How we do (Part III) Kryyg Joined: Jan 15, 2001 From: Boston, MA Posted: 2004-02-06 18:56 -------------------------------------------------------------------------------- So we raid again. We kill Su and some A-dude, both scalps. Noikor is all excited. Group of 5 hit us so we wait for our backup which consists of Zork and Zork. So the 4 of us journey out to attack the 5. The End of the Trail [ obvious exits: N E S U ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. A torch is here on the ground. A trolloc is here, exhorting a group of trolloc raiders. Jestin the Master Havoc is standing here. *Braam* is standing here, riding a warhorse. *Daneidor* is standing here, riding a black stallion. *Doan* is standing here, riding a draft horse. *Hima* is standing here, riding a gray palfrey. *Sele* is standing here, riding a dun mare. A falcon is visible flying high in the sky. * HP:Scratched MV:Full > Your eyesight is not so keen. Jestin pierces *Braam*'s body. * HP:Scratched MV:Full > Jestin pierces *Braam*'s body. * HP:Scratched MV:Full > 6 0 *Hima* tries to smite Noikor, but he parries successfully. * HP:Scratched MV:Full > *Sele* smites your right hand hard. [k human] You do the best you can! [bash ] ele: Healthy > = *Sele* smites your left leg hard. A Ghar'ghael trolloc joins Jestin's fight! A Ko'bal trolloc joins Jestin's fight! Noikor slashes *Hima*'s left leg. *Hima* tries to smite Noikor, but he deflects the blow. *Braam* tries to hack Jestin, but he parries successfully. Jestin pierces *Braam*'s left leg hard. + *Braam* closes the way north. * Errtu narrates 'patty around all e n of hady' Ryrrar narrates 'theres like 2m obs 3n shady' = Jestin pierces *Braam*'s body. = Your bash at *Sele* sends him sprawling! Jestin gives a Ko'bal trolloc an order. * HP:Hurt MV:Full - Sele: Scratched > A dun mare is dead! R.I.P. You receive your share of experience... Yet again! Seems like a rerun... Your blood freezes as you hear a dun mare's death cry. Zork places a curved clear dagger in the back of a dun mare, resulting in some s trange noises, a lot of blood, and a corpse. * HP:Hurt MV:Full - Sele: Scratched > wher A Ghar'ghael trolloc tries to smite Daneidor, but he parries successfully. You blast *Sele*'s left leg. Noikor slashes *Hima*'s body. *Braam* tries to hack Jestin, but he deflects the blow. Jestin pierces *Braam*'s head hard. * HP:Hurt MV:Full - Sele: Scratched > Players in your Zone -------------------- Noikor - The End of the Trail Kryyg - The End of the Trail Zork - The End of the Trail Jestin - The End of the Trail You catch a smell of horses nearby. * HP:Hurt MV:Full - Sele: Scratched > l The End of the Trail The forest breaks to the north up a large hill with a rocky top. To the east is a lonely looking stable in the middle of the woods. There are tracks that show people have been here recently but no one is in sight. A trail leads away through the forest to the south. [ obvious exits: E S U ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. The corpse of a dun mare is lying here. A torch is here on the ground. Noikor the Trolloc is here, fighting Hima. A Ghar'ghael trolloc is here, fighting Daneidor. A Ko'bal trolloc is here, fighting Doan. Zork TEAM BERZORKER is standing here. Jestin the Master Havoc is here, fighting Braam. *Braam* is here, fighting Jestin, riding a warhorse. *Daneidor* is here, fighting a Ghar'ghael trolloc, riding a black stallion. *Doan* is standing here, riding a draft horse. *Hima* is here, fighting Noikor, riding a gray palfrey. *Sele* is sitting here A falcon is visible flying high in the sky. * HP:Hurt MV:Full - Sele: Scratched > Jestin pierces *Braam*'s left hand. * HP:Hurt MV:Full - Sele: Scratched > alias o ope Doan avoids being bashed by a Ko'bal trolloc who loses his balance and falls! Zork pierces *Doan*'s body very hard. *Hima* sends Noikor sprawling with a powerful bash! n* HP:Hurt MV:Full - Sele: Scratched > Zork falls down laughing. * HP:Hurt MV:Full - Sele: Scratched > dir Zork pierces *Doan*'s right foot hard. A falcon leaves up. *Doan* tries to strike a Ko'bal trolloc, but he parries successfully. *Daneidor* tickles a Ghar'ghael trolloc's body with his strike. A Ghar'ghael trolloc tries to smite Daneidor, but he deflects the blow. You blast *Sele*'s body hard. *Hima* smites Noikor's left foot very hard. *Braam* tries to hack Jestin, but he deflects the blow. Jestin barely pierces *Braam*'s body. * HP:Hurt MV:Full - Sele: Scratched > twall Ok. o* HP:Hurt MV:Full - Sele: Scratched > 0 Zork assumes an offensive striking posture. [open dirtwall] I see no dirtwall here. * HP:Hurt MV:Full - Sele: Scratched > [bash ] They already seem to be stunned. * HP:Hurt MV:Full - Sele: Scratched > 0 [bash ] A Ko'bal trolloc crushes Doan's left leg. Zork tries to pierce *Doan*, but he deflects the blow. *Doan* strikes a Ko'bal trolloc's body very hard. *Daneidor* tickles a Ghar'ghael trolloc's head with his strike. Daneidor swiftly dodges a Ghar'ghael trolloc's attempt to smite him. *Sele* smites your left arm hard. *Hima* smites Noikor's left hand into bloody fragments! *Braam* tries to hack Jestin, but he deflects the blow. Jestin pierces *Braam*'s head very hard. Zork narrates 'i love ba female' =+rder gha Zork assumes an offensive striking posture. Jestin assumes a defensive striking posture. -sael as Noikor narrates 'hima hurt' Jestin gives a Ko'bal trolloc an order. =s Zork pierces *Doan*'s body. *Doan* strikes a Ko'bal trolloc's body. *Daneidor* barely strikes a Ghar'ghael trolloc's left arm. A Ghar'ghael trolloc tries to smite Daneidor, but he deflects the blow. You blast *Sele*'s body hard. Noikor slashes *Hima*'s right arm hard. *Hima* tries to smite Noikor, but he parries successfully. Jestin pierces *Braam*'s body. Zork pierces *Doan*'s head very hard. Jestin pierces *Braam*'s body. Your bash at *Sele* sends him sprawling! Noikor narrates 'doh im full dodge still' * HP:Hurt MV:Full - Sele: Hurt > t kryyg *Braam* sends Jestin sprawling with a powerful bash! * HP:Hurt MV:Full - Sele: Hurt > Ok. * HP:Hurt MV:Full - Sele: Hurt > Zork opens a way north. * HP:Hurt MV:Full - Sele: Hurt > Doan avoids being bashed by a Ko'bal trolloc who loses his balance and falls! * HP:Hurt MV:Full - Sele: Hurt > Zork pierces *Doan*'s body very hard. *Doan* strikes a Ko'bal trolloc's body extremely hard. *Daneidor* barely tickles a Ghar'ghael trolloc's head with his strike. A Ghar'ghael trolloc tries to smite Daneidor, but he parries successfully. You blast *Sele*'s left arm very hard. Noikor slashes *Hima*'s left leg. *Braam* hacks Jestin's body into bloody fragments! * HP:Hurt MV:Full - Sele: Hurt > ! Zork pierces *Doan*'s body hard. Ok. *Braam* closes the way north. Noikor avoids being bashed by *Hima* who loses his balance and falls! * HP:Hurt MV:Full - Sele: Hurt > 0 Zork assumes an offensive striking posture. * HP:Hurt MV:Full - Sele: Hurt > [bash ] They already seem to be stunned. * HP:Hurt MV:Full - Sele: Hurt > order gha A Ko'bal trolloc crushes Doan's right leg. Zork pierces *Doan*'s body very hard. *Doan* tries to strike a Ko'bal trolloc, but he parries successfully. *Daneidor* barely tickles a Ghar'ghael trolloc's body with his strike. A Ghar'ghael trolloc tries to smite Daneidor, but he parries successfully. You blast *Sele*'s right leg hard. Noikor slashes *Hima*'s body. *Braam* hacks Jestin's left arm into bloody fragments! r* HP:Hurt MV:Full - Sele: Hurt > 'ghael bas Zork looks at *Doan*. Jestin looks at *Braam*. h * HP:Hurt MV:Full - Sele: Hurt > 0Zork pierces *Doan*'s left foot hard. Ok. Jestin looks at *Doan*. * HP:Hurt MV:Full - Sele: Hurt > *Sele* panics, and attempts to flee! Jestin gives a Ko'bal trolloc an order. * HP:Hurt MV:Full - Sele: Hurt > *Sele* leaves up. [bash ] Bash who? * HP:Hurt MV:Full > 6 Zork narrates 'doan going down' 0* HP:Hurt MV:Full > [k human] You blast *Daneidor*'s left hand into bloody fragments! You try to blast *Daneidor*, but he deflects the blow.Daneidor: Battered > Zork pierces *Doan*'s body hard. *Doan* panics, and attempts to flee! *Doan* strikes a Ko'bal trolloc's head hard. *Daneidor* tickles a Ghar'ghael trolloc's right leg with his strike. Noikor slashes *Hima*'s body hard. Jestin barely pierces *Braam*'s body. *Doan* leaves up riding a draft horse. [bash ] + Daneidor avoids being bashed by a Ghar'ghael trolloc who loses his balance and f alls! Noikor avoids being bashed by *Hima* who loses his balance and falls! * Zork tries to pierce *Daneidor*, but he deflects the blow. Jestin pierces *Braam*'s body. * *Sele* has arrived from above. + A Ko'bal trolloc joins Zork's fight! *Sele* leaves south. = *Braam* sends Jestin sprawling with a powerful bash! - A Ko'bal trolloc tickles Braam's body with his crush. Zork tries to pierce *Daneidor*, but he parries successfully. *Daneidor* tickles a Ghar'ghael trolloc's body with his strike. Noikor slashes *Hima*'s left arm hard. *Braam* hacks Jestin's head into bloody fragments! = Your bash at *Daneidor* sends him sprawling! Noikor narrates 'sele fleeing' * HP:Hurt MV:Full - a Ghar'ghael trolloc: Scratched - Daneidor: Battered > *Sele* has arrived from the south. * HP:Hurt MV:Full - a Ghar'ghael trolloc: Scratched - Daneidor: Battered > *Sele* smites your left arm. * HP:Hurt MV:Full - a Ghar'ghael trolloc: Scratched - Daneidor: Battered > Zork pierces *Daneidor*'s body extremely hard. * HP:Hurt MV:Full - a Ghar'ghael trolloc: Scratched - Daneidor: Battered > *Doan* has arrived from above, riding a draft horse. A raven has arrived from above. * HP:Hurt MV:Full - a Ghar'ghael trolloc: Scratched - Daneidor: Battered > A Ghar'ghael trolloc smites Daneidor's body very hard. A Ko'bal trolloc crushes Braam's right leg. Zork pierces *Daneidor*'s body extremely hard. *Daneidor* panics, and attempts to flee! You blast *Daneidor*'s body into bloody fragments! *Daneidor* panics, and attempts to flee! *Daneidor* leaves up riding a black stallion. Noikor tickles *Hima*'s left foot with his slash. *Braam* hacks Jestin's left foot into bloody fragments! Zork pierces *Doan*'s body. *Doan* panics, and attempts to flee! * HP:Hurt MV:Full - Sele: Hurt > *Doan* leaves south riding a draft horse. * HP:Hurt MV:Full - Sele: Hurt > Noikor narrates 'hima wounded' * HP:Hurt MV:Full - Sele: Hurt > Zork pierces *Sele*'s left arm very hard. * HP:Hurt MV:Full - Sele: Wounded > *Hima* sends Noikor sprawling with a powerful bash! * HP:Hurt MV:Full - Sele: Wounded > You dodge a bash from *Sele* who loses his balance and falls! * HP:Hurt MV:Full - Sele: Wounded > nar Jestin narrates 'we win' Ryrrar narrates '2 mobs 4e s 2e camp ent' * HP:Hurt MV:Full - Sele: Wounded > d Jestin pierces *Braam*'s right leg hard. * HP:Hurt MV:Full - Sele: Wounded > ane *Daneidor* has arrived from above, riding a black stallion. i* HP:Hurt MV:Full - Sele: Wounded > do Zork pierces *Sele*'s left arm hard. A Ghar'ghael trolloc joins Jestin's fight! You blast *Sele*'s body. A Ko'bal trolloc barely crushes Braam's right leg. *Hima* smites Noikor's body extremely hard. Jestin pierces *Braam*'s body. * HP:Hurt MV:Full - Sele: Wounded > r crit You narrate 'daneidor crit' * HP:Hurt MV:Full - Sele: Wounded > *Sele* panics, and attempts to flee! Jestin gives a Ko'bal trolloc an order. * HP:Hurt MV:Full - Sele: Wounded > *Sele* leaves up. * HP:Hurt MV:Full > Jestin avoids being bashed by *Braam* who loses his balance and falls! 8* HP:Hurt MV:Full > 8 *Daneidor* tickles a Ghar'ghael trolloc's right leg with his strike. A Ghar'ghael trolloc tries to smite Daneidor, but he parries successfully. A Ko'bal trolloc tickles Braam's right leg with his crush. *Hima* smites Noikor's body extremely hard. Jestin pierces *Braam*'s body. [k daneidor] You blast *Hima*'s left leg into bloody fragments! * HP:Hurt MV:Fresh - Noikor: Wounded - Hima: Wounded > [k daneidor] You do the best you can! * HP:Hurt MV:Fresh - Noikor: Wounded - Hima: Wounded > Jestin assumes a defensive striking posture. * HP:Hurt MV:Fresh - Noikor: Wounded - Hima: Wounded > Jestin looks at *Braam*. * HP:Hurt MV:Fresh - Noikor: Wounded - Hima: Wounded > 0 *Sele* has arrived from above. Zork barely pierces *Sele*'s body. [bash ] *Daneidor* panics, and attempts to flee! *Daneidor* tries to flee, but is too exhausted! * *Daneidor* panics, and attempts to flee! *Daneidor* tries to flee, but is too exhausted! * Zork pierces *Sele*'s right arm very hard. *Braam* hacks a Ko'bal trolloc's body extremely hard. *Daneidor* barely strikes a Ghar'ghael trolloc's right arm. A Ghar'ghael trolloc tries to smite Daneidor, but he parries successfully. A Ko'bal trolloc crushes Braam's right arm. Noikor slashes *Hima*'s left leg hard. Jestin pierces *Braam*'s left arm hard. Jestin opens a way north. = Zork pierces *Sele*'s right arm. Jestin pierces *Braam*'s head hard. *Daneidor* panics, and attempts to flee! *Daneidor* tries to flee, but is too exhausted! - Ryrrar narrates 'hit 2e ent' = Your bash at *Hima* sends him sprawling! *Daneidor* panics, and attempts to flee! * HP:Hurt MV:Fresh - Noikor: Wounded - Hima: Wounded > *Sele* sends Zork sprawling with a powerful bash! * HP:Hurt MV:Fresh - Noikor: Wounded - Hima: Wounded > l Errtu narrates 'oh shti' * HP:Hurt MV:Fresh - Noikor: Wounded - Hima: Wounded > hima *Daneidor* leaves up riding a black stallion. * HP:Hurt MV:Fresh - Noikor: Wounded - Hima: Wounded > *Sele* smites Zork's body hard. You blast *Hima*'s left arm extremely hard. A Ko'bal trolloc barely tickles Braam's left leg with his crush. Noikor slashes *Hima*'s body. Jestin pierces *Braam*'s body. Hima has quite a few wounds. *Hima* is using: a lantern a rimmed round helmet a polished metal breastplate a sword sheath a set of chainmail sleeves a thick pair of leather work gloves a great claymore a leather belt a pair of chainmail leggings a pair of thick metal boots * HP:Hurt MV:Fresh - Noikor: Wounded - Hima: Wounded > A Ko'bal trolloc avoids being bashed by *Braam* who loses his balance and falls! * HP:Hurt MV:Fresh - Noikor: Wounded - Hima: Wounded > Jestin pierces *Braam*'s body. * HP:Hurt MV:Fresh - Noikor: Wounded - Hima: Wounded > Jestin gives a Ko'bal trolloc an order. * HP:Hurt MV:Fresh - Noikor: Wounded - Hima: Wounded > *Daneidor* has arrived from above, riding a black stallion. * HP:Hurt MV:Fresh - Noikor: Wounded - Hima: Wounded > *Daneidor* leaves south riding a black stallion. * HP:Hurt MV:Fresh - Noikor: Wounded - Hima: Wounded > *Sele* smirks. * HP:Hurt MV:Fresh - Noikor: Wounded - Hima: Wounded > l *Sele* smites Zork's left leg hard. A Ghar'ghael trolloc joins Jestin's fight! You blast *Hima*'s left foot. Noikor slashes *Hima*'s body. Jestin barely pierces *Braam*'s body. The End of the Trail The forest breaks to the north up a large hill with a rocky top. To the east is a lonely looking stable in the middle of the woods. There are tracks that show people have been here recently but no one is in sight. A trail leads away through the forest to the south. [ obvious exits: N E S U ] There are some tracks of a ridden mount leaving up. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving up. There are some tracks of a ridden mount leaving up. The corpse of a dun mare is lying here. A torch is here on the ground. *Sele* is here, fighting Zork. A raven is here, watching. Noikor the Trolloc is here, fighting Hima. A Ghar'ghael trolloc is here, fighting Hima. A Ko'bal trolloc is here, fighting Braam. Zork TEAM BERZORKER is sitting here. Jestin the Master Havoc is here, fighting Braam. *Braam* is here, fighting Jestin, riding a warhorse. *Hima* is sitting here, riding a gray palfrey. * HP:Hurt MV:Fresh - Noikor: Wounded - Hima: Wounded > *Braam* closes the way north. * HP:Hurt MV:Fresh - Noikor: Wounded - Hima: Wounded > o [open dirtwall] I see no dirtwall here. * HP:Hurt MV:Fresh - Noikor: Wounded - Hima: Wounded > Braam avoids being bashed by a Ko'bal trolloc who loses his balance and falls! * HP:Hurt MV:Fresh - Noikor: Wounded - Hima: Wounded > Jestin pierces *Braam*'s right leg. *Sele* panics, and attempts to flee! * HP:Hurt MV:Fresh - Noikor: Wounded - Hima: Wounded > *Sele* leaves east. * HP:Hurt MV:Fresh - Noikor: Wounded - Hima: Wounded > Jestin opens a way north. * HP:Hurt MV:Fresh - Noikor: Wounded - Hima: Wounded > o [open dirtwall] I see no dirtwall here. * HP:Hurt MV:Fresh - Noikor: Wounded - Hima: Wounded > A Ghar'ghael trolloc smites Hima's body hard. *Braam* tries to hack Jestin, but he deflects the blow. You blast *Hima*'s left arm extremely hard. Noikor slashes *Hima*'s body. Jestin pierces *Braam*'s head very hard. * HP:Hurt MV:Fresh - Noikor: Wounded - Hima: Battered > alia alAliases: c ==> close gate g ==> get all corpse q ==> k human x ==> exits z ==> pull leaf t ==> track trolloc 3 ==> remove sword 4 ==> draw 8 ==> k daneidor b ==> bash human m ==> track mount cs ==> close stonewall p ==> pull leaf 5 ==> scalp corpse 6 ==> k human cpo ==> change posture offensive 6k ==> human 1 ==> change mood wimpy o ==> open dirtwall 0 ==> bash 11 ==> order ghar'ghael remove all 9 ==> take all corpse tkd ==> say send me to thakandar h ==> track human op ==> open passage cp ==> close passage a ==> assist jestin 12 ==> order ghar'ghael give all kryyg of ==> order ghar'ghael flee 7 ==> k seanchan - ==> order ghar'ghael fol kryyg sh ==> say send me to the stronghold tv ==> take vial pack uf ==> use fireworks tc ==> take copper corpse qv ==> quaff vial 2 ==> change mood brave rk ==> say send me to the ruined keep or ==> order ghar'ghael rescue kryyg cw ==> change wimpy qd ==> quaff draught td ==> take draught pack berk ==> change mood berserk bc ==> butch corpse ia* HP:Hurt MV:Fresh - Noikor: Wounded - Hima: Battered > s o *Sele* has arrived from the east. Rogg narrates 'come camp errtu' o* HP:Hurt MV:Fresh - Noikor: Wounded - Hima: Battered > pen *Sele* leaves south. * HP:Hurt MV:Fresh - Noikor: Wounded - Hima: Battered > ihll 0 Jestin pierces *Braam*'s body. Ok. Jestin gives a Ko'bal trolloc an order. Noikor avoids being bashed by *Hima* who loses his balance and falls! Zork leaves south. Noikor: Wounded - Hima: Battered > [bash ] Cancelled. [open ihll] I see no ihll here. * HP:Hurt MV:Fresh - Noikor: Wounded - Hima: Battered > 0 A Ghar'ghael trolloc smites Hima's head. *Braam* tries to hack Jestin, but he deflects the blow. Noikor slashes *Hima*'s left leg hard. Jestin pierces *Braam*'s body. Ryrrar narrates '3e ent ' [bash ] Noikor: Wounded - Hima: Battered > o+ s Ryrrar narrates 'quick' l* hi A Ko'bal trolloc sends Braam sprawling with a powerful bash! + Jestin pierces *Braam*'s body hard. - A Ghar'ghael trolloc smites Hima's body hard. A Ko'bal trolloc crushes Braam's body. Noikor slashes *Hima*'s right arm very hard. *Hima* panics, and attempts to flee! *Hima* tries to smite Noikor, but he deflects the blow. Jestin pierces *Braam*'s body. As *Hima* avoids your bash, you topple over and fall to the ground! *Hima* panics, and attempts to flee! * HP:Hurt MV:Fresh - Noikor: Wounded - Hima: Beaten > *Hima* leaves south riding a gray palfrey. * HP:Hurt MV:Fresh > Noikor slashes *Braam*'s body. * HP:Hurt MV:Fresh > st A Ghar'ghael trolloc joins Jestin's fight! o* HP:Hurt MV:Fresh > 6 A Ghar'ghael trolloc smites Braam's left leg. Noikor slashes *Braam*'s left leg. A Ko'bal trolloc crushes Braam's body. Jestin pierces *Braam*'s head hard. Jestin pierces *Braam*'s left arm hard. * HP:Hurt MV:Fresh > Ok. * HP:Hurt MV:Fresh > You are already standing. * HP:Hurt MV:Fresh > [open hill] It's already open! * HP:Hurt MV:Fresh > s s s 6 [k human] You blast *Braam*'s right leg. *Braam* panics, and attempts to flee! *Braam* tries to flee, but is too exhausted! * HP:Hurt MV:Fresh - Jestin: Wounded - Braam: Critical > No way! You're fightin g for your life! * HP:Hurt MV:Fresh - Jestin: Wounded - Braam: Critical > No way! You're fightin g for your life! * HP:Hurt MV:Fresh - Jestin: Wounded - Braam: Critical > No way! You're fightin g for your life! * HP:Hurt MV:Fresh - Jestin: Wounded - Braam: Critical > [k human] You do the best you can! 6* HP:Hurt MV:Fresh - Jestin: Wounded - Braam: Critical > s You blast *Braam*'s body. *Braam* panics, and attempts to flee! A Ghar'ghael trolloc smites Braam's body. Noikor slashes *Braam*'s left leg. A Ko'bal trolloc barely crushes Braam's left leg. Jestin barely pierces *Braam*'s body. [k human] You do the best you can! 6* HP:Hurt MV:Fresh - Jestin: Wounded - Braam: Critical > No way! You're fighting for your life! *Braam* leaves up riding a warhorse. so HP:Hurt MV:Fresh > [k human] They aren't here. o HP:Hurt MV:Fresh > 6 *Braam* has arrived from above, riding a warhorse. Noikor slashes *Braam*'s body. *Braam* is incapacitated and will slowly die, if not aided. * HP:Hurt MV:Fresh > A Trail in the Forest [ obvious exits: N S ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. Jestin has arrived from the north. o HP:Hurt MV:Full > [k human] They aren't here. o HP:Hurt MV:Full > s s A Bend in the Trail [ obvious exits: N W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving west. A small purse is here. o HP:Hurt MV:Full > wAlas, you cannot go that way... o HP:Hurt MV:Full > s A Bend in the Trail [ obvious exits: E S ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving south. An irritating fly is here flying around. so HP:Hurt MV:Full > s A Trail in the Forest [ obvious exits: N S ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. A Ghar'ghael trolloc has arrived from the north. s* HP:Hurt MV:Full > The Caemlyn Road [ obvious exits: N E W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving east. The dismembered corpse of Artsan is lying here. 6o HP:Hurt MV:Full > Alas, you cannot go that way... o HP:Hurt MV:Full > A *human* has arrived from the east, riding a warhorse. Alas, you cannot go that way... * HP:Hurt MV:Full > lA *human* leaves west riding a warhorse. [k human] They aren't here. o HP:Hurt MV:Full > Zork leaves east. The Caemlyn Road The road to Caemlyn runs very near to thick forestland which lies to the north; a small trail leaves the road here and vanishes into the trees. The road itself, showing the wear it receives from constant traffic, runs off to the east and west in an undisturbed and straight course. [ obvious exits: N E W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving east. The dismembered corpse of Artsan is lying here. A young trolloc is here, growling with a deep bloodlust. Errtu narrates 'i in capm crit' 6o HP:Hurt MV:Full > scan e wher n o[k human] They aren't here. Noikor narrates 'rbaam rip' ro HP:Hurt MV:Full > dZork TEAM BERZORKER is here, fighting Hima. *Hima* is here, fighting Zork, riding a gray palfrey. eo HP:Hurt MV:Full > rPlayers in your Zone -------------------- Zork - The Caemlyn Road Kryyg - The Caemlyn Road You catch a smell of horses nearby. o HP:Hurt MV:Full > gA Trail in the Forest [ obvious exits: N S ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. ha* HP:Hurt MV:Full > r;g s eOrder who to do what? * HP:Hurt MV:Full > 6 6 The Caemlyn Road [ obvious exits: N E W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving east. The dismembered corpse of Artsan is lying here. o HP:Hurt MV:Full > 6The Caemlyn Road [ obvious exits: E W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. Zork TEAM BERZORKER is here, fighting Hima. *Hima* is here, fighting Zork, riding a gray palfrey. o HP:Hurt MV:Full > [k human] You blast *Hima*'s body hard. *Hima* panics, and attempts to flee! o HP:Hurt MV:Full - Zork: Hurt - Hima: Critical > [k human] You do the best you can! o HP:Hurt MV:Full - Zork: Hurt - Hima: Critical > [k human] You do the best you can! o HP:Hurt MV:Full - Zork: Hurt - Hima: Critical > 6 6 [k human] You do the best you can! 6o HP:Hurt MV:Full - Zork: Hurt - Hima: Critical > 6 6 [k human] You do the best you can! o HP:Hurt MV:Full - Zork: Hurt - Hima: Critical > [k human] You do the best you can! o HP:Hurt MV:Full - Zork: Hurt - Hima: Critical > 6 You blast *Hima*'s right leg extremely hard. Zork pierces *Hima*'s left arm very hard. [k human] You do the best you can! 6o HP:Hurt MV:Full - Zork: Hurt - Hima: Critical > [k human] You do the best you can! 6o HP:Hurt MV:Full - Zork: Hurt - Hima: Critical > [k human] You do the best you can! Jestin has arrived from the west. Noikor has arrived from the west. *Hima* leaves west riding a gray palfrey. *Hima* has arrived from the west, riding a gray palfrey. 6o HP:Hurt MV:Full > 6 Zork pierces *Hima*'s left leg very hard. *Hima* is dead! R.I.P. You feel the Weave of the Wheel tighten around you. You receive your share of experience... Oh, much better the second time around. Your blood freezes as you hear *Hima*'s death cry. [k human] They aren't here. Ryrrar narrates 'damn mobs' o HP:Hurt MV:Full > [k human] They aren't here. o HP:Hurt MV:Full > [k human] They aren't here. o HP:Hurt MV:Full > nar [k human] They aren't here. ho HP:Hurt MV:Full > i Jestin leans over and cuts the bloody scalp from the corpse of Hima. mo HP:Hurt MV:Full > a rip Zork leaves east. A Ko'bal trolloc leaves east. You follow Jestin. The Caemlyn Road [ obvious exits: E W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. A trolloc is here, exhorting a group of trolloc raiders. Zork TEAM BERZORKER is standing here. Jestin the Master Havoc is standing here. *Sele* is standing here. *Daneidor* is standing here, riding a black stallion. An Andoran cavalryman is here, riding a roan charger. An Andoran cavalryman is here, riding a roan charger. An Andoran cavalryman is here, riding a roan charger. An Andoran cavalryman is here, riding a roan charger. An Andoran cavalry officer watches vigilantly, riding a warhorse. * HP:Hurt MV:Full > *Sele* tries to smite Noikor, but he deflects the blow. Zork leaves east. A Ko'bal trolloc leaves east. You follow Jestin. The Caemlyn Road [ obvious exits: E S W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. A trolloc is here, exhorting a group of trolloc raiders. Zork TEAM BERZORKER is standing here. Jestin the Master Havoc is standing here. o HP:Hurt MV:Full > Zork leaves east. A Ko'bal trolloc leaves east. You follow Jestin. The Caemlyn Road [ obvious exits: E S W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. A trolloc is here, exhorting a group of trolloc raiders. Zork TEAM BERZORKER is standing here. Jestin the Master Havoc is standing here. A Ghar'ghael trolloc has arrived from the west. o HP:Hurt MV:Full > Loose boards rattle in the bridge to the east. Loose boards rattle in the bridge to the east. *Flint* has arrived from the east, riding a wild stallion. Zork narrates 'rip hima' You narrate 'hima rip' Rogg narrates 'on firin' * HP:Hurt MV:Full > A wild stallion seems too exhausted to obey *Flint*'s commands. * HP:Hurt MV:Full > 6 A Ko'bal trolloc leaves west. You follow Jestin. The Caemlyn Road [ obvious exits: E S W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. A trolloc is here, exhorting a group of trolloc raiders. Zork TEAM BERZORKER is standing here. Jestin the Master Havoc is standing here. A *male human* is standing here, riding a warhorse. A Ghar'ghael trolloc has arrived from the east. 0* HP:Hurt MV:Strong > Zork pierces A *human*'s right arm extremely hard. A *human* panics, and attempts to flee! [k human] You blast A *human*'s head hard. A *human* panics, and attempts to flee! A *human* leaves west riding a warhorse. Jestin leaves west. Zork leaves west. A Ko'bal trolloc leaves west. You follow Jestin. The Caemlyn Road [ obvious exits: E W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. A trolloc is here, exhorting a group of trolloc raiders. Zork TEAM BERZORKER is standing here. Jestin the Master Havoc is standing here. A *male human* is standing here, riding a warhorse. Noikor the Trolloc is here, fighting Sele. *Sele* is here, fighting Noikor. *Daneidor* is standing here, riding a black stallion. A cavalry soldier is here, fighting Noikor, riding a roan charger. A cavalry soldier is here, fighting Noikor, riding a roan charger. A cavalry soldier is here, fighting Noikor, riding a roan charger. A cavalry soldier is here, fighting Noikor, riding a roan charger. A cavalry officer is here, fighting Noikor, riding a warhorse. * HP:Hurt MV:Strong > Zork pierces A *human*'s left foot. [bash ] Bash who? Jestin pierces A *human*'s body. * HP:Hurt MV:Strong > A cavalry officer bellows '@Crnp CIy fBRk K@NRU ghKWr[ fxn lJA[ HwWsjLxu' Noikor panics, and attempts to flee! * HP:Hurt MV:Strong > w 6 Zork panics, and attempts to flee! The Caemlyn Road [ obvious exits: E W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. The corpse of Hima is lying here. A gray palfrey prances skittishly nearby. o HP:Hurt MV:Strong > 0[k human] They aren't here. o HP:Hurt MV:Strong > w 6[bash ] Bash who? o HP:Hurt MV:Strong > 0A *human* has arrived from the east, riding a warhorse. The Caemlyn Road [ obvious exits: N E W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving east. The dismembered corpse of Artsan is lying here. o HP:Hurt MV:Strong > A *human* has arrived from the east, riding a warhorse. [k human] You blast A *human*'s left hand very hard. A *human* panics, and attempts to flee! [bash ] Kata: Beaten > * A *human* leaves west riding a warhorse. * Noikor narrates 'ow' e +6 6 Cancelled. The Caemlyn Road [ obvious exits: E W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. The corpse of Hima is lying here. A gray palfrey prances skittishly nearby. o HP:Hurt MV:Strong > [k human] They aren't here. Rogg narrates 'firin goign s' o HP:Hurt MV:Strong > scan e l [k human] They aren't here. o HP:Hurt MV:Strong > A Ko'bal trolloc is here, fighting Sele. Zork TEAM BERZORKER is standing here. Jestin the Master Havoc is standing here. *Sele* is here, fighting a Ko'bal trolloc. *Daneidor* is standing here, riding a black stallion. An Andoran cavalryman is here, riding a roan charger. An Andoran cavalryman is here, riding a roan charger. An Andoran cavalryman is here, riding a roan charger. An Andoran cavalryman is here, riding a roan charger. An Andoran cavalry officer watches vigilantly, riding a warhorse. o HP:Hurt MV:Strong > The Caemlyn Road The road continues on a fairly straight path to the east and west in this area, offering little in the way of shelter or scenery. The only really distinct view from the road is Braem Wood, which stands as a dark mass of trees to the north. [ obvious exits: E W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. The corpse of Hima is lying here. A young trolloc is here, growling with a deep bloodlust. A gray palfrey prances skittishly nearby. o HP:Hurt MV:Strong > *Daneidor* has arrived from the east, riding a black stallion. * HP:Hurt MV:Strong > Noikor narrates 'on flint now' 6* HP:Hurt MV:Strong > 0 [k human] You try to blast *Daneidor*, but he deflects the blow. * HP:Hurt MV:Strong - Daneidor: Critical > Zork pierces *Daneidor*'s right arm i nto bloody fragments! *Daneidor* is dead! R.I.P. You feel the Weave of the Wheel tighten around you. You receive your share of experience... Your first time! Was it good for you too? Your blood freezes as you hear *Daneidor*'s death cry. [bash ] Bash who? o HP:Hurt MV:Strong > Jestin has arrived from the east. o HP:Hurt MV:Strong > nar daneidor rip You narrate 'daneidor rip' You follow Jestin. The Caemlyn Road [ obvious exits: N E W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving east. The dismembered corpse of Artsan is lying here. Jestin the Master Havoc is standing here. Zork TEAM BERZORKER is standing here. so HP:Hurt MV:Strong > can e A black stallion prances about. A gray palfrey prances skittishly nearby. o HP:Hurt MV:Strong > Zork narrates 'rip daneidor' o HP:Hurt MV:Strong > You follow Jestin. The Caemlyn Road [ obvious exits: E W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. The corpse of Daneidor is lying here. The corpse of Hima is lying here. Jestin the Master Havoc is standing here. A black stallion prances about. A gray palfrey prances skittishly nearby. o HP:Hurt MV:Strong > You follow Jestin. The Caemlyn Road [ obvious exits: E W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. Jestin the Master Havoc is standing here. A Ko'bal trolloc is sitting here. *Sele* is here, fighting a Ko'bal trolloc. A cavalry soldier is here, fighting a Ko'bal trolloc, riding a roan charger. A cavalry soldier is here, fighting a Ko'bal trolloc, riding a roan charger. A cavalry soldier is here, fighting a Ko'bal trolloc, riding a roan charger. A cavalry soldier is here, fighting a Ko'bal trolloc, riding a roan charger. A cavalry officer is here, fighting a Ko'bal trolloc, riding a warhorse. A Ghar'ghael trolloc has arrived from the west. * HP:Hurt MV:Strong > Noikor narrates 'all e' * HP:Hurt MV:Strong > A cavalry officer bellows 'HqOyh krX YrVh fLpTQ FSyI kzP HxK@ rGN?q^yW' A cavalry officer bellows 'KWTgU YGR Q^ic R]]mY r@qVEu _Ch vA[K k_[xKqVS' 6* HP:Hurt MV:Strong > 0 [k human] You blast *Sele*'s body hard. *Sele* panics, and attempts to flee! [bash ] a Ko'bal trolloc: Hurt - Sele: Battered > Jestin gives a Ko'bal trolloc an order. Ryrrar narrates 'im regenning move' A cavalry officer lances a Ko'bal trolloc's right leg hard. A cavalry soldier slashes a Ko'bal trolloc's body hard. A cavalry soldier slashes a Ko'bal trolloc's left hand hard. A cavalry soldier slashes a Ko'bal trolloc's right arm hard. A cavalry soldier slashes a Ko'bal trolloc's body. *Sele* smites a Ko'bal trolloc's right arm into bloody fragments! *Sele* leaves east. Noikor narrates 'come all e' Jestin gives a Ko'bal trolloc an order. A Ko'bal trolloc panics, and attempts to flee! - Jestin gives a Ko'bal trolloc an order. A Ko'bal trolloc panics, and attempts to flee! e= e+ Cancelled. The Caemlyn Road [ obvious exits: E S W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. *Sele* is standing here. * HP:Hurt MV:Strong > The Caemlyn Road [ obvious exits: E S W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. A wild stallion bucks madly. o HP:Hurt MV:Strong > 6 6 6 w*Sele* has arrived from the west. Bridge on the River Cary at Carysford [ obvious exits: E W D ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving east. *Flint* is here, fighting Noikor. Noikor the Trolloc is here, fighting Flint. * HP:Hurt MV:Strong > 6[k human] Loose boards squeak and rattle underfoot. You blast *Flint*'s right hand hard. Loose boards squeak and rattle underfoot. * HP:Hurt MV:Strong - Noikor: Wounded - Flint: Hurt > [k human] Loose boards squeak and rattle underfoot. You do the best you can! * HP:Hurt MV:Strong - Noikor: Wounded - Flint: Hurt > Noikor avoids being bashed by *Flint* who loses his balance and falls! [k human] Loose boards squeak and rattle underfoot. You do the best you can! * HP:Hurt MV:Strong - Noikor: Wounded - Flint: Hurt > Mendoze narrates 'dusty' No way! You're fighting for your life! * HP:Hurt MV:Strong - Noikor: Wounded - Flint: Hurt > l flint 0 [k human] Loose boards squeak and rattle underfoot. You do the best you can! * HP:Hurt MV:Strong - Noikor: Wounded - Flint: Hurt > You blast *Flint*'s right foot. Noikor barely slashes *Flint*'s head. Before you, you see a young man named Flint Odin. He has a scar down his left eye but it seems to have lost no use. Ti Tarmon Allein! Flint has some small wounds and bruises. *Flint* is using: a lantern a full metal helmet and visor a red tabard with a vivid red cloak a backpack a pair of heavy metal gauntlets a great claymore a pair of ebony-steel plate greaves a pair of thick metal boots Loose boards squeak and rattle underfoot. [bash ] Noikor: Wounded - Flint: Hurt > Loose boards squeak and rattle underfoot. Noikor narrates 'come all e' * Noikor narrates 'on at bridge' *Flint* tries to smite Noikor, but he deflects the blow. Noikor slashes *Flint*'s right arm. Loose boards squeak and rattle underfoot. = Your bash at *Flint* sends him sprawling! Loose boards squeak and rattle underfoot. * HP:Hurt MV:Strong - Noikor: Wounded - Flint: Wounded > Loose boards squeak and rattle underfoot. * HP:Hurt MV:Strong - Noikor: Wounded - Flint: Wounded > scan w narA wild stallion bucks madly. * HP:Hurt MV:Strong - Noikor: Wounded - Flint: Wounded > slee You blast *Flint*'s left leg hard. Noikor slashes *Flint*'s body. Noikor narrates 'flint btat' * HP:Hurt MV:Strong - Noikor: Wounded - Flint: Wounded > Loose boards squeak and rattle underfoot. * HP:Hurt MV:Strong - Noikor: Wounded - Flint: Wounded > l Loose boards squeak and rattle underfoot. * HP:Hurt MV:Strong - Noikor: Wounded - Flint: Wounded > Bridge on the River Car y at Carysford Perhaps only thirty paces wide, the dark water of the River Cary below moves by slowly. The stone abutments of the bridge have been so worn by the elements that they look almost like natural formations and years of heavy use by merchant wagons have loosened the thick wooden planks. The Caemlyn road extends off to the east and west. [ obvious exits: E W D ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving east. A young trolloc is here, growling with a deep bloodlust. *Flint* is sitting here. Noikor the Trolloc is here, fighting Flint. Loose boards squeak and rattle underfoot. * HP:Hurt MV:Strong - Noikor: Wounded - Flint: Wounded > Loose boards squeak and rattle underfoot. * HP:Hurt MV:Strong - Noikor: Wounded - Flint: Wounded > Loose boards squeak and rattle underfoot. * HP:Hurt MV:Strong - Noikor: Wounded - Flint: Wounded > al Loose boards squeak and rattle underfoot. i* HP:Hurt MV:Strong - Noikor: Wounded - Flint: Wounded > as *Sele* has arrived from the west. 8* HP:Hurt MV:Strong - Noikor: Wounded - Flint: Wounded > k flint Loose boards squeak and rattle underfoot. Loose boards squeak and rattle underfoot. *Sele* leaves east. Loose boards squeak and rattle underfoot. Loose boards squeak and rattle underfoot. Jestin pierces *Flint*'s left arm very hard. * HP:Hurt MV:Strong - Noikor: Wounded - Flint: Wounded > Ok. Loose boards squeak and rattle underfoot. * HP:Hurt MV:Strong - Noikor: Wounded - Flint: Wounded > Jestin pierces *Flint*'s right arm hard. You blast *Flint*'s body hard. Noikor slashes *Flint*'s body. Jestin barely pierces *Flint*'s body. Loose boards squeak and rattle underfoot. * HP:Hurt MV:Strong - Noikor: Wounded - Flint: Wounded > Loose boards squeak and rattle underfoot. * HP:Hurt MV:Strong - Noikor: Wounded - Flint: Wounded > Loose boards squeak and rattle underfoot. Loose boards squeak and rattle underfoot. * HP:Hurt MV:Strong - Noikor: Wounded - Flint: Wounded > *Flint* panics, and attempts to flee! Loose boards squeak and rattle underfoot. Loose boards squeak and rattle underfoot. Loose boards squeak and rattle underfoot. * HP:Hurt MV:Strong - Noikor: Wounded - Flint: Wounded > *Flint* leaves east. Loose boards squeak and rattle underfoot. o HP:Hurt MV:Strong > Loose boards squeak and rattle underfoot. Loose boards squeak and rattle underfoot. o HP:Hurt MV:Strong > e 6 Loose boards squeak and rattle underfoot. eo HP:Hurt MV:Strong > Loose boards squeak and rattle underfoot. Loose boards squeak and rattle underfoot. The Caemlyn Road [ obvious exits: S W ] There are some bloody traces of a human leaving south. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving south. Loose boards rattle in the bridge to the west. Loose boards rattle in the bridge to the west. Loose boards rattle in the bridge to the west. o HP:Hurt MV:Strong > 6 s[k human] They aren't here. Loose boards rattle in the bridge to the west. Loose boards rattle in the bridge to the west. Loose boards rattle in the bridge to the west. Jestin has arrived from the west. Loose boards rattle in the bridge to the west. so HP:Hurt MV:Strong > Alas, you cannot go that way... o HP:Hurt MV:Strong > eLoose boards rattle in the bridge to the west. Loose boards rattle in the bridge to the west. [k human] They aren't here. eo HP:Hurt MV:Strong > Zork leaves south. The Caemlyn Road [ obvious exits: N S ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. Zork TEAM BERZORKER is standing here. *Sele* is standing here. * HP:Hurt MV:Strong > The Caemlyn Road [ obvious exits: N E ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving north. *Flint* is standing here. A raven is here flying around. * HP:Hurt MV:Strong > The Caemlyn Road [ obvious exits: S W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving west. *Doan* is standing here, riding a draft horse. o HP:Hurt MV:Strong > 6 Alas, you cannot go that way... o HP:Hurt MV:Strong > w[k human] You try to blast *Doan*, but he deflects the blow. o HP:Hurt MV:Strong - Doan: Battered > 6 No way! You're fighting for your life! o HP:Hurt MV:Strong - Doan: Battered > 0 [k human] You do the best you can! [bash ] Doan: Battered > + *Doan* strikes your right leg. an+r on do *Flint* has arrived from the west. = Your bash at *Doan* sends him sprawling! *Doan* panics, and attempts to flee! * HP:Hurt MV:Strong - Doan: Battered > l doYou blast *Doan*'s body very hard. *Flint* leaves south. You narrate 'on doan' o HP:Hurt MV:Strong - Doan: Battered > an Doan has some big nasty wounds and scratches. *Doan* is using: a chain coif a dark, hooded cloak a large steel spear a pair of thin metal leggings a pair of thin metal boots Sheek narrates 'they in?' o HP:Hurt MV:Strong - Doan: Battered > Mendoze narrates '1n' o HP:Hurt MV:Strong - Doan: Battered > *Sele* has arrived from the west. Mendoze narrates '1n' * HP:Hurt MV:Strong - Doan: Battered > Mendoze narrates '1n' *Doan* leaves south riding a draft horse. * HP:Hurt MV:Strong > s 6 The Caemlyn Road [ obvious exits: N E ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving east. *Doan* is standing here, riding a draft horse. 6o HP:Hurt MV:Strong > [k human] You blast *Doan*'s body very hard. *Doan* panics, and attempts to flee! Jestin has arrived from the north. Zork has arrived from the north. o HP:Hurt MV:Strong - Doan: Beaten > [k human] You do the best you can! o HP:Hurt MV:Strong - Doan: Beaten > *Doan* leaves north riding a draft horse. o HP:Hurt MV:Strong > n 6 The Caemlyn Road [ obvious exits: S W ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving south. *Doan* is standing here, riding a draft horse. Noikor the Trolloc is here, fighting Sele. *Sele* is here, fighting Noikor. * HP:Hurt MV:Strong > [k human] You try to blast *Doan*, but he deflects the blow. * HP:Hurt MV:Strong - Doan: Beaten > *Doan* tickles your body with his strike. You blast *Doan*'s body very hard. *Doan* panics, and attempts to flee! Noikor barely slashes *Sele*'s body. * HP:Hurt MV:Strong - Doan: Beaten > *Sele* leaves south. Noikor tries to slash *Doan*, but he parries successfully. o HP:Hurt MV:Strong - Doan: Beaten > l sel Thoth narrates 'Come kill whats left of patty' eo HP:Hurt MV:Strong - Doan: Beaten > *Doan* leaves west riding a draft horse. o HP:Hurt MV:Strong > You do not see that here. o HP:Hurt MV:Strong > s 6 e The Caemlyn Road [ obvious exits: N E ] There are some bloody traces of a human leaving east. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. Tarnok narrates 'smellks camp still' 6o HP:Hurt MV:Strong > [k human] They aren't here. o HP:Hurt MV:Strong > e The Caemlyn Road [ obvious exits: E S W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. Jestin the Master Havoc is here, fighting Sele. *Sele* is here, fighting Zork. Zork TEAM BERZORKER is here, fighting Sele. A Ghar'ghael trolloc has arrived from the west. 6* HP:Hurt MV:Strong > e[k human] You blast *Sele*'s body hard. * HP:Hurt MV:Strong - Zork: Scratched - Sele: Critical > 6 You blast *Sele*'s right leg. *Sele* is dead! R.I.P. You feel the Weave of the Wheel tighten around you. You receive your share of experience... Your first time! Was it good for you too? Your blood freezes as you hear *Sele*'s death cry. The Caemlyn Road [ obvious exits: E S W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. A Ghar'ghael trolloc has arrived from the west. lo HP:Hurt MV:Strong > s[k human] They aren't here. o HP:Hurt MV:Strong > eleThe Caemlyn Road [ obvious exits: N W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. A Ghar'ghael trolloc has arrived from the west. o HP:Hurt MV:Strong > w[k human] They aren't here. o HP:Hurt MV:Strong > wYou do not see that here. Ryrrar narrates 'still smells blands' o HP:Hurt MV:Strong > The Caemlyn Road [ obvious exits: E S W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. A Ghar'ghael trolloc has arrived from the east. o HP:Hurt MV:Strong > l in coThe Caemlyn Road [ obvious exits: E S W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. The corpse of Sele is lying here. Jestin the Master Havoc is standing here. Zork TEAM BERZORKER is standing here. Jestin leaves east. Zork leaves east. You follow Jestin. The Caemlyn Road [ obvious exits: E S W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. Zork TEAM BERZORKER is standing here. Jestin the Master Havoc is standing here. A Ghar'ghael trolloc has arrived from the west. rspo HP:Hurt MV:Strong > Jestin leaves east. Zork leaves east. You follow Jestin. The Caemlyn Road [ obvious exits: N W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. Zork TEAM BERZORKER is standing here. Jestin the Master Havoc is standing here. A Ghar'ghael trolloc has arrived from the west. eo HP:Hurt MV:Strong > Mendoze narrates 'no 1n' You do not see that item here. o HP:Hurt MV:Strong > Jestin leaves north. Zork leaves north. You follow Jestin. The Caemlyn Road [ obvious exits: N E S ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. Zork TEAM BERZORKER is standing here. Jestin the Master Havoc is standing here. A Ghar'ghael trolloc has arrived from the south. * HP:Hurt MV:Strong > Jestin leaves east. Zork leaves east. You follow Jestin. The Caemlyn Road [ obvious exits: N E W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. A torch is here on the ground. Zork TEAM BERZORKER is standing here. Jestin the Master Havoc is standing here. o HP:Hurt MV:Tiring > 6 Zork narrates 'rip sele' Zork leaves east. You follow Jestin. The Caemlyn Road [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. A torch is here on the ground. A lantern has been left here. [2] A bullseye lantern has been set aside. Zork TEAM BERZORKER is standing here. Jestin the Master Havoc is standing here. A Ghar'ghael trolloc has arrived from the west. o HP:Hurt MV:Tiring > 6 Zork leaves east. You follow Jestin. The Caemlyn Road [ obvious exits: N E W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. A torch is here on the ground. A lantern has been left here. Zork TEAM BERZORKER is standing here. Jestin the Master Havoc is standing here. o HP:Hurt MV:Tiring > 6[k human] They aren't here. Zork leaves east. You follow Jestin. Outside the Western Gate of Caemlyn [ obvious exits: N E W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving east. A bullseye lantern has been set aside. An iron lantern hangs from the wall above the gate. Zork TEAM BERZORKER is standing here. Jestin the Master Havoc is standing here. * HP:Hurt MV:Tiring > 6 6 [k human] They aren't here. * HP:Hurt MV:Tiring > [k human] They aren't here. w* HP:Hurt MV:Tiring > [k human] They aren't here. * HP:Hurt MV:Tiring > w [k human] They aren't here. w* HP:Hurt MV:Tiring > wThe Caemlyn Road [ obvious exits: N E W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. A torch is here on the ground. A lantern has been left here. o HP:Hurt MV:Tiring > The Caemlyn Road [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. A torch is here on the g -------------------------------------------------------------------------------- Kryyg Joined: Jan 15, 2001 From: Boston, MA Posted: 2004-02-06 18:57 -------------------------------------------------------------------------------- wThe Caemlyn Road [ obvious exits: N E W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. A torch is here on the ground. A lantern has been left here. o HP:Hurt MV:Tiring > The Caemlyn Road [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. A torch is here on the ground. A lantern has been left here. [2] A bullseye lantern has been set aside. wo HP:Hurt MV:Tiring > The Caemlyn Road [ obvious exits: N E W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. A torch is here on the ground. so HP:Hurt MV:Tiring > The Caemlyn Road [ obvious exits: N E S ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. A Ghar'ghael trolloc has arrived from the east. Rogg narrates 'on 1n' * HP:Hurt MV:Tiring > wAlas, you cannot go that way... * HP:Hurt MV:Tiring > wThe Caemlyn Road [ obvious exits: N W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. A Ghar'ghael trolloc has arrived from the north. Noikor narrates 'on doan' o HP:Hurt MV:Tiring > The Caemlyn Road [ obvious exits: E S W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. A Ghar'ghael trolloc has arrived from the east. wo HP:Hurt MV:Tiring > The Caemlyn Road [ obvious exits: E S W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. The corpse of Sele is lying here. A Ghar'ghael trolloc has arrived from the east. wo HP:Hurt MV:Tiring > The Caemlyn Road [ obvious exits: N E ] There are some bloody traces of a human leaving east. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. o HP:Hurt MV:Tiring > Alas, you cannot go that way... o HP:Hurt MV:Tiring > e Noikor narrates 'block' o HP:Hurt MV:Tiring > lThe Caemlyn Road [ obvious exits: E S W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. The corpse of Sele is lying here. o HP:Hurt MV:Tiring > in corpse wcorpse (here) : a small purse six gold crowns seventeen copper pennys a pair of thick metal boots a set of riveted chainmail leggings a bronze belt of odd design a great claymore [2] a wide leather wristband a pair of heavy metal gauntlets a pair of ebony-steel plate vambraces an oilskin bag a dark, hooded cloak a burnished metal breastplate a crested helm [2] a ring of silver a lantern o HP:Hurt MV:Tiring > nThe Caemlyn Road [ obvious exits: N E ] There are some bloody traces of a human leaving east. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. o HP:Hurt MV:Tiring > n The Caemlyn Road [ obvious exits: S W ] There are some bloody traces of a human leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. *Doan* is here, fighting Noikor, riding a draft horse. Noikor the Trolloc is here, fighting Doan. wo HP:Hurt MV:Tiring > Alas, you cannot go that way... Sheek narrates 'lots 1n' o HP:Hurt MV:Tiring > nThe Caemlyn Road [ obvious exits: N E ] There are some bloody traces of a human leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving north. A raven is here flying around. o HP:Hurt MV:Tiring >e 6The Caemlyn Road [ obvious exits: S W ] There are some bloody traces of a human leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. *Doan* is here, fighting Noikor, riding a draft horse. Noikor the Trolloc is here, fighting Doan. o HP:Hurt MV:Tiring > 0 [k human] You blast *Doan*'s left arm into bloody fragments! *Doan* panics, and attempts to flee! [bash ] Noikor: Wounded - Doan: Critical > Noikor narrates 'he beaten' + Noikor slashes *Doan*'s left hand very hard. * *Doan* leaves west riding a draft horse. *Doan* has arrived from the west, riding a draft horse. + Noikor slashes *Doan*'s left arm very hard. *Doan* is dead! R.I.P. You feel the Weave of the Wheel tighten around you. You receive your share of experience... Your first time! Was it good for you too? Your blood freezes as you hear *Doan*'s death cry. o HP:Hurt MV:Tiring > nar Rogg narrates 'come 1n' o HP:Hurt MV:Tiring > doan rip wher nar s nar sclapYou narrate 'doan rip' Rogg narrates '4 on 4' Noikor narrates 'doan rip' o HP:Hurt MV:Tiring > them alPlayers in your Zone -------------------- Zork - The Caemlyn Road Jestin - The Caemlyn Road Kryyg - The Caemlyn Road Noikor - The Caemlyn Road You catch a smell of horses nearby. o HP:Hurt MV:Tiring > l o HP:Hurt MV:Tiring > You narrate 'sclap them all' o HP:Hurt MV:Tiring > sco Jestin narrates 'where's doan' o HP:Hurt MV:Tiring > You have 352(408) hit and 144(235) movement points. You have scored 18474393 experience points and 1502 quest points. You need 2525607 exp to level and 1498 qp to rank. You have amassed 111 Turn points to date. You have played 44 days and 12 hours (real time). This ranks you as Kryyg the Dark Master [Ghar'ghael 7] (Level 31). You are standing. Noikor puts a mirrored lantern in a backpack. Noikor puts a ring of silver in a backpack. Noikor puts an opal choker of fiery blue and pink beauty in a backpack. Noikor puts a shining steel breastplate in a backpack. Noikor puts a blue cape featuring a golden hawk in flight in a backpack. Noikor puts a backpack in a backpack. Noikor puts a pair of ebony-steel plate vambraces in a backpack. Noikor puts a pair of metal half-gauntlets in a backpack. Noikor puts a wide leather wristband in a backpack. Noikor puts a wide leather belt in a backpack. Noikor puts a water skin in a backpack. Noikor puts a pair of thin metal boots in a backpack. Noikor puts a large slab of meat in a backpack. Noikor puts a large slab of meat in a backpack. no HP:Hurt MV:Tiring > ar doan rip w n n Noikor gets a sack from the corpse of Doan. Noikor gets a pair of thin metal boots from the corpse of Doan. Noikor gets a pair of thin metal leggings from the corpse of Doan. Noikor gets a soft leather pouch from the corpse of Doan. Noikor gets a leather belt from the corpse of Doan. Noikor gets a large steel spear from the corpse of Doan. Noikor gets a set of chainmail sleeves from the corpse of Doan. Noikor gets a dark, hooded cloak from the corpse of Doan. Noikor gets a chain coif from the corpse of Doan. o HP:Hurt MV:Tiring > You narrate 'doan rip' Noikor narrates 'we firetruckin rule' Jestin narrates 'nod' Errtu narrates 'i cant make it that far' o HP:Hurt MV:Tiring > The Caemlyn Road [ obvious exits: N E ] There are some bloody traces of a human leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. A raven is here flying around. A Ghar'ghael trolloc has arrived from the east. o HP:Hurt MV:Tiring > The Caemlyn Road [ obvious exits: N S ] There are some bloody traces of a human leaving north. There are some bloody traces of a human leaving south. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving south. Jestin narrates 'scalp' o HP:Hurt MV:Tiring > The Caemlyn Road [ obvious exits: S W ] There are some bloody traces of a human leaving south. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving south. o HP:Hurt MV:Tiring > w w Bridge on the River Cary at Carysford [ obvious exits: E W D ] There are some bloody traces of a human leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. RANDOM RUNNING 1 tic later o HP:Hurt MV:Winded > e[k human] They aren't here. o HP:Hurt MV:Winded > 6 0Outside the Western Gate of Caemlyn [ obvious exits: N E W ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. A bullseye lantern has been set aside. An iron lantern hangs from the wall above the gate. *Su* is here, fighting Jestin. Jestin the Master Havoc is here, fighting Su. * HP:Hurt MV:Winded > *Su* tries to hit Jestin, but he dodges the attack. Jestin pierces *Su*'s body extremely hard. *Su* panics, and attempts to flee! *Su* leaves north. [k human] They aren't here. * HP:Hurt MV:Winded > [bash ] Bash who? * HP:Hurt MV:Winded > n 6 0 In the Hills Around Caemlyn [ obvious exits: N S W ] There are some tracks of a ridden mount leaving south. There are some tracks of a trolloc leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a human leaving north. o HP:Hurt MV:Winded > [k human] They aren't here. o HP:Hurt MV:Winded > [bash ] Bash who? o HP:Hurt MV:Winded > f Jestin has arrived from the south. oo HP:Hurt MV:Winded > l self hYou stop following Jestin. [track human] Tarnok narrates 'smells camp still?' sje Some obvious fresh tracks of a Human leaving north. Some obvious fresh tracks of a Human leaving south. Some obvious fresh tracks of a Human leaving north. Some obvious fresh tracks of a Human leaving south. Some clear fairly recent tracks of a Human leaving west. o HP:Hurt MV:Winded > tin You narrate 'she 1n jestin' so HP:Hurt MV:Winded > can n Your eyesight is not so keen. o HP:Hurt MV:Winded > l oIn the Hills Around Caemlyn To the east lies the city of Caemlyn in all of its splendor. The wall is built of pale grey stone, streaked with silver and white, and stands some fifty feet tall as it extends to the north almost out of sight in a large arc. Towers stand along the wall, with banners of red and white flapping in the breeze. The road to Caemlyn lies to the south, and a hill overlooks the road to the west. [ obvious exits: N S W ] There are some tracks of a ridden mount leaving south. There are some tracks of a trolloc leaving north. There are some tracks of a trolloc leaving south. There are some tracks of a ridden mount leaving south. A young trolloc is here, growling with a deep bloodlust. Ryrrar narrates 'no' ro HP:Hurt MV:Winded > der ghar' Thoth narrates 'no' o HP:Hurt MV:Winded > Jestin has arrived from the north. o HP:Hurt MV:Winded > 6 *Su* has arrived from the north. o HP:Hurt MV:Winded > 6 *Su* leaves south. [open hill] I see no hill here. o HP:Hurt MV:Winded > [k human] They aren't here. so HP:Hurt MV:Winded > [k human] They aren't here. Tarnok narrates 'nod' 6o HP:Hurt MV:Winded > Outside the Western Gate of Caemlyn [ obvious exits: N E W ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. A bullseye lantern has been set aside. An iron lantern hangs from the wall above the gate. *Su* is standing here. c* HP:Hurt MV:Winded > lsoe gate ! Zork narrates 'smells gone' [k human] You blast *Su*'s right hand into bloody fragments! *Su* panics, and attempts to flee! Jestin has arrived from the north. Ryrrar narrates 'i have to leave like now' * HP:Hurt MV:Winded - Su: Critical > Arglebargle, glop-glyf!?! Jestin pierces *Su*'s body into bloody fragments! *Su* is dead! R.I.P. Your blood freezes as you hear *Su*'s death cry. * HP:Hurt MV:Winded > !Arglebargle, glop-glyf!?! * HP:Hurt MV:Winded > nar Arglebargle, glop-glyf!?! s* HP:Hurt MV:Winded > u irip Jestin leans over and cuts the bloody scalp from the corpse of Su. * HP:Hurt MV:Winded > You narrate 'su irip' * HP:Hurt MV:Winded > Jestin narrates 'rip su' * HP:Hurt MV:Winded > wher Players in your Zone -------------------- Jestin - Outside the Western Gate of Caemlyn Kryyg - Outside the Western Gate of Caemlyn Zork - The Caemlyn Road Above Four Kings Noikor - The Caemlyn Road * HP:Hurt MV:Winded > Ryrrar narrates 'should of rented 10 minutes ago ' * HP:Hurt MV:Winded > Noikor narrates 'we win' * HP:Hurt MV:Winded > l Jestin puts the war scalp of Sele the Human slain in Andor in a sack. * HP:Hurt MV:Winded > Outside the Western Gate of Caemlyn The massive gates of Caemlyn, capitol of Andor, rise before you to the east. The bustle and noise of the city can be heard at all hours, and during the day long lines of people form to enter the realm of Queen Morgase, ruler of one of the greatest cities of the known world. Drifting off towards Whitebridge to the west, the Caemlyn Road leaves its namesake behind, amongst the colors of the Queen's Guard. [ obvious exits: N E W ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. The corpse of Su is lying here. A bullseye lantern has been set aside. An iron lantern hangs from the wall above the gate. Jestin the Master Havoc is standing here. A young trolloc is here, growling with a deep bloodlust. * HP:Hurt MV:Winded > sco You have 367(408) hit and 74(235) movement points. You have scored 18475263 experience points and 1502 quest points. You need 2524737 exp to level and 1498 qp to rank. You have amassed 111 Turn points to date. You have played 44 days and 12 hours (real time). This ranks you as Kryyg the Dark Master [Ghar'ghael 7] (Level 31). You are standing. n* HP:Hurt MV:Winded > a Noikor narrates 'woot!' r* HP:Hurt MV:Winded > we killed 6? You narrate 'we killed 6?' * HP:Hurt MV:Winded > Zangief narrates '5/5' * HP:Hurt MV:Winded > Adara calls for the Westgate to be opened. The Westgate is opened from the other side. * HP:Hurt MV:Winded > Jestin narrates 'no mobs left' * HP:Hurt MV:Winded > l Outside the Western Gate of Caemlyn The massive gates of Caemlyn, capitol of Andor, rise before you to the east. The bustle and noise of the city can be heard at all hours, and during the day long lines of people form to enter the realm of Queen Morgase, ruler of one of the greatest cities of the known world. Drifting off towards Whitebridge to the west, the Caemlyn Road leaves its namesake behind, amongst the colors of the Queen's Guard. [ obvious exits: N E W ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. The corpse of Su is lying here. A bullseye lantern has been set aside. An iron lantern hangs from the wall above the gate. Jestin the Master Havoc is standing here. A young trolloc is here, growling with a deep bloodlust. Jestin puts the war scalp of Su the Human slain in Andor in a sack. * HP:Hurt MV:Winded > Noikor narrates 'yeah' * HP:Hurt MV:Winded > scan e 2Your eyesight is not so keen. c* HP:Hurt MV:Winded > [change mood brave] Mood changed to: Brave Wimpy reset to: 122 hit points. p* HP:Hurt MV:Winded > o [change posture offensive] Posture changed to: Offensive * HP:Hurt MV:Winded > wher Players in your Zone -------------------- Noikor - Bridge on the River Cary at Carysford Jestin - Outside the Western Gate of Caemlyn Kryyg - Outside the Western Gate of Caemlyn Zork - The Caemlyn Road Above Four Kings * HP:Hurt MV:Winded > l Outside the Western Gate of Caemlyn The massive gates of Caemlyn, capitol of Andor, rise before you to the east. The bustle and noise of the city can be heard at all hours, and during the day long lines of people form to enter the realm of Queen Morgase, ruler of one of the greatest cities of the known world. Drifting off towards Whitebridge to the west, the Caemlyn Road leaves its namesake behind, amongst the colors of the Queen's Guard. [ obvious exits: N E W ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. The corpse of Su is lying here. A bullseye lantern has been set aside. An iron lantern hangs from the wall above the gate. Jestin the Master Havoc is standing here. A young trolloc is here, growling with a deep bloodlust. * HP:Hurt MV:Winded > Jestin narrates 'no smells elft i mean' * HP:Hurt MV:Winded > order ghar'ghael nor Sheek narrates 'where we at guys?' * HP:Hurt MV:Winded > t Jestin narrates 'i lost my mob' * HP:Hurt MV:Winded > h A Ghar'ghael trolloc leaves north. Ok. TO COMPLETE THE REQUIREMENTS OF HOW WE DO LOGS: * HP:Hurt MV:Winded > e sInside the Western Gate of Caemlyn [ obvious exits: N E S W ] An oil lamp, set in a steel cage, hangs from a high wooden pole. *Grolch* is standing here. *Flint* is standing here. A *newbie male human* is standing here, riding a bloodstock stallion. A young woman walks by. A stout looking Caemlyn guard is posted here. A stout looking Caemlyn guard is posted here. A stout looking Caemlyn guard is posted here. A stout looking Caemlyn guard is posted here. Jestin narrates 'i'm so mad' * HP:Hurt MV:Winded > s s The Caemlyn gatekeeper closes the Westgate. The Caemlyn gatekeeper locks the Westgate. A woman gesticulates strangely. A woman panics, and attempts to flee! A woman leaves south. The Caemlyn cityguard tickles your right leg with his slash. The Caemlyn cityguard joins the Caemlyn cityguard's fight! The Caemlyn cityguard joins the Caemlyn cityguard's fight! The Caemlyn cityguard joins the Caemlyn cityguard's fight! No way! You're fighting for your life! * HP:Hurt MV:Winded - the Caemlyn cityguard: Healthy > No way! You're fighting for your life! * HP:Hurt MV:Winded - the Caemlyn cityguard: Healthy > sNo way! You're fighting for your life! * HP:Hurt MV:Winded - the Caemlyn cityguard: Healthy > 1No way! You're fighting for your life! * HP:Hurt MV:Winded - the Caemlyn cityguard: Healthy > f *Flint* barely smites your left hand. Zamiel tells you 'you 4 firetrucking rock!' * HP:Hurt MV:Winded - the Caemlyn cityguard: Healthy > [change mood wimpy] Mood changed to: Wimpy Wimpy reset to: 204 hit points. You panic and attempt to flee!lyn cityguard: Healthy > You flee head over heels. An Outer Road [ obvious exits: N S ] A young woman walks by. o HP:Hurt MV:Weary > The Caemlyn cityguard has arrived from the north. The Caemlyn cityguard has arrived from the north. so HP:Hurt MV:Weary > s s An Outer Road [ obvious exits: N S ] A shifty looking fellow patrols the streets picking up discarded belongings. o HP:Hurt MV:Weary > An Outer Road [ obvious exits: N S ] A man is here. A villager woman performs her daily routine. * HP:Hurt MV:Weary > Bend in the Outer Road [ obvious exits: N E S ] A stout looking guard is here, walking the streets of Caemlyn. A stout looking guard is here, walking the streets of Caemlyn. A gray palfrey prances skittishly nearby. o HP:Hurt MV:Weary > s South-West Watchtower [ obvious exits: N U ] A man is here. Darqal narrates '2n' * HP:Hurt MV:Weary > w Alas, you cannot go that way... u* HP:Hurt MV:Weary > On the Tower [ obvious exits: W D ] A man gambles away his purse. A hunter from Illian is here, searching for the fabled Horn of Valere. A worker busily earns a day's pay. A man is here. An archer draws his bow with a steady hand and a sharp eye. * HP:Hurt MV:Weary > Noikor narrates 'get rolands' * HP:Hurt MV:Weary > w Jestin narrates 'kryyg went in caemy' * HP:Hurt MV:Weary > A Dirt Lane [ obvious exits: N S ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. o HP:Hurt MV:Weary > narr snicke Rogg narrates 'any smells shady or sward?' r o HP:Hurt MV:Weary > 2You narrate 'snicker' Then jestin and zork killed engyn 2mins later and we left with 8 scalps and 1 head. -------------------------------------------------------------------------------- Zeduis Joined: Jul 16, 2001 Posted: 2004-02-06 19:03 -------------------------------------------------------------------------------- Lol nice job again guys Silly newbie pkers...shoulda regrouped at patty instead of all running scared like chickens. Btw, that bridge has to be the single most spammy place to fight...really hate that bridge. -------------------------------------------------------------------------------- Zork Joined: Feb 01, 2001 Posted: 2004-02-06 19:03 -------------------------------------------------------------------------------- Jestin got lost when engyn ran batt! I followed him to Selaana and killed him there! BERZORKER! (compliments of Nevas) -------------------------------------------------------------------------------- Argayle Joined: Jun 03, 2002 From: Groningen, the Netherlands AKA Tar Valon Posted: 2004-02-07 05:26 -------------------------------------------------------------------------------- darn i go away for 2 days and this happens No clue why humans didnt organize. but then had i been there i prolly just woulda solo chased into that certain room in rollies and died like i did 3 times before.. man i hate that room *lick* [ This Mail was edited by: Argayle on 2004-02-07 05:29 ] -------------------------------------------------------------------------------- Hima Joined: Nov 28, 2003 From: Boras, Sweden Posted: 2004-02-07 08:12 -------------------------------------------------------------------------------- Thanks zed! (turns his head away and spits on the ground) Always good to hear such comforting words from "not-silly-uber-pkers"... I had fun until we started loosing guys to fast. Hopefully i learned some from this and wont run like a scared chicken the next time Oh, and im not much for giving gratz to trollies who rip me so.. until the next time trollies!