Alkazar wins the lottery! Alkazar Joined: Nov 27, 2000 Posted: 2003-08-03 17:04 -------------------------------------------------------------------------------- * HP:Healthy MV:Strong > At a Vine-Carved Door [ obvious exits: N E S W U D ] There are some tracks of a horse leaving up. There are some tracks of a seanchan leaving up. There are some tracks of a trolloc leaving up. An intricately carved stone Avendesora leaf is worked into the door. A wild stallion has arrived from above. * HP:Healthy MV:Strong > A vine-carved door mysteriously closes. Ominous winds carry screams, howling songs, melodies to die for... * HP:Healthy MV:Strong > tt Some clear fairly recent tracks of Zarth leaving up. Some day-old tracks of Snoopy leaving up. Some day-old tracks of Snoopy leaving north. Some day-old tracks of Snoopy leaving south. Some day-old tracks of Sissy leaving up. Some day-old tracks of Sissy leaving up. * HP:Healthy MV:Strong > m u [pull leaf] The vine-carved door mysteriously opens. * HP:Healthy MV:Strong > A Dead End [ obvious exits: E D ] Veins of iron ore line the rocks here. A wild stallion has arrived from below. * HP:Healthy MV:Strong > e A Vertical Shaft [ obvious exits: N E S W U D ] *Zarth* is standing here. A wild stallion has arrived from the west. * HP:Healthy MV:Strong > 7 8 8 [k human] They aren't here. 8 * HP:Healthy MV:Strong > [k dark] You strike *Zarth*'s right hand. * HP:Healthy MV:Strong - Zarth: Hurt > [k dark] You do the best you can! * HP:Healthy MV:Strong - Zarth: Hurt > [k dark] You do the best you can! * HP:Healthy MV:Strong - Zarth: Hurt > cb [cha mood brave] Mood changed to: Brave Wimpy reset to: 106 hit points. 4 * HP:Healthy MV:Strong - Zarth: Hurt > -=*+ You dodge a bash from *Zarth* who loses his balance and falls! = As *Zarth* avoids your bash, you topple over and fall to the ground! * HP:Healthy MV:Full > l zarth stand 8 Zarth rocks! Zarth has a few scratches. *Zarth* is using: a sack a chain coif a militiaman's plate a set of chainmail sleeves a pair of steel-backed gauntlets a heavy club a pair of chainmail leggings a pair of thin metal boots * HP:Healthy MV:Full > 8 You stand up. * HP:Healthy MV:Full > *Zarth* tries to blast you, but you parry successfully. [k dark] You do the best you can! * HP:Healthy MV:Full - Zarth: Scratched > [k dark] You do the best you can! * HP:Healthy MV:Full - Zarth: Scratched > 5 [cha mood wimpy] Mood changed to: Wimpy Wimpy reset to: 177 hit points. * HP:Healthy MV:Full - Zarth: Scratched > You strike *Zarth*'s left arm. You swiftly dodge *Zarth*'s attempt to blast you. * HP:Healthy MV:Full - Zarth: Scratched > You tickle *Zarth*'s left foot with your strike. * HP:Healthy MV:Full - Zarth: Scratched > You dodge a bash from *Zarth* who loses his balance and falls! * HP:Healthy MV:Full - Zarth: Scratched > 4 *-= You strike *Zarth*'s body. Your bash at *Zarth* sends him sprawling! Onx tells you 'heh, i just bought some' * HP:Healthy MV:Full - Zarth: Hurt > You strike *Zarth*'s body. * HP:Healthy MV:Full - Zarth: Hurt > cb [cha mood brave] Mood changed to: Brave Wimpy reset to: 106 hit points. * HP:Healthy MV:Full - Zarth: Hurt > You strike *Zarth*'s right leg hard. * HP:Healthy MV:Full - Zarth: Hurt > 4 *Zarth* snickers softly. * HP:Healthy MV:Full - Zarth: Hurt > * *Zarth* tries to blast you, but you dodge the attack. =- Onx tells you 'i bought the gloves, the cape, and the tunic' Your bash at *Zarth* sends him sprawling! * HP:Healthy MV:Full - Zarth: Hurt > mock zarth You do an insulting impression of *Zarth*. * HP:Healthy MV:Full - Zarth: Hurt > You strike *Zarth*'s body. * HP:Healthy MV:Full - Zarth: Wounded > You strike *Zarth*'s right leg hard. * HP:Healthy MV:Full - Zarth: Wounded > 4 *Zarth* tries to blast you, but you deflect the blow. - Your bash at *Zarth* sends him sprawling! * HP:Healthy MV:Full - Zarth: Wounded > You strike *Zarth*'s body hard. * HP:Healthy MV:Full - Zarth: Wounded > cb [cha mood brave] Mood changed to: Brave Wimpy reset to: 106 hit points. 4 * HP:Healthy MV:Full - Zarth: Wounded > [bash ] They already seem to be stunned. * HP:Healthy MV:Full - Zarth: Wounded > You strike *Zarth*'s body hard. * HP:Healthy MV:Full - Zarth: Wounded > 4 [bash ] They already seem to be stunned. * HP:Healthy MV:Full - Zarth: Wounded > 4 = *Zarth* tries to blast you, but you dodge the attack. = As *Zarth* avoids your bash, you topple over and fall to the ground! * HP:Healthy MV:Full > *Zarth* sends you sprawling with a powerful bash! * HP:Scratched MV:Full - Zarth: Wounded > 4 *Zarth* howls triumphantly. * HP:Scratched MV:Full - Zarth: Wounded > *Zarth* tries to blast you, but you parry successfully. * HP:Scratched MV:Full - Zarth: Wounded > *Zarth* looks at you. * HP:Scratched MV:Full - Zarth: Wounded > -+*- You dodge a bash from *Zarth* who loses his balance and falls! Your bash at *Zarth* sends him sprawling! * HP:Scratched MV:Full - Zarth: Wounded > You strike *Zarth*'s body hard. * HP:Scratched MV:Full - Zarth: Wounded > 4 += You dodge a bash from *Zarth* who loses his balance and falls! Your bash at *Zarth* sends him sprawling! * HP:Healthy MV:Fresh - Zarth: Wounded > You strike *Zarth*'s body hard. * HP:Healthy MV:Fresh - Zarth: Wounded > You strike *Zarth*'s left foot. 4 * HP:Healthy MV:Fresh - Zarth: Wounded > + You dodge a bash from *Zarth* who loses his balance and falls! = = As *Zarth* avoids your bash, you topple over and fall to the ground! * HP:Healthy MV:Fresh > 4 [bash ] Maybe you should get on your feet first? * HP:Healthy MV:Fresh > You dodge a bash from *Zarth* who loses his balance and falls! * HP:Healthy MV:Fresh - Zarth: Wounded > You strike *Zarth*'s left hand hard. * HP:Healthy MV:Fresh - Zarth: Battered > 4 ++= As *Zarth* avoids your bash, you topple over and fall to the ground! * HP:Healthy MV:Fresh - Zarth: Battered > *Zarth* sends you sprawling with a powerful bash! * HP:Scratched MV:Fresh - Zarth: Battered > *Zarth* tries to blast you, but you parry successfully. * HP:Scratched MV:Fresh - Zarth: Battered > 4 *Zarth* tries to blast you, but you parry successfully. * You barely strike *Zarth*'s right foot. As *Zarth* avoids your bash, you topple over and fall to the ground! * HP:Scratched MV:Fresh > *Zarth* sends you sprawling with a powerful bash! * HP:Scratched MV:Fresh - Zarth: Battered > 4 *Zarth* snickers softly. * HP:Scratched MV:Fresh - Zarth: Battered > *Zarth* blasts your right leg into bloody fragments! * HP:Hurt MV:Fresh - Zarth: Battered > -*- *Zarth* panics, and attempts to flee! *Zarth* leaves up. They're not here anymore! * HP:Hurt MV:Fresh > 8 8 8 8 [k dark] They aren't here. * HP:Hurt MV:Fresh > 8 [k dark] They aren't here. * HP:Hurt MV:Fresh > 8 [k dark] They aren't here. * HP:Hurt MV:Fresh > 8 [k dark] They aren't here. 8 * HP:Hurt MV:Fresh > [k dark] They aren't here. * HP:Hurt MV:Fresh > 8 [k dark] They aren't here. * HP:Hurt MV:Fresh > [k dark] They aren't here. u * HP:Hurt MV:Fresh > [k dark] They aren't here. * HP:Hurt MV:Fresh > 8 [k dark] They aren't here. * HP:Hurt MV:Fresh > 8 A Vertical Shaft [ obvious exits: N E S W U D ] *Zarth* is standing here. A wild stallion has arrived from below. 8 * HP:Hurt MV:Full > 8 *Zarth* tries to blast you, but you parry successfully. [k dark] You do the best you can! * HP:Hurt MV:Full - Zarth: Battered > [k dark] You do the best you can! * HP:Hurt MV:Full - Zarth: Battered > 4 [k dark] You do the best you can! * HP:Hurt MV:Full - Zarth: Battered > [k dark] You do the best you can! * HP:Hurt MV:Full - Zarth: Battered > +* You dodge a bash from *Zarth* who loses his balance and falls! - As *Zarth* avoids your bash, you topple over and fall to the ground! * HP:Hurt MV:Full - Zarth: Battered > cb 8 8 8 [cha mood brave] Mood changed to: Brave Wimpy reset to: 106 hit points. * HP:Hurt MV:Full - Zarth: Battered > 8 You strike *Zarth*'s right hand. [k dark] You do the best you can! * HP:Hurt MV:Full - Zarth: Battered > [k dark] You do the best you can! * HP:Hurt MV:Full - Zarth: Battered > 8 [k dark] You do the best you can! * HP:Hurt MV:Full - Zarth: Battered > 8 [k dark] You do the best you can! * HP:Hurt MV:Full - Zarth: Battered > [k dark] You do the best you can! * HP:Hurt MV:Full - Zarth: Battered > 8 [k dark] You do the best you can! * HP:Hurt MV:Full - Zarth: Battered > 8 [k dark] You do the best you can! * HP:Hurt MV:Full - Zarth: Battered > 8 [k dark] You do the best you can! * HP:Hurt MV:Full - Zarth: Battered > 8 [k dark] You do the best you can! * HP:Hurt MV:Full - Zarth: Battered > [k dark] You do the best you can! * HP:Hurt MV:Full - Zarth: Battered > 8 *Zarth* sends you sprawling with a powerful bash! * HP:Hurt MV:Full - Zarth: Battered > 8 *Zarth* blasts your body extremely hard. * HP:Hurt MV:Full - Zarth: Battered > 8 *Zarth* blasts your left leg extremely hard. * HP:Wounded MV:Full - Zarth: Battered > *Zarth* closes the ceiling. 4 * HP:Wounded MV:Full - Zarth: Battered > [k dark] You do the best you can! * HP:Wounded MV:Full - Zarth: Battered > You strike *Zarth*'s body. [k dark] You do the best you can! * HP:Wounded MV:Full - Zarth: Battered > [k dark] You do the best you can! * HP:Wounded MV:Full - Zarth: Battered > -* *Zarth* tries to blast you, but you dodge the attack. You dodge a bash from *Zarth* who loses his balance and falls! - Your bash at *Zarth* sends him sprawling! * HP:Wounded MV:Full - Zarth: Battered > 5 [cha mood wimpy] Mood changed to: Wimpy Wimpy reset to: 177 hit points. * HP:Wounded MV:Full - Zarth: Battered > l A Vertical Shaft You are in a shaft extending upward and downward. Rungs have apparently been carved out of the northern wall for climbing. Tunnels extend east and south into the darkness. At the ends of the tunnels you think you can make out faint glimmers of light. The way down is dark. [ obvious exits: N E S W U D ] A wild stallion bucks madly. *Zarth* is sitting here * HP:Wounded MV:Full - Zarth: Battered > You strike *Zarth*'s left hand hard. * HP:Hurt MV:Fresh - Zarth: Battered > l d * HP:Hurt MV:Fresh - Zarth: Battered > 8 [k dark] You do the best you can! * HP:Hurt MV:Fresh - Zarth: Battered > 8 *Zarth* panics, and attempts to flee! [k dark] You do the best you can! 8 * HP:Hurt MV:Fresh - Zarth: Battered > You strike *Zarth*'s body hard. *Zarth* leaves south. [k dark] They aren't here. 8 * HP:Hurt MV:Fresh > [k dark] They aren't here. * HP:Hurt MV:Fresh > 8 *Zarth* has arrived from the south. 8 * HP:Hurt MV:Fresh > 8 *Zarth* leaves down. [k dark] They aren't here. * HP:Hurt MV:Fresh > [k dark] They aren't here. * HP:Hurt MV:Fresh > 8 [k dark] They aren't here. * HP:Hurt MV:Fresh > d [k dark] They aren't here. * HP:Hurt MV:Fresh > A Vertical Shaft [ obvious exits: N E S W U D ] *Zarth* is standing here. A wild stallion has arrived from above. s * HP:Hurt MV:Full > *Zarth* tries to blast you, but you deflect the blow. * HP:Hurt MV:Full - Zarth: Battered > 8 8 You strike *Zarth*'s right leg hard. *Zarth* tries to blast you, but you parry successfully. No way! You're fighting for your life! 8 * HP:Hurt MV:Full - Zarth: Battered > [k dark] You do the best you can! * HP:Hurt MV:Full - Zarth: Battered > [k dark] You do the best you can! * HP:Hurt MV:Full - Zarth: Battered > [k dark] You do the best you can! * HP:Hurt MV:Full - Zarth: Battered > 5 [cha mood wimpy] Mood changed to: Wimpy Wimpy reset to: 177 hit points. 8 * HP:Hurt MV:Full - Zarth: Battered > 8 [k dark] You do the best you can! * HP:Hurt MV:Full - Zarth: Battered > [k dark] You do the best you can! * HP:Hurt MV:Full - Zarth: Battered > 8 You strike *Zarth*'s body hard. * HP:Hurt MV:Full - Zarth: Beaten > [k dark] You do the best you can! * HP:Hurt MV:Full - Zarth: Beaten > 8 You dodge a bash from *Zarth* who loses his balance and falls! [k dark] You do the best you can! 8 * HP:Hurt MV:Full - Zarth: Beaten > 8 [k dark] You do the best you can! * HP:Hurt MV:Full - Zarth: Beaten > 8 [k dark] You do the best you can! * HP:Hurt MV:Full - Zarth: Beaten > 8 [k dark] You do the best you can! * HP:Hurt MV:Full - Zarth: Beaten > 8 [k dark] You do the best you can! * HP:Hurt MV:Full - Zarth: Beaten > 8 [k dark] You do the best you can! * HP:Hurt MV:Full - Zarth: Beaten > [k dark] You do the best you can! * HP:Hurt MV:Full - Zarth: Beaten > 8 You barely strike *Zarth*'s left foot. * HP:Hurt MV:Full - Zarth: Beaten > [k dark] You do the best you can! * HP:Hurt MV:Full - Zarth: Beaten > 8 8 [k dark] You do the best you can! 8 * HP:Hurt MV:Full - Zarth: Beaten > [k dark] You do the best you can! * HP:Hurt MV:Full - Zarth: Beaten > 8 [k dark] You do the best you can! * HP:Hurt MV:Full - Zarth: Beaten > 8 [k dark] You do the best you can! * HP:Hurt MV:Full - Zarth: Beaten > [k dark] You do the best you can! 8 * HP:Hurt MV:Full - Zarth: Beaten > 8 [k dark] You do the best you can! * HP:Hurt MV:Full - Zarth: Beaten > [k dark] You do the best you can! * HP:Hurt MV:Full - Zarth: Beaten > 8 You strike *Zarth*'s right leg hard. [k dark] You do the best you can! * HP:Hurt MV:Full - Zarth: Beaten > 8 [k dark] You do the best you can! 8 * HP:Hurt MV:Full - Zarth: Beaten > You dodge a bash from *Zarth* who loses his balance and falls! * HP:Hurt MV:Full - Zarth: Beaten > 8 [k dark] You do the best you can! * HP:Hurt MV:Full - Zarth: Beaten > [k dark] You do the best you can! * HP:Hurt MV:Full - Zarth: Beaten > 4 [bash ] *Zarth* panics, and attempts to flee! + *Zarth* leaves north. 8 8 = They're not here anymore! * HP:Hurt MV:Full > 8 *Zarth* has arrived from the north. * HP:Hurt MV:Full > 8 *Zarth* leaves down. [k dark] They aren't here. * HP:Hurt MV:Full > 8 [k dark] They aren't here. 8 * HP:Hurt MV:Full > [k dark] They aren't here. * HP:Hurt MV:Full > [k dark] They aren't here. * HP:Hurt MV:Full > 8 [k dark] They aren't here. * HP:Hurt MV:Full > [k dark] They aren't here. 8 * HP:Hurt MV:Full > [k dark] They aren't here. * HP:Hurt MV:Full > [k dark] They aren't here. * HP:Hurt MV:Full > l *Zarth* has arrived from below. 8 * HP:Hurt MV:Full > 8 A Vertical Shaft You are in a shaft extending upward and downward. Rungs have apparently been carved out of the northern wall for climbing. Tunnels extend east and south into the darkness. At the ends of the tunnels you think you can make out faint glimmers of light. Below you the shaft ends abruptly, where the builders must have stopped for some reason. [ obvious exits: N E S W U D ] *Zarth* is standing here. A wild stallion bucks madly. * HP:Hurt MV:Full > *Zarth* leaves west. [k dark] They aren't here. * HP:Hurt MV:Full > 8 [k dark] They aren't here. * HP:Hurt MV:Full > 8 [k dark] They aren't here. * HP:Hurt MV:Full > w [k dark] They aren't here. * HP:Hurt MV:Full > A Dead End [ obvious exits: E ] Veins of iron ore line the rocks here. *Zarth* is standing here. A wild stallion has arrived from the east. * HP:Hurt MV:Full > 7 8 [k human] They aren't here. 8 * HP:Hurt MV:Full > 8 [k dark] You barely strike *Zarth*'s body. * HP:Hurt MV:Full - Zarth: Beaten > [k dark] You do the best you can! * HP:Hurt MV:Full - Zarth: Beaten > 8 *Zarth* tries to blast you, but you deflect the blow. You strike *Zarth*'s right hand. [k dark] You do the best you can! * HP:Hurt MV:Full - Zarth: Critical > [k dark] You do the best you can! * HP:Hurt MV:Full - Zarth: Critical > cb [cha mood brave] Mood changed to: Brave Wimpy reset to: 106 hit points. * HP:Hurt MV:Full - Zarth: Critical > 8 *Zarth* panics, and attempts to flee! 8 * HP:Hurt MV:Full - Zarth: Critical > 8 [k dark] You do the best you can! * HP:Hurt MV:Full - Zarth: Critical > 8 [k dark] You do the best you can! * HP:Hurt MV:Full - Zarth: Critical > [k dark] You do the best you can! * HP:Hurt MV:Full - Zarth: Critical > 8 *Zarth* panics, and attempts to flee! [k dark] You do the best you can! 8 * HP:Hurt MV:Full - Zarth: Critical > [k dark] You do the best you can! * HP:Hurt MV:Full - Zarth: Critical > 8 8 *Zarth* tries to blast you, but you deflect the blow. You strike *Zarth*'s left foot hard. *Zarth* panics, and attempts to flee! [k dark] You do the best you can! 8 * HP:Hurt MV:Full - Zarth: Critical > [k dark] You do the best you can! * HP:Hurt MV:Full - Zarth: Critical > 8 [k dark] You do the best you can! 8 * HP:Hurt MV:Full - Zarth: Critical > *Zarth* panics, and attempts to flee! [k dark] You do the best you can! * HP:Hurt MV:Full - Zarth: Critical > 8 [k dark] You do the best you can! 8 * HP:Hurt MV:Full - Zarth: Critical > [k dark] You do the best you can! * HP:Hurt MV:Full - Zarth: Critical > [k dark] You do the best you can! 8 * HP:Hurt MV:Full - Zarth: Critical > 8 8 [k dark] You do the best you can! * HP:Hurt MV:Full - Zarth: Critical > [k dark] You do the best you can! * HP:Hurt MV:Full - Zarth: Critical > [k dark] You do the best you can! * HP:Hurt MV:Full - Zarth: Critical > 8 [k dark] You do the best you can! 8 * HP:Hurt MV:Full - Zarth: Critical > [k dark] You do the best you can! 8 * HP:Hurt MV:Full - Zarth: Critical > You swiftly dodge *Zarth*'s attempt to blast you. You strike *Zarth*'s body. *Zarth* panics, and attempts to flee! *Zarth* leaves east. [k dark] They aren't here. * HP:Hurt MV:Full > 8 [k dark] They aren't here. 8 * HP:Hurt MV:Full > [k dark] They aren't here. * HP:Hurt MV:Full > 8 8 8 8 8 8 [k dark] They aren't here. * HP:Hurt MV:Full > [k dark] They aren't here. * HP:Hurt MV:Full > 8 [k dark] They aren't here. * HP:Hurt MV:Full > 8 [k dark] They aren't here. * HP:Hurt MV:Full > 8 [k dark] They aren't here. * HP:Hurt MV:Full > 8 8 8 8 [k dark] They aren't here. 8 8 * HP:Hurt MV:Full > 8 [k dark] They aren't here. 8 * HP:Hurt MV:Full > 8 8 [k dark] They aren't here. * HP:Hurt MV:Full > [k dark] They aren't here. * HP:Hurt MV:Full > [k dark] They aren't here. * HP:Hurt MV:Full > [k dark] They aren't here. * HP:Hurt MV:Full > [k dark] They aren't here. * HP:Hurt MV:Full > [k dark] They aren't here. * HP:Hurt MV:Full > [k dark] They aren't here. * HP:Hurt MV:Full > [k dark] They aren't here. * HP:Hurt MV:Full > [k dark] They aren't here. * HP:Hurt MV:Full > [k dark] They aren't here. * HP:Hurt MV:Full > [k dark] They aren't here. * HP:Hurt MV:Full > 8 [k dark] They aren't here. * HP:Hurt MV:Full > [k dark] They aren't here. 8 * HP:Hurt MV:Full > [k dark] They aren't here. * HP:Hurt MV:Full > 8 [k dark] They aren't here. 8 * HP:Hurt MV:Full > [k dark] They aren't here. * HP:Hurt MV:Full > 8 [k dark] They aren't here. 8 * HP:Hurt MV:Full > [k dark] They aren't here. * HP:Hurt MV:Full > 8 8 [k dark] They aren't here. * HP:Hurt MV:Full > e [k dark] They aren't here. * HP:Hurt MV:Full > [k dark] They aren't here. * HP:Hurt MV:Full > 8 8 A Vertical Shaft [ obvious exits: N E S W U D ] A wild stallion has arrived from the west. * HP:Hurt MV:Full > [k dark] They aren't here. * HP:Hurt MV:Full > 8 8 [k dark] They aren't here. * HP:Hurt MV:Full > [k dark] They aren't here. * HP:Hurt MV:Full > 8 [k dark] They aren't here. 8 * HP:Hurt MV:Full > [k dark] They aren't here. * HP:Hurt MV:Full > 6 [k dark] They aren't here. * HP:Hurt MV:Full > 8 [scan ] North: A Shaido miner tirelessly picks at the rock walls. East: A Shaido miner tirelessly picks at the rock walls. South: A Shaido miner tirelessly picks at the rock walls. * HP:Hurt MV:Full > 8 [k dark] They aren't here. 8 * HP:Hurt MV:Full > [k dark] They aren't here. * HP:Hurt MV:Full > 8 [k dark] They aren't here. * HP:Hurt MV:Full > [k dark] They aren't here. 8 * HP:Hurt MV:Full > 8 [k dark] They aren't here. 8 * HP:Hurt MV:Full > [k dark] They aren't here. * HP:Hurt MV:Full > 8 [k dark] They aren't here. * HP:Hurt MV:Full > 8 [k dark] They aren't here. * HP:Hurt MV:Full > 8 [k dark] They aren't here. * HP:Hurt MV:Full > 8 [k dark] They aren't here. * HP:Hurt MV:Full > 8 [k dark] They aren't here. * HP:Hurt MV:Full > 8 [k dark] They aren't here. * HP:Hurt MV:Full > 8 [k dark] They aren't here. 8 * HP:Hurt MV:Full > 8 d *Zarth* has arrived from above. [k dark] You strike *Zarth*'s right leg hard. * HP:Hurt MV:Full - Zarth: Critical > [k dark] You do the best you can! * HP:Hurt MV:Full - Zarth: Critical > *Zarth* tries to blast you, but you deflect the blow. You strike *Zarth*'s left arm. *Zarth* is dead! R.I.P. You feel the Weave of the Wheel tighten around you. Oh, much better the second time around. Your blood freezes as you hear *Zarth*'s death cry. [k dark] They aren't here. * HP:Hurt MV:Full > u The Bottom of a Long Shaft [ obvious exits: U ] Veins of iron ore line the rocks here. A disgruntled Shaido warrior stands here, guarding over the mines. A wild stallion has arrived from above. * HP:Hurt MV:Full > 8 A Vertical Shaft [ obvious exits: N E S W U D ] The corpse of Zarth is lying here. A wild stallion has arrived from below. * HP:Hurt MV:Full > [k dark] They aren't here. * HP:Hurt MV:Full > exa corpse It is the corpse of Zarth. When you look inside, you see: corpse (here) : a pair of thin metal boots a pair of chainmail leggings a heavy club a pair of steel-backed gauntlets a set of chainmail sleeves a militiaman's plate a chain coif [2] a ring of silver a sack ***** NOTHING GOOD, I LIKE ZARTH I'LL LEAVE IN CORPSE***** * HP:Hurt MV:Full > nar zarth RIP You narrate 'zarth RIP' * HP:Hurt MV:Full > score You have 282(355) hit and 162(167) movement points. You have scored 19239308 experience points and 71 quest points. You need 1760692 exp to level and 4 qp to rank. You have amassed 169 Turn points to date. You have played 32 days and 11 hours (real time). This ranks you as Alkazar the Handler [Morat'raken 3] (Level 31). You are standing. * HP:Hurt MV:Full > score view struggle You have 299(355) hit and 167(167) movement points. You have scored 19239308 experience points and 71 quest points. You need 1760692 exp to level and 4 qp to rank. You have amassed 169 Turn points to date. You have played 32 days and 11 hours (real time). This ranks you as Alkazar the Handler [Morat'raken 3] (Level 31). You are standing. Onx narrates 'nice' * HP:Hurt MV:Fresh > BETA TESTING: In the Struggle this month of Taisham, year 510 ... the Light side has killed 191 levels of the Dark and collected 75 tps, but suffered 134 levels of death to its own; the Dark side has killed 122 levels of the Light and collected 85 tps, as well as 30 levels of the Seanchan and 7 tps, but suffered 36 levels of death to its own; the Seanchan have killed 0 levels of the Light and collected 0 tps, as well as 22 levels of the Dark and 5 tps; and the Aiel yet are unseen. So far, the Light side has 6590 total Tarmon Gaidon points, after winning 10 last month; the Dark side has 10800 total Tarmon Gaidon points, after winning 10 last month; the Seanchan have 460 total Tarmon Gaidon points, after winning 0 last month. * HP:Hurt MV:Fresh > Onx tells you 'on jafar?' * HP:Hurt MV:Fresh > reply shaido mines You reply to Onx 'shaido mines' * HP:Hurt MV:Fresh > l A Vertical Shaft You are in a shaft extending upward and downward. Rungs have apparently been carved out of the northern wall for climbing. Tunnels extend east and south into the darkness. At the ends of the tunnels you think you can make out faint glimmers of light. Below you the shaft ends abruptly, where the builders must have stopped for some reason. [ obvious exits: N E S W U D ] The corpse of Zarth is lying here. A wild stallion bucks madly. * HP:Hurt MV:Fresh > exa corpse ***** BETTER DOUBLE CHECK ***** It is the corpse of Zarth. When you look inside, you see: corpse (here) : a pair of thin metal boots a pair of chainmail leggings a heavy club a pair of steel-backed gauntlets a set of chainmail sleeves a militiaman's plate a chain coif [2] a ring of silver a sack * HP:Hurt MV:Fresh > get sack corpse You get a sack from the corpse of Zarth. ***** MIGHT AS WELL INVESTIGATE ***** * HP:Hurt MV:Fresh > exa sack Wezix narrates 'on jafar?' * HP:Hurt MV:Fresh > It is a sack. When you look inside, you see: sack (carried) : a dagger a belt with a buckle of cuendillar an inky black cloak (used) a dull black shield an ivy bracelet a strand of bleached horned skulls [2] a Kandori snowflake necklace a wealth of gold crowns (89) [2] a skin of human flesh a large number of copper pennies (39) a pair of animal-fur boots a pair of earthen colored breeches a sharp, red stone dagger a pair of dark gloves a set of cloth sleeves a bearskin tunic a golden diadem with a hanging sapphire [2] an emerald ring the war scalp of Onx the Seanchan slain in the Isle of Jafar [2] a thin vial of yellow fluid [3] a package of iron rations [3] an oilstone Onx tells you 'he dodge?' ***** JACKPOT ***** * HP:Hurt MV:Fresh > w A Dead End [ obvious exits: E D ] Veins of iron ore line the rocks here. A wild stallion has arrived from the east. * HP:Hurt MV:Full > *Sissy* has arrived from below. ***** WHAT'S HE DOING HERE ? ***** * HP:Hurt MV:Full > m [pull leaf] Ok. Nothing Happens. m * HP:Hurt MV:Full > *Sissy* tries to hit you, but you parry successfully. * HP:Hurt MV:Full - Sissy: Battered > [pull leaf] No way! You're fighting for your life! * HP:Hurt MV:Full - Sissy: Battered > d A strange portal closes into nothingness. No way! You're fighting for your life! 5 * HP:Hurt MV:Full - Sissy: Battered > 4 [cha mood wimpy] Mood changed to: Wimpy Wimpy reset to: 177 hit points. * HP:Hurt MV:Full - Sissy: Battered > *Sissy* tries to hit you, but you deflect the blow. +-- You strike *Sissy*'s left arm into bloody fragments! You swiftly dodge *Sissy*'s attempt to hit you. As *Sissy* avoids your bash, you topple over and fall to the ground! * HP:Hurt MV:Full - Sissy: Beaten > get all sack wear all cb ***** BETTER DEFENSE FOR THE FIGHT ***** You strike *Sissy*'s right arm into bloody fragments! You swiftly dodge *Sissy*'s attempt to hit you. You get a dagger from a sack. You get a belt with a buckle of cuendillar from a sack. You get an inky black cloak from a sack. ***** DOH ***** You get a dull black shield from a sack. You get an ivy bracelet from a sack. You get a strand of bleached horned skulls from a sack. You get a Kandori snowflake necklace from a sack. You get a Kandori snowflake necklace from a sack. You get a wealth of gold crowns from a sack. You get a skin of human flesh from a sack. You get a skin of human flesh from a sack. You get a large number of copper pennies from a sack. You get a pair of animal-fur boots from a sack. You get a pair of earthen colored breeches from a sack. You get a sharp, red stone dagger from a sack. You get a pair of dark gloves from a sack. You get a set of cloth sleeves from a sack. You get a bearskin tunic from a sack. You get a golden diadem with a hanging sapphire from a sack. You get an emerald ring from a sack. You get an emerald ring from a sack. You get the war scalp of Onx the Seanchan slain in the Isle of Jafar from a sack. You get a thin vial of yellow fluid from a sack. You get a thin vial of yellow fluid from a sack. You get a package of iron rations from a sack. You get a package of iron rations from a sack. You get a package of iron rations from a sack. You get an oilstone from a sack. an oilstone: You can't hold any more items. an oilstone: You can't hold any more items. * HP:Hurt MV:Full - Sissy: Beaten > 7 Beads of cold sweat begin to emerge from your face! You feel some dark power draining your life force... You put the war scalp of Onx the Seanchan slain in the Isle of Jafar on your belt. You're already wearing something on both of your ring fingers. You're already wearing something on both of your ring fingers. You're already wearing something on your head. You're already wearing something on your body. You're already wearing something on your arms. You're already wearing something on your hands. You're already wielding a weapon. You're already wearing something on your legs. You're already wearing something on your feet. You wear a Kandori snowflake necklace around your neck. You can't wear anything else around your neck. You're already wearing something around both of your wrists. You're already wearing something around both of your wrists. Both your hands are already occupied. You're already wearing something about your body. You already have something around your waist. You put a dagger on your belt. * HP:Hurt MV:Full - Sissy: Beaten > 7 [cha mood brave] You feel some dark power draining your life force... Mood changed to: Brave Wimpy reset to: 106 hit points. A strange portal opens out of seemingly nowhere. 7 7 * HP:Hurt MV:Full - Sissy: Beaten > [k human] You feel some dark power draining your life force... They aren't here. * HP:Hurt MV:Full - Sissy: Beaten > [k human] You feel some dark power draining your life force... They aren't here. * HP:Wounded MV:Full - Sissy: Beaten > [k human] You feel some dark power draining your life force... They aren't here. * HP:Wounded MV:Full - Sissy: Beaten > [k human] You feel some dark power draining your life force... They aren't here. * HP:Wounded MV:Full - Sissy: Beaten > 5 2 [cha mood wimpy] You feel some dark power draining your life force... Mood changed to: Wimpy Wimpy reset to: 177 hit points. * HP:Wounded MV:Full - Sissy: Beaten > A strange portal closes into nothingness. You try to strike *Sissy*, but he deflects the blow. You swiftly dodge *Sissy*'s attempt to hit you. [flee ] You feel some dark power draining your life force... PANIC! You couldn't escape! * HP:Wounded MV:Full - Sissy: Beaten > drop all You feel some dark power draining your life force... You drop an oilstone. You drop a package of iron rations. You drop a package of iron rations. You drop a package of iron rations. You drop a thin vial of yellow fluid. You drop a thin vial of yellow fluid. You drop an emerald ring. You drop an emerald ring. You drop a golden diadem with a hanging sapphire. You drop a bearskin tunic. You drop a set of cloth sleeves. You drop a pair of dark gloves. You drop a sharp, red stone dagger. You drop a pair of earthen colored breeches. You drop a pair of animal-fur boots. You drop a large number of copper pennies. You drop a skin of human flesh. You drop a skin of human flesh. You drop a wealth of gold crowns. You drop a Kandori snowflake necklace. You drop a strand of bleached horned skulls. You drop an ivy bracelet. You drop a dull black shield. You drop an inky black cloak. You drop a belt with a buckle of cuendillar. You drop a sack. * HP:Wounded MV:Full - Sissy: Beaten > *Sissy* swiftly dodges your attempt to strike him. *Sissy* tries to hit you, but you deflect the blow. * HP:Wounded MV:Full - Sissy: Beaten > get all You get a sack. You get a belt with a buckle of cuendillar. You get an inky black cloak. You get a dull black shield. You get an ivy bracelet. You get a strand of bleached horned skulls. You get a Kandori snowflake necklace. You get a wealth of gold crowns. You get a skin of human flesh. You get a skin of human flesh. You get a large number of copper pennies. You get a pair of animal-fur boots. You get a pair of earthen colored breeches. You get a sharp, red stone dagger. You get a pair of dark gloves. You get a set of cloth sleeves. You get a bearskin tunic. You get a golden diadem with a hanging sapphire. You get an emerald ring. You get an emerald ring. You get a thin vial of yellow fluid. You get a thin vial of yellow fluid. You get a package of iron rations. You get a package of iron rations. You get a package of iron rations. You get an oilstone. a thick vein of iron ore: You can't take that! * HP:Wounded MV:Full - Sissy: Beaten > *Sissy* swiftly dodges your attempt to strike him. *Sissy* tries to hit you, but you deflect the blow. drop cloak * HP:Wounded MV:Full - Sissy: Beaten > 5 You feel some dark power draining your life force... You drop an inky black cloak. *Sissy* gets an inky black cloak. 2 * HP:Wounded MV:Full - Sissy: Beaten > [cha mood wimpy] Mood changed to: Wimpy Wimpy reset to: 177 hit points. * HP:Wounded MV:Full - Sissy: Beaten > You panic and attempt to flee! ***** CONTAGIONED... BETTER LEAVE ****** You flee head over heels. A Vertical Shaft [ obvious exits: N E S W U D ] The corpse of Zarth is lying here. * HP:Wounded MV:Full > 7 7 7 [k human] They aren't here. 7 * HP:Wounded MV:Full > [k human] They aren't here. * HP:Wounded MV:Full > [k human] They aren't here. * HP:Wounded MV:Full > [k human] They aren't here. * HP:Wounded MV:Full > 7 [k human] They aren't here. * HP:Wounded MV:Full > not w You start paying increased attention to your surroundings. 7 * HP:Wounded MV:Full > 7 A Dead End [ obvious exits: E ] Veins of iron ore line the rocks here. *Sissy* is standing here. A wild stallion bucks madly. * HP:Wounded MV:Full > 7 [k human] They aren't here. * HP:Wounded MV:Full > 7 [k human] They aren't here. * HP:Wounded MV:Full > 7 e [k human] They aren't here. * HP:Wounded MV:Full > [k human] They aren't here. *Sissy* tries to hit you, but you parry successfully. * HP:Wounded MV:Full - Sissy: Beaten > 8 [k human] They aren't here. * HP:Wounded MV:Full - Sissy: Beaten > 8 No way! You're fighting for your life! * HP:Wounded MV:Full - Sissy: Beaten > [k dark] You do the best you can! * HP:Wounded MV:Full - Sissy: Beaten > 8 [k dark] You do the best you can! * HP:Wounded MV:Full - Sissy: Beaten > [k dark] You do the best you can! * HP:Wounded MV:Full - Sissy: Beaten > 8 [k dark] You do the best you can! * HP:Wounded MV:Full - Sissy: Beaten > You strike *Sissy*'s right leg hard. *Sissy* tries to hit you, but you parry successfully. * HP:Wounded MV:Full - Sissy: Beaten > inv You are carrying: an oilstone [3] a package of iron rations [2] a thin vial of yellow fluid [2] an emerald ring a golden diadem with a hanging sapphire a bearskin tunic a set of cloth sleeves a pair of dark gloves a sharp, red stone dagger a pair of earthen colored breeches a pair of animal-fur boots a large number of copper pennies (39) [2] a skin of human flesh a wealth of gold crowns (89) a Kandori snowflake necklace a strand of bleached horned skulls an ivy bracelet a dull black shield a belt with a buckle of cuendillar a sack * HP:Wounded MV:Full - Sissy: Beaten > wear all You're already wearing something on both of your ring fingers. You're already wearing something on both of your ring fingers. You're already wearing something on your head. You're already wearing something on your body. You're already wearing something on your arms. You're already wearing something on your hands. You're already wielding a weapon. You're already wearing something on your legs. You're already wearing something on your feet. You can't wear anything else around your neck. You're already wearing something around both of your wrists. You're already wearing something around both of your wrists. Both your hands are already occupied. You already have something around your waist. * HP:Wounded MV:Full - Sissy: Beaten > You try to strike *Sissy*, but he dodges the attack. *Sissy* tries to hit you, but you parry successfully. * HP:Wounded MV:Full - Sissy: Beaten > Onx tells you 'the eq is at the pier?' * HP:Wounded MV:Full - Sissy: Beaten > l sissy I'd like to build the world a home and furnish it with love. Grow apple trees and honey bees and snow white turtle doves. Sissy looks pretty hurt. ****** AHHH, THAT WAS HIS EQ! ***** * HP:Wounded MV:Full - Sissy: Beaten > 8 [k dark] You do the best you can! * HP:Wounded MV:Full - Sissy: Beaten > 8 8 [k dark] You do the best you can! * HP:Wounded MV:Full - Sissy: Beaten > cb You strike *Sissy*'s left arm extremely hard. *Sissy* tries to hit you, but you parry successfully. [k dark] You do the best you can! * HP:Wounded MV:Full - Sissy: Critical > [cha mood brave] Mood changed to: Brave Wimpy reset to: 106 hit points. * HP:Wounded MV:Full - Sissy: Critical > 8 8 [k dark] You do the best you can! 8 * HP:Wounded MV:Full - Sissy: Critical > [k dark] You do the best you can! * HP:Wounded MV:Full - Sissy: Critical > 8 [k dark] You do the best you can! 8 * HP:Wounded MV:Full - Sissy: Critical > 8 [k dark] You do the best you can! * HP:Wounded MV:Full - Sissy: Critical > 8 [k dark] You do the best you can! * HP:Wounded MV:Full - Sissy: Critical > [k dark] You do the best you can! 8 * HP:Wounded MV:Full - Sissy: Critical > [k dark] You do the best you can! * HP:Wounded MV:Full - Sissy: Critical > 8 You try to strike *Sissy*, but he parries successfully. *Sissy* tries to hit you, but you parry successfully. [k dark] You do the best you can! 8 * HP:Wounded MV:Full - Sissy: Critical > 8 [k dark] You do the best you can! * HP:Wounded MV:Full - Sissy: Critical > [k dark] You do the best you can! *Sissy* panics, and attempts to flee! * HP:Wounded MV:Full - Sissy: Critical > 8 [k dark] You do the best you can! Onx tells you 'mine that is' *Sissy* leaves east. 8 * HP:Wounded MV:Full > [k dark] They aren't here. * HP:Wounded MV:Full > 8 [k dark] They aren't here. * HP:Wounded MV:Full > [k dark] They aren't here. 8 * HP:Wounded MV:Full > 8 [k dark] They aren't here. 8 * HP:Wounded MV:Full > 8 [k dark] They aren't here. * HP:Wounded MV:Full > [k dark] They aren't here. * HP:Wounded MV:Full > e [k dark] They aren't here. * HP:Wounded MV:Full > 8 8 8 A Vertical Shaft [ obvious exits: N E S W U D ] The corpse of Zarth is lying here. A wild stallion has arrived from the west. * HP:Wounded MV:Full > [k dark] They aren't here. * HP:Wounded MV:Full > 8 [k dark] They aren't here. * HP:Wounded MV:Full > 8 [k dark] They aren't here. * HP:Wounded MV:Full > w [k dark] They aren't here. *Sissy* has arrived from the east. * HP:Wounded MV:Full > [k dark] You try to strike *Sissy*, but he parries successfully. * HP:Wounded MV:Full - Sissy: Critical > No way! You're fighting for your life! * HP:Wounded MV:Full - Sissy: Critical > 8 8 8 [k dark] You do the best you can! * HP:Wounded MV:Full - Sissy: Critical > [k dark] You do the best you can! * HP:Wounded MV:Full - Sissy: Critical > cb 8 8 8 You swiftly dodge *Sissy*'s attempt to hit you. You try to strike *Sissy*, but he parries successfully. Your heartbeat calms down more as you feel less panicked. [k dark] You do the best you can! *Sissy* panics, and attempts to flee! * HP:Wounded MV:Fresh - Sissy: Critical > [cha mood brave] Mood changed to: Brave Wimpy reset to: 106 hit points. * HP:Wounded MV:Fresh - Sissy: Critical > 8 [k dark] You do the best you can! *Sissy* leaves east. * HP:Wounded MV:Fresh > 8 [k dark] They aren't here. * HP:Wounded MV:Fresh > [k dark] They aren't here. * HP:Wounded MV:Fresh > [k dark] They aren't here. * HP:Wounded MV:Fresh > 8 [k dark] They aren't here. 8 * HP:Wounded MV:Fresh > [k dark] They aren't here. * HP:Wounded MV:Fresh > 8 [k dark] They aren't here. * HP:Wounded MV:Fresh > 8 8 [k dark] They aren't here. 8 * HP:Wounded MV:Fresh > 8 [k dark] They aren't here. * HP:Wounded MV:Fresh > [k dark] They aren't here. * HP:Wounded MV:Fresh > cb [k dark] They aren't here. * HP:Wounded MV:Fresh > 8 8 [k dark] They aren't here. * HP:Wounded MV:Fresh > 8 [cha mood brave] Mood changed to: Brave Wimpy reset to: 106 hit points. * HP:Wounded MV:Fresh > [k dark] They aren't here. * HP:Wounded MV:Fresh > 8 [k dark] They aren't here. 8 * HP:Wounded MV:Fresh > [k dark] They aren't here. * HP:Wounded MV:Fresh > 8 [k dark] They aren't here. 8 * HP:Wounded MV:Fresh > 8 8 [k dark] They aren't here. *Sissy* has arrived from the east. * HP:Wounded MV:Fresh > 8 [k dark] *Sissy* swiftly dodges your attempt to strike him. 8 * HP:Wounded MV:Fresh - Sissy: Critical > [k dark] You do the best you can! * HP:Wounded MV:Fresh - Sissy: Critical > 8 [k dark] You do the best you can! * HP:Wounded MV:Fresh - Sissy: Critical > *Sissy* tries to hit you, but you parry successfully. You try to strike *Sissy*, but he parries successfully. [k dark] You do the best you can! * HP:Wounded MV:Fresh - Sissy: Critical > cb [k dark] You do the best you can! * HP:Wounded MV:Fresh - Sissy: Critical > 8 [k dark] You do the best you can! * HP:Wounded MV:Fresh - Sissy: Critical > [k dark] You do the best you can! * HP:Wounded MV:Fresh - Sissy: Critical > 8 [cha mood brave] Mood changed to: Brave Wimpy reset to: 106 hit points. 8 * HP:Wounded MV:Fresh - Sissy: Critical > 8 [k dark] You do the best you can! * HP:Wounded MV:Fresh - Sissy: Critical > 8 [k dark] You do the best you can! * HP:Wounded MV:Fresh - Sissy: Critical > 8 [k dark] You do the best you can! * HP:Wounded MV:Fresh - Sissy: Critical > [k dark] You do the best you can! *Sissy* panics, and attempts to flee! 8 * HP:Wounded MV:Fresh - Sissy: Critical > 8 [k dark] You do the best you can! * HP:Wounded MV:Fresh - Sissy: Critical > [k dark] You do the best you can! * HP:Wounded MV:Fresh - Sissy: Critical > 8 [k dark] You do the best you can! *Sissy* leaves south. 8 * HP:Wounded MV:Fresh > 8 [k dark] They aren't here. * HP:Wounded MV:Fresh > [k dark] They aren't here. * HP:Wounded MV:Fresh > 8 [k dark] They aren't here. * HP:Wounded MV:Fresh > 8 [k dark] They aren't here. 8 * HP:Wounded MV:Fresh > 8 [k dark] They aren't here. 8 * HP:Wounded MV:Fresh > [k dark] They aren't here. * HP:Wounded MV:Fresh > 8 [k dark] They aren't here. * HP:Wounded MV:Fresh > 8 [k dark] They aren't here. * HP:Wounded MV:Fresh > 8 [k dark] They aren't here. * HP:Wounded MV:Fresh > [k dark] They aren't here. * HP:Wounded MV:Fresh > 8 [k dark] They aren't here. 8 * HP:Wounded MV:Fresh > 8 8 8 [k dark] They aren't here. * HP:Wounded MV:Fresh > [k dark] They aren't here. * HP:Wounded MV:Fresh > [k dark] They aren't here. * HP:Wounded MV:Fresh > 8 8 [k dark] They aren't here. 8 8 * HP:Wounded MV:Fresh > [k dark] They aren't here. * HP:Wounded MV:Fresh > 8 [k dark] They aren't here. * HP:Wounded MV:Fresh > [k dark] They aren't here. * HP:Wounded MV:Fresh > 8 [k dark] They aren't here. 8 * HP:Wounded MV:Fresh > [k dark] They aren't here. * HP:Wounded MV:Fresh > [k dark] They aren't here. * HP:Wounded MV:Fresh > [k dark] They aren't here. * HP:Wounded MV:Fresh > inv [k dark] They aren't here. * HP:Wounded MV:Fresh > [k dark] They aren't here. * HP:Wounded MV:Fresh > 8 8 You are carrying: an oilstone [3] a package of iron rations [2] a thin vial of yellow fluid [2] an emerald ring a golden diadem with a hanging sapphire a bearskin tunic a set of cloth sleeves a pair of dark gloves a sharp, red stone dagger a pair of earthen colored breeches a pair of animal-fur boots a large number of copper pennies (39) [2] a skin of human flesh a wealth of gold crowns (89) a Kandori snowflake necklace a strand of bleached horned skulls an ivy bracelet a dull black shield a belt with a buckle of cuendillar a sack 8 * HP:Wounded MV:Fresh > [k dark] They aren't here. * HP:Wounded MV:Fresh > 8 [k dark] They aren't here. * HP:Wounded MV:Fresh > 8 [k dark] They aren't here. * HP:Wounded MV:Fresh > [k dark] They aren't here. * HP:Wounded MV:Fresh > 8 [k dark] They aren't here. * HP:Wounded MV:Fresh > 8 [k dark] They aren't here. 8 * HP:Wounded MV:Fresh > 8 [k dark] They aren't here. * HP:Wounded MV:Fresh > [k dark] They aren't here. * HP:Wounded MV:Fresh > 8 [k dark] They aren't here. * HP:Wounded MV:Fresh > 8 [k dark] They aren't here. 8 * HP:Wounded MV:Fresh > [k dark] They aren't here. *Sissy* has arrived from the south. *Sissy* leaves up. * HP:Wounded MV:Fresh > 8 8 [k dark] They aren't here. 8 * HP:Wounded MV:Fresh > [k dark] They aren't here. *Sissy* has arrived from above. * HP:Wounded MV:Fresh > 8 [k dark] You strike *Sissy*'s body very hard. * HP:Wounded MV:Fresh - Sissy: Critical > 8 [k dark] You do the best you can! 8 * HP:Wounded MV:Fresh - Sissy: Critical > [k dark] You do the best you can! * HP:Wounded MV:Fresh - Sissy: Critical > 8 [k dark] You do the best you can! * HP:Wounded MV:Fresh - Sissy: Critical > 8 8 [k dark] You do the best you can! *Sissy* panics, and attempts to flee! 8 * HP:Wounded MV:Fresh - Sissy: Critical > [k dark] You do the best you can! * HP:Wounded MV:Fresh - Sissy: Critical > [k dark] You do the best you can! * HP:Wounded MV:Fresh - Sissy: Critical > 8 [k dark] You do the best you can! * HP:Wounded MV:Fresh - Sissy: Critical > *Sissy* swiftly dodges your attempt to strike him. [k dark] You do the best you can! 8 * HP:Wounded MV:Fresh - Sissy: Critical > [k dark] You do the best you can! * HP:Wounded MV:Fresh - Sissy: Critical > *Sissy* leaves west. 8 * HP:Wounded MV:Fresh > [k dark] They aren't here. * HP:Wounded MV:Fresh > 8 [k dark] They aren't here. 8 * HP:Wounded MV:Fresh > [k dark] They aren't here. * HP:Wounded MV:Fresh > w [k dark] They aren't here. 8 8 8 * HP:Wounded MV:Fresh > 8 A Dead End [ obvious exits: E ] Veins of iron ore line the rocks here. *Sissy* is standing here. A wild stallion has arrived from the east. * HP:Wounded MV:Full > [k dark] You try to strike *Sissy*, but he dodges the attack. * HP:Wounded MV:Full - Sissy: Critical > 8 8 [k dark] You do the best you can! 8 * HP:Wounded MV:Full - Sissy: Critical > [k dark] You do the best you can! * HP:Wounded MV:Full - Sissy: Critical > *Sissy* tries to hit you, but you parry successfully. *Sissy* swiftly dodges your attempt to strike him. [k dark] You do the best you can! * HP:Wounded MV:Full - Sissy: Critical > [k dark] You do the best you can! *Sissy* panics, and attempts to flee! cb * HP:Wounded MV:Full - Sissy: Critical > [k dark] You do the best you can! * HP:Wounded MV:Full - Sissy: Critical > [k dark] You do the best you can! * HP:Wounded MV:Full - Sissy: Critical > 8 [cha mood brave] Mood changed to: Brave Wimpy reset to: 106 hit points. 8 * HP:Wounded MV:Full - Sissy: Critical > 8 [k dark] You do the best you can! * HP:Wounded MV:Full - Sissy: Critical > [k dark] You do the best you can! * HP:Wounded MV:Full - Sissy: Critical > 8 [k dark] You do the best you can! 8 * HP:Wounded MV:Full - Sissy: Critical > [k dark] You do the best you can! *Sissy* leaves east. * HP:Wounded MV:Full > 8 [k dark] They aren't here. * HP:Wounded MV:Full > 8 [k dark] They aren't here. * HP:Wounded MV:Full > 8 [k dark] They aren't here. 8 * HP:Wounded MV:Full > [k dark] They aren't here. e * HP:Wounded MV:Full > [k dark] They aren't here. * HP:Wounded MV:Full > 8 A Vertical Shaft [ obvious exits: N E S W U D ] The corpse of Zarth is lying here. A wild stallion has arrived from the west. 8 * HP:Wounded MV:Full > 8 [k dark] They aren't here. 8 * HP:Wounded MV:Full > 8 [k dark] They aren't here. * HP:Wounded MV:Full > 8 [k dark] They aren't here. * HP:Wounded MV:Full > [k dark] They aren't here. * HP:Wounded MV:Full > 8 [k dark] They aren't here. 8 * HP:Wounded MV:Full > [k dark] They aren't here. * HP:Wounded MV:Full > 8 [k dark] They aren't here. 8 * HP:Wounded MV:Full > 8 [k dark] They aren't here. * HP:Wounded MV:Full > 6 [k dark] They aren't here. 8 * HP:Wounded MV:Full > [k dark] They aren't here. * HP:Wounded MV:Full > 8 [k dark] They aren't here. * HP:Wounded MV:Full > 8 [scan ] North: A Shaido miner tirelessly picks at the rock walls. East: A Shaido miner tirelessly picks at the rock walls. South: A Shaido miner tirelessly picks at the rock walls. * HP:Wounded MV:Full > [k dark] They aren't here. * HP:Wounded MV:Full > 8 [k dark] They aren't here. * HP:Wounded MV:Full > 8 [k dark] They aren't here. * HP:Wounded MV:Full > 8 [k dark] They aren't here. * HP:Wounded MV:Full > 8 [k dark] They aren't here. * HP:Wounded MV:Full > [k dark] They aren't here. 8 * HP:Wounded MV:Full > 8 8 8 8 8 8 [k dark] They aren't here. * HP:Wounded MV:Full > [k dark] They aren't here. * HP:Wounded MV:Full > 8 [k dark] They aren't here. 8 * HP:Wounded MV:Full > 8 [k dark] They aren't here. * HP:Wounded MV:Full > 8 8 [k dark] They aren't here. The Wheel of Time turns... 8 * HP:Wounded MV:Full > [k dark] They aren't here. * HP:Wounded MV:Full > 8 [k dark] They aren't here. * HP:Wounded MV:Full > 8 8 [k dark] They aren't here. * HP:Wounded MV:Full > [k dark] They aren't here. * HP:Wounded MV:Full > [k dark] They aren't here. * HP:Wounded MV:Full > [k dark] They aren't here. * HP:Wounded MV:Full > scan d [k dark] They aren't here. * HP:Wounded MV:Full > [k dark] They aren't here. * HP:Wounded MV:Full > [k dark] They aren't here. * HP:Wounded MV:Full > 8 [k dark] They aren't here. 8 * HP:Wounded MV:Full > 8 [k dark] They aren't here. * HP:Wounded MV:Full > [k dark] They aren't here. * HP:Wounded MV:Full > 8 * HP:Wounded MV:Full > [k dark] They aren't here. w * HP:Wounded MV:Full > [k dark] They aren't here. * HP:Wounded MV:Full > 8 [k dark] They aren't here. 8 * HP:Wounded MV:Full > 8 [k dark] They aren't here. * HP:Wounded MV:Full > A Dead End [ obvious exits: E D ] Veins of iron ore line the rocks here. *Krax* is standing here. A wild stallion has arrived from the east. 8 * HP:Wounded MV:Full > [k dark] You strike *Krax*'s left leg very hard. * HP:Wounded MV:Full - Krax: Wounded > 8 [k dark] You do the best you can! 8 * HP:Wounded MV:Full - Krax: Wounded > [k dark] You do the best you can! * HP:Wounded MV:Full - Krax: Wounded > *Krax* tries to blast you, but you dodge the attack. You strike *Krax*'s body. [k dark] You do the best you can! * HP:Wounded MV:Full - Krax: Wounded > [k dark] You do the best you can! * HP:Wounded MV:Full - Krax: Wounded > [k dark] You do the best you can! * HP:Wounded MV:Full - Krax: Wounded > 5 A strange portal closes into nothingness. [cha mood wimpy] Mood changed to: Wimpy Wimpy reset to: 177 hit points. * HP:Wounded MV:Full - Krax: Wounded > 2 You panic and attempt to flee! ***** SCREW THIS DUDE ***** You flee head over heels. A Vertical Shaft [ obvious exits: N E S W U D ] The corpse of Zarth is lying here. * HP:Wounded MV:Full > 8 8 [k dark] They aren't here. 8 * HP:Wounded MV:Full > 8 [k dark] They aren't here. u * HP:Wounded MV:Full > 8 [k dark] They aren't here. * HP:Wounded MV:Full > [k dark] They aren't here. * HP:Wounded MV:Full > 8 A Vertical Shaft [ obvious exits: N E S W U D ] * HP:Wounded MV:Full > 8 [k dark] They aren't here. * HP:Wounded MV:Full > 8 [k dark] They aren't here. * HP:Wounded MV:Full > [k dark] They aren't here. *Sissy* has arrived from the east. * HP:Wounded MV:Full > 6 [k dark] You try to strike *Sissy*, but he parries successfully. * HP:Wounded MV:Full - Sissy: Critical > 8 [scan ] North: A Shaido miner tirelessly picks at the rock walls. East: A Shaido miner tirelessly picks at the rock walls. South: A Shaido miner tirelessly picks at the rock walls. West: A Shaido miner tirelessly picks at the rock walls. * HP:Wounded MV:Full - Sissy: Critical > 8 8 *Sissy* tries to hit you, but you parry successfully. You try to strike *Sissy*, but he parries successfully. [k dark] You do the best you can! * HP:Wounded MV:Full - Sissy: Critical > [k dark] You do the best you can! * HP:Wounded MV:Full - Sissy: Critical > cb [k dark] You do the best you can! * HP:Wounded MV:Full - Sissy: Critical > [cha mood brave] Mood changed to: Brave Wimpy reset to: 106 hit points. * HP:Wounded MV:Full - Sissy: Critical > 8 *Sissy* panics, and attempts to flee! * HP:Wounded MV:Full - Sissy: Critical > 8 [k dark] You do the best you can! 8 * HP:Wounded MV:Full - Sissy: Critical > [k dark] You do the best you can! 8 * HP:Wounded MV:Full - Sissy: Critical > [k dark] You do the best you can! * HP:Wounded MV:Full - Sissy: Critical > 8 [k dark] You do the best you can! 8 * HP:Wounded MV:Full - Sissy: Critical > [k dark] You do the best you can! * HP:Wounded MV:Full - Sissy: Critical > 8 [k dark] You do the best you can! * HP:Wounded MV:Full - Sissy: Critical > 8 You strike *Sissy*'s body very hard. [k dark] You do the best you can! * HP:Wounded MV:Full - Sissy: Critical > 8 [k dark] You do the best you can! 8 * HP:Wounded MV:Full - Sissy: Critical > [k dark] You do the best you can! *Sissy* leaves north. * HP:Wounded MV:Full > 8 [k dark] They aren't here. * HP:Wounded MV:Full > 8 [k dark] They aren't here. * HP:Wounded MV:Full > 8 [k dark] They aren't here. * HP:Wounded MV:Full > n [k dark] They aren't here. * HP:Wounded MV:Full > 8 A Dead End [ obvious exits: S ] *Sissy* is here, fighting a Shaido miner. A Shaido miner is here, fighting Sissy. A Shaido miner is here, fighting Sissy. 8 * HP:Wounded MV:Full > 8 [k dark] *Sissy* swiftly dodges your attempt to strike him. * HP:Wounded MV:Full - a Shaido miner: Healthy - Sissy: Critical > [k dark] You do the best you can! * HP:Wounded MV:Full - a Shaido miner: Healthy - Sissy: Critical > 8 You try to strike *Sissy*, but he dodges the attack. A Shaido miner tries to cleave Sissy, but he parries successfully. *Sissy* tries to hit a Shaido miner, but he parries successfully. A Shaido miner tickles Sissy's body with his cleave. [k dark] You do the best you can! 8 * HP:Wounded MV:Full - a Shaido miner: Healthy - Sissy: Critical > [k dark] You do the best you can! * HP:Wounded MV:Full - a Shaido miner: Healthy - Sissy: Critical > 8 [k dark] You d -------------------------------------------------------------------------------- Alkazar Joined: Nov 27, 2000 Posted: 2003-08-03 17:06 -------------------------------------------------------------------------------- 8 * HP:Wounded MV:Full - a Shaido miner: Healthy - Sissy: Critical > [k dark] You do the best you can! * HP:Wounded MV:Full - a Shaido miner: Healthy - Sissy: Critical > 8 [k dark] You do the best you can! *Sissy* panics, and attempts to flee! * HP:Wounded MV:Full - a Shaido miner: Healthy - Sissy: Critical > 8 [k dark] You do the best you can! * HP:Wounded MV:Full - a Shaido miner: Healthy - Sissy: Critical > 8 [k dark] You do the best you can! 8 * HP:Wounded MV:Full - a Shaido miner: Healthy - Sissy: Critical > [k dark] You do the best you can! * HP:Wounded MV:Full - a Shaido miner: Healthy - Sissy: Critical > [k dark] You do the best you can! * HP:Wounded MV:Full - a Shaido miner: Healthy - Sissy: Critical > 8 *Sissy* panics, and attempts to flee! 8 * HP:Wounded MV:Full - a Shaido miner: Healthy - Sissy: Critical > [k dark] You do the best you can! * HP:Wounded MV:Full - a Shaido miner: Healthy - Sissy: Critical > [k dark] You do the best you can! * HP:Wounded MV:Full - a Shaido miner: Healthy - Sissy: Critical > 8 8 You strike *Sissy*'s right arm into bloody fragments! *Sissy* is dead! R.I.P. You feel the Weave of the Wheel tighten around you. Your first time! Was it good for you too? Your blood freezes as you hear *Sissy*'s death cry. [k dark] They aren't here. * HP:Wounded MV:Full > 8 [k dark] They aren't here. * HP:Wounded MV:Full > [k dark] They aren't here. * HP:Wounded MV:Full > exa corpse s It is the corpse of Sissy. When you look inside, you see: corpse (here) : [3] a large slab of meat an inky black cloak (used) 8 * HP:Wounded MV:Full > 8 A Vertical Shaft [ obvious exits: N E S W U D ] * HP:Wounded MV:Full > [k dark] They aren't here. * HP:Wounded MV:Full > 8 [k dark] They aren't here. * HP:Wounded MV:Full > 8 d 8 [k dark] They aren't here. 8 * HP:Wounded MV:Full > [k dark] They aren't here. * HP:Wounded MV:Full > A Vertical Shaft [ obvious exits: N E S W U D ] The corpse of Zarth is lying here. *Krax* is standing here. * HP:Wounded MV:Full > [k dark] You strike *Krax*'s body. * HP:Wounded MV:Full - Krax: Wounded > [k dark] You do the best you can! * HP:Wounded MV:Full - Krax: Wounded > stat 5 *Krax* tries to blast you, but you parry successfully. You try to strike *Krax*, but he dodges the attack. Your heartbeat calms down more as you feel less panicked. You are a 115 year old male seanchan hunter. Your height is 6 feet, 4 inches, and you weigh 202.0 lbs. You are carrying 21.4 lbs and wearing 27.3 lbs, very light. Your base abilities are: Str:19 Int:10 Wil:9 Dex:18 Con:18. Offensive bonus: 83, Dodging bonus: 88, Parrying bonus: 57 ***** NOT FIGHTING STATS, I'M OUT ***** Your mood is: Brave. You will flee below: 106 Hit Points You are wanted by: Andor Tar Valon Illian Fal Dara Amador Cairhien Whitecloaks Red Eagles Wolves Bandar Eban Your armor absorbs about 5% on average. You are subjected to the following effects: - NO QUIT - CONTAGION - NOTICE * HP:Wounded MV:Fresh - Krax: Wounded > [cha mood wimpy] Mood changed to: Wimpy Wimpy reset to: 177 hit points. * HP:Wounded MV:Fresh - Krax: Wounded > score HP:Wounded MP:Fresh You have scored 19243108 experience points and 71 quest points. You need 1756892 exp to level and 4 qp to rank. You have amassed 363 Turn points to date, ranking you Sei'taer Seventh. You have played 32 days and 11 hours (real time). This ranks you as Alkazar the Handler [Morat'raken 3] (Level 31). You are fighting Krax. * HP:Wounded MV:Fresh - Krax: Wounded > 2 You panic and attempt to flee! You flee head over heels. A Dead End [ obvious exits: W ] A mushroom grows here. A Shaido miner tirelessly picks at the rock walls. A Shaido miner tirelessly picks at the rock walls. * HP:Wounded MV:Full > w A Vertical Shaft [ obvious exits: N E S W U D ] The corpse of Zarth is lying here. *Krax* is standing here. *Krax* leaves west. w * HP:Wounded MV:Full > m A Dead End [ obvious exits: E ] Veins of iron ore line the rocks here. *Krax* is standing here. A wild stallion bucks madly. m * HP:Wounded MV:Full > [pull leaf] You don't see that here. * HP:Wounded MV:Full > d [pull leaf] A strange portal opens out of seemingly nowhere. * HP:Wounded MV:Full > At a Vine-Carved Door [ obvious exits: N E S W U D ] There are some bloody traces of a trolloc leaving west. There are some tracks of a trolloc leaving up. There are some tracks of a trolloc leaving up. There are some tracks of a trolloc leaving east. There are some tracks of a horse leaving up. An intricately carved stone Avendesora leaf is worked into the door. You notice the stone of sorrow is hidden here. A wild stallion has arrived from above. * HP:Wounded MV:Full > n n An Island in Darkness [ obvious exits: N E S W U D ] There are some tracks of a trolloc leaving north. A wild stallion has suddenly arrived. * HP:Wounded MV:Full > At a Vine-Carved Door [ obvious exits: N E S W ] There are some tracks of a trolloc leaving north. There are some tracks of a trolloc leaving up. There are some tracks of a horse leaving north. There are some tracks of a seanchan leaving north. There are some tracks of a trolloc leaving north. An intricately carved stone Avendesora leaf is worked into the door. A wild stallion has suddenly arrived. * HP:Wounded MV:Full > m [pull leaf] The vine-carved door mysteriously opens. u * HP:Wounded MV:Full > On the Shore of Isle Jafar [ obvious exits: N E S D ] A wild stallion has arrived from below. * HP:Wounded MV:Strong > ride wild A strange portal closes into nothingness. * HP:Wounded MV:Strong > e A wild stallion stops following you. You start riding him. * R HP:Wounded MV:Strong > On the Shore of Isle Jafar [ obvious exits: N E S W ] A wild stallion bucks madly, being ridden by you. * R HP:Wounded MV:Strong > score You have 232(355) hit and 149(167) movement points. You have scored 19243108 experience points and 71 quest points. You need 1756892 exp to level and 4 qp to rank. You have amassed 363 Turn points to date, ranking you Sei'taer Seventh. ***** COOLBEANS ***** You have played 32 days and 11 hours (real time). This ranks you as Alkazar the Handler [Morat'raken 3] (Level 31). You are standing. -------------------------------------------------------------------------------- Sissy Joined: Aug 09, 2001 Posted: 2003-08-03 17:22 -------------------------------------------------------------------------------- Lol you are a lucky dog. I mobdied earlier, then Zarth looted me. You killed him. Cenae and group were on the way to kill you. Cenae dted. The group frooze cept me. I came to kill you but I naked so I died, all the while narrating for the group to come w, up from where we were. But none cept krax showed up. And thats that. -------------------------------------------------------------------------------- Drakavrea Joined: Aug 28, 2001 From: London, UK Posted: 2003-08-03 17:44 -------------------------------------------------------------------------------- Oops -------------------------------------------------------------------------------- Krax Joined: Jul 31, 2002 Posted: 2003-08-03 18:22 -------------------------------------------------------------------------------- LOL, you sure were lucky. I bet all the stars were for you today. When Cenae dt'd, Machin Shin showed up. We all were confused as to what happened and quite few of us fled and I had to find my way back. I certainly was confused as to what had happened. Well, now I know what happened to Zarth's sack. I didn't realize till after I was back in Blighted Grove that Sissy had died. And to top it off, I forgot to reset alias to k seanchan. BONK Krax. I KNOW BETTER than to make such a dumba** mistake. [ This Mail was edited by: Krax on 2003-08-03 18:25 ] -------------------------------------------------------------------------------- Kaem Joined: Mar 31, 2003 Posted: 2003-08-03 18:56 -------------------------------------------------------------------------------- badass :-) -------------------------------------------------------------------------------- Alkazar Joined: Nov 27, 2000 Posted: 2003-08-03 18:59 -------------------------------------------------------------------------------- Hah! That's hilariouos, I guess I was even luckier than I thought since Cenae dt'ed -------------------------------------------------------------------------------- Zarth Joined: Nov 15, 2000 Posted: 2003-08-03 20:58 -------------------------------------------------------------------------------- Yes, what happened was I log on and hear sissy narring about smells shaido gate so I go to investigate. Cant find the humans and Sissy ends up mob dying on some Aiel, I loot him and start going back. Once i saw you there I started to narrate for people to come blight waygate. As you can see I closed the ceiling on you in preperation for eating you. Sadly by the time the group was together i was fairly low and trying to fight/flee/and give accurate way dirs was too hard for me and instead of the the correct e n w n w I told Cenae e n w n d which was of course a dt . Cenae was understandably annoyed. Z -------------------------------------------------------------------------------- Wilkerson Joined: Jan 03, 2001 Posted: 2003-08-04 19:22 -------------------------------------------------------------------------------- I found this one of the best logs in ages. It made me laugh so hard my wine came down my nose! shame about the inky cloak though -------------------------------------------------------------------------------- Pilana Joined: May 02, 2003 Posted: 2003-08-05 01:36 -------------------------------------------------------------------------------- Quote: -------------------------------------------------------------------------------- On 2003-08-03 20:58, Zarth wrote: Cenae was understandably annoyed. -------------------------------------------------------------------------------- *cough* If I was Cenae I'd be a little more than annoyed. -------------------------------------------------------------------------------- Paikah Joined: Feb 23, 2000 From: UK Posted: 2003-08-05 05:09 -------------------------------------------------------------------------------- ROTFLMAO OMG this is fantastic -------------------------------------------------------------------------------- Slylurk Joined: Feb 28, 2003 Posted: 2003-08-05 21:30 -------------------------------------------------------------------------------- Poor Sissy.... -------------------------------------------------------------------------------- Eben Joined: Jan 15, 2003 Posted: 2003-09-09 20:52 -------------------------------------------------------------------------------- Bump. I love this log .