. Your height is 5 feet, 8 inches, and you weigh 160.0 lbs. You are carrying 30.0 lbs and wearing 92.1 lbs, somewhat heavy. Your base abilities are: Str:19 Int:10 Wil:11 Dex:18 Con:18. Offensive bonus: 142, Dodging bonus: 65, Parrying bonus: 108 Your mood is: Wimpy. You will flee below: 100 Hit Points Your armor absorbs about 66% on average. You are subjected to the following effects: - STRENGTH - NO QUIT Kamal tells you ''Before an Ascending Path'' Wuken narrates 'krinak rip' * R HP:Wounded MV:Full > Axo narrates 'I going orchard ent' [k dark] They aren't here. * R HP:Wounded MV:Full > x Kamal tells you 'wtf is that? ' * R HP:Wounded MV:Full > [k dark] They aren't here. * R HP:Wounded MV:Full > Kamal narrates 'woot' * R HP:Wounded MV:Full > Eden chats 'already sold' * R HP:Wounded MV:Full > Zeduis narrates 'singers in the mound' * R HP:Wounded MV:Full > Wuken narrates 'run all westkama' * R HP:Wounded MV:Full > t kamal hmmm your near sg You tell Kamal 'hmmm your near sg' Wuken narrates 'of elbow' * R HP:Wounded MV:Full > Jancarwen chats 'I WIN' Wuken narrates 'get out' * R HP:Wounded MV:Full > Kamal tells you 'wonderful' * R HP:Wounded MV:Full > Axo narrates 'I orchard ent' * R HP:Wounded MV:Full > t kamal go e and all southish You tell Kamal 'go e and all southish' * R HP:Wounded MV:Full > ww [where ] Players in your Zone -------------------- Zeduis - Heart of the Blighted Grove Nevohsew - Heart of the Blighted Grove * R HP:Wounded MV:Full > Jancarwen narrates 'I WIN' * R HP:Wounded MV:Full > Axo narrates 'How far out wuken?' * R HP:Wounded MV:Full > t kamal follow the path Zeduis has arrived from the west, riding a warhorse. * R HP:Wounded MV:Full > You tell Kamal 'follow the path' * R HP:Wounded MV:Full > Zeduis leaves north riding a warhorse. * R HP:Wounded MV:Full > Zeduis has arrived from the north, riding a warhorse. * R HP:Wounded MV:Full > ww [where ] Players in your Zone -------------------- Zeduis - Heart of the Blighted Grove Nevohsew - Heart of the Blighted Grove * R HP:Wounded MV:Full > ww [where ] Players in your Zone -------------------- Zeduis - Heart of the Blighted Grove Nevohsew - Heart of the Blighted Grove * R HP:Wounded MV:Full > Wuken narrates 'im talking to kamal' * R HP:Wounded MV:Full > Zeduis says 'he's 1w 1d' * R HP:Wounded MV:Full > ww [where ] Players in your Zone -------------------- Zeduis - Heart of the Blighted Grove Nevohsew - Heart of the Blighted Grove * R HP:Wounded MV:Full > ww A shrill piercing scream reverberates through the area. * R HP:Wounded MV:Full > Grik chats 'let me repeat, looking for dull black shield, have finely, rupier worked rapier halberd amber hilted, a lot of abs looking for dull black' * R HP:Wounded MV:Full > [where ] Players in your Zone -------------------- Zeduis - Heart of the Blighted Grove Nevohsew - Heart of the Blighted Grove * R HP:Wounded MV:Full > not w Axo narrates 'nods' * R HP:Wounded MV:Full > You start paying increased attention to your surroundings. * R HP:Wounded MV:Full > Heart of the Blighted Grove [ obvious exits: N E S D ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving east. A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you. Kamal tells you 'on WQhacker' * R HP:Wounded MV:Full > e Heart of the Blighted Grove [ obvious exits: N S W ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving south. A thick, leather backpack lies abandoned here. A water skin made from dried human flesh lies here. A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you. A rat scurries around trying to get out of sight. Zeduis al'Mordero is standing here, riding a warhorse. * R HP:Wounded MV:Full > n n Wuken narrates 'ive been fighting 5 trollocs to get him out heh' * R HP:Wounded MV:Full > Heart of the Blighted Grove [ obvious exits: N S W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you. * R HP:Wounded MV:Full > w Deep Within the Grove [ obvious exits: E S W ] There are some bloody traces of a human leaving west. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving east. A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you. Warped, menacing boughs shiver amongst trees slowly enclosing around you. Warped, menacing boughs shiver amongst trees slowly enclosing around you. * R HP:Wounded MV:Full > n Beneath the Gnarled Trees [ obvious exits: N E ] There are some bloody traces of a human leaving north. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving north. A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you. An astonishingly tall and broad man stands here, with large tufted ears. An astonishingly tall and broad man stands here, with large tufted ears. * R HP:Wounded MV:Full > Under the Trees [ obvious exits: N E S W ] There are some bloody traces of a human leaving west. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you. Warped, menacing boughs shiver amongst trees slowly enclosing around you. Warped, menacing boughs shiver amongst trees slowly enclosing around you. * R HP:Wounded MV:Full > w The Towering Trees [ obvious exits: N E S W ] There are some bloody traces of a human leaving west. There are some tracks of a ridden mount leaving east. There are some tracks of a humanoid leaving east. A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you. w * R HP:Wounded MV:Strong > w Wuken narrates 'kamal wtf dude' * R HP:Wounded MV:Strong > Through the Thick Underbrush [ obvious exits: E W ] There are some bloody traces of a human leaving west. There are some tracks of a trolloc leaving west. A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you. * R HP:Wounded MV:Strong > Forgotten Trail [ obvious exits: E S W ] There are some bloody traces of a human leaving west. There are some tracks of a trolloc leaving west. There are some tracks of an animal leaving south. A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you. * R HP:Wounded MV:Strong > Lucky chats 'globals off, reach me through tells if ye need me' * R HP:Wounded MV:Strong > w Edge of the Bog [ obvious exits: N E ] There are some bloody traces of a human leaving north. There are some tracks of a trolloc leaving north. A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you. The smell of death fades as you move further... * R HP:Wounded MV:Strong > n A Thick Muddy Blighted Mire [ obvious exits: N S ] There are some bloody traces of a human leaving north. There are some tracks of a trolloc leaving north. A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you. w * R HP:Wounded MV:Strong > Alas, you cannot go that way... * R HP:Wounded MV:Strong > n Entering a Blighted Mire [ obvious exits: N S W ] There are some bloody traces of a human leaving west. There are some tracks of a trolloc leaving west. A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you. w * R HP:Wounded MV:Strong > x Before an Ascending Path [ obvious exits: E U ] There are some tracks of an animal leaving up. A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you. *Whacker* is here, fighting Kamal. Kamal Andrada the Companion is here, fighting Whacker. * R HP:Wounded MV:Strong > [k dark] You strike *Whacker*'s head. * R HP:Wounded MV:Strong - Kamal: Beaten - Whacker: Wounded > b Axo narrates 'I orchard ent, resting hoss' [bash ] Kamal narrates 'I'm hagg' - Wuken narrates 'ANSWER ME DAMNIT' = Kamal panics, and attempts to flee! * Kamal leaves east. - Kamal narrates 'I wish I could do something' As *Whacker* avoids your bash, you topple over and fall to the ground! stand * R HP:Wounded MV:Strong - Whacker: Wounded > Target: whacker *Whacker* tries to smite you, but you parry successfully. Kamal has arrived from the east. 3 * R HP:Wounded MV:Strong - Whacker: Wounded > Do you not consider fighting as standing? * R HP:Wounded MV:Strong - Whacker: Wounded > [change mood brave] Mood changed to: Brave * R HP:Wounded MV:Strong - Whacker: Wounded > You barely tickle *Whacker*'s left foot with your strike. * R HP:Wounded MV:Strong - Whacker: Wounded > You dodge a bash from *Whacker* who loses his balance and falls! * R HP:Wounded MV:Strong - Whacker: Wounded > b [bash ] Axo narrates 'I think trollocs orchard zone' = Your bash at *Whacker* sends him sprawling! * R HP:Wounded MV:Strong - Whacker: Wounded > 3 l You strike *Whacker*'s body. [change mood brave] Mood changed to: Brave * R HP:Wounded MV:Strong - Whacker: Battered > Before an Ascending Path Dismal mountains rise up to the north and west, their stony spires seem to touch the murky clouds that loom overhead. A narrow path ascends up into the mountain range. A foul stench wafts from the fetid mire to the east. [ obvious exits: E U ] There are some bloody traces of a human leaving east. There are some tracks of an animal leaving up. Kamal Andrada the Companion is here, fighting Whacker. A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you. *Whacker* is sitting here * R HP:Wounded MV:Strong - Whacker: Battered > b You strike *Whacker*'s body. [bash ] They already seem to be stunned. bash * R HP:Wounded MV:Strong - Whacker: Battered > They already seem to be stunned. bash * R HP:Wounded MV:Strong - Whacker: Battered > They already seem to be stunned. bash * R HP:Wounded MV:Strong - Whacker: Battered > They already seem to be stunned. bash + ong - Whacker: Battered > *Whacker* barely smites your body. Your heartbeat calms down more as you feel less panicked. You feel parched from the hot weather. = Axo narrates 'hearind death cries an no one else in zone' As *Whacker* avoids your bash, you topple over and fall to the ground! stand * R HP:Wounded MV:Full - Whacker: Battered > b You dodge a bash from *Whacker* who loses his balance and falls! * R HP:Wounded MV:Full - Whacker: Battered > Do you not consider fighting as standing? [bash ] l - Whacker: Battered > + Kamal makes a nice balletstep which plants a foot a mile above *Whacker*'s head. = Your bash at *Whacker* sends him sprawling! * R HP:Wounded MV:Full - Kamal: Beaten - Whacker: Battered > You strike *Whacker*'s body very hard. * R HP:Wounded MV:Full - Kamal: Beaten - Whacker: Battered > Axo narrates 'hearing even' * R HP:Wounded MV:Full - Kamal: Beaten - Whacker: Battered > t kamal kick kic You strike *Whacker*'s body hard. You tell Kamal 'kick kic' * R HP:Wounded MV:Full - Kamal: Beaten - Whacker: Beaten > b [bash ] They already seem to be stunned. bash * R HP:Wounded MV:Full - Kamal: Beaten - Whacker: Beaten > They already seem to be stunned. bash * R HP:Wounded MV:Full - Kamal: Beaten - Whacker: Beaten > They already seem to be stunned. bash * R HP:Wounded MV:Full - Kamal: Beaten - Whacker: Beaten > They already seem to be stunned. bash You barely strike *Whacker*'s body.ten - Whacker: Beaten > Kamal wipes his boots in the face of *Whacker*! - Kamal kicks *Whacker* in solar plexus, *Whacker* is rendered breathless! = Your bash at *Whacker* sends him sprawling! * R HP:Wounded MV:Full - Kamal: Beaten - Whacker: Beaten > You strike *Whacker*'s body very hard. Kamal wipes his boots in the face of *Whacker*! * R HP:Wounded MV:Full - Kamal: Beaten - Whacker: Critical > You strike *Whacker*'s body hard. * R HP:Wounded MV:Full - Kamal: Beaten - Whacker: Critical > x kill whacker [k dark] You do the best you can! * R HP:Wounded MV:Full - Kamal: Beaten - Whacker: Critical > kill whacker You do the best you can! kill whacker * R HP:Wounded MV:Full - Kamal: Beaten - Whacker: Critical > You do the best you can! * R HP:Wounded MV:Full - Kamal: Beaten - Whacker: Critical > kill whacker You do the best you can! * R HP:Wounded MV:Full - Kamal: Beaten - Whacker: Critical > kill whacker You tickle *Whacker*'s right foot with your strike. You do the best you can! * R HP:Wounded MV:Full - Kamal: Beaten - Whacker: Critical > kill whacker You do the best you can! * R HP:Wounded MV:Full - Kamal: Beaten - Whacker: Critical > kill whacker You do the best you can! * R HP:Wounded MV:Full - Kamal: Beaten - Whacker: Critical > Kamal avoids being bashed by *Whacker* who loses his balance and falls! * R HP:Wounded MV:Full - Kamal: Beaten - Whacker: Critical > kill whacker You do the best you can! kill whacker * R HP:Wounded MV:Full - Kamal: Beaten - Whacker: Critical > You do the best you can! * R HP:Wounded MV:Full - Kamal: Beaten - Whacker: Critical > kill whacker You do the best you can! * R HP:Wounded MV:Full - Kamal: Beaten - Whacker: Critical > kill whacker You do the best you can! * R HP:Wounded MV:Full - Kamal: Beaten - Whacker: Critical > Kamal kicks *Whacker* in solar plexus, *Whacker* is rendered breathless! kill whacker * R HP:Wounded MV:Full - Kamal: Beaten - Whacker: Critical > You do the best you can! * R HP:Wounded MV:Full - Kamal: Beaten - Whacker: Critical > kill whacker You strike *Whacker*'s body. You do the best you can! b * R HP:Wounded MV:Full - Kamal: Beaten - Whacker: Critical > You do the best you can! [bash ] l - Kamal: Beaten - Whacker: Critical > * Kamal kicks *Whacker* in solar plexus, *Whacker* is rendered breathless! As *Whacker* avoids your bash, you topple over and fall to the ground! stand * R HP:Wounded MV:Full - Kamal: Beaten - Whacker: Critical > kill whacker Zeduis narrates 'kazi crit' * R HP:Wounded MV:Full - Kamal: Beaten - Whacker: Critical > Kamal wipes his boots in the face of *Whacker*! kill whacker * R HP:Wounded MV:Full - Kamal: Beaten - Whacker: Critical > kill whacker Do you not consider fighting as standing? * R HP:Wounded MV:Full - Kamal: Beaten - Whacker: Critical > kill whacker You do the best you can! * R HP:Wounded MV:Full - Kamal: Beaten - Whacker: Critical > You do the best you can! * R HP:Wounded MV:Full - Kamal: Beaten - Whacker: Critical > kill whacker You do the best you can! * R HP:Wounded MV:Full - Kamal: Beaten - Whacker: Critical > You do the best you can! * R HP:Wounded MV:Full - Kamal: Beaten - Whacker: Critical > kill whacker You do the best you can! * R HP:Wounded MV:Full - Kamal: Beaten - Whacker: Critical > kill whacker You do the best you can! Kamal kicks *Whacker* in solar plexus, *Whacker* is rendered breathless! *Whacker* is incapacitated and will slowly die, if not aided. * R HP:Wounded MV:Full - Whacker: Critical > You strike *Whacker*'s body very hard. *Whacker* is dead! R.I.P. You feel the Weave of the Wheel tighten around you. Oh, much better the second time around. Your blood freezes as you hear *Whacker*'s death cry. They aren't here. kill whacker * R HP:Wounded MV:Full > They aren't here. * R HP:Wounded MV:Full > nar rip You narrate 'rip' -------------------------------------------------------------------------------- Havok Joined: May 17, 2000 From: michigan Posted: 2003-06-20 01:34 -------------------------------------------------------------------------------- somehow i knew this was gonna end up here. for everyone who isnt as dumb as i am, dont fight bash/chargers solo. btw: do you ever miss a bash charge? omfg everyone i saw you perform tonight hit. [ This Mail was edited by: Havok on 2003-06-20 02:38 ] -------------------------------------------------------------------------------- Kazi Joined: Oct 02, 2002 Posted: 2003-06-20 02:39 -------------------------------------------------------------------------------- was fun except we couldnt really fight you guys since we were all poorly eqd -------------------------------------------------------------------------------- Nevohsew Joined: Dec 09, 2002 Posted: 2003-06-20 03:42 -------------------------------------------------------------------------------- Yeah, I knew you guys werent all that well eq'd. Havok, you had some abs, but not a good weapon. Though, you had the numbers to be a threat, just had to figure out how to use them right. You guys did almost get Kamal near the end of that log, but I showed up in time, and Whacker I think died either hagg or serk. I was kinda lucky to even be in very good shape at that point, good flee from all w keep. Overall, I think it was a really fun fight and I'm glad you guys came out to play. Too bad you didn't fair aswell as we did. Just bad luck I guess. [ This Mail was edited by: Nevohsew on 2003-06-20 03:47 ] -------------------------------------------------------------------------------- Kirafa Joined: Mar 04, 2002 Posted: 2003-06-20 06:47 -------------------------------------------------------------------------------- Quote: -------------------------------------------------------------------------------- On 2003-06-20 01:34, Havok wrote: for everyone who isnt as dumb as i am, dont fight bash/chargers solo -------------------------------------------------------------------------------- You have at least 3 cohorts floating around ineffectually, just as you were. You all may have been under-eqed, but grouped you could have done so much better than you did. I really respect someone who would go Keep zone against greater numbers, get worked inside and keep playing. Loved every second of that log. -------------------------------------------------------------------------------- Havok Joined: May 17, 2000 From: michigan Posted: 2003-06-20 08:39 -------------------------------------------------------------------------------- thats my point, dont fight bash/chargers solo.