Kavor Joined: Nov 09, 2000 Posted: 2002-02-27 00:58 -------------------------------------------------------------------------------- FATMAN AND I GOT SASHAA CRIT KANDOR PLAINS AND CHASED TO MARADON o HP:Hurt MV:Tiring > k human They aren't here. o HP:Hurt MV:Tiring > k human The Grazing Ground [ obvious exits: N E S ] There are some bloody traces of a human leaving south. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving south. *Sashaa* is standing here. k human * HP:Hurt MV:Tiring > You try to blast *Sashaa*, but she parries successfully. * HP:Hurt MV:Tiring - Sashaa: Critical > k human *Sashaa* barely tickles your right hand with her pierce. You try to blast *Sashaa*, but she deflects the blow. You do the best you can! * HP:Hurt MV:Tiring - Sashaa: Critical > k human You do the best you can! * HP:Hurt MV:Tiring - Sashaa: Critical > Fatman narrates 'smell my zone' You do the best you can! * HP:Hurt MV:Tiring - Sashaa: Critical > You do the best you can! change mood brave * HP:Hurt MV:Tiring - Sashaa: Critical > You do the best you can! * HP:Hurt MV:Tiring - Sashaa: Critical > bash Mood changed to: Brave *Sashaa* panics, and attempts to flee! > * *Sashaa* leaves east. +e =k human k human k human k human Cancelled. End of a Dusty Path [ obvious exits: N E S W ] There are some bloody traces of a human leaving west. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving north. *Sashaa* is standing here. k human o HP:Hurt MV:Tiring > They aren't here. o HP:Hurt MV:Tiring > They aren't here. o HP:Hurt MV:Tiring > k human k human k human k human Your heartbeat calms down more as you feel less panicked. They aren't here. k human k human o HP:Hurt MV:Strong > They aren't here. o HP:Hurt MV:Strong > They aren't here. o HP:Hurt MV:Strong > k human They aren't here. o HP:Hurt MV:Strong > They aren't here. o HP:Hurt MV:Strong > notice k human They aren't here. o HP:Hurt MV:Strong > They aren't here. o HP:Hurt MV:Strong > k human They aren't here. o HP:Hurt MV:Strong > They aren't here. o HP:Hurt MV:Strong > They aren't here. o HP:Hurt MV:Strong > You stop paying increased attention to your surroundings. o HP:Hurt MV:Strong > They aren't here. o HP:Hurt MV:Strong > They aren't here. o HP:Hurt MV:Strong > notice k human k human n You start paying increased attention to your surroundings. k human k human o HP:Hurt MV:Strong > They aren't here. o HP:Hurt MV:Strong > They aren't here. o HP:Hurt MV:Strong > k human On the Dry Dusty Path [ obvious exits: N E S ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. k human o HP:Hurt MV:Strong > They aren't here. o HP:Hurt MV:Strong > n They aren't here. o HP:Hurt MV:Strong > Fatman narrates 'block' They aren't here. o HP:Hurt MV:Strong > k human They aren't here. o HP:Hurt MV:Strong > k human The Rough Uneven Terrain [ obvious exits: N S W ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. s o HP:Hurt MV:Strong > s They aren't here. o HP:Hurt MV:Strong > Fatman narrates 'i on' They aren't here. o HP:Hurt MV:Strong > k human k human k human On the Dry Dusty Path [ obvious exits: N E S ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving east. There are some tracks of a trolloc leaving north. There are some tracks of a ridden mount leaving south. o HP:Hurt MV:Strong > End of a Dusty Path [ obvious exits: N E S W ] There are some bloody traces of a human leaving west. There are some bloody traces of a human leaving east. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving west. Fatman the Fat Ko'bal is standing here. k human k human o HP:Hurt MV:Strong > They aren't here. o HP:Hurt MV:Strong > k human They aren't here. o HP:Hurt MV:Strong > They aren't here. o HP:Hurt MV:Strong > k human They aren't here. o HP:Hurt MV:Strong > n n They aren't here. o HP:Hurt MV:Strong > They aren't here. o HP:Hurt MV:Strong > k human k human They aren't here. k human k human o HP:Hurt MV:Strong > k human On the Dry Dusty Path [ obvious exits: N E S ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving east. There are some tracks of a trolloc leaving north. There are some tracks of a trolloc leaving south. o HP:Hurt MV:Strong > The Rough Uneven Terrain [ obvious exits: N S W ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving south. There are some tracks of a trolloc leaving south. There are some tracks of a ridden mount leaving south. k human k human o HP:Hurt MV:Strong > They aren't here. o HP:Hurt MV:Strong > They aren't here. o HP:Hurt MV:Strong > k human k human They aren't here. o HP:Hurt MV:Strong > k human They aren't here. o HP:Hurt MV:Strong > k human They aren't here. o HP:Hurt MV:Strong > They aren't here. o HP:Hurt MV:Strong > k human k human They aren't here. o HP:Hurt MV:Strong > k human They aren't here. o HP:Hurt MV:Strong > k human k human They aren't here. o HP:Hurt MV:Strong > They aren't here. o HP:Hurt MV:Strong > where They aren't here. o HP:Hurt MV:Strong > They aren't here. o HP:Hurt MV:Strong > They aren't here. o HP:Hurt MV:Strong > k human k human They aren't here. o HP:Hurt MV:Strong > They aren't here. o HP:Hurt MV:Strong > They aren't here. o HP:Hurt MV:Strong > k human Players in your Zone -------------------- Kavor - The Rough Uneven Terrain Fatman - Wandering in the Wooded Hills o HP:Hurt MV:Strong > k human They aren't here. o HP:Hurt MV:Strong > k human They aren't here. o HP:Hurt MV:Strong > They aren't here. o HP:Hurt MV:Strong > k human k human They aren't here. s o HP:Hurt MV:Strong > They aren't here. o HP:Hurt MV:Strong > They aren't here. o HP:Hurt MV:Strong > k human k human They aren't here. o HP:Hurt MV:Strong > Fatman narrates 'she was broken gate. track i block maradon' On the Dry Dusty Path [ obvious exits: N E S ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving north. There are some tracks of a trolloc leaving north. There are some tracks of a trolloc leaving north. There are some tracks of a trolloc leaving south. *Sashaa* is standing here. k human * HP:Hurt MV:Strong > You try to blast *Sashaa*, but she deflects the blow. * HP:Hurt MV:Strong - Sashaa: Beaten > k human k human You do the best you can! * HP:Hurt MV:Strong - Sashaa: Beaten > You do the best you can! * HP:Hurt MV:Strong - Sashaa: Beaten > bash *Sashaa* tickles your body with her pierce. You try to blast *Sashaa*, but she deflects the blow. You do the best you can! * HP:Hurt MV:Strong - Sashaa: Beaten > You do the best you can! *Sashaa* panics, and attempts to flee! Sashaa: Beaten > *Sashaa* leaves south. =k human *k human k human Cancelled. You try to blast *Sashaa*, but she parries successfully. * HP:Hurt MV:Strong - Sashaa: Beaten > k human *Sashaa* tickles your body with her pierce. You try to blast *Sashaa*, but she deflects the blow. You do the best you can! * HP:Hurt MV:Strong - Sashaa: Beaten > k human You do the best you can! k human * HP:Hurt MV:Strong - Sashaa: Beaten > You do the best you can! * HP:Hurt MV:Strong - Sashaa: Beaten > You do the best you can! *Sashaa* panics, and attempts to flee! * HP:Hurt MV:Strong - Sashaa: Beaten > k human You do the best you can! * HP:Hurt MV:Strong - Sashaa: Beaten > You do the best you can! k human * HP:Hurt MV:Strong - Sashaa: Beaten > *Sashaa* leaves east. o HP:Hurt MV:Strong > k human They aren't here. e o HP:Hurt MV:Strong > k human k human You try to blast *Sashaa*, but she deflects the blow. * HP:Hurt MV:Strong - Sashaa: Beaten > No way! You're fighting for your life! * HP:Hurt MV:Strong - Sashaa: Beaten > k human You do the best you can! bash * HP:Hurt MV:Strong - Sashaa: Beaten > You do the best you can! * HP:Hurt MV:Strong - Sashaa: Beaten > You do the best you can! - Sashaa: Beaten > *Sashaa* barely pierces your left hand. + *Sashaa* panics, and attempts to flee! = *Sashaa* leaves east. = They're not here anymore! * HP:Hurt MV:Strong > k human k human k human k human You try to blast *Sashaa*, but she deflects the blow. k human k human * HP:Hurt MV:Strong - Sashaa: Beaten > You do the best you can! * HP:Hurt MV:Strong - Sashaa: Beaten > k human You do the best you can! * HP:Hurt MV:Strong - Sashaa: Beaten > You do the best you can! * HP:Hurt MV:Strong - Sashaa: Beaten > You do the best you can! * HP:Hurt MV:Strong - Sashaa: Beaten > bash You do the best you can! * HP:Hurt MV:Strong - Sashaa: Beaten > You do the best you can! *Sashaa* panics, and attempts to flee! *Sashaa* tries to flee, but is too exhausted! *Sashaa* barely tickles your body with her pierce. You try to blast *Sashaa*, but she parries successfully. - *Sashaa* tickles your body with her pierce. As *Sashaa* avoids your bash, you topple over and fall to the ground! *Sashaa* panics, and attempts to flee! *Sashaa* tries to flee, but is too exhausted! * HP:Hurt MV:Strong - Sashaa: Beaten > 00 bash *Sashaa* barely pierces your body. * HP:Hurt MV:Strong - Sashaa: Beaten > [change mood berserk] Mood changed to: Berserk = Sashaa: Beaten > *Sashaa* barely pierces your left leg. *Maple* has arrived from the east, riding a warhorse. A rat has arrived from the east. As *Sashaa* avoids your bash, you topple over and fall to the ground! *Sashaa* panics, and attempts to flee! *Sashaa* tries to flee, but is too exhausted! * HP:Hurt MV:Strong > *Maple* smites your body. * HP:Hurt MV:Strong - Maple: Healthy > k human *Sashaa* barely pierces your left arm. * HP:Hurt MV:Strong - Maple: Healthy > narrate on You do the best you can! * HP:Hurt MV:Strong - Maple: Healthy > You narrate 'on' * HP:Hurt MV:Strong - Maple: Healthy > narrate i zerk You blast *Maple*'s left arm extremely hard. *Maple* smites your left leg. *Sashaa* barely tickles your body with her pierce. You dodge a bash from *Maple* who loses his balance and falls! * HP:Hurt MV:Strong - Maple: Scratched > bash You narrate 'i zerk' * HP:Hurt MV:Strong - Maple: Scratched > *Maple* barely smites your right foot. *Sashaa* tickles your body with her pierce. = Your bash at *Maple* sends him sprawling! * HP:Wounded MV:Strong - Maple: Scratched > narrate come You blast *Maple*'s body. *Sashaa* tickles your body with her pierce. You narrate 'come' * HP:Wounded MV:Strong - Maple: Scratched > You blast *Maple*'s right hand hard. *Sashaa* tickles your left hand with her pierce. narrate she crit * HP:Wounded MV:Strong - Maple: Hurt > Fatman narrates 'where?' * HP:Wounded MV:Strong - Maple: Hurt > You narrate 'she crit' * HP:Wounded MV:Strong - Maple: Hurt > bash Fallen narrates 'where kavor?' - *Sashaa* tickles your body with her pierce. + Fatman barely pierces *Maple*'s left arm. Your bash at *Maple* sends him sprawling! *Maple* sends you sprawling with a powerful bash! Your bash at *Maple* sends him sprawling! *Maple* sends you sprawling with a powerful bash! As *Maple* avoids your bash, you topple over and fall to the ground! * HP:Wounded MV:Strong - Maple: Scratched > You blast *Maple*'s body. *Sashaa* tickles your body with her pierce. * HP:Wounded MV:Strong - Maple: Hurt > Fatman barely pierces *Maple*'s right leg. * HP:Wounded MV:Strong - Maple: Hurt > Fatman tickles *Maple*'s body with his pierce. You blast *Maple*'s left foot. *Sashaa* tickles your body with her pierce. * HP:Wounded MV:Strong - Maple: Hurt > bash Whirlwind narrates 'where?' * HP:Wounded MV:Strong - Maple: Hurt > They already seem to be stunned. * HP:Wounded MV:Strong - Maple: Hurt > bash You blast *Maple*'s left arm hard. *Maple* smites your body. *Sashaa* tickles your left arm with her pierce. *- g - Maple: Hurt > Fatman joins your fight! - Fatman pierces *Maple*'s left arm. *Sashaa* barely tickles your body with her pierce. *Maple* sends you sprawling with a powerful bash! As *Maple* avoids your bash, you topple over and fall to the ground! * HP:Wounded MV:Strong > narrate south all e gate Fatman narrates 'i cant get on her' bash * HP:Wounded MV:Strong > Fatman tickles *Maple*'s body with his pierce. * HP:Wounded MV:Strong > Fatman barely pierces *Maple*'s body. *Maple* smites your body. *Sashaa* tickles your body with her pierce. * HP:Wounded MV:Strong - Maple: Wounded > Fatman barely pierces *Maple*'s body. *Maple* barely smites your body. *Sashaa* tickles your right foot with her pierce. * HP:Wounded MV:Strong - Maple: Wounded > You narrate 'south all e gate' + g - Maple: Wounded > *Sashaa* barely pierces your body. *Maple* sends you sprawling with a powerful bash! * HP:Wounded MV:Strong - Maple: Wounded > bash *Maple* smites your body. *Sashaa* barely pierces your head. * HP:Wounded MV:Strong - Maple: Wounded > Stomp narrates 'where?' * HP:Wounded MV:Strong - Maple: Wounded > Fatman clumsily approaches a warhorse, broadcasting his intentions. *Maple* intercepts Fatman's attack on his mount. Fatman barely pierces *Maple*'s head. * HP:Wounded MV:Strong - Maple: Wounded > *Maple* smites your body. *Sashaa* pierces your left arm. + g - Maple: Wounded > *Sashaa* tickles your body with her pierce. Your bash at *Maple* sends him sprawling! *Maple* sends you sprawling with a powerful bash! As *Maple* avoids your bash, you topple over and fall to the ground! * HP:Battered MV:Strong - Maple: Wounded > Fatman narrates 'she crit' * HP:Battered MV:Strong - Maple: Wounded > Fatman narrates 'ffs' * HP:Battered MV:Strong - Maple: Wounded > Fatman pierces *Maple*'s left arm. You blast *Maple*'s body. *Sashaa* tickles your body with her pierce. * HP:Battered MV:Strong - Maple: Wounded > Fatman looks at *Sashaa*. narrate south of all e maradon gate * HP:Battered MV:Strong - Maple: Wounded > You narrate 'south of all e maradon gate' bash * HP:Battered MV:Strong - Maple: Wounded > Fatman barely pierces *Maple*'s body. You blast *Maple*'s right leg hard. *Sashaa* barely pierces your body. * HP:Battered MV:Strong - Maple: Wounded > They already seem to be stunned. * HP:Battered MV:Strong - Maple: Wounded > Fatman barely pierces *Maple*'s body. You blast *Maple*'s left leg. *Sashaa* barely tickles your right foot with her pierce. Fatman pierces *Maple*'s left arm. * HP:Battered MV:Strong - Maple: Wounded > bash You dodge a bash from *Maple* who loses his balance and falls! * Fatman pierces *Maple*'s body. *Sashaa* barely tickles your body with her pierce. As *Maple* avoids your bash, you topple over and fall to the ground! * HP:Battered MV:Strong - Maple: Wounded > bash Fatman tickles *Maple*'s right foot with his pierce. *Sashaa* barely tickles your body with her pierce. ng - Maple: Wounded > *Maple* sends you sprawling with a powerful bash! * HP:Battered MV:Strong - Maple: Wounded > Fatman pierces *Maple*'s right arm hard. *Maple* smites your right leg. *Sashaa* pierces your right arm. * HP:Battered MV:Strong - Maple: Wounded > Fatman narrates 'dont die!' * HP:Battered MV:Strong - Maple: Wounded > Fatman narrates 'ffs' * HP:Battered MV:Strong - Maple: Wounded > Fatman barely pierces *Maple*'s body. *Maple* smites your left foot. *Sashaa* barely pierces your body. * HP:Battered MV:Strong - Maple: Battered > narrate come or i gonna rip bash Fatman tickles *Maple*'s left leg with his pierce. You barely blast *Maple*'s head. *Maple* barely smites your left leg. *Sashaa* barely tickles your body with her pierce. You narrate 'come or i gonna rip' ng - Maple: Battered > Fatman pierces *Maple*'s left foot. *Maple* smites your left arm very hard. *Sashaa* tickles your right leg with her pierce. Fatman narrates 'i here' As *Maple* avoids your bash, you topple over and fall to the ground! * HP:Battered MV:Strong - Maple: Battered > bash Fatman narrates 'bash him' * HP:Battered MV:Strong - Maple: Battered > Fatman barely pierces *Maple*'s right leg. *Sashaa* barely pierces your head. - Maple: Battered > *Maple* sends you sprawling with a powerful bash! * HP:Battered MV:Full - Maple: Battered > Fatman pierces *Maple*'s left arm. *Maple* smites your body hard. *Sashaa* tickles your head with her pierce. * HP:Beaten MV:Full - Maple: Battered > narrate whirlwind? bash Fatman barely pierces *Maple*'s body. *Maple* smites your right leg. *Sashaa* barely pierces your right arm. * HP:Beaten MV:Full - Maple: Battered > Fatman narrates 'he zerk too i think' * HP:Beaten MV:Full - Maple: Battered > Fatman pierces *Maple*'s right leg. You blast *Maple*'s right leg. *Maple* barely smites your body. *Sashaa* barely tickles your body with her pierce. You narrate 'whirlwind?' * Maple: Battered > Fatman looks at you. Fatman pierces *Maple*'s body. *Sashaa* tickles your head with her pierce. = Your bash at *Maple* sends him sprawling! * HP:Beaten MV:Full - Maple: Battered > Fatman puts a water skin in a backpack. Fatman puts some coins in a backpack. * HP:Beaten MV:Full - Maple: Battered > Fatman barely pierces *Maple*'s head. You blast *Maple*'s body. *Sashaa* tickles your head with her pierce. * HP:Beaten MV:Full - Maple: Beaten > Whirlwind narrates 'on my way' * HP:Beaten MV:Full - Maple: Beaten > Stomp narrates 'so who wants to exp?' * HP:Beaten MV:Full - Maple: Beaten > Fatman barely pierces *Maple*'s body. You blast *Maple*'s right leg hard. *Sashaa* barely pierces your right arm. * HP:Beaten MV:Full - Maple: Beaten > Fatman narrates 'he flees we win' bash + HP:Beaten MV:Full - Maple: Beaten > Fatman pierces *Maple*'s left arm. *Sashaa* barely tickles your body with her pierce. *Maple* sends you sprawling with a powerful bash! You wish that your wounds would stop BLEEDING so much! * HP:Beaten MV:Full - Maple: Beaten > Fatman barely pierces *Maple*'s body. *Maple* smites your body hard. You wish that your wounds would stop BLEEDING so much! *Sashaa* tickles your right leg with her pierce. You wish that your wounds would stop BLEEDING so much! * HP:Critical MV:Full - Maple: Beaten > Fatman narrates 'no' * HP:Critical MV:Full - Maple: Beaten > narrate burn vial i repay it Fatman pierces *Maple*'s right arm. *Maple* smites your left leg. You wish that your wounds would stop BLEEDING so much! *Sashaa* barely pierces your head. You wish that your wounds would stop BLEEDING so much! bash * HP:Critical MV:Full - Maple: Beaten > You narrate 'burn vial i repay it' * - Maple: Beaten > Fatman barely pierces *Maple*'s left leg. *Maple* smites your right arm very hard. You wish that your wounds would stop BLEEDING so much! *Sashaa* barely pierces your right leg. You wish that your wounds would stop BLEEDING so much! = *Maple* panics, and attempts to flee! - *Maple* leaves east riding a warhorse. = Fatman pierces *Sashaa*'s body very hard. *Sashaa* panics, and attempts to flee! They're not here anymore! *Sashaa* leaves north. o HP:Critical MV:Full > narrate loot me *Maple* has arrived from the east, riding a warhorse. k human * HP:Critical MV:Full > Fatman barely pierces *Maple*'s body. * HP:Critical MV:Full > k human You narrate 'loot me' Hermes narrates 'fatman just be spamming for him' * HP:Critical MV:Full > k human You blast *Maple*'s right arm. * HP:Critical MV:Full - Fatman: Healthy - Maple: Critical > k human You do the best you can! bash * HP:Critical MV:Full - Fatman: Healthy - Maple: Critical > You do the best you can! * HP:Critical MV:Full - Fatman: Healthy - Maple: Critical > You do the best you can! * HP:Critical MV:Full - Fatman: Healthy - Maple: Critical > *Maple* panics, and attempts to flee! - - Fatman: Healthy - Maple: Critical > *Maple* tries to smite Fatman, but he parries successfully. Fatman barely pierces *Maple*'s left leg. *Maple* leaves south riding a warhorse. = They're not here anymore! o HP:Critical MV:Full > k human k human They aren't here. change mood brave o HP:Critical MV:Full > They aren't here. o HP:Critical MV:Full > change mood brave change mood brave Fatman narrates 'on sassha gate' o HP:Critical MV:Full > change mood brave You try to calm down, but can't. o HP:Critical MV:Full > You try to calm down, but can't. o HP:Critical MV:Full > change mood brave You try to calm down, but can't. o HP:Critical MV:Full > You try to calm down, but can't. o HP:Critical MV:Full > change mood brave change mood brave Whirlwind narrates 'where are you?' change mood brave change mood brave o HP:Critical MV:Full > You try to calm down, but can't. o HP:Critical MV:Full > Mood changed to: Brave Wimpy reset to: 120 hit points. o HP:Critical MV:Full > change mood brave change mood brave Mood changed to: Brave Wimpy reset to: 120 hit points. o HP:Critical MV:Full > Mood changed to: Brave Wimpy reset to: 120 hit points. o HP:Critical MV:Full > Mood changed to: Brave Wimpy reset to: 120 hit points. o HP:Critical MV:Full > Mood changed to: Brave Wimpy reset to: 120 hit points. o HP:Critical MV:Full > Fatman narrates 'come' Mood changed to: Brave Wimpy reset to: 120 hit points. o HP:Critical MV:Full > change wimpy 50 n You will now flee if you go below 50 hit points. k human k human o HP:Critical MV:Full > The Rough Uneven Terrain [ obvious exits: N S W ] There are some bloody traces of a human leaving north. There are some bloody traces of a human leaving west. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving west. There are some tracks of a trolloc leaving south. k human o HP:Critical MV:Full > They aren't here. *Sashaa* has arrived from the west. * HP:Critical MV:Full > w You try to blast *Sashaa*, but she deflects the blow. k humanaa: Beaten > *Sashaa* tickles your left leg with her pierce. You wish that your wounds would stop BLEEDING so much! You flee head over heels! You panic and attempt to flee! You try to blast *Sashaa*, but she deflects the blow. You flee head over heels. Before the Long Gorge [ obvious exits: N E S W ] There are some bloody traces of a human leaving west. There are some bloody traces of a human leaving south. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. o HP:Critical MV:Full > They aren't here. o HP:Critical MV:Full > Among the Rocky Hills [ obvious exits: E S ] There are some bloody traces of a human leaving east. There are some bloody traces of a human leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. o HP:Critical MV:Full > They aren't here. o HP:Critical MV:Full > score You have 21(402) hit and 225(249) movement points. You have scored 108540300 experience points and 273 quest points. You need 1811563484 exp to level and 127 qp to rank. You have amassed 298 Turn points to date. You have played 28 days and 5 hours (real time). This ranks you as Kavor the Darkling [Dha'vol 5] (Level 51). You are standing. o HP:Critical MV:Full > change wimpy 0 where You won't flee from any fight now. o HP:Critical MV:Full > s Players in your Zone -------------------- Whirlwind - End of a Dusty Path Kavor - Among the Rocky Hills Fatman - Wandering in the Wooded Hills Pinky - Plains Bordering a Crumbling Wall You catch a smell of horses nearby. o HP:Critical MV:Full > k human k human k human Wandering in the Wooded Hills [ obvious exits: N E W ] There are some bloody traces of a human leaving north. There are some bloody traces of a human leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. Fatman the Fat Ko'bal is standing here. o HP:Critical MV:Strong > They aren't here. o HP:Critical MV:Strong > They aren't here. o HP:Critical MV:Strong > k human They aren't here. o HP:Critical MV:Strong > k human k human They aren't here. k human o HP:Critical MV:Strong > k human They aren't here. o HP:Critical MV:Strong > They aren't here. o HP:Critical MV:Strong > k human They aren't here. o HP:Critical MV:Strong > k human They aren't here. e k human o HP:Critical MV:Strong > They aren't here. o HP:Critical MV:Strong > k human They aren't here. o HP:Critical MV:Strong > The Rough Uneven Terrain [ obvious exits: N S W ] There are some bloody traces of a human leaving north. There are some bloody traces of a human leaving west. There are some bloody traces of a human leaving south. There are some bloody traces of a trolloc leaving north. There are some tracks of a ridden mount leaving south. k human o HP:Critical MV:Strong > They aren't here. o HP:Critical MV:Strong > They aren't here. o HP:Critical MV:Strong > k human k human They aren't here. o HP:Critical MV:Strong > k human k human Fatman narrates 'on' They aren't here. o HP:Critical MV:Strong > They aren't here. o HP:Critical MV:Strong > where w k human k human k human k human Saving all threads of this weave of the Wheel. This will take a few moments... Auto-save complete. They aren't here. Hermes tells you 'you crazy man' Whirlwind narrates 'on Sashaa can't touch her.' o HP:Critical MV:Full > They aren't here. Arminius narrates 'where' o HP:Critical MV:Full > Players in your Zone -------------------- Fatman - End of a Dusty Path Kavor - The Rough Uneven Terrain Whirlwind - End of a Dusty Path Pinky - Plains Bordering a Crumbling Wall You catch a smell of horses nearby. k human o HP:Critical MV:Full > k human Wandering in the Wooded Hills [ obvious exits: N E W ] There are some bloody traces of a human leaving north. There are some bloody traces of a human leaving east. There are some bloody traces of a trolloc leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. o HP:Critical MV:Full > They aren't here. o HP:Critical MV:Full > k human They aren't here. o HP:Critical MV:Full > Laakth narrates 'what the hell she useing' They aren't here. o HP:Critical MV:Full > They aren't here. o HP:Critical MV:Full > k human They aren't here. o HP:Critical MV:Full > Fatman narrates 'keep blocking kavor' They aren't here. o HP:Critical MV:Full > They aren't here. where o HP:Critical MV:Full > They aren't here. o HP:Critical MV:Full > Players in your Zone -------------------- Pinky - On the Dusty Plains Kavor - Wandering in the Wooded Hills Fatman - End of a Dusty Path Whirlwind - End of a Dusty Path You catch a smell of horses nearby. k human o HP:Critical MV:Full > They aren't here. o HP:Critical MV:Full > narrate i crit where You narrate 'i crit' k human o HP:Critical MV:Full > k human Players in your Zone -------------------- Pinky - Overlooking the Withered Plains Kavor - Wandering in the Wooded Hills Fatman - End of a Dusty Path Whirlwind - End of a Dusty Path You catch a smell of horses nearby. k human o HP:Critical MV:Full > change mood brave k human k human They aren't here. o HP:Critical MV:Full > They aren't here. o HP:Critical MV:Full > They aren't here. o HP:Critical MV:Full > k human Mood changed to: Brave o HP:Critical MV:Full > They aren't here. *Maple* has arrived from the east, riding a warhorse. * HP:Critical MV:Full > You blast *Maple*'s body hard. *Maple* panics, and attempts to flee! * HP:Critical MV:Full - Maple: Critical > n You barely blast *Maple*'s body. * HP:Critical MV:Full - Maple: Critical > k human Fatman narrates 'dont worry' You do the best you can! * HP:Critical MV:Full - Maple: Critical > No way! You're fighting for your life! *Maple* leaves east riding a warhorse. o HP:Critical MV:Full > k human They aren't here. k human e o HP:Critical MV:Full > They aren't here. o HP:Critical MV:Full > k human k human They aren't here. *Maple* has arrived from the north, riding a warhorse. k human * HP:Critical MV:Full > The Rough Uneven Terrain [ obvious exits: N S W ] There are some bloody traces of a trolloc leaving west. There are some bloody traces of a human leaving north. There are some bloody traces of a human leaving west. There are some bloody traces of a human leaving south. There are some bloody traces of a trolloc leaving north. k human o HP:Critical MV:Full > w They aren't here. o HP:Critical MV:Full > k human They aren't here. o HP:Critical MV:Full > They aren't here. o HP:Critical MV:Full > k human k human k human They aren't here. Pinky has arrived from the south. o HP:Critical MV:Full > Wandering in the Wooded Hills [ obvious exits: N E W ] There are some bloody traces of a trolloc leaving east. There are some bloody traces of a human leaving east. There are some bloody traces of a trolloc leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. o HP:Critical MV:Full > They aren't here. o HP:Critical MV:Full > k human They aren't here. o HP:Critical MV:Full > They aren't here. o HP:Critical MV:Full > They aren't here. o HP:Critical MV:Full > They aren't here. o HP:Critical MV:Full > k human k human They aren't here. k human o HP:Critical MV:Full > They aren't here. o HP:Critical MV:Full > where They aren't here. o HP:Critical MV:Full > Players in your Zone -------------------- Fatman - Wandering on the Dusty Savannah Whirlwind - Overlooking the Green Meadow Pinky - Before the Long Gorge Kavor - Wandering in the Wooded Hills k human o HP:Critical MV:Full > k human They aren't here. o HP:Critical MV:Full > They aren't here. o HP:Critical MV:Full > Pinky has arrived from the north. narrate maple in o HP:Critical MV:Full > You narrate 'maple in' narrate dammit o HP:Critical MV:Full > *Holly* has arrived from the west, riding a wild stallion. *Linkin* has arrived from the west, riding a warhorse. * HP:Critical MV:Full > where *Linkin* shrugs helplessly. * HP:Critical MV:Full > k human Pinky nods in agreement. * HP:Critical MV:Full > You narrate 'dammit' * HP:Critical MV:Full > Players in your Zone -------------------- Whirlwind - Overlooking a Small Clearing Pinky - Wandering in the Wooded Hills Kavor - Wandering in the Wooded Hills You catch a smell of horses nearby. * HP:Critical MV:Full > change mood wimpy flee You blast *Linkin*'s right leg hard. * HP:Critical MV:Full - Linkin: Hurt > e Mood changed to: Wimpy *Holly* leaves east riding a wild stallion. e You panic and attempt to flee!: Hurt > You flee head over heels. An Overgrown Path [ obvious exits: E W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. Wandering in the Wooded Hills [ obvious exits: N E W ] There are some bloody traces of a trolloc leaving east. There are some bloody traces of a trolloc leaving west. There are some bloody traces of a human leaving east. There are some bloody traces of a trolloc leaving east. There are some tracks of a ridden mount leaving east. *Linkin* is standing here, riding a warhorse. Pinky the trolloc Hunter is standing here. o HP:Critical MV:Full > The Rough Uneven Terrain [ obvious exits: N S W ] There are some bloody traces of a trolloc leaving west. There are some bloody traces of a human leaving north. There are some bloody traces of a human leaving west. There are some bloody traces of a human leaving south. There are some bloody traces of a trolloc leaving north. *Holly* is standing here, riding a wild stallion. e e * HP:Critical MV:Full > s Whirlwind narrates 'wher you guys go?' * HP:Critical MV:Full > s s Alas, you cannot go that way... * HP:Critical MV:Full > Alas, you cannot go that way... *Holly* leaves west riding a wild stallion. o HP:Critical MV:Full > On the Dry Dusty Path [ obvious exits: N E S ] There are some bloody traces of a human leaving north. There are some bloody traces of a trolloc leaving north. There are some bloody traces of a human leaving south. There are some bloody traces of a human leaving east. There are some bloody traces of a human leaving east. o HP:Critical MV:Full > End of a Dusty Path [ obvious exits: N E S W ] There are some bloody traces of a human leaving east. There are some bloody traces of a human leaving south. There are some bloody traces of a human leaving north. There are some bloody traces of a human leaving east. There are some tracks of a ridden mount leaving north. A rat scurries around trying to get out of sight. o HP:Critical MV:Full > Overlooking a Small Clearing [ obvious exits: N E W ] There are some bloody traces of a human leaving west. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a trolloc leaving north. There are some tracks of a trolloc leaving west. Whirlwind {Daughter of Shadow} {Grunt} is standing here. e e o HP:Critical MV:Full > e e e On the Green Savannah [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of a trolloc leaving south. There are some tracks of a trolloc leaving north. There are some tracks of a ridden mount leaving east. e o HP:Critical MV:Full > The Withered Plains [ obvious exits: N E S W ] There are some bloody traces of a human leaving east. There are some tracks of a trolloc leaving south. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving east. There are some tracks of a trolloc leaving west. o HP:Critical MV:Strong > Before the Arid Plains [ obvious exits: N E S W ] There are some bloody traces of a human leaving east. There are some tracks of a trolloc leaving north. There are some tracks of a trolloc leaving west. There are some tracks of a trolloc leaving north. There are some tracks of a ridden mount leaving north. o HP:Critical MV:Strong > The Gnarled Old Tree [ obvious exits: N E W U ] There are some bloody traces of a human leaving north. There are some tracks of a trolloc leaving west. There are some tracks of a trolloc leaving west. There are some tracks of a trolloc leaving east. There are some tracks of a trolloc leaving west. o HP:Critical MV:Strong > Fatman narrates 'she still out' Near the Huge Tree [ obvious exits: N E W ] There are some tracks of a trolloc leaving west. There are some tracks of a trolloc leaving west. There are some tracks of a trolloc leaving east. There are some tracks of a trolloc leaving west. There are some tracks of a trolloc leaving east. o HP:Critical MV:Strong > On a Gentle Slope [ obvious exits: N E W ] There are some tracks of a trolloc leaving west. There are some tracks of a trolloc leaving north. There are some tracks of a trolloc leaving west. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving north. e e e o HP:Critical MV:Strong > On a Sandy Hill [ obvious exits: E W ] There are some tracks of a trolloc leaving west. There are some tracks of a trolloc leaving west. There are some tracks of a ridden mount leaving east. There are some tracks of a trolloc leaving east. There are some tracks of a trolloc leaving east. A raven is visible flying high in the sky. A raven is visible flying high in the sky. o HP:Critical MV:Strong > narrate moer out Near a Small Hill [ obvious exits: E W ] There are some tracks of a trolloc leaving west. There are some tracks of a trolloc leaving west. There are some tracks of a ridden mount leaving east. There are some tracks of a trolloc leaving east. There are some tracks of a trolloc leaving east. e e e o HP:Critical MV:Strong > On the Savannah [ obvious exits: E W ] There are some tracks of a trolloc leaving west. There are some tracks of a trolloc leaving west. There are some tracks of a ridden mount leaving east. There are some tracks of a trolloc leaving east. There are some tracks of a trolloc leaving east. A hungry looking lioness is here, eyes gleaming with a blood lust. A wild stallion bucks madly. n n o HP:Critical MV:Strong > You narrate 'moer out' o HP:Critical MV:Strong > A lioness barely tickles your right foot with her hit. You wish that your wounds would stop BLEEDING so much! You try to blast a lioness, but she dodges the attack. A lioness tickles your right leg with her hit. You wish that your wounds would stop BLEEDING so much! No way! You're fighting for your life! n o HP:Critical MV:Strong - a lioness: Healthy > Fatman narrates 'smell' No way! You're fighting for your life! o HP:Critical MV:Strong - a lioness: Healthy > No way! You're fighting for your life! o HP:Critical MV:Strong - a lioness: Healthy > No way! You're fighting for your life! o HP:Critical MV:Strong - a lioness: Healthy > No way! You're fighting for your life! o HP:Critical MV:Strong - a lioness: Healthy > change mood wimpy flee No way! You're fighting for your life! o HP:Critical MV:Strong - a lioness: Healthy > e e Mood changed to: Wimpy e You panic and attempt to flee!oness: Healthy > A lioness barely tickles your body with her hit. You wish that your wounds would stop BLEEDING so much! You flee head over heels. On the Savannah [ obvious exits: E W ] There are some tracks of a trolloc leaving west. There are some tracks of an animal leaving west. There are some tracks of a ridden mount leaving east. There are some tracks of a trolloc leaving east. There are some tracks of a trolloc leaving east. A raven is here, watching. Edge of the Savannah [ obvious exits: E W ] There are some tracks of a trolloc leaving west. There are some tracks of an animal leaving west. There are some tracks of a trolloc leaving west. There are some tracks of a ridden mount leaving east. There are some tracks of an animal leaving east. A raven is here flying around. o HP:Critical MV:Strong > Near the Savannah [ obvious exits: N W ] There are some tracks of an animal leaving north. There are some tracks of a trolloc leaving west. There are some tracks of a trolloc leaving north. There are some tracks of a trolloc leaving west. There are some tracks of an animal leaving west. o HP:Critical MV:Strong > Alas, you cannot go that way... o HP:Critical MV:Strong > e e n Alas, you cannot go that way... e e e o HP:Critical MV:Strong > Alas, you cannot go that way... o HP:Critical MV:Strong > e e Plains Near the Savannah [ obvious exits: N E S ] There are some bloody traces of a human leaving north. There are some tracks of an animal leaving north. There are some tracks of a trolloc leaving south. There are some tracks of an animal leaving south. There are some tracks of an animal leaving north. A bison is here, eating grass. A hungry looking lioness is here, eyes gleaming with a blood lust. A bison is here, eating grass. e o HP:Critical MV:Strong > Windswept Plains [ obvious exits: N E W ] There are some bloody traces of a human leaving west. There are some tracks of an animal leaving west. There are some tracks of a trolloc leaving north. There are some tracks of an animal leaving east. There are some tracks of a trolloc leaving west. e e o HP:Critical MV:Strong > Along the Plains [ obvious exits: N E W ] There are some bloody traces of a human leaving west. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. A bison is here, eating grass. A raven is here flying around. A hungry looking lioness is here, eyes gleaming with a blood lust. e e o HP:Critical MV:Strong > Muddy Watering Hole on the Plains [ obvious exits: N E W ] There are some bloody traces of a human leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a trolloc leaving west. There are some tracks of an animal leaving east. A muddy pond is here, dark waters broken by an occasional bubble. An antelope blends into the scenery. o HP:Critical MV:Strong > Dry Plains [ obvious exits: N E W ] There are some bloody traces of a human leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a trolloc leaving west. There are some tracks of a trolloc leaving west. There are some tracks of an animal leaving west. A bison is here, eating grass. A bison is here, eating grass. An antelope blends into the scenery. o HP:Critical MV:Strong > Dusty Plains [ obvious exits: N E W ] There are some bloody traces of a human leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a trolloc leaving west. There are some tracks of a trolloc leaving west. There are some tracks of a trolloc leaving west. o HP:Critical MV:Strong > Dusty Grasslands [ obvious exits: N E W ] There are some bloody traces of a human leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a trolloc leaving west. There are some tracks of a trolloc leaving west. There are some tracks of a trolloc leaving west. o HP:Critical MV:Strong > Faint Southward Track [ obvious exits: N S W ] There are some bloody traces of a human leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a trolloc leaving west. There are some tracks of a trolloc leaving west. There are some tracks of a trolloc leaving west. A black wolf growls loudly, poised to leap. A bison is here, eating grass. s o HP:Critical MV:Strong > Alas, you cannot go that way... o HP:Critical MV:Strong > Alas, you cannot go that way... o HP:Critical MV:Strong > Alas, you cannot go that way... o HP:Critical MV:Strong > Twisted Track [ obvious exits: N E ] There are some bloody traces of a human leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of a trolloc leaving north. There are some tracks of a trolloc leaving north. There are some tracks of a trolloc leaving north. o HP:Critical MV:Tiring > e e e e n Curving Track [ obvious exits: E S W ] There are some bloody traces of a human leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a trolloc leaving west. There are some tracks of a trolloc leaving west. There are some tracks of a trolloc leaving west. o HP:Critical MV:Tiring > Hills near the Track [ obvious exits: E W ] There are some bloody traces of a human leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a trolloc leaving west. There are some tracks of a trolloc leaving west. There are some tracks of a trolloc leaving west. e o HP:Critical MV:Tiring > Middle of the Dry Hills [ obvious exits: E W ] There are some bloody traces of a human leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a trolloc leaving west. There are some tracks of a trolloc leaving west. There are some tracks of a trolloc leaving west. A cute brown deer eyes you nervously. A cute brown deer eyes you nervously. e e o HP:Critical MV:Tiring > Base of a Dry Hill [ obvious exits: N S W ] There are some bloody traces of a human leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a trolloc leaving west. There are some tracks of a trolloc leaving west. There are some tracks of an animal leaving west. A cute brown deer eyes you nervously. A young and strong buck is here, munching some grass. o HP:Critical MV:Tiring > Around a Dry Hill [ obvious exits: E S ] There are some bloody traces of a human leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a trolloc leaving south. There are some tracks of a trolloc leaving south. There are some tracks of a trolloc leaving south. A young and strong buck is here, munching some grass. A handsome stag stands here, ready to run. o HP:Critical MV:Tiring > Along a Dry Hill [ obvious exits: E W ] There are some bloody traces of a human leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a trolloc leaving west. There are some tracks of a trolloc leaving west. There are some tracks of a trolloc leaving west. A handsome stag stands here, ready to run. score o HP:Critical MV:Tiring > Circling a Dry Hill [ obvious exits: S W ] There are some bloody traces of a human leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a trolloc leaving west. There are some tracks of a trolloc leaving west. There are some tracks of a trolloc leaving west. o HP:Critical MV:Tiring > Alas, you cannot go that way... o HP:Critical MV:Tiring > You have 31(402) hit and 171(249) movement points. You have scored 108540300 experience points and 273 quest points. You need 1811563484 exp to level and 127 qp to rank. You have amassed 298 Turn points to date. You have played 28 days and 5 hours (real time). This ranks you as Kavor the Darkling [Dha'vol 5] (Level 51). You are standing. o HP:Critical MV:Tiring > s s Next to a Dry Hill [ obvious exits: N E ] There are some bloody traces of a human leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of a trolloc leaving north. There are some tracks of a trolloc leaving north. There are some tracks of a trolloc leaving north. A young and strong buck is here, munching some grass. o HP:Critical MV:Tiring > Alas, you cannot go that way... o HP:Critical MV:Tiring > Fatman narrates 'who?' o HP:Critical MV:Tiring > narrate i got 31hps i pulling back e e You narrate 'i got 31hps i pulling back' o HP:Critical MV:Tiring > Top of a Dry Streambed [ obvious exits: E W ] There are some bloody traces of a human leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a trolloc leaving west. There are some tracks of a trolloc leaving west. There are some tracks of a trolloc leaving west. o HP:Critical MV:Tiring > Twist in a Dry Streambed [ obvious exits: N W ] There are some bloody traces of a human leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a trolloc leaving west. There are some tracks of a trolloc leaving west. There are some tracks of a trolloc leaving west. A young and strong buck is here, munching some grass. o HP:Critical MV:Tiring > n n The young buck leaves west. o HP:Critical MV:Tiring > where Dusty Streambed [ obvious exits: N S ] There are some bloody traces of a human leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a trolloc leaving south. There are some tracks of a trolloc leaving south. There are some tracks of a trolloc leaving south. A cute brown deer eyes you nervously. o HP:Critical MV:Tiring > Dust-choked Streambed [ obvious exits: E S ] There are some bloody traces of a human leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a trolloc leaving south. There are some tracks of a trolloc leaving south. There are some tracks of a trolloc leaving south. o HP:Critical MV:Tiring > Players in your Zone -------------------- Kavor - Dust-choked Streambed o HP:Critical MV:Tiring > where Players in your Zone -------------------- Kavor - Dust-choked Streambed o HP:Critical MV:Tiring > Laakth narrates 'where is keep dl' o HP:Critical MV:Tiring > Your heartbeat calms down more as you feel less panicked. o HP:Critical MV:Strong > narrate holly and linkin You narrate 'holly and linkin' o HP:Critical MV:Strong > where *Javin* has arrived from the east, riding a gray palfrey. *Aradan* has arrived from the east, riding a gray palfrey. * HP:Critical MV:Strong > Players in your Zone -------------------- Kavor - Dust-choked Streambed You catch a smell of horses nearby. * HP:Critical MV:Strong > e e e *Aradan* barely blasts your body. You wish that your wounds would stop BLEEDING so much! * HP:Critical MV:Strong - Aradan: Scratched > No way! You're fighting for your life! *Javin* crushes your left leg. You wish that your wounds would stop BLEEDING so much! * HP:Critical MV:Strong - Aradan: Scratched > change mood wimpy flee No way! You're fighting for your life! * HP:Critical MV:Strong - Aradan: Scratched > No way! You're fighting for your life! e e * HP:Critical MV:Strong - Aradan: Scratched > Mood changed to: Wimpy * HP:Critical MV:Strong - Aradan: Scratched > You blast *Aradan*'s left leg. *Aradan* blasts your body. You wish that your wounds would stop BLEEDING so much! PANIC! You couldn't escape! e e * HP:Critical MV:Strong - Aradan: Scratched > e e No way! You're fighting for your life! * HP:Critical MV:Strong - Aradan: Scratched > e No way! You're fighting for your life! * HP:Critical MV:Strong - Aradan: Scratched > No way! You're fighting for your life! flee e * HP:Critical MV:Strong - Aradan: Scratched > No way! You're fighting for your life! * HP:Critical MV:Strong - Aradan: Scratched > e e Fatman narrates 'on sashaa' No way! You're fighting for your life! * HP:Critical MV:Strong - Aradan: Scratched > No way! You're fighting for your life! * HP:Critical MV:Strong - Aradan: Scratched > e e No way! You're fighting for your life! * HP:Critical MV:Strong - Aradan: Scratched > e You panic and attempt to flee! e e *Javin* crushes your right arm very hard. You wish that your wounds would stop BLEEDING so much! *Aradan* blasts your left leg. You wish that your wounds would stop BLEEDING so much! e You flee head over heels. Along a Steep Cliff [ obvious exits: N E W ] There are some bloody traces of a human leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a trolloc leaving west. Among the Barren Hills of Kandor [ obvious exits: N E W ] There are some bloody traces of a human leaving west. There are some tracks of a ridden mount leavie ng west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a trolloc leaving west. o HP:Critical MV:Tiring > e e e Conlon narrates 'try thief prac he was there couple tics ago' Along a Steep Cliff [ obvious exits: N E W ] There are some bloody traces of a human leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a trolloc leaving west. o HP:Critical MV:Tiring > At a Large Crack in the Earth [ obvious exits: N E W ] There are some bloody traces of a human leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a trolloc leaving west. Lying on a rock, an enormous scorpion peers at you. e o HP:Critical MV:Tiring > Along a Steep Cliff [ obvious exits: N E W ] There are some bloody traces of a human leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a trolloc leaving west. e e o HP:Critical MV:Tiring > In the Twisted Hills of Kandor [ obvious exits: N E W ] There are some bloody traces of a human leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a trolloc leaving west. A rat scurries around trying to get out of sight. e o HP:Critical MV:Tiring > In the Barren Hills [ obvious exits: N E W ] There are some bloody traces of a human leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a trolloc leaving west. There are some tracks of a trolloc leaving west. o HP:Critical MV:Tiring > In the Barren Hills [ obvious exits: N E W ] There are some bloody traces of a human leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a trolloc leaving west. There are some tracks of a trolloc leaving west. AFTER SPAMMING BACK TO BLIGHTED PASS o HP:Critical MV:Weary > e score The Higher Trail through the Blighted Pass [ obvious exits: N W ] There are some tracks of a trolloc leaving north. There are some tracks of a trolloc leaving west. o HP:Critical MV:Weary > Laakth narrates 'no vials forsell' You have 1(402) hit and 38(249) movement points. You have scored 108540300 experience points and 273 quest points. You need 1811563484 exp to level and 127 qp to rank. You have amassed 298 Turn points to date. You have played 28 days and 5 hours (real time). This ranks you as Kavor the Darkling [Dha'vol 5] (Level 51). You are standing. o HP:Critical MV:Weary > Your heartbeat calms down more as you feel less panicked. Arminius narrates 'where you on at?' o HP:Critical MV:Weary > Fatman narrates 'damnit' o HP:Critical MV:Weary > Fatman narrates 'holly and linkin' o HP:Critical MV:Weary > Dayre narrates 'they on at maradon ' o HP:Critical MV:Weary > narrate You have 1(402) hit and 38(249) movement points. You narrate 'You have 1(402) hit and 38(249) movement points.' o HP:Critical MV:Weary > narrate cackle