fades rock hardcore...i want one Next Topic >> Author Comment Ibiet625 Certified MUD addict Posts: 229 (1/7/02 8:48:21 am) Reply fades rock hardcore...i want one -------------------------------------------------------------------------------- Malkier Gate This large iron gate leads to the fallen kingdom of Malkier, now covered up by the Blight. A large stone road runs east to west and to the south is the inner wall that surrounds the Keep. Hunting parties often use this gate to journey into the Blight. [ obvious exits: N E W ] The corpse of a rat is lying here. A set of thin metal leggings is here. A water skin made from dried human flesh lies here. A heavy pair of full metal gauntlets is here. A pair of sturdy metal half-gauntlets has been set here. An embossed leather water flask lies forgotten here. A set of chainmail sleeves lie upon the ground. A polished metal breastplate lies here. A pair of thick metal boots stand inflexibly upright. A water skin has been left on the ground. A gory tuft of flesh lies abandoned on the ground. A dark cloak with a hood has been left here. Some thick-soled, heavy leather boots stand stiffly together. A light pair of leather coverings lies upon the ground. A shiny metal helmet lies to one side. An oil lamp, set in a steel cage, hangs from a high wooden pole. Dejaqkl Torr, self-proclaimed finest guy on the Mud is standing here. Davor {Retired} and Royally Screwed Senior Guard is standing here. Akael al'Kaden {Thiefcatcher} is standing here, riding a gray palfrey. Kedelacia the Sister is standing here, riding a wild stallion. Remy of Tar Valon is standing here, riding a warhorse. A tough Shienaran soldier waits here. Drews the Shadow Hunter is resting here, riding a warhorse. A wild stallion bucks madly. Pantero Til'Elleal is standing here, riding a dun mare. A tough Shienaran soldier waits here. A Shienaran guard patrols here, watching you carefully. A tough Shienaran soldier waits here. Kirklen of Kandor is resting here, riding a warhorse. A draft horse is here. A Shienaran guard keeps watch at the gate. A Shienaran guard keeps watch at the gate. A Shienaran guard keeps watch at the gate. A Shienaran guard keeps watch at the gate. * HP:Healthy MV:Tiring > Remy narrates 'no, he ran' * HP:Healthy MV:Tiring > A Shienaran guard has arrived from the west. * HP:Healthy MV:Tiring > nar nod sta You narrate 'nod' * HP:Healthy MV:Tiring > You stop resting, and stand up. time * HP:Healthy MV:Tiring > It is 12 o'clock am, on the 4th day of the month of Danu, year 433. According to legend and prophecy, this is the First Turn of the Wheel. The world trembles as the armies of the dark plunder and loot Fal Dara. (Server: Sun Jan 6 16:32:45 2002 EST, last rebooted 16 hours, 30 minutes ago) * HP:Healthy MV:Tiring > eq You are using: a lantern a sack a gold ring a gold ring a camouflaged hood a shimmering pendant of obsidian a shimmering pendant of obsidian a bearskin tunic a swooping black hawk cape a set of cloth sleeves a pair of dark gloves a wide leather wristband a wide leather wristband a silver etched shield a long pine javelin a bronze belt of odd design a pair of earthen colored breeches a black pair of silver-tooled boots * HP:Healthy MV:Tiring > sneak Ok, you'll try to move silently for a while. call * S HP:Healthy MV:Tiring > n You call for the MalkierGate to be opened. The Shienaran gatekeeper unlocks the MalkierGate. The Shienaran gatekeeper opens the MalkierGate. * S HP:Healthy MV:Tiring > Dusty Road by Fal Dara [ obvious exits: N S ] An iron lantern hangs from the wall above the gate. * S HP:Healthy MV:Tiring > Drews narrates 'no he was just shouting' * S HP:Healthy MV:Tiring > n c Davor narrates 'any gaidin in tv?' The Dusty Road [ obvious exits: E S W ] A torch is here on the ground. An owl is visible flying high in the sky. * S HP:Healthy MV:Tiring > [camouflage ] You attempt to camouflage yourself. * S HP:Healthy MV:Tiring > e The Dusty Road [ obvious exits: E W ] * S HP:Healthy MV:Tiring > e The Dusty Road [ obvious exits: E W ] * S HP:Healthy MV:Tiring > e The Dusty Road [ obvious exits: E W ] * S HP:Healthy MV:Tiring > e A green woodpecker has arrived from the east. c * S HP:Healthy MV:Tiring > Road to Tarwin's Gap [ obvious exits: N E S W ] A long, heavy sword lies on the ground. A lantern has been left here. A set of thin metal leggings is here. A large slab of meat has been placed here. [6] *Otzo* is resting here. *DonCarnage* is standing here, riding a shadow stallion. *Gnarl* is standing here. *Track* is standing here, riding a shadow stallion. *Dayre* is standing here. *Stomp* is standing here, riding a shadow stallion. *Zhar* is standing here. *Trauma* is standing here. *Hiong* is standing here. *Otzo* says 'erUx kpE tv`C_wI' * S HP:Healthy MV:Tiring > [camouflage ] You attempt to camouflage yourself. * S HP:Healthy MV:Tiring > *Otzo* stops resting, and clambers on his feet. * S HP:Healthy MV:Tiring > *Otzo* tries to strike you, but you deflect the blow. * S HP:Healthy MV:Tiring - Otzo: Healthy > f w w You panic and attempt to flee! *Trauma* tries to crush you, but you dodge the attack. You flee head over heels. Thorny Hedges [ obvious exits: N E S ] Alas, you cannot go that way... * S HP:Healthy MV:Tiring > Alas, you cannot go that way... * S HP:Healthy MV:Tiring > s w w *Stomp* has arrived from the south, riding a shadow stallion. *Otzo* has arrived from the south. * S HP:Healthy MV:Tiring > *Stomp* tries to slash you, but you parry successfully. You swiftly dodge *Trauma*'s attempt to crush you. Valkner narrates 'He still hasn't got his quota of dying 3 times in a day down.' *Track* has arrived from the south, riding a shadow stallion. No way! You're fighting for your life! * S HP:Healthy MV:Tiring - Stomp: Wounded > No way! You're fighting for your life! * S HP:Healthy MV:Tiring - Stomp: Wounded > No way! You're fighting for your life! f * S HP:Healthy MV:Tiring - Stomp: Wounded > w w You try to pierce *Stomp*, but he parries successfully. You panic and attempt to flee! *Otzo* leaves south. *Trauma* tries to crush you, but you parry successfully. You try to pierce *Stomp*, but he deflects the blow. *Stomp* tries to slash you, but you deflect the blow. *Track* leaves south riding a shadow stallion. You flee head over heels. Thorny Hedges [ obvious exits: E S ] Alas, you cannot go that way... * S HP:Healthy MV:Tiring > Alas, you cannot go that way... * S HP:Healthy MV:Tiring > s f Thorny Hedges [ obvious exits: N E S ] *Trauma* is standing here. *Stomp* is standing here, riding a shadow stallion. * S HP:Healthy MV:Tiring > w *Trauma* tries to crush you, but you parry successfully. * S HP:Healthy MV:Tiring - Trauma: Wounded > w You panic and attempt to flee! f *Stomp* slashes your body extremely hard. You flee head over heels. Thick Forest [ obvious exits: N E S W ] Thorny Hedges [ obvious exits: N E S ] *Trauma* is standing here. *Stomp* is standing here, riding a shadow stallion. * S HP:Scratched MV:Tiring > Alas, you cannot go that way... * S HP:Scratched MV:Tiring > *Stomp* tries to slash you, but you parry successfully. You panic and attempt to flee! nar they 4e You flee head over heels. Thick Forest [ obvious exits: N E S W ] * S HP:Scratched MV:Tiring > cw You narrate 'they 4e' * S HP:Scratched MV:Tiring > [change mood wimpy] Mood changed to: Wimpy Wimpy reset to: 151 hit points. * S HP:Scratched MV:Tiring > f w Thorny Hedges [ obvious exits: N E S ] *Otzo* is standing here. *Trauma* is standing here. *Otzo* tries to strike you, but you parry successfully. * S HP:Scratched MV:Tiring - Otzo: Healthy > No way! You're fighting for your life! * S HP:Scratched MV:Tiring - Otzo: Healthy > You try to pierce *Otzo*, but he deflects the blow. *Otzo* tries to strike you, but you parry successfully. * S HP:Scratched MV:Tiring - Otzo: Healthy > n f No way! You're fighting for your life! * S HP:Scratched MV:Tiring - Otzo: Healthy > s w w You panic and attempt to flee! You try to pierce *Otzo*, but he deflects the blow. You flee head over heels. Road to Tarwin's Gap [ obvious exits: N E S W ] A long, heavy sword lies on the ground. A lantern has been left here. A set of thin metal leggings is here. A large slab of meat has been placed here. [6] *Stomp* is standing here, riding a shadow stallion. *DonCarnage* is standing here, riding a shadow stallion. *Track* is standing here, riding a shadow stallion. *Gnarl* is standing here. *Dayre* is standing here. *Zhar* is standing here. *Hiong* is standing here. Thick Forest [ obvious exits: N E S ] The corpse of a cougar is lying here. * S HP:Scratched MV:Winded > Alas, you cannot go that way... * S HP:Scratched MV:Winded > Alas, you cannot go that way... * S HP:Scratched MV:Winded > *DonCarnage* has arrived from the north, riding a shadow stallion. * S HP:Scratched MV:Winded > n You swiftly dodge *DonCarnage*'s attempt to hit you. * S HP:Scratched MV:Winded - DonCarnage: Wounded > f *Track* has arrived from the north, riding a shadow stallion. * S HP:Scratched MV:Winded - DonCarnage: Wounded > w *Track* tries to slash you, but you deflect the blow. No way! You're fighting for your life! * S HP:Scratched MV:Winded - DonCarnage: Wounded > You panic and attempt to flee! w w *Track* tries to slash you, but you parry successfully. You swiftly dodge *DonCarnage*'s attempt to hit you. Your heartbeat calms down more as you feel less panicked. Davor narrates 'sniff' sneak f You flee head over heels. Light Forest [ obvious exits: N E W ] Thick Forest [ obvious exits: E ] * S HP:Scratched MV:Tiring > w Alas, you cannot go that way... * S HP:Scratched MV:Tiring > w Alas, you cannot go that way... * S HP:Scratched MV:Tiring > e n w w Ok, you stop sneaking. * HP:Scratched MV:Tiring > Light Forest [ obvious exits: N E W ] *DonCarnage* is standing here, riding a shadow stallion. * HP:Scratched MV:Tiring > You swiftly dodge *DonCarnage*'s attempt to hit you. Alvor narrates 'Well' No way! You're fighting for your life! * HP:Scratched MV:Tiring - DonCarnage: Wounded > No way! You're fighting for your life! * HP:Scratched MV:Tiring - DonCarnage: Wounded > No way! You're fighting for your life! * HP:Scratched MV:Tiring - DonCarnage: Wounded > Davor narrates 'they killed my wahrorse' No way! You're fighting for your life! * HP:Scratched MV:Tiring - DonCarnage: Wounded > Akael narrates 'jagang fd road' *Track* has arrived from the north, riding a shadow stallion. No way! You're fighting for your life! * HP:Scratched MV:Tiring - DonCarnage: Wounded > f No way! You're fighting for your life! n * HP:Scratched MV:Tiring - DonCarnage: Wounded > *Track* tries to slash you, but you deflect the blow. You panic and attempt to flee! *Track* tries to slash you, but you parry successfully. *Otzo* has arrived from the north. *Track* tries to slash you, but you deflect the blow. *DonCarnage* tries to hit you, but you parry successfully. *Otzo* tries to strike you, but you deflect the blow. You flee head over heels. Thick Forest [ obvious exits: N W ] Edge of Forest [ obvious exits: N E S W ] * HP:Scratched MV:Tiring > Deedlit narrates 'any novice or accepted need help exping?' * HP:Scratched MV:Tiring > nar i hurting w w w You narrate 'i hurting' * HP:Scratched MV:Tiring > Thick Forest [ obvious exits: N E S ] The corpse of a cougar is lying here. * HP:Scratched MV:Tiring > Alas, you cannot go that way... * HP:Scratched MV:Tiring > Alas, you cannot go that way... * HP:Scratched MV:Tiring > n w w *Zhar* has arrived from the south. w * HP:Scratched MV:Tiring > *Zhar* leaves north. Road to Tarwin's Gap [ obvious exits: N E S W ] A long, heavy sword lies on the ground. A lantern has been left here. A set of thin metal leggings is here. A large slab of meat has been placed here. [6] *Zhar* is standing here. *Stomp* is standing here, riding a shadow stallion. *Gnarl* is standing here. *Dayre* is standing here. *Hiong* is standing here. * HP:Scratched MV:Winded > *Stomp* tries to slash you, but you parry successfully. *Gnarl* tries to strike you, but you dodge the attack. You swiftly dodge *Hiong*'s attempt to pierce you. No way! You're fighting for your life! * HP:Scratched MV:Winded - Stomp: Wounded > No way! You're fighting for your life! *Otzo* has arrived from the east. * HP:Scratched MV:Winded - Stomp: Wounded > *Trauma* has arrived from the north. No way! You're fighting for your life! f * HP:Scratched MV:Winded - Stomp: Wounded > w w w *Zhar* leaves west. You panic and attempt to flee! *Trauma* has arrived from the south. *Otzo* leaves west. w *Hiong* tries to pierce you, but you deflect the blow. *Gnarl* tries to strike you, but you parry successfully. *Stomp* tries to slash you, but you deflect the blow. You flee head over heels. Road to Tarwin's Gap [ obvious exits: N E S W ] Road to Tarwin's Gap [ obvious exits: N E S W ] A long, heavy sword lies on the ground. A lantern has been left here. A set of thin metal leggings is here. A large slab of meat has been placed here. [6] *Stomp* is standing here, riding a shadow stallion. *Gnarl* is standing here. *Dayre* is standing here. *Hiong* is standing here. * HP:Scratched MV:Winded > w w *Stomp* tries to slash you, but you parry successfully. *Gnarl* tries to strike you, but you parry successfully. *Hiong* tries to pierce you, but you parry successfully. *Dayre* leaves west. *Track* has arrived from the south, riding a shadow stallion. No way! You're fighting for your life! * HP:Scratched MV:Winded - Stomp: Wounded > No way! You're fighting for your life! * HP:Scratched MV:Winded - Stomp: Wounded > No way! You're fighting for your life! * HP:Scratched MV:Winded - Stomp: Wounded > f No way! You're fighting for your life! * HP:Scratched MV:Winded - Stomp: Wounded > w w No way! You're fighting for your life! * HP:Scratched MV:Winded - Stomp: Wounded > You panic and attempt to flee! w *DonCarnage* has arrived from the east, riding a shadow stallion. *DonCarnage* leaves west riding a shadow stallion. w Alvor narrates 'By the time he's done at least he'll have probably tested out every combination of weapons possible' w *Hiong* tries to pierce you, but you parry successfully. *Gnarl* tries to strike you, but you deflect the blow. *Stomp* tries to slash you, but you deflect the blow. *Otzo* has arrived from the west. *Trauma* has arrived from the west. Davor narrates 'how many 2n 4e ibiet' *Hiong* tries to pierce you, but you deflect the blow. *Dayre* has arrived from the west. *Track* leaves west riding a shadow stallion. You flee head over heels. Thorny Hedges [ obvious exits: N E S ] Alas, you cannot go that way... * HP:Scratched MV:Winded > w Alas, you cannot go that way... * HP:Scratched MV:Winded > Alas, you cannot go that way... w * HP:Scratched MV:Winded > Alas, you cannot go that way... * HP:Scratched MV:Winded > Alas, you cannot go that way... * HP:Scratched MV:Winded > Alas, you cannot go that way... * HP:Scratched MV:Winded > Davor narrates 'was on jagang' Alas, you cannot go that way... * HP:Scratched MV:Winded > *Stomp* has arrived from the south, riding a shadow stallion. *Otzo* has arrived from the south. *Trauma* has arrived from the south. * HP:Scratched MV:Winded > *Stomp* tries to slash you, but you parry successfully. Drews narrates 'get in ibiet' *Trauma* tries to crush you, but you dodge the attack. * HP:Scratched MV:Winded - Stomp: Wounded > nar lots Alvor narrates 'With all the prac resets he must get' * HP:Scratched MV:Winded - Stomp: Wounded > You try to pierce *Stomp*, but he deflects the blow. * HP:Scratched MV:Winded - Stomp: Wounded > f You narrate 'lots' * HP:Scratched MV:Winded - Stomp: Wounded > s w w You panic and attempt to flee! *Otzo* leaves south. *Trauma* tries to crush you, but you dodge the attack. *Stomp* tries to slash you, but you deflect the blow. w Scral chats 'anyone got alightstick for sale or trade i offering 2 boneblades and 80gcs....' *Trauma* stares at the sky. You flee head over heels. Road to Tarwin's Gap [ obvious exits: N E S W ] A long, heavy sword lies on the ground. A lantern has been left here. A set of thin metal leggings is here. A large slab of meat has been placed here. [6] *Track* is standing here, riding a shadow stallion. *Zhar* is standing here. *DonCarnage* is standing here, riding a shadow stallion. *Gnarl* is standing here. *Hiong* is standing here. Thick Forest [ obvious exits: N E S ] The corpse of a cougar is lying here. * HP:Scratched MV:Winded > Alas, you cannot go that way... * HP:Scratched MV:Winded > Alas, you cannot go that way... * HP:Scratched MV:Winded > Alas, you cannot go that way... * HP:Scratched MV:Winded > s w Light Forest [ obvious exits: N E W ] e * HP:Scratched MV:Winded > Thick Forest [ obvious exits: E ] * HP:Scratched MV:Winded > n Light Forest [ obvious exits: N E W ] * HP:Scratched MV:Winded > n w w Thick Forest [ obvious exits: N E S ] The corpse of a cougar is lying here. *Track* is standing here, riding a shadow stallion. * HP:Scratched MV:Winded > Road to Tarwin's Gap [ obvious exits: N E S W ] A long, heavy sword lies on the ground. A lantern has been left here. A set of thin metal leggings is here. A large slab of meat has been placed here. [6] *Trauma* is standing here. *Dayre* is standing here. *Zhar* is standing here. *Gnarl* is standing here. *Hiong* is standing here. * HP:Scratched MV:Winded > *Gnarl* tries to strike you, but you parry successfully. *Hiong* tries to pierce you, but you deflect the blow. No way! You're fighting for your life! * HP:Scratched MV:Winded - Gnarl: Wounded > No way! You're fighting for your life! * HP:Scratched MV:Winded - Gnarl: Wounded > *Hiong* tries to pierce you, but you parry successfully. You try to pierce *Gnarl*, but he deflects the blow. *Gnarl* tries to strike you, but you deflect the blow. * HP:Scratched MV:Winded - Gnarl: Wounded > f *Zhar* leaves west. * HP:Scratched MV:Winded - Gnarl: Wounded > w w *Dayre* tries to slash you, but you parry successfully. You panic and attempt to flee! *Otzo* has arrived from the north. *Track* has arrived from the south, riding a shadow stallion. w w *Otzo* leaves west. *Dayre* tries to slash you, but you parry successfully. *Hiong* tries to pierce you, but you parry successfully. *Gnarl* tries to strike you, but you deflect the blow. Davor narrates 'i need a gaidin in tv if there is one plz' *Zhar* has arrived from the west. You flee head over heels. Thick Forest [ obvious exits: N E S ] The corpse of a cougar is lying here. Alas, you cannot go that way... * HP:Scratched MV:Winded > Alas, you cannot go that way... * HP:Scratched MV:Winded > f Alas, you cannot go that way... * HP:Scratched MV:Winded > Alas, you cannot go that way... * HP:Scratched MV:Winded > Light Forest [ obvious exits: N E W ] * HP:Scratched MV:Winded > n Thick Forest [ obvious exits: N E S ] The corpse of a cougar is lying here. *Track* is standing here, riding a shadow stallion. *DonCarnage* is standing here, riding a shadow stallion. * HP:Scratched MV:Weary > n *DonCarnage* leaves south riding a shadow stallion. * HP:Scratched MV:Weary > *Zhar* has arrived from the north. w * HP:Scratched MV:Weary > *Zhar* tries to slash you, but you parry successfully. No way! You're fighting for your life! * HP:Scratched MV:Weary - Zhar: Hurt > *Track* leaves south riding a shadow stallion. No way! You're fighting for your life! * HP:Scratched MV:Weary - Zhar: Hurt > w *DonCarnage* has arrived from the south, riding a shadow stallion. * HP:Scratched MV:Weary - Zhar: Hurt > *DonCarnage* tries to smite you, but you deflect the blow. *Track* has arrived from the south, riding a shadow stallion. No way! You're fighting for your life! * HP:Scratched MV:Weary - Zhar: Hurt > Valkner narrates 'I'm not complaining about him at all.' * HP:Scratched MV:Weary - Zhar: Hurt > f *DonCarnage* tries to smite you, but you parry successfully. You try to pierce *Zhar*, but he deflects the blow. *Zhar* tries to slash you, but you deflect the blow. * HP:Scratched MV:Weary - Zhar: Hurt > w You panic and attempt to flee! w *Track* leaves south riding a shadow stallion. *Otzo* has arrived from the north. *Trauma* has arrived from the north. Joesphs narrates 'didnt kno bears had sneak' *Zhar* tries to slash you, but you parry successfully. You dodge a bash from *DonCarnage* who loses his balance and falls! Valkner narrates 'DAvor NO ONE is in there' *Track* has arrived from the south, riding a shadow stallion. You flee head over heels. Edge of Forest [ obvious exits: N E S W ] Thick Forest [ obvious exits: N E S ] The corpse of a cougar is lying here. *Track* is standing here, riding a shadow stallion. *Trauma* is standing here. *Otzo* is standing here. *DonCarnage* is standing here, riding a shadow stallion. *Zhar* is standing here. *Otzo* tries to strike you, but you parry successfully. * HP:Scratched MV:Weary - Otzo: Healthy > *Track* tries to slash you, but you deflect the blow. No way! You're fighting for your life! * HP:Scratched MV:Weary - Otzo: Healthy > w Remy narrates 'what davor?' f * HP:Scratched MV:Weary - Otzo: Healthy > No way! You're fighting for your life! * HP:Scratched MV:Weary - Otzo: Healthy > w w *Track* tries to slash you, but you parry successfully. You try to pierce *Otzo*, but he deflects the blow. You panic and attempt to flee! Remy narrates 'im there now' *DonCarnage* leaves east riding a shadow stallion. take vial *Otzo* tries to strike you, but you deflect the blow. *Otzo* sends you sprawling with a powerful bash! take vial sack f w *Track* tries to slash you, but you deflect the blow. You try to pierce *Otzo*, but he deflects the blow. *Otzo* strikes your left leg into bloody fragments! You flee head over heels. Edge of Forest [ obvious exits: N E S W ] *Trauma* is standing here. w *DonCarnage* is standing here, riding a shadow stallion. Thick Forest [ obvious exits: N E S ] The corpse of a cougar is lying here. *Track* is standing here, riding a shadow stallion. *Otzo* is standing here. *Zhar* is standing here. * HP:Hurt MV:Weary > Alas, you cannot go that way... * HP:Hurt MV:Weary > You don't see a vial here. * HP:Hurt MV:Weary > You get a thin vial of yellow fluid from a sack. * HP:Hurt MV:Weary > Light Forest [ obvious exits: N E W ] * HP:Hurt MV:Weary > f Thick Forest [ obvious exits: E ] * HP:Hurt MV:Weary > Alas, you cannot go that way... w * HP:Hurt MV:Weary > Light Forest [ obvious exits: N E W ] * HP:Hurt MV:Weary > w Thick Forest [ obvious exits: E ] * HP:Hurt MV:Haggard > Alas, you cannot go that way... * HP:Hurt MV:Haggard > e n Light Forest [ obvious exits: N E W ] *Track* is standing here, riding a shadow stallion. *Otzo* is standing here. *Otzo* tries to strike you, but you deflect the blow. * HP:Hurt MV:Haggard - Otzo: Healthy > No way! You're fighting for your life! * HP:Hurt MV:Haggard - Otzo: Healthy > Davor narrates 'sheesh valkner' *Track* tries to slash you, but you deflect the blow. * HP:Hurt MV:Haggard - Otzo: Healthy > quaff vial f n n You try to pierce *Otzo*, but he parries successfully. *Otzo* swiftly dodges your attempt to pierce him. w * HP:Hurt MV:Haggard - Otzo: Healthy > You quaff a thin vial of yellow fluid which dissolves. Ok. You feel more refreshed and ready to go! * HP:Hurt MV:Full - Otzo: Healthy > w You panic and attempt to flee! *Otzo* sends you sprawling with a powerful bash! nar bah *Track* slashes your right leg into bloody fragments! *Otzo* tries to strike you, but you parry successfully. *Track* slashes your body into bloody fragments! You flee head over heels. Thick Forest [ obvious exits: N W ] Edge of Forest [ obvious exits: N E S W ] * HP:Wounded MV:Full > Road to Tarwin's Gap [ obvious exits: N E S W ] * HP:Wounded MV:Full > nar i hurting Road to Tarwin's Gap [ obvious exits: N E S W ] A bullseye lantern has been set aside. A long, heavy sword lies on the ground. A lantern has been left here. A set of thin metal leggings is here. A large slab of meat has been placed here. [6] *Zhar* is standing here. *Stomp* is standing here, riding a shadow stallion. *Dayre* is standing here. *Gnarl* is standing here. *Hiong* is standing here. * HP:Wounded MV:Full > *Gnarl* tries to strike you, but you parry successfully. No way! You're fighting for your life! w * HP:Wounded MV:Full - Gnarl: Wounded > w You narrate 'bah' * HP:Wounded MV:Full - Gnarl: Wounded > f w w w You try to pierce *Gnarl*, but he parries successfully. *Gnarl* tries to strike you, but you parry successfully. Your heartbeat calms down more as you feel less panicked. *Stomp* tries to slash you, but you deflect the blow. *Hiong* tries to pierce you, but you deflect the blow. You narrate 'i hurting' * HP:Wounded MV:Fresh - Gnarl: Wounded > *Hiong* tries to pierce you, but you deflect the blow. You try to pierce *Gnarl*, but he parries successfully. No way! You're fighting for your life! * HP:Wounded MV:Fresh - Gnarl: Wounded > No way! You're fighting for your life! * HP:Wounded MV:Fresh - Gnarl: Wounded > You panic and attempt to flee! *Zhar* leaves west. *Dayre* leaves west. w w *Hiong* tries to pierce you, but you parry successfully. *Stomp* tries to slash you, but you deflect the blow. *Gnarl* tries to strike you, but you deflect the blow. *Track* has arrived from the south, riding a shadow stallion. Drews narrates 'where ibiet?' Scral chats 'i had a dream last night....' You flee head over heels. Thick Forest [ obvious exits: N E S ] Alas, you cannot go that way... * HP:Wounded MV:Full > Alas, you cannot go that way... * HP:Wounded MV:Full > Alas, you cannot go that way... * HP:Wounded MV:Full > Alas, you cannot go that way... * HP:Wounded MV:Full > *Stomp* has arrived from the north, riding a shadow stallion. Alas, you cannot go that way... * HP:Wounded MV:Full > nar 4e *Stomp* tries to slash you, but you deflect the blow. * HP:Wounded MV:Full - Stomp: Wounded > Davor narrates 'where u want me' * HP:Wounded MV:Full - Stomp: Wounded > You try to pierce *Stomp*, but he parries successfully. *Stomp* tries to slash you, but you parry successfully. *Track* has arrived from the north, riding a shadow stallion. You narrate '4e' * HP:Wounded MV:Full - Stomp: Wounded > *Track* tries to slash you, but you parry successfully. * HP:Wounded MV:Full - Stomp: Wounded > n Valkner narrates 'Dude you were spaming for 10 minutes.' * HP:Wounded MV:Full - Stomp: Wounded > f No way! You're fighting for your life! n * HP:Wounded MV:Full - Stomp: Wounded > You panic and attempt to flee! *Stomp* tries to slash you, but you parry successfully. w w You dodge a bash from *Track* who loses his balance and falls! You flee head over heels. Edge of Forest [ obvious exits: N E S W ] Road to Tarwin's Gap [ obvious exits: N E S W ] *Otzo* is standing here. * HP:Wounded MV:Full > Road to Tarwin's Gap [ obvious exits: N E S W ] A bullseye lantern has been set aside. A long, heavy sword lies on the ground. A lantern has been left here. A set of thin metal leggings is here. A large slab of meat has been placed here. [6] *Dayre* is standing here. *Trauma* is standing here. *Zhar* is standing here. *DonCarnage* is standing here, riding a shadow stallion. *Gnarl* is standing here. *Hiong* is standing here. * HP:Wounded MV:Full > *Gnarl* tries to strike you, but you parry successfully. No way! You're fighting for your life! * HP:Wounded MV:Full - Gnarl: Wounded > f You try to pierce *Gnarl*, but he parries successfully. *Gnarl* tries to strike you, but you deflect the blow. *Otzo* has arrived from the east. * HP:Wounded MV:Full - Gnarl: Wounded > w *Trauma* tries to crush you, but you dodge the attack. *Otzo* leaves west. * HP:Wounded MV:Full - Gnarl: Wounded > w You panic and attempt to flee! Elmere chats 'so did I' w w *Stomp* has arrived from the east, riding a shadow stallion. *DonCarnage* leaves west riding a shadow stallion. *Zhar* leaves west. *Trauma* tries to crush you, but you parry successfully. *Gnarl* tries to strike you, but you deflect the blow. *Stomp* leaves west riding a shadow stallion. *Dayre* leaves west. You flee head over heels. Thick Forest [ obvious exits: N E S ] *Track* is standing here, riding a shadow stallion. Alas, you cannot go that way... * HP:Wounded MV:Full > Davor narrates 'i coming ibiet' *Track* tries to slash you, but you parry successfully. No way! You're fighting for your life! * HP:Wounded MV:Full - Track: Healthy > No way! You're fighting for your life! * HP:Wounded MV:Full - Track: Healthy > f No way! You're fighting for your life! * HP:Wounded MV:Full - Track: Healthy > e e You barely pierce *Track*'s right arm. *Track* tries to slash you, but you parry successfully. You panic and attempt to flee! *Track* tries to slash you, but you parry successfully. *Stomp* has arrived from the north, riding a shadow stallion. *Otzo* has arrived from the north. e *Stomp* tries to slash you, but you deflect the blow. Clark chats 'me too.....' *Stomp* tries to slash you, but you deflect the blow. e e You flee head over heels. Light Forest [ obvious exits: N E W ] Thick Forest [ obvious exits: N W ] * HP:Wounded MV:Strong > Alas, you cannot go that way... * HP:Wounded MV:Strong > n e Alas, you cannot go that way... e * HP:Wounded MV:Strong > Alas, you cannot go that way... * HP:Wounded MV:Strong > e Alas, you cannot go that way... * HP:Wounded MV:Strong > Edge of Forest [ obvious exits: N E S W ] * HP:Wounded MV:Strong > A Pine Forest [ obvious exits: N E W ] * HP:Wounded MV:Strong > A Pine Forest [ obvious exits: N W ] A gory tuft of flesh lies abandoned on the ground. * HP:Wounded MV:Strong > Alas, you cannot go that way... * HP:Wounded MV:Strong > n The Dusty Road [ obvious exits: N E S W ] * HP:Wounded MV:Strong > e e The Dusty Road [ obvious exits: N E W ] * HP:Wounded MV:Strong > A Winding Road [ obvious exits: N W ] A green woodpecker is high up a tree, tapping away. * HP:Wounded MV:Strong > Davor narrates 'err no wvd person in fd ' * HP:Wounded MV:Strong > nar i winding You narrate 'i winding' * HP:Wounded MV:Strong > nar sigh n You narrate 'sigh' * HP:Wounded MV:Strong > Clark chats 'wierd eh?' * HP:Wounded MV:Strong > A Winding Road [ obvious exits: N E S W ] * HP:Wounded MV:Strong > c [camouflage ] You attempt to camouflage yourself. * HP:Wounded MV:Strong > Davor tells you 'got vials to run ?' * HP:Wounded MV:Strong > Scral chats 'it was odd i has sold a RQ sword at the qeens armory for 9 gcs and 6 1/2 coppers,,,,' * HP:Wounded MV:Strong > tell davor not spine You tell Davor 'not spine' c * HP:Wounded MV:Strong > [camouflage ] You attempt to camouflage yourself. * HP:Wounded MV:Strong > *Nadrak* has arrived from the east. * HP:Wounded MV:Strong > *Nadrak* leaves south. * HP:Wounded MV:Strong > Davor tells you 'DF?' c * HP:Wounded MV:Strong > [camouflage ] You attempt to camouflage yourself. * HP:Wounded MV:Strong > n Mikaela narrates 'guys, due to me falling down, there is a dodgy trolloc or fade with a sweeeeet set. Watch for it, don't be surprised by better defense than you're used to.' *Nadrak* has arrived from the south. c * HP:Wounded MV:Strong > A Winding Road [ obvious exits: N E S ] * HP:Wounded MV:Strong > [camouflage ] You attempt to camouflage yourself. * HP:Wounded MV:Strong > *Nadrak* has arrived from the south. * HP:Wounded MV:Strong > s c A Winding Road [ obvious exits: N E S W ] *Stomp* is standing here, riding a shadow stallion. * HP:Wounded MV:Tiring > [camouflage ] You attempt to camouflage yourself. * HP:Wounded MV:Tiring > *Stomp* tries to slash you, but you deflect the blow. * HP:Wounded MV:Tiring - Stomp: Wounded > w f No way! You're fighting for your life! * HP:Wounded MV:Tiring - Stomp: Wounded > w w *Nadrak* has arrived from the north. You panic and attempt to flee! *Nadrak* draws a sharp, red stone dagger from a black pair of silver-tooled boots with a flash of steel. *Nadrak* tries to pierce you, but you parry successfully. *Nadrak* tries to pierce you, but you deflect the blow. *Stomp* tries to slash you, but you parry successfully. c *Nadrak* tries to pierce you, but you parry successfully. *Stomp* tries to slash you, but you parry successfully. *Nadrak* now follows *Stomp*. You flee head over heels. A Pine Forest [ obvious exits: N E W ] A Winding Road [ obvious exits: N E S W ] *Nadrak* is standing here. *Stomp* is standing here, riding a shadow stallion. * HP:Wounded MV:Tiring > A Pine Forest [ obvious exits: E S W ] * HP:Wounded MV:Tiring > [camouflage ] You attempt to camouflage yourself. * HP:Wounded MV:Tiring > nar bah found me w w You narrate 'bah found me' * HP:Wounded MV:Tiring > A Pine Forest [ obvious exits: E S W ] * HP:Wounded MV:Tiring > A Pine Forest [ obvious exits: E S W ] * HP:Wounded MV:Tiring > c Your heartbeat calms down more as you feel less panicked. [camouflage ] You attempt to camouflage yourself. * HP:Hurt MV:Strong > *Nadrak* has arrived from the east. * HP:Hurt MV:Strong > *Stomp* has arrived from the east, riding a shadow stallion. * HP:Hurt MV:Strong > Elmere chats 'lol' *Stomp* leaves west riding a shadow stallion. *Nadrak* leaves west. * HP:Hurt MV:Strong > *Stomp* has arrived from the west, riding a shadow stallion. *Nadrak* has arrived from the west. * HP:Hurt MV:Strong > *Stomp* tries to slash you, but you deflect the blow. * HP:Hurt MV:Strong - Stomp: Hurt > f s You try to pierce *Stomp*, but he parries successfully. w * HP:Hurt MV:Strong - Stomp: Hurt > Drews narrates 'bleh, where ibiet?' You panic and attempt to flee! w *Nadrak* tries to pierce you, but you parry successfully. w w w *Stomp* swirls about with a gleaming blacksword, slicing across your body! *Nadrak* tries to pierce you, but you parry successfully. *Stomp* tries to slash you, but you deflect the blow. Maynard narrates 'mikamikamikamikamika..forget it, i hate this keyboard' You flee head over heels. Thick Forest [ obvious exits: N E S W ] Road to Tarwin's Gap [ obvious exits: N E S W ] * HP:Hurt MV:Tiring > Road to Tarwin's Gap [ obvious exits: N E S W ] A bullseye lantern has been set aside. A long, heavy sword lies on the ground. A lantern has been left here. A set of thin metal leggings is here. A large slab of meat has been placed here. [6] *Trauma* is standing here. *Otzo* is standing here. *Zhar* is standing here. *Dayre* is standing here. *Gnarl* is standing here. *Hiong* is standing here. *Otzo* tries to strike you, but you deflect the blow. * HP:Hurt MV:Tiring - Otzo: Healthy > w *Gnarl* tries to strike you, but you deflect the blow. *Hiong* tries to pierce you, but you parry successfully. No way! You're fighting for your life! * HP:Hurt MV:Tiring - Otzo: Healthy > No way! You're fighting for your life! * HP:Hurt MV:Tiring - Otzo: Healthy > *Hiong* pierces your left leg very hard. No way! You're fighting for your life! f * HP:Wounded MV:Tiring - Otzo: Healthy > w No way! You're fighting for your life! * HP:Wounded MV:Tiring - Otzo: Healthy > w No way! You're fighting for your life! * HP:Wounded MV:Tiring - Otzo: Healthy > You panic and attempt to flee! *Zhar* leaves west. *Trauma* leaves west. *Hiong* tries to pierce you, but you parry successfully. *Gnarl* tries to strike you, but you parry successfully. *Dayre* leaves west. You flee head over heels. Thorny Hedges [ obvious exits: N E S ] Alas, you cannot go that way... nar sigh * HP:Wounded MV:Tiring > Alas, you cannot go that way... * HP:Wounded MV:Tiring > You narrate 'sigh' * HP:Wounded MV:Tiring > n e e Thorny Hedges [ obvious exits: E S ] * HP:Wounded MV:Tiring > Thick Hedges [ obvious exits: S W ] * HP:Wounded MV:Tiring > s Alas, you cannot go that way... * HP:Wounded MV:Tiring > e e Davor narrates 'pop your vials dont stop' Thick Forest [ obvious exits: N E S W ] e * HP:Wounded MV:Tiring > A Pine Forest [ obvious exits: E S W ] * HP:Wounded MV:Tiring > A Pine Forest [ obvious exits: E S W ] * HP:Wounded MV:Tiring > A Pine Forest [ obvious exits: E S W ] * HP:Wounded MV:Tiring > e A Winding Road [ obvious exits: N E S W ] * HP:Wounded MV:Tiring > *Track* has arrived from the north, riding a shadow stallion. * HP:Wounded MV:Tiring > *Track* tries to slash you, but you parry successfully. * HP:Wounded MV:Tiring - Track: Healthy > nar please there are 7 You narrate 'please there are 7' f * HP:Wounded MV:Tiring - Track: Healthy > s w w You panic and attempt to flee! w w *Track* sends you sprawling with a powerful bash! *Track* slashes your right arm into bloody fragments! *Tribe* leaves west. cw f *Tribe* pierces your body into bloody fragments! w You flee head over heels. A Winding Road [ obvious exits: N E S ] A Winding Road [ obvious exits: N E S W ] *Tribe* is standing here. *Track* is standing here, riding a shadow stallion. w * HP:Wounded MV:Tiring > A Pine Forest [ obvious exits: E S W ] * HP:Wounded MV:Tiring > A Pine Forest [ obvious exits: E S W ] w * HP:Wounded MV:Tiring > A Pine Forest [ obvious exits: E S W ] * HP:Wounded MV:Tiring > w Thick Forest [ obvious exits: N E S W ] w w * HP:Wounded MV:Winded > [change mood wimpy] Mood changed to: Wimpy Wimpy reset to: 151 hit points. * HP:Wounded MV:Winded > Thick Hedges [ obvious exits: S W ] * HP:Wounded MV:Winded > Thorny Hedges [ obvious exits: E S ] * HP:Wounded MV:Winded > s w Alas, you cannot go that way... * HP:Wounded MV:Winded > w Alas, you cannot go that way... * HP:Wounded MV:Winded > w Alas, you cannot go that way... w * HP:Wounded MV:Winded > Alas, you cannot go that way... * HP:Wounded MV:Winded > w Alas, you cannot go that way... * HP:Wounded MV:Winded > Thorny Hedges [ obvious exits: N E S ] *Nadrak* is standing here. *Stomp* is standing here, riding a shadow stallion. * HP:Wounded MV:Winded > Kang narrates 'quaff and run man' Alas, you cannot go that way... * HP:Wounded MV:Winded > Alas, you cannot go that way... * HP:Wounded MV:Winded > f *Stomp* tries to slash you, but you parry successfully. No way! You're fighting for your life! w * HP:Wounded MV:Winded - Stomp: Hurt > No way! You're fighting for your life! * HP:Wounded MV:Winded - Stomp: Hurt > *Nadrak* tries to pierce you, but you deflect the blow. No way! You're fighting for your life! * HP:Wounded MV:Winded - Stomp: Hurt > *Tribe* has arrived from the east. You panic and attempt to flee! Davor tells you 'we gonna hit 2n 4e' A *trolloc* has arrived from the east. f w *Tribe* leaves south. w A *trolloc* leaves south. Deedlit narrates 'whats wrong ibiet?' A *trolloc* has arrived from the south. *Nadrak* tries to pierce you, but you parry successfully. *Stomp* tries to slash you, but you parry successfully. A *trolloc* tries to scythe you, but you parry successfully. *Track* has arrived from the east, riding a shadow stallion. *Track* leaves south riding a shadow stallion. Davor tells you 'try to live' You flee head over heels. Road to Tarwin's Gap [ obvious exits: N E S W ] A bullseye lantern has been set aside. A long, heavy sword lies on the ground. A lantern has been left here. A set of thin metal leggings is here. A large slab of meat has been placed here. [6] *Track* is standing here, riding a shadow stallion. *Trauma* is standing here. *Otzo* is standing here. *Zhar* is standing here. *Gnarl* is standing here. *Hiong* is standing here. The Dusty Road [ obvious exits: E W ] *Nak* is standing here. *Dayre* is standing here. *DonCarnage* is standing here, riding a shadow stallion. A green woodpecker is high up a tree, tapping away. * HP:Wounded MV:Winded > *DonCarnage* tries to smite you, but you parry successfully. You panic and attempt to flee! w *Nak* looks at *DonCarnage*. f *Tribe* has arrived from the east. w w *Tribe* tries to pierce you, but you parry successfully. *Nak* tries to pierce you, but you parry successfully. *Nak* tries to pierce you, but you deflect the blow. A green woodpecker leaves west. *Tribe* tries to pierce you, but you deflect the blow. You swiftly dodge *DonCarnage*'s attempt to smite you. *Hiong* leaves west. *Track* has arrived from the east, riding a shadow stallion. *Otzo* has arrived from the east. *Track* leaves west riding a shadow stallion. *Otzo* leaves west. w w Kang narrates 'better then letting them have your vials' *Dayre* leaves west. You flee head over heels. The Dusty Road [ obvious exits: E W ] *Dayre* is standing here. A green woodpecker is high up a tree, tapping away. The Dusty Road [ obvious exits: E W ] *Hiong* is standing here. An owl is here, looking for mice. w * HP:Wounded MV:Winded > *Hiong* tries to pierce you, but you deflect the blow. No way! You're fighting for your life! * HP:Wounded MV:Winded - Hiong: Healthy > w No way! You're fighting for your life! w * HP:Wounded MV:Winded - Hiong: Healthy > You panic and attempt to flee! f w *Hiong* tries to pierce you, but you parry successfully. An owl flaps its wings and begins to fly. *Track* has arrived from the west, riding a shadow stallion. w *Track* slashes your right arm into bloody fragments! You flee head over heels! *Nak* has arrived from the east. A *trolloc* has arrived from the east. *Nak* tries to pierce you, but you parry successfully. *Dayre* has arrived from the east. *Tribe* has arrived from the east. w w *Zhar* has arrived from the east. A *trolloc* leaves west. w Lorraine chats 'Night all ' *Nak* tries to pierce you, but you parry successfully. *Hiong* pierces your right hand extremely hard. You flee head over heels! Westriva chats 'ph-epee for trade' You flee head over heels. The Dusty Road [ obvious exits: E W ] A green woodpecker is high up a tree, tapping away. The Dusty Road [ obvious exits: E W ] *Zhar* is standing here. *Tribe* is standing here. *Dayre* is standing here. *Nak* is standing here. *Track* is standing here, riding a shadow stallion. *Hiong* is standing here. An owl is here flying around. * HP:Battered MV:Winded > *Hiong* tries to pierce you, but you deflect the blow. *Dayre* leaves west. No way! You're fighting for your life! * HP:Battered MV:Winded - Hiong: Healthy > No way! You're fighting for your life! * HP:Battered MV:Winded - Hiong: Healthy > *Nak* tries to pierce you, but you deflect the blow. No way! You're fighting for your life! * HP:Battered MV:Winded - Hiong: Healthy > No way! You're fighting for your life! * HP:Battered MV:Winded - Hiong: Healthy > No way! You're fighting for your life! * HP:Battered MV:Winded - Hiong: Healthy > f *Zhar* leaves east. No way! You're fighting for your life! w w * HP:Battered MV:Winded - Hiong: Healthy > *Track* sends you sprawling with a powerful bash! You flee head over heels! You panic and attempt to flee! Davor narrates 'on 2n' *Track* slashes your right leg into bloody fragments! You flee head over heels! *Nak* pierces your right leg extremely hard. You wish that your wounds would stop BLEEDING so much! You flee head over heels! *Hiong* pierces your body extremely hard. You wish that your wounds would stop BLEEDING so much! You flee head over heels! *Track* slashes your left arm extremely hard. You wish that your wounds would stop BLEEDING so much! You flee head over heels! *Hiong* pierces your body. You are dead! Sorry... You feel the Weave of the Wheel loosen from you. Circle of Light [ obvious exits: N E S W U D ] The News Board is mounted on the wall here. The waters of a marble fountain pour forth here. A bizarre looking fruit is nestled nearby. Lavitz the warrior of the Borderlands (Linkless) is sitting here. Celest Drelle'n'dore is standing here. Multinus the Omnipresent is resting here. Aleran the Guardian {X} is standing here. Maybe you should get on your feet first? w * HP:Critical MV:Haggard > Maybe you should get on your feet first? * HP:Critical MV:Haggard > w Maybe you should get on your feet first? * HP:Critical MV:Haggard > Maybe you should get on your feet first? * HP:Critical MV:Haggard > Maybe you should get on your feet first? * HP:Critical MV:Haggard > Maybe you should get on your feet first? * HP:Critical MV:Haggard > Maybe you should get on your feet first? * HP:Critical MV:Haggard > Maybe you should get on your feet first? * HP:Critical MV:Haggard > Maybe you should get on your feet first? * HP:Critical MV:Haggard > Maybe you should get on your feet first? * HP:Critical MV:Haggard > Maybe you should get on your feet first? * HP:Critical MV:Haggard > tell alvor i rip sc Drews narrates 'on 2n' Aleran grins at you. You tell Alvor 'i rip' Krell narrates 'fell down? and there was me thinking there was abloody corpse lying some where' * HP:Critical MV:Haggard > You have 1(302) hit and 1(143) movement points. You have scored 37674890 experience points and 426 quest points. You need 2825110 exp to level and -26 qp to rank. You have amassed 338 Turn points to date. You have played 33 days and 17 hours (real time). This ranks you as Ibiet the Defender [Borderguard 5] (Level 36). You are sitting. DC Blundering Plunderer Posts: 2894 (1/7/02 8:59:47 am) Reply Re: fades rock hardcore...i want one -------------------------------------------------------------------------------- track contagion stomp dc all ripped in last 2 days. we're not invincible. Yo Ho DC The Fleeing Fade Mayor of Lockshear Ibiet625 Certified MUD addict Posts: 230 (1/7/02 8:59:54 am) Reply woohoo -------------------------------------------------------------------------------- my luck was bound to run out sometime, i just love batt to dead in one bash heh grin seems to work just fine, next time i wont' be an idiot, heh trolls your up to rule struggle Ibiet625 Certified MUD addict Posts: 231 (1/7/02 9:01:22 am) Reply dc -------------------------------------------------------------------------------- dc you know i'm not bitching i'm just saying i love fades they scare me Huma The Ice-Cream Man Posts: 1908 (1/7/02 9:21:19 am) Reply Re: dc -------------------------------------------------------------------------------- You swiftly dodge *DonCarnage*'s attempt to hit you. Thore55 _Thore the Almighty_ Posts: 289 (1/7/02 9:38:24 am) Reply ... -------------------------------------------------------------------------------- Ibiet's overpowered! I woulda died like a couple rounds into that whole log if I was you.. :/ Ranilin Overpowered Treehugger Forrester of Justice Posts: 788 (1/7/02 9:58:10 am) Reply Re: ... -------------------------------------------------------------------------------- Well, batt to dead in one bash isn't that hard when you only have 300hp max and 3 opponents on you, and were already batt at the beginning of a bash. Ranilin Eol dedicated, not addicted Posts: 659 (1/7/02 10:43:50 am) Reply Re: ... -------------------------------------------------------------------------------- So what would you do differently next time. DC Blundering Plunderer Posts: 2895 (1/7/02 11:11:58 am) Reply Re: ... -------------------------------------------------------------------------------- im pretty sure he tried to get thru 4e at least 3,482,928 times how about goin north instead Yo Ho DC The Fleeing Fade Mayor of Lockshear Blare Jason12 Certified MUD addict Posts: 170 (1/7/02 11:37:21 am) Reply Re: ... -------------------------------------------------------------------------------- You narrate 'i hurting' * HP:Scratched MV:Tiring > Thick Forest [ obvious exits: N E S ] The corpse of a cougar is lying here Death, Carnage, Destruction. Ibiet625 Certified MUD addict Posts: 232 (1/7/02 12:33:34 pm) Reply heh -------------------------------------------------------------------------------- well first off next time i will go up gap through df instead of burning a vial to try to get through 4e, couldn't run spine so north that much isn't that great an idea, and i said i hurting more because i was gonna be dead and i knew it heh, more like an ooo this is gonna hurt but easier to type i hurting, yea heh was fun i'll be back when i'm not too lazy to reeq ibiet, might play my troll or steiner for a bit or something heh Ibiet625 Certified MUD addict Posts: 233 (1/7/02 12:33:35 pm) Reply heh -------------------------------------------------------------------------------- well first off next time i will go up gap through df instead of burning a vial to try to get through 4e, couldn't run spine so north that much isn't that great an idea, and i said i hurting more because i was gonna be dead and i knew it heh, more like an ooo this is gonna hurt but easier to type i hurting, yea heh was fun i'll be back when i'm not too lazy to reeq ibiet, might play my troll or steiner for a bit or something heh Snorakk Certified MUD addict Posts: 170 (1/8/02 2:02:03 am) Reply what i saw in this log: -------------------------------------------------------------------------------- 1) DC didnt have a weapon and was trying to punch Ibiet and that made me giggle 2) A dodger lasted a LONG LONG time, roughly 1000x longer than an abser would have. 3) Had Ibiet not tried to run through 4e the whole time against 3 fades and 8 trollox he would 100% be alive. 4) 4, count them 4 bashes where he left after NOT EVEN 1 FULL ROUND OF HITS.