LOG: Turn about Detritus Joined: Aug 24, 1999 Posted: 2003-05-09 11:29 -------------------------------------------------------------------------------- Just logged on, on my way north to help with trolls, sending cherela a tell after she told me sophine just ripped dusty... * R HP:Healthy MV:Fresh > tel cherela nutz just you up there? You tell Cherela 'nutz just you up there?' * R HP:Healthy MV:Fresh > Suddenly Phaede places a silver sai in your back! Ouch! That Really did HURT! * R HP:Hurt MV:Fresh - Phaede: Healthy > You try to blast *Phaede*, but he parries successfully. A woodsman joins your fight! A woodsman joins a woodsman's fight! A woodsman joins a woodsman's fight! * R HP:Hurt MV:Fresh - Phaede: Healthy > change mood brave b Mood changed to: Brave Wimpy reset to: 123 hit points. * R HP:Hurt MV:Fresh - Phaede: Healthy > [bas ] -= Phaede swiftly dodges a woodsman's attempt to slash him. A woodsman tickles Phaede's right leg with his slash. A woodsman tries to slash Phaede, but he dodges the attack. *Phaede* tickles your body with his pierce. +** *Phaede* barely pierces your right leg. +=- *Phaede* panics, and attempts to flee! *Phaede* leaves west. -= They're not here anymore! * R HP:Wounded MV:Fresh > nar found phaede *Phaede* has arrived from the west. ' * R HP:Wounded MV:Fresh > You narrate 'found phaede' * R HP:Wounded MV:Fresh > not [k dark] You try to blast *Phaede*, but he deflects the blow. * R HP:Wounded MV:Fresh - Phaede: Scratched > b A woodsman gets a hunter's horn from a sack. A woodsman bellows 'Argh, Phaede the Trolloc is near, spread the bloody alarm!!!!!' A woodsman puts a hunk of beef in a sack. A woodsman gets a hunter's horn from a sack. A woodsman bellows 'Argh, Phaede the Trolloc is near, spread the bloody alarm!!!!!' A woodsman puts a hunk of beef in a sack. A woodsman gets a hunter's horn from a sack. A woodsman bellows 'Argh, Phaede the Trolloc is near, spread the bloody alarm!!!!!' A woodsman puts a hunk of beef in a sack. You try to blast *Phaede*, but he parries successfully. A woodsman joins your fight! A woodsman joins a woodsman's fight! A woodsman joins a woodsman's fight! You start paying increased attention to your surroundings. *Phaede* panics, and attempts to flee! * R HP:Wounded MV:Fresh - Phaede: Scratched > [bas ] *Phaede* leaves west. -=+**+ A woodsman puts a hunter's horn in a sack. A woodsman gets a hunk of beef from a sack. A woodsman puts a hunter's horn in a sack. A woodsman gets a hunk of beef from a sack. A woodsman puts a hunter's horn in a sack. A woodsman gets a hunk of beef from a sack. =- -= They're not here anymore! * R HP:Wounded MV:Fresh > Cherela tells you 'nod' * R HP:Wounded MV:Fresh > not ' b You stop paying increased attention to your surroundings. * R HP:Wounded MV:Fresh > [k dark] They aren't here. * R HP:Wounded MV:Fresh > [bas ] Bash who? * R HP:Wounded MV:Full > ' [k dark] They aren't here. *Phaede* has arrived from the west. not * R HP:Wounded MV:Full > ' b A woodsman gets a hunter's horn from a sack. A woodsman gets a hunter's horn from a sack. A woodsman gets a hunter's horn from a sack. You start paying increased attention to your surroundings. * R HP:Wounded MV:Full > [k dark] You try to blast *Phaede*, but he parries successfully. * R HP:Wounded MV:Full - Phaede: Scratched > [bas ] - Cherela narrates 'where' =+**+=- - *Phaede* places a silver sai in the back of a bloodstock stallion, resulting in some strange noises and blood! <<< damn, he's killing poor Mr Ed... = As *Phaede* avoids your bash, you topple over and fall to the ground! * R HP:Wounded MV:Full - Phaede: Scratched > A bloodstock stallion tries to hit Phaede, but he deflects the blow. A woodsman joins your fight! A woodsman joins a woodsman's fight! A woodsman joins a woodsman's fight! * R HP:Wounded MV:Full - Phaede: Scratched > *Phaede* panics, and attempts to flee! nar fd road, stabbed :/ * R HP:Wounded MV:Full - Phaede: Scratched > sta Phaede swiftly dodges a woodsman's attempt to slash him. A woodsman tries to slash Phaede, but he dodges the attack. A woodsman tries to slash Phaede, but he parries successfully. A bloodstock stallion tries to hit Phaede, but he deflects the blow. *Phaede* pierces your left arm. You try to blast *Phaede*, but he parries successfully. You narrate 'fd road, stabbed :/' *Phaede* leaves south. ' * R HP:Wounded MV:Full > You are already standing. * R HP:Wounded MV:Full > [k dark] They aren't here. * R HP:Wounded MV:Full > ' ' ' [k dark] They aren't here. * R HP:Wounded MV:Full > [k dark] They aren't here. * R HP:Wounded MV:Full > A woodsman puts a hunter's horn in a sack. A woodsman puts a hunter's horn in a sack. A woodsman puts a hunter's horn in a sack. [k dark] They aren't here. * R HP:Wounded MV:Full > lead wild lead wild s You start leading him. A wild stallion starts following you. <<< lead new horse quick * R HP:Wounded MV:Full > You're already leading it! * R HP:Wounded MV:Full > n Grassy Field Bordering the Road<<< south and north so that wild becomes 1.horse [ obvious exits: N S W ] A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you. A wild stallion has arrived from the north. * R HP:Wounded MV:Full > A Large Oak [ obvious exits: N S W ] A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you. A man of the woods strides by quietly. A man of the woods strides by quietly. A man of the woods strides by quietly. A wild stallion has arrived from the south. ' * R HP:Wounded MV:Full > ' [k dark] They aren't here. * R HP:Wounded MV:Full > ' [k dark] You try to blast *Phaede*, but he parries successfully. * R HP:Wounded MV:Full - Phaede: Scratched > ' *Phaede* places a silver sai in the back of a bloodstock stallion, resulting in some strange noises, a lot of blood, and a corpse. A bloodstock stallion is dead! R.I.P. Your blood freezes as you hear a bloodstock stallion's death cry.<<< damnit, he's targeting bloodstock * HP:Wounded MV:Full - Phaede: Scratched > [k dark] You do the best you can! * HP:Wounded MV:Full - Phaede: Scratched > b [k dark] You do the best you can! * HP:Wounded MV:Full - Phaede: Scratched > [bas ] -=+** *Phaede* panics, and attempts to flee! + A woodsman joins your fight! A woodsman joins a woodsman's fight! A woodsman joins a woodsman's fight! =- - *Phaede* leaves west. = They're not here anymore! * HP:Wounded MV:Full > get all corpse ride wild You get iron horseshoes from the corpse of a bloodstock stallion. You get a war saddle with stirrups from the corpse of a bloodstock stallion. You get a bridle made of leather from the corpse of a bloodstock stallion. sta * HP:Wounded MV:Full > A wild stallion stops following you. You start riding him. * R HP:Wounded MV:Full > You are already standing. s * R HP:Wounded MV:Full > s s Grassy Field Bordering the Road [ obvious exits: N S W ] A wild stallion bucks madly, being ridden by you. <<< I run south a bit and OFF the road, away from horrible flee rooms a bit cause i know there's 3 backup bashing trollocs were dusty ripped sophine >>> Mood changed to: Brave Wimpy reset to: 123 hit points. whe * R HP:Hurt MV:Strong > [k dark] They aren't here. * R HP:Hurt MV:Strong > sco Players in your Zone -------------------- Detritus - On the Dustplains bordering the Road * R HP:Hurt MV:Strong > stat You have 314(410) hit and 124(141) movement points. You have scored 43331325 experience points and 796 quest points. You need 1168675 exp to level and 204 qp to rank. You have amassed 327 Turn points to date. You have played 89 days and 16 hours (real time). This ranks you as Detritus the Senior Guard [Gaidin 6] (Level 37). You are standing. * R HP:Hurt MV:Strong > ' You are a 163 year old male human warrior. Your height is 5 feet, 8 inches, and you weigh 160.0 lbs. You are carrying 13.3 lbs and wearing 104.9 lbs, somewhat heavy. heavy horse gear i haven't re-equiped yet(cause i intend to ditch the horse for remounts i have, plus full abs, binnol and axe Your base abilities are: Str:19 Int:11 Wil:9 Dex:14 Con:19. Offensive bonus: 157, Dodging bonus: 19, Parrying bonus: 1 Your mood is: Brave. You will flee below: 123 Hit Points You are wanted by: Amador Whitecloaks Your armor absorbs about 80% on average. You are subjected to the following effects: - NOTICE - NO QUIT * R HP:Hurt MV:Strong > [k dark] They aren't here. * R HP:Hurt MV:Strong > change wimp 45 a few hits into critical, haven't set yet since logged on whe You will now flee if you go below 45 hit points. w * R HP:Hurt MV:Strong > w Players in your Zone -------------------- Detritus - On the Dustplains bordering the Road * R HP:Hurt MV:Strong > ' On the Fal Dara Road [ obvious exits: N E S ] A wild stallion bucks madly, being ridden by you. * R HP:Hurt MV:Strong > Alas, you cannot go that way... * R HP:Hurt MV:Strong > [k dark] They aren't here. * R HP:Hurt MV:Strong > t [trac trolloc] -=+ Some obvious fresh tracks of Zalaq leaving south. as expected another has joined him and trollocs ran south on road before tracking Some obvious fresh tracks of Phaede leaving south. * R HP:Hurt MV:Strong > nar zalaq is s tv road You narrate 'zalaq is s tv road' * R HP:Hurt MV:Strong > nar along with phaede e You narrate 'along with phaede' ' * R HP:Hurt MV:Strong > On the Dustplains bordering the Road [ obvious exits: S W ] A wild stallion bucks madly, being ridden by you. A Shienaran scout blends into the surroundings here. * R HP:Hurt MV:Strong > [k dark] They aren't here. * R HP:Hurt MV:Strong > stat A shienaran scout stops using a torch. You are a 163 year old male human warrior. Your height is 5 feet, 8 inches, and you weigh 160.0 lbs. You are carrying 13.3 lbs and wearing 104.9 lbs, somewhat heavy. Your base abilities are: Str:19 Int:11 Wil:9 Dex:14 Con:19. Offensive bonus: 157, Dodging bonus: 19, Parrying bonus: 1 Your mood is: Brave. You will flee below: 45 Hit Points You are wanted by: Amador Whitecloaks Your armor absorbs about 80% on average. You are subjected to the following effects: - NOTICE - NO QUIT not * R HP:Hurt MV:Strong > Cherela narrates 'otw' * R HP:Hurt MV:Strong > You stop paying increased attention to your surroundings.notice off to run south some more and not eat mvs s * R HP:Hurt MV:Strong > s s On the Scorched Plains [ obvious exits: N S W ] A wild stallion bucks madly, being ridden by you. s s * R HP:Hurt MV:Strong > On the Old Battlefield [ obvious exits: N S W ] A wild stallion bucks madly, being ridden by you. * R HP:Hurt MV:Strong > s Deep within the Brush [ obvious exits: N W ] A wild stallion bucks madly, being ridden by you. A raven is visible flying high in the sky. * R HP:Hurt MV:Strong > Alas, you cannot go that way... * R HP:Hurt MV:Strong > Alas, you cannot go that way... w * R HP:Hurt MV:Strong > Alas, you cannot go that way... * R HP:Hurt MV:Strong > On the Partially Paved Road [ obvious exits: N E S ] A wild stallion bucks madly, being ridden by you. s * R HP:Hurt MV:Strong > TICK IN 5 SECONDS. Near the Bend in the Road [ obvious exits: N S ] A wild stallion bucks madly, being ridden by you. s * R HP:Hurt MV:Strong > Narrow Bend in the Road [ obvious exits: N E W ] A wild stallion bucks madly, being ridden by you. *Zalaq* is standing here. t * R HP:Hurt MV:Strong > ' [trac trolloc]<<< check if trolloc is past this choke point yet or stopped somewhere else -change mood brave b Cancelled. wups, there he is standing in the room... [k dark] They aren't here.or is he? sneaky bastage... * R HP:Hurt MV:Strong > Mood changed to: Brave * R HP:Hurt MV:Strong > [bas ] Bash who? * R HP:Hurt MV:Strong > e s Tight Curve in the Road [ obvious exits: S W ] A wild stallion bucks madly, being ridden by you. *Zalaq* is standing here. *Zalaq* barely smites your body. e * R HP:Hurt MV:Strong - Zalaq: Scratched > No way! You're fighting for your life! * R HP:Hurt MV:Strong - Zalaq: Scratched > No way! You're fighting for your life! * R HP:Hurt MV:Strong - Zalaq: Scratched > change mood wimpy f Mood changed to: Wimpy e * R HP:Hurt MV:Strong - Zalaq: Scratched > You barely blast *Zalaq*'s right leg. *Zalaq* tickles your body with his smite. Saving all threads of this weave of the Wheel. This will take a few moments... Timer now at 66 secs. s e b <<< I want to get south a touch before others from dusty arrive, in bad 50% flee room, if he catches me spamming i bash him then flee again while he's bashed to break thru his blocking Auto-save complete. You panic and attempt to flee! You flee head over heels. Narrow Bend in the Road [ obvious exits: N E W ] A wild stallion bucks madly, being ridden by you. Tight Curve in the Road [ obvious exits: S W ] A wild stallion bucks madly, being ridden by you. *Zalaq* is standing here. * R HP:Hurt MV:Full > Near the Bend in the Road [ obvious exits: N S ] A wild stallion bucks madly, being ridden by you. * R HP:Hurt MV:Full > Alas, you cannot go that way... * R HP:Hurt MV:Full > [bas ] Bash who? * R HP:Hurt MV:Full > s e On the Cobblestone Road [ obvious exits: N S ] A wild stallion bucks madly, being ridden by you. e * R HP:Hurt MV:Full > On the Road passing a Large Building [ obvious exits: N E S ] A wild stallion bucks madly, being ridden by you. An elk with massive antlers eyes you with curiosity. * R HP:Hurt MV:Full > You can't ride in there. * R HP:Hurt MV:Full > You can't ride in there. * R HP:Hurt MV:Full > s e On the Road near the Hills [ obvious exits: N E ] A wild stallion bucks madly, being ridden by you. * R HP:Hurt MV:Full > s e The Road amongst the Green Hills [ obvious exits: E S W ] A wild stallion bucks madly, being ridden by you. An elk with massive antlers eyes you with curiosity. An elk with massive antlers eyes you with curiosity. * R HP:Hurt MV:Full > e In the Grassy Hills [ obvious exits: N E ] The corpse of a gray palfrey is lying here. A wild stallion bucks madly, being ridden by you. * R HP:Hurt MV:Full > Road Bordering the Green Hills [ obvious exits: N S W ] A wild stallion bucks madly, being ridden by you. * R HP:Hurt MV:Full > Alas, you cannot go that way... * R HP:Hurt MV:Full > s e A Small Curve in the Road [ obvious exits: N E ] A wild stallion bucks madly, being ridden by you. * R HP:Hurt MV:Full > Road Curving around a Hill [ obvious exits: E S W ] A wild stallion bucks madly, being ridden by you. * R HP:Hurt MV:Full > e A Curving in the Road [ obvious exits: S W ] A wild stallion bucks madly, being ridden by you. * R HP:Hurt MV:Full > s Atoel chats 'What times are the usual repops?' * R HP:Hurt MV:Full > Road Besides the Beginning of a Forest [ obvious exits: N E S W ] A wild stallion bucks madly, being ridden by you. * R HP:Hurt MV:Full > e Beginning of the Forest [ obvious exits: E S W ] A wild stallion bucks madly, being ridden by you. The brown mother bear is looking for her wayward cub. A cute, long-eared rabbit is munching at a leaf here. * R HP:Hurt MV:Full > e Nhan chats 'Nira online per chance?' * R HP:Hurt MV:Full > A Small Clearing beneath the Ancient Oaktrees [ obvious exits: S W ] A wild stallion bucks madly, being ridden by you. * R HP:Hurt MV:Full > s Deeper within the Forest [ obvious exits: N S W ] A skeleton lies here, the only remains of some unknown adventurer. A wild stallion bucks madly, being ridden by you. * R HP:Hurt MV:Full > s Deep within the Thriving Forest [ obvious exits: N E S ] A wild stallion bucks madly, being ridden by you. * R HP:Hurt MV:Full > w Alas, you cannot go that way...zone knowledge, reverse, back to nice friendly tree... * R HP:Hurt MV:Full > n w Deeper within the Forest [ obvious exits: N S W ] A skeleton lies here, the only remains of some unknown adventurer. A wild stallion bucks madly, being ridden by you. * R HP:Hurt MV:Full > The Tall Trees near the Road [ obvious exits: N E S W ] A wild stallion bucks madly, being ridden by you. An ancient, gnarled tree looms over you. ahh, sure enough, there he is whe * R HP:Hurt MV:Strong > [k dark] They aren't here. * R HP:Hurt MV:Strong > Players in your Zone -------------------- Detritus - The Tall Trees near the Road Cherela - On the Road passing a Large Building * R HP:Hurt MV:Strong > nar zalaq was 1e cut ent not You narrate 'zalaq was 1e cut ent' ' * R HP:Hurt MV:Strong > ' You start paying increased attention to your surroundings. * R HP:Hurt MV:Strong > ' [k dark] They aren't here. * R HP:Hurt MV:Strong > [k dark] They aren't here. * R HP:Hurt MV:Strong > [k dark] They aren't here. * R HP:Hurt MV:Strong > Cherela narrates 'where u?' * R HP:Hurt MV:Strong > nar i with solo tree a touch south of that ' You narrate 'i with solo tree a touch south of that' whe * R HP:Hurt MV:Strong > [k dark] They aren't here. * R HP:Hurt MV:Strong > sco Players in your Zone -------------------- Cherela - Road Bordering the Green Hills Detritus - The Tall Trees near the Road TICK IN 5 SECONDS. ' * R HP:Hurt MV:Strong > You have 324(410) hit and 126(141) movement points. You have scored 43330379 experience points and 796 quest points. You need 1169621 exp to level and 204 qp to rank. You have amassed 327 Turn points to date. You have played 89 days and 16 hours (real time). This ranks you as Detritus the Senior Guard [Gaidin 6] (Level 37). You are standing. * R HP:Hurt MV:Strong > ' [k dark] They aren't here. * R HP:Hurt MV:Strong > [k dark] They aren't here. * R HP:Hurt MV:Strong > tel cherela i only hurt You tell Cherela 'i only hurt' t * R HP:Hurt MV:Strong > [trac trolloc] -=+ You could find no tracks at all. * R HP:Hurt MV:Strong > ' [k dark] They aren't here. stat * R HP:Hurt MV:Strong > ' Cherela tells you 'nod' * R HP:Hurt MV:Strong > You are a 163 year old male human warrior. Your height is 5 feet, 8 inches, and you weigh 160.0 lbs. You are carrying 13.3 lbs and wearing 104.9 lbs, somewhat heavy. Your base abilities are: Str:19 Int:11 Wil:9 Dex:14 Con:19. Offensive bonus: 157, Dodging bonus: 19, Parrying bonus: 1 Your mood is: Brave. You will flee below: 45 Hit Points You are wanted by: Amador Whitecloaks Your armor absorbs about 80% on average. You are subjected to the following effects: - NOTICE - NO QUIT * R HP:Hurt MV:Strong > w not [k dark] They aren't here. ' * R HP:Hurt MV:Strong > Road Bordering the Green Forest [ obvious exits: N E S ] A wild stallion bucks madly, being ridden by you. The brown mother bear is looking for her wayward cub. * R HP:Hurt MV:Strong >You stop paying increased attention to your surroundings.<<< doh!, that wasn't smart sposed to turn on... * R HP:Hurt MV:Strong > t [k dark] They aren't here. * R HP:Hurt MV:Strong > [trac trolloc] -=+ Some obvious fresh tracks of Zalaq leaving south.yup, there's Zalaq south on road as i sit just off it... Some obvious fresh tracks of Phaede leaving north. Some clear fresh tracks of Phaede leaving south. * R HP:Hurt MV:Strong > e ' The Tall Trees near the Road [ obvious exits: N E S W ] A wild stallion bucks madly, being ridden by you. An ancient, gnarled tree looms over you. A shaggy brown mare stands here. * R HP:Hurt MV:Strong > [k dark] They aren't here. * R HP:Hurt MV:Strong > Suddenly Phaede places a silver sai in your back! Ouch! That Really did HURT! You wish that your wounds would stop BLEEDING so much! You flee head over heels! PANIC! You couldn't escape! * R HP:Critical MV:Strong - Phaede: Healthy > You try to blast *Phaede*, but he deflects the blow. The ancient tree tries to hit Phaede, but he dodges the attack. * R HP:Critical MV:Strong - Phaede: Healthy > nar zalaq is change mood wimpy You narrate 'zalaq is'this was gonna be zalaq is south on road before i got rudely interupted and entered my narrate early f w * R HP:Critical MV:Strong - Phaede: Healthy > Mood changed to: Wimpy * R HP:Critical MV:Strong - Phaede: Healthy > nquick think, zalaq is south of me, still several bad choke points south, must go different way... You panic and attempt to flee! You flee head over heels. Deeper within the Forest [ obvious exits: N S W ] A skeleton lies here, the only remains of some unknown adventurer. A wild stallion bucks madly, being ridden by you. The Tall Trees near the Road [ obvious exits: N E S W ] A wild stallion bucks madly, being ridden by you. *Phaede* is here, fighting the ancient tree. The ancient tree is here, fighting Phaede. A shaggy brown mare stands here. n * R HP:Critical MV:Strong > *Phaede* pierces the ancient tree's trunk very hard. The ancient tree tries to hit Phaede, but he dodges the attack. Your heartbeat calms down more as you feel less panicked. tick Timer now at 66 secs. Beginning of the Forest [ obvious exits: E S W ] A wild stallion bucks madly, being ridden by you. The brown mother bear is looking for her wayward cub. A cute, long-eared rabbit is munching at a leaf here. <<< as Zarth would say ZOOOOM and I'm gone thru long cut with several remount horses on the way... bac to Tar Valon >>> tick again in TV... * R HP:Critical MV:Winded > You have 44(410) hit and 44(141) movement points. You have scored 43329316 experience points and 796 quest points. You need 1170684 exp to level and 204 qp to rank. You have amassed 327 Turn points to date. You have played 89 days and 16 hours (real time). This ranks you as Detritus the Senior Guard [Gaidin 6] (Level 37). You are standing. ouch that stab hurt some, 2 standing ticks to 44hps, thank god i was at agro tree few ticks resting hps, Ibner logs on in fd, hachari arrives... Cherela narrates 'phaede and zalaq n of bgs' * R HP:Beaten MV:Winded > whe sco Players in your Zone -------------------- Detritus - Tower Square * R HP:Beaten MV:Tiring > You have 120(410) hit and 71(141) movement points. You have scored 43329316 experience points and 796 quest points. You need 1170684 exp to level and 204 qp to rank. You have amassed 327 Turn points to date. You have played 89 days and 16 hours (real time). This ranks you as Detritus the Senior Guard [Gaidin 6] (Level 37). You are standing. * R HP:Beaten MV:Tiring > Cherela narrates 'zalaq lowish' * R HP:Beaten MV:Tiring > sta You are already standing. * R HP:Beaten MV:Tiring > e e Alas, you cannot go that way... * R HP:Beaten MV:Tiring > Alas, you cannot go that way... Cherela narrates 'wounded/batt' * R HP:Beaten MV:Tiring > l Tower Square Here the city sprawls forth from the square. Fire Avenue blazes its way from the south towards this southeast corner of the square. Looking down along Fire Avenue, the Osenrein Gate is visible in the horizon. The walled off tower lies in the center of the Tower Square. The square continues to the north and west. [ obvious exits: N S W ] An oil lamp, set in a steel cage, hangs from a high wooden pole. A worker busily earns a day's pay. A wild stallion bucks madly, being ridden by you. * R HP:Beaten MV:Tiring > Sindor narrates 'on 2' * R HP:Beaten MV:Tiring > nar i come bait Cherela narrates 'phaede hurt' * R HP:Beaten MV:Tiring > n You narrate 'i come bait ' * R HP:Beaten MV:Tiring > e Tower Square [ obvious exits: N E S W ] An oil lamp, set in a steel cage, hangs from a high wooden pole. A wild stallion bucks madly, being ridden by you. A man is here. e * R HP:Beaten MV:Tiring > e Eastside Avenue [ obvious exits: E W ] An oil lamp, set in a steel cage, hangs from a high wooden pole. A wild stallion bucks madly, being ridden by you. * R HP:Beaten MV:Tiring > e Eastside Avenue [ obvious exits: E S W ] An oil lamp, set in a steel cage, hangs from a high wooden pole. A wild stallion bucks madly, being ridden by you. A man is here. * R HP:Beaten MV:Tiring > Eastside Intersection [ obvious exits: N E S W ] An oil lamp, set in a steel cage, hangs from a high wooden pole. A wild stallion bucks madly, being ridden by you. A guardsman watches the streets for signs of trouble. * R HP:Beaten MV:Tiring > Gate to Daghain [ obvious exits: N E S W ] An oil lamp, set in a steel cage, hangs from a high wooden pole. A wild stallion bucks madly, being ridden by you. A city lamplighter stands nearby, attending his duties. A worker busily earns a day's pay. A woman of self-possessed arrogance stares beyond you with cold indifference. A black cat meanders to an unknown destination. A guardsman watches the streets for signs of trouble. A guard stands watch over the Tar Valon gate. A guard stands watch over the Tar Valon gate. A guard stands watch over the Tar Valon gate. A guard stands watch over the Tar Valon gate. * R HP:Beaten MV:Tiring > Cherela narrates 'where sind' didn't even notice sindor yet * R HP:Beaten MV:Tiring > You are a 163 year old male human warrior. Your height is 5 feet, 8 inches, and you weigh 160.0 lbs. You are carrying 0.0 lbs and wearing 104.9 lbs, fairly light. Your base abilities are: Str:19 Int:11 Wil:9 Dex:14 Con:19. Offensive bonus: 159, Dodging bonus: 19, Parrying bonus: 1 Your mood is: Brave. You will flee below: 45 Hit Points You are wanted by: Amador Whitecloaks Your armor absorbs about 80% on average. You are subjected to the following effects: * R HP:Beaten MV:Tiring > cal e e e e You call for the bridgegate to be opened. A Tar Valon bridgeguard unlocks the bridgegate. A Tar Valon bridgeguard opens the bridgegate. * R HP:Beaten MV:Tiring > Bridge Across the Erinin [ obvious exits: E W ] An iron lantern hangs from the wall above the gate. A wild stallion bucks madly, being ridden by you. * R HP:Beaten MV:Tiring > not Bridge Across the Erinin [ obvious exits: E W ] A wild stallion bucks madly, being ridden by you. * R HP:Beaten MV:Tiring > ' The Foot of a Bridge [ obvious exits: N W ] A gory tuft of flesh lies abandoned on the ground. A wild stallion bucks madly, being ridden by you. Hachari Cheade is standing here, riding a warhorse. Cherela Valessi of Emonds Field is standing here, riding a gray palfrey. A dun mare is here, snorting angrily. A Tar Valon bridgeguard peers at strangers suspiciously. A Tar Valon bridgeguard peers at strangers suspiciously. A Tar Valon bridgeguard peers at strangers suspiciously. A balding, sour-faced officer checks everyone passing by. * R HP:Beaten MV:Tiring > Alas, you cannot go that way... * R HP:Beaten MV:Tiring > You start paying increased attention to your surroundings. whe * R HP:Beaten MV:Tiring > [k dark] They aren't here. * R HP:Beaten MV:Tiring > Players in your Zone -------------------- Detritus - The Foot of a Bridge Hachari - The Foot of a Bridge Cherela - The Foot of a Bridge sco * R HP:Beaten MV:Tiring > You have 120(410) hit and 71(141) movement points. You have scored 43329316 experience points and 796 quest points. You need 1170684 exp to level and 204 qp to rank. You have amassed 327 Turn points to date. You have played 89 days and 16 hours (real time). This ranks you as Detritus the Senior Guard [Gaidin 6] (Level 37). You are standing. * R HP:Beaten MV:Tiring > Cherela starts following you. * R HP:Beaten MV:Tiring > gro all ' Cherela is now a member of your group. * R HP:Beaten MV:Tiring > [k dark] They aren't here. * R HP:Beaten MV:Tiring > ' [k dark] They aren't here. ' * R HP:Beaten MV:Tiring > ' Hachari starts following you. * R HP:Beaten MV:Tiring > ' [k dark] They aren't here. * R HP:Beaten MV:Tiring > [k dark] They aren't here. * R HP:Beaten MV:Tiring > [k dark] They aren't here. whe * R HP:Beaten MV:Tiring > Hachari smiles happily. Cherela says 'fol det jach' * R HP:Beaten MV:Tiring > sco Players in your Zone -------------------- Detritus - The Foot of a Bridge Hachari - The Foot of a Bridge Cherela - The Foot of a Bridge * R HP:Beaten MV:Tiring > Ibner narrates 'zal restin' * R HP:Beaten MV:Tiring > You have 120(410) hit and 71(141) movement points. You have scored 43329316 experience points and 796 quest points. You need 1170684 exp to level and 204 qp to rank. You have amassed 327 Turn points to date. You have played 89 days and 16 hours (real time). This ranks you as Detritus the Senior Guard [Gaidin 6] (Level 37). You are standing. * R HP:Beaten MV:Tiring > gro all ' Cherela nods in agreement. * R HP:Beaten MV:Tiring > Sindor narrates 'hmm' * R HP:Beaten MV:Tiring > Hachari is now a member of your group. * R HP:Beaten MV:Tiring > [k dark] They aren't here. * R HP:Beaten MV:Tiring > ' [k dark] They aren't here. * R HP:Beaten MV:Tiring > whe Players in your Zone -------------------- Ibner - The Tar Valon Road Detritus - The Foot of a Bridge Hachari - The Foot of a Bridge Cherela - The Foot of a Bridge * R HP:Beaten MV:Tiring > n ' Road Through Daghain [ obvious exits: N E S ] A wild stallion bucks madly, being ridden by you. Hachari has arrived from the south, riding a warhorse. Cherela has arrived from the south, riding a gray palfrey. * R HP:Beaten MV:Winded > [k dark] They aren't here. Sindor narrates 'help cut entrance:(' * R HP:Beaten MV:Winded > n ' Road Through the Village [ obvious exits: N S ] A wild stallion bucks madly, being ridden by you. Hachari has arrived from the south, riding a warhorse. Cherela has arrived from the south, riding a gray palfrey. * R HP:Beaten MV:Winded > change mood brave [k dark] They aren't here. * R HP:Beaten MV:Winded > ' Mood changed to: Brave n * R HP:Beaten MV:Winded > ' [k dark] They aren't here. * R HP:Beaten MV:Winded > The Tar Valon Road [ obvious exits: N E S ] A wild stallion bucks madly, being ridden by you. Hachari has arrived from the south, riding a warhorse. Cherela has arrived from the south, riding a gray palfrey. * R HP:Beaten MV:Winded > [k dark] They aren't here. * R HP:Beaten MV:Winded > Cherela narrates 'otw' t * R HP:Beaten MV:Winded > TICK IN 5 SECONDS. [trac trolloc] It's a little difficult to read old tracks in the snow... It's a little difficult to read old tracks in the snow... - It's a little difficult to read old tracks in the snow... = Hachari says 'e' It's a little difficult to read old tracks in the snow... + It's a little difficult to read old tracks in the snow... Some obvious fresh tracks of Phaede leaving east. Some obvious fresh tracks of Zalaq leaving east. Some fresh tracks of Zalaq leaving south. Some fresh tracks of Phaede leaving south. Some fresh tracks of Phaede leaving north. * R HP:Beaten MV:Winded > e Ibner has arrived from the east. * R HP:Beaten MV:Winded > ' The Tar Valon Road [ obvious exits: N E W ] A wild stallion bucks madly, being ridden by you. *Zalaq* is standing here. *Phaede* is standing here. Hachari has arrived from the west, riding a warhorse. Cherela has arrived from the west, riding a gray palfrey. *Phaede* pierces Cherela's head hard. * R HP:Beaten MV:Winded > e Hachari tickles *Zalaq*'s left leg with his pierce. * R HP:Beaten MV:Winded > ' [k dark] You blast *Zalaq*'s right arm. b * R HP:Beaten MV:Winded - Hachari: Healthy - Zalaq: Wounded > No way! You're fighting for your life! * R HP:Beaten MV:Winded - Hachari: Healthy - Zalaq: Wounded > [k dark] You do the best you can! * R HP:Beaten MV:Winded - Hachari: Healthy - Zalaq: Wounded > You barely blast *Zalaq*'s head. *Zalaq* smites Hachari's right leg. Hachari barely pierces *Zalaq*'s body. Cherela tries to strike *Phaede*, but he deflects the blow. *Phaede* tries to pierce Cherela, but she parries successfully. The sun rises. [bas ] *Zalaq* panics, and attempts to flee! - *Zalaq* leaves west. =+ Hachari tries to pierce *Phaede*, but he parries successfully. **+=- *Phaede* panics, and attempts to flee! *Phaede* leaves north. -= They're not here anymore! * R HP:Battered MV:Tiring > nar we on 3n 1e bgs well we were at the time, had to let my bash timer run n You narrate 'we on 3n 1e bgs' ' * R HP:Battered MV:Tiring > n Grassy Plains [ obvious exits: N E S W ] A wild stallion bucks madly, being ridden by you. Hachari has arrived from the south, riding a warhorse. Cherela has arrived from the south, riding a gray palfrey. chasing north, zooom, damn, didn't zoom fast enough, stop and track, tracks of them north of first choke, bash timer cost me You narrate 'they ran n' * R HP:Battered MV:Winded > Sindor narrates 'yeah think they coming cut:)' * R HP:Battered MV:Winded > Paved Road Near the Hills [ obvious exits: S W ] A wild stallion bucks madly, being ridden by you. An elk with massive antlers eyes you with curiosity. Hachari has arrived from the south, riding a warhorse. Cherela has arrived from the south, riding a gray palfrey. * R HP:Battered MV:Winded > Alas, you cannot go that way... * R HP:Battered MV:Winded > w Cherela narrates 'stay busy sindor' * R HP:Battered MV:Winded > The Road amongst the Green Hills [ obvious exits: E S W ] A wild stallion bucks madly, being ridden by you. *Phaede* is standing here. *Zalaq* is resting here. An elk with massive antlers eyes you with curiosity. Hachari has arrived from the east, riding a warhorse. Cherela has arrived from the east, riding a gray palfrey. Cherela tries to strike *Phaede*, but he dodges the attack. * R HP:Battered MV:Winded > ' change mood brave b Hachari says 'w' [k dark] You try to blast *Phaede*, but he parries successfully. *Zalaq* says 'bQ Tuaa qruP c i_xy sI^M' * R HP:Battered MV:Winded - Cherela: Wounded - Phaede: Hurt > Mood changed to: Brave * R HP:Battered MV:Winded - Cherela: Wounded - Phaede: Hurt > You try to blast *Phaede*, but he parries successfully. *Phaede* tries to pierce Cherela, but she deflects the blow. Cherela tries to strike *Phaede*, but he deflects the blow. Hachari tries to pierce *Phaede*, but he dodges the attack. [bas ] *Zalaq* stops resting, and clambers on his feet. *Phaede* panics, and attempts to flee! - Hachari tries to pierce *Phaede*, but he parries successfully. *Zalaq* barely smites your head. = *Phaede* leaves west. Cherela tickles *Zalaq*'s head with her strike. + Hachari tickles *Zalaq*'s right leg with his pierce. * Ibner has arrived from the east, riding a wild stallion. *+=- Ibner pierces *Zalaq*'s body. - Ibner pierces *Zalaq*'s right arm hard. Hachari tickles *Zalaq*'s body with his pierce. *Zalaq* tickles your right leg with his smite. = They're not here anymore! * R HP:Battered MV:Winded - Zalaq: Wounded > not Hachari barely pierces *Zalaq*'s right arm. * R HP:Battered MV:Winded - Zalaq: Wounded > ' b You start paying increased attention to your surroundings. * R HP:Battered MV:Winded - Zalaq: Wounded > [k dark] You do the best you can! Cherela unleashes a flurry of icy spikes at *Zalaq*, who is stabbed repeatedly. * R HP:Battered MV:Winded - Zalaq: Battered > [bas ] -= Ibner barely pierces *Zalaq*'s body. Hachari barely pierces *Zalaq*'s body. Cherela barely strikes *Zalaq*'s right leg. *Zalaq* barely smites your body. +**+=- *Zalaq* panics, and attempts to flee! *Zalaq* tries to flee, but is too exhausted! -= Your bash at *Zalaq* sends him sprawling! *Zalaq* panics, and attempts to flee! *Zalaq* tries to flee, but is too exhausted! * R HP:Battered MV:Winded - Zalaq: Beaten > Ibner pierces *Zalaq*'s body. *Zalaq* panics, and attempts to flee! *Zalaq* tries to flee, but is too exhausted! Hachari tickles *Zalaq*'s left leg with his pierce. *Zalaq* panics, and attempts to flee! *Zalaq* tries to flee, but is too exhausted! You blast *Zalaq*'s right leg hard. *Zalaq* panics, and attempts to flee! *Zalaq* tries to flee, but is too exhausted! *Zalaq* tickles your left leg with his smite. * R HP:Beaten MV:Winded - Zalaq: Beaten > *Zalaq* panics, and attempts to flee! *Zalaq* tries to flee, but is too exhausted! Cherela releases streaks of Fire at *Zalaq*, who screams in pain. * R HP:Beaten MV:Winded - Zalaq: Beaten > Ibner starts following you. *Zalaq* gets a thin vial of yellow fluid from a backpack. change mood brave * R HP:Beaten MV:Winded - Zalaq: Beaten > *Zalaq* quaffs a thin vial of yellow fluid. *Zalaq* looks more refreshed and ready to move than before. * R HP:Beaten MV:Winded - Zalaq: Beaten > ' Ibner barely pierces *Zalaq*'s right hand. *Zalaq* panics, and attempts to flee! Hachari barely pierces *Zalaq*'s body. * R HP:Beaten MV:Winded - Zalaq: Critical > Mood changed to: Brave * R HP:Beaten MV:Winded - Zalaq: Critical > ' [k dark] You do the best you can! * R HP:Beaten MV:Winded - Zalaq: Critical > ' Ibner barely pierces *Zalaq*'s right leg. Hachari barely tickles *Zalaq*'s body with his pierce. You blast *Zalaq*'s body. * R HP:Beaten MV:Winded - Zalaq: Critical > [k dark] You do the best you can! * R HP:Beaten MV:Winded - Zalaq: Critical > ' ' [k dark] You do the best you can! *Zalaq* leaves east. *Zalaq* has arrived from the east. * R HP:Beaten MV:Winded > Ibner barely pierces *Zalaq*'s left leg. *Zalaq* panics, and attempts to flee! Hachari barely pierces *Zalaq*'s body. * R HP:Beaten MV:Winded > ' [k dark] You tickle *Zalaq*'s body with your blast. * R HP:Beaten MV:Winded - Ibner: Scratched - Zalaq: Critical > ' [k dark] You do the best you can! * R HP:Beaten MV:Winded - Ibner: Scratched - Zalaq: Critical > [k dark] You do the best you can! * R HP:Beaten MV:Winded - Ibner: Scratched - Zalaq: Critical > ' [k dark] You do the best you can! * R HP:Beaten MV:Winded - Ibner: Scratched - Zalaq: Critical > Hachari barely pierces *Zalaq*'s head. Ibner barely pierces *Zalaq*'s body. [k dark] You do the best you can! * R HP:Beaten MV:Winded - Ibner: Scratched - Zalaq: Critical > You blast *Zalaq*'s left leg. *Zalaq* is stunned, but will probably regain consciousness... Hachari pierces *Zalaq*'s right foot hard. *Zalaq* is dead! R.I.P. You feel the Weave of the Wheel tighten around you. You receive your share of experience... Three times is the charm! Your blood freezes as you hear *Zalaq*'s death cry. * R HP:Beaten MV:Winded > Ibner leans over and severs the head from the corpse of Zalaq. * R HP:Beaten MV:Winded > Cherela stops using a staff of sungwood. * R HP:Beaten MV:Winded > l Sindor narrates 'phaede stabbed' Cherela gets a dagger from a backpack. * R HP:Beaten MV:Winded > ' Cherela wields a dagger. * R HP:Beaten MV:Winded > Cherela stops using a dagger. ' * R HP:Beaten MV:Winded > The Road amongst the Green Hills Green, overgrown hills are surrounding you in all directions. Flowers and herbs you see growing around you give off a lovely scent. The ground is mainly undisturbed, save for some small animal tracks. The road takes you right through the hills to your east and west. To your north you spot some sort of building hidden between the hills. [ obvious exits: E S W ] The corpse of Zalaq is lying here. Ibner Wynter, Gaidin Warder to Zina Carand Sedai is standing here, riding a wild stallion. Cherela of Kandor is standing here, riding a gray palfrey. Hachari Cheade is standing here, riding a warhorse. A wild stallion bucks madly, being ridden by you. An elk with massive antlers eyes you with curiosity. Cherela wields a staff of sungwood in a two-handed grip. * R HP:Beaten MV:Winded > [k dark] They aren't here. Cherela puts a dagger in a backpack. * R HP:Beaten MV:Winded > [k dark] They aren't here. * R HP:Beaten MV:Winded > Sindor narrates 'get him' * R HP:Beaten MV:Winded > TICK IN 5 SECONDS. get all corpse Cherela narrates 'zalaq rip' * R HP:Beaten MV:Winded > w ' not n ' b You get a dagger from the corpse of Zalaq. You get five copper pennys from the corpse of Zalaq. You get a pair of animal-fur boots from the corpse of Zalaq. You get a pair of gray suede leggings from the corpse of Zalaq. You get a bronze belt of odd design from the corpse of Zalaq. You get a staff of sungwood from the corpse of Zalaq. You get a set of cloth sleeves from the corpse of Zalaq. You get a bearskin tunic from the corpse of Zalaq. You get a shoufa with a black veil from the corpse of Zalaq. You get a crystal lightstick from the corpse of Zalaq. You get a skin of human flesh from the corpse of Zalaq. You get a pair of thin metal boots from the corpse of Zalaq. You get a pair of ebony-steel plate greaves from the corpse of Zalaq. You get a two-fisted flamberge from the corpse of Zalaq. You get a metal bracer from the corpse of Zalaq. You get a pair of heavy metal gauntlets from the corpse of Zalaq. You get a pair of ebony-steel plate vambraces from the corpse of Zalaq. You get a backpack from the corpse of Zalaq. You get a dark, hooded cloak from the corpse of Zalaq. You get a dark, hooded cloak from the corpse of Zalaq. You get a shining steel breastplate from the corpse of Zalaq. a full metal helmet and visor: You can't carry that much weight. * R HP:Beaten MV:Winded > On the Road near the Hills [ obvious exits: N E ] A wild stallion bucks madly, being ridden by you. An elk with massive antlers eyes you with curiosity. Ibner has arrived from the east, riding a wild stallion. Hachari has arrived from the east, riding a warhorse. Cherela has arrived from the east, riding a gray palfrey. * R HP:Beaten MV:Winded > Ibner throws back his head and cackles with insane glee! [k dark] They aren't here. * R HP:Beaten MV:Winded > You stop paying increased attention to your surroundings. * R HP:Beaten MV:Winded > On the Road passing a Large Building [ obvious exits: N E S ] A wild stallion bucks madly, being ridden by you. Ibner has arrived from the south, riding a wild stallion. Hachari has arrived from the south, riding a warhorse. Cherela has arrived from the south, riding a gray palfrey. * R HP:Beaten MV:Winded > [k dark] They aren't here. * R HP:Beaten MV:Winded > Ibner puts the severed head of Zalaq the Trolloc in a backpack. Ibner puts some coins in a backpack. Ibner puts some coins in a backpack. [bas ] Bash who? * R HP:Beaten MV:Winded > Cina narrates 'gratz' * R HP:Beaten MV:Winded > n n n ' On the Cobblestone Road [ obvious exits: N S ] A wild stallion bucks madly, being ridden by you. Ibner has arrived from the south, riding a wild stallion. Hachari has arrived from the south, riding a warhorse. Cherela has arrived from the south, riding a gray palfrey. * R HP:Beaten MV:Winded > Near the Bend in the Road [ obvious exits: N S ] A wild stallion bucks madly, being ridden by you. Ibner has arrived from the south, riding a wild stallion. Hachari has arrived from the south, riding a warhorse. Cherela has arrived from the south, riding a gray palfrey. * R HP:Beaten MV:Winded > Tight Curve in the Road [ obvious exits: S W ] A wild stallion bucks madly, being ridden by you. Ibner has arrived from the south, riding a wild stallion. Hachari has arrived from the south, riding a warhorse. Cherela has arrived from the south, riding a gray palfrey. * R HP:Beaten MV:Winded > Ibner says 'group' [k dark] They aren't here. * R HP:Beaten MV:Winded > n w Alas, you cannot go that way... ' * R HP:Beaten MV:Winded > n Narrow Bend in the Road [ obvious exits: N E W ] The corpse of a wild stallion is lying here. The corpse of a shaggy brown mare is lying here. A wild stallion bucks madly, being ridden by you. Sindor Lin'Dyelyn is here, fighting Vyaschlofisc. A trolloc is here ruling a group of trollocs. *Vyaschlofisc* is here, fighting Sindor. *Braul* is here, fighting Sindor. Ibner has arrived from the east, riding a wild stallion. Hachari has arrived from the east, riding a warhorse. Cherela has arrived from the east, riding a gray palfrey. Cherela tries to strike a Dhai'mon trolloc, but he deflects the blow. * R HP:Beaten MV:Winded > ' A Dhai'mon trolloc tickles Cherela's right leg with his crush. Cherela strikes a Dhai'mon trolloc's right leg hard. *Vyaschlofisc* tries to scythe Sindor, but he parries successfully. The day has begun. Timer now at 66 secs. [k dark] You barely blast *Braul*'s right leg. * R HP:Battered MV:Winded - Sindor: Hurt - Braul: Scratched > Hachari pierces *Braul*'s left arm. No way! You're fighting for your life! Sindor leaves north. Sindor narrates 'get cut entrance damnit' *Vyaschlofisc* scythes your right leg. * R HP:Battered MV:Winded - Hachari: Healthy - Braul: Scratched > gro all b Ibner pierces *Vyaschlofisc*'s right foot. [k dark] You do the best you can! * R HP:Battered MV:Winded - Hachari: Healthy - Braul: Scratched > Ibner is now a member of your group. * R HP:Battered MV:Winded - Hachari: Healthy - Braul: Scratched > [bas ] Ibner barely pierces *Vyaschlofisc*'s left leg. Hachari pierces *Braul*'s left arm. -= Sindor narrates 'thank you' + *Braul* panics, and attempts to flee! * *Braul* leaves west. * Ibner pierces *Vyaschlofisc*'s body hard. *Vyaschlofisc* tickles your left foot with his scythe. A Dhai'mon trolloc tries to crush Cherela, but she deflects the blow. Cherela tries to strike a Dhai'mon trolloc, but he deflects the blow. +=- -= They're not here anymore! * R HP:Battered MV:Winded - Vyaschlofisc: Scratched > Hachari pierces a Dhai'mon trolloc's left arm very hard. * R HP:Battered MV:Winded - Vyaschlofisc: Scratched > ' Hachari pierces a Dhai'mon trolloc's left leg hard. Ibner pierces *Vyaschlofisc*'s right arm. * R HP:Battered MV:Winded - Vyaschlofisc: Scratched > [k dark] You do the best you can! *Vyaschlofisc* panics, and attempts to flee! change mood brave b * R HP:Battered MV:Winded - Vyaschlofisc: Scratched > Hachari pierces a Dhai'mon trolloc's left arm. You barely blast *Vyaschlofisc*'s left leg. Ibner pierces *Vyaschlofisc*'s body. *Vyaschlofisc* barely scythes your left hand. A Dhai'mon trolloc tries to crush Cherela, but she parries successfully. A Dhai'mon trolloc tries to crush Hachari, but he deflects the blow. Cherela strikes a Dhai'mon trolloc's body. *Vyaschlofisc* leaves east. * R HP:Battered MV:Winded > Mood changed to: Brave change mood wimpy * R HP:Battered MV:Winded > Ibner leaves north riding a wild stallion. [bas ] Bash who? * R HP:Battered MV:Winded > f *Vyaschlofisc* has arrived from the east. * R HP:Battered MV:Winded > ' Mood changed to: Wimpy *Vyaschlofisc* leaves north. * R HP:Battered MV:Winded > Tight Curve in the Road [ obvious exits: S W ] A wild stallion bucks madly, being ridden by you. * R HP:Battered MV:Winded > [k dark] They aren't here. * R HP:Battered MV:Winded > w n n n Narrow Bend in the Road [ obvious exits: N E W ] The corpse of a wild stallion is lying here. The corpse of a shaggy brown mare is lying here. A wild stallion bucks madly, being ridden by you. Cherela of Kandor is here, fighting a Dhai'mon trolloc, riding a gray palfrey. Hachari Cheade is here, fighting a Dhai'mon trolloc, riding a warhorse. A Dhai'mon trolloc is here, fighting Cherela. n n * R HP:Battered MV:Winded > Near the Bend in the Road [ obvious exits: N S ] A wild stallion bucks madly, being ridden by you. * R HP:Battered MV:Winded > n n On the Partially Paved Road [ obvious exits: N E S ] A wild stallion bucks madly, being ridden by you. *Vyaschlofisc* is here, fighting Sindor. Sindor Lin'Dyelyn is here, fighting Vyaschlofisc. *Vyaschlofisc* leaves east. * R HP:Battered MV:Winded > On the Rutted Fal Dara Road [ obvious exits: N E S ] A wild stallion bucks madly, being ridden by you. * R HP:Battered MV:Winded > On the Fal Dara Road [ obvious exits: N E S ] A wild stallion bucks madly, being ridden by you. Ibner Wynter, Gaidin Warder to Zina Carand Sedai is standing here, riding a wild stallion. * R HP:Battered MV:Winded > ' On the Fal Dara Road [ obvious exits: N E S ] A wild stallion bucks madly, being ridden by you. A Shienaran scout blends into the surroundings here. Ibner has arrived from the south, riding a wild stallion. * R HP:Battered MV:Winded > Bend in the Fal Dara Road [ obvious exits: S W ] A wild stallion bucks madly, being ridden by you. Ibner has arrived from the south, riding a wild stallion. Sindor narrates 'on' * R HP:Battered MV:Winded > ' Alas, you cannot go that way... * R HP:Battered MV:Winded > ' [k dark] They aren't here. * R HP:Battered MV:Winded > ' [k dark] They aren't here. * R HP:Battered MV:Winded > ' Ibner pierces *Vyaschlofisc*'s body. * R HP:Battered MV:Winded > [k dark] You blast *Vyaschlofisc*'s body. * R HP:Battered MV:Winded - Ibner: Scratched - Vyaschlofisc: Hurt > ' [k dark] You do the best you can! * R HP:Battered MV:Winded - Ibner: Scratched - Vyaschlofisc: Hurt > [k dark] You do the best you can! * R HP:Battered MV:Winded - Ibner: Scratched - Vyaschlofisc: Hurt > b [k dark] You do the best you can! * R HP:Battered MV:Winded - Ibner: Scratched - Vyaschlofisc: Hurt > *Vyaschlofisc* panics, and attempts to flee! * R HP:Battered MV:Winded - Ibner: Scratched - Vyaschlofisc: Hurt > [bas ] *Vyaschlofisc* leaves south. *Vyaschlofisc* has arrived from the south. -= Ibner pierces *Vyaschlofisc*'s right leg. + *Vyaschlofisc* tries to scythe Ibner, but he deflects the blow. Ibner pierces *Vyaschlofisc*'s body. Sindor narrates 'braul not past' * Ibner pierces *Vyaschlofisc*'s body. *+=- *Vyaschlofisc* panics, and attempts to flee! -= Your bash at *Vyaschlofisc* sends him sprawling! * R HP:Battered MV:Winded - Ibner: Scratched - Vyaschlofisc: Wounded > You blast *Vyaschlofisc*'s body extremely hard. Ibner barely pierces *Vyaschlofisc*'s left leg. Cherela has arrived from the south, riding a gray palfrey. * R HP:Battered MV:Winded - Ibner: Scratched - Vyaschlofisc: Wounded > change mood brave ' Ibner barely pierces *Vyaschlofisc*'s left leg. Mood changed to: Brave Cherela strikes *Vyaschlofisc*'s body hard. * R HP:Battered MV:Winded - Ibner: Scratched - Vyaschlofisc: Wounded > Ibner narrates 'on' * R HP:Battered MV:Winded - Ibner: Scratched - Vyaschlofisc: Wounded > ' [k dark] You do the best you can! ' * R HP:Battered MV:Winded - Ibner: Scratched - Vyaschlofisc: Wounded > [k dark] You do the best you can! * R HP:Battered MV:Winded - Ibner: Scratched - Vyaschlofisc: Wounded > ' [k dark] You do the best you can! ' * R HP:Battered MV:Winded - Ibner: Scratched - Vyaschlofisc: Wounded > ' Cherela strikes *Vyaschlofisc*'s right leg. You barely blast *Vyaschlofisc*'s right leg. Ibner pierces *Vyaschlofisc*'s left leg. [k dark] You do the best you can! * R HP:Battered MV:Winded - Ibner: Scratched - Vyaschlofisc: Wounded > [k dark] You do the best you can! * R HP:Battered MV:Winded - Ibner: Scratched - Vyaschlofisc: Wounded > ' [k dark] You do the best you can! * R HP:Battered MV:Winded - Ibner: Scratched - Vyaschlofisc: Wounded > [k dark] You do the best you can! ' * R HP:Battered MV:Winded - Ibner: Scratched - Vyaschlofisc: Wounded > ' Ibner pierces *Vyaschlofisc*'s body hard. [k dark] You do the best you can! ' * R HP:Battered MV:Winded - Ibner: Scratched - Vyaschlofisc: Wounded > [k dark] You do the best you can! * R HP:Battered MV:Winded - Ibner: Scratched - Vyaschlofisc: Wounded > b [k dark] You do the best you can! * R HP:Battered MV:Winded - Ibner: Scratched - Vyaschlofisc: Wounded > You blast *Vyaschlofisc*'s body hard. *Vyaschlofisc* tries to scythe Ibner, but he parries successfully. Ibner pierces *Vyaschlofisc*'s body hard. [bas ] *Vyaschlofisc* panics, and attempts to flee! Cherela unleashes a flurry of icy spikes at *Vyaschlofisc*, who is stabbed repeatedly. -=+* *Vyaschlofisc* leaves south. * Ibner pierces *Vyaschlofisc*'s left leg. Cherela strikes *Vyaschlofisc*'s body. +=- - Cherela barely strikes *Vyaschlofisc*'s right leg. *Vyaschlofisc* tries to scythe Ibner, but he deflects the blow. Ibner barely pierces *Vyaschlofisc*'s body. = As *Vyaschlofisc* avoids your bash, you topple over and fall to the ground! * R HP:Battered MV:Winded - Ibner: Scratched - Vyaschlofisc: Beaten > *Vyaschlofisc* panics, and attempts to flee! * R HP:Battered MV:Winded - Ibner: Scratched - Vyaschlofisc: Beaten > sta ' w ' Ibner pierces *Vyaschlofisc*'s right arm. * R HP:Battered MV:Winded - Ibner: Scratched - Vyaschlofisc: Beaten > *Vyaschlofisc* panics, and attempts to flee! Cherela releases streaks of Fire at *Vyaschlofisc*, who screams in pain. * R HP:Battered MV:Winded - Ibner: Scratched - Vyaschlofisc: Critical > Cherela strikes *Vyaschlofisc*'s body. Ibner barely pierces *Vyaschlofisc*'s body. * R HP:Battered MV:Winded - Ibner: Scratched - Vyaschlofisc: Critical > ' Hachari has arrived from the south, riding a warhorse. w ' * R HP:Battered MV:Winded - Ibner: Scratched - Vyaschlofisc: Critical > Hachari barely pierces *Vyaschlofisc*'s body. Sindor narrates 'phaede autofled out of my stab' * R HP:Battered MV:Winded - Ibner: Scratched - Vyaschlofisc: Critical > <<< now this is where being a warrior sucks, crit trolloc getting away, chase and spam without effective tracking... *Vyaschlofisc* leaves west. * R HP:Battered MV:Winded > w ' n Hachari leaves west riding a warhorse. n * R HP:Battered MV:Winded > You are already standing. * R HP:Battered MV:Winded > n [k dark] They aren't here. * R HP:Battered MV:Winded > Bend in the Fal Dara Road [ obvious exits: N E ] A wild stallion bucks madly, being ridden by you. Hachari Cheade is standing here, riding a warhorse. Ibner has arrived from the east, riding a wild stallion. Cherela has arrived from the east, riding a gray palfrey. * R HP:Battered MV:Winded > [k dark] They aren't here. * R HP:Battered MV:Winded > [k dark] They aren't here. * R HP:Battered MV:Winded > Ibner leaves north riding a wild stallion. Alas, you cannot go that way... * R HP:Battered MV:Winded > [k dark] They aren't here. * R HP:Battered MV:Winded > Hachari leaves north riding a warhorse. Alas, you cannot go that way... n n * R HP:Battered MV:Winded > [k dark] They aren't here. * R HP:Battered MV:Winded > On the Winding Fal Dara Road [ obvious exits: S W ] A wild stallion bucks madly, being ridden by you. Hachari Cheade is standing here, riding a warhorse. Ibner Wynter, Gaidin Warder to Zina Carand Sedai is standing here, riding a wild stallion. Cherela has arrived from the south, riding a gray palfrey. * R HP:Battered MV:Winded > n Alas, you cannot go that way... * R HP:Battered MV:Winded > w Ibner leaves west riding a wild stallion. Hachari leaves west riding a warhorse. Alas, you cannot go that way... * R HP:Battered MV:Winded > n n Curve in the Road [ obvious exits: N E ] A wild stallion bucks madly, being ridden by you. Hachari Cheade is standing here, riding a warhorse. Cherela has arrived from the east, riding a gray palfrey. * R HP:Battered MV:Winded > ' Hachari leaves north riding a warhorse. On the Road near a Cottage [ obvious exits: N E S W ] A wild stallion bucks madly, being ridden by you. Hachari Cheade is standing here, riding a warhorse. Cherela has arrived from the south, riding a gray palfrey. * R HP:Battered MV:Winded > On the Road Bordering the Forest [ obvious exits: N S W ] A wild stallion bucks madly, being ridden by you. Hachari has arrived from the south, riding a warhorse. Cherela has arrived from the south, riding a gray palfrey. * R HP:Battered MV:Winded > On the Road near the Forest [ obvious exits: N S W ] -------------------------------------------------------------------------------- Detritus Joined: Aug 24, 1999 Posted: 2003-05-09 11:38 -------------------------------------------------------------------------------- A wild stallion bucks madly, being ridden by you. Hachari has arrived from the south, riding a warhorse. Cherela has arrived from the south, riding a gray palfrey. * R HP:Battered MV:Winded > The Fal Dara Road Bordering the Forest [ obvious exits: N S W ] A wild stallion bucks madly, being ridden by you. Hachari has arrived from the south, riding a warhorse. Cherela has arrived from the south, riding a gray palfrey. * R HP:Battered MV:Winded > Bend in the Road [ obvious exits: E S W ] A wild stallion bucks madly, being ridden by you. Ibner Wynter, Gaidin Warder to Zina Carand Sedai is standing here, riding a wild stallion. Hachari has arrived from the south, riding a warhorse. Cherela has arrived from the south, riding a gray palfrey. * R HP:Battered MV:Winded > Ibner leaves west riding a wild stallion. * R HP:Battered MV:Winded > [k dark] They aren't here. * R HP:Battered MV:Winded > e n n Curve in the Fal Dara Road [ obvious exits: N W ] A wild stallion bucks madly, being ridden by you. Hachari has arrived from the west, riding a warhorse. Cherela has arrived from the west, riding a gray palfrey. n e * R HP:Battered MV:Winded > The Long Fal Dara Road [ obvious exits: N S W ] A wild stallion bucks madly, being ridden by you. Hachari has arrived from the south, riding a warhorse. Cherela has arrived from the south, riding a gray palfrey. * R HP:Battered MV:Winded > n n The Long Fal Dara Road [ obvious exits: N E S ] A wild stallion bucks madly, being ridden by you. Hachari has arrived from the south, riding a warhorse. Cherela has arrived from the south, riding a gray palfrey. * R HP:Battered MV:Winded > n Bend in the Fal Dara Road [ obvious exits: E S ] A wild stallion bucks madly, being ridden by you. Hachari has arrived from the south, riding a warhorse. Cherela has arrived from the south, riding a gray palfrey. * R HP:Battered MV:Winded > Near the Bend in the Road [ obvious exits: N E W ] A wild stallion bucks madly, being ridden by you. Hachari has arrived from the west, riding a warhorse. Cherela has arrived from the west, riding a gray palfrey. * R HP:Battered MV:Winded > e Scattered Bushes besides the Road [ obvious exits: N E S ] A wild stallion bucks madly, being ridden by you. Hachari has arrived from the south, riding a warhorse. Cherela has arrived from the south, riding a gray palfrey. * R HP:Battered MV:Winded > Thorny Bushes Bordering the Road [ obvious exits: E S ] A wild stallion bucks madly, being ridden by you. Hachari has arrived from the south, riding a warhorse. Cherela has arrived from the south, riding a gray palfrey. n n * R HP:Battered MV:Winded > The Long Fal Dara Road [ obvious exits: N E S W ] A wild stallion bucks madly, being ridden by you. Hachari has arrived from the west, riding a warhorse. Cherela has arrived from the west, riding a gray palfrey. * R HP:Battered MV:Winded > The Fal Dara Road [ obvious exits: N E S ] A wild stallion bucks madly, being ridden by you. Hachari has arrived from the south, riding a warhorse. Cherela has arrived from the south, riding a gray palfrey. * R HP:Battered MV:Winded > Down the Long Road [ obvious exits: N E S ] A wild stallion bucks madly, being ridden by you. Hachari has arrived from the south, riding a warhorse. Cherela has arrived from the south, riding a gray palfrey. * R HP:Battered MV:Winded > e Curve in the Road [ obvious exits: N E S W ] A wild stallion bucks madly, being ridden by you. Hachari has arrived from the south, riding a warhorse. Cherela has arrived from the south, riding a gray palfrey. Sindor narrates 'where braul go?' * R HP:Battered MV:Winded > ' Junction of the Long Road [ obvious exits: N E S W ] A wild stallion bucks madly, being ridden by you. Hachari has arrived from the west, riding a warhorse. Cherela has arrived from the west, riding a gray palfrey. * R HP:Battered MV:Winded > Cherela narrates 'vguy crit' * R HP:Battered MV:Winded > n [k dark] They aren't here. * R HP:Battered MV:Winded > n Road Through the Hills [ obvious exits: E S ] A wild stallion bucks madly, being ridden by you. Hachari has arrived from the south, riding a warhorse. Cherela has arrived from the south, riding a gray palfrey. ' * R HP:Battered MV:Winded > Alas, you cannot go that way... * R HP:Battered MV:Winded > e [k dark] They aren't here. n * R HP:Battered MV:Winded > n n The Long Road [ obvious exits: N E W ] A wild stallion bucks madly, being ridden by you. Hachari has arrived from the west, riding a warhorse. Ack, you lost Cherela! * R HP:Battered MV:Winded > The Long Road [ obvious exits: N S W ] A wild stallion bucks madly, being ridden by you. Hachari has arrived from the south, riding a warhorse. ' * R HP:Battered MV:Winded > Bend in the Road [ obvious exits: E S ] A wild stallion bucks madly, being ridden by you. Hachari has arrived from the south, riding a warhorse. * R HP:Battered MV:Winded > Alas, you cannot go that way... * R HP:Battered MV:Winded > [k dark] They aren't here. e * R HP:Battered MV:Winded > ' Road Before a Hill [ obvious exits: N W ] A wild stallion bucks madly, being ridden by you. Ack, you lost Hachari! t * R HP:Battered MV:Winded > [k dark] They aren't here. * R HP:Battered MV:Winded > [trac trolloc] It's a little difficult to read old tracks in the snow... It's a little difficult to read old tracks in the snow... - It's a little difficult to read old tracks in the snow... = It's a little difficult to read old tracks in the snow... Cherela has arrived from the west. + It's a little difficult to read old tracks in the snow... Some obvious fresh tracks of Phaede leaving north. <<< hmm... fully expected V guy to be north and gone already... Some clear fairly recent tracks of Braul leaving west. Some clear fairly recent tracks of Braul leaving north. Some clear fairly recent tracks of Zalaq leaving west. Some clear fairly recent tracks of Zalaq leaving west. Some clear fairly recent tracks of Zalaq leaving north. Some clear fairly recent tracks of Vyaschlofisc leaving west. Cherela leaves north. * R HP:Battered MV:Winded > s ' [k dark] They aren't here. * R HP:Battered MV:Winded > Road Before a Hill [ obvious exits: N W ] A wild stallion bucks madly, being ridden by you. * R HP:Battered MV:Winded > [k dark] They aren't here. * R HP:Battered MV:Winded > Ibner narrates 'wtf' * R HP:Battered MV:Winded > nar he not n w You narrate 'he not n' * R HP:Battered MV:Tiring > nar only phaede n ' You narrate 'only phaede n' * R HP:Battered MV:Tiring > ' The Long Road [ obvious exits: N E W ] A wild stallion bucks madly, being ridden by you. Hachari has arrived from the north, riding a warhorse. * R HP:Battered MV:Tiring > [k dark] They aren't here. * R HP:Battered MV:Tiring > t check he didn't accidently go east thru the side of dog zone while running [trac trolloc] It's a little difficult to read old tracks in the snow... It's a little difficult to read old tracks in the snow... - It's a little difficult to read old tracks in the snow... = It's a little difficult to read old tracks in the snow... + It's a little difficult to read old tracks in the snow... Some clear fairly recent tracks of Braul leaving west. Some clear fairly recent tracks of Braul leaving north. Some clear fairly recent tracks of Zalaq leaving west. Some fairly recent tracks of Vyaschlofisc leaving west. Some fairly recent tracks of Vyaschlofisc leaving north. Some fresh tracks of Phaede leaving north. * R HP:Battered MV:Winded > Ibner narrates 'rip' * R HP:Battered MV:Winded > nar good ' Now, no braul tracks north either, he fled west from us at long cut entrance, must still be there... w * R HP:Battered MV:Winded > Road Through the Hills [ obvious exits: E S ] A wild stallion bucks madly, being ridden by you. A gray palfrey prances skittishly nearby. Hachari has arrived from the east, riding a warhorse. * R HP:Battered MV:Winded > [k dark] They aren't here. * R HP:Battered MV:Winded > nar braul cut? s s You narrate 'braul cut?' * R HP:Battered MV:Winded > Junction of the Long Road [ obvious exits: N E S W ] A wild stallion bucks madly, being ridden by you. Hachari has arrived from the north, riding a warhorse. * R HP:Battered MV:Winded > Ibner narrates 'none zone now' A Large Oak [ obvious exits: N S W ] A wild stallion bucks madly, being ridden by you. A man of the woods strides by quietly. A man of the woods strides by quietly. A man of the woods strides by quietly. Hachari has arrived from the north, riding a warhorse. * R HP:Battered MV:Winded > ' Hachari narrates 'goody ' * R HP:Battered MV:Winded > Sindor narrates 'trollocs are easier meat than seanchan:P' * R HP:Battered MV:Winded > ' [k dark] They aren't here. * R HP:Battered MV:Winded > whe [k dark] They aren't here. * R HP:Battered MV:Winded > sco Players in your Zone -------------------- Hachari - A Large Oak Detritus - A Large Oak Cherela - The Long Tar Valon Road * R HP:Battered MV:Winded > You have 142(410) hit and 70(141) movement points. You have scored 43491038 experience points and 796 quest points. You need 1008962 exp to level and 204 qp to rank. You have amassed 334 Turn points to date. You have played 89 days and 16 hours (real time). This ranks you as Detritus the Senior Guard [Gaidin 6] (Level 37). You are standing. * R HP:Battered MV:Winded > Ibner narrates 'i can check' * R HP:Battered MV:Winded > Cherela narrates 'any still down lower?' * R HP:Battered MV:Winded > nar braul went west from cut ent You narrate 'braul went west from cut ent' whe * R HP:Battered MV:Winded > sco Players in your Zone -------------------- Hachari - A Large Oak Detritus - A Large Oak Cherela - The Long Tar Valon Road * R HP:Battered MV:Winded > You have 142(410) hit and 70(141) movement points. You have scored 43491038 experience points and 796 quest points. You need 1008962 exp to level and 204 qp to rank. You have amassed 334 Turn points to date. You have played 89 days and 16 hours (real time). This ranks you as Detritus the Senior Guard [Gaidin 6] (Level 37). You are standing. * R HP:Battered MV:Winded > Hachari looks at you. * R HP:Battered MV:Winded > nar phaede went n in l You narrate 'phaede went n' * R HP:Battered MV:Winded > You are carrying: a shining steel breastplate [2] a dark, hooded cloak a backpack a pair of ebony-steel plate vambraces a pair of heavy metal gauntlets a metal bracer a two-fisted flamberge a pair of ebony-steel plate greaves a pair of thin metal boots a skin of human flesh a crystal lightstick a shoufa with a black veil a bearskin tunic a set of cloth sleeves a staff of sungwood a bronze belt of odd design a pair of gray suede leggings a pair of animal-fur boots (worn) five copper pennys a dagger * R HP:Battered MV:Winded > ' A Large Oak This large oak tree borders the road to the north and west. It would take several men to encircle its girth, and branches as thick as a horse's neck hang out over the road. Initials have been carved in the bark of the tree. [ obvious exits: N S W ] Hachari Cheade is standing here, riding a warhorse. A wild stallion bucks madly, being ridden by you. A man of the woods strides by quietly. A man of the woods strides by quietly. A man of the woods strides by quietly. * R HP:Battered MV:Winded > [k dark] They aren't here. * R HP:Battered MV:Winded > Cherela narrates 'hmm' * R HP:Battered MV:Winded > Ibner narrates 'cut zone' * R HP:Battered MV:Winded > Sindor narrates 'on braul' south to cut entrance i go and horse haggs, his trax north of me when get there, damn, mvs not great either so can't dismount, damn phaede killing Mr Ed, on crappy wild now ... back north to check trax at major choke point... * R HP:Battered MV:Tiring > Bend in the Road [ obvious exits: E S W ] A wild stallion bucks madly, being ridden by you. Ibner Wynter, Gaidin Warder to Zina Carand Sedai is standing here, riding a wild stallion. Hachari has arrived from the south, riding a warhorse. A raven has arrived from the south. * R HP:Battered MV:Tiring > Ibner leaves east riding a wild stallion. * R HP:Battered MV:Tiring > nar he headin n t You narrate 'he headin n' * R HP:Battered MV:Tiring > [trac trolloc] It's a little difficult to read old tracks in the snow... It's a little difficult to read old tracks in the snow... - It's a little difficult to read old tracks in the snow... = It's a little difficult to read old tracks in the snow... + It's a little difficult to read old tracks in the snow... Some obvious recent tracks of Phaede leaving east. Some clear recent tracks of Vyaschlofisc leaving west. Some clear recent tracks of Vyaschlofisc leaving south. Some clear recent tracks of Braul leaving west. Some clear recent tracks of Braul leaving south. Some clear fairly recent tracks of Zalaq leaving south. Some clear fairly recent tracks of Phaede leaving south. * R HP:Battered MV:Tiring > Atoel chats 'Hmmph, I thought 8:00am was repop time..' * R HP:Battered MV:Tiring > Cherela narrates 'he not north of me' * R HP:Battered MV:Tiring > nar he bedroom ' You narrate 'he bedroom' whe * R HP:Battered MV:Tiring > [k dark] They aren't here. * R HP:Battered MV:Tiring > sco Players in your Zone -------------------- Torwyn - On the Fal Dara Road<< [k dark] They aren't here. * R HP:Battered MV:Tiring > sco Players in your Zone -------------------- Torwyn - On the Fal Dara Road Ibner - The Long Fal Dara Road Truth - A Small Curve in the Road Hachari - Bend in the Road Detritus - Bend in the Road Cherela - The Long Fal Dara Road ' * R HP:Battered MV:Tiring > You have 161(410) hit and 76(141) movement points. You have scored 43491038 experience points and 796 quest points. You need 1008962 exp to level and 204 qp to rank. You have amassed 334 Turn points to date. You have played 89 days and 16 hours (real time). This ranks you as Detritus the Senior Guard [Gaidin 6] (Level 37). You are standing. * R HP:Battered MV:Tiring > [k dark] They aren't here. w w * R HP:Battered MV:Tiring > Ibner has arrived from the east. * R HP:Battered MV:Tiring > s Ibner leaves west. * R HP:Battered MV:Tiring > Darkening Forest [ obvious exits: E W ] A wild stallion bucks madly, being ridden by you. Hachari has arrived from the east, riding a warhorse. A raven has arrived from the east. * R HP:Battered MV:Tiring > t Dark Forest [ obvious exits: E S W ] A wild stallion bucks madly, being ridden by you. Ibner Wynter, Gaidin Warder to Zina Carand Sedai is standing here. Hachari has arrived from the east, riding a warhorse. A raven has arrived from the east. * R HP:Battered MV:Tiring > In the Dark Forest [ obvious exits: N E S W ] A wild stallion bucks madly, being ridden by you. Ibner has arrived from the north. Hachari has arrived from the north, riding a warhorse. A raven has arrived from the north. * R HP:Battered MV:Tiring > Ibner tells you 'lets stab' [trac trolloc] It's a little difficult to read old tracks in the snow... It's a little difficult to read old tracks in the snow... Cherela narrates 'grin' - Ibner leaves west. It's a little difficult to read old tracks in the snow... = It's a little difficult to read old tracks in the snow... + It's a little difficult to read old tracks in the snow... Some clear fresh tracks of Braul leaving west. * R HP:Battered MV:Tiring > ' ' [k dark] They aren't here. * R HP:Battered MV:Tiring > [k dark] They aren't here. * R HP:Battered MV:Tiring > dism You stop riding him. * HP:Battered MV:Tiring > ungro ibner There is no such person! fol ibner * HP:Battered MV:Tiring > change mood brave I see no person by that name here! * HP:Battered MV:Tiring > Mood changed to: Brave * HP:Battered MV:Tiring > l In the Dark Forest No light manages to reach here. The ground overgrown with moss, causing your footsteps to be muffled completely. You can hear no noise at all. No animals appear to be living in this forest. The smell of decay is all around you but appears to be getting stronger the further west you go. [ obvious exits: N E S W ] A raven is here flying around. Hachari Cheade is standing here, riding a warhorse. A wild stallion bucks madly. dism * HP:Battered MV:Tiring > But you're not riding anything! w * HP:Battered MV:Tiring > ' Ibner narrates 'he scratched' * HP:Battered MV:Tiring > The Forest Black as the Night [ obvious exits: N E W ] Hachari has arrived from the east, riding a warhorse. A raven has arrived from the east. * HP:Battered MV:Winded > ' [k dark] They aren't here. * HP:Battered MV:Winded > ' [k dark] They aren't here. * HP:Battered MV:Winded > [k dark] They aren't here. * HP:Battered MV:Winded > e Cherela narrates 'lol' * HP:Battered MV:Winded > In the Dark Forest [ obvious exits: N E S W ] A wild stallion bucks madly. Hachari has arrived from the west, riding a warhorse. A raven has arrived from the west. * HP:Battered MV:Winded > ride wild w w You start riding him. * R HP:Battered MV:Winded > The Forest Black as the Night [ obvious exits: N E W ] A wild stallion bucks madly, being ridden by you. Hachari has arrived from the east, riding a warhorse. * R HP:Battered MV:Winded > You can't ride in there. * R HP:Battered MV:Winded > Aradiel chats 'anyone need a mattock?' * R HP:Battered MV:Winded > dism w TICK IN 5 SECONDS. You stop riding him. * HP:Battered MV:Winded > In the Ruined Entrance Hall [ obvious exits: E S ] * HP:Battered MV:Winded > s ' In the Dark Hallway [ obvious exits: N W ] Ibner Wynter, Gaidin Warder to Zina Carand Sedai is standing here. ' * HP:Battered MV:Winded > ' [k dark] They aren't here. * HP:Battered MV:Winded > [k dark] They aren't here. * HP:Battered MV:Winded > [k dark] They aren't here. * HP:Battered MV:Winded > Cherela narrates 'torwyn block fd rd?' * HP:Battered MV:Winded > Ibner nods in agreement. * HP:Battered MV:Winded > fol ibner Ibner can not adequetely lead that many. * HP:Battered MV:Winded > ungro ibner There is no such person! * HP:Battered MV:Winded > fol ibner gro all I see no person by that name here! Cherela narrates 'and truth' * HP:Battered MV:Winded > * HP:Battered MV:Winded > Cherela narrates 'block diff parts' * HP:Battered MV:Winded > ungro Sindor narrates 'wonder how much dmg that stab did:(' * HP:Battered MV:Winded > You have disbanded the group. * HP:Battered MV:Winded > Torwyn narrates 'lagging badly' * HP:Battered MV:Winded > fol ibner I see no person by that name here! * HP:Battered MV:Winded > l ' In the Dark Hallway Black roots and creepers cover all sides of the wall. There are some window but they are covered by a black oozing substance. No light manages to peer through it. A strong smell of death and decay is coming from the west. A large door is hanging from its hinges at the entrance to the west. Complete silence is all that can be heard. [ obvious exits: N W ] not * HP:Battered MV:Winded > [k dark] They aren't here. Cherela narrates 'me, ibner and det will get him' * HP:Battered MV:Winded > ' You start paying increased attention to your surroundings. ' * HP:Battered MV:Winded > ' [k dark] They aren't here. * HP:Battered MV:Winded > [k dark] They aren't here. * HP:Battered MV:Winded > ' [k dark] They aren't here. * HP:Battered MV:Winded > ' [k dark] They aren't here. * HP:Battered MV:Winded > fol ibner [k dark] They aren't here. * HP:Battered MV:Winded > ' You now follow Ibner. * HP:Battered MV:Winded > ' [k dark] They aren't here. * HP:Battered MV:Winded > Hachari has arrived from the north. A rat has arrived from the north. A raven has arrived from the north. * HP:Battered MV:Winded > ' [k dark] They aren't here. * HP:Battered MV:Winded > ' [k dark] They aren't here. * HP:Battered MV:Winded > [k dark] They aren't here. * HP:Battered MV:Winded > Ibner leaves west. You follow Ibner. In the Devestated Bedroom [ obvious exits: E ] A bunch of lit fireworks lies on the ground. Ibner Wynter, Gaidin Warder to Zina Carand Sedai is standing here. A rat scurries around trying to get out of sight. *Braul* is standing here. A black shadow stallion paws the ground here, fiery-red eyes shining with evil. A black shadow stallion paws the ground here, fiery-red eyes shining with evil. A hideous trolloc is here, in a world of hurt. A hideous trolloc is here, in a world of hurt. A fade is stalking in the darkness. k braul * HP:Battered MV:Winded > b You blast *Braul*'s body. * HP:Battered MV:Winded - Braul: Scratched > [bas ] -= *KERBOOM* An explosion sounds in the distance. Ouch! The explosion sends shards of rock through your body. +**+=- -= As *Braul* avoids your bash, you topple over and fall to the ground! * HP:Battered MV:Winded - Braul: Scratched > You dodge a bash from *Braul* who loses his balance and falls! * HP:Battered MV:Winded - Braul: Scratched > A hideous trolloc joins Braul's fight! A hideous trolloc joins a hideous trolloc's fight! A fade joins a hideous trolloc's fight! * HP:Battered MV:Winded - Braul: Scratched > cwf A fade barely slashes your left leg. A hideous trolloc tickles your left leg with its cleave. A hideous trolloc tickles your body with its cleave. f * HP:Battered MV:Winded - Braul: Scratched > change mood wimpy f e Hachari clambers to his feet. * HP:Battered MV:Winded - Braul: Scratched > Hachari barely pierces *Braul*'s body. * HP:Battered MV:Winded - Braul: Scratched > Hachari pierces *Braul*'s left arm. A fade barely tickles your head with his slash. A hideous trolloc barely cleaves your body. A hideous trolloc tickles your right hand with its cleave. *Braul* tickles your right foot with his blast. *Braul* panics, and attempts to flee! * HP:Battered MV:Winded - Braul: Scratched > *Braul* leaves east. * HP:Battered MV:Winded - a hideous trolloc: Healthy > Arglebargle, glop-glyf!?! n * HP:Battered MV:Winded - a hideous trolloc: Healthy > PANIC! You couldn't escape! * HP:Battered MV:Winded - a hideous trolloc: Healthy > Mood changed to: Wimpy * HP:Battered MV:Winded - a hideous trolloc: Healthy > You panic and attempt to flee! f e You flee head over heels. In the Dark Hallway [ obvious exits: N W ] A rat scurries around trying to get out of sight. Ibner Wynter, Gaidin Warder to Zina Carand Sedai is here, fighting Braul. A raven is here flying around. A rat scurries around trying to get out of sight. Hachari Cheade is here, fighting Braul. *Braul* is here, fighting Hachari. Alas, you cannot go that way... * HP:Battered MV:Winded > In the Ruined Entrance Hall [ obvious exits: E S ] * HP:Battered MV:Winded > n The Forest Black as the Night [ obvious exits: N E W ] Cherela Valessi is standing here, riding a gray palfrey. A warhorse is here, stamping his feet impatiently. A wild stallion bucks madly. * HP:Battered MV:Winded > In the Dark Forest [ obvious exits: N E S W ] * HP:Battered MV:Winded > ' Dark Forest [ obvious exits: E S W ] * HP:Battered MV:Winded > [k dark] They aren't here. * HP:Battered MV:Winded > s ' In the Dark Forest [ obvious exits: N E S W ] * HP:Battered MV:Weary > [k dark] They aren't here. * HP:Battered MV:Weary > n e ' Dark Forest [ obvious exits: E S W ] * HP:Battered MV:Weary > Darkening Forest [ obvious exits: E W ] * HP:Battered MV:Weary > ' [k dark] They aren't here. * HP:Battered MV:Weary > ' [k dark] They aren't here. e ' * HP:Battered MV:Weary > [k dark] They aren't here. * HP:Battered MV:Weary > ' Bend in the Road [ obvious exits: E S W ] Torwyn {Instructor} |Illuminator Council| is standing here, riding a dun mare. * HP:Battered MV:Weary > ' [k dark] They aren't here. * HP:Battered MV:Weary > ' ' [k dark] They aren't here. ' ' * HP:Battered MV:Weary > [k dark] They aren't here. * HP:Battered MV:Weary > [k dark] They aren't here. * HP:Battered MV:Weary > [k dark] They aren't here. * HP:Battered MV:Weary > [k dark] They aren't here. * HP:Battered MV:Weary > [k dark] They aren't here. * HP:Battered MV:Weary > say stay spammin here stat You say 'stay spammin here' ' * HP:Battered MV:Weary > ' You are a 163 year old male human warrior. Your height is 5 feet, 8 inches, and you weigh 160.0 lbs. You are carrying 84.5 lbs and wearing 104.9 lbs, really heavy. Your base abilities are: Str:19 Int:11 Wil:9 Dex:14 Con:19. Offensive bonus: 118, Dodging bonus: 18, Parrying bonus: 1 Your mood is: Wimpy. You will flee below: 45 Hit Points You are wanted by: Amador Whitecloaks Your armor absorbs about 79% on average. You are subjected to the following effects: - DEAFEN - NOTICE - NO QUIT * HP:Battered MV:Weary > [k dark] They aren't here. * HP:Battered MV:Weary > ' [k dark] They aren't here. ' * HP:Battered MV:Weary > ' [k dark] They aren't here. * HP:Battered MV:Weary > ' [k dark] They aren't here. * HP:Battered MV:Weary > [k dark] They aren't here. * HP:Battered MV:Weary > [k dark] They aren't here. * HP:Battered MV:Weary > ' ' ' [k dark] They aren't here. * HP:Battered MV:Weary > [k dark] They aren't here. Torwyn nods in agreement. * HP:Battered MV:Weary > [k dark] They aren't here. * HP:Battered MV:Weary > say i deafened ' You say 'i deafened' * HP:Battered MV:Weary > [k dark] They aren't here. * HP:Battered MV:Weary > You are now a member of Ibner's group. * HP:Battered MV:Weary > nar i deafened atm ' You narrate 'i deafened atm' * HP:Battered MV:Weary > [k dark] They aren't here. * HP:Battered MV:Weary > ' Torwyn pierces *Braul*'s body. * HP:Battered MV:Weary > ' b TICK IN 5 SECONDS. [k dark] You tickle *Braul*'s left arm with your blast. * HP:Battered MV:Weary - Torwyn: Healthy - Braul: Battered > [k dark] You do the best you can! * HP:Battered MV:Weary - Torwyn: Healthy - Braul: Battered > [bas ] Ibner has arrived from the south, riding a gray palfrey. A rat has arrived from the south. A raven has arrived from the south. *Braul* panics, and attempts to flee! -=+ Torwyn pierces *Braul*'s body. ** Ibner pierces *Braul*'s body. Hachari barely pierces *Braul*'s head. += *Braul* leaves south. - *Braul* has arrived from the south. Torwyn pierces *Braul*'s body. - Torwyn barely pierces *Braul*'s right leg. Hachari pierces *Braul*'s left foot. ' = Ibner barely pierces *Braul*'s head. Your bash at *Braul* sends him sprawling! * HP:Battered MV:Weary - Torwyn: Healthy - Braul: Beaten > You blast *Braul*'s left foot very hard. Ibner pierces *Braul*'s body. *Braul* panics, and attempts to flee! Hachari pierces *Braul*'s body. Torwyn pierces *Braul*'s body. [k dark] You do the best you can! Cherela has arrived from the south. ' * HP:Battered MV:Weary - Torwyn: Healthy - Braul: Critical > ' [k dark] You do the best you can! * HP:Battered MV:Weary - Torwyn: Healthy - Braul: Critical > ' [k dark] You do the best you can! * HP:Battered MV:Weary - Torwyn: Healthy - Braul: Critical > ' [k dark] You do the best you can! ' * HP:Battered MV:Weary - Torwyn: Healthy - Braul: Critical > *Braul* leaves west. *Braul* has arrived from the west. Torwyn barely pierces *Braul*'s left leg. *Braul* panics, and attempts to flee! * HP:Battered MV:Weary > Ibner pierces *Braul*'s head. [k dark] You barely blast *Braul*'s right leg. * HP:Battered MV:Weary - Torwyn: Healthy - Braul: Critical > ' Hachari barely pierces *Braul*'s head. [k dark] You do the best you can! * HP:Battered MV:Weary - Torwyn: Healthy - Braul: Critical > ' ' ' ' ' Hachari barely pierces *Braul*'s body. *Braul* is mortally wounded, and will die soon, if not aided. You blast *Braul*'s left arm into bloody fragments! *Braul* is dead! R.I.P. You feel the Weave of the Wheel tighten around you. You receive your share of experience... Oh, much better the second time around. Your blood freezes as you hear *Braul*'s death cry. Your heartbeat calms down more as you feel less panicked. Was quite a rush for me, after the 2 stabs to start with then fighting beaten always fun. [ This Mail was edited by: Detritus on 2003-05-09 11:40 ] -------------------------------------------------------------------------------- Clarence Joined: Jul 29, 2002 Posted: 2003-05-09 11:55 -------------------------------------------------------------------------------- Grassy Field Bordering the Road<<< south and north so that wild becomes 1.horse that makes your horse 1.horse -------------------------------------------------------------------------------- Ibner Joined: Mar 01, 2000 Posted: 2003-05-09 12:18 -------------------------------------------------------------------------------- err why is that clarence? -------------------------------------------------------------------------------- Clarence Joined: Jul 29, 2002 Posted: 2003-05-09 12:27 -------------------------------------------------------------------------------- my mistake. didnt see him leading wild -------------------------------------------------------------------------------- Sindor Joined: Aug 03, 2002 Posted: 2003-05-09 12:53 -------------------------------------------------------------------------------- What hps did you have after stab Phaede? -------------------------------------------------------------------------------- Phaede Joined: Mar 18, 2001 Posted: 2003-05-09 13:12 -------------------------------------------------------------------------------- this mornings pk consisted of: a) missing all 4 stabs on Cherela, all with her being either hurt or wounded. b) landing both stabs on Detritus and getting no love. c) eating a 285 hp stab from Sindor east of the long cut right when I was ready to hand out a ferocious beating. d) running north at beaten having no vial the entire PK session and having to sit there patiently tic after tic while i regenned on my way back north to safety. -------------------------------------------------------------------------------- Detritus Joined: Aug 24, 1999 Posted: 2003-05-09 13:57 -------------------------------------------------------------------------------- hehe, damn, thought you actually would have burned one already to run north around the time we caught zalaq there, you usually have them kinda amusing how your first stab is only about 100ish hps and your second is 310+ -------------------------------------------------------------------------------- Vyaschlofisc Joined: May 25, 2001 From: a dark hole near Chachin Posted: 2003-05-09 15:14 -------------------------------------------------------------------------------- Braul and I would have been long gone if we had had any moves. We didn't because instead of running north when you hit Zalaq and Phaede, we came back down south to try to bail them out and instead ended up dying ourselves. Oh well. -------------------------------------------------------------------------------- Zalaq Joined: Dec 23, 2002 Posted: 2003-05-12 19:46 -------------------------------------------------------------------------------- Was fun, although I don't get why ppl keep saying that noone fights south of gap anymore. Is this a prime example of that? Lesson learned from this session is to remember quaff alias, I had to type it in manually.