fight south of stronghold Carnage Master Joined: Sep 25, 1999 Posted: 2003-07-29 14:33 -------------------------------------------------------------------------------- Kinda long, but fun! * S HP:Scratched MV:Strong > Jared calls for the Citygate to be opened. The Citygate is opened from the other side. It's already open! knock citygate * S HP:Scratched MV:Strong > *Jared* has arrived from the west, riding a bloodstock stallion. * S HP:Scratched MV:Strong > knock citygate It's already open! * S HP:Scratched MV:Strong > e It's already open! * S HP:Scratched MV:Strong > *Jared* smites your right arm hard. No way! You're fighting for your life! * S HP:Hurt MV:Strong - Jared: Scratched > Razor sharp arrows are sent flying from above the Maradon Gate! You smite *Jared*'s body hard. * S HP:Hurt MV:Strong - Jared: Scratched > kick Your beautiful full-circle kick misses *Jared* by a mile. * S HP:Hurt MV:Strong - Jared: Scratched > bash *Nicki* has arrived from the west, riding a warhorse. - Jared: Scratched > *Jared* smites your left leg. *Jared* sends you sprawling with a powerful bash! * S HP:Hurt MV:Strong - Jared: Scratched > *Elrad* has arrived from the west, riding a warhorse. *Nicki* strikes your left arm very hard. * S HP:Hurt MV:Strong - Jared: Scratched > *Elrad* barely smites your right hand. chan mood wimpy flee * S HP:Hurt MV:Strong - Jared: Scratched > The Citygate closes quietly. * S HP:Hurt MV:Strong - Jared: Scratched > fl *Elrad* barely smites your body. *Nicki* strikes your right leg. *Jared* smites your body hard. e * S HP:Wounded MV:Strong - Jared: Scratched > e e fl e e *Elrad* smites your left leg hard. *Nicki* strikes your body. You smite *Jared*'s body. *Jared* smites your body. *Elrad* panics, and attempts to flee! Cancelled. Mood changed to: Wimpy You panic and attempt to flee!ed: Scratched > Lormor narrates 'Mira BG's' *Jared* says '?EdaTpC Nx tqjFH' You flee head over heels. An Overgrown Path [ obvious exits: E W ] Wandering in the Wooded Hills [ obvious exits: N E W ] o S HP:Wounded MV:Strong > s Coach Stop Amidst the Uneven Terrain [ obvious exits: N S W ] A bearded coachman stands here, waiting for passengers. A rat scurries around trying to get out of sight. o S HP:Wounded MV:Strong > Alas, you cannot go that way... o S HP:Wounded MV:Strong > Alas, you cannot go that way... o S HP:Wounded MV:Strong > On the Dry Dusty Path [ obvious exits: N E S ] o S HP:Wounded MV:Strong > chan mood brave Along the Dusty Path [ obvious exits: E S W ] o S HP:Wounded MV:Strong > s Bend in the Path [ obvious exits: N S W ] o S HP:Wounded MV:Strong > Overlooking the Withered Plains [ obvious exits: N E S W ] o S HP:Wounded MV:Strong > Mood changed to: Brave o S HP:Wounded MV:Strong > The Withered Plains [ obvious exits: N E S W ] A rat scurries around trying to get out of sight. A hungry looking lioness is here, eyes gleaming with a blood lust. o S HP:Wounded MV:Strong > e e e e Before the Arid Plains [ obvious exits: N E S W ] e o S HP:Wounded MV:Strong > The Gnarled Old Tree [ obvious exits: N E W U ] o S HP:Wounded MV:Strong > Near the Huge Tree [ obvious exits: N E W ] o S HP:Wounded MV:Tiring > On a Gentle Slope [ obvious exits: N E W ] o S HP:Wounded MV:Tiring > On a Sandy Hill [ obvious exits: E W ] A large plains bear smells the air for prey. o S HP:Wounded MV:Tiring > e e e A large plains bear barely hits your body. You smite a large plains bear's head into bloody fragments! A large plains bear tickles your right leg with its hit. No way! You're fighting for your life! e o S HP:Wounded MV:Tiring - a large plains bear: Hurt > No way! You're fighting for your life! o S HP:Wounded MV:Tiring - a large plains bear: Hurt > No way! You're fighting for your life! o S HP:Wounded MV:Tiring - a large plains bear: Hurt > chan mood wimpy flee No way! You're fighting for your life! o S HP:Wounded MV:Tiring - a large plains bear: Hurt > e e e Mood changed to: Wimpy chan mood brave You panic and attempt to flee!arge plains bear: Hurt > A large plains bear barely tickles your body with its hit. e e You flee head over heels. Near a Small Hill [ obvious exits: E W ] On the Savannah [ obvious exits: E W ] A raven is here flying around. A bison is here, eating grass. A hungry looking lioness is here, eyes gleaming with a blood lust. An antelope blends into the scenery. A black wolf growls loudly, poised to leap. A wild stallion bucks madly. e o S HP:Wounded MV:Tiring > On the Savannah [ obvious exits: E W ] A raven is here, watching. A bison is here, eating grass. o S HP:Wounded MV:Tiring > Edge of the Savannah [ obvious exits: E W ] A hungry looking lioness is here, eyes gleaming with a blood lust. o S HP:Wounded MV:Tiring > Mood changed to: Brave o S HP:Wounded MV:Tiring > Kryyg narrates 'lormor bl' Near the Savannah [ obvious exits: N W ] o S HP:Wounded MV:Tiring > Alas, you cannot go that way... o S HP:Wounded MV:Tiring > Alas, you cannot go that way... o S HP:Wounded MV:Tiring > where Players in your Zone -------------------- Carnage - Near the Savannah o S HP:Wounded MV:Tiring > Lormor narrates 'Missed dammnit' o S HP:Wounded MV:Tiring > Heritek narrates 'guys needghelp tv?' o S HP:Wounded MV:Tiring > Beefy narrates 'blocked' o S HP:Wounded MV:Tiring > n Plains Near the Savannah [ obvious exits: N E S ] An antelope blends into the scenery. o S HP:Wounded MV:Tiring > Kryyg narrates 'bashed' o S HP:Wounded MV:Tiring > Kryyg narrates 'block 2n lromor' o S HP:Wounded MV:Tiring > Kryyg narrates 'lbock gate' o S HP:Wounded MV:Tiring > nar nicki elrad jared all maradon You narrate 'nicki elrad jared all maradon' where o S HP:Wounded MV:Tiring > Players in your Zone -------------------- Carnage - Plains Near the Savannah o S HP:Wounded MV:Tiring > Lormor narrates 'Where she go?' o S HP:Wounded MV:Tiring > where Players in your Zone -------------------- Carnage - Plains Near the Savannah o S HP:Wounded MV:Tiring > where k human k human A bison has arrived from the east. Your heartbeat calms down more as you feel less panicked. Slaydak narrates 'on kielen' Players in your Zone -------------------- Carnage - Plains Near the Savannah Lormor narrates 'Track here' o S HP:Wounded MV:Strong > Slaydak narrates 'rylea' They aren't here. Lormor narrates 'her' o S HP:Wounded MV:Strong > They aren't here. o S HP:Wounded MV:Strong > whois nicki Nicki Sambrea, Trooper is a level 42 human Legion of Unity hunter. A short, pale girl is here with large hazel eyes. Curly black hair with a bluish tint is cut just at her shoulders. Small silver bells appear here and there amongst her curls and occasionally they ring ever so softly. o S HP:Wounded MV:Strong > where Players in your Zone -------------------- Carnage - Plains Near the Savannah You catch a smell of horses nearby. o S HP:Wounded MV:Strong > k human k human An antelope leaves south. They aren't here. o S HP:Wounded MV:Strong > They aren't here. o S HP:Wounded MV:Strong > k human They aren't here. o S HP:Wounded MV:Strong > k human They aren't here. o S HP:Wounded MV:Strong > k human k human They aren't here. o S HP:Wounded MV:Strong > They aren't here. o S HP:Wounded MV:Strong > k human They aren't here. k human o S HP:Wounded MV:Strong > They aren't here. k human o S HP:Wounded MV:Strong > k human They aren't here. o S HP:Wounded MV:Strong > They aren't here. where o S HP:Wounded MV:Strong > Players in your Zone -------------------- Carnage - Plains Near the Savannah k human o S HP:Wounded MV:Strong > They aren't here. k human o S HP:Wounded MV:Strong > k human They aren't here. k human o S HP:Wounded MV:Strong > They aren't here. o S HP:Wounded MV:Strong > They aren't here. o S HP:Wounded MV:Strong > where Players in your Zone -------------------- Carnage - Plains Near the Savannah You catch a smell of horses nearby. k human o S HP:Wounded MV:Strong > k human They aren't here. k human o S HP:Wounded MV:Strong > k human They aren't here. o S HP:Wounded MV:Strong > k human They aren't here. *Nicki* has arrived from the south, riding a warhorse. * S HP:Wounded MV:Strong > You try to smite *Nicki*, but she deflects the blow. * S HP:Wounded MV:Strong - Nicki: Healthy > k human You do the best you can! * S HP:Wounded MV:Strong - Nicki: Healthy > You do the best you can! * S HP:Wounded MV:Strong - Nicki: Healthy > bash + *Nicki* strikes your body. = Your bash at *Nicki* sends her sprawling! * S HP:Wounded MV:Strong - Nicki: Scratched > l nicki You smite *Nicki*'s right leg hard. A short, pale girl is here with large hazel eyes. Curly black hair with a bluish tint is cut just at her shoulders. Small silver bells appear here and there amongst her curls and occasionally they ring ever so softly. Nicki has a few scratches. *Nicki* is using: a mirrored lantern a sack a shoufa with a black veil a necklace of dark ivy a pendant of crimson-flecked quartz a black cape with an ivory clasp a pair of dark gloves a wide leather wristband a wide leather wristband a silver etched shield a sleek, mahogany-shafted spear a set of riveted chainmail leggings a pair of animal-fur boots Lormor narrates 'hmm' * S HP:Wounded MV:Strong - Nicki: Scratched > k human You do the best you can! * S HP:Wounded MV:Strong - Nicki: Scratched > Lormor narrates 'Regroup?' k human * S HP:Wounded MV:Strong - Nicki: Scratched > Kryyg narrates 'rip' You do the best you can! * S HP:Wounded MV:Strong - Nicki: Scratched > You smite *Nicki*'s left arm very hard. wink * S HP:Wounded MV:Strong - Nicki: Hurt > Have you got something in your eye? * S HP:Wounded MV:Strong - Nicki: Hurt > Lormor narrates 'Good' * S HP:Wounded MV:Strong - Nicki: Hurt > A bison leaves east. *Nicki* strikes your body. You try to smite *Nicki*, but she parries successfully. bash + ong - Nicki: Hurt > *Nicki* smirks. - Kryyg narrates 'u go serk thump?' As *Nicki* avoids your bash, you topple over and fall to the ground! stand * S HP:Wounded MV:Strong - Nicki: Hurt > bash *Nicki* strikes your left arm hard. You dodge a bash from *Nicki* who loses her balance and falls! * S HP:Wounded MV:Strong - Nicki: Hurt > Do you not consider fighting as standing? ong - Nicki: Hurt > Kryyg narrates 'mira bot gets pwned' + *Nicki* strikes your left arm hard. = Your bash at *Nicki* sends her sprawling! * S HP:Wounded MV:Strong - Nicki: Hurt > l human Kryyg narrates 'group all n bgs' A short, pale girl is here with large hazel eyes. Curly black hair with a bluish tint is cut just at her shoulders. Small silver bells appear here and there amongst her curls and occasionally they ring ever so softly. Nicki has some small wounds and bruises. *Nicki* is using: a mirrored lantern a sack a shoufa with a black veil a necklace of dark ivy a pendant of crimson-flecked quartz a black cape with an ivory clasp a pair of dark gloves a wide leather wristband a wide leather wristband a silver etched shield a sleek, mahogany-shafted spear a set of riveted chainmail leggings a pair of animal-fur boots * S HP:Wounded MV:Strong - Nicki: Hurt > You smite *Nicki*'s body very hard. * S HP:Wounded MV:Strong - Nicki: Hurt > You smite *Nicki*'s body very hard. * S HP:Wounded MV:Strong - Nicki: Wounded > kick bash Your kick hits *Nicki* in the solar plexus! * S HP:Wounded MV:Strong - Nicki: Wounded > *Nicki* strikes your left arm. * ong - Nicki: Wounded > *Nicki* strikes your right arm hard. As *Nicki* avoids your bash, you topple over and fall to the ground! stand * S HP:Battered MV:Strong - Nicki: Wounded > spit You dodge a bash from *Nicki* who loses her balance and falls! bash * S HP:Battered MV:Strong - Nicki: Wounded > Do you not consider fighting as standing? * S HP:Battered MV:Strong - Nicki: Wounded > You spit over your shoulder. + rong - Nicki: Wounded > Kryyg narrates 'lormor who is the smell' = Your bash at *Nicki* sends her sprawling! * S HP:Battered MV:Strong - Nicki: Wounded > where You try to smite *Nicki*, but she parries successfully. Your heartbeat calms down more as you feel less panicked. Players in your Zone -------------------- Carnage - Plains Near the Savannah You catch a smell of horses nearby. Lormor narrates 'Sweet' * S HP:Wounded MV:Full - Nicki: Wounded > Lormor narrates 'Blind baby' * S HP:Wounded MV:Full - Nicki: Wounded > chan mood brave Mood changed to: Brave * S HP:Wounded MV:Full - Nicki: Wounded > You smite *Nicki*'s right arm very hard. * S HP:Wounded MV:Full - Nicki: Wounded > bash They already seem to be stunned. * S HP:Wounded MV:Full - Nicki: Wounded > bash They already seem to be stunned. * S HP:Wounded MV:Full - Nicki: Wounded > *Nicki* says 'zQc qPDNvsO' * S HP:Wounded MV:Full - Nicki: Wounded > *Nicki* panics, and attempts to flee! * S HP:Wounded MV:Full - Nicki: Wounded > *Nicki* leaves east riding a warhorse. o S HP:Wounded MV:Full > bash Bash who? o S HP:Wounded MV:Strong > k human k human k human They aren't here. k human o S HP:Wounded MV:Strong > They aren't here. o S HP:Wounded MV:Strong > They aren't here. o S HP:Wounded MV:Strong > k human They aren't here. k human o S HP:Wounded MV:Strong > k human They aren't here. o S HP:Wounded MV:Strong > k human They aren't here. e o S HP:Wounded MV:Strong > They aren't here. o S HP:Wounded MV:Strong > k human They aren't here. o S HP:Wounded MV:Strong > Windswept Plains [ obvious exits: N E W ] *Nicki* is standing here, riding a warhorse. A bison is here, eating grass. An antelope blends into the scenery. A jet-black wolf ***** is here, growling dangerously. * S HP:Wounded MV:Strong > You try to smite *Nicki*, but she parries successfully. Lormor narrates 'Jyrm, Kielan, Rylea' * S HP:Wounded MV:Strong - Nicki: Wounded > bash A bison leaves east. A black wolf ***** barely hits your right leg. *chan mood wimpy flee chan mood brave Cancelled. Mood changed to: Wimpy A black wolf ***** tickles your head with her hit. You panic and attempt to flee! e e Kryyg narrates 'we all n bgs' e e You flee head over heels. Plains Near the Savannah [ obvious exits: N E S ] Mood changed to: Brave o S HP:Wounded MV:Strong > Windswept Plains [ obvious exits: N E W ] *Nicki* is standing here, riding a warhorse. An antelope blends into the scenery. A jet-black wolf ***** is here, growling dangerously. * S HP:Wounded MV:Strong > Along the Plains [ obvious exits: N E W ] You notice a lantern is hidden here. A bison is here, eating grass. o S HP:Wounded MV:Strong > A black wolf ***** has arrived from the west. Muddy Watering Hole on the Plains [ obvious exits: N E W ] A muddy pond is here, dark waters broken by an occasional bubble. A hungry looking lioness is here, eyes gleaming with a blood lust. o S HP:Wounded MV:Strong > Dry Plains [ obvious exits: N E W ] o S HP:Wounded MV:Strong > k human They aren't here. w o S HP:Wounded MV:Strong > Muddy Watering Hole on the Plains [ obvious exits: N E W ] A muddy pond is here, dark waters broken by an occasional bubble. A jet-black wolf ***** is here, growling dangerously. A hungry looking lioness is here, eyes gleaming with a blood lust. o S HP:Wounded MV:Strong > e Dry Plains [ obvious exits: N E W ] o S HP:Wounded MV:Strong > k human k human A black wolf ***** has arrived from the west. Kryyg narrates 'beefy where for art thou' o S HP:Wounded MV:Strong > They aren't here. Lormor narrates 'You got an extra draught?' o S HP:Wounded MV:Strong > w They aren't here. o S HP:Wounded MV:Strong > w Muddy Watering Hole on the Plains [ obvious exits: N E W ] A muddy pond is here, dark waters broken by an occasional bubble. A hungry looking lioness is here, eyes gleaming with a blood lust. o S HP:Wounded MV:Strong > Along the Plains [ obvious exits: N E W ] You notice a lantern is hidden here. A bison is here, eating grass. o S HP:Wounded MV:Strong > w k human Windswept Plains [ obvious exits: N E W ] *Nicki* is standing here, riding a warhorse. An antelope blends into the scenery. k human * S HP:Wounded MV:Strong > You smite *Nicki*'s left hand into bloody fragments! * S HP:Wounded MV:Strong - Nicki: Battered > You do the best you can! * S HP:Wounded MV:Strong - Nicki: Battered > bash An antelope panics, and attempts to flee! An antelope leaves north. + *Nicki* barely strikes your body. As *Nicki* avoids your bash, you topple over and fall to the ground! stand * S HP:Battered MV:Strong > A black wolf ***** has arrived from the east. * S HP:Battered MV:Strong > bash *Nicki* sends you sprawling with a powerful bash! * S HP:Battered MV:Strong - Nicki: Battered > *Nicki* barely strikes your body. A black wolf ***** tickles your right arm with her hit. Beefy narrates 'a bit farther north, i was caught for longer than you guys' * S HP:Battered MV:Strong - Nicki: Battered > Do you not consider fighting as standing? + rong - Nicki: Battered > A black wolf ***** tickles your right leg with her hit. *Nicki* strikes your right leg. * *Nicki* panics, and attempts to flee! = *Nicki* leaves west riding a warhorse. = They're not here anymore! *Nicki* has arrived from the west, riding a warhorse. * S HP:Battered MV:Strong - a black wolf *****: Healthy > chan mood wimpy flee e Mood changed to: Wimpy *Nicki* starts barreling down on you, a sleek, mahogany-shafted spear aimed at your chest. e You panic and attempt to flee!black wolf *****: Healthy > e A black wolf ***** barely tickles your body with her hit. e chan mood brave You flee head over heels. Plains Near the Savannah [ obvious exits: N E S ] Windswept Plains [ obvious exits: N E W ] *Nicki* is standing here, riding a warhorse. A jet-black wolf ***** is here, growling dangerously. * S HP:Battered MV:Strong > Along the Plains [ obvious exits: N E W ] You notice a lantern is hidden here. A bison is here, eating grass. o S HP:Battered MV:Strong > Muddy Watering Hole on the Plains [ obvious exits: N E W ] A muddy pond is here, dark waters broken by an occasional bubble. A hungry looking lioness is here, eyes gleaming with a blood lust. o S HP:Battered MV:Strong > Dry Plains [ obvious exits: N E W ] o S HP:Battered MV:Tiring > Mood changed to: Brave o S HP:Battered MV:Tiring > chan mood brave Mood changed to: Brave k human o S HP:Battered MV:Tiring > They aren't here. e o S HP:Battered MV:Tiring > k human Dusty Plains [ obvious exits: N E W ] A dark-clad figure passes quietly by. k human o S HP:Battered MV:Tiring > They aren't here. o S HP:Battered MV:Tiring > They aren't here. o S HP:Battered MV:Tiring > e Dusty Grasslands [ obvious exits: N E W ] k human o S HP:Battered MV:Tiring > k human They aren't here. w o S HP:Battered MV:Tiring > They aren't here. o S HP:Battered MV:Tiring > Dusty Plains [ obvious exits: N E W ] A jet-black wolf ***** is here, growling dangerously. A dark-clad figure passes quietly by. o S HP:Battered MV:Tiring > A dark, furtive figure leaves east. A black wolf ***** tickles your right arm with her hit. o S HP:Battered MV:Tiring - a black wolf *****: Healthy > l figure You do not see that here. o S HP:Battered MV:Tiring - a black wolf *****: Healthy > chan mood wimpy flee e e You smite a black wolf *****'s head into bloody fragments! A black wolf ***** tickles your head with her hit. Mood changed to: Wimpy chan mood brave You panic and attempt to flee!black wolf *****: Hurt > You flee head over heels. Dusty Grasslands [ obvious exits: N E W ] A dark-clad figure passes quietly by. Faint Southward Track [ obvious exits: N S W ] A hungry looking lioness is here, eyes gleaming with a blood lust. An antelope blends into the scenery. A hungry looking lioness is here, eyes gleaming with a blood lust. A bison is here, eating grass. A raven is here flying around. o S HP:Battered MV:Tiring > Alas, you cannot go that way... o S HP:Battered MV:Tiring > Mood changed to: Brave o S HP:Battered MV:Tiring > s Twisted Track [ obvious exits: N E ] o S HP:Battered MV:Tiring > e where Curving Track [ obvious exits: E S W ] o S HP:Battered MV:Tiring > Players in your Zone -------------------- Carnage - Curving Track You catch a smell of horses nearby. e o S HP:Battered MV:Tiring > Hills near the Track [ obvious exits: E W ] A raven is here flying around. o S HP:Battered MV:Tiring > Beefy narrates 'resting up near bar on the fd road' o S HP:Battered MV:Tiring > e Middle of the Dry Hills [ obvious exits: E W ] A handsome stag stands here, ready to run. o S HP:Battered MV:Tiring > e Base of a Dry Hill [ obvious exits: N S W ] A handsome stag stands here, ready to run. A cute brown deer eyes you nervously. A young and strong buck is here, munching some grass. A raven is here flying around. o S HP:Battered MV:Tiring > n Around a Dry Hill [ obvious exits: E S ] o S HP:Battered MV:Tiring > *Elrad* has arrived from the east, riding a warhorse. * S HP:Battered MV:Tiring > *Elrad* barely smites your body. * S HP:Battered MV:Tiring - Elrad: Scratched > e No way! You're fighting for your life! * S HP:Battered MV:Tiring - Elrad: Scratched > chan mood wimpy flee n e Mood changed to: Wimpy e You panic and attempt to flee!rad: Scratched > *Elrad* smites your right arm hard. You flee head over heels. Along a Dry Hill [ obvious exits: E W ] Alas, you cannot go that way... o S HP:Battered MV:Tiring > s Circling a Dry Hill [ obvious exits: S W ] A wild stallion bucks madly. A young and strong buck is here, munching some grass. o S HP:Battered MV:Tiring > Alas, you cannot go that way... o S HP:Battered MV:Tiring > Next to a Dry Hill [ obvious exits: N E ] A cute brown deer eyes you nervously. o S HP:Battered MV:Tiring > e e n Top of a Dry Streambed [ obvious exits: E W ] o S HP:Battered MV:Tiring > Twist in a Dry Streambed [ obvious exits: N W ] o S HP:Battered MV:Tiring > Dusty Streambed [ obvious exits: N S ] A cute brown deer eyes you nervously. o S HP:Battered MV:Tiring > e e n Alas, you cannot go that way... e o S HP:Battered MV:Tiring > e Alas, you cannot go that way... o S HP:Battered MV:Tiring > e e Dust-choked Streambed [ obvious exits: E S ] A cute brown deer eyes you nervously. A young and strong buck is here, munching some grass. A cute brown deer eyes you nervously. A young and strong buck is here, munching some grass. o S HP:Battered MV:Tiring > Along a Steep Cliff [ obvious exits: N E W ] o S HP:Battered MV:Tiring > Among the Barren Hills of Kandor [ obvious exits: N E W ] A cute brown deer eyes you nervously. o S HP:Battered MV:Tiring > chan mood brave Along a Steep Cliff [ obvious exits: N E W ] A raven is here flying around. o S HP:Battered MV:Tiring > At a Large Crack in the Earth [ obvious exits: N E W ] o S HP:Battered MV:Tiring > e e e e e e e Your heartbeat calms down more as you feel less panicked. Saving all threads of this weave of the Wheel. This will take a few moments... whois elrad e e e Auto-save complete. Mood changed to: Brave Strafe narrates 'anyone up for some exp?' o S HP:Battered MV:Tiring > Along a Steep Cliff [ obvious exits: N E W ] A rat scurries around trying to get out of sight. A young and strong buck is here, munching some grass. A young and strong buck is here, munching some grass. o S HP:Battered MV:Tiring > In the Twisted Hills of Kandor [ obvious exits: N E W ] A large plains lion stalks the grasslands looking for prey. o S HP:Battered MV:Tiring > In the Barren Hills [ obvious exits: N E W ] Lying on a rock, an enormous scorpion peers at you. Lying on a rock, an enormous scorpion peers at you. o S HP:Battered MV:Tiring > In the Barren Hills [ obvious exits: N E W ] o S HP:Battered MV:Tiring > In the Barren Hills [ obvious exits: E W ] A large plains lion stalks the grasslands looking for prey. A large plains lion stalks the grasslands looking for prey. o S HP:Battered MV:Tiring > In the Barren Hills [ obvious exits: E W ] A nimble gazelle hops around here, nibbling at the grass A raven is here flying around. o S HP:Battered MV:Tiring > In the Barren Hills [ obvious exits: N E W ] A raven is visible flying high in the sky. A glob of muddy leaves sits here, oozing a foul liquid. A nimble gazelle hops around here, nibbling at the grass A gnarled tree, twisted by the burning sun, writhes in agony. A gnarled tree, twisted by the burning sun, writhes in agony. o S HP:Battered MV:Tiring > Elrad Al'Thain is a level 37 human Saldaean Cavalry hunter. A steely eyed soldier with brown, gray flecked hair stands here wearing Armour with heraldry of the Western Borderguard. "Into the madness we ride, With nothing but our souls to save, Time to make darkness die..." o S HP:Battered MV:Tiring > In the Scorched Hills [ obvious exits: E W ] A nimble gazelle hops around here, nibbling at the grass A glob of muddy leaves sits here, oozing a foul liquid. A gnarled tree, twisted by the burning sun, writhes in agony. Sickly, wilted grass blankets the ground, intermixed with dry sand. o S HP:Battered MV:Tiring > In the Scorched Hills [ obvious exits: E W ] A large plains lion stalks the grasslands looking for prey. A nimble gazelle hops around here, nibbling at the grass A nimble gazelle hops around here, nibbling at the grass A large plains lion stalks the grasslands looking for prey. A nimble gazelle hops around here, nibbling at the grass A gnarled tree, twisted by the burning sun, writhes in agony. A gnarled tree, twisted by the burning sun, writhes in agony. o S HP:Battered MV:Tiring > In the Scorched Hills [ obvious exits: E S W ] A glob of muddy leaves sits here, oozing a foul liquid. A large plains lion stalks the grasslands looking for prey. A nimble gazelle hops around here, nibbling at the grass o S HP:Battered MV:Tiring > Lormor narrates 'You winning?' s o S HP:Battered MV:Tiring > s Between the Hills and Plains [ obvious exits: N S ] o S HP:Battered MV:Tiring > Near the Rolling Plains of Kandor [ obvious exits: N S ] A hungry looking lioness is here, eyes gleaming with a blood lust. o S HP:Battered MV:Tiring > where Players in your Zone -------------------- Carnage - Near the Rolling Plains of Kandor You catch a smell of horses nearby. o S HP:Battered MV:Tiring > s In the Rolling Plains of Kandor [ obvious exits: N E S ] o S HP:Battered MV:Tiring > e e e In the Rolling Plains of Kandor [ obvious exits: E S W ] e o S HP:Battered MV:Tiring > e In the Plains of Kandor [ obvious exits: E S W ] o S HP:Battered MV:Tiring > e Among the Sparse Plains [ obvious exits: E S W ] o S HP:Battered MV:Winded > Near the Tall Grass [ obvious exits: N E S W ] o S HP:Battered MV:Winded > Among the Sparse Plains [ obvious exits: N E S W ] o S HP:Battered MV:Winded > In the Rolling Plains [ obvious exits: N E S W ] o S HP:Battered MV:Winded > where Players in your Zone -------------------- Carnage - In the Rolling Plains You catch a smell of horses nearby. o S HP:Battered MV:Winded > n The Barren Plains [ obvious exits: E S W ] o S HP:Battered MV:Winded > e The Barren Plains [ obvious exits: S W ] A gnarled tree, twisted by the burning sun, writhes in agony. A gnarled tree, twisted by the burning sun, writhes in agony. A gnarled tree, twisted by the burning sun, writhes in agony. e o S HP:Battered MV:Winded > s Alas, you cannot go that way... o S HP:Battered MV:Winded > The Lifeless Hills [ obvious exits: N E S W ] o S HP:Battered MV:Winded > Kryyg narrates '21e' e o S HP:Battered MV:Winded > e Anathema narrates 'smells' Among the Lifeless Hills [ obvious exits: E S W ] o S HP:Battered MV:Winded > Near a Dark Forest [ obvious exits: E S W ] Lormor narrates 'on' o S HP:Battered MV:Winded > Kryyg narrates '1e' e o S HP:Battered MV:Winded > Near the Twisted Forest [ obvious exits: E S W ] o S HP:Battered MV:Winded > k human k human They aren't here. e o S HP:Battered MV:Winded > They aren't here. o S HP:Battered MV:Winded > k human In the Twisted Forest [ obvious exits: E S W ] Warped, menacing boughs shiver amongst trees slowly enclosing around you. Warped, menacing boughs shiver amongst trees slowly enclosing around you. o S HP:Battered MV:Winded > They aren't here. e o S HP:Battered MV:Winded > k human Deep in the Blackened Woods [ obvious exits: E S W ] Warped, menacing boughs shiver amongst trees slowly enclosing around you. Warped, menacing boughs shiver amongst trees slowly enclosing around you. Warped, menacing boughs shiver amongst trees slowly enclosing around you. Warped, menacing boughs shiver amongst trees slowly enclosing around you. k human o S HP:Battered MV:Winded > Anathema narrates 'fd road' They aren't here. o S HP:Battered MV:Winded > They aren't here. chan mood brave o S HP:Battered MV:Winded > k human Mood changed to: Brave k human o S HP:Battered MV:Winded > They aren't here. o S HP:Battered MV:Winded > where They aren't here. o S HP:Battered MV:Winded > Players in your Zone -------------------- Carnage - Deep in the Blackened Woods You catch a smell of horses nearby. o S HP:Battered MV:Winded > k human k human They aren't here. k human o S HP:Battered MV:Winded > They aren't here. o S HP:Battered MV:Winded > k human They aren't here. k human o S HP:Battered MV:Winded > k human They aren't here. o S HP:Battered MV:Winded > k human They aren't here. o S HP:Battered MV:Winded > k human They aren't here. o S HP:Battered MV:Winded > k human They aren't here. k human o S HP:Battered MV:Winded > k human They aren't here. o S HP:Battered MV:Winded > k human They aren't here. k human o S HP:Battered MV:Winded > k human k human They aren't here. k human o S HP:Battered MV:Winded > k human They aren't here. o S HP:Battered MV:Winded > k human Anathema narrates 'gone' They aren't here. Lormor narrates '4n bgs' o S HP:Battered MV:Winded > They aren't here. o S HP:Battered MV:Winded > They aren't here. o S HP:Battered MV:Winded > They aren't here. o S HP:Battered MV:Winded > k human They aren't here. k human o S HP:Battered MV:Winded > k human They aren't here. o S HP:Battered MV:Winded > They aren't here. o S HP:Battered MV:Winded > They aren't here. o S HP:Battered MV:Winded > k human They aren't here. k human o S HP:Battered MV:Winded > k human They aren't here. o S HP:Battered MV:Winded > They aren't here. o S HP:Battered MV:Winded > They aren't here. o S HP:Battered MV:Winded > They aren't here. o S HP:Battered MV:Winded > k human k human They aren't here. o S HP:Battered MV:Winded > They aren't here. k human o S HP:Battered MV:Winded > They aren't here. k human o S HP:Battered MV:Winded > k human k human They aren't here. o S HP:Battered MV:Winded > They aren't here. o S HP:Battered MV:Winded > where They aren't here. o S HP:Battered MV:Winded > Players in your Zone -------------------- Carnage - Deep in the Blackened Woods You catch a smell of horses nearby. o S HP:Battered MV:Winded > k human They aren't here. k human o S HP:Battered MV:Winded > k human They aren't here. k human o S HP:Battered MV:Winded > k human They aren't here. o S HP:Battered MV:Winded > They aren't here. o S HP:Battered MV:Winded > They aren't here. o S HP:Battered MV:Winded > stroke You stroke your chin thoughtfully. o S HP:Battered MV:Winded > track horse + You could find no tracks at all. o S HP:Battered MV:Winded > k human k human They aren't here. k human o S HP:Battered MV:Winded > k human They aren't here. o S HP:Battered MV:Winded > k human k human k human They aren't here. k human o S HP:Battered MV:Winded > k human They aren't here. o S HP:Battered MV:Winded > k human They aren't here. o S HP:Battered MV:Winded > They aren't here. k human o S HP:Battered MV:Winded > k human They aren't here. o S HP:Battered MV:Winded > k human They aren't here. k human o S HP:Battered MV:Winded > They aren't here. o S HP:Battered MV:Winded > They aren't here. k human o S HP:Battered MV:Winded > They aren't here. o S HP:Battered MV:Winded > They aren't here. k human o S HP:Battered MV:Winded > k human k human They aren't here. k human o S HP:Battered MV:Winded > They aren't here. o S HP:Battered MV:Winded > k human They aren't here. Lormor narrates 'Someone come bash?' o S HP:Battered MV:Winded > k human They aren't here. o S HP:Battered MV:Winded > They aren't here. o S HP:Battered MV:Winded > They aren't here. o S HP:Battered MV:Winded > k human They aren't here. o S HP:Battered MV:Winded > They aren't here. o S HP:Battered MV:Winded > k human They aren't here. k human o S HP:Battered MV:Winded > They aren't here. o S HP:Battered MV:Winded > They aren't here. o S HP:Battered MV:Winded > They aren't here. o S HP:Battered MV:Winded > whois elrad k human Elrad Al'Thain is a level 37 human Saldaean Cavalry hunter. A steely eyed soldier with brown, gray flecked hair stands here wearing Armour with heraldry of the Western Borderguard. "Into the madness we ride, With nothing but our souls to save, Time to make darkness die..." o S HP:Battered MV:Winded > They aren't here. o S HP:Battered MV:Winded > k human They aren't here. k human o S HP:Battered MV:Winded > k human They aren't here. o S HP:Battered MV:Winded > k human They aren't here. k human o S HP:Battered MV:Winded > They aren't here. o S HP:Battered MV:Winded > They aren't here. Lormor narrates 'Rylea here' k human o S HP:Battered MV:Winded > k human They aren't here. k human o S HP:Battered MV:Winded > They aren't here. o S HP:Battered MV:Winded > k human They aren't here. o S HP:Battered MV:Winded > k human k human They aren't here. k human o S HP:Battered MV:Winded > They aren't here. o S HP:Battered MV:Winded > They aren't here. o S HP:Battered MV:Winded > k human They aren't here. k human o S HP:Battered MV:Winded > k human They aren't here. o S HP:Battered MV:Winded > They aren't here. o S HP:Battered MV:Winded > k human They aren't here. o S HP:Battered MV:Winded > k human They aren't here. k human o S HP:Battered MV:Winded > k human They aren't here. o S HP:Battered MV:Winded > k human They aren't here. o S HP:Battered MV:Winded > k human They aren't here. o S HP:Battered MV:Winded > k human They aren't here. o S HP:Battered MV:Winded > They aren't here. o S HP:Battered MV:Winded > k human They aren't here. k human o S HP:Battered MV:Winded > They aren't here. o S HP:Battered MV:Winded > k human They aren't here. o S HP:Battered MV:Winded > They aren't here. k human o S HP:Battered MV:Winded > k human They aren't here. k human o S HP:Battered MV:Winded > k human They aren't here. o S HP:Battered MV:Winded > They aren't here. o S HP:Battered MV:Winded > They aren't here. o S HP:Battered MV:Winded > where o S HP:Battered MV:Winded > Players in your Zone -------------------- Carnage - Deep in the Blackened Woods You catch a smell of horses nearby. k human o S HP:Battered MV:Winded > k human They aren't here. k human o S HP:Battered MV:Winded > They aren't here. o S HP:Battered MV:Winded > k human The Illian alarm horn sounds loudly in the distance. They aren't here. o S HP:Battered MV:Winded > k human They aren't here. o S HP:Battered MV:Winded > k human They aren't here. o S HP:Battered MV:Winded > k human They aren't here. o S HP:Battered MV:Winded > k human They aren't here. k human o S HP:Battered MV:Winded > k human They aren't here. k human o S HP:Battered MV:Winded > They aren't here. Lormor narrates 'What you guys doing?' o S HP:Battered MV:Winded > k human They aren't here. o S HP:Battered MV:Winded > k human They aren't here. o S HP:Battered MV:Winded > They aren't here. o S HP:Battered MV:Winded > k human They aren't here. k human o S HP:Battered MV:Winded > k human They aren't here. o S HP:Battered MV:Winded > k human They aren't here. o S HP:Battered MV:Winded > They aren't here. o S HP:Battered MV:Winded > They aren't here. o S HP:Battered MV:Winded > narr pukes kandor k human You narrate 'pukes kandor' o S HP:Battered MV:Winded > They aren't here. o S HP:Battered MV:Winded > k human k human They aren't here. o S HP:Battered MV:Winded > k human They aren't here. o S HP:Battered MV:Winded > k human They aren't here. k human o S HP:Battered MV:Winded > k human They aren't here. o S HP:Battered MV:Winded > k human They aren't here. k human o S HP:Battered MV:Winded > k human They aren't here. o S HP:Battered MV:Winded > They aren't here. o S HP:Battered MV:Winded > They aren't here. o S HP:Battered MV:Winded > They aren't here. o S HP:Battered MV:Winded > narr tf now k human k human k human The sun peeks across the scorched hills of Kandor. Your heartbeat calms down more as you feel less panicked. You narrate 'tf now' o S HP:Battered MV:Tiring > They aren't here. o S HP:Battered MV:Tiring > k human They aren't here. k human o S HP:Battered MV:Tiring > They aren't here. o S HP:Battered MV:Tiring > They aren't here. o S HP:Battered MV:Tiring > k human They aren't here. o S HP:Battered MV:Tiring > k human They aren't here. k human o S HP:Battered MV:Tiring > They aren't here. o S HP:Battered MV:Tiring > They aren't here. o S HP:Battered MV:Tiring o S HP:Battered MV:Tiring > They aren't here. o S HP:Battered MV:Tiring > k human k human They aren't here. k human o S HP:Battered MV:Tiring > k human They aren't here. o S HP:Battered MV:Tiring > They aren't here. o S HP:Battered MV:Tiring > k human k human k human They aren't here. k human o S HP:Battered MV:Tiring > They aren't here. o S HP:Battered MV:Tiring > k human They aren't here. o S HP:Battered MV:Tiring > They aren't here. o S HP:Battered MV:Tiring > k human They aren't here. k human o S HP:Battered MV:Tiring > They aren't here. o S HP:Battered MV:Tiring > k human They aren't here. o S HP:Battered MV:Tiring > k human They aren't here. k human o S HP:Battered MV:Tiring > They aren't here. o S HP:Battered MV:Tiring > k human They aren't here. o S HP:Battered MV:Tiring > They aren't here. o S HP:Battered MV:Tiring > They aren't here. o S HP:Battered MV:Tiring > k human They aren't here. k human o S HP:Battered MV:Tiring > k human They aren't here. k human o S HP:Battered MV:Tiring > They aren't here. o S HP:Battered MV:Tiring > k human They aren't here. k human o S HP:Battered MV:Tiring > k human They aren't here. o S HP:Battered MV:Tiring > They aren't here. o S HP:Battered MV:Tiring > They aren't here. o S HP:Battered MV:Tiring > where k human Players in your Zone -------------------- Carnage - Deep in the Blackened Woods You catch a smell of horses nearby. Lormor narrates 'Flee lag is sexy' o S HP:Battered MV:Tiring > They aren't here. o S HP:Battered MV:Tiring > k human They aren't here. o S HP:Battered MV:Tiring > k human k human They aren't here. k human o S HP:Battered MV:Tiring > They aren't here. o S HP:Battered MV:Tiring > They aren't here. o S HP:Battered MV:Tiring > k human k human k human They aren't here. o S HP:Battered MV:Tiring > k human They aren't here. o S HP:Battered MV:Tiring > They aren't here. o S HP:Battered MV:Tiring > k human They aren't here. o S HP:Battered MV:Tiring > Arcen narrates 'yup' o S HP:Battered MV:Tiring > They aren't here. k human o S HP:Battered MV:Tiring > k human They aren't here. o S HP:Battered MV:Tiring > k human Kryyg narrates 'come few n bgs now' They aren't here. o S HP:Battered MV:Tiring > k human k human k human They aren't here. k human o S HP:Battered MV:Tiring > They aren't here. o S HP:Battered MV:Tiring > They aren't here. o S HP:Battered MV:Tiring > k human They aren't here. o S HP:Battered MV:Tiring > They aren't here. k human o S HP:Battered MV:Tiring > They aren't here. o S HP:Battered MV:Tiring > k human They aren't here. o S HP:Battered MV:Tiring > k human They aren't here. o S HP:Battered MV:Tiring > k human k human k human They aren't here. o S HP:Battered MV:Tiring > k human They aren't here. o S HP:Battered MV:Tiring > k human They aren't here. o S HP:Battered MV:Tiring > k human They aren't here. o S HP:Battered MV:Tiring > k human They aren't here. o S HP:Battered MV:Tiring > They aren't here. o S HP:Battered MV:Tiring > k human They aren't here. k human o S HP:Battered MV:Tiring > They aren't here. o S HP:Battered MV:Tiring > They aren't here. o S HP:Battered MV:Tiring > where They aren't here. o S HP:Battered MV:Tiring > Kryyg narrates 'come all n bgs till u see us' o S HP:Battered MV:Tiring > k human Players in your Zone -------------------- Carnage - Deep in the Blackened Woods You catch a smell of horses nearby. o S HP:Battered MV:Tiring > They aren't here. o S HP:Battered MV:Tiring > k human They aren't here. k human o S HP:Battered MV:Tiring > k human They aren't here. o S HP:Battered MV:Tiring > k human They aren't here. k human o S HP:Battered MV:Tiring > They aren't here. o S HP:Battered MV:Tiring > k human k human They aren't here. k human o S HP:Battered MV:Tiring > They aren't here. o S HP:Battered MV:Tiring > k human k human k human k human k human k human k human k human They aren't here. k human o S HP:Battered MV:Tiring > They aren't here. Thump narrates 'gah blind again' o S HP:Battered MV:Tiring > They aren't here. o S HP:Battered MV:Tiring > They aren't here. o S HP:Battered MV:Tiring > k human They aren't here. o S HP:Battered MV:Tiring > They aren't here. o S HP:Battered MV:Tiring > k human k human They aren't here. o S HP:Battered MV:Tiring > They aren't here. o S HP:Battered MV:Tiring > k human They aren't here. o S HP:Battered MV:Tiring > k human They aren't here. o S HP:Battered MV:Tiring > They aren't here. o S HP:Battered MV:Tiring > k human They aren't here. k human o S HP:Battered MV:Tiring > k human They aren't here. o S HP:Battered MV:Tiring > k human They aren't here. o S HP:Battered MV:Tiring > They aren't here. o S HP:Battered MV:Tiring > k human k human They aren't here. k human o S HP:Battered MV:Tiring > k human They aren't here. o S HP:Battered MV:Tiring > They aren't here. o S HP:Battered MV:Tiring > k human They aren't here. o S HP:Battered MV:Tiring > k human They aren't here. o S HP:Battered MV:Tiring > They aren't here. o S HP:Battered MV:Tiring > k human They aren't here. k human o S HP:Battered MV:Tiring > They aren't here. o S HP:Battered MV:Tiring > k human They aren't here. o S HP:Battered MV:Tiring > They aren't here. o S HP:Battered MV:Tiring > k human They aren't here. k human o S HP:Battered MV:Tiring > They aren't here. o S HP:Battered MV:Tiring > k human They aren't here. o S HP:Battered MV:Tiring > k human The Illian alarm horn sounds loudly in the distance. They aren't here. k human o S HP:Battered MV:Tiring > They aren't here. o S HP:Battered MV:Tiring > They aren't here. k human o S HP:Battered MV:Tiring > They aren't here. o S HP:Battered MV:Tiring > They aren't here. o S HP:Battered MV:Tiring > They aren't here. o S HP:Battered MV:Tiring > They aren't here. o S HP:Battered MV:Tiring > k human k human k human k human k human k human k human k human k human k human k human k human Slaydak narrates 'i zerk' Angakla narrates 'any other ds newbs on sides me?' They aren't here. o S HP:Battered MV:Tiring > They aren't here. o S HP:Battered MV:Tiring > k human They aren't here. o S HP:Battered MV:Tiring > They aren't here. Lormor narrates 'dammnit' o S HP:Battered MV:Tiring > They aren't here. o S HP:Battered MV:Tiring > They aren't here. o S HP:Battered MV:Tiring > They aren't here. o S HP:Battered MV:Tiring > They aren't here. o S HP:Battered MV:Tiring > They aren't here. o S HP:Battered MV:Tiring > k human They aren't here. o S HP:Battered MV:Tiring > Slaydak narrates 'just how it should be' They aren't here. o S HP:Battered MV:Tiring > They aren't here. o S HP:Battered MV:Tiring > They aren't here. o S HP:Battered MV:Tiring > k human They aren't here. o S HP:Battered MV:Tiring > k human k human k human k human k human They aren't here. k human o S HP:Battered MV:Tiring > k human They aren't here. o S HP:Battered MV:Tiring > They aren't here. o S HP:Battered MV:Tiring > They aren't here. o S HP:Battered MV:Tiring > They aren't here. o S HP:Battered MV:Tiring > They aren't here. o S HP:Battered MV:Tiring > They aren't here. o S HP:Battered MV:Tiring > They aren't here. o S HP:Battered MV:Tiring > o S HP:Battered MV:Tiring > where Players in your Zone -------------------- Carnage - Deep in the Blackened Woods You catch a smell of horses nearby. k human o S HP:Battered MV:Tiring > k human They aren't here. o S HP:Battered MV:Tiring > k human They aren't here. k human o S HP:Battered MV:Tiring > They aren't here. o S HP:Battered MV:Tiring > k human They aren't here. o S HP:Battered MV:Tiring > k human They aren't here. o S HP:Battered MV:Tiring > k human They aren't here. o S HP:Battered MV:Tiring > k human They aren't here. o S HP:Battered MV:Tiring > Kryyg narrates 'need help' o S HP:Battered MV:Tiring > k human They aren't here. k human o S HP:Battered MV:Tiring > They aren't here. o S HP:Battered MV:Tiring > They aren't here. o S HP:Battered MV:Tiring > k human k human They aren't here. o S HP:Battered MV:Tiring > k human They aren't here. o S HP:Battered MV:Tiring > *Jared* has arrived from the west, riding a bloodstock stallion. * S HP:Battered MV:Tiring > k human You smite *Jared*'s body hard. * S HP:Battered MV:Tiring - Jared: Wounded > k human You do the best you can! * S HP:Battered MV:Tiring - Jared: Wounded > You do the best you can! * S HP:Battered MV:Tiring - Jared: Wounded > bash *Jared* smites your right hand. A shivering tree tickles Jared's body with its hit. A shivering tree joins a shivering tree's fight! A shivering tree joins a shivering tree's fight! A shivering tree joins a shivering tree's fight! You smite *Jared*'s head hard. - A shivering tree tickles Jared's body with its hit. A shivering tree tickles Jared's head with its hit. A shivering tree hits Jared's body. A shivering tree tickles Jared's head with its hit. = Your bash at *Jared* sends him sprawling! * S HP:Battered MV:Tiring - Jared: Wounded > tickl jared You tickle *Jared*. * S HP:Battered MV:Tiring - Jared: Wounded > k human You do the best you can! * S HP:Battered MV:Tiring - Jared: Wounded > A shivering tree tickles Jared's body with its hit. A shivering tree tickles Jared's left leg with its hit. A shivering tree hits Jared's left leg. A shivering tree tickles Jared's body with its hit. You smite *Jared*'s body hard. * S HP:Battered MV:Tiring - Jared: Wounded > k human You do the best you can! * S HP:Battered MV:Tiring - Jared: Wounded > k human You do the best you can! * S HP:Battered MV:Tiring - Jared: Wounded > A shivering tree barely tickles Jared's body with its hit. A shivering tree barely hits Jared's right arm. A shivering tree barely tickles Jared's right foot with its hit. A shivering tree barely hits Jared's right leg. You smite *Jared*'s body hard. * S HP:Battered MV:Tiring - Jared: Battered > bash *Jared* panics, and attempts to flee! = A shivering tree tickles Jared's body with its hit. A shivering tree barely hits Jared's body. A shivering tree hits Jared's right leg. A shivering tree barely tickles Jared's body with its hit. *Jared* leaves east riding a bloodstock stallion. - *Jared* has arrived from the east, riding a bloodstock stallion. Kryyg narrates 'thump lormor come back now' = *Jared* leaves west riding a bloodstock stallion. They're not here anymore! o S HP:Battered MV:Tiring > k human k human They aren't here. o S HP:Battered MV:Tiring > w They aren't here. o S HP:Battered MV:Tiring > w In the Twisted Forest [ obvious exits: E S W ] Warped, menacing boughs shiver amongst trees slowly enclosing around you. Warped, menacing boughs shiver amongst trees slowly enclosing around you. k human * S HP:Battered MV:Winded > k human Near the Twisted Forest [ obvious exits: E S W ] * S HP:Battered MV:Winded > k human w w w w w w w w The day has begun. Your heartbeat calms down more as you feel less panicked. They aren't here. w * S HP:Battered MV:Tiring > They aren't here. * S HP:Battered MV:Tiring > w They aren't here. * S HP:Battered MV:Tiring > Near a Dark Forest [ obvious exits: E S W ] A hungry looking lioness is here, eyes gleaming with a blood lust. * S HP:Battered MV:Tiring > Among the Lifeless Hills [ obvious exits: E S W ] * S HP:Battered MV:Tiring > k human The Lifeless Hills [ obvious exits: N E S W ] * S HP:Battered MV:Tiring > k human In the Rolling Plains [ obvious exits: N E S W ] * S HP:Battered MV:Tiring > k human Among the Sparse Plains [ obvious exits: N E S W ] k human * S HP:Battered MV:Tiring > k human Near the Tall Grass [ obvious exits: N E S W ] * S HP:Battered MV:Tiring > k human Among the Sparse Plains [ obvious exits: E S W ] k human * S HP:Battered MV:Tiring > k human k human In the Plains of Kandor [ obvious exits: E S W ] * S HP:Battered MV:Tiring > In the Rolling Plains of Kandor [ obvious exits: E S W ] * S HP:Battered MV:Tiring > In the Rolling Plains of Kandor [ obvious exits: N E S ] *Jared* is standing here, riding a bloodstock stallion. * S HP:Battered MV:Tiring > You smite *Jared*'s body hard. * S HP:Battered MV:Tiring - Jared: Battered > You do the best you can! * S HP:Battered MV:Tiring - Jared: Battered > You do the best you can! * S HP:Battered MV:Tiring - Jared: Battered > k human You do the best you can! * S HP:Battered MV:Tiring - Jared: Battered > You do the best you can! * S HP:Battered MV:Tiring - Jared: Battered > k human You do the best you can! * S HP:Battered MV:Tiring - Jared: Battered > You do the best you can! * S HP:Battered MV:Tiring - Jared: Battered > You do the best you can! * S HP:Battered MV:Tiring - Jared: Battered > You do the best you can! * S HP:Battered MV:Tiring - Jared: Battered > You do the best you can! * S HP:Battered MV:Tiring - Jared: Battered > You do the best you can! * S HP:Battered MV:Tiring - Jared: Battered > You smite *Jared*'s right arm very hard. * S HP:Battered MV:Tiring - Jared: Battered > Thump narrates 'cant see' k human * S HP:Battered MV:Tiring - Jared: Battered > You do the best you can! k human * S HP:Battered MV:Tiring - Jared: Battered > You do the best you can! ring - Jared: Battered > *Jared* sends you sprawling with a powerful bash! * S HP:Battered MV:Tiring - Jared: Battered > Lormor narrates 'Was trying to stab her' * S HP:Battered MV:Tiring - Jared: Battered > k human *Jared* smites your right arm hard. * S HP:Battered MV:Tiring - Jared: Battered > bash *Jared* smites your body hard. * S HP:Battered MV:Tiring - Jared: Battered > You do the best you can! + ring - Jared: Battered > Slaydak narrates 'PORT' - You dodge a bash from *Jared* who loses his balance and falls! As *Jared* avoids your bash, you topple over and fall to the ground! stand * S HP:Battered MV:Tiring - Jared: Battered > kick bash Do you not consider fighting as standing? You smite *Jared*'s body hard.red: Battered > Your kick hits *Jared* in the solar plexus! * S HP:Battered MV:Tiring - Jared: Battered > Lormor narrates 'She ported?' + ring - Jared: Battered > Slaydak narrates 'yes' Kryyg narrates 'dunon' * You dodge a bash from *Jared* who loses his balance and falls! = Your bash at *Jared* sends him sprawling! * S HP:Battered MV:Tiring - Jared: Battered > Kryyg narrates '2 at bgs' Lormor narrates 'Ugg' smirk * S HP:Battered MV:Tiring - Jared: Battered > You smirk. k human * S HP:Battered MV:Tiring - Jared: Battered > You do the best you can! * S HP:Battered MV:Tiring - Jared: Battered > l human You smite *Jared*'s right leg very hard. Jared looks pretty hurt. *Jared* is using: a crystal lightstick a full metal helmet and visor a dark blue scarf a dark blue scarf a dark, hooded cloak a backpack a pair of heavy metal gauntlets a great claymore a pair of ebony-steel plate greaves a pair of thick metal boots * S HP:Battered MV:Tiring - Jared: Beaten > Kryyg narrates 'hahah i was serk im such amoron' * S HP:Battered MV:Tiring - Jared: Beaten > You smite *Jared*'s body. * S HP:Battered MV:Tiring - Jared: Beaten > k human k human You do the best you can! * S HP:Battered MV:Tiring - Jared: Beaten > k human You dodge a bash from *Jared* who loses his balance and falls! You do the best you can! * S HP:Battered MV:Tiring - Jared: Beaten > k human You do the best you can! * S HP:Battered MV:Tiring - Jared: Beaten > You do the best you can! bash * ring - Jared: Beaten > Lormor narrates 'Yep' As *Jared* avoids your bash, you topple over and fall to the ground! stand * S HP:Battered MV:Tiring > *Jared* smites your body hard. * S HP:Battered MV:Tiring - Jared: Beaten > *Jared* panics, and attempts to flee! * S HP:Battered MV:Tiring - Jared: Beaten > k human k human k human *Jared* -------------------------------------------------------------------------------- Carnage Master Joined: Sep 25, 1999 Posted: 2003-07-29 14:34 -------------------------------------------------------------------------------- * S HP:Battered MV:Tiring - Jared: Beaten > k human k human k human Thump narrates 'on' * S HP:Battered MV:Tiring - Jared: Beaten > Do you not consider fighting as standing? Lormor narrates 'Let me loose my flee lag a sec' * S HP:Battered MV:Tiring - Jared: Beaten > k human You smite *Jared*'s body very hard. *Jared* tickles your body with his smite. *Jared* leaves south riding a bloodstock stallion. They aren't here. k human * S HP:Battered MV:Tiring > k human They aren't here. * S HP:Battered MV:Tiring > k human They aren't here. k human * S HP:Battered MV:Tiring > They aren't here. * S HP:Battered MV:Tiring > k human They aren't here. k human * S HP:Battered MV:Tiring > k human They aren't here. * S HP:Battered MV:Tiring > They aren't here. * S HP:Battered MV:Tiring > k human They aren't here. k human * S HP:Battered MV:Tiring > k human They aren't here. * S HP:Battered MV:Tiring > They aren't here. * S HP:Battered MV:Tiring > k human They aren't here. * S HP:Battered MV:Tiring > k human They aren't here. * S HP:Battered MV:Tiring > k human k human k human Kryyg narrates 'on who thump' They aren't here. * S HP:Battered MV:Tiring > They aren't here. * S HP:Battered MV:Tiring > k human They aren't here. k human * S HP:Battered MV:Tiring > They aren't here. * S HP:Battered MV:Tiring > k human They aren't here. k human * S HP:Battered MV:Tiring > They aren't here. * S HP:Battered MV:Tiring > k human k human They aren't here. k human * S HP:Battered MV:Tiring > They aren't here. * S HP:Battered MV:Tiring > k human They aren't here. * S HP:Battered MV:Tiring > They aren't here. * S HP:Battered MV:Tiring > s They aren't here. * S HP:Battered MV:Tiring > *Jared* has arrived from the south, riding a bloodstock stallion. You smite *Jared*'s left arm extremely hard. * S HP:Battered MV:Tiring - Jared: Critical > k human *Jared* smites your right arm hard. You smite *Jared*'s right leg hard. You do the best you can! * S HP:Battered MV:Tiring - Jared: Critical > n You do the best you can! * S HP:Battered MV:Tiring - Jared: Critical > You do the best you can! * S HP:Battered MV:Tiring - Jared: Critical > k human You do the best you can! * S HP:Battered MV:Tiring - Jared: Critical > You do the best you can! * S HP:Battered MV:Tiring - Jared: Critical > k human You do the best you can! k human * S HP:Battered MV:Tiring - Jared: Critical > No way! You're fighting for your life! * S HP:Battered MV:Tiring - Jared: Critical > k human You do the best you can! * S HP:Battered MV:Tiring - Jared: Critical > k human *Jared* panics, and attempts to flee! No way! You're fighting for your life! * S HP:Battered MV:Tiring - Jared: Critical > You do the best you can! * S HP:Battered MV:Tiring - Jared: Critical > k human You do the best you can! k human * S HP:Battered MV:Tiring - Jared: Critical > You do the best you can! * S HP:Battered MV:Tiring - Jared: Critical > k human *Jared* smites your body. You smite *Jared*'s head. You do the best you can! k human * S HP:Battered MV:Tiring - Jared: Critical > You do the best you can! * S HP:Battered MV:Tiring - Jared: Critical > k human You do the best you can! * S HP:Battered MV:Tiring - Jared: Critical > You do the best you can! * S HP:Battered MV:Tiring - Jared: Critical > k human You do the best you can! * S HP:Battered MV:Tiring - Jared: Critical > k human You do the best you can! * S HP:Battered MV:Tiring - Jared: Critical > k human *Jared* panics, and attempts to flee! You do the best you can! k human * S HP:Battered MV:Tiring - Jared: Critical > You do the best you can! * S HP:Battered MV:Tiring - Jared: Critical > k human You do the best you can! k human * S HP:Battered MV:Tiring - Jared: Critical > k human You do the best you can! * S HP:Battered MV:Tiring - Jared: Critical > You do the best you can! * S HP:Battered MV:Tiring - Jared: Critical > k human You do the best you can! * S HP:Battered MV:Tiring - Jared: Critical > You smite *Jared*'s body very hard. You do the best you can! * S HP:Battered MV:Tiring - Jared: Critical > k human You do the best you can! Thump narrates 'vas dude' * S HP:Battered MV:Tiring - Jared: Critical > You do the best you can! * S HP:Battered MV:Tiring - Jared: Critical > k human *Jared* leaves south riding a bloodstock stallion. They aren't here. k human * S HP:Battered MV:Tiring > k human They aren't here. * S HP:Battered MV:Tiring > They aren't here. * S HP:Battered MV:Tiring > k human They aren't here. * S HP:Battered MV:Tiring > s They aren't here. * S HP:Battered MV:Tiring > k human In the Sparse Plains [ obvious exits: N E S ] *Jared* is standing here, riding a bloodstock stallion. * S HP:Battered MV:Tiring > n You smite *Jared*'s head. k human * S HP:Battered MV:Tiring - Jared: Critical > No way! You're fighting for your life! * S HP:Battered MV:Tiring - Jared: Critical > You do the best you can! * S HP:Battered MV:Tiring - Jared: Critical > *Jared* smites your body. You smite *Jared*'s right leg. * S HP:Beaten MV:Tiring - Jared: Critical > n k human No way! You're fighting for your life! * S HP:Beaten MV:Tiring - Jared: Critical > n k human You do the best you can! * S HP:Beaten MV:Tiring - Jared: Critical > No way! You're fighting for your life! * S HP:Beaten MV:Tiring - Jared: Critical > n k human Kryyg narrates 'he was 4n bgs' You do the best you can! * S HP:Beaten MV:Tiring - Jared: Critical > No way! You're fighting for your life! * S HP:Beaten MV:Tiring - Jared: Critical > You do the best you can! * S HP:Beaten MV:Tiring - Jared: Critical > n k human *Jared* smites your body. You smite *Jared*'s body. *Jared* is dead! R.I.P. You feel the Weave of the Wheel tighten around you. Your first time! Was it good for you too? Your blood freezes as you hear *Jared*'s death cry. The Illian alarm horn sounds loudly in the distance. You are thirsty. get skin pack get skin pack dri skin dri skin Kryyg narrates 'fled n' In the Rolling Plains of Kandor [ obvious exits: N E S ] wield dagger scalp corpse scalp 2.corpse rem dagger wield sword put dagger pack put all.flesh pack You don't see that here. * S HP:Battered MV:Tiring > You stop using a dagger. gadc * S HP:Battered MV:Tiring > You wield a great claymore with both hands. * S HP:Battered MV:Tiring > You put a dagger in a backpack. * S HP:Battered MV:Tiring > You get a skin of human flesh from a backpack. * S HP:Battered MV:Tiring > You get a skin of human flesh from a backpack. * S HP:Battered MV:Tiring > You drink the blood. * S HP:Battered MV:Tiring > You drink the blood. You don't feel thirsty any more. * S HP:Battered MV:Tiring > In the Sparse Plains [ obvious exits: N E S ] The corpse of Jared is lying here. A Tairen bloodstock stallion stands here, tail swaying with the breeze. * S HP:Battered MV:Tiring > You get a dagger from a backpack. * S HP:Battered MV:Tiring > You stop using a great claymore. Lormor narrates 'Vasillios out' * S HP:Battered MV:Tiring > You wield a dagger. * S HP:Battered MV:Tiring > You lean over and cut the bloody scalp from the corpse of Jared. * S HP:Battered MV:Tiring > You don't see that here. * S HP:Battered MV:Tiring > narr jared rip You stop using a dagger. * S HP:Battered MV:Tiring > You wield a great claymore with both hands. * S HP:Battered MV:Tiring > You put a dagger in a backpack. * S HP:Battered MV:Tiring > You put the war scalp of Jared the Human slain in Kandor in a backpack. You put a skin of human flesh in a backpack. You put a skin of human flesh in a backpack. * S HP:Battered MV:Tiring > Arglebargle, glop-glyf!?! * S HP:Battered MV:Tiring > ec [get all corpse] You get a pair of thick metal boots from the corpse of Jared. You get a pair of ebony-steel plate greaves from the corpse of Jared. You get a leather water flask from the corpse of Jared. You get a soft leather pouch from the corpse of Jared. You get a bronze belt of odd design from the corpse of Jared. You get a great claymore from the corpse of Jared. You get a pair of heavy metal gauntlets from the corpse of Jared. You get a pair of ebony-steel plate vambraces from the corpse of Jared. You get a backpack from the corpse of Jared. You get a dark, hooded cloak from the corpse of Jared. You get a shining steel breastplate from the corpse of Jared. You get a dark blue scarf from the corpse of Jared. You get a dark blue scarf from the corpse of Jared. You get a full metal helmet and visor from the corpse of Jared. You get a cheap brass ring from the corpse of Jared. You get a cheap brass ring from the corpse of Jared. You get a crystal lightstick from the corpse of Jared. * S HP:Battered MV:Tiring > You narrate 'jared rip' * S HP:Battered MV:Tiring > [exa corpse] It is the corpse of Jared. When you look inside, you see: corpse (here) : Nothing. * S HP:Battered MV:Tiring > Kryyg narrates 'ebefy where ar eu' * S HP:Battered MV:Tiring > n In the Rolling Plains of Kandor [ obvious exits: N E S ] e * S HP:Battered MV:Tiring > e e e e e e e e In the Rolling Plains of Kandor [ obvious exits: E S W ] e * S HP:Battered MV:Tiring > In the Plains of Kandor [ obvious exits: E S W ] * S HP:Battered MV:Tiring > Among the Sparse Plains [ obvious exits: E S W ] * S HP:Battered MV:Tiring > Near the Tall Grass [ obvious exits: N E S W ] * S HP:Battered MV:Tiring > Among the Sparse Plains [ obvious exits: N E S W ] * S HP:Battered MV:Tiring > In the Rolling Plains [ obvious exits: N E S W ] * S HP:Battered MV:Tiring > The Lifeless Hills [ obvious exits: N E S W ] * S HP:Battered MV:Tiring > e Among the Lifeless Hills [ obvious exits: E S W ] e * S HP:Battered MV:Tiring > e Near a Dark Forest [ obvious exits: E S W ] A hungry looking lioness is here, eyes gleaming with a blood lust. e * S HP:Battered MV:Winded > e Near the Twisted Forest [ obvious exits: E S W ] * S HP:Battered MV:Winded > e e In the Twisted Forest [ obvious exits: E S W ] Warped, menacing boughs shiver amongst trees slowly enclosing around you. Warped, menacing boughs shiver amongst trees slowly enclosing around you. * S HP:Battered MV:Winded > Deep in the Blackened Woods [ obvious exits: E S W ] Warped, menacing boughs shiver amongst trees slowly enclosing around you. Warped, menacing boughs shiver amongst trees slowly enclosing around you. Warped, menacing boughs shiver amongst trees slowly enclosing around you. Warped, menacing boughs shiver amongst trees slowly enclosing around you. o S HP:Battered MV:Winded > Deep in the Blighted Forest [ obvious exits: E S W ] o S HP:Battered MV:Winded > On Top of a Hill [ obvious exits: E S W ] * S HP:Battered MV:Winded > On the Slope of a Hill [ obvious exits: E S W ] * S HP:Battered MV:Winded > Twisted Forest [ obvious exits: N E S W ] A twisted tree is here, shaking in the wind. A twisted tree is here, shaking in the wind. * S HP:Battered MV:Winded > Among the Trees [ obvious exits: N S W ] A sickly, skinny deer stands here in a daze. A snake is lying on the ground here. * S HP:Battered MV:Winded > n n n Twisted Forest [ obvious exits: N E S W ] A sickly, skinny deer stands here in a daze. A beaked trolloc is here, scouting. A fade is stalking in the darkness. * S HP:Battered MV:Winded > Before an Abandoned Cabin [ obvious exits: N E S W ] * S HP:Battered MV:Winded > Living Room of the Abandoned Cabin [ obvious exits: N E S ] * S HP:Battered MV:Winded > n n Backyard of the Abandoned Cabin [ obvious exits: S ] A large stone well is here. A black shadow stallion paws the ground here, fiery-red eyes shining with evil. * S HP:Battered MV:Winded > Alas, you cannot go that way... * S HP:Battered MV:Winded > s e Living Room of the Abandoned Cabin [ obvious exits: N E S ] * S HP:Battered MV:Winded > A Collapsed Room [ obvious exits: W ] A sturdy chest rests in a corner. * S HP:Battered MV:Winded > n n n Alas, you cannot go that way... * S HP:Battered MV:Winded > Alas, you cannot go that way... * S HP:Battered MV:Winded > s Alas, you cannot go that way... * S HP:Battered MV:Winded > e Alas, you cannot go that way... * S HP:Battered MV:Winded > Alas, you cannot go that way... * S HP:Battered MV:Winded > w s Living Room of the Abandoned Cabin [ obvious exits: N E S ] * S HP:Battered MV:Winded > Before an Abandoned Cabin [ obvious exits: N E S W ] * S HP:Battered MV:Winded > e e Clearing in the Forest [ obvious exits: E S W ] A sickly, skinny deer stands here in a daze. * S HP:Battered MV:Winded > Twisted Forest [ obvious exits: E S W ] A sickly, skinny deer stands here in a daze. A sickly, skinny deer stands here in a daze. Sickly, wilted grass blankets the ground, intermixed with dry sand. * S HP:Battered MV:Winded > e e Twisted Forest [ obvious exits: N E S W ] A sickly, skinny deer stands here in a daze. A sickly, skinny deer stands here in a daze. A sickly, skinny deer stands here in a daze. * S HP:Battered MV:Winded > Within the Forest [ obvious exits: N S W ] A biteme is hovering here, looking for blood. A sickly, skinny deer stands here in a daze. * S HP:Battered MV:Weary > n Something flies through the air, buzzing. Bzzzzzzzz, bzzzzzzzzz! n * S HP:Battered MV:Weary > n Twisted Forest [ obvious exits: N E S W ] * S HP:Battered MV:Weary > n Twisted Forest [ obvious exits: N E S ] A sickly, skinny deer stands here in a daze. A hound of the shadow smells blood in the air. A sickly, skinny deer stands here in a daze. * S HP:Battered MV:Weary > Twisted Forest [ obvious exits: E S ] A sickly, skinny deer stands here in a daze. * S HP:Battered MV:Weary > Alas, you cannot go that way... * S HP:Battered MV:Weary > e n Twisted Forest [ obvious exits: N S W ] A twisted tree is here, shaking in the wind. A twisted tree is here, shaking in the wind. n * S HP:Battered MV:Weary > n Edge of a Dying Forest [ obvious exits: N S ] A rat scurries around trying to get out of sight. * S HP:Battered MV:Weary > n n n n Path through Valley [ obvious exits: N E S W ] Sickly, wilted grass blankets the ground, intermixed with dry sand. Sickly, wilted grass blankets the ground, intermixed with dry sand. * S HP:Battered MV:Weary > Anathema narrates 'smells fd road' Path through Valley [ obvious exits: N E S ] A sickly, skinny deer stands here in a daze. * S HP:Battered MV:Weary > Barren Path [ obvious exits: N S ] * S HP:Battered MV:Weary > Bend in Barren Path [ obvious exits: E S W ] A plain weapons belt has been forgotten here. * S HP:Battered MV:Weary > Alas, you cannot go that way... * S HP:Battered MV:Weary > Alas, you cannot go that way... * S HP:Battered MV:Weary > w w n Anathema narrates 'gone' Barren Path [ obvious exits: E W ] n * S HP:Battered MV:Weary > n Heritek narrates 'gone' Path through a Vale [ obvious exits: N E W ] A rat scurries around trying to get out of sight. * S HP:Battered MV:Weary > A Large Valley [ obvious exits: N S W ] The corpse of a rat is lying here. [2] A small glass vial of intense red powder rests upon the floor. *Elrad* is standing here, riding a warhorse. Lormor narrates 'Woota' * S HP:Battered MV:Weary > A Barren Path [ obvious exits: N S ] * S HP:Battered MV:Weary > e A Southward Bend [ obvious exits: E S ] * S HP:Battered MV:Weary > A Barren Path [ obvious exits: S W ] * S HP:Battered MV:Weary > s A Barren Path [ obvious exits: N E ] A sickly, skinny deer stands here in a daze. e * S HP:Battered MV:Haggard > A Fork in the Road [ obvious exits: N E S W ] * S HP:Battered MV:Haggard > n n n A Barren Path [ obvious exits: N S ] * S HP:Battered MV:Haggard > A Barren Path [ obvious exits: N S ] * S HP:Battered MV:Haggard > A Barren Path [ obvious exits: E S ] * S HP:Battered MV:Haggard > Kryyg narrates 'head down everyone' * S HP:Battered MV:Haggard > e A Barren Path [ obvious exits: E W ] n * S HP:Battered MV:Haggard > Alas, you cannot go that way... * S HP:Battered MV:Haggard > e n n n The Illian alarm horn sounds loudly in the distance. A Barren Path [ obvious exits: N W ] * S HP:Battered MV:Haggard > A Barren Path [ obvious exits: S U ] * S HP:Battered MV:Haggard > Alas, you cannot go that way... * S HP:Battered MV:Haggard > Alas, you cannot go that way... * S HP:Battered MV:Haggard > u n A Barren Path [ obvious exits: N W D ] * S HP:Battered MV:Haggard > A Barren Path [ obvious exits: S D ] * S HP:Battered MV:Haggard > d w Kryyg narrates 'pARTY' The Slope of a Barren Hill [ obvious exits: N U ] * S HP:Battered MV:Haggard > Alas, you cannot go that way... * S HP:Battered MV:Haggard > n Lormor narrates '3'rd stab missed' w * S HP:Battered MV:Haggard > A Barren Path [ obvious exits: E S W ] * S HP:Battered MV:Haggard > Bend in the Barren Path [ obvious exits: E S ] * S HP:Battered MV:Haggard > w A Barren Path [ obvious exits: N W ] * S HP:Battered MV:Haggard > A Barren Path [ obvious exits: E S ] * S HP:Battered MV:Haggard > where Players in your Zone -------------------- Carnage - A Barren Path You catch a smell of horses nearby. * S HP:Battered MV:Haggard > Pounds narrates 'heh' * S HP:Battered MV:Haggard > s You are too exhausted. k human * S HP:Battered MV:Haggard > They aren't here. inv * S HP:Battered MV:Haggard > You are carrying: a crystal lightstick [2] a cheap brass ring a full metal helmet and visor [2] a dark blue scarf a shining steel breastplate a dark, hooded cloak a backpack a pair of ebony-steel plate vambraces a pair of heavy metal gauntlets a great claymore a bronze belt of odd design a soft leather pouch a leather water flask a pair of ebony-steel plate greaves a pair of thick metal boots * S HP:Battered MV:Haggard > k human They aren't here. k human * S HP:Battered MV:Haggard > k human They aren't here. * S HP:Battered MV:Haggard > They aren't here. k human * S HP:Battered MV:Haggard > They aren't here. * S HP:Battered MV:Haggard > where k human Players in your Zone -------------------- Carnage - A Barren Path * S HP:Battered MV:Haggard > They aren't here. * S HP:Battered MV:Haggard > k human They aren't here. * S HP:Battered MV:Haggard > k human k human k human They aren't here. * S HP:Battered MV:Haggard > They aren't here. * S HP:Battered MV:Haggard > They aren't here. * S HP:Battered MV:Haggard > whois elrad Elrad Al'Thain is a level 37 human Saldaean Cavalry hunter. A steely eyed soldier with brown, gray flecked hair stands here wearing Armour with heraldry of the Western Borderguard. "Into the madness we ride, With nothing but our souls to save, Time to make darkness die..." k human * S HP:Battered MV:Haggard > They aren't here. * S HP:Battered MV:Haggard > k human They aren't here. k human * S HP:Battered MV:Haggard > They aren't here. k human * S HP:Battered MV:Haggard > They aren't here. * S HP:Battered MV:Haggard > eb k human [exa pack] It is a backpack. When you look inside, you see: backpack (used) : [2] a skin of human flesh a dagger the death scalp of a gray palfrey slain in Saldaea the war scalp of Jared the Human slain in Kandor [3] the death scalp of a gray palfrey slain in Saldaea a large number of copper pennies (32) [2] a package of iron rations a wealth of gold crowns (54) a splintered crimson skull an oilstone a bubbling draught [2] a thin vial of yellow fluid a hunk of beef a large slab of meat k human * S HP:Battered MV:Haggard > They aren't here. * S HP:Battered MV:Haggard > They aren't here. * S HP:Battered MV:Haggard > where Players in your Zone -------------------- Carnage - A Barren Path * S HP:Battered MV:Haggard > k human k human They aren't here. * S HP:Battered MV:Haggard > They aren't here. * S HP:Battered MV:Haggard > s w A Sharp Curve [ obvious exits: N W ] * S HP:Battered MV:Haggard > A Sharp Curve [ obvious exits: N E ] * S HP:Battered MV:Haggard > n A Barren Path [ obvious exits: N S ] A sickly, skinny deer stands here in a daze. w * S HP:Battered MV:Haggard > Alas, you cannot go that way... * S HP:Battered MV:Haggard > n w Bend in the Barren Path [ obvious exits: S W ] * S HP:Battered MV:Haggard > Barren Path [ obvious exits: N E S ] * S HP:Battered MV:Haggard > n w A Barren Path [ obvious exits: N S W ] * S HP:Battered MV:Haggard > A Cave in the Hill [ obvious exits: E ] A large slab of meat has been placed here. [2] A beastly, boar-headed trolloc growls maliciously. A beastly, boar-headed trolloc growls maliciously. A beastly, boar-headed trolloc growls maliciously. A silent, black-robed figure watches you from afar. * S HP:Battered MV:Haggard > get meat You get a large slab of meat. eat meat * S HP:Battered MV:Haggard > You eat the meat. You are full. * S HP:Battered MV:Haggard > close hill Ok. * S HP:Battered MV:Haggard > where Anathema narrates 'nod' Players in your Zone -------------------- Carnage - A Cave in the Hill You catch a smell of horses nearby. * S HP:Battered MV:Haggard > Heritek narrates 'we comein haggin down road' Kryyg narrates '2 of em there thou' * S HP:Battered MV:Haggard > narr got pukes s of SH You narrate 'got pukes s of SH' * S HP:Battered MV:Haggard > where Lormor narrates 'nods' * S HP:Battered MV:Haggard > Players in your Zone -------------------- Carnage - A Cave in the Hill You catch a smell of horses nearby. * S HP:Battered MV:Haggard > * S HP:Battered MV:Haggard > k human They aren't here. * S HP:Battered MV:Haggard > k human They aren't here. * S HP:Battered MV:Haggard > Lormor narrates 'You guys got draughts?' k human * S HP:Battered MV:Haggard > They aren't here. * S HP:Battered MV:Haggard * S HP:Battered MV:Weary > Slaydak narrates 'druaght shmout' * S HP:Battered MV:Weary > hide light Kryyg narrates 'she tried blinding me' * S HP:Battered MV:Weary > You hide a crystal lightstick. * S HP:Battered MV:Weary > where Players in your Zone -------------------- Carnage - A Cave in the Hill * S HP:Battered MV:Weary > where Players in your Zone -------------------- Carnage - A Cave in the Hill * S HP:Battered MV:Weary > rest You sit down and rest your tired bones. notice * S HP:Battered MV:Weary > You start paying increased attention to your surroundings. * S HP:Battered MV:Weary > where Players in your Zone -------------------- Carnage - A Cave in the Hill * S HP:Battered MV:Weary > * S HP:Battered MV:Weary > l e The hill is closed. * S HP:Battered MV:Weary > hill is now set as your door name. close hill Nah... You feel too relaxed to do that.. * S HP:Battered MV:Weary > open hill Nah... You feel too relaxed to do that.. * S HP:Battered MV:Weary > * S HP:Battered MV:Weary > The hill is opened from the other side. * S HP:Battered MV:Weary > stan You stop resting, and stand up. k human * S HP:Battered MV:Weary > k human k human They aren't here. * S HP:Battered MV:Weary > They aren't here. * S HP:Battered MV:Weary > scan e They aren't here. * S HP:Battered MV:Weary > k human A rat scurries around trying to get out of sight. *Elrad* is standing here. * S HP:Battered MV:Weary > k human They aren't here. k human * S HP:Battered MV:Weary > k human k human k human They aren't here. k human * S HP:Battered MV:Weary > They aren't here. * S HP:Battered MV:Weary > They aren't here. * S HP:Battered MV:Weary > k human k human They aren't here. k human * S HP:Battered MV:Weary > They aren't here. * S HP:Battered MV:Weary > They aren't here. * S HP:Battered MV:Weary > k human They aren't here. * S HP:Battered MV:Weary > k human They aren't here. * S HP:Battered MV:Weary > They aren't here. * S HP:Battered MV:Weary > k human They aren't here. k human * S HP:Battered MV:Weary > k human They aren't here. k human * S HP:Battered MV:Weary > They aren't here. * S HP:Battered MV:Weary > k human They aren't here. * S HP:Battered MV:Weary > k human They aren't here. * S HP:Battered MV:Weary > They aren't here. * S HP:Battered MV:Weary > They aren't here. * S HP:Battered MV:Weary > scan e They aren't here. * S HP:Battered MV:Weary > k human A rat scurries around trying to get out of sight. *Elrad* is standing here. * S HP:Battered MV:Weary > k human They aren't here. * S HP:Battered MV:Weary > k human They aren't here. * S HP:Battered MV:Weary > They aren't here. k human * S HP:Battered MV:Weary > k human They aren't here. k human * S HP:Battered MV:Weary > k human They aren't here. * S HP:Battered MV:Weary > k human The hill closes quietly. They aren't here. * S HP:Battered MV:Weary > k human They aren't here. * S HP:Battered MV:Weary > They aren't here. * S HP:Battered MV:Weary > They aren't here. scan e * S HP:Battered MV:Weary > * S HP:Battered MV:Weary > k human Someone knocks on the hill from the other side. They aren't here. k human * S HP:Battered MV:Weary > k human They aren't here. * S HP:Battered MV:Weary > They aren't here. * S HP:Battered MV:Weary > k human They aren't here. k human * S HP:Battered MV:Weary > k human k human They aren't here. * S HP:Battered MV:Weary > k human They aren't here. * S HP:Battered MV:Weary > They aren't here. * S HP:Battered MV:Weary > They aren't here. * S HP:Battered MV:Weary > whois elrad Zarth narrates 'woot smells' * S HP:Battered MV:Weary > where The hill is opened from the other side. Elrad Al'Thain is a level 37 human Saldaean Cavalry hunter. A steely eyed soldier with brown, gray flecked hair stands here wearing Armour with heraldry of the Western Borderguard. "Into the madness we ride, With nothing but our souls to save, Time to make darkness die..." * S HP:Battered MV:Weary > k human Players in your Zone -------------------- Carnage - A Cave in the Hill * S HP:Battered MV:Weary > They aren't here. * S HP:Battered MV:Weary > *Elrad* has arrived from the east. A rat has arrived from the east. * S HP:Battered MV:Weary > *Elrad* leaves east. A rat leaves east. * S HP:Battered MV:Weary > narr elrad You narrate 'elrad ' k human * S HP:Battered MV:Weary > k human k human They aren't here. k human * S HP:Battered MV:Weary > k human They aren't here. * S HP:Battered MV:Weary > They aren't here. k human * S HP:Battered MV:Weary > k human They aren't here. * S HP:Battered MV:Weary > k human They aren't here. * S HP:Battered MV:Weary > k human They aren't here. * S HP:Battered MV:Weary > k human They aren't here. * S HP:Battered MV:Weary > They aren't here. * S HP:Battered MV:Weary > They aren't here. * S HP:Battered MV:Weary > They aren't here. * S HP:Battered MV:Weary > scan e A rat scurries around trying to get out of sight. *Elrad* is standing here. k human * S HP:Battered MV:Weary > k human They aren't here. k human * S HP:Battered MV:Weary > k human They aren't here. * S HP:Battered MV:Weary > k human They aren't here. * S HP:Battered MV:Weary > k human They aren't here. * S HP:Battered MV:Weary > k human They aren't here. k human * S HP:Battered MV:Weary > They aren't here. * S HP:Battered MV:Weary > k human They aren't here. * S HP:Battered MV:Weary > k human k human Kryyg narrates 'stil lonly 2 bgs' They aren't here. k human * S HP:Battered MV:Weary > They aren't here. * S HP:Battered MV:Weary > They aren't here. * S HP:Battered MV:Weary > k human They aren't here. * S HP:Battered MV:Weary > k human They aren't here. k human * S HP:Battered MV:Weary > k human They aren't here. * S HP:Battered MV:Weary > k human They aren't here. * S HP:Battered MV:Weary > k human They aren't here. k human * S HP:Battered MV:Weary > k human They aren't here. * S HP:Battered MV:Weary > They aren't here. * S HP:Battered MV:Weary > They aren't here. * S HP:Battered MV:Weary > where They aren't here. * S HP:Battered MV:Weary > They aren't here. * S HP:Battered MV:Weary > Players in your Zone -------------------- Carnage - A Cave in the Hill * S HP:Battered MV:Weary > scan e A rat scurries around trying to get out of sight. *Elrad* is standing here. k human * S HP:Battered MV:Weary > k human They aren't here. * S HP:Battered MV:Weary > k human They aren't here. * S HP:Battered MV:Weary > k human k human They aren't here. * S HP:Battered MV:Weary > k human They aren't here. * S HP:Battered MV:Weary > They aren't here. * S HP:Battered MV:Weary > k human They aren't here. * S HP:Battered MV:Weary > k human They aren't here. * S HP:Battered MV:Weary > k human They aren't here. k human * S HP:Battered MV:Weary > They aren't here. * S HP:Battered MV:Weary > sta They aren't here. * S HP:Battered MV:Weary > You are already standing. * S HP:Battered MV:Weary > *Elrad* has arrived from the east. A rat has arrived from the east. * S HP:Battered MV:Weary > k human *Elrad* barely smites your right leg. * S HP:Battered MV:Weary - Elrad: Scratched > k human No way! You're fighting for your life! * S HP:Battered MV:Weary - Elrad: Scratched > k human You do the best you can! * S HP:Battered MV:Weary - Elrad: Scratched > You do the best you can! * S HP:Battered MV:Weary - Elrad: Scratched > You do the best you can! * S HP:Battered MV:Weary - Elrad: Scratched > close hill close hill bash A boarish trolloc joins your fight! A boarish trolloc joins a boarish trolloc's fight! A boarish trolloc joins a boarish trolloc's fight! A myrddraal joins a boarish trolloc's fight! A myrddraal slashes Elrad's right leg. A boarish trolloc tickles Elrad's body with its cleave. A boarish trolloc tickles Elrad's body with its cleave. A boarish trolloc cleaves Elrad's right leg. You smite *Elrad*'s body hard. Ok. * S HP:Battered MV:Weary - Elrad: Scratched > It's already closed! = ary - Elrad: Scratched > You dodge a bash from *Elrad* who loses his balance and falls! - A myrddraal slashes Elrad's body. A boarish trolloc tickles Elrad's body with its cleave. A boarish trolloc tickles Elrad's body with its cleave. A boarish trolloc barely cleaves Elrad's body. = Your bash at *Elrad* sends him sprawling! * S HP:Battered MV:Weary - Elrad: Hurt > close hill close hill l human It's already closed! * S HP:Battered MV:Weary - Elrad: Hurt > It's already closed! * S HP:Battered MV:Weary - Elrad: Hurt > A steely eyed soldier with brown, gray flecked hair stands here wearing Armour with heraldry of the Western Borderguard. "Into the madness we ride, With nothing but our souls to save, Time to make darkness die..." Elrad has some small wounds and bruises. *Elrad* is using: a lantern a chain coif a dark blue riders cape bearing three silver fish a backpack a pair of heavy metal gauntlets a bright blue rose a two-fisted flamberge a pair of chainmail leggings a pair of thick metal boots * S HP:Battered MV:Weary - Elrad: Hurt > Lormor narrates 'Laag' * S HP:Battered MV:Weary - Elrad: Hurt > A myrddraal slashes Elrad's body. A boarish trolloc tickles Elrad's body with its cleave. A boarish trolloc cleaves Elrad's left leg hard. A boarish trolloc cleaves Elrad's head. You smite *Elrad*'s head extremely hard. * S HP:Battered MV:Weary - Elrad: Wounded > close hill It's already closed! * S HP:Battered MV:Weary - Elrad: Wounded > close hill It's already closed! * S HP:Battered MV:Weary - Elrad: Wounded > close hill It's already closed! close hill * S HP:Battered MV:Weary - Elrad: Wounded > A myrddraal slashes Elrad's left leg. A boarish trolloc barely cleaves Elrad's body. A boarish trolloc cleaves Elrad's left leg. A boarish trolloc cleaves Elrad's right leg hard. You smite *Elrad*'s head extremely hard. It's already closed! close hill * S HP:Battered MV:Weary - Elrad: Wounded > close hill It's already closed! * S HP:Battered MV:Weary - Elrad: Wounded > It's already closed! * S HP:Battered MV:Weary - Elrad: Wounded > kick close hill Your boots need polishing again -- blood all over... ary - Elrad: Battered > *Elrad* sends you sprawling with a powerful bash! * S HP:Battered MV:Weary - Elrad: Battered > close hill close hill A myrddraal barely slashes Elrad's right arm. A boarish trolloc tickles Elrad's body with its cleave. A boarish trolloc barely cleaves Elrad's body. A boarish trolloc cleaves Elrad's head. *Elrad* smites your right leg. * S HP:Battered MV:Weary - Elrad: Battered > close hill close hill close hill *Elrad* opens the hill. * S HP:Battered MV:Weary - Elrad: Battered > close hill close hill close hill close hill A myrddraal tickles Elrad's body with his slash. A boarish trolloc barely tickles Elrad's body with its cleave. A boarish trolloc barely tickles Elrad's left foot with its cleave. A boarish trolloc barely cleaves Elrad's head. *Elrad* smites your right leg. *Elrad* panics, and attempts to flee! * S HP:Battered MV:Weary - Elrad: Battered > *Elrad* leaves east. * S HP:Battered MV:Weary > close hill close hill close hill close hill Ok. * S HP:Battered MV:Weary > It's already closed! * S HP:Battered MV:Weary > It's already closed! * S HP:Battered MV:Weary > It's already closed! * S HP:Battered MV:Weary > It's already closed! * S HP:Battered MV:Weary > open hill e It's already closed! * S HP:Battered MV:Weary > k human It's already closed! * S HP:Battered MV:Weary > bash It's already closed! * S HP:Battered MV:Weary > It's already closed! * S HP:Battered MV:Weary > It's already closed! * S HP:Battered MV:Weary > It's already closed! * S HP:Battered MV:Weary > It's already closed! * S HP:Battered MV:Weary > It's already closed! * S HP:Battered MV:Weary > It's already closed! * S HP:Battered MV:Weary > Ok. * S HP:Battered MV:Weary > A shrill piercing scream reverberates through the area. A Barren Path [ obvious exits: N S W ] *Elrad* is standing here. * S HP:Battered MV:Weary > You smite *Elrad*'s body hard. k human ary - Elrad: Battered > - *Elrad* barely smites your body. Cancelled. You do the best you can! * S HP:Battered MV:Weary - Elrad: Battered > k human You do the best you can! * S HP:Battered MV:Weary - Elrad: Battered > k human You do the best you can! k human * S HP:Battered MV:Weary - Elrad: Battered > You do the best you can! k human * S HP:Battered MV:Weary - Elrad: Battered > You do the best you can! * S HP:Battered MV:Weary - Elrad: Battered > *Elrad* smites your right leg. You smite *Elrad*'s body hard. * S HP:Battered MV:Weary - Elrad: Battered > k human You do the best you can! * S HP:Battered MV:Weary - Elrad: Battered > *Elrad* closes the hill. * S HP:Battered MV:Weary - Elrad: Battered > wink *Elrad* panics, and attempts to flee! * S HP:Battered MV:Weary - Elrad: Battered > *Elrad* leaves south. Have you got something in your eye? * S HP:Battered MV:Weary > s k human *Elrad* has arrived from the south. * S HP:Battered MV:Weary > *Elrad* leaves north. Barren Path [ obvious exits: N E S ] * S HP:Battered MV:Weary > They aren't here. * S HP:Battered MV:Weary > n k human A Barren Path [ obvious exits: N S W ] * S HP:Battered MV:Weary > n They aren't here. * S HP:Battered MV:Weary > k human A Barren Path [ obvious exits: N E S W ] A raven is here flying around. * S HP:Battered MV:Weary > They aren't here. * S HP:Battered MV:Weary > n k human A Barren Path [ obvious exits: N S ] A raven is here, watching. * S HP:Battered MV:Weary > They aren't here. * S HP:Battered MV:Weary > s A Barren Path [ obvious exits: N E S W ] A raven is here flying around. * S HP:Battered MV:Weary > track human + Some obvious fresh tracks of a Human leaving south. Some obvious fresh tracks of a Human leaving north. Some obvious fresh tracks of a Human leaving south. * S HP:Battered MV:Weary > Lormor narrates 'I'm freezing' * S HP:Battered MV:Weary > s open hill w A Barren Path [ obvious exits: N S W ] * S HP:Battered MV:Weary > Ok. * S HP:Battered MV:Weary > A Cave in the Hill [ obvious exits: E ] An embossed leather water flask lies forgotten here. A soft leather pouch has been discarded here. A large slab of meat has been placed here. A rat scurries around trying to get out of sight. A beastly, boar-headed trolloc growls maliciously. A beastly, boar-headed trolloc growls maliciously. A beastly, boar-headed trolloc growls maliciously. A silent, black-robed figure watches you from afar. * S HP:Battered MV:Weary > k human k human Kryyg narrates 'tihs lag sucks' They aren't here. * S HP:Battered MV:Weary > They aren't here. * S HP:Battered MV:Weary > k human k human They aren't here. k human * S HP:Battered MV:Weary > They aren't here. * S HP:Battered MV:Weary > They aren't here. * S HP:Battered MV:Weary > where k human k human Players in your Zone -------------------- Carnage - A Cave in the Hill * S HP:Battered MV:Weary > They aren't here. * S HP:Battered MV:Weary > k human k human They aren't here. k human * S HP:Battered MV:Weary > They aren't here. * S HP:Battered MV:Weary > They aren't here. * S HP:Battered MV:Weary > k human k human k human k human k human k human k human k human k human k human k human k human k human k human They aren't here. * S HP:Battered MV:Weary > They aren't here. k human * S HP:Battered MV:Weary > They aren't here. * S HP:Battered MV:Weary > They aren't here. * S HP:Battered MV:Weary > They aren't here. * S HP:Battered MV:Weary > k human They aren't here. * S HP:Battered MV:Weary > Kryyg narrates 'omfg' They aren't here. * S HP:Battered MV:Weary > scan e Kryyg narrates 'lag and they aggroing us' They aren't here. * S HP:Battered MV:Weary > k human They aren't here. * S HP:Battered MV:Weary > They aren't here. * S HP:Battered MV:Weary > They aren't here. * S HP:Battered MV:Weary > k human They aren't here. * S HP:Battered MV:Weary > They aren't here. * S HP:Battered MV:Weary > k human They aren't here. * S HP:Battered MV:Weary > k human They aren't here. * S HP:Battered MV:Weary > k human k human k human k human They aren't here. * S HP:Battered MV:Weary > k human They aren't here. * S HP:Battered MV:Weary > * S HP:Battered MV:Weary > k human They aren't here. k human * S HP:Battered MV:Weary > They aren't here. * S HP:Battered MV:Weary > They aren't here. * S HP:Battered MV:Weary > k human They aren't here. * S HP:Battered MV:Weary > They aren't here. * S HP:Battered MV:Weary > k human They aren't here. k human * S HP:Battered MV:Weary > They aren't here. * S HP:Battered MV:Weary > They aren't here. k human * S HP:Battered MV:Weary > They aren't here. * S HP:Battered MV:Weary > k human They aren't here. * S HP:Battered MV:Weary > k human They aren't here. * S HP:Battered MV:Weary > Kryyg narrates 'FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFS' They aren't here. k human * S HP:Battered MV:Weary > k human They aren't here. * S HP:Battered MV:Weary > They aren't here. * S HP:Battered MV:Weary > k human They aren't here. * S HP:Battered MV:Weary > k human They aren't here. k human * S HP:Battered MV:Weary > They aren't here. * S HP:Battered MV:Weary > k human They aren't here. * S HP:Battered MV:Weary > k human They aren't here. k human * S HP:Battered MV:Weary > They aren't here. * S HP:Battered MV:Weary > k human They aren't here. * S HP:Battered MV:Weary > k human They aren't here. k human * S HP:Battered MV:Weary > They aren't here. * S HP:Battered MV:Weary > They aren't here. * S HP:Battered MV:Weary > They aren't here. * S HP:Battered MV:Weary > Pounds narrates 'heh' They aren't here. * S HP:Battered MV:Weary > Kryyg narrates 'how jyrmes hps' They aren't here. * S HP:Battered MV:Weary > k human They aren't here. * S HP:Battered MV:Weary > * S HP:Battered MV:Weary > They aren't here. * S HP:Battered MV:Weary > k human Ok, you stop sneaking. sneak * HP:Battered MV:Weary > They aren't here. k human * HP:Battered MV:Weary > Ok, you'll try to move silently for a while. * S HP:Battered MV:Weary > They aren't here. * S HP:Battered MV:Weary > k human They aren't here. k human * S HP:Battered MV:Weary > They aren't here. k human * S HP:Battered MV:Weary > k human They aren't here. * S HP:Battered MV:Weary > They aren't here. * S HP:Battered MV:Weary > scan e k human * S HP:Battered MV:Weary > They aren't here. k human * S HP:Battered MV:Weary > They aren't here. * S HP:Battered MV:Weary > k human They aren't here. k human * S HP:Battered MV:Weary > k human They aren't here. * S HP:Battered MV:Weary > k human They aren't here. * S HP:Battered MV:Weary > k human k human They aren't here. k human * S HP:Battered MV:Weary > Pounds narrates 'kryyg stop stuttering ' They aren't here. Thump narrates 'gah lagging' * S HP:Battered MV:Weary > They aren't here. * S HP:Battered MV:Weary > scan e k human k human k human They aren't here. * S HP:Battered MV:Winded > * S HP:Battered MV:Winded > They aren't here. * S HP:Battered MV:Winded > k human They aren't here. k human * S HP:Battered MV:Winded > They aren't here. * S HP:Battered MV:Winded > k human They aren't here. * S HP:Battered MV:Winded > k human They aren't here. * S HP:Battered MV:Winded > They aren't here. * S HP:Battered MV:Winded > k human They aren't here. * S HP:Battered MV:Winded > k human k human They aren't here. k human * S HP:Battered MV:Winded > They aren't here. * S HP:Battered MV:Winded > They aren't here. * S HP:Battered MV:Winded > k human They aren't here. * S HP:Battered MV:Winded > They aren't here. * S HP:Battered MV:Winded > where k human Players in your Zone -------------------- Carnage - A Cave in the Hill * S HP:Battered MV:Winded > k human They aren't here. * S HP:Battered MV:Winded > scan e They aren't here. k human * S HP:Battered MV:Winded > * S HP:Battered MV:Winded > They aren't here. * S HP:Battered MV:Winded > k human k human They aren't here. * S HP:Battered MV:Winded > They aren't here. * S HP:Battered MV:Winded > k human k human They aren't here. * S HP:Battered MV:Winded > They aren't here. * S HP:Battered MV:Winded > * S HP:Battered MV:Winded > A Barren Path [ obvious exits: N S W ] * S HP:Battered MV:Weary > Barren Path [ obvious exits: N E S ] * S HP:Battered MV:Weary > e s s Bend in the Barren Path [ obvious exits: S W ] * S HP:Battered MV:Weary > e A Barren Path [ obvious exits: N S ] * S HP:Battered MV:Weary > e A Sharp Curve [ obvious exits: N E ] A sickly, skinny deer stands here in a daze. * S HP:Battered MV:Weary > A Sharp Curve [ obvious exits: N W ] * S HP:Battered MV:Weary > n Alas, you cannot go that way... Lormor narrates 'They won't even chase ya' * S HP:Battered MV:Weary > e A Barren Path [ obvious exits: E S ] * S HP:Battered MV:Weary > A Barren Path [ obvious exits: N W ] * S HP:Battered MV:Weary > n e Bend in the Barren Path [ obvious exits: E S ] s * S HP:Battered MV:Weary > A Barren Path [ obvious exits: E S W ] * S HP:Battered MV:Weary > The Slope of a Barren Hill [ obvious exits: N U ] * S HP:Battered MV:Weary > track human + You could find no tracks at all. * S HP:Battered MV:Weary > where k human Players in your Zone -------------------- Carnage - The Slope of a Barren Hill You catch a smell of horses nearby. * S HP:Battered MV:Weary > They aren't here. * S HP:Battered MV:Weary > k human k human They aren't here. * S HP:Battered MV:Weary > n They aren't here. * S HP:Battered MV:Weary > k human A Barren Path [ obvious exits: E S W ] * S HP:Battered MV:Weary > They aren't here. * S HP:Battered MV:Weary > k human k human k human k human They aren't here. * S HP:Battered MV:Weary > They aren't here. * S HP:Battered MV:Weary > where They aren't here. * S HP:Battered MV:Weary > k human They aren't here. * S HP:Battered MV:Weary > k human Players in your Zone -------------------- Carnage - A Barren Path You catch a smell of horses nearby. * S HP:Battered MV:Weary > They aren't here. * S HP:Battered MV:Weary > They aren't here. k human * S HP:Battered MV:Weary > They aren't here. * S HP:Battered MV:Weary > k human w s They aren't here. * S HP:Battered MV:Weary > Bend in the Barren Path [ obvious exits: E S ] * S HP:Battered MV:Weary > A Barren Path [ obvious exits: N W ] * S HP:Battered MV:Weary > w A Barren Path [ obvious exits: E S ] where * S HP:Battered MV:Weary > Players in your Zone -------------------- Carnage - A Barren Path You catch a smell of horses nearby. * S HP:Battered MV:Weary > s A Sharp Curve [ obvious exits: N W ] * S HP:Battered MV:Haggard > *Elrad* has arrived from the west, riding a warhorse. w * S HP:Battered MV:Haggard > w A Sharp Curve [ obvious exits: N E ] A sickly, skinny deer stands here in a daze. * S HP:Battered MV:Haggard > Kryyg narrates 'meh i beat' Alas, you cannot go that way... * S HP:Battered MV:Haggard > k human k human Anathema narrates 'smells' They aren't here. * S HP:Battered MV:Haggard > They aren't here. * S HP:Battered MV:Haggard > e A Sharp Curve [ obvious exits: N W ] k human * S HP:Battered MV:Haggard > bash -------------------------------------------------------------------------------- Carnage Master Joined: Sep 25, 1999 Posted: 2003-07-29 14:34 -------------------------------------------------------------------------------- They aren't here. * S HP:Battered MV:Haggard > n Bash who? * S HP:Battered MV:Haggard > k human Kryyg narrates 'get 4n' A Barren Path [ obvious exits: E S ] * S HP:Battered MV:Haggard > A shrill piercing scream reverberates through the area. They aren't here. * S HP:Battered MV:Haggard > e k human A Barren Path [ obvious exits: N W ] *Elrad* is standing here, riding a warhorse. * S HP:Battered MV:Haggard > *Elrad* leaves north riding a warhorse. They aren't here. * S HP:Battered MV:Haggard > Kryyg narrates 'get 4n bgs' * S HP:Battered MV:Haggard > k human k human k human k human n They aren't here. * S HP:Battered MV:Haggard > Elrad bellows 'GTrvnp' They aren't here. * S HP:Battered MV:Haggard > k human They aren't here. * S HP:Battered MV:Haggard > e They aren't here. * S HP:Battered MV:Haggard > Bend in the Barren Path [ obvious exits: E S ] * S HP:Battered MV:Haggard > k human They aren't here. k human * S HP:Battered MV:Haggard > A Barren Path [ obvious exits: E S W ] *Elrad* is standing here, riding a warhorse. * S HP:Battered MV:Haggard > s *Elrad* leaves east riding a warhorse. They aren't here. * S HP:Battered MV:Haggard > They aren't here. * S HP:Battered MV:Haggard > The Slope of a Barren Hill [ obvious exits: N U ] * S HP:Battered MV:Haggard > k human They aren't here. * S HP:Battered MV:Haggard > n e A Barren Path [ obvious exits: E S W ] * S HP:Battered MV:Haggard > k human Off the Path [ obvious exits: N W ] * S HP:Battered MV:Haggard > k human They aren't here. * S HP:Battered MV:Haggard > They aren't here. * S HP:Battered MV:Haggard > k human w *Elrad* has arrived from the north, riding a warhorse. * S HP:Battered MV:Haggard > k human *Elrad* leaves west riding a warhorse. They aren't here. * S HP:Battered MV:Haggard > k human A Barren Path [ obvious exits: E S W ] * S HP:Battered MV:Haggard > They aren't here. * S HP:Battered MV:Haggard > They aren't here. * S HP:Battered MV:Haggard > k human k human k human k human They aren't here. Nicki bellows 'ZvH' * S HP:Battered MV:Haggard > Kryyg narrates 'this sucks' They aren't here. * S HP:Battered MV:Haggard > k human They aren't here. * S HP:Battered MV:Haggard > k human They aren't here. * S HP:Battered MV:Haggard > A shrill piercing scream reverberates through the area. They aren't here. s * S HP:Battered MV:Haggard > They aren't here. * S HP:Battered MV:Haggard > k human The Slope of a Barren Hill [ obvious exits: N U ] * S HP:Battered MV:Haggard > They aren't here. * S HP:Battered MV:Haggard > track horse Kryyg narrates 'jyrme sucks and is a no name and i cant bash her' + Some obvious fresh tracks of a Ridden mount leaving up. * S HP:Battered MV:Haggard > Zarth narrates 'you think that sucks' * S HP:Battered MV:Haggard > k human They aren't here. * S HP:Battered MV:Haggard > u k human Elrad bellows 'eRT dEW' A Barren Path [ obvious exits: S D ] *Elrad* is standing here, riding a warhorse. * S HP:Battered MV:Haggard > You smite *Elrad*'s body hard. * S HP:Battered MV:Haggard - Elrad: Beaten > k human bash You do the best you can! k human ggard - Elrad: Beaten > k human k human Cancelled. You do the best you can! * S HP:Battered MV:Haggard - Elrad: Beaten > You do the best you can! * S HP:Battered MV:Haggard - Elrad: Beaten > You do the best you can! * S HP:Battered MV:Haggard - Elrad: Beaten > s k human No way! You're fighting for your life! s k human * S HP:Battered MV:Haggard - Elrad: Beaten > You do the best you can! * S HP:Battered MV:Haggard - Elrad: Beaten > No way! You're fighting for your life! * S HP:Battered MV:Haggard - Elrad: Beaten > You do the best you can! * S HP:Battered MV:Haggard - Elrad: Beaten > s k human No way! You're fighting for your life! * S HP:Battered MV:Haggard - Elrad: Beaten > Zarth narrates 'i am with some jerk that kicks' You do the best you can! * S HP:Battered MV:Haggard - Elrad: Beaten > s k human No way! You're fighting for your life! * S HP:Battered MV:Haggard - Elrad: Beaten > You do the best you can! * S HP:Battered MV:Haggard - Elrad: Beaten > You dodge a bash from *Elrad* who loses his balance and falls! * S HP:Battered MV:Haggard - Elrad: Beaten > s k human You smite *Elrad*'s right hand. No way! You're fighting for your life! * S HP:Battered MV:Haggard - Elrad: Beaten > You do the best you can! * S HP:Battered MV:Haggard - Elrad: Beaten > s k human No way! You're fighting for your life! * S HP:Battered MV:Haggard - Elrad: Beaten > You do the best you can! * S HP:Battered MV:Haggard - Elrad: Beaten > bash Kryyg narrates 'haah' = Kryyg narrates 'better than some loser that bash stabs every single fight' = Your bash at *Elrad* sends him sprawling! * S HP:Battered MV:Haggard - Elrad: Beaten > k human k human You smite *Elrad*'s body very hard. Zarth narrates 'no way' You do the best you can! * S HP:Battered MV:Haggard - Elrad: Beaten > You do the best you can! * S HP:Battered MV:Haggard - Elrad: Beaten > k human You do the best you can! k human * S HP:Battered MV:Haggard - Elrad: Beaten > k human You do the best you can! * S HP:Battered MV:Haggard - Elrad: Beaten > You do the best you can! * S HP:Battered MV:Haggard - Elrad: Beaten > k human You do the best you can! k human * S HP:Battered MV:Haggard - Elrad: Beaten > You smite *Elrad*'s body. Zarth narrates 'kick kick kick kick' You do the best you can! *Nicki* has arrived from the south, riding a warhorse. * S HP:Battered MV:Haggard - Elrad: Beaten > s k human s k human No way! You're fighting for your life! * S HP:Battered MV:Haggard - Elrad: Beaten > You do the best you can! * S HP:Battered MV:Haggard - Elrad: Beaten > No way! You're fighting for your life! * S HP:Battered MV:Haggard - Elrad: Beaten > You do the best you can! *Nicki* strikes your right leg. * S HP:Battered MV:Haggard - Elrad: Beaten > Kryyg narrates 'even if both are engaged on his partner he feels the need to stil ltry a charge incase imsm chagned coding' * S HP:Battered MV:Haggard - Elrad: Beaten > sigh k human k human k human chan mood wimpy flee *Nicki* strikes your left leg. You smite *Elrad*'s body hard. * S HP:Battered MV:Haggard - Elrad: Critical > Zarth narrates 'and i cant do nothing' Pounds narrates 'kick r0x0rz' You sigh. * S HP:Battered MV:Haggard - Elrad: Critical > You do the best you can! * S HP:Battered MV:Haggard - Elrad: Critical > You do the best you can! * S HP:Battered MV:Haggard - Elrad: Critical > You do the best you can! * S HP:Battered MV:Haggard - Elrad: Critical > Mood changed to: Wimpy elrad is now set as your target.ad: Critical > You panic and attempt to flee! You flee head over heels. A Barren Path [ obvious exits: N W D ] * S HP:Battered MV:Haggard > k elrad k elrad They aren't here. * S HP:Battered MV:Haggard > They aren't here. * S HP:Battered MV:Haggard > k elrad k elrad k elrad They aren't here. * S HP:Battered MV:Haggard > k elrad They aren't here. * S HP:Battered MV:Haggard > They aren't here. * S HP:Battered MV:Haggard > k elrad They aren't here. * S HP:Battered MV:Haggard > ui They aren't here. * S HP:Battered MV:Haggard > Arglebargle, glop-glyf!?! * S HP:Battered MV:Haggard > k elrad u They aren't here. k elrad * S HP:Battered MV:Haggard > Alas, you cannot go that way... * S HP:Battered MV:Haggard > bash They aren't here. * S HP:Battered MV:Haggard > Bash who? * S HP:Battered MV:Haggard > u Alas, you cannot go that way... k elrad * S HP:Battered MV:Haggard > They aren't here. * S HP:Battered MV:Haggard > l A Barren Path Crumbling stone turns to dust when the slightest pressure is put on it. The stone does not seem natural however. The stones are serrated almost like a roof tile, yet made of a kind of stone not of this world. The hill continue to rise to the west as where what looks like a muddy tower resides. [ obvious exits: N W D ] * S HP:Battered MV:Haggard > k elrad They aren't here. n * S HP:Battered MV:Haggard > A Barren Path [ obvious exits: S D ] *Nicki* is standing here, riding a warhorse. *Elrad* is standing here, riding a warhorse. k elrad * S HP:Battered MV:Haggard > *Nicki* strikes your body. * S HP:Battered MV:Haggard - Nicki: Battered > You do the best you can! * S HP:Battered MV:Haggard - Nicki: Battered > chan mood wimpy flee *Elrad* looks at *Nicki*. Mood changed to: Wimpy k elrad You panic and attempt to flee!icki: Battered > chan mood brave *Elrad* smites your left leg. k elrad You flee head over heels. A Barren Path [ obvious exits: N W D ] They aren't here. * S HP:Battered MV:Haggard > Mood changed to: Brave * S HP:Battered MV:Haggard > They aren't here. * S HP:Battered MV:Haggard > n k elrad A Barren Path [ obvious exits: S D ] *Nicki* is standing here, riding a warhorse. *Elrad* is standing here, riding a warhorse. *Nicki* strikes your right arm. * S HP:Battered MV:Haggard - Nicki: Battered > *Elrad* smites your left arm. You do the best you can! * S HP:Battered MV:Haggard - Nicki: Battered > chan mood wimpy flee Mood changed to: Wimpy chan mood brave You panic and attempt to flee!icki: Battered > k elrad *Elrad* barely smites your body. *Nicki* tickles your right foot with her strike. k elrad You flee head over heels. The Slope of a Barren Hill [ obvious exits: N U ] Mood changed to: Brave * S HP:Battered MV:Haggard > They aren't here. * S HP:Battered MV:Haggard > k elrad They aren't here. * S HP:Battered MV:Haggard > They aren't here. * S HP:Battered MV:Haggard > k elrad k elrad k elrad They aren't here. k elrad * S HP:Battered MV:Haggard > k elrad They aren't here. * S HP:Battered MV:Haggard > k elrad Zarth narrates 'its really annoying' They aren't here. k elrad * S HP:Battered MV:Haggard > k elrad *Elrad* has arrived from above, riding a warhorse. You smite *Elrad*'s right arm very hard. *Elrad* panics, and attempts to flee! * S HP:Battered MV:Haggard - Elrad: Critical > k elrad *Elrad* leaves north riding a warhorse. They aren't here. k elrad * S HP:Battered MV:Haggard > They aren't here. * S HP:Battered MV:Haggard > k elrad They aren't here. * S HP:Battered MV:Haggard > n They aren't here. * S HP:Battered MV:Haggard > They aren't here. k elrad * S HP:Battered MV:Haggard > They aren't here. * S HP:Battered MV:Haggard > They aren't here. * S HP:Battered MV:Haggard > A Barren Path [ obvious exits: E S W ] *Elrad* is standing here, riding a warhorse. * S HP:Battered MV:Haggard > *Elrad* smites your body. You do the best you can! * S HP:Beaten MV:Haggard - Elrad: Critical > You smite *Elrad*'s body hard. *Elrad* panics, and attempts to flee! * S HP:Beaten MV:Haggard - Elrad: Critical > *Elrad* leaves east riding a warhorse. * S HP:Beaten MV:Haggard > k elrad k elrad Lormor narrates 'stabed' * S HP:Beaten MV:Haggard > k elrad They aren't here. * S HP:Beaten MV:Haggard > k elrad They aren't here. * S HP:Beaten MV:Haggard > e They aren't here. * S HP:Beaten MV:Haggard > k elrad *Elrad* has arrived from the east, riding a warhorse. You smite *Elrad*'s body hard. *Elrad* panics, and attempts to flee! k elrad * S HP:Beaten MV:Haggard - Elrad: Critical > No way! You're fighting for your life! * S HP:Beaten MV:Haggard - Elrad: Critical > k elrad You do the best you can! * S HP:Beaten MV:Haggard - Elrad: Critical > *Elrad* leaves west riding a warhorse. They aren't here. * S HP:Beaten MV:Haggard > They aren't here. * S HP:Beaten MV:Haggard > *Nicki* has arrived from the south, riding a warhorse. * S HP:Beaten MV:Haggard > k elrad k elrad They aren't here. *Nicki* strikes your right arm hard. * S HP:Beaten MV:Haggard - Nicki: Battered > They aren't here. * S HP:Beaten MV:Haggard - Nicki: Battered > chan mood wimpy flee Mood changed to: Wimpy Lormor narrates 'she bat' chan mood brave You panic and attempt to flee!ki: Battered > *Nicki* tickles your right foot with her strike. You flee head over heels. Off the Path [ obvious exits: N W ] Mood changed to: Brave * S HP:Beaten MV:Haggard > w w A Barren Path [ obvious exits: E S W ] *Nicki* is standing here, riding a warhorse. * S HP:Beaten MV:Haggard > Bend in the Barren Path [ obvious exits: E S ] * S HP:Beaten MV:Haggard > s A Barren Path [ obvious exits: N W ] *Elrad* is standing here, riding a warhorse. k elrad * S HP:Beaten MV:Haggard > k elrad k elrad You smite *Elrad*'s right leg extremely hard. *Elrad* is dead! R.I.P. You feel the Weave of the Wheel tighten around you. Your first time! Was it good for you too? Your blood freezes as you hear *Elrad*'s death cry. * S HP:Beaten MV:Haggard > They aren't here. * S HP:Beaten MV:Haggard > They aren't here. * S HP:Beaten MV:Haggard > You get a dagger from a backpack. * S HP:Beaten MV:Haggard > You stop using a great claymore. * S HP:Beaten MV:Haggard > You wield a dagger. * S HP:Beaten MV:Haggard > You lean over and sever the bloody head from the corpse of Elrad. * S HP:Beaten MV:Haggard > You don't see that here. * S HP:Beaten MV:Haggard > k human k human You stop using a dagger. k human * S HP:Beaten MV:Haggard > k human k human You wield a great claymore with both hands. k human * S HP:Beaten MV:Haggard > You put a dagger in a backpack. * S HP:Beaten MV:Haggard > You put the severed head of Elrad the Human slain in the Blasted Lands in a backpack. * S HP:Beaten MV:Haggard > *Nicki* has arrived from the north, riding a warhorse. * S HP:Beaten MV:Haggard > eckh eckh eckh Kryyg narrates 'shelong fd road' You try to smite *Nicki*, but she parries successfully. * S HP:Beaten MV:Haggard - Nicki: Battered > You do the best you can! * S HP:Beaten MV:Haggard - Nicki: Battered > bash You do the best you can! * S HP:Beaten MV:Haggard - Nicki: Battered > You do the best you can! * S HP:Beaten MV:Haggard - Nicki: Battered > You do the best you can! * S HP:Beaten MV:Haggard - Nicki: Battered > You do the best you can! * S HP:Beaten MV:Haggard - Nicki: Battered > Arglebargle, glop-glyf!?! * S HP:Beaten MV:Haggard - Nicki: Battered > Arglebargle, glop-glyf!?! * S HP:Beaten MV:Haggard - Nicki: Battered > *Nicki* strikes your body. You try to smite *Nicki*, but she deflects the blow. Arglebargle, glop-glyf!?! ard - Nicki: Battered > *Nicki* strikes your body. You wish that your wounds would stop BLEEDING so much! As *Nicki* avoids your bash, you topple over and fall to the ground! stand * S HP:Beaten MV:Haggard > exa corpse stan k human *Nicki* strikes your body hard. You wish that your wounds would stop BLEEDING so much! * S HP:Beaten MV:Haggard - Nicki: Battered > Do you not consider fighting as standing? bash * S HP:Beaten MV:Haggard - Nicki: Battered > It is the corpse of Elrad. When you look inside, you see: corpse (here) : a pair of thick metal boots a pair of chainmail leggings a bronze belt of odd design a two-fisted flamberge a bright blue rose a pair of heavy metal gauntlets a pair of ebony-steel plate vambraces a backpack a dark blue riders cape bearing three silver fish a burnished metal breastplate a chain coif a lantern * S HP:Beaten MV:Haggard - Nicki: Battered > Do you not consider fighting as standing? * S HP:Beaten MV:Haggard - Nicki: Battered > You do the best you can! ard - Nicki: Battered > *Nicki* sends you sprawling with a powerful bash! You wish that your wounds would stop BLEEDING so much! * S HP:Beaten MV:Haggard - Nicki: Battered > bash *Nicki* barely strikes your head. You wish that your wounds would stop BLEEDING so much! * S HP:Critical MV:Haggard - Nicki: Battered > chan mood wimpy flee chan mood brave *Nicki* strikes your left leg. You wish that your wounds would stop BLEEDING so much! Cancelled. ggard - Nicki: Battered > Mood changed to: Wimpy You panic and attempt to flee!icki: Battered > Your heartbeat calms down more as you feel less panicked. You flee head over heels. A Barren Path [ obvious exits: E S ] Mood changed to: Brave * S HP:Beaten MV:Haggard > s w w A Sharp Curve [ obvious exits: N W ] A sickly, skinny deer stands here in a daze. * S HP:Beaten MV:Haggard > A Sharp Curve [ obvious exits: N E ] * S HP:Beaten MV:Haggard > Alas, you cannot go that way... * S HP:Beaten MV:Haggard > n n A Barren Path [ obvious exits: N S ] w * S HP:Beaten MV:Haggard > Bend in the Barren Path [ obvious exits: S W ] * S HP:Beaten MV:Haggard > n Barren Path [ obvious exits: N E S ] * S HP:Beaten MV:Haggard > w A Barren Path [ obvious exits: N S W ] * S HP:Beaten MV:Haggard > A Cave in the Hill [ obvious exits: E ] An embossed leather water flask lies forgotten here. A soft leather pouch has been discarded here. A large slab of meat has been placed here. You notice a crystal lightstick is hidden here. A rat scurries around trying to get out of sight. A beastly, boar-headed trolloc growls maliciously. A beastly, boar-headed trolloc growls maliciously. A beastly, boar-headed trolloc growls maliciously. A silent, black-robed figure watches you from afar. * S HP:Beaten MV:Haggard > k human k human k human They aren't here. * S HP:Beaten MV:Haggard > They aren't here. * S HP:Beaten MV:Haggard > They aren't here. * S HP:Beaten MV:Haggard > inv You are carrying: an oilstone twenty copper pennys nine gold crowns a backpack a package of dried rations a full metal helmet and visor a shining steel breastplate a pair of ebony-steel plate vambraces a pair of heavy metal gauntlets a great claymore a pair of ebony-steel plate greaves a pair of thick metal boots * S HP:Beaten MV:Haggard > k human k human They aren't here. * S HP:Beaten MV:Haggard > They aren't here. * S HP:Beaten MV:Haggard > k human k human They aren't here. * S HP:Beaten MV:Haggard > They aren't here. * S HP:Beaten MV:Haggard > narr elrad rip You narrate 'elrad rip ' k human * S HP:Beaten MV:Haggard > k human k human They aren't here. eb * S HP:Beaten MV:Haggard > They aren't here. * S HP:Beaten MV:Haggard > k human k human They aren't here. Lormor narrates 'wow' * S HP:Beaten MV:Haggard > [exa pack] It is a backpack. When you look inside, you see: backpack (used) : the severed head of Elrad the Human slain in the Blasted Lands a dagger [2] a skin of human flesh the death scalp of a gray palfrey slain in Saldaea the war scalp of Jared the Human slain in Kandor [3] the death scalp of a gray palfrey slain in Saldaea a large number of copper pennies (32) [2] a package of iron rations a wealth of gold crowns (54) a splintered crimson skull an oilstone a bubbling draught [2] a thin vial of yellow fluid a hunk of beef a large slab of meat * S HP:Beaten MV:Haggard > They aren't here. * S HP:Beaten MV:Haggard > k human k human k human k human k human k human k human k human k human They aren't here. * S HP:Beaten MV:Haggard > They aren't here. Lormor narrates 'she rip' * S HP:Beaten MV:Haggard > scan e They aren't here. * S HP:Beaten MV:Haggard > They aren't here. * S HP:Beaten MV:Haggard > They aren't here. * S HP:Beaten MV:Haggard > k human They aren't here. * S HP:Beaten MV:Haggard > k human They aren't here. * S HP:Beaten MV:Haggard > k human k human They aren't here. * S HP:Beaten MV:Haggard > k human They aren't here. Lormor narrates 'Rylao rip' * S HP:Beaten MV:Haggard > k human They aren't here. * S HP:Beaten MV:Haggard > * S HP:Beaten MV:Haggard > They aren't here. * S HP:Beaten MV:Haggard > k human They aren't here. * S HP:Beaten MV:Haggard > They aren't here. * S HP:Beaten MV:Haggard > k human They aren't here. * S HP:Beaten MV:Haggard > They aren't here. * S HP:Beaten MV:Haggard > They aren't here. k human * S HP:Beaten MV:Haggard > k human They aren't here. * S HP:Beaten MV:Haggard > They aren't here. * S HP:Beaten MV:Haggard > They aren't here. Arcen narrates 'howl' * S HP:Beaten MV:Haggard > scan e They aren't here. * S HP:Beaten MV:Haggard > *Nicki* is standing here, riding a warhorse. * S HP:Beaten MV:Haggard > k human Kryyg narrates 'nod' They aren't here. * S HP:Beaten MV:Haggard > k human k human k human k human They aren't here. k human * S HP:Beaten MV:Haggard > k human They aren't here. * S HP:Beaten MV:Haggard > They aren't here. * S HP:Beaten MV:Haggard > They aren't here. * S HP:Beaten MV:Haggard > scan e They aren't here. * S HP:Beaten MV:Haggard > They aren't here. * S HP:Beaten MV:Haggard > k human *Nicki* is standing here, riding a warhorse. * S HP:Beaten MV:Haggard > Thump narrates 'nice' * S HP:Beaten MV:Haggard > k human k human They aren't here. * S HP:Beaten MV:Haggard > They aren't here. * S HP:Beaten MV:Haggard > k human Zarth narrates 'this is the most annoyed I have ever been in this game' They aren't here. * S HP:Beaten MV:Haggard > Kryyg narrates 'we getting mvs long fd road' * S HP:Beaten MV:Haggard > k human They aren't here. * S HP:Beaten MV:Haggard > k human They aren't here. * S HP:Beaten MV:Haggard > k human They aren't here. * S HP:Beaten MV:Haggard > They aren't here. * S HP:Beaten MV:Haggard > scan e k human A warhorse is here, stamping his feet impatiently. *Nicki* is standing here. k human * S HP:Beaten MV:Haggard > They aren't here. * S HP:Beaten MV:Haggard > k human They aren't here. *Nicki* has arrived from the east. A warhorse has arrived from the east. k human * S HP:Beaten MV:Haggard > k human You try to smite *Nicki*, but she deflects the blow. * S HP:Beaten MV:Haggard - Nicki: Battered > You do the best you can! * S HP:Beaten MV:Haggard - Nicki: Battered > You do the best you can! * S HP:Beaten MV:Haggard - Nicki: Battered > close hill close hill *Nicki* barely strikes your right leg. You wish that your wounds would stop BLEEDING so much! A rat now follows Nicki. A boarish trolloc joins your fight! A boarish trolloc joins a boarish trolloc's fight! A boarish trolloc joins a boarish trolloc's fight! A myrddraal joins a boarish trolloc's fight! You smite *Nicki*'s left foot extremely hard. Ok. close hill * S HP:Critical MV:Haggard - Nicki: Battered > close hill It's already closed! * S HP:Critical MV:Haggard - Nicki: Battered > close hill It's already closed! close hill * S HP:Critical MV:Haggard - Nicki: Battered > close hill It's already closed! * S HP:Critical MV:Haggard - Nicki: Battered > close hill It's already closed! close hill * S HP:Critical MV:Haggard - Nicki: Battered > close hill It's already closed! close hill * S HP:Critical MV:Haggard - Nicki: Battered > close hill It's already closed! * S HP:Critical MV:Haggard - Nicki: Battered > close hill It's already closed! close hill * S HP:Critical MV:Haggard - Nicki: Battered > close hill It's already closed! * S HP:Critical MV:Haggard - Nicki: Battered > close hill It's already closed! close hill * S HP:Critical MV:Haggard - Nicki: Battered > close hill It's already closed! * S HP:Critical MV:Haggard - Nicki: Battered > close hill It's already closed! close hill * S HP:Critical MV:Haggard - Nicki: Battered > close hill close hill A myrddraal barely slashes Nicki's body. A boarish trolloc barely cleaves Nicki's head. A boarish trolloc tries to cleave Nicki, but she deflects the blow. A boarish trolloc barely cleaves Nicki's body. *Nicki* barely strikes your body. You wish that your wounds would stop BLEEDING so much! You try to smite *Nicki*, but she deflects the blow. It's already closed! * S HP:Critical MV:Haggard - Nicki: Battered > It's already closed! * S HP:Critical MV:Haggard - Nicki: Battered > close hill It's already closed! * S HP:Critical MV:Haggard - Nicki: Battered > It's already closed! * S HP:Critical MV:Haggard - Nicki: Battered > close hill It's already closed! close hill * S HP:Critical MV:Haggard - Nicki: Battered > It's already closed! *Nicki* opens the hill. * S HP:Critical MV:Haggard - Nicki: Battered > close hill Ok. close hill * S HP:Critical MV:Haggard - Nicki: Battered > close hill It's already closed! *Nicki* panics, and attempts to flee! * S HP:Critical MV:Haggard - Nicki: Battered > close hill It's already closed! * S HP:Critical MV:Haggard - Nicki: Battered > close hill It's already closed! * S HP:Critical MV:Haggard - Nicki: Battered > close hill It's already closed! close hill * S HP:Critical MV:Haggard - Nicki: Battered > close hill It's already closed! * S HP:Critical MV:Haggard - Nicki: Battered > close hill close hill close hill A shrill piercing scream reverberates through the area. A myrddraal tickles Nicki's body with his slash. A boarish trolloc cleaves Nicki's body. A boarish trolloc cleaves Nicki's left hand hard. A boarish trolloc barely cleaves Nicki's body. *Nicki* strikes your right leg. You wish that your wounds would stop BLEEDING so much! You smite *Nicki*'s body very hard. *Nicki* panics, and attempts to flee! It's already closed! close hill * S HP:Critical MV:Haggard - Nicki: Beaten > It's already closed! * S HP:Critical MV:Haggard - Nicki: Beaten > It's already closed! * S HP:Critical MV:Haggard - Nicki: Beaten > bash It's already closed! * S HP:Critical MV:Haggard - Nicki: Beaten > It's already closed! *Nicki* opens the hill. * S HP:Critical MV:Haggard - Nicki: Beaten > Ok. *Nicki* panics, and attempts to flee! Arcen narrates 'struggle is out of control ' * S HP:Critical MV:Haggard - Nicki: Beaten > It's already closed! * S HP:Critical MV:Haggard - Nicki: Beaten > It's already closed! * S HP:Critical MV:Haggard - Nicki: Beaten > It's already closed! * S HP:Critical MV:Haggard - Nicki: Beaten > Anathema narrates 'wher eu guys at?' It's already closed! * S HP:Critical MV:Haggard - Nicki: Beaten > It's already closed! * S HP:Critical MV:Haggard - Nicki: Beaten > It's already closed! * S HP:Critical MV:Haggard - Nicki: Beaten > close hill A myrddraal tickles Nicki's body with his slash. *Nicki* panics, and attempts to flee! A boarish trolloc barely cleaves Nicki's body. *Nicki* panics, and attempts to flee! A boarish trolloc cleaves Nicki's head very hard. *Nicki* panics, and attempts to flee! A boarish trolloc tickles Nicki's body with its cleave. *Nicki* panics, and attempts to flee! *Nicki* barely strikes your body. You wish that your wounds would stop BLEEDING so much! You try to smite *Nicki*, but she parries successfully. It's already closed! * S HP:Critical MV:Haggard - Nicki: Critical > close hill close hill close hill Cancelled. It's already closed! * S HP:Critical MV:Haggard - Nicki: Critical > close hill It's already closed! *Nicki* opens the hill. * S HP:Critical MV:Haggard - Nicki: Critical > close hill Zarth narrates 'there is literally no way for me to kill him' Ok. close hill * S HP:Critical MV:Haggard - Nicki: Critical > close hill It's already closed! * S HP:Critical MV:Haggard - Nicki: Critical > close hill It's already closed! * S HP:Critical MV:Haggard - Nicki: Critical > close hill It's already closed! * S HP:Critical MV:Haggard - Nicki: Critical > close hill close hill It's already closed! *Nicki* panics, and attempts to flee! close hill * S HP:Critical MV:Haggard - Nicki: Critical > It's already closed! * S HP:Critical MV:Haggard - Nicki: Critical > close hill Kryyg narrates 'we just n of zonre' It's already closed! * S HP:Critical MV:Haggard - Nicki: Critical > close hill It's already closed! * S HP:Critical MV:Haggard - Nicki: Critical > close hill A myrddraal slashes Nicki's head hard. *Nicki* panics, and attempts to flee! A boarish trolloc tries to cleave Nicki, but she parries successfully. A boarish trolloc tries to cleave Nicki, but she deflects the blow. A boarish trolloc cleaves Nicki's body. *Nicki* is dead! R.I.P. Your blood freezes as you hear *Nicki*'s death cry