How we do (Part II) Kryyg Joined: Jan 15, 2001 From: Boston, MA Posted: 2004-02-05 20:06 -------------------------------------------------------------------------------- The Caemlyn Road [ obvious exits: N E W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. Noikor the Trolloc is standing here. Jestin the Master Havoc is standing here. w* HP:Hurt MV:Tiring > heNoikor leaves east. You follow Jestin. The Caemlyn Road [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. Noikor the Trolloc is standing here. Jestin the Master Havoc is standing here. You say 'we wait at stablegate' * HP:Hurt MV:Tiring > r Noikor leaves east. You follow Jestin. The Caemlyn Road [ obvious exits: N E W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. A bullseye lantern has been set aside. Noikor the Trolloc is standing here. Jestin the Master Havoc is standing here. Players in your Zone -------------------- Kryyg - The Caemlyn Road Noikor - The Caemlyn Road Jestin - The Caemlyn Road * HP:Hurt MV:Tiring > time It is 7 o'clock pm, on the 3rd day of the month of Amadaine, year 532. According to legend and prophecy, this is the First Turn of the Wheel. Like the Threads of the Pattern, so too are the days of our lives. (Server: Thu Feb 5 19:35:18 2004 EST, last rebooted 19 hours, 12 minutes ago) * HP:Hurt MV:Tiring > s Jestin leaves east. You follow Jestin. Outside the Western Gate of Caemlyn [ obvious exits: N E W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. A dragon's fang has been hastily scrawled into the gate. An iron lantern hangs from the wall above the gate. You notice a small canoe is hidden here. Noikor the Trolloc is standing here. Jestin the Master Havoc is standing here. a* HP:Hurt MV:Tiring > y get Jestin nods in agreement. i* HP:Hurt MV:Tiring > n You follow Jestin. Inside the Western Gate of Caemlyn [ obvious exits: N E S W ] A wooden practice shield has been dropped here. An oil lamp, set in a steel cage, hangs from a high wooden pole. Noikor the Trolloc is standing here. Jestin the Master Havoc is standing here. A shifty looking fellow patrols the streets picking up discarded belongings. A small dog is here, barking furiously. A stout looking guard is here, walking the streets of Caemlyn. A stout looking Caemlyn guard is posted here. A stout looking Caemlyn guard is posted here. A stout looking Caemlyn guard is posted here. A stout looking Caemlyn guard is posted here. You say 'get in' * HP:Hurt MV:Tiring > Jestin leaves east. Noikor leaves east. You follow Jestin. Western End of a Wide Boulevard [ obvious exits: E S W ] An oil lamp, set in a steel cage, hangs from a high wooden pole. You notice a mirrored lantern is hidden here. Noikor the Trolloc is standing here. Jestin the Master Havoc is standing here. A stout looking Caemlyn guard is posted here. * HP:Hurt MV:Tiring > Noikor leaves east. You follow Jestin. A Wide Boulevard [ obvious exits: N E S W ] An oil lamp, set in a steel cage, hangs from a high wooden pole. Noikor the Trolloc is standing here. Jestin the Master Havoc is standing here. A villager woman performs her daily routine. An old man hobbles slowly on his way. * HP:Hurt MV:Tiring > You follow Jestin. A Wide Boulevard [ obvious exits: E S W ] An oil lamp, set in a steel cage, hangs from a high wooden pole. Noikor the Trolloc is standing here. Jestin the Master Havoc is standing here. An old man hobbles slowly on his way. * HP:Hurt MV:Tiring > You follow Jestin. Middle of a Wide Boulevard [ obvious exits: N E S W ] An oil lamp, set in a steel cage, hangs from a high wooden pole. You notice a mirrored lantern is hidden here. You notice a mirrored lantern is hidden here. Noikor the Trolloc is standing here. Jestin the Master Havoc is standing here. A villager woman performs her daily routine. * HP:Hurt MV:Tiring > sca You follow Jestin. Caemlyn Central Square [ obvious exits: N E S W ] A fountain is here, offering clear blue water to all. An oil lamp, set in a steel cage, hangs from a high wooden pole. You notice a lantern is hidden here. You notice a torch is hidden here. You notice a wooden practice shield is hidden here. Noikor the Trolloc is standing here. Jestin the Master Havoc is standing here. *Stacy* is standing here. *Grolch* is standing here, riding a gray palfrey. n * HP:Hurt MV:Tiring > s Jestin tries to pierce *Stacy*, but she deflects the blow. A shifty looking fellow patrols the streets picking up discarded belongings. A merchant guard, intent on keeping order, stands guard. A merchant guard, intent on keeping order, stands guard. A grocer stocks some shelves. * HP:Hurt MV:Tiring > 6 0 [k human] You blast *Stacy*'s left leg into bloody fragments! *Stacy* panics, and attempts to flee! * HP:Hurt MV:Tiring - Jestin: Hurt - Stacy: Hurt > You blast *Stacy*'s body into bloody fragments! *Stacy* panics, and attempts to flee! *Stacy* leaves west. Noikor slashes *Grolch*'s left foot. [bash ] Bash who? * HP:Hurt MV:Tiring > 6 0 [k human] You blast *Grolch*'s right leg into bloody fragments! [bash ] Noikor: Healthy - Grolch: Scratched > - Jestin barely pierces *Grolch*'s body. * *Stacy* has arrived from the west. Jestin looks at *Stacy*. * Jestin pierces *Grolch*'s body. *Grolch* tries to blast Noikor, but he deflects the blow. Noikor slashes *Grolch*'s body. - *Stacy* leaves north. Zarth narrates 'uhhh, arminius might have gotten kill' = Your bash at *Grolch* sends him sprawling! * HP:Hurt MV:Tiring - Noikor: Healthy - Grolch: Hurt > l grol Jestin pierces *Grolch*'s right leg very hard. You blast *Grolch*'s left arm very hard. Noikor slashes *Grolch*'s left arm hard. c* HP:Hurt MV:Tiring - Noikor: Healthy - Grolch: Wounded > h alGrolch has quite a few wounds. *Grolch* is using: a mirrored lantern a crested helm a blanket a backpack a pair of metal half-gauntlets a heavy club a pair of thin metal leggings a pair of thin metal boots i* HP:Hurt MV:Tiring - Noikor: Healthy - Grolch: Wounded > as 8 k grolc Jestin looks at *Grolch*. h* HP:Hurt MV:Tiring - Noikor: Healthy - Grolch: Wounded > Ok. * HP:Hurt MV:Tiring - Noikor: Healthy - Grolch: Wounded > Jestin pierces *Grolch*'s head very hard. You blast *Grolch*'s left arm extremely hard. Noikor slashes *Grolch*'s right leg extremely hard. Jestin assumes an offensive striking posture. * HP:Hurt MV:Tiring - Noikor: Healthy - Grolch: Wounded > 0 Zarth narrates 'he died right after boot' [bash ] They already seem to be stunned. * HP:Hurt MV:Tiring - Noikor: Healthy - Grolch: Wounded > 0 *Grolch* panics, and attempts to flee! *Grolch* tries to flee, but is too exhausted! [bash ] *Grolch* panics, and attempts to flee! = Jestin pierces *Grolch*'s body. *Grolch* panics, and attempts to flee! *Grolch* leaves north riding a gray palfrey. n 8* You follow Jestin. 0Cancelled. Middle of a Wide Boulevard [ obvious exits: N E S W ] An oil lamp, set in a steel cage, hangs from a high wooden pole. You notice a mirrored lantern is hidden here. You notice a mirrored lantern is hidden here. Noikor the Trolloc is standing here. Jestin the Master Havoc is standing here. A young woman walks by. A villager woman performs her daily routine. * HP:Hurt MV:Tiring > [k grolch] They aren't here. * HP:Hurt MV:Tiring > [bash ] Bash who? * HP:Hurt MV:Tiring > n 8 Road to the Inner City [ obvious exits: N S ] An oil lamp, set in a steel cage, hangs from a high wooden pole. *Grolch* is standing here, riding a gray palfrey. A city lamplighter stands nearby, attending his duties. A stout looking Caemlyn guard is posted here. A stout looking Caemlyn guard is posted here. An elite Queen's Guard stands at his post. An elite Queen's Guard stands at his post. An elite Queen's Guard stands at his post. An elite Queen's Guard stands at his post. * HP:Hurt MV:Tiring > nar 2n The Caemlyn cityguard barely slashes your left arm. You swiftly dodge a city lamplighter's attempt to hit you. An elite Queen's Guard joins the Caemlyn cityguard's fight! An elite Queen's Guard joins the Caemlyn cityguard's fight! An elite Queen's Guard joins the Caemlyn cityguard's fight! An elite Queen's Guard joins the Caemlyn cityguard's fight! The Caemlyn cityguard joins the Caemlyn cityguard's fight! *Grolch* leaves north riding a gray palfrey. [k grolch] They aren't here. * HP:Hurt MV:Tiring - the Caemlyn cityguard: Healthy > Jestin has arrived from t he south. You narrate '2n' * HP:Hurt MV:Tiring - the Caemlyn cityguard: Healthy > 1 fThe Caemlyn cityguard barely slashes your head. An elite Queen's Guard draws a long, thin sword from a sword sheath with a flash of steel. An elite Queen's Guard tickles your head with his slash. An elite Queen's Guard draws a long, thin sword from a sword sheath with a flash of steel. An elite Queen's Guard tickles your body with his slash. An elite Queen's Guard draws a long, thin sword from a sword sheath with a flash of steel. An elite Queen's Guard barely slashes your right arm. An elite Queen's Guard draws a long, thin sword from a sword sheath with a flash of steel. An elite Queen's Guard barely slashes your left leg. A city lamplighter tries to hit you, but you dodge the attack. You blast the Caemlyn cityguard's body hard. The Caemlyn cityguard tickles your body with his slash. [change mood wimpy] Mood changed to: Wimpy Wimpy reset to: 203 hit points. You panic and attempt to flee!lyn cityguard: Healthy > You flee head over heels. Middle of a Wide Boulevard [ obvious exits: N E S W ] An oil lamp, set in a steel cage, hangs from a high wooden pole. You notice a mirrored lantern is hidden here. You notice a mirrored lantern is hidden here. A villager woman performs her daily routine. * HP:Hurt MV:Tiring > n n n Rip narrates 'is a mace considered a club' Road to the Inner City [ obvious exits: N S ] An oil lamp, set in a steel cage, hangs from a high wooden pole. A city lamplighter stands nearby, attending his duties. A stout looking Caemlyn guard is posted here. A stout looking Caemlyn guard is posted here. An elite Queen's Guard stands at his post. An elite Queen's Guard stands at his post. An elite Queen's Guard stands at his post. An elite Queen's Guard stands at his post. * HP:Hurt MV:Tiring > Inside the Origan Gate [ obvious exits: N E S W ] An old wooden trough stands here, half filled with water. An oil lamp, set in a steel cage, hangs from a high wooden pole. A man is here. A ragged looking man asks for spare coins. An elite Queen's Guard stands at his post. An elite Queen's Guard stands at his post. * HP:Hurt MV:Tiring > Road to the Palace [ obvious exits: N E S W ] An oil lamp, set in a steel cage, hangs from a high wooden pole. A drunken fool staggers in no particular direction. n* HP:Hurt MV:Tiring > 8 Road to the Palace [ obvious exits: N E S W ] An oil lamp, set in a steel cage, hangs from a high wooden pole. Noikor the Trolloc is standing here. Jestin the Master Havoc is standing here. A master of the Blade unfolds into a cat-like stance here. A man is here. * HP:Hurt MV:Tiring > [k grolch] They aren't here. * HP:Hurt MV:Tiring > The Caemlyn cityguard has arrived from the east. * HP:Hurt MV:Tiring > 8 8 [k grolch] They aren't here. * HP:Hurt MV:Tiring > 8 You follow Jestin. Oval Plaza Outside the Royal Palace [ obvious exits: N E S W ] An oil lamp, set in a steel cage, hangs from a high wooden pole. Noikor the Trolloc is standing here. Jestin the Master Havoc is standing here. A gray palfrey prances skittishly nearby. [k grolch] They aren't here. * HP:Hurt MV:Tiring > [k grolch] They aren't here. * HP:Hurt MV:Tiring > 8 8 [k grolch] They aren't here. * HP:Hurt MV:Tiring > [k grolch] They aren't here. * HP:Hurt MV:Tiring > 8 [k grolch] They aren't here. * HP:Hurt MV:Tiring > 8 ex [k grolch] They aren't here. * HP:Hurt MV:Tiring > Obvious exits: North - Inside the Palace Gate East - Corner of the Palace South - Road to the Palace West - Corner of the Palace * HP:Hurt MV:Tiring > scan n The palace guard is here, eyeing the corridors watchfully. The palace guard is here, eyeing the corridors watchfully. The palace guard is here, eyeing the corridors watchfully. The palace guard is here, eyeing the corridors watchfully. * HP:Hurt MV:Tiring > giggle l The night has begun. The sky starts to get cloudy. Your heartbeat calms down more as you feel less panicked. You giggle. o HP:Hurt MV:Tiring > Oval Plaza Outside the Royal Palace This large oval plaza lies just south of the gates of the Royal Palace of Andor. The workmanship here is truly magnificent, and is perhaps the most stunning part of all Caemlyn. Built on a little hill in the Inner City's center, you have an amazing view that goes deep into the Outer City. Gazing up at the palace you marvel once again at the wonders of Ogier architecture. A large banner hangs nearby, depicting a map of Caemlyn's inner city. [ obvious exits: N E S W ] An oil lamp, set in a steel cage, hangs from a high wooden pole. Noikor the Trolloc is standing here. Jestin the Master Havoc is standing here. A gray palfrey prances skittishly nearby. o HP:Hurt MV:Tiring > Jestin snickers softly. o HP:Hurt MV:Tiring > say Jestin pierces a gray palfrey's left leg into bloody fragments! go HP:Hurt MV:Tiring > o cae Noikor says 'grrr lag' mo HP:Hurt MV:Tiring > rent k gray Noikor slashes a gray palfrey's body into bloody fragments! You say 'go caem rent' o HP:Hurt MV:Tiring > You blast a gray palfrey's left hand into bloody fragments ! o HP:Hurt MV:Tiring - Jestin: Hurt - a gray palfrey: Critical > You blast a gray palfrey's left arm into bloody fragments! A gray palfrey is dead! R.I.P. You receive your share of experience... Quite a death count. Have it put on your tombstone. Your blood freezes as you hear a gray palfrey's death cry. o HP:Hurt MV:Tiring > say always peo You follow Jestin. Road to the Palace [ obvious exits: N E S W ] An oil lamp, set in a steel cage, hangs from a high wooden pole. Noikor the Trolloc is standing here. Jestin the Master Havoc is standing here. A drunken fool staggers in no particular direction. A stout looking guard is here, walking the streets of Caemlyn. A stout looking guard is here, walking the streets of Caemlyn. A master of the Blade unfolds into a cat-like stance here. A man is here. po HP:Hurt MV:Tiring > le You follow Jestin. Road to the Palace [ obvious exits: N E S W ] An oil lamp, set in a steel cage, hangs from a high wooden pole. Noikor the Trolloc is standing here. Jestin the Master Havoc is standing here. to HP:Hurt MV:Tiring > he Noikor leaves south. You follow Jestin. Inside the Origan Gate [ obvious exits: N E S W ] An old wooden trough stands here, half filled with water. An oil lamp, set in a steel cage, hangs from a high wooden pole. Noikor the Trolloc is standing here. Jestin the Master Havoc is standing here. A man is here. A ragged looking man asks for spare coins. An elite Queen's Guard stands at his post. An elite Queen's Guard stands at his post. o HP:Hurt MV:Tiring > re Jestin leaves south. You follow Jestin. Road to the Inner City [ obvious exits: N S ] An oil lamp, set in a steel cage, hangs from a high wooden pole. Noikor the Trolloc is standing here. Jestin the Master Havoc is standing here. A city lamplighter stands nearby, attending his duties. A stout looking Caemlyn guard is posted here. A stout looking Caemlyn guard is posted here. An elite Queen's Guard stands at his post. An elite Queen's Guard stands at his post. An elite Queen's Guard stands at his post. An elite Queen's Guard stands at his post. You say 'always people there' o HP:Hurt MV:Tiring > Jestin leaves south. You follow Jestin. Middle of a Wide Boulevard [ obvious exits: N E S W ] An oil lamp, set in a steel cage, hangs from a high wooden pole. You notice a mirrored lantern is hidden here. Noikor the Trolloc is standing here. Jestin the Master Havoc is standing here. A villager woman performs her daily routine. o HP:Hurt MV:Tiring > The Caemlyn cityguard has arrived from the north. You follow Jestin. A Wide Boulevard [ obvious exits: E S W ] An oil lamp, set in a steel cage, hangs from a high wooden pole. Noikor the Trolloc is standing here. Jestin the Master Havoc is standing here. An old man hobbles slowly on his way. o HP:Hurt MV:Tiring > Jestin leaves west. You follow Jestin. A Wide Boulevard [ obvious exits: N E S W ] An oil lamp, set in a steel cage, hangs from a high wooden pole. Noikor the Trolloc is standing here. Jestin the Master Havoc is standing here. A villager woman performs her daily routine. An old man hobbles slowly on his way. * HP:Hurt MV:Tiring > Jestin leaves south. You follow Jestin. The Queen's Blessing [ obvious exits: N E S U ] A small purse is here. A gory tuft of flesh lies abandoned on the ground. [2] A dirty rock lies on the ground, waiting to be thrown. A copper tap with free ale is here. A board showing the rules hangs here. You notice a torch is hidden here. Noikor the Trolloc is standing here. Jestin the Master Havoc is standing here. A *newbie male human* is standing here. A stout looking guard is here, walking the streets of Caemlyn. A worker busily earns a day's pay. A shapely young woman skillfully weaves amongst the chaos, taking orders. A bartender serves customers with a greedy smile. * HP:Hurt MV:Tiring > Jestin leaves up. Noikor leaves up. You follow Jestin. Reception [ obvious exits: S D ] A lantern has been left here. A jagged, brightly colored piece of glass has been left here. A tarnished silver key has been dropped here. A small purse is here. A wooden practice shield has been dropped here. Noikor the Trolloc is standing here. Jestin the Master Havoc is standing here. A bulky man with heavy-lidded eyes sits here, scratching a cat. The innkeeper Basel Gill is here, smiling broadly. * HP:Hurt MV:Tiring > s Lamgwin Dorn tickles your body with his slash. Basel Gill joins Lamgwin Dorn's fight! c* HP:Hurt MV:Tiring - Lamgwin Dorn: Healthy > an s A Tairen bloodstock stallion stands here, tail swaying with the breeze. *Evia* is standing here. A simple man blends into the crowd of the city * HP:Hurt MV:Tiring - Lamgwin Dorn: Healthy > say 1s !Basel Gill hits Jestin's body hard. You blast Lamgwin Dorn's body extremely hard. Lamgwin Dorn tickles your right arm with his slash. You say '1s' * HP:Hurt MV:Tiring - Lamgwin Dorn: Scratched > 1 f nar 1s rent You say '1s' 2* HP:Hurt MV:Tiring - Lamgwin Dorn: Scratched > [change mood wimpy] Mood changed to: Wimpy Wimpy reset to: 203 hit points. Jestin panics, and attempts to flee!Scratched > You panic and attempt to flee! Jestin leaves south. You flee head over heels. The Library [ obvious exits: N ] A bookshelf made from imported wood stands against the wall here. A board listing the events and festivals of the land is mounted on a wall. Jestin the Master Havoc is standing here. Noikor the Trolloc is here, fighting Evia. A Tairen bloodstock stallion stands here, tail swaying with the breeze. *Evia* is here, fighting Noikor. A simple man blends into the crowd of the city You narrate '1s rent' * HP:Hurt MV:Tiring > Noikor narrates 'on evia 1s' Jestin tries to pierce *Evia*, but she deflects the blow. [change mood brave] Mood changed to: Brave Wimpy reset to: 121 hit points. * HP:Hurt MV:Tiring > 6 [k human] The fighting is too thick and heavy for you to enter the fray! 0* HP:Hurt MV:Tiring > 2 Jestin tries to pierce *Evia*, but she parries successfully. *Evia* tries to slash Noikor, but he parries successfully. Noikor tries to slash *Evia*, but she parries successfully. [bash ] Bash who? l* HP:Hurt MV:Tiring > Jestin looks at *Evia*. [change mood brave] Mood changed to: Brave Wimpy reset to: 121 hit points. * HP:Hurt MV:Tiring > evia Jestin assumes an offensive striking posture. Evia is in excellent condition. *Evia* is using: a lily a white-gold diamond tiara a shimmering pendant of obsidian a shimmering pendant of obsidian a dark, hooded cloak a pair of dark gloves an ivy bracelet a wide leather wristband a bladed feather staff a divided riding skirt a pair of animal-fur boots * HP:Hurt MV:Tiring > search n l Its wide open. You could search for hours... * HP:Hurt MV:Tiring > Noikor looks at *Evia*. The Library It's not every inn which offers you the use of a library, particularly one as well stocked as this one. There are maps, novels, and bizarre texts of all sorts. A comfy sofa and a few reading chairs are the only furniture of the room other than the rows upon rows of books. [ obvious exits: N ] A bookshelf made from imported wood stands against the wall here. A board listing the events and festivals of the land is mounted on a wall. Jestin the Master Havoc is here, fighting Evia. Noikor the Trolloc is here, fighting Evia. A Tairen bloodstock stallion stands here, tail swaying with the breeze. *Evia* is here, fighting Noikor. A simple man blends into the crowd of the city * HP:Hurt MV:Tiring > 6 Jestin tries to pierce *Evia*, but she parries successfully. *Evia* tries to slash Noikor, but he deflects the blow. Noikor tries to slash *Evia*, but she deflects the blow. * HP:Hurt MV:Tiring > 6 [k human] The fighting is too thick and heavy for you to enter the fray! * HP:Hurt MV:Tiring > [k human] The fighting is too thick and heavy for you to enter the fray! * HP:Hurt MV:Tiring > Jestin tries to pierce *Evia*, but she parries successfully. * HP:Hurt MV:Tiring > bh Arglebargle, glop-glyf!?! * HP:Hurt MV:Tiring > b Jestin assumes an offensive striking posture. [bash human] = *Evia* panics, and attempts to flee! + Jestin tries to pierce *Evia*, but she deflects the blow. *Evia* tries to slash Noikor, but he parries successfully. Noikor tries to slash *Evia*, but she parries successfully. Jhax narrates 'rene only loads vambs' = Jestin panics, and attempts to flee! - Jestin pierces *Evia*'s body extremely hard. - Jestin panics, and attempts to flee! = The fighting is too thick and heavy for you to enter the fray! * HP:Hurt MV:Tiring > Noikor panics, and attempts to flee! Jestin leaves north. s* HP:Hurt MV:Tiring > t Noikor slashes *Evia*'s right leg into bloody fragments! Noikor leaves north. * HP:Hurt MV:Tiring > You are already standing. * HP:Hurt MV:Tiring > *Evia* leaves north. A bloodstock stallion leaves north. * HP:Hurt MV:Tiring > nar Zarth narrates 'langwa!' * HP:Hurt MV:Tiring > abshed n You narrate 'abshed' * HP:Hurt MV:Tiring > 6 Reception [ obvious exits: S D ] A lantern has been left here. A jagged, brightly colored piece of glass has been left here. A tarnished silver key has been dropped here. A small purse is here. A wooden practice shield has been dropped here. A Tairen bloodstock stallion stands here, tail swaying with the breeze. Noikor the Trolloc is standing here. Jestin the Master Havoc is standing here. A stout looking Caemlyn guard is posted here. A bulky man with heavy-lidded eyes sits here, scratching a cat. The innkeeper Basel Gill is here, smiling broadly. * HP:Hurt MV:Tiring > 0Jestin assumes an offensive striking posture. [k human] They aren't here. * HP:Hurt MV:Tiring > Jestin leaves down. You follow Jestin. The Queen's Blessing [ obvious exits: N E S U ] A small purse is here. A gory tuft of flesh lies abandoned on the ground. [2] A dirty rock lies on the ground, waiting to be thrown. A copper tap with free ale is here. A board showing the rules hangs here. You notice a torch is hidden here. Noikor the Trolloc is standing here. Jestin the Master Havoc is standing here. *Evia* is standing here. A *newbie male human* is standing here. A stout looking guard is here, walking the streets of Caemlyn. A worker busily earns a day's pay. A shapely young woman skillfully weaves amongst the chaos, taking orders. A bartender serves customers with a greedy smile. [bash ] Bash who? *Evia* leaves north. d* HP:Hurt MV:Tiring > Alas, you cannot go that way... * HP:Hurt MV:Tiring > *Nihthelm* has arrived from the north. Jestin leaves north. Noikor leaves north. You follow Jestin. A Wide Boulevard [ obvious exits: N E S W ] An oil lamp, set in a steel cage, hangs from a high wooden pole. Noikor the Trolloc is standing here. Jestin the Master Havoc is standing here. A villager woman performs her daily routine. An old man hobbles slowly on his way. * HP:Hurt MV:Winded > n The Master Blacksmith's [ obvious exits: S ] The master blacksmith's forge is here, blasted by a fierce fire. *Evia* is standing here. A stout looking guard is here, walking the streets of Caemlyn. A worker busily earns a day's pay. A villager woman performs her daily routine. A master blacksmith is here, hard at work. * HP:Hurt MV:Winded > 6 naJestin has arrived from the south. Noikor has arrived from the south. [k human] You try to blast *Evia*, but she parries successfully. * HP:Hurt MV:Winded - Evia: Hurt > r Jestin tries to pierce *Evia*, but she parries successfully. * HP:Hurt MV:Winded - Evia: Hurt > smith You narrate 'smith' 0* HP:Hurt MV:Winded - Evia: Hurt > The Caemlyn cityguard joins Evia's fight! A villager woman panics, and attempts to flee! A villager woman leaves south. A worker leaves south. The Caemlyn cityguard tries to slash Jestin, but he dodges the attack. Jestin tries to pierce *Evia*, but she deflects the blow. *Evia* barely slashes your body. You blast *Evia*'s body into bloody fragments! [bash ] + Jestin assumes an offensive striking posture. *Evia* panics, and attempts to flee! - Jestin swiftly dodges the Caemlyn cityguard's attempt to slash him. Jestin pierces *Evia*'s right leg into bloody fragments! *Evia* panics, and attempts to flee! *Evia* slashes your body. Jestin tries to pierce *Evia*, but she deflects the blow. The Caemlyn cityguard has arrived from the south. As *Evia* avoids your bash, you topple over and fall to the ground! *Evia* panics, and attempts to flee! * HP:Hurt MV:Winded - Evia: Battered > 1 f Jestin panics, and attempts to flee! *Evia* leaves south. a* HP:Hurt MV:Winded > lias 8 ke Jestin panics, and attempts to flee! v* HP:Hurt MV:Winded > ia Noikor panics, and attempts to flee! * HP:Hurt MV:Winded > 2 Noikor slashes the Caemlyn cityguard's body. The Caemlyn cityguard tries to slash Noikor, but he parries successfully. The Caemlyn cityguard tries to slash Jestin, but he dodges the attack. * HP:Hurt MV:Winded > [change mood wimpy] Mood changed to: Wimpy Wimpy reset to: 203 hit points. s* HP:Hurt MV:Winded > Jestin leaves south. A Wide Boulevard [ obvious exits: N E S W ] An oil lamp, set in a steel cage, hangs from a high wooden pole. Jestin the Master Havoc is standing here. A stout looking guard is here, walking the streets of Caemlyn. A worker busily earns a day's pay. A city lamplighter stands nearby, attending his duties. A villager woman performs her daily routine. A villager woman performs her daily routine. * HP:Hurt MV:Winded > 6 Ok. * HP:Hurt MV:Winded > [change mood brave] Mood changed to: Brave Wimpy reset to: 121 hit points. * HP:Hurt MV:Winded > The Queen's Blessing [ obvious exits: N E S U ] A small purse is here. A gory tuft of flesh lies abandoned on the ground. [2] A dirty rock lies on the ground, waiting to be thrown. A copper tap with free ale is here. A board showing the rules hangs here. You notice a torch is hidden here. An old man hobbles slowly on his way. A *newbie male human* is standing here. A worker busily earns a day's pay. A shapely young woman skillfully weaves amongst the chaos, taking orders. A bartender serves customers with a greedy smile. * HP:Hurt MV:Winded > [k human] They aren't here. u* HP:Hurt MV:Winded > Jestin has arrived from the north. Noikor has arrived from the north. Reception [ obvious exits: S D ] A lantern has been left here. A jagged, brightly colored piece of glass has been left here. A tarnished silver key has been dropped here. A small purse is here. A wooden practice shield has been dropped here. A Tairen bloodstock stallion stands here, tail swaying with the breeze. A stout looking Caemlyn guard is posted here. A bulky man with heavy-lidded eyes sits here, scratching a cat. The innkeeper Basel Gill is here, smiling broadly. * HP:Hurt MV:Winded > d s The Queen's Blessing [ obvious exits: N E S U ] A small purse is here. A gory tuft of flesh lies abandoned on the ground. [2] A dirty rock lies on the ground, waiting to be thrown. A copper tap with free ale is here. A board showing the rules hangs here. You notice a torch is hidden here. Noikor the Trolloc is standing here. Jestin the Master Havoc is standing here. An old man hobbles slowly on his way. A *newbie male human* is standing here. A worker busily earns a day's pay. A shapely young woman skillfully weaves amongst the chaos, taking orders. A bartender serves customers with a greedy smile. 6* HP:Hurt MV:Winded > The Caemlyn cityguard has arrived from the north. The Caemlyn cityguard has arrived from the north. Jestin leaves up. Noikor leaves up. You follow Jestin. Reception [ obvious exits: S D ] A lantern has been left here. A jagged, brightly colored piece of glass has been left here. A tarnished silver key has been dropped here. A small purse is here. A wooden practice shield has been dropped here. Noikor the Trolloc is standing here. Jestin the Master Havoc is standing here. A Tairen bloodstock stallion stands here, tail swaying with the breeze. A stout looking Caemlyn guard is posted here. A bulky man with heavy-lidded eyes sits here, scratching a cat. The innkeeper Basel Gill is here, smiling broadly. The Library [ obvious exits: N ] A bookshelf made from imported wood stands against the wall here. A board listing the events and festivals of the land is mounted on a wall. A simple man blends into the crowd of the city * HP:Hurt MV:Winded > [k human] They aren't here. * HP:Hurt MV:Winded > n e Reception [ obvious exits: S D ] A lantern has been left here. A jagged, brightly colored piece of glass has been left here. A tarnished silver key has been dropped here. A small purse is here. A wooden practice shield has been dropped here. Noikor the Trolloc is here, fighting the Caemlyn cityguard. Jestin the Master Havoc is standing here. A Tairen bloodstock stallion stands here, tail swaying with the breeze. The Caemlyn cityguard is here, fighting Noikor. Lamgwin Dorn is here, fighting Jestin. Basel Gill is here, fighting Jestin. * HP:Hurt MV:Winded > You follow Jestin. The Queen's Blessing [ obvious exits: N E S U ] A small purse is here. A gory tuft of flesh lies abandoned on the ground. [2] A dirty rock lies on the ground, waiting to be thrown. A copper tap with free ale is here. A board showing the rules hangs here. You notice a torch is hidden here. Jestin the Master Havoc is standing here. A stout looking guard is here, walking the streets of Caemlyn. A stout looking guard is here, walking the streets of Caemlyn. An old man hobbles slowly on his way. A *newbie male human* is standing here. A worker busily earns a day's pay. A shapely young woman skillfully weaves amongst the chaos, taking orders. A bartender serves customers with a greedy smile. The Queen's Blessing [ obvious exits: W ] A copper tap with free ale is here. A bowl with some cherries is here. A dartboard hangs here. A board showing the rules hangs here. * HP:Hurt MV:Winded > w sThe Queen's Blessing [ obvious exits: N E S U ] A small purse is here. A gory tuft of flesh lies abandoned on the ground. [2] A dirty rock lies on the ground, waiting to be thrown. A copper tap with free ale is here. A board showing the rules hangs here. A stout looking guard is here, walking the streets of Caemlyn. A stout looking guard is here, walking the streets of Caemlyn. An old man hobbles slowly on his way. A *newbie male human* is standing here. A worker busily earns a day's pay. A shapely young woman skillfully weaves amongst the chaos, taking orders. A bartender serves customers with a greedy smile. * HP:Hurt MV:Winded > 6Noikor narrates 'lol still healthy' The Kitchen [ obvious exits: N ] A water skin has been left on the ground. An embossed leather water flask lies forgotten here. A brown shirt has been crumpled in a heap here. A dusty pair of ordinary brown pants has been discarded here. Some heavy leather shoes, covered in dust, stand here. The News Board is mounted on the wall here. You notice a small canoe is hidden here. A cook busily prepares a savory dish in his kitchen. * HP:Hurt MV:Winded > * HP:Hurt MV:Winded > n The Queen's Blessing [ obvious exits: N E S U ] A small purse is here. A gory tuft of flesh lies abandoned on the ground. [2] A dirty rock lies on the ground, waiting to be thrown. A copper tap with free ale is here. A board showing the rules hangs here. Noikor the Trolloc is standing here. A stout looking guard is here, walking the streets of Caemlyn. A stout looking guard is here, walking the streets of Caemlyn. An old man hobbles slowly on his way. A *newbie male human* is standing here. A worker busily earns a day's pay. A shapely young woman skillfully weaves amongst the chaos, taking orders. A bartender serves customers with a greedy smile. * HP:Hurt MV:Winded > scan A shapely young woman kisses you. * HP:Hurt MV:Winded > n A stout looking guard is here, walking the streets of Caemlyn. A worker busily earns a day's pay. A villager woman performs her daily routine. A villager woman performs her daily routine. * HP:Hurt MV:Winded > n eNoikor leaves south. A Wide Boulevard [ obvious exits: N E S W ] An oil lamp, set in a steel cage, hangs from a high wooden pole. A stout looking guard is here, walking the streets of Caemlyn. A worker busily earns a day's pay. A villager woman performs her daily routine. A villager woman performs her daily routine. * HP:Hurt MV:Winded > scA Wide Boulevard [ obvious exits: E S W ] An oil lamp, set in a steel cage, hangs from a high wooden pole. A city lamplighter stands nearby, attending his duties. A Defender of the Rose Crown strides by, hand close to his weapon. A Defender of the Rose Crown strides by, hand close to his weapon. A Defender of the Rose Crown strides by, hand close to his weapon. Lord Captain Fanico of the Queen's Guard confidently patrols the streets of Caem lyn. An old man hobbles slowly on his way. a* HP:Hurt MV:Winded > n e Jestin the Master Havoc is standing here. A villager woman performs her daily routine. * HP:Hurt MV:Winded > e scanJestin narrates 'ccs' Middle of a Wide Boulevard [ obvious exits: N E S W ] An oil lamp, set in a steel cage, hangs from a high wooden pole. You notice a mirrored lantern is hidden here. You notice a mirrored lantern is hidden here. Jestin the Master Havoc is standing here. A villager woman performs her daily routine. so HP:Hurt MV:Winded > A *newbie female human* is standing here. *Jorg* is standing here. *Stacy* is standing here. o HP:Hurt MV:Winded > *Jorg* has arrived from the south. A *newbie female human* has arrived from the south. Jestin assumes an offensive striking posture. o HP:Hurt MV:Winded > s *Jorg* leaves west. A *newbie female human* leaves west. o HP:Hurt MV:Winded > 6You follow Jestin. Caemlyn Central Square [ obvious exits: N E S W ] A fountain is here, offering clear blue water to all. An oil lamp, set in a steel cage, hangs from a high wooden pole. You notice a dark bulky skirt is hidden here. You notice a lantern is hidden here. You notice a torch is hidden here. You notice a wooden practice shield is hidden here. Jestin the Master Havoc is standing here. *Stacy* is standing here. A Traveller's Shop [ obvious exits: N ] A wooden practice shield has been dropped here. A young woman walks by. A shifty looking fellow patrols the streets picking up discarded belongings. A merchant guard, intent on keeping order, stands guard. A merchant guard, intent on keeping order, stands guard. A grocer stocks some shelves. * HP:Hurt MV:Winded > [k human] You blast a merchant guard's body into bloody fragments! * HP:Hurt MV:Winded - a merchant guard: Scratched > n 6 1 A street sweeper joins a merchant guard's fight! A merchant guard joins a merchant guard's fight! A grocer joins a merchant guard's fight! A grocer bellows 'f`mfYyOQMn ENeli _[ loALHyq_y sq^R ?IlmpBc' A woman gesticulates strangely. A woman panics, and attempts to flee! No way! You're fighting for your life! f* HP:Hurt MV:Winded - a merchant guard: Scratched > [k human] You do the best you can! n* HP:Hurt MV:Winded - a merchant guard: Scratched > ar[change mood wimpy] Mood changed to: Wimpy Wimpy reset to: 203 hit points. You panic and attempt to flee!nt guard: Scratched > cs A grocer tickles your body with his hit. A woman leaves north. A grocer bellows 'YLsYBOC@T@ tSbnB Bg jN?h^_ALv VeKO h^\Yx_i' A merchant guard slashes your right arm. A street sweeper tries to hit you, but you dodge the attack. A merchant guard barely slashes your body. Jestin narrates 'ccs' 2 6You flee head over heels. Caemlyn Central Square [ obvious exits: N E S W ] A fountain is here, offering clear blue water to all. An oil lamp, set in a steel cage, hangs from a high wooden pole. You notice a dark bulky skirt is hidden here. You notice a lantern is hidden here. You notice a torch is hidden here. You notice a wooden practice shield is hidden here. A young woman walks by. Jestin the Master Havoc is here, fighting Stacy. *Stacy* is here, fighting Jestin. You narrate 'ccs' * HP:Hurt MV:Winded > [change mood brave] Mood changed to: Brave Wimpy reset to: 121 hit points. c* HP:Hurt MV:Winded > po l sta[k human] You blast *Stacy*'s body into bloody fragments! *Stacy* panics, and attempts to flee! v* HP:Hurt MV:Winded - Jestin: Hurt - Stacy: Wounded > *Stacy* leaves west. [change posture offensive] Posture changed to: Offensive * HP:Hurt MV:Winded > You do not see that here. 6* HP:Hurt MV:Winded > Jestin assumes an offensive striking posture. 6* HP:Hurt MV:Winded > 6 [k human] They aren't here. * HP:Hurt MV:Winded > 6[k human] They aren't here. * HP:Hurt MV:Winded > [k human] They aren't here. * HP:Hurt MV:Winded > ali[k human] They aren't here. a* HP:Hurt MV:Winded > s 8 k stacy Ok. 8* HP:Hurt MV:Winded > 8 *Stacy* has arrived from the west. Jestin tries to pierce *Stacy*, but she parries successfully. * HP:Hurt MV:Winded > [k stacy] You blast *Stacy*'s right leg into bloody fragments! * HP:Hurt MV:Winded - Jestin: Hurt - Stacy: Battered > [k stacy] You do the best you can! l* HP:Hurt MV:Winded - Jestin: Hurt - Stacy: Battered > st You try to blast *Stacy*, but she deflects the blow. A woman gesticulates strangely. A woman panics, and attempts to flee! A woman leaves south. *Stacy* tries to strike Jestin, but he deflects the blow. Jestin pierces *Stacy*'s body extremely hard. Noikor slashes *Stacy*'s body hard. *Stacy* panics, and attempts to flee! a* HP:Hurt MV:Winded - Jestin: Hurt - Stacy: Beaten > cy 8Jestin pierces *Stacy*'s left leg into bloody fragments! *Stacy* panics, and attempts to flee! *Stacy* leaves north. You do not see that here. * HP:Hurt MV:Winded > 8[k stacy] They aren't here. * HP:Hurt MV:Winded > 8[k stacy] They aren't here. * HP:Hurt MV:Winded > [k stacy] They aren't here. n* HP:Hurt MV:Winded > 8 The Caemlyn cityguard has arrived from the north. The Caemlyn cityguard has arrived from the north. * HP:Hurt MV:Winded > n You follow Jestin. Middle of a Wide Boulevard [ obvious exits: N E S W ] An oil lamp, set in a steel cage, hangs from a high wooden pole. You notice a mirrored lantern is hidden here. You notice a mirrored lantern is hidden here. Noikor the Trolloc is standing here. Jestin the Master Havoc is standing here. A stout looking guard is here, walking the streets of Caemlyn. A villager woman performs her daily routine. Road to the Inner City [ obvious exits: N S ] An oil lamp, set in a steel cage, hangs from a high wooden pole. A stout looking Caemlyn guard is posted here. An elite Queen's Guard stands at his post. An elite Queen's Guard stands at his post. An elite Queen's Guard stands at his post. An elite Queen's Guard stands at his post. * HP:Hurt MV:Weary > 8 [k stacy] They aren't here. * HP:Hurt MV:Weary > nInside the Origan Gate [ obvious exits: N E S W ] An old wooden trough stands here, half filled with water. An oil lamp, set in a steel cage, hangs from a high wooden pole. A stout looking guard is here, walking the streets of Caemlyn. A stout looking guard is here, walking the streets of Caemlyn. A man is here. An elite Queen's Guard stands at his post. An elite Queen's Guard stands at his post. o HP:Hurt MV:Weary > [k stacy] They aren't here. 8o HP:Hurt MV:Weary > Road to the Palace [ obvious exits: N E S W ] An oil lamp, set in a steel cage, hangs from a high wooden pole. A rich-looking merchant counts his earnings. n* HP:Hurt MV:Weary > 8 Your heartbeat calms down more as you feel less panicked. [k stacy] They aren't here. * HP:Hurt MV:Winded > Road to the Palace [ obvious exits: N E S W ] An oil lamp, set in a steel cage, hangs from a high wooden pole. Rufferto yaps happily nearby. A ragged looking man asks for spare coins. A drunken fool staggers in no particular direction. A master of the Blade unfolds into a cat-like stance here. A man is here. o HP:Hurt MV:Winded > Jestin narrates 'w' [k stacy] They aren't here. o HP:Hurt MV:Winded > sco sYou have 325(406) hit and 82(213) movement points. You have scored 15882244 experience points and 1502 quest points. You need 1617756 exp to level and 1498 qp to rank. You have amassed 80 Turn points to date. You have played 44 days and 8 hours (real time). This ranks you as Kryyg the Dark Master [Ghar'ghael 7] (Level 30). You are standing. o HP:Hurt MV:Winded > s s Road to the Palace [ obvious exits: N E S W ] An oil lamp, set in a steel cage, hangs from a high wooden pole. A rich-looking merchant counts his earnings. * HP:Hurt MV:Winded > Inside the Origan Gate [ obvious exits: N E S W ] An old wooden trough stands here, half filled with water. An oil lamp, set in a steel cage, hangs from a high wooden pole. A stout looking guard is here, walking the streets of Caemlyn. A stout looking guard is here, walking the streets of Caemlyn. A man is here. An elite Queen's Guard stands at his post. An elite Queen's Guard stands at his post. o HP:Hurt MV:Winded > Zarth narrates 'i orch patrol!w' Jestin narrates 'n w' Road to the Inner City [ obvious exits: N S ] An oil lamp, set in a steel cage, hangs from a high wooden pole. *Stacy* is standing here. A stout looking Caemlyn guard is posted here. An elite Queen's Guard stands at his post. An elite Queen's Guard stands at his post. An elite Queen's Guard stands at his post. An elite Queen's Guard stands at his post. s* HP:Hurt MV:Winded > Middle of a Wide Boulevard [ obvious exits: N E S W ] An oil lamp, set in a steel cage, hangs from a high wooden pole. You notice a mirrored lantern is hidden here. You notice a mirrored lantern is hidden here. A city lamplighter stands nearby, attending his duties. A stout looking guard is here, walking the streets of Caemlyn. * HP:Hurt MV:Winded > n 8Road to the Inner City [ obvious exits: N S ] An oil lamp, set in a steel cage, hangs from a high wooden pole. A stout looking Caemlyn guard is posted here. An elite Queen's Guard stands at his post. An elite Queen's Guard stands at his post. An elite Queen's Guard stands at his post. An elite Queen's Guard stands at his post. -------------------------------------------------------------------------------- Kryyg Joined: Jan 15, 2001 From: Boston, MA Posted: 2004-02-05 20:08 -------------------------------------------------------------------------------- * HP:Hurt MV:Winded > n [k stacy] They aren't here. 8* HP:Hurt MV:Winded > Inside the Origan Gate [ obvious exits: N E S W ] An old wooden trough stands here, half filled with water. An oil lamp, set in a steel cage, hangs from a high wooden pole. A stout looking guard is here, walking the streets of Caemlyn. A stout looking guard is here, walking the streets of Caemlyn. A man is here. An elite Queen's Guard stands at his post. An elite Queen's Guard stands at his post. no HP:Hurt MV:Winded > [k stacy] They aren't here. 8o HP:Hurt MV:Winded > Road to the Palace [ obvious exits: N E S W ] An oil lamp, set in a steel cage, hangs from a high wooden pole. A rich-looking merchant counts his earnings. n* HP:Hurt MV:Winded > 8 n [k stacy] They aren't here. * HP:Hurt MV:Winded > Road to the Palace [ obvious exits: N E S W ] An oil lamp, set in a steel cage, hangs from a high wooden pole. Rufferto yaps happily nearby. A ragged looking man asks for spare coins. A drunken fool staggers in no particular direction. A master of the Blade unfolds into a cat-like stance here. A man is here. o HP:Hurt MV:Winded > 8[k stacy] They aren't here. o HP:Hurt MV:Winded > Oval Plaza Outside the Royal Palace [ obvious exits: N E S W ] The corpse of a gray palfrey is lying here. An oil lamp, set in a steel cage, hangs from a high wooden pole. A gray palfrey prances skittishly nearby. o HP:Hurt MV:Winded > [k stacy] They aren't here. o HP:Hurt MV:Winded > 8 wher[k stacy] They aren't here. o HP:Hurt MV:Winded > scan nPlayers in your Zone -------------------- Noikor - Road to the Palace Kryyg - Oval Plaza Outside the Royal Palace o HP:Hurt MV:Winded > The palace guard is here, eyeing the corridors watchfully. The palace guard is here, eyeing the corridors watchfully. The palace guard is here, eyeing the corridors watchfully. The palace guard is here, eyeing the corridors watchfully. 8o HP:Hurt MV:Winded > 8 [k stacy] They aren't here. o HP:Hurt MV:Winded > [k stacy] They aren't here. o HP:Hurt MV:Winded > l Oval Plaza Outside the Royal Palace This large oval plaza lies just south of the gates of the Royal Palace of Andor. The workmanship here is truly magnificent, and is perhaps the most stunning part of all Caemlyn. Built on a little hill in the Inner City's center, you have an amazing view that goes deep into the Outer City. Gazing up at the palace you marvel once again at the wonders of Ogier architecture. A large banner hangs nearby, depicting a map of Caemlyn's inner city. [ obvious exits: N E S W ] The corpse of a gray palfrey is lying here. An oil lamp, set in a steel cage, hangs from a high wooden pole. A gray palfrey prances skittishly nearby. 8o HP:Hurt MV:Winded > 8 [k stacy] They aren't here. so HP:Hurt MV:Winded > can n The Caemlyn city alarm sounds loudly in the distance. [k stacy] They aren't here. 8o HP:Hurt MV:Winded > The palace guard is here, eyeing the corridors watchfully. The palace guard is here, eyeing the corridors watchfully. The palace guard is here, eyeing the corridors watchfully. The palace guard is here, eyeing the corridors watchfully. o HP:Hurt MV:Winded > 8[k stacy] They aren't here. o HP:Hurt MV:Winded > *Melyssan* has arrived from the north. A warder's student has arrived from the north. [k stacy] They aren't here. * HP:Hurt MV:Winded > wher Players in your Zone -------------------- Noikor - Road to the Palace Kryyg - Oval Plaza Outside the Royal Palace 8* HP:Hurt MV:Winded > 6*Melyssan* strikes your right leg. [k stacy] They aren't here. * HP:Hurt MV:Winded - Melyssan: Hurt > 0 You try to blast *Melyssan*, but she parries successfully. A warder's student joins Melyssan's fight! *Melyssan* barely strikes your head. * HP:Hurt MV:Winded - Melyssan: Hurt > [k human] You do the best you can! * HP:Hurt MV:Winded - Melyssan: Hurt > 1 f s s Jestin narrates 'get out' [bash ] Cancelled. [change mood wimpy] Mood changed to: Wimpy Wimpy reset to: 203 hit points. Jestin narrates 'lots'Melyssan: Hurt > You panic and attempt to flee! You flee head over heels. Corner of the Palace [ obvious exits: N S W ] An oil lamp, set in a steel cage, hangs from a high wooden pole. A man is here. A rich-looking merchant counts his earnings. In the Inner City [ obvious exits: N W ] A young woman walks by. o HP:Hurt MV:Weary > Alas, you cannot go that way... o HP:Hurt MV:Weary > w s Road to the Palace [ obvious exits: N E S W ] An oil lamp, set in a steel cage, hangs from a high wooden pole. Rufferto yaps happily nearby. A ragged looking man asks for spare coins. A drunken fool staggers in no particular direction. A master of the Blade unfolds into a cat-like stance here. A man is here. so HP:Hurt MV:Weary > Road to the Palace [ obvious exits: N E S W ] An oil lamp, set in a steel cage, hangs from a high wooden pole. A stout looking guard is here, walking the streets of Caemlyn. A stout looking guard is here, walking the streets of Caemlyn. o HP:Hurt MV:Weary > Inside the Origan Gate [ obvious exits: N E S W ] An old wooden trough stands here, half filled with water. An oil lamp, set in a steel cage, hangs from a high wooden pole. A rich-looking merchant counts his earnings. A man is here. An elite Queen's Guard stands at his post. An elite Queen's Guard stands at his post. * HP:Hurt MV:Weary > s Road to the Inner City [ obvious exits: N S ] An oil lamp, set in a steel cage, hangs from a high wooden pole. A stout looking guard is here, walking the streets of Caemlyn. A stout looking Caemlyn guard is posted here. An elite Queen's Guard stands at his post. An elite Queen's Guard stands at his post. An elite Queen's Guard stands at his post. An elite Queen's Guard stands at his post. * HP:Hurt MV:Weary > s wMiddle of a Wide Boulevard [ obvious exits: N E S W ] An oil lamp, set in a steel cage, hangs from a high wooden pole. You notice a mirrored lantern is hidden here. *Jorg* is standing here. A stout looking guard is here, walking the streets of Caemlyn. A city lamplighter stands nearby, attending his duties. o HP:Hurt MV:Weary > Jestin narrates 'get sw gate' A Wide Boulevard [ obvious exits: E S W ] An oil lamp, set in a steel cage, hangs from a high wooden pole. *Iliana* is standing here, riding a bloodstock stallion. A *newbie female human* is standing here, riding a gray palfrey. *Brazer* is standing here, riding a wild stallion. *Latren* is standing here, riding a warhorse. A *male human* is standing here, riding a dun mare. A villager woman performs her daily routine. A villager woman performs her daily routine. A stout looking guard is here, walking the streets of Caemlyn. A Defender of the Rose Crown strides by, hand close to his weapon. A Defender of the Rose Crown strides by, hand close to his weapon. A Defender of the Rose Crown strides by, hand close to his weapon. Lord Captain Fanico of the Queen's Guard confidently patrols the streets of Caem lyn. * HP:Hurt MV:Weary > s A *human* barely tickles your body with her strike. * HP:Hurt MV:Weary - Pillana: Battered > s s You blast A *human*'s left leg into bloody fragments! A *human* panics, and attempts to flee! A villager woman panics, and attempts to flee! A villager woman leaves south. A villager woman gesticulates strangely. A villager woman panics, and attempts to flee! A villager woman leaves south. The Caemlyn cityguard joins Pillana's fight! An armored man joins the Caemlyn cityguard's fight! An armored man joins an armored man's fight! An armored man joins an armored man's fight! Lord Captain Fanico of the Queen's Guard joins an armored man's fight! A *human* barely tickles your head with her strike. *Brazer* pierces your right arm. No way! You're fighting for your life! 1* HP:Wounded MV:Weary - Pillana: Beaten > *Jorg* has arrived from the east. No way! You're fighting for your life! * HP:Wounded MV:Weary - Pillana: Beaten > f *Brazer* barely pierces your left leg. No way! You're fighting for your life! * HP:Wounded MV:Weary - Pillana: Beaten > [change mood wimpy] Mood changed to: Wimpy Wimpy reset to: 203 hit points. You panic and attempt to flee!a: Beaten > Sheek narrates 'get out where?' The Caemlyn cityguard has arrived from the east. The Caemlyn cityguard bellows ']dJmLOO TFQGsh goOzP x@X \@ktF kX o l]QM `w[qKppV xh' The Caemlyn cityguard joins the Caemlyn cityguard's fight! You flee head over heels. Middle of a Wide Boulevard [ obvious exits: N E S W ] An oil lamp, set in a steel cage, hangs from a high wooden pole. You notice a mirrored lantern is hidden here. *Evia* is standing here. *Lenia* is standing here. * HP:Wounded MV:Weary > s The Caemlyn cityguard has arrived from the north. *Evia* leaves west. * HP:Wounded MV:Weary > *Lenia* barely strikes your right arm. Noikor narrates 'im out' No way! You're fighting for your life! * HP:Wounded MV:Weary - Lenia: Healthy > *Latren* has arrived from the west, riding a warhorse. * HP:Wounded MV:Weary - Lenia: Healthy > 1 *Latren* leaves east riding a warhorse. *Iliana* has arrived from the west, riding a bloodstock stallion. f* HP:Wounded MV:Weary - Lenia: Healthy > [change mood wimpy] Mood changed to: Wimpy Wimpy reset to: 203 hit points. *Iliana* barely strikes your body. * HP:Wounded MV:Weary - Lenia: Healthy > s Jestin narrates 'kryyg c'mere' You panic and attempt to flee! *Evia* has arrived from the west. *Evia* slashes your body. *Latren* has arrived from the east, riding a warhorse. *Aiyhlo* has arrived from the south. *Brazer* has arrived from the west, riding a wild stallion. *Evia* slashes your right leg. The Caemlyn cityguard barely slashes your body. You flee head over heels. A Wide Boulevard [ obvious exits: E S W ] An oil lamp, set in a steel cage, hangs from a high wooden pole. A stout looking guard is here, walking the streets of Caemlyn. *Jorg* is standing here. A *newbie female human* is standing here, riding a gray palfrey. A *male human* is standing here, riding a dun mare. A stout looking guard is here, walking the streets of Caemlyn. A Defender of the Rose Crown strides by, hand close to his weapon. A Defender of the Rose Crown strides by, hand close to his weapon. A Defender of the Rose Crown strides by, hand close to his weapon. Lord Captain Fanico of the Queen's Guard confidently patrols the streets of Caem lyn. Winding Path Through the City [ obvious exits: N S ] A villager woman performs her daily routine. A villager woman performs her daily routine. * HP:Wounded MV:Weary > s s Path Through the Outer City [ obvious exits: N S ] A black dog is here, wagging its tail. wo HP:Wounded MV:Weary > The Southern Road [ obvious exits: N E W ] o HP:Wounded MV:Weary > w The Southern Road [ obvious exits: N E W ] wo HP:Wounded MV:Weary > wThe Southern Road [ obvious exits: N E W ] A draft horse is here. o HP:Wounded MV:Weary > Bend in the Outer Road [ obvious exits: N E S ] A shifty looking fellow patrols the streets picking up discarded belongings. A hunter from Illian is here, searching for the fabled Horn of Valere. o HP:Wounded MV:Weary > s Alas, you cannot go that way... o HP:Wounded MV:Weary > u South-West Watchtower [ obvious exits: N U ] Jestin the Master Havoc is here, fighting the Caemlyn cityguard. The Caemlyn cityguard is here, fighting Jestin. * HP:Wounded MV:Haggard > Jestin tries to pierce the Caemlyn cityguard, but he p arries successfully. The Caemlyn cityguard tries to slash Jestin, but he deflects the blow. On the Tower [ obvious exits: W D ] An archer draws his bow with a steady hand and a sharp eye. w* HP:Wounded MV:Haggard > A Dirt Lane [ obvious exits: N S ] There are some tracks of a ridden mount leaving south. There are some tracks of a human leaving north. There are some tracks of an animal leaving north. Noikor the Trolloc is standing here. A gray mouse is scuttling about here. A gray mouse is scuttling about here. no HP:Wounded MV:Haggard > ar im out Noikor narrates 'smells dirt lane' o HP:Wounded MV:Haggard > 2You narrate 'im out' o HP:Wounded MV:Haggard > c[change mood brave] Mood changed to: Brave Wimpy reset to: 121 hit points. o HP:Wounded MV:Haggard > po [change posture offensive] Posture changed to: Offensive no HP:Wounded MV:Haggard > ar wounded hagg Noikor narrates 'we out' so HP:Wounded MV:Haggard > You narrate 'wounded hagg' o HP:Wounded MV:Haggard > co You have 268(406) hit and 26(213) movement points. You have scored 15880637 experience points and 1502 quest points. You need 1619363 exp to level and 1498 qp to rank. You have amassed 80 Turn points to date. You have played 44 days and 8 hours (real time). This ranks you as Kryyg the Dark Master [Ghar'ghael 7] (Level 30). You are standing. o HP:Wounded MV:Haggard > wher narPlayers in your Zone -------------------- Kryyg - A Dirt Lane Noikor - A Dirt Lane You catch a smell of horses nearby. o HP:Wounded MV:Haggard > we w Jestin has suddenly arrived. eo HP:Wounded MV:Haggard > re in caem for a ful Sheek narrates 'ah, caem' lo HP:Wounded MV:Haggard > Jestin looks at you. o HP:Wounded MV:Haggard > 3 Noikor narrates 'scratched winded' o HP:Wounded MV:Haggard > -4 tics nar tYou narrate 'we were in caem for a full 3-4 tics' o HP:Wounded MV:Haggard > hats awesome You narrate 'thats awesome' o HP:Wounded MV:Haggard > narr maybe 5 Jestin gets a thin vial of yellow fluid from a sack. o HP:Wounded MV:Haggard > You narrate 'maybe 5' o HP:Wounded MV:Haggard > sco Jestin gets a thin vial of yellow fluid from a sack. You have 268(406) hit and 26(213) movement points. You have scored 15880637 experience points and 1502 quest points. You need 1619363 exp to level and 1498 qp to rank. You have amassed 80 Turn points to date. You have played 44 days and 8 hours (real time). This ranks you as Kryyg the Dark Master [Ghar'ghael 7] (Level 30). You are standing. o HP:Wounded MV:Haggard > sco Jestin gives you a thin vial of yellow fluid. You have 268(406) hit and 26(213) movement points. You have scored 15880637 experience points and 1502 quest points. You need 1619363 exp to level and 1498 qp to rank. You have amassed 80 Turn points to date. You have played 44 days and 8 hours (real time). This ranks you as Kryyg the Dark Master [Ghar'ghael 7] (Level 30). You are standing. o HP:Wounded MV:Haggard > Noikor narrates 'lol that was funny' o HP:Wounded MV:Haggard > Jestin gives a thin vial of yellow fluid to Noikor. o HP:Wounded MV:Haggard > inv You are carrying: a thin vial of yellow fluid a water skin so HP:Wounded MV:Haggard > co sYou have 268(406) hit and 26(213) movement points. You have scored 15880637 experience points and 1502 quest points. You need 1619363 exp to level and 1498 qp to rank. You have amassed 80 Turn points to date. You have played 44 days and 8 hours (real time). This ranks you as Kryyg the Dark Master [Ghar'ghael 7] (Level 30). You are standing. cao HP:Wounded MV:Haggard > n n l Your eyesight is not so keen. o HP:Wounded MV:Haggard > A Dirt Lane The deeply rutted lane, just wide enough for a wagon to pass each way, has an overgrown forest blocking travel and view to the west. On the east side of the dusty lane a rocky hill pushes upwards causing the road to wind around it. The corner of the walls surrounding the city of Caemlyn is clearly visible, looming over the hill. [ obvious exits: N S ] There are some tracks of a ridden mount leaving south. There are some tracks of a human leaving north. There are some tracks of an animal leaving north. Jestin the Master Havoc is standing here. Noikor the Trolloc is standing here. A gray mouse is scuttling about here. A gray mouse is scuttling about here. o HP:Wounded MV:Haggard > say go 1n say open staYou say 'go 1n' bo HP:Wounded MV:Haggard > legate You say 'open stablegate' o HP:Wounded MV:Haggard > sco You have 268(406) hit and 26(213) movement points. You have scored 15880637 experience points and 1502 quest points. You need 1619363 exp to level and 1498 qp to rank. You have amassed 80 Turn points to date. You have played 44 days and 8 hours (real time). This ranks you as Kryyg the Dark Master [Ghar'ghael 7] (Level 30). You are standing. o HP:Wounded MV:Haggard > Jestin narrates 'had that person' o HP:Wounded MV:Haggard > sc Noikor leaves north. oo HP:Wounded MV:Haggard > You follow Jestin. A Dirt Lane [ obvious exits: N S ] There are some tracks of a ridden mount leaving south. There are some tracks of a human leaving north. Jestin the Master Havoc is standing here. You have 268(406) hit and 24(213) movement points. You have scored 15880637 experience points and 1502 quest points. You need 1619363 exp to level and 1498 qp to rank. You have amassed 80 Turn points to date. You have played 44 days and 8 hours (real time). This ranks you as Kryyg the Dark Master [Ghar'ghael 7] (Level 30). You are standing. o HP:Wounded MV:Haggard > A handsome stag has arrived from the south. The Caemlyn city alarm sounds loudly in the distance. The Caemlyn city alarm sounds loudly in the distance. You follow Jestin. A Dirt Lane [ obvious exits: N E ] There are some tracks of an animal leaving north. There are some tracks of an animal leaving east. There are some tracks of a humanoid leaving east. Jestin the Master Havoc is standing here. A black dog is here, wagging its tail. o HP:Wounded MV:Haggard > Jestin narrates 'noikor all s' po HP:Wounded MV:Haggard > onder You ponder life, the universe, and everything. o HP:Wounded MV:Haggard > say gay guards chas l sco o HP:Wounded MV:Haggard > A Dirt Lane The deeply rutted lane way begins to curve southeasterly as it winds around a rocky hill. On the western edge, as along the southern, thick forest and wild undergrowth blocks the view of anything in that direction. [ obvious exits: N E ] There are some tracks of an animal leaving north. There are some tracks of an animal leaving east. There are some tracks of a humanoid leaving east. Jestin the Master Havoc is standing here. A black dog is here, wagging its tail. o HP:Wounded MV:Haggard > You have 268(406) hit and 22(213) movement points. You have scored 15880637 experience points and 1502 quest points. You need 1619363 exp to level and 1498 qp to rank. You have amassed 80 Turn points to date. You have played 44 days and 8 hours (real time). This ranks you as Kryyg the Dark Master [Ghar'ghael 7] (Level 30). You are standing. o HP:Wounded MV:Haggard > wher Players in your Zone -------------------- Noikor - A Dirt Lane Kryyg - A Dirt Lane Jestin - A Dirt Lane You catch a smell of horses nearby. o HP:Wounded MV:Haggard > l A Dirt Lane The deeply rutted lane way begins to curve southeasterly as it winds around a rocky hill. On the western edge, as along the southern, thick forest and wild undergrowth blocks the view of anything in that direction. [ obvious exits: N E ] There are some tracks of an animal leaving north. There are some tracks of an animal leaving east. There are some tracks of a humanoid leaving east. Noikor the Trolloc is standing here. Jestin the Master Havoc is standing here. A black dog is here, wagging its tail. o HP:Wounded MV:Haggard > in Jestin narrates 'all s noikor' o HP:Wounded MV:Haggard > v You follow Jestin. A Dirt Lane [ obvious exits: E W ] There are some tracks of a ridden mount leaving east. There are some tracks of a human leaving west. There are some tracks of an animal leaving west. Noikor the Trolloc is standing here. Jestin the Master Havoc is standing here. A rat scurries around trying to get out of sight. A short man stands here, nervously eyeing everything in sight. A handsome stag stands here, ready to run. You are carrying: a thin vial of yellow fluid a water skin * HP:Wounded MV:Haggard > Jestin leaves east. Noikor leaves east. You follow Jestin. A Dirt Lane [ obvious exits: N W ] There are some tracks of a ridden mount leaving north. There are some tracks of a human leaving west. There are some tracks of an animal leaving west. Noikor the Trolloc is standing here. Jestin the Master Havoc is standing here. A rat scurries around trying to get out of sight. o HP:Wounded MV:Haggard > sco Jestin leaves north. Noikor leaves north. You follow Jestin. A Dirt Lane [ obvious exits: N S ] There are some tracks of a ridden mount leaving north. There are some tracks of a human leaving south. Noikor the Trolloc is standing here. Jestin the Master Havoc is standing here. o HP:Wounded MV:Haggard > You have 268(406) hit and 16(213) movement points. You have scored 15880637 experience points and 1502 quest points. You need 1619363 exp to level and 1498 qp to rank. You have amassed 80 Turn points to date. You have played 44 days and 8 hours (real time). This ranks you as Kryyg the Dark Master [Ghar'ghael 7] (Level 30). You are standing. o HP:Wounded MV:Haggard > say 16mvs l Your heartbeat calms down more as you feel less panicked. Noikor says 'we rule' Jestin leaves north. Noikor leaves north. You follow Jestin. A Dirt Lane [ obvious exits: N E S ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a human leaving north. Noikor the Trolloc is standing here. Jestin the Master Havoc is standing here. You say '16mvs' o HP:Wounded MV:Weary > Noikor snickers softly. A Dirt Lane This quiet road travels alongside the fields of crops and green pastures that lie just below the vast citywalls of Caemlyn. Just to the north is a dilipated barn and house. The barn seems to lean precariously and boards are missing from the walls. Down the road a few leagues is large road traveling north towards Caemlyn. [ obvious exits: N E S ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a human leaving north. Noikor the Trolloc is standing here. Jestin the Master Havoc is standing here. o HP:Wounded MV:Weary > Zarth narrates 'sheek' o HP:Wounded MV:Weary > sco You have 287(406) hit and 41(213) movement points. You have scored 15880637 experience points and 1502 quest points. You need 1619363 exp to level and 1498 qp to rank. You have amassed 80 Turn points to date. You have played 44 days and 8 hours (real time). This ranks you as Kryyg the Dark Master [Ghar'ghael 7] (Level 30). You are standing. o HP:Wounded MV:Weary > say check if u have Zarth narrates 'come orch patrol' o HP:Wounded MV:Weary > en Jestin assumes an offensive striking posture. oo HP:Wounded MV:Weary > ugh search for it sYou say 'check if u have enough search for it' eo HP:Wounded MV:Weary > arch n l The stablegate is obviously open o HP:Wounded MV:Weary > A Dirt Lane This quiet road travels alongside the fields of crops and green pastures that lie just below the vast citywalls of Caemlyn. Just to the north is a dilipated barn and house. The barn seems to lean precariously and boards are missing from the walls. Down the road a few leagues is large road traveling north towards Caemlyn. [ obvious exits: N E S ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a human leaving north. Noikor the Trolloc is standing here. Jestin the Master Havoc is standing here. o HP:Wounded MV:Weary > say set alias for stbalegate Noikor says 'for what?' o HP:Wounded MV:Weary > n cYou say 'set alias for stbalegate ' o HP:Wounded MV:Weary > los Jestin says 'noikor will' o HP:Wounded MV:Weary > e fA Small Stable [ obvious exits: E S ] A rat scurries around trying to get out of sight. r* HP:Wounded MV:Weary > ontdoor I see no frontdoor here. * HP:Wounded MV:Weary > s say gA Dirt Lane [ obvious exits: N E S ] There are some tracks of a trolloc leaving north. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. Noikor the Trolloc is standing here. Jestin the Master Havoc is standing here. o HP:Wounded MV:Weary > Noikor says 'i dint see any stablegate' o HP:Wounded MV:Weary > o 1n close frontdoor You say 'go 1n close frontdoor' o HP:Wounded MV:Weary > l A Dirt Lane This quiet road travels alongside the fields of crops and green pastures that lie just below the vast citywalls of Caemlyn. Just to the north is a dilipated barn and house. The barn seems to lean precariously and boards are missing from the walls. Down the road a few leagues is large road traveling north towards Caemlyn. [ obvious exits: N E S ] There are some tracks of a trolloc leaving north. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. Noikor the Trolloc is standing here. Jestin the Master Havoc is standing here. o HP:Wounded MV:Weary > Noikor leaves north. Jestin gets a skin of human flesh from a sack. o HP:Wounded MV:Weary > wher Players in your Zone -------------------- Noikor - A Small Stable Kryyg - A Dirt Lane Jestin - A Dirt Lane You catch a smell of horses nearby. teo HP:Wounded MV:Weary > l noikor see it? Jestin gives you a skin of human flesh. o HP:Wounded MV:Weary > Noikor has arrived from the north. Jestin says 'drink' You tell Noikor 'see it?' o HP:Wounded MV:Weary > say shut A rat has arrived from the north. Noikor says 'it closed' o HP:Wounded MV:Weary > it? noYou say 'shut it?' d o HP:Wounded MV:Weary > You nod in agreement. o HP:Wounded MV:Weary > stat l You are a 129 year old male trolloc hunter. Your height is 6 feet, 9 inches, and you weigh 238.0 lbs. You are carrying 5.0 lbs and wearing 69.5 lbs, light. Your base abilities are: Str:18 Int:7 Wil:6 Dex:12 Con:19. Offensive bonus: 167, Dodging bonus: 14, Parrying bonus: 1 Your mood is: Brave. You will flee below: 121 Hit Points Your posture is: Offensive. Your armor absorbs about 75% on average. You are subjected to the following effects: - NO QUIT - NOTICE o HP:Wounded MV:Weary > say set aA Dirt Lane This quiet road travels alongside the fields of crops and green pastures that lie just below the vast citywalls of Caemlyn. Just to the north is a dilipated barn and house. The barn seems to lean precariously and boards are missing from the walls. Down the road a few leagues is large road traveling north towards Caemlyn. [ obvious exits: N E S ] There are some tracks of a trolloc leaving north. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. A rat scurries around trying to get out of sight. Noikor the Trolloc is standing here. Jestin the Master Havoc is standing here. o HP:Wounded MV:Weary > Jestin says 'drink kryyg' o HP:Wounded MV:Weary > lias for stablegate driYou say 'set alias for stablegate' nko HP:Wounded MV:Weary > skin You drink the human blood. Aaaah, that hit the spot... you feel refreshed. You don't feel thirsty any more. !o HP:Wounded MV:Weary > Jestin says 'i gave you guys vials btw' Your stomach can't contain anymore! o HP:Wounded MV:Weary > give skin jestin You give a skin of human flesh to Jestin. o HP:Wounded MV:Weary > inv Noikor nods in agreement. You are carrying: a thin vial of yellow fluid a water skin po HP:Wounded MV:Weary > ut all pack l say can u even oThe Caemlyn city alarm sounds loudly in the distance. The Caemlyn city alarm sounds loudly in the distance. Noikor says 'i saw' You put a thin vial of yellow fluid in a backpack. You put a water skin in a backpack. po HP:Wounded MV:Weary > A Dirt Lane This quiet road travels alongside the fields of crops and green pastures that lie just below the vast citywalls of Caemlyn. Just to the north is a dilipated barn and house. The barn seems to lean precariously and boards are missing from the walls. Down the road a few leagues is large road traveling north towards Caemlyn. [ obvious exits: N E S ] There are some tracks of a trolloc leaving north. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. A rat scurries around trying to get out of sight. Noikor the Trolloc is standing here. Jestin the Master Havoc is standing here. o HP:Wounded MV:Weary > en/clsoe 1n noik? sYou say 'can u even open/clsoe 1n noik?' eo HP:Wounded MV:Weary > arch n lJestin tries to pierce *Brazer*, but he deflects the blow. The stablegate is obviously open * HP:Wounded MV:Weary > Zarth narrates 'i crit' * HP:Wounded MV:Weary > 6A Dirt Lane This quiet road travels alongside the fields of crops and green pastures that lie just below the vast citywalls of Caemlyn. Just to the north is a dilipated barn and house. The barn seems to lean precariously and boards are missing from the walls. Down the road a few leagues is large road traveling north towards Caemlyn. [ obvious exits: N E S ] There are some tracks of a trolloc leaving north. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. *Brazer* is here, fighting Jestin. A rat scurries around trying to get out of sight. Noikor the Trolloc is standing here. Jestin the Master Havoc is here, fighting Brazer. * HP:Wounded MV:Weary > 6 6 Noikor tries to slash *Brazer*, but he deflects the blow. [k human] You blast *Brazer*'s head into bloody fragments! * HP:Wounded MV:Weary - Jestin: Hurt - Brazer: Wounded > 6*Brazer* panics, and a ttempts to flee! [k human] You do the best you can! * HP:Wounded MV:Weary - Jestin: Hurt - Brazer: Wounded > 6[k human] You do the best you can! * HP:Wounded MV:Weary - Jestin: Hurt - Brazer: Wounded > 6Jestin pierces *Brazer *'s left leg extremely hard. *Brazer* leaves east. You follow Jestin. A Small Stable [ obvious exits: S ] Noikor the Trolloc is standing here. Jestin the Master Havoc is standing here. [k human] They aren't here. * HP:Wounded MV:Weary > 6 [k human] They aren't here. 6* HP:Wounded MV:Weary > 6 6 6 [k human] They aren't here. * HP:Wounded MV:Weary > [k human] They aren't here. * HP:Wounded MV:Weary > 6[k human] They aren't here. * HP:Wounded MV:Weary > [k human] They aren't here. 6* HP:Wounded MV:Weary > Jestin leaves south. Noikor leaves south. You follow Jestin. A Dirt Lane [ obvious exits: N E S ] There are some tracks of a trolloc leaving north. There are some tracks of a trolloc leaving north. There are some tracks of a ridden mount leaving east. Noikor the Trolloc is standing here. Jestin the Master Havoc is standing here. A rat scurries around trying to get out of sight. [k human] They aren't here. o HP:Wounded MV:Weary > s[k human] They aren't here. o HP:Wounded MV:Weary > canJestin leaves east. Noikor leaves east. You follow Jestin. A Dirt Lane [ obvious exits: E W ] There are some tracks of a ridden mount leaving east. There are some tracks of a human leaving west. There are some tracks of a human leaving east. Noikor the Trolloc is standing here. Jestin the Master Havoc is standing here. [k human] They aren't here. o HP:Wounded MV:Weary > eYou follow Jestin. A Dirt Lane [ obvious exits: E W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a human leaving west. A lantern has been left here. Noikor the Trolloc is standing here. Jestin the Master Havoc is standing here. *Evia* is here, fighting a rat, riding a bloodstock stallion. *Brazer* is standing here. A rat is here, fighting Evia. [k human] You try to blast *Evia*, but she parries successfully. * HP:Wounded MV:Weary - a rat: Beaten - Evia: Wounded > Noikor tries to slash *E via*, but she parries successfully. Your eyesight is not so keen. * HP:Wounded MV:Weary - a rat: Beaten - Evia: Wounded > 6 6 [k human] You do the best you can! * HP:Wounded MV:Weary - a rat: Beaten - Evia: Wounded > [k human] You do the best you can! * HP:Wounded MV:Weary - a rat: Beaten - Evia: Wounded > 0 *Evia* swiftly dodges Noikor's attempt to slash her. You try to blast *Evia*, but she deflects the blow. Evia swiftly dodges a rat's attempt to hit her. *Evia* slashes a rat's right foreleg very hard. A rat is dead! R.I.P. Your blood freezes as you hear a rat's death cry. Jestin tries to pierce *Evia*, but she deflects the blow. [bash ] - Jestin: Hurt - Evia: Wounded > * *Evia* panics, and attempts to flee! + *Evia* leaves west riding a bloodstock stallion. *Evia* has arrived from the west, riding a bloodstock stallion. = Jestin tries to pierce *Evia*, but she parries successfully. *Evia* tries to slash Jestin, but he deflects the blow. Jestin tries to pierce *Evia*, but she deflects the blow. Noikor slashes *Evia*'s left leg very hard. *Evia* panics, and attempts to flee! - *Evia* leaves east riding a bloodstock stallion. e 6 e 6Cancelled. Coach Stop at the Junction by Caemlyn [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. A warder's student stands here catching his breath. *Melyssan* is standing here, riding a gray palfrey. *Evia* is standing here, riding a bloodstock stallion. *Brazer* is standing here. A bearded coachman stands here, waiting for passengers. *Evia* leaves east riding a bloodstock stallion. * HP:Wounded MV:Weary > [k human] You blast *Melyssan*'s body into bloody fragments! 0* HP:Wounded MV:Weary - Melyssan: Wounded > No way! You're fighting for your life! * HP:Wounded MV:Weary - Melyssan: Wounded > *Brazer* leaves north. Jestin has arrived from the west. Noikor has arrived from the west. [k human] You do the best you can! Noikor tries to slash a warder's student, but he parries successfully. Jestin pierces a warder's student's body hard. [bash ] * Jestin pierces a warder's student's body hard. A warder's student tries to crush Noikor, but he deflects the blow. A warder's student tries to crush Jestin, but he parries successfully. Noikor slashes a warder's student's body. *Melyssan* strikes your body. *Aiyhlo* has arrived from the north, riding a draft horse. * Jestin panics, and attempts to flee! Melyssan assumes a defensive striking posture. *Aiyhlo* tries to smite Jestin, but he parries successfully. *Evia* has arrived from the east, riding a bloodstock stallion. = Jestin leaves south. Your bash at *Melyssan* sends her sprawling! * HP:Wounded MV:Weary - Melyssan: Wounded > l melyssan nar Cannibal narrates 'lang goin e' Riurk narrates 'langois here' Noikor narrates 'grrrr' Jestin has arrived from the south. Zamiel narrates 'he out' Jestin swiftly dodges *Evia*'s attempt to slash him. * HP:Wounded MV:Weary - Melyssan: Wounded > So when the last and dreadful hour, this crumbling pageant shall devour. The trumpet shall be heard up on high. The dead shall live,the living die and music shall untune the sky Melyssan has quite a few wounds. *Melyssan* is using: a sphere of the Source a shoufa with a black veil a thin, black chain a thin, black chain a black, silver-embroidered cape an embroidered, cotton shoulder bag a pair of dark gloves a wide leather wristband a wide leather wristband a dull black shield a yew staff a pair of earthen colored breeches a pair of animal-fur boots m* HP:Wounded MV:Weary - Melyssan: Wounded > ely Jestin tries to pierce *Evia*, but she deflects the blow. *Evia* tries to slash Jestin, but he deflects the blow. A warder's student tries to crush Noikor, but he deflects the blow. Noikor slashes a warder's student's head hard. You try to blast *Melyssan*, but she parries successfully. * HP:Wounded MV:Weary - Melyssan: Wounded > ba Jestin assumes an offensive striking posture. * HP:Wounded MV:Weary - Melyssan: Wounded > shed Noikor panics, and attempts to flee! You narrate 'mely bashed' 1* HP:Wounded MV:Weary - Melyssan: Wounded > f naNoikor leaves north. [change mood wimpy] Mood changed to: Wimpy Wimpy reset to: 203 hit points. Jestin tries to pierce *Evia*, but she parries successfully. You panic and attempt to flee! eh A warder's student joins Evia's fight! Jestin narrates 'get on evia' Sheek narrates 'gonna stay with zarth' You flee head over heels. A Dirt Lane [ obvious exits: E W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving east. There are some tracks of a trolloc leaving east. The corpse of a rat is lying here. A lantern has been left here. You narrate 'heh' o HP:Wounded MV:Weary > 2 c[change mood brave] Mood changed to: Brave Wimpy reset to: 121 hit points. po HP:Wounded MV:Weary > o Jestin narrates 'get on evia' o HP:Wounded MV:Weary > scan[change posture offensive] Posture changed to: Offensive wo HP:Wounded MV:Weary > aYour eyesight is not so keen. l* HP:Wounded MV:Weary > ias 8 Noikor narrates 'get out' * HP:Wounded MV:Weary > k evia Ok. l* HP:Wounded MV:Weary > A Dirt Lane Fairly quiet, this road travels east towards the Southern Caemlyn road and to Aringil beyond that. Westwards the road bends south around a large hill and is lost to sight. The South Caemlyn road is just to the east, its gray paved road busy with the travel of many merchant wagons. [ obvious exits: E W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving east. There are some tracks of a trolloc leaving east. The corpse of a rat is lying here. A lantern has been left here. You sense a hidden life form in the area... * HP:Wounded MV:Weary > 6 6 [k human] You try to blast *Brazer*, but he deflects the blow. * HP:Wounded MV:Weary - Brazer: Wounded > Noikor narrates '2 more are here' [k human] You do the best you can! * HP:Wounded MV:Weary - Brazer: Wounded > 0 Jestin narrates 'rolands' [bash ] - Brazer: Wounded > = *Brazer* barely pierces your body. * *Brazer* panics, and attempts to flee! = *Brazer* leaves east. Jestin narrates 'rolands' w- w= They're not here anymore! o HP:Wounded MV:Weary > A Dirt Lane [ obvious exits: E W ] There are some tracks of a ridden mount leaving east. There are some tracks of a trolloc leaving east. There are some tracks of a trolloc leaving east. o HP:Wounded MV:Weary > s sco nar wont make it Your heartbeat calms down more as you feel less panicked. A Dirt Lane [ obvious exits: N E S ] There are some tracks of a trolloc leaving north. There are some tracks of a trolloc leaving east. There are some tracks of a trolloc leaving north. A rat scurries around trying to get out of sight. o HP:Wounded MV:Winded > A Dirt Lane [ obvious exits: N S ] There are some tracks of a trolloc leaving north. There are some tracks of a trolloc leaving north. There are some tracks of a ridden mount leaving north. A rat scurries around trying to get out of sight. o HP:Wounded MV:Weary > Noikor narrates 'tons' You have 289(406) hit and 62(213) movement points. You have scored 15881353 experience points and 1502 quest points. You need 1618647 exp to level and 1498 qp to rank. You have amassed 80 Turn points to date. You have played 44 days and 8 hours (real time). This ranks you as Kryyg the Dark Master [Ghar'ghael 7] (Level 30). You are standing. o HP:Wounded MV:Weary > You narrate 'wont make it' o HP:Wounded MV:Weary > s w A Dirt Lane [ obvious exits: N W ] There are some tracks of a trolloc leaving north. There are some tracks of a trolloc leaving north. There are some tracks of a ridden mount leaving north. A short man stands here, nervously eyeing everything in sight. A rat scurries around trying to get out of sight. A handsome stag stands here, ready to run. * HP:Wounded MV:Weary > A Dirt Lane [ obvious exits: E W ] There are some tracks of a trolloc leaving east. There are some tracks of a trolloc leaving east. There are some tracks of an animal leaving east. A *male human* is standing here, riding a dun mare. * HP:Wounded MV:Weary > w n A *human* leaves east riding a dun mare. A Dirt Lane [ obvious exits: N E ] There are some tracks of a ridden mount leaving east. There are some tracks of a trolloc leaving east. There are some tracks of a trolloc leaving east. A black dog is here, wagging its tail. o HP:Wounded MV:Weary > A Dirt Lane [ obvious exits: N S ] There are some tracks of a ridden mount leaving south. There are some tracks of a trolloc leaving south. There are some tracks of a trolloc leaving south. A handsome stag stands here, ready to run. o HP:Wounded MV:Weary > n wA Dirt Lane [ obvious exits: N S ] There are some tracks of a ridden mount leaving south. There are some tracks of a trolloc leaving south. There are some tracks of a trolloc leaving south. A gray mouse is scuttling about here. o HP:Wounded MV:Weary > w Alas, you cannot go that way... no HP:Wounded MV:Weary > wAlas, you cannot go that way... o HP:Wounded MV:Weary > wA Dirt Lane [ obvious exits: S W ] There are some tracks of a ridden mount leaving south. There are some tracks of an animal leaving west. There are some tracks of a ridden mount leaving south. A black dog is here, wagging its tail. o HP:Wounded MV:Weary > w A Dirt Lane [ obvious exits: N E ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a human leaving north. A gray mouse is scuttling about here. o HP:Wounded MV:Weary > n w w Alas, you cannot go that way... Vivienne speaks from the Dark 'If Elanora is on in any form, please send me a te ll. Thank you.' o HP:Wounded MV:Weary > Alas, you cannot go that way... o HP:Wounded MV:Weary > The Caemlyn Road [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving east. You notice a sack is hidden here. o HP:Wounded MV:Weary > The Caemlyn Road [ obvious exits: N E W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. o HP:Wounded MV:Weary > The Caemlyn Road [ obvious exits: N E S ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. A long, heavy sword lies on the ground. The corpse of a woodsman is lying here. A bullseye lantern has been set aside. *Huxberg* is standing here, riding a warhorse. * HP:Wounded MV:Weary > w Alas, you cannot go that way... s* HP:Wounded MV:Weary > w*Huxberg* smites your body. No way! You're fighting for your life! * HP:Wounded MV:Weary - Huxberg: Healthy > No way! You're fighting for your lif e! * HP:Wounded MV:Weary - Huxberg: Healthy > 1 f [change mood wimpy] Mood changed to: Wimpy Wimpy reset to: 203 hit points. You panic and attempt to flee!rg: Healthy > ar 1 bl You flee head over heels. The Caemlyn Road [ obvious exits: N W ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. The corpse of a crow is lying here. oc* HP:Wounded MV:Weary > k Jestin narrates 'get rolands' in* HP:Wounded MV:Weary > g all w w w w You narrate '1 blocking all w' * HP:Wounded MV:Weary > The Caemlyn Road [ obvious exits: E S W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. o HP:Wounded MV:Weary > The Caemlyn Road [ obvious exits: E S W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. o HP:Wounded MV:Weary > The Caemlyn Road [ obvious exits: N E ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. wo HP:Wounded MV:Weary > n Alas, you cannot go that way... no HP:Wounded MV:Weary > The Caemlyn Road [ obvious exits: S W ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. wo HP:Wounded MV:Weary > Alas, you cannot go that way... o HP:Wounded MV:Weary > n The Caemlyn Road [ obvious exits: N E ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. n* HP:Wounded MV:Haggard > The Caemlyn Road [ obvious exits: N S ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. A lantern has been left here. wo HP:Wounded MV:Haggard > w w w Jestin narrates 'k' The Caemlyn Road [ obvious exits: S W ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. wo HP:Wounded MV:Haggard > Bridge on the River Cary at Carysford [ obvious exits: E W D ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. A cute, long-eared rabbit is munching at a leaf here. A cute, long-eared rabbit is munching at a leaf here. no HP:Wounded MV:Haggard > Loose boards squeak and rattle underfoot. Loose boards squeak and rattle underfoot. The Caemlyn Road [ obvious exits: E S W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving east. o HP:Wounded MV:Haggard > The Caemlyn Road [ obvious exits: E S W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. * HP:Wounded MV:Haggard > The Caemlyn Road [ obvious exits: E W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. o HP:Wounded MV:Haggard > w The Caemlyn Road [ obvious exits: E W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. o HP:Wounded MV:Haggard > nNoikor narrates 'coming' Alas, you cannot go that way... o HP:Wounded MV:Haggard > The Caemlyn Road [ obvious exits: N E W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. A small purse is here. [3] no HP:Wounded MV:Haggard > A Trail in the Forest [ obvious exits: N S ] There are some tracks of a trolloc leaving south. There are some tracks of an animal leaving north. There are some tracks of a ridden mount leaving north. A squirrel is here, chittering. o HP:Wounded MV:Haggard > A Bend in the Trail [ obvious exits: E S ] There are some tracks of a trolloc leaving south. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving south. A raccoon sniffs the ground for food. o HP:Wounded MV:Haggard > e sA Bend in the Trail [ obvious exits: N W ] There are some tracks of a trolloc leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. co HP:Wounded MV:Haggard > o nYou have 280(406) hit and 8(213) movement points. You have scored 15880491 experience points and 1502 quest points. You need 1619509 exp to level and 1498 qp to rank. You have amassed 80 Turn points to date. You have played 44 days and 8 hours (real time). This ranks you as Kryyg the Dark Master [Ghar'ghael 7] (Level 30). You are standing. o HP:Wounded MV:Haggard > n n A Trail in the Forest [ obvious exits: N S ] There are some tracks of a trolloc leaving south. There are some tracks of a trolloc leaving south. There are some tracks of a ridden mount leaving south. An irritating fly is here flying around. no HP:Wounded MV:Haggard > e The End of the Trail [ obvious exits: N E S U ] There are some tracks of a trolloc leaving south. There are some tracks of a trolloc leaving south. There are some tracks of a humanoid leaving east. You notice a torch is hidden here. A falcon is here flying around. A fly is buzzing around here somewhere. o HP:Wounded MV:Haggard > A Crude Tunnel into the Hill [ obvious exits: E S ] A falcon is here flying around. o HP:Wounded MV:Haggard > Alas, you cannot go that way... o HP:Wounded MV:Haggard > A Crude Tunnel [ obvious exits: E W ] A small purse is here. A silent rogue wanders suspiciously close to you. o HP:Wounded MV:Haggard > sco naYou have 280(406) hit and 0(213) movement points. You have scored 15880491 experience points and 1502 quest points. You need 1619509 exp to level and 1498 qp to rank. You have amassed 80 Turn points to date. You have played 44 days and 8 hours (real time). This ranks you as Kryyg the Dark Master [Ghar'ghael 7] (Level 30). You are standing. ro HP:Wounded MV:Haggard > im hagg narYou narrate 'im hagg' ao HP:Wounded MV:Haggard > ll n 1e of A female rogue leaves east. Noikor has arrived from the west. o HP:Wounded MV:Haggard > roalnd Noikor leaves east. who HP:Wounded MV:Haggard > er You narrate 'all n 1e of roalnd' o HP:Wounded MV:Haggard > Players in your Zone -------------------- Noikor - A Long Curving Tunnel Kryyg - A Crude Tunnel You catch a smell of horses nearby. o HP:Wounded MV:Haggard > l A Crude Tunnel The dry gravely floor here is very loud under your feet. It is imposible to be quiet here. It almost seems as if someone wanted to hear anyone who came down this tunnel. Odd since it seems to be a dead end. [ obvious exits: E W ] A small purse is here. so HP:Wounded MV:Haggard > co You have 280(406) hit and 0(213) movement points. You have scored 15880491 experience points and 1502 quest points. You need 1619509 exp to level and 1498 qp to rank. You have amassed 80 Turn points to date. You have played 44 days and 8 hours (real time). This ranks you as Kryyg the Dark Master [Ghar'ghael 7] (Level 30). You are standing. 2o HP:Wounded MV:Haggard > wher nar we [change mood brave] Mood changed to: Brave Wimpy reset to: 121 hit points. o HP:Wounded MV:Haggard > Players in your Zone -------------------- Noikor - A Secret Tunnel Kryyg - A Crude Tunnel You catch a smell of horses nearby. o HP:Wounded MV:Haggard > in roland jestin lYou narrate 'we in roland jestin' o HP:Wounded MV:Haggard > nNoikor narrates 'quaf moron' A Crude Tunnel The dry gravely floor here is very loud under your feet. It is imposible to be quiet here. It almost seems as if someone wanted to hear anyone who came down this tunnel. Odd since it seems to be a dead end. [ obvious exits: E W ] A small purse is here. aro HP:Wounded MV:Haggard > get in stYou narrate 'get in' -------------------------------------------------------------------------------- Kryyg Joined: Jan 15, 2001 From: Boston, MA Posted: 2004-02-05 20:16 -------------------------------------------------------------------------------- REGEN/WAIT About 1-2 tics later.. o HP:Wounded MV:Haggard > sco Jestin opens the door. Suddenly, a way down appears to open. You have 299(406) hit and 24(213) movement points. You have scored 15880491 experience points and 1502 quest points. You need 1619509 exp to level and 1498 qp to rank. You have amassed 80 Turn points to date. You have played 44 days and 8 hours (real time). This ranks you as Kryyg the Dark Master [Ghar'ghael 7] (Level 30). You are resting. o HP:Wounded MV:Haggard > *Wynoa* has arrived from below. * HP:Wounded MV:Haggard > st 6Jestin tries to pierce *Wynoa*, but she deflects the blow. You stop resting, and stand up. * HP:Wounded MV:Haggard > 6[k human] You try to blast *Wynoa*, but she parries successfully. * HP:Wounded MV:Haggard - Jestin: Wounded - Wynoa: Healthy > [k human] You do the best you can! * HP:Wounded MV:Haggard - Jestin: Wounded - Wynoa: Healthy > Noikor barely slashes *Wynoa*'s body. * HP:Wounded MV:Haggard - Jestin: Wounded - Wynoa: Scratched > close d Jestin closes the door. *Wynoa* panics, and attempts to flee! * HP:Wounded MV:Haggard - Jestin: Wounded - Wynoa: Scratched > *Wynoa* leaves down. o HP:Wounded MV:Haggard > b Noikor closes the way down. cako HP:Wounded MV:Haggard > I see no bcak here. so HP:Wounded MV:Haggard > can d o HP:Wounded MV:Haggard > open floor Noikor stares at the sky. o HP:Wounded MV:Haggard > boards scI see no floorboards here. an o HP:Wounded MV:Haggard > d o HP:Wounded MV:Haggard > say open say You say 'open' imo HP:Wounded MV:Haggard > ght get Jestin opens a way down. *Melyssan* has arrived from below. A gray palfrey has arrived from below. *Danise* has arrived from below. A wild stallion has arrived from below. A warder's student has arrived from below. * HP:Wounded MV:Haggard > rapped 6 *Melyssan* strikes your right foot. You say 'imght get rapped' * HP:Wounded MV:Haggard - Melyssan: Hurt > 0You try to blast *Melyssan*, but she parries successfully. A warder's student joins Melyssan's fight! *Melyssan* strikes your head. [k human] You do the best you can! * HP:Wounded MV:Haggard - Melyssan: Hurt > *Danise* tries to slash Noikor, but he deflects the blow. *Wynoa* has arrived from below. [bash ] rd - Melyssan: Hurt > - Noikor says 'we should leave' * Jestin opens the door. * Jestin leaves west. + A *human* has arrived from below. = Noikor panics, and attempts to flee! 1 f u w Cancelled. A warder's student joins Melyssan's fight! A warder's student crushes Noikor's body. Noikor tries to slash *Danise*, but she parries successfully. A *human* hacks your right arm. Noikor leaves down. Jestin narrates 'w' *Wynoa* strikes your head. [change mood wimpy] Mood changed to: Wimpy Wimpy reset to: 203 hit points. You panic and attempt to flee!an: Hurt > AFTER A SHORT RUN!! WHOAWHWAOHWAOHWAO o HP:Hurt MV:Winded > say imeond Suddenly, a way down appears to open. soo HP:Hurt MV:Winded > o *Wynoa* has arrived from below. * HP:Hurt MV:Winded > n? st You say 'imeond soon?' 6* HP:Hurt MV:Winded > Jestin says 'you didn't bash' * HP:Hurt MV:Winded > 0Jestin stops resting, and clambers on his feet. You stop resting, and stand up. * HP:Hurt MV:Winded > Jestin tries to pierce *Wynoa*, but she parries successful ly. [k human] You blast *Wynoa*'s body extremely hard. [bash ] Jestin: Wounded - Wynoa: Hurt > = Noikor slashes *Wynoa*'s body hard. + Jestin closes the way down. * Noikor slashes *Wynoa*'s body. *Wynoa* tries to strike Jestin, but he deflects the blow. Jestin pierces *Wynoa*'s right leg. * Jestin assumes an offensive striking posture. - Jestin pierces *Wynoa*'s right arm hard. As *Wynoa* avoids your bash, you topple over and fall to the ground! * HP:Hurt MV:Winded - Jestin: Wounded - Wynoa: Wounded > l w Noikor looks at *Wynoa*. *Wynoa* panics, and attempts to flee! y* HP:Hurt MV:Winded - Jestin: Wounded - Wynoa: Wounded > noa 0 Noikor barely slashes *Wynoa*'s left leg. Jestin pierces *Wynoa*'s body hard. * HP:Hurt MV:Winded - Jestin: Wounded - Wynoa: Wounded > Jestin looks at *Wynoa*. *Wynoa* leaves south. o HP:Hurt MV:Winded > You follow Jestin. o HP:Hurt MV:Winded > s 6 You do not see that here. o HP:Hurt MV:Winded > [bash ] Bash who? o HP:Hurt MV:Winded > On a Boulder [ obvious exits: N W D ] Noikor the Trolloc is here, fighting Wynoa. Jestin the Master Havoc is here, fighting Wynoa. *Wynoa* is here, fighting Noikor. * HP:Hurt MV:Winded > Reamer narrates 'anyone else lagging or just me ' [k human] You blast *Wynoa*'s body hard. * HP:Hurt MV:Winded - Noikor: Hurt - Wynoa: Battered > 0 You blast *Wynoa*'s body very hard. *Wynoa* panics, and attempts to flee! Jestin pierces *Wynoa*'s right leg. Noikor slashes *Wynoa*'s body. [bash ] = *Wynoa* leaves down. *d 6 0 Cancelled. Noikor leaves down. You follow Jestin. Lower Braem Wood [ obvious exits: N E U ] There are some bloody traces of a human leaving north. There are some tracks of an animal leaving north. There are some tracks of an animal leaving north. Noikor the Trolloc is standing here. Jestin the Master Havoc is standing here. A mole is here. A plump pheasant pecks at the ground. A squirrel is here, chittering. o HP:Hurt MV:Winded > [k human] They aren't here. o HP:Hurt MV:Winded > [bash ] Bash who? o HP:Hurt MV:Winded > 6 6 Noikor leaves east. You follow Jestin. Lower Braem Wood [ obvious exits: N S W ] There are some tracks of an animal leaving west. There are some tracks of an animal leaving south. There are some tracks of an animal leaving south. Noikor the Trolloc is standing here. Jestin the Master Havoc is standing here. A plump pheasant pecks at the ground. [k human] They aren't here. so HP:Hurt MV:Winded > ay [k human] They aren't here. no HP:Hurt MV:Winded > You say 'n' o HP:Hurt MV:Winded > Noikor says 'n' Noikor leaves west. You follow Jestin. Lower Braem Wood [ obvious exits: N E U ] There are some bloody traces of a human leaving north. There are some tracks of a trolloc leaving east. There are some tracks of a trolloc leaving east. Noikor the Trolloc is standing here. Jestin the Master Havoc is standing here. A young and strong buck is here, munching some grass. A mole is here. A plump pheasant pecks at the ground. A squirrel is here, chittering. o HP:Hurt MV:Winded > Noikor leaves north. You follow Jestin. Lower Braem Wood [ obvious exits: E S W ] There are some bloody traces of a human leaving west. There are some tracks of an animal leaving south. There are some tracks of an animal leaving west. Noikor the Trolloc is standing here. Jestin the Master Havoc is standing here. A squirrel is here, chittering. o HP:Hurt MV:Winded > n Alas, you cannot go that way... wo HP:Hurt MV:Winded > Lower Braem Wood [ obvious exits: E S W ] There are some bloody traces of a human leaving west. There are some tracks of an animal leaving south. There are some tracks of an animal leaving south. 6o HP:Hurt MV:Winded > w [k human] They aren't here. wo HP:Hurt MV:Winded > Lower Braem Wood [ obvious exits: N E S W ] There are some bloody traces of a human leaving north. There are some tracks of an animal leaving south. There are some tracks of an animal leaving south. 6o HP:Hurt MV:Winded > Lower Braem Wood [ obvious exits: N E ] There are some tracks of an animal leaving north. There are some tracks of an animal leaving east. There are some tracks of an animal leaving east. o HP:Hurt MV:Winded > e[k human] They aren't here. o HP:Hurt MV:Winded > n 6Lower Braem Wood [ obvious exits: N E S W ] There are some bloody traces of a human leaving north. There are some tracks of a trolloc leaving west. There are some tracks of an animal leaving south. o HP:Hurt MV:Winded > Jestin has arrived from the east. Noikor has arrived from the east. Lower Braem Wood [ obvious exits: S W ] There are some bloody traces of a human leaving west. There are some tracks of an animal leaving south. There are some tracks of an animal leaving west. o HP:Hurt MV:Winded > [k human] They aren't here. o HP:Hurt MV:Winded > w 6 Lower Braem Wood [ obvious exits: E S U ] There are some tracks of an animal leaving east. There are some tracks of an animal leaving south. There are some tracks of an animal leaving up. A fierce merlin cries shrilly as it dives low for a kill. *Wynoa* is standing here, riding a dun mare. * HP:Hurt MV:Winded > [k human] You blast *Wynoa*'s right arm hard. *Wynoa* panics, and attempts to flee! * HP:Hurt MV:Winded - Wynoa: Critical > nar on 6 6 6 Jestin has arrived from the east. You narrate 'on' * HP:Hurt MV:Winded - Wynoa: Critical > Noikor barely slashes *Wynoa*'s body. [k human] You do the best you can! * HP:Hurt MV:Winded - Wynoa: Critical > 6 [k human] You do the best you can! * HP:Hurt MV:Winded - Wynoa: Critical > 6 [k human] You do the best you can! 6* HP:Hurt MV:Winded - Wynoa: Critical > Jestin pierces *Wynoa*'s left leg. *Wynoa* is mortally wounded, and will die soon, if not aided. [k human] You do the best you can! * HP:Hurt MV:Winded - Wynoa: Incapacitated > 6 [k human] You do the best you can! 6* HP:Hurt MV:Winded - Wynoa: Incapacitated > [k human] You do the best you can! * HP:Hurt MV:Winded - Wynoa: Incapacitated > l[k human] You do the best you can! * HP:Hurt MV:Winded - Wynoa: Incapacitated > wynoaJestin pierces *Wynoa*'s body hard. *Wynoa* is dead! R.I.P. You feel the Weave of the Wheel tighten around you. You receive your share of experience... Your first time! Was it good for you too? Your blood freezes as you hear *Wynoa*'s death cry. [k human] They aren't here. o HP:Hurt MV:Winded > l in corpse nar wynoa rip Noikor narrates 'wynoa rip' You do not see that here. o HP:Hurt MV:Winded > Jestin narrates 'rip wynoa' corpse (here) : a pair of animal-fur boots a pair of ebony-steel plate greaves a brightly-colored sash a black-tasseled spear [2] a sungwood bracelet a pair of leather half-gauntlets a pair of riveted chainmail sleeves a backpack a dark, hooded cloak a tunic of finely-crafted chain [2] an ivory necklace a chain coif a jade signet ring a gold ring delicately carved with ivy a mixing flask a crystal lightstick o HP:Hurt MV:Winded > You narrate 'wynoa rip' o HP:Hurt MV:Winded > say nice set say AS ring Noikor gets a pair of animal-fur boots from the corpse of Wynoa. Noikor gets a pair of ebony-steel plate greaves from the corpse of Wynoa. Noikor gets a brightly-colored sash from the corpse of Wynoa. Noikor gets a black-tasseled spear from the corpse of Wynoa. Noikor gets a sungwood bracelet from the corpse of Wynoa. Noikor gets a sungwood bracelet from the corpse of Wynoa. Noikor gets a pair of leather half-gauntlets from the corpse of Wynoa. Noikor gets a pair of riveted chainmail sleeves from the corpse of Wynoa. Noikor gets a backpack from the corpse of Wynoa. Noikor gets a dark, hooded cloak from the corpse of Wynoa. Noikor gets a tunic of finely-crafted chain from the corpse of Wynoa. Noikor gets an ivory necklace from the corpse of Wynoa. Noikor gets an ivory necklace from the corpse of Wynoa. Noikor gets a chain coif from the corpse of Wynoa. Noikor gets a jade signet ring from the corpse of Wynoa. Noikor gets a gold ring delicately carved with ivy from the corpse of Wynoa. Noikor gets a mixing flask from the corpse of Wynoa. Noikor gets a crystal lightstick from the corpse of Wynoa. Dagoth narrates 'nice work' o HP:Hurt MV:Winded > Wang narrates 'sweet' Noikor says 'scalp' Zamiel narrates 'nice' You say 'AS ring' Zephyr narrates 'Nice' o HP:Hurt MV:Winded > sc Jestin says 'pass me pack' o o HP:Hurt MV:Winded > Noikor says 'scalp it' o HP:Hurt MV:Winded > You have 333(406) hit and 94(213) movement points. You have scored 16146662 experience points and 1502 quest points. You need 1353338 exp to level and 1498 qp to rank. You have amassed 100 Turn points to date. You have played 44 days and 9 hours (real time). This ranks you as Kryyg the Dark Master [Ghar'ghael 7] (Level 30). You are standing. o HP:Hurt MV:Winded > Violatar narrates 'cheers thats sweet' o HP:Hurt MV:Winded > ta Jestin says 'no as ring' o HP:Hurt MV:Winded > ke skin p Jestin leans over and severs the head from the corpse of Wynoa. ao HP:Hurt MV:Winded > ck You get a water skin from a backpack. so HP:Hurt MV:Winded > ay yeah sa Jestin puts the severed head of Wynoa the Human slain in the Braem Wood in a sac k. yo HP:Hurt MV:Winded > sYou say 'yeah' ho HP:Hurt MV:Winded > e had 1 sYou say 'she had 1' ao HP:Hurt MV:Winded > y Jestin says 'pass me pack' o HP:Hurt MV:Winded > osme w Noikor says 'head?' eo HP:Hurt MV:Winded > ird ring invNoikor says 'gimme' You say 'osme weird ring' o HP:Hurt MV:Winded > Jestin says 'she didn't have' o HP:Hurt MV:Winded > You are carrying: a water skin o HP:Hurt MV:Winded > say Dagoth narrates 'check struggle ' o HP:Hurt MV:Winded > she ahd a weird Noikor gives a backpack to Jestin. o HP:Hurt MV:Winded > Jestin assumes a defensive striking posture. o HP:Hurt MV:Winded > ring You say 'she ahd a weird ring' io HP:Hurt MV:Winded > nv Noikor stops using a wide leather wristband. o HP:Hurt MV:Winded > You are carrying: a water skin o HP:Hurt MV:Winded > l in corpse pour skiNoikor stops using a wide leather wristband. corpse (here) : Nothing. o HP:Hurt MV:Winded > n out fil skinYou empty a water skin. co HP:Hurt MV:Winded > orpse Noikor puts a sungwood bracelet on around his right wrist. Jestin says 'i keep i'll live for sure' o HP:Hurt MV:Winded > You drain some blood from the corpse of Wynoa into a water skin. o HP:Hurt MV:Winded > drink skin Noikor puts a sungwood bracelet on around his left wrist. o HP:Hurt MV:Winded > Jestin gets fifteen gold crowns from a backpack. Jestin gets nineteen copper pennys from a backpack. so HP:Hurt MV:Winded > You're not thirsty. o HP:Hurt MV:Winded > ay what that ri A fierce merlin leaves east. o HP:Hurt MV:Winded > ng? You say 'what that ring?' o HP:Hurt MV:Winded > say she ha Jestin gets a thin vial of yellow fluid from a backpack. o HP:Hurt MV:Winded > d some firetrucked up r Jestin gets a blue pouch of flatwort tea from a backpack. o HP:Hurt MV:Winded > i *Langois* has arrived from above.<--- Sir Langois got bored with working for kills up N. o HP:Hurt MV:Winded > ng You say 'she had some firetrucked up ring' 6o HP:Hurt MV:Winded > 0 [k human] They aren't here. o HP:Hurt MV:Winded > [bash ] Bash who? o HP:Hurt MV:Winded > stat Noikor tries to slash *someone*, but he deflects the blow. *someone* swiftly dodges Jestin's attempt to pierce him. You are a 129 year old male trolloc hunter. Your height is 6 feet, 9 inches, and you weigh 238.0 lbs. You are carrying 1.6 lbs and wearing 70.1 lbs, light. Your base abilities are: Str:18 Int:7 Wil:6 Dex:12 Con:19. Offensive bonus: 168, Dodging bonus: 14, Parrying bonus: 1 Your mood is: Brave. You will flee below: 121 Hit Points Your posture is: Offensive. Your armor absorbs about 75% on average. You are subjected to the following effects: - NO QUIT o HP:Hurt MV:Winded > Jestin assumes an offensive striking posture. no HP:Hurt MV:Winded > otic Jestin tries to pierce *someone*, but he parries successfully. eo HP:Hurt MV:Winded > 6Reamer narrates 'lol' You start paying increased attention to your surroundings. o HP:Hurt MV:Winded > 6 0[k human] You try to blast *Langois*, but he parries successfully. o HP:Hurt MV:Winded - Noikor: Hurt - Langois: Scratched > You try to blast *Lang ois*, but he parries successfully. Jestin tries to pierce *Langois*, but he deflects the blow. Noikor slashes *Langois*'s body very hard. [k human] You do the best you can! [bash ] Noikor: Hurt - Langois: Scratched > *Langois* panics, and attempts to flee! - *Langois* leaves east. * 6Cancelled. Lower Braem Wood The branches of the trees are low here, and passage is difficult. However, the forest is not all that dense above, and the odd flower or bush make you appreciate the wildness and splendor of the forest. In fact, it looks as if you may even be able to scramble up a slope to get to another part of the Braem Wood. The lower part of the Braem Wood continues south and east from here. [ obvious exits: E S U ] There are some tracks of a human leaving east. There are some tracks of an animal leaving east. There are some tracks of an animal leaving south. The corpse of Wynoa is lying here. Noikor the Trolloc is standing here. Jestin the Master Havoc is standing here. A dun mare is here, snorting angrily. o HP:Hurt MV:Winded > 6 [k human] They aren't here. o HP:Hurt MV:Winded > k dunJestin puts a thin vial of yellow fluid in a sack. [k human] They aren't here. o HP:Hurt MV:Winded > You blast a dun mare's head into bloody fragments! lo HP:Hurt MV:Winded - a dun mare: Battered > Jestin puts a blue pouch of flatwort tea in a backpack. Lower Braem Wood The branches of the trees are low here, and passage is difficult. However, the forest is not all that dense above, and the odd flower or bush make you appreciate the wildness and splendor of the forest. In fact, it looks as if you may even be able to scramble up a slope to get to another part of the Braem Wood. The lower part of the Braem Wood continues south and east from here. [ obvious exits: E S U ] There are some tracks of a human leaving east. There are some tracks of an animal leaving east. There are some tracks of an animal leaving south. The corpse of Wynoa is lying here. Noikor the Trolloc is standing here. Jestin the Master Havoc is standing here. A dun mare is here, fighting YOU! o HP:Hurt MV:Winded - a dun mare: Battered > wher Noikor slashes a dun mare's left leg into bloody fragments! A dun mare is dead! R.I.P. You receive your share of experience... Yet again! Seems like a rerun... Your blood freezes as you hear a dun mare's death cry. o HP:Hurt MV:Winded > Players in your Zone -------------------- Noikor - Lower Braem Wood Jestin - Lower Braem Wood Kryyg - Lower Braem Wood You catch a smell of horses nearby. l o HP:Hurt MV:Winded > Lower Braem Wood The branches of the trees are low here, and passage is difficult. However, the forest is not all that dense above, and the odd flower or bush make you appreciate the wildness and splendor of the forest. In fact, it looks as if you may even be able to scramble up a slope to get to another part of the Braem Wood. The lower part of the Braem Wood continues south and east from here. [ obvious exits: E S U ] There are some tracks of a human leaving east. There are some tracks of an animal leaving east. There are some tracks of an animal leaving south. The corpse of a dun mare is lying here. The corpse of Wynoa is lying here. Noikor the Trolloc is standing here. Jestin the Master Havoc is standing here. yo HP:Hurt MV:Winded > o HP:Hurt MV:Winded > l Jestin gets a blue pouch of flatwort tea from a backpack. o HP:Hurt MV:Winded > Lower Braem Wood The branches of the trees are low here, and passage is difficult. However, the forest is not all that dense above, and the odd flower or bush make you appreciate the wildness and splendor of the forest. In fact, it looks as if you may even be able to scramble up a slope to get to another part of the Braem Wood. The lower part of the Braem Wood continues south and east from here. [ obvious exits: E S U ] There are some tracks of a human leaving east. There are some tracks of an animal leaving east. There are some tracks of an animal leaving south. The corpse of a dun mare is lying here. The corpse of Wynoa is lying here. Noikor the Trolloc is standing here. Jestin the Master Havoc is standing here. o HP:Hurt MV:Winded > sco wher Jestin puts a blue pouch of flatwort tea in a sack. You have 333(406) hit and 92(213) movement points. You have scored 16147081 experience points and 1502 quest points. You need 1352919 exp to level and 1498 qp to rank. You have amassed 100 Turn points to date. You have played 44 days and 9 hours (real time). This ranks you as Kryyg the Dark Master [Ghar'ghael 7] (Level 30). You are standing. o HP:Hurt MV:Winded > Players in your Zone -------------------- Noikor - Lower Braem Wood Jestin - Lower Braem Wood Kryyg - Lower Braem Wood You catch a smell of horses nearby. o HP:Hurt MV:Winded > l Lower Braem Wood The branches of the trees are low here, and passage is difficult. However, the forest is not all that dense above, and the odd flower or bush make you appreciate the wildness and splendor of the forest. In fact, it looks as if you may even be able to scramble up a slope to get to another part of the Braem Wood. The lower part of the Braem Wood continues south and east from here. [ obvious exits: E S U ] There are some tracks of a human leaving east. There are some tracks of an animal leaving east. There are some tracks of an animal leaving south. The corpse of a dun mare is lying here. The corpse of Wynoa is lying here. Noikor the Trolloc is standing here. Jestin the Master Havoc is standing here. o HP:Hurt MV:Winded > sco You have 333(406) hit and 92(213) movement points. You have scored 16147081 experience points and 1502 quest points. You need 1352919 exp to level and 1498 qp to rank. You have amassed 100 Turn points to date. You have played 44 days and 9 hours (real time). This ranks you as Kryyg the Dark Master [Ghar'ghael 7] (Level 30). You are standing. o HP:Hurt MV:Winded > l Lower Braem Wood The branches of the trees are low here, and passage is difficult. However, the forest is not all that dense above, and the odd flower or bush make you appreciate the wildness and splendor of the forest. In fact, it looks as if you may even be able to scramble up a slope to get to another part of the Braem Wood. The lower part of the Braem Wood continues south and east from here. [ obvious exits: E S U ] There are some tracks of a human leaving east. There are some tracks of an animal leaving east. There are some tracks of an animal leaving south. The corpse of a dun mare is lying here. The corpse of Wynoa is lying here. Noikor the Trolloc is standing here. Jestin the Master Havoc is standing here. o HP:Hurt MV:Winded > inv drinJestin gets a bubbling draught from a backpack. Jestin gets a bubbling draught from a backpack. You are carrying: a water skin o HP:Hurt MV:Winded > k skin l You're not thirsty. o HP:Hurt MV:Winded > Lower Braem Wood The branches of the trees are low here, and passage is difficult. However, the forest is not all that dense above, and the odd flower or bush make you appreciate the wildness and splendor of the forest. In fact, it looks as if you may even be able to scramble up a slope to get to another part of the Braem Wood. The lower part of the Braem Wood continues south and east from here. [ obvious exits: E S U ] There are some tracks of a human leaving east. There are some tracks of an animal leaving east. There are some tracks of an animal leaving south. The corpse of a dun mare is lying here. The corpse of Wynoa is lying here. Noikor the Trolloc is standing here. Jestin the Master Havoc is standing here. o HP:Hurt MV:Winded > say answer me! say whJestin gives a bubbling draught to Noikor. You say 'answer me!' o HP:Hurt MV:Winded > at that ring do l Jestin puts a bubbling draught in a sack. You say 'what that ring do' o HP:Hurt MV:Winded > Noikor narrates 'you guys wanna group and come tv gate?' Lower Braem Wood The branches of the trees are low here, and passage is difficult. However, the forest is not all that dense above, and the odd flower or bush make you appreciate the wildness and splendor of the forest. In fact, it looks as if you may even be able to scramble up a slope to get to another part of the Braem Wood. The lower part of the Braem Wood continues south and east from here. [ obvious exits: E S U ] There are some tracks of a human leaving east. There are some tracks of an animal leaving east. There are some tracks of an animal leaving south. The corpse of a dun mare is lying here. The corpse of Wynoa is lying here. Noikor the Trolloc is standing here. Jestin the Master Havoc is standing here. o HP:Hurt MV:Winded > sco You have 333(406) hit and 92(213) movement points. You have scored 16147081 experience points and 1502 quest points. You need 1352919 exp to level and 1498 qp to rank. You have amassed 100 Turn points to date. You have played 44 days and 9 hours (real time). This ranks you as Kryyg the Dark Master [Ghar'ghael 7] (Level 30). You are standing. o HP:Hurt MV:Winded > Jestin says '3 parry ' o HP:Hurt MV:Winded > Jestin says 'er' o HP:Hurt MV:Winded > nod Jestin says '3 dodge' You nod in agreement. o HP:Hurt MV:Winded > nod You nod in agreement. so HP:Hurt MV:Winded > ay gring? pYou say 'gring?' oo HP:Hurt MV:Winded > nder l You ponder life, the universe, and everything. o HP:Hurt MV:Winded > Lower Braem Wood The branches of the trees are low here, and passage is difficult. However, the forest is not all that dense above, and the odd flower or bush make you appreciate the wildness and splendor of the forest. In fact, it looks as if you may even be able to scramble up a slope to get to another part of the Braem Wood. The lower part of the Braem Wood continues south and east from here. [ obvious exits: E S U ] There are some tracks of a human leaving east. There are some tracks of an animal leaving east. There are some tracks of an animal leaving south. The corpse of a dun mare is lying here. The corpse of Wynoa is lying here. Noikor the Trolloc is standing here. Jestin the Master Havoc is standing here. o HP:Hurt MV:Winded > sco Jestin says 'just renamed gring' You have 333(406) hit and 92(213) movement points. You have scored 16147081 experience points and 1502 quest points. You need 1352919 exp to level and 1498 qp to rank. You have amassed 100 Turn points to date. You have played 44 days and 9 hours (real time). This ranks you as Kryyg the Dark Master [Ghar'ghael 7] (Level 30). You are standing. o HP:Hurt MV:Winded > wher nod Jestin hides a backpack. Players in your Zone -------------------- Noikor - Lower Braem Wood Jestin - Lower Braem Wood Kryyg - Lower Braem Wood You catch a smell of horses nearby. sao HP:Hurt MV:Winded > y You nod in agreement. o HP:Hurt MV:Winded > Jestin drains some blood from the corpse of a dun mare into a skin of human fles h. o HP:Hurt MV:Winded > o HP:Hurt MV:Winded > Saving all threads of this weave of the Wheel. This will take a few moments... Noikor says 'gold ring with ivy' Jestin says 'how mvs' o HP:Hurt MV:Tiring > Noikor stops using an emerald ring. Jestin empties a skin of human flesh. o HP:Hurt MV:Tiring > Noikor slides a gold ring delicately carved with ivy on to his right ring finger . o HP:Hurt MV:Tiring > Noikor says 'tiring' o HP:Hurt MV:Tiring > Reamer narrates 'i come' o HP:Hurt MV:Tiring > sco You have 352(406) hit and 119(213) movement points. You have scored 16147081 experience points and 1502 quest points. You need 1352919 exp to level and 1498 qp to rank. You have amassed 100 Turn points to date. You have played 44 days and 9 hours (real time). This ranks you as Kryyg the Dark Master [Ghar'ghael 7] (Level 30). You are standing. o HP:Hurt MV:Tiring > say 119 Jestin looks at Noikor. no HP:Hurt MV:Tiring > aYou say '119' ro HP:Hurt MV:Tiring > *Noraly* has arrived from above, riding a warhorse. * HP:Hurt MV:Tiring > *Noraly* smites Noikor's body. * HP:Hurt MV:Tiring > u 6You narrate 'u' * HP:Hurt MV:Tiring > 0 A fierce merlin has arrived from the east. Jestin says 'pass me that noikor?' [k human] You blast *Noraly*'s head. Jestin pierces *Noraly*'s left arm hard.aly: Scratched > [bash ] - Jestin looks at *Noraly*. * Jestin tickles *Noraly*'s left leg with his pierce. Noikor slashes *Noraly*'s head. = Your bash at *Noraly* sends him sprawling! * HP:Hurt MV:Tiring - Noikor: Hurt - Noraly: Hurt > nar get mor Jestin pierces *Noraly*'s left leg. You blast *Noraly*'s body very hard. Noikor slashes *Noraly*'s body. * HP:Hurt MV:Tiring - Noikor: Hurt - Noraly: Hurt > e tha nurself lYou narrate 'get more tha nurself' n* HP:Hurt MV:Tiring - Noikor: Hurt - Noraly: Hurt > oraly Reamer narrates 'whats dirs to tv waygate >' * HP:Hurt MV:Tiring - Noikor: Hurt - Noraly: Hurt > Jestin assumes a defensive s triking posture. Noraly has some small wounds and bruises. *Noraly* is using: a crystal lightstick an oilstone a full metal helmet and visor a dark, hooded cloak a backpack a pair of steel-backed gauntlets a wide leather wristband a gator skin bracer a great claymore a pair of ebony-steel plate greaves a pair of thin metal boots * HP:Hurt MV:Tiring - Noikor: Hurt - Noraly: Hurt > Jestin pierces *Noraly*'s right leg hard. You blast *Noraly*'s body very hard. Noikor slashes *Noraly*'s body. * HP:Hurt MV:Tiring - Noikor: Hurt - Noraly: Wounded > Jestin pierces *Noraly*'s right leg. * HP:Hurt MV:Tiring - Noikor: Hurt - Noraly: Wounded > 0 [bash ] They already seem to be stunned. * HP:Hurt MV:Tiring - Noikor: Hurt - Noraly: Wounded > *Noraly* panics, and attempts to flee! * HP:Hurt MV:Tiring - Noikor: Hurt - Noraly: Wounded > Jestin pierces *Noraly*'s left foot hard. You blast *Noraly*'s body. Noikor barely slashes *Noraly*'s right foot. * HP:Hurt MV:Tiring - Noikor: Hurt - Noraly: Wounded > *Noraly* leaves south riding a warhorse. Jestin tries to pierce *Langois*, but he deflects the blow. o HP:Hurt MV:Tiring > 6 6 6[k human] You try to blast *Langois*, but he parries successfully. o HP:Hurt MV:Tiring - Jestin: Hurt - Langois: Scratched > 6 0 Jestin pierces *Langois*'s body into bloody fragments! Noikor puts an emerald ring in a backpack. Noikor puts a bubbling draught in a backpack. Noikor puts a wide leather wristband in a backpack. Noikor puts a wide leather wristband in a backpack. Noikor puts a crystal lightstick in a backpack. Noikor puts a mixing flask in a backpack. Noikor puts a jade signet ring in a backpack. Noikor puts a chain coif in a backpack. Noikor puts an ivory necklace in a backpack. Noikor puts an ivory necklace in a backpack. Noikor puts a tunic of finely-crafted chain in a backpack. Noikor puts a dark, hooded cloak in a backpack. Noikor puts a pair of riveted chainmail sleeves in a backpack. Noikor puts a pair of leather half-gauntlets in a backpack. Noikor puts a black-tasseled spear in a backpack. Noikor puts a brightly-colored sash in a backpack. Noikor puts a pair of animal-fur boots in a backpack. Noikor puts a thin vial of yellow fluid in a backpack. [k human] You do the best you can! o HP:Hurt MV:Tiring - Jestin: Hurt - Langois: Scratched > *Noraly* has arrived f rom the south, riding a warhorse. *Langois* panics, and attempts to flee! Noikor slashes *Noraly*'s left leg. [k human] You do the best you can! * HP:Hurt MV:Tiring - Jestin: Hurt - Langois: Scratched > *Langois* leaves east. Jestin assumes an offensive striking posture. [k human] You blast *Noraly*'s body hard. Jestin pierces *Noraly*'s body hard. Noraly: Battered > [bash ] * Jestin pierces *Noraly*'s head. *Noraly* tries to smite Noikor, but he deflects the blow. Noikor slashes *Noraly*'s body. = Reamer narrates 'everyone come blight wg now!' Jestin pierces *Noraly*'s body. = Your bash at *Noraly* sends him sprawling! * HP:Hurt MV:Tiring - Noikor: Hurt - Noraly: Battered > l Jestin pierces *Noraly*'s right arm very hard. You blast *Noraly*'s body hard. Noikor slashes *Noraly*'s right hand hard. * HP:Hurt MV:Tiring - Noikor: Hurt - Noraly: Beaten > Lower Braem Wood The branches of the trees are low here, and passage is difficult. However, the forest is not all that dense above, and the odd flower or bush make you appreciate the wildness and splendor of the forest. In fact, it looks as if you may even be able to scramble up a slope to get to another part of the Braem Wood. The lower part of the Braem Wood continues south and east from here. [ obvious exits: E S U ] There are some tracks of a human leaving east. There are some tracks of a human leaving east. There are some tracks of an animal leaving east. The corpse of a dun mare is lying here. The corpse of Wynoa is lying here. You notice a backpack is hidden here. *Noraly* is sitting here, riding a warhorse. A fierce merlin cries shrilly as it dives low for a kill. Noikor the Trolloc is here, fighting Noraly. Jestin the Master Havoc is here, fighting Noraly. * HP:Hurt MV:Tiring - Noikor: Hurt - Noraly: Beaten > 6 6 6 *Langois* leaves up. <-- Sir Langois leaves Noraly to his fate and goes to block waygate with the rest of the 5-6. * HP:Hurt MV:Tiring - Noikor: Hurt - Noraly: Beaten > [k human] You do the best you can! * HP:Hurt MV:Tiring - Noikor: Hurt - Noraly: Beaten > 6[k human] You do the best you can! * HP:Hurt MV:Tiring - Noikor: Hurt - Noraly: Beaten > [k human] You do the best you can! * HP:Hurt MV:Tiring - Noikor: Hurt - Noraly: Beaten > 6 [k human] You do the best you can! * HP:Hurt MV:Tiring - Noikor: Hurt - Noraly: Beaten > [k human] You do the best you can! * HP:Hurt MV:Tiring - Noikor: Hurt - Noraly: Beaten > alias 8 k noral A fierce merlin leaves up. Jestin pierces *Noraly*'s head. You blast *Noraly*'s body very hard. Noikor slashes *Noraly*'s right hand. * HP:Hurt MV:Tiring - Noikor: Hurt - Noraly: Beaten > y 8Ok. * HP:Hurt MV:Tiring - Noikor: Hurt - Noraly: Beaten > 8 Jestin says 'lol' * HP:Hurt MV:Tiring - Noikor: Hurt - Noraly: Beaten > [k noraly] You do the best you can! * HP:Hurt MV:Tiring - Noikor: Hurt - Noraly: Beaten > [k noraly] You do the best you can! * HP:Hurt MV:Tiring - Noikor: Hurt - Noraly: Beaten > 8 8 [k noraly] You do the best you can! * HP:Hurt MV:Tiring - Noikor: Hurt - Noraly: Beaten > 8 [k noraly] You do the best you can! * HP:Hurt MV:Tiring - Noikor: Hurt - Noraly: Beaten > 8 8 Jestin pierces *Noraly*'s body. *Noraly* panics, and attempts to flee! [k noraly] You do the best you can! * HP:Hurt MV:Tiring - Noikor: Hurt - Noraly: Beaten > [k noraly] You do the best you can! * HP:Hurt MV:Tiring - Noikor: Hurt - Noraly: Beaten > Jestin pierces *Noraly*'s right arm very hard. You blast *Noraly*'s body hard. Noikor slashes *Noraly*'s left arm. [k noraly] You do the best you can! * HP:Hurt MV:Tiring - Noikor: Hurt - Noraly: Critical > 8 *Noraly* leaves south riding a warhorse. o HP:Hurt MV:Tiring > 8*Noraly* has arrived from the south, riding a warhorse.<-- Bad Move Noikor slashes *Noraly*'s left leg. Jestin pierces *Noraly*'s body. [k noraly] You blast *Noraly*'s body hard. * HP:Hurt MV:Tiring - Noikor: Hurt - Noraly: Critical > 8 8*Noraly* panics, and attempts to flee! [k noraly] You do the best you can! * HP:Hurt MV:Tiring - Noikor: Hurt - Noraly: Critical > Zarth narrates 'no!' [k noraly] You do the best you can! 8* HP:Hurt MV:Tiring - Noikor: Hurt - Noraly: Critical > [k noraly] You do the best you can! * HP:Hurt MV:Tiring - Noikor: Hurt - Noraly: Critical > 8 [k noraly] You do the best you can! * HP:Hurt MV:Tiring - Noikor: Hurt - Noraly: Critical > 8 8 8 *Noraly* leaves south riding a warhorse. [k noraly] They aren't here. o HP:Hurt MV:Tiring > [k noraly] They aren't here. o HP:Hurt MV:Tiring > 8[k noraly] They aren't here. o HP:Hurt MV:Tiring > [k noraly] They aren't here. o HP:Hurt MV:Tiring > 8[k noraly] They aren't here. o HP:Hurt MV:Tiring > 8 Noikor leaves south. You follow Jestin. Lower Braem Wood [ obvious exits: N E ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving east. Noikor the Trolloc is standing here. Jestin the Master Havoc is standing here. o HP:Hurt MV:Tiring > s [k noraly] They aren't here. 8o HP:Hurt MV:Tiring > [k noraly] They aren't here. o HP:Hurt MV:Tiring > eAlas, you cannot go that way... o HP:Hurt MV:Tiring > 8 eYou follow Jestin. Lower Braem Wood [ obvious exits: N E S W ] There are some bloody traces of a human leaving north. There are some tracks of a trolloc leaving north. There are some tracks of a trolloc leaving west. Noikor the Trolloc is standing here. Jestin the Master Havoc is standing here. *Noraly* is standing here, riding a warhorse. [k noraly] You blast *Noraly*'s right arm hard. *Noraly* is dead! R.I.P. You feel the Weave of the Wheel tighten around you. You receive your share of experience... Your first time! Was it good for you too? Your blood freezes as you hear *Noraly*'s death cry. o HP:Hurt MV:Tiring > 8Lower Braem Wood [ obvious exits: E S W ] There are some bloody traces of a human leaving west. There are some tracks of a trolloc leaving west. There are some tracks of a trolloc leaving west. o HP:Hurt MV:Tiring > [k noraly] They aren't here. o HP:Hurt MV:Tiring > wLower Braem Wood [ obvious exits: E S W ] There are some bloody traces of a human leaving west. There are some tracks of a trolloc leaving west. There are some tracks of a trolloc leaving west. o HP:Hurt MV:Tiring > [k noraly] They aren't here. o HP:Hurt MV:Tiring > wLower Braem Wood [ obvious exits: E S W ] There are some bloody traces of a human leaving west. There are some tracks of a trolloc leaving east. There are some tracks of a trolloc leaving west. o HP:Hurt MV:Tiring > nar Lower Braem Wood [ obvious exits: N E S W ] There are some bloody traces of a human leaving north. There are some tracks of a trolloc leaving east. There are some tracks of a trolloc leaving north. The corpse of Noraly is lying here. Noikor the Trolloc is standing here. Jestin the Master Havoc is standing here. A warhorse is here, stamping his feet impatiently. no HP:Hurt MV:Tiring > oraly rip l in corpse Noikor says 'level' You narrate 'noraly rip' o HP:Hurt MV:Tiring > Jestin puts the severed head of Noraly the Human slain in the Braem Wood in a sack. corpse (here) : six copper pennys a pair of thin metal boots a pair of ebony-steel plate greaves a leather water flask a bronze belt of odd design a great claymore a gator skin bracer a wide leather wristband a pair of steel-backed gauntlets a pair of ebony-steel plate vambraces a backpack a dark, hooded cloak a shining steel breastplate a full metal helmet and visor a cheap brass ring an emerald ring an oilstone a crystal lightstick o HP:Hurt MV:Tiring > Noikor falls down laughing. o HP:Hurt MV:Tiring > Jestin says 'lol' o HP:Hurt MV:Tiring > say emera Noikor says '10 qps' lo HP:Hurt MV:Tiring > d ring Jestin says 'loot kryyg' tao HP:Hurt MV:Tiring > kYou say 'emerald ring' o HP:Hurt MV:Tiring > e pack corpse Jestin says 'we go home' --------------------------------------------------------------------------------