LOG: Chasing to kill inside Illian Qytan Joined: May 02, 2002 From: Sierra Vista, AZ Posted: 2002-11-23 07:37 -------------------------------------------------------------------------------- Drakov and I fought in Murandy for a while, but unfortunately for Drakov, Qytan is used to handling short bladers, and has to retreat crit, well after a delayed chase by myself, this happens. --------------------- * R HP:Healthy MV:Strong > Road Shadowed By the Cuesta [ obvious exits: N S ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. A gray palfrey prances skittishly nearby, being ridden by you. s * R HP:Healthy MV:Strong > s e Illian Road Along the Limestone Cuesta [ obvious exits: N E S ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. A one person canoe rests on the ground. [2] A gray palfrey prances skittishly nearby, being ridden by you. s * R HP:Healthy MV:Strong > Illian Road Approching the Cuesta [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving south. A gray palfrey prances skittishly nearby, being ridden by you. A gull soars overhead, fish hanging out its beak. * R HP:Healthy MV:Strong > l Your mount is too exhausted. * R HP:Healthy MV:Strong > Your mount is too exhausted. * R HP:Healthy MV:Strong > Your mount is too exhausted. * R HP:Healthy MV:Strong > Your mount is too exhausted. * R HP:Healthy MV:Strong > dism [k drakov] They aren't here. * R HP:Healthy MV:Strong > s s You stop riding him. e s * HP:Healthy MV:Strong > Windswept Illian Road [ obvious exits: N E S W ] There are some bloody traces of a human leaving south. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. A warhorse is here, stamping his feet impatiently. l * HP:Healthy MV:Strong > Meander In the Illian Road [ obvious exits: N E W ] There are some bloody traces of a human leaving east. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. b * HP:Healthy MV:Strong > Illian Road On the Levee [ obvious exits: N E S W ] There are some bloody traces of a human leaving south. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving south. * HP:Healthy MV:Strong > Merchant Road Outside the Gates of Illian [ obvious exits: N S ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving north. An iron lantern hangs from the wall above the gate. Drakov the Companion is standing here. * HP:Healthy MV:Strong > [k drakov] You try to hack Drakov, but he deflects the blow. [bash ] g - Drakov: Beaten > = Drakov barely pierces your body. +* Drakov panics, and attempts to flee! - Drakov panics, and attempts to flee! = Your bash at Drakov sends him sprawling! * HP:Scratched MV:Strong - Drakov: Critical > You hack Drakov's right leg into bloody fragments! o * HP:Scratched MV:Strong - Drakov: Critical > [cl gate] It's already closed! * HP:Scratched MV:Strong - Drakov: Critical > o Madin narrates 'er' [cl gate] It's already closed! o * HP:Scratched MV:Strong - Drakov: Critical > Drakov leaves north. * HP:Scratched MV:Strong > [cl gate] It's already closed! * HP:Scratched MV:Strong > l [k drakov] They aren't here. o * HP:Scratched MV:Strong > l [cl gate] It's already closed! * HP:Scratched MV:Strong > wher Deedlit narrates 'where we regrouping?' * HP:Scratched MV:Strong > l [k drakov] They aren't here. * HP:Scratched MV:Strong > Players in your Zone -------------------- Yaris - The Living Plains Drakov - Illian Road Approching the Cuesta Qytan - Merchant Road Outside the Gates of Illian * HP:Scratched MV:Strong > l Madin narrates 'they all 1n split' * HP:Scratched MV:Strong > [k drakov] They aren't here. * HP:Scratched MV:Strong > [k drakov] They aren't here. * HP:Scratched MV:Strong > n l Illian Road On the Levee [ obvious exits: N E S W ] There are some bloody traces of a human leaving south. There are some bloody traces of a human leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving south. There are some tracks of a human leaving south. * HP:Scratched MV:Strong > s [k drakov] They aren't here. * HP:Scratched MV:Strong > Merchant Road Outside the Gates of Illian [ obvious exits: N S ] There are some bloody traces of a human leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving south. There are some tracks of a human leaving north. There are some tracks of a ridden mount leaving north. An iron lantern hangs from the wall above the gate. l * HP:Scratched MV:Strong > b [k drakov] They aren't here. * HP:Scratched MV:Strong > [bash ] Bash who? * HP:Scratched MV:Tiring > o wher [cl gate] It's already closed! Collan narrates 'lol' * HP:Scratched MV:Tiring > Players in your Zone -------------------- Yaris - The Living Plains Qytan - Merchant Road Outside the Gates of Illian * HP:Scratched MV:Tiring > not l You start paying increased attention to your surroundings. * HP:Scratched MV:Tiring > Collan narrates 'regroup dustyish' * HP:Scratched MV:Tiring > [k drakov] They aren't here. * HP:Scratched MV:Tiring > l wher [k drakov] They aren't here. wher * HP:Scratched MV:Tiring > wher l Players in your Zone -------------------- Yaris - The Living Plains Drakov - Illian Road Along the Limestone Cuesta Qytan - Merchant Road Outside the Gates of Illian * HP:Scratched MV:Tiring > Players in your Zone -------------------- Yaris - The Living Plains Drakov - Illian Road Along the Limestone Cuesta Qytan - Merchant Road Outside the Gates of Illian * HP:Scratched MV:Tiring > Players in your Zone -------------------- Yaris - The Living Plains Drakov - Illian Road Along the Limestone Cuesta Qytan - Merchant Road Outside the Gates of Illian * HP:Scratched MV:Tiring > [k drakov] They aren't here. * HP:Scratched MV:Tiring > n l Illian Road On the Levee [ obvious exits: N E S W ] There are some bloody traces of a human leaving south. There are some bloody traces of a human leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of a human leaving south. There are some tracks of a human leaving south. * HP:Healthy MV:Strong > [k drakov] They aren't here. * HP:Healthy MV:Strong > Madin narrates 'get choke' * HP:Healthy MV:Strong > w Meander In the Illian Road [ obvious exits: N E W ] There are some bloody traces of a human leaving east. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving east. There are some tracks of a human leaving east. There are some tracks of a ridden mount leaving east. * HP:Healthy MV:Strong > e Illian Road On the Levee [ obvious exits: N E S W ] There are some bloody traces of a human leaving south. There are some bloody traces of a human leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of a human leaving west. There are some tracks of a human leaving south. e * HP:Healthy MV:Strong > Deedlit narrates 'i 2n' Collan narrates 'okay' * HP:Healthy MV:Strong > You need a boat to go there. * HP:Healthy MV:Strong > n Back Swamp Near the River [ obvious exits: N E S W ] There are some bloody traces of a human leaving north. wherl * HP:Healthy MV:Strong > Arglebargle, glop-glyf!?! wher * HP:Healthy MV:Strong > n Players in your Zone -------------------- Qytan - Back Swamp Near the River Drakov - Limestone Cliffs Yaris - The Living Plains l * HP:Healthy MV:Strong > River Splay [ obvious exits: E S W ] There are some bloody traces of a human leaving west. * HP:Healthy MV:Strong > [k drakov] They aren't here. * HP:Healthy MV:Strong > w l wher Illian Road Approching the Cuesta [ obvious exits: N E S W ] There are some bloody traces of a human leaving west. There are some bloody traces of a human leaving north. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving south. A gray palfrey prances skittishly nearby. A gull soars overhead, fish hanging out its beak. * HP:Healthy MV:Tiring > [k drakov] They aren't here. * HP:Healthy MV:Tiring > Players in your Zone -------------------- Qytan - Illian Road Approching the Cuesta Yaris - Tortured Cliffside Drakov - Limestone Cliffs * HP:Healthy MV:Tiring > Collan narrates 'works more lol' * HP:Healthy MV:Tiring > w l Limestone Cliffs [ obvious exits: E S ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving east. Drakov the Companion is standing here. * HP:Healthy MV:Tiring > b [k drakov] You try to hack Drakov, but he deflects the blow. [bash ]althy MV:Tiring - Drakov: Critical > Drakov panics, and attempts to flee! - Drakov pierces your body. Drakov leaves east. *e e *s s Cancelled. Illian Road Approching the Cuesta [ obvious exits: N E S W ] There are some bloody traces of a human leaving west. There are some bloody traces of a human leaving south. There are some bloody traces of a human leaving north. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving north. A gray palfrey prances skittishly nearby. A gull soars overhead, fish hanging out its beak. * HP:Scratched MV:Tiring > River Splay [ obvious exits: E S W ] There are some bloody traces of a human leaving west. There are some tracks of a human leaving west. * HP:Scratched MV:Tiring > l b Back Swamp Near the River [ obvious exits: N E S W ] There are some bloody traces of a human leaving south. There are some bloody traces of a human leaving north. There are some tracks of a human leaving north. * HP:Scratched MV:Tiring > Illian Road On the Levee [ obvious exits: N E S W ] There are some bloody traces of a human leaving south. There are some bloody traces of a human leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of a human leaving west. There are some tracks of a human leaving north. * HP:Scratched MV:Tiring > [k drakov] They aren't here. * HP:Scratched MV:Tiring > s [bash ] Bash who? * HP:Scratched MV:Tiring > l Merchant Road Outside the Gates of Illian [ obvious exits: N S ] There are some bloody traces of a human leaving south. There are some bloody traces of a human leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of a human leaving north. There are some tracks of a human leaving north. An iron lantern hangs from the wall above the gate. * HP:Scratched MV:Tiring > [k drakov] They aren't here. * HP:Scratched MV:Tiring > Galen narrates 'i done them thistime' * HP:Scratched MV:Tiring > The gate closes quietly. * HP:Scratched MV:Tiring > cmb [change mood brave] Mood changed to: Brave Wimpy reset to: 114 hit points. * HP:Scratched MV:Tiring > cal s l b You call for the gate to be opened. The gate is opened from the other side. * HP:Scratched MV:Tiring > Inside the North Gate of Illian [ obvious exits: N S ] An oil lamp, set in a steel cage, hangs from a high wooden pole. Drakov the Companion is standing here. A member of the Illian watch is here, keeping order in the city. A member of the Illian watch is here, keeping order in the city. A member of the Illian watch is here, keeping order in the city. A member of the Illian watch is here, keeping order in the city. A member of the Illian watch is here, keeping order in the city. A guard keeps watch over the city gate of Illian. A guard keeps watch over the city gate of Illian. A guard keeps watch over the city gate of Illian. A guard keeps watch over the city gate of Illian. * HP:Scratched MV:Tiring > [k drakov] You try to hack Drakov, but he deflects the blow. [bash ] ing - Drakov: Critical > Drakov pierces your right arm. = Drakov pierces your left leg. A member of the Illian watch joins Drakov's fight! A member of the Illian watch joins a member of the Illian watch's fight! A member of the Illian watch joins a member of the Illian watch's fight! A member of the Illian watch joins a member of the Illian watch's fight! A member of the Illian watch joins a member of the Illian watch's fight! An Illian gate guard joins a member of the Illian watch's fight! An Illian gate guard joins a member of the Illian watch's fight! An Illian gate guard joins a member of the Illian watch's fight! * Drakov panics, and attempts to flee! = Drakov leaves north. Drakov has arrived from the north. - Drakov leaves south. s = They're not here anymore! * HP:Scratched MV:Tiring - a member of the Illian watch: Scratched > l No way! You're fighting for your life! * HP:Scratched MV:Tiring - a member of the Illian watch: Scratched > You try to hack a member of the Illian watch, but he deflects the blow. An Illian gate guard joins a member of the Illian watch's fight! An Illian gate guard draws a falchion from a sword sheath with a flash of steel. An Illian gate guard wields a falchion in a two-handed grip. An Illian gate guard slashes your left arm. An Illian gate guard draws a falchion from a sword sheath with a flash of steel. An Illian gate guard wields a falchion in a two-handed grip. An Illian gate guard tickles your right leg with his slash. An Illian gate guard draws a falchion from a sword sheath with a flash of steel. An Illian gate guard wields a falchion in a two-handed grip. An Illian gate guard barely slashes your right leg. A member of the Illian watch draws a falchion from a sword sheath with a flash of steel. A member of the Illian watch wields a falchion in a two-handed grip. A member of the Illian watch barely slashes your body. A member of the Illian watch draws a falchion from a sword sheath with a flash of steel. A member of the Illian watch wields a falchion in a two-handed grip. A member of the Illian watch tickles your head with his slash. A member of the Illian watch draws a falchion from a sword sheath with a flash of steel. A member of the Illian watch wields a falchion in a two-handed grip. A member of the Illian watch tickles your body with his slash. A member of the Illian watch draws a falchion from a sword sheath with a flash of steel. A member of the Illian watch wields a falchion in a two-handed grip. A member of the Illian watch barely slashes your right leg. A member of the Illian watch draws a falchion from a sword sheath with a flash of steel. A member of the Illian watch wields a falchion in a two-handed grip. A member of the Illian watch tickles your right leg with his slash. * HP:Hurt MV:Tiring - a member of the Illian watch: Scratched > cmw f [k drakov] They aren't here. Drakov has arrived from the south. s * HP:Hurt MV:Tiring - a member of the Illian watch: Scratched > s [change mood wimpy] Mood changed to: Wimpy Wimpy reset to: 191 hit points. * HP:Hurt MV:Tiring - a member of the Illian watch: Scratched > l You panic and attempt to flee! Drakov closes the gate. You flee head over heels. PANIC! You couldn't escape! No way! You're fighting for your life! * HP:Hurt MV:Tiring - a member of the Illian watch: Scratched > No way! You're fighting for your life! * HP:Hurt MV:Tiring - a member of the Illian watch: Scratched > [k drakov] You do the best you can! * HP:Hurt MV:Tiring - a member of the Illian watch: Scratched > cmwf cmwf A member of the Illian watch bellows 'Illian welcomes Companion Drakov home, for the King and the Golden Bees!' An Illian gate guard draws a falchion from a sword sheath with a flash of steel. An Illian gate guard wields a falchion in a two-handed grip. An Illian gate guard tickles your body with his slash. You hack a member of the Illian watch's body. An Illian gate guard barely tickles your left leg with his slash. An Illian gate guard barely tickles your body with his slash. An Illian gate guard tickles your left leg with his slash. A member of the Illian watch barely slashes your left arm. A member of the Illian watch barely slashes your body. A member of the Illian watch barely slashes your right arm. A member of the Illian watch barely slashes your body. A member of the Illian watch barely slashes your body. * HP:Wounded MV:Tiring - a member of the Illian watch: Scratched > Arglebargle, glop-glyf!?! * HP:Wounded MV:Tiring - a member of the Illian watch: Scratched > Arglebargle, glop-glyf!?! Drakov pierces your left leg. * HP:Wounded MV:Tiring - a member of the Illian watch: Scratched > cmwf cmwf Arglebargle, glop-glyf!?! cmw * HP:Wounded MV:Tiring - a member of the Illian watch: Scratched > Arglebargle, glop-glyf!?! * HP:Wounded MV:Tiring - a member of the Illian watch: Scratched > f cmb [change mood wimpy] Mood changed to: Wimpy Wimpy reset to: 191 hit points. Collan narrates 'how they regroup so fast after being worked?' * HP:Wounded MV:Tiring - a member of the Illian watch: Scratched > PANIC! You couldn't escape! * HP:Wounded MV:Tiring - a member of the Illian watch: Scratched > Drakov barely pierces your left hand. An Illian gate guard barely slashes your right leg. You tickle a member of the Illian watch's head with your hack. An Illian gate guard tickles your right leg with his slash. An Illian gate guard barely slashes your left arm. An Illian gate guard tickles your body with his slash. A member of the Illian watch tickles your body with his slash. A member of the Illian watch barely slashes your body. A member of the Illian watch tickles your right leg with his slash. A member of the Illian watch tickles your head with his slash. A member of the Illian watch barely slashes your body. [change mood brave] Mood changed to: Brave Wimpy reset to: 114 hit points. * HP:Wounded MV:Tiring - a member of the Illian watch: Scratched > Drakov barely pierces your body. * HP:Wounded MV:Tiring - a member of the Illian watch: Scratched > A member of the Illian watch has arrived from the south. * HP:Wounded MV:Tiring - a member of the Illian watch: Scratched > cmw f [change mood wimpy] Mood changed to: Wimpy Wimpy reset to: 191 hit points. You panic and attempt to flee!ber of the Illian watch: Scratched > Drakov pierces your right arm. An Illian gate guard tickles your right leg with his slash. An Illian gate guard barely slashes your head. An Illian gate guard slashes your body. An Illian gate guard barely slashes your body. You flee head over heels! A member of the Illian watch tickles your body with his slash. You flee head over heels! A member of the Illian watch barely slashes your right hand. You flee head over heels! A member of the Illian watch tickles your body with his slash. You flee head over heels! A member of the Illian watch tickles your head with his slash. You flee head over heels! A member of the Illian watch barely slashes your body. You flee head over heels! A member of the Illian watch has arrived from the south. cmb You flee head over heels. Callisidrin Avenue [ obvious exits: N E S W ] An oil lamp, set in a steel cage, hangs from a high wooden pole. * HP:Battered MV:Tiring > [change mood brave] Mood changed to: Brave Wimpy reset to: 114 hit points. * HP:Battered MV:Tiring > s A member of the Illian watch has arrived from the north. A member of the Illian watch has arrived from the north. A member of the Illian watch has arrived from the north. A member of the Illian watch has arrived from the north. A member of the Illian watch has arrived from the north. A member of the Illian watch has arrived from the north. A member of the Illian watch has arrived from the north. * HP:Battered MV:Tiring > Callisidrin Avenue [ obvious exits: N S ] An oil lamp, set in a steel cage, hangs from a high wooden pole. * HP:Battered MV:Winded > cw 20 n A member of the Illian watch has arrived from the north. A member of the Illian watch has arrived from the north. A member of the Illian watch has arrived from the north. A member of the Illian watch has arrived from the north. A member of the Illian watch has arrived from the north. A member of the Illian watch has arrived from the north. A member of the Illian watch has arrived from the north. * HP:Battered MV:Winded > l [change wimpy] You will now flee if you go below 20 hit points. * HP:Battered MV:Winded > Callisidrin Avenue [ obvious exits: N E S W ] An oil lamp, set in a steel cage, hangs from a high wooden pole. * HP:Battered MV:Winded > b n l b A member of the Illian watch has arrived from the south. A member of the Illian watch bellows 'The criminal Qytan is at Callisidrin Avenue.' [k drakov] They aren't here. * HP:Battered MV:Winded > [bash ] Bash who? * HP:Battered MV:Winded > Inside the North Gate of Illian [ obvious exits: N S ] An oil lamp, set in a steel cage, hangs from a high wooden pole. Drakov the Companion is standing here. A guard keeps watch over the city gate of Illian. A guard keeps watch over the city gate of Illian. A guard keeps watch over the city gate of Illian. A guard keeps watch over the city gate of Illian. Drakov pierces your head. * HP:Battered MV:Winded - Drakov: Critical > [k drakov] You do the best you can! [bash ] ed - Drakov: Critical > + Drakov barely pierces your body. An Illian gate guard joins Drakov's fight! An Illian gate guard joins an Illian gate guard's fight! An Illian gate guard joins an Illian gate guard's fight! An Illian gate guard joins an Illian gate guard's fight! A member of the Illian watch has arrived from the south. Madin narrates 'only worked half of em' - A member of the Illian watch has arrived from the south. A member of the Illian watch has arrived from the south. A member of the Illian watch has arrived from the south. A member of the Illian watch has arrived from the south. A member of the Illian watch has arrived from the south. A member of the Illian watch has arrived from the south. Madin narrates 'i think' As Drakov avoids your bash, you topple over and fall to the ground! * HP:Battered MV:Winded - Drakov: Critical > Drakov panics, and attempts to flee! * HP:Battered MV:Winded - Drakov: Critical > A member of the Illian watch draws a falchion from a sword sheath with a flash of steel. A member of the Illian watch wields a falchion in a two-handed grip. A member of the Illian watch tickles your right arm with his slash. A member of the Illian watch says 'You Qytan!!! You will die before your time!! ' A member of the Illian watch joins a member of the Illian watch's fight! A member of the Illian watch bellows 'Qytan is attacking a member of the Illian watch at Inside the North Gate of Illian.' A member of the Illian watch joins a member of the Illian watch's fight! A member of the Illian watch screams 'You dare attack one of our own, Qytan!? You shall die for this!' A member of the Illian watch joins a member of the Illian watch's fight! A member of the Illian watch barely slashes your body. A member of the Illian watch tickles your body with his slash. A member of the Illian watch draws a falchion from a sword sheath with a flash of steel. A member of the Illian watch wields a falchion in a two-handed grip. A member of the Illian watch tickles your left leg with his slash. An Illian gate guard barely tickles your left leg with his slash. An Illian gate guard barely slashes your body. An Illian gate guard barely slashes your right leg. An Illian gate guard barely slashes your body. * HP:Battered MV:Winded - Drakov: Critical > cmw f Drakov leaves south. * HP:Battered MV:Winded - a member of the Illian watch: Healthy > cmb Galen narrates 'block 4e' Drakov has arrived from the south. * HP:Battered MV:Winded - a member of the Illian watch: Healthy > s l [change mood wimpy] Mood changed to: Wimpy Drakov barely pierces your right leg. * HP:Beaten MV:Winded - a member of the Illian watch: Healthy > PANIC! You couldn't escape! Collan narrates 'on' * HP:Beaten MV:Winded - a member of the Illian watch: Healthy > [change mood brave] Mood changed to: Brave * HP:Beaten MV:Winded - a member of the Illian watch: Healthy > Drakov tickles your body with his pierce. A member of the Illian watch says 'You Qytan!!! You will die before your time!! ' A member of the Illian watch bellows 'Qytan is attacking a member of the Illian watch at Inside the North Gate of Illian.' A member of the Illian watch joins a member of the Illian watch's fight! A member of the Illian watch screams 'You dare attack one of our own, Qytan!? You shall die for this!' A member of the Illian watch joins a member of the Illian watch's fight! A member of the Illian watch joins a member of the Illian watch's fight! You try to hack a member of the Illian watch, but he deflects the blow. A member of the Illian watch tickles your left leg with his slash. A member of the Illian watch barely tickles your body with his slash. A member of the Illian watch barely slashes your body. A member of the Illian watch tickles your head with his slash. An Illian gate guard barely slashes your right leg. An Illian gate guard slashes your left arm. An Illian gate guard tickles your right leg with his slash. An Illian gate guard tickles your body with his slash. You wish that your wounds would stop BLEEDING so much! No way! You're fighting for your life! * HP:Beaten MV:Winded - a member of the Illian watch: Healthy > [k drakov] You do the best you can! * HP:Beaten MV:Winded - a member of the Illian watch: Healthy > Collan narrates 'choke' * HP:Beaten MV:Winded - a member of the Illian watch: Healthy > cmw f [change mood wimpy] Mood changed to: Wimpy s s A member of the Illian watch says 'You Qytan!!! You will die before your time!! ' A member of the Illian watch growls menacingly. A member of the Illian watch joins a member of the Illian watch's fight! A member of the Illian watch joins a member of the Illian watch's fight! A member of the Illian watch screams 'You dare attack one of our own, Qytan!? You shall die for this!' A member of the Illian watch joins a member of the Illian watch's fight! You panic and attempt to flee! Drakov tickles your body with his pierce. You wish that your wounds would stop BLEEDING so much! A member of the Illian watch slashes your body. You wish that your wounds would stop BLEEDING so much! A member of the Illian watch barely slashes your right hand. You wish that your wounds would stop BLEEDING so much! A member of the Illian watch barely slashes your body. You wish that your wounds would stop BLEEDING so much! A member of the Illian watch barely slashes your body. You wish that your wounds would stop BLEEDING so much! An Illian gate guard barely slashes your body. You wish that your wounds would stop BLEEDING so much! An Illian gate guard slashes your body. You wish that your wounds would stop BLEEDING so much! An Illian gate guard barely slashes your body. You wish that your wounds would stop BLEEDING so much! An Illian gate guard slashes your body. You wish that your wounds would stop BLEEDING so much! s s You flee head over heels. Callisidrin Avenue [ obvious exits: N E S W ] An oil lamp, set in a steel cage, hangs from a high wooden pole. Callisidrin Avenue [ obvious exits: N S ] An oil lamp, set in a steel cage, hangs from a high wooden pole. wher * HP:Critical MV:Winded > Callisidrin Avenue [ obvious exits: N E S W ] An oil lamp, set in a steel cage, hangs from a high wooden pole. A member of the Illian watch is here, keeping order in the city. A member of the Illian watch is here, keeping order in the city. * HP:Critical MV:Winded > Bridge Across a Canal [ obvious exits: N S ] An oil lamp, set in a steel cage, hangs from a high wooden pole. An Illianer lady brushes past you, her chin held high. * HP:Critical MV:Winded > Callisidrin Avenue [ obvious exits: N S ] An oil lamp, set in a steel cage, hangs from a high wooden pole. s s * HP:Critical MV:Winded > Players in your Zone -------------------- Qytan - Callisidrin Avenue Drakov - Inside the North Gate of Illian Omri - Square of Tammuz * HP:Critical MV:Winded > w Square of Tammuz [ obvious exits: N E S W ] An oil lamp, set in a steel cage, hangs from a high wooden pole. A city lamplighter stands nearby, attending his duties. A gleeman is here, wearing a cloak of different colored patches. * HP:Critical MV:Weary > Square of Tammuz [ obvious exits: N E S W ] An oil lamp, set in a steel cage, hangs from a high wooden pole. The waters of a marble fountain pour forth here. Omri al'Mornae is standing here. * HP:Critical MV:Weary > Square of Tammuz [ obvious exits: N E S W ] An oil lamp, set in a steel cage, hangs from a high wooden pole. An Illianer man stands here. An Illianer man stands here. * HP:Critical MV:Weary > w Stone Steps Leading Up to the King's Palace [ obvious exits: N E S W ] An Illian Companion stands here, stoicly surveying his surroundings. An Illian Companion stands here, stoicly surveying his surroundings. * HP:Critical MV:Weary > n Stone Steps Before the King's Palace [ obvious exits: E S ] * HP:Critical MV:Weary > wher Players in your Zone -------------------- Qytan - Stone Steps Before the King's Palace * HP:Critical MV:Weary > rest You sit down and rest your tired bones. * HP:Critical MV:Weary > sta wher Your heartbeat calms down more as you feel less panicked. Madin narrates '3 just fleed n...' You stop resting, and stand up. Collan narrates 'grumble wounded' * HP:Critical MV:Winded > Players in your Zone -------------------- Qytan - Stone Steps Before the King's Palace * HP:Critical MV:Winded > tell shacakon come call gates wher Ok. * HP:Critical MV:Winded > Players in your Zone -------------------- Qytan - Stone Steps Before the King's Palace * HP:Critical MV:Winded > wher Players in your Zone -------------------- Qytan - Stone Steps Before the King's Palace * HP:Critical MV:Winded > sco You have 37(382) hit and 43(136) movement points. You have scored 101335957 experience points and 55 quest points. save weather You need 2164043 exp to level and -45 qp to rank. You have amassed 44 Turn points to date. You have played 14 days and 1 hours (real time). This ranks you as Qytan the Soldier [Defender of the Stone 1] (Level 49). You are standing. * HP:Critical MV:Winded > Saving Qytan. stat * HP:Critical MV:Winded > The temperature is about 80 degrees. The sky is rainy, and a hurricane force wind comes from the north. * HP:Critical MV:Winded > You are a 37 year old male human hunter. Your height is 6 feet, 3 inches, and you weigh 196.0 lbs. You are carrying 0.0 lbs and wearing 69.2 lbs, light. Your base abilities are: Str:18 Int:10 Wil:11 Dex:15 Con:18. Offensive bonus: 134, Dodging bonus: 26, Parrying bonus: 13 Your mood is: Wimpy. You will flee below: 20 Hit Points You are wanted by: Illian Your armor absorbs about 71% on average. save You are subjected to the following effects: - NO QUIT * HP:Critical MV:Winded > You have already saved during this tic. not * HP:Critical MV:Winded > wher You start paying increased attention to your surroundings. l * HP:Critical MV:Winded > Players in your Zone -------------------- Omri - A Gilded Hallway Qytan - Stone Steps Before the King's Palace * HP:Critical MV:Winded > [k drakov] They aren't here. * HP:Critical MV:Winded > l [k drakov] They aren't here. * HP:Critical MV:Winded > wher Collan narrates 'we still sitting choke' * HP:Critical MV:Winded > Players in your Zone -------------------- Omri - A Gilded Hallway Qytan - Stone Steps Before the King's Palace * HP:Critical MV:Winded > wher Players in your Zone -------------------- Omri - A Gilded Hallway Qytan - Stone Steps Before the King's Palace * HP:Critical MV:Winded > l [k drakov] They aren't here. * HP:Critical MV:Winded > l [k drakov] They aren't here. Shacakon tells you 'i clear in andor :/' * HP:Critical MV:Winded > sco You have 37(382) hit and 43(136) movement points. You have scored 101335957 experience points and 55 quest points. save weather You need 2164043 exp to level and -45 qp to rank. You have amassed 44 Turn points to date. You have played 14 days and 1 hours (real time). This ranks you as Qytan the Soldier [Defender of the Stone 1] (Level 49). You are standing. Dredd narrates 'they still zone?' * HP:Critical MV:Winded > You have already saved during this tic. * HP:Critical MV:Winded > The temperature is about 80 degrees. The sky is rainy, and a hurricane force wind comes from the north. * HP:Critical MV:Winded > tell shacakon wher Ok. * HP:Critical MV:Winded > Players in your Zone -------------------- Omri - A Gilded Hallway Qytan - Stone Steps Before the King's Palace * HP:Critical MV:Winded > Collan narrates 'yup' l * HP:Critical MV:Winded > [k drakov] They aren't here. * HP:Critical MV:Winded > l wher [k drakov] They aren't here. l * HP:Critical MV:Winded > Madin narrates 'they all s all w again' * HP:Critical MV:Winded > Players in your Zone -------------------- Omri - A Gilded Hallway Qytan - Stone Steps Before the King's Palace * HP:Critical MV:Winded > [k drakov] They aren't here. * HP:Critical MV:Winded > l Collan narrates 'they afraid of us though' * HP:Critical MV:Winded > [k drakov] They aren't here. * HP:Critical MV:Winded > Shacakon tells you 'u be ok till i cna get there or no' * HP:Critical MV:Winded > l [k drakov] They aren't here. * HP:Critical MV:Winded > Ragnar narrates 'Almost there guys' * HP:Critical MV:Winded > l [k drakov] They aren't here. * HP:Critical MV:Winded > tell shacakon ill try wher Ok. * HP:Critical MV:Winded > Players in your Zone -------------------- Omri - A Large Audience Chamber Qytan - Stone Steps Before the King's Palace * HP:Critical MV:Winded > l [k drakov] They aren't here. * HP:Critical MV:Winded > Galen narrates 'i got more works btw' * HP:Critical MV:Winded > Shacakon tells you 'he rip?' * HP:Critical MV:Winded > Deedlit narrates 'i chilling 4e still' * HP:Critical MV:Winded > tell shacakon got my full warhorse murandry Ok. * HP:Critical MV:Winded > Eol narrates 'whoop! dark captain loaded sword ' * HP:Critical MV:Winded > tell shacakon chased him in crit wher l Ok. * HP:Critical MV:Winded > Players in your Zone -------------------- Omri - A Gilded Hallway Qytan - Stone Steps Before the King's Palace * HP:Critical MV:Winded > [k drakov] They aren't here. * HP:Critical MV:Winded > l wher [k drakov] They aren't here. * HP:Critical MV:Winded > Players in your Zone -------------------- Omri - A Gilded Hallway Drakov - A Gilded Hallway Qytan - Stone Steps Before the King's Palace * HP:Critical MV:Winded > sco You have 37(382) hit and 43(136) movement points. You have scored 101335957 experience points and 55 quest points. save weather You need 2164043 exp to level and -45 qp to rank. You have amassed 44 Turn points to date. You have played 14 days and 1 hours (real time). This ranks you as Qytan the Soldier [Defender of the Stone 1] (Level 49). You are standing. * HP:Critical MV:Winded > You have already saved during this tic. * HP:Critical MV:Winded > The temperature is about 80 degrees. The sky is rainy, and a hurricane force wind comes from the north. * HP:Critical MV:Winded > cmw Shacakon tells you 'so he rip? =p' * HP:Critical MV:Winded > [change mood wimpy] Mood changed to: Wimpy e * HP:Critical MV:Winded > Collan narrates 'still lightning hehe' * HP:Critical MV:Winded > n n Square of Tammuz [ obvious exits: E S W ] An oil lamp, set in a steel cage, hangs from a high wooden pole. A member of the Illian watch is here, keeping order in the city. * HP:Critical MV:Weary > e n n n Alas, you cannot go that way... n * HP:Critical MV:Weary > Merc narrates 'Coming north.' Alas, you cannot go that way... * HP:Critical MV:Weary > Square of Tammuz [ obvious exits: N E S W ] An oil lamp, set in a steel cage, hangs from a high wooden pole. A gleeman is here, wearing a cloak of different colored patches. * HP:Critical MV:Weary > Callisidrin Avenue [ obvious exits: N S ] An oil lamp, set in a steel cage, hangs from a high wooden pole. * HP:Critical MV:Weary > n Bridge Across a Canal [ obvious exits: N S ] An oil lamp, set in a steel cage, hangs from a high wooden pole. An Illianer lady brushes past you, her chin held high. * HP:Critical MV:Weary > Callisidrin Avenue [ obvious exits: N E S W ] An oil lamp, set in a steel cage, hangs from a high wooden pole. A member of the Illian watch is here, keeping order in the city. A member of the Illian watch is here, keeping order in the city. n * HP:Critical MV:Weary > n j Callisidrin Avenue [ obvious exits: N S ] An oil lamp, set in a steel cage, hangs from a high wooden pole. * HP:Critical MV:Weary > Callisidrin Avenue [ obvious exits: N E S W ] An oil lamp, set in a steel cage, hangs from a high wooden pole. A rat scurries around trying to get out of sight. A simple man blends into the crowd of the city A member of the Illian watch is here, keeping order in the city. A member of the Illian watch is here, keeping order in the city. A member of thj e Illian watch is here, keeping order in the city. A member of the Illian watch is here, keeping order in the city. A member of the Illian watch is here, keeping order in the city. * HP:Critical MV:Weary > Inside the North Gate of Illian [ obvious exits: N S ] An oil lamp, set in a steel cage, hangs from a high wooden pole. A guard keeps watch over the city gate of Illian. A guard keeps watch over the city gate of Illian. A guard keeps watch over the city gate of Illian. A guard keeps watch over the city gate of Illian. v * HP:Critical MV:Haggard > The gate seems to be closed. * HP:Critical MV:Haggard > n [pick gate] Oh.. it wasn't locked at all. * HP:Critical MV:Haggard > [pick gate] Oh.. it wasn't locked at all. * HP:Critical MV:Haggard > n [open gate] Ok. * HP:Critical MV:Haggard > Merchant Road Outside the Gates of Illian [ obvious exits: N S ] There are some bloody traces of a human leaving south. There are some bloody traces of a human leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of a human leaving north. There are some tracks of a human leaving south. An iron lantern hangs from the wall above the gate. * HP:Critical MV:Haggard > Illian Road On the Levee [ obvious exits: N E S W ] There are some bloody traces of a human leaving south. There are some bloody traces of a human leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of a human leaving south. There are some tracks of a human leaving north. * HP:Critical MV:Haggard > w ride horse Your heartbeat calms down more as you feel less panicked. Meander In the Illian Road [ obvious exits: N E W ] There are some bloody traces of a human leaving east. There are some tracks of a ridden mount leaving west. There are some tracks of a human leaving east. There are some tracks of a human leaving east. There are some tracks of a ridden mount leaving east. * HP:Critical MV:Weary > They're not here to be ridden. * HP:Critical MV:Weary > n Windswept Illian Road [ obvious exits: N E S W ] There are some bloody traces of a human leaving east. There are some bloody traces of a human leaving south. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving south. A warhorse is here, stamping his feet impatiently. ride horse * HP:Critical MV:Weary > not You start riding him. n n * R HP:Critical MV:Weary > You stop paying increased attention to your surroundings. * R HP:Critical MV:Weary > n n n Illian Road Approching the Cuesta [ obvious exits: N E S W ] There are some bloody traces of a human leaving west. There are some bloody traces of a human leaving south. There are some bloody traces of a human leaving north. A warhorse is here, stamping his feet impatiently, being ridden by you. A gray palfrey prances skittishly nearby. rep I out n n n * R HP:Critical MV:Weary > Illian Road Along the Limestone Cuesta [ obvious exits: N E S ] There are some bloody traces of a human leaving south. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving south. A one person canoe rests on the ground. [2] A warhorse is here, stamping his feet impatiently, being ridden by you. A gull is here flying around. Deedlit narrates 'want me choke or 4e?' * R HP:Critical MV:Weary > Road Shadowed By the Cuesta [ obvious exits: N S ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Critical MV:Weary > Illian Road South of a Granite Outcrop [ obvious exits: E S ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Critical MV:Weary > Alas, you cannot go that way... * R HP:Critical MV:Weary > Ok. * R HP:Critical MV:Weary > Alas, you cannot go that way... * R HP:Critical MV:Weary > Alas, you cannot go that way... * R HP:Critical MV:Weary > e Alas, you cannot go that way... * R HP:Critical MV:Weary > n Madin narrates 'they 9+' n * R HP:Critical MV:Weary > n Bend In the Illian Road [ obvious exits: N W ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Critical MV:Weary > Illian Road On a Narrow Ledge [ obvious exits: N S ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving south. A warhorse is here, stamping his feet impatiently, being ridden by you. A raven is here, watching. * R HP:Critical MV:Weary > Illian Road On a High Terrace [ obvious exits: S W ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving south. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Critical MV:Weary > Alas, you cannot go that way... * R HP:Critical MV:Weary > w Shacakon tells you 'nodz' n * R HP:Critical MV:Weary > n n Illian Road North Of the Granite Wall [ obvious exits: N E W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving east. A warhorse is here, stamping his feet impatiently, being ridden by you. A proud and burly bighorn sheep stands here prominently. wher * R HP:Critical MV:Weary > Illian Road East Of the Hogbacks [ obvious exits: N S ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving south. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Critical MV:Weary > Sunbaked Illian Road [ obvious exits: N S ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving south. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Critical MV:Weary > Illian Road East Of the Flatiron Cliffs [ obvious exits: N E S ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving east. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Critical MV:Weary > n Players in your Zone -------------------- Qytan - Illian Road East Of the Flatiron Cliffs Yaris - Roadside Thicket Drakov - Merchant Road Outside the Gates of Illian * R HP:Critical MV:Weary > n Away From the Cliffs [ obvious exits: S W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Critical MV:Weary > Alas, you cannot go that way... * R HP:Critical MV:Weary > w n Illian Road At the Bend [ obvious exits: N E W ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. A warhorse is here, stamping his feet impatiently, being ridden by you. A vulture is here, sitting by a carcass. A vulture is here, sitting by a carcass. not * R HP:Critical MV:Weary > Illain Road Near a Farm [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving south. A warhorse is here, stamping his feet impatiently, being ridden by you. Yaris has arrived from the north, riding a warhorse. * R HP:Critical MV:Weary > sco You start paying increased attention to your surroundings. * R HP:Critical MV:Weary > You have 55(382) hit and 24(136) movement points. You have scored 101335957 experience points and 55 quest points. save weather You need 2164043 exp to level and -45 qp to rank. You have amassed 44 Turn points to date. You have played 14 days and 1 hours (real time). This ranks you as Qytan the Soldier [Defender of the Stone 1] (Level 49). You are standing. Yaris leaves north riding a warhorse. * R HP:Critical MV:Weary > not Saving Qytan. * R HP:Critical MV:Weary > The temperature is about 80 degrees. The sky is rainy, and a calm wind comes from the south. * R HP:Critical MV:Weary > You stop paying increased attention to your surroundings. * R HP:Critical MV:Weary > e Farming Complex [ obvious exits: N E W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving north. There are some tracks of an animal leaving north. A warhorse is here, stamping his feet impatiently, being ridden by you. A black cat meanders to an unknown destination. A black cat meanders to an unknown destination. Collan narrates 'hrm we pull back?' * R HP:Critical MV:Weary > Shacakon tells you 'i was aboutto say, dont u have pick =p' not * R HP:Critical MV:Weary > wher You start paying increased attention to your surroundings. * R HP:Critical MV:Weary > Players in your Zone -------------------- Drakov - Illian Road East Of the Hogbacks Qytan - Farming Complex Yaris - Road Between the Hedges * R HP:Critical MV:Weary > l A black cat sniffs the ground... A black cat sniffs the ground... [k drakov] They aren't here. l * R HP:Critical MV:Weary > [k drakov] They aren't here. Deedlit narrates 'pull back then' l * R HP:Critical MV:Weary > [k drakov] They aren't here. l * R HP:Critical MV:Weary > [k drakov] They aren't here. l * R HP:Critical MV:Weary > [k drakov] They aren't here. Collan narrates 'goign dusty' * R HP:Critical MV:Weary > l cmb [k drakov] They aren't here. l * R HP:Critical MV:Weary > [change mood brave] Mood changed to: Brave wher * R HP:Critical MV:Weary > [k drakov] They aren't here. * R HP:Critical MV:Weary > l Players in your Zone -------------------- Qytan - Farming Complex * R HP:Critical MV:Weary > Madin narrates 'they wont leave split' * R HP:Critical MV:Weary > l [k drakov] They aren't here. * R HP:Critical MV:Weary > [k drakov] They aren't here. l * R HP:Critical MV:Weary > [k drakov] They aren't here. stat * R HP:Critical MV:Weary > l You are a 37 year old male human hunter. Your height is 6 feet, 3 inches, and you weigh 196.0 lbs. You are carrying 0.0 lbs and wearing 69.2 lbs, light. Your base abilities are: Str:18 Int:10 Wil:11 Dex:15 Con:18. Offensive bonus: 166, Dodging bonus: 23, Parrying bonus: 11 Your mood is: Brave. You will flee below: 20 Hit Points You are wanted by: Illian Your armor absorbs about 71% on average. save You are subjected to the following effects: - NOTICE - NO QUIT * R HP:Critical MV:Weary > [k drakov] They aren't here. * R HP:Critical MV:Weary > You have already saved during this tic. l * R HP:Critical MV:Weary > wher l A black cat sniffs the ground... A black cat sniffs the ground... [k drakov] They aren't here. Malagar chats 'how many to smob pm?' * R HP:Critical MV:Weary > Players in your Zone -------------------- Qytan - Farming Complex * R HP:Critical MV:Weary > l [k drakov] They aren't here. * R HP:Critical MV:Weary > [k drakov] They aren't here. l * R HP:Critical MV:Weary > s l [k drakov] They aren't here. * R HP:Critical MV:Weary > wher Alas, you cannot go that way... * R HP:Critical MV:Weary > [k drakov] They aren't here. * R HP:Critical MV:Weary > l Players in your Zone -------------------- Qytan - Farming Complex * R HP:Critical MV:Weary > [k drakov] They aren't here. * R HP:Critical MV:Weary > sco l You have 55(382) hit and 24(136) movement points. You have scored 101335957 experience points and 55 quest points. save weather You need 2164043 exp to level and -45 qp to rank. You have amassed 44 Turn points to date. You have played 14 days and 1 hours (real time). This ranks you as Qytan the Soldier [Defender of the Stone 1] (Level 49). You are standing. * R HP:Critical MV:Weary > [k drakov] They aren't here. * R HP:Critical MV:Weary > You have already saved during this tic. * R HP:Critical MV:Weary > The temperature is about 80 degrees. The sky is rainy, and a calm wind comes from the south. * R HP:Critical MV:Weary > look l Farming Complex A large courtyard graces the inner sanctum of the farming complex. A small garden yeilds a large crop of bright vegetables and herbs. The courtyard is surrounded by tiny houses and the large communal barn lies to the east. A large tree rises to the north and the Illian road is to the west. [ obvious exits: N E W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving north. There are some tracks of an animal leaving north. A warhorse is here, stamping his feet impatiently, being ridden by you. A black cat meanders to an unknown destination. A black cat meanders to an unknown destination. * R HP:Critical MV:Weary > [k drakov] They aren't here. * R HP:Critical MV:Weary > e l The barndoor seems to be closed. * R HP:Critical MV:Weary > [k drakov] You hack Drakov's body very hard. * R HP:Critical MV:Weary - Drakov: Critical > b A black cat sniffs the ground... A black cat sniffs the ground... Drakov panics, and attempts to flee! * R HP:Critical MV:Weary - Drakov: Critical > Drakov leaves north. * R HP:Critical MV:Weary > [bash ] Bash who? * R HP:Critical MV:Weary > l l [k drakov] They aren't here. * R HP:Critical MV:Weary > [k drakov] They aren't here. * R HP:Critical MV:Weary > w l Illain Road Near a Farm [ obvious exits: N E S W ] There are some bloody traces of a human leaving east. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving east. A warhorse is here, stamping his feet impatiently, being ridden by you. A gray palfrey prances skittishly nearby. * R HP:Critical MV:Weary > [k drakov] They aren't here. * R HP:Critical MV:Weary > wl l Arglebargle, glop-glyf!?! * R HP:Critical MV:Weary > wher [k drakov] They aren't here. Collan narrates 'well rakkard riped at least' l * R HP:Critical MV:Weary > Players in your Zone -------------------- Qytan - Illain Road Near a Farm * R HP:Critical MV:Weary > [k drakov] They aren't here. Drakov has arrived from the east. * R HP:Critical MV:Weary > l e [k drakov] You try to hack Drakov, but he parries successfully. l * R HP:Critical MV:Weary - Drakov: Critical > Drakov pierces your body. You wish that your wounds would stop BLEEDING so much! * R HP:Critical MV:Weary - Drakov: Critical > No way! You're fighting for your life! * R HP:Critical MV:Weary - Drakov: Critical > b [k drakov] You do the best you can! Drakov pierces your body.- Drakov: Critical > You wish that your wounds would stop BLEEDING so much! You hack Drakov's right hand extremely hard. [bash ] Drakov panics, and attempts to flee! Drakov tries to flee, but is too exhausted! * Drakov panics, and attempts to flee! Drakov tries to flee, but is too exhausted! -+ Drakov barely pierces your right leg. You wish that your wounds would stop BLEEDING so much! - Drakov barely pierces your body. You wish that your wounds would stop BLEEDING so much! As Drakov avoids your bash, you topple over and fall to the ground! * R HP:Critical MV:Weary > Drakov gets a thin vial of yellow fluid from a soft leather pouch. sta * R HP:Critical MV:Weary > l Collan narrates 'on' * R HP:Critical MV:Weary > berk Drakov quaffs a thin vial of yellow fluid. Drakov looks more refreshed and ready to move than before. * R HP:Critical MV:Weary > Drakov panics, and attempts to flee! * R HP:Critical MV:Weary > You stand up. * R HP:Critical MV:Weary > [k drakov] You try to hack Drakov, but he parries successfully. Drakov leaves west. * R HP:Critical MV:Weary > [change mood berserk] Mood changed to: Berserk * R HP:Critical MV:Weary > l [k drakov] They aren't here. * R HP:Critical MV:Weary > l wher [k drakov] They aren't here. sco * R HP:Critical MV:Weary > Players in your Zone -------------------- Drakov - Following the Edge of a Windy Cliff Qytan - Illain Road Near a Farm * R HP:Critical MV:Weary > l You have 27(382) hit and 21(136) movement points. You have scored 101336813 experience points and 55 quest points. save weather You need 2163187 exp to level and -45 qp to rank. You have amassed 44 Turn points to date. You have played 14 days and 1 hours (real time). This ranks you as Qytan the Soldier [Defender of the Stone 1] (Level 49). You are standing. Delin chats 'does anyone have any vambraces they would like to sell/trade' * R HP:Critical MV:Weary > [k drakov] They aren't here. * R HP:Critical MV:Weary > You have already saved during this tic. Drakov tickles your body with his pierce. You wish that your wounds would stop BLEEDING so much! * R HP:Critical MV:Weary - Drakov: Critical > l The temperature is about 80 degrees. The sky is rainy, and a calm wind comes from the south. * R HP:Critical MV:Weary - Drakov: Critical > b [k drakov] You do the best you can! Drakov panics, and attempts to flee! * R HP:Critical MV:Weary - Drakov: Critical > You hack Drakov's head into bloody fragments! Drakov is dead! R.I.P. You feel the Weave of the Wheel tighten around you. Oh, much better the second time around. Your blood freezes as you hear Drakov's death cry. [bash ] Bash who? * R HP:Critical MV:Weary > nar Drakov rip Ok. * R HP:Critical MV:Weary > rem halberd Drakov tells you '...' [ This Mail was edited by: Groofin on 2002-11-26 18:42 ] -------------------------------------------------------------------------------- Xaia Joined: Sep 19, 2002 Posted: 2002-11-23 08:23 -------------------------------------------------------------------------------- Halberds rock hardcore. Fun log. -------------------------------------------------------------------------------- Drakov Joined: Jul 09, 2000 Posted: 2002-11-23 09:30 -------------------------------------------------------------------------------- You are one lucky bastige that I left the gate when I did. *sniff* -------------------------------------------------------------------------------- Hrotti Joined: Oct 04, 2001 Posted: 2002-11-23 13:58 -------------------------------------------------------------------------------- you pimp qytan =P -------------------------------------------------------------------------------- Shakalo Joined: Oct 07, 2002 Posted: 2002-11-25 18:16 -------------------------------------------------------------------------------- hrm.....I think your one crazy fool for going into Illian anyway.....with no Gate defenses either *shiver* props to you my man.......and....come on Companions I wanna see you in Tear *woot* Shakalo {Red Eagle Squire} -------------------------------------------------------------------------------- Timian Joined: Oct 20, 2001 Posted: 2002-11-25 21:22 -------------------------------------------------------------------------------- Well, since we raid the stone daily, you must not be very observative Shakalo. Nice log Qytan I was hopping you were going to die the whole time, and I was suprised as hell that you didn't That was really cool, and ballsy of both of you: For you to chase him into Illian, which is a dt with only one Defender, and for him to go out and fight you when he was crit.. Nice log -------------------------------------------------------------------------------- Qytan Joined: May 02, 2002 From: Sierra Vista, AZ Posted: 2002-11-26 00:27 -------------------------------------------------------------------------------- hehe, ive killed quite a few inside Illian when it was just me -------------------------------------------------------------------------------- Mushu Joined: Dec 30, 2001 Posted: 2002-11-26 15:34 -------------------------------------------------------------------------------- i personally say it was just luck drakov should have stayed blocking the only gate in illian and let omri chase yer ass down -------------------------------------------------------------------------------- Drakov Joined: Jul 09, 2000 Posted: 2002-11-26 21:10 -------------------------------------------------------------------------------- Yeah, just yesterday I clumsied a wounded stab on Boh when he ran inside Tear. I then fled 2 rooms and instantly died to gate defenses where there was no gate -------------------------------------------------------------------------------- Hrotti Joined: Oct 04, 2001 Posted: 2002-11-26 21:52 -------------------------------------------------------------------------------- arch way areas have rocks and arrows -------------------------------------------------------------------------------- Drakov Joined: Jul 09, 2000 Posted: 2002-11-26 22:21 -------------------------------------------------------------------------------- Not going to say anything else, not the place for talking about gate defenses anyways. Too bad all our whining about them gets ignored -------------------------------------------------------------------------------- Shakalo Joined: Oct 07, 2002 Posted: 2002-11-27 00:33 -------------------------------------------------------------------------------- heh Sorry Timian, Im mister miss-informed ....anyway I would love to see some companion logs of pk in Tear zones ...I love to see fights when the odds are against people Shakalo {Red Eagle Squire} -------------------------------------------------------------------------------- Graidon Joined: Jan 19, 2002 Posted: 2002-11-27 00:55 -------------------------------------------------------------------------------- I wish I could show you all th times I've chased into Tear :/ Heh even when I was crazy enough to go in after a Defender at their clan mob leader(Spammable door mind you ) Graidon...who will one day be getting zmud after the 100th failed attempt. -------------------------------------------------------------------------------- Drakov Joined: Jul 09, 2000 Posted: 2002-11-27 01:53 -------------------------------------------------------------------------------- Road at the Foot of a Hill [ obvious exits: N S W ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. A wild stallion bucks madly, being ridden by you. Dunamis the Squad Leader is standing here, riding a wild stallion. A raven has arrived from the north. Rufferto, faithful dog of the sage has arrived from the north. [charge dunamis] sh > You line up your charge... Dunamis leaves west riding a wild stallion. * Charge who? * R HP:Healthy MV:Fresh > w 1 Road Through the Low Hills [ obvious exits: N E ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving east. A wild stallion bucks madly, being ridden by you. Dunamis the Squad Leader is standing here, riding a wild stallion. A handsome stag stands here, ready to run. A handsome stag stands here, ready to run. A raven has arrived from the east. Rufferto, faithful dog of the sage has arrived from the east. [charge dunamis]V:Fresh > You line up your charge... Chaaaaarrrge!! Dunamis bleeds profusely as you skewer him with a sleek, mahogany-shafted spear! * R HP:Healthy MV:Fresh > mb Dunamis tries to smite you, but you parry successfully. v * R HP:Healthy MV:Fresh - Dunamis: Hurt > b [cha mood brave] Mood changed to: Brave Wimpy reset to: 108 hit points. * R HP:Healthy MV:Fresh - Dunamis: Hurt > [k dunamis] You do the best you can! [bash ] sh - Dunamis: Hurt > - Yaris narrates 'lol.. so much for pk shakes.. lol' Your bash at Dunamis sends him sprawling! Dunamis sends you sprawling with a powerful bash! Your bash at Dunamis sends him sprawling! You dodge a bash from Dunamis who loses his balance and falls! * R HP:Scratched MV:Fresh - Dunamis: Hurt > You strike Dunamis's body hard. * R HP:Scratched MV:Fresh - Dunamis: Hurt > mw f w s 1 [cha mood wimpy] Mood changed to: Wimpy Wimpy reset to: 180 hit points. [flee ] resh - Dunamis: Hurt > You panic and attempt to flee! You flee head over heels. Road at the Foot of a Hill [ obvious exits: N S W ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving west. A wild stallion bucks madly, being ridden by you. Road Through the Low Hills [ obvious exits: N E ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving north. A wild stallion bucks madly, being ridden by you. Rufferto yaps happily nearby. A raven is here flying around. Dunamis the Squad Leader is standing here, riding a wild stallion. A handsome stag stands here, ready to run. A handsome stag stands here, ready to run. * R HP:Scratched MV:Fresh > Alas, you cannot go that way... [charge dunamis] resh > You line up your charge... Oops. Your lame efforts cause you to miss. You strike Dunamis's right arm very hard. * R HP:Scratched MV:Fresh - Dunamis: Wounded > Dunamis growls menacingly. * R HP:Scratched MV:Fresh - Dunamis: Wounded > b Dunamis tries to smite you, but you deflect the blow. Your heartbeat calms down more as you feel less panicked. * R HP:Healthy MV:Fresh - Dunamis: Wounded > You dodge a bash from Dunamis who loses his balance and falls! [bash ]Healthy MV:Fresh - Dunamis: Wounded > * Valkner narrates 'something' As Dunamis avoids your bash, you topple over and fall to the ground! * R HP:Healthy MV:Fresh - Dunamis: Wounded > f w s 1 Dunamis tries to smite you, but you parry successfully. Balist tells you 'You dork!' [flee ]Healthy MV:Fresh - Dunamis: Wounded > You panic and attempt to flee! Dunamis swiftly dodges your attempt to strike him. You flee head over heels. A Twist in the Road [ obvious exits: S W ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. A wild stallion bucks madly, being ridden by you. A handsome stag stands here, ready to run. A Small Curve [ obvious exits: N E ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. A wild stallion bucks madly, being ridden by you. * R HP:Healthy MV:Fresh > Alas, you cannot go that way... * R HP:Healthy MV:Fresh > [charge dunamis] Charge who? * R HP:Healthy MV:Fresh > t balist sniff You tell Balist 'sniff' e * R HP:Healthy MV:Fresh > c A Twist in the Road [ obvious exits: S W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving south. A wild stallion bucks madly, being ridden by you. A handsome stag stands here, ready to run. 1 * R HP:Healthy MV:Fresh > [charge ] Charge who? * R HP:Healthy MV:Fresh > [charge dunamis] Charge who? Iliana narrates 'who needed a hrose west dusty?' * R HP:Healthy MV:Fresh > w Jason narrates 'spitter all s gap btw' 1 * R HP:Healthy MV:Fresh > A Small Curve [ obvious exits: N E ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. A wild stallion bucks madly, being ridden by you. * R HP:Healthy MV:Fresh > [charge dunamis] Charge who? * R HP:Healthy MV:Fresh > n 1 Road Through the Low Hills [ obvious exits: N S ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. A wild stallion bucks madly, being ridden by you. * R HP:Healthy MV:Fresh > [charge dunamis] Charge who? * R HP:Healthy MV:Fresh > s e s A Small Curve [ obvious exits: N E ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving north. A wild stallion bucks madly, being ridden by you. 1 * R HP:Healthy MV:Fresh > A Twist in the Road [ obvious exits: S W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. A wild stallion bucks madly, being ridden by you. A handsome stag stands here, ready to run. * R HP:Healthy MV:Fresh > Road Through the Low Hills [ obvious exits: N E ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving east. A wild stallion bucks madly, being ridden by you. Rufferto yaps happily nearby. A raven is here flying around. Dunamis the Squad Leader is standing here, riding a wild stallion. A handsome stag stands here, ready to run. A handsome stag stands here, ready to run. [charge dunamis] sh > You line up your charge... -= Dunamis smites your body very hard. + Ouch! It appears someone beat you to an attack. * R HP:Scratched MV:Fresh - Dunamis: Wounded > b You barely strike Dunamis's body. Dunamis tries to smite you, but you parry successfully. [bash ]Scratched MV:Fresh - Dunamis: Wounded > Balist tells you 'If you kill Dunamis ' =+ Valkner narrates 'someone winding' = Your bash at Dunamis sends him sprawling! You dodge a bash from Dunamis who loses his balance and falls! * R HP:Scratched MV:Fresh - Dunamis: Wounded > f w [flee ] You panic and attempt to flee! 1 You flee head over heels. A Twist in the Road [ obvious exits: S W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. A wild stallion bucks madly, being ridden by you. A handsome stag stands here, ready to run. A Small Curve [ obvious exits: N E ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving north. A wild stallion bucks madly, being ridden by you. * R HP:Scratched MV:Fresh > [charge dunamis] Charge who? * R HP:Scratched MV:Fresh > e s A Twist in the Road [ obvious exits: S W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. A wild stallion bucks madly, being ridden by you. A handsome stag stands here, ready to run. 1 * R HP:Scratched MV:Fresh > Road Through the Low Hills [ obvious exits: N E ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. A wild stallion bucks madly, being ridden by you. Rufferto yaps happily nearby. A raven is here flying around. Dunamis the Squad Leader is standing here, riding a wild stallion. A handsome stag stands here, ready to run. A handsome stag stands here, ready to run. [charge dunamis] MV:Fresh > You line up your charge... Oops. Your lame efforts cause you to miss. You strike Dunamis's left arm very hard. * R HP:Scratched MV:Fresh - Dunamis: Wounded > Dunamis growls menacingly. * R HP:Scratched MV:Fresh - Dunamis: Wounded > b Balist tells you 'I need em to exp Alorra ' * R HP:Scratched MV:Fresh - Dunamis: Wounded > Lucky chats 'there's no door to the gambler in caemlyn anymore, but the sign that was above it's still there ' [bash ]Scratched MV:Fresh - Dunamis: Wounded > Dunamis smites your body hard. A handsome stag leaves north. Dunamis sends you sprawling with a powerful bash! * R HP:Scratched MV:Fresh - Dunamis: Wounded > Jason narrates 'lol' * R HP:Scratched MV:Fresh - Dunamis: Wounded > Dunamis smites your body very hard. * R HP:Hurt MV:Fresh - Dunamis: Wounded > Jason narrates 'barduk was bushing' * R HP:Hurt MV:Fresh - Dunamis: Wounded > Dunamis smites your left arm very hard. * R HP:Hurt MV:Fresh - Dunamis: Wounded > Alorra chats ''he left meeee...*cackle*' * R HP:Hurt MV:Fresh - Dunamis: Wounded > You strike Dunamis's body. * R HP:Hurt MV:Fresh - Dunamis: Wounded > Jason narrates 'darkf orest 1n 1e split' - Dunamis: Wounded > Dunamis sends you sprawling with a powerful bash! * R HP:Hurt MV:Fresh - Dunamis: Wounded > Dunamis smites your body very hard. * R HP:Hurt MV:Fresh - Dunamis: Wounded > b Iliana narrates 'grin' * R HP:Hurt MV:Fresh - Dunamis: Wounded > Dunamis smites your body very hard. [bash ]Wounded MV:Fresh - Dunamis: Wounded > Jason narrates 'like 4 of em guys' Nevelo narrates 'they have 4' *+ Lucky chats 'I think you wasted all his money, alorra' Nevelo narrates 'asaw' = Your bash at Dunamis sends him sprawling! You dodge a bash from Dunamis who loses his balance and falls! * R HP:Wounded MV:Fresh - Dunamis: Wounded > f w 1 [flee ] You panic and attempt to flee! You flee head over heels. A Twist in the Road [ obvious exits: S W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. A wild stallion bucks madly, being ridden by you. A handsome stag stands here, ready to run. A handsome stag stands here, ready to run. A Small Curve [ obvious exits: N E ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving north. A wild stallion bucks madly, being ridden by you. * R HP:Wounded MV:Fresh > [charge dunamis] Charge who? * R HP:Wounded MV:Fresh > s e s Alas, you cannot go that way... Alorra chats ''NEVER!'' 1 * R HP:Wounded MV:Fresh > A Twist in the Road [ obvious exits: S W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. A wild stallion bucks madly, being ridden by you. A handsome stag stands here, ready to run. A handsome stag stands here, ready to run. * R HP:Wounded MV:Fresh > Road Through the Low Hills [ obvious exits: N E ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. A wild stallion bucks madly, being ridden by you. Rufferto yaps happily nearby. A raven is here flying around. Dunamis the Squad Leader is sitting here, riding a wild stallion. A handsome stag stands here, ready to run. Nevelo narrates 'on darg' Dew settles on the grasslands as darkness descends. The sky starts to get cloudy. Your heartbeat calms down more as you feel less panicked. [charge dunamis] You line up your charge... * Dunamis clambers to his feet. Oops. Your lame efforts cause you to miss. You barely strike Dunamis's right hand. Valkner narrates 'coming' * R HP:Hurt MV:Fresh - Dunamis: Wounded > b Lucky chats 'made too much?' Nevelo narrates 'on' * R HP:Hurt MV:Fresh - Dunamis: Wounded > Dunamis barely smites your right leg. * R HP:Wounded MV:Fresh - Dunamis: Wounded > Galedrin narrates 'that darg needs to die' [bash ]Wounded MV:Fresh - Dunamis: Wounded > You dodge a bash from Dunamis who loses his balance and falls! Jason narrates 'come nowalias' * Nevelo narrates 'on jinx' =- Nevelo narrates 'bashed' = Your bash at Dunamis sends him sprawling! Iliana narrates 'honestly he doest' * R HP:Wounded MV:Fresh - Dunamis: Wounded > f s 1 [flee ] You panic and attempt to flee! You flee head over heels. Road at the Foot of a Hill [ obvious exits: N S W ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving west. A wild stallion bucks madly, being ridden by you. Road Through the Plains [ obvious exits: N S ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving south. A wild stallion bucks madly, being ridden by you. A gopher pokes his head up, sniffing the air warily. * R HP:Wounded MV:Fresh > [charge dunamis] Charge who? * R HP:Wounded MV:Fresh > n w 1 Road at the Foot of a Hill [ obvious exits: N S W ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving north. A wild stallion bucks madly, being ridden by you. * R HP:Wounded MV:Fresh > Road Through the Low Hills [ obvious exits: N E ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving north. A wild stallion bucks madly, being ridden by you. Rufferto yaps happily nearby. A raven is here flying around. Dunamis the Squad Leader is standing here, riding a wild stallion. A handsome stag stands here, ready to run. [charge dunamis] sh > You line up your charge... Oops. Your lame efforts cause you to miss. You strike Dunamis's head. * R HP:Wounded MV:Fresh - Dunamis: Wounded > Dunamis growls menacingly. * R HP:Wounded MV:Fresh - Dunamis: Wounded > b Gilmore narrates '3 on me' * R HP:Wounded MV:Fresh - Dunamis: Wounded > whois flinth Dunamis sends you sprawling with a powerful bash! * R HP:Wounded MV:Fresh - Dunamis: Wounded > Dunamis smites your left leg. * R HP:Wounded MV:Fresh - Dunamis: Wounded > b Dunamis smites your body very hard. You barely strike Dunamis's body. [bash ] Cancelled. Flinth Cross al'Alang is a level 41 human Defender of the Stone rogue. [bash ] sh - Dunamis: Wounded > + Nevelo narrates 'hrm' - Galedrin narrates 'comin bro' - Valkner narrates 'get out' Jason narrates 'iliana' As Dunamis avoids your bash, you topple over and fall to the ground! * R HP:Wounded MV:Fresh - Dunamis: Wounded > f Dunamis sends you sprawling with a powerful bash! * R HP:Wounded MV:Fresh - Dunamis: Wounded > Alorra chats '*grin*I TOLD him he needed to give me his sai..instead, nooo he just gives me 50gc.pffft, forget him.Then I waste it on yodeling cats.*grin*' * R HP:Wounded MV:Fresh - Dunamis: Wounded > Dunamis smites your body extremely hard. * R HP:Wounded MV:Fresh - Dunamis: Wounded > s 1 [flee ] You panic and attempt to flee! Dunamis tries to smite you, but you deflect the blow. You flee head over heels. A Twist in the Road [ obvious exits: S W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. A wild stallion bucks madly, being ridden by you. A handsome stag stands here, ready to run. Road Through the Low Hills [ obvious exits: N E ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving north. A wild stallion bucks madly, being ridden by you. Rufferto yaps happily nearby. A raven is here flying around. Dunamis the Squad Leader is standing here, riding a wild stallion. A handsome stag stands here, ready to run. [charge dunamis] sh > You line up your charge... - Jason narrates 'dont get stabbed' + Lucky chats 'dont worry alorra, I think they'll get a new non-cheater one some day' CHAAAARRRGE! CHAAAARRRGE! Dunamis looks surprised as his torso and life both depart him! Dunamis is dead! R.I.P. You feel the Weave of the Wheel tighten around you. You receive your share of experience... Oh, much better the second time around. Your blood freezes as you hear Dunamis's death cry. -------------------------------------------------------------------------------- Drakov Joined: Jul 09, 2000 Posted: 2002-11-27 01:54 -------------------------------------------------------------------------------- Same log: fighting flinth Road Through the Low Hills [ obvious exits: N E ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving north. The corpse of Dunamis is lying here. A wild stallion bucks madly, being ridden by you. Flinth Cross al'Alang is standing here. Lueth al'Drake is standing here, riding a bloodstock stallion. A wild stallion bucks madly. A handsome stag stands here, ready to run. Rufferto, faithful dog of the sage has arrived from the east. Lueth leaves east riding a bloodstock stallion. [charge flinth] l > You line up your charge... = Valkner narrates 's' * The night has begun. Your heartbeat calms down more as you feel less panicked. Flinth leaves east. * Charge who? * R HP:Wounded MV:Fresh > Iliana narrates 'jason rip !(*$$' e * R HP:Wounded MV:Fresh > 2 Road at the Foot of a Hill [ obvious exits: N S W ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving west. A wild stallion bucks madly, being ridden by you. Flinth Cross al'Alang is standing here. Rufferto, faithful dog of the sage has arrived from the west. Someone narrates 'how many ??' [charge flinth] You line up your charge... Lueth has arrived from the north, riding a bloodstock stallion. - Flinth leaves south. Lueth leaves south riding a bloodstock stallion. = Livendros narrates 'group up' * Charge who? Iliana narrates 'saladin on me winding' * R HP:Wounded MV:Full > s 2 Road Through the Plains [ obvious exits: N S ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. A wild stallion bucks madly, being ridden by you. Lueth al'Drake is standing here, riding a bloodstock stallion. Flinth Cross al'Alang is standing here. A gopher pokes his head up, sniffing the air warily. A raven has arrived from the north. Rufferto, faithful dog of the sage has arrived from the north. [charge flinth] l > You line up your charge... Chaaaaarrrge!! Flinth bleeds profusely as you skewer him with a sleek, mahogany-shafted spear! * R HP:Wounded MV:Full > Lueth leaves south riding a bloodstock stallion. * R HP:Wounded MV:Full > Flinth tries to pierce you, but you parry successfully. * R HP:Wounded MV:Full - Flinth: Wounded > alias x k flinth nod mw f s Flinth tries to pierce you, but you deflect the blow. Ok. * R HP:Wounded MV:Full - Flinth: Wounded > You nod in agreement. * R HP:Wounded MV:Full - Flinth: Wounded > [cha mood wimpy] Mood changed to: Wimpy Wimpy reset to: 180 hit points. [flee ] l - Flinth: Wounded > You panic and attempt to flee! 2 You flee head over heels. Road at the Foot of a Hill [ obvious exits: N S W ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. A wild stallion bucks madly, being ridden by you. Road Through the Plains [ obvious exits: N S ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving south. A wild stallion bucks madly, being ridden by you. Rufferto yaps happily nearby. A raven is here flying around. Flinth Cross al'Alang is standing here. A gopher pokes his head up, sniffing the air warily. [charge flinth] l > You line up your charge... Nevelo narrates 'we need to group up and hit now' =+ Insidious narrates 'everybody in fd...com help 4e...incase...they try to block...take a stand' Flinth tries to pierce you, but you parry successfully. * You can't charge a fighting person, you might hit the wrong target! * R HP:Wounded MV:Full - Flinth: Wounded > Flinth tries to pierce you, but you parry successfully. * R HP:Wounded MV:Full - Flinth: Wounded > f Galedrin narrates 'on 4e' * R HP:Wounded MV:Full - Flinth: Wounded > n 2 [flee ] You panic and attempt to flee! Flinth swiftly dodges your attempt to strike him. Flinth pierces your body hard. You flee head over heels. Road at the Foot of a Hill [ obvious exits: N S W ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. A wild stallion bucks madly, being ridden by you. Atop a Small Hill [ obvious exits: S D ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. A light pair of leather coverings lies upon the ground. A wild stallion bucks madly, being ridden by you. Balist t'Aleal {Lion Warden Applicant} is standing here, riding a bloodstock stallion. An antelope blends into the scenery. Alorra of Arad Doman is standing here, riding a gray palfrey. A handsome stag stands here, ready to run. * R HP:Wounded MV:Full > [charge flinth] Charge who? * R HP:Wounded MV:Full > s 2 Road at the Foot of a Hill [ obvious exits: N S W ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. A wild stallion bucks madly, being ridden by you. * R HP:Wounded MV:Full > [charge flinth] Charge who? * R HP:Wounded MV:Full > s 2 Road Through the Plains [ obvious exits: N S ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. A wild stallion bucks madly, being ridden by you. Lueth al'Drake is standing here, riding a bloodstock stallion. Rufferto yaps happily nearby. A raven is here flying around. Flinth Cross al'Alang is standing here. A gopher pokes his head up, sniffing the air warily. Flinth tries to pierce you, but you deflect the blow. Lueth leaves north riding a bloodstock stallion. * R HP:Wounded MV:Full - Flinth: Wounded > [charge flinth] No way! You're fighting for your life! * R HP:Wounded MV:Full - Flinth: Wounded > You try to strike Flinth, but he deflects the blow. Flinth tries to pierce you, but you parry successfully. * R HP:Wounded MV:Full - Flinth: Wounded > mw [cha mood wimpy] Mood changed to: Wimpy Wimpy reset to: 180 hit points. * R HP:Wounded MV:Full - Flinth: Wounded > pat flinth inv You pat Flinth on his head. Iliana narrates 'saldain beat neare asplit' * R HP:Wounded MV:Full - Flinth: Wounded > You are carrying: a black and gold scalemail shirt a great claymore a pair of ebony-steel plate greaves a pair of gold-trimmed black boots [2] a leather water flask 'ok * R HP:Wounded MV:Full - Flinth: Wounded > You try to strike Flinth, but he parries successfully. Flinth barely pierces your head. * R HP:Wounded MV:Full - Flinth: Wounded > You say 'ok' * R HP:Wounded MV:Full - Flinth: Wounded > drop all You drop a black and gold scalemail shirt. You drop a great claymore. You drop a pair of ebony-steel plate greaves. You drop a pair of gold-trimmed black boots. You drop a leather water flask. You drop a leather water flask. * R HP:Wounded MV:Full - Flinth: Wounded > Galedrin narrates '4 4e' * R HP:Wounded MV:Full - Flinth: Wounded > l in pack pack (used) : the severed head of Dunamis of Kandor a pair of heavy metal gauntlets a pair of ebony-steel plate vambraces a dark, hooded cloak a black helm with a golden visor sixteen gold crowns a water skin [2] a lantern a large number of copper pennies (22) [2] a mirrored lantern a bubbling draught a white stable ticket * R HP:Wounded MV:Full - Flinth: Wounded > You try to strike Flinth, but he parries successfully. Flinth tries to pierce you, but you deflect the blow. * R HP:Wounded MV:Full - Flinth: Wounded > You try to strike Flinth, but he deflects the blow. Flinth tries to pierce you, but you parry successfully. * R HP:Wounded MV:Full - Flinth: Wounded > get etony pack Flinth tries to pierce you, but you parry successfully. There doesn't seem to be an etony in a belt pack. * R HP:Wounded MV:Full - Flinth: Wounded > get gauntlet s pack You try to strike Flinth, but he parries successfully. Flinth tries to pierce you, but you parry successfully. You don't have a s. * R HP:Wounded MV:Full - Flinth: Wounded > get cloak pack Flinth tries to pierce you, but you deflect the blow. * R HP:Wounded MV:Full - Flinth: Wounded > You get a dark, hooded cloak from a belt pack. * R HP:Wounded MV:Full - Flinth: Wounded > get visor pack Dunamis tells you 'let balist have my eq.. he'll give it to me in tear' * R HP:Wounded MV:Full - Flinth: Wounded > mw You get a black helm with a golden visor from a belt pack. Flinth says 'damn lagging' * R HP:Wounded MV:Full - Flinth: Wounded > [cha mood wimpy] Mood changed to: Wimpy Wimpy reset to: 180 hit points. * R HP:Wounded MV:Full - Flinth: Wounded > You try to strike Flinth, but he parries successfully. Flinth tries to pierce you, but you deflect the blow. * R HP:Wounded MV:Full - Flinth: Wounded > reply k Flinth tries to pierce you, but you parry successfully. * R HP:Wounded MV:Full - Flinth: Wounded > You reply to Dunamis 'k' * R HP:Wounded MV:Full - Flinth: Wounded > f s [flee ] You panic and attempt to flee! Balist tells you 'Give m dunamis's eq plz' Flinth tries to pierce you, but you parry successfully. 2 You flee head over heels. Road at the Foot of a Hill [ obvious exits: N S W ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. A wild stallion bucks madly, being ridden by you. Road Through the Plains [ obvious exits: N S ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. An embossed leather water flask lies forgotten here. [2] A set of sturdy black boots lie forgotten here, the edges trimmed with shining gold. A pair of black armor greaves lies here, highly polished. A long, heavy sword lies on the ground here. A shirt lies here crafted of black and gold scales. A wild stallion bucks madly, being ridden by you. Rufferto yaps happily nearby. A raven is here flying around. Flinth Cross al'Alang is standing here. A gopher pokes his head up, sniffing the air warily. [charge flinth] l > You line up your charge... Yaris narrates 'arrg. I need to rent now. suck suck suck' - Flinth tries to pierce you, but you deflect the blow. * You can't charge a fighting person, you might hit the wrong target! * R HP:Wounded MV:Full - Flinth: Wounded > You try to strike Flinth, but he parries successfully. Flinth tries to pierce you, but you deflect the blow. * R HP:Wounded MV:Full - Flinth: Wounded > stroke mw You stroke your chin thoughtfully. * R HP:Wounded MV:Full - Flinth: Wounded > l [cha mood wimpy] Mood changed to: Wimpy Wimpy reset to: 180 hit points. * R HP:Wounded MV:Full - Flinth: Wounded > Road Through the Plains A hill lies close by to the north, its size forcing the road to curve, seeking more level ground than its steep slopes. A single path can be seen rising up its southern face, carrying a traveler to its crest. To the south, the road continues, delving into the plains, starting the long treck across bleak landscapes, as it continues towards the nation and city of Tear. [ obvious exits: N S ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. An embossed leather water flask lies forgotten here. [2] A set of sturdy black boots lie forgotten here, the edges trimmed with shining gold. A pair of black armor greaves lies here, highly polished. A long, heavy sword lies on the ground here. A shirt lies here crafted of black and gold scales. A wild stallion bucks madly, being ridden by you. Rufferto yaps happily nearby. A raven is here flying around. Flinth Cross al'Alang is here, fighting YOU! A gopher pokes his head up, sniffing the air warily. * R HP:Wounded MV:Full - Flinth: Wounded > Flinth tries to pierce you, but you parry successfully. * R HP:Wounded MV:Full - Flinth: Wounded > f You try to strike Flinth, but he parries successfully. Flinth tries to pierce you, but you parry successfully. [flee ] You panic and attempt to flee! You flee head over heels. Road at the Foot of a Hill [ obvious exits: N S W ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. A wild stallion bucks madly, being ridden by you. * R HP:Wounded MV:Full > Valkner narrates 'track df' * R HP:Wounded MV:Full > w Road Through the Low Hills [ obvious exits: N E ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. The corpse of Dunamis is lying here. A wild stallion bucks madly, being ridden by you. A wild stallion bucks madly. A handsome stag stands here, ready to run. * R HP:Wounded MV:Full > g [get all corpse] You get a backpack from the corpse of Dunamis. * R HP:Wounded MV:Full > e Road at the Foot of a Hill [ obvious exits: N S W ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. A wild stallion bucks madly, being ridden by you. Flinth Cross al'Alang is standing here. s * R HP:Wounded MV:Full > Road Through the Plains [ obvious exits: N S ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. An embossed leather water flask lies forgotten here. [2] A set of sturdy black boots lie forgotten here, the edges trimmed with shining gold. A pair of black armor greaves lies here, highly polished. A long, heavy sword lies on the ground here. A shirt lies here crafted of black and gold scales. A wild stallion bucks madly, being ridden by you. Rufferto yaps happily nearby. A raven is here flying around. A gopher pokes his head up, sniffing the air warily. * R HP:Wounded MV:Full > get all You get a leather water flask. You get a leather water flask. You get a pair of gold-trimmed black boots. You get a pair of ebony-steel plate greaves. a great claymore: You can't carry that much weight. a black and gold scalemail shirt: You can't carry that much weight. * R HP:Wounded MV:Full > n Road at the Foot of a Hill [ obvious exits: N S W ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. A wild stallion bucks madly, being ridden by you. You sense a hidden life form in the area... A raven has arrived from the south. Rufferto, faithful dog of the sage has arrived from the south. * R HP:Wounded MV:Strong > s Road Through the Plains [ obvious exits: N S ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. A long, heavy sword lies on the ground here. A shirt lies here crafted of black and gold scales. A wild stallion bucks madly, being ridden by you. A gopher pokes his head up, sniffing the air warily. A raven has arrived from the north. Rufferto, faithful dog of the sage has arrived from the north. * R HP:Wounded MV:Strong > s Road Through the Plains [ obvious exits: N S ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving north. A wild stallion bucks madly, being ridden by you. A raven has arrived from the north. Rufferto, faithful dog of the sage has arrived from the north. * R HP:Wounded MV:Strong > t balist come get his gear 2 You tell Balist 'come get his gear' * R HP:Wounded MV:Strong > [charge flinth] Charge who? * R HP:Wounded MV:Strong > Yollan chats 'spam emote damage sucks...' * R HP:Wounded MV:Strong > Iliana narrates 'incoming winding' * R HP:Wounded MV:Strong > n 2 Road Through the Plains [ obvious exits: N S ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. A long, heavy sword lies on the ground here. A shirt lies here crafted of black and gold scales. A wild stallion bucks madly, being ridden by you. A gopher pokes his head up, sniffing the air warily. Rufferto, faithful dog of the sage has arrived from the south. * R HP:Wounded MV:Strong > [charge flinth] Charge who? * R HP:Wounded MV:Strong > n 2 Road at the Foot of a Hill [ obvious exits: N S W ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. A wild stallion bucks madly, being ridden by you. Lueth al'Drake is standing here, riding a bloodstock stallion. Balist t'Aleal {Lion Warden Applicant} is standing here, riding a bloodstock stallion. A raven has arrived from the south. Rufferto, faithful dog of the sage has arrived from the south. * R HP:Wounded MV:Strong > [charge flinth] Charge who? * R HP:Wounded MV:Strong > Balist tells you 'Where?' Iliana narrates 'one low' * R HP:Wounded MV:Strong > Lueth leaves west riding a bloodstock stallion. * R HP:Wounded MV:Strong > w Ruadan narrates 'Carai an tia avende alantin! Farewell all' * R HP:Wounded MV:Strong > 2 Road Through the Low Hills [ obvious exits: N E ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. The corpse of Dunamis is lying here. A wild stallion bucks madly, being ridden by you. Lueth al'Drake is standing here, riding a bloodstock stallion. A wild stallion bucks madly. A handsome stag stands here, ready to run. A raven has arrived from the east. Rufferto, faithful dog of the sage has arrived from the east. Lueth leaves east riding a bloodstock stallion. * R HP:Wounded MV:Strong > [charge flinth] Charge who? * R HP:Wounded MV:Strong > 2 [charge flinth] Charge who? * R HP:Wounded MV:Strong > Peredoc narrates 'on 4e come now' * R HP:Wounded MV:Strong > e s 2 Your heartbeat calms down more as you feel less panicked. Road at the Foot of a Hill [ obvious exits: N S W ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. A wild stallion bucks madly, being ridden by you. Flinth Cross al'Alang is standing here. Balist t'Aleal {Lion Warden Applicant} is standing here, riding a bloodstock stallion. A raven has arrived from the west. Rufferto, faithful dog of the sage has arrived from the west. Iliana narrates 'one after me' * R HP:Wounded MV:Full > Road Through the Plains [ obvious exits: N S ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. A long, heavy sword lies on the ground here. A shirt lies here crafted of black and gold scales. A wild stallion bucks madly, being ridden by you. A gopher pokes his head up, sniffing the air warily. A raven has arrived from the north. Rufferto, faithful dog of the sage has arrived from the north. Balist has arrived from the north, riding a bloodstock stallion. * R HP:Wounded MV:Full > [charge flinth] Charge who? Balist leaves south riding a bloodstock stallion. * R HP:Wounded MV:Full > 2 [charge flinth] Charge who? s * R HP:Wounded MV:Full > Road Through the Plains [ obvious exits: N S ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving south. A wild stallion bucks madly, being ridden by you. Balist t'Aleal {Lion Warden Applicant} is standing here, riding a bloodstock stallion. A raven has arrived from the north. Rufferto, faithful dog of the sage has arrived from the north. * R HP:Wounded MV:Full > Calabrel narrates 'Farewell Ruadan.' * R HP:Wounded MV:Full > give all balist Osmosis narrates 'Later Ruadan' * R HP:Wounded MV:Full > You give a pair of ebony-steel plate greaves to Balist. You give a pair of gold-trimmed black boots to Balist. You give a leather water flask to Balist. He can't carry that much weight. He can't carry that much weight. He can't carry that much weight. He can't carry that much weight. * R HP:Wounded MV:Full > inv Balist leaves south riding a bloodstock stallion. * R HP:Wounded MV:Full > You are carrying: a leather water flask a backpack a black helm with a golden visor a dark, hooded cloak * R HP:Wounded MV:Full > t balist dang you're holding too much hold pack put all pack 2 Nicki narrates 'Light keep you safe, Ruadan!' * R HP:Wounded MV:Full > You tell Balist 'dang you're holding too much' Tarl narrates 'G'nite, Ruadan' Balist tells you 'Sorry' * R HP:Wounded MV:Full > You grab a backpack. * R HP:Wounded MV:Full > You put a leather water flask in a backpack. You put a black helm with a golden visor in a backpack. You put a dark, hooded cloak in a backpack. Balist has arrived from the south, riding a bloodstock stallion. * R HP:Wounded MV:Full > [charge flinth] Charge who? * R HP:Wounded MV:Full > Nevelo narrates 'on 4e' stat * R HP:Wounded MV:Full > You are a 102 year old male human hunter. Your height is 5 feet, 11 inches, and you weigh 172.0 lbs. You are carrying 0.0 lbs and wearing 112.4 lbs, somewhat heavy. Your base abilities are: Str:19 Int:11 Wil:14 Dex:18 Con:17. Offensive bonus: 132, Dodging bonus: 80, Parrying bonus: 117 Your mood is: Wimpy. You will flee below: 180 Hit Points You are wanted by: Tear Your armor absorbs about 65% on average. You are subjected to the following effects: - NOTICE - STRENGTH - ARMOR - NO QUIT * R HP:Wounded MV:Full > l Road Through the Plains To the north, a single hill rises at the head of the road, while a slightly smaller hill, seen far to the south, seems to force the road to curve around its base. The north hills slopes are covered with trees, standing in defiance to the harsh elements found on the Plains of Maredo. [ obvious exits: N S ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving north. Balist t'Aleal {Lion Warden Applicant} is standing here, riding a bloodstock stallion. Rufferto yaps happily nearby. A raven is here flying around. A wild stallion bucks madly, being ridden by you. mw * R HP:Wounded MV:Full > n [cha mood wimpy] Mood changed to: Wimpy Wimpy reset to: 180 hit points. * R HP:Wounded MV:Full > 2 Road Through the Plains [ obvious exits: N S ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. A long, heavy sword lies on the ground here. A shirt lies here crafted of black and gold scales. A wild stallion bucks madly, being ridden by you. A gopher pokes his head up, sniffing the air warily. Rufferto, faithful dog of the sage has arrived from the south. * R HP:Wounded MV:Full > [charge flinth] Charge who? * R HP:Wounded MV:Full > whe s Players in your Zone -------------------- Lueth - Atop a Small Hill Flinth - Beneath a Hill Drakov - Road Through the Plains Balist - Road Through the Plains Alorra - Atop a Small Hill * R HP:Wounded MV:Full > Road Through the Plains [ obvious exits: N S ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving north. A large and worn staff has been abandoned here. A wild stallion bucks madly, being ridden by you. Balist t'Aleal {Lion Warden Applicant} is standing here, riding a bloodstock stallion. Rufferto, faithful dog of the sage has arrived from the north. * R HP:Wounded MV:Full > Balist drops a leather helmet. * R HP:Wounded MV:Full > give all balist You don't seem to be holding anything. * R HP:Wounded MV:Full > rem pack Scral chats 'knife bladed for sale or trade send tells with offers' You stop using a backpack. * R HP:Wounded MV:Full > give pack balist He can't carry that much weight. * R HP:Wounded MV:Full > Balist drops a large slab of meat. Balist drops a large slab of meat. Balist drops a large slab of meat. Balist drops a large slab of meat. Balist drops a large slab of meat. Balist drops a large slab of meat. Balist drops a large slab of meat. Balist drops a large slab of meat. Balist drops a large slab of meat. Balist drops a large slab of meat. Balist drops a large slab of meat. Balist drops a large slab of meat. Balist drops a large slab of meat. Balist drops a large slab of meat. Balist drops a large slab of meat. * R HP:Wounded MV:Full > give pack balist He can't carry that much weight. * R HP:Wounded MV:Full > n Road Through the Plains [ obvious exits: N S ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. A long, heavy sword lies on the ground here. A shirt lies here crafted of black and gold scales. A wild stallion bucks madly, being ridden by you. A gopher pokes his head up, sniffing the air warily. A raven has arrived from the south. Rufferto, faithful dog of the sage has arrived from the south. Lena narrates 'Ack Ruadan I come to visit and you disappear' * R HP:Wounded MV:Full > Flinth has arrived from the north, riding a wild stallion. * R HP:Wounded MV:Full > Flinth tries to pierce you, but you parry successfully. s * R HP:Wounded MV:Full - Flinth: Wounded > No way! You're fighting for your life! * R HP:Wounded MV:Full - Flinth: Wounded > mw Nevelo narrates 'deluge is still south' * R HP:Wounded MV:Full - Flinth: Wounded > You try to strike Flinth, but he parries successfully. Flinth tries to pierce you, but you parry successfully. * R HP:Wounded MV:Full - Flinth: Wounded > [cha mood wimpy] Mood changed to: Wimpy Wimpy reset to: 180 hit points. * R HP:Wounded MV:Full - Flinth: Wounded > f [flee ] You panic and attempt to flee! s You flee head over heels. Road Through the Plains [ obvious exits: N S ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving north. A large slab of meat has been placed here. [15] A leather helmet has been dropped here. A large and worn staff has been abandoned here. A wild stallion bucks madly, being ridden by you. Balist t'Aleal {Lion Warden Applicant} is standing here, riding a bloodstock stallion. * R HP:Wounded MV:Strong > 2 Road Through the Plains [ obvious exits: N S ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving north. A lantern has been left here. A wild stallion bucks madly, being ridden by you. A gray palfrey prances skittishly nearby. * R HP:Wounded MV:Strong > [charge flinth] Charge who? * R HP:Wounded MV:Strong > s Road Through the Plains [ obvious exits: N S ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving north. A wild stallion bucks madly, being ridden by you. * R HP:Wounded MV:Strong > n 2 Road Through the Plains [ obvious exits: N S ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving north. A lantern has been left here. A wild stallion bucks madly, being ridden by you. A gray palfrey prances skittishly nearby. * R HP:Wounded MV:Strong > [charge flinth] Charge who? * R HP:Wounded MV:Strong > n 2 Road Through the Plains [ obvious exits: N S ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving north. A large slab of meat has been placed here. [15] A leather helmet has been dropped here. A large and worn staff has been abandoned here. A wild stallion bucks madly, being ridden by you. Flinth Cross al'Alang is standing here, riding a wild stallion. [charge flinth]MV:Strong > You line up your charge... Valkner narrates 'come fd road' Flinth leaves south riding a wild stallion. * Charge who? * R HP:Wounded MV:Strong > Flinth has arrived from the south, riding a wild stallion. * R HP:Wounded MV:Strong > s 2 Road Through the Plains [ obvious exits: N S ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving north. A lantern has been left here. A wild stallion bucks madly, being ridden by you. A gray palfrey prances skittishly nearby. * R HP:Wounded MV:Strong > [charge flinth] Charge who? * R HP:Wounded MV:Strong > s Road Through the Plains [ obvious exits: N S ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving north. A wild stallion bucks madly, being ridden by you. n * R HP:Wounded MV:Strong > 2 Road Through the Plains [ obvious exits: N S ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving north. A lantern has been left here. A wild stallion bucks madly, being ridden by you. A gray palfrey prances skittishly nearby. * R HP:Wounded MV:Strong > [charge flinth] Charge who? * R HP:Wounded MV:Strong > n 2 Road Through the Plains [ obvious exits: N S ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving north. A large slab of meat has been placed here. [15] A leather helmet has been dropped here. A large and worn staff has been abandoned here. A wild stallion bucks madly, being ridden by you. Flinth Cross al'Alang is standing here, riding a wild stallion. [charge flinth] ong > You line up your charge... Flinth tries to pierce you, but you deflect the blow. * Flinth pierces your left arm. Ouch! It appears someone beat you to an attack. * R HP:Wounded MV:Strong - Flinth: Wounded > You try to strike Flinth, but he deflects the blow. Flinth tries to pierce you, but you deflect the blow. pat flinth * R HP:Wounded MV:Strong - Flinth: Wounded > Lueth has arrived from the north, riding a bloodstock stallion. * R HP:Wounded MV:Strong - Flinth: Wounded > You pat Flinth on his head. * R HP:Wounded MV:Strong - Flinth: Wounded > l flint mw You do not see that here. * R HP:Wounded MV:Strong - Flinth: Wounded > [cha mood wimpy] Mood changed to: Wimpy Wimpy reset to: 180 hit points. * R HP:Wounded MV:Strong - Flinth: Wounded > Flinth tries to pierce you, but you deflect the blow. * R HP:Wounded MV:Strong - Flinth: Wounded > You try to strike Flinth, but he dodges the attack. Flinth tries to pierce you, but you deflect the blow. l flinth * R HP:Wounded MV:Strong - Flinth: Wounded > mw Flinth has quite a few wounds. Flinth is using: a mirrored lantern a shoufa with a black veil a dark blue scarf a dark blue scarf a long, black coat with gold embroidered cuffs a pair of dark gloves a golden bracelet a golden bracelet a silver etched shield a silver sai a pair of earthen colored breeches a laced pair of brown boots Lueth ponders life, the universe, and everything. * R HP:Wounded MV:Strong - Flinth: Wounded > [cha mood wimpy] Mood changed to: Wimpy Wimpy reset to: 180 hit points. * R HP:Wounded MV:Strong - Flinth: Wounded > Flinth tries to pierce you, but you deflect the blow. * R HP:Wounded MV:Strong - Flinth: Wounded > You try to strike Flinth, but he deflects the blow. Flinth tries to pierce you, but you deflect the blow. stroke * R HP:Wounded MV:Strong - Flinth: Wounded > You stroke your chin thoughtfully. * R HP:Wounded MV:Strong - Flinth: Wounded > Iliana narrates 'saldrin low pine' f * R HP:Wounded MV:Strong - Flinth: Wounded > s 2 [flee ] You panic and attempt to flee! Flinth pierces your body. Flinth tries to pierce you, but you deflect the blow. You flee head over heels. Road Through the Plains [ obvious exits: N S ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving north. A lantern has been left here. A wild stallion bucks madly, being ridden by you. A gray palfrey prances skittishly nearby. Road Through the Plains [ obvious exits: N S ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving north. A wild stallion bucks madly, being ridden by you. * R HP:Wounded MV:Strong > [charge flinth] Charge who? * R HP:Wounded MV:Strong > s n n 2 Road Through the Plains [ obvious exits: N S ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving north. A wild stallion bucks madly, being ridden by you. A gopher pokes his head up, sniffing the air warily. * R HP:Wounded MV:Strong > Road Through the Plains [ obvious exits: N S ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving north. A wild stallion bucks madly, being ridden by you. Peredoc narrates 'on grekly tower' * R HP:Wounded MV:Strong > Road Through the Plains [ obvious exits: N S ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving north. A lantern has been left here. A wild stallion bucks madly, being ridden by you. A gray palfrey prances skittishly nearby. * R HP:Wounded MV:Strong > n 2 Galedrin narrates 'crit.. he was.. ' [charge flinth] Charge who? * R HP:Wounded MV:Strong > Road Through the Plains [ obvious exits: N S ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving north. A large slab of meat has been placed here. [15] A leather helmet has been dropped here. A large and worn staff has been abandoned here. A wild stallion bucks madly, being ridden by you. Flinth Cross al'Alang is standing here, riding a wild stallion. Lueth al'Drake is standing here, riding a bloodstock stallion. [charge flinth] ong > You line up your charge... Flinth tries to pierce you, but you deflect the blow. Balist tells you 'Ok, get rdy to hand off' - Flinth tries to pierce you, but you parry successfully. Iliana narrates 'darg wunded pine' *mw * You can't charge a fighting person, you might hit the wrong target! * R HP:Wounded MV:Strong - Flinth: Wounded > [cha mood wimpy] Mood changed to: Wimpy Wimpy reset to: 180 hit points. * R HP:Wounded MV:Strong - Flinth: Wounded > You try to strike Flinth, but he parries successfully. Flinth tries to pierce you, but you parry successfully. * R HP:Wounded MV:Strong - Flinth: Wounded > t balist k Flinth tries to pierce you, but you deflect the blow. You tell Balist 'k' * R HP:Wounded MV:Strong - Flinth: Wounded > f [flee ] You panic and attempt to flee! Flinth tries to pierce you, but you parry successfully. You flee head over heels. Road Through the Plains [ obvious exits: N S ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. A wild stallion bucks madly, being ridden by you. Rufferto yaps happily nearby. A raven is here flying around. A gopher pokes his head up, sniffing the air warily. * R HP:Wounded MV:Strong > s s Road Through the Plains [ obvious exits: N S ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving north. A large slab of meat has been placed here. [15] A leather helmet has been dropped here. A large and worn staff has been abandoned here. A wild stallion bucks madly, being ridden by you. Flinth Cross al'Alang is standing here, riding a wild stallion. Lueth al'Drake is standing here, riding a bloodstock stallion. A raven has arrived from the north. Rufferto, faithful dog of the sage has arrived from the north. * R HP:Wounded MV:Strong > Road Through the Plains [ obvious exits: N S ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving north. A lantern has been left here. A wild stallion bucks madly, being ridden by you. A gray palfrey prances skittishly nearby. A raven has arrived from the north. Rufferto, faithful dog of the sage has arrived from the north. * R HP:Wounded MV:Strong > s whe Your heartbeat calms down more as you feel less panicked. Road Through the Plains [ obvious exits: N S ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving north. A wild stallion bucks madly, being ridden by you. A raven has arrived from the north. Rufferto, faithful dog of the sage has arrived from the north. * R HP:Wounded MV:Strong > Players in your Zone -------------------- Drakov - Road Through the Plains Flinth - Road Through the Plains Lueth - Road Through the Plains Balist - Atop a Small Hill Alorra - Atop a Small Hill * R HP:Wounded MV:Strong > t balist where? You tell Balist 'where? ' * R HP:Wounded MV:Strong > n 2 Nevelo narrates 'come choke' * R HP:Wounded MV:Strong > Road Through the Plains [ obvious exits: N S ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. A lantern has been left here. A wild stallion bucks madly, being ridden by you. Flinth Cross al'Alang is standing here, riding a wild stallion. A gray palfrey prances skittishly nearby. A raven has arrived from the south. Rufferto, faithful dog of the sage has arrived from the south. Flinth leaves north riding a wild stallion. * R HP:Wounded MV:Strong > [charge flinth] Charge who? * R HP:Wounded MV:Strong > n 2 Road Through the Plains [ obvious exits: N S ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving north. A large slab of meat has been placed here. [15] A leather helmet has been dropped here. A large and worn staff has been abandoned here. A wild stallion bucks madly, being ridden by you. Lueth al'Drake is standing here, riding a bloodstock stallion. A raven has arrived from the south. Rufferto, faithful dog of the sage has arrived from the south. * R HP:Wounded MV:Strong > [charge flinth] Charge who? * R HP:Wounded MV:Strong > s 2 Road Through the Plains [ obvious exits: N S ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving north. A lantern has been left here. A wild stallion bucks madly, being ridden by you. A gray palfrey prances skittishly nearby. Rufferto, faithful dog of the sage has arrived from the north. Balist tells you 'Bandits' * R HP:Wounded MV:Strong > [charge flinth] Charge who? * R HP:Wounded MV:Strong > 2 [charge flinth] Charge who? * R HP:Wounded MV:Strong > n n n Road Through the Plains [ obvious exits: N S ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving north. A large slab of meat has been placed here. [15] A leather helmet has been dropped here. A large and worn staff has been abandoned here. A wild stallion bucks madly, being ridden by you. Lueth al'Drake is standing here, riding a bloodstock stallion. A raven has arrived from the south. Rufferto, faithful dog of the sage has arrived from the south. n * R HP:Wounded MV:Strong > Road Through the Plains [ obvious exits: N S ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving south. A wild stallion bucks madly, being ridden by you. A gopher pokes his head up, sniffing the air warily. A raven has arrived from the south. Rufferto, faithful dog of the sage has arrived from the south. * R HP:Wounded MV:Strong > Road at the Foot of a Hill [ obvious exits: N S W ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. A wild stallion bucks madly, being ridden by you. Flinth Cross al'Alang is standing here, riding a wild stallion. A handsome stag stands here, ready to run. A handsome stag stands here, ready to run. A raven has arrived from the south. Rufferto, faithful dog of the sage has arrived from the south. * R HP:Wounded MV:Strong > Atop a Small Hill [ obvious exits: S D ] There are some tracks of a ridden mount leaving down. There are some tracks of a ridden mount leaving south. The corpse of a bandit is lying here. A light pair of leather coverings lies upon the ground. A wild stallion bucks madly, being ridden by you. Balist t'Aleal {Lion Warden Applicant} is standing here, riding a bloodstock stallion. A handsome stag stands here, ready to run. An antelope blends into the scenery. Alorra of Arad Doman is standing here, riding a gray palfrey. A raven has arrived from the south. Rufferto, faithful dog of the sage has arrived from the south. * R HP:Wounded MV:Strong > give all balist Balist leaves south riding a bloodstock stallion. Alorra leaves south riding a gray palfrey. * R HP:Wounded MV:Strong > No-one by that name here. * R HP:Wounded MV:Strong > rem pack Nevelo narrates 'hrm' * R HP:Wounded MV:Strong > You stop using a belt pack. * R HP:Wounded MV:Strong > Balist has arrived from the south, riding a bloodstock stallion. Alorra has arrived from the south, riding a gray palfrey. * R HP:Wounded MV:Strong > l in pack pack (carried) : the severed head of Dunamis of Kandor a pair of heavy metal gauntlets a pair of ebony-steel plate vambraces sixteen gold crowns a water skin [2] a lantern a large number of copper pennies (22) [2] a mirrored lantern a bubbling draught a white stable ticket * R HP:Wounded MV:Strong > Balist says 'Doh' * R HP:Wounded MV:Strong > wear pack You put a belt pack on your belt. * R HP:Wounded MV:Strong > get gauntlets pack You get a pair of heavy metal gauntlets from a belt pack. * R HP:Wounded MV:Strong > t flinth hold You tell Flinth 'hold' Insidious narrates 'on zarth pine forest' Flinth has arrived from the south, riding a wild stallion. * R HP:Wounded MV:Strong > Flinth pierces your body. * R HP:Wounded MV:Strong - Flinth: Hurt > A bandit has arrived from below. A bandit strikes Flinth's body. * R HP:Wounded MV:Strong - Flinth: Wounded > get vambraces pack A bandit tries to strike Flinth, but he deflects the blow. You try to strike Flinth, but he deflects the blow. Flinth tries to pierce you, but you deflect the blow. * R HP:Wounded MV:Strong - Flinth: Wounded > You get a pair of ebony-steel plate vambraces from a belt pack. * R HP:Wounded MV:Strong - Flinth: Wounded > Valkner narrates 'track rangers' Flinth panics, and attempts to flee! * R HP:Wounded MV:Strong - Flinth: Wounded > Flinth leaves down riding a wild stallion. * R HP:Wounded MV:Strong > 'dammit You say 'dammit' * R HP:Wounded MV:Strong > l in pack Balist leaves south riding a bloodstock stallion. Alorra leaves south riding a gray palfrey. * R HP:Wounded MV:Strong > pack (used) : the severed head of Dunamis of Kandor sixteen gold crowns a water skin [2] a lantern a large number of copper pennies (22) [2] a mirrored lantern a bubbling draught a white stable ticket * R HP:Wounded MV:Strong > Valkner narrates 'er woosmand' Flinth has arrived from below, riding a wild stallion. * R HP:Wounded MV:Strong > Flinth leaves south riding a wild stallion. * R HP:Wounded MV:Strong > inv You are carrying: a pair of ebony-steel plate vambraces a pair of heavy metal gauntlets a backpack * R HP:Wounded MV:Strong > Flinth has arrived from the south, riding a wild stallion. * R HP:Wounded MV:Strong > Sigil chats 'i have a scourge and money for cloth sleeves breeches dull black' * R HP:Wounded MV:Strong > Flinth says 'wit!' d * R HP:Wounded MV:Strong > Flinth swiftly dodges a bandit's attempt to strike him. Flinth pierces a bandit's head extremely hard. A bandit tries to strike Flinth, but he parries successfully. Flinth pierces a bandit's body. Beneath a Hill [ obvious exits: N U ] A wild stallion bucks madly, being ridden by you. A bandit is trying to keep out of sight here. A raven has arrived from above. Rufferto, faithful dog of the sage has arrived from above. * R HP:Wounded MV:Strong > n Bandits Hideout [ obvious exits: S ] A wild stallion bucks madly, being ridden by you. A gopher pokes his head up, sniffing the air warily. Rufferto, faithful dog of the sage has arrived from the south. * R HP:Wounded MV:Strong > s Beneath a Hill [ obvious exits: N U ] A wild stallion bucks madly, being ridden by you. A bandit is trying to keep out of sight here. Rufferto, faithful dog of the sage has arrived from the north. u * R HP:Wounded MV:Strong > Atop a Small Hill [ obvious exits: S D ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. The corpse of a bandit is lying here. A light pair of leather coverings lies upon the ground. A wild stallion bucks madly, being ridden by you. Flinth Cross al'Alang is here, fighting a bandit, riding a wild stallion. A bandit is here, fighting Flinth. A handsome stag stands here, ready to run. An antelope blends into the scenery. A raven has arrived from below. Rufferto, faithful dog of the sage has arrived from below. Balist tells you 'Damnit' * R HP:Wounded MV:Strong > Flinth tries to pierce a bandit, but he deflects the blow. * R HP:Wounded MV:Strong > s Road at the Foot of a Hill [ obvious exits: N S W ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. A wild stallion bucks madly, being ridden by you. Alorra of Arad Doman is standing here, riding a gray palfrey. Balist t'Aleal {Lion Warden Applicant} is standing here, riding a bloodstock stallion. A handsome stag stands here, ready to run. A handsome stag stands here, ready to run. A raven has arrived from the north. Rufferto, faithful dog of the sage has arrived from the north. * R HP:Wounded MV:Strong > give all balist You give a pair of ebony-steel plate vambraces to Balist. You give a pair of heavy metal gauntlets to Balist. You give a backpack to Balist. Nevelo narrates 'ok everyone go in' * R HP:Wounded MV:Strong > Balist says 'Hold on hun, getting Dunamisis eq' * R HP:Wounded MV:Strong > nod You nod in agreement. * R HP:Wounded MV:Strong > mw [cha mood wimpy] Mood changed to: Wimpy Wimpy reset to: 180 hit points. Iliana narrates 'on 2 s winding' * R HP:Wounded MV:Strong > t flinth ok Balist nods in agreement. * R HP:Wounded MV:Strong > mw stat You tell Flinth 'ok' * R HP:Wounded MV:Strong > [cha mood wimpy] Mood changed to: Wimpy Wimpy reset to: 180 hit points. * R HP:Wounded MV:Strong > You are a 102 year old male human hunter. Your height is 5 feet, 11 inches, and you weigh 172.0 lbs. You are carrying 0.0 lbs and wearing 56.4 lbs, very light. Your base abilities are: Str:19 Int:11 Wil:14 Dex:18 Con:17. Offensive bonus: 139, Dodging bonus: 91, Parrying bonus: 128 Your mood is: Wimpy. You will flee below: 180 Hit Points You are wanted by: Tear Your armor absorbs about 65% on average. You are subjected to the following effects: - NOTICE - STRENGTH - ARMOR - NO QUIT * R HP:Wounded MV:Strong > Alorra nods in agreement. * R HP:Wounded MV:Strong > Iliana narrates 'splitter beat' * R HP:Wounded MV:Strong > l in pack mw pack (used) : the severed head of Dunamis of Kandor sixteen gold crowns a water skin [2] a lantern a large number of copper pennies (22) [2] a mirrored lantern a bubbling draught a white stable ticket Balist tells you 'Have fun' * R HP:Wounded MV:Strong > Alorra says 'np'' * R HP:Wounded MV:Strong > [cha mood wimpy] Mood changed to: Wimpy Wimpy reset to: 180 hit points. * R HP:Wounded MV:Strong > not mw You stop paying increased attention to your surroundings. * R HP:Wounded MV:Strong > [cha mood wimpy] Mood changed to: Wimpy Wimpy reset to: 180 hit points. n * R HP:Wounded MV:Strong > Atop a Small Hill [ obvious exits: S D ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. The corpse of a bandit is lying here. A light pair of leather coverings lies upon the ground. A wild stallion bucks madly, being ridden by you. Flinth Cross al'Alang is here, fighting a bandit, riding a wild stallion. A bandit is here, fighting Flinth. A handsome stag stands here, ready to run. An antelope blends into the scenery. Rufferto, faithful dog of the sage has arrived from the south. 2 [charge flinth]MV:Strong > You line up your charge... =+ Flinth pierces a bandit's body. A bandit is dead! R.I.P. Your blood freezes as you hear a bandit's death cry. Oops. Your lame efforts cause you to miss. You try to strike Flinth, but he parries successfully. * R HP:Wounded MV:Strong - Flinth: Wounded > Balist tells you 'Thats it right?' mw * R HP:Wounded MV:Strong - Flinth: Wounded > Rufferto, faithful dog of the sage gets a light pair of leather coverings. Balist has arrived from the south, riding a bloodstock stallion. Alorra has arrived from the south, riding a gray palfrey. * R HP:Wounded MV:Strong - Flinth: Wounded > Balist leaves south riding a bloodstock stallion. Alorra leaves south riding a gray palfrey. * R HP:Wounded MV:Strong - Flinth: Wounded > Flinth tries to pierce you, but you deflect the blow. Flinth tries to pierce you, but you deflect the blow. * R HP:Wounded MV:Strong - Flinth: Wounded > t balist think so Flinth tries to pierce you, but you parry successfully. You try to strike Flinth, but he parries successfully. [cha mood wimpy] Mood changed to: Wimpy Wimpy reset to: 180 hit points. not * R HP:Wounded MV:Strong - Flinth: Wounded > You tell Balist 'think so' * R HP:Wounded MV:Strong - Flinth: Wounded > You start paying increased attention to your surroundings. * R HP:Wounded MV:Strong - Flinth: Wounded > mw [cha mood wimpy] Mood changed to: Wimpy Wimpy reset to: 180 hit points. * R HP:Wounded MV:Strong - Flinth: Wounded > f [flee ] You panic and attempt to flee! You flee head over heels. Road at the Foot of a Hill [ obvious exits: N S W ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. A wild stallion bucks madly, being ridden by you. A handsome stag stands here, ready to run. A handsome stag stands here, ready to run. * R HP:Wounded MV:Strong > u Alas, you cannot go that way... * R HP:Wounded MV:Strong > n 2 Atop a Small Hill [ obvious exits: S D ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. The corpse of a bandit is lying here. [2] A wild stallion bucks madly, being ridden by you. Rufferto yaps happily nearby. A raven is here flying around. Flinth Cross al'Alang is standing here, riding a wild stallion. A handsome stag stands here, ready to run. An antelope blends into the scenery. [charge flinth] ong > You line up your charge... = Flinth says 'dunamis eq?' +* Your heartbeat calms down more as you feel less panicked. You are thirsty. Flinth tries to pierce you, but you deflect the blow. * You can't charge a fighting person, you might hit the wrong target! * R HP:Wounded MV:Full - Flinth: Hurt > Balist tells you 'Nod, if you have anymore, just send me a tell' * R HP:Wounded MV:Full - Flinth: Hurt > 'gave it to balist Flinth pierces your body. * R HP:Wounded MV:Full - Flinth: Hurt > mw You say 'gave it to balist' Lueth bellows 'balist alorra come back' * R HP:Wounded MV:Full - Flinth: Hurt > mw [cha mood wimpy] Mood changed to: Wimpy Wimpy reset to: 180 hit points. Valkner narrates 'going in to rent' * R HP:Wounded MV:Full - Flinth: Hurt > [cha mood wimpy] Mood changed to: Wimpy Wimpy reset to: 180 hit points. Velaz narrates 'The Light Prevail. Goodnight all.' * R HP:Wounded MV:Full - Flinth: Hurt > You try to strike Flinth, but he deflects the blow. Flinth tries to pierce you, but you parry successfully. * R HP:Wounded MV:Full - Flinth: Hurt > 'he return it You say 'he return it' * R HP:Wounded MV:Full - Flinth: Hurt > cha wimpy 0 You won't flee from any fight now. * R HP:Wounded MV:Full - Flinth: Hurt > t balist nod You try to strike Flinth, but he deflects the blow. Flinth tries to pierce you, but you parry successfully. Flinth nods in agreement. f * R HP:Wounded MV:Full - Flinth: Hurt > You tell Balist 'nod' [flee ] l - Flinth: Hurt > You panic and attempt to flee! n You flee head over heels. Road at the Foot of a Hill [ obvious exits: N S W ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. A wild stallion bucks madly, being ridden by you. A handsome stag stands here, ready to run. * R HP:Wounded MV:Full > u 2 Scral chats 'is ember on in any form??' Atop a Small Hill [ obvious exits: S D ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. The corpse of a bandit is lying here. [2] A wild stallion bucks madly, being ridden by you. Rufferto yaps happily nearby. A raven is here flying around. Flinth Cross al'Alang is standing here, riding a wild stallion. A handsome stag stands here, ready to run. An antelope blends into the scenery. * R HP:Wounded MV:Full > Alas, you cannot go that way... Flinth leaves south riding a wild stallion. * R HP:Wounded MV:Full > [charge flinth] Charge who? * R HP:Wounded MV:Full > 2 [charge flinth] Charge who? * R HP:Wounded MV:Full > 2 Flinth has arrived from the south, riding a wild stallion. s * R HP:Wounded MV:Full > 2 [charge flinth] You line up your charge... Flinth barely pierces your body. Cancelled. No way! You're fighting for your life! * R HP:Wounded MV:Full - Flinth: Hurt > [charge flinth] No way! You're fighting for your life! * R HP:Wounded MV:Full - Flinth: Hurt > mw f You try to strike Flinth, but he parries successfully. Flinth tries to pierce you, but you parry successfully. Flinth tries to pierce you, but you parry successfully. [cha mood wimpy] Mood changed to: Wimpy * R HP:Wounded MV:Full - Flinth: Hurt > [flee ] You panic and attempt to flee! Flinth panics, and attempts to flee! You flee head over heels. Beneath a Hill [ obvious exits: N U ] A wild stallion bucks madly, being ridden by you. A bandit is trying to keep out of sight here. * R HP:Wounded MV:Full > Insidious narrates 'on darg 2n' * R HP:Wounded MV:Full > u 2 Atop a Small Hill [ obvious exits: S D ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. The corpse of a bandit is lying here. [2] A wild stallion bucks madly, being ridden by you. Flinth Cross al'Alang is standing here, riding a wild stallion. Rufferto yaps happily nearby. A raven is here flying around. A handsome stag stands here, ready to run. An antelope blends into the scenery. Flinth leaves down riding a wild stallion. * R HP:Wounded MV:Full > [charge flinth] Charge who? * R HP:Wounded MV:Full > 2 Iliana narrates 'zarth and splitter are really low' d * R HP:Wounded MV:Full > [charge flinth] Charge who? * R HP:Wounded MV:Full > 2 Beneath a Hill [ obvious exits: N U ] A wild stallion bucks madly, being ridden by you. Flinth Cross al'Alang is standing here, riding a wild stallion. A bandit is trying to keep out of sight here. A raven has arrived from above. Rufferto, faithful dog of the sage has arrived from above. [charge flinth] l > You line up your charge... Flinth leaves north riding a wild stallion. *- Flinth has arrived from the north, riding a wild stallion. Chaaaaarrrge!! Flinth bleeds profusely as you skewer him with a sleek, mahogany-shafted spear! Flinth panics, and attempts to flee! * R HP:Wounded MV:Full > Flinth leaves up riding a wild stallion. * R HP:Wounded MV:Full > c x u x A bandit stops using a mirrored lantern. A bandit tries to strike you, but you deflect the blow. * R HP:Wounded MV:Full - a bandit: Healthy > mb A bandit tries to strike you, but you parry successfully. Nevelo narrates 'zarth might be camp' * R HP:Wounded MV:Full - a bandit: Healthy > mw f [charge ] No way! You're fighting for your life! * R HP:Wounded MV:Full - a bandit: Healthy > s [k flinth] They aren't here. x * R HP:Wounded MV:Full - a bandit: Healthy > No way! You're fighting for your life! * R HP:Wounded MV:Full - a bandit: Healthy > [k flinth] They aren't here. u * R HP:Wounded MV:Full - a bandit: Healthy > x [cha mood brave] Mood changed to: Brave * R HP:Wounded MV:Full - a bandit: Healthy > [cha mood wimpy] Mood changed to: Wimpy * R HP:W [ This Mail was edited by: Drakov on 2002-11-27 01:56 ] -------------------------------------------------------------------------------- Drakov Joined: Jul 09, 2000 Posted: 2002-11-27 01:59 -------------------------------------------------------------------------------- * R HP:Wounded MV:Full - a bandit: Healthy > mw f [flee ] You panic and attempt to flee! s Flinth has arrived from above, riding a wild stallion. x Flinth tries to pierce you, but you deflect the blow. u x Flinth tries to pierce you, but you parry successfully. You try to strike a bandit, but he deflects the blow. A bandit tries to strike you, but you parry successfully. You flee head over heels. Atop a Small Hill [ obvious exits: S D ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. The corpse of a bandit is lying here. [2] A wild stallion bucks madly, being ridden by you. A handsome stag stands here, ready to run. An antelope blends into the scenery. Road at the Foot of a Hill [ obvious exits: N S W ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. A wild stallion bucks madly, being ridden by you. A handsome stag stands here, ready to run. A handsome stag stands here, ready to run. * R HP:Wounded MV:Full > [k flinth] They aren't here. * R HP:Wounded MV:Full > Alas, you cannot go that way... * R HP:Wounded MV:Full > mb [k flinth] They aren't here. * R HP:Wounded MV:Full > [cha mood wimpy] Mood changed to: Wimpy * R HP:Wounded MV:Full > n [flee ] Road Through the Low Hills [ obvious exits: N E ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. The corpse of Dunamis is lying here. A wild stallion bucks madly, being ridden by you. A handsome stag stands here, ready to run. * R HP:Wounded MV:Strong > x Alas, you cannot go that way... * R HP:Wounded MV:Strong > [k flinth] They aren't here. * R HP:Wounded MV:Strong > Alas, you cannot go that way... * R HP:Wounded MV:Strong > [k flinth] They aren't here. * R HP:Wounded MV:Strong > [cha mood brave] Mood changed to: Brave * R HP:Wounded MV:Strong > n A Twist in the Road [ obvious exits: S W ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving west. A wild stallion bucks madly, being ridden by you. A handsome stag stands here, ready to run. * R HP:Wounded MV:Strong > x [k flinth] They aren't here. * R HP:Wounded MV:Strong > Alas, you cannot go that way... * R HP:Wounded MV:Strong > Galedrin narrates 'saladin rip yet?' [k flinth] They aren't here. * R HP:Wounded MV:Strong > w x A Small Curve [ obvious exits: N E ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving north. A wild stallion bucks madly, being ridden by you. * R HP:Wounded MV:Strong > [k flinth] They aren't here. * R HP:Wounded MV:Strong > e x s x A Twist in the Road [ obvious exits: S W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving south. A wild stallion bucks madly, being ridden by you. A handsome stag stands here, ready to run. A handsome stag stands here, ready to run. Iliana narrates 'no' e * R HP:Wounded MV:Strong > [k flinth] They aren't here. * R HP:Wounded MV:Strong > x Road Through the Low Hills [ obvious exits: N E ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving east. The corpse of Dunamis is lying here. A wild stallion bucks madly, being ridden by you. * R HP:Wounded MV:Strong > [k flinth] They aren't here. * R HP:Wounded MV:Strong > mb Road at the Foot of a Hill [ obvious exits: N S W ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. A wild stallion bucks madly, being ridden by you. A handsome stag stands here, ready to run. A handsome stag stands here, ready to run. * R HP:Wounded MV:Strong > [k flinth] They aren't here. n * R HP:Wounded MV:Strong > x [cha mood brave] Mood changed to: Brave * R HP:Wounded MV:Strong > Atop a Small Hill [ obvious exits: S D ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. The corpse of a bandit is lying here. [2] A wild stallion bucks madly, being ridden by you. A handsome stag stands here, ready to run. An antelope blends into the scenery. * R HP:Wounded MV:Strong > [k flinth] They aren't here. * R HP:Wounded MV:Strong > d x Beneath a Hill [ obvious exits: N U ] A wild stallion bucks madly, being ridden by you. Flinth Cross al'Alang is here, fighting a bandit, riding a wild stallion. Rufferto yaps happily nearby. A raven is here flying around. A bandit is here, fighting Flinth. mb * R HP:Wounded MV:Strong > [k flinth] You strike Flinth's body into bloody fragments! Flinth panics, and attempts to flee! * R HP:Wounded MV:Strong - a bandit: Healthy - Flinth: Critical > You try to strike Flinth, but he deflects the blow. A bandit tries to strike Flinth, but he deflects the blow. * R HP:Wounded MV:Strong - a bandit: Healthy - Flinth: Critical > [cha mood brave] Mood changed to: Brave * R HP:Wounded MV:Strong - a bandit: Healthy - Flinth: Critical > Flinth leaves north riding a wild stallion. * R HP:Wounded MV:Strong > mb x [cha mood brave] Mood changed to: Brave n x * R HP:Wounded MV:Strong > [k flinth] They aren't here. * R HP:Wounded MV:Strong > n x Bandits Hideout [ obvious exits: S ] A wild stallion bucks madly, being ridden by you. Flinth Cross al'Alang is standing here, riding a wild stallion. A gopher pokes his head up, sniffing the air warily. A raven has arrived from the south. Rufferto, faithful dog of the sage has arrived from the south. * R HP:Wounded MV:Strong > [k flinth] You try to strike Flinth, but he parries successfully. * R HP:Wounded MV:Strong - Flinth: Critical > ber No way! You're fighting for your life! * R HP:Wounded MV:Strong - Flinth: Critical > [k flinth] You do the best you can! * R HP:Wounded MV:Strong - Flinth: Critical > x Flinth tries to pierce you, but you deflect the blow. You try to strike Flinth, but he deflects the blow. [cha mood berserk] Mood changed to: Berserk x * R HP:Wounded MV:Strong - Flinth: Critical > Flinth tries to pierce you, but you deflect the blow. [k flinth] You do the best you can! x * R HP:Wounded MV:Strong - Flinth: Critical > x [k flinth] You do the best you can! x * R HP:Wounded MV:Strong - Flinth: Critical > [k flinth] You do the best you can! * R HP:Wounded MV:Strong - Flinth: Critical > [k flinth] You do the best you can! x * R HP:Wounded MV:Strong - Flinth: Critical > x [k flinth] You do the best you can! * R HP:Wounded MV:Strong - Flinth: Critical > x [k flinth] You do the best you can! * R HP:Wounded MV:Strong - Flinth: Critical > x [k flinth] You do the best you can! Flinth panics, and attempts to flee! * R HP:Wounded MV:Strong - Flinth: Critical > [k flinth] You do the best you can! * R HP:Wounded MV:Strong - Flinth: Critical > x [k flinth] You do the best you can! * R HP:Wounded MV:Strong - Flinth: Critical > x You try to strike Flinth, but he deflects the blow. [k flinth] You do the best you can! * R HP:Wounded MV:Strong - Flinth: Critical > x [k flinth] You do the best you can! Flinth leaves south riding a wild stallion. x * R HP:Wounded MV:Strong > [k flinth] They aren't here. * R HP:Wounded MV:Strong > x s x u [k flinth] They aren't here. x * R HP:Wounded MV:Strong > [k flinth] They aren't here. * R HP:Wounded MV:Strong > Beneath a Hill [ obvious exits: N U ] A wild stallion bucks madly, being ridden by you. An antelope blends into the scenery. Flinth Cross al'Alang is here, fighting a bandit, riding a wild stallion. A bandit is here, fighting Flinth. Rufferto, faithful dog of the sage has arrived from the north. * R HP:Wounded MV:Strong > [k flinth] You try to strike Flinth, but he parries successfully. * R HP:Wounded MV:Strong - a bandit: Scratched - Flinth: Critical > No way! You're fighting for your life! * R HP:Wounded MV:Strong - a bandit: Scratched - Flinth: Critical > x [k flinth] You do the best you can! * R HP:Wounded MV:Strong - a bandit: Scratched - Flinth: Critical > [k flinth] You do the best you can! * R HP:Wounded MV:Strong - a bandit: Scratched - Flinth: Critical > You try to strike Flinth, but he deflects the blow. Flinth tries to pierce a bandit, but he parries successfully. A bandit tries to strike Flinth, but he deflects the blow. * R HP:Wounded MV:Strong - a bandit: Scratched - Flinth: Critical > Flinth panics, and attempts to flee! * R HP:Wounded MV:Strong - a bandit: Scratched - Flinth: Critical > ber x u x [cha mood berserk] You chose to go berserk, now live or die with it! * R HP:Wounded MV:Strong - a bandit: Scratched - Flinth: Critical > [k flinth] You do the best you can! * R HP:Wounded MV:Strong - a bandit: Scratched - Flinth: Critical > x No way! You're fighting for your life! * R HP:Wounded MV:Strong - a bandit: Scratched - Flinth: Critical > [k flinth] You do the best you can! * R HP:Wounded MV:Strong - a bandit: Scratched - Flinth: Critical > x [k flinth] You do the best you can! * R HP:Wounded MV:Strong - a bandit: Scratched - Flinth: Critical > x [k flinth] You do the best you can! Flinth leaves north riding a wild stallion. Flinth has arrived from the north, riding a wild stallion. x * R HP:Wounded MV:Strong > [k flinth] You try to strike Flinth, but he parries successfully. * R HP:Wounded MV:Strong - Flinth: Critical > x [k flinth] You do the best you can! * R HP:Wounded MV:Strong - Flinth: Critical > x x x Flinth tries to pierce you, but you deflect the blow. A bandit tries to strike Flinth, but he parries successfully. You strike Flinth's body into bloody fragments! Flinth is dead! R.I.P. You feel the Weave of the Wheel tighten around you. You receive your share of experience... Your first time! Was it good for you too? Your blood freezes as you hear Flinth's death cry. <---Ok 2 down, whos next?---> -------------------------------------------------------------------------------- Drakov Joined: Jul 09, 2000 Posted: 2002-11-27 02:02 -------------------------------------------------------------------------------- * R HP:Wounded MV:Full > [charge trungle] Charge who? Naessa tells you 'lick' * R HP:Wounded MV:Full > s The Tear Road [ obvious exits: N S ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. A wild stallion bucks madly, being ridden by you. A black wolf growls loudly, poised to leap. Rufferto, faithful dog of the sage has arrived from the north. * R HP:Wounded MV:Strong > n 1 The Tear Road [ obvious exits: N E S ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving east. A wild stallion bucks madly, being ridden by you. An antelope blends into the scenery. A raven has arrived from the south. Rufferto, faithful dog of the sage has arrived from the south. * R HP:Wounded MV:Strong > [charge trungle] Charge who? * R HP:Wounded MV:Strong > n 1 The Tear Road [ obvious exits: N S ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. A wild stallion bucks madly, being ridden by you. A raven has arrived from the south. Rufferto, faithful dog of the sage has arrived from the south. * R HP:Wounded MV:Strong > [charge trungle] Charge who? * R HP:Wounded MV:Strong > Coale tells you 'nicely done' Peredoc narrates 'he got past me ' * R HP:Wounded MV:Strong > n 1 A Curve in the Road [ obvious exits: S W ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. A wild stallion bucks madly, being ridden by you. An antelope blends into the scenery. A raven has arrived from the south. Rufferto, faithful dog of the sage has arrived from the south. * R HP:Wounded MV:Strong > [charge trungle] Charge who? * R HP:Wounded MV:Strong > whe s Players in your Zone -------------------- Drakov - A Curve in the Road Trungle - The Tear Road Tuluki - Beneath a Hill Coale - Road at the Foot of a Hill * R HP:Wounded MV:Strong > 1 The Tear Road [ obvious exits: N S ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving north. A wild stallion bucks madly, being ridden by you. A raven has arrived from the north. Rufferto, faithful dog of the sage has arrived from the north. * R HP:Wounded MV:Strong > [charge trungle] Charge who? * R HP:Wounded MV:Strong > s 1 The Tear Road [ obvious exits: N E S ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving north. A wild stallion bucks madly, being ridden by you. You sense a hidden life form in the area... Rufferto, faithful dog of the sage has arrived from the north. [charge trungle] ong > You line up your charge... Oops. Your lame efforts cause you to miss. You try to strike Trungle, but he parries successfully. * R HP:Wounded MV:Strong - Trungle: Healthy > whine mw Trungle tries to pierce you, but you parry successfully. * R HP:Wounded MV:Strong - Trungle: Healthy > 'meanie Trungle tries to pierce you, but you deflect the blow. * R HP:Wounded MV:Strong - Trungle: Healthy > mw Trungle tries to pierce you, but you parry successfully. * R HP:Hurt MV:Full - Trungle: Healthy > You whine pitifully. * R HP:Hurt MV:Full - Trungle: Healthy > [cha mood wimpy] Mood changed to: Wimpy Wimpy reset to: 180 hit points. * R HP:Hurt MV:Full - Trungle: Healthy > Madin narrates 'darg' You say 'meanie' * R HP:Hurt MV:Full - Trungle: Healthy > f [cha mood wimpy] Mood changed to: Wimpy Wimpy reset to: 180 hit points. [flee ]Hurt MV:Full - Trungle: Healthy > You panic and attempt to flee! You flee head over heels. The Tear Road [ obvious exits: N S ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving north. A wild stallion bucks madly, being ridden by you. * R HP:Hurt MV:Full > s 1 The Tear Road [ obvious exits: N E S ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving south. A wild stallion bucks madly, being ridden by you. Rufferto yaps happily nearby. A raven is here flying around. Trungle the Defender of the Stone is standing here. * R HP:Hurt MV:Full > Trungle leaves south. [charge trungle] Charge who? * R HP:Hurt MV:Full > 1 [charge trungle] Charge who? * R HP:Hurt MV:Full > 1 [charge trungle] Charge who? Nevelo narrates 'he with you?' * R HP:Hurt MV:Full > 1 [charge trungle] Charge who? Talmeor chats 'any imms listening? Arwin is a lvl 1 char that got rather equipped on birth' * R HP:Hurt MV:Full > 1 [charge trungle] Charge who? * R HP:Hurt MV:Full > 1 Madin narrates 'in camp' * R HP:Hurt MV:Full > [charge trungle] Charge who? * R HP:Hurt MV:Full > 1 [charge trungle] Charge who? * R HP:Hurt MV:Full > s Nevelo narrates 'k' * R HP:Hurt MV:Full > 1 The Tear Road [ obvious exits: N S ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving south. A wild stallion bucks madly, being ridden by you. An antelope blends into the scenery. A black wolf growls loudly, poised to leap. A raven has arrived from the north. Rufferto, faithful dog of the sage has arrived from the north. * R HP:Hurt MV:Full > [charge trungle] Charge who? * R HP:Hurt MV:Full > 1 [charge trungle] Charge who? * R HP:Hurt MV:Full > s 1 Nevelo narrates 'hrm' * R HP:Hurt MV:Full > The Tear Road [ obvious exits: N S ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. A wild stallion bucks madly, being ridden by you. You sense a hidden life form in the area... A raven has arrived from the north. Rufferto, faithful dog of the sage has arrived from the north. [charge trungle] You line up your charge... =+ Peredoc narrates 'on him ' Chaaaaarrrge!! Trungle bleeds profusely as you skewer him with a sleek, mahogany-shafted spear! * R HP:Hurt MV:Full > Coale has arrived from the north, riding a gray palfrey. * R HP:Hurt MV:Full > Coale leaves south riding a gray palfrey. * R HP:Hurt MV:Full > howl mb v v v Trungle tries to pierce you, but you parry successfully. v * R HP:Hurt MV:Full - Trungle: Hurt > You howl triumphantly. * R HP:Hurt MV:Full - Trungle: Hurt > [cha mood brave] Mood changed to: Brave Wimpy reset to: 108 hit points. * R HP:Hurt MV:Full - Trungle: Hurt > Madin narrates 'splitter not scalped btw' [k trungle] You do the best you can! * R HP:Hurt MV:Full - Trungle: Hurt > [k trungle] You do the best you can! * R HP:Hurt MV:Full - Trungle: Hurt > laugh [k trungle] You do the best you can! * R HP:Hurt MV:Full - Trungle: Hurt > [k trungle] You do the best you can! * R HP:Hurt MV:Full - Trungle: Hurt > You fall down laughing. * R HP:Hurt MV:Full - Trungle: Hurt > You try to strike Trungle, but he parries successfully. Trungle tries to pierce you, but you deflect the blow. * R HP:Hurt MV:Full - Trungle: Hurt > 'crappy charge mw Trungle pierces your body hard. You say 'crappy charge' * R HP:Wounded MV:Full - Trungle: Hurt > [cha mood wimpy] Mood changed to: Wimpy Wimpy reset to: 180 hit points. * R HP:Wounded MV:Full - Trungle: Hurt > Peredoc narrates 'path through dead forest' f * R HP:Wounded MV:Full - Trungle: Hurt > You try to strike Trungle, but he dodges the attack. Trungle tries to pierce you, but you parry successfully. * R HP:Wounded MV:Full - Trungle: Hurt > s [flee ] You panic and attempt to flee! 1 You flee head over heels. A Curve in the Road [ obvious exits: N E ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. A wild stallion bucks madly, being ridden by you. Alas, you cannot go that way... * R HP:Wounded MV:Full > [charge trungle] Charge who? * R HP:Wounded MV:Full > n 1 The Tear Road [ obvious exits: N S ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. A wild stallion bucks madly, being ridden by you. Rufferto yaps happily nearby. A raven is here flying around. Trungle the Defender of the Stone is standing here. [charge trungle] l > You line up your charge... Galedrin narrates 'can you scalp pls? ' Chaaaaarrrge!! Trungle bleeds profusely as you skewer him with a sleek, mahogany-shafted spear! * R HP:Wounded MV:Full > Peredoc narrates 'he fled went north' * R HP:Wounded MV:Full > mb v v Trungle tries to pierce you, but you parry successfully. Trungle tries to pierce you, but you deflect the blow. * R HP:Wounded MV:Full - Trungle: Wounded > v Madin narrates 'im hagg' * R HP:Wounded MV:Full - Trungle: Wounded > [cha mood brave] Mood changed to: Brave Wimpy reset to: 108 hit points. * R HP:Wounded MV:Full - Trungle: Wounded > [k trungle] You do the best you can! * R HP:Wounded MV:Full - Trungle: Wounded > mw [k trungle] You do the best you can! * R HP:Wounded MV:Full - Trungle: Wounded > f [k trungle] You do the best you can! s * R HP:Wounded MV:Full - Trungle: Wounded > [cha mood wimpy] Mood changed to: Wimpy Wimpy reset to: 180 hit points. * R HP:Wounded MV:Full - Trungle: Wounded > 1 [flee ] You panic and attempt to flee! You try to strike Trungle, but he dodges the attack. Trungle tries to pierce you, but you deflect the blow. You flee head over heels. The Tear Road [ obvious exits: N S ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. A wild stallion bucks madly, being ridden by you. An antelope blends into the scenery. A black wolf growls loudly, poised to leap. The Tear Road [ obvious exits: N S ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. A wild stallion bucks madly, being ridden by you. Rufferto yaps happily nearby. A raven is here flying around. You sense a hidden life form in the area... [charge trungle] l > You line up your charge... - Iliana narrates 'hmm im hagged' * Trungle says 'bah lagg' Oops. Your lame efforts cause you to miss. You try to strike Trungle, but he parries successfully. * R HP:Wounded MV:Full - Trungle: Wounded > Trungle tries to pierce you, but you parry successfully. Iliana narrates 'madin u got a horse?' * R HP:Wounded MV:Full - Trungle: Wounded > 'sorry Madin narrates 'ya' * R HP:Wounded MV:Full - Trungle: Wounded > Trungle pierces your body. Trungle panics, and attempts to flee! * R HP:Wounded MV:Full - Trungle: Wounded > Trungle leaves north. * R HP:Wounded MV:Full > Trungle has arrived from the north. * R HP:Wounded MV:Full > You say 'sorry' * R HP:Wounded MV:Full > 1 Salaan chats 'that happens when the char's name is the same as a previous ones taht happend to have some nice eq when deleted =p' [charge trungle] l > You line up your charge... Iliana narrates 'good =P' Chaaaaarrrge!! Trungle bleeds profusely as you skewer him with a sleek, mahogany-shafted spear! Trungle panics, and attempts to flee! * R HP:Wounded MV:Full > mb Trungle leaves south. v * R HP:Wounded MV:Full > s v s v s v e v s [cha mood brave] Mood changed to: Brave Wimpy reset to: 108 hit points. v * R HP:Wounded MV:Full > [k trungle] They aren't here. * R HP:Wounded MV:Full > A Curve in the Road [ obvious exits: N E ] There are some bloody traces of a human leaving east. There are some tracks of a ridden mount leaving east. A wild stallion bucks madly, being ridden by you. A raven has arrived from the north. Rufferto, faithful dog of the sage has arrived from the north. * R HP:Wounded MV:Full > [k trungle] They aren't here. * R HP:Wounded MV:Full > Alas, you cannot go that way... * R HP:Wounded MV:Full > [k trungle] They aren't here. * R HP:Wounded MV:Full > Alas, you cannot go that way... * R HP:Wounded MV:Full > [k trungle] They aren't here. * R HP:Wounded MV:Full > mb A Curve in the Road [ obvious exits: S W ] There are some bloody traces of a human leaving south. There are some tracks of a ridden mount leaving south. A wild stallion bucks madly, being ridden by you. Rufferto, faithful dog of the sage has arrived from the west. * R HP:Wounded MV:Full > [k trungle] They aren't here. * R HP:Wounded MV:Full > Along the Tear Road [ obvious exits: N S ] There are some bloody traces of a human leaving south. There are some tracks of a ridden mount leaving south. A wild stallion bucks madly, being ridden by you. A raven has arrived from the north. Rufferto, faithful dog of the sage has arrived from the north. * R HP:Wounded MV:Full > [k trungle] They aren't here. * R HP:Wounded MV:Full > ber [cha mood brave] Mood changed to: Brave Wimpy reset to: 108 hit points. * R HP:Wounded MV:Full > s [cha mood berserk] Mood changed to: Berserk Wimpy reset to: 0 hit points. s * R HP:Wounded MV:Full > v Along the Tear Road [ obvious exits: N S ] There are some bloody traces of a human leaving south. There are some tracks of a ridden mount leaving south. A wild stallion bucks madly, being ridden by you. A raven has arrived from the north. Rufferto, faithful dog of the sage has arrived from the north. * R HP:Wounded MV:Full > Along the Tear Road [ obvious exits: N E S ] There are some bloody traces of a human leaving south. There are some tracks of a ridden mount leaving south. A wild stallion bucks madly, being ridden by you. A raven has arrived from the north. Rufferto, faithful dog of the sage has arrived from the north. * R HP:Wounded MV:Strong > [k trungle] They aren't here. * R HP:Wounded MV:Strong > s v Along the Tear Road [ obvious exits: N S ] There are some bloody traces of a human leaving south. There are some tracks of a ridden mount leaving south. A wild stallion bucks madly, being ridden by you. A raven has arrived from the north. Rufferto, faithful dog of the sage has arrived from the north. s v * R HP:Wounded MV:Strong > [k trungle] They aren't here. * R HP:Wounded MV:Strong > Along the Tear Road [ obvious exits: N S ] There are some bloody traces of a human leaving south. There are some tracks of a ridden mount leaving south. A wild stallion bucks madly, being ridden by you. A dun mare is here, snorting angrily. A raven has arrived from the north. Rufferto, faithful dog of the sage has arrived from the north. * R HP:Wounded MV:Strong > s [k trungle] They aren't here. * R HP:Wounded MV:Strong > v A Curve in the Road [ obvious exits: N E ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. A wild stallion bucks madly, being ridden by you. A raven has arrived from the north. Rufferto, faithful dog of the sage has arrived from the north. s * R HP:Wounded MV:Strong > v [k trungle] They aren't here. * R HP:Wounded MV:Strong > e Alas, you cannot go that way... e v * R HP:Wounded MV:Strong > [k trungle] They aren't here. * R HP:Wounded MV:Strong > Along the Tear Road [ obvious exits: E W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. A wild stallion bucks madly, being ridden by you. A gray palfrey prances skittishly nearby. A raven has arrived from the west. Rufferto, faithful dog of the sage has arrived from the west. * R HP:Wounded MV:Strong > A Curve in the Road [ obvious exits: S W ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. A wild stallion bucks madly, being ridden by you. A raven has arrived from the west. Rufferto, faithful dog of the sage has arrived from the west. * R HP:Wounded MV:Strong > [k trungle] They aren't here. * R HP:Wounded MV:Strong > s s s The Tear Road [ obvious exits: N S ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. A wild stallion bucks madly, being ridden by you. A gray palfrey prances skittishly nearby. A raven has arrived from the north. Rufferto, faithful dog of the sage has arrived from the north. v * R HP:Wounded MV:Strong > The Tear Road [ obvious exits: N S W ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. A wild stallion bucks madly, being ridden by you. Rufferto, faithful dog of the sage has arrived from the north. * R HP:Wounded MV:Strong > mw The Tear Road [ obvious exits: N S ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. A wild stallion bucks madly, being ridden by you. A hired mercenary scans the area for trouble, riding a gray palfrey. A hired mercenary scans the area for trouble, riding a gray palfrey. A hired mercenary scans the area for trouble, riding a gray palfrey. A hired mercenary scans the area for trouble, riding a gray palfrey. Weary and coated in dust, a merchant stands here, riding a dun mare. A gray palfrey prances skittishly nearby. A raven has arrived from the north. Rufferto, faithful dog of the sage has arrived from the north. * R HP:Wounded MV:Strong > mw mw [k trungle] They aren't here. * R HP:Wounded MV:Strong > [cha mood wimpy] You try to calm down, but can't. * R HP:Wounded MV:Strong > s [cha mood wimpy] Mood changed to: Wimpy Wimpy reset to: 180 hit points. * R HP:Wounded MV:Strong > [cha mood wimpy] Mood changed to: Wimpy Wimpy reset to: 180 hit points. * R HP:Wounded MV:Strong > s s The Tear Road [ obvious exits: N E ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. A wild stallion bucks madly, being ridden by you. Rufferto, faithful dog of the sage has arrived from the north. * R HP:Wounded MV:Strong > v Alas, you cannot go that way... * R HP:Wounded MV:Strong > Alas, you cannot go that way... * R HP:Wounded MV:Strong > [k trungle] They aren't here. * R HP:Wounded MV:Strong > whe e Players in your Zone -------------------- Trungle - The Tear Road Drakov - The Tear Road Tuluki - The Tear Road Coale - The Tear Road s * R HP:Wounded MV:Strong > The Tear Road [ obvious exits: S W ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. A wild stallion bucks madly, being ridden by you. A raven has arrived from the west. Rufferto, faithful dog of the sage has arrived from the west. * R HP:Wounded MV:Strong > The Tear Road [ obvious exits: N S ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. A wild stallion bucks madly, being ridden by you. A raven has arrived from the north. Rufferto, faithful dog of the sage has arrived from the north. * R HP:Wounded MV:Strong > s Madin narrates 'mobs keep hittinh me' s s * R HP:Wounded MV:Strong > The Tear Road [ obvious exits: N D ] There are some tracks of a ridden mount leaving down. There are some tracks of a ridden mount leaving down. A wild stallion bucks madly, being ridden by you. A raven has arrived from the north. Rufferto, faithful dog of the sage has arrived from the north. * R HP:Wounded MV:Strong > Alas, you cannot go that way... * R HP:Wounded MV:Strong > d s Alas, you cannot go that way... s * R HP:Wounded MV:Strong > The Tear Road [ obvious exits: S U ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. A wild stallion bucks madly, being ridden by you. A raven has arrived from above. Rufferto, faithful dog of the sage has arrived from above. * R HP:Wounded MV:Strong > The Tear Road [ obvious exits: N E ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. A wild stallion bucks madly, being ridden by you. A raven has arrived from the north. Rufferto, faithful dog of the sage has arrived from the north. * R HP:Wounded MV:Strong > Alas, you cannot go that way... * R HP:Wounded MV:Strong > e Talmeor chats 'ok he'll go with it' * R HP:Wounded MV:Strong > The Tear Road [ obvious exits: E W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. A wild stallion bucks madly, being ridden by you. A raven has arrived from the west. Rufferto, faithful dog of the sage has arrived from the west. * R HP:Wounded MV:Strong > 2 e 2 The darkness turns to a bright haze as the sun breaks the horizon to the east. Your heartbeat calms down more as you feel less panicked. [charge flinth] Charge who? * R HP:Wounded MV:Full > The Tear Road [ obvious exits: S W ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. A wild stallion bucks madly, being ridden by you. A raven has arrived from the west. Rufferto, faithful dog of the sage has arrived from the west. Yollan narrates 'anyone seen khunark up northlatly?' * R HP:Wounded MV:Full > [charge flinth] Charge who? * R HP:Wounded MV:Full > s s The Tear Road [ obvious exits: N S ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. A wild stallion bucks madly, being ridden by you. A raven has arrived from the north. Rufferto, faithful dog of the sage has arrived from the north. * R HP:Wounded MV:Strong > 2 The Tear Road [ obvious exits: N E S ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. A wild stallion bucks madly, being ridden by you. A raven has arrived from the north. Rufferto, faithful dog of the sage has arrived from the north. * R HP:Wounded MV:Strong > 1 s s [charge flinth] Charge who? * R HP:Wounded MV:Strong > [charge trungle] Charge who? * R HP:Wounded MV:Strong > s Tear Road, by a Hill [ obvious exits: N S ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. A wild stallion bucks madly, being ridden by you. Rufferto, faithful dog of the sage has arrived from the north. * R HP:Wounded MV:Strong > 1 The Tear Road [ obvious exits: N E ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. A wild stallion bucks madly, being ridden by you. A raven has arrived from the north. Rufferto, faithful dog of the sage has arrived from the north. * R HP:Wounded MV:Strong > Alas, you cannot go that way... * R HP:Wounded MV:Strong > [charge trungle] Charge who? * R HP:Wounded MV:Strong > whe Players in your Zone -------------------- Tuluki - Small Bend in the Road Drakov - The Tear Road Trungle - Outside a Palisade Gate Coale - The Tear Road * R HP:Wounded MV:Strong > e The Western Foot of the Erinin Bridge [ obvious exits: E W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. A wild stallion bucks madly, being ridden by you. An arrogant bridgeguard sneers haughtily at you, riding a black stallion. An arrogant bridgeguard sneers haughtily at you, riding a black stallion. An arrogant bridgeguard sneers haughtily at you, riding a black stallion. A raven has arrived from the west. Rufferto, faithful dog of the sage has arrived from the west. 1 * R HP:Wounded MV:Strong > [charge trungle] Charge who? * R HP:Wounded MV:Strong > e The Erinin Bridge [ obvious exits: E W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. A wild stallion bucks madly, being ridden by you. A raven has arrived from the west. Rufferto, faithful dog of the sage has arrived from the west. e * R HP:Wounded MV:Strong > e e The Peak of the Erinin Bridge [ obvious exits: E W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. A wild stallion bucks madly, being ridden by you. A bearded coachman stands here, waiting for passengers. A raven has arrived from the west. Rufferto, faithful dog of the sage has arrived from the west. e * R HP:Wounded MV:Strong > The Erinin Bridge [ obvious exits: E W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. A wild stallion bucks madly, being ridden by you. Rufferto, faithful dog of the sage has arrived from the west. * R HP:Wounded MV:Strong > e The Eastern Foot of the Erinin Bridge [ obvious exits: E W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. A lantern has been left here. [3] A pair of thin but sturdy metal boots stands here. [3] A set of thin metal leggings is here. [3] A fine embroidered sword sheath lies nearby. [3] A wide leather belt has been cast off here. [3] A large broad-bladed slightly curved sword lies here. [3] A pair of steel-backed gauntlets are collecting dust on the ground. [3] A set of chainmail sleeves lie upon the ground. [3] A highly polished breastplate gleams in even the dimmest light. [3] A metal helmet with attached visor rests here. [3] A wild stallion bucks madly, being ridden by you. A black stallion prances about. A raven has arrived from the west. Rufferto, faithful dog of the sage has arrived from the west. 1 * R HP:Wounded MV:Strong > The Tear Road [ obvious exits: N E W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. A wild stallion bucks madly, being ridden by you. A raven has arrived from the west. Rufferto, faithful dog of the sage has arrived from the west. * R HP:Wounded MV:Strong > The Tear Road [ obvious exits: E W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. A wild stallion bucks madly, being ridden by you. Coale of Murandy is standing here, riding a gray palfrey. A wild stallion bucks madly. A raven has arrived from the west. Rufferto, faithful dog of the sage has arrived from the west. * R HP:Wounded MV:Strong > [charge trungle] Charge who? * R HP:Wounded MV:Strong > e 1 Outside a Palisade Gate [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving south. An iron lantern hangs from the wall above the gate. A wild stallion bucks madly, being ridden by you. Trungle the Defender of the Stone is standing here, riding a black stallion. A raven has arrived from the west. Rufferto, faithful dog of the sage has arrived from the west. [charge trungle] ong > You line up your charge... Oops. Your lame efforts cause you to miss. You try to strike Trungle, but he parries successfully. * R HP:Wounded MV:Strong - Trungle: Beaten > Trungle tries to pierce you, but you deflect the blow. * R HP:Wounded MV:Strong - Trungle: Beaten > Trungle panics, and attempts to flee! * R HP:Wounded MV:Strong - Trungle: Beaten > Trungle tries to pierce you, but you parry successfully. Trungle leaves north riding a black stallion. * R HP:Wounded MV:Strong > alias y close palisadegate y Trungle has arrived from the north, riding a black stallion. * R HP:Wounded MV:Strong > Ok. * R HP:Wounded MV:Strong > [close palisadegate] It's already closed! * R HP:Wounded MV:Strong > 1 Trungle leaves east riding a black stallion. [charge trungle] Charge who? * R HP:Wounded MV:Strong > e e e e Road Around Tear [ obvious exits: E W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving east. A wild stallion bucks madly, being ridden by you. A raven has arrived from the west. Rufferto, faithful dog of the sage has arrived from the west. * R HP:Wounded MV:Strong > v Road Around Tear [ obvious exits: E W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. A wild stallion bucks madly, being ridden by you. Rufferto, faithful dog of the sage has arrived from the west. * R HP:Wounded MV:Strong > Northeast of Tear [ obvious exits: S W ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving west. A wild stallion bucks madly, being ridden by you. Rufferto, faithful dog of the sage has arrived from the west. s * R HP:Wounded MV:Strong > Alas, you cannot go that way... v * R HP:Wounded MV:Strong > [k trungle] They aren't here. * R HP:Wounded MV:Strong > s v Road around Tear [ obvious exits: N S ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. A wild stallion bucks madly, being ridden by you. A raven has arrived from the north. Rufferto, faithful dog of the sage has arrived from the north. * R HP:Wounded MV:Strong > s [k trungle] They aren't here. * R HP:Wounded MV:Strong > v Outside a Palisade Gate [ obvious exits: N E W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. An iron lantern hangs from the wall above the gate. A wild stallion bucks madly, being ridden by you. Trungle the Defender of the Stone is standing here, riding a black stallion. A gray palfrey prances skittishly nearby. A raven has arrived from the north. Rufferto, faithful dog of the sage has arrived from the north. s v * R HP:Wounded MV:Strong > s Trungle leaves west riding a black stallion. I then proceeded to chase him in Tear, get him crit but wasnt able to finish him off due to my crappy OB. Then ended up ripping cause of damn autolocking gates and dunamis coming back from CoL to help Would have posted the whole thing but was too spammy [ This Mail was edited by: Drakov on 2002-11-27 02:03 ] -------------------------------------------------------------------------------- Shakalo Joined: Oct 07, 2002 Posted: 2002-11-27 03:49 -------------------------------------------------------------------------------- you rock man.....those were nice kills....definetilly liked the First charge on Trungle....I would like to see the rest of it...you should mail it to me *grin* anyway post more if you have them...you Companions and Defenders have great pk Shakalo {Red Eagle Squire}