[LONG LOG] Amadician Pandemonium!! Ginger Joined: Jun 18, 2002 From: The Great White North Posted: 2004-03-12 23:15 -------------------------------------------------------------------------------- Disclaimer - If you are looking for skills, great kills, 1 on 1 pk, or anything like that, READ NO FURTHER. This log is not about skills, it's about a lucky situation that was taken advantage of, some bad decisions by some pukes, and basically, all out insane pandemonium...just how Ginger likes it. If you're a purist, stop reading now - I warn you! This is a l-o-n-g one! Ginger decides to head back to his Amadician stomping grounds to cause some trouble! . . Lots of wandering around, no pukes in sight....until.... . . * HP:Hurt MV:Full > At the Edge of a Hardwood Forest The hardwood forest that continues to the east and west suddenly gives way to a much older evergreen forest just to the north. To the southeast there appears to be a clearing of some sort, but the thick underbrush to the south prevents access from that direction. [ obvious exits: N E W ] The corpse of a forest boar is lying here. A darkhound is here, howling for blood. A darkhound is here, howling for blood. A darkhound is here, howling for blood. A darkhound is here, howling for blood. A darkhound is here, howling for blood. A darkhound is here, howling for blood. A darkhound is here, howling for blood. A darkhound is here, howling for blood. A darkhound is here, howling for blood. A darkly cloaked woman stands here, scrutinizing you. A mole is here. . . Hmmm......Chianna without that Lightfriend Aorik (who always assist pukes). This could be promising! * HP:Hurt MV:Fresh > [where ] Players in your Zone -------------------- Ginger - At the Edge of a Hardwood Forest <-- But no smells! Argh! * HP:Hurt MV:Fresh > score You have 250(297) hit and 233(233) movement points. You have scored 7322979 experience points and 0 quest points. You need 777021 exp to reach the next level. You have amassed 8 Turn points to date. <-- That's my record!!! You have played 26 days and 6 hours (real time). This ranks you as Ginger the Lone Raider (Level 25). You are resting. * S HP:Scratched MV:Full - a draft horse: Wounded > eq You are using: a full metal helmet and visor a burnished metal breastplate a gleeman's cloak a backpack a pair of ebony-steel plate vambraces a pair of heavy metal gauntlets a wide leather wristband a great claymore a plain weapons belt a water skin a set of oiled chainmail leggings a pair of thick metal boots . . Looking for pukes, finding nothing, so a gold-hunting we go! . . * S HP:Hurt MV:Full > l in pack backpack (used) : a large number of gold crowns (23) the death scalp of a black stallion slain in Two Rivers [2] the death scalp of a draft horse slain in Amadicia the death scalp of a black wolf slain in Amadicia the death scalp of a timber wolf slain in Amadicia [2] the death scalp of a draft horse slain in Amadicia [3] the death scalp of a wild stallion slain in Amadicia the death scalp of a shaggy brown mare slain in Amadicia the death scalp of a wild stallion slain in the Mountains of Mist the death scalp of a timber wolf slain in the Mountains of Mist [2] the death scalp of a wild stallion slain in Ghealdan the death scalp of a draft horse slain in Ghealdan [2] the death scalp of a gray palfrey slain in Ghealdan the death scalp of a bloodstock stallion slain in Ghealdan the death scalp of a gray palfrey slain in Two Rivers the death scalp of a shaggy brown mare slain in the Mountains of Mist the death scalp of a warhorse slain in Two Rivers [3] a large slab of meat a skin of human flesh [2] a bubbling draught an oilstone . . You put the death scalp of a draft horse slain in Amadicia in a backpack. You put the death scalp of a timber wolf slain in Amadicia in a backpack. You put the death scalp of a draft horse slain in Amadicia in a backpack. . . Looking for pukes.... . . o S HP:Hurt MV:Tiring > Outside the Eastern Gate of Amador The tall gates of Amador stand to the west, the sounds of the bustling city drifting out from beyond the entrance. This narrow dirt road leads north, surrounded by the green fields of Amadicia. [ obvious exits: N S W ] An iron lantern hangs from the wall above the gate. You notice a pair of thin metal boots is hidden here. You notice a pair of chainmail leggings is hidden here. [where ] Players in your Zone -------------------- Ginger - Outside the Eastern Gate of Amador You catch a smell of horses nearby. <-- Aha! There be pukes inside! Patience young gwasshopper! . . You put the death scalp of a black wolf slain in Amadicia in a backpack. You put the death scalp of a shaggy brown mare slain in Amadicia in a backpack. You put the death scalp of a draft horse slain in Amadicia in a backpack. You narrate 'Bah - nobody in Amador will come out and play with me, Chianna, an the 9 darkhounds *whine*' . . More aimless wandering, killing mobs, responding to tells... . . [where ] Players in your Zone -------------------- Ginger - Road Near a Hill You catch a smell of horses nearby. <-- Eureka! I knew something smelled bad in these parts! . . You put the death scalp of a wild stallion slain in Amadicia in a backpack. You put the death scalp of a draft horse slain in Amadicia in a backpack. . Looking for smells...finding nothing . * S HP:Healthy MV:Full > e At the Edge of a Hardwood Forest The hardwood forest that continues to the east and west suddenly gives way to a much older evergreen forest just to the north. To the southeast there appears to be a clearing of some sort, but the thick underbrush to the south prevents access from that direction. [ obvious exits: N E W ] An antelope blends into the scenery. A darkhound is here, howling for blood. A darkhound is here, howling for blood. A darkhound is here, howling for blood. A darkhound is here, howling for blood. A darkhound is here, howling for blood. A darkhound is here, howling for blood. A darkhound is here, howling for blood. A darkhound is here, howling for blood. A darkhound is here, howling for blood. A darkly cloaked woman stands here, scrutinizing you. <-- Good darkfriend! Stay near Ginger! * S HP:Healthy MV:Full > l chianna Brown hair frames a pale face that seems young at first glance. Looking into her slate gray eyes though the experience resident there speaks of a much older woman. Cold and calculating she seems to be assessing your worth at a glance. Her penetrating gaze bores through you and moves on. Chianna Mienne is in excellent condition. Chianna Mienne is using: a dark, hooded cloak a thin pair of silken gloves a jeweled dagger a flowing skirt a pair of knee-high boots * S HP:Healthy MV:Full > lick chianna You lick her. Hmm... tastes like chicken. . More searching.... . * S HP:Healthy MV:Full > e Rocky Creek The small creek is very rocky here, though the water has worn the rocks to a comfortable smoothness over the years. The creek flows west, where it is eventually choked with plants. Upstream just to the east is a deep, clear swimming hole. To the south stands a large tree. [ obvious exits: E S W ] A dusty pair of ordinary brown pants has been discarded here. A brown shirt has been crumpled in a heap here. A lantern has been left here. A *newbie male human* is standing here, riding a wild stallion. <-- Aha! Bah - only a youngster A large, silvery fish is gliding through the water. A *newbie male human* leaves west riding a wild stallion. * S HP:Healthy MV:Full > w In a Small Creek A rocky creek flows from the west and splashes its way southward, where it becomes too overgrown to follow. The banks to the west and north are low, allowing access to a grassy clearing and a wooded bank overlooking the creek. [ obvious exits: N E W ] A *newbie male human* is standing here, riding a wild stallion. A large, silvery fish is gliding through the water. A large, silvery fish is gliding through the water. * S HP:Healthy MV:Full > [k horse] You smite a wild stallion's right foot into bloody fragments! A *newbie male human* stops riding a wild stallion. <-- Good newbie! You nod in agreement. A *newbie male human* smiles happily. You lick a *newbie male human*. Hmm... tastes like chicken. A *newbie male human* dances for the sheer joy of it. A *newbie male human* licks you. * S HP:Scratched MV:Full - a wild stallion: Critical > A wild stallion tickles your right leg with his hit. You smite a wild stallion's body extremely hard. A wild stallion is dead! R.I.P. Quite a death count. Have it put on your tombstone. Your blood freezes as you hear a wild stallion's death cry. A *newbie male human* barely pierces a large silvery fish's left fin. You get a large number of copper pennies from a backpack. * S HP:Scratched MV:Full > inv You are carrying: a wealth of copper pennies (55) a dagger a severed leg a loaf of bread a skin of human flesh You twiddle your thumbs. A large silvery fish swiftly dodges A *newbie male human*'s attempt to pierce it. A *newbie male human* tickles a large silvery fish's body with his pierce. A *newbie male human* pierces a large silvery fish's head. A large silvery fish is mortally wounded, and will die soon, if not aided. * S HP:Healthy MV:Fresh > A *newbie male human* pierces a large silvery fish's body into bloody fragments! A large silvery fish is dead! R.I.P. Your blood freezes as you hear a large silvery fish's death cry. You give a *newbie male human* 30 coppers. <-- A reward for a smrt newbie!! . Looking to cause more trouble, but no smells, so exp time! . Deep Within an Oak Forest Small mushrooms grow at the base of the towering oak trees. The ground cover is sparse; only a few patches of grass here and there. The woods continue to the south and west. [ obvious exits: S W ] An elk cow nibbles on some greenery. An ancient, gnarled tree looms over you. An ancient, gnarled tree looms over you. * S HP:Scratched MV:Full > [k tree] You smite the ancient tree's trunk into bloody fragments! You smite the ancient tree's trunk extremely hard. You smite the ancient tree's trunk into bloody fragments! You smite the ancient tree's trunk into bloody fragments! You smite the ancient tree's trunk into bloody fragments! You smite the ancient tree's roots into bloody fragments! You smite the ancient tree's trunk into bloody fragments! You smite the ancient tree's trunk into bloody fragments! The ancient tree is dead! R.I.P. Time to find a new victim to bully? Your blood freezes as you hear the ancient tree's death cry. [k tree ] You smite the ancient tree's trunk into bloody fragments! [bash ] The ancient tree barely tickles your body with its hit. As the ancient tree avoids your bash, you topple over and fall to the ground! The ancient tree tickles your body with its hit. . . Your bash at the ancient tree sends it sprawling! * S HP:Hurt MV:Full - the ancient tree: Wounded > The ancient tree clambers to its feet. *Tyrnum* has arrived from the south, riding a warhorse. <-- Ack! Leave me to exp in peace! You smite the ancient tree's trunk into bloody fragments! *Tyrnum* strikes your left arm hard. [* S HP:Hurt MV:Full - the ancient tree: Battered > [where ] Players in your Zone -------------------- Ginger - Deep Within an Oak Forest You catch a smell of horses nearby. <-- No kidding dumbass! Now you check for smells! * S HP:Hurt MV:Full - the ancient tree: Battered > whine The ancient tree lashes out with the uncovered root. You are caught in the leg with a stinging whip, knocking you to the ground. Ouch! You whine pitifully. *Tyrnum* sends you sprawling with a powerful bash! <-- Unfair!!! *Tyrnum* looks at you. * S HP:Hurt MV:Full - the ancient tree: Battered > *Tyrnum* barely strikes your body. The ancient tree barely tickles your head with its hit. * S HP:Hurt MV:Full - the ancient tree: Battered > wh *Tyrnum* strikes your body. The ancient tree barely tickles your body with its hit. [change mood wimpy] Mood changed to: Wimpy The ancient tree barely hits your body. You smite the ancient tree's trunk into bloody fragments! [flee ] You panic and attempt to flee! *Tyrnum* sends you sprawling with a powerful bash! <-- That's Ginger's move! Stealer! *Tyrnum* strikes your body hard. The ancient tree barely hits your body. . Fleeing to safety, but mobs interrupt! Curses! Slow me down! . At the Base of an Old Outpost As if materializing out of thin air, an old stone tower springs from the forest floor. The thickly spaced trunks and the dense foliage prevent the tower from being seen except from up close. The trees that surround the tower continue to the north and east. [ obvious exits: N E S ] *Tyrnum* is standing here, riding a warhorse. *Tyrnum* strikes your right leg hard. [change mood wimpy] Mood changed to: Wimpy [flee ] You panic and attempt to flee! *Tyrnum* strikes your right arm hard. *Tyrnum* stops riding a warhorse. <-- Haha! No outpost for Ginger! Another plan have I! . . Haha! Let's see if Chianna knows her priorities. Who will she help? Seanchan or Ginger? . * S HP:Wounded MV:Full > Hardwood Forest Here the evergreen forest to north gives way to younger hardwood trees, perhaps due a change in the soil. In any case, the forest is much brighter here, but the lower branches of the hardwood trees make travelling through here somewhat less pleasant. [ obvious exits: N S W ] A darkhound is here, howling for blood. A darkhound is here, howling for blood. A darkhound is here, howling for blood. A darkhound is here, howling for blood. A darkhound is here, howling for blood. A darkhound is here, howling for blood. A darkhound is here, howling for blood. A darkhound is here, howling for blood. A darkhound is here, howling for blood. A darkly cloaked woman stands here, scrutinizing you. A giant wasp hovers nearby. A wild boar runs through the forest. An elk with massive antlers eyes you with curiosity. A wild stallion bucks madly. A forest boar barely tickles your body with his hit. <-- D'oh! Stupid boars! Lightfriends they are! . . You smite a forest boar's right foreleg into bloody fragments! A forest boar is dead! R.I.P. You've almost gone from murderer to conqueror. Your blood freezes as you hear a forest boar's death cry. . Waiting...waiting...waiting. . You twiddle your thumbs. . You get a bubbling draught from a backpack. <-- In case Chianna likes Ginger less than Seanchan! Also be prepared! . . *Tyrnum* has arrived from the south, riding a warhorse. [k seanchan] You try to smite *Tyrnum*, but he parries successfully. [bash ] *Tyrnum* strikes your right arm hard. Chianna Mienne tickles Tyrnum's left leg with her pierce. <-- *cackle* That'a girl! Chianna Mienne's hands begin weaving crystals of water and air... Chianna Mienne unleashes a flurry of icy spikes at Tyrnum, who is stabbed repeatedly. <-- Good darkfriend! Chianna Mienne pierces Tyrnum's body. * *Tyrnum* panics, and attempts to flee! *Tyrnum* leaves north riding a warhorse. = They're not here anymore! <-- Drat!! * S HP:Wounded MV:Full > n Younger Wood The dense wood that lies to the east gives way to a thinner, younger forest here. These trees in turn give way to the hardwoods that grow to the south. Far in the distance to the south there seems to be a small clearing of some sort. [ obvious exits: N S W ] *Tyrnum* is standing here, riding a warhorse. An antelope blends into the scenery. A cute brown deer eyes you nervously. An elk with massive antlers eyes you with curiosity. [k seanchan] You try to smite *Tyrnum*, but he deflects the blow. [bash ] = *Tyrnum* strikes your head. As *Tyrnum* avoids your bash, you topple over and fall to the ground! <-- Stoopid dodgey Seanchan! * S HP:Wounded MV:Fresh - Tyrnum: Hurt > *Tyrnum* sends you sprawling with a powerful bash! <-- Stealing my thunder! Grrr! *Tyrnum* looks at you. <-- Why isn't he fleeing in terror??!?! *Tyrnum* strikes your body. [change mood wimpy] Mood changed to: Wimpy [flee ] You panic and attempt to flee! *Tyrnum* rolls his eyes...sheesh!.. <-- Ginger's thoughts exactly!! Stoopid spear users! You flee head over heels. . . * S HP:Wounded MV:Full > Hardwood Forest Here the evergreen forest to north gives way to younger hardwood trees, perhaps due a change in the soil. In any case, the forest is much brighter here, but the lower branches of the hardwood trees make travelling through here somewhat less pleasant. [ obvious exits: N S W ] The corpse of a forest boar is lying here. An elk with massive antlers eyes you with curiosity. A brown and white-speckled duck is quacking happily here. A darkhound is here, howling for blood. A darkhound is here, howling for blood. A darkhound is here, howling for blood. A darkhound is here, howling for blood. A darkhound is here, howling for blood. A darkhound is here, howling for blood. A darkhound is here, howling for blood. A darkhound is here, howling for blood. A darkhound is here, howling for blood. A darkly cloaked woman stands here, scrutinizing you. A giant wasp hovers nearby. A wild stallion bucks madly. *Tyrnum* has arrived from the west, riding a warhorse. Chianna Mienne tries to pierce Tyrnum, but he parries successfully. <-- Mwahahaha! [k seanchan] You tickle *Tyrnum*'s right leg with your smite. * S HP:Wounded MV:Full - Chianna Mienne: Scratched - Tyrnum: Hurt > You try to smite *Tyrnum*, but he deflects the blow. A darkhound joins Chianna Mienne's fight! <-- Howl! A darkhound joins Chianna Mienne's fight! <-- Mush mush! A darkhound joins Chianna Mienne's fight! <-- Good boy! A darkhound joins Chianna Mienne's fight! <-- Sic 'em killer! A darkhound joins Chianna Mienne's fight! <-- Milk Bones for all! Chianna Mienne's hands begin weaving crystals of water and air... Chianna Mienne unleashes a flurry of icy spikes at Tyrnum, who is stabbed repeatedly. *Tyrnum* tries to strike Chianna Mienne, but she deflects the blow. Chianna Mienne pierces Tyrnum's body. [bash ] Chianna Mienne pierces Tyrnum's left arm. - *Tyrnum* panics, and attempts to flee! <-- Not yet! Wait! = *Tyrnum* leaves west riding a warhorse. <-- BAH! * Chianna Mienne leaves west. A darkhound leaves west. A darkhound leaves west. A darkhound leaves west. A darkhound leaves west. A darkhound leaves west. A darkhound leaves west. A darkhound leaves west. A darkhound leaves west. A darkhound leaves west. * S HP:Wounded MV:Full > Evergreen Forest The evergreen forest to north continues here, isolated on all sides by a younger hardwood grove. It is almost as if the evergreen forest were making a last thrust against the newcomers, trying to protect its realm. [ obvious exits: N E S W ] A darkhound is here, fighting Tyrnum. A darkhound is here, fighting Tyrnum. A darkhound is here, howling for blood. A darkhound is here, fighting Tyrnum. A darkhound is here, fighting Tyrnum. A darkhound is here, fighting Tyrnum. A darkhound is here, fighting Tyrnum. A darkhound is here, fighting Tyrnum. A darkhound is here, fighting Tyrnum. Chianna Mienne is here, fighting Tyrnum. *Tyrnum* is here, fighting a frightened young thief, riding a warhorse. An antelope blends into the scenery. An elk with massive antlers eyes you with curiosity. A cute, long-eared rabbit is munching at a leaf here. A frightened young thief is here, fighting Tyrnum. <-- Hahaha! A darkfriend in disguise! Excellent! A cute brown deer eyes you nervously. A cute brown deer eyes you nervously. A mole is here. A darkhound tickles Tyrnum's left arm with its hit. Chianna Mienne's hands begin weaving crystals of water and air... Chianna Mienne unleashes a flurry of icy spikes at Tyrnum, who is stabbed repeatedly. A darkhound tries to hit Tyrnum, but he deflects the blow. A darkhound tries to hit Tyrnum, but he dodges the attack. A darkhound tries to hit Tyrnum, but he deflects the blow. A darkhound tries to hit Tyrnum, but he deflects the blow. Tyrnum swiftly dodges a darkhound's attempt to hit him. A darkhound tries to hit Tyrnum, but he dodges the attack. A darkhound tries to hit Tyrnum, but he deflects the blow. *Tyrnum* strikes a frightened young thief's body very hard. A frightened young thief is dead! R.I.P. Your blood freezes as you hear a frightened young thief's death cry. Chianna Mienne barely pierces Tyrnum's right leg. A darkhound joins Chianna Mienne's fight! Chianna Mienne's hands begin weaving fire into the air... [k seanchan] The fighting is too thick and heavy for you to enter the fray! <-- Nooo! Let Ginger on! *Tyrnum* panics, and attempts to flee! *Tyrnum* leaves north riding a warhorse. A darkhound unleashes a blood-curling howl. A darkhound unleashes a blood-curling howl. A darkhound unleashes a blood-curling howl. A darkhound unleashes a blood-curling howl. Chianna Mienne leaves west. <-- Stoopid Chianna! He went NORTH! A darkhound leaves west. A darkhound leaves west. A darkhound leaves west. A darkhound leaves west. A darkhound leaves west. A darkhound leaves west. A darkhound leaves west. A darkhound leaves west. A darkhound leaves west. . . Looking for Seanchan fool...hopefully he low enough, otherwise I don't stand a chance! . . * S HP:Wounded MV:Strong > Rocky Creek The small creek is very rocky here, though the water has worn the rocks to a comfortable smoothness over the years. The creek flows west, where it is eventually choked with plants. Upstream just to the east is a deep, clear swimming hole. To the south stands a large tree. [ obvious exits: E S W ] The corpse of a large silvery fish is lying here. A dusty pair of ordinary brown pants has been discarded here. A brown shirt has been crumpled in a heap here. A lantern has been left here. *Tyrnum* is standing here, riding a warhorse. <-- Haha! [k seanchan] You try to smite *Tyrnum*, but he deflects the blow. [bash ] *Tyrnum* sends you sprawling with a powerful bash! <-- Thief! Ginger's move! Your bash at *Tyrnum* sends him sprawling! You dodge a bash from *Tyrnum* who loses his balance and falls! *Tyrnum* clambers to his feet. * S HP:Battered MV:Strong - Tyrnum: Battered > *Tyrnum* struggles to barrel down on you, a black-tasseled spear aimed at your chest. -- Odd...he isn't engaged, but I am! Buggy? -- You sniff sadly. *SNIFF* [bash ] *Tyrnum* barely strikes your head. As *Tyrnum* avoids your bash, you topple over and fall to the ground! <-- Damn spears! *Tyrnum* sends you sprawling with a powerful bash! <-- Growl! Fighting a losing battle methinks. *Tyrnum* strikes your right arm hard. [change mood wimpy] Mood changed to: Wimpy [flee ] You panic and attempt to flee! You flee head over heels. . . Seeking shelter with my new best friend, Chianna! . . * S HP:Battered MV:Strong > Evergreen Forest The evergreen forest to north continues here, isolated on all sides by a younger hardwood grove. It is almost as if the evergreen forest were making a last thrust against the newcomers, trying to protect its realm. [ obvious exits: N E S W ] The corpse of a frightened young thief is lying here. A darkhound is here, howling for blood. A darkhound is here, howling for blood. A darkhound is here, howling for blood. A darkhound is here, howling for blood. A darkhound is here, howling for blood. A darkhound is here, howling for blood. A darkhound is here, howling for blood. A darkhound is here, howling for blood. A darkhound is here, howling for blood. A darkly cloaked woman stands here, scrutinizing you. A cute, long-eared rabbit is munching at a leaf here. Puny narrates 'on bernice landor scorps/cairhien' You narrate 'on seanchan amador ' . Waiting, getting bored, going to find him! . . * S HP:Battered MV:Strong > n Deep Within an Oak Forest Small mushrooms grow at the base of the towering oak trees. The ground cover is sparse; only a few patches of grass here and there. The woods continue to the south and west. [ obvious exits: S W ] The corpse of the ancient tree is lying here. *Tyrnum* is standing here, riding a warhorse. <-- Aha! Stealing my exp, huh! Never! An elk with massive antlers eyes you with curiosity. An ancient, gnarled tree looms over you. *Tyrnum* strikes your body. s* S HP:Battered MV:Strong - Tyrnum: Battered > The ancient tree barely hits your body. <-- Argh! He's using trees against me! The nerve! [change mood wimpy] Mood changed to: Wimpy *Tyrnum* panics, and attempts to flee! <-- Nothing like a fleeing troll to instill terror in a foe! [flee ] You panic and attempt to flee! *Tyrnum* leaves west riding a warhorse. *Tyrnum* has arrived from the west, riding a warhorse. *Tyrnum* struggles to barrel down on you, a black-tasseled spear aimed at your chest. You flee head over heels. <-- Charge...DENIED! . Time to chill with my new gal pal! . * S HP:Battered MV:Tiring > s Evergreen Forest The evergreen forest to north continues here, isolated on all sides by a younger hardwood grove. It is almost as if the evergreen forest were making a last thrust against the newcomers, trying to protect its realm. [ obvious exits: N E S W ] The corpse of a frightened young thief is lying here. An antelope blends into the scenery. A young and strong buck is here, munching some grass. A darkhound is here, howling for blood. A darkhound is here, howling for blood. A darkhound is here, howling for blood. A darkhound is here, howling for blood. A darkhound is here, howling for blood. A darkhound is here, howling for blood. A darkhound is here, howling for blood. A darkhound is here, howling for blood. A darkhound is here, howling for blood. A darkly cloaked woman stands here, scrutinizing you. [Time to update my brothers! Chianna is half a darkfriend at least! She assists vs Seanchan!] You narrate 'Sweet - Chianna assist trolls vs Seanchan anyway' You narrate 'damn seanchan and their dodgey spears!' * S HP:Battered MV:Strong > score You have 133(297) hit and 190(233) movement points. You have scored 7390904 experience points and 0 quest points. You need 709096 exp to reach the next level. You have amassed 8 Turn points to date. You have played 26 days and 7 hours (real time). This ranks you as Ginger the Lone Raider (Level 25). You are resting. . Waiting waiting...getting impatient! Time to go find! . . * S HP:Battered MV:Tiring > Deep Within an Oak Forest Small mushrooms grow at the base of the towering oak trees. The ground cover is sparse; only a few patches of grass here and there. The woods continue to the south and west. [ obvious exits: S W ] A cute, long-eared rabbit is munching at a leaf here. A cute, long-eared rabbit is munching at a leaf here. An ancient, gnarled tree looms over you. <-- Haha! Unprotected lumbering oaf! The ancient tree barely hits your body. <-- Grr! Now you in twouble! . You smite the ancient tree's crown into bloody fragments! The ancient tree is dead! R.I.P. Time to find a new victim to bully? Your blood freezes as you hear the ancient tree's death cry. You nod in agreement. <-- Er...who are you nodding at Ginger? [where ] Players in your Zone -------------------- Ginger - Deep Within an Oak Forest You catch a smell of horses nearby. <-- Hmmm...smells and beat - rest first! . . [Use Chianna well she's actually being a darkfriend for a change!] * S HP:Beaten MV:Tiring > n Evergreen Forest The evergreen forest to north continues here, isolated on all sides by a younger hardwood grove. It is almost as if the evergreen forest were making a last thrust against the newcomers, trying to protect its realm. [ obvious exits: N E S W ] The corpse of a frightened young thief is lying here. A darkhound is here, howling for blood. A darkhound is here, howling for blood. A darkhound is here, howling for blood. A darkhound is here, howling for blood. A darkhound is here, howling for blood. A darkhound is here, howling for blood. A darkhound is here, howling for blood. A darkhound is here, howling for blood. A darkhound is here, howling for blood. A darkly cloaked woman stands here, scrutinizing you. . Resting resting resting.... . . [Bored now! Let's go check mercs for pukes!] . . o HP:Hurt MV:Tiring > s ???? I know what you're thinking.....Like it's a freaking mystery where mercs are!!! But just in case...just in case! [ obvious exits: X Y Z A B C ] The corpse of a brown deer is lying here. A lantern has been left here. A robin is visible flying high in the sky. A robin is visible flying high in the sky. o HP:Hurt MV:Tiring > open XXX Ok. o HP:Hurt MV:Tiring > A Narrow Tunnel This tunnel is carved out of rock, and is exceeding narrow and small. The sound of steadily dripping water can be heard. There is no sign of life at this section of the tunnel, but the faint echoes of footsteps can be heard far away in tunnel. [ obvious exits: E W ] An embossed leather water flask lies forgotten here. A heavy pile of chainmail lies in a bundle. [2] A pair of darkly oiled chainmail sleeves lies here, forgotten. A long sharpened blade attached to a pole has been left here. A large slab of meat has been placed here. [3] The corpse of a rat is lying here. [2] A bundle of chainmail lies on the ground. [2] A set of chainmail leggings lay upon the ground. [2] A plain weapons belt has been forgotten here. [2] A pair of thin but sturdy metal boots stands here. [2] A highly polished breastplate gleams in even the dimmest light. A thick, brown sack has been discarded here. [3] A soft leather pouch has been discarded here. [3] A torch is here on the ground. You notice plain brown pants is hidden here. A wild stallion bucks madly. *Inya* is standing here. <-- Ack! A warhorse is here, stamping his feet impatiently. *Azroth* is standing here. <-- Double ack! A shaggy brown mare stands here. *Joey* is resting here. <-- Triple ack! A gray palfrey prances skittishly nearby. *Qyrens* is resting here. <-- Quadack! [RUN Ginger!] [ This Mail was edited by: Ginger on 2004-03-12 23:21 ] -------------------------------------------------------------------------------- Ginger Joined: Jun 18, 2002 From: The Great White North Posted: 2004-03-12 23:15 -------------------------------------------------------------------------------- * HP:Hurt MV:Tiring > w ???? I know what you're thinking.....Like it's a freaking mystery where mercs are!!! But just in case...just in case! [ obvious exits: X Y Z A B C ] The corpse of a brown deer is lying here. A lantern has been left here. A robin is visible flying high in the sky. A robin is visible flying high in the sky. o HP:Hurt MV:Tiring > close XXX Ok. You peer around into the shadows. The XXX is opened from the other side. o S HP:Scratched MV:Tiring > *Azroth* has arrived from the east. A warhorse has arrived from the east. *Inya* has arrived from the east. A wild stallion has arrived from the east. *Qyrens* has arrived from the east. A gray palfrey has arrived from the east. *Joey* has arrived from the east. A shaggy brown mare has arrived from the east. *Bhaalon* has arrived from the east. <-- Ah!!! That makes 5! No fair! A warhorse has arrived from the east. [Now would be the time to run then....] * S HP:Scratched MV:Tiring > [k human] You smite *Bhaalon*'s left arm. [Um...Ginger??? RUN you moron!] *Bhaalon* pierces your left arm. A robin is flying much lower now... You smite *Bhaalon*'s body. [change mood wimpy] Mood changed to: Wimpy [flee ] You panic and attempt to flee! . [Time to get some distance between you and them Ginger!] . You bellow 'ARGH!' <-- Yes - by all means, stop to yell ARGH! Great career move! [where ] Players in your Zone -------------------- Ginger - Bend in the Small Path [Hmmm...no smells...either they are all stabbers, or they're sorting out ponies....] . . Clearing aggros (wolves, boars) and horses while waiting for them.... . . You narrate 'just walked in on a group of 5 pukes in mercs...*shiver*' . . [where ] Players in your Zone -------------------- Ginger - A Small Clearing You catch a smell of horses nearby. <-- Hah! They on horsies now! . . More waiting and killing mobs.... . . You patiently twiddle your thumbs. A *newbie female human* has arrived from the north. A *newbie female human* leaves west. A *newbie female human* has arrived from the west. A *newbie female human* lies down and falls asleep. <-- Um...beeg scary trolloc here! *cough* Ahem! You lick her. Hmm... tastes like chicken. You say 'shh!' You fall down laughing. * S HP:Hurt MV:Tiring > l newbie 3Thyle has some small wounds and bruises. A *newbie female human* is using: a lantern a sack a cloak of thick wool a wooden practice shield a dagger plain brown pants a pair of heavy leather shoes * S HP:Hurt MV:Tiring > steal pants newbie <-- Thief extraordinaire! Pants the newbie! Pants the newbie! Steal the equipment now? Impossible! <-- Gah! Rejected! *sniff* [Er...Ginger...remember that group of 5? You might wanna be on the lookout for them - you can steal pants later!] . . Clearing more mobs until..... . * S HP:Scratched MV:Strong - a forest boar: Hurt > Bend in the Small Path The thriving oak forest surrounds the path to the north and to the west. This small path winds its way through the woods, leading east and south as it bends around an enormous oak tree. [ obvious exits: N E S W ] The corpse of a wild stallion is lying here. An elk cow nibbles on some greenery. A forest boar is here, fighting YOU! * S HP:Scratched MV:Strong - a forest boar: Hurt > *Azroth* has arrived from the west, riding a warhorse. <-- Ha! *Bhaalon* has arrived from the west, riding a warhorse. <-- Haha! *Inya* has arrived from the west, riding a wild stallion. <-- Hahaha! *Joey* has arrived from the west, riding a shaggy brown mare. <-- Hahahaha! * S HP:Scratched MV:Strong - a forest boar: Hurt > You smite a forest boar's head into bloody fragments! A forest boar tries to hit you, but you dodge the attack. You slap a forest boar. [where ] Players in your Zone -------------------- Ginger - Bend in the Small Path You catch a smell of horses nearby. <-- Duh! You think? Smells? Nooooo! *Joey* barely hacks your head. <-- Oooooo! You gonna pay for that! [change mood wimpy] Mood changed to: Wimpy *Bhaalon* barely tickles your right leg with his pierce. <-- You too! . . [Run Ginger run!] . . A forest boar barely tickles your body with his hit. <-- Stopped! Grrr! You smite a forest boar's body into bloody fragments! A forest boar barely tickles your head with his hit. *Azroth* has arrived from the west, riding a warhorse. *Bhaalon* has arrived from the west, riding a warhorse. *Inya* has arrived from the west, riding a wild stallion. * S HP:Hurt MV:Strong - a forest boar: Hurt > [where ] Players in your Zone -------------------- Ginger - Wandering in the Forest You catch a smell of horses nearby. [You know Ginger, when a group of pukes rides into your room, you don't have to check smells - there will be some!] *Bhaalon* tickles your body with his pierce. *Inya* tickles your left hand with her smite. *Azroth* smites your right foot. [change mood wimpy] Mood changed to: Wimpy [flee ] You panic and attempt to flee! You flee head over heels. . . Fall back!!! . . * S HP:Hurt MV:Tiring > e Thick Woods Trees grow densely here and lighten in all directions except to the north, where the forest grows darker. To the south-west, hardwood trees begin to compete with the firs that make up most of the forest. [ obvious exits: N E S W ] An antelope blends into the scenery. A darkhound is here, howling for blood. A darkhound is here, howling for blood. A darkhound is here, howling for blood. A darkhound is here, howling for blood. A darkhound is here, howling for blood. A darkhound is here, howling for blood. A darkhound is here, howling for blood. A darkhound is here, howling for blood. A darkhound is here, howling for blood. A darkly cloaked woman stands here, scrutinizing you. * S HP:Hurt MV:Tiring > t[where ] Players in your Zone -------------------- Ginger - Thick Woods <-- Haha! Time to catch my breath while I wait to spring my trap! The ancient tree barely tickles your body with its hit. The ancient tree joins the ancient tree's fight! [Damn repop! Let Chianna deal with that!] [change mood wimpy] Mood changed to: Wimpy You panic and attempt to flee! You flee head over heels. . . * S HP:Wounded MV:Tiring > Thick Woods Trees grow densely here and lighten in all directions except to the north, where the forest grows darker. To the south-west, hardwood trees begin to compete with the firs that make up most of the forest. [ obvious exits: N E S W ] The corpse of the ancient tree is lying here. The ancient tree is here, fighting Chianna Mienne. A darkhound is here, fighting the ancient tree. A darkhound is here, fighting the ancient tree. A darkhound is here, fighting the ancient tree. A darkhound is here, fighting the ancient tree. A darkhound is here, fighting the ancient tree. A darkhound is here, fighting the ancient tree. A darkhound is here, fighting the ancient tree. A darkhound is here, fighting the ancient tree. A darkhound is here, fighting the ancient tree. Chianna Mienne is here, fighting the ancient tree. [k tree] You smite the ancient tree's roots into bloody fragments! Chianna Mienne's hands begin weaving fire into the air... The air around the ancient tree's eyes seems to catch fire, blinding it. Puny tells you 'she'll assist pukes over you, everytime' <-- Gulp! Perhaps she has different rules for Ginger! . . Thick Woods Trees grow densely here and lighten in all directions except to the north, where the forest grows darker. To the south-west, hardwood trees begin to compete with the firs that make up most of the forest. [ obvious exits: N E S W ] The corpse of the ancient tree is lying here. [2] A darkhound is here, howling for blood. A darkhound is here, howling for blood. A darkhound is here, howling for blood. A darkhound is here, howling for blood. A darkhound is here, howling for blood. A darkhound is here, howling for blood. A darkhound is here, howling for blood. A darkhound is here, howling for blood. A darkhound is here, howling for blood. A darkly cloaked woman stands here, scrutinizing you. You thank Chianna Mienne heartily. * S HP:Wounded MV:Tiring > score You have 216(297) hit and 162(233) movement points. You have scored 7420126 experience points and 0 quest points. You need 679874 exp to reach the next level. You have amassed 8 Turn points to date. You have played 26 days and 7 hours (real time). This ranks you as Ginger the Lone Raider (Level 25). You are standing. You narrate 'Hmm...they not tracking....' You narrate 'mebbe they new - anybody heard of joey azroth inya bhaalon before?' . . [Waiting waiting waiting....] * S HP:Hurt MV:Strong > [where ] Players in your Zone -------------------- Ginger - Thick Woods You catch a smell of horses nearby. <-- He scooores! * S HP:Hurt MV:Full > sThick Woods Trees grow densely here and lighten in all directions except to the north, where the forest grows darker. To the south-west, hardwood trees begin to compete with the firs that make up most of the forest. [ obvious exits: N E S W ] The corpse of the ancient tree is lying here. [2] An antelope blends into the scenery. A big, old bull is standing here, reminiscing. An elk with massive antlers eyes you with curiosity. A darkhound is here, howling for blood. A darkhound is here, howling for blood. A darkhound is here, howling for blood. A darkhound is here, howling for blood. A darkhound is here, howling for blood. A darkhound is here, howling for blood. A darkhound is here, howling for blood. A darkhound is here, howling for blood. A darkhound is here, howling for blood. A darkly cloaked woman stands here, scrutinizing you. . . Trying to find those smells...can't find them anywhere....clearing mobs all the while. . . [where ] Players in your Zone -------------------- Ginger - Oak Forest You catch a smell of horses nearby. Joey bellows 'rBf' You bellow 'RIght back at ya!' You bellow 'Smellie pukes!' . . Find the smells! . . A Bend in Trail Here the trail bends to the east and south, and a transformation in the road occurs. To the east, the road is barren, hard-packed dirt. To the south the road is overgrown with patches of grass. [ obvious exits: E S ] *Inya* is standing here, riding a wild stallion. <-- Hello there! *Inya* barely smites your body. <-- Drat! Beat me to the punch! [bash ] + *Inya* smites your body. * Azroth bellows 'ul]_bx' Your bash at *Inya* sends her sprawling! <-- Somebody I can bash! Woohoo! * S HP:Hurt MV:Strong - Inya: Scratched > H! You smite *Inya*'s left arm very hard. You say 'SHHH!' Have you got something in your eye? You smite *Inya*'s left arm very hard. [change mood wimpy] Mood changed to: Wimpy [flee ] You panic and attempt to flee! You flee head over heels. . . Flee back northish and see if they follow! . . * S HP:Wounded MV:Tiring > w In a Small Creek A rocky creek flows from the west and splashes its way southward, where it becomes too overgrown to follow. The banks to the west and north are low, allowing access to a grassy clearing and a wooded bank overlooking the creek. [ obvious exits: N E W ] *Bhaalon* is standing here, riding a warhorse. A large, silvery fish is gliding through the water. *Bhaalon* barely pierces your body. <-- Grr! A trap of their own they try to set! [change mood wimpy] Mood changed to: Wimpy [flee ] You panic and attempt to flee! *Bhaalon* tickles your body with his pierce. You flee head over heels. . Flee back to Chianna . * S HP:Wounded MV:Tiring > Thick Woods Trees grow densely here and lighten in all directions except to the north, where the forest grows darker. To the south-west, hardwood trees begin to compete with the firs that make up most of the forest. [ obvious exits: N E S W ] A darkhound is here, howling for blood. A darkhound is here, howling for blood. A darkhound is here, howling for blood. A darkhound is here, howling for blood. A darkhound is here, howling for blood. A darkhound is here, howling for blood. A darkhound is here, howling for blood. A darkhound is here, howling for blood. A darkhound is here, howling for blood. A darkly cloaked woman stands here, scrutinizing you. [Waiting waiting waiting....] *Bhaalon* has arrived from the east, riding a warhorse. <-- Haha! * S HP:Hurt MV:Tiring > [k human] You barely smite *Bhaalon*'s body. [The question is, will Chianna help Ginger or Bhaalon? Cross your fingers Ginger!] * S HP:Hurt MV:Tiring - Bhaalon: Scratched > *Bhaalon* tries to pierce you, but you dodge the attack. Chianna Mienne barely pierces Bhaalon's body. <-- SCORE! Chianna Mienne's hands begin weaving fire into the air... The air around Bhaalon's eyes seems to catch fire, blinding him. You smite *Bhaalon*'s right arm. Chianna Mienne pierces Bhaalon's left foot. b* S HP:Hurt MV:Tiring - Bhaalon: Scratched > [bash ] + Chianna Mienne barely pierces Bhaalon's body. *Bhaalon* pierces your left arm. - Chianna Mienne pierces Bhaalon's body. *Bhaalon* panics, and attempts to flee! *Bhaalon* leaves west riding a warhorse. = They're not here anymore! <-- GRRR! [He is blind though, so perhaps chase?] * S HP:Wounded MV:Tiring > w Edge of a Hardwood Forest A stand of twisted, knotty trees stands like a group of guards along the border between the hardwood grove to the south and the wide, thickly- grown evergreen forest to the north and east. Heavy underbrush between the narrowly spaced trunks prevents movement to the north and west. [ obvious exits: E S ] A small loaf of crusty bread rests nearby. A shattered arm lies in a bloody red and purple mess. *Bhaalon* is standing here, riding a warhorse. * S HP:Wounded MV:Tiring > [k human] You tickle *Bhaalon*'s left leg with your smite. *Bhaalon* barely tickles your body with his pierce. You smite *Bhaalon*'s left leg. *Bhaalon* gets a bubbling draught from a backpack. * S HP:Wounded MV:Tiring - Bhaalon: Hurt > b [bash ] + Chianna Mienne has arrived from the east. <-- Good darkfriend! A darkhound has arrived from the east. A darkhound has arrived from the east. A darkhound has arrived from the east. A darkhound has arrived from the east. A darkhound has arrived from the east. A darkhound has arrived from the east. A darkhound has arrived from the east. A darkhound has arrived from the east. A darkhound has arrived from the east. - Chianna Mienne barely pierces Bhaalon's body. A darkhound joins Chianna Mienne's fight! A darkhound joins Chianna Mienne's fight! A darkhound joins Chianna Mienne's fight! A darkhound joins Chianna Mienne's fight! A darkhound joins Chianna Mienne's fight! Chianna Mienne's hands begin weaving crystals of water and air... Chianna Mienne unleashes a flurry of icy spikes at Bhaalon, who is stabbed repea tedly. *Bhaalon* tickles your body with his pierce. *Bhaalon* gets a bubbling draught from a backpack. As *Bhaalon* avoids your bash, you topple over and fall to the ground! <-- *whine* * S HP:Wounded MV:Tiring - Bhaalon: Wounded > Chianna Mienne tickles Bhaalon's right foot with her pierce. A darkhound barely hits Bhaalon's body. A darkhound tickles Bhaalon's right arm with its hit. A darkhound hits Bhaalon's left arm. A darkhound tickles Bhaalon's body with its hit. A darkhound tickles Bhaalon's body with its hit. Chianna Mienne pierces Bhaalon's right leg. *Bhaalon* tickles your head with his pierce. *Bhaalon* panics, and attempts to flee! <-- Do not go! Please! *Bhaalon* leaves east riding a warhorse. * S HP:Wounded MV:Tiring > Chianna Mienne leaves east. A darkhound leaves east. A darkhound leaves east. A darkhound leaves east. A darkhound leaves east. A darkhound leaves east. A darkhound leaves east. A darkhound leaves east. A darkhound leaves east. A darkhound leaves east. . Find them! . * S HP:Wounded MV:Tiring > Thick Woods Trees grow densely here and lighten in all directions except to the north, where the forest grows darker. To the south-west, hardwood trees begin to compete with the firs that make up most of the forest. [ obvious exits: N E S W ] *Bhaalon* is standing here, riding a warhorse. A darkhound is here, howling for blood. A darkhound is here, howling for blood. A darkhound is here, howling for blood. A darkhound is here, howling for blood. A darkhound is here, howling for blood. A darkhound is here, howling for blood. A darkhound is here, howling for blood. A darkhound is here, howling for blood. A darkhound is here, howling for blood. A darkly cloaked woman stands here, scrutinizing you. * S HP:Wounded MV:Tiring > 3 [k human] You barely smite *Bhaalon*'s body. * S HP:Wounded MV:Tiring - Bhaalon: Wounded > 3 [k human] You do the best you can! * S HP:Wounded MV:Tiring - Bhaalon: Wounded > b[k human] You do the best you can! Chianna Mienne pierces Bhaalon's right arm. > [bash ] + Chianna Mienne pierces Bhaalon's right arm. * Chianna Mienne barely pierces Bhaalon's body. A darkhound joins Chianna Mienne's fight! A darkhound joins Chianna Mienne's fight! A darkhound joins Chianna Mienne's fight! A darkhound joins Chianna Mienne's fight! A darkhound joins Chianna Mienne's fight! *Bhaalon* barely pierces your right leg. As *Bhaalon* avoids your bash, you topple over and fall to the ground! <-- GROWL! *Bhaalon* quaffs a bubbling draught. *Bhaalon* appears to be able to see again. * S HP:Wounded MV:Tiring > A darkhound barely hits Bhaalon's body. A darkhound barely tickles Bhaalon's head with its hit. A darkhound tickles Bhaalon's right leg with its hit. A darkhound tickles Bhaalon's body with its hit. A darkhound barely tickles Bhaalon's body with its hit. Chianna Mienne pierces Bhaalon's right arm. *Bhaalon* barely tickles your left foot with his pierce. Chianna Mienne's hands begin weaving crystals of water and air... Chianna Mienne unleashes a flurry of icy spikes at Bhaalon, who is stabbed repeatedly. Chianna Mienne barely pierces Bhaalon's body. A darkhound sears your flesh with a scorching flame! <-- Ack! Bad dog! A darkhound unleashes a blood-curling howl. * S HP:Wounded MV:Tiring - Bhaalon: Beaten > *Bhaalon* panics, and attempts to flee! *Bhaalon* leaves east riding a warhorse. <-- *whine* *Bhaalon* has arrived from the east, riding a warhorse. <-- Haha! * S HP:Wounded MV:Tiring > [k human] You barely smite *Bhaalon*'s body. * S HP:Wounded MV:Tiring - Bhaalon: Beaten > Chianna Mienne pierces Bhaalon's right leg. A forest boar has arrived from the south. A forest boar barely tickles your right leg with his hit. <-- Argh! A darkhound joins Chianna Mienne's fight! A darkhound joins Chianna Mienne's fight! A darkhound joins Chianna Mienne's fight! A darkhound joins Chianna Mienne's fight! A darkhound joins Chianna Mienne's fight! Chianna Mienne's hands begin weaving fire into the air... The air around Bhaalon's eyes seems to catch fire, blinding him. <-- Poor guy..3 times blind! A darkhound barely tickles Bhaalon's right foot with its hit. Chianna Mienne's hands begin weaving crystals of water and air... Chianna Mienne's icy spikes shred Bhaalon, whose insides now flow freely to the ground. *Bhaalon* is dead! R.I.P. Your blood freezes as you hear *Bhaalon*'s death cry. [Ok - that's 1 down, at least 3 to go!] You narrate 'rip Bhaalon' [Looting corpse....killing boar] You narrate 'Go Chianna!' Raxtor narrates 'haha' . Gearing up with stuff I need from corpse! . Azroth bellows 'L@KGqnl' . . *Azroth* has arrived from the north, riding a warhorse. *Azroth* leaves south riding a warhorse. . [Healing up a bit and waiting for Contestant #2 to join the fun!] . *Joey* has arrived from the east, riding a draft horse. [k human] You smite *Joey*'s left leg. *Joey* barely hacks your head. Chianna Mienne pierces Joey's body. <-- Way to go! Always think she is gonna aggro me! A brown deer panics, and attempts to flee! You tickle *Joey*'s left leg with your smite. [bash ] = Chianna Mienne barely pierces Joey's head. *Azroth* has arrived from the east, riding a warhorse. A brown deer panics, and attempts to flee! A brown deer leaves east. A darkhound joins Chianna Mienne's fight! A darkhound joins Chianna Mienne's fight! A darkhound joins Chianna Mienne's fight! A darkhound joins Chianna Mienne's fight! A darkhound joins Chianna Mienne's fight! A darkhound joins Chianna Mienne's fight! A darkhound joins Chianna Mienne's fight! A darkhound joins Chianna Mienne's fight! A darkhound joins Chianna Mienne's fight! A darkhound tickles Azroth's body with its hit. A darkhound barely hits Joey's body. A darkhound tickles Azroth's body with its hit. A darkhound barely tickles Joey's body with its hit. A darkhound tickles Azroth's right arm with its hit. A darkhound tickles Joey's body with its hit. A darkhound tickles Azroth's left foot with its hit. A darkhound tickles Azroth's body with its hit. A darkhound barely tickles Azroth's body with its hit. Chianna Mienne tickles Joey's body with her pierce. As *Joey* avoids your bash, you topple over and fall to the ground! *Azroth* panics, and attempts to flee! *Joey* panics, and attempts to flee! *Joey* leaves east riding a draft horse. A darkhound sears your flesh with a scorching flame! <-- Gah! Stupid dogs! A darkhound unleashes a blood-curling howl. A darkhound sears your flesh with a scorching flame! <-- DIE! Ginger your friend! A darkhound unleashes a blood-curling howl. *Azroth* strikes at a darkhound, but a great claymore passes through it. A darkhound tickles Azroth's right leg with its hit. A darkhound tickles Azroth's left foot with its hit. A darkhound barely tickles Azroth's body with its hit. A darkhound tickles Azroth's left leg with its hit. A darkhound tickles Azroth's left leg with its hit. A darkhound tickles Azroth's left foot with its hit. *Azroth* panics, and attempts to flee! You stand up. [k human] You barely smite *Azroth*'s body. *Azroth* leaves south riding a warhorse. * S HP:Wounded MV:Strong > Chianna Mienne leaves south. A darkhound leaves south. A darkhound leaves south. A darkhound leaves south. A darkhound leaves south. A darkhound leaves south. A darkhound leaves south. A darkhound leaves south. A darkhound leaves south. A darkhound leaves south. . . Join the Chianna parade! . . * S HP:Wounded MV:Strong > Before a Clearing A stand of hardwood trees almost conceals a small clearing that lies to the south. The sound of water comes very faintly from that direction. The trees here are not very tall, maybe four spans at the most. It seems that at the tops of the trees, nuts in various stages of ripeness hang in small clusters from the thinnest branches. [ obvious exits: N E S W ] A darkhound is here, howling for blood. A darkhound is here, howling for blood. A darkhound is here, howling for blood. A darkhound is here, howling for blood. A darkhound is here, howling for blood. A darkhound is here, howling for blood. A darkhound is here, howling for blood. A darkhound is here, howling for blood. A darkhound is here, howling for blood. Chianna Mienne is here, fighting Joey. <-- She's fast! *Joey* is standing here, riding a draft horse. <-- He's unlucky! A wild boar runs through the forest. A mole is here. A cute, long-eared rabbit is munching at a leaf here. A forest boar barely tickles your left leg with his hit. <-- STOOOPID boars! A darkhound joins Chianna Mienne's fight! A darkhound joins Chianna Mienne's fight! A darkhound joins Chianna Mienne's fight! A darkhound joins Chianna Mienne's fight! A darkhound joins Chianna Mienne's fight! A darkhound joins Chianna Mienne's fight! A darkhound joins Chianna Mienne's fight! A darkhound joins Chianna Mienne's fight! A darkhound joins Chianna Mienne's fight! Chianna Mienne's hands begin weaving crystals of water and air... Chianna Mienne unleashes a flurry of icy spikes at Joey, who is stabbed repeatedly. Chianna Mienne pierces Joey's right foot. *Joey* hacks Chianna Mienne's body extremely hard. Chianna Mienne's hands begin weaving crystals of water and air... Chianna Mienne unleashes a flurry of icy spikes at Joey, who is stabbed repeatedly. A darkhound barely hits Joey's body. A darkhound barely hits Joey's right leg. A darkhound tickles Joey's head with its hit. A darkhound tickles Joey's body with its hit. A darkhound barely tickles Joey's body with its hit. A darkhound tickles Joey's left leg with its hit. A darkhound barely tickles Joey's right foot with its hit. A darkhound barely tickles Joey's body with its hit. A darkhound hits Joey's left hand very hard. A forest boar tickles your body with his hit. Chianna Mienne pierces Joey's body. [change mood wimpy] Mood changed to: Wimpy [flee ] You panic and attempt to flee! A darkhound sears your flesh with a scorching flame! A darkhound unleashes a blood-curling howl. A darkhound sears your flesh with a scorching flame! A darkhound unleashes a blood-curling howl. A darkhound sears your flesh with a scorching flame! A darkhound unleashes a blood-curling howl. You flee head over heels. In the Middle of a Small Clearing A small clearing breaks the monotony of the forest here; it was probably made by the many animals that have come here over the years to drink from the wide stream that flows to the south of here. To the north is a young hardwood forest. [ obvious exits: N E ] The corpse of a frightened young thief is lying here. A cute, long-eared rabbit is munching at a leaf here. A cute brown deer eyes you nervously. A badger is rummaging about, looking for stuff to eat. . . Find the puke! Must be low! . . * S HP:Wounded MV:Tiring > Before a Clearing A stand of hardwood trees almost conceals a small clearing that lies to the south. The sound of water comes very faintly from that direction. The trees here are not very tall, maybe four spans at the most. It seems that at the tops of the trees, nuts in various stages of ripeness hang in small clusters from the thinnest branches. [ obvious exits: N E S W ] *Joey* is standing here. An antelope blends into the scenery. A draft horse is here. A wild boar runs through the forest. A mole is here. A cute, long-eared rabbit is munching at a leaf here. * S HP:Wounded MV:Tiring > 3 [k human] You smite *Joey*'s body. *Joey* panics, and attempts to flee! * S HP:Wounded MV:Tiring - Joey: Critical > [k human] You do the best you can! * S HP:Wounded MV:Tiring - Joey: Critical > [k human] You do the best you can! * S HP:Wounded MV:Tiring - Joey: Critical > 3 [k human] You do the best you can! * S HP:Wounded MV:Tiring - Joey: Critical > 3 [k human] You do the best you can! 3* S HP:Wounded MV:Tiring - Joey: Critical > *Joey* leaves west. * S HP:Wounded MV:Tiring > [k human] They aren't here. . . Running around looking for him... -------------------------------------------------------------------------------- Ginger Joined: Jun 18, 2002 From: The Great White North Posted: 2004-03-12 23:16 -------------------------------------------------------------------------------- . . * S HP:Hurt MV:Tiring > w Edge of a Hardwood Forest A stand of twisted, knotty trees stands like a group of guards along the border between the hardwood grove to the south and the wide, thickly- grown evergreen forest to the north and east. Heavy underbrush between the narrowly spaced trunks prevents movement to the north and west. [ obvious exits: E S ] A small loaf of crusty bread rests nearby. A shattered arm lies in a bloody red and purple mess. *Joey* is standing here. A cute brown deer eyes you nervously. A giant wasp hovers nearby. * S HP:Hurt MV:Tiring > [k human] You smite *Joey*'s right arm hard. *Joey* panics, and attempts to flee! * S HP:Hurt MV:Tiring - Joey: Critical > 3 [k human] You do the best you can! 3* S HP:Hurt MV:Tiring - Joey: Critical > [k human] You do the best you can! 3* S HP:Hurt MV:Tiring - Joey: Critical > [k human] You do the best you can! 3* S HP:Hurt MV:Tiring - Joey: Critical > *Joey* barely hacks your right arm. You smite *Joey*'s body. *Joey* panics, and attempts to flee! * S HP:Wounded MV:Tiring - Joey: Critical > [k human] You do the best you can! 3* S HP:Wounded MV:Tiring - Joey: Critical > [k human] You do the best you can! * S HP:Wounded MV:Tiring - Joey: Critical > 3 *Joey* leaves south. * S HP:Wounded MV:Tiring > [k human] They aren't here. 3* S HP:Wounded MV:Tiring > s [k human] They aren't here. Shadoskab narrates 'i've heard of them Ginger' * S HP:Wounded MV:Tiring > Among the Hardwood Trees This part of the forest is composed of hardwood trees of all sorts and continues to the north, east, and south. The trunks grow close together, but are still rather small. The many small branches makes for slow going here. Some mistletoe grows in the very tops of the trees. [ obvious exits: N E S ] A mole is here. A mole is here. * S HP:Wounded MV:Tiring > [k human] They aren't here. * S HP:Wounded MV:Tiring > s At the Base of an Old Outpost As if materializing out of thin air, an old stone tower springs from the forest floor. The thickly spaced trunks and the dense foliage prevent the tower from being seen except from up close. The trees that surround the tower continue to the north and east. [ obvious exits: N E S ] 3* S HP:Wounded MV:Tiring > [k human] They aren't here. * S HP:Wounded MV:Tiring > e At the Edge of a Hardwood Forest The hardwood forest that continues to the east and west suddenly gives way to a much older evergreen forest just to the north. To the southeast there appears to be a clearing of some sort, but the thick underbrush to the south prevents access from that direction. [ obvious exits: N E W ] *Joey* is here, fighting Chianna Mienne. An antelope blends into the scenery. A darkhound is here, howling for blood. A darkhound is here, howling for blood. A darkhound is here, howling for blood. A darkhound is here, howling for blood. A darkhound is here, howling for blood. A darkhound is here, howling for blood. A darkhound is here, howling for blood. A darkhound is here, howling for blood. A darkhound is here, howling for blood. Chianna Mienne is here, fighting Joey. <-- Grr! Stealing my kill! A cute brown deer eyes you nervously. A mole is here. A young and strong buck is here, munching some grass. A short man stands here, nervously eyeing everything in sight. * S HP:Wounded MV:Tiring > s *Joey* leaves north. . . Chase! . . * S HP:Wounded MV:Tiring > n Heart of the Wood This is probably the heart of this forest; the trees are very large and surely very old as well. The shade of their boughs prevents anything from growing between the widely spaced trunks. Branches lie scattered about, having fallen from high overhead. [ obvious exits: E S ] You notice a burnished metal breastplate is hidden here. An elk with massive antlers eyes you with curiosity. *Joey* has arrived from the east. [k human] You barely smite *Joey*'s left foot. *Joey* is stunned, but will probably regain consciousness... You barely smite *Joey*'s head. *Joey* is dead! R.I.P. You feel the Weave of the Wheel tighten around you. Your first time! Was it good for you too? Your blood freezes as you hear *Joey*'s death cry. [Mwahahaha! 2/4 pukes now rotting corpses!] You narrate 'rip joey' You narrate 'that's 2!' Sheek narrates 'Kickass Ginger' Shadoskab narrates 'nice ' . . [More looting and resting] . . You narrate 'can't cart it all back thoguh - just abs thus far' *Azroth* has arrived from the north, riding a warhorse. Chianna Mienne pierces Azroth's left arm. <-- She is a good spammer! Ginger was careless narr'ing! *Azroth* tries to smite Chianna Mienne, but she parries successfully. A darkhound joins Chianna Mienne's fight! A darkhound joins Chianna Mienne's fight! A darkhound joins Chianna Mienne's fight! A darkhound joins Chianna Mienne's fight! A darkhound joins Chianna Mienne's fight! A darkhound joins Chianna Mienne's fight! A darkhound joins Chianna Mienne's fight! A darkhound joins Chianna Mienne's fight! A darkhound joins Chianna Mienne's fight! Chianna Mienne's hands begin weaving crystals of water and air... Chianna Mienne unleashes a flurry of icy spikes at Azroth, who is stabbed repeatedly. Chianna Mienne pierces Azroth's left arm. [k human] You tickle *Azroth*'s body with your smite. * S HP:Hurt MV:Tiring - Chianna Mienne: Scratched - Azroth: Wounded > Mood changed to: Brave *Azroth* panics, and attempts to flee! [bash ] *Azroth* leaves west riding a warhorse. * S HP:Hurt MV:Tiring > w At the Base of an Old Outpost As if materializing out of thin air, an old stone tower springs from the forest floor. The thickly spaced trunks and the dense foliage prevent the tower from being seen except from up close. The trees that surround the tower continue to the north and east. [ obvious exits: N E S ] *Azroth* is standing here, riding a warhorse. * S HP:Hurt MV:Tiring > [k human] You smite *Azroth*'s body. [bash ] - Azroth: Wounded > + *Azroth* tickles your body with his smite. * + As *Azroth* avoids your bash, you topple over and fall to the ground! *Azroth* barely smites your body. You dodge a bash from *Azroth* who loses his balance and falls! You smite *Azroth*'s right arm. As *Azroth* avoids your bash, you topple over and fall to the ground! Shadoskab narrates 'i can come ef:P' Raxtor narrates 'haha' You smite *Azroth*'s left hand. You dodge a bash from *Azroth* who loses his balance and falls! Your bash at *Azroth* sends him sprawling! * S HP:Hurt MV:Tiring - Azroth: Wounded > You howl triumphantly. You barely smite *Azroth*'s body. You barely smite *Azroth*'s left foot. *Azroth* smites your right leg. [bash ] = Your bash at *Azroth* sends him sprawling! You smite *Azroth*'s body. You narrate 'on azroth now' You smite *Azroth*'s left leg. *Azroth* smites your right leg hard. *Azroth* panics, and attempts to flee! You barely smite *Azroth*'s body. *Azroth* smites your body. * S HP:Wounded MV:Tiring - Azroth: Wounded > *Azroth* panics, and attempts to flee! *Azroth* leaves east riding a warhorse. *Azroth* has arrived from the east, riding a warhorse. * S HP:Wounded MV:Tiring > e At the Edge of a Hardwood Forest The hardwood forest that continues to the east and west suddenly gives way to a much older evergreen forest just to the north. To the southeast there appears to be a clearing of some sort, but the thick underbrush to the south prevents access from that direction. [ obvious exits: N E W ] The corpse of a frightened young thief is lying here. A mole is here. An antelope blends into the scenery. A darkhound is here, howling for blood. A darkhound is here, howling for blood. A darkhound is here, howling for blood. A darkhound is here, howling for blood. A darkhound is here, howling for blood. A darkhound is here, howling for blood. A darkhound is here, howling for blood. A darkhound is here, howling for blood. A darkhound is here, howling for blood. A darkly cloaked woman stands here, scrutinizing you. A cute brown deer eyes you nervously. A young and strong buck is here, munching some grass. * S HP:Wounded MV:Tiring > [k human] They aren't here. . Sorting through gear a bit more... . *Inya* has arrived from the east, riding a wild stallion. You smite *Inya*'s right arm. Chianna Mienne tickles Inya's body with her pierce. [bash ] * Chianna Mienne pierces Inya's body. A darkhound joins Chianna Mienne's fight! A darkhound joins Chianna Mienne's fight! A darkhound joins Chianna Mienne's fight! A darkhound joins Chianna Mienne's fight! A darkhound joins Chianna Mienne's fight! *Inya* smites your body. * Chianna Mienne barely pierces Inya's body. = Your bash at *Inya* sends her sprawling! <-- Finally! *Azroth* has arrived from the west, riding a warhorse. <-- Ruh roh! Backup! *Azroth* leaves west riding a warhorse. <-- Mwahaha! Run coward! A darkhound barely hits Inya's body. A darkhound tickles Inya's body with its hit. A darkhound barely tickles Inya's left foot with its hit. A darkhound barely hits Inya's body. A darkhound barely tickles Inya's body with its hit. Chianna Mienne pierces Inya's body. You smite *Inya*'s left leg. * S HP:Wounded MV:Tiring - Inya: Hurt > Chianna Mienne pierces Inya's left leg. *Azroth* has arrived from the west, riding a warhorse. <-- Somebody playing hero! *Azroth* smites your left arm. <-- Should have ran! Ginger mad now! *Azroth* smites your body. Chianna Mienne's hands begin weaving crystals of water and air... Chianna Mienne unleashes a flurry of icy spikes at Inya, who is stabbed repeatedly. A darkhound tickles Inya's right arm with its hit. A darkhound hits Inya's body. A darkhound hits Inya's body. A darkhound hits Inya's left hand. A darkhound hits Inya's body. Chianna Mienne pierces Inya's head hard. You smite *Inya*'s body. * S HP:Wounded MV:Tiring - Inya: Battered > Chianna Mienne barely pierces Inya's left leg. *Inya* panics, and attempts to flee! *Inya* leaves west riding a wild stallion. * S HP:Wounded MV:Tiring - Azroth: Wounded > You tickle *Azroth*'s body with your smite. Chianna Mienne joins Azroth's fight! <-- TREACHERY! She is a Lightfriend! Foul deed! Chianna Mienne's hands begin weaving fire into the air... The air around your eyes seems to catch fire, blinding you! <-- Gah! Live by Chianna, die by Chianna! [k human] They aren't here. You dodge a bash from *someone* who loses his balance and falls! Someone barely pierces your left foot. [change mood wimpy] Mood changed to: Wimpy [flee ] You panic and attempt to flee! Someone pierces your body. You flee head over heels. You can't see a damned thing, you're blinded! You can't see a damned thing, you're blinded! You can't see a damned thing, you're blinded! You quaff a bubbling draught which dissolves. Ok. You narrate 'ack!' You narrate 'Chianna turned on me!' * S HP:Wounded MV:Tiring > [where ] Players in your Zone -------------------- Ginger - Heart of the Wood You catch a smell of horses nearby. Zytet narrates 'Chianna doesn't lub you anymore. ' <-- Never! Chianna must have made a mistake! . . Ditching some weight, and slinking back to Chianna to see if she is seeing straight now! . . o S HP:Wounded MV:Tiring > e At the Edge of a Hardwood Forest The hardwood forest that continues to the east and west suddenly gives way to a much older evergreen forest just to the north. To the southeast there appears to be a clearing of some sort, but the thick underbrush to the south prevents access from that direction. [ obvious exits: N E W ] The corpse of a frightened young thief is lying here. A badger is rummaging about, looking for stuff to eat. A darkhound is here, howling for blood. A darkhound is here, howling for blood. A darkhound is here, howling for blood. A darkhound is here, howling for blood. A darkhound is here, howling for blood. A darkhound is here, howling for blood. A darkhound is here, howling for blood. A darkhound is here, howling for blood. A darkhound is here, howling for blood. A darkly cloaked woman stands here, scrutinizing you. [Hah! She's back to being a darkfriend! Forgive her just this once Ginger! Use her more!] . Searching for pukes... . o S HP:Wounded MV:Tiring > Rocky Creek The small creek is very rocky here, though the water has worn the rocks to a comfortable smoothness over the years. The creek flows west, where it is eventually choked with plants. Upstream just to the east is a deep, clear swimming hole. To the south stands a large tree. [ obvious exits: E S W ] A dusty pair of ordinary brown pants has been discarded here. A brown shirt has been crumpled in a heap here. A lantern has been left here. [2] *Inya* is standing here, riding a wild stallion. *Inya* smites your left arm. <-- Blocking for me?!??! You smite *Inya*'s body. *Inya* barely smites your right hand. [bash ] - *Inya* smites your left leg. As *Inya* avoids your bash, you topple over and fall to the ground! *Inya* tickles your body with her smite. [bash ] ing - Inya: Battered > You dodge a bash from *Inya* who loses her balance and falls! = Your bash at *Inya* sends her sprawling! * S HP:Wounded MV:Tiring - Inya: Battered > You smite *Inya*'s left leg. You narrate 'on inya' [bash ] ing - Inya: Battered > *Inya* barely smites your body. = You smite *Inya*'s right arm. *Inya* barely smites your body. Your bash at *Inya* sends her sprawling! You smite *Inya*'s body. [flee ] You panic and attempt to flee! You flee head over heels. *Inya* has arrived from the north, riding a wild stallion. [k human] You smite *Inya*'s body. [bash ] ing - Inya: Beaten > = *Inya* barely smites your body. = Your bash at *Inya* sends her sprawling! <-- That's more like it! BASH BASH BASH! * S HP:Wounded MV:Tiring - Inya: Beaten > You smite *Inya*'s left arm very hard. You barely smite *Inya*'s body. *Inya* panics, and attempts to flee! *Inya* smites your right leg. You smite *Inya*'s head. *Inya* panics, and attempts to flee! *Inya* leaves south riding a wild stallion. . . Chase!! . . Oak Forest A break in the forest to the north reveals a small clearing. Thick hedges bar the way south and east. The tall oak trees continue to the west along the gently rolling forest floor. [ obvious exits: N W ] *Inya* is standing here, riding a wild stallion. A pretty bird is here flying around. *Inya* leaves west riding a wild stallion. o S HP:Wounded MV:Tiring > [k human] <-- Too slow silly troll! They aren't here. . . Find her! . . o S HP:Wounded MV:Tiring > Wandering in the Oak Forest An opening in the forest to the south reveals a small path, which winds through the woods. In all other directions, tall oak trees stand. The sound of leaves rustling high in the trees compliments the crunching of fallen, dried leaves beneath your feet. [ obvious exits: N E S W ] *Inya* is standing here, riding a wild stallion. A cute, long-eared rabbit is munching at a leaf here. A cute brown deer eyes you nervously. An elk cow nibbles on some greenery. A mole is here. A cute, long-eared rabbit is munching at a leaf here. * S HP:Wounded MV:Tiring > w Oak Forest Tall oak trees extend their branches high above. The trees stand some distance apart from one another, though their twisted roots spread across the forest floor and occasionally intertwine with each other. [ obvious exits: E S ] A pretty bird is visible flying high in the sky. A cute brown deer eyes you nervously. [Argh! Ran past her! Go back or stay????] o S HP:Wounded MV:Tiring > 3 *Inya* has arrived from the east, riding a wild stallion. [Problem solved! Get her!] * S HP:Wounded MV:Tiring > [k human] You tickle *Inya*'s body with your smite. *Inya* barely smites your body. You smite *Inya*'s left leg. * S HP:Wounded MV:Tiring - Inya: Beaten > b [bash ] - *Inya* panics, and attempts to flee! + A swarthy Child of Light Hundredman bellows 'iCdJAJH^ wrp DAADB JW w^FY _L RB[ QuCz [?[gB' * *Inya* leaves east riding a wild stallion. =e 3- bCancelled. Wandering in the Oak Forest An opening in the forest to the south reveals a small path, which winds through the woods. In all other directions, tall oak trees stand. The sound of leaves rustling high in the trees compliments the crunching of fallen, dried leaves beneath your feet. [ obvious exits: N E S W ] *Inya* is standing here, riding a wild stallion. A cute, long-eared rabbit is munching at a leaf here. A cute brown deer eyes you nervously. An elk cow nibbles on some greenery. A mole is here. A cute, long-eared rabbit is munching at a leaf here. * S HP:Wounded MV:Tiring > [k human] You barely smite *Inya*'s right leg. Sheek narrates 'wheres he at?' [bash ] ing - Inya: Beaten > A rabbit leaves west. *Inya* panics, and attempts to flee! * *Inya* leaves south riding a wild stallion. s- 3 b Cancelled. Bend in the Small Path The thriving oak forest surrounds the path to the north and to the west. This small path winds its way through the woods, leading east and south as it bends around an enormous oak tree. [ obvious exits: N E S W ] *Inya* is standing here, riding a wild stallion. A wild stallion bucks madly. *Inya* leaves west riding a wild stallion. o S HP:Wounded MV:Tiring > [k human] They aren't here. o S HP:Wounded MV:Tiring > [bash ] Bash who? o S HP:Wounded MV:Tiring > w w 3Edge of Forest This is a sparsely wooded area, which leads to a thicker forest to the north. In all other directions, the forest opens up displaying a small twisting path and a hard-packed dirt road. [ obvious exits: N E S W ] A cute, long-eared rabbit is munching at a leaf here. A cute brown deer eyes you nervously. A pretty bird is here flying around. A cute, long-eared rabbit is munching at a leaf here. A panther stalks through the wilderness. o S HP:Wounded MV:Tiring > Bend in the Dirt Road The dirt road twists here, leading north and to the west. To the east stands a thriving forest of oak trees. Along the sides of the road the ground is covered with ivy and creeping vines. [ obvious exits: N E W ] *Inya* is standing here, riding a wild stallion. A Hand of the Light Inquisitor is here, searching for Darkfriends, riding a brown stallion. A Child of the Light is here, arrogantly glaring around, riding a black stallion. A Child of the Light is here, arrogantly glaring around, riding a black stallion. A Child of the Light is here, arrogantly glaring around, riding a black stallion. A Child of the Light is here, arrogantly glaring around, riding a black stallion. A Child of the Light is here, arrogantly glaring around, riding a black stallion. A swarthy man wearing the rank insignia of Hundredman on his white cloak is here, riding a dust-colored gelding. [You are wounded Ginger...patties can hurt...you might want to think this through first!] * S HP:Wounded MV:Tiring > [k human] You barely smite *Inya*'s body. [Sigh...nevermind....learn the hard way then!] * S HP:Wounded MV:Tiring - Inya: Beaten > *Inya* barely smites your body. A Hand of the Light Inquisitor joins Inya's fight! A Child of the Light joins a Hand of the Light Inquisitor's fight! A Child of the Light joins a Hand of the Light Inquisitor's fight! A Child of the Light joins a Hand of the Light Inquisitor's fight! A Child of the Light joins a Hand of the Light Inquisitor's fight! A Child of the Light stops using a mirrored lantern. A Child of the Light joins a Hand of the Light Inquisitor's fight! You smite *Inya*'s body. * S HP:Battered MV:Tiring - Inya: Beaten > p 1 [[change mood wimpy] Mood changed to: Wimpy * S HP:Battered MV:Tiring - Inya: Beaten > 3 [flee ] You panic and attempt to flee! 3 You flee head over heels. A Dirt Road As you travel this part of the trail, the path branches southward. To the east, you can see a bend where the road turns north. The road continues west a short distance before bending out of sight. [ obvious exits: E S W ] A Hand of the Light Inquisitor is here, searching for Darkfriends, riding a brown stallion. A Child of the Light is here, arrogantly glaring around, riding a black stallion. A Child of the Light is here, arrogantly glaring around, riding a black stallion. A Child of the Light is here, arrogantly glaring around, riding a black stallion. A Child of the Light is here, arrogantly glaring around, riding a black stallion. A Child of the Light is here, arrogantly glaring around, riding a black stallion. A swarthy man wearing the rank insignia of Hundredman on his white cloak is here, riding a dust-colored gelding. A cute, long-eared rabbit is munching at a leaf here. A badger is rummaging about, looking for stuff to eat. A badger is rummaging about, looking for stuff to eat. [Bad news - you flee off one patty into another...this does not bode well...] A swarthy Child of Light Hundredman lances your head. A Hand of the Light Inquisitor joins a swarthy Child of Light Hundredman's fight! A Child of the Light joins a swarthy Child of Light Hundredman's fight! A Child of the Light joins a swarthy Child of Light Hundredman's fight! A Child of the Light joins a swarthy Child of Light Hundredman's fight! A Child of the Light joins a swarthy Child of Light Hundredman's fight! A Child of the Light joins a swarthy Child of Light Hundredman's fight! You smite a swarthy Child of Light Hundredman's right leg hard. * S HP:Battered MV:Tiring - a swarthy Child of Light Hundredman: Scratched > [change mood wimpy] Mood changed to: Wimpy [flee ] You panic and attempt to flee! You flee head over heels. Bend in the Dirt Road The dirt road twists here, leading north and to the west. To the east stands a thriving forest of oak trees. Along the sides of the road the ground is covered with ivy and creeping vines. [ obvious exits: N E W ] *Inya* is standing here, riding a wild stallion. A Hand of the Light Inquisitor is here, searching for Darkfriends, riding a brow n stallion. A Child of the Light is here, arrogantly glaring around, riding a black stallion. A Child of the Light is here, arrogantly glaring around, riding a black stallion. A Child of the Light is here, arrogantly glaring around, riding a black stallion. A Child of the Light is here, arrogantly glaring around, riding a black stallion. A Child of the Light is here, arrogantly glaring around, riding a black stallion. A swarthy man wearing the rank insignia of Hundredman on his white cloak is here, riding a dust-colored gelding. [Ouchies! Get out of there!] . Edge of Forest This is a sparsely wooded area, which leads to a thicker forest to the north. In all other directions, the forest opens up displaying a small twisting path and a hard-packed dirt road. [ obvious exits: N E S W ] A cute, long-eared rabbit is munching at a leaf here. A cute brown deer eyes you nervously. A pretty bird is here flying around. A cute, long-eared rabbit is munching at a leaf here. A panther stalks through the wilderness. o S HP:Battered MV:Tiring > Bend in the Small Path The thriving oak forest surrounds the path to the north and to the west. This small path winds its way through the woods, leading east and south as it bends around an enormous oak tree. [ obvious exits: N E S W ] A wild stallion bucks madly. [Good job! Keep running!] o S HP:Battered MV:Tiring > w w Edge of Forest This is a sparsely wooded area, which leads to a thicker forest to the north. In all other directions, the forest opens up displaying a small twisting path and a hard-packed dirt road. [ obvious exits: N E S W ] A cute brown deer eyes you nervously. A pretty bird is here flying around. A cute, long-eared rabbit is munching at a leaf here. A panther stalks through the wilderness. w [Um...Ginger...west is back to the patty! Go East you fool!] o S HP:Battered MV:Tiring > wBend in the Dirt Road The dirt road twists here, leading north and to the west. To the east stands a thriving forest of oak trees. Along the sides of the road the ground is covered with ivy and creeping vines. [ obvious exits: N E W ] *Inya* is standing here, riding a wild stallion. A Hand of the Light Inquisitor is here, searching for Darkfriends, riding a brown stallion. A Child of the Light is here, arrogantly glaring around, riding a black stallion. A Child of the Light is here, arrogantly glaring around, riding a black stallion. A Child of the Light is here, arrogantly glaring around, riding a black stallion. A Child of the Light is here, arrogantly glaring around, riding a black stallion. A Child of the Light is here, arrogantly glaring around, riding a black stallion. A swarthy man wearing the rank insignia of Hundredman on his white cloak is here, riding a dust-colored gelding. *Inya* smites your right arm. [change mood wimpy] Mood changed to: Wimpy * S HP:Battered MV:Tiring - Inya: Beaten > [flee ] You panic and attempt to flee! You smite *Inya*'s right leg. *Inya* panics, and attempts to flee! A Hand of the Light Inquisitor joins Inya's fight! A Child of the Light joins a Hand of the Light Inquisitor's fight! A Child of the Light joins a Hand of the Light Inquisitor's fight! A Child of the Light joins a Hand of the Light Inquisitor's fight! A Child of the Light joins a Hand of the Light Inquisitor's fight! A Child of the Light joins a Hand of the Light Inquisitor's fight! You flee head over heels. A Dirt Road The dirt road continues on to both the north and the south from here. In the distance northwards, a small village can be made out. Towards the south stands a thriving forest. [ obvious exits: N S ] *Inya* has arrived from the south, riding a wild stallion. <-- Mwahaha! Lulled into a false sense of security by Ginger's blunders! *Inya* smites your body. <-- Mistake! Ginger have more health than you! And me hungry! * S HP:Battered MV:Tiring - Inya: Critical > You smite *Inya*'s left foot. *Inya* panics, and attempts to flee! *Inya* leaves south riding a wild stallion. <-- Drat! *Inya* has arrived from the south, riding a wild stallion. <-- Hello! [k human] You smite *Inya*'s body. *Inya* panics, and attempts to flee! You barely smite *Inya*'s left leg. *Inya* leaves north riding a wild stallion. <-- Grr! *Inya* has arrived from the north, riding a wild stallion. <-- Back again? *Inya* leaves north riding a wild stallion. o S HP:Battered MV:Tiring > [k human] They aren't here. <-- Bah! You slowass troll! o S HP:Battered MV:Tiring > [k human] They aren't here. o S HP:Battered MV:Tiring > n A Dirt Lane This narrow dirt lane ends to the east at a decrepit building. To the west the lane widens as it leads towards a tiny village. The road becomes hard-packed and more well-travelled to the south. [ obvious exits: E S W ] o S HP:Battered MV:Tiring > [k human] They aren't here. o S HP:Battered MV:Tiring > w Road Near the Village The dirt road leads off to the east from here. Two buildings, each in varying degrees of disrepair, stand off the road, one to the south and one to the west. Looking north, you can see an old fountain. [ obvious exits: N E S W ] *Inya* is standing here, riding a wild stallion. *Inya* leaves east riding a wild stallion. o S HP:Battered MV:Tiring > [k human] They aren't here. <-- Sigh.... o S HP:Battered MV:Tiring > e A Dirt Lane This narrow dirt lane ends to the east at a decrepit building. To the west the lane widens as it leads towards a tiny village. The road becomes hard-packed and more well-travelled to the south. [ obvious exits: E S W ] *Inya* is standing here, riding a wild stallion. [k human] You barely smite *Inya*'s body. *Inya* panics, and attempts to flee! * S HP:Battered MV:Tiring - Inya: Critical > 3 *Inya* smites your right leg. You tickle *Inya*'s body with your smite. *Inya* panics, and attempts to flee! *Inya* tries to flee, but is too exhausted! <-- Haha! Darkfriend horsie! You do the best you can! *Inya* panics, and attempts to flee! *Inya* tries to flee, but is too exhausted! *Inya* panics, and attempts to flee! *Inya* tries to flee, but is too exhausted! *Inya* panics, and attempts to flee! 3You smite *Inya*'s head. *Inya* leaves west riding a wild stallion. *Inya* has arrived from the west, riding a wild stallion. <-- Wrong way! [k human] You barely smite *Inya*'s body. *Inya* panics, and attempts to flee! *Inya* tries to flee, but is too exhausted! *Inya* panics, and attempts to flee! You barely smite *Inya*'s right leg. * S HP:Battered MV:Tiring - Inya: Critical > You barely smite *Inya*'s body. *Inya* is dead! R.I.P. <-- Underestimated Ginger did you! You feel the Weave of the Wheel tighten around you. Your first time! Was it good for you too? Your blood freezes as you hear *Inya*'s death cry. You narrate 'rip Inya' Raxtor narrates 'haha nice ginger' o S HP:Battered MV:Tiring > A swarthy Child of Light Hundredman has arrived from the south, riding a dust-colored gelding. A Child of the Light has arrived from the south, riding a black stallion. A Child of the Light has arrived from the south, riding a black stallion. A Child of the Light has arrived from the south, riding a black stallion. A Child of the Light has arrived from the south, riding a black stallion. A Child of the Light has arrived from the south, riding a black stallion. A Hand of the Light Inquisitor has arrived from the south, riding a brown stallion. A swarthy Child of Light Hundredman leaves west riding a dust-colored gelding. A Child of the Light leaves west riding a black stallion. A Child of the Light leaves west riding a black stallion. A Child of the Light leaves west riding a black stallion. A Child of the Light leaves west riding a black stallion. A Child of the Light leaves west riding a black stallion. A Hand of the Light Inquisitor leaves west riding a brown stallion. [Talk about dodging a bullet....*shiver*] You narrate 'damn! 3/4 dead now!' . Looting and picking through gear . A pair of ebony-steel plate greaves won't fit in a backpack. A pair of riveted chainmail sleeves won't fit in a backpack. o S HP:Wounded MV:Tiring > l in pack backpack (used) : a wealth of copper pennies (94) a wealth of gold crowns (68) a bubbling draught a shattered arm a lantern a water skin a pair of thick, gold-plated greaves a pair of ebony-steel plate vambraces the death scalp of a black stallion slain in Two Rivers the death scalp of a shaggy brown mare slain in Amadicia the death scalp of a hulking mercenary commander slain in Amadicia [2] the death scalp of a timber wolf slain in Amadicia the death scalp of a black wolf slain in Amadicia the death scalp of a wild stallion slain in Amadicia the death scalp of a shaggy brown mare slain in Amadicia [2] the death scalp of a wild stallion slain in Amadicia the death scalp of a black wolf slain in Amadicia the death scalp of a wild stallion slain in Amadicia the death scalp of a gray palfrey slain in Amadicia the death scalp of a draft horse slain in Amadicia the death scalp of a wild stallion slain in Amadicia the death scalp of a draft horse slain in Amadicia the death scalp of a shaggy brown mare slain in Amadicia the death scalp of a black wolf slain in Amadicia the death scalp of a draft horse slain in Amadicia the death scalp of a timber wolf slain in Amadicia [3] the death scalp of a draft horse slain in Amadicia the death scalp of a black wolf slain in Amadicia the death scalp of a timber wolf slain in Amadicia [2] the death scalp of a draft horse slain in Amadicia [3] the death scalp of a wild stallion slain in Amadicia the death scalp of a shaggy brown mare slain in Amadicia the death scalp of a wild stallion slain in the Mountains of Mist the death scalp of a timber wolf slain in the Mountains of Mist [2] the death scalp of a wild stallion slain in Ghealdan the death scalp of a draft horse slain in Ghealdan [2] the death scalp of a gray palfrey slain in Ghealdan the death scalp of a bloodstock stallion slain in Ghealdan the death scalp of a gray palfrey slain in Two Rivers the death scalp of a shaggy brown mare slain in the Mountains of Mist the death scalp of a warhorse slain in Two Rivers [4] a large slab of meat [2] a skin of human flesh an oilstone You narrate 'damn - pack is filled with scalps...heh' You narrate 'one more left!' [Time to find the last one! Or let him come to me! Rest!] . o S HP:Wounded MV:Tiring > [scan west] *Azroth* is standing here, riding a warhorse. A wild stallion bucks madly. You stop resting, and stand up. o S HP:Wounded MV:Tiring > w A Dirt Lane This narrow dirt lane ends to the east at a decrepit building. To the west the lane widens as it leads towards a tiny village. The road becomes hard-packed and more well-travelled to the south. [ obvious exits: E S W ] A thick, leather backpack lies abandoned here. The dismembered corpse of Inya is lying here. You notice a small purse is hidden here. *Azroth* is standing here, riding a warhorse. A wild stallion bucks madly. [k human] You barely smite *Azroth*'s right arm. *Azroth* panics, and attempts to flee! *Azroth* leaves south riding a warhorse. s A Dirt Road The dirt road continues on to both the north and the south from here. In the distance northwards, a small village can be made out. Towards the south stands a thriving forest. [ obvious exits: N S ] *Azroth* is standing here, riding a warhorse. * S HP:Wounded MV:Tiring > [k human] You tickle *Azroth*'s left leg with your smite. *Azroth* panics, and attempts to flee! You smite *Azroth*'s body. Azroth: Battered > [bash ] - *Azroth* leaves south riding a warhorse. *s 3 bCancelled. Bend in the Dirt Road The dirt road twists here, leading north and to the west. To the east stands a thriving forest of oak trees. Along the sides of the road the ground is covered with ivy and creeping vines. [ obvious exits: N E W ] *Azroth* is standing here, riding a warhorse. * S HP:Wounded MV:Tiring > [k human] You smite *Azroth*'s right arm. [bash ] ing - Azroth: Battered > - *Azroth* tickles your left leg with his smite. As *Azroth* avoids your bash, you topple over and fall to the ground! You dodge a bash from *Azroth* who loses his balance and falls! You narrate 'on azroth' * S HP:Battered MV:Tiring - Azroth: Battered > You barely smite *Azroth*'s body. [bash ] = Your bash at *Azroth* sends him sprawling! You smite *Azroth*'s body. A lantern held by *Azroth* has gone out! <-- Darkness reigns! You tickle *Azroth*'s right foot with your smite. [bash ] * *Azroth* tickles your body with his smite. As *Azroth* avoids your bash, you topple over and fall to the ground! *Azroth* stops using a lantern. o S HP:Wounded MV:Tiring - Azroth: Battered > *Azroth* tickles your right foot with his smite. o S HP:Wounded MV:Tiring - Azroth: Battered > *Azroth* drops a lantern. o S HP:Wounded MV:Tiring - Azroth: Battered > *Azroth* gets a mirrored lantern from a sack. o S HP:Wounded MV:Tiring - Azroth: Battered > *Azroth* holds a mirrored lantern above his head. [bash ] ing - Azroth: Battered > * *Azroth* tickles your right hand with his smite. As *Azroth* avoids your bash, you topple over and fall to the ground! * S HP:Wounded MV:Tiring - Azroth: Battered > whine b *Azroth* sends you sprawling with a powerful bash! * S HP:Wounded MV:Tiring - Azroth: Battered > *Azroth* smites your left arm hard. * S HP:Battered MV:Tiring - Azroth: Battered > You whine pitifully. [bash ] ring - Azroth: Battered > * *Azroth* barely smites your left leg. = Your bash at *Azroth* sends him sprawling! * S HP:Battered MV:Tiring - Azroth: Battered > [ 9 Mood changed to: Brave * S HP:Battered MV:Tiring - Azroth: Battered > You barely smite *Azroth*'s left leg. *Dunc* has arrived from the west, riding a gray palfrey. <-- Bah! Backup, and I batt'd! Time to jet! *Dunc* starts barreling down on you, a large steel spear aimed at your chest. <-- *roll* [change mood wimpy] Mood changed to: Wimpy [flee ] You panic and attempt to flee! You smite *Azroth*'s left leg. You flee head over heels. . Zooming back to rest. . o S HP:Battered MV:Tiring > At the Edge of a Hardwood Forest The hardwood forest that continues to the east and west suddenly gives way to a much older evergreen forest just to the north. To the southeast there appears to be a clearing of some sort, but the thick underbrush to the south prevents access from that direction. [ obvious exits: N E W ] A darkhound is here, howling for blood. A darkhound is here, howling for blood. A darkhound is here, howling for blood. A darkhound is here, howling for blood. A darkhound is here, howling for blood. A darkhound is here, howling for blood. A darkhound is here, howling for blood. A darkhound is here, howling for blood. A darkhound is here, howling for blood. A darkly cloaked woman stands here, scrutinizing you. You narrate 'hmmm...now azroth and dunc' [Resting up a bit] o S HP:Wounded MV:Strong > [where ] Players in your Zone -------------------- Ginger - At the Base of an Old Outpost You catch a smell of horses nearby. . . Searching for smells... . . o S HP:Wounded MV:Tiring > n Hardwood Forest Here the evergreen forest to north gives way to younger hardwood trees, perhaps due a change in the soil. In any case, the forest is much brighter here, but the lower branches of the hardwood trees make travelling through here somewhat less pleasant. [ obvious exits: N S W ] *Azroth* is standing here, riding a warhorse. A badger is rummaging about, looking for stuff to eat. A cute, long-eared rabbit is munching at a leaf here. A mole is here. A badger is rummaging about, looking for stuff to eat. A cute, long-eared rabbit is munching at a leaf here. An elk with massive antlers eyes you with curiosity. [k human] You smite *Azroth*'s right arm hard. *Azroth* panics, and attempts to flee! [bash ] ing - Azroth: Beaten > <-- Something roughed him up! *Azroth* leaves west riding a warhorse. *Azroth* has arrived from the west, riding a warhorse. Cancelled. [k human] You smite *Azroth*'s right hand. *Azroth* panics, and attempts to flee! *Azroth* leaves north riding a warhorse. *Azroth* has arrived from the north, riding a warhorse. You barely smite *Azroth*'s right leg. *Azroth* panics, and attempts to flee! *Azroth* leaves west riding a warhorse. . [Zooming to choke point to the south...] . . o S HP:Wounded MV:Tiring > In the Middle of a Small Clearing A small clearing breaks the monotony of the forest here; it was probably made by the many animals that have come here over the years to drink from the wide stream that flows to the south of here. To the north is a young hardwood forest. [ obvious exits: N E ] *Azroth* is standing here, riding a warhorse. A cute brown deer eyes you nervously. An antelope blends into the scenery. [k human] You smite *Azroth*'s body. *Azroth* panics, and attempts to flee! *Azroth* leaves north riding a warhorse. *Azroth* has arrived from the north, riding a warhorse. You smite *Azroth*'s left leg. *Azroth* panics, and attempts to flee! *Azroth* leaves north riding a warhorse. You patiently twiddle your thumbs. [Still waiting at choke....] *Azroth* has arrived from the east, riding a warhorse. You smite *Azroth*'s right arm hard. *Azroth* panics, and attempts to flee! You tickle *Azroth*'s left foot with your smite. *Azroth* is incapacitated and will slowly die, if not aided. *Azroth* lies immobile on the ground, suffering... *Azroth* is incapacitated and will slowly die, if not aided. You smite *Azroth*'s right arm into bloody fragments! *Azroth* is dead! R.I.P. You feel the Weave of the Wheel tighten around you. Your first time! Was it good for you too? Your blood freezes as you hear *Azroth*'s death cry. You narrate 'rip Azroth! HOWL! 4/4' Buggo narrates 'nice' Raxtor narrates 'sick ginger sick.' Puny narrates 'nice ginger' Gomorrah narrates 'sheeoot, nice ' -------------------------------------------------------------------------------- Ginger Joined: Jun 18, 2002 From: The Great White North Posted: 2004-03-12 23:17 -------------------------------------------------------------------------------- [where ] Players in your Zone -------------------- Ginger - In the Middle of a Small Clearing You catch a smell of horses nearby. You narrate 'another one coming!' Braul narrates 'nice nice' You narrate 'anybody wanna come get this gear? heh' *Dunc* has arrived from the north, riding a warhorse. You narrate '4 corpses with abs' You smite *Dunc*'s body. * S HP:Wounded MV:Tiring - Dunc: Scratched > [bash ] *Dunc* barely strikes your body. - Shadoskab narrates 'eh..ill come' = Your bash at *Dunc* sends him sprawling! You smite *Dunc*'s left leg very hard. You narrate 'on Dunc' You smite *Dunc*'s body hard. * S HP:Wounded MV:Tiring - Dunc: Hurt > [k human] *Dunc* throws back his head and cackles with insane glee! *Dunc* barely tickles your left leg with his strike. You smite *Dunc*'s body. [bash ] - *Dunc* panics, and attempts to flee! = *Dunc* leaves east riding a warhorse. . . Chasing . . Wandering in the Oak Forest An opening in the forest to the south reveals a small path, which winds through the woods. In all other directions, tall oak trees stand. The sound of leaves rustling high in the trees compliments the crunching of fallen, dried leaves beneath your feet. [ obvious exits: N E S W ] *Dunc* is standing here, riding a warhorse. An elk cow nibbles on some greenery. A small bird is singing beautifully here. A panther stalks through the wilderness. An elk cow nibbles on some greenery. A cute, long-eared rabbit is munching at a leaf here. A mole is here. An elk with massive antlers eyes you with curiosity. * S HP:Wounded MV:Tiring > w Oak Forest Tall oak trees extend their branches high above. The trees stand some distance apart from one another, though their twisted roots spread across the forest floor and occasionally intertwine with each other. [ obvious exits: E S ] A mole is here. A cute, long-eared rabbit is munching at a leaf here. [Wait for him.....] *Dunc* has arrived from the east, riding a warhorse. *Dunc* smiles happily. <-- A fan? *Dunc* smiles happily. <-- Or a smartass? You try to smite *Dunc*, but he parries successfully. b* S HP:Wounded MV:Tiring - Dunc: Hurt > [bash ] - *Dunc* barely strikes your right foot. = Your bash at *Dunc* sends him sprawling! * S HP:Wounded MV:Tiring - Dunc: Hurt > You smite *Dunc*'s body hard. You smite *Dunc*'s body. *Dunc* strikes your body. *Dunc* panics, and attempts to flee! *Dunc* leaves south riding a warhorse. *Dunc* has arrived from the south, riding a warhorse. You smite *Dunc*'s head hard. *Dunc* barely strikes your right leg. You are thirsty. *Dunc* panics, and attempts to flee! *Dunc* leaves east riding a warhorse. . . Looking all over for him....one last chance! . . o S HP:Wounded MV:Tiring > bBefore the Northern Gate of Amador Here you can see two guards up on high watchtowers. A steady stream of people go in and out of the the gates. Before entering the city you can already see quite a few conical caps and bright white cloaks amidst the crowds. [ obvious exits: N S ] An iron lantern hangs from the wall above the gate. *Dunc* is standing here, riding a warhorse. <-- Haha! *Qyrens* is standing here, riding a gray palfrey. <-- No fair! He brought friends! You smite *Dunc*'s head. *Dunc* barely strikes your body. Wounded > You smite *Dunc*'s left arm hard. [bash ] *Dunc* tries to open the Northgate, but can't. *Dunc* tickles your body with his strike. Your bash at *Dunc* sends him sprawling! *Qyrens* hacks your left hand. *Qyrens* hacks your left leg. You smite *Dunc*'s body. * S HP:Battered MV:Tiring - Dunc: Wounded > Razor sharp arrows are sent flying from above the Amador Gate! <-- Dodge! Run! Hide! Razor sharp arrows are sent flying from above the Amador Gate! <-- More of the same! [change mood wimpy] Mood changed to: Wimpy [flee ] PANIC! You couldn't escape! <-- Swing and a miss! [flee ] PANIC! You couldn't escape! <-- Strike 2! You smite *Dunc*'s left leg extremely hard. A warm glow is cast by the rising sun. Your heartbeat calms down more as you feel less panicked. [flee ] PANIC! You couldn't escape! <-- Steerike 2 and a half! *Dunc* panics, and attempts to flee! *Dunc* leaves north riding a warhorse. *Dunc* has arrived from the north, riding a warhorse. * HP:Wounded MV:Tiring - Qyrens: Healthy > *Dunc* strikes your body. [flee ] You panic and attempt to flee! You dodge a bash from *Qyrens* who loses his balance and falls! <-- That was close! Razor sharp arrows are sent flying from above the Amador Gate! You flee head over heels. You narrate 'ack!' You narrate 'Almost fled in amador' Shadoskab tells you 'ill come eF but hag near waygate so will take a few ' Shadoskab narrates 'amador=pain' You narrate 'Qyrens now!' You narrate 'well, Dunc out batt'd, Qyrens in healty' . [Killing more horses and aggros....] . Zytet narrates 'Surprised tons aren't after you yet.' You narrate 'well, technically that was a group of 4 ' You narrate 'hiding clay/greaves/vambs in outpost - and anything else I manage to get back to before pukes loot' . [Going around to corpses to check loot I didn't take...] . * HP:Wounded MV:Tiring > s In the Middle of a Small Clearing A small clearing breaks the monotony of the forest here; it was probably made by the many animals that have come here over the years to drink from the wide stream that flows to the south of here. To the north is a young hardwood forest. [ obvious exits: N E ] The corpse of Azroth is lying here. *Bhaalon* is standing here, riding a gray palfrey. A mole is here. A warhorse is here, stamping his feet impatiently. [k human] You smite *Bhaalon*'s right foot extremely hard. *Bhaalon* barely pierces your right leg. Your bash at *Bhaalon* sends him sprawling! You narrate 'on Bhaalon...again!' You barely smite *Bhaalon*'s body. You smite *Bhaalon*'s body hard. *Bhaalon* sheathes an ivory-hilted stiletto into a dark, hooded cloak. *Bhaalon* wields a great claymore in a two-handed grip. Sheek narrates 'he nakie?' As *Bhaalon* avoids your bash, you topple over and fall to the ground! Puny narrates 'try to grab me som dodge.? *wink*' You dodge a bash from *Bhaalon* who loses his balance and falls! You narrate 'nope' You smite *Bhaalon*'s body. You narrate 'he's geared again' *Bhaalon* smites your left arm. You smite *Bhaalon*'s left foot into bloody fragments! [bash ] - *Bhaalon* smites your body. = Your bash at *Bhaalon* sends him sprawling! You smite *Bhaalon*'s right leg very hard. Sheek narrates 'Nod, prolly looted his own corpse' You smite *Bhaalon*'s body. * HP:Wounded MV:Winded - Bhaalon: Wounded > b [bash ] * You dodge a bash from *Bhaalon* who loses his balance and falls! + = Your bash at *Bhaalon* sends him sprawling! * HP:Wounded MV:Tiring - Bhaalon: Wounded > You smite *Bhaalon*'s body. *Bhaalon* panics, and attempts to flee! *Bhaalon* leaves north riding a gray palfrey. 9*Bhaalon* has arrived from the north, riding a gray palfrey. You smite *Bhaalon*'s left leg hard. [bash ] g - Bhaalon: Wounded > = Your bash at *Bhaalon* sends him sprawling! * HP:Wounded MV:Tiring - Bhaalon: Wounded > You smite *Bhaalon*'s left arm into bloody fragments! You smite *Bhaalon*'s body. *Bhaalon* panics, and attempts to flee! *Bhaalon* panics, and attempts to flee! *Bhaalon* barely smites your left leg. You smite *Bhaalon*'s right leg hard. *Bhaalon* panics, and attempts to flee! *Bhaalon* leaves north riding a gray palfrey. . . Try to find him, but no luck, so going back to rest. . . Hardwood Forest Here the evergreen forest to north gives way to younger hardwood trees, perhaps due a change in the soil. In any case, the forest is much brighter here, but the lower branches of the hardwood trees make travelling through here somewhat less pleasant. [ obvious exits: N S W ] An antelope blends into the scenery. A mole is here. A young and strong buck is here, munching some grass. A darkhound is here, howling for blood. A darkhound is here, howling for blood. A darkhound is here, howling for blood. A darkhound is here, howling for blood. A darkhound is here, howling for blood. A darkhound is here, howling for blood. A darkhound is here, howling for blood. A darkhound is here, howling for blood. A darkhound is here, howling for blood. A darkly cloaked woman stands here, scrutinizing you. A badger is rummaging about, looking for stuff to eat. A cute brown deer eyes you nervously. . . Raxtor narrates 'purple is seanchan correct?' Shadoskab narrates 'yes' You narrate 'it's all green to me' Dakkuth narrates 'a lot of seanchan' . Raxtor narrates 'blah' . You narrate 'we got seanchan all over ef?' . Raxtor narrates 'where the seanchan?' . Shadoskab narrates 'i going amaodr' . Dakkuth narrates 'yeah' . You narrate 'time to leave then - they'll team up with pukes' . Shadoskab narrates 'i logger' . Raxtor narrates 'oh shat' . . Shadoskab narrates 'LOL lots of darkhounds with chianna ' You narrate 'aye - nice ain't it?' . Zooming to Shadoskab . Atop an Old Stone Tower The outpost was presumably once covered with a roof, but nothing remains of it now. An approximately waist-high wall surrounds the stone platform that is the floor of this tower. This was perhaps once a border outpost, built to watch the boundaries of a long-forgotten kingdom and keep it safe. Now the forest below is much too dense to be able to see anything from up here. [ obvious exits: D ] You notice a bridle made of leather is hidden here. You notice a high-cantled saddle is hidden here. You notice a long halberd is hidden here. You notice a shattered arm is hidden here. You notice a great claymore is hidden here. Shadoskab the Trolloc is standing here. A young trolloc is here, growling with a deep bloodlust. A trolloc is here commanding a fist of troops. A trolloc is here, exhorting a group of trolloc raiders. A trolloc is here ruling a group of trollocs. A fade emerges from the shadows as you pass by. Shadoskab nods in agreement. Shadoskab says 'abs right?' You nod in agreement. You say 'search pack' Shadoskab found a full metal helmet and visor. You say 'that one has 2 greaves in it I think' Shadoskab found a backpack. Shadoskab nods in agreement. You say 'claymore too' Shadoskab says 'i stab abs' You say 'and halberd' . . [Going for a look around] . . * HP:Wounded MV:Tiring > At a Large Tree This enormous tree towers high above you. The treetop is not visible through the thick tangle of branches that soar into the sky. A clearing in the woods is visible to the south, to the north a small creek babbles. [ obvious exits: N S U ] *Bhaalon* is standing here, riding a gray palfrey. *Joey* is standing here, riding a shaggy brown mare. *Dunc* is standing here, riding a warhorse. *Dunc* strikes your body. *Bhaalon* smites your body. *Joey* tickles your body with his slash. [flee ] You panic and attempt to flee! *Joey* barely tickles your body with his slash. *Bhaalon* smites your body. *Dunc* tickles your body with his strike. You flee head over heels. . . You narrate 'they got 3' Raxtor narrates 'im logger low moves now ' You narrate 's of stream' . . * HP:Wounded MV:Tiring > Among the Hardwood Trees This part of the forest is composed of hardwood trees of all sorts and continues to the north, east, and south. The trunks grow close together, but are still rather small. The many small branches makes for slow going here. Some mistletoe grows in the very tops of the trees. [ obvious exits: N E S ] A badger is rummaging about, looking for stuff to eat. A cute, long-eared rabbit is munching at a leaf here. A badger is rummaging about, looking for stuff to eat. A darkhound is here, howling for blood. A darkhound is here, howling for blood. A darkhound is here, howling for blood. A darkhound is here, howling for blood. A darkhound is here, howling for blood. A darkhound is here, howling for blood. A darkhound is here, howling for blood. A darkhound is here, howling for blood. A darkhound is here, howling for blood. A darkly cloaked woman stands here, scrutinizing you. A mole is here. [where ] Players in your Zone -------------------- Ginger - Among the Hardwood Trees Shadoskab - Atop an Old Stone Tower You catch a smell of horses nearby. Shadoskab narrates 'i low mvs' You narrate 'chianna near outpost with hounds' You narrate 'spamming at her' *Dunc* has arrived from the south, riding a warhorse. *Joey* has arrived from the south, riding a shaggy brown mare. *Bhaalon* has arrived from the south, riding a gray palfrey. *Dunc* leaves north riding a warhorse. *Joey* leaves north riding a shaggy brown mare. *Bhaalon* leaves north riding a gray palfrey. * HP:Wounded MV:Tiring > [k human] They aren't here. <-- Too slow again! I see a pattern developing! Raxtor narrates 'arg' You narrate 'joey again and dunc and another' Shadoskab narrates 'whos the other?' * HP:Wounded MV:Tiring > 9 [where ] Players in your Zone -------------------- Raxtor - Amid the Windswept Trees Ginger - Among the Hardwood Trees Shadoskab - Atop an Old Stone Tower You catch a smell of horses nearby. Raxtor narrates 'i have no idea wher i am haha ' Shadoskab narrates 'what room rax?' You narrate 'you in north part of zone bro' Raxtor narrates 'hit where.' Shadoskab narrates 'oww ' Shadoskab narrates 'yeah head south ' Shadoskab narrates 'like all south one east more south' Shadoskab narrates 'resting a bit for mvs ginger' Raxtor narrates 'steep trail?' You narrate 'chilling chianna for the same' [where ] Players in your Zone -------------------- Raxtor - A Steep Trail Ginger - Among the Hardwood Trees Shadoskab - Atop an Old Stone Tower You catch a smell of horses nearby. Raxtor narrates 'im steep trail room where that?' . . [Better go help brother Raxtor!] . . * HP:Wounded MV:Tiring > e Shadowy Woods The trees are closely spaced and cast deep shadows under their thick boughs even on the brightest of days. Large sticks and branches litter the ground except where small bushes grow. The wind whistles through the treetops now and again, causing a shrill creaking sound as the trees sway in the wind. [ obvious exits: N E S W ] You notice a mirrored lantern is hidden here. You notice a sack is hidden here. You notice a cloak of thick wool is hidden here. *Bhaalon* is standing here, riding a gray palfrey. *Joey* is standing here, riding a shaggy brown mare. *Dunc* is standing here, riding a warhorse. An elk cow nibbles on some greenery. A cute brown deer eyes you nervously. . Zoom! . * HP:Wounded MV:Tiring > A Steep Trail The trees widen only slightly, begrudgingly allowing a steep trail to pass through. The ground is covered with rocks and is muddy in some of the lowest places, perhaps indicating the presence of a water source nearby. This trail should be travelled only with the greatest caution. [ obvious exits: N E ] A full metal shield has been carelessly left behind. A soft leather pouch has been discarded here. A wide leather belt has been cast off here. A thick metal ball attached to a long handle lies here. A brown shirt has been crumpled in a heap here. Raxtor the Darkling Senior is standing here. <-- Found ya! *Dunc* has arrived from the east, riding a warhorse. *Joey* has arrived from the east, riding a shaggy brown mare. *Dunc* leaves north riding a warhorse. *Joey* leaves north riding a shaggy brown mare. You nod in agreement. Raxtor starts following you. Shadoskab narrates 'one east all south all west 1s 1up to patty rax' Raxtor says 'go' Shadoskab narrates 'from steep trail' * HP:Wounded MV:Strong > e s Overgrown Path Thick weeds and small bushes cover most parts of this old path, giving the impression of a game trail that hasn't been traveled in quite some time. Mud can be seen clearly through the weeds, showing the tracks of animals that have recently passed by. The path leads east and west from here. [ obvious exits: N E S W ] *Bhaalon* is standing here, riding a gray palfrey. A brown and white-speckled duck is quacking happily here. A mole is here. Raxtor has arrived from the west. * HP:Wounded MV:Strong > Shadowy Woods The trees are closely spaced and cast deep shadows under their thick boughs even on the brightest of days. Large sticks and branches litter the ground except where small bushes grow. The wind whistles through the treetops now and again, causing a shrill creaking sound as the trees sway in the wind. [ obvious exits: N E S W ] You notice a cloak of thick wool is hidden here. An elk cow nibbles on some greenery. A cute brown deer eyes you nervously. Raxtor has arrived from the north. * HP:Wounded MV:Strong > n 3 Overgrown Path Thick weeds and small bushes cover most parts of this old path, giving the impression of a game trail that hasn't been traveled in quite some time. Mud can be seen clearly through the weeds, showing the tracks of animals that have recently passed by. The path leads east and west from here. [ obvious exits: N E S W ] A brown and white-speckled duck is quacking happily here. A mole is here. Raxtor has arrived from the south. b * HP:Wounded MV:Strong > *Bhaalon* has arrived from the north, riding a gray palfrey. [k human] You barely tickle *Bhaalon*'s left leg with your pierce. [bash ] g - Bhaalon: Hurt > = Raxtor blasts *Bhaalon*'s left leg hard. * *Bhaalon* smites your body. A mole leaves east. *Bhaalon* panics, and attempts to flee! + *Bhaalon* leaves west riding a gray palfrey. -3 3 Cancelled. [k human] They aren't here. * HP:Wounded MV:Strong > 3 w 3[k human] They aren't here. * HP:Wounded MV:Strong > b[k human] They aren't here. * HP:Wounded MV:Strong > A Steep Trail The trees widen only slightly, begrudgingly allowing a steep trail to pass through. The ground is covered with rocks and is muddy in some of the lowest places, perhaps indicating the presence of a water source nearby. This trail should be travelled only with the greatest caution. [ obvious exits: N E ] A full metal shield has been carelessly left behind. A soft leather pouch has been discarded here. A wide leather belt has been cast off here. A thick metal ball attached to a long handle lies here. A brown shirt has been crumpled in a heap here. *Tyrnum* is standing here, riding a warhorse. *Nargus* is standing here, riding a warhorse. Raxtor has arrived from the east. * HP:Wounded MV:Strong > [k human] They aren't here. * HP:Wounded MV:Strong > [bash ] Bash who? * HP:Wounded MV:Strong > *Nargus* barely blasts Raxtor's body. e* HP:Wounded MV:Strong > *Tyrnum* strikes Raxtor's head. s* HP:Wounded MV:Strong > w Overgrown Path Thick weeds and small bushes cover most parts of this old path, giving the impression of a game trail that hasn't been traveled in quite some time. Mud can be seen clearly through the weeds, showing the tracks of animals that have recently passed by. The path leads east and west from here. [ obvious exits: N E S W ] A duck is visible flying high in the sky. A brown and white-speckled duck is quacking happily here. * HP:Wounded MV:Strong > Shadowy Woods The trees are closely spaced and cast deep shadows under their thick boughs even on the brightest of days. Large sticks and branches litter the ground except where small bushes grow. The wind whistles through the treetops now and again, causing a shrill creaking sound as the trees sway in the wind. [ obvious exits: N E S W ] You notice a mirrored lantern is hidden here. You notice a cloak of thick wool is hidden here. An elk cow nibbles on some greenery. A cute brown deer eyes you nervously. * HP:Wounded MV:Tiring > Heart of the Wood This is probably the heart of this forest; the trees are very large and surely very old as well. The shade of their boughs prevents anything from growing between the widely spaced trunks. Branches lie scattered about, having fallen from high overhead. [ obvious exits: E S ] An antelope blends into the scenery. An antelope blends into the scenery. * HP:Wounded MV:Tiring > s Thick Woods Trees grow densely here and lighten in all directions except to the north, where the forest grows darker. To the south-west, hardwood trees begin to compete with the firs that make up most of the forest. [ obvious exits: N E S W ] An ancient, gnarled tree looms over you. An ancient, gnarled tree looms over you. A gray palfrey prances skittishly nearby. * HP:Wounded MV:Tiring > e Younger Wood The dense wood that lies to the east gives way to a thinner, younger forest here. These trees in turn give way to the hardwoods that grow to the south. Far in the distance to the south there seems to be a small clearing of some sort. [ obvious exits: N S W ] An elk with massive antlers eyes you with curiosity. * HP:Wounded MV:Tiring > *Bhaalon* has arrived from the north, riding a gray palfrey. * HP:Wounded MV:Tiring > *Bhaalon* leaves south riding a gray palfrey. * HP:Wounded MV:Tiring > Shadoskab narrates 'ok i tiring now ' * HP:Wounded MV:Tiring > 3 [k human] They aren't here. * HP:Wounded MV:Tiring > n 9 Shadowy Woods The trees are closely spaced and cast deep shadows under their thick boughs even on the brightest of days. Large sticks and branches litter the ground except where small bushes grow. The wind whistles through the treetops now and again, causing a shrill creaking sound as the trees sway in the wind. [ obvious exits: N E S W ] An elk cow nibbles on some greenery. A cute brown deer eyes you nervously. * HP:Wounded MV:Tiring > [where ] Players in your Zone -------------------- Ginger - Shadowy Woods Raxtor - A Steep Trail Shadoskab - Atop an Old Stone Tower You catch a smell of horses nearby. * HP:Wounded MV:Tiring > n Overgrown Path Thick weeds and small bushes cover most parts of this old path, giving the impression of a game trail that hasn't been traveled in quite some time. Mud can be seen clearly through the weeds, showing the tracks of animals that have recently passed by. The path leads east and west from here. [ obvious exits: N E S W ] A duck is visible flying high in the sky. A brown and white-speckled duck is quacking happily here. * HP:Wounded MV:Tiring > n Among the Creeping Vines Dense vines with broad leaves grow between the tree trunks here, forming a wall of purple-brown to the north and west. The vines form weblike nets between the branches high up in the crowns of the trees. The land climbs roughly to the north and east. [ obvious exits: E S ] A fox is here, hunting for rabbits. A young and strong buck is here, munching some grass. A badger is rummaging about, looking for stuff to eat. * HP:Wounded MV:Tiring > s 9Overgrown Path Thick weeds and small bushes cover most parts of this old path, giving the impression of a game trail that hasn't been traveled in quite some time. Mud can be seen clearly through the weeds, showing the tracks of animals that have recently passed by. The path leads east and west from here. [ obvious exits: N E S W ] A duck is visible flying high in the sky. A brown and white-speckled duck is quacking happily here. * HP:Wounded MV:Tiring > A duck flaps its wings and begins to fly. [where ] Players in your Zone -------------------- Shadoskab - At the Base of an Old Outpost Ginger - Overgrown Path Raxtor - A Steep Trail You catch a smell of horses nearby. * HP:Wounded MV:Tiring > x Raxtor narrates 'blah' Raxtor narrates 'how i get there?' * HP:Wounded MV:Tiring > w e A Steep Trail The trees widen only slightly, begrudgingly allowing a steep trail to pass through. The ground is covered with rocks and is muddy in some of the lowest places, perhaps indicating the presence of a water source nearby. This trail should be travelled only with the greatest caution. [ obvious exits: N E ] A full metal shield has been carelessly left behind. A soft leather pouch has been discarded here. A wide leather belt has been cast off here. A thick metal ball attached to a long handle lies here. A brown shirt has been crumpled in a heap here. *Tyrnum* is standing here, riding a warhorse. * HP:Wounded MV:Tiring > Overgrown Path Thick weeds and small bushes cover most parts of this old path, giving the impression of a game trail that hasn't been traveled in quite some time. Mud can be seen clearly through the weeds, showing the tracks of animals that have recently passed by. The path leads east and west from here. [ obvious exits: N E S W ] A duck is visible flying high in the sky. A duck is here flying around. * HP:Wounded MV:Tiring > 9 [where ] Players in your Zone -------------------- Shadoskab - At the Base of an Old Outpost Ginger - Overgrown Path Raxtor - Rocky Forest You catch a smell of horses nearby. * HP:Wounded MV:Tiring > w nA Steep Trail The trees widen only slightly, begrudgingly allowing a steep trail to pass through. The ground is covered with rocks and is muddy in some of the lowest places, perhaps indicating the presence of a water source nearby. This trail should be travelled only with the greatest caution. [ obvious exits: N E ] A full metal shield has been carelessly left behind. A soft leather pouch has been discarded here. A wide leather belt has been cast off here. A thick metal ball attached to a long handle lies here. A brown shirt has been crumpled in a heap here. * HP:Wounded MV:Tiring > w Rocky Forest The forest here is dark and gloomy, and the air is old and musty. Rotten logs lie here and there, covered with miniature forests of mushrooms. The fallen trees and the many large rocks that litter the ground make it hard to walk through this area. [ obvious exits: N S W ] A bruised and bloody leg lies on the ground, torn from its socket. [2] *Tyrnum* is standing here, riding a warhorse. *Nargus* is standing here, riding a warhorse. A duck is visible flying high in the sky. A young and strong buck is here, munching some grass. A wild boar runs through the forest. * HP:Wounded MV:Tiring > Shadowy Thicket Large shadows loom all around, creating the illusion of large, open spaces despite the many trees that grow close together here. The branches are so thick overhead that hardly any light ever reaches the ground. The forest becomes very thick to the south, preventing movement in that direction. [ obvious exits: N E ] The corpse of a rat is lying here. A cute brown deer eyes you nervously. A young and strong buck is here, munching some grass. o HP:Wounded MV:Tiring > n Stand of Ancient Trees It must have taken many years to produce this part of the forest; it is populated with huge trees. Their branches form a thick canopy overhead, seemingly grappling with each other in mid air and making this part of the forest rather dim. They are the last remains of a much older forest than that which grows on all sides. [ obvious exits: N E S W ] *Joey* is standing here, riding a shaggy brown mare. *Dunc* is standing here, riding a warhorse. A cute, long-eared rabbit is munching at a leaf here. An ancient, gnarled tree looms over you. An ancient, gnarled tree looms over you. * HP:Wounded MV:Tiring > *Dunc* barely strikes your right arm. * HP:Wounded MV:Tiring - Dunc: Scratched > n pNo way! You're fighting for your life! *Joey* tickles your left leg with his slash. * HP:Wounded MV:Tiring - Dunc: Scratched > 1 n[change mood wimpy] Mood changed to: Wimpy [flee ] g - Dunc: Scratched > You panic and attempt to flee! n The ancient tree barely hits your body. The ancient tree joins the ancient tree's fight! The ancient tree barely hits your right arm. A shaggy brown mare panics and attempts to flee, throwing Joey off her in the process! <-- Mwahaha! A shaggy brown mare leaves south. The ancient tree barely hits your right arm. *Joey* tickles your right leg with his slash. You tickle *Dunc*'s right arm with your pierce. *Dunc* tickles your right arm with his strike. You flee head over heels. Dark Woods The forest is very thick here, making it nigh on impossible for any light to reach the ground. It is very quiet here, almost as if the thick bed of pine needles that blankets the ground were absorbing all noise. By the slightest wind, the creaking sound of the knotted branches overhead breaks the otherwise undisturbed silence. [ obvious exits: N E S W ] A wooden practice shield has been dropped here. You notice a sack is hidden here. You notice a sack is hidden here. An elk with massive antlers eyes you with curiosity. Wooded Slope The ground here falls from west to east between the narrowly spaced trunks of the old fir trees. Many of the trees' roots have been laid bare from the occasional rain that turns this slope into a muddy wash. some of the oldest trees grow at strange angles, having had the anchoring earth washed from beneath their twisted feet. [ obvious exits: N E S W ] A thick, brown sack has been discarded here. A torch is here on the ground. A shaggy brown mare stands here. * HP:Wounded MV:Tiring > Large Boulders Large boulders lie scattered here, as if thrown by a giant hand playing at a monstrous game of dice. The footing is at best uncertain and further to the north and east simply impossible. A strong wind blows continually from west to east and has rounded the sharpest edges of the boulders over time. [ obvious exits: N S W ] A squirrel is here, chittering. * HP:Wounded MV:Tiring > [where ] Players in your Zone -------------------- Ginger - Large Boulders Raxtor - Bend in the Grassy Path You catch a smell of horses nearby. You narrate 'seanchan!' * HP:Wounded MV:Tiring > [where ] Players in your Zone -------------------- Ginger - Large Boulders Raxtor - Bend in the Grassy Path You catch a smell of horses nearby. * HP:Wounded MV:Tiring > n Rock View The Mountains of Mist loom high above you to the west. The plateau ends in a wall of mountains to the south. The ridge expands about you to the east and north, covered in dense stands of trees. A small path winds west into the dark bowls of the Misty Mountains. [ obvious exits: N E S W ] * HP:Wounded MV:Tiring > e 9 Rock View The fog enshrouded Mountains of Mist rise to the west. Tall pines and dense hardwoods expand along the top of this ridge to the north and west. A sheer cliff abruptly ends further travel east. The ground slopes south towards some grassy fields. A forest can be seen in the distance to the south. [ obvious exits: N S W ] A burly lumberjack swings his axe here. * HP:Wounded MV:Tiring > [where ] Players in your Zone -------------------- Ginger - Rock View You catch a smell of horses nearby. * HP:Wounded MV:Tiring > s 9 Bottom of a Slope The ground climbs steeply to the west and south, heading into a thick fir forest and a group of thorny bushes. To the east the terrain levels off and gives way to a low and wet trail through some tall grass. To the north, massive rocks mark the Mountains of Mist territory. The mountain's tall peaks are clearly visible to the north-west. [ obvious exits: N E S W ] An elk with massive antlers eyes you with curiosity. * HP:Wounded MV:Tiring > [where ] Players in your Zone -------------------- Shadoskab - Evergreen Forest Ginger - Bottom of a Slope Raxtor - At the Edge of a Clear Pond You catch a smell of horses nearby. Raxtor narrates 'im dead' You narrate 'we gonna need to zoom' Raxtor narrates 'haha' . . [Finding Raxtor again!] . . * HP:Wounded MV:Tiring > e Bend in the Grassy Path The terrain is low and flat here, climbing to west and leading toward a pond some distance to the south. The moisture from the pond seeps through the earth in this area, making it possible for lush, tall grass with broad, jagged blades to grow here. [ obvious exits: S W ] Raxtor the Darkling Senior is standing here. A squirrel is here, chittering. A cute, long-eared rabbit is munching at a leaf here. An elk cow nibbles on some greenery. * HP:Wounded MV:Tiring > Raxtor gets a thin vial of yellow fluid from a backpack. *Tyrnum* has arrived from the south, riding a warhorse. Raxtor leaves west. <-- Run bro run! *Nargus* has arrived from the south, riding a warhorse. *Nargus* tickles your head with his blast. No way! You're fighting for your life! *Tyrnum* leaves west riding a warhorse. You say 'out bro' <-- He already gone silly! * HP:Wounded MV:Tiring - Nargus: Scratched > p You barely pierce *Nargus*'s left arm. <-- Gah! use sword not dagger! [change mood wimpy] Mood changed to: Wimpy [flee ] PANIC! You couldn't escape! [flee ] You panic and attempt to flee! You barely tickle *Nargus*'s body with your pierce. *Nargus* blasts your body. *Nargus* sends you sprawling with a powerful bash! Shadoskab narrates 'stabbed bhaalon' *Nargus* blasts your body hard. You barely tickle *Nargus*'s body with your pierce. *Nargus* blasts your head. Shadoskab narrates 'he heading south' You flee head over heels. Muddy Path to a Pond The path is very low here, almost falling into the pond to the south, on whose border it abruptly ends. It is very muddy around the edges of the pond, but the thick grass filters the water with its roots, keeping the pond surprisingly clear. A wide, flat plain of grass lies to the east. [ obvious exits: N E S ] A rust-colored bobcat crouches low, ready to pounce. * HP:Battered MV:Tiring > n Bend in the Grassy Path The terrain is low and flat here, climbing to west and leading toward a pond some distance to the south. The moisture from the pond seeps through the earth in this area, making it possible for lush, tall grass with broad, jagged blades to grow here. [ obvious exits: S W ] *Nargus* is standing here, riding a warhorse. A squirrel is here, chittering. A cute, long-eared rabbit is munching at a leaf here. An elk cow nibbles on some greenery. * HP:Battered MV:Tiring > w Grassy Path A path leads east and west from here, with a gentle slope falling from west to east. The ground is very low and rather damp; to the east the grass gets thicker, and the ground becomes downright muddy. [ obvious exits: E W ] A rat scurries around trying to get out of sight. An elk with massive antlers eyes you with curiosity. A rat scurries around trying to get out of sight. * HP:Battered MV:Tiring > Bottom of a Slope The ground climbs steeply to the west and south, heading into a thick fir forest and a group of thorny bushes. To the east the terrain levels off and gives way to a low and wet trail through some tall grass. To the north, massive rocks mark the Mountains of Mist territory. The mountain's tall peaks are clearly visible to the north-west. [ obvious exits: N E S W ] A huge hound is here, trained to kill. An elk with massive antlers eyes you with curiosity. * HP:Battered MV:Tiring > w Rock View The fog enshrouded Mountains of Mist rise to the west. Tall pines and dense hardwoods expand along the top of this ridge to the north and west. A sheer cliff abruptly ends further travel east. The ground slopes south towards some grassy fields. A forest can be seen in the distance to the south. [ obvious exits: N S W ] Raxtor the Darkling Senior is sitting here. <-- ARGH! Missed this when spamming by *Tyrnum* is here, fighting Raxtor, riding a warhorse. [where ] Players in your Zone -------------------- Ginger - Rock View Raxtor - Rock View You catch a smell of horses nearby. Raxtor narrates 'help me ' <-- Gah! Raxtor in trouble! . . Looking for him.... . . o HP:Battered MV:Tiring > [where ] Players in your Zone -------------------- Shadoskab - Among the Hardwood Trees Ginger - Dark Woods You catch a smell of horses nearby. Raxtor narrates 'loot me ginger' <-- Sigh...that's not a good sign . . Searching for corpse...can't find anywhere, which is probably good as the group is probably all there... . . Raxtor tells you 'well save me some abs i guess.' You narrate 'where'd you rip bro? Thought I held 'em long enough ' Shadoskab narrates 'no idea where you went raxtor' Shadoskab narrates 'as in..what area' Raxtor tells you 'no holding off of anything unfortunately ' Shadoskab narrates 'no track sucks ' Shadoskab narrates 'come tower ginger? or you at chianna?' You narrate 'batt'd winded atm' You narrate 'with chianna' Raxtor tells you 'i died at timber drop trying to run north again.' *Tyrnum* has arrived from the east, riding a warhorse. *Tyrnum* leaves south riding a warhorse. You tell Raxtor '*sniff*' Raxtor tells you 'cause i had no fing clue where i was ' Shadoskab narrates 'ow..going chianna then' You narrate '2nd set' Shadoskab narrates 'tyrnum, i bat , got charged' You narrate 'you ok?' Shadoskab nods in agreement. <-- Damn sneak! o HP:Wounded MV:Tiring > score You have 156(297) hit and 130(234) movement points. You have scored 7725427 experience points and 0 quest points. You need 374573 exp to reach the next level. You have amassed 33 Turn points to date. You have played 26 days and 8 hours (real time). This ranks you as Ginger the Lone Raider (Level 25). You are standing. You say 'group up for faceoff' *Moreau* has arrived from the north, riding a warhorse. [k human] They aren't here. *Moreau* starts barreling down on you, a boarspear aimed at your chest. [k seanchan] You smite *Moreau*'s body very hard. * HP:Wounded MV:Tiring - Moreau: Scratched > [bash ] Shadoskab pierces *Moreau*'s body. - *Moreau* panics, and attempts to flee! = *Moreau* leaves south riding a warhorse. Shadoskab starts following you. Shadoskab is now a member of your group. . . You say 'this is gonna get hariy' Shadoskab nods in agreement. Shadoskab grins evilly. lick chianna You lick her. Hmm... tastes like chicken. Shadoskab says 'we could always head south' You say 'they'll have gates blocked' You say 'need mps' Shadoskab says 'to those uber patties' Shadoskab nods in agreement. Shadoskab says 'first mvs' *Tyrnum* has arrived from the west, riding a warhorse. Chianna Mienne barely pierces Tyrnum's body. *Tyrnum* tries to strike Chianna Mienne, but she parries successfully. A brown deer panics, and attempts to flee! A brown deer leaves north. An antelope panics, and attempts to flee! An antelope leaves west. A darkhound joins Chianna Mienne's fight! A darkhound joins Chianna Mienne's fight! A darkhound joins Chianna Mienne's fight! A darkhound joins Chianna Mienne's fight! A darkhound joins Chianna Mienne's fight! A darkhound joins Chianna Mienne's fight! A darkhound joins Chianna Mienne's fight! A darkhound joins Chianna Mienne's fight! A darkhound joins Chianna Mienne's fight! Chianna Mienne's hands begin weaving crystals of water and air... Chianna Mienne unleashes a flurry of icy spikes at Tyrnum, who is stabbed repeatedly. Chianna Mienne pierces Tyrnum's left leg. *Tyrnum* panics, and attempts to flee! *Tyrnum* leaves east riding a warhorse. o HP:Wounded MV:Tiring > Chianna Mienne leaves east. A darkhound leaves east. A darkhound leaves east. A darkhound leaves east. A darkhound leaves east. A darkhound leaves east. A darkhound leaves east. A darkhound leaves east. A darkhound leaves east. A darkhound leaves east. o HP:Wounded MV:Tiring > e Younger Wood The dense wood that lies to the east gives way to a thinner, younger forest here. These trees in turn give way to the hardwoods that grow to the south. Far in the distance to the south there seems to be a small clearing of some sort. [ obvious exits: N S W ] A darkhound is here, fighting Moreau. A darkhound is here, howling for blood. A darkhound is here, howling for blood. A darkhound is here, howling for blood. A darkhound is here, howling for blood. A darkhound is here, howling for blood. A darkhound is here, howling for blood. A darkhound is here, howling for blood. A darkhound is here, howling for blood. Chianna Mienne is here, fighting Tyrnum. *Tyrnum* is here, fighting Chianna Mienne, riding a warhorse. *Moreau* is here, fighting a darkhound, riding a warhorse. A cute, long-eared rabbit is munching at a leaf here. * HP:Wounded MV:Tiring > *Tyrnum* tries to strike Chianna Mienne, but she parries successfully. A darkhound joins Chianna Mienne's fight! A darkhound joins Chianna Mienne's fight! A darkhound joins Chianna Mienne's fight! A darkhound joins Chianna Mienne's fight! A darkhound joins Chianna Mienne's fight! A darkhound joins Chianna Mienne's fight! A darkhound joins Chianna Mienne's fight! A darkhound joins Chianna Mienne's fight! Chianna Mienne's hands begin weaving fire into the air... The air around Tyrnum's eyes seems to catch fire, blinding him. A darkhound tries to hit Moreau, but he parries successfully. A darkhound swiftly dodges *Moreau*'s attempt to lance it. Chianna Mienne pierces Tyrnum's body. * HP:Wounded MV:Tiring > Shadoskab barely tickles *Tyrnum*'s right arm with his pierce. *Tyrnum* panics, and attempts to flee! *Moreau* panics, and attempts to flee! [k seanchan] The fighting is too thick and heavy for you to enter the fray! > *Moreau* leaves west riding a warhorse. *Tyrnum* leaves north riding a warhorse. Chianna Mienne leaves west. A darkhound leaves west. A darkhound leaves west. A darkhound leaves west. A darkhound leaves west. A darkhound leaves west. A darkhound leaves west. A darkhound leaves west. A darkhound leaves west. A darkhound leaves west. o HP:Wounded MV:Tiring > w Thick Woods Trees grow densely here and lighten in all directions except to the north, where the forest grows darker. To the south-west, hardwood trees begin to compete with the firs that make up most of the forest. [ obvious exits: N E S W ] The corpse of the ancient tree is lying here. [2] The corpse of a gray palfrey is lying here. A darkhound is here, howling for blood. A darkhound is here, howling for blood. A darkhound is here, howling for blood. A darkhound is here, howling for blood. A darkhound is here, howling for blood. A darkhound is here, howling for blood. A darkhound is here, howling for blood. A darkhound is here, howling for blood. A darkhound is here, howling for blood. A darkly cloaked woman stands here, scrutinizing you. An antelope blends into the scenery. o HP:Wounded MV:Tiring > Chianna Mienne leaves south. A darkhound leaves south. A darkhound leaves south. A darkhound leaves south. A darkhound leaves south. A darkhound leaves south. A darkhound leaves south. A darkhound leaves south. A darkhound leaves south. A darkhound leaves south. o HP:Wounded MV:Tiring > s Evergreen Forest The evergreen forest to north continues here, isolated on all sides by a younger hardwood grove. It is almost as if the evergreen forest were making a last thrust against the newcomers, trying to protect its realm. [ obvious exits: N E S W ] A darkhound is here, howling for blood. A darkhound is here, howling for blood. A darkhound is here, howling for blood. A darkhound is here, howling for blood. A darkhound is here, howling for blood. A darkhound is here, howling for blood. A darkhound is here, howling for blood. A darkhound is here, howling for blood. A darkhound is here, howling for blood. A darkly cloaked woman stands here, scrutinizing you. A badger is rummaging about, looking for stuff to eat. . . *Tyrnum* has arrived from the east, riding a warhorse. [k seanchan] You try to smite *Tyrnum*, but he parries successfully. Chianna Mienne pierces Tyrnum's head hard. *Tyrnum* panics, and attempts to flee! [bash ] g - Tyrnum: Hurt > Chianna Mienne barely pierces Tyrnum's right leg. A darkhound joins Chianna Mienne's fight! A darkhound joins Chianna Mienne's fight! A darkhound joins Chianna Mienne's fight! A darkhound joins Chianna Mienne's fight! A darkhound joins Chianna Mienne's fight! = *Tyrnum* leaves north riding a warhorse. * Chianna Mienne leaves north. A darkhound leaves north. A darkhound leaves north. A darkhound leaves north. A darkhound leaves north. A darkhound leaves north. A darkhound leaves north. A darkhound leaves north. A darkhound leaves north. A darkhound leaves north. +3 = A badger leaves west. A badger has arrived from the west. - Cancelled. o HP:Wounded MV:Tiring > n Thick Woods Trees grow densely here and lighten in all directions except to the north, where the forest grows darker. To the south-west, hardwood trees begin to compete with the firs that make up most of the forest. [ obvious exits: N E S W ] The corpse of the ancient tree is lying here. [2] The corpse of a gray palfrey is lying here. A darkhound is here, howling for blood. A darkhound is here, howling for blood. A darkhound is here, howling for blood. A darkhound is here, howling for blood. A darkhound is here, howling for blood. A darkhound is here, howling for blood. A darkhound is here, howling for blood. A darkhound is here, howling for blood. A darkhound is here, howling for blood. A darkly cloaked woman stands here, scrutinizing you. An antelope blends into the scenery. o HP:Wounded MV:Tiring > 3 Chianna Mienne leaves north. A darkhound leaves north. A darkhound leaves north. A darkhound leaves north. A darkhound leaves north. A darkhound leaves north. A darkhound leaves north. A darkhound leaves north. A darkhound leaves north. A darkhound leaves north. o HP:Wounded MV:Tiring > n Heart of the Wood This is probably the heart of this forest; the trees are very large and surely very old as well. The shade of their boughs prevents anything from growing between the widely spaced trunks. Branches lie scattered about, having fallen from high overhead. [ obvious exits: E S ] A darkhound is here, howling for blood. A darkhound is here, howling for blood. A darkhound is here, howling for blood. A darkhound is here, howling for blood. A darkhound is here, howling for blood. A darkhound is here, howling for blood. A darkhound is here, howling for blood. A darkhound is here, howling for blood. A darkhound is here, howling for blood. Chianna Mienne is here, fighting Tyrnum. *Tyrnum* is standing here, riding a warhorse. A cute brown deer eyes you nervously. *Tyrnum* leaves south riding a warhorse. Shadoskab says 'lag?' s Thick Woods Trees grow densely here and lighten in all directions except to the north, where the forest grows darker. To the south-west, hardwood trees begin to compete with the firs that make up most of the forest. [ obvious exits: N E S W ] The corpse of the ancient tree is lying here. [2] The corpse of a gray palfrey is lying here. *Moreau* is standing here, riding a warhorse. A darkhound is here, howling for blood. A darkhound is here, howling for blood. A darkhound is here, howling for blood. A darkhound is here, howling for blood. A darkhound is here, howling for blood. A darkhound is here, howling for blood. A darkhound is here, howling for blood. A darkhound is here, howling for blood. A darkhound is here, howling for blood. A darkly cloaked woman stands here, scrutinizing you. An antelope blends into the scenery. Chianna Mienne pierces Moreau's body. An antelope panics, and attempts to flee! An antelope leaves west. A darkhound joins Chianna Mienne's fight! A darkhound joins Chianna Mienne's fight! A darkhound joins Chianna Mienne's fight! A darkhound joins Chianna Mienne's fight! A darkhound joins Chianna Mienne's fight! A darkhound joins Chianna Mienne's fight! A darkhound joins Chianna Mienne's fight! A darkhound joins Chianna Mienne's fight! A darkhound joins Chianna Mienne's fight! Chianna Mienne's hands begin weaving crystals of water and air... Chianna Mienne unleashes a flurry of icy spikes at Moreau, who is stabbed repeatedly. A darkhound hits Moreau's head. A darkhound barely hits Moreau's head. A darkhound hits Moreau's left leg hard. A darkhound hits Moreau's body. A darkhound hits Moreau's left leg. A darkhound hits Moreau's body. A darkhound hits Moreau's head. A darkhound hits Moreau's right leg. *Moreau* panics, and attempts to flee! A darkhound tickles Moreau's body with its hit. Chianna Mienne pierces Moreau's head. Chianna Mienne pierces Moreau's body very hard. The corpse of a gray palfrey has decayed into a pile of dust. *Moreau* leaves west riding a warhorse. [k seanchan] They aren't here. . . [Follow the tracking darkfriend and her pack!] . . Road to Farms The gently sloping ground forms a low bank overlooking the small creek that flows to the south of here. A few slender trees provide some shade; to the west, the trees become thicker before giving way to a clearing further some distance to the south. [ obvious exits: S W ] A darkhound is here, howling for blood. A darkhound is here, howling for blood. A darkhound is here, howling for blood. A darkhound is here, howling for blood. A darkhound is here, howling for blood. A darkhound is here, howling for blood. A darkhound is here, howling for blood. A darkhound is here, howling for blood. A darkhound is here, howling for blood. A darkly cloaked woman stands here, scrutinizing you. A cute, long-eared rabbit is munching at a leaf here. A cute brown deer eyes you nervously. *Tyrnum* has arrived from the west, riding a warhorse. *Tyrnum* tries to strike Chianna Mienne, but she deflects the blow. [k seanchan] You try to smite *Tyrnum*, but he parries successfully. Chianna Mienne pierces Tyrnum's body hard. *Tyrnum* panics, and attempts to flee! A darkhound joins Chianna Mienne's fight!: Scratched - Tyrnum: Hurt > A darkhound joins Chianna Mienne's fight! A darkhound joins Chianna Mienne's fight! A darkhound joins Chianna Mienne's fight! A darkhound joins Chianna Mienne's fight! A darkhound tickles Tyrnum's body with its hit. A darkhound tries to hit Tyrnum, but he parries successfully. A darkhound hits Tyrnum's right foot. A darkhound tries to hit Tyrnum, but he parries successfully. A darkhound tickles Tyrnum's body with its hit. You try to smite *Tyrnum*, but he parries successfully. Chianna Mienne barely pierces Tyrnum's body. The clouds disappear. *Tyrnum* leaves south riding a warhorse. You say 'they trying to lead 'em away' . *Tyrnum* has arrived from the west, riding a warhorse. [k seanchan] You try to smite *Tyrnum*, but he deflects the blow. Shadoskab barely pierces *Tyrnum*'s body. *Tyrnum* panics, and attempts to flee! *Tyrnum* leaves west riding a warhorse. . . *Tyrnum* has arrived from the west, riding a warhorse. Shadoskab tries to pierce *Tyrnum*, but he deflects the blow. [k seanchan] You try to smite *Tyrnum*, but he parries successfully. Chianna Mienne pierces Tyrnum's body. . *Tyrnum* panics, and attempts to flee! *Tyrnum* leaves west riding a warhorse. *Karif* has arrived from the west, riding a warhorse. Shadoskab tries to pierce *Karif*, but he deflects the blow. Chianna Mienne pierces Karif's body hard. A brown deer panics, and attempts to flee! A brown deer leaves west. A darkhound joins Chianna Mienne's fight! A darkhound joins Chianna Mienne's fight! A darkhound joins Chianna Mienne's fight! A darkhound joins Chianna Mienne's fight! A darkhound joins Chianna Mienne's fight! A darkhound joins Chianna Mienne's fight! A darkhound joins Chianna Mienne's fight! Chianna Mienne's hands begin weaving crystals of water and air... Chianna Mienne unleashes a flurry of icy spikes at Karif, who is stabbed repeatedly. Karif swiftly dodges a darkhound's attempt to hit him. A brown deer panics, and attempts to flee! A brown deer leaves west. A darkhound hits Karif's body. A darkhound tries to hit Karif, but he dodges the attack. A darkhound hits Karif's body hard. A darkhound hits Karif's body. A darkhound tries to hit Karif, but he deflects the blow. A darkhound tries to hit Karif, but he dodges the attack. Chianna Mienne pierces Karif's body hard. *Karif* barely strikes Shadoskab's body. Shadoskab tries to pierce *Karif*, but he deflects the blow. *Karif* panics, and attempts to flee! [k seanchan] The fighting is too thick and heavy for you to enter the fray! *Karif* panics, and attempts to flee! *Karif* leaves west riding a warhorse. *Tyrnum* has arrived from the west, riding a warhorse. Chianna Mienne pierces Tyrnum's body. Shadoskab tries to pierce *Tyrnum*, but he parries successfully. You try to smite *Tyrnum*, but he deflects the blow. You smite *Tyrnum*'s body. A darkhound joins Chianna Mienne's fight! A darkhound joins Chianna Mienne's fight! A darkhound joins Chianna Mienne's fight! Chianna Mienne's hands begin weaving crystals of water and air... Chianna Mienne unleashes a flurry of icy spikes at Tyrnum, who is stabbed repeatedly. Shadoskab tries to pierce *Tyrnum*, but he deflects the blow. *Tyrnum* strikes Chianna Mienne's body extremely hard. Chianna Mienne pierces Tyrnum's head. *Tyrnum* panics, and attempts to flee! = Chianna Mienne barely pierces Tyrnum's right arm. * *Tyrnum* leaves south riding a warhorse. . Following Chianna - cannot get separated from 'em. . Younger Wood The dense wood that lies to the east gives way to a thinner, younger forest here. These trees in turn give way to the hardwoods that grow to the south. Far in the distance to the south there seems to be a small clearing of some sort. [ obvious exits: N S W ] A darkhound is here, fighting Karif. A darkhound is here, fighting Karif. A darkhound is here, fighting Karif. A darkhound is here, fighting Karif. A darkhound is here, fighting Karif. A darkhound is here, fighting Karif. A darkhound is here, fighting Karif. A darkhound is here, fighting Karif. A darkhound is here, fighting Karif. Chianna Mienne is here, fighting Karif. *Karif* is standing here, riding a warhorse. A mole is here. A cute, long-eared rabbit is munching at a leaf here. *Karif* leaves north riding a warhorse. [k seanchan] They aren't here. . More following Chianna... . o S HP:Hurt MV:Strong > n *Moreau* has arrived from the north, riding a warhorse. Overgrown Path Thick weeds and small bushes cover most parts of this old path, giving the impression of a game trail that hasn't been traveled in quite some time. Mud can be seen clearly through the weeds, showing the tracks of animals that have recently passed by. The path leads east and west from here. [ obvious exits: N E S W ] The corpse of a rat is lying here. [2] A shaggy brown mare stands here. A *newbie female human* is lying here, incapacitated. <-- *sniff* Poor newbie A darkhound is here, howling for blood. A darkhound is here, howling for blood. A darkhound is here, howling for blood. A darkhound is here, howling for blood. A darkhound is here, howling for blood. A darkhound is here, howling for blood. A darkhound is here, howling for blood. A darkhound is here, howling for blood. A darkhound is here, howling for blood. Chianna Mienne is here, fighting Zylene. A young and strong buck is here, munching some grass. Chianna Mienne pierces Zylene's right leg extremely hard. A *newbie female human* is dead! R.I.P. Your blood freezes as you hear A *newbie female human*'s death cry. . Following... . Among the Creeping Vines Dense vines with broad leaves grow between the tree trunks here, forming a wall of purple-brown to the north and west. The vines form weblike nets between the branches high up in the crowns of the trees. The land climbs roughly to the north and east. [ obvious exits: E S ] Shadoskab the Trolloc is standing here. A darkhound is here, howling for blood. A darkhound is here, howling for blood. A darkhound is here, howling for blood. A darkhound is here, howling for blood. A darkhound is here, howling for blood. A darkhound is here, howling for blood. A darkhound is here, howling for blood. A darkhound is here, howling for blood. A darkhound is here, howling for blood. A darkly cloaked woman stands here, scrutinizing you. A badger is rummaging about, looking for stuff to eat. A fox is here, hunting for rabbits. o S HP:Hurt MV:Strong > *Nargus* has arrived from the south, riding a warhorse. *Moreau* has arrived from the south, riding a warhorse. Shadoskab barely pierces *Moreau*'s body. [k seanchan] You barely tickle *Nargus*'s left foot with your smite. *Nargus* blasts your body hard. Chianna Mienne pierces Nargus's right arm. You smite *Nargus*'s body. *Moreau* barely lances Shadoskab's body. Shadoskab tries to pierce *Moreau*, but he deflects the blow. [bash ] - *Nargus* panics, and attempts to flee! = *Nargus* leaves south riding a warhorse. * Chianna Mienne leaves south. A darkhound leaves south. A darkhound leaves south. A darkhound leaves south. A darkhound leaves south. A darkhound leaves south. A darkhound leaves south. A darkhound leaves south. A darkhound leaves south. A darkhound leaves south. s -------------------------------------------------------------------------------- Ginger Joined: Jun 18, 2002 From: The Great White North Posted: 2004-03-12 23:19 -------------------------------------------------------------------------------- s *Moreau* lances Shadoskab's left arm. Shadoskab pierces *Moreau*'s left hand. *Moreau* panics, and attempts to flee! *Moreau* leaves south riding a warhorse. . . . Shadowy Woods The trees are closely spaced and cast deep shadows under their thick boughs even on the brightest of days. Large sticks and branches litter the ground except where small bushes grow. The wind whistles through the treetops now and again, causing a shrill creaking sound as the trees sway in the wind. [ obvious exits: N E S W ] You notice a mirrored lantern is hidden here. You notice a cloak of thick wool is hidden here. Shadoskab the Trolloc is standing here. *Nargus* is here, fighting Chianna Mienne, riding a warhorse. A darkhound is here, howling for blood. A darkhound is here, howling for blood. A darkhound is here, howling for blood. A darkhound is here, howling for blood. A darkhound is here, howling for blood. A darkhound is here, howling for blood. A darkhound is here, howling for blood. A darkhound is here, howling for blood. A darkhound is here, howling for blood. Chianna Mienne is here, fighting Nargus. A giant wasp hovers nearby. *Nargus* tries to blast Chianna Mienne, but she deflects the blow. A darkhound joins Chianna Mienne's fight! A darkhound joins Chianna Mienne's fight! A darkhound joins Chianna Mienne's fight! A darkhound joins Chianna Mienne's fight! A darkhound joins Chianna Mienne's fight! A darkhound joins Chianna Mienne's fight! A darkhound joins Chianna Mienne's fight! A darkhound joins Chianna Mienne's fight! A darkhound joins Chianna Mienne's fight! Chianna Mienne's hands begin weaving crystals of water and air... Chianna Mienne unleashes a flurry of icy spikes at Nargus, who is stabbed repeatedly. A giant wasp leaves east. Chianna Mienne pierces Nargus's left hand. [k seanchan] You barely smite *Nargus*'s body. *Nargus* panics, and attempts to flee! *Nargus* leaves west riding a warhorse. *Tyrnum* has arrived from the south, riding a warhorse. *Tyrnum* leaves north riding a warhorse. o S HP:Hurt MV:Strong > Chianna Mienne leaves west. A darkhound leaves west. A darkhound leaves west. A darkhound leaves west. A darkhound leaves west. A darkhound leaves west. A darkhound leaves west. A darkhound leaves west. A darkhound leaves west. A darkhound leaves west. *Nargus* has arrived from the west, riding a warhorse. Shadoskab barely tickles *Nargus*'s left foot with his pierce. 4* S HP:Hurt MV:Strong > [k seanchan] You smite *Nargus*'s left arm hard. 4* S HP:Hurt MV:Strong - Shadoskab: Wounded - Nargus: Wounded > b[k seanchan] You do the best you can! *Nargus* panics, and attempts to flee!nded - Nargus: Wounded > [bash ] Shadoskab tickles *Nargus*'s left leg with his pierce. = *Nargus* leaves south riding a warhorse. + *Karif* has arrived from the west, riding a warhorse. = *Karif* struggles to barrel down on Shadoskab, a sleek, mahogany-shafted spear aimed at his chest. Shadoskab panics, and attempts to flee! Shadoskab leaves north. = They're not here anymore! [k seanchan] You try to smite *Karif*, but he deflects the blow. * S HP:Hurt MV:Strong - Karif: Battered > [k seanchan] You do the best you can! * S HP:Hurt MV:Strong - Karif: Battered > b [bash ] *Karif* panics, and attempts to flee! = *Karif* strikes your body. Chianna Mienne has arrived from the west. A darkhound has arrived from the west. A darkhound has arrived from the west. A darkhound has arrived from the west. A darkhound has arrived from the west. A darkhound has arrived from the west. A darkhound has arrived from the west. A darkhound has arrived from the west. A darkhound has arrived from the west. A darkhound has arrived from the west. *Karif* leaves south riding a warhorse. * *Karif* has arrived from the south, riding a warhorse. -4 *Karif* leaves east riding a warhorse. = They're not here anymore! . More following Chianna... . Shadowy Woods The trees are closely spaced and cast deep shadows under their thick boughs even on the brightest of days. Large sticks and branches litter the ground except where small bushes grow. The wind whistles through the treetops now and again, causing a shrill creaking sound as the trees sway in the wind. [ obvious exits: N E S W ] You notice a mirrored lantern is hidden here. You notice a cloak of thick wool is hidden here. *Karif* is standing here, riding a warhorse. A cute brown deer eyes you nervously. [k seanchan] You try to smite *Karif*, but he parries successfully. * S HP:Wounded MV:Strong - Karif: Battered > *Nargus* has arrived from the east, riding a warhorse. [change mood wimpy] Mood changed to: Wimpy *Karif* panics, and attempts to flee! *Nargus* blasts your body. [flee ] You panic and attempt to flee! *Karif* leaves west riding a warhorse. *Karif* has arrived from the west, riding a warhorse. You flee head over heels. . . Looking for Chianna... . . * S HP:Wounded MV:Tiring > Near a Clear Pond A large pond can be seen north-east of here, streching itself a long distance to the east, where it is bordered by a stone cliff. The remains of an old trail leads west and east here, and the terrain climbs steeply to the north. [ obvious exits: N E S W ] *Karif* is standing here, riding a warhorse. An elk cow nibbles on some greenery. [k seanchan] You try to smite *Karif*, but he deflects the blow. *Nargus* has arrived from the south, riding a warhorse. * S HP:Wounded MV:Tiring - Karif: Battered > *Karif* barely strikes your body. You try to smite *Karif*, but he parries successfully. *Karif* panics, and attempts to flee! [change mood wimpy] Mood changed to: Wimpy *Karif* leaves east riding a warhorse. [flee ] By a Clear Pond A clear pond lies north of here, covering a large part of the area with its water. The ground is rather moist around the pond; to the south and west the ground becomes firmer as it climbs above the level of the ground water. A small overhang to the north-west offers a vantage point over the pond; to the south is a rocky slope. [ obvious exits: N E S W ] *Karif* is standing here, riding a warhorse. A darkhound is here, howling for blood. A darkhound is here, howling for blood. A darkhound is here, howling for blood. A darkhound is here, howling for blood. A darkhound is here, howling for blood. A darkhound is here, howling for blood. A darkhound is here, howling for blood. A darkhound is here, howling for blood. A darkhound is here, howling for blood. A darkly cloaked woman stands here, scrutinizing you. A squirrel is here, chittering. A large, muzzled dog looks fierce enough to rip you to shreds. A hunter looks for tracks here. A duck is here flying around. Chianna Mienne pierces Karif's body very hard. *Karif* panics, and attempts to flee! Path Around the Pond A small path leads west and east around the pond, perhaps created by small animals coming here to drink. The ground is moist and dark, and plants of all sorts thrive in this setting. Only the force of their roots prevent the earth from turning into a large field of mud. [ obvious exits: N E W ] An elk cow nibbles on some greenery. A badger is rummaging about, looking for stuff to eat. A mole is here. o S HP:Wounded MV:Tiring > w By a Clear Pond A clear pond lies north of here, covering a large part of the area with its water. The ground is rather moist around the pond; to the south and west the ground becomes firmer as it climbs above the level of the ground water. A small overhang to the north-west offers a vantage point over the pond; to the south is a rocky slope. [ obvious exits: N E S W ] *Karif* is standing here, riding a warhorse. *Nargus* is here, fighting a darkhound, riding a warhorse. A darkhound is here, fighting Nargus. A darkhound is here, howling for blood. A darkhound is here, howling for blood. A darkhound is here, howling for blood. A darkhound is here, howling for blood. A darkhound is here, howling for blood. A darkhound is here, howling for blood. A darkhound is here, howling for blood. A darkhound is here, howling for blood. A darkly cloaked woman stands here, scrutinizing you. A squirrel is here, chittering. A large, muzzled dog looks fierce enough to rip you to shreds. A hunter looks for tracks here. A duck is here flying around. * S HP:Wounded MV:Tiring > A darkhound barely tickles Nargus's body with its hit. A darkhound joins a darkhound's fight! A darkhound joins a darkhound's fight! A darkhound joins a darkhound's fight! A darkhound joins a darkhound's fight! A darkhound joins a darkhound's fight! A darkhound joins a darkhound's fight! A darkhound joins a darkhound's fight! A darkhound joins a darkhound's fight! Chianna Mienne joins a darkhound's fight! A hunter barely slashes your right leg. <-- Bah! *Nargus* strikes at a darkhound, but a dark, grim axe passes through it. [k seanchan] You do the best you can! Azroth bellows 'UTZR_' * S HP:Wounded MV:Tiring - a hunter: Scratched > Chianna Mienne barely pierces Nargus's body. *Karif* leaves east riding a warhorse. A darkhound unleashes a blood-curling howl. *Nargus* panics, and attempts to flee! *Nargus* leaves west riding a warhorse. . . More scrambling for Chianna... . . o S HP:Wounded MV:Tiring > A mole has arrived from the east. Near a Clear Pond A large pond can be seen north-east of here, streching itself a long distance to the east, where it is bordered by a stone cliff. The remains of an old trail leads west and east here, and the terrain climbs steeply to the north. [ obvious exits: N E S W ] A darkhound is here, howling for blood. A darkhound is here, howling for blood. A darkhound is here, howling for blood. A darkhound is here, howling for blood. A darkhound is here, howling for blood. A darkhound is here, howling for blood. A darkhound is here, howling for blood. A darkhound is here, howling for blood. A darkhound is here, howling for blood. Chianna Mienne is here, fighting Nargus. *Nargus* is here, fighting Chianna Mienne, riding a warhorse. An elk cow nibbles on some greenery. [k seanchan] You smite *Nargus*'s body. Azroth bellows 'zQfBj XtJ miNlz KbGgM` y]' * S HP:Wounded MV:Tiring - Chianna Mienne: Healthy - Nargus: Battered > b *Nargus* panics, and attempts to flee! Shadoskab barely tickles *Nargus*'s body with his pierce. [bash ] = Shadoskab tickles *Nargus*'s body with his pierce. A darkhound joins Chianna Mienne's fight! A darkhound joins Chianna Mienne's fight! A darkhound joins Chianna Mienne's fight! A darkhound joins Chianna Mienne's fight! A darkhound joins Chianna Mienne's fight! A darkhound joins Chianna Mienne's fight! *Nargus* tries to blast Chianna Mienne, but she deflects the blow. Chianna Mienne tickles Nargus's left leg with her pierce. Chianna Mienne barely pierces Nargus's right leg. *Nargus* leaves south riding a warhorse. . . Karif bellows 'EChiEEj Qo ReRq' . . *Tyrnum* has arrived from the south, riding a warhorse. * S HP:Wounded MV:Tiring - Shadoskab: Battered - a forest boar: Wounded > You smite a forest boar's body into bloody fragments! Chianna Mienne says 'You Tyrnum!!! You will die before your time!! ' Chianna Mienne pierces Tyrnum's head hard. A brown deer panics, and attempts to flee! A brown deer leaves east. Shadoskab pierces a forest boar's head hard. A forest boar tickles Shadoskab's right leg with his hit. Chianna Mienne tries to pierce Tyrnum, but he deflects the blow. *Tyrnum* panics, and attempts to flee! *Tyrnum* leaves east riding a warhorse. . . Shadoskab says 'lots around ::P' Tyrnum bellows 'En FBVG[jd LKG[ xc' Shadoskab says 'i need mvs' Shadoskab sighs loudly. You bellow 'aksdjf' You nod in agreement. . . *Nargus* has arrived from the north, riding a warhorse. Shadoskab says '4 humans or so' You smite *Nargus*'s body. *Nargus* panics, and attempts to flee! *Nargus* leaves south riding a warhorse. *Aegeon* has arrived from the south. Chianna Mienne pierces Aegeon's right arm. A darkhound joins Chianna Mienne's fight! A darkhound joins Chianna Mienne's fight! A darkhound joins Chianna Mienne's fight! A darkhound joins Chianna Mienne's fight! A darkhound joins Chianna Mienne's fight! A darkhound joins Chianna Mienne's fight! A darkhound joins Chianna Mienne's fight! A darkhound joins Chianna Mienne's fight! A darkhound joins Chianna Mienne's fight! A darkhound tickles Aegeon's left hand with its hit. A darkhound hits Aegeon's body. A darkhound hits Aegeon's body. A darkhound barely tickles Aegeon's body with its hit. A darkhound barely tickles Aegeon's body with its hit. A darkhound barely hits Aegeon's body. A darkhound barely hits Aegeon's head. A darkhound barely hits Aegeon's body. A darkhound hits Aegeon's left hand. *Aegeon* tries to blast Chianna Mienne, but she dodges the attack. Chianna Mienne pierces Aegeon's body. Chianna Mienne barely pierces Aegeon's body. *Aegeon* panics, and attempts to flee! *Aegeon* leaves east. . . *Dunc* has arrived from the north, riding a wild stallion. *Azroth* has arrived from the north, riding a draft horse. *Joey* has arrived from the north, riding a warhorse. *Bhaalon* has arrived from the north, riding a gray palfrey. *Dunc* leaves east riding a wild stallion. *Azroth* leaves east riding a draft horse. *Joey* leaves east riding a warhorse. *Bhaalon* leaves east riding a gray palfrey. Shadoskab gives an impish grin. How adorable. Dunc bellows '^lwK VicTPwV' Bhaalon bellows 'oPP_' You stare at the sky. . . . Dunc bellows 'uxhjVLu AsiB' Azroth bellows 'vZyB'b SWI xTepb' . . Healing and shooting the breeze, resting mvs too. . *Karif* has arrived from the north, riding a warhorse. Chianna Mienne pierces Karif's right leg hard. A darkhound joins Chianna Mienne's fight! A darkhound joins Chianna Mienne's fight! A darkhound joins Chianna Mienne's fight! A darkhound joins Chianna Mienne's fight! A darkhound joins Chianna Mienne's fight! A darkhound joins Chianna Mienne's fight! A darkhound joins Chianna Mienne's fight! A darkhound joins Chianna Mienne's fight! A darkhound joins Chianna Mienne's fight! A darkhound tickles Karif's left leg with its hit. Chianna Mienne's hands begin weaving fire into the air... The air around Karif's eyes seems to catch fire, blinding him. A darkhound tries to hit Karif, but he parries successfully. A darkhound barely hits Karif's body. A darkhound tries to hit Karif, but he parries successfully. A darkhound hits Karif's body hard. Karif swiftly dodges a darkhound's attempt to hit him. A darkhound hits Karif's right arm hard. A darkhound tries to hit Karif, but he deflects the blow. A darkhound tries to hit Karif, but he parries successfully. Chianna Mienne swiftly dodges *Karif*'s attempt to strike her. Chianna Mienne pierces Karif's body hard. [k seanchan] The fighting is too thick and heavy for you to enter the fray! *Karif* panics, and attempts to flee! *Karif* panics, and attempts to flee! *Karif* panics, and attempts to flee! *Karif* leaves east riding a warhorse. *Moreau* has arrived from the north, riding a warhorse. Shadoskab tickles *Moreau*'s left foot with his pierce. [k seanchan] You smite *Moreau*'s body very hard. * S HP:Scratched MV:Full - Shadoskab: Wounded - Moreau: Battered > A darkhound unleashes a blood-curling howl. Chianna Mienne pierces Moreau's left leg extremely hard. . . Looking for him! . . * S HP:Scratched MV:Full > w Edge of a Hardwood Forest A stand of twisted, knotty trees stands like a group of guards along the border between the hardwood grove to the south and the wide, thickly- grown evergreen forest to the north and east. Heavy underbrush between the narrowly spaced trunks prevents movement to the north and west. [ obvious exits: E S ] A small loaf of crusty bread rests nearby. A shattered arm lies in a bloody red and purple mess. *Moreau* is standing here, riding a warhorse. An elk with massive antlers eyes you with curiosity. [k seanchan] You smite *Moreau*'s body extremely hard. *Moreau* panics, and attempts to flee! [bash ] ull - Moreau: Critical > <-- Crit! Must kill! +4 4 Cancelled. [k seanchan] You do the best you can! * S HP:Scratched MV:Full - Moreau: Critical > 4 *Moreau* leaves south riding a warhorse. . . [And like that, he was gone! Back to the crew!] . . * S HP:Scratched MV:Strong > At the Edge of a Hardwood Forest The hardwood forest that continues to the east and west suddenly gives way to a much older evergreen forest just to the north. To the southeast there appears to be a clearing of some sort, but the thick underbrush to the south prevents access from that direction. [ obvious exits: N E W ] Shadoskab the Trolloc is standing here. A darkhound is here, howling for blood. A darkhound is here, howling for blood. A darkhound is here, howling for blood. A darkhound is here, howling for blood. A darkhound is here, howling for blood. A darkhound is here, howling for blood. A darkhound is here, howling for blood. A darkhound is here, howling for blood. A darkhound is here, howling for blood. A darkly cloaked woman stands here, scrutinizing you. You say 'moreau crit' Shadoskab narrates 'doh' *Dunc* has arrived from the north, riding a wild stallion. *Azroth* has arrived from the north, riding a draft horse. *Joey* has arrived from the north, riding a warhorse. *Bhaalon* has arrived from the north, riding a gray palfrey. *Azroth* barely smites your head. * S HP:Scratched MV:Full - Azroth: Healthy > Chianna Mienne pierces Dunc's body. A darkhound joins Chianna Mienne's fight! A darkhound joins Chianna Mienne's fight! A darkhound joins Chianna Mienne's fight! A darkhound joins Chianna Mienne's fight! A darkhound joins Chianna Mienne's fight! A darkhound joins Chianna Mienne's fight! A darkhound joins Chianna Mienne's fight! A darkhound joins Chianna Mienne's fight! A darkhound joins Chianna Mienne's fight! Chianna Mienne's hands begin weaving crystals of water and air... Chianna Mienne unleashes a flurry of icy spikes at Dunc, who is stabbed repeatedly. *Bhaalon* smites Shadoskab's body. . . [Fleeing off to retarget!] . . * S HP:Scratched MV:Full > At the Edge of a Hardwood Forest The hardwood forest that continues to the east and west suddenly gives way to a much older evergreen forest just to the north. To the southeast there appears to be a clearing of some sort, but the thick underbrush to the south prevents access from that direction. [ obvious exits: N E W ] *Dunc* is standing here, riding a wild stallion. *Tyrnum* is standing here, riding a warhorse. *Bhaalon* is here, fighting a darkhound, riding a gray palfrey. *Joey* is here, fighting a darkhound, riding a warhorse. *Azroth* is here, fighting a darkhound, riding a draft horse. A cute, long-eared rabbit is munching at a leaf here. A darkhound is here, fighting Bhaalon. A darkhound is here, fighting Joey. A darkhound is here, fighting Azroth. A darkhound is here, fighting Joey. A darkhound is here, fighting Azroth. A darkhound is here, fighting Joey. A darkhound is here, fighting Bhaalon. A darkhound is here, fighting Joey. A darkhound is here, fighting Bhaalon. Chianna Mienne is here, fighting Azroth. *Dunc* tickles your left foot with his strike. [k human] You do the best you can! * S HP:Scratched MV:Full - Dunc: Wounded > b You smite *Dunc*'s left hand. *Dunc* strikes your left arm. *Bhaalon* smites a darkhound's body into bloody fragments! *Azroth* strikes at a darkhound, but a great claymore passes through it. Chianna Mienne barely pierces Azroth's body. A darkhound tickles Joey's right leg with its hit. A darkhound tickles Azroth's body with its hit. A darkhound barely hits Joey's left hand. A darkhound barely hits Bhaalon's left leg. A darkhound hits Azroth's left hand hard. A darkhound barely tickles Joey's left leg with its hit. A darkhound barely hits Bhaalon's right leg. A darkhound tickles Joey's body with its hit. A darkhound tickles Bhaalon's right leg with its hit. [bash ] - *Dunc* panics, and attempts to flee! *Tyrnum* leaves east riding a warhorse. *Dunc* leaves east riding a wild stallion. Chianna Mienne pierces Azroth's left arm hard. *Joey* panics, and attempts to flee! *Joey* leaves east riding a warhorse. *Bhaalon* smites a darkhound's head into bloody fragments! *Azroth* strikes at a darkhound, but a great claymore passes through it. Chianna Mienne barely pierces Azroth's body. A darkhound tickles Azroth's body with its hit. A darkhound tickles Bhaalon's body with its hit. A darkhound hits Azroth's left leg. A darkhound tickles Bhaalon's right arm with its hit. A darkhound tries to hit Bhaalon, but he dodges the attack. Nargus bellows 'I`' <-- You what??!?! *Azroth* panics, and attempts to flee! *Azroth* leaves west riding a draft horse. Shadoskab barely tickles *Bhaalon*'s body with his pierce. *Tyrnum* has arrived from the east, riding a warhorse. You smite *Bhaalon*'s right hand. *Tyrnum* starts barreling down on Shadoskab, a black-tasseled spear aimed at his chest. *Azroth* has arrived from the west, riding a draft horse. A darkhound tries to hit Tyrnum, but he dodges the attack. Chianna Mienne's hands begin weaving crystals of water and air... Chianna Mienne unleashes a flurry of icy spikes at Tyrnum, who is stabbed repeatedly. Tyrnum swiftly dodges a darkhound's attempt to hit him. A darkhound tries to hit Tyrnum, but he deflects the blow. A darkhound tries to hit Tyrnum, but he deflects the blow. A darkhound tries to hit Tyrnum, but he deflects the blow. A darkhound tries to hit Tyrnum, but he parries successfully. *Tyrnum* tries to strike Chianna Mienne, but she parries successfully. Chianna Mienne pierces Tyrnum's left arm. Shadoskab barely tickles *Bhaalon*'s left foot with his pierce. *Bhaalon* smites a darkhound's left leg into bloody fragments! A darkhound barely tickles Bhaalon's body with its hit. A darkhound tickles Bhaalon's body with its hit. A darkhound tickles Bhaalon's left arm with its hit. * *Tyrnum* panics, and attempts to flee! *Tyrnum* leaves north riding a warhorse. * *Azroth* barely smites Shadoskab's right leg. Chianna Mienne pierces Azroth's right leg into bloody fragments! A darkhound unleashes a blood-curling howl. *Bhaalon* panics, and attempts to flee! *Bhaalon* leaves west riding a gray palfrey. [k human] You barely smite *Azroth*'s body. * S HP:Scratched MV:Full - Shadoskab: Wounded - Azroth: Wounded > [k seanchan] They aren't here. Chianna Mienne barely pierces Azroth's body. You smite *Azroth*'s body. A darkhound joins Chianna Mienne's fight! A darkhound joins Chianna Mienne's fight! A darkhound joins Chianna Mienne's fight! Shadoskab barely tickles *Azroth*'s head with his pierce. Chianna Mienne pierces Azroth's body. *Azroth* smites Shadoskab's right hand. *Bhaalon* has arrived from the west, riding a gray palfrey. A darkhound tickles Azroth's body with its hit. A darkhound barely tickles Azroth's head with its hit. A darkhound hits Azroth's left leg. You barely smite *Azroth*'s body. Shadoskab tickles *Azroth*'s body with his pierce. Chianna Mienne pierces Azroth's left foot. *Azroth* smites Shadoskab's body. Chianna Mienne pierces Azroth's left leg hard. *Azroth* panics, and attempts to flee! *Bhaalon* panics, and attempts to flee! *Bhaalon* leaves east riding a gray palfrey. *Azroth* leaves north riding a draft horse. Nargus bellows 'FBrDl'W HyvRgLR Znpn' Shadoskab says 'lol' 4* S HP:Scratched MV:Full > [k human] They aren't here. *Azroth* has arrived from the west, riding a draft horse. * S HP:Scratched MV:Full > [k seanchan] <-- Wrong one damnit! They aren't here. *Azroth* leaves east riding a draft horse. Bhaalon bellows 'k ck p^jpX' Dunc bellows 'Co Q@Tdf eov ]]@lERclqW bU ] tRV' Shadoskab bellows 'shadoskab made of rip nargus!' You bellow 'We feel left out!' Joey bellows 'L@v' You bellow 'Include us in plans!' Thyle bellows 'gda `Xr_oF q`aZcO ic [Vh CibTBya`r H@Vnb wC Y \tYJYs ev?K'V[ cC WQ_'lLUKn DTo [?V PDh'm yzpO' Shadoskab bellows 'yeah!' -------------------------------------------------------------------------------- Ginger Joined: Jun 18, 2002 From: The Great White North Posted: 2004-03-12 23:20 -------------------------------------------------------------------------------- *Dunc* has arrived from the east, riding a wild stallion. *Azroth* has arrived from the east, riding a draft horse. *Joey* has arrived from the east, riding a warhorse. *Bhaalon* has arrived from the east, riding a gray palfrey. Chianna Mienne pierces Dunc's body. [k human] You smite *Bhaalon*'s body. * S HP:Scratched MV:Fresh - Bhaalon: Hurt > [k seanchan] They aren't here. *Joey* tickles your body with his slash. Shadoskab pierces *Joey*'s right arm. [bash ] resh - Bhaalon: Hurt > *Dunc* panics, and attempts to flee! - Shadoskab tickles *Joey*'s body with his pierce. A rabbit leaves north. A darkhound joins Chianna Mienne's fight! A darkhound joins Chianna Mienne's fight! A darkhound joins Chianna Mienne's fight! A darkhound joins Chianna Mienne's fight! A darkhound joins Chianna Mienne's fight! A darkhound joins Chianna Mienne's fight! A darkhound joins Chianna Mienne's fight! A darkhound joins Chianna Mienne's fight! A darkhound joins Chianna Mienne's fight! *Joey* barely slashes your head. *Bhaalon* draws an ivory-hilted stiletto from a dark, hooded cloak with a flash of steel. *Bhaalon* tickles your left arm with his pierce. *Dunc* tries to strike Chianna Mienne, but she deflects the blow. Chianna Mienne pierces Dunc's left leg hard. *Dunc* leaves east riding a wild stallion. - *Azroth* panics, and attempts to flee! - *Azroth* leaves east riding a draft horse. As *Bhaalon* avoids your bash, you topple over and fall to the ground! A darkhound joins a darkhound's fight! A darkhound joins a darkhound's fight! A darkhound joins a darkhound's fight! A darkhound joins a darkhound's fight! A darkhound joins a darkhound's fight! Chianna Mienne joins a darkhound's fight! Chianna Mienne's hands begin weaving fire into the air... The air around Joey's eyes seems to catch fire, blinding him. Chianna Mienne tickles Joey's body with her pierce. A darkhound tickles Bhaalon's left leg with its hit. A darkhound barely tickles Joey's right leg with its hit. A darkhound barely hits Bhaalon's body. A darkhound tickles Joey's body with its hit. A darkhound barely hits Bhaalon's right arm. A darkhound tickles Joey's left leg with its hit. A darkhound tickles Bhaalon's body with its hit. A darkhound barely tickles Joey's right foot with its hit. A darkhound tickles Bhaalon's body with its hit. Shadoskab tickles *Joey*'s left leg with his pierce. *Bhaalon* tickles your right foot with his pierce. Chianna Mienne's hands begin weaving crystals of water and air... Chianna Mienne unleashes a flurry of icy spikes at Joey, who is stabbed repeatedly. *Azroth* has arrived from the east, riding a draft horse. * S HP:Scratched MV:Fresh - Bhaalon: Hurt > *Joey* sends you sprawling with a powerful bash! * S HP:Scratched MV:Fresh - Bhaalon: Hurt > Chianna Mienne barely pierces Joey's body. A darkhound unleashes a blood-curling howl. A darkhound unleashes a blood-curling howl. A darkhound unleashes a blood-curling howl. A darkhound unleashes a blood-curling howl. Moreau bellows 'l[vkR uxQ zv`'k` jsxR] wp' *Dunc* has arrived from the north, riding a wild stallion. Chianna Mienne pierces Joey's head hard. A darkhound barely hits Bhaalon's left arm. A darkhound barely hits Joey's head. A darkhound barely tickles Bhaalon's body with its hit. A darkhound hits Joey's right arm. A darkhound barely tickles Bhaalon's body with its hit. A darkhound barely tickles Joey's body with its hit. A darkhound barely tickles Bhaalon's body with its hit. A darkhound hits Joey's right arm hard. A darkhound barely tickles Bhaalon's body with its hit. Shadoskab barely tickles *Joey*'s body with his pierce. *Joey* barely tickles your left leg with his slash. *Bhaalon* tickles your head with his pierce. *Joey* panics, and attempts to flee! Chianna Mienne tickles Joey's body with her pierce. [k seanchan] They aren't here. *Dunc* panics, and attempts to flee! *Dunc* leaves east riding a wild stallion. *Joey* leaves east riding a warhorse. Shadoskab pierces *Azroth*'s right hand.t > [bash ] *Azroth* smites Shadoskab's body. A darkhound joins a darkhound's fight! A darkhound joins a darkhound's fight! A darkhound joins a darkhound's fight! A darkhound joins a darkhound's fight! Chianna Mienne joins a darkhound's fight! Shadoskab tickles *Azroth*'s body with his pierce. A darkhound barely tickles Bhaalon's right foot with its hit. A darkhound tickles Bhaalon's head with its hit. A darkhound hits Bhaalon's left leg. A darkhound barely tickles Bhaalon's body with its hit. A darkhound tickles Bhaalon's body with its hit. *Bhaalon* tickles your right arm with his pierce. *Bhaalon* sheathes an ivory-hilted stiletto into a dark, hooded cloak. + *Bhaalon* draws a great claymore from a crossed pair of leather scabbards with a flash of steel. *Bhaalon* wields a great claymore in a two-handed grip. + A darkhound unleashes a blood-curling howl. - Chianna Mienne pierces Azroth's left foot. As *Bhaalon* avoids your bash, you topple over and fall to the ground! Chianna Mienne pierces Azroth's body. A darkhound tickles Azroth's head with its hit. A darkhound barely hits Azroth's left arm. A darkhound tickles Azroth's head with its hit. A darkhound hits Azroth's right arm. *Azroth* barely smites Shadoskab's body. Shadoskab tickles *Azroth*'s body with his pierce. A darkhound barely tickles Bhaalon's head with its hit. A darkhound tickles Bhaalon's body with its hit. A darkhound barely tickles Bhaalon's body with its hit. A darkhound barely hits Bhaalon's right arm. A darkhound tickles Bhaalon's body with its hit. *Bhaalon* smites your body hard. *Bhaalon* panics, and attempts to flee! *Bhaalon* leaves north riding a gray palfrey. Chianna Mienne pierces Azroth's body. A darkhound tickles Azroth's head with its hit. A darkhound tickles Azroth's body with its hit. A darkhound hits Azroth's right leg hard. A darkhound barely tickles Azroth's head with its hit. Shadoskab pierces *Azroth*'s left leg hard. Chianna Mienne pierces Azroth's body. [k human] You barely smite *Azroth*'s head. *Azroth* sends Shadoskab sprawling with a powerful bash! [bash ] - Shadoskab: Wounded - Azroth: Battered > * *Azroth* panics, and attempts to flee! + Chianna Mienne pierces Azroth's body. *Azroth* panics, and attempts to flee! A darkhound hits Azroth's left leg. *Azroth* panics, and attempts to flee! A darkhound barely hits Azroth's right leg. A darkhound barely tickles Azroth's body with its hit. A darkhound hits Azroth's left arm. - Chianna Mienne tickles Azroth's body with her pierce. *Azroth* leaves east riding a draft horse. *Azroth* has arrived from the east, riding a draft horse. As *Azroth* avoids your bash, you topple over and fall to the ground! *Azroth* panics, and attempts to flee! * S HP:Hurt MV:Fresh - Azroth: Beaten > Chianna Mienne leaves east. A darkhound leaves east. A darkhound leaves east. A darkhound leaves east. A darkhound leaves east. A darkhound leaves east. A darkhound leaves east. A darkhound leaves east. A darkhound leaves east. A darkhound leaves east. Shadoskab pierces *Azroth*'s right arm. * S HP:Hurt MV:Fresh - Azroth: Beaten > st 3 *Azroth* leaves west riding a draft horse. * S HP:Hurt MV:Fresh > 3 3 *Azroth* has arrived from the west, riding a draft horse. * S HP:Hurt MV:Fresh > Shadoskab pierces *Azroth*'s right hand. *Azroth* panics, and attempts to flee! * S HP:Hurt MV:Fresh > eYou are already standing. * S HP:Hurt MV:Fresh > [k human] You smite *Azroth*'s right arm extremely hard. * S HP:Hurt MV:Fresh - Shadoskab: Wounded - Azroth: Critical > [k human] You do the best you can! * S HP:Hurt MV:Fresh - Shadoskab: Wounded - Azroth: Critical > 3 3 [k human] You do the best you can! * S HP:Hurt MV:Fresh - Shadoskab: Wounded - Azroth: Critical > No way! You're f ighting for your life! * S HP:Hurt MV:Fresh - Shadoskab: Wounded - Azroth: Critical > 3[k human] You do the best you can! *Azroth* leaves west riding a draft horse. *Azroth* has arrived from the west, riding a draft horse. * S HP:Hurt MV:Fresh > Shadoskab tickles *Azroth*'s body with his pierce. *Azroth* panics, and attempts to flee! [k human] You barely smite *Azroth*'s head. * S HP:Hurt MV:Fresh - Shadoskab: Wounded - Azroth: Critical > 3You tickle *Azro th*'s body with your smite. Shadoskab barely tickles *Azroth*'s body with his pierce. [k human] You do the best you can! * S HP:Hurt MV:Fresh - Shadoskab: Wounded - Azroth: Critical > [k human] You do the best you can! * S HP:Hurt MV:Fresh - Shadoskab: Wounded - Azroth: Critical > 3 [k human] You do the best you can! 3* S HP:Hurt MV:Fresh - Shadoskab: Wounded - Azroth: Critical > 3 3 [k human] You do the best you can! * S HP:Hurt MV:Fresh - Shadoskab: Wounded - Azroth: Critical > [k human] You do the best you can! *Azroth* leaves north riding a draft horse. . . Looking for him but cannot find . . Shadoskab says 'ah well' Shadoskab says '2 out ' A *newbie female human* has arrived from the north. Chianna Mienne pierces Thyle's body. A darkhound joins Chianna Mienne's fight! A darkhound joins Chianna Mienne's fight! A darkhound joins Chianna Mienne's fight! A darkhound joins Chianna Mienne's fight! A darkhound joins Chianna Mienne's fight! A darkhound joins Chianna Mienne's fight! A darkhound joins Chianna Mienne's fight! A darkhound joins Chianna Mienne's fight! A darkhound joins Chianna Mienne's fight! Chianna Mienne's hands begin weaving crystals of water and air... Chianna Mienne's icy spikes shred Thyle, whose insides now flow freely to the ground. A *newbie female human* is dead! R.I.P. Your blood freezes as you hear A *newbie female human*'s death cry. You fall down laughing. Shadoskab falls down laughing. You tear a bloodied limb from the corpse of Thyle. You eat the leg. You are full. You say 'meals on limbs!' *Aegeon* has arrived from the east, riding a wild stallion. [k human] You smite *Aegeon*'s left leg hard. * S HP:Hurt MV:Full - Aegeon: Scratched > Shadoskab barely pierces *Aegeon*'s left arm. Chianna Mienne pierces Aegeon's body. [bash ] *Aegeon* panics, and attempts to flee! - *Aegeon* leaves east riding a wild stallion. +3 3* 3 eCancelled. [k human] They aren't here. * S HP:Hurt MV:Full > [k human] They aren't here. * S HP:Hurt MV:Full > [k human] They aren't here. 3* S HP:Hurt MV:Full > In a Small Creek A rocky creek flows from the west and splashes its way southward, where it becomes too overgrown to follow. The banks to the west and north are low, allowing access to a grassy clearing and a wooded bank overlooking the creek. [ obvious exits: N E W ] *Aegeon* is standing here, riding a wild stallion. A large, silvery fish is gliding through the water. 4* S HP:Hurt MV:Full > [k human] You smite *Aegeon*'s right leg hard. * S HP:Hurt MV:Full - Aegeon: Hurt > [k seanchan] They aren't here. * S HP:Hurt MV:Full - Aegeon: Hurt > b *Aegeon* panics, and attempts to flee! Shadoskab barely pierces *Aegeon*'s body. [bash ] Aegeon: Hurt > *Aegeon* leaves west riding a wild stallion. +w 3 bCancelled. In the Middle of a Small Clearing A small clearing breaks the monotony of the forest here; it was probably made by the many animals that have come here over the years to drink from the wide stream that flows to the south of here. To the north is a young hardwood forest. [ obvious exits: N E ] The dismembered corpse of Thyle is lying here. A cute brown deer eyes you nervously. A darkhound is here, howling for blood. A darkhound is here, howling for blood. A darkhound is here, howling for blood. A darkhound is here, howling for blood. A darkhound is here, howling for blood. A darkhound is here, howling for blood. A darkhound is here, howling for blood. A darkhound is here, howling for blood. A darkhound is here, howling for blood. A darkly cloaked woman stands here, scrutinizing you. A mole is here. An elk with massive antlers eyes you with curiosity. A young and strong buck is here, munching some grass. A mole is here. . . . [Lots of resting, then lots of looking for smells...] . . . Overgrown Path Thick weeds and small bushes cover most parts of this old path, giving the impression of a game trail that hasn't been traveled in quite some time. Mud can be seen clearly through the weeds, showing the tracks of animals that have recently passed by. The path leads east and west from here. [ obvious exits: N E S W ] An embossed leather water flask lies forgotten here. A full wooden shield rests on the ground here. A shield covered in intricately designed leather lies here. A densely woven shirt of thick mail is here. A bundle of chainmail lies on the ground. A torch is here on the ground. A thick, brown sack has been discarded here. A dagger has been left here. A small purse is here. A pair of thin but sturdy metal boots stands here. A set of chainmail leggings lay upon the ground. A plain weapons belt has been forgotten here. A thin blade sharpened to a point lies on the ground. A cloak of thick wool lies on the ground. A lantern has been left here. The corpse of Zylene is lying here. *Moreau* is standing here, riding a warhorse. *Bhaalon* is standing here, riding a gray palfrey. *Joey* is standing here, riding a warhorse. *Dunc* is standing here, riding a wild stallion. A duck is here flying around. A wild boar runs through the forest. *Aegeon* is standing here, riding a wild stallion. *Azroth* is resting here, riding a draft horse. A squirrel is here, chittering. *Tyrnum* is standing here, riding a warhorse. *Nargus* is standing here, riding a warhorse. A duck is here flying around. A giant wasp hovers nearby. [RUNNN!!] . . In the Middle of a Small Clearing A small clearing breaks the monotony of the forest here; it was probably made by the many animals that have come here over the years to drink from the wide stream that flows to the south of here. To the north is a young hardwood forest. [ obvious exits: N E ] The corpse of Qyrens is lying here. <-- New corpse! A shattered arm lies in a bloody red and purple mess. [2] The dismembered corpse of Thyle is lying here. Shadoskab the Trolloc is standing here. A darkhound is here, howling for blood. A darkhound is here, howling for blood. A darkhound is here, howling for blood. A darkhound is here, howling for blood. A darkhound is here, howling for blood. A darkhound is here, howling for blood. A darkhound is here, howling for blood. A darkhound is here, howling for blood. A darkhound is here, howling for blood. A darkly cloaked woman stands here, scrutinizing you. A gray palfrey prances skittishly nearby. A mole is here. A young and strong buck is here, munching some grass. A mole is here. Shadoskab narrates 'rip qyrens' Shadoskab gives an impish grin. How adorable. Tyrnum bellows 'XFYP AxbYHqp Vq`' You say 'thank the Dark they werent' spamming' Shadoskab narrates 'abs..again ' Shadoskab says 'he mobripped' Shadoskab grins evilly. You snicker softly. You say 'if we get out of this....' You lick your mouth and smile. Shadoskab nods in agreement. You cackle gleefully. . . *Aegeon* has arrived from the east, riding a wild stallion. [k human] You smite *Aegeon*'s right leg hard. Shadoskab pierces *Aegeon*'s left leg. *Aegeon* panics, and attempts to flee! Shadoskab tickles *Aegeon*'s body with his pierce. Chianna Mienne barely pierces Aegeon's body. *Aegeon* blasts your left leg. *Aegeon* leaves north riding a wild stallion. *Aegeon* has arrived from the north, riding a wild stallion. Shadoskab pierces *Aegeon*'s right arm. You smite *Aegeon*'s head hard. Dunc bellows 'xQx anA q' *Aegeon* panics, and attempts to flee! *Aegeon* leaves west riding a wild stallion. *Aegeon* has arrived from the west, riding a wild stallion. Shadoskab barely pierces *Aegeon*'s body. [k human] You smite *Aegeon*'s left leg hard. *Aegeon* leaves west riding a wild stallion. . . . *Nargus* has arrived from the east, riding a warhorse. *Tyrnum* has arrived from the east, riding a warhorse. *Moreau* has arrived from the east, riding a warhorse. [k human] They aren't here. [k seanchan] You smite *Moreau*'s body hard. [* S HP:Scratched MV:Fresh - Moreau: Wounded > [where ] Players in your Zone -------------------- Shadoskab - At the Edge of a Hardwood Forest Ginger - At the Edge of a Hardwood Forest You catch a smell of horses nearby. *Nargus* leaves east riding a warhorse. *Tyrnum* leaves east riding a warhorse. * S HP:Scratched MV:Fresh - Moreau: Wounded > Shadoskab barely pierces *Moreau*'s body. *Aegeon* has arrived from the east, riding a wild stallion. Tyrnum bellows 'ajAVe rh _e_ Woj[J OkUaP]L ]amau' *Aegeon* barely blasts Shadoskab's right leg. = Chianna Mienne pierces Moreau's left leg hard. A darkhound joins Chianna Mienne's fight! A darkhound joins Chianna Mienne's fight! A darkhound joins Chianna Mienne's fight! *Aegeon* panics, and attempts to flee! * Chianna Mienne pierces Moreau's left arm hard. *Moreau* panics, and attempts to flee! * A darkhound hits Moreau's body. A darkhound tries to hit Moreau, but he dodges the attack. A darkhound tries to hit Moreau, but he dodges the attack. Chianna Mienne pierces Moreau's left hand hard. Shadoskab barely tickles *Moreau*'s body with his pierce. *Moreau* tickles your left leg with his lance. *Moreau* leaves west riding a warhorse. + *Aegeon* leaves north riding a wild stallion. = They're not here anymore! . . *Dunc* has arrived from the east, riding a wild stallion. *Joey* has arrived from the east, riding a warhorse. Chianna Mienne pierces Dunc's right arm hard. Shadoskab barely pierces *Joey*'s body. [k human] You smite *Dunc*'s left leg. You tickle *Dunc*'s body with your smite. A darkhound joins Chianna Mienne's fight! A darkhound joins Chianna Mienne's fight! A darkhound joins Chianna Mienne's fight! A darkhound joins Chianna Mienne's fight! A darkhound joins Chianna Mienne's fight! A darkhound joins Chianna Mienne's fight! A darkhound joins Chianna Mienne's fight! A darkhound joins Chianna Mienne's fight! A darkhound joins Chianna Mienne's fight! *Joey* tickles Shadoskab's right leg with his slash. Shadoskab pierces *Joey*'s left arm. Chianna Mienne swiftly dodges *Dunc*'s attempt to strike her. Chianna Mienne pierces Dunc's body. *Aegeon* has arrived from the east, riding a wild stallion. *Aegeon* barely blasts your body. Chianna Mienne pierces Dunc's head hard. *Nargus* has arrived from the east, riding a warhorse. *Tyrnum* has arrived from the east, riding a warhorse. *Tyrnum* leaves west riding a warhorse. *Dunc* panics, and attempts to flee! *Nargus* blasts your right leg hard. *Dunc* leaves north riding a wild stallion. A darkhound tickles Joey's left leg with its hit. A darkhound joins a darkhound's fight! A darkhound joins a darkhound's fight! A darkhound joins a darkhound's fight! Chianna Mienne says 'You Joey!!! You will die before your time!! ' Chianna Mienne barely pierces Nargus's body. Joey swiftly dodges a darkhound's attempt to hit him. A darkhound barely tickles Joey's body with its hit. A darkhound barely tickles Joey's left leg with its hit. A darkhound hits Joey's right hand very hard. Shadoskab barely pierces *Joey*'s body. *Tyrnum* has arrived from the west, riding a warhorse. *Tyrnum* starts barreling down on Shadoskab, a black-tasseled spear aimed at his chest. *Dunc* has arrived from the north, riding a wild stallion. *Aegeon* sends you sprawling with a powerful bash! *Joey* sends Shadoskab sprawling with a powerful bash! * S HP:Scratched MV:Fresh - Nargus: Scratched > *Tyrnum* strikes Shadoskab's left arm hard. A darkhound joins Chianna Mienne's fight! Chianna Mienne's hands begin weaving crystals of water and air... Chianna Mienne unleashes a flurry of icy spikes at Nargus, who is stabbed repeatedly. Chianna Mienne pierces Nargus's left arm. A darkhound barely tickles Joey's body with its hit. A darkhound hits Joey's right arm hard. A darkhound barely hits Joey's left leg. *Nargus* blasts your head. *Aegeon* barely blasts your body. A darkhound barely tickles Joey's body with its hit. A darkhound barely tickles Joey's left foot with its hit. *Joey* panics, and attempts to flee! A darkhound barely tickles Joey's right foot with its hit. *Joey* panics, and attempts to flee! *Joey* leaves north riding a warhorse. A darkhound joins Chianna Mienne's fight! A darkhound joins Chianna Mienne's fight! A darkhound joins Chianna Mienne's fight! A darkhound joins Chianna Mienne's fight! A darkhound joins Chianna Mienne's fight! A darkhound joins Chianna Mienne's fight! A darkhound joins Chianna Mienne's fight! A darkhound joins Chianna Mienne's fight! Chianna Mienne's hands begin weaving fire into the air... The air around Nargus's eyes seems to catch fire, blinding him. * S HP:Hurt MV:Fresh - Nargus: Hurt > *Dunc* strikes Shadoskab's left arm. * S HP:Hurt MV:Fresh - Nargus: Hurt > A darkhound unleashes a blood-curling howl. A darkhound unleashes a blood-curling howl. A darkhound unleashes a blood-curling howl. Chianna Mienne gestures strangely... Nargus looks suddenly ill as he coughs and sputters. * S HP:Hurt MV:Fresh - Nargus: Hurt > *Dunc* strikes Shadoskab's left foot very hard. A darkhound tickles Nargus's left arm with its hit. A darkhound tries to hit Tyrnum, but he parries successfully. A darkhound tickles Nargus's body with its hit. Tyrnum swiftly dodges a darkhound's attempt to hit him. A darkhound tickles Nargus's left leg with its hit. A darkhound tickles Tyrnum's left leg with its hit. A darkhound tickles Nargus's body with its hit. A darkhound tries to hit Tyrnum, but he parries successfully. Shadoskab barely pierces *Tyrnum*'s body. A darkhound tries to hit Tyrnum, but he dodges the attack. Chianna Mienne barely pierces Nargus's left hand. *Nargus* blasts your head hard. *Aegeon* blasts your right leg. * S HP:Hurt MV:Fresh - Nargus: Wounded > A darkhound unleashes a blood-curling howl. A darkhound unleashes a blood-curling howl. * S HP:Hurt MV:Fresh - Nargus: Wounded > b *Nargus* gets a bubbling draught from a backpack. A darkhound barely tickles Nargus's right arm with its hit. A darkhound tries to hit Tyrnum, but he deflects the blow. A darkhound tickles Nargus's body with its hit. A darkhound tries to hit Tyrnum, but he parries successfully. A darkhound barely tickles Nargus's body with its hit. A darkhound barely hits Tyrnum's body. A darkhound barely tickles Nargus's head with its hit. A darkhound tries to hit Tyrnum, but he parries successfully. Shadoskab tries to pierce *Tyrnum*, but he parries successfully. A darkhound tries to hit Tyrnum, but he parries successfully. Chianna Mienne barely pierces Nargus's right hand. Shadoskab tries to pierce *Tyrnum*, but he deflects the blow. Chianna Mienne pierces Nargus's left leg. [change mood wimpy] Mood changed to: Wimpy [flee ] You panic and attempt to flee! You flee head over heels. . Back into the fray! . * S HP:Hurt MV:Full > At the Edge of a Hardwood Forest The hardwood forest that continues to the east and west suddenly gives way to a much older evergreen forest just to the north. To the southeast there appears to be a clearing of some sort, but the thick underbrush to the south prevents access from that direction. [ obvious exits: N E W ] *Joey* is here, fighting Shadoskab, riding a warhorse. *Dunc* is here, fighting Shadoskab, riding a wild stallion. *Tyrnum* is here, fighting Shadoskab, riding a warhorse. *Aegeon* is here, fighting Shadoskab, riding a wild stallion. Shadoskab the Trolloc is here, fighting Tyrnum. A darkhound is here, fighting Tyrnum. A darkhound is here, howling for blood. A darkhound is here, fighting Tyrnum. A darkhound is here, fighting Tyrnum. A darkhound is here, fighting Tyrnum. A darkhound is here, fighting Tyrnum. A darkhound is here, fighting Tyrnum. A darkhound is here, fighting Tyrnum. A darkhound is here, fighting Tyrnum. Chianna Mienne is here, fighting Dunc. An elk with massive antlers eyes you with curiosity. * S HP:Hurt MV:Full > [k seanchan] The fighting is too thick and heavy for you to enter the fray! * S HP:Hurt MV:Full > [ Chianna Mienne pierces Dunc's right hand. A darkhound joins Chianna Mienne's fight! Chianna Mienne's hands begin weaving crystals of water and air... *Dunc* panics, and attempts to flee! Chianna Mienne unleashes a flurry of icy spikes at Dunc, who is stabbed repeatedly. A darkhound tickles Tyrnum's body with its hit. A darkhound barely tickles Tyrnum's right leg with its hit. A darkhound tickles Tyrnum's head with its hit. *Joey* barely slashes Shadoskab's body. A darkhound tickles Tyrnum's left arm with its hit. A darkhound tickles Tyrnum's body with its hit. A darkhound tries to hit Tyrnum, but he parries successfully. A darkhound barely hits Tyrnum's body. Shadoskab tickles *Tyrnum*'s body with his pierce. A darkhound barely hits Tyrnum's body. [change mood brave] Mood changed to: Brave 3* S HP:Hurt MV:Full > [k human] You smite *Dunc*'s head. *Dunc* panics, and attempts to flee! 3* S HP:Hurt MV:Full - Shadoskab: Wounded - Dunc: Critical > bChianna Mienne pierces Dunc's right leg hard. [k human] You do the best you can! * S HP:Hurt MV:Full - Shadoskab: Wounded - Dunc: Critical > *Dunc* leaves west riding a wild stallion. *Tyrnum* sends Shadoskab sprawling with a powerful bash! [k human] You smite *Joey*'s body. *Joey* panics, and attempts to flee! *Joey* leaves west riding a warhorse. * S HP:Hurt MV:Full > A darkhound tries to hit Tyrnum, but he dodges the attack. Chianna Mienne says 'You Tyrnum!!! You will die before your time!! ' A darkhound tries to hit Tyrnum, but he deflects the blow. A darkhound barely hits Tyrnum's body. *Aegeon* blasts Shadoskab's body hard. A darkhound tries to hit Tyrnum, but he dodges the attack. Tyrnum swiftly dodges a darkhound's attempt to hit him. A darkhound tries to hit Tyrnum, but he deflects the blow. A darkhound tries to hit Tyrnum, but he dodges the attack. A darkhound barely tickles Tyrnum's right leg with its hit. *Tyrnum* strikes Shadoskab's body. [k human] You smite *Aegeon*'s body. w* S HP:Hurt MV:Full - Shadoskab: Wounded - Aegeon: Hurt > No way! You're fighting for your life! * S HP:Hurt MV:Full - Shadoskab: Wounded - Aegeon: Hurt > *Dunc* has arrived from the north, riding a wild stallion. * S HP:Hurt MV:Full - Shadoskab: Wounded - Aegeon: Hurt > A darkhound unleashes a blood-curling howl. Chianna Mienne barely pierces Dunc's body. *Dunc* is incapacitated and will slowly die, if not aided. *Tyrnum* panics, and attempts to flee! * S HP:Hurt MV:Full - Shadoskab: Wounded - Aegeon: Hurt > *Tyrnum* leaves west riding a warhorse. * S HP:Hurt MV:Full - Shadoskab: Wounded - Aegeon: Hurt > na Chianna Mienne pierces Dunc's body hard. *Dunc* is dead! R.I.P. Your blood freezes as you hear *Dunc*'s death cry. <-- Another one bites the dust Shadoskab tickles *Aegeon*'s body with his pierce. Chianna Mienne pierces Aegeon's left foot. Chianna Mienne's hands begin weaving fire into the air... The air around Aegeon's eyes seems to catch fire, blinding him. You smite *Aegeon*'s head. *Aegeon* blasts Shadoskab's body. *Aegeon* panics, and attempts to flee! *Nargus* has arrived from the north, riding a warhorse. *Moreau* has arrived from the north, riding a warhorse. *Nargus* blasts your body hard. You narrate 'rip dunc' Chianna Mienne pierces Moreau's left leg hard. A darkhound joins Chianna Mienne's fight! A darkhound joins Chianna Mienne's fight! A darkhound joins Chianna Mienne's fight! A darkhound joins Chianna Mienne's fight! A darkhound joins Chianna Mienne's fight! A darkhound joins Chianna Mienne's fight! A darkhound joins Chianna Mienne's fight! A darkhound joins Chianna Mienne's fight! A darkhound joins Chianna Mienne's fight! Chianna Mienne's hands begin weaving fire into the air... The air around Moreau's eyes seems to catch fire, blinding him. A darkhound tickles Nargus's left leg with its hit. Chianna Mienne gestures strangely... Moreau looks suddenly ill as he coughs and sputters. A darkhound barely hits Moreau's body. A darkhound barely tickles Nargus's body with its hit. A darkhound tickles Moreau's body with its hit. A darkhound barely tickles Nargus's right leg with its hit. A darkhound tickles Moreau's left arm with its hit. A darkhound barely hits Nargus's body. A darkhound hits Moreau's head. A darkhound barely hits Nargus's body. *Moreau* tries to lance Chianna Mienne, but she dodges the attack. Chianna Mienne pierces Moreau's right arm hard. You barely smite *Nargus*'s left foot. *Aegeon* has arrived from the west, riding a wild stallion. Shadoskab tickles *Moreau*'s body with his pierce. [change mood wimpy] Mood changed to: Wimpy 3* S HP:Hurt MV:Full - Nargus: Wounded > [flee ] You panic and attempt to flee! You flee head over heels. At the Base of an Old Outpost As if materializing out of thin air, an old stone tower springs from the forest floor. The thickly spaced trunks and the dense foliage prevent the tower from being seen except from up close. The trees that surround the tower continue to the north and east. [ obvious exits: N E S ] A cloak of thick wool lies on the ground. *Tyrnum* is standing here, riding a warhorse. A draft horse is here. [change mood brave] Mood changed to: Brave [* S HP:Hurt MV:Full > [k human] They aren't here. * S HP:Hurt MV:Full > [change mood brave] Mood changed to: Brave * S HP:Hurt MV:Full > b *Tyrnum* strikes your body. 34* S HP:Wounded MV:Full - Tyrnum: Hurt > 4 pArglebargle, glop-glyf!?! * S HP:Wounded MV:Full - Tyrnum: Hurt > 1 [k seanchan] You do the best you can! * S HP:Wounded MV:Full - Tyrnum: Hurt > You try to smite *Tyrnum*, but he deflec ts the blow. [change mood wimpy] Mood changed to: Wimpy *Nargus* has arrived from the east, riding a warhorse. [flee ] You panic and attempt to flee! [ You flee head over heels. Among the Hardwood Trees This part of the forest is composed of hardwood trees of all sorts and continues to the north, east, and south. The trunks grow close together, but are still rather small. The many small branches makes for slow going here. Some mistletoe grows in the very tops of the trees. [ obvious exits: N E S ] A cute, long-eared rabbit is munching at a leaf here. An antelope blends into the scenery. An elk with massive antlers eyes you with curiosity. * S HP:Wounded MV:Full > *Nargus* has arrived from the south, riding a warhorse. [change mood brave] Mood changed to: Brave n* S HP:Wounded MV:Full > *Nargus* blasts your body hard. No way! You're fighting for your life! * S HP:Wounded MV:Full - Nargus: Battered > p You barely smite *Nargus*'s right hand. *Nargus* blasts your body. * S HP:Wounded MV:Full - Nargus: Beaten > 1 [change mood wimpy] Mood changed to: Wimpy [flee ] l - Nargus: Beaten > You panic and attempt to flee! *Tyrnum* has arrived from the south, riding a warhorse. *Tyrnum* strikes your body. w You flee head over heels. At the Base of an Old Outpost As if materializing out of thin air, an old stone tower springs from the forest floor. The thickly spaced trunks and the dense foliage prevent the tower from being seen except from up close. The trees that surround the tower continue to the north and east. [ obvious exits: N E S ] A cloak of thick wool lies on the ground. A draft horse is here. Alas, you cannot go that way... * S HP:Wounded MV:Full > s Raxtor narrates 'again or is this the first time?' Sheek narrates 'damn man ' s* S HP:Wounded MV:Full > *Nargus* has arrived from the north, riding a warhorse . Inside an Old Outpost The only thing that remains of the door that once blocked the entrance to this tower are four old and rusted hinges. From the size of the hinges, the door must have been massive indeed. There is no evidence that it was broken open with force; none of the hinges are bent or broken. A winding stone stair climbs the wall here like a jagged vine. [ obvious exits: N U ] * S HP:Wounded MV:Full > Alas, you cannot go that way... * S HP:Wounded MV:Full > n nAt the Base of an Old Outpost As if materializing out of thin air, an old stone tower springs from the forest floor. The thickly spaced trunks and the dense foliage prevent the tower from being seen except from up close. The trees that surround the tower continue to the north and east. [ obvious exits: N E S ] A cloak of thick wool lies on the ground. A draft horse is here. . . Looking for the crew again... . . * S HP:Wounded MV:Strong > Before a Clearing A stand of hardwood trees almost conceals a small clearing that lies to the south. The sound of water comes very faintly from that direction. The trees here are not very tall, maybe four spans at the most. It seems that at the tops of the trees, nuts in various stages of ripeness hang in small clusters from the thinnest branches. [ obvious exits: N E S W ] *Joey* is standing here, riding a warhorse. *Bhaalon* is standing here, riding a gray palfrey. An antelope blends into the scenery. * S HP:Wounded MV:Strong > [ *Bhaalon* leaves north riding a gray palfrey. * S HP:Wounded MV:Strong > 3 [k human] You smite *Joey*'s body. *Joey* panics, and attempts to flee! 3* S HP:Wounded MV:Strong - Joey: Beaten > [k human] You do the best you can! [* S HP:Wounded MV:Strong - Joey: Beaten > 3You smite *Joey*'s left arm very hard. [change mood brave] Mood changed to: Brave * S HP:Wounded MV:Strong - Joey: Beaten > *Joey* leaves south riding a warhorse. * S HP:Wounded MV:Strong > [k human] They aren't here. * S HP:Wounded MV:Strong > 3 [k human] They aren't here. 3* S HP:Wounded MV:Strong > s 3 [k human] They aren't here. * S HP:Wounded MV:Strong > In the Middle of a Small Clearing A small clearing breaks the monotony of the forest here; it was probably made by the many animals that have come here over the years to drink from the wide stream that flows to the south of here. To the north is a young hardwood forest. [ obvious exits: N E ] The corpse of a gray palfrey is lying here. The corpse of Qyrens is lying here. A shattered arm lies in a bloody red and purple mess. [2] The dismembered corpse of Thyle is lying here. *Joey* is here, fighting Shadoskab, riding a warhorse. Shadoskab the Trolloc is here, fighting Joey. A darkhound is here, howling for blood. A darkhound is here, howling for blood. A darkhound is here, howling for blood. A darkhound is here, howling for blood. A darkhound is here, howling for blood. A darkhound is here, howling for blood. A darkhound is here, howling for blood. A darkhound is here, howling for blood. A darkhound is here, howling for blood. Chianna Mienne is here, fighting Joey. A mole is here. A young and strong buck is here, munching some grass. A mole is here. * S HP:Wounded MV:Strong > [k human] You smite *Joey*'s right arm into bloody fragments! * S HP:Wounded MV:Strong - Shadoskab: Wounded - Joey: Critical > Chianna Mienne pierces Joey's head very hard. * S HP:Wounded MV:Strong - Shadoskab: Wounded - Joey: Critical > 3 3You smite *Joey*'s body hard. A darkhound joins Chianna Mienne's fight! A darkhound joins Chianna Mienne's fight! A darkhound joins Chianna Mienne's fight! The young buck leaves north. Chianna Mienne barely pierces Joey's body. Shadoskab pierces *Joey*'s head. *Joey* is dead! R.I.P. You feel the Weave of the Wheel tighten around you. You receive your share of experience... Oh, much better the second time around. Your blood freezes as you hear *Joey*'s death cry. [k human] They aren't here. You narrate 'rip joey' Shadoskab narrates 'rip joey' Shadoskab falls down laughing. You say 'get skin with puke blood' Sheek narrates 'Ginger aiming for master? ' [Ginger is a Master! A master of...er...um....craziness!] . . *Karif* has arrived from the north, riding a warhorse. [k seanchan] You try to smite *Karif*, but he parries successfully. Chianna Mienne pierces Karif's body hard. [bash ] *Karif* panics, and attempts to flee! - *Karif* leaves north riding a warhorse. Sponge narrates 'holy hell ginger how the hell did you get so good?' [You mean Ginger has not always been this good??? Blasphemy!] You narrate 'Chianna helps ' You narrate 'and the 9 hounds ' Kinez narrates 'dont think hes clanned ' Shadoskab stares at the sky. Bhaalon bellows 'ftq XeDJOLr' Sponge narrates 'you have killed like 10 pukes' Raxtor narrates 'chianna and tons of darkhounds...' Azroth bellows 'fAn[ V\m Naxj da`' Sponge narrates 'omg lol' . . More waiting games . . *Azroth* has arrived from the north, riding a draft horse. Shadoskab tickles *Azroth*'s body with his pierce. *Tyrnum* has arrived from the east, riding a warhorse. *Tyrnum* leaves west riding a warhorse. *Azroth* smites Shadoskab's body. Chianna Mienne joins Azroth's fight! <-- Ack! Treachery again! What madness is this? Chianna Mienne's hands begin weaving fire into the air... The air around your eyes seems to catch fire, blinding you! <-- This is the work of a Lightfriend! Someone barely pierces *someone*'s right arm. 3* S HP:Wounded MV:Full - Chianna Mienne: Healthy > Someone joins someone's fight! Someone joins someone's fight! Someone joins someone's fight! Someone joins someone's fight! Someone joins someone's fight! Someone joins someone's fight! Someone joins someone's fight! Someone joins someone's fight! Someone joins someone's fight! Someone barely tickles your body with its hit. Someone tickles someone's body with its hit. Your body is pierced by razor sharp ice spikes sent by someone! Someone tickles your body with its hit. Someone barely hits someone's left leg. Someone barely tickles your body with its hit. Someone tickles someone's left leg with its hit. Someone tickles your left leg with its hit. Someone barely hits someone's head. Someone hits someone's body. You try to smite someone, but she dodges the attack. Someone barely pierces your left hand. Someone pierces your head. The night has begun. Your heartbeat calms down more as you feel less panicked. [change mood brave] Mood changed to: Brave o S HP:Wounded MV:Fresh - Chianna Mienne: Healthy > g[change mood wimpy] Mood changed to: Wimpy [flee ] esh - Chianna Mienne: Healthy > You panic and attempt to flee! You flee head over heels. You can't see a damned thing, you're blinded! You can't see a damned thing, you're blinded! You narrate 'ack' You get a bubbling draught from a backpack. Someone narrates 'thats awesome and you guys are still winning? nice ' You quaff a bubbling draught which dissolves. Ok. *Bhaalon* has arrived from the north, riding a gray palfrey. *Bhaalon* smites your body. [change mood wimpy] Mood changed to: Wimpy [flee ] You panic and attempt to flee! *Azroth* has arrived from the north, riding a draft horse. You barely smite *Bhaalon*'s head. You flee head over heels. . . You narrate 'turned on me!' *Azroth* has arrived from the west, riding a draft horse. . [I give the so-called darkfriend one last chance to redeem herself!] . * S HP:Battered MV:Full > In the Middle of a Small Clearing A small clearing breaks the monotony of the forest here; it was probably made by the many animals that have come here over the years to drink from the wide stream that flows to the south of here. To the north is a young hardwood forest. [ obvious exits: N E ] A bruised and bloody leg lies on the ground, torn from its socket. [2] The dismembered corpse of Joey is lying here. The corpse of Qyrens is lying here. A shattered arm lies in a bloody red and purple mess. [3] The dismembered corpse of Thyle is lying here. A darkhound is here, howling for blood. A darkhound is here, howling for blood. A darkhound is here, howling for blood. A darkhound is here, howling for blood. A darkhound is here, howling for blood. A darkhound is here, howling for blood. A darkhound is here, howling for blood. A darkhound is here, howling for blood. A darkhound is here, howling for blood. A darkly cloaked woman stands here, scrutinizing you. A warhorse is here, stamping his feet impatiently. A mole is here. [Ok - this is the second time - usually I eat you for that, but for now, we good!] Raxtor narrates '?' Shadoskab narrates 'eek' Sponge narrates 'canned you?' Shadoskab narrates 'i feel forced to follow!' Shadoskab narrates 'in patty eek' You narrate 'I back with her' You narrate 'no worries' You narrate 'she aggro to you bro?' Shadoskab narrates 'no' You narrate 'come back then..oh' o S HP:Battered MV:Full > [where ] Players in your Zone -------------------- Shadoskab - Atop an Old Stone Tower Ginger - In the Middle of a Small Clearing You catch a smell of horses nearby. You narrate 'dline out?' . . *Azroth* has arrived from the east, riding a draft horse. *Bhaalon* has arrived from the east, riding a gray palfrey. *Azroth* leaves north riding a draft horse. *Bhaalon* leaves north riding a gray palfrey. . . Shadoskab leaves east. *Tyrnum* has arrived from the north, riding a warhorse. * S HP:Wounded MV:Fresh > 3[k seanchan] You try to smite *Tyrnum*, but he parries successfully. Chianna Mienne pierces Tyrnum's left leg. <-- Much better! * S HP:Wounded MV:Fresh - Tyrnum: Hurt > b Chianna Mienne pierces Tyrnum's right leg. A darkhound joins Chianna Mienne's fight! A darkhound joins Chianna Mienne's fight! A darkhound joins Chianna Mienne's fight! A darkhound joins Chianna Mienne's fight! A darkhound joins Chianna Mienne's fight! *Tyrnum* barely strikes your body. You smite *Tyrnum*'s body. *Tyrnum* panics, and attempts to flee! Shadoskab says 'i eat' *Tyrnum* leaves east riding a warhorse. *Tyrnum* has arrived from the east, riding a warhorse. [k seanchan] You try to smite *Tyrnum*, but he deflects the blow. Shadoskab says 'beat' *Tyrnum* strikes your right leg. Chianna Mienne says 'You Tyrnum!!! You will die before your time!! ' Chianna Mienne pierces Tyrnum's body. Chianna Mienne's hands begin weaving crystals of water and air... Chianna Mienne unleashes a flurry of icy spikes at Tyrnum, who is stabbed repeatedly. You smite *Tyrnum*'s left arm hard. *Tyrnum* panics, and attempts to flee! *Tyrnum* leaves east riding a warhorse. . . *Tyrnum* has arrived from the east, riding a warhorse. Shadoskab tries to pierce *Tyrnum*, but he parries successfully. You smite *Tyrnum*'s body. *Tyrnum* panics, and attempts to flee! Chianna Mienne pierces Tyrnum's right hand. *Tyrnum* leaves north riding a warhorse. Shadoskab narrates 'i beat ginger' Shadoskab narrates ':P' *Azroth* has arrived from the north, riding a draft horse. *Bhaalon* has arrived from the north, riding a gray palfrey. *Azroth* leaves east riding a draft horse. *Bhaalon* leaves east riding a gray palfrey. You narrate 'you wanna zoom while I distract 'em here?' . . Healing and waiting... . . o S HP:Wounded MV:Fresh > core 3You have 166(297) hit and 234(234) movement points. You have scored 7817729 experience points and 0 quest points. You need 282271 exp to reach the next level. You have amassed 36 Turn points to date. You have played 26 days and 8 hours (real time). This ranks you as Ginger the Lone Raider (Level 25). You are standing. Were going to stick around to wreck more havoc, but Shadoskab had to rent, and we had pushed are luck much too far for far too long, so zoomed home we did! -------------------------------------------------------------------------------- Ginger Joined: Jun 18, 2002 From: The Great White North Posted: 2004-03-12 23:23 -------------------------------------------------------------------------------- And just so you all feel better, on two later raids, Ginger fled into TV and ripped, and then later back in Amadicia, after slaying a couple of pukes using Chianna again, Chianna turned on him one last time and spiked him from crit to dead. Live by the sword, die by the sword. I know she was a double-edged one, but the fun far outweighed the risks! -------------------------------------------------------------------------------- Zeduis Joined: Jul 16, 2001 Posted: 2004-03-12 23:33 -------------------------------------------------------------------------------- Besides the uber super patty, nice job and good log -------------------------------------------------------------------------------- Drakavrea Joined: Aug 28, 2001 From: London, UK Posted: 2004-03-12 23:37 -------------------------------------------------------------------------------- That's just amazing. -------------------------------------------------------------------------------- Jakalo Joined: Dec 05, 2002 From: Tear! Posted: 2004-03-13 04:30 -------------------------------------------------------------------------------- Hall of fame one! Nice Ginger, NICE! -------------------------------------------------------------------------------- Azroth Joined: Jan 11, 2004 From: Norway of course Posted: 2004-03-13 07:21 -------------------------------------------------------------------------------- Chianna's a real bi*** to be up against, doesn't help that she tracks as well, hehe. Great fun tho, all props to you for taking advantage of the situation and getting those numbers out Azroth Avaendoualast {Private, Amadician Army} -------------------------------------------------------------------------------- Bhaalon Joined: Jan 24, 2004 Posted: 2004-03-13 09:23 -------------------------------------------------------------------------------- Wow... cool that you logged it Azroth. Great job Ginger and friends. Altough I that the Amadician Guard marched in front to attack the trollocs, witch and pet dogs... while the Seanchan only came last... and fled first which only proves that they were keeping up the disguise that we had help... and we could win... Which only proves that the Seanchan ARE assisting the Dark, the empress is prolly a darkfriend to, and all the seanchan should be brought to Justice! Bhaalon Coffe -------------------------------------------------------------------------------- Eben Joined: Jan 15, 2003 Posted: 2004-03-13 10:31 -------------------------------------------------------------------------------- Yeah dunno why you said not to read this if you wanted to see skills or cool logs, it was a pleasure, and the use of mobs against huge enemies and coming away with massive kills is always skillful, in my opinion. -------------------------------------------------------------------------------- Fireyj Joined: Aug 28, 1999 From: Just West of 'the Bog' Posted: 2004-03-13 10:47 -------------------------------------------------------------------------------- Great log as always Ginger Good old Amadicia, where the Children of Light rule, where evil is hunted mercilessly and where a lvl 25 trolloc can take out 12+ opponents.... -------------------------------------------------------------------------------- Tuyn Joined: Apr 28, 2002 Posted: 2004-03-13 10:49 -------------------------------------------------------------------------------- 1) didnt see a single col in that log 2) not everyone has super bonuses -------------------------------------------------------------------------------- Graidek Joined: Nov 09, 2003 Posted: 2004-03-13 10:51 -------------------------------------------------------------------------------- Ginger, i know you you feel though, everytime i go there i get hit by groups too. Nice job on using the mobs to kill the ruleing sons of *****es. -------------------------------------------------------------------------------- Tuyn Joined: Apr 28, 2002 Posted: 2004-03-13 10:52 -------------------------------------------------------------------------------- like you can talk... -------------------------------------------------------------------------------- Graidek Joined: Nov 09, 2003 Posted: 2004-03-13 10:55 -------------------------------------------------------------------------------- Tuyn, i love solo pk and i try to pk solo every chance i can get. When humans call for more i call for more its as simple as that. [ This Mail was edited by: Graidek on 2004-03-13 10:55 ] -------------------------------------------------------------------------------- Taliarth Joined: Apr 11, 2001 Posted: 2004-03-13 10:56 -------------------------------------------------------------------------------- Oh man. You're so nasty. -------------------------------------------------------------------------------- Shad Joined: Aug 31, 2003 From: under the tree with 2 leaves Posted: 2004-03-13 11:05 -------------------------------------------------------------------------------- hehe niiiicee ginger. from this i learned that using mobs is smart, espically dark channie mobs Shad the Pain -------------------------------------------------------------------------------- Blanka Joined: Sep 06, 2001 Posted: 2004-03-13 12:27 -------------------------------------------------------------------------------- Fireyj...Children have anywhere from 3-to no members online at any given time. expect one of those to be unequiped. This is because of warranting rules and the total lack of any point of this clan even existing. I was online on an alt at the time of this log, and only 1 child was online. Even if i had loged off that alt, to get on my child, what can 2 children do? In fact I'm supprised you dont support the children. You used to log on to fight us outnumbered. Can you do that anymore? nope. because we dont wanna log, just to patrol for seanchan. I also noticed that you dont log on anymore. Coincidence? As far as the log goes, ginger did a great job of manipulating cercumstances, and mobs. good job. if a group of those 6 or 7 humans could have group up, and hit you at the same time, i'm sure it would have been different, but they should look at this log and learn from it. good reading, except for anoying anti child remarks on an ooc forum. -------------------------------------------------------------------------------- Daron Joined: Oct 27, 2001 Posted: 2004-03-13 12:58 -------------------------------------------------------------------------------- Crazy log, hilarious comments. -------------------------------------------------------------------------------- Shadoskab Joined: Aug 24, 2003 From: The Netherlands, ICQ#71949764 Posted: 2004-03-13 15:19 -------------------------------------------------------------------------------- yeah this was great fun, to bad i wasnt there from the start...with those 2 pukes resting there that would ahve been nice Might play this trollie a bit more now again -------------------------------------------------------------------------------- Partisan Joined: Jul 21, 2001 From: New Jersey, beeeeeeeeeeeeeeeeeeeeeeyotch Posted: 2004-03-13 18:26 -------------------------------------------------------------------------------- What was the final death toll? -------------------------------------------------------------------------------- Dunc Joined: Jun 15, 2003 Posted: 2004-03-13 18:47 -------------------------------------------------------------------------------- Was good fun! one that i did not mind dieing. Do not think you can critisise anyone in that log! Ginger caught 4 amadician army PRIVATES and they ripped defending their lands. BUT they came back to defend it again! now how many would do that. Well done I say. Glad to see Ginger raiding Amadicia again! missed ya! Dunc -------------------------------------------------------------------------------- Bhaalon Joined: Jan 24, 2004 Posted: 2004-03-13 19:51 -------------------------------------------------------------------------------- Wow Thanks Dun, We are always ready to defend the beating heart of the Light Altough after reading this log over and over again, I am sure it could be done a bit more efficiently. But hey 45 min of fun, and even I may rip so now and than... *AHUM* [ This Mail was edited by: Bhaalon on 2004-03-13 19:53 ] -------------------------------------------------------------------------------- Ginger Joined: Jun 18, 2002 From: The Great White North Posted: 2004-03-13 19:59 -------------------------------------------------------------------------------- Yeah - had everything been a little bit more organized, I would've been in trouble. But Chianna and 9 hounds tends to get a bit chaotic even with the best organization, so who knows? Going through the log, I'm kinda kicking myself that I didn't chase some of the low folk, but at the same time, the log probably would've been much shorter if I left Chianna all too often, given the amount of Seanchan and humans gunning for us! All humans and Seanchans involved did show great bravery - continually hitting Chianna + 9 hounds + trollocs, when just hitting Chianna alone at times is often fatal (when mixed with lag, bad flees, cold weather, etc.) As to the final death count, I think it was something like 2 newbies (caught by Chianna in the crossfire), 7 humans, 9 wolves, and 32 horses One trolloc died as well, mostly due to my inability to see him in trouble as I spammed by (tough to catch all the action as it whizzes by on telnet ) Having Chianna separated from Aorik and with 9 darkhounds was almost a once in a blue moon kind of thing, so I doubt this will be repeated any time soon (and especially since Chianna seems wishy-washy in who she should assist when trollocs and pukes are in the room!) That said, once I get a good exp'ing set (lost my last two in TV and when Chianna spiked me dead later on in Amadicia!) and get a few more levels, I'll be back to terrorize the southlands some more, though I know I won't last near as long, nor get quite so many kills.