LOG: Running circles round people. Bam Joined: Nov 18, 2000 Posted: 2002-12-10 09:08 -------------------------------------------------------------------------------- Taking a break from mud for a bit so may as well use up the equipment on my last clanned character. No humans to be found anywhere down to cairhien, none to be found when i ran through fal dara on my way south... none anywhere it seems... We hit by Zahra ceridan lujean and wyll caemlyn road, fall back to caralain, none chase as we sit round twiddling our thumbs so we go back. * HP:Hurt MV:Tiring > Glain leaves up. * HP:Hurt MV:Tiring > stat [k human] They aren't here. * HP:Hurt MV:Tiring > You are a 92 year old male trolloc hunter. Your height is 7 feet, 1 inches, and you weigh 255.0 lbs. You are carrying 16.5 lbs and wearing 76.4 lbs, fairly light. Your base abilities are: Str:19 Int:7 Wil:5 Dex:11 Con:18. Offensive bonus: 151, Dodging bonus: 18, Parrying bonus: 1 Your mood is: Brave. You will flee below: 55 Hit Points Your armor absorbs about 72% on average. You are subjected to the following effects: - NO QUIT - NOTICE * HP:Hurt MV:Tiring > u whe Braem Wood [ obvious exits: E S W D ] There are some tracks of a trolloc leaving down. There are some tracks of a trolloc leaving down. There are some tracks of an animal leaving south. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving south. * HP:Hurt MV:Tiring > Players in your Zone -------------------- Bam - Braem Wood * HP:Hurt MV:Tiring > e s s Braem Wood [ obvious exits: S W ] There are some tracks of a trolloc leaving west. There are some tracks of a ridden mount leaving south. There are some tracks of a trolloc leaving south. There are some tracks of a human leaving south. There are some tracks of an animal leaving west. s * HP:Hurt MV:Tiring > Yukon tells you 'ok soon then, is that ok please' Braem Wood [ obvious exits: N S W ] There are some tracks of a trolloc leaving north. There are some tracks of a trolloc leaving west. There are some tracks of a ridden mount leaving south. There are some tracks of a trolloc leaving south. There are some tracks of a human leaving south. * HP:Hurt MV:Tiring > s Braem Wood [ obvious exits: N S W ] There are some tracks of a trolloc leaving north. There are some tracks of a trolloc leaving north. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a trolloc leaving south. A raven is here, watching. A green woodpecker is high up a tree, tapping away. * HP:Hurt MV:Tiring > Crossing a Log [ obvious exits: N S ] There are some tracks of a trolloc leaving north. There are some tracks of a trolloc leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving south. There are some tracks of a trolloc leaving south. * HP:Hurt MV:Tiring > Braem Wood [ obvious exits: N E S D ] There are some tracks of a trolloc leaving north. There are some tracks of a trolloc leaving north. There are some tracks of a ridden mount leaving south. There are some tracks of a fowl leaving down. There are some tracks of a trolloc leaving south. A plump pheasant pecks at the ground. * HP:Hurt MV:Tiring > s East of a Plateau [ obvious exits: N S ] There are some tracks of a trolloc leaving north. There are some tracks of an animal leaving south. There are some tracks of a trolloc leaving north. There are some tracks of a trolloc leaving south. There are some tracks of a fowl leaving north. * HP:Hurt MV:Tiring > whe Players in your Zone -------------------- Bam - East of a Plateau Glain - Braem Wood * HP:Hurt MV:Tiring > Glain tells you 'christ no smelly' * HP:Hurt MV:Tiring > s In a Quiet Valley [ obvious exits: N S W ] There are some tracks of a trolloc leaving north. There are some tracks of an animal leaving west. There are some tracks of an animal leaving north. There are some tracks of a trolloc leaving north. There are some tracks of a ridden mount leaving west. A plump pheasant pecks at the ground. * HP:Hurt MV:Tiring > w In a Quiet Valley [ obvious exits: E S W U ] There are some tracks of a trolloc leaving east. There are some tracks of an animal leaving up. There are some tracks of an animal leaving west. There are some tracks of an animal leaving south. There are some tracks of an animal leaving south. A falcon is here flying around. A raven is here flying around. A cute brown deer eyes you nervously. * HP:Hurt MV:Tiring > w w In a Quiet Valley [ obvious exits: N E S ] There are some tracks of an animal leaving east. There are some tracks of an animal leaving east. There are some tracks of a ridden mount leaving south. There are some tracks of a human leaving south. There are some tracks of a humanoid leaving north. A cute brown deer eyes you nervously. * HP:Hurt MV:Tiring > s Alas, you cannot go that way... * HP:Hurt MV:Tiring > w w In a Quiet Valley [ obvious exits: N E W ] There are some tracks of a trolloc leaving east. There are some tracks of a trolloc leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a human leaving west. There are some tracks of a fowl leaving east. * HP:Hurt MV:Tiring > A Dry Pond [ obvious exits: E W ] There are some tracks of a trolloc leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a trolloc leaving east. There are some tracks of a trolloc leaving west. There are some tracks of a ridden mount leaving west. * HP:Hurt MV:Tiring > Along a Wooded Path [ obvious exits: E S ] There are some tracks of a ridden mount leaving east. There are some tracks of a trolloc leaving east. There are some tracks of a trolloc leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a human leaving south. * HP:Hurt MV:Tiring > s w w Woodland Path [ obvious exits: N E W ] There are some tracks of a ridden mount leaving north. There are some tracks of an animal leaving east. There are some tracks of an animal leaving west. There are some tracks of a human leaving west. There are some tracks of a human leaving east. A spotted jaguar opens its eyes lazily. * HP:Hurt MV:Tiring > Woodlands [ obvious exits: E S W ] There are some tracks of a ridden mount leaving south. There are some tracks of a trolloc leaving west. There are some tracks of an animal leaving south. There are some tracks of an animal leaving east. There are some tracks of a ridden mount leaving east. A lantern has been left here. A cute, long-eared rabbit is munching at a leaf here. A fox is here, hunting for rabbits. A spotted jaguar opens its eyes lazily. A cute, long-eared rabbit is munching at a leaf here. * HP:Hurt MV:Tiring > Edge of the Woods [ obvious exits: E S W ] There are some tracks of a trolloc leaving west. There are some tracks of an animal leaving east. There are some tracks of an animal leaving south. There are some tracks of an animal leaving east. There are some tracks of an animal leaving west. * HP:Hurt MV:Tiring > w Lawn [ obvious exits: N E S W ] There are some tracks of a trolloc leaving north. There are some tracks of an animal leaving east. There are some tracks of an animal leaving west. There are some tracks of a human leaving south. There are some tracks of an animal leaving south. * HP:Hurt MV:Tiring > t [trac human] It's a little difficult to read old tracks in the snow... It's a little difficult to read old tracks in the snow... - It's a little difficult to read old tracks in the snow... = It's a little difficult to read old tracks in the snow... + It's a little difficult to read old tracks in the snow... Some clear recent tracks of Ceridan leaving south. Some faint three day-old tracks of Harakir leaving west. Some faint three day-old tracks of Harakir leaving east. * HP:Hurt MV:Tiring > Bharq narrates 'hello everyone' * HP:Hurt MV:Tiring > Glain narrates 'lo' * HP:Hurt MV:Tiring > nar jeese, didnt even chase me inside the first door whe You narrate 'jeese, didnt even chase me inside the first door' * HP:Hurt MV:Tiring > Players in your Zone -------------------- Glain - Low Bushes Bam - Lawn You catch a smell of horses nearby. * HP:Hurt MV:Tiring > ' [k human] They aren't here. * HP:Hurt MV:Tiring > nar smell is here ' A wild dog has arrived from the south. A wild dog barely tickles your body with his hit. Yukon tells you 'can we meet up in a few days then, if not tormorrow..to rebond and then u can take a breather, is that ok please' * HP:Hurt MV:Tiring - a wild dog: Scratched > You narrate 'smell is here' * HP:Hurt MV:Tiring - a wild dog: Scratched > [k human] They aren't here. * HP:Hurt MV:Tiring - a wild dog: Scratched > You pound a wild dog's body into bloody fragments! A wild dog tickles your body with his hit. * HP:Hurt MV:Tiring - a wild dog: Wounded > change mood wimpy f Mood changed to: Wimpy TICK IN 5 SECONDS. You panic and attempt to flee!og: Wounded > You flee head over heels. Edge of the Woods [ obvious exits: E S W ] There are some tracks of a trolloc leaving west. There are some tracks of an animal leaving east. There are some tracks of an animal leaving south. There are some tracks of an animal leaving east. There are some tracks of an animal leaving west. * HP:Hurt MV:Tiring > whe sco Players in your Zone -------------------- Bam - Edge of the Woods You catch a smell of horses nearby. ' * HP:Hurt MV:Tiring > You have 331(382) hit and 134(242) movement points. You have scored 14708816 experience points and 49 quest points. You need 2791184 exp to level and 26 qp to rank. You have amassed 51 Turn points to date. You have played 25 days and 15 hours (real time). This ranks you as Bam the Grovelling Slave [Dha'vol 3] (Level 30). You are standing. * HP:Hurt MV:Tiring > [k human] They aren't here. ' * HP:Hurt MV:Tiring > ' [k human] They aren't here. * HP:Hurt MV:Tiring > ' [k human] They aren't here. * HP:Hurt MV:Tiring > [k human] They aren't here. * HP:Hurt MV:Tiring > whe whe Your heartbeat calms down more as you feel less panicked. Timer now at 61 secs. * HP:Scratched MV:Tiring > Players in your Zone -------------------- Glain - Edge of the Woods Bam - Edge of the Woods You catch a smell of horses nearby. * HP:Scratched MV:Tiring > Players in your Zone -------------------- Glain - Edge of the Woods Bam - Edge of the Woods You catch a smell of horses nearby. * HP:Scratched MV:Tiring > stat You are a 92 year old male trolloc hunter. Your height is 7 feet, 1 inches, and you weigh 255.0 lbs. You are carrying 16.5 lbs and wearing 76.4 lbs, fairly light. Your base abilities are: Str:19 Int:7 Wil:5 Dex:11 Con:18. Offensive bonus: 132, Dodging bonus: 18, Parrying bonus: 1 Your mood is: Wimpy. You will flee below: 55 Hit Points Your armor absorbs about 72% on average. You are subjected to the following effects: - NO QUIT - NOTICE * HP:Scratched MV:Tiring > Glain nods in agreement. l * HP:Scratched MV:Tiring > Edge of the Woods The tall trees of the forest, mixed with the abundant undergrowth, makes passage difficult, but near the edge, the way is much easier. Sounds of wildlife drift through the air, accompanying the rustling of branches. To the south, the Caemlyn Road makes its way through Andor, while to the west, a farm can be seen. [ obvious exits: E S W ] There are some tracks of a trolloc leaving west. There are some tracks of an animal leaving east. There are some tracks of an animal leaving south. There are some tracks of an animal leaving east. There are some tracks of an animal leaving west. Glain the Veteran Havoc is standing here. * HP:Scratched MV:Tiring > Glain says 'bash stab if solo' ex * HP:Scratched MV:Tiring > Obvious exits: East - Woodlands South - Edge of the Woods West - Lawn * HP:Scratched MV:Tiring > change mood brave ' Mood changed to: Brave * HP:Scratched MV:Tiring > [k human] They aren't here. * HP:Scratched MV:Tiring > ' [k human] They aren't here. * HP:Scratched MV:Tiring > Kromm narrates 'I out' * HP:Scratched MV:Tiring > say west north inside room, 2 doors whe You say 'west north inside room, 2 doors' * HP:Scratched MV:Tiring > Players in your Zone -------------------- Glain - Edge of the Woods Bam - Edge of the Woods You catch a smell of horses nearby. * HP:Scratched MV:Tiring > Glain shivers uncomfortably. * HP:Scratched MV:Tiring > say dismount room with 2 diff exits You say 'dismount room with 2 diff exits' * HP:Scratched MV:Tiring > whe ' Players in your Zone -------------------- Glain - Edge of the Woods Bam - Edge of the Woods You catch a smell of horses nearby. * HP:Scratched MV:Tiring > [k human] They aren't here. * HP:Scratched MV:Tiring > ' [k human] They aren't here. ' * HP:Scratched MV:Tiring > ' Yukon tells you 'eww its snowing here' [k human] They aren't here. ' * HP:Scratched MV:Tiring > [k human] They aren't here. * HP:Scratched MV:Tiring > [k human] They aren't here. ' * HP:Scratched MV:Tiring > [k human] They aren't here. stat ' * HP:Scratched MV:Tiring > You are a 92 year old male trolloc hunter. Your height is 7 feet, 1 inches, and you weigh 255.0 lbs. You are carrying 16.5 lbs and wearing 76.4 lbs, fairly light. Your base abilities are: Str:19 Int:7 Wil:5 Dex:11 Con:18. Offensive bonus: 151, Dodging bonus: 18, Parrying bonus: 1 Your mood is: Brave. You will flee below: 55 Hit Points Your armor absorbs about 72% on average. You are subjected to the following effects: - NO QUIT - NOTICE ' * HP:Scratched MV:Tiring > [k human] They aren't here. * HP:Scratched MV:Tiring > ' [k human] They aren't here. * HP:Scratched MV:Tiring > ' [k human] They aren't here. * HP:Scratched MV:Tiring > [k human] They aren't here. ' * HP:Scratched MV:Tiring > ' [k human] They aren't here. * HP:Scratched MV:Tiring > ' [k human] They aren't here. * HP:Scratched MV:Tiring > ' [k human] They aren't here. * HP:Scratched MV:Tiring > *Lujean* has arrived from the east, riding a bloodstock stallion. * HP:Scratched MV:Tiring > ' [k human] You try to pound *Lujean*, but he parries successfully. * HP:Scratched MV:Tiring - Lujean: Healthy > *Lujean* tickles your body with his strike. You try to pound *Lujean*, but he parries successfully. * HP:Scratched MV:Tiring - Lujean: Healthy > b [k human] You do the best you can! [bash ]ratched MV:Tiring - Lujean: Healthy > + *Lujean* barely strikes your body. = Your bash at *Lujean* sends him sprawling! * HP:Hurt MV:Tiring - Lujean: Scratched > change mood wimpy f TICK IN 5 SECONDS. Mood changed to: Wimpy You try to pound *Lujean*, but he parries successfully. You panic and attempt to flee! You flee head over heels. Edge of the Woods [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving east. There are some tracks of a trolloc leaving east. There are some tracks of a trolloc leaving north. A fox is here, hunting for rabbits. A crow is visible flying high in the sky. * HP:Hurt MV:Tiring > change mood brave n Mood changed to: Brave * HP:Hurt MV:Tiring > Edge of the Woods [ obvious exits: E S W ] There are some tracks of a trolloc leaving south. There are some tracks of a trolloc leaving west. There are some tracks of an animal leaving east. There are some tracks of an animal leaving south. There are some tracks of an animal leaving east. *Lujean* is standing here, riding a bloodstock stallion. You sense a hidden life form in the area... * HP:Hurt MV:Tiring > ' Glain clumsily approaches *Lujean*, broadcasting his intentions. Glain tries to pierce *Lujean*, but he deflects the blow. * HP:Hurt MV:Tiring > [k human] You try to pound *Lujean*, but he parries successfully. * HP:Hurt MV:Tiring - Glain: Healthy - Lujean: Scratched > ' b [k human] You do the best you can! [bash ] Glain: Healthy - Lujean: Scratched > -= *Lujean* tries to strike Glain, but he deflects the blow. Your heartbeat calms down more as you feel less panicked. Timer now at 61 secs. + *Fern* has arrived from the east, riding a warhorse. The grasshopper has arrived from the east. = *Fern* starts barreling down on you, a sleek, mahogany-shafted spear aimed at your chest. As *Lujean* avoids your bash, you topple over and fall to the ground! <--- that coulda been nasty if disengaged... * HP:Scratched MV:Strong - Glain: Healthy - Lujean: Healthy > *Lujean* tries to strike Glain, but he parries successfully. Glain tries to pierce *Lujean*, but he deflects the blow. * HP:Scratched MV:Strong - Glain: Healthy - Lujean: Healthy > sta *Fern* starts barreling down on you, a sleek, mahogany-shafted spear aimed at your chest. * HP:Scratched MV:Strong - Glain: Healthy - Lujean: Healthy > change mood brave Do you not consider fighting as standing? * HP:Scratched MV:Strong - Glain: Healthy - Lujean: Healthy > You try to pound *Lujean*, but he parries successfully. *Lujean* tries to strike Glain, but he parries successfully. Glain tries to pierce *Lujean*, but he parries successfully. * HP:Scratched MV:Strong - Glain: Healthy - Lujean: Healthy > Mood changed to: Brave * HP:Scratched MV:Strong - Glain: Healthy - Lujean: Healthy > change mood wimpy f Glain pierces *Lujean*'s right foot very hard. *Lujean* panics, and attempts to flee! *Fern* starts barreling down on you, a sleek, mahogany-shafted spear aimed at your chest. * HP:Scratched MV:Strong - Glain: Healthy - Lujean: Scratched > ' *Lujean* leaves east riding a bloodstock stallion. * HP:Scratched MV:Strong > Mood changed to: Wimpy * HP:Scratched MV:Strong > Edge of the Woods [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving east. There are some tracks of a trolloc leaving north. A fox is here, hunting for rabbits. A crow is visible flying high in the sky. * HP:Scratched MV:Tiring > [k human] They aren't here. * HP:Scratched MV:Tiring > ' ' [k human] They aren't here. change mood brave * HP:Scratched MV:Tiring > [k human] They aren't here. * HP:Scratched MV:Tiring > n ' Mood changed to: Brave * HP:Scratched MV:Tiring > b *Stiger* has arrived from the west, riding a warhorse. Edge of the Woods [ obvious exits: E S W ] There are some tracks of a ridden mount leaving east. There are some tracks of a trolloc leaving south. There are some tracks of a trolloc leaving west. There are some tracks of an animal leaving east. There are some tracks of an animal leaving south. *Lujean* is standing here, riding a bloodstock stallion. A small grasshopper hops from place to place. *Fern* is here, fighting Glain, riding a warhorse. Glain the Veteran Havoc is here, fighting Fern. * HP:Scratched MV:Tiring > *Lujean* starts barreling down on you, a large steel spear aimed at your chest. [k human] You try to pound *Lujean*, but he deflects the blow. [bash ] ing - Lujean: Scratched > * *Nevohsew* has arrived from the south, riding a warhorse. + *Nevohsew* leaves east riding a warhorse. - *Lujean* barely strikes your body. *Fern* tries to strike Glain, but he parries successfully. Glain tries to pierce *Fern*, but he deflects the blow. Glain tries to pierce *Fern*, but he deflects the blow. - *Stiger* has arrived from the south, riding a warhorse. *Nevohsew* has arrived from the east, riding a warhorse. = Your bash at *Lujean* sends him sprawling! *Nevohsew* smites your body. * HP:Scratched MV:Tiring - Lujean: Scratched > *Stiger* barely slashes your left foot. * HP:Hurt MV:Tiring - Lujean: Scratched > change mood wimpy f Mood changed to: Wimpy You panic and attempt to flee!Scratched > *Stiger* slashes your right arm hard. *Fern* tries to strike Glain, but he parries successfully. Glain tries to pierce *Fern*, but he parries successfully. Glain tries to pierce *Fern*, but he parries successfully. You flee head over heels. Lawn [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving south. There are some tracks of a trolloc leaving east. There are some tracks of an animal leaving west. There are some tracks of a trolloc leaving north. There are some tracks of an animal leaving east. A wild dog with matted fur snarls at you. * HP:Hurt MV:Tiring > s A wild dog has arrived from the west. A wild dog barely hits your right arm. A wild dog joins a wild dog's fight! * HP:Hurt MV:Tiring - a wild dog: Hurt > f Glain narrates 'out' * HP:Hurt MV:Tiring - a wild dog: Hurt > *Alterith* has arrived from the west, riding a bloodstock stallion. No way! You're fighting for your life! * HP:Hurt MV:Tiring - a wild dog: Hurt > A wild dog tries to hit you, but you dodge the attack. You pound a wild dog's right leg into bloody fragments! A wild dog tries to hit you, but you dodge the attack. *Alterith* leaves east riding a bloodstock stallion. You panic and attempt to flee!og: Wounded > *Wilkerson* has arrived from the south, riding a bloodstock stallion. *Maetel* has arrived from the south, riding a warhorse. *Brax* has arrived from the south, riding a warhorse. *Nevohsew* has arrived from the east, riding a warhorse. *Nevohsew* smites your body. You flee head over heels. Edge of the Woods [ obvious exits: E S W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving east. *Alterith* is standing here, riding a bloodstock stallion. *Lujean* is standing here, riding a bloodstock stallion. * HP:Hurt MV:Tiring > *Alterith* smites your body. * HP:Hurt MV:Tiring - Alterith: Scratched > *Lujean* leaves west riding a bloodstock stallion. f * HP:Hurt MV:Tiring - Alterith: Scratched > You pound *Alterith*'s left leg. *Alterith* barely smites your body. * HP:Hurt MV:Tiring - Alterith: Scratched > *Nevohsew* has arrived from the west, riding a warhorse. * HP:Hurt MV:Tiring - Alterith: Scratched > s *Nevohsew* smites your body. You panic and attempt to flee!: Scratched > e e *Lujean* has arrived from the west, riding a bloodstock stallion. n n *Lujean* starts barreling down on you, a large steel spear aimed at your chest. Yukon tells you 'is that ok hun...to hook up when u can...i know we shouldn't throw away this bond..were good pals and all..im getting better and am not lame, hehe even glain says that.' You flee head over heels. Woodlands [ obvious exits: E S W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. A lantern has been left here. A cute, long-eared rabbit is munching at a leaf here. A fox is here, hunting for rabbits. Low Bushes [ obvious exits: N S W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. * HP:Hurt MV:Tiring > n Alas, you cannot go that way... * HP:Hurt MV:Tiring > Alas, you cannot go that way... * HP:Hurt MV:Tiring > n Woodlands [ obvious exits: E S W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. A lantern has been left here. A cute, long-eared rabbit is munching at a leaf here. A fox is here, hunting for rabbits. * HP:Hurt MV:Tiring > Alas, you cannot go that way... * HP:Hurt MV:Tiring > Alas, you cannot go that way... *Wilkerson* has arrived from the west, riding a bloodstock stallion. *Maetel* has arrived from the west, riding a warhorse. *Brax* has arrived from the west, riding a warhorse. * HP:Hurt MV:Tiring > e *Nevohsew* has arrived from the west, riding a warhorse. * HP:Hurt MV:Tiring > *Alterith* has arrived from the west, riding a bloodstock stallion. Alas, you cannot go that way... * HP:Hurt MV:Tiring > *Alterith* barely smites your body. *Nevohsew* smites your left leg hard. * HP:Wounded MV:Tiring - Alterith: Scratched > *Brax* slashes your body hard. *Wilkerson* leaves east riding a bloodstock stallion. *Maetel* leaves east riding a warhorse. * HP:Wounded MV:Tiring - Alterith: Scratched > No way! You're fighting for your life! * HP:Wounded MV:Tiring - Alterith: Scratched > f *Wilkerson* has arrived from the east, riding a bloodstock stallion. *Maetel* has arrived from the east, riding a warhorse. s w w *Brax* barely slashes your head.h: Scratched > You pound *Alterith*'s right arm hard. *Alterith* tickles your body with his smite. You panic and attempt to flee! n You flee head over heels. Low Bushes [ obvious exits: N S W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. Caemlyn Road [ obvious exits: N E W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving west. * HP:Wounded MV:Tiring > Caemlyn Road [ obvious exits: N E W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving east. A fox is here, hunting for rabbits. * HP:Wounded MV:Tiring > n Bend in the Road [ obvious exits: N E ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving east. * HP:Wounded MV:Tiring > Bend in the Road [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. * HP:Wounded MV:Tiring > Lawn [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. *Lujean* is standing here, riding a bloodstock stallion. A wild dog with matted fur snarls at you. A wild dog with matted fur snarls at you. * HP:Wounded MV:Tiring > n *Lujean* leaves west riding a bloodstock stallion. * HP:Wounded MV:Tiring > n The door seems to be closed. <--- bother, musta repoped on me * HP:Wounded MV:Tiring > The door seems to be closed. * HP:Wounded MV:Tiring > *Lujean* has arrived from the west, riding a bloodstock stallion. * HP:Wounded MV:Tiring > *Lujean* starts barreling down on you, a large steel spear aimed at your chest. * HP:Wounded MV:Tiring > open door n Ok. * HP:Wounded MV:Tiring > *Lujean* clumsily charges Bam, who deftly steps aside. *Lujean* clumsily charges you with his spear, but you step aside. *Lujean* barely strikes your head. No way! You're fighting for your life! * HP:Wounded MV:Tiring - Lujean: Scratched > You try to pound *Lujean*, but he parries successfully. You swiftly dodge a wild dog's attempt to hit you. A wild dog joins a wild dog's fight! f You panic and attempt to flee!n: Scratched > *Akaye* has arrived from the south, riding a warhorse. *Akaye* barely strikes your head. *Akaye* strikes your left leg. A wild dog tickles your body with his hit. A wild dog tickles your body with his hit. You flee head over heels. Grain Shed [ obvious exits: N S ] o HP:Wounded MV:Tiring > n n The woodendoor seems to be closed. o HP:Wounded MV:Tiring > The woodendoor seems to be closed. o HP:Wounded MV:Tiring > open woodendoor n Ok. Glain narrates 'sluagh rip... he says they got *****loads bam' o HP:Wounded MV:Tiring > Smoke Shed [ obvious exits: E S W ] A hunk of beef has been left here. [10] o HP:Wounded MV:Tiring > close door I see no door here. o HP:Wounded MV:Tiring > close darkdoor Ok. o HP:Wounded MV:Tiring > TICK IN 5 SECONDS. open sidedoor e Ok. o HP:Wounded MV:Tiring > Woodpile [ obvious exits: W ] There are some tracks of a trolloc leaving north. Green moss covers the area here, with grayish tendrils crawling over the floor. * HP:Wounded MV:Tiring > close door Ok. * HP:Wounded MV:Tiring > open woods A grayish-green moss barely hits your left arm. You barely pound a grayish-green moss's right foreleg. A grayish-green moss tries to hit you, but you dodge the attack. Your heartbeat calms down more as you feel less panicked. Timer now at 61 secs. * HP:Wounded MV:Tiring - a grayish-green moss: Wounded > Yukon tells you 'it would be cool to meet up soon..rebond u take a break..done, could we do it later today...and u could log on and off then' * HP:Wounded MV:Tiring - a grayish-green moss: Wounded > I see no woods here. * HP:Wounded MV:Tiring - a grayish-green moss: Wounded > change mood wimpy Mood changed to: Wimpy open wood * HP:Wounded MV:Tiring - a grayish-green moss: Wounded > You pound a grayish-green moss's left foreleg into bloody fragments! A grayish-green moss tickles your left hand with its hit. * HP:Wounded MV:Tiring - a grayish-green moss: Battered > ca Ok. * HP:Wounded MV:Tiring - a grayish-green moss: Battered > change mood wimpy f You cackle gleefully. * HP:Wounded MV:Tiring - a grayish-green moss: Battered > Mood changed to: Wimpy The door is opened from the other side.n moss: Battered > You panic and attempt to flee! A grayish-green moss barely hits your right arm. *Akaye* has arrived from the west. *Akaye* tickles your body with his strike. close woof You flee head over heels. Smoke Shed [ obvious exits: E S W ] A hunk of beef has been left here. [10] o HP:Wounded MV:Tiring > I see no woof here. o HP:Wounded MV:Tiring > e ' Woodpile [ obvious exits: N W ] There are some tracks of a trolloc leaving west. There are some tracks of a trolloc leaving north. *Akaye* is standing here. Green moss covers the area here, with grayish tendrils crawling over the floor. * HP:Wounded MV:Tiring > *Akaye* leaves west. * HP:Wounded MV:Tiring > You swiftly dodge a grayish-green moss's attempt to hit you. [k human] They aren't here. * HP:Wounded MV:Tiring - a grayish-green moss: Battered > change mood brave ' *Akaye* has arrived from the west. Mood changed to: Brave * HP:Wounded MV:Tiring - a grayish-green moss: Battered > change mood wimpy f *Akaye* strikes your right arm hard. * HP:Wounded MV:Tiring - a grayish-green moss: Battered > [k human] You do the best you can! * HP:Wounded MV:Tiring - a grayish-green moss: Battered > *Akaye* barely strikes your body. You pound a grayish-green moss's left foreleg hard. A grayish-green moss tries to hit you, but you dodge the attack. * HP:Wounded MV:Tiring - a grayish-green moss: Battered > ' Mood changed to: Wimpy *Brax* has arrived from the west. You panic and attempt to flee!yish-green moss: Battered > *Fern* has arrived from the west. A warhorse has arrived from the west. The grasshopper has arrived from the west. *Fern* strikes your right leg very hard. *Brax* barely slashes your body. You flee head over heels. Smoke Shed [ obvious exits: E S W ] A hunk of beef has been left here. [10] [k human] They aren't here. o HP:Battered MV:Tiring > *Akaye* has arrived from the east. * HP:Battered MV:Tiring > e n *Akaye* leaves west. o HP:Battered MV:Tiring > Woodpile [ obvious exits: N W ] There are some tracks of a human leaving west. There are some tracks of a human leaving west. There are some tracks of a trolloc leaving north. A small grasshopper hops from place to place. A warhorse is here, stamping his feet impatiently. *Fern* is standing here. *Brax* is standing here. Green moss covers the area here, with grayish tendrils crawling over the floor. * HP:Battered MV:Tiring > Hunter's Trail [ obvious exits: E S W ] There are some tracks of a trolloc leaving east. There are some tracks of an animal leaving east. There are some tracks of an animal leaving east. There are some tracks of an animal leaving east. There are some tracks of an animal leaving west. A raccoon sniffs the ground for food. * HP:Battered MV:Tiring > w w End of Trail [ obvious exits: E ] <--- err... bother, stupid repop There are some tracks of an animal leaving east. There are some tracks of an animal leaving east. There are some tracks of an animal leaving east. There are some tracks of an animal leaving east. There are some tracks of an animal leaving east. A large slab of meat has been placed here. [5] A fierce wolverine is here, hissing. A cute brown deer eyes you nervously. w * HP:Battered MV:Tiring > Alas, you cannot go that way... * HP:Battered MV:Tiring > Alas, you cannot go that way... Glain tells you 'i'm caralain.. which dir u running?' <--- running in circles of course... * HP:Battered MV:Tiring > *Brax* has arrived from the east. * HP:Battered MV:Tiring > A wolverine tickles Brax's body with its hit. <--- Go wolverine go! A raccoon has arrived from the east. * HP:Battered MV:Tiring > *Brax* slashes a wolverine's body into bloody fragments! A wolverine tries to hit Brax, but he parries successfully. * HP:Battered MV:Tiring > e e Hunter's Trail [ obvious exits: E S W ] There are some tracks of a trolloc leaving west. There are some tracks of a human leaving west. There are some tracks of a trolloc leaving east. There are some tracks of an animal leaving west. There are some tracks of an animal leaving east. A small grasshopper hops from place to place. A warhorse is here, stamping his feet impatiently. *Fern* is standing here. * HP:Battered MV:Tiring > Hunter's Trail [ obvious exits: N W ] There are some tracks of a trolloc leaving north. There are some tracks of an animal leaving west. There are some tracks of an animal leaving west. There are some tracks of an animal leaving west. There are some tracks of an animal leaving west. A raccoon sniffs the ground for food. A cute brown deer eyes you nervously. A fierce wolverine is here, hissing. * HP:Battered MV:Tiring > n e * HP:Battered MV:Tiring > e e Hunter's Trail [ obvious exits: E S ] There are some tracks of a trolloc leaving east. * HP:Battered MV:Tiring > Hunter's Trail [ obvious exits: W ] There are some tracks of a trolloc leaving east. * HP:Battered MV:Tiring > Alas, you cannot go that way... open green * HP:Battered MV:Tiring > Alas, you cannot go that way... * HP:Battered MV:Tiring > e e Ok. s w * HP:Battered MV:Tiring > s End of the Path [ obvious exits: S W ] There are some tracks of a trolloc leaving south. * HP:Battered MV:Tiring > Alas, you cannot go that way... * HP:Battered MV:Tiring > Wooded Path [ obvious exits: N W ] There are some tracks of a trolloc leaving west. * HP:Battered MV:Tiring > e Bend in the Path [ obvious exits: E S ] There are some tracks of a trolloc leaving south. There are some tracks of an animal leaving south. There are some tracks of an animal leaving south. A wild hog snorts angrily, pawing at the ground. * HP:Battered MV:Tiring > Wooded Path [ obvious exits: N E ] There are some tracks of a trolloc leaving east. There are some tracks of an animal leaving north. There are some tracks of an animal leaving north. There are some tracks of an animal leaving north. * HP:Battered MV:Tiring > A Quiet Wood [ obvious exits: W ] There are some tracks of a trolloc leaving south. * HP:Battered MV:Tiring > open bush s close bush Ok. * HP:Battered MV:Tiring > A Dry Pond [ obvious exits: N E W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. There are some tracks of a trolloc leaving west. * HP:Battered MV:Tiring > e e Ok. * HP:Battered MV:Tiring > e n In a Quiet Valley [ obvious exits: N E W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. There are some tracks of a trolloc leaving west. There are some tracks of a trolloc leaving east. e e * HP:Battered MV:Tiring > In a Quiet Valley [ obvious exits: N W ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of an animal leaving north. There are some tracks of a trolloc leaving north. There are some tracks of an animal leaving north. A cute brown deer eyes you nervously. * HP:Battered MV:Tiring > e Alas, you cannot go that way... * HP:Battered MV:Tiring > In a Quiet Valley [ obvious exits: E S W U ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. There are some tracks of a trolloc leaving west. There are some tracks of an animal leaving south. A cute brown deer eyes you nervously. A cute brown deer eyes you nervously. * HP:Battered MV:Tiring > n In a Quiet Valley [ obvious exits: N S W ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving west. There are some tracks of a trolloc leaving west. There are some tracks of an animal leaving west. * HP:Battered MV:Tiring > Alas, you cannot go that way... * HP:Battered MV:Tiring > n n Alas, you cannot go that way... * HP:Battered MV:Tiring > n n East of a Plateau [ obvious exits: N S ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving south. There are some tracks of a trolloc leaving south. There are some tracks of a trolloc leaving north. There are some tracks of a trolloc leaving north. A plump pheasant pecks at the ground. * HP:Battered MV:Tiring > Braem Wood [ obvious exits: N E S D ] There are some tracks of a ridden mount leaving north. There are some tracks of a trolloc leaving south. There are some tracks of a trolloc leaving north. There are some tracks of a fowl leaving down. There are some tracks of a trolloc leaving south. * HP:Battered MV:Tiring > n n Crossing a Log [ obvious exits: N S ] There are some tracks of a ridden mount leaving north. There are some tracks of a trolloc leaving south. There are some tracks of a trolloc leaving north. There are some tracks of a trolloc leaving south. There are some tracks of a trolloc leaving north. * HP:Battered MV:Tiring > Braem Wood [ obvious exits: N S W ] There are some tracks of a ridden mount leaving north. There are some tracks of a trolloc leaving south. There are some tracks of a trolloc leaving north. There are some tracks of an animal leaving north. There are some tracks of a trolloc leaving south. A green woodpecker is high up a tree, tapping away. * HP:Battered MV:Tiring > Braem Wood [ obvious exits: N S W ] There are some tracks of a ridden mount leaving west. There are some tracks of a trolloc leaving south. There are some tracks of a trolloc leaving north. There are some tracks of a trolloc leaving north. There are some tracks of an animal leaving south. A raven is here, watching. * HP:Battered MV:Tiring > w d Braem Wood [ obvious exits: S W ] There are some tracks of a trolloc leaving south. There are some tracks of a trolloc leaving west. There are some tracks of a trolloc leaving west. There are some tracks of a trolloc leaving south. There are some tracks of a trolloc leaving south. * HP:Battered MV:Tiring > Alas, you cannot go that way... * HP:Battered MV:Tiring > Braem Wood [ obvious exits: E S W D ] There are some tracks of a trolloc leaving east. There are some tracks of a trolloc leaving down. There are some tracks of a trolloc leaving down. There are some tracks of a trolloc leaving east. There are some tracks of an animal leaving south. A fierce merlin is visible flying high in the sky. * HP:Battered MV:Winded > Caralain Grass [ obvious exits: N E S W U ] There are some tracks of a trolloc leaving up. There are some tracks of a trolloc leaving east. There are some tracks of a trolloc leaving up. There are some tracks of an animal leaving west. There are some tracks of a ridden mount leaving east. A cute brown deer eyes you nervously. * HP:Battered MV:Winded > Glain narrates 'wuken akaye raine ibner zina ceridan fern stiger atleast says sluagh' * HP:Battered MV:Winded > whe Players in your Zone -------------------- Bam - Caralain Grass Glain - Caralain Grass * HP:Battered MV:Winded > A brown deer panics, and attempts to flee! A brown deer leaves west. Glain narrates '+ the ones we saw' * HP:Battered MV:Winded > ' l [k human] They aren't here. ' * HP:Battered MV:Winded > Caralain Grass You move through a vast expanse of tall golden grass, dancing in the wind. To the north is a large red pile of dirt sitting at the bottom of a small rise. To the south and west the grass continues, while to the east a large forest can be seen. [ obvious exits: N E S W U ] There are some tracks of a trolloc leaving up. There are some tracks of an animal leaving west. There are some tracks of a trolloc leaving east. There are some tracks of a trolloc leaving up. There are some tracks of an animal leaving west. * HP:Battered MV:Winded > [k human] They aren't here. * HP:Battered MV:Winded > nar more more Yukon tells you 'can u say whether thats ok..in a few days... or asap...its good to take a break, but i would like to keep our bond strong' * HP:Battered MV:Winded > whe You narrate 'more more' * HP:Battered MV:Winded > Players in your Zone -------------------- Bam - Caralain Grass Glain - Caralain Grass * HP:Battered MV:Winded > A fierce merlin has arrived from above. * HP:Battered MV:Winded > tel glain head north if wanna live whe You tell Glain 'head north if wanna live' We then head apple tree, beat beat up on nevohsew a bit, fern came and wasn't bothering to fight just trying charge as other flees so we head up through cut to cave, hit nevohsew again when he dismounts for us there, he runs n, we follow up and run into Ibner and Zina, also giving Fern time to catch up. I rip, as expected to the 13th and 14th human. Could have run north of course with vial but wasn't really worried, one more naked reason to take a break from mud. whll zahra ceridan lujean fern nevohsew brax akaye alterith maetel wilkerson stiger and then Zina and Ibner, good fun running circles around the others, pity end was in terrible zone. -------------------------------------------------------------------------------- Hirilorn Joined: Oct 17, 2000 From: In Somerset, UK Posted: 2002-12-10 09:12 -------------------------------------------------------------------------------- whatever