A heron passes hands Dusk Joined: Jan 13, 2002 Posted: 2002-07-17 18:49 -------------------------------------------------------------------------------- I came up through Tanicho under misties, to Amador, looking for some fun pk. the rest is self explanatory. (I tried to take out most of the spamming, but I may have missed some. Long log, sorry moderators) * S HP:Healthy MV:Winded > where Players in your Zone -------------------- Dusk - In a Dim Part of the Forest You catch a smell of horses nearby. * S HP:Healthy MV:Winded > Parces narrates 'damn, i didnt even touch ked' s * S HP:Healthy MV:Winded > h bh Stand of Ancient Trees [ obvious exits: N E S W ] A badger is rummaging about, looking for stuff to eat. An ancient, gnarled tree looms over you. An ancient, gnarled tree looms over you. * S HP:Healthy MV:Winded > [hide ] You attempt to hide yourself. * S HP:Healthy MV:Winded > s [ba human] Backstab who? Cannibal narrates 'lol' * S HP:Healthy MV:Winded > Shadowy Thicket [ obvious exits: N E ] A squirrel is here, chittering. A squirrel is here, chittering. o S HP:Healthy MV:Winded > e Rocky Forest [ obvious exits: N S W ] s * S HP:Healthy MV:Winded > A Steep Trail [ obvious exits: N E ] An elk doe nibbles on some greenery. * S HP:Healthy MV:Winded > e Overgrown Path [ obvious exits: N E S W ] An elk doe nibbles on some greenery. * S HP:Healthy MV:Winded > s Shadowy Woods [ obvious exits: N E S W ] A mole is here. A brown and white-speckled duck is quacking happily here. An elk doe nibbles on some greenery. * S HP:Healthy MV:Winded > w Heart of the Wood [ obvious exits: E S ] * S HP:Healthy MV:Winded > Cetran narrates 'smells gone' * S HP:Healthy MV:Winded > s h bh Thick Woods [ obvious exits: N E S W ] A badger is rummaging about, looking for stuff to eat. *Tanatloc* is resting here, riding a gray palfrey. An ancient, gnarled tree looms over you. An ancient, gnarled tree looms over you. * S HP:Healthy MV:Winded > [hide ] You attempt to hide yourself. [ba human] ded > You silently approach your victim... A forest boar has arrived from the west. + Cetran narrates 'back' Oops. Your clumsy execution broadcasts your intentions. You barely pierce *Tanatloc*'s left leg. * S HP:Healthy MV:Winded - Tanatloc: Wounded > Cannibal narrates 'beat her ass and his' * S HP:Healthy MV:Winded - Tanatloc: Wounded > *Tanatloc* tries to blast you, but you deflect the blow. A forest boar tries to hit you, but you deflect the blow. The ancient tree tries to hit you, but you deflect the blow. The ancient tree joins the ancient tree's fight! snicker * S HP:Healthy MV:Winded - Tanatloc: Wounded > f The ancient tree tickles your left leg with its hit. The ancient tree hits your right leg hard. A forest boar tries to hit you, but you deflect the blow. *Tanatloc* tries to blast you, but you dodge the attack. * S HP:Scratched MV:Winded - Tanatloc: Wounded > You snicker softly. You panic and attempt to flee!anatloc: Wounded > You flee head over heels. Younger Wood [ obvious exits: N S W ] An elk doe nibbles on some greenery. * S HP:Scratched MV:Winded > w h Thick Woods [ obvious exits: N E S W ] A wild boar runs through the forest. A badger is rummaging about, looking for stuff to eat. *Tanatloc* is standing here, riding a gray palfrey. An ancient, gnarled tree looms over you. An ancient, gnarled tree looms over you. bh * S HP:Scratched MV:Winded > *Tanatloc* tries to blast you, but you parry successfully. * S HP:Scratched MV:Winded - Tanatloc: Wounded > [hide ] No way! You're fighting for your life! * S HP:Scratched MV:Winded - Tanatloc: Wounded > [ba human] No way! You're fighting for your life! * S HP:Scratched MV:Winded - Tanatloc: Wounded > f You panic and attempt to flee! You flee head over heels. Evergreen Forest [ obvious exits: N E S W ] A young and strong buck is here, munching some grass. A cute brown deer eyes you nervously. A cute brown deer eyes you nervously. An elk with massive antlers eyes you with curiosity. * S HP:Scratched MV:Winded > s h bh At the Edge of a Hardwood Forest [ obvious exits: N E W ] A young and strong buck is here, munching some grass. An elk with massive antlers eyes you with curiosity. A cute brown deer eyes you nervously. * S HP:Scratched MV:Winded > [hide ] You attempt to hide yourself. * S HP:Scratched MV:Winded > [ba human] Backstab who? * S HP:Scratched MV:Winded > n Evergreen Forest [ obvious exits: N E S W ] *Tanatloc* is standing here, riding a gray palfrey. A young and strong buck is here, munching some grass. A cute brown deer eyes you nervously. A cute brown deer eyes you nervously. An elk with massive antlers eyes you with curiosity. * S HP:Scratched MV:Winded > h bh [hide ] You attempt to hide yourself. [ba human] inded > You silently approach your victim... = *Tanatloc* tries to blast you, but you parry successfully. +f Cancelled. The young buck leaves west. A brown deer panics, and attempts to flee! A brown deer leaves south. *Tanatloc* tries to blast you, but you parry successfully. The day has begun. Your heartbeat calms down more as you feel less panicked. You panic and attempt to flee! You flee head over heels. Thick Woods [ obvious exits: N E S W ] A wild boar runs through the forest. A badger is rummaging about, looking for stuff to eat. An ancient, gnarled tree looms over you. An ancient, gnarled tree looms over you. * S HP:Healthy MV:Winded > s h bh Evergreen Forest [ obvious exits: N E S W ] *Tanatloc* is standing here, riding a gray palfrey. A cute brown deer eyes you nervously. An elk with massive antlers eyes you with curiosity. * S HP:Healthy MV:Winded > [hide ] You attempt to hide yourself. [ba human] ded > You silently approach your victim... = *Tanatloc* tries to blast you, but you parry successfully. * You can't backstab a fighting person, too alert! * S HP:Healthy MV:Winded - Tanatloc: Wounded > sc HP:Healthy MP:Winded You have scored 17559154 experience points and 0 quest points. You need 3440846 exp to reach the next level. You have amassed 138 Turn points to date. You have played 5 days and 14 hours (real time). This ranks you as Dusk DUrel (Level 31). You are fighting Tanatloc. * S HP:Healthy MV:Winded - Tanatloc: Wounded > You barely pierce *Tanatloc*'s head. * S HP:Healthy MV:Winded - Tanatloc: Wounded > sigh You sigh. You dodge a bash from *Tanatloc* who loses his balance and falls! * S HP:Healthy MV:Winded - Tanatloc: Wounded > You tickle *Tanatloc*'s body with your pierce. * S HP:Healthy MV:Winded - Tanatloc: Wounded > where Players in your Zone -------------------- Dusk - Evergreen Forest You catch a smell of horses nearby. * S HP:Healthy MV:Winded - Tanatloc: Wounded > *Tanatloc* tries to blast you, but you deflect the blow. You pierce *Tanatloc*'s body. * S HP:Healthy MV:Winded - Tanatloc: Wounded > snicker You snicker softly. * S HP:Healthy MV:Winded - Tanatloc: Wounded > *Tanatloc* tries to blast you, but you parry successfully. You pierce *Tanatloc*'s body. * S HP:Healthy MV:Winded - Tanatloc: Battered > A brown deer leaves north. An elk leaves north. * S HP:Healthy MV:Winded - Tanatloc: Battered > f *Tanatloc* tries to blast you, but you parry successfully. You pierce *Tanatloc*'s body. You panic and attempt to flee!atloc: Battered > You flee head over heels. Among the Hardwood Trees [ obvious exits: N E S ] A young and strong buck is here, munching some grass. * S HP:Healthy MV:Winded > s [ obvious exits: N E S ] * S HP:Healthy MV:Winded > alias o open trapdoor Ok. * S HP:Healthy MV:Winded > alias c close trapdoor Ok. amb [ambush human] MV:Winded > You attempt to hide yourself. You start preparing your ambush... - You are now poised to kill. * S HP:Healthy MV:Winded > Cetran narrates 'still smells.' * S HP:Healthy MV:Winded > *Tanatloc* has arrived from the east, riding a gray palfrey. *Tanatloc* makes a strange sound as you place a sharp, red stone dagger in his back! * S HP:Healthy MV:Winded > *Tanatloc* tries to blast you, but you deflect the blow. * S HP:Healthy MV:Winded - Tanatloc: Beaten > Cetran narrates 'this isn't good :' * S HP:Healthy MV:Winded - Tanatloc: Beaten > kd kd [kill human] You do the best you can! kd * S HP:Healthy MV:Winded - Tanatloc: Beaten > [kill human] You do the best you can! * S HP:Healthy MV:Winded - Tanatloc: Beaten > kd You pierce *Tanatloc*'s right foot. [kill human] You do the best you can! * S HP:Healthy MV:Winded - Tanatloc: Beaten > kd [kill human] You do the best you can! * S HP:Healthy MV:Winded - Tanatloc: Beaten > o [kill human] You do the best you can! kd * S HP:Healthy MV:Winded - Tanatloc: Beaten > [open trapdoor] I see no trapdoor here. Dagre narrates 'all come 2n downer' kd * S HP:Healthy MV:Winded - Tanatloc: Beaten > [kill human] You do the best you can! * S HP:Healthy MV:Winded - Tanatloc: Beaten > kd [kill human] You do the best you can! kd * S HP:Healthy MV:Winded - Tanatloc: Beaten > kd [kill human] You do the best you can! * S HP:Healthy MV:Winded - Tanatloc: Beaten > You pierce *Tanatloc*'s right arm. *Tanatloc* tries to blast you, but you deflect the blow. [kill human] You do the best you can! * S HP:Healthy MV:Winded - Tanatloc: Beaten > kd [kill human] You do the best you can! * S HP:Healthy MV:Winded - Tanatloc: Beaten > kd [kill human] You do the best you can! Dagre narrates '1n downer' kd change mood brave * S HP:Healthy MV:Winded - Tanatloc: Beaten > [kill human] You do the best you can! * S HP:Healthy MV:Winded - Tanatloc: Beaten > kd Mood changed to: Brave kd ded - Tanatloc: Beaten > *Tanatloc* sends you sprawling with a powerful bash! * S HP:Scratched MV:Winded - Tanatloc: Beaten > kd *Tanatloc* tries to blast you, but you deflect the blow. Your heartbeat calms down more as you feel less panicked. * S HP:Healthy MV:Winded - Tanatloc: Beaten > kd Kombat narrates 'afk for a lil longer..almost done' * S HP:Healthy MV:Winded - Tanatloc: Beaten > kd *Tanatloc* blasts your body into bloody fragments! * S HP:Scratched MV:Winded - Tanatloc: Beaten > kd Dagre narrates 'every single troll' * S HP:Scratched MV:Winded - Tanatloc: Beaten > [kill human] You do the best you can! *Tanatloc* panics, and attempts to flee! * S HP:Scratched MV:Winded - Tanatloc: Beaten > [kill human] You do the best you can! *Tanatloc* leaves east riding a gray palfrey. * S HP:Scratched MV:Winded > kd [kill human] They aren't here. * S HP:Scratched MV:Winded > e [kill human] They aren't here. * S HP:Scratched MV:Winded > s [kill human] They aren't here. kd * S HP:Scratched MV:Winded > At the Edge of a Hardwood Forest [ obvious exits: N E W ] A cute brown deer eyes you nervously. An elk with massive antlers eyes you with curiosity. A cute brown deer eyes you nervously. Thump narrates 'anybody need abs and a halberd?' * S HP:Scratched MV:Winded > [kill human] They aren't here. * S HP:Scratched MV:Winded > e e Before a Clearing [ obvious exits: N E S W ] A young and strong buck is here, munching some grass. A wild boar runs through the forest. * S HP:Scratched MV:Winded > [kill human] They aren't here. * S HP:Scratched MV:Winded > kd In the Middle of a Small Clearing [ obvious exits: N E ] A short man stands here, nervously eyeing everything in sight. A large, muzzled dog looks fierce enough to rip you to shreds. A hunter looks for tracks here. A cute brown deer eyes you nervously. A cute brown deer eyes you nervously. A short man stands here, nervously eyeing everything in sight. * S HP:Scratched MV:Winded > s [kill human] They aren't here. * S HP:Scratched MV:Winded > Interceptor narrates 'omw' In a Small Creek [ obvious exits: N E W ] A large, silvery fish is gliding through the water. * S HP:Scratched MV:Winded > s Rocky Creek [ obvious exits: E S W ] *Tanatloc* is standing here, riding a gray palfrey. A large, silvery fish is gliding through the water. kd * S HP:Scratched MV:Winded > [kill human] You pierce *Tanatloc*'s left hand. * S HP:Scratched MV:Winded - Tanatloc: Beaten > No way! You're fighting for your life! * S HP:Scratched MV:Winded - Tanatloc: Beaten > kd No way! You're fighting for your life! * S HP:Scratched MV:Winded - Tanatloc: Beaten > [kill human] You do the best you can! * S HP:Scratched MV:Winded - Tanatloc: Beaten > kd kd [kill human] You do the best you can! kd * S HP:Scratched MV:Winded - Tanatloc: Beaten > kd * S HP:Scratched MV:Winded - Tanatloc: Beaten > kd [kill human] You do the best you can! * S HP:Scratched MV:Winded - Tanatloc: Beaten > [kill human] You do the best you can! * S HP:Scratched MV:Winded - Tanatloc: Beaten > kd kd [kill human] You do the best you can! * S HP:Scratched MV:Winded - Tanatloc: Beaten > [kill human] You do the best you can! Cetran narrates 'omg. not even 2 minutes of pk and i'm down 1% abs' * S HP:Scratched MV:Winded - Tanatloc: Beaten > kd [kill human] You do the best you can! * S HP:Scratched MV:Winded - Tanatloc: Beaten > kd [kill human] You do the best you can! * S HP:Scratched MV:Winded - Tanatloc: Beaten > Kombat narrates 'omw..' * S HP:Scratched MV:Winded - Tanatloc: Beaten > kd [kill human] You do the best you can! * S HP:Scratched MV:Winded - Tanatloc: Beaten > kd [kill human] You do the best you can! * S HP:Scratched MV:Winded - Tanatloc: Beaten > You tickle *Tanatloc*'s left leg with your pierce. [kill human] You do the best you can! Dagre narrates 'inter, awesome.' * S HP:Scratched MV:Winded - Tanatloc: Beaten > [kill human] You do the best you can! * S HP:Scratched MV:Winded - Tanatloc: Beaten > kd [kill human] You do the best you can! * S HP:Scratched MV:Winded - Tanatloc: Beaten > You dodge a bash from *Tanatloc* who loses his balance and falls! * S HP:Scratched MV:Winded - Tanatloc: Beaten > You pierce *Tanatloc*'s left leg. * S HP:Scratched MV:Winded - Tanatloc: Beaten > kd *Tanatloc* blasts your body into bloody fragments! You tickle *Tanatloc*'s head with your pierce. *Tanatloc* panics, and attempts to flee! [kill human] You do the best you can! kd * S HP:Hurt MV:Winded - Tanatloc: Beaten > [kill human] You do the best you can! *Tanatloc* leaves west riding a gray palfrey. * S HP:Hurt MV:Winded > [kill human] They aren't here. * S HP:Hurt MV:Winded > s kd At a Large Tree [ obvious exits: N S U ] n * S HP:Hurt MV:Winded > kd [kill human] They aren't here. Cetran narrates 'smells gone' * S HP:Hurt MV:Winded > Rocky Creek [ obvious exits: E S W ] A large, silvery fish is gliding through the water. * S HP:Hurt MV:Winded > kd [kill human] They aren't here. * S HP:Hurt MV:Winded > kd kd [kill human] They aren't here. kd kd * S HP:Hurt MV:Winded > [kill human] They aren't here. * S HP:Hurt MV:Winded > kd [kill human] They aren't here. * S HP:Hurt MV:Winded > kd [kill human] They aren't here. Jarnakk narrates 'when i get hp i come' * S HP:Hurt MV:Winded > [kill human] They aren't here. * S HP:Hurt MV:Winded > kd [kill human] They aren't here. * S HP:Hurt MV:Winded > kd [kill human] They aren't here. * S HP:Hurt MV:Winded > kd [kill human] They aren't here. kd kd * S HP:Hurt MV:Winded > [kill human] They aren't here. * S HP:Hurt MV:Winded > In a Small Creek [ obvious exits: N E W ] A large, silvery fish is gliding through the water. * S HP:Hurt MV:Winded > [kill human] They aren't here. * S HP:Hurt MV:Winded > n kd w Road to Farms [ obvious exits: S W ] A cute brown deer eyes you nervously. A mole is here. kd * S HP:Hurt MV:Winded > [kill human] They aren't here. * S HP:Hurt MV:Winded > s Before a Clearing [ obvious exits: N E S W ] A young and strong buck is here, munching some grass. * S HP:Hurt MV:Winded > kd [kill human] They aren't here. * S HP:Hurt MV:Winded > n In the Middle of a Small Clearing [ obvious exits: N E ] A short man stands here, nervously eyeing everything in sight. A large, muzzled dog looks fierce enough to rip you to shreds. A hunter looks for tracks here. A cute brown deer eyes you nervously. A cute brown deer eyes you nervously. A short man stands here, nervously eyeing everything in sight. * S HP:Hurt MV:Winded > [kill human] They aren't here. Cetran narrates 'i could use a plate and vambs thump' * S HP:Hurt MV:Winded > kd Before a Clearing [ obvious exits: N E S W ] A young and strong buck is here, munching some grass. * S HP:Hurt MV:Winded > kd [kill human] They aren't here. kd * S HP:Hurt MV:Winded > kd [kill human] They aren't here. At the Edge of a Hardwood Forest [ obvious exits: N E W ] A wild boar runs through the forest. A cute brown deer eyes you nervously. An elk with massive antlers eyes you with curiosity. A cute brown deer eyes you nervously. w * S HP:Hurt MV:Winded > kd [kill human] They aren't here. * S HP:Hurt MV:Winded > At the Base of an Old Outpost [ obvious exits: N E S ] * S HP:Hurt MV:Winded > [kill human] They aren't here. * S HP:Hurt MV:Winded > n kd Among the Hardwood Trees [ obvious exits: N E S ] * S HP:Hurt MV:Winded > [kill human] They aren't here. * S HP:Hurt MV:Winded > e n Evergreen Forest [ obvious exits: N E S W ] A young and strong buck is here, munching some grass. A badger is rummaging about, looking for stuff to eat. * S HP:Hurt MV:Winded > kd Thick Woods [ obvious exits: N E S W ] An elk with massive antlers eyes you with curiosity. An elk doe nibbles on some greenery. A cute brown deer eyes you nervously. An ancient, gnarled tree looms over you. An ancient, gnarled tree looms over you. * S HP:Hurt MV:Winded > Cannibal narrates 'smells blight' * S HP:Hurt MV:Winded > n [kill human] They aren't here. * S HP:Hurt MV:Winded > kd Heart of the Wood [ obvious exits: E S ] where * S HP:Hurt MV:Winded > [kill human] They aren't here. * S HP:Hurt MV:Winded > e Players in your Zone -------------------- Dusk - Heart of the Wood You catch a smell of horses nearby. kd * S HP:Hurt MV:Winded > Shadowy Woods [ obvious exits: N E S W ] An antelope blends into the scenery. A badger is rummaging about, looking for stuff to eat. * S HP:Hurt MV:Winded > [kill human] They aren't here. * S HP:Hurt MV:Winded > n kd Overgrown Path [ obvious exits: N E S W ] *Drews* is standing here, riding a gray palfrey. An elk doe nibbles on some greenery. An elk doe nibbles on some greenery. *Drews* tries to slash you, but you deflect the blow. * S HP:Hurt MV:Winded - Drews: Healthy > [kill human] You do the best you can! * S HP:Hurt MV:Winded - Drews: Healthy > You try to pierce *Drews*, but he deflects the blow. *Drews* tries to slash you, but you parry successfully. * S HP:Hurt MV:Winded - Drews: Healthy > f You panic and attempt to flee! You flee head over heels. A Steep Trail [ obvious exits: N E ] * S HP:Hurt MV:Winded > w Cetran narrates 'I'm makin a run for it from camp now.' * S HP:Hurt MV:Winded > n Alas, you cannot go that way... * S HP:Hurt MV:Winded > w Rocky Forest [ obvious exits: N S W ] A squirrel is here, chittering. An elk doe nibbles on some greenery. * S HP:Hurt MV:Winded > Shadowy Thicket [ obvious exits: N E ] o S HP:Hurt MV:Weary > n h bh A small squirrel has arrived from the east. Stand of Ancient Trees [ obvious exits: N E S W ] A squirrel is here, chittering. An ancient, gnarled tree looms over you. An ancient, gnarled tree looms over you. * S HP:Hurt MV:Weary > [hide ] You attempt to hide yourself. * S HP:Hurt MV:Weary > n [ba human] Backstab who? * S HP:Hurt MV:Weary > where In a Dim Part of the Forest [ obvious exits: N E S ] A wild boar runs through the forest. A badger is rummaging about, looking for stuff to eat. * S HP:Hurt MV:Weary > Players in your Zone -------------------- Dusk - In a Dim Part of the Forest You catch a smell of horses nearby. * S HP:Hurt MV:Weary > e Wooded Slope [ obvious exits: N E S W ] A squirrel is here, chittering. * S HP:Hurt MV:Weary > *Drews* has arrived from the south, riding a gray palfrey. * S HP:Hurt MV:Weary > *Drews* leaves north riding a gray palfrey. * S HP:Hurt MV:Weary > change mood wimpy change wimpy 70 Mood changed to: Wimpy s * S HP:Hurt MV:Weary > You will now flee if you go below 70 hit points. * S HP:Hurt MV:Weary > s Dark Woods [ obvious exits: N E S W ] o S HP:Hurt MV:Weary > Rocky Forest [ obvious exits: N S W ] An elk doe nibbles on some greenery. * S HP:Hurt MV:Weary > change wimpy 0 s You won't flee from any fight now. * S HP:Hurt MV:Weary > A Steep Trail [ obvious exits: N E ] * S HP:Hurt MV:Weary > e Overgrown Path [ obvious exits: N E S W ] An elk doe nibbles on some greenery. An elk doe nibbles on some greenery. s * S HP:Hurt MV:Weary > w A giant wasp has arrived from the north. Your heartbeat calms down more as you feel less panicked. Shadowy Woods [ obvious exits: N E S W ] A badger is rummaging about, looking for stuff to eat. * S HP:Scratched MV:Winded > Heart of the Wood [ obvious exits: E S ] * S HP:Scratched MV:Winded > s w Thick Woods [ obvious exits: N E S W ] An elk with massive antlers eyes you with curiosity. An elk doe nibbles on some greenery. A cute brown deer eyes you nervously. An ancient, gnarled tree looms over you. An ancient, gnarled tree looms over you. * S HP:Scratched MV:Winded > Edge of a Hardwood Forest [ obvious exits: E S ] A wild boar runs through the forest. A cute brown deer eyes you nervously. * S HP:Scratched MV:Winded > s Among the Hardwood Trees [ obvious exits: N E S ] * S HP:Scratched MV:Weary > s Cetran narrates 'ack df choke' * S HP:Scratched MV:Weary > At the Base of an Old Outpost [ obvious exits: N E S ] * S HP:Scratched MV:Weary > s Inside an Old Outpost [ obvious exits: N U ] * S HP:Scratched MV:Weary > o u [open trapdoor] Ok. * S HP:Scratched MV:Weary > Atop an Old Stone Tower [ obvious exits: D ] A young trolloc is here, growling with a deep bloodlust. A trolloc is here commanding a fist of troops. A trolloc is here, exhorting a group of trolloc raiders. A trolloc is here ruling a group of trollocs. A fade emerges from the shadows as you pass by. o S HP:Scratched MV:Weary > rest You sit down and rest your tired bones. o S HP:Scratched MV:Weary > scan d scan d scan d o S HP:Scratched MV:Weary > o S HP:Scratched MV:Weary > scan d scan d scan d o S HP:Scratched MV:Weary > o S HP:Scratched MV:Weary > o S HP:Scratched MV:Weary > where o S HP:Scratched MV:Weary > Players in your Zone -------------------- Dusk - Atop an Old Stone Tower You catch a smell of horses nearby. o S HP:Scratched MV:Weary > scan d Jarnakk narrates 'where is our group?' o S HP:Scratched MV:Weary > o S HP:Scratched MV:Weary > o S HP:Scratched MV:Weary > whois tanatloc Tanatloc the warrior of Amadicia is a level 29 human warrior. kd o S HP:Scratched MV:Weary > [kill human] Nah... You feel too relaxed to do that.. o S HP:Scratched MV:Winded > You stop resting, and stand up. o S HP:Scratched MV:Winded > d scan n Inside an Old Outpost [ obvious exits: N U ] Up: A young trolloc is here, growling with a deep bloodlust. * S HP:Scratched MV:Winded > * S HP:Scratched MV:Winded > sigh where You sigh. * S HP:Scratched MV:Winded > Players in your Zone -------------------- Dusk - Inside an Old Outpost You catch a smell of horses nearby. * S HP:Scratched MV:Winded > whois drews Cetran narrates 'twine, mesa, euler, laine, wuken' * S HP:Scratched MV:Winded > Drews the Gold Eagle is a level 30 human Red Eagle hunter. * S HP:Scratched MV:Winded > sc You have 340(351) hit and 98(236) movement points. You have scored 17561827 experience points and 0 quest points. You need 3438173 exp to reach the next level. You have amassed 138 Turn points to date. You have played 5 days and 14 hours (real time). This ranks you as Dusk DUrel (Level 31). You are standing. where * S HP:Scratched MV:Winded > Players in your Zone -------------------- Dusk - Inside an Old Outpost You catch a smell of horses nearby. * S HP:Scratched MV:Winded > stat You are a 35 year old male trolloc rogue. Your height is 6 feet, 10 inches, and you weigh 244.0 lbs. You are carrying 17.9 lbs and wearing 24.5 lbs, very light. Your base abilities are: Str:16 Int:6 Wil:5 Dex:18 Con:17. Offensive bonus: 131, Dodging bonus: 99, Parrying bonus: 125 Your mood is: Wimpy. You will flee below: 0 Hit Points Your armor absorbs about 7% on average. You are subjected to the following effects: - NO QUIT - SNEAK * S HP:Scratched MV:Winded > n At the Base of an Old Outpost [ obvious exits: N E S ] * S HP:Scratched MV:Winded > n Among the Hardwood Trees [ obvious exits: N E S ] A wild boar runs through the forest. * S HP:Scratched MV:Winded > e Evergreen Forest [ obvious exits: N E S W ] A young and strong buck is here, munching some grass. * S HP:Scratched MV:Winded > n Parces narrates 'anyone have spare abs or axe i can have?' * S HP:Scratched MV:Winded > h Thick Woods [ obvious exits: N E S W ] A cute brown deer eyes you nervously. A cute brown deer eyes you nervously. An elk doe nibbles on some greenery. A cute brown deer eyes you nervously. An ancient, gnarled tree looms over you. An ancient, gnarled tree looms over you. bh * S HP:Scratched MV:Winded > [hide ] You attempt to hide yourself. * S HP:Scratched MV:Winded > e [ba human] Backstab who? * S HP:Scratched MV:Winded > Younger Wood [ obvious exits: N S W ] An antelope blends into the scenery. where * S HP:Scratched MV:Winded > n Players in your Zone -------------------- Dusk - Younger Wood You catch a smell of horses nearby. * S HP:Scratched MV:Winded > Shadowy Woods [ obvious exits: N E S W ] A brown and white-speckled duck is quacking happily here. A badger is rummaging about, looking for stuff to eat. * S HP:Scratched MV:Winded > w Heart of the Wood [ obvious exits: E S ] * S HP:Scratched MV:Winded > e n Shadowy Woods [ obvious exits: N E S W ] A brown and white-speckled duck is quacking happily here. A badger is rummaging about, looking for stuff to eat. * S HP:Scratched MV:Winded > Overgrown Path [ obvious exits: N E S W ] *Drews* is standing here, riding a gray palfrey. A *newbie male human* is standing here. A giant wasp hovers nearby. An elk doe nibbles on some greenery. * S HP:Scratched MV:Winded > h bh [hide ] You attempt to hide yourself. [ba human] inded > You silently approach your victim... - An elk doe leaves west. *Drews* makes a strange sound as you place a sharp, red stone dagger in his back! *Drews* panics, and attempts to flee! *Drews* leaves west riding a gray palfrey. * S HP:Scratched MV:Winded > w kd A Steep Trail [ obvious exits: N E ] An elk doe nibbles on some greenery. *Tanatloc* is standing here, riding a gray palfrey. * S HP:Scratched MV:Winded > [kill human] You barely pierce *Tanatloc*'s body. * S HP:Scratched MV:Winded - Tanatloc: Beaten > *Tanatloc* tries to blast you, but you parry successfully. You barely pierce *Tanatloc*'s body. * S HP:Scratched MV:Winded - Tanatloc: Beaten > change mood brave Mood changed to: Brave * S HP:Scratched MV:Winded - Tanatloc: Beaten > *Tanatloc* blasts your body very hard. You pierce *Tanatloc*'s head. * S HP:Scratched MV:Winded - Tanatloc: Beaten > You tickle *Tanatloc*'s head with your pierce. * S HP:Scratched MV:Winded - Tanatloc: Beaten > You dodge a bash from *Tanatloc* who loses his balance and falls! * S HP:Scratched MV:Winded - Tanatloc: Beaten > You pierce *Tanatloc*'s body. * S HP:Scratched MV:Winded - Tanatloc: Beaten > *Tanatloc* tries to blast you, but you parry successfully. You pierce *Tanatloc*'s body. * S HP:Scratched MV:Winded - Tanatloc: Beaten > *Tanatloc* tries to blast you, but you deflect the blow. You pierce *Tanatloc*'s left arm hard. *Tanatloc* panics, and attempts to flee! *Tanatloc* leaves east riding a gray palfrey. * S HP:Scratched MV:Winded > e kd s kd Overgrown Path [ obvious exits: N E S W ] *Tanatloc* is standing here, riding a gray palfrey. A giant wasp hovers nearby. * S HP:Scratched MV:Winded > [kill human] You pierce *Tanatloc*'s left foot. *Tanatloc* panics, and attempts to flee! * S HP:Scratched MV:Winded - Tanatloc: Critical > No way! You're fighting for your life! * S HP:Scratched MV:Winded - Tanatloc: Critical > [kill human] You do the best you can! *Tanatloc* leaves west riding a gray palfrey. * S HP:Scratched MV:Winded > kd *Tanatloc* has arrived from the west, riding a gray palfrey. * S HP:Scratched MV:Winded > kd kd [kill human] You pierce *Tanatloc*'s right arm. *Tanatloc* panics, and attempts to flee! kd * S HP:Scratched MV:Winded - Tanatloc: Critical > kd [kill human] You do the best you can! * S HP:Scratched MV:Winded - Tanatloc: Critical > kd [kill human] You do the best you can! *Tanatloc* leaves north riding a gray palfrey. *Tanatloc* has arrived from the north, riding a gray palfrey. * S HP:Scratched MV:Winded > kd [kill human] You pierce *Tanatloc*'s body hard. *Tanatloc* panics, and attempts to flee! * S HP:Scratched MV:Winded - Tanatloc: Critical > kd [kill human] You do the best you can! * S HP:Scratched MV:Winded - Tanatloc: Critical > kd [kill human] You do the best you can! * S HP:Scratched MV:Winded - Tanatloc: Critical > kd [kill human] You do the best you can! *Drews* has arrived from the west. kd * S HP:Scratched MV:Winded - Tanatloc: Critical > kd [kill human] You do the best you can! *Drews* slashes your right leg into bloody fragments! * S HP:Hurt MV:Winded - Tanatloc: Critical > kd *Drews* slashes your body extremely hard. *Tanatloc* tries to blast you, but you deflect the blow. You pierce *Tanatloc*'s body. *Tanatloc* panics, and attempts to flee! *Tanatloc* leaves north riding a gray palfrey. [kill human] You do the best you can! * S HP:Hurt MV:Winded - Drews: Beaten > [kill human] You do the best you can! * S HP:Hurt MV:Winded - Drews: Beaten > [kill human] You do the best you can! * S HP:Hurt MV:Winded - Drews: Beaten > [kill human] You do the best you can! * S HP:Hurt MV:Winded - Drews: Beaten > [kill human] You do the best you can! * S HP:Hurt MV:Winded - Drews: Beaten > k tanatloc They aren't here. * S HP:Hurt MV:Winded - Drews: Beaten > You try to pierce *Drews*, but he parries successfully. f You panic and attempt to flee! Beaten > You flee head over heels. Shadowy Woods [ obvious exits: N E S W ] A brown and white-speckled duck is quacking happily here. * S HP:Hurt MV:Winded > k tanatloc n n They aren't here. k tanatloc * S HP:Hurt MV:Winded > Overgrown Path [ obvious exits: N E S W ] *Drews* is standing here. A giant wasp hovers nearby. Fanke narrates 'smells' *Drews* leaves west. * S HP:Hurt MV:Winded > Among the Creeping Vines [ obvious exits: E S ] * S HP:Hurt MV:Winded > They aren't here. Jarnakk narrates 'smell' * S HP:Hurt MV:Winded > e kd Overlooking a Pond [ obvious exits: S W ] An elk with massive antlers eyes you with curiosity. A short man stands here, nervously eyeing everything in sight. * S HP:Hurt MV:Winded > e [kill human] They aren't here. * S HP:Hurt MV:Winded > kd Alas, you cannot go that way... * S HP:Hurt MV:Winded > s kd [kill human] They aren't here. * S HP:Hurt MV:Winded > Near a Clear Pond [ obvious exits: N E S W ] A brown and white-speckled duck is quacking happily here. A mole is here. An elk with massive antlers eyes you with curiosity. * S HP:Hurt MV:Winded > [kill human] They aren't here. * S HP:Hurt MV:Winded > e kd By a Clear Pond [ obvious exits: N E S W ] An elk doe nibbles on some greenery. * S HP:Hurt MV:Winded > e [kill human] They aren't here. * S HP:Hurt MV:Winded > kd Path Around the Pond [ obvious exits: N E W ] A mole is here. * S HP:Hurt MV:Winded > e [kill human] They aren't here. * S HP:Hurt MV:Winded > kd Wet Path Around a Pond [ obvious exits: N W ] * S HP:Hurt MV:Winded > n [kill human] They aren't here. * S HP:Hurt MV:Winded > kd Among the Reeds [ obvious exits: S W ] A mole is here. A short man stands here, nervously eyeing everything in sight. A large turtle is crawling slowly on the ground. * S HP:Hurt MV:Winded > [kill human] They aren't here. * S HP:Hurt MV:Winded > w kd You shudder at the concept of crossing water. * S HP:Hurt MV:Winded > [kill human] They aren't here. * S HP:Hurt MV:Winded > e s w Alas, you cannot go that way... w w * S HP:Hurt MV:Winded > Wet Path Around a Pond [ obvious exits: N W ] * S HP:Hurt MV:Winded > kd Path Around the Pond [ obvious exits: N E W ] A mole is here. * S HP:Hurt MV:Winded > By a Clear Pond [ This Mail was edited by: Dusk on 2002-07-17 21:08 ] -------------------------------------------------------------------------------- Dusk Joined: Jan 13, 2002 Posted: 2002-07-17 18:55 -------------------------------------------------------------------------------- * S HP:Hurt MV:Winded > [kill human] They aren't here. * S HP:Hurt MV:Winded > e kd By a Clear Pond [ obvious exits: N E S W ] An elk doe nibbles on some greenery. * S HP:Hurt MV:Winded > e [kill human] They aren't here. * S HP:Hurt MV:Winded > kd Path Around the Pond [ obvious exits: N E W ] A mole is here. * S HP:Hurt MV:Winded > e [kill human] They aren't here. * S HP:Hurt MV:Winded > kd Wet Path Around a Pond [ obvious exits: N W ] * S HP:Hurt MV:Winded > n [kill human] They aren't here. * S HP:Hurt MV:Winded > kd Among the Reeds [ obvious exits: S W ] A mole is here. A short man stands here, nervously eyeing everything in sight. A large turtle is crawling slowly on the ground. * S HP:Hurt MV:Winded > [kill human] They aren't here. * S HP:Hurt MV:Winded > w kd You shudder at the concept of crossing water. * S HP:Hurt MV:Winded > [kill human] They aren't here. * S HP:Hurt MV:Winded > e s w Alas, you cannot go that way... w w * S HP:Hurt MV:Winded > Wet Path Around a Pond [ obvious exits: N W ] * S HP:Hurt MV:Winded > kd Path Around the Pond [ obvious exits: N E W ] A mole is here. * S HP:Hurt MV:Winded > By a Clear Pond [ obvious exits: N E S W ] An elk doe nibbles on some greenery. * S HP:Hurt MV:Winded > Near a Clear Pond [ obvious exits: N E S W ] A brown and white-speckled duck is quacking happily here. A mole is here. An elk with massive antlers eyes you with curiosity. * S HP:Hurt MV:Winded > [kill human] They aren't here. * S HP:Hurt MV:Winded > n Overlooking a Pond [ obvious exits: S W ] An elk with massive antlers eyes you with curiosity. A short man stands here, nervously eyeing everything in sight. * S HP:Hurt MV:Winded > w Among the Creeping Vines [ obvious exits: E S ] * S HP:Hurt MV:Weary > s Overgrown Path [ obvious exits: N E S W ] A giant wasp hovers nearby. * S HP:Hurt MV:Weary > w A Steep Trail [ obvious exits: N E ] An elk doe nibbles on some greenery. * S HP:Hurt MV:Weary > n Rocky Forest [ obvious exits: N S W ] A squirrel is here, chittering. * S HP:Hurt MV:Weary > A small squirrel leaves south. * S HP:Hurt MV:Weary > w Shadowy Thicket [ obvious exits: N E ] An elk doe nibbles on some greenery. o S HP:Hurt MV:Weary > n h bh Stand of Ancient Trees [ obvious exits: N E S W ] An ancient, gnarled tree looms over you. An ancient, gnarled tree looms over you. * S HP:Hurt MV:Weary > [hide ] You attempt to hide yourself. * S HP:Hurt MV:Weary > [ba human] Backstab who? * S HP:Hurt MV:Weary > e Dark Woods [ obvious exits: N E S W ] A badger is rummaging about, looking for stuff to eat. where o S HP:Hurt MV:Weary > Players in your Zone -------------------- Dusk - Dark Woods You catch a smell of horses nearby. o S HP:Hurt MV:Weary > s s Rocky Forest [ obvious exits: N S W ] * S HP:Hurt MV:Weary > A Steep Trail [ obvious exits: N E ] A squirrel is here, chittering. An elk doe nibbles on some greenery. * S HP:Hurt MV:Weary > e s Overgrown Path [ obvious exits: N E S W ] * S HP:Hurt MV:Weary > Shadowy Woods [ obvious exits: N E S W ] A giant wasp hovers nearby. A badger is rummaging about, looking for stuff to eat. A brown and white-speckled duck is quacking happily here. * S HP:Hurt MV:Weary > s Younger Wood [ obvious exits: N S W ] A badger is rummaging about, looking for stuff to eat. An antelope blends into the scenery. w * S HP:Hurt MV:Weary > h bh Thick Woods [ obvious exits: N E S W ] An elk with massive antlers eyes you with curiosity. A cute brown deer eyes you nervously. A cute brown deer eyes you nervously. An ancient, gnarled tree looms over you. An ancient, gnarled tree looms over you. * S HP:Hurt MV:Weary > [hide ] You attempt to hide yourself. * S HP:Hurt MV:Weary > [ba human] Backstab who? * S HP:Hurt MV:Weary > s Evergreen Forest [ obvious exits: N E S W ] A wild boar runs through the forest. A cute brown deer eyes you nervously. A cute brown deer eyes you nervously. An elk doe nibbles on some greenery. * S HP:Hurt MV:Weary > w Among the Hardwood Trees [ obvious exits: N E S ] A wild boar runs through the forest. * S HP:Hurt MV:Weary > s h bh At the Base of an Old Outpost [ obvious exits: N E S ] * S HP:Hurt MV:Weary > [hide ] You attempt to hide yourself. * S HP:Hurt MV:Weary > [ba human] Backstab who? * S HP:Hurt MV:Weary > s Inside an Old Outpost [ obvious exits: N U ] Up: A young trolloc is here, growling with a deep bloodlust. * S HP:Hurt MV:Weary > snarl You snarl like a vicious animal. * S HP:Hurt MV:Weary > say whitecloak patty where You say 'whitecloak patty' * S HP:Hurt MV:Weary > Players in your Zone -------------------- Dusk - Inside an Old Outpost * S HP:Hurt MV:Weary > kd [kill human] They aren't here. * S HP:Hurt MV:Weary > sc You have 292(351) hit and 36(236) movement points. You have scored 17567712 experience points and 0 quest points. You need 3432288 exp to reach the next level. You have amassed 138 Turn points to date. You have played 5 days and 14 hours (real time). This ranks you as Dusk DUrel (Level 31). You are standing. * S HP:Hurt MV:Weary > n e e At the Base of an Old Outpost [ obvious exits: N E S ] * S HP:Hurt MV:Haggard > At the Edge of a Hardwood Forest [ obvious exits: N E W ] A young and strong buck is here, munching some grass. An elk with massive antlers eyes you with curiosity. A cute brown deer eyes you nervously. * S HP:Hurt MV:Haggard > Before a Clearing [ obvious exits: N E S W ] A *male human* is standing here. A large, muzzled dog looks fierce enough to rip you to shreds. A hunter looks for tracks here. A mole is here. * S HP:Hurt MV:Haggard > kd [kill human] You tickle A *human*'s body with your pierce. * S HP:Hurt MV:Haggard - Joy: Scratched > A *human* tries to hack you, but you deflect the blow. You swiftly dodge a hunter's attempt to slash you. You barely pierce A *human*'s right leg. whois joy * S HP:Hurt MV:Haggard - Joy: Scratched > Joy the warrior of the Borderlands is a level 15 human warrior. * S HP:Hurt MV:Haggard - Joy: Scratched > The young buck has arrived from the west. * S HP:Hurt MV:Haggard - Joy: Scratched > grin A hunter slashes your body hard. A *human* tries to hack you, but you deflect the blow. You barely pierce A *human*'s body. * S HP:Hurt MV:Haggard - Joy: Scratched > You grin evilly. * S HP:Hurt MV:Haggard - Joy: Scratched > change mood wimpy flee Mood changed to: Wimpy You panic and attempt to flee!Scratched > You flee head over heels. In the Middle of a Small Clearing [ obvious exits: N E ] A short man stands here, nervously eyeing everything in sight. A short man stands here, nervously eyeing everything in sight. A cute brown deer eyes you nervously. A cute brown deer eyes you nervously. * S HP:Hurt MV:Haggard > n h bh Before a Clearing [ obvious exits: N E S W ] A young and strong buck is here, munching some grass. A *male human* is standing here. A large, muzzled dog looks fierce enough to rip you to shreds. A hunter looks for tracks here. A mole is here. * S HP:Hurt MV:Haggard > [hide ] You attempt to hide yourself. [ba human] d > You silently approach your victim... + A *human* leaves south. * Backstab who? * S HP:Hurt MV:Haggard > A mole leaves west. Your blood freezes as you hear someone's death cry. Your heartbeat calms down more as you feel less panicked. * S HP:Hurt MV:Weary > s h bh In the Middle of a Small Clearing [ obvious exits: N E ] The corpse of a frightened young thief is lying here. A *male human* is standing here. A frightened young thief is here, fighting Joy. A cute brown deer eyes you nervously. A cute brown deer eyes you nervously. * S HP:Hurt MV:Weary > [hide ] You attempt to hide yourself. [ba human] > You silently approach your victim... * A frightened young thief tries to hit Joy, but he parries successfully. A brown deer leaves north. +bh * You can't backstab a fighting person, too alert! * S HP:Hurt MV:Weary > Fanke narrates 'pukes DIE' * S HP:Hurt MV:Weary > A *human* hacks a frightened young thief's head extremely hard. A frightened young thief is dead! R.I.P. Your blood freezes as you hear a frightened young thief's death cry. [ba human] > You silently approach your victim... A *human* makes a strange sound but is suddenly very silent as you place a sharp, red stone dagger in his back! A *human* is dead! R.I.P. Oh, much better the second time around. Your blood freezes as you hear A *human*'s death cry. * S HP:Hurt MV:Weary > pour flask out You empty a leather water flask. * S HP:Hurt MV:Weary > fil flask corpse You drain some blood from the corpse of Joy into a leather water flask. * S HP:Hurt MV:Weary > exa corpse It is the corpse of Joy. When you look inside, you see: corpse (here) : a large number of gold crowns (29) a copper penny a pair of thin metal boots a pair of ebony-steel plate greaves a long halberd a backpack a cloak of thick wool a burnished metal breastplate a full metal helmet and visor * S HP:Hurt MV:Weary > get gold corpse A brown deer panics, and attempts to flee! A brown deer leaves north. * S HP:Hurt MV:Weary > You get a large number of gold crowns from the corpse of Joy. * S HP:Hurt MV:Weary > get greaves corpse You get a pair of ebony-steel plate greaves from the corpse of Joy. * S HP:Hurt MV:Weary > get backpack corpse You get a backpack from the corpse of Joy. * S HP:Hurt MV:Weary > n Before a Clearing [ obvious exits: N E S W ] A cute brown deer eyes you nervously. A cute brown deer eyes you nervously. A young and strong buck is here, munching some grass. A large, muzzled dog looks fierce enough to rip you to shreds. A hunter looks for tracks here. * S HP:Hurt MV:Weary > n where Hardwood Forest [ obvious exits: N S W ] * S HP:Hurt MV:Weary > Players in your Zone -------------------- Dusk - Hardwood Forest * S HP:Hurt MV:Weary > w Kombat narrates 'on gap' n * S HP:Hurt MV:Weary > Evergreen Forest [ obvious exits: N E S W ] An elk doe nibbles on some greenery. A wild boar runs through the forest. A cute brown deer eyes you nervously. A cute brown deer eyes you nervously. * S HP:Hurt MV:Weary > dr flask Thick Woods [ obvious exits: N E S W ] An elk with massive antlers eyes you with curiosity. A cute brown deer eyes you nervously. A cute brown deer eyes you nervously. An ancient, gnarled tree looms over you. An ancient, gnarled tree looms over you. * S HP:Hurt MV:Weary > n You drink the human blood. Aaaah, that hit the spot... you feel refreshed. * S HP:Hurt MV:Weary > A brown deer leaves west. The ancient tree tries to hit you, but you deflect the blow. The ancient tree joins the ancient tree's fight! The ancient tree hits your right arm. You pierce the ancient tree's branch hard. The ancient tree tries to hit you, but you deflect the blow. * S HP:Hurt MV:Weary - the ancient tree: Scratched > where No way! You're fighting for your life! * S HP:Hurt MV:Weary - the ancient tree: Scratched > Players in your Zone -------------------- Dusk - Thick Woods f * S HP:Hurt MV:Weary - the ancient tree: Scratched > Kombat narrates 'come' You panic and attempt to flee!ient tree: Scratched > You flee head over heels. Heart of the Wood [ obvious exits: E S ] A giant wasp hovers nearby. * S HP:Hurt MV:Weary > rem backpack You stop using a backpack. * S HP:Hurt MV:Weary > xa backpack Arglebargle, glop-glyf!?! exa backpack * S HP:Hurt MV:Weary > It is a backpack. When you look inside, you see: backpack (carried) : a leather water flask a dagger [3] a mirrored lantern a wealth of copper pennies (354) a water skin * S HP:Hurt MV:Weary > get copper bakcpack You don't have a bakcpack. * S HP:Hurt MV:Weary > Kombat narrates 'cetran flee man' * S HP:Hurt MV:Weary > Fanke narrates 'i out blind!' Cannibal narrates 'on gap' * S HP:Hurt MV:Weary > get copper backpack You get a wealth of copper pennies from a backpack. drop backpack * S HP:Hurt MV:Weary > You drop a backpack. * S HP:Hurt MV:Weary > exa backpack It is a backpack. When you look inside, you see: backpack (carried) : [3] a thin vial of yellow fluid [2] a bubbling draught * S HP:Hurt MV:Weary > weaer backpack i Arglebargle, glop-glyf!?! * S HP:Hurt MV:Weary > You are carrying: a wealth of copper pennies (365) a leather water flask a backpack a pair of ebony-steel plate greaves a wealth of gold crowns (80) a severed leg the war scalp of Ashraf of Arafel the war scalp of Okil of Seanchan a water skin * S HP:Hurt MV:Weary > wear backpack You wear a backpack on your back. * S HP:Hurt MV:Weary > where n Players in your Zone -------------------- Dusk - Heart of the Wood * S HP:Hurt MV:Weary > Alas, you cannot go that way... * S HP:Hurt MV:Weary > A duck has arrived from the east. * S HP:Hurt MV:Weary > think s w You think really hard. s w * S HP:Hurt MV:Weary > Thick Woods [ obvious exits: N E S W ] An elk with massive antlers eyes you with curiosity. An ancient, gnarled tree looms over you. An ancient, gnarled tree looms over you. * S HP:Hurt MV:Weary > s Edge of a Hardwood Forest [ obvious exits: E S ] A cute brown deer eyes you nervously. A cute brown deer eyes you nervously. * S HP:Hurt MV:Weary > Among the Hardwood Trees [ obvious exits: N E S ] A cute brown deer eyes you nervously. A wild boar runs through the forest. * S HP:Hurt MV:Weary > Alas, you cannot go that way... * S HP:Hurt MV:Weary > At the Base of an Old Outpost [ obvious exits: N E S ] * S HP:Hurt MV:Weary > s Jarnakk narrates 'u guys ok?' * S HP:Hurt MV:Weary > Inside an Old Outpost [ obvious exits: N U ] Up: A young trolloc is here, growling with a deep bloodlust. * S HP:Hurt MV:Weary > hide greaves where You hide a pair of ebony-steel plate greaves. sc * S HP:Hurt MV:Weary > Players in your Zone -------------------- Dusk - Inside an Old Outpost * S HP:Hurt MV:Weary > You have 287(351) hit and 46(236) movement points. You have scored 17570040 experience points and 0 quest points. You need 3429960 exp to reach the next level. You have amassed 138 Turn points to date. You have played 5 days and 14 hours (real time). This ranks you as Dusk DUrel (Level 31). You are standing. * S HP:Hurt MV:Weary > Cetran narrates 'i beat' * S HP:Hurt MV:Weary > n n n Your heartbeat calms down more as you feel less panicked. Saving all threads of this weave of the Wheel. This will take a few moments... Auto-save complete. At the Base of an Old Outpost [ obvious exits: N E S ] * S HP:Hurt MV:Winded > Among the Hardwood Trees [ obvious exits: N E S ] A cute brown deer eyes you nervously. * S HP:Hurt MV:Weary > Edge of a Hardwood Forest [ obvious exits: E S ] A cute brown deer eyes you nervously. A cute brown deer eyes you nervously. * S HP:Hurt MV:Weary > e n Thick Woods [ obvious exits: N E S W ] An ancient, gnarled tree looms over you. An ancient, gnarled tree looms over you. * S HP:Hurt MV:Weary > Heart of the Wood [ obvious exits: E S ] A thick, leather backpack lies abandoned here. A brown and white-speckled duck is quacking happily here. A giant wasp hovers nearby. * S HP:Hurt MV:Weary > Dagre narrates 'regroup patrol' * S HP:Hurt MV:Weary > Kombat narrates 'im doing as damned good as i can..now farking get here...' * S HP:Hurt MV:Weary > e Interceptor narrates 'laine ripped' * S HP:Hurt MV:Weary > n w where Shadowy Woods [ obvious exits: N E S W ] An antelope blends into the scenery. * S HP:Hurt MV:Weary > Overgrown Path [ obvious exits: N E S W ] An elk doe nibbles on some greenery. A squirrel is here, chittering. A mole is here. A badger is rummaging about, looking for stuff to eat. * S HP:Hurt MV:Weary > A Steep Trail [ obvious exits: N E ] * S HP:Hurt MV:Weary > Players in your Zone -------------------- Dusk - A Steep Trail * S HP:Hurt MV:Weary > n n Cetran narrates 'nice' * S HP:Hurt MV:Weary > n Rocky Forest [ obvious exits: N S W ] * S HP:Hurt MV:Weary > Dark Woods [ obvious exits: N E S W ] A badger is rummaging about, looking for stuff to eat. o S HP:Hurt MV:Weary > Wooded Slope [ obvious exits: N E S W ] A badger is rummaging about, looking for stuff to eat. A gray palfrey prances skittishly nearby. A squirrel is here, chittering. * S HP:Hurt MV:Weary > n w Large Boulders [ obvious exits: N S W ] A squirrel is here, chittering. Cannibal narrates 'nice' * S HP:Hurt MV:Weary > Amid the Windswept Trees [ obvious exits: N E S U ] The corpse of Rosalynn is lying here. A tree is here, swinging a branch at your head. A tree is here, swinging a branch at your head. * S HP:Hurt MV:Weary > n w A Twist in the Rocky Path [ obvious exits: E S W ] A stealthy cougar gracefully makes its way through the terrain. * S HP:Hurt MV:Weary > Fanke narrates 'good' * S HP:Hurt MV:Weary > A cougar tries to hit you, but you dodge the attack. No way! You're fighting for your life! * S HP:Hurt MV:Weary - a cougar: Healthy > w Cannibal narrates 'on avrin and ferona' * S HP:Hurt MV:Weary - a cougar: Healthy > No way! You're fighting for your life! * S HP:Hurt MV:Weary - a cougar: Healthy > sc Cetran narrates 'i beat' * S HP:Hurt MV:Weary - a cougar: Healthy > You pierce a cougar's right leg very hard. A cougar tries to hit you, but you dodge the attack. * S HP:Hurt MV:Weary - a cougar: Hurt > HP:Hurt MP:Weary You have scored 17570169 experience points and 0 quest points. You need 3429831 exp to reach the next level. You have amassed 138 Turn points to date. You have played 5 days and 14 hours (real time). This ranks you as Dusk DUrel (Level 31). You are fighting a cougar. Kombat narrates 'we on two gap...come' * S HP:Hurt MV:Weary - a cougar: Hurt > stat You are a 35 year old male trolloc rogue. Your height is 6 feet, 10 inches, and you weigh 244.0 lbs. You are carrying 20.3 lbs and wearing 24.5 lbs, very light. Your base abilities are: Str:16 Int:6 Wil:5 Dex:18 Con:17. Offensive bonus: 130, Dodging bonus: 99, Parrying bonus: 125 Your mood is: Wimpy. You will flee below: 0 Hit Points Your armor absorbs about 7% on average. You are subjected to the following effects: - SNEAK - NO QUIT * S HP:Hurt MV:Weary - a cougar: Hurt > You pierce a cougar's left paw hard. A cougar tries to hit you, but you dodge the attack. * S HP:Hurt MV:Weary - a cougar: Hurt > where Players in your Zone -------------------- Dusk - A Twist in the Rocky Path Jarnakk narrates 'nice bash on mesa dagre' Cannibal narrates 'could use help hehe' * S HP:Hurt MV:Weary - a cougar: Hurt > You pierce a cougar's right paw. A cougar tries to hit you, but you deflect the blow. glare cougar * S HP:Hurt MV:Weary - a cougar: Wounded > You glare icily at him. * S HP:Hurt MV:Weary - a cougar: Wounded > dr flask You drink the human blood. Aaaah, that hit the spot... you feel refreshed. * S HP:Hurt MV:Weary - a cougar: Wounded > You try to pierce a cougar, but he parries successfully. A cougar tries to hit you, but you deflect the blow. * S HP:Hurt MV:Weary - a cougar: Wounded > Thump narrates 'gonig afk keep' * S HP:Hurt MV:Weary - a cougar: Wounded > You pierce a cougar's body hard. A cougar tries to hit you, but you deflect the blow. Interceptor narrates 'on some still' * S HP:Hurt MV:Weary - a cougar: Wounded > You pierce a cougar's body very hard. You swiftly dodge a cougar's attempt to hit you. Kombat narrates 'im buffing them both...farking damnit' * S HP:Hurt MV:Weary - a cougar: Battered > Interceptor narrates 'on 2 n gap' * S HP:Hurt MV:Weary - a cougar: Battered > You pierce a cougar's right leg very hard. A cougar tries to hit you, but you parry successfully. * S HP:Hurt MV:Weary - a cougar: Battered > whois drews Drews the Gold Eagle is a level 30 human Red Eagle hunter. * S HP:Hurt MV:Weary - a cougar: Battered > where You pierce a cougar's right paw very hard. A cougar tries to hit you, but you parry successfully. * S HP:Hurt MV:Weary - a cougar: Beaten > Kombat narrates 'wtf are all of u' [ This Mail was edited by: Dusk on 2002-07-17 21:14 ] -------------------------------------------------------------------------------- Dusk Joined: Jan 13, 2002 Posted: 2002-07-17 18:57 -------------------------------------------------------------------------------- * S HP:Hurt MV:Weary - a cougar: Beaten > Players in your Zone -------------------- Dusk - A Twist in the Rocky Path snicker * S HP:Hurt MV:Weary - a cougar: Beaten > You snicker softly. * S HP:Hurt MV:Weary - a cougar: Beaten > say he will die You try to pierce a cougar, but he parries successfully. You swiftly dodge a cougar's attempt to hit you. You say 'he will die' * S HP:Hurt MV:Weary - a cougar: Beaten > say yes, yes .. he will You say 'yes, yes .. he will' * S HP:Hurt MV:Weary - a cougar: Beaten > You pierce a cougar's right foreleg very hard. You swiftly dodge a cougar's attempt to hit you. Interceptor narrates 'we out?' * S HP:Hurt MV:Weary - a cougar: Critical > where Players in your Zone -------------------- Dusk - A Twist in the Rocky Path * S HP:Hurt MV:Weary - a cougar: Critical > w You pierce a cougar's right foreleg extremely hard. A cougar is dead! R.I.P. Three times is the charm! Your blood freezes as you hear a cougar's death cry. Kombat narrates 'get out now' Cannibal narrates 'k female' * S HP:Hurt MV:Weary > A Boulder-Riddled Road [ obvious exits: E W ] A stealthy cougar gracefully makes its way through the terrain. * S HP:Hurt MV:Weary > w Kombat narrates 'im done' * S HP:Hurt MV:Weary > A Boulder-Riddled Road [ obvious exits: E W ] * S HP:Hurt MV:Weary > w Through the Boulders [ obvious exits: E W ] * S HP:Hurt MV:Weary > s w s Alas, you cannot go that way... * S HP:Hurt MV:Weary > Under the Shadow of Misty [ obvious exits: E W ] * S HP:Hurt MV:Weary > Alas, you cannot go that way... * S HP:Hurt MV:Weary > w Dagre narrates 'go patty' s * S HP:Hurt MV:Weary > Under the Shadow of Misty [ obvious exits: E S W ] o S HP:Hurt MV:Weary > Small Road [ obvious exits: N S ] * S HP:Hurt MV:Weary > Interceptor narrates 'out' Kombat narrates 'fuck that' s * S HP:Hurt MV:Weary > Small Road [ obvious exits: N S ] Cetran narrates 'i'm with the patty 1n downer, regenning mvs.' * S HP:Hurt MV:Weary > s Rutty Road [ obvious exits: N E ] * S HP:Hurt MV:Weary > e Dagre narrates 'i be there 1 tic' * S HP:Hurt MV:Weary > Bend in the Small Road [ obvious exits: S W ] * S HP:Hurt MV:Weary > s Dirt Path [ obvious exits: N E ] * S HP:Hurt MV:Weary > e Road to a Farm [ obvious exits: S W ] * S HP:Hurt MV:Haggard > Kombat narrates 'im going north to regen' * S HP:Hurt MV:Haggard > s Road to a Farm [ obvious exits: N S ] * S HP:Hurt MV:Haggard > Dagre narrates 'all go patty' * S HP:Hurt MV:Haggard > Jarnakk narrates 'smell' sc * S HP:Hurt MV:Haggard > Interceptor narrates 'i out me mob dying' * S HP:Hurt MV:Haggard > You have 304(351) hit and 33(236) movement points. You have scored 17571101 experience points and 0 quest points. You need 3428899 exp to reach the next level. You have amassed 138 Turn points to date. You have played 5 days and 14 hours (real time). This ranks you as Dusk DUrel (Level 31). You are standing. Cannibal narrates 'im out beat damn it' dr flask * S HP:Hurt MV:Haggard > You drink the human blood. Aaaah, that hit the spot... you feel refreshed. You don't feel thirsty any more. * S HP:Hurt MV:Weary > s Road to a Farm [ obvious exits: N E S ] * S HP:Hurt MV:Weary > ex scan s Obvious exits: North - Road to a Farm East - Small Path Before a Garden South - Road Near a Farm * S HP:Scratched MV:Weary > scan e Your eyesight is not so keen. * S HP:Scratched MV:Weary > Your eyesight is not so keen. * S HP:Scratched MV:Weary > Kombat narrates 'im beaten too' * S HP:Scratched MV:Weary > s Road Near a Farm [ obvious exits: N E ] * S HP:Scratched MV:Weary > e On the West Bank of a Slow River [ obvious exits: W ] * S HP:Scratched MV:Weary > Kombat narrates 'i buffed them for like five ticks' * S HP:Scratched MV:Weary > Cetran narrates 'patty 2n downer' w * S HP:Scratched MV:Weary > n Road Near a Farm [ obvious exits: N E ] * S HP:Scratched MV:Weary > Road to a Farm [ obvious exits: N E S ] * S HP:Scratched MV:Weary > e Small Path Before a Garden [ obvious exits: N E W ] A Child of the Light is here, arrogantly glaring around, riding a warhorse. A Child of the Light is here, arrogantly glaring around, riding a warhorse. A Child of the Light is here, arrogantly glaring around, riding a warhorse. A Child of the Light is here, arrogantly glaring around, riding a warhorse. A Child of the Light is here, arrogantly glaring around, riding a warhorse. The Child of Light officer is here, peering sternly around him, riding a warhorse. e * S HP:Scratched MV:Weary > Path to a Drab House [ obvious exits: E W ] * S HP:Scratched MV:Weary > e Before a Drab House [ obvious exits: N E W ] * S HP:Scratched MV:Weary > stare Cannibal narrates 'i just ate 10 fs's' where * S HP:Scratched MV:Weary > You stare at the sky. * S HP:Scratched MV:Weary > Players in your Zone -------------------- Dusk - Before a Drab House * S HP:Scratched MV:Weary > n Front Room [ obvious exits: N S W ] North: A farmer's wife is here. A little girl plays here. * S HP:Scratched MV:Weary > Cetran narrates ':' * S HP:Scratched MV:Weary > n Kitchen [ obvious exits: N S W ] South: A little girl plays here. A small loaf of crusty bread rests nearby. A farmer's wife is here. * S HP:Scratched MV:Weary > n The door seems to be closed. * S HP:Scratched MV:Weary > open door n Ok. where * S HP:Scratched MV:Weary > In the Back Yard [ obvious exits: N E S W ] A rust-colored bobcat crouches low, ready to pounce. * S HP:Scratched MV:Weary > Players in your Zone -------------------- Dusk - In the Back Yard n * S HP:Scratched MV:Weary > n [ obvious exits: N E S W ] e e * S HP:Scratched MV:Weary > e Grassy Field [ obvious exits: N E S ] * S HP:Scratched MV:Weary > In the Middle of a Field [ obvious exits: N E S W ] * S HP:Scratched MV:Weary > Among the Branches [ obvious exits: N E S W ] A wild dog with matted fur snarls at you. A squirrel is here, chittering. * S HP:Scratched MV:Weary > By a Small Brook [ obvious exits: N W ] A creek flows slowly here between its banks. A wild dog with matted fur snarls at you. * S HP:Scratched MV:Weary > n e Dagre narrates 'all come patty' * S HP:Scratched MV:Weary > where Small Thicket [ obvious exits: E S W ] * S HP:Scratched MV:Weary > Stand of Ancient Trees [ obvious exits: N E S W ] An ancient, gnarled tree looms over you. An ancient, gnarled tree looms over you. * S HP:Scratched MV:Weary > Players in your Zone -------------------- Dusk - Stand of Ancient Trees * S HP:Scratched MV:Weary > s Kombat narrates 'btw...avrin can be bashed..' * S HP:Scratched MV:Weary > Shadowy Thicket [ obvious exits: N E ] An elk doe nibbles on some greenery. o S HP:Scratched MV:Haggard > sc You have 319(351) hit and 34(236) movement points. You have scored 17571101 experience points and 0 quest points. You need 3428899 exp to reach the next level. You have amassed 138 Turn points to date. You have played 5 days and 14 hours (real time). This ranks you as Dusk DUrel (Level 31). You are standing. o S HP:Scratched MV:Haggard > sigh e s You sigh. s o S HP:Scratched MV:Haggard > Rocky Forest [ obvious exits: N S W ] * S HP:Scratched MV:Haggard > A Steep Trail [ obvious exits: N E ] * S HP:Scratched MV:Haggard > Alas, you cannot go that way... * S HP:Scratched MV:Haggard > Interceptor narrates 'heh' e s * S HP:Scratched MV:Haggard > Overgrown Path [ obvious exits: N E S W ] An elk doe nibbles on some greenery. A squirrel is here, chittering. A badger is rummaging about, looking for stuff to eat. * S HP:Scratched MV:Haggard > Shadowy Woods [ obvious exits: N E S W ] A brown and white-speckled duck is quacking happily here. A giant wasp hovers nearby. A brown and white-speckled duck is quacking happily here. Jarnakk narrates 'i noticed' * S HP:Scratched MV:Haggard > w s w Heart of the Wood [ obvious exits: E S ] A thick, leather backpack lies abandoned here. s * S HP:Scratched MV:Haggard > w Thick Woods [ obvious exits: N E S W ] An ancient, gnarled tree looms over you. An ancient, gnarled tree looms over you. s * S HP:Scratched MV:Haggard > w Edge of a Hardwood Forest [ obvious exits: E S ] A wild boar runs through the forest. A cute brown deer eyes you nervously. A cute brown deer eyes you nervously. * S HP:Scratched MV:Haggard > s Among the Hardwood Trees [ obvious exits: N E S ] An elk doe nibbles on some greenery. A cute brown deer eyes you nervously. * S HP:Scratched MV:Haggard > s Alas, you cannot go that way... * S HP:Scratched MV:Haggard > Interceptor narrates 'not by me she cant' At the Base of an Old Outpost [ obvious exits: N E S ] * S HP:Scratched MV:Haggard > Alas, you cannot go that way... * S HP:Scratched MV:Haggard > Inside an Old Outpost [ obvious exits: N U ] Up: A young trolloc is here, growling with a deep bloodlust. * S HP:Scratched MV:Haggard > o Alas, you cannot go that way... u * S HP:Scratched MV:Haggard > c [open trapdoor] It's already open! * S HP:Scratched MV:Haggard > Atop an Old Stone Tower [ obvious exits: D ] A young trolloc is here, growling with a deep bloodlust. A trolloc is here commanding a fist of troops. A trolloc is here, exhorting a group of trolloc raiders. A trolloc is here ruling a group of trollocs. A fade emerges from the shadows as you pass by. Cetran narrates 'not with this frickin finely' o S HP:Scratched MV:Haggard > [close trapdoor] Ok. o S HP:Scratched MV:Haggard > rest where You sit down and rest your tired bones. o S HP:Scratched MV:Haggard > Players in your Zone -------------------- Dusk - Atop an Old Stone Tower o S HP:Scratched MV:Haggard > Drews bellows 'MqGAG NM'AeZ]M]IKgLE' o S HP:Scratched MV:Haggard > Kombat narrates 'i sent him sprawling and blasted his puny body a few times' o S HP:Scratched MV:Haggard > Cannibal narrates 'i take that back, 8 fs's' o S HP:Scratched MV:Haggard > say oou! where You say 'oou!' o S HP:Scratched MV:Haggard > Players in your Zone -------------------- Dusk - Atop an Old Stone Tower You catch a smell of horses nearby. o S HP:Scratched MV:Haggard > sc You have 319(351) hit and 13(236) movement points. You have scored 17571101 experience points and 0 quest points. You need 3428899 exp to reach the next level. You have amassed 138 Turn points to date. You have played 5 days and 14 hours (real time). This ranks you as Dusk DUrel (Level 31). You are resting. o S HP:Scratched MV:Haggard > i You are carrying: a leather water flask a wealth of copper pennies (365) a wealth of gold crowns (80) a severed leg the war scalp of Ashraf of Arafel the war scalp of Okil of Seanchan a water skin o S HP:Scratched MV:Haggard > exa flask sc It looks like a drink container. When you look inside, you see: It's less than half full of a red liquid. o S HP:Scratched MV:Haggard > You have 319(351) hit and 13(236) movement points. You have scored 17571101 experience points and 0 quest points. You need 3428899 exp to reach the next level. You have amassed 138 Turn points to date. You have played 5 days and 14 hours (real time). This ranks you as Dusk DUrel (Level 31). You are resting. o S HP:Scratched MV:Haggard > where Players in your Zone -------------------- Dusk - Atop an Old Stone Tower You catch a smell of horses nearby. o S HP:Scratched MV:Haggard > taste leg taste leg You nibble a little bit of the leg. wehre o S HP:Scratched MV:Weary > You nibble a little bit of the leg. o S HP:Scratched MV:Weary > Arglebargle, glop-glyf!?! o S HP:Scratched MV:Weary > where Players in your Zone -------------------- Dusk - Atop an Old Stone Tower o S HP:Scratched MV:Weary > sta You stop resting, and stand up. o S HP:Scratched MV:Weary > o scan d [open trapdoor] Ok. o S HP:Scratched MV:Weary > o S HP:Scratched MV:Weary > d scan n Inside an Old Outpost [ obvious exits: N U ] Up: A young trolloc is here, growling with a deep bloodlust. * S HP:Scratched MV:Weary > * S HP:Scratched MV:Weary > rest scan n You sit down and rest your tired bones. * S HP:Scratched MV:Weary > where * S HP:Scratched MV:Weary > * S HP:Scratched MV:Weary > scan n * S HP:Scratched MV:Weary > * S HP:Scratched MV:Weary > * S HP:Scratched MV:Weary > scan n scan n scan n * S HP:Scratched MV:Weary > * S HP:Scratched MV:Weary > * S HP:Scratched MV:Weary > say wher could he be where You say 'wher could he be' * S HP:Scratched MV:Weary > Players in your Zone -------------------- Dusk - Inside an Old Outpost * S HP:Scratched MV:Weary > say timber drop? where You say 'timber drop?' * S HP:Scratched MV:Weary > Players in your Zone -------------------- Dusk - Inside an Old Outpost * S HP:Scratched MV:Weary > where Players in your Zone -------------------- Dusk - Inside an Old Outpost * S HP:Scratched MV:Weary > Cannibal narrates 'how much sp's a fs cost?' * S HP:Scratched MV:Weary > scan n where * S HP:Scratched MV:Weary > Players in your Zone -------------------- Dusk - Inside an Old Outpost scan n * S HP:Scratched MV:Weary > scan n scan n * S HP:Scratched MV:Weary > * S HP:Scratched MV:Weary > scan n * S HP:Scratched MV:Weary > scan n scan n * S HP:Scratched MV:Weary > scan n * S HP:Scratched MV:Weary > * S HP:Scratched MV:Weary > scan n * S HP:Scratched MV:Weary > scan n scan n * S HP:Scratched MV:Weary > scan n * S HP:Scratched MV:Weary > scan n * S HP:Scratched MV:Weary > * S HP:Scratched MV:Weary > * S HP:Scratched MV:Weary > scan n You have 337(351) hit and 41(236) movement points. You have scored 17571101 experience points and 0 quest points. You need 3428899 exp to reach the next level. You have amassed 138 Turn points to date. You have played 5 days and 14 hours (real time). This ranks you as Dusk DUrel (Level 31). You are resting. scan n * S HP:Scratched MV:Weary > scan n scan n * S HP:Scratched MV:Weary > scan n * S HP:Scratched MV:Weary > * S HP:Scratched MV:Weary > where * S HP:Scratched MV:Weary > Players in your Zone -------------------- Dusk - Inside an Old Outpost * S HP:Scratched MV:Weary > say regen now, come on where You say 'regen now, come on' * S HP:Scratched MV:Weary > Players in your Zone -------------------- Dusk - Inside an Old Outpost * S HP:Scratched MV:Weary > think where You think really hard. * S HP:Scratched MV:Weary > Players in your Zone -------------------- Dusk - Inside an Old Outpost * S HP:Scratched MV:Weary > Jarnakk narrates 'patty and 2 trees downer' * S HP:Healthy MV:Winded > say he fled.. west, im pretty sure You say 'he fled.. west, im pretty sure' * S HP:Healthy MV:Winded > where Players in your Zone -------------------- Dusk - Inside an Old Outpost * S HP:Healthy MV:Winded > say gotta be You say 'gotta be' * S HP:Healthy MV:Winded > sta You stop resting, and stand up. * S HP:Healthy MV:Winded > n e e At the Base of an Old Outpost [ obvious exits: N E S ] * S HP:Healthy MV:Winded > At the Edge of a Hardwood Forest [ obvious exits: N E W ] A cute brown deer eyes you nervously. A large, muzzled dog looks fierce enough to rip you to shreds. A hunter looks for tracks here. An elk with massive antlers eyes you with curiosity. A mole is here. A cute brown deer eyes you nervously. * S HP:Healthy MV:Winded > Before a Clearing [ obvious exits: N E S W ] A cute brown deer eyes you nervously. A young and strong buck is here, munching some grass. * S HP:Healthy MV:Weary > s e In the Middle of a Small Clearing [ obvious exits: N E ] The corpse of Joy is lying here. The corpse of a frightened young thief is lying here. A cute brown deer eyes you nervously. * S HP:Healthy MV:Weary > In a Small Creek [ obvious exits: N E W ] A large, silvery fish is gliding through the water. * S HP:Healthy MV:Weary > e s Rocky Creek [ obvious exits: E S W ] A large, silvery fish is gliding through the water. * S HP:Healthy MV:Weary > At a Large Tree [ obvious exits: N S U ] * S HP:Healthy MV:Weary > where Players in your Zone -------------------- Dusk - At a Large Tree * S HP:Healthy MV:Weary > snarl You snarl like a vicious animal. s * S HP:Healthy MV:Weary > w A Small Clearing [ obvious exits: N S W ] * S HP:Healthy MV:Weary > Oak Forest [ obvious exits: N E S W ] An elk with massive antlers eyes you with curiosity. A black wolf growls loudly, poised to leap. * S HP:Healthy MV:Weary > n Deep Within an Oak Forest [ obvious exits: S W ] * S HP:Healthy MV:Weary > s e n n Oak Forest [ obvious exits: N E S W ] An elk with massive antlers eyes you with curiosity. A black wolf growls loudly, poised to leap. where * S HP:Healthy MV:Weary > A Small Clearing [ obvious exits: N S W ] * S HP:Healthy MV:Weary > At a Large Tree [ obvious exits: N S U ] * S HP:Healthy MV:Weary > Rocky Creek [ obvious exits: E S W ] A large, silvery fish is gliding through the water. * S HP:Healthy MV:Weary > Players in your Zone -------------------- Dusk - Rocky Creek You catch a smell of horses nearby. * S HP:Healthy MV:Weary > w w n In a Small Creek [ obvious exits: N E W ] A large, silvery fish is gliding through the water. * S HP:Healthy MV:Weary > In the Middle of a Small Clearing [ obvious exits: N E ] The corpse of Joy is lying here. The corpse of a frightened young thief is lying here. A cute brown deer eyes you nervously. * S HP:Healthy MV:Weary > A brown deer panics, and attempts to flee! A brown deer leaves north. Before a Clearing [ obvious exits: N E S W ] A cute brown deer eyes you nervously. A mole is here. A young and strong buck is here, munching some grass. * S HP:Healthy MV:Weary > n n Hardwood Forest [ obvious exits: N S W ] An antelope blends into the scenery. A cute brown deer eyes you nervously. n * S HP:Healthy MV:Weary > Younger Wood [ obvious exits: N S W ] A brown and white-speckled duck is quacking happily here. * S HP:Healthy MV:Weary > Shadowy Woods [ obvious exits: N E S W ] A brown and white-speckled duck is quacking happily here. A badger is rummaging about, looking for stuff to eat. An antelope blends into the scenery. A squirrel is here, chittering. * S HP:Healthy MV:Haggard > n Overgrown Path [ obvious exits: N E S W ] A mole is here. A badger is rummaging about, looking for stuff to eat. * S HP:Healthy MV:Haggard > w A Steep Trail [ obvious exits: N E ] * S HP:Healthy MV:Haggard > dr flask n You drink the human blood. Aaaah, that hit the spot... you feel refreshed. You don't feel thirsty any more. * S HP:Healthy MV:Weary > Rocky Forest [ obvious exits: N S W ] * S HP:Healthy MV:Weary > w Shadowy Thicket [ obvious exits: N E ] An elk doe nibbles on some greenery. o S HP:Healthy MV:Haggard > n h bh Stand of Ancient Trees [ obvious exits: N E S W ] A squirrel is here, chittering. A wild boar runs through the forest. An ancient, gnarled tree looms over you. An ancient, gnarled tree looms over you. * S HP:Healthy MV:Haggard > [hide ] You attempt to hide yourself. * S HP:Healthy MV:Haggard > [ba human] Backstab who? * S HP:Healthy MV:Haggard > n In a Dim Part of the Forest [ obvious exits: N E S ] A squirrel is here, chittering. * S HP:Healthy MV:Haggard > stat You are a 35 year old male trolloc rogue. Your height is 6 feet, 10 inches, and you weigh 244.0 lbs. You are carrying 19.4 lbs and wearing 24.5 lbs, very light. Your base abilities are: Str:16 Int:6 Wil:5 Dex:18 Con:17. Offensive bonus: 131, Dodging bonus: 99, Parrying bonus: 125 Your mood is: Wimpy. You will flee below: 0 Hit Points Your armor absorbs about 7% on average. You are subjected to the following effects: - SNEAK - NO QUIT * S HP:Healthy MV:Haggard > Kombat narrates 'sheogorath is at all w of keep giving food or water to pkers..He doing his part for now..thank him if u hungry or thirsty..' * S HP:Healthy MV:Haggard > dr flask Dagre narrates 'who looted nusantara?' * S HP:Healthy MV:Haggard > e Your stomach can't contain anymore! * S HP:Healthy MV:Haggard > Wooded Slope [ obvious exits: N E S W ] A cute, long-eared rabbit is munching at a leaf here. A gray palfrey prances skittishly nearby. * S HP:Healthy MV:Haggard > n Large Boulders [ obvious exits: N S W ] A squirrel is here, chittering. * S HP:Healthy MV:Haggard > where Players in your Zone -------------------- Dusk - Large Boulders You catch a smell of horses nearby. * S HP:Healthy MV:Haggard > n Rock View [ obvious exits: N E S W ] Some heavy leather shoes, covered in dust, stand here. An ordinary pair of plain pants has been idly left here. * S HP:Healthy MV:Haggard > e Rock View [ obvious exits: N S W ] An elk doe nibbles on some greenery. where * S HP:Healthy MV:Haggard > Players in your Zone -------------------- Dusk - Rock View * S HP:Healthy MV:Haggard > where Players in your Zone -------------------- Dusk - Rock View * S HP:Healthy MV:Haggard > sc where You have 351(351) hit and 22(236) movement points. You have scored 17571101 experience points and 0 quest points. You need 3428899 exp to reach the next level. You have amassed 138 Turn points to date. You have played 5 days and 14 hours (real time). This ranks you as Dusk DUrel (Level 31). You are standing. * S HP:Healthy MV:Haggard > Players in your Zone -------------------- Dusk - Rock View * S HP:Healthy MV:Haggard > w n Rock View [ obvious exits: N E S W ] Some heavy leather shoes, covered in dust, stand here. An ordinary pair of plain pants has been idly left here. * S HP:Healthy MV:Haggard > Rock View [ obvious exits: N E S ] An elk with massive antlers eyes you with curiosity. * S HP:Healthy MV:Haggard > n Droop Mountain [ obvious exits: N E S ] where * S HP:Healthy MV:Haggard > Players in your Zone -------------------- Dusk - Droop Mountain * S HP:Healthy MV:Haggard > s s w Rock View * S HP:Healthy MV:Haggard > Rock View [ obvious exits: N E S W ] Some heavy leather shoes, covered in dust, stand here. An ordinary pair of plain pants has been idly left here. * S HP:Healthy MV:Haggard > A Twist in the Rocky Path [ obvious exits: E S W ] The corpse of a cougar is lying here. * S HP:Healthy MV:Haggard > s Amid the Windswept Trees [ obvious exits: N E S U ] The corpse of Rosalynn is lying here. A tree is here, swinging a branch at your head. A tree is here, swinging a branch at your head. * S HP:Healthy MV:Weary > u kd Atop a Sheer Cliff [ obvious exits: D ] * S HP:Healthy MV:Haggard > [kill human] They aren't here. * S HP:Healthy MV:Haggard > d Amid the Windswept Trees [ obvious exits: N E S U ] The corpse of Rosalynn is lying here. A tree is here, swinging a branch at your head. A tree is here, swinging a branch at your head. * S HP:Healthy MV:Haggard > s where In a Dim Part of the Forest [ obvious exits: N E S ] A squirrel is here, chittering. * S HP:Healthy MV:Haggard > Players in your Zone -------------------- Dusk - In a Dim Part of the Forest You catch a smell of horses nearby. * S HP:Healthy MV:Haggard > cry Waaaaah.. * S HP:Healthy MV:Haggard > say wtf are they where You say 'wtf are they' * S HP:Healthy MV:Haggard > Players in your Zone -------------------- Dusk - In a Dim Part of the Forest You catch a smell of horses nearby. * S HP:Healthy MV:Haggard > sc You have 351(351) hit and 31(236) movement points. You have scored 17571101 experience points and 0 quest points. You need 3428899 exp to reach the next level. You have amassed 138 Turn points to date. You have played 5 days and 14 hours (real time). This ranks you as Dusk DUrel (Level 31). You are standing. * S HP:Healthy MV:Haggard > dr flask It's empty. * S HP:Healthy MV:Haggard > where Players in your Zone -------------------- Dusk - In a Dim Part of the Forest You catch a smell of horses nearby. * S HP:Healthy MV:Haggard > n Amid the Windswept Trees [ obvious exits: N E S U ] The corpse of Rosalynn is lying here. A tree is here, swinging a branch at your head. A tree is here, swinging a branch at your head. * S HP:Healthy MV:Haggard > fil flask corpse You drain some blood from the corpse of Rosalynn into a leather water flask. exa corpse * S HP:Healthy MV:Haggard > It is the corpse of Rosalynn. When you look inside, you see: corpse (here) : Nothing. * S HP:Healthy MV:Haggard > s where In a Dim Part of the Forest [ obvious exits: N E S ] A squirrel is here, chittering. * S HP:Healthy MV:Haggard > Players in your Zone -------------------- Dusk - In a Dim Part of the Forest You catch a smell of horses nearby. * S HP:Healthy MV:Haggard > whois rosalynn Rosalynn of Illian is a human. where * S HP:Healthy MV:Haggard > Players in your Zone -------------------- Dusk - In a Dim Part of the Forest You catch a smell of horses nearby. * S HP:Healthy MV:Haggard > k squirrel You pierce a small squirrel's body very hard. A small squirrel is dead! R.I.P. Three times is the charm! Your blood freezes as you hear a small squirrel's death cry. * S HP:Healthy MV:Haggard > amb [ambush human] You attempt to hide yourself. You start preparing your ambush... + Xen narrates 'dam stedding should remove blind weave' - You are now poised to kill. * S HP:Healthy MV:Haggard > where Players in your Zone -------------------- Dusk - In a Dim Part of the Forest You catch a smell of horses nearby. * S HP:Healthy MV:Haggard > *Drews* has arrived from the south. Oops. Your clumsy execution broadcasts your intentions. You try to pierce *Drews*, but he parries successfully. * S HP:Healthy MV:Weary - Drews: Wounded > snarl l drews *Drews* sends you sprawling with a powerful bash! * S HP:Scratched MV:Weary - Drews: Wounded > *Drews* slashes your body into bloody fragments! * S HP:Hurt MV:Weary - Drews: Wounded > *Drews* smiles happily. * S HP:Hurt MV:Weary - Drews: Wounded > *Drews* looks at you. * S HP:Hurt MV:Weary - Drews: Wounded > *Drews* slashes your body into bloody fragments! You try to pierce *Drews*, but he parries successfully. You snarl like a vicious animal. * S HP:Hurt MV:Weary - Drews: Wounded > Drews has quite a few wounds. *Drews* is using: a crystal lightstick a shoufa with a black veil a silver medallion a blood-red tattoo of a flying eagle a crimson cloak of fine Two Rivers wool a backpack a pair of dark gloves an ivy bracelet an ivy bracelet a silver etched shield a heron marked longsword a pair of gray suede leggings a pair of animal-fur boots You attempt to peek at the inventory: You can't see anything. * S HP:Hurt MV:Weary - Drews: Wounded > f You panic and attempt to flee! You flee head over heels. Amid the Windswept Trees [ obvious exits: N E S U ] The corpse of Rosalynn is lying here. A tree is here, swinging a branch at your head. A tree is here, swinging a branch at your head. * S HP:Hurt MV:Weary > e The angry tree tries to hit you, but you dodge the attack. The angry tree tries to hit you, but you parry successfully. * S HP:Hurt MV:Weary - the angry tree: Healthy > s No way! You're fighting for your life! Jarnakk narrates 'smell' * S HP:Hurt MV:Weary - the angry tree: Healthy > f s You swiftly dodge the angry tree's attempt to hit you. You pierce the angry tree's trunk very hard. The angry tree tries to hit you, but you dodge the attack. No way! You're fighting for your life! * S HP:Hurt MV:Weary - the angry tree: Hurt > *Drews* has arrived from the south. * S HP:Hurt MV:Weary - the angry tree: Hurt > s You panic and attempt to flee! *Drews* tries to slash you, but you deflect the blow. You flee head over heels. In a Dim Part of the Forest [ obvious exits: N E S ] The corpse of a small squirrel is lying here. Stand of Ancient Trees [ obvious exits: N E S W ] A wild boar runs through the forest. An ancient, gnarled tree looms over you. An ancient, gnarled tree looms over you. * S HP:Hurt MV:Weary > Shadowy Thicket [ obvious exits: N E ] An elk doe nibbles on some greenery. o S HP:Hurt MV:Weary > Jarnakk narrates 'gone' o S HP:Hurt MV:Weary > e Rocky Forest [ obvious exits: N S W ] * S HP:Hurt MV:Weary > n Cannibal narrates 'gone' * S HP:Hurt MV:Weary > Dark Woods [ obvious exits: N E S W ] A cute, long-eared rabbit is munching at a leaf here. A squirrel is here, chittering. A badger is rummaging about, looking for stuff to eat. o S HP:Hurt MV:Weary > n Wooded Slope [ obvious exits: N E S W ] A *newbie female human* is standing here. A gray palfrey prances skittishly nearby. Xen narrates 'if fc cant weave in stedding then the weave should be broken correct' A *newbie female human* leaves south. * S HP:Hurt MV:Weary > w h bh In a Dim Part of the Forest [ obvious exits: N E S ] The corpse of a small squirrel is lying here. * S HP:Hurt MV:Weary > [hide ] You attempt to hide yourself. * S HP:Hurt MV:Weary > [ba human] Backstab who? * S HP:Hurt MV:Weary > s h bh Stand of Ancient Trees [ obvious exits: N E S W ] *Drews* is standing here. A wild boar runs through the forest. An ancient, gnarled tree looms over you. An ancient, gnarled tree looms over you. *Drews* tries to slash you, but you deflect the blow. * S HP:Hurt MV:Weary - Drews: Wounded > [hide ] No way! You're fighting for your life! * S HP:Hurt MV:Weary - Drews: Wounded > You try to pierce *Drews*, but he parries successfully. You swiftly dodge a forest boar's attempt to hit you. The ancient tree hits your body. The ancient tree joins the ancient tree's fight! *Drews* tries to slash you, but you parry successfully. [ba human] No way! You're fighting for your life! * S HP:Hurt MV:Weary - Drews: Wounded > f You panic and attempt to flee! You flee head over heels. In a Dim Part of the Forest [ obvious exits: N E S ] The corpse of a small squirrel is lying here. * S HP:Hurt MV:Haggard > e Wooded Slope [ obvious exits: N E S W ] A gray palfrey prances skittishly nearby. s s * S HP:Hurt MV:Haggard > Xen narrates 'if you enter stedding' * S HP:Hurt MV:Haggard > Your blood freezes as you hear something's death cry. * S HP:Hurt MV:Haggard > Dark Woods [ obvious exits: N E S W ] The corpse of a badger is lying here. [ This Mail was edited by: Dusk on 2002-07-17 21:26 ] -------------------------------------------------------------------------------- Dusk Joined: Jan 13, 2002 Posted: 2002-07-17 18:59 -------------------------------------------------------------------------------- [ obvious exits: N E S W ] The corpse of a badger is lying here. A *newbie female human* is here, fighting a rabbit. A rabbit is lying here, stunned. A squirrel is here, chittering. * S HP:Hurt MV:Haggard > Rocky Forest [ obvious exits: N S W ] * S HP:Hurt MV:Haggard > Your blood freezes as you hear something's death cry. * S HP:Hurt MV:Haggard > nar i almost ripped drews, and he has a heron.. amazing You narrate 'i almost ripped drews, and he has a heron.. amazing' s * S HP:Hurt MV:Haggard > Your blood freezes as you hear something's death cry. * S HP:Hurt MV:Haggard > A Steep Trail [ obvious exits: N E ] A badger is rummaging about, looking for stuff to eat. * S HP:Hurt MV:Haggard > e s Overgrown Path [ obvious exits: N E S W ] A brown and white-speckled duck is quacking happily here. An elk doe nibbles on some greenery. A mole is here. * S HP:Hurt MV:Haggard > Shadowy Woods [ obvious exits: N E S W ] A mole is here. * S HP:Hurt MV:Haggard > w s w Heart of the Wood [ obvious exits: E S ] A thick, leather backpack lies abandoned here. A squirrel is here, chittering. A badger is rummaging about, looking for stuff to eat. A giant wasp hovers nearby. s * S HP:Hurt MV:Haggard > Thick Woods [ obvious exits: N E S W ] A cute brown deer eyes you nervously. An ancient, gnarled tree looms over you. An ancient, gnarled tree looms over you. * S HP:Hurt MV:Haggard > w s Edge of a Hardwood Forest [ obvious exits: E S ] An elk doe nibbles on some greenery. A cute brown deer eyes you nervously. A wild boar runs through the forest. w s * S HP:Hurt MV:Haggard > Among the Hardwood Trees [ obvious exits: N E S ] A cute brown deer eyes you nervously. A cute brown deer eyes you nervously. A cute brown deer eyes you nervously. * S HP:Hurt MV:Haggard > Alas, you cannot go that way... * S HP:Hurt MV:Haggard > At the Base of an Old Outpost [ obvious exits: N E S ] * S HP:Hurt MV:Haggard > Alas, you cannot go that way... * S HP:Hurt MV:Haggard > Inside an Old Outpost [ obvious exits: N U ] Up: A young trolloc is here, growling with a deep bloodlust. Cetran narrates 'nice ' * S HP:Hurt MV:Haggard > s Cannibal narrates 'hehe' * S HP:Hurt MV:Haggard > Alas, you cannot go that way... o * S HP:Hurt MV:Haggard > u Kombat narrates 'drews..=p' * S HP:Hurt MV:Haggard > [open trapdoor] It's already open! * S HP:Hurt MV:Haggard > Atop an Old Stone Tower [ obvious exits: D ] A young trolloc is here, growling with a deep bloodlust. A trolloc is here commanding a fist of troops. A trolloc is here, exhorting a group of trolloc raiders. A trolloc is here ruling a group of trollocs. A fade emerges from the shadows as you pass by. o S HP:Hurt MV:Haggard > c [close trapdoor] Ok. o S HP:Hurt MV:Haggard > rest You sit down and rest your tired bones. Kombat narrates 'woop him good' o S HP:Hurt MV:Haggard > Your heartbeat calms down more as you feel less panicked. Cannibal narrates 'kick his ass' o S HP:Hurt MV:Weary > nar heh, stabbed him beat.. pity You narrate 'heh, stabbed him beat.. pity' where o S HP:Hurt MV:Weary > Players in your Zone -------------------- Dusk - Atop an Old Stone Tower You catch a smell of horses nearby. o S HP:Hurt MV:Weary > Cetran narrates 'then again, drews sucks ' o S HP:Hurt MV:Weary > nar he'll be ready for me now You narrate 'he'll be ready for me now ' Cannibal narrates 'nod' o S HP:Hurt MV:Weary > sc You have 285(351) hit and 37(236) movement points. You have scored 17571220 experience points and 0 quest points. You need 3428780 exp to reach the next level. You have amassed 138 Turn points to date. You have played 5 days and 14 hours (real time). This ranks you as Dusk DUrel (Level 31). You are resting. o S HP:Hurt MV:Weary > where Players in your Zone -------------------- Dusk - Atop an Old Stone Tower You catch a smell of horses nearby. o S HP:Hurt MV:Weary > Jarnakk narrates 'how he get heron then?' o S HP:Hurt MV:Weary > Xen narrates 'any abs or axes left' o S HP:Hurt MV:Weary > Cetran narrates 'okil' o S HP:Hurt MV:Weary > nar musta killed okil wehre You narrate 'musta killed okil' o S HP:Hurt MV:Weary > Arglebargle, glop-glyf!?! o S HP:Hurt MV:Weary > where sc Players in your Zone -------------------- Dusk - Atop an Old Stone Tower You catch a smell of horses nearby. o S HP:Hurt MV:Weary > Kombat narrates 'yep' o S HP:Hurt MV:Weary > You have 285(351) hit and 37(236) movement points. You have scored 17571220 experience points and 0 quest points. You need 3428780 exp to reach the next level. You have amassed 138 Turn points to date. You have played 5 days and 14 hours (real time). This ranks you as Dusk DUrel (Level 31). You are resting. o S HP:Hurt MV:Weary > grin You grin evilly. o S HP:Hurt MV:Weary > sc You have 285(351) hit and 37(236) movement points. You have scored 17571220 experience points and 0 quest points. You need 3428780 exp to reach the next level. You have amassed 138 Turn points to date. You have played 5 days and 14 hours (real time). This ranks you as Dusk DUrel (Level 31). You are resting. Jarnakk narrates 'smell' o S HP:Hurt MV:Weary > where o S HP:Hurt MV:Weary > Players in your Zone -------------------- Dusk - Atop an Old Stone Tower You catch a smell of horses nearby. o S HP:Hurt MV:Weary > Jarnakk narrates 'gone' Kombat narrates 'i come to pk as soon as i have hps' o S HP:Hurt MV:Weary > Cannibal narrates 'nice work int' o S HP:Hurt MV:Weary > Interceptor narrates 'on jnus' o S HP:Hurt MV:Weary > Interceptor narrates 'he n gap' o S HP:Hurt MV:Weary > Cetran narrates 'who?' o S HP:Hurt MV:Weary > Interceptor narrates 'he south' o S HP:Hurt MV:Weary > where Players in your Zone -------------------- Dusk - Atop an Old Stone Tower You catch a smell of horses nearby. o S HP:Hurt MV:Weary > Interceptor narrates 'nusant something' o S HP:Hurt MV:Weary > o S HP:Hurt MV:Weary > sc You have 285(351) hit and 37(236) movement points. You have scored 17571220 experience points and 0 quest points. You need 3428780 exp to reach the next level. You have amassed 138 Turn points to date. You have played 5 days and 14 hours (real time). This ranks you as Dusk DUrel (Level 31). You are resting. o S HP:Hurt MV:Weary > where Players in your Zone -------------------- Dusk - Atop an Old Stone Tower You catch a smell of horses nearby. Kombat narrates 'nusantra?' o S HP:Hurt MV:Weary > Cetran narrates 'ah, that sucka that ripped earlier' o S HP:Hurt MV:Weary > Cetran narrates 'nusantara' o S HP:Hurt MV:Weary > Kombat narrates 'thats it' o S HP:Hurt MV:Weary > Your heartbeat calms down more as you feel less panicked. o S HP:Hurt MV:Winded > Jarnakk narrates 'fast 15 mins...' o S HP:Hurt MV:Winded > where Players in your Zone -------------------- Dusk - Atop an Old Stone Tower You catch a smell of horses nearby. o S HP:Hurt MV:Winded > say is it worth the risk to stay longer than you normally woudl, to try to get that heron? You say 'is it worth the risk to stay longer than you normally woudl, to try to get that heron?' o S HP:Hurt MV:Winded > where Players in your Zone -------------------- Dusk - Atop an Old Stone Tower You catch a smell of horses nearby. o S HP:Hurt MV:Winded > think You think really hard. o S HP:Hurt MV:Winded > say depends how big of a group, and who is in i You say 'depends how big of a group, and who is in i ' o S HP:Hurt MV:Winded > where Players in your Zone -------------------- Dusk - Atop an Old Stone Tower You catch a smell of horses nearby. o S HP:Hurt MV:Winded > Interceptor narrates 'mesa n gap' o S HP:Hurt MV:Winded > sc You have 306(351) hit and 72(236) movement points. You have scored 17571220 experience points and 0 quest points. You need 3428780 exp to reach the next level. You have amassed 138 Turn points to date. You have played 5 days and 14 hours (real time). This ranks you as Dusk DUrel (Level 31). You are resting. o S HP:Hurt MV:Winded > sta o scan d You stop resting, and stand up. o S HP:Hurt MV:Winded > [open trapdoor] Ok. o S HP:Hurt MV:Winded > o S HP:Hurt MV:Winded > d scan n Inside an Old Outpost [ obvious exits: N U ] North: *Sarin* is standing here. Up: A young trolloc is here, growling with a deep bloodlust. * S HP:Hurt MV:Winded > *Sarin* is standing here. A warhorse is here, stamping his feet impatiently. *Drews* is standing here, riding a gray palfrey. * S HP:Hurt MV:Winded > u Atop an Old Stone Tower [ obvious exits: D ] A young trolloc is here, growling with a deep bloodlust. A trolloc is here commanding a fist of troops. A trolloc is here, exhorting a group of trolloc raiders. A trolloc is here ruling a group of trollocs. A fade emerges from the shadows as you pass by. o S HP:Hurt MV:Weary > whoiss arin Arglebargle, glop-glyf!?! o S HP:Hurt MV:Weary > whois sarin Sarin Ta'barte is a human. Pure mischief dances in this hooligan's eyes. o S HP:Hurt MV:Weary > c scan d [close trapdoor] Ok. o S HP:Hurt MV:Weary > o S HP:Hurt MV:Weary > resrt Arglebargle, glop-glyf!?! rest o S HP:Hurt MV:Weary > where You sit down and rest your tired bones. Xen narrates 'there goes the neighborhood' o S HP:Hurt MV:Weary > Players in your Zone -------------------- Dusk - Atop an Old Stone Tower You catch a smell of horses nearby. o S HP:Hurt MV:Weary > nar moves dont regen fast enough *pout* You narrate 'moves dont regen fast enough *pout*' where o S HP:Scratched MV:Winded > Players in your Zone -------------------- Dusk - Atop an Old Stone Tower You catch a smell of horses nearby. o S HP:Scratched MV:Winded > stat You are a 35 year old male trolloc rogue. Your height is 6 feet, 10 inches, and you weigh 244.0 lbs. You are carrying 19.8 lbs and wearing 24.5 lbs, very light. Your base abilities are: Str:16 Int:6 Wil:5 Dex:18 Con:17. Offensive bonus: 130, Dodging bonus: 25, Parrying bonus: 94 Your mood is: Wimpy. You will flee below: 0 Hit Points Your armor absorbs about 7% on average. You are subjected to the following effects: - NO QUIT - SNEAK o S HP:Scratched MV:Winded > sta o scan d You stop resting, and stand up. o S HP:Scratched MV:Winded > [open trapdoor] Ok. o S HP:Scratched MV:Winded > o S HP:Scratched MV:Winded > d scan n Inside an Old Outpost [ obvious exits: N U ] Up: A young trolloc is here, growling with a deep bloodlust. * S HP:Scratched MV:Winded > * S HP:Scratched MV:Winded > u Atop an Old Stone Tower [ obvious exits: D ] A young trolloc is here, growling with a deep bloodlust. A trolloc is here commanding a fist of troops. A trolloc is here, exhorting a group of trolloc raiders. A trolloc is here ruling a group of trollocs. A fade emerges from the shadows as you pass by. o S HP:Scratched MV:Winded > c rest [close trapdoor] Ok. o S HP:Scratched MV:Winded > You sit down and rest your tired bones. o S HP:Scratched MV:Winded > where Players in your Zone -------------------- Dusk - Atop an Old Stone Tower You catch a smell of horses nearby. o S HP:Scratched MV:Winded > Cetran narrates 'patty 1s, 1e of downer' o S HP:Scratched MV:Winded > say flamin' ambushing stupid humans You say 'flamin' ambushing stupid humans' o S HP:Scratched MV:Winded > whois sarin Sarin Ta'barte is a human. Pure mischief dances in this hooligan's eyes. o S HP:Scratched MV:Winded > where Players in your Zone -------------------- Dusk - Atop an Old Stone Tower You catch a smell of horses nearby. o S HP:Scratched MV:Winded > yel fools, FOOLS! You bellow 'fools, FOOLS!' o S HP:Scratched MV:Winded > yel you'll never get me You bellow 'you'll never get me' where o S HP:Scratched MV:Winded > Players in your Zone -------------------- Dusk - Atop an Old Stone Tower You catch a smell of horses nearby. o S HP:Scratched MV:Winded > yel you will DIE here You bellow 'you will DIE here' o S HP:Scratched MV:Winded > where Zenophobic narrates 'finally, out.' Players in your Zone -------------------- Dusk - Atop an Old Stone Tower You catch a smell of horses nearby. o S HP:Scratched MV:Winded > Zenophobic narrates 'finally, out.' o S HP:Scratched MV:Winded > Jarnakk narrates 'smell' o S HP:Scratched MV:Winded > Narcisse narrates 'small glass vial of intense red poweder at gk' o S HP:Scratched MV:Winded > Cetran narrates 'make that s, e, n' o S HP:Scratched MV:Winded > Zenophobic narrates 'oops soz' o S HP:Scratched MV:Winded > yel come on, be a man.. hit me in outpost You bellow 'come on, be a man.. hit me in outpost' Jarnakk narrates 'mes' where o S HP:Scratched MV:Winded > Players in your Zone -------------------- Dusk - Atop an Old Stone Tower You catch a smell of horses nearby. o S HP:Scratched MV:Winded > Cannibal narrates 'wtf' o S HP:Scratched MV:Winded > sc Jarnakk narrates 'a' o S HP:Scratched MV:Winded > You have 326(351) hit and 102(236) movement points. You have scored 17571220 experience points and 0 quest points. You need 3428780 exp to reach the next level. You have amassed 138 Turn points to date. You have played 5 days and 14 hours (real time). This ranks you as Dusk DUrel (Level 31). You are resting. o S HP:Scratched MV:Winded > cackle where You cackle gleefully. [kill human] They aren't here. o S HP:Scratched MV:Tiring > [kill human] They aren't here. kd o S HP:Scratched MV:Tiring > [kill human] They aren't here. o S HP:Scratched MV:Tiring > kd kd kd kd kd kd [kill human] They aren't here. o S HP:Scratched MV:Tiring > [kill human] They aren't here. o S HP:Scratched MV:Tiring > Jarnakk narrates 'good thing u guys were n cause he scouted patty' o S HP:Scratched MV:Tiring > Cannibal narrates 'i bend down to ich ankle lol and a puke spams through' o S HP:Scratched MV:Tiring > Fanke narrates 'inter u ok?' o S HP:Scratched MV:Tiring > [kill human] They aren't here. o S HP:Scratched MV:Tiring > [kill human] They aren't here. o S HP:Scratched MV:Tiring > [kill human] They aren't here. o S HP:Scratched MV:Tiring > save [kill human] They aren't here. o S HP:Scratched MV:Tiring > scan d Saving Dusk. o S HP:Scratched MV:Tiring > kd o S HP:Scratched MV:Tiring > kd kd Interceptor narrates 'nod' [kill human] They aren't here. o S HP:Scratched MV:Tiring > [kill human] They aren't here. o S HP:Scratched MV:Tiring > kd [kill human] They aren't here. o S HP:Scratched MV:Tiring > [kill human] They aren't here. kd o S HP:Scratched MV:Tiring > o S HP:Scratched MV:Tiring > kd [kill human] They aren't here. kd kd o S HP:Scratched MV:Tiring > kd [kill human] They aren't here. o S HP:Scratched MV:Tiring > kd [kill human] They aren't here. o S HP:Scratched MV:Tiring > [kill human] They aren't here. o S HP:Scratched MV:Tiring > c rest [close trapdoor] Ok. where o S HP:Scratched MV:Tiring > You sit down and rest your tired bones. o S HP:Scratched MV:Tiring > Players in your Zone -------------------- Dusk - Atop an Old Stone Tower You catch a smell of horses nearby. o S HP:Scratched MV:Tiring > tel dagre you could fade a group in, they cant scan it.. where You tell Dagre 'you could fade a group in, they cant scan it.. ' o S HP:Scratched MV:Tiring > Players in your Zone -------------------- Dusk - Atop an Old Stone Tower You catch a smell of horses nearby. o S HP:Scratched MV:Tiring > where Players in your Zone -------------------- Dusk - Atop an Old Stone Tower You catch a smell of horses nearby. o S HP:Scratched MV:Tiring > sc You have 351(351) hit and 167(236) movement points. You have scored 17571220 experience points and 0 quest points. You need 3428780 exp to reach the next level. You have amassed 138 Turn points to date. You have played 5 days and 14 hours (real time). This ranks you as Dusk DUrel (Level 31). You are resting. o S HP:Healthy MV:Tiring > Interceptor narrates 'smell gone' sc o S HP:Healthy MV:Tiring > You have 351(351) hit and 167(236) movement points. You have scored 17571220 experience points and 0 quest points. You need 3428780 exp to reach the next level. You have amassed 138 Turn points to date. You have played 5 days and 14 hours (real time). This ranks you as Dusk DUrel (Level 31). You are resting. o S HP:Healthy MV:Tiring > Zenophobic narrates 'Any spare abs and/or an axe? just pk riped ' where o S HP:Healthy MV:Tiring > Players in your Zone -------------------- Dusk - Atop an Old Stone Tower You catch a smell of horses nearby. o S HP:Healthy MV:Tiring > sta o You stop resting, and stand up. scan d o S HP:Healthy MV:Tiring > The trapdoor is opened from the other side. [open trapdoor] It's already open! o S HP:Healthy MV:Tiring > *Sarin* is standing here. Fanke narrates 'they ran south?' o S HP:Healthy MV:Tiring > kd kd [kill human] They aren't here. kd o S HP:Healthy MV:Tiring > [kill human] They aren't here. o S HP:Healthy MV:Tiring > kd [kill human] They aren't here. kd o S HP:Healthy MV:Tiring > kd [kill human] They aren't here. o S HP:Healthy MV:Tiring > kd [kill human] They aren't here. o S HP:Healthy MV:Tiring > kd [kill human] They aren't here. o S HP:Healthy MV:Tiring > kd [kill human] They aren't here. o S HP:Healthy MV:Tiring > scan d [kill human] They aren't here. o S HP:Healthy MV:Tiring > [kill human] They aren't here. o S HP:Healthy MV:Tiring > o S HP:Healthy MV:Tiring > scan d c o S HP:Healthy MV:Tiring > [close trapdoor] Ok. o S HP:Healthy MV:Tiring > Fanke narrates 'friggin pussies!' o S HP:Healthy MV:Tiring > Cannibal narrates 'of course they would do that' o S HP:Healthy MV:Tiring > stat You are a 35 year old male trolloc rogue. Your height is 6 feet, 10 inches, and you weigh 244.0 lbs. You are carrying 19.8 lbs and wearing 24.5 lbs, very light. Your base abilities are: Str:16 Int:6 Wil:5 Dex:18 Con:17. Offensive bonus: 130, Dodging bonus: 99, Parrying bonus: 125 Your mood is: Wimpy. You will flee below: 0 Hit Points Your armor absorbs about 7% on average. You are subjected to the following effects: - SNEAK - NO QUIT o S HP:Healthy MV:Tiring > Kombat narrates 'captain ruleeroo is here...they not going to pk..its trap time' o S HP:Healthy MV:Tiring > The trapdoor is opened from the other side. o scan d o S HP:Healthy MV:Tiring > [open trapdoor] It's already open! o S HP:Healthy MV:Tiring > *Drews* is standing here. *Sarin* is standing here. o S HP:Healthy MV:Tiring > d h bh Inside an Old Outpost [ obvious exits: N U ] North: A gray palfrey prances skittishly nearby. Up: *Sarin* is standing here. *Drews* is standing here. * S HP:Healthy MV:Tiring > [hide ] You attempt to hide yourself. [ba human] ing > You silently approach your victim... Jarnakk narrates 'smell back' + *Drews* tries to slash you, but you deflect the blow. - *Sarin* tries to pierce you, but you deflect the blow. + *Sarin* tries to pierce you, but you deflect the blow. *Drews* tries to slash you, but you deflect the blow. f * You can't backstab a fighting person, too alert! * S HP:Healthy MV:Tiring - Drews: Hurt > *Sarin* tries to pierce you, but you deflect the blow. You panic and attempt to flee!ws: Hurt > You flee head over heels. At the Base of an Old Outpost [ obvious exits: N E S ] A gray palfrey prances skittishly nearby. A warhorse is here, stamping his feet impatiently. o S HP:Healthy MV:Tiring > Fanke narrates 'doh' o S HP:Healthy MV:Tiring > n Your heartbeat calms down more as you feel less panicked. Among the Hardwood Trees [ obvious exits: N E S ] A young and strong buck is here, munching some grass. A cute brown deer eyes you nervously. o S HP:Healthy MV:Strong > Kombat narrates 'hrm. I come back blight in a few' o S HP:Healthy MV:Strong > e Evergreen Forest [ obvious exits: N E S W ] s o S HP:Healthy MV:Strong > At the Edge of a Hardwood Forest [ obvious exits: N E W ] The corpse of a brown deer is lying here. A torch is here on the ground. A wild boar runs through the forest. o S HP:Healthy MV:Strong > Cetran narrates 'The ancient tree looks very strange, glaring about with a sense of panic. ' o S HP:Healthy MV:Strong > h [hide ] You attempt to hide yourself. ba boar You silently approach your victim... * Jarnakk narrates 'on' = *Sarin* has arrived from the north. - *Sarin* leaves west. A forest boar makes a strange sound as you place a sharp, red stone dagger in his back! A forest boar is incapacitated and will slowly die, if not aided. o S HP:Healthy MV:Strong > k boar You pierce a forest boar's body into bloody fragments! A forest boar is dead! R.I.P. Blood never gets boring, does it? Your blood freezes as you hear a forest boar's death cry. o S HP:Healthy MV:Strong > w s o At the Base of an Old Outpost [ obvious exits: N E S ] u o S HP:Healthy MV:Strong > Inside an Old Outpost [ obvious exits: N U ] * S HP:Healthy MV:Strong > [open trapdoor] Ok. * S HP:Healthy MV:Strong > Atop an Old Stone Tower [ obvious exits: D ] A young trolloc is here, growling with a deep bloodlust. A trolloc is here commanding a fist of troops. A trolloc is here, exhorting a group of trolloc raiders. A trolloc is here ruling a group of trollocs. A fade emerges from the shadows as you pass by. o S HP:Healthy MV:Strong > kd kd [kill human] They aren't here. o S HP:Healthy MV:Strong > [kill human] They aren't here. o S HP:Healthy MV:Strong > scan d where sigh o S HP:Healthy MV:Strong > Players in your Zone -------------------- Dusk - Atop an Old Stone Tower You catch a smell of horses nearby. o S HP:Healthy MV:Strong > kd kd You sigh. scan d o S HP:Healthy MV:Strong > [kill human] They aren't here. o S HP:Healthy MV:Strong > kd [kill human] They aren't here. o S HP:Healthy MV:Strong > kd kd o S HP:Healthy MV:Strong > kd [kill human] They aren't here. kd kd o S HP:Healthy MV:Strong > [kill human] They aren't here. o S HP:Healthy MV:Strong > kd [kill human] They aren't here. o S HP:Healthy MV:Strong > kd [kill human] They aren't here. o S HP:Healthy MV:Strong > kd [kill human] They aren't here. o S HP:Healthy MV:Strong > kd kd [kill human] They aren't here. Jarnakk narrates 'owrked' o S HP:Healthy MV:Strong > [kill human] They aren't here. o S HP:Healthy MV:Strong > kd [kill human] They aren't here. o S HP:Healthy MV:Strong > kd [kill human] They aren't here. kd o S HP:Healthy MV:Strong > [kill human] [ This Mail was edited by: Dusk on 2002-07-17 21:33 ] -------------------------------------------------------------------------------- Dusk Joined: Jan 13, 2002 Posted: 2002-07-17 19:00 -------------------------------------------------------------------------------- kd o S HP:Healthy MV:Strong > o S HP:Healthy MV:Strong > kd kd [kill human] They aren't here. kd o S HP:Healthy MV:Strong > [kill human] They aren't here. o S HP:Healthy MV:Strong > [kill human] They aren't here. o S HP:Healthy MV:Strong > scan d [kill human] They aren't here. Kombat narrates 'hrm..hungry..where is sheogorath guy..=p' o S HP:Healthy MV:Strong > kd kd kd o S HP:Healthy MV:Strong > [kill human] They aren't here. Jarnakk narrates 'come' o S HP:Healthy MV:Strong > scan d [kill human] They aren't here. o S HP:Healthy MV:Strong > kd kd kd o S HP:Healthy MV:Strong > kd Interceptor narrates '4 blight' [kill human] They aren't here. Jarnakk narrates 'do something' o S HP:Healthy MV:Strong > [kill human] They aren't here. o S HP:Healthy MV:Strong > scan d [kill human] They aren't here. o S HP:Healthy MV:Strong > kd kd o S HP:Healthy MV:Strong > [kill human] They aren't here. o S HP:Healthy MV:Strong > kd [kill human] They aren't here. kd o S HP:Healthy MV:Strong > [kill human] They aren't here. o S HP:Healthy MV:Strong > scan d [kill human] They aren't here. o S HP:Healthy MV:Strong > kd kd Sheogorath narrates 'restocking' where o S HP:Healthy MV:Strong > [kill human] They aren't here. o S HP:Healthy MV:Strong > Players in your Zone -------------------- Dusk - Atop an Old Stone Tower You catch a smell of horses nearby. scan d o S HP:Healthy MV:Strong > d o S HP:Healthy MV:Strong > scan n Inside an Old Outpost [ obvious exits: N U ] North: Up: A young trolloc is here, growling with a deep bloodlust. * S HP:Healthy MV:Strong > * S HP:Healthy MV:Strong > u sigh Interceptor narrates 'ked' Atop an Old Stone Tower [ obvious exits: D ] A young trolloc is here, growling with a deep bloodlust. A trolloc is here commanding a fist of troops. A trolloc is here, exhorting a group of trolloc raiders. A trolloc is here ruling a group of trollocs. A fade emerges from the shadows as you pass by. o S HP:Healthy MV:Strong > You sigh. o S HP:Healthy MV:Strong > scan d scan d where o S HP:Healthy MV:Strong > o S HP:Healthy MV:Strong > Players in your Zone -------------------- Dusk - Atop an Old Stone Tower You catch a smell of horses nearby. scan d You think really hard. scan d o S HP:Healthy MV:Strong > o S HP:Healthy MV:Strong > Interceptor narrates 'on 4 blight coming dagre?' where o S HP:Healthy MV:Strong > scan d Players in your Zone -------------------- Dusk - Atop an Old Stone Tower You catch a smell of horses nearby. o S HP:Healthy MV:Strong > o S HP:Healthy MV:Strong > scan d scan d o S HP:Healthy MV:Strong > o S HP:Healthy MV:Strong > d scan n Inside an Old Outpost [ obvious exits: N U ] North: Up: A young trolloc is here, growling with a deep bloodlust. * S HP:Healthy MV:Tiring > *Sarin* is standing here, riding a warhorse. *Drews* is standing here, riding a gray palfrey. * S HP:Healthy MV:Strong > n h bh At the Base of an Old Outpost [ obvious exits: N E S ] *Sarin* is standing here, riding a warhorse. *Drews* is standing here, riding a gray palfrey. * S HP:Healthy MV:Strong > [hide ] You attempt to hide yourself. [ba human] ong > You silently approach your victim... = *Drews* tries to slash you, but you parry successfully. =- *Sarin* pierces your left arm hard. Ouch! It appears someone saw your sneak attack. * S HP:Scratched MV:Strong - Drews: Scratched > *Sarin* tries to pierce you, but you parry successfully. You try to pierce *Drews*, but he deflects the blow. * S HP:Scratched MV:Strong - Drews: Scratched > scowl *Sarin* tries to pierce you, but you parry successfully. You try to pierce *Drews*, but he deflects the blow. f trong - Drews: Scratched > *Drews* sends you sprawling with a powerful bash! * S HP:Scratched MV:Strong - Drews: Scratched > *Sarin* pierces your body extremely hard. *Drews* slashes your right hand into bloody fragments! * S HP:Hurt MV:Strong - Drews: Scratched > *Drews* smiles happily. * S HP:Hurt MV:Strong - Drews: Scratched > *Sarin* pierces your body into bloody fragments! * S HP:Wounded MV:Strong - Drews: Scratched > *Sarin* pierces your body very hard. *Drews* slashes your body into bloody fragments! * S HP:Wounded MV:Strong - Drews: Scratched > u Jarnakk narrates 'where am i?' * S HP:Wounded MV:Strong - Drews: Scratched > You scowl. You panic and attempt to flee!ws: Scratched > *Sarin* pierces your body very hard. You flee head over heels. [ obvious exits: N U ] North: Up: A young trolloc is here, growling with a deep bloodlust. Atop an Old Stone Tower [ obvious exits: D ] A young trolloc is here, growling with a deep bloodlust. A trolloc is here commanding a fist of troops. A trolloc is here, exhorting a group of trolloc raiders. A trolloc is here ruling a group of trollocs. A fade emerges from the shadows as you pass by. o S HP:Wounded MV:Strong > Interceptor narrates 'bashed uler' o S HP:Wounded MV:Strong > scna d Kombat narrates 'keep' o S HP:Wounded MV:Strong > scna d Arglebargle, glop-glyf!?! scan d o S HP:Wounded MV:Strong > scan d Arglebargle, glop-glyf!?! scan d o S HP:Wounded MV:Strong > o S HP:Wounded MV:Strong > *Sarin* is standing here. o S HP:Wounded MV:Strong > scan d *Drews* is standing here. *Sarin* is standing here. scan d o S HP:Wounded MV:Strong > scan d *Drews* is standing here. *Sarin* is standing here. o S HP:Wounded MV:Strong > scan d *Drews* is standing here. *Sarin* is standing here. o S HP:Wounded MV:Strong > scan d *Drews* is standing here. *Sarin* is standing here. o S HP:Wounded MV:Strong > *Drews* is standing here. *Sarin* is standing here. [kill human] They aren't here. o S HP:Wounded MV:Strong > [kill human] They aren't here. kd o S HP:Wounded MV:Strong > kd kd [kill human] They aren't here. kd o S HP:Wounded MV:Strong > [kill human] They aren't here. o S HP:Wounded MV:Strong > kd [kill human] They aren't here. o S HP:Wounded MV:Strong > kd [kill human] They aren't here. o S HP:Wounded MV:Strong > kd kd [kill human] They aren't here. o S HP:Wounded MV:Strong > [kill human] They aren't here. kd o S HP:Wounded MV:Strong > *Drews* is standing here. *Sarin* is standing here. o S HP:Wounded MV:Strong > kd kd [kill human] They aren't here. scan d o S HP:Wounded MV:Strong > *Drews* is standing here. *Sarin* is standing here. o S HP:Wounded MV:Strong > dk They aren't here. o S HP:Wounded MV:Strong > scan d [kill human] They aren't here. o S HP:Wounded MV:Strong > [kill human] They aren't here. o S HP:Wounded MV:Strong > kd *Sarin* has arrived from below. [kill human] You try to pierce *Sarin*, but he deflects the blow. * S HP:Wounded MV:Strong - Sarin: Healthy > kd *Drews* is standing here. * S HP:Wounded MV:Strong - Sarin: Healthy > kd Woot narrates '17 17 17 playable?' * S HP:Wounded MV:Strong - Sarin: Healthy > [kill human] You do the best you can! * S HP:Wounded MV:Strong - Sarin: Healthy > kd c [kill human] You do the best you can! * S HP:Wounded MV:Strong - Sarin: Healthy > c c [kill human] You do the best you can! * S HP:Wounded MV:Strong - Sarin: Healthy > c c [kill human] You do the best you can! * S HP:Wounded MV:Strong - Sarin: Healthy > c c *Sarin* tries to pierce you, but you deflect the blow. A Ghar'ghael trolloc joins your fight! A Dha'vol trolloc joins a Ghar'ghael trolloc's fight! A Ko'bal trolloc joins a Ghar'ghael trolloc's fight! A Dhai'mon trolloc joins a Ghar'ghael trolloc's fight! You try to pierce *Sarin*, but he dodges the attack. [close trapdoor] Ok. The trapdoor is opened from the other side. * S HP:Wounded MV:Strong - Sarin: Healthy > c *Sarin* panics, and attempts to flee! [close trapdoor] It's already closed! The trapdoor is opened from the other side. * S HP:Wounded MV:Strong - Sarin: Healthy > c * S HP:Wounded MV:Strong - Sarin: Healthy > c * S HP:Wounded MV:Strong - Sarin: Healthy > c Sarin swiftly dodges a Dhai'mon trolloc's attempt to pierce him. A Ko'bal trolloc tries to cleave Sarin, but he deflects the blow. Sarin swiftly dodges a Dha'vol trolloc's attempt to crush him. A Ghar'ghael trolloc tries to cleave Sarin, but he deflects the blow. *Sarin* tries to pierce you, but you deflect the blow. You try to pierce *Sarin*, but he deflects the blow. [close trapdoor] It's already closed! The trapdoor is opened from the other side. c c change mood brave [close trapdoor] Ok. * S HP:Wounded MV:Strong - Sarin: Healthy > c [close trapdoor] It's already closed! The trapdoor is opened from the other side. * S HP:Wounded MV:Strong - Sarin: Healthy > c c [close trapdoor] Ok. * S HP:Wounded MV:Strong - Sarin: Healthy > c A Dhai'mon trolloc tries to pierce Sarin, but he parries successfully. A Ko'bal trolloc tries to cleave Sarin, but he parries successfully. A Dha'vol trolloc tries to crush Sarin, but he deflects the blow. A Ghar'ghael trolloc tries to cleave Sarin, but he parries successfully. *Sarin* tries to pierce you, but you deflect the blow. You try to pierce *Sarin*, but he parries successfully. [close trapdoor] It's already closed! The trapdoor is opened from the other side. * S HP:Wounded MV:Strong - Sarin: Healthy > c c c *Sarin* winks suggestively at you. [close trapdoor] Ok. * S HP:Battered MV:Strong - Sarin: Healthy > [close trapdoor] It's already closed! The trapdoor is opened from the other side. * S HP:Battered MV:Strong - Sarin: Healthy > c [close trapdoor] Ok. Xen narrates 'wher eam i' * S HP:Battered MV:Strong - Sarin: Healthy > c A Dhai'mon trolloc pierces Sarin's body hard. A Ko'bal trolloc cleaves Sarin's left leg hard. A Dha'vol trolloc tries to crush Sarin, but he dodges the attack. A Ghar'ghael trolloc cleaves Sarin's body. *Sarin* pierces your right leg extremely hard. You try to pierce *Sarin*, but he parries successfully. [close trapdoor] It's already closed! The trapdoor is opened from the other side. * S HP:Battered MV:Strong - Sarin: Hurt > c [close trapdoor] Ok. * S HP:Battered MV:Strong - Sarin: Hurt > c [close trapdoor] It's already closed! The trapdoor is opened from the other side. * S HP:Battered MV:Strong - Sarin: Hurt > c [close trapdoor] Ok. * S HP:Battered MV:Strong - Sarin: Hurt > c [close trapdoor] It's already closed! The trapdoor is opened from the other side. * S HP:Battered MV:Strong - Sarin: Hurt > c [close trapdoor] Ok. * S HP:Battered MV:Strong - Sarin: Hurt > c Sarin swiftly dodges a Dhai'mon trolloc's attempt to pierce him. [close trapdoor] It's already closed! The trapdoor is opened from the other side. c * S HP:Battered MV:Strong - Sarin: Hurt > [close trapdoor] Ok. * S HP:Battered MV:Strong - Sarin: Hurt > [close trapdoor] c A Dhai'mon trolloc pierces Sarin's head hard. A Ko'bal trolloc tries to cleave Sarin, but he deflects the blow. Sarin swiftly dodges a Dha'vol trolloc's attempt to crush him. A Ghar'ghael trolloc tries to cleave Sarin, but he deflects the blow. *Sarin* pierces your right arm very hard. You try to pierce *Sarin*, but he parries successfully. [close trapdoor] It's already closed! change mood wimpy change wimpy 70 [close trapdoor] It's already closed! * S HP:Battered MV:Strong - Sarin: Hurt > [close trapdoor] It's already closed! * S HP:Battered MV:Strong - Sarin: Hurt > *Sarin* tries to pierce you, but you deflect the blow. [close trapdoor] It's already closed! Cannibal narrates 'an mc and some moron' * S HP:Battered MV:Strong - Sarin: Hurt > c A Dhai'mon trolloc tries to pierce Sarin, but he dodges the attack. A Ko'bal trolloc tries to cleave Sarin, but he dodges the attack. A Dha'vol trolloc tries to crush Sarin, but he deflects the blow. A Ghar'ghael trolloc cleaves Sarin's body hard. *Sarin* tries to pierce you, but you parry successfully. You pierce *Sarin*'s left leg hard. [close trapdoor] It's already closed! * S HP:Battered MV:Strong - Sarin: Hurt > c *Sarin* opens the trapdoor. [close trapdoor] Ok. * S HP:Battered MV:Strong - Sarin: Hurt > c [close trapdoor] It's already closed! c * S HP:Battered MV:Strong - Sarin: Hurt > c *Sarin* opens the trapdoor. [close trapdoor] Ok. * S HP:Battered MV:Strong - Sarin: Hurt > c [close trapdoor] It's already closed! * S HP:Battered MV:Strong - Sarin: Hurt > c *Sarin* opens the trapdoor. [close trapdoor] Ok. c You won't flee from any fight now. * S HP:Battered MV:Strong - Sarin: Hurt > c A Dhai'mon trolloc tickles Sarin's right leg with his pierce. [close trapdoor] Ok. * S HP:Battered MV:Strong - Sarin: Hurt > [close trapdoor] It's already closed! * S HP:Battered MV:Strong - Sarin: Hurt > c c c A Dhai'mon trolloc tries to pierce Sarin, but he dodges the attack. A Ko'bal trolloc tries to cleave Sarin, but he dodges the attack. A Dha'vol trolloc tries to crush Sarin, but he parries successfully. A Ghar'ghael trolloc tries to cleave Sarin, but he parries successfully. *Sarin* tries to pierce you, but you deflect the blow. You try to pierce *Sarin*, but he parries successfully. *Sarin* opens the trapdoor. [close trapdoor] Ok. c * S HP:Battered MV:Strong - Sarin: Hurt > [close trapdoor] It's already closed! * S HP:Battered MV:Strong - Sarin: Hurt > *Sarin* opens the trapdoor. [close trapdoor] Ok. * S HP:Battered MV:Strong - Sarin: Hurt > c *Sarin* opens the trapdoor. [close trapdoor] Ok. Kombat narrates 'katzer?' * S HP:Battered MV:Strong - Sarin: Hurt > c [close trapdoor] It's already closed! c * S HP:Battered MV:Strong - Sarin: Hurt > c *Sarin* opens the trapdoor. [close trapdoor] Ok. * S HP:Battered MV:Strong - Sarin: Hurt > c *Sarin* opens the trapdoor. [close trapdoor] Ok. Jarnakk narrates 'bongo rip again' * S HP:Battered MV:Strong - Sarin: Hurt > c A Dhai'mon trolloc tries to pierce Sarin, but he dodges the attack. A Ko'bal trolloc tries to cleave Sarin, but he parries successfully. A Dha'vol trolloc tries to crush Sarin, but he dodges the attack. A Ghar'ghael trolloc cleaves Sarin's body hard. *Sarin* tries to pierce you, but you deflect the blow. *Sarin* swiftly dodges your attempt to pierce him. A Dhai'mon trolloc tries to pierce Sarin, but he deflects the blow. *Sarin* opens the trapdoor. [close trapdoor] Ok. * S HP:Battered MV:Full - Sarin: Hurt > *Sarin* opens the trapdoor. [close trapdoor] Ok. * S HP:Battered MV:Full - Sarin: Hurt > *Sarin* opens the trapdoor. [close trapdoor] Ok. Fanke narrates 'where we at?' * S HP:Battered MV:Full - Sarin: Hurt > A Dhai'mon trolloc tries to pierce Sarin, but he parries successfully. A Ko'bal trolloc tries to cleave Sarin, but he deflects the blow. A Dha'vol trolloc tries to crush Sarin, but he dodges the attack. A Ghar'ghael trolloc tries to cleave Sarin, but he dodges the attack. *Sarin* tries to pierce you, but you deflect the blow. You try to pierce *Sarin*, but he dodges the attack. *Sarin* opens the trapdoor. [close trapdoor] Ok. c * S HP:Battered MV:Full - Sarin: Hurt > A Dhai'mon trolloc tickles Sarin's left leg with his pierce. A Ko'bal trolloc tries to cleave Sarin, but he dodges the attack. A Dha'vol trolloc tries to crush Sarin, but he parries successfully. A Ghar'ghael trolloc tries to cleave Sarin, but he deflects the blow. *Sarin* tries to pierce you, but you deflect the blow. You try to pierce *Sarin*, but he deflects the blow. *Sarin* opens the trapdoor. [close trapdoor] Ok. * S HP:Battered MV:Full - Sarin: Hurt > A Dhai'mon trolloc tries to pierce Sarin, but he parries successfully. A Ko'bal trolloc tries to cleave Sarin, but he parries successfully. Sarin swiftly dodges a Dha'vol trolloc's attempt to crush him. Sarin swiftly dodges a Ghar'ghael trolloc's attempt to cleave him. *Sarin* tries to pierce you, but you deflect the blow. You pierce *Sarin*'s head very hard. *Sarin* opens the trapdoor. Atop an Old Stone Tower The outpost was presumably once covered with a roof, but nothing remains of it now. An approximately waist-high wall surrounds the stone platform that is the floor of this tower. This was perhaps once a border outpost, built to watch the boundaries of a long-forgotten kingdom and keep it safe. Now the forest below is much too dense to be able to see anything from up here. [ obvious exits: D ] Down: *Drews* is standing here. *Sarin* is here, fighting YOU! A Ghar'ghael trolloc is here, fighting Sarin. A Dha'vol trolloc is here, fighting Sarin. A Ko'bal trolloc is here, fighting Sarin. A Dhai'mon trolloc is here, fighting Sarin. A fade emerges from the shadows as you pass by. * S HP:Battered MV:Full - Sarin: Wounded > c *Drews* has arrived from below. * S HP:Battered MV:Full - Sarin: Wounded > c c A fade joins a Ghar'ghael trolloc's fight! *Sarin* opens the trapdoor. [close trapdoor] Ok. * S HP:Battered MV:Full - Sarin: Wounded > *Sarin* opens the trapdoor. [close trapdoor] Ok. * S HP:Battered MV:Full - Sarin: Wounded > c *Sarin* tries to pierce you, but you parry successfully. *Sarin* opens the trapdoor. [close trapdoor] Ok. Cetran narrates 'somewhere ' * S HP:Battered MV:Full - Sarin: Wounded > c *Sarin* opens the trapdoor. [close trapdoor] Ok. * S HP:Battered MV:Full - Sarin: Wounded > c *Sarin* opens the trapdoor. [close trapdoor] Ok. * S HP:Battered MV:Full - Sarin: Wounded > c *Sarin* opens the trapdoor. [close trapdoor] Ok. * S HP:Battered MV:Full - Sarin: Wounded > c *Sarin* opens the trapdoor. [close trapdoor] Ok. * S HP:Battered MV:Full - Sarin: Wounded > *Sarin* opens the trapdoor. [close trapdoor] Ok. * S HP:Battered MV:Full - Sarin: Wounded > c A fade tries to slash Drews, but he parries successfully. A Dhai'mon trolloc tries to pierce Sarin, but he deflects the blow. A Ko'bal trolloc cleaves Sarin's body. A Dha'vol trolloc tries to crush Sarin, but he deflects the blow. A Ghar'ghael trolloc tries to cleave Sarin, but he parries successfully. *Sarin* tries to pierce you, but you parry successfully. You try to pierce *Sarin*, but he deflects the blow. *Sarin* opens the trapdoor. [close trapdoor] Ok. c * S HP:Battered MV:Full - Sarin: Wounded > *Sarin* opens the trapdoor. [close trapdoor] Ok. * S HP:Battered MV:Full - Sarin: Wounded > *Sarin* opens the trapdoor. [close trapdoor] Ok. * S HP:Battered MV:Full - Sarin: Wounded > *Sarin* opens the trapdoor. [close trapdoor] Ok. * S HP:Battered MV:Full - Sarin: Wounded > c c c *Sarin* opens the trapdoor. [close trapdoor] Ok. * S HP:Battered MV:Full - Sarin: Wounded > c *Drews* opens the trapdoor. [close trapdoor] Ok. Cetran narrates 'i know i'm blight, at least' * S HP:Battered MV:Full - Sarin: Wounded > c *Drews* slashes a fade's head into bloody fragments! A fade gazes deeply at Drews... *Drews* looks very strange, glaring about with a sense of panic. A fade tries to slash Drews, but he deflects the blow. Sarin swiftly dodges a Dhai'mon trolloc's attempt to pierce him. A Ko'bal trolloc tries to cleave Sarin, but he deflects the blow. A Dha'vol trolloc tries to crush Sarin, but he parries successfully. A Ghar'ghael trolloc tries to cleave Sarin, but he deflects the blow. *Sarin* tries to pierce you, but you parry successfully. You pierce *Sarin*'s left leg very hard. *Sarin* opens the trapdoor. [close trapdoor] Ok. * S HP:Battered MV:Full - Sarin: Wounded > c c *Drews* growls menacingly. *Sarin* opens the trapdoor. [close trapdoor] Ok. * S HP:Battered MV:Full - Sarin: Wounded > c *Drews* slashes a fade's left arm into bloody fragments! A fade tries to slash Drews, but he parries successfully. A Dhai'mon trolloc tries to pierce Sarin, but he dodges the attack. A Ko'bal trolloc cleaves Sarin's body very hard. A Dha'vol trolloc crushes Sarin's body hard. A Ghar'ghael trolloc tries to cleave Sarin, but he parries successfully. *Sarin* tries to pierce you, but you deflect the blow. You try to pierce *Sarin*, but he deflects the blow. [close trapdoor] It's already closed! * S HP:Battered MV:Full - Sarin: Wounded > *Drews* mounts an attack against a fade, but weak nerves get the better of him. A fade tries to slash Drews, but he parries successfully. A Dhai'mon trolloc pierces Sarin's body. *Sarin* panics, and attempts to flee! Sarin swiftly dodges a Ko'bal trolloc's attempt to cleave him. A Dha'vol trolloc tries to crush Sarin, but he dodges the attack. A Ghar'ghael trolloc tries to cleave Sarin, but he deflects the blow. *Sarin* tries to pierce you, but you deflect the blow. You try to pierce *Sarin*, but he dodges the attack. *Sarin* tries to pierce you, but you deflect the blow. * S HP:Battered MV:Full - Sarin: Battered > Xen narrates 'am i blight?' * S HP:Battered MV:Full - Sarin: Battered > *Drews* mounts an attack against a fade, but weak nerves get the better of him. A fade tries to slash Drews, but he deflects the blow. A Dhai'mon trolloc pierces Sarin's body hard. *Sarin* panics, and attempts to flee! A Ko'bal trolloc cleaves Sarin's body. *Sarin* panics, and attempts to flee! A Dha'vol trolloc tries to crush Sarin, but he parries successfully. A Ghar'ghael trolloc tries to cleave Sarin, but he parries successfully. *Sarin* tries to pierce you, but you parry successfully. *Sarin* swiftly dodges your attempt to pierce him. * S HP:Battered MV:Full - Sarin: Battered > c c c c c c c c c c c *Drews* slashes a fade's right arm extremely hard. A fade tries to slash Drews, but he deflects the blow. A Dhai'mon trolloc tries to pierce Sarin, but he dodges the attack. A Ko'bal trolloc tries to cleave Sarin, but he deflects the blow. Sarin swiftly dodges a Dha'vol trolloc's attempt to crush him. Sarin swiftly dodges a Ghar'ghael trolloc's attempt to cleave him. *Sarin* tries to pierce you, but you parry successfully. You try to pierce *Sarin*, but he parries successfully. c * S HP:Battered MV:Full - Sarin: Battered > *Drews* looks at you. * S HP:Battered MV:Full - Sarin: Battered > *Drews* growls menacingly. [close trapdoor] It's already closed! * S HP:Battered MV:Full - Sarin: Battered > [close trapdoor] It's already closed! * S HP:Battered MV:Full - Sarin: Battered > A fade swirls about with a black sword, slicing across Drews's body. *Drews* mounts an attack against a fade, but weak nerves get the better of him. A fade tries to slash Drews, but he parries successfully. A Dhai'mon trolloc tickles Sarin's right leg with his pierce. A Ko'bal trolloc tries to cleave Sarin, but he parries successfully. A Dha'vol trolloc tries to crush Sarin, but he dodges the attack. Sarin swiftly dodges a Ghar'ghael trolloc's attempt to cleave him. *Sarin* tries to pierce you, but you parry successfully. You try to pierce *Sarin*, but he parries successfully. [close trapdoor] It's already closed! Fanke narrates 'herold come south' * S HP:Battered MV:Full - Sarin: Battered > [close trapdoor] It's already closed! * S HP:Battered MV:Full - Sarin: Battered > [close trapdoor] It's already closed! * S HP:Battered MV:Full - Sarin: Battered > [close trapdoor] It's already closed! * S HP:Battered MV:Full - Sarin: Battered > [close trapdoor] It's already closed! * S HP:Battered MV:Full - Sarin: Battered > [close trapdoor] It's already closed! * S HP:Battered MV:Full - Sarin: Battered > A Dhai'mon trolloc tries to pierce Sarin, but he deflects the blow. * S HP:Battered MV:Full - Sarin: Battered > [close trapdoor] It's already closed! * S HP:Battered MV:Full - Sarin: Battered > [close trapdoor] It's already closed! * S HP:Battered MV:Full - Sarin: Battered > *Drews* mounts an attack against a fade, but weak nerves get the better of him. A fade slashes Drews's body very hard. A Dhai'mon trolloc tries to pierce Sarin, but he dodges the attack. A Ko'bal trolloc cleaves Sarin's right hand hard. A Dha'vol trolloc tries to crush Sarin, but he dodges the attack. A Ghar'ghael trolloc cleaves Sarin's right arm hard. *Sarin* tries to pierce you, but you deflect the blow. You try to pierce *Sarin*, but he deflects the blow. [close trapdoor] It's already closed! * S HP:Battered MV:Full - Sarin: Battered > Sarin swiftly dodges a Dhai'mon trolloc's attempt to pierce him. * S HP:Battered MV:Full - Sarin: Battered > Cannibal narrates 'ouch man' * S HP:Battered MV:Full - Sarin: Battered > *Drews* tries to slash a fade, but he parries successfully. A fade tries to slash Drews, but he parries successfully. A Dhai'mon trolloc tries to pierce Sarin, but he parries successfully. A Ko'bal trolloc tries to cleave Sarin, but he parries successfully. A Dha'vol trolloc tries to crush Sarin, but he deflects the blow. Sarin swiftly dodges a Ghar'ghael trolloc's attempt to cleave him. *Sarin* tries to pierce you, but you deflect the blow. You try to pierce *Sarin*, but he deflects the blow. *Sarin* looks at you. * S HP:Battered MV:Full - Sarin: Battered > *Sarin* tries to pierce you, but you parry successfully. * S HP:Battered MV:Full - Sarin: Battered > A fade tries to slash Drews, but he deflects the blow. A Dhai'mon trolloc pierces Sarin's body. A Ko'bal trolloc tries to cleave Sarin, but he parries successfully. A Dha'vol trolloc tries to crush Sarin, but he deflects the blow. A Ghar'ghael trolloc tries to cleave Sarin, but he parries successfully. *Sarin* tries to pierce you, but you parry successfully. You pierce *Sarin*'s body hard. * S HP:Battered MV:Full - Sarin: Beaten > A fade swirls about with a black sword, slicing across Drews's body. * S HP:Battered MV:Full - Sarin: Beaten > A fade avoids being bashed by *Drews* who loses his balance and falls! * S HP:Battered MV:Full - Sarin: Beaten > A fade tries to slash Drews, but he deflects the blow. A fade swirls about with a black sword, slicing across Drews's body. A Dhai'mon trolloc tries to pierce Sarin, but he deflects the blow. A Ko'bal trolloc tries to cleave Sarin, but he dodges the attack. A Dha'vol trolloc crushes Sarin's body hard. A Ghar'ghael trolloc tries to cleave Sarin, but he parries successfully. *Sarin* tries to pierce you, but you deflect the blow. You try to pierce *Sarin*, but he parries successfully. *Sarin* tries to pierce you, but you parry successfully. * S HP:Battered MV:Full - Sarin: Beaten > Jarnakk narrates 'inter rip' * S HP:Battered MV:Full - Sarin: Beaten > *Drews* slashes a fade's right leg very hard. A fade tries to slash Drews, but he deflects the blow. A Dhai'mon trolloc tries to pierce Sarin, but he deflects the blow. A Ko'bal trolloc tries to cleave Sarin, but he deflects the blow. A Dha'vol trolloc tries to crush Sarin, but he parries successfully. A Ghar'ghael trolloc tries to cleave Sarin, but he deflects the blow. *Sarin* tries to pierce you, but you deflect the blow. You try to pierce *Sarin*, but he deflects the blow. Xen narrates 'i am on harold where am i' * S HP:Battered MV:Full - Sarin: Beaten > A Dhai'mon trolloc tries to pierce Sarin, but he parries successfully. * S HP:Battered MV:Full - Sarin: Beaten > *Drews* opens the trapdoor. * S HP:Battered MV:Full - Sarin: Beaten > *Drews* panics, and attempts to flee! * S HP:Battered MV:Full - Sarin: Beaten > Kombat narrates 'bah damnit' * S HP:Battered MV:Full - Sarin: Beaten > Cetran narrates 'ack!' * S HP:Battered MV:Full - Sarin: Beaten > *Drews* tries to slash a fade, but he dodges the attack. A fade tries to slash Drews, but he deflects the blow. A Dhai'mon trolloc pierces Sarin's body very hard. A Ko'bal trolloc cleaves Sarin's left foot hard. *Sarin* panics, and attempts to flee! Sarin swiftly dodges a Dha'vol trolloc's attempt to crush him. A Ghar'ghael trolloc tries to cleave Sarin, but he deflects the blow. You try to pierce *Sarin*, but he deflects the blow. * S HP:Battered MV:Full - Sarin: Critical > *Drews* panics, and attempts to flee! * S HP:Battered MV:Full - Sarin: Critical > *Drews* leaves down. *Sarin* leaves down. o S HP:Battered MV:Full > Kombat narrates 'u blight xen' o S HP:Battered MV:Full > c c c c c c c c [close trapdoor] Ok. c o S HP:Battered MV:Full > c c [close trapdoor] It's already closed! o S HP:Battered MV:Full > c [close trapdoor] It's already closed! o S HP:Battered MV:Full > [close trapdoor] It's already closed! o S HP:Battered MV:Full > c [close trapdoor] It's already closed! o S HP:Battered MV:Full > say (I'm an immature child)ING HELL o S HP:Battered MV:Full > You say '***** HELL' o S HP:Battered MV:Full > nar OM H Y GOD You narrate 'OM H Y GOD' o S HP:Battered MV:Full > You are hungry. o S HP:Battered MV:Fresh > Kombat narrates '?' o S HP:Battered MV:Fresh > nar my computer lagged right when drews was in outpost You narrate 'my computer lagged right when drews was in outpost' o S HP:Battered MV:Fresh > Jarnakk narrates 'blind gone' o S HP:Battered MV:Fresh > nar SOO UNFAIAr You narrate 'SOO UNFAIAr' ****(I was mad, thinking he'd never come *****back after such a close call... mad at *****my computer) o S HP:Battered MV:Fresh > i You are carrying: a leather water flask a wealth of copper pennies (365) a wealth of gold crowns (80) a severed leg the war scalp of Ashraf of Arafel the war scalp of Okil of Seanchan a water skin o S HP:Battered MV:Fresh > Kombat narrates 'ack' eat leg o S HP:Battered MV:Fresh > You eat the leg. You are full. where o S HP:Battered MV:Fresh > o Players in your Zone -------------------- Dusk - Atop an Old Stone Tower o S HP:Battered MV:Fresh > scan d [open trapdoor] Ok. o S HP:Battered MV:Fresh > *Sarin* is resting here. *Drews* is standing here. o S HP:Battered MV:Fresh > Cannibal narrates 'noone is pat' Jarnakk narrates 'where we at?' o S HP:Battered MV:Fresh > [hide ] You attempt to hide yourself. o S HP:Battered MV:Full > Cannibal narrates '1s 1e downer' o S HP:Battered MV:Full > Kombat narrates 'patty is 1s 1e of downer' o S HP:Battered MV:Full > Cetran narrates 'i keep zone now?' o S HP:Battered MV:Full > scan d *Sarin* is standing here. *Drews* is standing here. Inside an Old Outpost [ obvious exits: N U ] North: A warhorse is here, stamping his feet impatiently. Up: A young trolloc is here, growling with a deep bloodlust. *Sarin* is standing here. *Drews* is standing here. * S HP:Battered MV:Full > *Drews* tries to slash you, but you parry successfully. [hide ] No way! You're fighting for your life! * S HP:Battered MV:Full - Drews: Scratched > [ba human] No way! You're fighting for your life! * S HP:Battered MV:Full - Drews: Scratched > f Cetran narrates 'wootah' * S HP:Battered MV:Full - Drews: Scratched > *Sarin* tries to pierce you, but you deflect the blow. *Sarin* tries to pierce you, but you deflect the blow. You try to pierce *Drews*, but he deflects the blow. *Drews* slashes your left arm extremely hard. You panic and attempt to flee! You flee head over heels. Atop an Old Stone Tower [ obvious exits: D ] Down: *Sarin* is standing here. A young trolloc is here, growling with a deep bloodlust. A trolloc is here commanding a fist of troops. A trolloc is here, exhorting a group of trolloc raiders. A trolloc is here ruling a group of trollocs. A fade emerges from the shadows as you pass by. o S HP:Beaten MV:Full > Fanke narrates 'ked elbow' o S HP:Beaten MV:Full > kd [kill human] They aren't here. kd o S HP:Beaten MV:Full > kd kd [kill human] They aren't here. o S HP:Beaten MV:Full > c [close trapdoor] It's already closed! o S HP:Beaten MV:Full > [close trapdoor] It's already closed! o S HP:Beaten MV:Full > nar SOO LAME You narrate 'SOO LAME' <----- using the word here just because im mad, not because of a dishonorable event o S HP:Beaten MV:Full > sc You have 105(351) hit and 233(236) movement points. You have scored 17573716 experience points and 0 quest points. You need 3426284 exp to reach the next level. You have amassed 138 Turn points to date. You have played 5 days and 14 hours (real time). This ranks you as Dusk DUrel (Level 31). You are standing. o S HP:Beaten MV:Full > i The trapdoor is opened from the other side. You are carrying: a leather water flask a wealth of copper pennies (365) a wealth of gold crowns (80) the war scalp of Ashraf of Arafel the war scalp of Okil of Seanchan a water skin stat o S HP:Beaten MV:Full > *Drews* has arrived from below. * S HP:Beaten MV:Full > You are a 35 year old male trolloc rogue. Your height is 6 feet, 10 inches, and you weigh 244.0 lbs. You are carrying 9.8 lbs and wearing 24.5 lbs, peanuts. Your base abilities are: Str:16 Int:6 Wil:5 Dex:18 Con:17. Offensive bonus: 132, Dodging bonus: 101, Parrying bonus: 127 Your mood is: Wimpy. You will flee below: 0 Hit Points Your armor absorbs about 7% on average. You are subjected to the following effects: - SNEAK - NO QUIT * S HP:Beaten MV:Full > kd [kill human] You try to pierce *Drews*, but he deflects the blow. * S HP:Beaten MV:Full - Drews: Scratched > stare f You stare at the sky. * S HP:Beaten MV:Full - Drews: Scratched > PANIC! You couldn't escape! * S HP:Beaten MV:Full - Drews: Scratched > *Drews* tries to slash you, but you deflect the blow. A Ghar'ghael trolloc joins your fight! A Dha'vol trolloc joins a Ghar'ghael trolloc's fight! A Ko'bal trolloc joins a Ghar'ghael trolloc's fight! A Dhai'mon trolloc joins a Ghar'ghael trolloc's fight! A fade joins a Ghar'ghael trolloc's fight! You try to pierce *Drews*, but he parries successfully. f * S HP:Beaten MV:Full - Drews: Scratched > PANIC! You couldn't escape! * S HP:Beaten MV:Full - Drews: Scratched > f You panic and attempt to flee! A fade slashes Drews's right hand hard. A Dhai'mon trolloc barely pierces Drews's left foot. A Ko'bal trolloc cleaves Drews's left arm very hard. A Dha'vol trolloc tries to crush Drews, but he deflects the blow. A Ghar'ghael trolloc tries to cleave Drews, but he dodges the attack. *Drews* tries to slash you, but you parry successfully. You flee head over heels. Inside an Old Outpost The only thing that remains of the door that once blocked the entrance to this tower are four old and rusted hinges. From the size of the hinges, the door must have been massive indeed. There is no evidence that it was broken open with force; none of the hinges are bent or broken. A winding stone stair climbs the wall here like a jagged vine. [ obvious exits: N U ] North: A warhorse is here, stamping his feet impatiently. Up: *Drews* is here, fighting a Ghar'ghael trolloc. *Sarin* is standing here. * S HP:Beaten MV:Full > c c *Sarin* closes the trapdoor. c * S HP:Beaten MV:Full > [close trapdoor] It's already closed! * S HP:Beaten MV:Full > c [close trapdoor] It's already closed! c * S HP:Beaten MV:Full > *Sarin* tries to pierce you, but you parry successfully. [close trapdoor] It's already closed! * S HP:Beaten MV:Full - Sarin: Beaten > n * S HP:Beaten MV:Full - Sarin: Beaten > f No way! You're fighting for your life! You try to pierce *Sarin*, but he deflects the blow. *Sarin* tries to pierce you, but you deflect the blow. You panic and attempt to flee! s kd *Sarin* tries to pierce you, but you deflect the blow. The trapdoor is opened from the other side. Jarnakk narrates 'int ripped blind cause his macro (I'm an immature child)ed up ' c c You flee head over heels. At the Base of an Old Outpost [ obvious exits: N E S ] A warhorse is here, stamping his feet impatiently. A gray palfrey prances skittishly nearby. Inside an Old Outpost [ obvious exits: N U ] North: A warhorse is here, stamping his feet impatiently. Up: *Drews* is here, fighting a Ghar'ghael trolloc. *Sarin* is standing here. * S HP:Beaten MV:Full > c [kill human] You try to pierce *Sarin*, but he deflects the blow. * S HP:Beaten MV:Full - Sarin: Beaten > c c [close trapdoor] Ok. * S HP:Beaten MV:Full - Sarin: Beaten > [close trapdoor] It's already closed! c c * S HP:Beaten MV:Full - Sarin: Beaten > *Sarin* tries to pierce you, but you deflect the blow. You pierce *Sarin*'s right arm hard. *Sarin* panics, and attempts to flee! [close trapdoor] It's already closed! * S HP:Beaten MV:Full - Sarin: Critical > c [close trapdoor] It's already closed! * S HP:Beaten MV:Full - Sarin: Critical > c *Sarin* leaves north. [close trapdoor] It's already closed! * S HP:Beaten MV:Full > [close trapdoor] It's already closed! [ This Mail was edited by: Dusk on 2002-07-17 21:45 ] -------------------------------------------------------------------------------- Dusk Joined: Jan 13, 2002 Posted: 2002-07-17 19:02 -------------------------------------------------------------------------------- c c c c Your heartbeat calms down more as you feel less panicked. Saving all threads of this weave of the Wheel. This will take a few moments... c c c c Auto-save complete. The trapdoor is opened from the other side. *Sarin* pierces your body extremely hard. [close trapdoor] Ok. Xen narrates 'dam it did i miss a turn where am keep' Kombat narrates 'get ready to flee..Im getting (I'm an immature child)ted on' Cannibal narrates 'south patrol ripping' Cetran narrates 'ack' c * S HP:Beaten MV:Fresh - Sarin: Beaten > c The trapdoor is opened from the other side. [close trapdoor] Ok. * S HP:Beaten MV:Fresh - Sarin: Beaten > c *Sarin* tries to pierce you, but you parry successfully. The trapdoor is opened from the other side. [close trapdoor] Ok. * S HP:Beaten MV:Fresh - Sarin: Beaten > c You try to pierce *Sarin*, but he parries successfully. *Sarin* tries to pierce you, but you parry successfully. [close trapdoor] It's already closed! * S HP:Beaten MV:Fresh - Sarin: Beaten > *Sarin* opens the trapdoor. [close trapdoor] Ok. * S HP:Beaten MV:Fresh - Sarin: Beaten > You try to pierce *Sarin*, but he dodges the attack. *Sarin* tries to pierce you, but you parry successfully. *Sarin* opens the trapdoor. [close trapdoor] Ok. * S HP:Beaten MV:Fresh - Sarin: Beaten > c You try to pierce *Sarin*, but he parries successfully. *Sarin* tries to pierce you, but you deflect the blow. [close trapdoor] It's already closed! * S HP:Beaten MV:Fresh - Sarin: Beaten > c [close trapdoor] It's already closed! * S HP:Beaten MV:Fresh - Sarin: Beaten > c *Sarin* tries to pierce you, but you parry successfully. [close trapdoor] It's already closed! * S HP:Beaten MV:Fresh - Sarin: Beaten > c [close trapdoor] It's already closed! * S HP:Beaten MV:Fresh - Sarin: Beaten > c You try to pierce *Sarin*, but he deflects the blow. *Sarin* tries to pierce you, but you deflect the blow. [close trapdoor] It's already closed! c *Sarin* tries to pierce you, but you parry successfully. [close trapdoor] It's already closed! * S HP:Beaten MV:Fresh - Sarin: Beaten > [close trapdoor] It's already closed! * S HP:Beaten MV:Fresh - Sarin: Beaten > c You try to pierce *Sarin*, but he deflects the blow. *Sarin* pierces your right arm hard. [close trapdoor] It's already closed! * S HP:Beaten MV:Fresh - Sarin: Beaten > c [close trapdoor] It's already closed! * S HP:Beaten MV:Fresh - Sarin: Beaten > c *Sarin* opens the trapdoor. [close trapdoor] Ok. * S HP:Beaten MV:Fresh - Sarin: Beaten > c *Sarin* opens the trapdoor. [close trapdoor] Ok. * S HP:Beaten MV:Fresh - Sarin: Beaten > *Sarin* opens the trapdoor. [close trapdoor] Ok. c * S HP:Beaten MV:Fresh - Sarin: Beaten > c You try to pierce *Sarin*, but he parries successfully. *Sarin* tries to pierce you, but you deflect the blow. *Sarin* opens the trapdoor. [close trapdoor] Ok. * S HP:Beaten MV:Fresh - Sarin: Beaten > c *Sarin* opens the trapdoor. [close trapdoor] Ok. * S HP:Beaten MV:Fresh - Sarin: Beaten > c You try to pierce *Sarin*, but he deflects the blow. *Sarin* tries to pierce you, but you parry successfully. *Sarin* opens the trapdoor. [close trapdoor] Ok. * S HP:Beaten MV:Fresh - Sarin: Beaten > c *Sarin* opens the trapdoor. [close trapdoor] Ok. * S HP:Beaten MV:Fresh - Sarin: Beaten > c *Sarin* opens the trapdoor. [close trapdoor] Ok. c * S HP:Beaten MV:Fresh - Sarin: Beaten > f *Sarin* opens the trapdoor. [close trapdoor] Ok. * S HP:Beaten MV:Fresh - Sarin: Beaten > *Sarin* tries to pierce you, but you parry successfully. *Sarin* opens the trapdoor. PANIC! You couldn't escape! * S HP:Beaten MV:Fresh - Sarin: Beaten > [close trapdoor] Ok. * S HP:Beaten MV:Fresh - Sarin: Beaten > You try to pierce *Sarin*, but he deflects the blow. *Sarin* tries to pierce you, but you parry successfully. *Sarin* opens the trapdoor. * S HP:Beaten MV:Fresh - Sarin: Beaten > f c You panic and attempt to flee! c You try to pierce *Sarin*, but he deflects the blow. *Sarin* tries to pierce you, but you deflect the blow. You flee head over heels. Atop an Old Stone Tower [ obvious exits: D ] Down: *Sarin* is standing here. *Drews* is here, fighting a Ghar'ghael trolloc. A Ghar'ghael trolloc is here, fighting Drews. A Dha'vol trolloc is here, fighting Drews. A Ko'bal trolloc is here, fighting Drews. A Dhai'mon trolloc is here, fighting Drews. A fade is here, fighting Drews. [close trapdoor] Ok. * S HP:Beaten MV:Full > The trapdoor is opened from the other side. * S HP:Beaten MV:Full > *Drews* leaves down. o S HP:Beaten MV:Full > s [close trapdoor] Ok. o S HP:Beaten MV:Full > The trapdoor is opened from the other side. o S HP:Beaten MV:Full > Alas, you cannot go that way... o S HP:Beaten MV:Full > c c c c [close trapdoor] Ok. o S HP:Beaten MV:Full > [close trapdoor] It's already closed! o S HP:Beaten MV:Full > [close trapdoor] It's already closed! o S HP:Beaten MV:Full > [close trapdoor] It's already closed! o S HP:Beaten MV:Full > Zenophobic narrates 'last call for any spare abs and/or axe out there?' o S HP:Beaten MV:Full > say (I'm an immature child) You say 'SHIT' o S HP:Beaten MV:Full > say (I'm an immature child)ING HSHIT You say '****G HSHIT' o S HP:Beaten MV:Full > sc You have 89(351) hit and 235(236) movement points. You have scored 17572193 experience points and 0 quest points. You need 3427807 exp to reach the next level. You have amassed 138 Turn points to date. You have played 5 days and 14 hours (real time). This ranks you as Dusk DUrel (Level 31). You are standing. o S HP:Beaten MV:Full > cry h Waaaaah.. o S HP:Beaten MV:Full > [hide ] You attempt to hide yourself. o S HP:Beaten MV:Full > The trapdoor is opened from the other side. o S HP:Beaten MV:Full > The trapdoor closes quietly. the Guardian has forced you to follow mobfade. You'll have to follow by moving yourself. the Guardian has forced you to follow mobfade. You'll have to follow by moving yourself. the Guardian has forced you to follow mobfade. You'll have to follow by moving yourself. o S HP:Beaten MV:Full > Fanke narrates 'anyone rip?' o S HP:Beaten MV:Full > Cannibal narrates 'kombat' o S HP:Beaten MV:Full > Jarnakk narrates 'damn guys though works would give us the advantage' o S HP:Beaten MV:Full > scan d Cetran narrates 'inter ' o S HP:Beaten MV:Full > h o S HP:Beaten MV:Full > Your heartbeat calms down more as you feel less panicked. [hide ] You attempt to hide yourself. o S HP:Beaten MV:Full > d scan n u The trapdoor seems to be closed. o S HP:Beaten MV:Full > o S HP:Beaten MV:Full > Alas, you cannot go that way... o S HP:Beaten MV:Full > o scan d c [open trapdoor] Ok. o S HP:Beaten MV:Full > *Drews* is standing here. *Sarin* is standing here. o S HP:Beaten MV:Full > [close trapdoor] Ok. o S HP:Beaten MV:Full > Jarnakk narrates 'errr thought' rest o S HP:Beaten MV:Full > You sit down and rest your tired bones. Fanke narrates 'bleh' o S HP:Beaten MV:Full > Zenophobic narrates 'me before ' o S HP:Beaten MV:Full > say (I'm an immature child) You say 'shit' o S HP:Beaten MV:Full > Sheogorath narrates 'back all w keep with food/drink' o S HP:Beaten MV:Full > tel dagre they're both low You tell Dagre 'they're both low' o S HP:Beaten MV:Full > Cetran narrates 'and bongo twice' o S HP:Beaten MV:Full > tel dagre drews was in outpost for like 10 rounds You tell Dagre 'drews was in outpost for like 10 rounds' o S HP:Beaten MV:Full > Cannibal narrates 'btw, we fightin kedabitch, avrin(lamans) ferona (justice) and a bunch of other nobodies' o S HP:Beaten MV:Full > sc You have 105(351) hit and 235(236) movement points. You have scored 17572193 experience points and 0 quest points. You need 3427807 exp to reach the next level. You have amassed 138 Turn points to date. You have played 5 days and 14 hours (real time). This ranks you as Dusk DUrel (Level 31). You are resting. o S HP:Beaten MV:Full > where Players in your Zone -------------------- Dusk - Atop an Old Stone Tower o S HP:Beaten MV:Full > curse You swear loudly for a long time. o S HP:Beaten MV:Full > Ego narrates 'anyone got a spare stick?' o S HP:Beaten MV:Full > sc You have 105(351) hit and 235(236) movement points. You have scored 17572193 experience points and 0 quest points. You need 3427807 exp to reach the next level. You have amassed 138 Turn points to date. You have played 5 days and 14 hours (real time). This ranks you as Dusk DUrel (Level 31). You are resting. o S HP:Beaten MV:Full > Dagre narrates 'i gotta rent' where o S HP:Beaten MV:Full > Players in your Zone -------------------- Dusk - Atop an Old Stone Tower You catch a smell of horses nearby. o S HP:Beaten MV:Full > sta o Your heartbeat calms down more as you feel less panicked. Cannibal narrates 'shit' scan d o S HP:Battered MV:Fresh > c You stop resting, and stand up. o S HP:Battered MV:Fresh > [open trapdoor] Ok. o S HP:Battered MV:Fresh > o S HP:Battered MV:Fresh > [close trapdoor] Ok. o S HP:Battered MV:Fresh > o scan d [open trapdoor] Ok. Cetran narrates 'meh' o S HP:Battered MV:Fresh > d Fanke narrates 'stare' Cannibal narrates 'im renting' o S HP:Battered MV:Fresh > scan n Inside an Old Outpost [ obvious exits: N U ] Up: A young trolloc is here, growling with a deep bloodlust. A dark beautiful dark blue scarf has been cast off here. u * S HP:Battered MV:Full > * S HP:Battered MV:Full > Atop an Old Stone Tower [ obvious exits: D ] A young trolloc is here, growling with a deep bloodlust. A trolloc is here commanding a fist of troops. A trolloc is here, exhorting a group of trolloc raiders. A trolloc is here ruling a group of trollocs. A fade emerges from the shadows as you pass by. o S HP:Battered MV:Full > c [close trapdoor] Ok. o S HP:Battered MV:Full > rest Cetran narrates ':' o S HP:Battered MV:Full > where You sit down and rest your tired bones. o S HP:Battered MV:Full > Players in your Zone -------------------- Dusk - Atop an Old Stone Tower You catch a smell of horses nearby. o S HP:Battered MV:Full > Jarnakk narrates 'stack mobs before hand? ' o S HP:Battered MV:Full > Fanke narrates 'there goes pk' o S HP:Battered MV:Full > sigh You sigh. o S HP:Battered MV:Full > where Players in your Zone -------------------- Dusk - Atop an Old Stone Tower You catch a smell of horses nearby. o S HP:Battered MV:Full > Drews bellows 'UB]jt bp'ihq@hOpFOUn' o S HP:Battered MV:Full > Jarnakk narrates 'nod fanke' o S HP:Battered MV:Full > say soo close, twice! sc You say 'soo close, twice!' o S HP:Battered MV:Full > where You have 125(351) hit and 234(236) movement points. You have scored 17572193 experience points and 0 quest points. You need 3427807 exp to reach the next level. You have amassed 138 Turn points to date. You have played 5 days and 14 hours (real time). This ranks you as Dusk DUrel (Level 31). You are resting. o S HP:Battered MV:Full > Cetran narrates 'mebbe i'll go xp' o S HP:Battered MV:Full > Players in your Zone -------------------- Dusk - Atop an Old Stone Tower You catch a smell of horses nearby. o S HP:Battered MV:Full > sta o You stop resting, and stand up. o S HP:Battered MV:Full > [open trapdoor] Ok. o S HP:Battered MV:Full > scan d Dagre narrates 'sorry, just gotta rent.' o S HP:Battered MV:Full > o S HP:Battered MV:Full > Jarnakk narrates 'and then there was 1....' d scan n o S HP:Battered MV:Full > Inside an Old Outpost [ obvious exits: N U ] Up: A young trolloc is here, growling with a deep bloodlust. A dark beautiful dark blue scarf has been cast off here. * S HP:Battered MV:Full > * S HP:Battered MV:Full > stat You are a 35 year old male trolloc rogue. Your height is 6 feet, 10 inches, and you weigh 244.0 lbs. You are carrying 9.8 lbs and wearing 24.5 lbs, peanuts. Your base abilities are: Str:16 Int:6 Wil:5 Dex:18 Con:17. Offensive bonus: 132, Dodging bonus: 101, Parrying bonus: 127 Your mood is: Wimpy. You will flee below: 0 Hit Points Your armor absorbs about 7% on average. You are subjected to the following effects: - SNEAK - NO QUIT * S HP:Battered MV:Full > where Players in your Zone -------------------- Dusk - Inside an Old Outpost You catch a smell of horses nearby. Cannibal narrates 'dagre ask ked why she pking with an mc?' * S HP:Battered MV:Full > scan n * S HP:Battered MV:Full > Cannibal narrates 'lol' * S HP:Battered MV:Full > scan n * S HP:Battered MV:Full > n n At the Base of an Old Outpost [ obvious exits: N E S ] Suddenly Sarin places a dagger of green jade in your back! You wish that your wounds would stop BLEEDING so much! * S HP:Beaten MV:Full - Sarin: Beaten > No way! You're fighting for your life! * S HP:Beaten MV:Full - Sarin: Beaten > f *Sarin* swiftly dodges your attempt to pierce him. You panic and attempt to flee! Beaten > You flee head over heels. Inside an Old Outpost The only thing that remains of the door that once blocked the entrance to this tower are four old and rusted hinges. From the size of the hinges, the door must have been massive indeed. There is no evidence that it was broken open with force; none of the hinges are bent or broken. A winding stone stair climbs the wall here like a jagged vine. [ obvious exits: N U ] North: *Sarin* is standing here. Up: A young trolloc is here, growling with a deep bloodlust. A dark beautiful dark blue scarf has been cast off here. * S HP:Beaten MV:Full > u Atop an Old Stone Tower [ obvious exits: D ] A young trolloc is here, growling with a deep bloodlust. A trolloc is here commanding a fist of troops. A trolloc is here, exhorting a group of trolloc raiders. A trolloc is here ruling a group of trollocs. A fade emerges from the shadows as you pass by. o S HP:Beaten MV:Full > c rest [close trapdoor] Ok. o S HP:Beaten MV:Full > Cetran narrates 'maybe he's not a known mc on puke side ' o S HP:Beaten MV:Full > You sit down and rest your tired bones. o S HP:Beaten MV:Full > Bleed narrates 'katzer?' o S HP:Beaten MV:Full > say lame You say 'lame ' o S HP:Beaten MV:Full > Cetran narrates 'nod' say lame lame lame o S HP:Beaten MV:Full > Cannibal narrates 'nod' o S HP:Beaten MV:Full > where You say 'lame lame lame' <---- silly hypocrite o S HP:Beaten MV:Full > Players in your Zone -------------------- Dusk - Atop an Old Stone Tower o S HP:Beaten MV:Full > Bleed narrates 'he is' o S HP:Beaten MV:Full > Cetran narrates 'oh' o S HP:Beaten MV:Full > sta o You stop resting, and stand up. sacn d o S HP:Beaten MV:Full > Jarnakk narrates 'ok i only one blight so i going n' o S HP:Beaten MV:Full > [open trapdoor] Ok. o S HP:Beaten MV:Full > scan d Arglebargle, glop-glyf!?! o S HP:Beaten MV:Full > The trapdoor closes quietly. Cannibal narrates 'haha' o S HP:Beaten MV:Full > o S HP:Beaten MV:Full > scan d Bleed narrates 'if not he sould be porting everywhere' o S HP:Beaten MV:Full > o o S HP:Beaten MV:Full > scan d [open trapdoor] Ok. o S HP:Beaten MV:Full > *Drews* is standing here. *Sarin* is standing here. o S HP:Beaten MV:Full > c [close trapdoor] Ok. o S HP:Beaten MV:Full > Your heartbeat calms down more as you feel less panicked. o HP:Beaten MV:Fresh > rest You sit down and rest your tired bones. o HP:Beaten MV:Fresh > snarl You snarl like a vicious animal. o HP:Beaten MV:Fresh > Jarnakk narrates 'afk' o HP:Beaten MV:Fresh > Bleed narrates 'fucking pukle hipocrits' o HP:Beaten MV:Fresh > Cetran narrates 'afk a few' o HP:Beaten MV:Fresh > Cannibal narrates 'who looted that thief?' o HP:Beaten MV:Fresh > say im gonna be soo mad at myself when i die You say 'im gonna be soo mad at myself when i die' o HP:Beaten MV:Fresh > where Players in your Zone -------------------- Dusk - Atop an Old Stone Tower o HP:Beaten MV:Fresh > say for not having killed them You say 'for not having killed them' say twice o HP:Beaten MV:Fresh > You say 'twice' o HP:Beaten MV:Fresh > where Players in your Zone -------------------- Dusk - Atop an Old Stone Tower sc o HP:Beaten MV:Fresh > You have 80(351) hit and 236(236) movement points. You have scored 17571302 experience points and 0 quest points. You need 3428698 exp to reach the next level. You have amassed 138 Turn points to date. You have played 5 days and 14 hours (real time). This ranks you as Dusk DUrel (Level 31). You are resting. o HP:Beaten MV:Fresh > Thump narrates 'naybody need abs and a halberd?' o HP:Beaten MV:Fresh > Zenophobic narrates 'me pls' o HP:Beaten MV:Fresh > The trapdoor is opened from the other side. o HP:Beaten MV:Fresh > *Drews* has arrived from below. *Sarin* has arrived from below. * HP:Beaten MV:Fresh > *Drews* tries to slash you, but you deflect the blow. *Sarin* tries to pierce you, but you deflect the blow. * HP:Beaten MV:Fresh - Drews: Wounded > f Zenophobic narrates 'abs' * HP:Beaten MV:Fresh - Drews: Wounded > *Sarin* pierces your left arm very hard. You wish that your wounds would stop BLEEDING so much! You panic and attempt to flee!Wounded > *Sarin* tries to pierce you, but you deflect the blow. A Ghar'ghael trolloc joins your fight! A Dha'vol trolloc joins a Ghar'ghael trolloc's fight! A Ko'bal trolloc joins a Ghar'ghael trolloc's fight! A Dhai'mon trolloc joins a Ghar'ghael trolloc's fight! A fade joins a Ghar'ghael trolloc's fight! c You flee head over heels. Inside an Old Outpost [ obvious exits: N U ] North: A gray palfrey prances skittishly nearby. Up: *Sarin* is here, fighting a Ghar'ghael trolloc. A dark beautiful dark blue scarf has been cast off here. * HP:Beaten MV:Full > c c [close trapdoor] Ok. c * HP:Beaten MV:Full > c c [close trapdoor] It's already closed! c * HP:Beaten MV:Full > c [close trapdoor] It's already closed! * HP:Beaten MV:Full > c [close trapdoor] It's already closed! Cetran narrates 'could use a plate, but give it to zeno' * HP:Beaten MV:Full > c [close trapdoor] It's already closed! * HP:Beaten MV:Full > c [close trapdoor] It's already closed! * HP:Beaten MV:Full > c [close trapdoor] It's already closed! [ This Mail was edited by: Dusk on 2002-07-17 21:51 ] -------------------------------------------------------------------------------- Dusk Joined: Jan 13, 2002 Posted: 2002-07-17 19:03 -------------------------------------------------------------------------------- **** LOTS OF SPAM **** * HP:Beaten MV:Full > c [close trapdoor] It's already closed! c The trapdoor is opened from the other side. *Sarin* has arrived from above. [close trapdoor] Ok. * HP:Beaten MV:Full > c The trapdoor is opened from the other side. [close trapdoor] Ok. **** LOTS OF SPAM****** * HP:Beaten MV:Full - Sarin: Critical > c [kill human] You do the best you can! * HP:Beaten MV:Full > The trapdoor is opened from the other side. [close trapdoor] Ok. * HP:Beaten MV:Full > [close trapdoor] It's already closed! * HP:Beaten MV:Full > [close trapdoor] It's already closed! * HP:Beaten MV:Full > Your heartbeat calms down more as you feel less panicked. The trapdoor is opened from the other side. [close trapdoor] Ok. * HP:Beaten MV:Fresh > [close trapdoor] It's already closed! * HP:Beaten MV:Fresh > The trapdoor is opened from the other side. *Sarin* clumsily approaches you with his a dagger of green jade, but you fend off the attack. *Sarin* tries to pierce you, but you parry successfully. [close trapdoor] Ok. * HP:Beaten MV:Fresh - Sarin: Beaten > No way! You're fighting for your life! * HP:Beaten MV:Fresh - Sarin: Beaten > No way! You're fighting for your life! * HP:Beaten MV:Fresh - Sarin: Beaten > [kill human] You do the best you can! * HP:Beaten MV:Fresh - Sarin: Beaten > [close trapdoor] Ok. * HP:Beaten MV:Fresh - Sarin: Beaten > kd You try to pierce *Sarin*, but he deflects the blow. * HP:Beaten MV:Fresh - Sarin: Beaten > kd *Sarin* panics, and attempts to flee! [close trapdoor] It's already closed! * HP:Beaten MV:Fresh - Sarin: Beaten > You try to pierce *Sarin*, but he deflects the blow. *Sarin* tries to pierce you, but you parry successfully. No way! You're fighting for your life! * HP:Beaten MV:Fresh - Sarin: Beaten > [kill human] You do the best you can! * HP:Beaten MV:Fresh - Sarin: Beaten > o u *Sarin* panics, and attempts to flee! * HP:Beaten MV:Fresh - Sarin: Beaten > [open trapdoor] It's already open! * HP:Beaten MV:Fresh - Sarin: Beaten > No way! You're fighting for your life! * HP:Beaten MV:Fresh - Sarin: Beaten > *Sarin* leaves up. * HP:Beaten MV:Fresh > oo *Drews* has arrived from above. u * HP:Beaten MV:Fresh > kd *Drews* panics, and attempts to flee! <-- bad luck for him *Drews* leaves up. Arglebargle, glop-glyf!?! * HP:Beaten MV:Fresh > Atop an Old Stone Tower [ obvious exits: D ] *Drews* is standing here. A young trolloc is here, growling with a deep bloodlust. A trolloc is here commanding a fist of troops. A trolloc is here, exhorting a group of trolloc raiders. A trolloc is here ruling a group of trollocs. A fade emerges from the shadows as you pass by. * HP:Beaten MV:Full > [kill human] You try to pierce *Drews*, but he deflects the blow. * HP:Beaten MV:Full - Drews: Critical > c c Cannibal narrates 'guys careful going blight' * HP:Beaten MV:Full - Drews: Critical > c c [close trapdoor] Ok. * HP:Beaten MV:Full - Drews: Critical > c c *Drews* tries to slash you, but you deflect the blow. A Ghar'ghael trolloc joins your fight! A Dha'vol trolloc joins a Ghar'ghael trolloc's fight! A Ko'bal trolloc joins a Ghar'ghael trolloc's fight! A Dhai'mon trolloc joins a Ghar'ghael trolloc's fight! A fade joins a Ghar'ghael trolloc's fight! You try to pierce *Drews*, but he parries successfully. [close trapdoor] It's already closed! * HP:Beaten MV:Full - Drews: Critical > c *Drews* panics, and attempts to flee! [close trapdoor] It's already closed! c * HP:Beaten MV:Full - Drews: Critical > c *Drews* opens the trapdoor. [close trapdoor] Ok. * HP:Beaten MV:Full - Drews: Critical > c [close trapdoor] It's already closed! c * HP:Beaten MV:Full - Drews: Critical > c *Drews* opens the trapdoor. [close trapdoor] Ok. * HP:Beaten MV:Full - Drews: Critical > c c A fade slashes someone's head. A Dhai'mon trolloc tries to pierce Drews, but he parries successfully. A Ko'bal trolloc tries to cleave Drews, but he parries successfully. A Dha'vol trolloc tries to crush Drews, but he deflects the blow. A Ghar'ghael trolloc tries to cleave Drews, but he deflects the blow. *Drews* tries to slash you, but you deflect the blow. You try to pierce *Drews*, but he dodges the attack. A Dhai'mon trolloc tries to pierce Drews, but he parries successfully. [close trapdoor] It's already closed! * HP:Beaten MV:Full - Drews: Critical > c [close trapdoor] It's already closed! * HP:Beaten MV:Full - Drews: Critical > c [close trapdoor] It's already closed! Cannibal narrates 'mesa and co all over' * HP:Beaten MV:Full - Drews: Critical > c c [close trapdoor] It's already closed! * HP:Beaten MV:Full - Drews: Critical > [close trapdoor] It's already closed! * HP:Beaten MV:Full - Drews: Critical > c [close trapdoor] It's already closed! * HP:Beaten MV:Full - Drews: Critical > c c [close trapdoor] It's already closed! c * HP:Beaten MV:Full - Drews: Critical > [close trapdoor] It's already closed! * HP:Beaten MV:Full - Drews: Critical > [close trapdoor] It's already closed! c * HP:Beaten MV:Full - Drews: Critical > c [close trapdoor] It's already closed! * HP:Beaten MV:Full - Drews: Critical > c [close trapdoor] It's already closed! * HP:Beaten MV:Full - Drews: Critical > c [close trapdoor] It's already closed! c c * HP:Beaten MV:Full - Drews: Critical > *Sarin* tries to pierce a fade, but he dodges the attack. A fade tries to slash Sarin, but he parries successfully. A Dhai'mon trolloc tries to pierce Drews, but he deflects the blow. A Ko'bal trolloc tries to cleave Drews, but he deflects the blow. A Dha'vol trolloc tries to crush Drews, but he deflects the blow. A Ghar'ghael trolloc tries to cleave Drews, but he deflects the blow. You try to pierce *Drews*, but he dodges the attack. [close trapdoor] It's already closed! * HP:Beaten MV:Full - Drews: Critical > c [close trapdoor] It's already closed! * HP:Beaten MV:Full - Drews: Critical > [close trapdoor] It's already closed! * HP:Beaten MV:Full - Drews: Critical > c *Sarin* opens the trapdoor. [close trapdoor] Ok. c * HP:Beaten MV:Full - Drews: Critical > c *Sarin* opens the trapdoor. [close trapdoor] Ok. * HP:Beaten MV:Full - Drews: Critical > c *Sarin* pierces a fade's body very hard. A fade gazes deeply at Sarin... *Sarin* looks very strange, glaring about with a sense of panic. A fade slashes Sarin's left leg. *Sarin* panics, and attempts to flee! A Dhai'mon trolloc tries to pierce Drews, but he parries successfully. A Ko'bal trolloc tries to cleave Drews, but he parries successfully. A Dha'vol trolloc tries to crush Drews, but he parries successfully. Drews swiftly dodges a Ghar'ghael trolloc's attempt to cleave him. You try to pierce *Drews*, but he parries successfully. *Sarin* opens the trapdoor. [close trapdoor] Ok. * HP:Beaten MV:Full - Drews: Critical > c c *Sarin* opens the trapdoor. [close trapdoor] Ok. * HP:Beaten MV:Full - Drews: Critical > c *Sarin* opens the trapdoor. [close trapdoor] Ok. * HP:Beaten MV:Full - Drews: Critical > *Sarin* opens the trapdoor. [close trapdoor] Ok. * HP:Beaten MV:Full - Drews: Critical > c *Sarin* opens the trapdoor. [close trapdoor] Ok. c * HP:Beaten MV:Full - Drews: Critical > c c *Drews* looks at you. *Sarin* opens the trapdoor. [close trapdoor] Ok. * HP:Beaten MV:Full - Drews: Critical > c *Sarin* opens the trapdoor. [close trapdoor] Ok. * HP:Beaten MV:Full - Drews: Critical > c *Drews* panics, and attempts to flee! *Sarin* opens the trapdoor. [close trapdoor] Ok. * HP:Beaten MV:Full - Drews: Critical > *Drews* panics, and attempts to flee! *Sarin* opens the trapdoor. [close trapdoor] Ok. * HP:Beaten MV:Full - Drews: Critical > c c *Sarin* opens the trapdoor. [close trapdoor] Ok. * HP:Beaten MV:Full - Drews: Critical > c *Sarin* mounts an attack against a fade, but weak nerves get the better of him. A fade tries to slash Sarin, but he deflects the blow. A Dhai'mon trolloc pierces Drews's body. *Drews* is mortally wounded, and will die soon, if not aided. A Ko'bal trolloc cleaves Drews's body into bloody fragments! *Drews* is dead! R.I.P. Your blood freezes as you hear *Drews*'s death cry. *Sarin* opens the trapdoor. [close trapdoor] Ok. * HP:Beaten MV:Full > c *Sarin* opens the trapdoor. [close trapdoor] Ok. * HP:Beaten MV:Full > c *Sarin* opens the trapdoor. [close trapdoor] Ok. * HP:Beaten MV:Full > c A Ghar'ghael trolloc joins a fade's fight! A Dha'vol trolloc joins a fade's fight! A Ko'bal trolloc joins a Ghar'ghael trolloc's fight! A Dhai'mon trolloc joins a Ghar'ghael trolloc's fight! A Dhai'mon trolloc tries to pierce Sarin, but he parries successfully. A Ko'bal trolloc cleaves Sarin's right leg hard. *Sarin* panics, and attempts to flee! A Dha'vol trolloc crushes Sarin's body very hard. *Sarin* panics, and attempts to flee! Sarin swiftly dodges a Ghar'ghael trolloc's attempt to cleave him. *Sarin* mounts an attack against a fade, but weak nerves get the better of him. A fade slashes Sarin's right arm very hard. *Sarin* is dead! R.I.P. Your blood freezes as you hear *Sarin*'s death cry. [close trapdoor] It's already closed! c o HP:Beaten MV:Full > [close trapdoor] It's already closed! o HP:Beaten MV:Full > c You get a water skin from the corpse of Sarin. You get a black pair of silver-tooled boots from the corpse of Sarin. You get a divided riding skirt from the corpse of Sarin. You get a belt with a buckle of cuendillar from the corpse of Sarin. You get a dagger of green jade from the corpse of Sarin. You get a silver etched shield from the corpse of Sarin. You get an ivy bracelet from the corpse of Sarin. You get an ivy bracelet from the corpse of Sarin. You get a pair of dark gloves from the corpse of Sarin. You get a light pair of leather coverings from the corpse of Sarin. You get a backpack from the corpse of Sarin. You get a bright red robe from the corpse of Sarin. You get a bearskin tunic from the corpse of Sarin. You get a silver medallion from the corpse of Sarin. You get an opal choker of fiery blue and pink beauty from the corpse of Sarin. You get a shoufa with a black veil from the corpse of Sarin. You get a gold ring from the corpse of Sarin. You get a gold ring from the corpse of Sarin. You get a crystal lightstick from the corpse of Sarin. o HP:Beaten MV:Full > get all 2.corpse [close trapdoor] It's already closed! o HP:Beaten MV:Full > [close trapdoor] It's already closed! o HP:Beaten MV:Full > You get a pair of animal-fur boots from the corpse of Drews. You get a pair of gray suede leggings from the corpse of Drews. You get a belt with a buckle of cuendillar from the corpse of Drews. You get a heron marked longsword from the corpse of Drews. a silver etched shield: You can't carry that many items. an ivy bracelet: You can't carry that many items. an ivy bracelet: You can't carry that many items. a pair of dark gloves: You can't carry that many items. a set of cloth sleeves: You can't carry that many items. a backpack: You can't carry that many items. a crimson cloak of fine Two Rivers wool: You can't carry that many items. a bearskin tunic: You can't carry that many items. a blood-red tattoo of a flying eagle: You can't carry that many items. a silver medallion: You can't carry that many items. a shoufa with a black veil: You can't carry that many items. a gold ring: You can't carry that many items. a gold ring: You can't carry that many items. a crystal lightstick: You can't carry that many items. o HP:Beaten MV:Full > nar WOOOOOOOOOOTAHHHH You narrate 'WOOOOOOOOOOTAHHHH' o HP:Beaten MV:Full > nar both rip You narrate 'both rip' o HP:Beaten MV:Full > put all backpack get all corpse You put a heron marked longsword in a backpack. You put a pair of gray suede leggings in a backpack. You put a pair of animal-fur boots in a backpack. You put a crystal lightstick in a backpack. You put a gold ring in a backpack. You put a gold ring in a backpack. You put a shoufa with a black veil in a backpack. You put an opal choker of fiery blue and pink beauty in a backpack. You put a silver medallion in a backpack. You put a bearskin tunic in a backpack. You put a bright red robe in a backpack. You put a backpack in a backpack. You put a light pair of leather coverings in a backpack. You put a pair of dark gloves in a backpack. You put an ivy bracelet in a backpack. You put an ivy bracelet in a backpack. You put a silver etched shield in a backpack. You put a dagger of green jade in a backpack. You put a belt with a buckle of cuendillar in a backpack. You put a belt with a buckle of cuendillar in a backpack. You put a divided riding skirt in a backpack. You put a black pair of silver-tooled boots in a backpack. You put a leather water flask in a backpack. You put 365 coppers in a backpack. You put 80 crowns in a backpack. The war scalp of Ashraf of Arafel won't fit in a backpack. The war scalp of Okil of Seanchan won't fit in a backpack. A water skin won't fit in a backpack. A water skin won't fit in a backpack. o HP:Beaten MV:Full > The corpse of Sarin seems to be empty. o HP:Beaten MV:Full > Cannibal narrates 'who?' Cetran narrates 'who's both?' o HP:Beaten MV:Full > get all 2.corpse Fanke narrates 'whos that?' o HP:Beaten MV:Full > nar drews sarin You get a silver etched shield from the corpse of Drews. You get an ivy bracelet from the corpse of Drews. You get an ivy bracelet from the corpse of Drews. You get a pair of dark gloves from the corpse of Drews. You get a set of cloth sleeves from the corpse of Drews. You get a backpack from the corpse of Drews. You get a crimson cloak of fine Two Rivers wool from the corpse of Drews. You get a bearskin tunic from the corpse of Drews. You get a blood-red tattoo of a flying eagle from the corpse of Drews. You get a silver medallion from the corpse of Drews. You get a shoufa with a black veil from the corpse of Drews. You get a gold ring from the corpse of Drews. You get a gold ring from the corpse of Drews. You get a crystal lightstick from the corpse of Drews. o HP:Beaten MV:Full > You narrate 'drews sarin' o HP:Beaten MV:Full > Dagre tells you 'haha. nice.' get all corpse o HP:Beaten MV:Full > The corpse of Sarin seems to be empty. o HP:Beaten MV:Full > get all 2.corpse The corpse of Drews seems to be empty. o HP:Beaten MV:Full > Xen narrates 'nice' o HP:Beaten MV:Full > Fanke narrates 'HOLY CRAP!' Cetran narrates 'Nice' o HP:Beaten MV:Full > Cannibal narrates 'WOOT!' o HP:Beaten MV:Full > nar heron, full dogdge, twice You narrate 'heron, full dogdge, twice' o HP:Beaten MV:Full > where Players in your Zone -------------------- Dusk - Atop an Old Stone Tower You catch a smell of horses nearby. o HP:Beaten MV:Full > Cannibal narrates 'you got a heron ' o o HP:Beaten MV:Full > scan d [open trapdoor] Ok. o HP:Beaten MV:Full > *Taer* is standing here. Fanke narrates 'GO DUSK!' o HP:Beaten MV:Full > d n n Inside an Old Outpost The only thing that remains of the door that once blocked the entrance to this tower are four old and rusted hinges. From the size of the hinges, the door must have been massive indeed. There is no evidence that it was broken open with force; none of the hinges are bent or broken. A winding stone stair climbs the wall here like a jagged vine. [ obvious exits: N U ] North: A gray palfrey prances skittishly nearby. Up: A young trolloc is here, growling with a deep bloodlust. A dark beautiful dark blue scarf has been cast off here. *Taer* is standing here. * HP:Beaten MV:Full > *Taer* tries to hack you, but you deflect the blow. No way! You're fighting for your life! * HP:Beaten MV:Full - Taer: Healthy > n n Bleed narrates 'WOW' * HP:Beaten MV:Full - Taer: Healthy > f No way! You're fighting for your life! * HP:Beaten MV:Full - Taer: Healthy > No way! You're fighting for your life! * HP:Beaten MV:Full - Taer: Healthy > No way! You're fighting for your life! You barely pierce *Taer*'s left leg.> *Taer* tries to hack you, but you deflect the blow. You panic and attempt to flee! [ This Mail was edited by: Dusk on 2002-07-17 21:56 ] -------------------------------------------------------------------------------- Dusk Joined: Jan 13, 2002 Posted: 2002-07-17 19:05 -------------------------------------------------------------------------------- You flee head over heels. Atop an Old Stone Tower [ obvious exits: D ] Down: *Taer* is standing here. The corpse of Sarin is lying here. The corpse of Drews is lying here. A young trolloc is here, growling with a deep bloodlust. A trolloc is here commanding a fist of troops. A trolloc is here, exhorting a group of trolloc raiders. A trolloc is here ruling a group of trollocs. A fade emerges from the shadows as you pass by. o HP:Beaten MV:Full > nn scna d Arglebargle, glop-glyf!?! o HP:Beaten MV:Full > scan d *Taer* has arrived from below. Arglebargle, glop-glyf!?! * HP:Beaten MV:Full > A Ghar'ghael trolloc tickles Taer's body with his cleave. A Dha'vol trolloc joins a Ghar'ghael trolloc's fight! A Ko'bal trolloc joins a Ghar'ghael trolloc's fight! A Dhai'mon trolloc joins a Ghar'ghael trolloc's fight! A fade joins a Ghar'ghael trolloc's fight! A fade tickles Taer's right foot with his slash. A Dhai'mon trolloc tickles Taer's right arm with his pierce. A Ko'bal trolloc tickles Taer's left foot with his cleave. A Dha'vol trolloc tickles Taer's left leg with his crush. *Taer* tries to hack a Ghar'ghael trolloc, but he parries successfully. A Ghar'ghael trolloc tickles Taer's body with his cleave. Your heartbeat calms down more as you feel less panicked. d * HP:Beaten MV:Fresh > Inside an Old Outpost [ obvious exits: N U ] North: A gray palfrey prances skittishly nearby. Up: *Taer* is here, fighting a Ghar'ghael trolloc. A dark beautiful dark blue scarf has been cast off here. * HP:Beaten MV:Full > c c c [close trapdoor] Ok. c * HP:Beaten MV:Full > [close trapdoor] It's already closed! * HP:Beaten MV:Full > [close trapdoor] It's already closed! c * HP:Beaten MV:Full > [close trapdoor] It's already closed! * HP:Beaten MV:Full > Cannibal narrates 'insane man' c * HP:Beaten MV:Full > c A gray palfrey prances skittishly nearby. * HP:Beaten MV:Full > c [close trapdoor] It's already closed! c * HP:Beaten MV:Full > c [close trapdoor] It's already closed! c * HP:Beaten MV:Full > [close trapdoor] It's already closed! * HP:Beaten MV:Full > c [close trapdoor] It's already closed! c c * HP:Beaten MV:Full > [close trapdoor] It's already closed! * HP:Beaten MV:Full > c c [close trapdoor] It's already closed! * HP:Beaten MV:Full > c [close trapdoor] It's already closed! * HP:Beaten MV:Full > c The trapdoor is opened from the other side. [open trapdoor] It's already open! * HP:Beaten MV:Full > c Atop an Old Stone Tower [ obvious exits: D ] The corpse of Sarin is lying here. The corpse of Drews is lying here. *Taer* is here, fighting a Ghar'ghael trolloc. A Ghar'ghael trolloc is here, fighting Taer. A Dha'vol trolloc is here, fighting Taer. A Ko'bal trolloc is here, fighting Taer. A Dhai'mon trolloc is here, fighting Taer. A fade is here, fighting Taer. * HP:Beaten MV:Full > c c *Taer* panics, and attempts to flee! [kill human] You barely pierce *Taer*'s body. * HP:Beaten MV:Full - a Ghar'ghael trolloc: Battered - Taer: Hurt > c [close trapdoor] Ok. * HP:Beaten MV:Full - a Ghar'ghael trolloc: Battered - Taer: Wounded > [close trapdoor] It's already closed! * HP:Beaten MV:Full - a Ghar'ghael trolloc: Battered - Taer: Wounded > [close trapdoor] It's already closed! * HP:Beaten MV:Full - a Ghar'ghael trolloc: Battered - Taer: Wounded > c [close trapdoor] It's already closed! * HP:Beaten MV:Full - a Ghar'ghael trolloc: Battered - Taer: Wounded > c [close trapdoor] It's already closed! * HP:Beaten MV:Full - a Ghar'ghael trolloc: Battered - Taer: Wounded > c [close trapdoor] It's already closed! * HP:Beaten MV:Full - a Ghar'ghael trolloc: Battered - Taer: Wounded > c [close trapdoor] It's already closed! * HP:Beaten MV:Full - a Ghar'ghael trolloc: Battered - Taer: Wounded > c [close trapdoor] It's already closed! * HP:Beaten MV:Full - a Ghar'ghael trolloc: Battered - Taer: Wounded > c [close trapdoor] It's already closed! * HP:Beaten MV:Full - a Ghar'ghael trolloc: Battered - Taer: Wounded > c You tickle *Taer*'s right leg with your pierce. A fade barely slashes Taer's body. A Dhai'mon trolloc barely pierces Taer's left arm. A Ko'bal trolloc tickles Taer's body with his cleave. A Dha'vol trolloc barely crushes Taer's head. A Ghar'ghael trolloc tickles Taer's right leg with his cleave. [close trapdoor] It's already closed! c * HP:Beaten MV:Full - a Ghar'ghael trolloc: Battered - Taer: Wounded > A Ghar'ghael trolloc avoids being bashed by *Taer* who loses his balance and falls! [close trapdoor] It's already closed! * HP:Beaten MV:Full - a Ghar'ghael trolloc: Battered - Taer: Wounded > c [close trapdoor] It's already closed! * HP:Beaten MV:Full - a Ghar'ghael trolloc: Battered - Taer: Wounded > c Bleed narrates 'give heron mephisto.. hehe' [close trapdoor] It's already closed! * HP:Beaten MV:Full - a Ghar'ghael trolloc: Battered - Taer: Wounded > c You pierce *Taer*'s left leg. A fade slashes Taer's right arm. A Dhai'mon trolloc barely pierces Taer's left arm. A Ko'bal trolloc barely cleaves Taer's left arm. A Dha'vol trolloc barely crushes Taer's body. A Ghar'ghael trolloc barely cleaves Taer's body. A Dhai'mon trolloc tickles Taer's body with his pierce. [close trapdoor] It's already closed! * HP:Beaten MV:Full - a Ghar'ghael trolloc: Battered - Taer: Battered > c [close trapdoor] It's already closed! * HP:Beaten MV:Full - a Ghar'ghael trolloc: Battered - Taer: Battered > c [close trapdoor] It's already closed! * HP:Beaten MV:Full - a Ghar'ghael trolloc: Battered - Taer: Battered > [close trapdoor] It's already closed! Cannibal tells you 'hehe, could i get a little dodge from ya when ya get up here?' * HP:Beaten MV:Full - a Ghar'ghael trolloc: Battered - Taer: Battered > c You pierce *Taer*'s body. A fade barely tickles Taer's head with his slash. A Dhai'mon trolloc barely tickles Taer's body with his pierce. A Ko'bal trolloc tickles Taer's body with his cleave. A Dha'vol trolloc crushes Taer's head. A Ghar'ghael trolloc barely cleaves Taer's left arm. * HP:Beaten MV:Full - a Ghar'ghael trolloc: Battered - Taer: Battered > c *Taer* sends a Ghar'ghael trolloc sprawling with a powerful bash! [close trapdoor] It's already closed! * HP:Beaten MV:Full - a Ghar'ghael trolloc: Battered - Taer: Battered > c * HP:Beaten MV:Full - a Ghar'ghael trolloc: Battered - Taer: Battered > c You barely pierce *Taer*'s right foot. A fade tickles Taer's body with his slash. A Dhai'mon trolloc tickles Taer's body with his pierce. A Ko'bal trolloc tickles Taer's body with his cleave. A Dha'vol trolloc tickles Taer's right leg with his crush. *Taer* panics, and attempts to flee! *Taer* hacks a Ghar'ghael trolloc's left arm into bloody fragments! [close trapdoor] It's already closed! c * HP:Beaten MV:Full - a Ghar'ghael trolloc: Battered - Taer: Beaten > [close trapdoor] It's already closed! * HP:Beaten MV:Full - a Ghar'ghael trolloc: Battered - Taer: Beaten > c You barely pierce *Taer*'s right leg. *Taer* panics, and attempts to flee! A fade barely tickles Taer's left foot with his slash. *Taer* panics, and attempts to flee! A Dhai'mon trolloc tickles Taer's body with his pierce. *Taer* panics, and attempts to flee! A Ko'bal trolloc barely cleaves Taer's body. *Taer* panics, and attempts to flee! A Dha'vol trolloc crushes Taer's left arm. *Taer* panics, and attempts to flee! *Taer* hacks a Ghar'ghael trolloc's head very hard. [close trapdoor] It's already closed! * HP:Beaten MV:Full - a Ghar'ghael trolloc: Beaten - Taer: Critical > [close trapdoor] It's already closed! * HP:Beaten MV:Full - a Ghar'ghael trolloc: Beaten - Taer: Critical > c [close trapdoor] It's already closed! * HP:Beaten MV:Full - a Ghar'ghael trolloc: Beaten - Taer: Critical > c [close trapdoor] It's already closed! a Ghar'ghael trolloc: Beaten - Taer: Critical > A Dhai'mon trolloc barely tickles Taer's body with his pierce. *Taer* panics, and attempts to flee! *Taer* sends you sprawling with a powerful bash! <--- He almost lives * HP:Beaten MV:Full - a Ghar'ghael trolloc: Beaten - Taer: Critical > c c A fade tickles Taer's left leg with his slash. *Taer* panics, and attempts to flee! A Dhai'mon trolloc tickles Taer's body with his pierce. *Taer* panics, and attempts to flee! A Ko'bal trolloc barely cleaves Taer's right arm. *Taer* panics, and attempts to flee! A Dha'vol trolloc tickles Taer's right foot with his crush. *Taer* panics, and attempts to flee! *Taer* hacks a Ghar'ghael trolloc's body. A Ghar'ghael trolloc cleaves Taer's body. *Taer* panics, and attempts to flee! * HP:Beaten MV:Full - a Ghar'ghael trolloc: Beaten - Taer: Critical > c *Taer* opens the trapdoor. c * HP:Beaten MV:Full - a Ghar'ghael trolloc: Beaten - Taer: Critical > *Taer* panics, and attempts to flee! c * HP:Beaten MV:Full - a Ghar'ghael trolloc: Beaten - Taer: Critical > A fade tickles Taer's body with his slash. A Dhai'mon trolloc tickles Taer's head with his pierce. A Ko'bal trolloc tickles Taer's right arm with his cleave. A Dha'vol trolloc barely tickles Taer's head with his crush. A Ghar'ghael trolloc tickles Taer's head with his cleave. * HP:Beaten MV:Full - a Ghar'ghael trolloc: Beaten - Taer: Critical > Cannibal narrates 'wtf did you kill them at dusk?' * HP:Beaten MV:Full - a Ghar'ghael trolloc: Beaten - Taer: Critical > You tickle *Taer*'s body with your pierce. A fade barely slashes Taer's head. A Dhai'mon trolloc tickles Taer's body with his pierce. *Taer* is incapacitated and will slowly die, if not aided. A Ko'bal trolloc cleaves Taer's body hard. *Taer* is dead! R.I.P. Your blood freezes as you hear *Taer*'s death cry. [close trapdoor] It's already closed! o HP:Beaten MV:Full > scalp 3.corpse You lean over and cut the bloody scalp from the corpse of Sarin. o HP:Beaten MV:Full > You lean over and cut the bloody scalp from the corpse of Drews. o HP:Beaten MV:Full > anr im not out yet o HP:Beaten MV:Full > o HP:Beaten MV:Full > nar im not out yet Cetran narrates 'Remember, Drews sucks ' scan d o HP:Beaten MV:Full > You narrate 'im not out yet' And then I ran to tanicho waygate encountering no one on the way [ This Mail was edited by: Dusk on 2002-07-17 22:01