* R HP:Healthy MV:Strong > kill sidurol Outside the Palace [ obvious exits: N S W ] A dun mare is here, snorting angrily, being ridden by you. Sidurol "The People's Bandit" Vishnin - Brigand Blademaster is standing here, riding a gray palfrey. * R HP:Healthy MV:Strong > You barely smite Sidurol's head. * R HP:Healthy MV:Strong - Sidurol: Hurt > b [bash ] * Sidurol slashes your body very hard. = Your bash at Sidurol sends him sprawling! * R HP:Scratched MV:Strong - Sidurol: Hurt > You smite Sidurol's right arm. * R HP:Scratched MV:Strong - Sidurol: Hurt > l sidurol Here is a man with an arrogant swagger to his walk. He eyes the ladies and winks at you before turning to leave. Sidurol has some small wounds and bruises. Sidurol is using: a lantern a fluted steel helm with an ivory inlaid visor an opal choker of fiery blue and pink beauty an opal choker of fiery blue and pink beauty a dark, hooded cloak a backpack a pair of heavy metal gauntlets a gator skin bracer a gator skin bracer a heron marked longsword a pair of ebony-steel plate greaves a pair of thick metal boots * R HP:Scratched MV:Strong - Sidurol: Hurt > cb [change mood brave] Mood changed to: Brave * R HP:Scratched MV:Strong - Sidurol: Hurt > You smite Sidurol's head. * R HP:Scratched MV:Strong - Sidurol: Hurt > b [bash ] They already seem to be stunned. * R HP:Scratched MV:Strong - Sidurol: Hurt > b [bash ] They already seem to be stunned. * R HP:Scratched MV:Strong - Sidurol: Hurt > b [bash ] Sidurol sends you sprawling with a powerful bash! You're in no position to do anything aggressive. * R HP:Scratched MV:Strong - Sidurol: Hurt > Sidurol slashes your left arm extremely hard. * R HP:Hurt MV:Strong - Sidurol: Hurt > Sidurol slashes your right foot. b * R HP:Hurt MV:Strong - Sidurol: Hurt > Sidurol panics, and attempts to flee! - Sidurol: Hurt > Sidurol leaves north riding a gray palfrey. * R HP:Hurt MV:Strong > kill sidurol [bash ] Bash who? * R HP:Hurt MV:Strong > They aren't here. * R HP:Hurt MV:Strong > kill sidurol kill sidurol They aren't here. n * R HP:Hurt MV:Strong > kill sidurol They aren't here. * R HP:Hurt MV:Strong > Corner of the Palace [ obvious exits: N E S W ] A dun mare is here, snorting angrily, being ridden by you. * R HP:Hurt MV:Strong > They aren't here. * R HP:Hurt MV:Strong > n kill sidurol Sidurol has arrived from the west, riding a gray palfrey. * R HP:Hurt MV:Strong > Sidurol slashes your left arm hard. No way! You're fighting for your life! * R HP:Hurt MV:Strong - Sidurol: Hurt > You do the best you can! * R HP:Hurt MV:Strong - Sidurol: Hurt > cw You smite Sidurol's left arm. f * R HP:Hurt MV:Strong - Sidurol: Hurt > [change mood wimpy] Mood changed to: Wimpy * R HP:Hurt MV:Strong - Sidurol: Hurt > cb You panic and attempt to flee! You flee head over heels. Behind the Palace [ obvious exits: E W ] A dun mare is here, snorting angrily, being ridden by you. [change mood brave] Mood changed to: Brave * R HP:Hurt MV:Strong > kill sidurol kill sidurol kill sidurol Sidurol has arrived from the west, riding a gray palfrey. You smite Sidurol's right leg. kill sidurol * R HP:Hurt MV:Strong - Sidurol: Wounded > You do the best you can! * R HP:Hurt MV:Strong - Sidurol: Wounded > You do the best you can! * R HP:Hurt MV:Strong - Sidurol: Wounded > b You do the best you can! * R HP:Hurt MV:Strong - Sidurol: Wounded > cw f cb You smite Sidurol's left leg. [bash ] Cancelled. [change mood wimpy] Mood changed to: Wimpy You panic and attempt to flee!l: Wounded > You flee head over heels. Corner of the Palace [ obvious exits: N E S W ] A dun mare is here, snorting angrily, being ridden by you. A rich-looking merchant counts his earnings. [change mood brave] Mood changed to: Brave kill sidurol * R HP:Hurt MV:Strong > They aren't here. kill sidurol * R HP:Hurt MV:Strong > kill sidurol kill sidurol kill sidurol n They aren't here. kill sidurol * R HP:Hurt MV:Strong > b They aren't here. * R HP:Hurt MV:Strong > They aren't here. * R HP:Hurt MV:Strong > They aren't here. * R HP:Hurt MV:Strong > A Stone Street [ obvious exits: E S W ] A dun mare is here, snorting angrily, being ridden by you. A stout looking guard is here, walking the streets of Caemlyn. A stout looking guard is here, walking the streets of Caemlyn. * R HP:Hurt MV:Strong > They aren't here. * R HP:Hurt MV:Strong > [bash ] Bash who? * R HP:Hurt MV:Strong > s s kill sidurol Corner of the Palace [ obvious exits: N E S W ] A dun mare is here, snorting angrily, being ridden by you. A rich-looking merchant counts his earnings. * R HP:Hurt MV:Strong > Outside the Palace [ obvious exits: N E S ] A dun mare is here, snorting angrily, being ridden by you. A ragged looking man asks for spare coins. * R HP:Hurt MV:Strong > kill sidurol They aren't here. * R HP:Hurt MV:Strong > They aren't here. s * R HP:Hurt MV:Strong > kill sidurol Corner of the Palace [ obvious exits: N S W ] An oil lamp, set in a steel cage, hangs from a high wooden pole. A dun mare is here, snorting angrily, being ridden by you. * R HP:Hurt MV:Strong > They aren't here. * R HP:Hurt MV:Strong > kill sidurol kill sidurol They aren't here. kill sidurol * R HP:Hurt MV:Strong > kill sidurol They aren't here. kill sidurol * R HP:Hurt MV:Strong > kill sidurol They aren't here. * R HP:Hurt MV:Strong > kill sidurol They aren't here. * R HP:Hurt MV:Strong > They aren't here. * R HP:Hurt MV:Strong > kill sidurol They aren't here. kill sidurol * R HP:Hurt MV:Strong > They aren't here. * R HP:Hurt MV:Strong > They aren't here. * R HP:Hurt MV:Strong > They aren't here. * R HP:Hurt MV:Strong > s s In the Inner City [ obvious exits: N W ] A dun mare is here, snorting angrily, being ridden by you. * R HP:Hurt MV:Strong > Alas, you cannot go that way... * R HP:Hurt MV:Strong > w w kill sidurol Road to the Palace [ obvious exits: N E S W ] An oil lamp, set in a steel cage, hangs from a high wooden pole. A dun mare is here, snorting angrily, being ridden by you. A stout looking guard is here, walking the streets of Caemlyn. * R HP:Hurt MV:Strong > In the Inner City [ obvious exits: N E ] A dun mare is here, snorting angrily, being ridden by you. A stout looking guard is here, walking the streets of Caemlyn. A rich-looking merchant counts his earnings. An elite Lion Warden stands at his post. * R HP:Hurt MV:Strong > They aren't here. * R HP:Hurt MV:Strong > A merchant stops using a lantern. where * R HP:Hurt MV:Strong > Players in your Zone -------------------- Dariec - In the Inner City Sidurol - Outside the Palace e * R HP:Hurt MV:Strong > kill sidurol Road to the Palace [ obvious exits: N E S W ] An oil lamp, set in a steel cage, hangs from a high wooden pole. A dun mare is here, snorting angrily, being ridden by you. A stout looking guard is here, walking the streets of Caemlyn. * R HP:Hurt MV:Strong > They aren't here. * R HP:Hurt MV:Strong > n kill sidurol Oval Plaza Outside the Royal Palace [ obvious exits: N E S W ] An oil lamp, set in a steel cage, hangs from a high wooden pole. A dun mare is here, snorting angrily, being ridden by you. * R HP:Hurt MV:Strong > w not kill sidurol They aren't here. * R HP:Hurt MV:Strong > Corner of the Palace [ obvious exits: N E S ] An oil lamp, set in a steel cage, hangs from a high wooden pole. A dun mare is here, snorting angrily, being ridden by you. A stout looking guard is here, walking the streets of Caemlyn. * R HP:Hurt MV:Strong > You start paying increased attention to your surroundings. * R HP:Hurt MV:Strong > They aren't here. * R HP:Hurt MV:Strong > kill sidurol They aren't here. * R HP:Hurt MV:Strong > not n kill sidurol You stop paying increased attention to your surroundings. * R HP:Hurt MV:Strong > Outside the Palace [ obvious exits: N S W ] A dun mare is here, snorting angrily, being ridden by you. * R HP:Hurt MV:Strong > They aren't here. * R HP:Hurt MV:Strong > n kill sidurol Corner of the Palace [ obvious exits: N E S W ] A dun mare is here, snorting angrily, being ridden by you. * R HP:Hurt MV:Strong > They aren't here. * R HP:Hurt MV:Strong > e kill sidurol Behind the Palace [ obvious exits: E W ] A dun mare is here, snorting angrily, being ridden by you. * R HP:Hurt MV:Strong > e They aren't here. * R HP:Hurt MV:Strong > kill sidurol Corner of the Palace [ obvious exits: N E S W ] A dun mare is here, snorting angrily, being ridden by you. A rich-looking merchant counts his earnings. * R HP:Hurt MV:Strong > s They aren't here. * R HP:Hurt MV:Strong > kill sidurol Outside the Palace [ obvious exits: N E S ] A dun mare is here, snorting angrily, being ridden by you. Sidurol "The People's Bandit" Vishnin - Brigand Blademaster is standing here, riding a gray palfrey. A ragged looking man asks for spare coins. s * R HP:Hurt MV:Strong > kill sidurol You smite Sidurol's right leg. * R HP:Hurt MV:Strong - Sidurol: Wounded > No way! You're fighting for your life! * R HP:Hurt MV:Strong - Sidurol: Wounded > You do the best you can! * R HP:Hurt MV:Strong - Sidurol: Wounded > cb Sidurol slashes your body hard. You barely smite Sidurol's right leg. Your heartbeat calms down more as you feel less panicked. You are thirsty. [change mood brave] Mood changed to: Brave * R HP:Hurt MV:Strong - Sidurol: Wounded > cw f [change mood wimpy] Mood changed to: Wimpy You panic and attempt to flee!l: Wounded > cb You flee head over heels. Corner of the Palace [ obvious exits: N S W ] An oil lamp, set in a steel cage, hangs from a high wooden pole. A dun mare is here, snorting angrily, being ridden by you. [change mood brave] Mood changed to: Brave * R HP:Hurt MV:Strong > kill sidurol kill sidurol s Sidurol has arrived from the north, riding a gray palfrey. You barely tickle Sidurol's left foot with your smite. kill sidurol * R HP:Hurt MV:Strong - Sidurol: Wounded > b You do the best you can! * R HP:Hurt MV:Strong - Sidurol: Wounded > Sidurol slashes your body. You smite Sidurol's right leg. No way! You're fighting for your life! * R HP:Wounded MV:Strong - Sidurol: Wounded > You do the best you can! [bash ] ong - Sidurol: Wounded > -cw f Cancelled. [change mood wimpy] Mood changed to: Wimpy * R HP:Wounded MV:Strong - Sidurol: Wounded > cb You panic and attempt to flee! kill sidurol kill sidurol You flee head over heels. Oval Plaza Outside the Royal Palace [ obvious exits: N E S W ] An oil lamp, set in a steel cage, hangs from a high wooden pole. A dun mare is here, snorting angrily, being ridden by you. [change mood brave] Mood changed to: Brave * R HP:Wounded MV:Strong > They aren't here. * R HP:Wounded MV:Strong > They aren't here. * R HP:Wounded MV:Strong > kill sidurol kill sidurol Sidurol has arrived from the east, riding a gray palfrey. You smite Sidurol's left arm hard. kill sidurol * R HP:Wounded MV:Strong - Sidurol: Wounded > You do the best you can! * R HP:Wounded MV:Strong - Sidurol: Wounded > You do the best you can! * R HP:Wounded MV:Strong - Sidurol: Wounded > cw f [change mood wimpy] Mood changed to: Wimpy * R HP:Wounded MV:Strong - Sidurol: Wounded > cb You smite Sidurol's right leg hard. You can't ride in there. * R HP:Wounded MV:Strong - Sidurol: Wounded > [change mood brave] Mood changed to: Brave * R HP:Wounded MV:Strong - Sidurol: Wounded > f PANIC! You couldn't escape! ong - Sidurol: Wounded > Sidurol sends you sprawling with a powerful bash! * R HP:Wounded MV:Strong - Sidurol: Wounded > cw Sidurol slashes your body very hard. * R HP:Wounded MV:Strong - Sidurol: Wounded > f Sidurol slashes your body very hard. Sidurol says 'learn to play' * R HP:Wounded MV:Strong - Sidurol: Wounded > [change mood wimpy] Mood changed to: Wimpy * R HP:Wounded MV:Strong - Sidurol: Wounded > Sidurol panics, and attempts to flee! You can't ride in there. * R HP:Wounded MV:Strong - Sidurol: Wounded > Sidurol leaves east riding a gray palfrey. * R HP:Wounded MV:Strong > e kill sidurol Sidurol has arrived from the east, riding a gray palfrey. * R HP:Wounded MV:Strong > Sidurol slashes your body. No way! You're fighting for your life! * R HP:Wounded MV:Strong - Sidurol: Wounded > cb You do the best you can! * R HP:Wounded MV:Strong - Sidurol: Wounded > [change mood brave] Mood changed to: Brave * R HP:Wounded MV:Strong - Sidurol: Wounded > cw [change mood wimpy] Mood changed to: Wimpy * R HP:Wounded MV:Strong - Sidurol: Wounded > f You panic and attempt to flee! Sidurol sends you sprawling with a powerful bash! Sidurol slashes your left arm. cb You flee head over heels. Road to the Palace [ obvious exits: N E S W ] An oil lamp, set in a steel cage, hangs from a high wooden pole. A dun mare is here, snorting angrily, being ridden by you. A stout looking guard is here, walking the streets of Caemlyn. [change mood brave] Mood changed to: Brave kill sidurol * R HP:Wounded MV:Strong > They aren't here. e * R HP:Wounded MV:Strong > Sidurol has arrived from the north, riding a gray palfrey. * R HP:Wounded MV:Strong > e Sidurol slashes your left leg into bloody fragments! No way! You're fighting for your life! kill sidurol * R HP:Wounded MV:Strong - Sidurol: Wounded > No way! You're fighting for your life! * R HP:Wounded MV:Strong - Sidurol: Wounded > You smite Sidurol's left leg hard. The Caemlyn cityguard joins your fight! You do the best you can! * R HP:Wounded MV:Strong - Sidurol: Wounded > cw f [change mood wimpy] Mood changed to: Wimpy You panic and attempt to flee!urol: Wounded > kill sidurol cb The Caemlyn cityguard has arrived from the west. The Caemlyn cityguard bellows 'The criminal Sidurol is at Road to the Palace.' The Caemlyn cityguard barely tickles Sidurol's body with his slash. The Caemlyn cityguard barely slashes Sidurol's body. Sidurol barely slashes your right hand. Sidurol sends you sprawling with a powerful bash! w kill sidurol Sidurol panics, and attempts to flee! Sidurol leaves north riding a gray palfrey. b Sidurol has arrived from the north, riding a gray palfrey. You flee head over heels. Road to the Palace [ obvious exits: N E S W ] An oil lamp, set in a steel cage, hangs from a high wooden pole. A dun mare is here, snorting angrily, being ridden by you. A drunken fool staggers in no particular direction. A man is here. They aren't here. * R HP:Battered MV:Strong > [change mood brave] Mood changed to: Brave * R HP:Battered MV:Strong > You can't ride in there. * R HP:Battered MV:Strong > They aren't here. * R HP:Battered MV:Strong > kill sidurol [bash ] Bash who? * R HP:Battered MV:Strong > They aren't here. * R HP:Battered MV:Strong > s kill sidurol Inside the Origan Gate [ obvious exits: N E S W ] An old wooden trough stands here, half filled with water. An oil lamp, set in a steel cage, hangs from a high wooden pole. A dun mare is here, snorting angrily, being ridden by you. An elite Lion Warden stands at his post. An elite Lion Warden stands at his post. * R HP:Battered MV:Strong > They aren't here. * R HP:Battered MV:Strong > kill sidurol kill sidurol They aren't here. kill sidurol * R HP:Battered MV:Strong > kill sidurol They aren't here. * R HP:Battered MV:Strong > kill sidurol They aren't here. * R HP:Battered MV:Strong > kill sidurol They aren't here. kill sidurol * R HP:Battered MV:Strong > kill sidurol They aren't here. * R HP:Battered MV:Strong > kill sidurol They aren't here. kill sidurol * R HP:Battered MV:Strong > They aren't here. * R HP:Battered MV:Strong > kill sidurol They aren't here. kill sidurol * R HP:Battered MV:Strong > They aren't here. * R HP:Battered MV:Strong > They aren't here. * R HP:Battered MV:Strong > They aren't here. * R HP:Battered MV:Strong > They aren't here. * R HP:Battered MV:Strong > cb [change mood brave] Mood changed to: Brave kill sidurol * R HP:Battered MV:Strong > kill sidurol kill sidurol They aren't here. kill sidurol * R HP:Battered MV:Strong > kill sidurol kill sidurol kill sidurol They aren't here. * R HP:Battered MV:Strong > They aren't here. * R HP:Battered MV:Strong > They aren't here. * R HP:Battered MV:Strong > They aren't here. * R HP:Battered MV:Strong > The OriganGate is opened from the other side. They aren't here. * R HP:Battered MV:Strong > kill sidurol Nile has arrived from the south. They aren't here. * R HP:Battered MV:Strong > kill sidurol kill sidurol They aren't here. * R HP:Battered MV:Strong > They aren't here. * R HP:Battered MV:Strong > They aren't here. * R HP:Battered MV:Strong > close origangate kill sidurol where sa stay Nile cringes in terror! Ok. * R HP:Battered MV:Strong > They aren't here. * R HP:Battered MV:Strong > Players in your Zone -------------------- Sidurol - Corner of the Palace Nile - Inside the Origan Gate Dariec - Inside the Origan Gate * R HP:Battered MV:Strong > You say 'stay' * R HP:Battered MV:Strong > close origangate It's already closed! kill sidurol * R HP:Battered MV:Strong > They aren't here. * R HP:Battered MV:Strong > sa or leave You say 'or leave' * R HP:Battered MV:Strong > sa dont open You say 'dont open' * R HP:Battered MV:Strong > cb [change mood brave] Mood changed to: Brave * R HP:Battered MV:Strong > where cb close origangate A dun mare swishes the flies off its back with its tail. Nile thinks hard. Players in your Zone -------------------- Sidurol - Corner of the Palace Nile - Inside the Origan Gate Dariec - Inside the Origan Gate * R HP:Battered MV:Strong > [change mood brave] Mood changed to: Brave * R HP:Battered MV:Strong > It's already closed! * R HP:Battered MV:Strong > sa water? kill sidurol You say 'water? ' kill sidurol * R HP:Battered MV:Strong > They aren't here. * R HP:Battered MV:Strong > cb They aren't here. * R HP:Battered MV:Strong > [change mood brave] Mood changed to: Brave * R HP:Battered MV:Strong > Sidurol has arrived from the north. * R HP:Battered MV:Strong > An elite Lion Warden joins an elite Lion Warden's fight! An elite Lion Warden draws a long, thin sword from a sword sheath with a flash of steel. An elite Lion Warden tickles Sidurol's left foot with his slash. An elite Lion Warden draws a long, thin sword from a sword sheath with a flash of steel. An elite Lion Warden tickles Sidurol's left arm with his slash. The sky starts to get cloudy. Your heartbeat calms down more as you feel less panicked. You are hungry. You are thirsty. * R HP:Battered MV:Strong > Nile gets a water skin from a sack. * R HP:Battered MV:Strong > Sidurol panics, and attempts to flee! close origangate * R HP:Battered MV:Strong > kill sidurol It's already closed! * R HP:Battered MV:Strong > Sidurol leaves west. * R HP:Battered MV:Strong > They aren't here. * R HP:Battered MV:Strong > close origangate kill sidurol kill sidurol Sidurol has arrived from the west. It's already closed! kill sidurol * R HP:Battered MV:Strong > kill sidurol Sidurol slashes your body. You do the best you can! * R HP:Battered MV:Strong - Sidurol: Wounded > kill sidurol You barely smite Sidurol's left leg. An elite Lion Warden joins your fight! An elite Lion Warden joins an elite Lion Warden's fight! Sidurol slashes your body. The Caemlyn cityguard has arrived from the north. You do the best you can! kill sidurol * R HP:Battered MV:Strong - Sidurol: Wounded > You do the best you can! * R HP:Battered MV:Strong - Sidurol: Wounded > You do the best you can! * R HP:Battered MV:Strong - Sidurol: Wounded > You do the best you can! * R HP:Battered MV:Strong - Sidurol: Wounded > close origangate You do the best you can! * R HP:Battered MV:Strong - Sidurol: Wounded > Sidurol panics, and attempts to flee! It's already closed! * R HP:Battered MV:Strong - Sidurol: Wounded > cb The Caemlyn cityguard has arrived from the north. * R HP:Battered MV:Strong - Sidurol: Wounded > [change mood brave] Mood changed to: Brave b * R HP:Battered MV:Strong - Sidurol: Wounded > Sidurol leaves north. * R HP:Battered MV:Strong > [bash ] Bash who? * R HP:Battered MV:Strong > The Caemlyn cityguard leaves north. The Caemlyn cityguard leaves north. An elite Lion Warden leaves north. kill sidurol * R HP:Battered MV:Strong > kill sidurol kill sidurol Sidurol has arrived from the north. You barely smite Sidurol's body. * R HP:Battered MV:Strong - Sidurol: Wounded > You do the best you can! * R HP:Battered MV:Strong - Sidurol: Wounded > You do the best you can! * R HP:Battered MV:Strong - Sidurol: Wounded > Nile looks at Sidurol. * R HP:Battered MV:Strong - Sidurol: Wounded > close origangate b The Caemlyn cityguard has arrived from the north. The Caemlyn cityguard has arrived from the north. An elite Lion Warden has arrived from the north. It's already closed! [bash ] rong - Sidurol: Wounded > Sidurol panics, and attempts to flee! * An elite Lion Warden tickles Sidurol's body with his slash. The Caemlyn cityguard joins an elite Lion Warden's fight! An elite Lion Warden joins an elite Lion Warden's fight! The Caemlyn cityguard tickles Sidurol's right leg with his slash. * Sidurol leaves east. = An armorer bellows 'Darkfriend Sidurol is attacking me!! Guards!' The Caemlyn city alarm sounds loudly in the distance. - Sidurol has arrived from the east. Sidurol slashes your head. = Your bash at Sidurol sends him sprawling! * R HP:Battered MV:Strong - Sidurol: Wounded > You smite Sidurol's left leg. An elite Lion Warden joins your fight! The Caemlyn cityguard joins an elite Lion Warden's fight! The Caemlyn cityguard joins an elite Lion Warden's fight! An elite Lion Warden joins an elite Lion Warden's fight! * R HP:Battered MV:Strong - Sidurol: Wounded > close origangate It's already closed! * R HP:Battered MV:Strong - Sidurol: Wounded > Nile looks at Sidurol. * R HP:Battered MV:Strong - Sidurol: Wounded > An elite Lion Warden tickles Sidurol's head with his slash. The Caemlyn cityguard barely slashes Sidurol's left leg. The Caemlyn cityguard barely slashes Sidurol's body. An elite Lion Warden tickles Sidurol's left foot with his slash. You smite Sidurol's right leg. Sidurol panics, and attempts to flee! * R HP:Battered MV:Strong - Sidurol: Battered > b [bash ] Nile leaves north. + Sidurol leaves north. * Sidurol has arrived from the north. * Sidurol leaves north. = The Caemlyn cityguard leaves north. The Caemlyn cityguard leaves north. An elite Lion Warden leaves north. = They're not here anymore! * R HP:Battered MV:Strong > kill sidurol kill sidurol They aren't here. kill sidurol * R HP:Battered MV:Strong > n They aren't here. * R HP:Battered MV:Strong > kill sidurol They aren't here. * R HP:Battered MV:Strong > Road to the Palace [ obvious exits: N E S W ] An oil lamp, set in a steel cage, hangs from a high wooden pole. A dun mare is here, snorting angrily, being ridden by you. A stout looking guard is here, walking the streets of Caemlyn. A drunken fool staggers in no particular direction. * R HP:Battered MV:Strong > They aren't here. * R HP:Battered MV:Strong > The Caemlyn cityguard leaves north. * R HP:Battered MV:Strong > kill sidurol kill sidurol They aren't here. kill sidurol * R HP:Battered MV:Strong > kill sidurol They aren't here. * R HP:Battered MV:Strong > They aren't here. * R HP:Battered MV:Strong > kill sidurol kill sidurol n kill sidurol They aren't here. * R HP:Battered MV:Strong > They aren't here. * R HP:Battered MV:Strong > They aren't here. * R HP:Battered MV:Strong > Road to the Palace [ obvious exits: N E S W ] An oil lamp, set in a steel cage, hangs from a high wooden pole. A dun mare is here, snorting angrily, being ridden by you. A stout looking guard is here, walking the streets of Caemlyn. * R HP:Battered MV:Strong > where They aren't here. * R HP:Battered MV:Strong > Players in your Zone -------------------- Dariec - Road to the Palace Sidurol - Behind the Palace * R HP:Battered MV:Strong > kill sidurol kill sidurol They aren't here. * R HP:Battered MV:Strong > They aren't here. * R HP:Battered MV:Strong > w n n In the Inner City [ obvious exits: N E ] A dun mare is here, snorting angrily, being ridden by you. A rich-looking merchant counts his earnings. An elite Lion Warden stands at his post. n * R HP:Battered MV:Strong > Corner of the Palace [ obvious exits: N E S ] An oil lamp, set in a steel cage, hangs from a high wooden pole. A dun mare is here, snorting angrily, being ridden by you. * R HP:Battered MV:Strong > Outside the Palace [ obvious exits: N S W ] A dun mare is here, snorting angrily, being ridden by you. An elite Lion Warden stands at his post. A stout looking guard is here, walking the streets of Caemlyn. A stout looking guard is here, walking the streets of Caemlyn. kill sidurol * R HP:Battered MV:Strong > Corner of the Palace [ obvious exits: N E S W ] A dun mare is here, snorting angrily, being ridden by you. * R HP:Battered MV:Strong > They aren't here. * R HP:Battered MV:Strong > The Caemlyn cityguard has arrived from the south. The Caemlyn cityguard has arrived from the south. An elite Lion Warden has arrived from the south. * R HP:Battered MV:Strong > The Caemlyn cityguard leaves east. The Caemlyn cityguard leaves east. An elite Lion Warden leaves east. Sidurol has arrived from the east, riding a gray palfrey. n * R HP:Battered MV:Strong > kill sidurol Sidurol leaves south riding a gray palfrey. * R HP:Battered MV:Strong > A Stone Street [ obvious exits: N E S W ] A dun mare is here, snorting angrily, being ridden by you. * R HP:Battered MV:Strong > They aren't here. * R HP:Battered MV:Strong > where s s Players in your Zone -------------------- Sidurol - Corner of the Palace Dariec - A Stone Street s * R HP:Battered MV:Strong > s Corner of the Palace [ obvious exits: N E S W ] A dun mare is here, snorting angrily, being ridden by you. Sidurol "The People's Bandit" Vishnin - Brigand Blademaster is standing here, riding a gray palfrey. * R HP:Battered MV:Strong > kill sidurol Outside the Palace [ obvious exits: N S W ] A dun mare is here, snorting angrily, being ridden by you. * R HP:Battered MV:Strong > Corner of the Palace [ obvious exits: N E S ] An oil lamp, set in a steel cage, hangs from a high wooden pole. A dun mare is here, snorting angrily, being ridden by you. e * R HP:Battered MV:Strong > s In the Inner City [ obvious exits: N E ] A dun mare is here, snorting angrily, being ridden by you. A rich-looking merchant counts his earnings. An elite Lion Warden stands at his post. * R HP:Battered MV:Strong > s They aren't here. * R HP:Battered MV:Strong > kill sidurol Road to the Palace [ obvious exits: N E S W ] An oil lamp, set in a steel cage, hangs from a high wooden pole. A dun mare is here, snorting angrily, being ridden by you. A stout looking guard is here, walking the streets of Caemlyn. * R HP:Battered MV:Strong > Road to the Palace [ obvious exits: N E S W ] An oil lamp, set in a steel cage, hangs from a high wooden pole. A dun mare is here, snorting angrily, being ridden by you. A drunken fool staggers in no particular direction. * R HP:Battered MV:Strong > Inside the Origan Gate [ obvious exits: N E S W ] An old wooden trough stands here, half filled with water. An oil lamp, set in a steel cage, hangs from a high wooden pole. A dun mare is here, snorting angrily, being ridden by you. An elite Lion Warden stands at his post. * R HP:Battered MV:Strong > kill sidurol They aren't here. kill sidurol * R HP:Battered MV:Strong > kill sidurol where They aren't here. close origangate * R HP:Battered MV:Strong > They aren't here. * R HP:Battered MV:Strong > They aren't here. * R HP:Battered MV:Strong > Players in your Zone -------------------- Sidurol - Oval Plaza Outside the Royal Palace Dariec - Inside the Origan Gate * R HP:Battered MV:Strong > where It's already closed! * R HP:Battered MV:Strong > Players in your Zone -------------------- Sidurol - Oval Plaza Outside the Royal Palace Dariec - Inside the Origan Gate kill sidurol * R HP:Battered MV:Strong > kill sidurol They aren't here. * R HP:Battered MV:Strong > kill sidurol They aren't here. * R HP:Battered MV:Strong > kill sidurol They aren't here. * R HP:Battered MV:Strong > n kill sidurol They aren't here. n * R HP:Battered MV:Strong > kill sidurol Road to the Palace [ obvious exits: N E S W ] An oil lamp, set in a steel cage, hangs from a high wooden pole. A dun mare is here, snorting angrily, being ridden by you. A drunken fool staggers in no particular direction. * R HP:Battered MV:Strong > They aren't here. * R HP:Battered MV:Strong > Road to the Palace [ obvious exits: N E S W ] An oil lamp, set in a steel cage, hangs from a high wooden pole. A dun mare is here, snorting angrily, being ridden by you. A stout looking guard is here, walking the streets of Caemlyn. * R HP:Battered MV:Strong > b They aren't here. * R HP:Battered MV:Strong > [bash ] Bash who? * R HP:Battered MV:Strong > n kill sidurol Sidurol has arrived from the north, riding a gray palfrey. b * R HP:Battered MV:Strong > Sidurol leaves south riding a gray palfrey. Oval Plaza Outside the Royal Palace [ obvious exits: N E S W ] An oil lamp, set in a steel cage, hangs from a high wooden pole. A dun mare is here, snorting angrily, being ridden by you. * R HP:Battered MV:Strong > They aren't here. * R HP:Battered MV:Strong > [bash ] Bash who? s * R HP:Battered MV:Strong > kill sidurol s Road to the Palace [ obvious exits: N E S W ] An oil lamp, set in a steel cage, hangs from a high wooden pole. A dun mare is here, snorting angrily, being ridden by you. A stout looking guard is here, walking the streets of Caemlyn. kill sidurol * R HP:Battered MV:Strong > s The Caemlyn cityguard has arrived from the west. The Caemlyn cityguard has arrived from the west. An elite Lion Warden has arrived from the west. They aren't here. * R HP:Battered MV:Strong > kill sidurol Road to the Palace [ obvious exits: N E S W ] An oil lamp, set in a steel cage, hangs from a high wooden pole. A dun mare is here, snorting angrily, being ridden by you. Sidurol "The People's Bandit" Vishnin - Brigand Blademaster is standing here, riding a gray palfrey. A drunken fool staggers in no particular direction. * R HP:Battered MV:Strong > You smite Sidurol's left arm hard. Sidurol panics, and attempts to flee! * R HP:Battered MV:Strong - Sidurol: Battered > close origangate No way! You're fighting for your life! * R HP:Battered MV:Strong - Sidurol: Battered > You do the best you can! * R HP:Battered MV:Strong - Sidurol: Battered > I see no origangate here. * R HP:Battered MV:Strong - Sidurol: Battered > close origangate The Caemlyn cityguard has arrived from the north. The Caemlyn cityguard has arrived from the north. An elite Lion Warden has arrived from the north. close origangate * R HP:Battered MV:Strong - Sidurol: Battered > I see no origangate here. * R HP:Battered MV:Strong - Sidurol: Battered > close origangate I see no origangate here. * R HP:Battered MV:Strong - Sidurol: Battered > close origangate I see no origangate here. b * R HP:Battered MV:Strong - Sidurol: Battered > I see no origangate here. * R HP:Battered MV:Strong - Sidurol: Battered > An elite Lion Warden tickles Sidurol's body with his slash. Sidurol panics, and attempts to flee! Sidurol leaves south riding a gray palfrey. The Caemlyn cityguard leaves south. The Caemlyn cityguard leaves south. An elite Lion Warden leaves south. * R HP:Battered MV:Strong > Sidurol has arrived from the south, riding a gray palfrey. [bash ] Bash who? * R HP:Battered MV:Strong > open OriganGate s kill sidurol Sidurol slashes your right leg into bloody fragments! I see no origangate here. close origangate * R HP:Beaten MV:Strong - Sidurol: Battered > No way! You're fighting for your life! * R HP:Beaten MV:Strong - Sidurol: Battered > You do the best you can! * R HP:Beaten MV:Strong - Sidurol: Battered > I see no origangate here. * R HP:Beaten MV:Strong - Sidurol: Battered > The Caemlyn cityguard has arrived from the south. The Caemlyn cityguard has arrived from the south. An elite Lion Warden has arrived from the south. * R HP:Beaten MV:Strong - Sidurol: Battered > cw f Sidurol panics, and attempts to flee! [change mood wimpy] Mood changed to: Wimpy * R HP:Beaten MV:Strong - Sidurol: Battered > cb You panic and attempt to flee! An elite Lion Warden barely slashes Sidurol's right leg. The Caemlyn cityguard joins an elite Lion Warden's fight! The Caemlyn cityguard tickles Sidurol's body with his slash. You flee head over heels. Inside the Origan Gate [ obvious exits: N E S W ] An old wooden trough stands here, half filled with water. An oil lamp, set in a steel cage, hangs from a high wooden pole. A dun mare is here, snorting angrily, being ridden by you. An elite Lion Warden stands at his post. [change mood brave] Mood changed to: Brave * R HP:Beaten MV:Strong > s Sidurol has arrived from the north, riding a gray palfrey. The OriganGate seems to be closed. kill sidurol * R HP:Beaten MV:Strong > The Caemlyn cityguard has arrived from the north. The Caemlyn cityguard has arrived from the north. An elite Lion Warden has arrived from the north. You smite Sidurol's right arm hard. * R HP:Beaten MV:Strong - Sidurol: Battered > b Sidurol panics, and attempts to flee! Sidurol tries to flee, but is too exhausted! [bash ] ng - Sidurol: Battered > = An elite Lion Warden joins an elite Lion Warden's fight! The Caemlyn city alarm sounds loudly in the distance. * Sidurol panics, and attempts to flee! * An elite Lion Warden barely tickles Sidurol's body with his slash. An elite Lion Warden tickles Sidurol's right leg with his slash. The Caemlyn cityguard barely tickles Sidurol's left leg with his slash. The Caemlyn cityguard tickles Sidurol's body with his slash. - Sidurol panics, and attempts to flee! As Sidurol avoids your bash, you topple over and fall to the ground! * R HP:Beaten MV:Strong > st kill sidurol An elite Lion Warden barely slashes Sidurol's body. An elite Lion Warden barely slashes Sidurol's body. The Caemlyn cityguard tickles Sidurol's left hand with his slash. The Caemlyn cityguard barely tickles Sidurol's body with his slash. close origangate * R HP:Beaten MV:Strong > You stand up. b * R HP:Beaten MV:Strong > Sidurol leaves north riding a gray palfrey. They aren't here. * R HP:Beaten MV:Strong > It's already closed! * R HP:Beaten MV:Strong > [bash ] Bash who? * R HP:Beaten MV:Strong > kill sidurol kill sidurol The Caemlyn cityguard leaves north. The Caemlyn cityguard leaves north. An elite Lion Warden leaves north. * R HP:Beaten MV:Strong > They aren't here. * R HP:Beaten MV:Strong > kill sidurol They aren't here. * R HP:Beaten MV:Strong > They aren't here. kill sidurol * R HP:Beaten MV:Strong > kill sidurol They aren't here. n * R HP:Beaten MV:Strong > kill sidurol They aren't here. * R HP:Beaten MV:Strong > Road to the Palace [ obvious exits: N E S W ] An oil lamp, set in a steel cage, hangs from a high wooden pole. A dun mare is here, snorting angrily, being ridden by you. An elite Lion Warden stands at his post. A stout looking guard is here, walking the streets of Caemlyn. A stout looking guard is here, walking the streets of Caemlyn. A drunken fool staggers in no particular direction. * R HP:Beaten MV:Strong > They aren't here. * R HP:Beaten MV:Strong > kill sidurol kill sidurol kill sidurol kill sidurol cb The Caemlyn cityguard snaps to attention and salutes an elite Lion Warden. Your heartbeat calms down more as you feel less panicked. You are hungry. You are thirsty. They aren't here. kill sidurol * R HP:Beaten MV:Strong > kill sidurol They aren't here. * R HP:Beaten MV:Strong > They aren't here. * R HP:Beaten MV:Strong > kill sidurol They aren't here. * R HP:Beaten MV:Strong > kill sidurol [change mood brave] Mood changed to: Brave * R HP:Beaten MV:Strong > kill sidurol They aren't here. * R HP:Beaten MV:Strong > They aren't here. * R HP:Beaten MV:Strong > kill sidurol They aren't here. * R HP:Beaten MV:Strong > kill sidurol They aren't here. * R HP:Beaten MV:Strong > They aren't here. * R HP:Beaten MV:Strong > i kill sidurol kill sidurol kill sidurol kill sidurol They aren't here. * R HP:Beaten MV:Strong > They aren't here. * R HP:Beaten MV:Strong > An elite Lion Warden leaves north. You are carrying: a metal-bound black book a large number of copper pennies (43) eight gold crowns a mirrored lantern * R HP:Beaten MV:Strong > They aren't here. * R HP:Beaten MV:Strong > They aren't here. * R HP:Beaten MV:Strong > They aren't here. * R HP:Beaten MV:Strong > They aren't here. * R HP:Beaten MV:Strong > kill sidurol They aren't here. * R HP:Beaten MV:Strong > kill sidurol They aren't here. kill sidurol * R HP:Beaten MV:Strong > They aren't here. * R HP:Beaten MV:Strong > open OriganGate n kill sidurol I see no origangate here. * R HP:Beaten MV:Strong > Road to the Palace [ obvious exits: N E S W ] An oil lamp, set in a steel cage, hangs from a high wooden pole. A dun mare is here, snorting angrily, being ridden by you. A stout looking guard is here, walking the streets of Caemlyn. * R HP:Beaten MV:Strong > They aren't here. * R HP:Beaten MV:Strong > n kill sidurol Oval Plaza Outside the Royal Palace [ obvious exits: N E S W ] An oil lamp, set in a steel cage, hangs from a high wooden pole. A dun mare is here, snorting angrily, being ridden by you. * R HP:Beaten MV:Strong > They aren't here. * R HP:Beaten MV:Strong > cb [change mood brave] Mood changed to: Brave * R HP:Beaten MV:Strong > A loud grinding of stone on concrete resonates from above. * R HP:Beaten MV:Strong > yell i'm in dung abs! You bellow 'i'm in dung abs!' kill sidurol * R HP:Beaten MV:Strong > n They aren't here. kill sidurol * R HP:Beaten MV:Strong > The portcullis seems to be closed. * R HP:Beaten MV:Strong > They aren't here. * R HP:Beaten MV:Strong > where kill sidurol kill sidurol Players in your Zone -------------------- Sidurol - A Dilapidated Shop Dariec - Oval Plaza Outside the Royal Palace * R HP:Beaten MV:Strong > They aren't here. * R HP:Beaten MV:Strong > where They aren't here. * R HP:Beaten MV:Strong > Players in your Zone -------------------- Dariec - Oval Plaza Outside the Royal Palace * R HP:Beaten MV:Strong > Door2 set to portcullis dism n You stop riding her. open portcullis n * HP:Beaten MV:Strong > w The portcullis seems to be closed. n * HP:Beaten MV:Strong > Ok. * HP:Beaten MV:Strong > Inside the Palace Gate [ obvious exits: E S W ] The palace guard is here, eyeing the corridors watchfully. The palace guard is here, eyeing the corridors watchfully. The palace guard is here, eyeing the corridors watchfully. The palace guard is here, eyeing the corridors watchfully. * HP:Beaten MV:Strong > Entrance to the Courtyard [ obvious exits: N E W ] A dagger has been left here. Some heavy leather shoes, covered in dust, stand here. A thin leather set of leggings has been dropped here. An old and worn leather vest is here. A leather helmet has been dropped here. A wooden practice shield has been dropped here. A honeycake is here, baked to perfection [2] A hunk of beef has been left here. An embossed leather water flask lies forgotten here. A thick, brown sack has been discarded here. * HP:Beaten MV:Strong > South-West Corner of the Courtyard [ obvious exits: N E S ] The waters of a blue-veined marble fountain pour forth here. dri water * HP:Beaten MV:Strong > dri water dri water You drink the water. * HP:Beaten MV:Strong > s You drink the water. You don't feel thirsty any more. * HP:Beaten MV:Strong > e Your stomach can't contain anymore! * HP:Beaten MV:Strong > Entrance to the Courtyard [ obvious exits: N E W ] A dagger has been left here. Some heavy leather shoes, covered in dust, stand here. A thin leather set of leggings has been dropped here. An old and worn leather vest is here. A leather helmet has been dropped here. A wooden practice shield has been dropped here. A honeycake is here, baked to perfection [2] A hunk of beef has been left here. An embossed leather water flask lies forgotten here. A thick, brown sack has been discarded here. * HP:Beaten MV:Strong > Inside the Palace Gate [ obvious exits: E S W ] The palace guard is here, eyeing the corridors watchfully. The palace guard is here, eyeing the corridors watchfully. The palace guard is here, eyeing the corridors watchfully. The palace guard is here, eyeing the corridors watchfully. * HP:Beaten MV:Strong > get meat You don't see a meat here. * HP:Beaten MV:Strong > w get meat eat meat Entrance to the Courtyard [ obvious exits: N E W ] A dagger has been left here. Some heavy leather shoes, covered in dust, stand here. A thin leather set of leggings has been dropped here. An old and worn leather vest is here. A leather helmet has been dropped here. A wooden practice shield has been dropped here. A honeycake is here, baked to perfection [2] A hunk of beef has been left here. An embossed leather water flask lies forgotten here. A thick, brown sack has been discarded here. e * HP:Beaten MV:Strong > You get a hunk of beef. * HP:Beaten MV:Strong > open portcullis s You eat the meat. You are full. * HP:Beaten MV:Strong > Inside the Palace Gate [ obvious exits: E S W ] The palace guard is here, eyeing the corridors watchfully. The palace guard is here, eyeing the corridors watchfully. The palace guard is here, eyeing the corridors watchfully. The palace guard is here, eyeing the corridors watchfully. rh * HP:Beaten MV:Tiring > It's already open! * HP:Beaten MV:Tiring > Oval Plaza Outside the Royal Palace [ obvious exits: N E S W ] An oil lamp, set in a steel cage, hangs from a high wooden pole. A dun mare is here, snorting angrily. * HP:Beaten MV:Tiring > s [ride horse] You start riding her. s * R HP:Beaten MV:Tiring > s open OriganGate s Road to the Palace [ obvious exits: N E S W ] An oil lamp, set in a steel cage, hangs from a high wooden pole. A dun mare is here, snorting angrily, being ridden by you. A stout looking guard is here, walking the streets of Caemlyn. * R HP:Beaten MV:Tiring > Road to the Palace [ obvious exits: N E S W ] An oil lamp, set in a steel cage, hangs from a high wooden pole. A dun mare is here, snorting angrily, being ridden by you. A drunken fool staggers in no particular direction. * R HP:Beaten MV:Tiring > Inside the Origan Gate [ obvious exits: N E S W ] An old wooden trough stands here, half filled with water. An oil lamp, set in a steel cage, hangs from a high wooden pole. A dun mare is here, snorting angrily, being ridden by you. An elite Lion Warden stands at his post. * R HP:Beaten MV:Tiring > s Ok. * R HP:Beaten MV:Tiring > Road to the Inner City [ obvious exits: N S ] An oil lamp, set in a steel cage, hangs from a high wooden pole. A dun mare is here, snorting angrily, being ridden by you. A stout looking guard is here, walking the streets of Caemlyn. A stout looking guard is here, walking the streets of Caemlyn. A stout looking guard is here, walking the streets of Caemlyn. A stout looking guard is here, walking the streets of Caemlyn. A stout looking guard is here, walking the streets of Caemlyn. * R HP:Beaten MV:Tiring > Middle of a Wide Boulevard [ obvious exits: N E S W ] A gory tuft of flesh lies abandoned on the ground. An oil lamp, set in a steel cage, hangs from a high wooden pole. A dun mare is here, snorting angrily, being ridden by you. * R HP:Beaten MV:Tiring > where cb Players in your Zone -------------------- Dariec - Middle of a Wide Boulevard Daerirkn - An Outer Road Hongou - The Tarnished Shield Armory Seleia - Reception Nain - Caemlyn Central Square * R HP:Beaten MV:Tiring > kill sidurol [change mood brave] Mood changed to: Brave * R HP:Beaten MV:Tiring > They aren't here. * R HP:Beaten MV:Tiring > kill sidurol kill sidurol They aren't here. e * R HP:Beaten MV:Tiring > e They aren't here. * R HP:Beaten MV:Tiring > e A Wide Boulevard [ obvious exits: E W U ] An oil lamp, set in a steel cage, hangs from a high wooden pole. A dun mare is here, snorting angrily, being ridden by you. A stout looking guard is here, walking the streets of Caemlyn. A city lamplighter stands nearby, attending his duties. * R HP:Beaten MV:Tiring > e A Wide Boulevard [ obvious exits: E S W ] An oil lamp, set in a steel cage, hangs from a high wooden pole. A dun mare is here, snorting angrily, being ridden by you. s * R HP:Beaten MV:Tiring > Eastern End of a Wide Boulevard [ obvious exits: E W ] An oil lamp, set in a steel cage, hangs from a high wooden pole. A dun mare is here, snorting angrily, being ridden by you. * R HP:Beaten MV:Tiring > s Inside the Eastern Gate of Caemlyn [ obvious exits: N E S W ] A dun mare is here, snorting angrily, being ridden by you. A young woman walks by. A stout looking Caemlyn guard is posted here. A stout looking Caemlyn guard is posted here. * R HP:Beaten MV:Tiring > An Outer Road [ obvious exits: N S W ] A dun mare is here, snorting angrily, being ridden by you. * R HP:Beaten MV:Tiring > An Outer Road [ obvious exits: N S W ] A dun mare is here, snorting angrily, being ridden by you. A shifty looking fellow patrols the streets picking up discarded belongings. kill sidurol * R HP:Beaten MV:Tiring > kill sidurol They aren't here. kill sidurol * R HP:Beaten MV:Tiring > They aren't here. * R HP:Beaten MV:Tiring > They aren't here. * R HP:Beaten MV:Tiring > dism open brokendoor w kill sidurol You stop riding her. * HP:Beaten MV:Tiring > It's already open! * HP:Beaten MV:Tiring > A Deserted House [ obvious exits: E ] A man is here. A man is here. * HP:Beaten MV:Tiring > They aren't here. * HP:Beaten MV:Tiring > Xathras narrates 'anything happenin?' * HP:Beaten MV:Tiring > Door2 set to brokendoor close origangate I see no origangate here. * HP:Beaten MV:Tiring > l d * HP:Beaten MV:Tiring > where Players in your Zone -------------------- Nirush - A Wide Boulevard Anya - A Wide Boulevard Sidurol - An Underground Tunnel Dariec - A Deserted House Daerirkn - An Outer Road Hongou - The Tarnished Shield Armory Seleia - Reception Nain - Caemlyn Central Square cb * HP:Beaten MV:Tiring > [change mood brave] Mood changed to: Brave kill sidurol * HP:Beaten MV:Tiring > They aren't here. * HP:Beaten MV:Tiring > kill sidurol kill sidurol The floortrap is opened from the other side. They aren't here. * HP:Beaten MV:Tiring > They aren't here. * HP:Beaten MV:Tiring > kill sidurol kill sidurol They aren't here. kill sidurol * HP:Beaten MV:Tiring > kill sidurol They aren't here. * HP:Beaten MV:Tiring > kill sidurol They aren't here. * HP:Beaten MV:Tiring > kill sidurol They aren't here. * HP:Beaten MV:Tiring > kill sidurol They aren't here. * HP:Beaten MV:Tiring > kill sidurol They aren't here. * HP:Beaten MV:Tiring > kill sidurol They aren't here. kill sidurol * HP:Beaten MV:Tiring > They aren't here. * HP:Beaten MV:Tiring > kill sidurol They aren't here. kill sidurol * HP:Beaten MV:Tiring > kill sidurol close brokendoor They aren't here. kill sidurol * HP:Beaten MV:Tiring > kill sidurol They aren't here. * HP:Beaten MV:Tiring > They aren't here. * HP:Beaten MV:Tiring > They aren't here. * HP:Beaten MV:Tiring > Ok. * HP:Beaten MV:Tiring > They aren't here. * HP:Beaten MV:Tiring > cb They aren't here. * HP:Beaten MV:Tiring > [change mood brave] Mood changed to: Brave * HP:Beaten MV:Tiring > kill sidurol kill sidurol kill sidurol They aren't here. * HP:Beaten MV:Tiring > They aren't here. sco * HP:Beaten MV:Tiring > They aren't here. * HP:Beaten MV:Tiring > You have 91(556) hit and 91(254) movement points. You have scored 11546501 0. You need 453499 exp to level and qp to rank. You have amassed 39 Turn points to date. You have played 7 days and 21 hours (real time). This ranks you as Dariec the Captain [Lion Warden 6] (Level 28). You are standing. * HP:Beaten MV:Tiring > l d The floortrap is open. kill sidurol * HP:Beaten MV:Tiring > kill sidurol They aren't here. * HP:Beaten MV:Tiring > They aren't here. * HP:Beaten MV:Tiring > where cb Players in your Zone -------------------- Nirush - Reception Sidurol - An Underground Tunnel Anya - A Wide Boulevard Dariec - A Deserted House Daerirkn - An Outer Road Hongou - The Tarnished Shield Armory Seleia - Reception Nain - Caemlyn Central Square kill sidurol * HP:Beaten MV:Tiring > [change mood brave] Mood changed to: Brave * HP:Beaten MV:Tiring > kill sidurol They aren't here. * HP:Beaten MV:Tiring > They aren't here. * HP:Beaten MV:Tiring > kill sidurol kill sidurol They aren't here. * HP:Beaten MV:Tiring > They aren't here. * HP:Beaten MV:Tiring > kill sidurol kill sidurol They aren't here. * HP:Beaten MV:Tiring > They aren't here. * HP:Beaten MV:Tiring > kill sidurol kill sidurol kill sidurol kill sidurol kill sidurol kill sidurol kill sidurol where They aren't here. cb * HP:Beaten MV:Tiring > They aren't here. * HP:Beaten MV:Tiring > They aren't here. * HP:Beaten MV:Tiring > sco They aren't here. * HP:Beaten MV:Tiring > kill sidurol They aren't here. * HP:Beaten MV:Tiring > kill sidurol kill sidurol kill sidurol They aren't here. * HP:Beaten MV:Tiring > They aren't here. * HP:Beaten MV:Tiring > Players in your Zone -------------------- Anya - Bend in the Outer Road Sidurol - End of a Tunnel Nirush - Reception Dariec - A Deserted House Daerirkn - An Outer Road Hongou - The Tarnished Shield Armory Seleia - Reception Nain - Caemlyn Central Square * HP:Beaten MV:Tiring > kill sidurol [change mood brave] Mood changed to: Brave kill sidurol * HP:Beaten MV:Tiring > You have 91(0) hit and 91(125) movement points. You have scored 11546501 0. You need 453499 exp to level and qp to rank. You have amassed 39 Turn points to date. You have played 7 days and 21 hours (real time). This ranks you as Dariec the Captain [Lion Warden 6] (Level 28). You are standing. * HP:Beaten MV:Tiring > They aren't here. * HP:Beaten MV:Tiring > where They aren't here. * HP:Beaten MV:Tiring > cb They aren't here. * HP:Beaten MV:Tiring > They aren't here. * HP:Beaten MV:Tiring > kill sidurol They aren't here. * HP:Beaten MV:Tiring > They aren't here. * HP:Beaten MV:Tiring > Players in your Zone -------------------- Sidurol - An Underground Tunnel Anya - The Northern Road Nirush - Reception Dariec - A Deserted House Daerirkn - An Outer Road Hongou - The Tarnished Shield Armory Seleia - Reception Nain - Caemlyn Central Square * HP:Beaten MV:Tiring > [change mood brave] Mood changed to: Brave * HP:Beaten MV:Tiring > kill sidurol They aren't here. * HP:Beaten MV:Tiring > They aren't here. * HP:Beaten MV:Tiring > kill sidurol They aren't here. * HP:Beaten MV:Tiring > kill sidurol They aren't here. kill sidurol * HP:Beaten MV:Tiring > kill sidurol They aren't here. * HP:Beaten MV:Tiring > They aren't here. * HP:Beaten MV:Tiring > kill sidurol They aren't here. * HP:Beaten MV:Tiring > Your heartbeat calms down more as you feel less panicked. * HP:Battered MV:Strong > l d kill sidurol The floortrap is open. kill sidurol * HP:Battered MV:Strong > They aren't here. * HP:Battered MV:Strong > kill sidurol They aren't here. * HP:Battered MV:Strong > They aren't here. * HP:Battered MV:Strong > Door1 set to floortrap open floortrap d kill sidurol b It's already open! * HP:Battered MV:Strong > An Underground Tunnel [ obvious exits: E U ] An elite Lion Warden is here, fighting Sidurol. Sidurol "The People's Bandit" Vishnin - Brigand Blademaster is here, fighting an elite Lion Warden. * HP:Battered MV:Strong > You smite Sidurol's left leg. [bash ] ng - an elite Lion Warden: Healthy - Sidurol: Battered > - Sidurol slashes an elite Lion Warden's left leg very hard. An elite Lion Warden slashes Sidurol's left arm. Sidurol panics, and attempts to flee! As Sidurol avoids your bash, you topple over and fall to the ground! * HP:Battered MV:Strong - an elite Lion Warden: Healthy - Sidurol: Battered > close floortrap Sidurol leaves up. Sidurol has arrived from above. * HP:Battered MV:Strong > Sidurol slashes your left arm hard. * HP:Beaten MV:Strong - Sidurol: Battered > st close floortrap Sidurol slashes your body hard. An elite Lion Warden joins your fight! cb * HP:Beaten MV:Strong - Sidurol: Battered > b I see no floortrap here. * HP:Beaten MV:Strong - Sidurol: Battered > Do you not consider fighting as standing? * HP:Beaten MV:Strong - Sidurol: Battered > cw I see no floortrap here. * HP:Beaten MV:Strong - Sidurol: Battered > f [change mood brave] Mood changed to: Brave [bash ] - Sidurol: Battered > Cancelled. [change mood wimpy] Mood changed to: Wimpy * HP:Beaten MV:Strong - Sidurol: Battered > cb You panic and attempt to flee! You flee head over heels. A Deserted House [ obvious exits: E D ] A man is here. A man is here. [change mood brave] Mood changed to: Brave * HP:Beaten MV:Strong > e kill sidurol cb The brokendoor seems to be closed. * HP:Beaten MV:Strong > b They aren't here. * HP:Beaten MV:Strong > [change mood brave] Mood changed to: Brave * HP:Beaten MV:Strong > [bash ] Bash who? * HP:Beaten MV:Strong > w Alas, you cannot go that way... * HP:Beaten MV:Strong > kill sidurol Sidurol has arrived from below. Sidurol slashes your body. You do the best you can! * HP:Beaten MV:Strong - Sidurol: Battered > d kill sidurol The brokendoor is opened from the other side. An elite Lion Warden has arrived from below. No way! You're fighting for your life! * HP:Beaten MV:Strong - Sidurol: Battered > You do the best you can! * HP:Beaten MV:Strong - Sidurol: Battered > close floortrap An elite Lion Warden barely tickles Sidurol's body with his slash. The Caemlyn cityguard tickles Sidurol's body with his slash. You tickle Sidurol's body with your smite. Sidurol slashes your head. You wish that your wounds would stop BLEEDING so much! Ok. * HP:Beaten MV:Strong - Sidurol: Battered > close brokendoor Ok. cw * HP:Beaten MV:Strong - Sidurol: Battered > f [change mood wimpy] Mood changed to: Wimpy * HP:Beaten MV:Strong - Sidurol: Battered > PANIC! You couldn't escape! * HP:Beaten MV:Stron Report -------------------------------------------------------------------------------- Dariec Posted: 2006-07-16 15:29 -------------------------------------------------------------------------------- * HP:Beaten MV:Strong - Sidurol: Battered > You do the best you can! * HP:Beaten MV:Strong - Sidurol: Battered > close floortrap An elite Lion Warden barely tickles Sidurol's body with his slash. The Caemlyn cityguard tickles Sidurol's body with his slash. You tickle Sidurol's body with your smite. Sidurol slashes your head. You wish that your wounds would stop BLEEDING so much! Ok. * HP:Beaten MV:Strong - Sidurol: Battered > close brokendoor Ok. cw * HP:Beaten MV:Strong - Sidurol: Battered > f [change mood wimpy] Mood changed to: Wimpy * HP:Beaten MV:Strong - Sidurol: Battered > PANIC! You couldn't escape! * HP:Beaten MV:Strong - Sidurol: Battered > f PANIC! You couldn't escape! * HP:Beaten MV:Strong - Sidurol: Battered > An elite Lion Warden tickles Sidurol's left leg with his slash. The Caemlyn cityguard barely slashes Sidurol's left arm. You smite Sidurol's left leg. Sidurol slashes your body. You wish that your wounds would stop BLEEDING so much! * HP:Beaten MV:Strong - Sidurol: Beaten > f Sidurol panics, and attempts to flee! PANIC! You couldn't escape! * HP:Beaten MV:Strong - Sidurol: Beaten > cb b Sidurol panics, and attempts to flee! [change mood brave] Mood changed to: Brave [bash ] - Sidurol: Beaten > close floortrap -close brokendoor Cancelled. Sidurol panics, and attempts to flee! It's already closed! * HP:Beaten MV:Strong - Sidurol: Beaten > An elite Lion Warden slashes Sidurol's body. The Caemlyn cityguard barely slashes Sidurol's body. Sidurol slashes your body hard. You wish that your wounds would stop BLEEDING so much! The brokendoor is opened from the other side. Ok. * HP:Critical MV:Strong - Sidurol: Beaten > close brokendoor It's already closed! Anya tells you 'Hello, why does the alarm keep going off?' * HP:Critical MV:Strong - Sidurol: Beaten > close brokendoor close brokendoor It's already closed! * HP:Critical MV:Strong - Sidurol: Beaten > b It's already closed! [bash ] ng - Sidurol: Beaten > - The Caemlyn cityguard barely slashes Sidurol's body. The Caemlyn cityguard joins the Caemlyn cityguard's fight! The Caemlyn cityguard stops using a lantern. An elite Lion Warden barely slashes Sidurol's right arm. The Caemlyn cityguard barely slashes Sidurol's right arm. Sidurol slashes your head. You wish that your wounds would stop BLEEDING so much! Sidurol panics, and attempts to flee! + Sidurol panics, and attempts to flee! + Sidurol panics, and attempts to flee! As Sidurol avoids your bash, you topple over and fall to the ground! * HP:Critical MV:Strong > cb The Caemlyn cityguard barely slashes Sidurol's right leg. The Caemlyn cityguard barely slashes Sidurol's body. An elite Lion Warden barely tickles Sidurol's right leg with his slash. The Caemlyn cityguard barely slashes Sidurol's right arm. Sidurol slashes your right leg into bloody fragments! You wish that your wounds would stop BLEEDING so much! Sidurol opens the brokendoor. * HP:Critical MV:Strong - Sidurol: Critical > close floortrap Sidurol panics, and attempts to flee! * HP:Critical MV:Strong - Sidurol: Critical > close floortrap close floortrap close brokendoor Sidurol panics, and attempts to flee! * HP:Critical MV:Strong - Sidurol: Critical > [change mood brave] Mood changed to: Brave * HP:Critical MV:Strong - Sidurol: Critical > close brokendoor You smite Sidurol's body. The Caemlyn cityguard barely tickles Sidurol's right leg with his slash. The Caemlyn cityguard barely slashes Sidurol's body. An elite Lion Warden barely slashes Sidurol's left leg. The Caemlyn cityguard barely slashes Sidurol's body. It's already closed! * HP:Critical MV:Strong - Sidurol: Critical > close brokendoor It's already closed! * HP:Critical MV:Strong - Sidurol: Critical > close brokendoor It's already closed! * HP:Critical MV:Strong - Sidurol: Critical > close brokendoor Ok. * HP:Critical MV:Strong - Sidurol: Critical > close brokendoor It's already closed! * HP:Critical MV:Strong - Sidurol: Critical > close brokendoor It's already closed! close brokendoor * HP:Critical MV:Strong - Sidurol: Critical > It's already closed! * HP:Critical MV:Strong - Sidurol: Critical > It's already closed! * HP:Critical MV:Strong - Sidurol: Critical > close brokendoor close brokendoor close brokendoor close brokendoor It's already closed! * HP:Critical MV:Strong - Sidurol: Critical > It's already closed! * HP:Critical MV:Strong - Sidurol: Critical > close brokendoor It's already closed! * HP:Critical MV:Strong - Sidurol: Critical > close brokendoor It's already closed! * HP:Critical MV:Strong - Sidurol: Critical > close brokendoor You smite Sidurol's left arm. The Caemlyn cityguard tickles Sidurol's body with his slash. The Caemlyn cityguard barely slashes Sidurol's right arm. An elite Lion Warden barely slashes Sidurol's body. The Caemlyn cityguard barely tickles Sidurol's right arm with his slash. It's already closed! * HP:Critical MV:Strong - Sidurol: Critical > Sidurol opens the brokendoor. Ok. * HP:Critical MV:Strong - Sidurol: Critical > close brokendoor It's already closed! * HP:Critical MV:Strong - Sidurol: Critical > close brokendoor It's already closed! * HP:Critical MV:Strong - Sidurol: Critical > It's already closed! * HP:Critical MV:Strong - Sidurol: Critical > close brokendoor Sidurol opens the brokendoor. Ok. * HP:Critical MV:Strong - Sidurol: Critical > Sidurol opens the brokendoor. Ok. close brokendoor * HP:Critical MV:Strong - Sidurol: Critical > It's already closed! * HP:Critical MV:Strong - Sidurol: Critical > close brokendoor Sidurol opens the brokendoor. Ok. close brokendoor * HP:Critical MV:Strong - Sidurol: Critical > Sidurol opens the brokendoor. Ok. * HP:Critical MV:Strong - Sidurol: Critical > Sidurol opens the brokendoor. Ok. close brokendoor * HP:Critical MV:Strong - Sidurol: Critical > Sidurol opens the brokendoor. Ok. * HP:Critical MV:Strong - Sidurol: Critical > close floortrap You barely smite Sidurol's body. The Caemlyn cityguard slashes Sidurol's body. Sidurol is mortally wounded, and will die soon, if not aided. The Caemlyn cityguard barely slashes Sidurol's left hand. Sidurol is dead! R.I.P. Your blood freezes as you hear Sidurol's death cry. It's already closed! close brokendoor * HP:Critical MV:Strong > It's already closed! * HP:Critical MV:Strong > It's already closed! g * HP:Critical MV:Strong > [get all corpse] You get a wealth of gold crowns from the corpse of Sidurol. You get four copper pennys from the corpse of Sidurol. You get a pair of thick metal boots from the corpse of Sidurol. You get a pair of ebony-steel plate greaves from the corpse of Sidurol. You get a heron marked longsword from the corpse of Sidurol. You get a gator skin bracer from the corpse of Sidurol. You get a gator skin bracer from the corpse of Sidurol. You get a pair of heavy metal gauntlets from the corpse of Sidurol. You get a pair of ebony-steel plate vambraces from the corpse of Sidurol. You get a backpack from the corpse of Sidurol. You get a dark, hooded cloak from the corpse of Sidurol. You get a shining steel breastplate from the corpse of Sidurol. You get an opal choker of fiery blue and pink beauty from the corpse of Sidurol. You get an opal choker of fiery blue and pink beauty from the corpse of Sidurol. You get a fluted steel helm with an ivory inlaid visor from the corpse of Sidurol. You get a ring of silver from the corpse of Sidurol. You get a ring of silver from the corpse of Sidurol. You get a lantern from the corpse of Sidurol. na sidurol RIP * HP:Critical MV:Strong > You narrate 'sidurol RIP'