LOG: Perfect time to stop spamming a sec Eltargrim Joined: Aug 03, 2001 Posted: 2003-03-06 02:57 -------------------------------------------------------------------------------- You are using: a beautifully worked great serpent ring a gold ring a flame-crested helm a shimmering pendant of obsidian a shimmering pendant of obsidian a serpent engraved bone plate a shadowed cloak adorned with red serpentine scales a backpack a pair of red vambraces with white cuffs a pair of heavy metal gauntlets a sungwood bracelet a sungwood bracelet a bronze headed war axe a golden belt with a silver crescent buckle a water skin a pair of ebony-steel plate greaves a pair of storm-gray steel boots (used) stat You are a 75 year old male trolloc hunter. Your height is 7 feet, 1 inches, and you weigh 255.0 lbs. You are carrying 0.0 lbs and wearing 104.0 lbs, fairly light. Your base abilities are: Str:19 Int:8 Wil:7 Dex:15 Con:19. Offensive bonus: 159, Dodging bonus: 36, Parrying bonus: 1 Your mood is: Brave. You will flee below: 35 Hit Points Your armor absorbs about 77% on average. You are subjected to the following effects: - NOTICE - SNEAK sco * S HP:Wounded MV:Tiring > You have 283(389) hit and 171(271) movement points. You have scored 97193846 experience points and 106 quest points. You need 1306154 exp to level and -96 qp to rank. You have amassed 431 Turn points to date. You have played 23 days and 1 hours (real time). This ranks you as Eltargrim the Infected Squirm [Ghar'ghael 1] (Level 48). You are standing. l in pack * S HP:Wounded MV:Tiring > backpack (used) : a skin of human flesh a sack of green ivy a large number of gold crowns (22) [2] a bunch of fireworks a sharp, red stone dagger [2] a thin, black chain a greenish, translucent sphere a tinful of a black, foul liquid [4] a bubbling draught a package of iron rations [3] a thin vial of yellow fluid a silver medallion an oilstone [3] a receipt a crimson cloak of fine Two Rivers wool [6] a large slab of meat a large number of copper pennies (39) a small pile of blue goatflower petals a sprig of green nightsbane s o S HP:Wounded MV:Tiring > [k human] They aren't here. o S HP:Wounded MV:Tiring > ' [k human] They aren't here. o S HP:Wounded MV:Tiring > b Densely Forested Hills [ obvious exits: N S W ] There are some tracks of a trolloc leaving north. There are some tracks of a trolloc leaving south. There are some tracks of an animal leaving south. There are some tracks of a humanoid leaving south. There are some tracks of an animal leaving west. You sense a hidden life form in the area... *Wuken* is here, fighting Quirl. An ancient, gnarled tree looms over you. An ancient, gnarled tree looms over you. * S HP:Wounded MV:Tiring > The ancient tree tickles your left leg with its hit. The ancient tree joins the ancient tree's fight! A rugged, angry ranger has arrived from the south. [k human] You do the best you can! [bash ] ing - the ancient tree: Healthy > = The ancient tree tries to hit Quirl, but he parries successfully. The ancient tree tickles your head with its hit. Quirl swiftly dodges *Wuken*'s attempt to pierce him. * *Wuken* tries to pierce Quirl, but he deflects the blow. change mood wimpy Quirl panics, and attempts to flee! *f +' Cancelled. Mood changed to: Wimpy You panic and attempt to flee! ancient tree: Healthy > ' Quirl leaves west. You flee head over heels. Densely Forested Hills [ obvious exits: N W ] There are some tracks of a humanoid leaving north. There are some tracks of an animal leaving west. There are some tracks of an animal leaving west. There are some tracks of a trolloc leaving north. An ancient, gnarled tree looms over you. [k human] They aren't here. o S HP:Wounded MV:Tiring > ' [k human] They aren't here. o S HP:Wounded MV:Tiring > [k human] They aren't here. n ' o S HP:Wounded MV:Tiring > Densely Forested Hills [ obvious exits: N S W ] There are some tracks of a trolloc leaving north. There are some tracks of a trolloc leaving south. There are some tracks of a trolloc leaving west. There are some tracks of an animal leaving south. There are some tracks of a humanoid leaving south. You sense a hidden life form in the area... Stalking within the shadows, a man watches you in anger. *Wuken* is here, fighting Quirl. The ancient tree is here, fighting Quirl. The ancient tree is here, fighting Quirl. change mood brave * S HP:Wounded MV:Tiring > [k human] You try to blast *Wuken*, but he deflects the blow. * S HP:Wounded MV:Tiring - Quirl: Healthy - Wuken: Hurt > b Quirl panics, and attempts to flee! * S HP:Wounded MV:Tiring - Quirl: Healthy - Wuken: Hurt > Mood changed to: Brave [bash ] ing - Quirl: Healthy - Wuken: Hurt > - The ancient tree tries to hit Quirl, but he parries successfully. A rugged, angry ranger gesticulates strangely. A rugged, angry ranger panics, and attempts to flee! A rugged, angry ranger leaves north. The ancient tree tries to hit Quirl, but he deflects the blow. *Wuken* tries to pierce Quirl, but he parries successfully. * Quirl leaves north. + *Wuken* barely pierces your left foot. = Your bash at *Wuken* sends him sprawling! * S HP:Wounded MV:Tiring - Wuken: Hurt > Quirl swiftly dodges the ancient tree's attempt to hit him. The ancient tree joins the ancient tree's fight! The ancient tree barely hits your left leg. The ancient tree tries to hit Quirl, but he parries successfully. You blast *Wuken*'s right arm into bloody fragments! Your heartbeat calms down more as you feel less panicked. * S HP:Wounded MV:Strong - Wuken: Hurt > The ancient tree tickles your left leg with its hit. Quirl pierces the ancient tree's roots extremely hard. The ancient tree tries to hit Quirl, but he dodges the attack. You blast *Wuken*'s body into bloody fragments! * S HP:Wounded MV:Strong - Wuken: Wounded > b [bash ] They already seem to be stunned. * S HP:Wounded MV:Strong - Wuken: Wounded > b Quirl panics, and attempts to flee! * S HP:Wounded MV:Strong - Wuken: Wounded > [bash ] They already seem to be stunned. * S HP:Wounded MV:Strong - Wuken: Wounded > The ancient tree tickles your body with its hit. The ancient tree tries to hit Quirl, but he parries successfully. *Wuken* pierces your body. You try to blast *Wuken*, but he parries successfully. Khunark tells you 'get stabbed and lure into grass?' * S HP:Wounded MV:Strong - Wuken: Wounded > b Quirl leaves west. [bash ]Wounded MV:Strong - Wuken: Wounded > + The ancient tree hits your left arm. *Wuken* barely pierces your body. *Wuken* barely pierces your body. - Quirl pierces *Wuken*'s head extremely hard. - The ancient tree joins the ancient tree's fight! *Wuken* panics, and attempts to flee! = Your bash at *Wuken* sends him sprawling! * S HP:Battered MV:Strong - Wuken: Wounded > Quirl narrates 'block' * S HP:Battered MV:Strong - Wuken: Wounded > The ancient tree tries to hit Quirl, but he deflects the blow. Quirl pierces *Wuken*'s left arm extremely hard. The ancient tree tickles your head with its hit. You blast *Wuken*'s body into bloody fragments! * S HP:Battered MV:Strong - Wuken: Battered > *Wuken* leaves south. * S HP:Battered MV:Strong - the ancient tree: Healthy > *Wuken* leaves north. o S HP:Battered MV:Strong - the ancient tree: Healthy > nar he low bat change mood wimpy f ' You blast the ancient tree's branch into bloody fragments! Quirl pierces the ancient tree's roots into bloody fragments! The ancient tree tries to hit Quirl, but he parries successfully. The ancient tree barely hits your body. You narrate 'he low bat' o S HP:Battered MV:Strong - the ancient tree: Hurt > Mood changed to: Wimpy o S HP:Battered MV:Strong - the ancient tree: Hurt > change mood brave You panic and attempt to flee! ' Quirl panics, and attempts to flee! You flee head over heels. Densely Forested Hills [ obvious exits: N W ] There are some tracks of a humanoid leaving north. There are some tracks of an animal leaving west. There are some tracks of a trolloc leaving north. There are some tracks of a trolloc leaving north. There are some tracks of a human leaving north. An ancient, gnarled tree looms over you. [k human] They aren't here. o S HP:Battered MV:Tiring > Mood changed to: Brave o S HP:Battered MV:Tiring > [k human] They aren't here. o S HP:Battered MV:Tiring > n n ' Densely Forested Hills [ obvious exits: N S W ] There are some tracks of a humanoid leaving north. There are some tracks of a trolloc leaving west. There are some tracks of an animal leaving south. There are some tracks of a humanoid leaving south. There are some tracks of a trolloc leaving south. Quirl {Ko'bal Grunt} is here, fighting the ancient tree. The ancient tree is here, fighting Quirl. An ancient, gnarled tree looms over you. o S HP:Battered MV:Tiring > Quirl leaves west. Forested Hills [ obvious exits: N E S W ] There are some tracks of a trolloc leaving south. There are some tracks of a trolloc leaving south. There are some tracks of a human leaving north. There are some tracks of a humanoid leaving south. There are some tracks of a humanoid leaving west. The corpse of a black wolf is lying here. Stalking within the shadows, a man watches you in anger. o S HP:Battered MV:Tiring > [k human] They aren't here. o S HP:Battered MV:Tiring > change mood brave ' e e Mood changed to: Brave o S HP:Battered MV:Tiring > [k human] They aren't here. o S HP:Battered MV:Tiring > ' A Clear Stream [ obvious exits: E W ] There are some tracks of an animal leaving west. There are some tracks of an animal leaving west. There are some tracks of an animal leaving west. A handsome stag stands here, ready to run. o S HP:Battered MV:Tiring > A Fallow Field [ obvious exits: N E S W ] There are some tracks of an animal leaving west. There are some tracks of an animal leaving west. There are some tracks of an animal leaving south. There are some tracks of an animal leaving south. There are some tracks of an animal leaving north. A baby raccoon tumbles around, searching for something to eat. o S HP:Battered MV:Tiring > [k human] They aren't here. o S HP:Battered MV:Tiring > n n ' Larsiny narrates 'on' Green Hills [ obvious exits: N E S ] There are some tracks of an animal leaving east. There are some tracks of an animal leaving east. There are some tracks of an animal leaving east. There are some tracks of an animal leaving south. There are some tracks of an animal leaving north. o S HP:Battered MV:Tiring > On a Hillside [ obvious exits: N E S W ] There are some tracks of a humanoid leaving east. There are some tracks of a trolloc leaving west. There are some tracks of a human leaving east. There are some tracks of an animal leaving east. There are some tracks of a human leaving west. o S HP:Battered MV:Tiring > ' [k human] They aren't here. o S HP:Battered MV:Tiring > [k human] They aren't here. whe o S HP:Battered MV:Tiring > e e e e Players in your Zone -------------------- Quirl - Mushroom Field Eltargrim - On a Hillside ' o S HP:Battered MV:Tiring > e Green Hills [ obvious exits: N E S W ] There are some tracks of a humanoid leaving south. There are some tracks of an animal leaving south. There are some tracks of a trolloc leaving west. There are some tracks of a human leaving east. There are some tracks of a human leaving east. o S HP:Battered MV:Tiring > ' The Dusty Road [ obvious exits: N E S W ] There are some tracks of a trolloc leaving west. There are some tracks of a human leaving east. There are some tracks of a human leaving east. There are some tracks of a trolloc leaving east. There are some tracks of a human leaving south. A cute brown deer eyes you nervously. A cute brown deer eyes you nervously. o S HP:Battered MV:Tiring > e ' The Dusty Road [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a trolloc leaving west. There are some tracks of a human leaving west. Larsiny the Wretched Predator is standing here. e ' o S HP:Battered MV:Tiring > The Dusty Road [ obvious exits: E W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a trolloc leaving west. There are some tracks of a trolloc leaving west. o S HP:Battered MV:Tiring > e [k human] They aren't here. o S HP:Battered MV:Tiring > ' The Dusty Road [ obvious exits: E S W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a trolloc leaving east. There are some tracks of a trolloc leaving west. Khunark the Myrddraal, General of the Dark Lords Horde is standing here, riding a shadow stallion. o S HP:Battered MV:Tiring > [k human] They aren't here. o S HP:Battered MV:Tiring > The Dusty Road [ obvious exits: E W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a trolloc leaving east. o S HP:Battered MV:Tiring > [k human] They aren't here. o S HP:Battered MV:Tiring > t The Dusty Road [ obvious exits: E S W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving east. * S HP:Battered MV:Tiring > [k human] They aren't here. * S HP:Battered MV:Tiring > The Dusty Road [ obvious exits: E W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. o S HP:Battered MV:Tiring > [k human] They aren't here. [track human] ring > + Some clear fairly recent tracks of Wuken leaving west. Some clear fairly recent tracks of Langois leaving east. Some clear fairly recent tracks of Langois leaving east. Some clear fairly recent tracks of Langois leaving west. Some clear fairly recent tracks of Langois leaving west. o S HP:Battered MV:Tiring > ' w ' w [k human] They aren't here. ' o S HP:Battered MV:Tiring > Larsiny narrates 'fle n' The Dusty Road [ obvious exits: E S W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving east. * S HP:Battered MV:Tiring > w [k human] They aren't here. * S HP:Battered MV:Tiring > ' The Dusty Road [ obvious exits: E W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a trolloc leaving east. o S HP:Battered MV:Tiring > [k human] They aren't here. o S HP:Battered MV:Tiring > The Dusty Road [ obvious exits: E S W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a trolloc leaving east. o S HP:Battered MV:Tiring > [k human] They aren't here. o S HP:Battered MV:Tiring > Quirl narrates 'where he gfke' w ' o S HP:Battered MV:Tiring > The Dusty Road [ obvious exits: E W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving east. There are some tracks of a trolloc leaving west. There are some tracks of a trolloc leaving west. w o S HP:Battered MV:Tiring > [k human] They aren't here. o S HP:Battered MV:Tiring > ' n The Dusty Road [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a trolloc leaving east. There are some tracks of a trolloc leaving north. Khunark the Myrddraal, General of the Dark Lords Horde is standing here, riding a shadow stallion. Larsiny the Wretched Predator is standing here. ' o S HP:Battered MV:Tiring > w ' [k human] They aren't here. o S HP:Battered MV:Tiring > Thick Forest [ obvious exits: S W ] There are some tracks of a ridden mount leaving south. There are some tracks of a trolloc leaving west. There are some tracks of a human leaving west. There are some tracks of a human leaving west. There are some tracks of a trolloc leaving west. o S HP:Battered MV:Tiring > Khunark has arrived from the south, riding a shadow stallion. [k human] They aren't here. o S HP:Battered MV:Tiring > Edge of the Forest [ obvious exits: E S W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. There are some tracks of an animal leaving south. There are some tracks of an animal leaving west. There are some tracks of a human leaving west. Quirl {Ko'bal Grunt} is here, fighting Wuken. *Wuken* is here, fighting Quirl. * S HP:Battered MV:Tiring > Quirl tries to pierce *Wuken*, but he deflects the blow. *Wuken* tries to pierce Quirl, but he parries successfully. [k human] You blast *Wuken*'s head into bloody fragments! *Wuken* panics, and attempts to flee! * S HP:Battered MV:Tiring - Quirl: Healthy - Wuken: Battered > change mood brave ' b Khunark has arrived from the east, riding a shadow stallion. Mood changed to: Brave *Wuken* leaves east. o S HP:Battered MV:Tiring > [k human] They aren't here. o S HP:Battered MV:Tiring > Quirl throws back his head and cackles with insane glee! [bash ] Bash who? o S HP:Battered MV:Tiring > ' e ' [k human] They aren't here. s o S HP:Battered MV:Tiring > ' Thick Forest [ obvious exits: S W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving south. There are some tracks of a trolloc leaving west. There are some tracks of a human leaving west. There are some tracks of a human leaving south. o S HP:Battered MV:Tiring > b [k human] They aren't here. o S HP:Battered MV:Tiring > The Dusty Road [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a trolloc leaving east. A cute brown deer eyes you nervously. *Gansea* is standing here, riding a gray palfrey. *Legollas* is here, fighting Larsiny, riding a wild stallion. Larsiny the Wretched Predator is here, fighting Legollas. * S HP:Battered MV:Tiring > Khunark has arrived from the north, riding a shadow stallion. [k human] You try to blast *Gansea*, but she deflects the blow. Khunark barely slices *Legollas*'s body.tched > [bash ] - Quirl pierces *Gansea*'s head very hard. * Quirl pierces *Gansea*'s body very hard. A brown deer panics, and attempts to flee! A brown deer leaves north. *Gansea* tickles your body with her strike. -+ Khunark avoids being bashed by *Legollas* who loses his balance and falls! = Larsiny sends *Legollas* sprawling with a powerful bash! Your bash at *Gansea* sends her sprawling! * S HP:Battered MV:Tiring - Gansea: Hurt > Quirl pierces *Gansea*'s right leg extremely hard. Khunark slices *Legollas*'s head. You blast *Gansea*'s head into bloody fragments! Larsiny barely blasts *Legollas*'s body. Cenae narrates 'deedlit on dusty' * S HP:Battered MV:Tiring - Gansea: Wounded > Khunark hisses 'mmm.' * S HP:Battered MV:Tiring - Gansea: Wounded > nar we on 6w burnt cenae change mood brave You narrate 'we on 6w burnt cenae' * S HP:Battered MV:Tiring - Gansea: Wounded > Quirl looks at *Gansea*. * S HP:Battered MV:Tiring - Gansea: Wounded > Mood changed to: Brave * S HP:Battered MV:Tiring - Gansea: Wounded > Quirl pierces *Gansea*'s body very hard. *Legollas* smites Larsiny's left arm. Khunark hisses 'Yummy.' * S HP:Battered MV:Tiring - Gansea: Wounded > Quirl pierces *Gansea*'s head extremely hard. Khunark slices *Legollas*'s body. You blast *Gansea*'s head into bloody fragments! *Legollas* smites Larsiny's right arm. Larsiny blasts *Legollas*'s right hand. * S HP:Battered MV:Tiring - Gansea: Battered > b *Deedlit* has arrived from the east, riding a bloodstock stallion. * S HP:Battered MV:Tiring - Gansea: Battered > [bash ] They already seem to be stunned. * S HP:Battered MV:Tiring - Gansea: Battered > b [bash ] - Quirl tries to pierce *Gansea*, but she deflects the blow. * *Gansea* releases streaks of Fire at Khunark, who screams in pain. + *Legollas* sends Khunark sprawling with a powerful bash! *Legollas* sends Larsiny sprawling with a powerful bash! = Your bash at *Gansea* sends her sprawling! * S HP:Battered MV:Tiring - Gansea: Battered > You blast *Gansea*'s right leg into bloody fragments! *Gansea* winces in pain. *Gansea* panics, and attempts to flee! *Legollas* smites Larsiny's body. *Legollas* tickles Khunark's head with his smite. *Gansea* leaves south riding a gray palfrey. * S HP:Battered MV:Tiring > *Legollas* smites Larsiny's right leg. *Langois* pierces Khunark's body. * S HP:Battered MV:Tiring > ' [k human] You try to blast *Deedlit*, but she deflects the blow. * S HP:Battered MV:Tiring - Deedlit: Healthy > ' [k human] You do the best you can! b * S HP:Battered MV:Tiring - Deedlit: Healthy > *Deedlit* tickles your body with her strike. You try to blast *Deedlit*, but she parries successfully. *Langois* barely pierces Khunark's left leg. *Legollas* barely smites Larsiny's head. *Legollas* smites Khunark's right leg. [bash ]Battered MV:Tiring - Deedlit: Healthy > - *Legollas* barely smites Larsiny's body. =- *Deedlit* barely strikes your left leg. *Langois* pierces Khunark's body. Your heartbeat calms down more as you feel less panicked. *Gansea* has arrived from the south, riding a gray palfrey. - *Gansea* leaves east riding a gray palfrey. = Your bash at *Deedlit* sends her sprawling! *Deedlit* panics, and attempts to flee! * HP:Battered MV:Tiring - Deedlit: Scratched > nar gansea low *Langois* says 'hFKzp S]zq' * HP:Battered MV:Tiring - Deedlit: Scratched > *Legollas* avoids being bashed by Larsiny who loses his balance and falls! You narrate 'gansea low' * HP:Battered MV:Tiring - Deedlit: Scratched > change mood brave ' *Legollas* sends Khunark sprawling with a powerful bash! Khunark sends *Legollas* sprawling with a powerful bash! *Legollas* sends Khunark sprawling with a powerful bash! Khunark sends *Legollas* sprawling with a powerful bash! *Legollas* sends Khunark sprawling with a powerful bash! Khunark sends *Legollas* sprawling with a powerful bash! *Legollas* sends Khunark sprawling with a powerful bash! Khunark sends *Legollas* sprawling with a powerful bash! *Legollas* sends Khunark sprawling with a powerful bash! Khunark sends *Legollas* sprawling with a powerful bash! *Legollas* sends Khunark sprawling with a powerful bash! *Legollas* avoids being bashed by Khunark who loses his balance and falls! *Legollas* sends Larsiny sprawling with a powerful bash! * HP:Battered MV:Tiring - Deedlit: Scratched > You blast *Deedlit*'s body into bloody fragments! *Langois* pierces Khunark's body. *Legollas* smites Larsiny's left leg. *Legollas* smites Khunark's body. Mood changed to: Brave * HP:Battered MV:Tiring - Deedlit: Hurt > b [k human] You do the best you can! * HP:Battered MV:Tiring - Deedlit: Hurt > Cenae has arrived from the west, riding a shadow stallion. * HP:Battered MV:Tiring - Deedlit: Hurt > [bash ] They already seem to be stunned. * HP:Battered MV:Tiring - Deedlit: Hurt > b *Legollas* smites Larsiny's body. * HP:Battered MV:Tiring - Deedlit: Hurt > [bash ] They already seem to be stunned. * HP:Battered MV:Tiring - Deedlit: Hurt > Quirl leaves east. * HP:Battered MV:Tiring - Deedlit: Hurt > b You try to blast *Deedlit*, but she parries successfully. *Langois* pierces Khunark's body hard. *Legollas* smites Larsiny's left arm. *Legollas* smites Khunark's body. * HP:Battered MV:Tiring - Deedlit: Hurt > [bash ] They already seem to be stunned. * HP:Battered MV:Tiring - Deedlit: Hurt > *Deedlit* leaves south riding a bloodstock stallion. * HP:Battered MV:Tiring > b [bash ] Bash who? * HP:Battered MV:Tiring > s ' The air around *Rychek*'s eyes seems to catch fire, blinding him. * HP:Battered MV:Tiring > Khunark panics, and attempts to flee! * HP:Battered MV:Tiring > b *Langois* pierces Khunark's body. Khunark slices *Legollas*'s body. Larsiny blasts *Legollas*'s right foot. Khunark leaves west riding a shadow stallion. Larsiny sends *Legollas* sprawling with a powerful bash! * HP:Battered MV:Tiring > Thick Forest [ obvious exits: N S W ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving north. o HP:Battered MV:Tiring > [k human] They aren't here. o HP:Battered MV:Tiring > [bash ] Bash who? o HP:Battered MV:Tiring > n ' Cenae has arrived from the north, riding a shadow stallion. * HP:Battered MV:Tiring > b The Dusty Road [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving south. You sense a hidden life form in the area... *Legollas* is sitting here, riding a wild stallion. Larsiny the Wretched Predator is here, fighting Legollas. * HP:Battered MV:Tiring > [k human] You blast *someone*'s body into bloody fragments! [bash ] ng - Rychek: Scratched > + *Rychek* barely pierces your body. Larsiny blasts *Legollas*'s left leg very hard. *Rychek* barely pierces your body. = *Rychek* gets a bubbling draught from a soft leather pouch. Your bash at *Rychek* sends him sprawling! * HP:Battered MV:Tiring - Rychek: Scratched > You blast *Rychek*'s body into bloody fragments! Larsiny blasts *Legollas*'s body hard. * HP:Battered MV:Tiring - Rychek: Hurt > change mood brave ' *Legollas* panics, and attempts to flee! * HP:Battered MV:Tiring - Rychek: Hurt > *Legollas* leaves east riding a wild stallion. * HP:Battered MV:Tiring - Rychek: Hurt > *Legollas* has arrived from the east, riding a wild stallion. * HP:Battered MV:Tiring - Rychek: Hurt > *Legollas* leaves south riding a wild stallion. Mood changed to: Brave * HP:Battered MV:Tiring - Rychek: Hurt > ' [k human] You do the best you can! * HP:Battered MV:Tiring - Rychek: Hurt > [k human] You do the best you can! ' * HP:Battered MV:Tiring - Rychek: Hurt > [k human] You do the best you can! ' * HP:Battered MV:Tiring - Rychek: Hurt > You blast *Rychek*'s head into bloody fragments! * HP:Battered MV:Tiring - Rychek: Wounded > [k human] You do the best you can! b * HP:Battered MV:Tiring - Rychek: Wounded > [bash ] They already seem to be stunned. * HP:Battered MV:Tiring - Rychek: Wounded > b *Rychek* quaffs a bubbling draught. *Rychek* appears to be able to see again. *Rychek* panics, and attempts to flee!ded > [bash ] *Rychek* pierces your body. *Rychek* leaves east. *e *' +e ' Cancelled. The Dusty Road [ obvious exits: E W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving east. o HP:Battered MV:Tiring > e [k human] They aren't here. o HP:Battered MV:Tiring > ' The Dusty Road [ obvious exits: E S W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. A wild stallion bucks madly. o HP:Battered MV:Tiring > e [k human] They aren't here. o HP:Battered MV:Tiring > ' e The Dusty Road [ obvious exits: E W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. o HP:Battered MV:Tiring > ' [k human] They aren't here. o HP:Battered MV:Tiring > e The Dusty Road [ obvious exits: E S W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. ' * HP:Battered MV:Tiring > e [k human] They aren't here. * HP:Battered MV:Tiring > ' The Dusty Road [ obvious exits: E W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. o HP:Battered MV:Tiring > [k human] They aren't here. o HP:Battered MV:Tiring > Burnt Wagons [ obvious exits: N E W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. A green woodpecker is high up a tree, tapping away. o HP:Battered MV:Tiring > [k human] They aren't here. o HP:Battered MV:Tiring > The Dusty Road [ obvious exits: S W ] There are some bloody traces of a trolloc leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. A raven is here flying around. o HP:Battered MV:Tiring > [k human] They aren't here. o HP:Battered MV:Tiring > s ' Quirl narrates 'wuken in?' s ' o HP:Battered MV:Tiring > The Dusty Road [ obvious exits: N S ] There are some bloody traces of a trolloc leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. A wild stallion bucks madly. o HP:Battered MV:Tiring > [k human] They aren't here. o HP:Battered MV:Tiring > The Dusty Road [ obvious exits: N E S ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. A bruised and bloody leg lies on the ground, torn from its socket. The corpse of Zran is lying here. Quirl {Ko'bal Grunt} is standing here. o HP:Battered MV:Tiring > ' [k human] They aren't here. o HP:Battered MV:Tiring > ' Quirl leaves east. o HP:Battered MV:Tiring > [k human] They aren't here. o HP:Battered MV:Tiring > ' [k human] They aren't here. o HP:Battered MV:Tiring > ' ' [k human] They aren't here. ' o HP:Battered MV:Tiring > [k human] They aren't here. o HP:Battered MV:Tiring > *Legollas* has arrived from the north, riding a wild stallion. * HP:Battered MV:Tiring > whe *Legollas* leaves east riding a wild stallion. [k human] They aren't here. o HP:Battered MV:Tiring > [k human] They aren't here. o HP:Battered MV:Tiring > ' Players in your Zone -------------------- Cenae - The Dusty Road Quirl - The Dusty Road Eltargrim - The Dusty Road You catch a smell of horses nearby. e o HP:Battered MV:Tiring > ' [k human] They aren't here. o HP:Battered MV:Tiring > e The Dusty Road [ obvious exits: E W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. o HP:Battered MV:Tiring > ' [k human] They aren't here. o HP:Battered MV:Tiring > The Dusty Road [ obvious exits: E S W ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. Quirl {Ko'bal Grunt} is standing here. o HP:Battered MV:Tiring > [k human] They aren't here. o HP:Battered MV:Tiring > Quirl narrates 'wuken 1' o HP:Battered MV:Tiring > s ' b Quirl leaves south. Dusty Road by Fal Dara [ obvious exits: N S ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. An iron lantern hangs from the wall above the gate. Quirl {Ko'bal Grunt} is standing here. *Wuken* is resting here. * HP:Battered MV:Tiring > Quirl tries to pierce *Wuken*, but he parries successfully. [k human] You try to blast *Wuken*, but he parries successfully. [bash ] ng - Quirl: Healthy - Wuken: Battered > *Wuken* tries to pierce Quirl, but he deflects the blow. Quirl tries to pierce *Wuken*, but he parries successfully. * *Wuken* panics, and attempts to flee! = Quirl closes the MalkierGate. You blast *Wuken*'s right leg into bloody fragments! *Wuken* panics, and attempts to flee! *Wuken* tries to pierce Quirl, but he parries successfully. Quirl tries to pierce *Wuken*, but he parries successfully. As *Wuken* avoids your bash, you topple over and fall to the ground! *Wuken* panics, and attempts to flee! * HP:Battered MV:Tiring - Quirl: Healthy - Wuken: Battered > *Wuken* panics, and attempts to flee! * HP:Battered MV:Tiring - Quirl: Healthy - Wuken: Battered > sta ' change mood brave b *Wuken* leaves north. * HP:Battered MV:Tiring > You are already standing. ' * HP:Battered MV:Tiring > [k human] They aren't here. * HP:Battered MV:Tiring > n Mood changed to: Brave * HP:Battered MV:Tiring > ' [bash ] Bash who? * HP:Battered MV:Tiring > b [k human] They aren't here. * HP:Battered MV:Tiring > The Dusty Road [ obvious exits: E S W ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. *Wuken* is standing here. *Wuken* gets a thin vial of yellow fluid from a soft leather pouch. * HP:Battered MV:Tiring > [k human] You try to blast *Wuken*, but he deflects the blow. [bash ] ng - Wuken: Battered > - *Wuken* quaffs a thin vial of yellow fluid. *Wuken* looks more refreshed and ready to move than before. + *Wuken* panics, and attempts to flee! * Quirl narrates '1n' - *Wuken* leaves south. = They're not here anymore! o HP:Battered MV:Tiring > sta Cenae has arrived from the west, riding a shadow stallion. ' * HP:Battered MV:Tiring > s ' You are already standing. * HP:Battered MV:Tiring > b [k human] They aren't here. * HP:Battered MV:Tiring > Garuth has arrived from the east. Dusty Road by Fal Dara [ obvious exits: N S ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. An iron lantern hangs from the wall above the gate. *Wuken* is here, fighting Quirl. Quirl {Ko'bal Grunt} is here, fighting Wuken. * HP:Battered MV:Tiring > [k human] You blast *Wuken*'s body extremely hard. Legollas calls for the MalkierGate to be opened.: Beaten > The MalkierGate is opened from the other side. Quirl closes the MalkierGate. [bash ] - Legollas calls for the MalkierGate to be opened. The MalkierGate is opened from the other side. Quirl closes the MalkierGate. = Legollas calls for the MalkierGate to be opened. The MalkierGate is opened from the other side. Quirl closes the MalkierGate. * *Wuken* tries to pierce Quirl, but he parries successfully. Legollas calls for the MalkierGate to be opened. The MalkierGate is opened from the other side. Quirl closes the MalkierGate. * *Wuken* tries to pierce Quirl, but he parries successfully. Quirl tries to pierce *Wuken*, but he parries successfully. Garuth has arrived from the north. = Legollas calls for the MalkierGate to be opened. The MalkierGate is opened from the other side. Garuth tries to pound *Wuken*, but he deflects the blow. Quirl closes the MalkierGate. *Wuken* panics, and attempts to flee! Legollas calls for the MalkierGate to be opened. The MalkierGate is opened from the other side. Quirl closes the MalkierGate. = Legollas calls for the MalkierGate to be opened. The MalkierGate is opened from the other side. Quirl closes the MalkierGate. Your bash at *Wuken* sends him sprawling! <<<------- yea baby! one dead dodger! * HP:Battered MV:Tiring - Quirl: Healthy - Wuken: Beaten > Legollas calls for the MalkierGate to be opened. The MalkierGate is opened from the other side. Quirl closes the MalkierGate. * HP:Battered MV:Tiring - Quirl: Healthy - Wuken: Beaten > ' Legollas calls for the MalkierGate to be opened. The MalkierGate is opened from the other side. Quirl closes the MalkierGate. * HP:Battered MV:Tiring - Quirl: Healthy - Wuken: Beaten > ' You blast *Wuken*'s right arm into bloody fragments! Quirl pierces *Wuken*'s right foot into bloody fragments! [k human] You do the best you can! * HP:Battered MV:Tiring - Quirl: Healthy - Wuken: Critical > Legollas calls for the MalkierGate to be opened. The MalkierGate is opened from the other side. Quirl closes the MalkierGate. * HP:Battered MV:Tiring - Quirl: Healthy - Wuken: Critical > ' Legollas calls for the MalkierGate to be opened. The MalkierGate is opened from the other side. Quirl closes the MalkierGate. * HP:Battered MV:Tiring - Quirl: Healthy - Wuken: Critical > [k human] You do the best you can! * HP:Battered MV:Tiring - Quirl: Healthy - Wuken: Critical > ' [k human] You do the best you can! * HP:Battered MV:Tiring - Quirl: Healthy - Wuken: Critical > ' Legollas calls for the MalkierGate to be opened. The MalkierGate is opened from the other side. Quirl closes the MalkierGate. *Wuken* leaves north. <<<----- Doh! what a jip! * HP:Battered MV:Tiring > [k human] They aren't here. * HP:Battered MV:Tiring > ' Legollas calls for the MalkierGate to be opened. The MalkierGate is opened from the other side. * HP:Battered MV:Tiring > [k human] They aren't here. * HP:Battered MV:Tiring > n ' [k human] They aren't here. * HP:Battered MV:Tiring > w Garuth leaves north. The Dusty Road [ obvious exits: E S W ] There are some bloody traces of a human leaving west. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving west. Garuth Pohjoisen Paskakuski is standing here. wuken then ran in cave and all over the show with no one finding him... A minute or so later... Quirl narrates 'went winding?' w * HP:Wounded MV:Haggard > The Dusty Road [ obvious exits: E W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. * HP:Wounded MV:Haggard > Garuth narrates 'making a run soon maybe' The Dusty Road [ obvious exits: E S W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. The corpse of a wild stallion is lying here. * HP:Wounded MV:Haggard > ' [k human] They aren't here. nar no * HP:Wounded MV:Haggard > You narrate 'no' * HP:Wounded MV:Haggard > nar either cave or aroudn there ' You narrate 'either cave or aroudn there' * HP:Wounded MV:Haggard > [k human] They aren't here. * HP:Wounded MV:Haggard > sco whe You have 228(389) hit and 23(271) movement points. You have scored 97217256 experience points and 106 quest points. You need 1282744 exp to level and -96 qp to rank. You have amassed 431 Turn points to date. You have played 23 days and 1 hours (real time). This ranks you as Eltargrim the Infected Squirm [Ghar'ghael 1] (Level 48). You are standing. Cenae narrates 'he on canoe on water?' ' * HP:Wounded MV:Haggard > Players in your Zone -------------------- Quirl - Hedge Path Cenae - Along the Cliff Eltargrim - The Dusty Road Garuth - Dusty Road by Fal Dara * HP:Wounded MV:Haggard > [k human] They aren't here. * HP:Wounded MV:Haggard > Khunark narrates 'The rest of them in?' * HP:Wounded MV:Haggard > nar yea You narrate 'yea' * HP:Wounded MV:Haggard > sco You have 248(389) hit and 23(271) movement points. You have scored 97217256 experience points and 106 quest points. You need 1282744 exp to level and -96 qp to rank. You have amassed 431 Turn points to date. You have played 23 days and 1 hours (real time). This ranks you as Eltargrim the Infected Squirm [Ghar'ghael 1] (Level 48). You are standing.' <<<<<------ doh! is my kill human alias * HP:Wounded MV:Haggard > Suddenly someone skillfully places a bone-hilted hunting knife in your back! You are dead! Sorry... You feel the Weave of the Wheel loosen from you. You stop following Cenae. Circle of Darkness [ obvious exits: E W U D ] A revolting well bubbles with the blood of the sacrificed. The News Board is mounted on the wall here. A large slab of meat has been placed here. [11] * HP:Critical MV:Haggard > [k human] Maybe you should get on your feet first? * HP:Critical MV:Haggard > tel cenae rip to langois You tell Cenae 'rip to langois' [ This Mail was edited by: Eltargrim on 2003-03-06 03:05 ] -------------------------------------------------------------------------------- Murnych Joined: Apr 23, 2000 From: Hell Posted: 2003-03-06 03:56 -------------------------------------------------------------------------------- Was some mean bashing there! -------------------------------------------------------------------------------- Daegim Joined: Jun 12, 2002 From: Newcastle, Australia Posted: 2003-03-06 07:09 -------------------------------------------------------------------------------- Omg, it's like stopping an avalanche. -------------------------------------------------------------------------------- Paikah Joined: Feb 23, 2000 From: UK Posted: 2003-03-06 10:04 -------------------------------------------------------------------------------- Yowzers. -------------------------------------------------------------------------------- Zarth Joined: Nov 15, 2000 Posted: 2003-03-06 11:02 -------------------------------------------------------------------------------- I KNEW I shouldn't have given you that axe. Z -------------------------------------------------------------------------------- Langois Joined: Jan 11, 2002 From: Peterborough Ontario Posted: 2003-03-06 12:08 -------------------------------------------------------------------------------- Hehehe zarth. That axe must have been cursed by you. Cause had you kept it for yourself, you'd have ripped to me anyways. I guess when you gave it to eltargrim, he caught a case of zarth -------------------------------------------------------------------------------- Mythras Joined: Apr 29, 2001 From: Austin, TX via NYC Posted: 2003-03-06 13:22 -------------------------------------------------------------------------------- *sniff* Beautiful bashing. -------------------------------------------------------------------------------- Zailek Joined: Mar 07, 2002 Posted: 2003-03-06 14:07 -------------------------------------------------------------------------------- Wooo Lego bonded!! -------------------------------------------------------------------------------- Wander Joined: Apr 25, 2001 Posted: 2003-03-06 14:49 -------------------------------------------------------------------------------- Cant believe you could hit Wuken unbashed with that Axe. Geez... how come by Bronze Axe doesnt work that well? -------------------------------------------------------------------------------- Zarth Joined: Nov 15, 2000 Posted: 2003-03-06 15:11 -------------------------------------------------------------------------------- Langois we both know thats not true, you would have missed stab, I would have landed a bash, and just as bash landed 4 fades with herons would stroll in. Dead Hooman. Z -------------------------------------------------------------------------------- Talimor Joined: Mar 16, 2002 From: California, USA Posted: 2003-03-06 15:30 -------------------------------------------------------------------------------- Quote: -------------------------------------------------------------------------------- On 2003-03-06 14:49, Wander wrote: Cant believe you could hit Wuken unbashed with that Axe. Geez... how come by Bronze Axe doesnt work that well? -------------------------------------------------------------------------------- From the way Wuken was getting spanked around I would have to assume he wasn't in a very complete set. -------------------------------------------------------------------------------- Muradin Joined: Mar 22, 2001 Posted: 2003-03-06 17:02 -------------------------------------------------------------------------------- You'd like to think that, but unfortunately, even low ob weapons like that hit through full dodge unbashed. -------------------------------------------------------------------------------- Raxtor Joined: Apr 08, 2001 Posted: 2003-03-06 17:15 -------------------------------------------------------------------------------- holy motherf'ing hell seriousy someone put it perfect earlier its like stopping a friggin avalanche eltargrim is a bashing friggin MACHINE jeeeeeeez not even zarth bashes that good hehe not that im implying zarth is good or anything just stroking his ego cause the poor guy dies almost more than i do RAXTOR -------------------------------------------------------------------------------- Razzor Joined: Sep 05, 2001 From: New Joisy, US Posted: 2003-03-06 17:39 -------------------------------------------------------------------------------- Oh man, my heart bleeds for you Eltagrim, that was some damn nice bashing and a crummy ending -------------------------------------------------------------------------------- Legollas Joined: Sep 27, 2001 Posted: 2003-03-06 17:40 -------------------------------------------------------------------------------- * R HP:Beaten MV:Tiring > On a Cliff [ obvious exits: N S ] There are some bloody traces of a trolloc leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. A wild stallion bucks madly, being ridden by you. *Ghraak* leaves north. * R HP:Beaten MV:Tiring > Players in your Zone -------------------- Legollas - On a Cliff Iliana - Road Around a Hill Zorth - Road Around a Hill Jason - Road Around a Hill You sense shadowspawn nearby. * R HP:Beaten MV:Tiring > w Alas, you cannot go that way... k dark * R HP:Beaten MV:Tiring > Tulsor chats 'any rank 5+defenders on?' They aren't here. *Ghraak* has arrived from the north. * R HP:Beaten MV:Tiring > not l k dark You start paying increased attention to your surroundings. * R HP:Beaten MV:Tiring > On a Cliff The cliff overlooks the road to the east and a quick dash down the south side would catch travellers at a bend in the road. To the north, Fal Dara can be seen, its towers jutting high above the city into the sky. [ obvious exits: N S ] There are some bloody traces of a trolloc leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. A wild stallion bucks madly, being ridden by you. * R HP:Beaten MV:Tiring > aa You try to blast *someone*, but he deflects the blow. * R HP:Beaten MV:Tiring - Ghraak: Wounded > k dark Arglebargle, glop-glyf!?! * R HP:Beaten MV:Tiring - Ghraak: Wounded > Ok. * R HP:Beaten MV:Tiring - Ghraak: Wounded > *Ghraak* panics, and attempts to flee! * R HP:Beaten MV:Tiring - Ghraak: Wounded > *Ghraak* barely pierces your body. You try to blast *Ghraak*, but he deflects the blow. * R HP:Beaten MV:Tiring - Ghraak: Wounded > Jason narrates 'whacker dusty' na on graahk * R HP:Beaten MV:Tiring - Ghraak: Wounded > k dark k dark You narrate 'on graahk' * R HP:Beaten MV:Tiring - Ghraak: Wounded > Ok. *Ghraak* panics, and attempts to flee! * R HP:Beaten MV:Tiring - Ghraak: Wounded > b Ok. [bash ]Beaten MV:Tiring - Ghraak: Wounded > Jason narrates 'he beat' *Ghraak* leaves south. Zorth narrates 'Phaed went south' *Ghraak* has arrived from the south. = Your bash at *Ghraak* sends him sprawling! * R HP:Beaten MV:Tiring - Ghraak: Wounded > k dark You blast *Ghraak*'s body into bloody fragments! Jason narrates 'we hagg' * R HP:Beaten MV:Tiring - Ghraak: Wounded > Ok. Iliana narrates 'whacker low guys' * R HP:Beaten MV:Tiring - Ghraak: Wounded > na bashed Dejaqkl narrates 'goliath camp' You narrate 'bashed' l * R HP:Beaten MV:Tiring - Ghraak: Wounded > On a Cliff The cliff overlooks the road to the east and a quick dash down the south side would catch travellers at a bend in the road. To the north, Fal Dara can be seen, its towers jutting high above the city into the sky. [ obvious exits: N S ] There are some bloody traces of a trolloc leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. *Ghraak* is sitting here A wild stallion bucks madly, being ridden by you. * R HP:Beaten MV:Tiring - Ghraak: Wounded > stat l You are a 69 year old male human hunter. Your height is 5 feet, 9 inches, and you weigh 160.0 lbs. You are carrying 0.0 lbs and wearing 81.2 lbs, fairly light. Your base abilities are: Str:17 Int:12 Wil:12 Dex:17 Con:16. Offensive bonus: 164, Dodging bonus: 16, Parrying bonus: 1 Your mood is: Brave. You will flee below: 0 Hit Points You are wanted by: Amador Whitecloaks Seanchan Empire Your armor absorbs about 80% on average. You are subjected to the following effects: - NOTICE - WARDER BOND to gansea - NO QUIT * R HP:Beaten MV:Tiring - Ghraak: Wounded > You blast *Ghraak*'s body into bloody fragments! On a Cliff The cliff overlooks the road to the east and a quick dash down the south side would catch travellers at a bend in the road. To the north, Fal Dara can be seen, its towers jutting high above the city into the sky. [ obvious exits: N S ] There are some bloody traces of a trolloc leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. *Ghraak* is sitting here A wild stallion bucks madly, being ridden by you. * R HP:Beaten MV:Tiring - Ghraak: Wounded > k dark b Ok. * R HP:Beaten MV:Tiring - Ghraak: Wounded > [bash ] They already seem to be stunned. * R HP:Beaten MV:Tiring - Ghraak: Wounded > b [bash ] They already seem to be stunned. * R HP:Beaten MV:Tiring - Ghraak: Wounded > b *Ghraak* pierces your head. You wish that your wounds would stop BLEEDING so much! You try to blast *Ghraak*, but he parries successfully. [bash ] *Ghraak* panics, and attempts to flee! = Nest narrates 'I Locate a trolloc around 4kings/Caralain' * *Ghraak* leaves north. *Ghraak* has arrived from the north. * *Ghraak* leaves north. - Iliana narrates 'sigh we need tic to m ove' = They're not here anymore! * R HP:Beaten MV:Tiring > k dark *Ghraak* has arrived from the north. * R HP:Beaten MV:Tiring > k dark You try to blast *Ghraak*, but he parries successfully. * R HP:Beaten MV:Tiring - Ghraak: Wounded > b Ok. [bash ]Beaten MV:Tiring - Ghraak: Wounded > + *Ghraak* pierces your body. You wish that your wounds would stop BLEEDING so much! =- *Ghraak* panics, and attempts to flee! = Your bash at *Ghraak* sends him sprawling! * R HP:Beaten MV:Tiring - Ghraak: Wounded > You blast *Ghraak*'s body into bloody fragments! * R HP:Beaten MV:Tiring - Ghraak: Battered > na bashed You narrate 'bashed' * R HP:Beaten MV:Tiring - Ghraak: Battered > *Ghraak* leaves south. * R HP:Beaten MV:Tiring > na could use help im still beat k dark k dark You narrate 'could use help im still beat' * R HP:Beaten MV:Tiring > They aren't here. * R HP:Beaten MV:Tiring > They aren't here. * R HP:Beaten MV:Tiring > l k dark k dark On a Cliff The cliff overlooks the road to the east and a quick dash down the south side would catch travellers at a bend in the road. To the north, Fal Dara can be seen, its towers jutting high above the city into the sky. [ obvious exits: N S ] There are some bloody traces of a trolloc leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. A wild stallion bucks madly, being ridden by you. * R HP:Beaten MV:Tiring > k dark They aren't here. * R HP:Beaten MV:Tiring > They aren't here. k dark * R HP:Beaten MV:Tiring > They aren't here. * R HP:Beaten MV:Tiring > They aren't here. * R HP:Beaten MV:Tiring > na heh k dark k dark k dark Jason narrates 'cant' You narrate 'heh' Dainis narrates 'Nest you say trolls?' Iliana narrates 'we coming on tic' *Ghraak* has arrived from the south. * R HP:Beaten MV:Strong > You try to blast *Ghraak*, but he deflects the blow. * R HP:Beaten MV:Strong - Ghraak: Battered > Ok. * R HP:Beaten MV:Strong - Ghraak: Battered > Ok. * R HP:Beaten MV:Strong - Ghraak: Battered > b Jason has arrived from the south, riding a wild stallion. Zorth has arrived from the south, riding a warhorse. A raven has arrived from the south. Iliana has arrived from the south, riding a wild stallion. Jason tries to blast *Ghraak*, but he parries successfully. [bash ] = *Ghraak* panics, and attempts to flee! * Agaeus chats 'hows dodge, bash, one handed long swords combo?' + *Ghraak* leaves south. *Ghraak* has arrived from the south. = Zorth tries to pound *Ghraak*, but he parries successfully. = Your bash at *Ghraak* sends him sprawling! * R HP:Beaten MV:Strong - Zorth: Healthy - Ghraak: Battered > na bashed k dark You narrate 'bashed' * R HP:Beaten MV:Strong - Zorth: Healthy - Ghraak: Battered > k dark Ok. Iliana releases streaks of Fire at *Ghraak*, who screams in pain. * R HP:Beaten MV:Strong - Zorth: Healthy - Ghraak: Battered > Iliana tries to strike *Ghraak*, but he parries successfully. You blast *Ghraak*'s body into bloody fragments! Zorth pounds *Ghraak*'s right hand extremely hard. Ok. k dark * R HP:Beaten MV:Strong - Zorth: Healthy - Ghraak: Beaten > Ok. k dark * R HP:Beaten MV:Strong - Zorth: Healthy - Ghraak: Beaten > k dark Stark narrates 'bloody went camp' * R HP:Beaten MV:Strong - Zorth: Healthy - Ghraak: Beaten > Dejaqkl narrates 'arkyn beat in camp' Ok. * R HP:Beaten MV:Strong - Zorth: Healthy - Ghraak: Beaten > k dark Ok. Nest narrates 'Just one, so far.' * R HP:Beaten MV:Strong - Zorth: Healthy - Ghraak: Beaten > k dark Ok. * R HP:Beaten MV:Strong - Zorth: Healthy - Ghraak: Beaten > k dark Jason leaves north riding a wild stallion. Iliana releases streaks of Fire at *Ghraak*, who screams in pain. * R HP:Beaten MV:Strong - Zorth: Healthy - Ghraak: Critical > Ok. * R HP:Beaten MV:Strong - Zorth: Healthy - Ghraak: Critical > k dark Iliana tries to strike *Ghraak*, but he parries successfully. You blast *Ghraak*'s left leg into bloody fragments! Zorth pounds *Ghraak*'s right arm into bloody fragments! *Ghraak* is dead! R.I.P. Your blood freezes as you hear *Ghraak*'s death cry. woot, i like your axe eltar -------------------------------------------------------------------------------- Wuken Joined: Jun 30, 2001 Posted: 2003-03-06 17:48 -------------------------------------------------------------------------------- You are using: a gold ring a gold ring a camouflaged hood a shimmering pendant of obsidian a pair of golden braids woven into the cloak a bearskin tunic a red tabard with a vivid red cloak a pair of cloth sleeves a pair of dark gloves an ivy bracelet an ivy bracelet a silver etched shield a silver sai a belt with a buckle of cuendillar a soft leather pouch a pair of earthen colored breeches a black pair of silver-tooled boots thats what i was wearing -------------------------------------------------------------------------------- Rychek Joined: Apr 18, 2000 Posted: 2003-03-07 00:01 -------------------------------------------------------------------------------- I had on worse than that and he missed 4 bashes in a row when we fought maybe 20 minutes earlier. Sometimes it just goes your way I guess.