Bruc narrated ss almoth, I was tv waygate so I hopped over * R HP:Scratched MV:Strong > A Trail in the Grass [ obvious exits: N E S W ] There are some bloody traces of a seanchan leaving south. There are some bloody traces of a seanchan leaving east. There are some tracks of a ridden mount leaving south. A warhorse is here, stamping his feet impatiently, being ridden by you. A raven is here flying around. Celeborn of Saldaea is standing here, riding a gray palfrey. * R HP:Scratched MV:Strong > m where they at? north [narrate ] You narrate 'where they at?' north * R HP:Scratched MV:Strong > A Winding Trail [ obvious exits: N S ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Scratched MV:Strong > Straightening in the Trail [ obvious exits: N S ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving south. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Scratched MV:Strong > south south A Winding Trail [ obvious exits: N S ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. A warhorse is here, stamping his feet impatiently, being ridden by you. trac * R HP:Scratched MV:Strong > A Trail in the Grass [ obvious exits: N E S W ] There are some bloody traces of a seanchan leaving south. There are some bloody traces of a seanchan leaving east. There are some tracks of a ridden mount leaving south. A warhorse is here, stamping his feet impatiently, being ridden by you. A raven is here flying around. Celeborn of Saldaea is standing here, riding a gray palfrey. * R HP:Scratched MV:Strong > -=+ Some obvious fresh bloody traces of a Seanchan leaving south. Some obvious fresh bloody traces of a Seanchan leaving east. Some obvious fresh tracks of a warhorse (ridden) leaving south. Some obvious fresh tracks of a warhorse (ridden) leaving north. Some obvious fresh tracks of a wild stallion (ridden) leaving north. * R HP:Scratched MV:Strong > south On a Trail in the Grass [ obvious exits: N S ] There are some bloody traces of a seanchan leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Scratched MV:Strong > north east east A Trail in the Grass [ obvious exits: N E S W ] There are some bloody traces of a seanchan leaving south. There are some bloody traces of a seanchan leaving east. There are some tracks of a ridden mount leaving south. A warhorse is here, stamping his feet impatiently, being ridden by you. A raven is here flying around. Celeborn of Saldaea is standing here, riding a gray palfrey. * R HP:Scratched MV:Strong > A Large Clearing of Grass [ obvious exits: E W ] There are some bloody traces of a seanchan leaving east. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving east. A warhorse is here, stamping his feet impatiently, being ridden by you. A rust-colored bobcat crouches low, ready to pounce. A black wolf growls loudly, poised to leap. * R HP:Scratched MV:Strong > A Slope of a Small Knoll [ obvious exits: N E W ] There are some bloody traces of a seanchan leaving east. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving east. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Scratched MV:Strong > east Grassy Knoll [ obvious exits: E S W ] There are some bloody traces of a seanchan leaving east. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving east. A warhorse is here, stamping his feet impatiently, being ridden by you. A black wolf growls loudly, poised to leap. A rust-colored bobcat crouches low, ready to pounce. * R HP:Scratched MV:Strong > east east east Before a Grassy Knoll [ obvious exits: E W ] There are some bloody traces of a seanchan leaving east. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving east. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Scratched MV:Strong > End of a Animal Trail [ obvious exits: E W ] There are some bloody traces of a seanchan leaving east. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving east. A warhorse is here, stamping his feet impatiently, being ridden by you. A hungry looking lioness is here, eyes gleaming with a blood lust. * R HP:Scratched MV:Strong > Bend in the Trail [ obvious exits: E S W ] There are some bloody traces of a seanchan leaving east. There are some bloody traces of a seanchan leaving west. There are some bloody traces of a seanchan leaving south. A warhorse is here, stamping his feet impatiently, being ridden by you. >>>>>>>>>>>>> HORSE: GRAY * R HP:Scratched MV:Strong > east Off the Animal Trail [ obvious exits: N E W ] There are some bloody traces of a seanchan leaving east. There are some bloody traces of a seanchan leaving west. There are some tracks of a ridden mount leaving west. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Scratched MV:Strong > west south Bend in the Trail [ obvious exits: E S W ] There are some bloody traces of a seanchan leaving east. There are some bloody traces of a seanchan leaving west. There are some bloody traces of a seanchan leaving south. A warhorse is here, stamping his feet impatiently, being ridden by you. >>>>>>>>>>>>> HORSE: GRAY Bruc narrates 'aarocl ow crit' * R HP:Scratched MV:Strong > Trail in the Tall Grass [ obvious exits: N S ] There are some bloody traces of a seanchan leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Scratched MV:Strong > south A Small Glade [ obvious exits: N S ] There are some bloody traces of a seanchan leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. A warhorse is here, stamping his feet impatiently, being ridden by you. A hungry looking lioness is here, eyes gleaming with a blood lust. An ancient, gnarled tree looms over you. An ancient, gnarled tree looms over you. * R HP:Scratched MV:Strong > south Trail Next to a Stream [ obvious exits: N S ] There are some bloody traces of a seanchan leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. A warhorse is here, stamping his feet impatiently, being ridden by you. A timber wolf is here, snarling hungrily. * R HP:Scratched MV:Strong > south south Bottom of a Tall Hill [ obvious exits: N S W ] There are some bloody traces of a seanchan leaving west. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving west. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Scratched MV:Strong > Next to a Large Stream [ obvious exits: N E W ] There are some bloody traces of a seanchan leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. The waters of a stream chatter as they run over the streambed here. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Scratched MV:Strong > west Slope on a Large Hill [ obvious exits: N E S W ] There are some bloody traces of a seanchan leaving east. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. A warhorse is here, stamping his feet impatiently, being ridden by you. An elk with massive antlers eyes you with curiosity. A cackling hyena circles its prey. A timber wolf is here, snarling hungrily. * R HP:Scratched MV:Strong > east east Next to a Large Stream [ obvious exits: N E W ] There are some bloody traces of a seanchan leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. The waters of a stream chatter as they run over the streambed here. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Scratched MV:Strong > east Some Short Grass [ obvious exits: E S W ] There are some bloody traces of a seanchan leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. The corpse of a cackling hyena is lying here. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Scratched MV:Strong > A Rocky Path at the Foot of a Bridge [ obvious exits: N E W ] There are some bloody traces of a seanchan leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. A warhorse is here, stamping his feet impatiently, being ridden by you. A cackling hyena circles its prey. * R HP:Scratched MV:Strong > east east east A cackling hyena tickles your body with his hit. You try to blast a cackling hyena, but he parries successfully. A cackling hyena barely hits your head. No way! You're fighting for your life! * R HP:Healthy MV:Full - a cackling hyena: Healthy > No way! You're fighting for your life! * R HP:Healthy MV:Full - a cackling hyena: Healthy > Nicholas tells you 'snarl' No way! You're fighting for your life! * R HP:Healthy MV:Full - a cackling hyena: Healthy > 1 2 north east [ch mood wimpy] Mood changed to: Wimpy Wimpy reset to: 186 hit points. south east * R HP:Healthy MV:Full - a cackling hyena: Healthy > [flee ] You panic and attempt to flee! You flee head over heels. Crossing the Andahar [ obvious exits: E W ] There are some bloody traces of a seanchan leaving east. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving east. A warhorse is here, stamping his feet impatiently, being ridden by you. Alas, you cannot go that way... * R HP:Healthy MV:Full > Gates of Darkwood [ obvious exits: E S W ] There are some bloody traces of a seanchan leaving east. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving east. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Healthy MV:Full > 3 east Celeborn narrates 'might try rockwall' You would need to swim there, you can't just walk it. * R HP:Healthy MV:Full > Forested Glen [ obvious exits: E S W U ] There are some bloody traces of a seanchan leaving east. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving up. A warhorse is here, stamping his feet impatiently, being ridden by you. A small bird is singing beautifully here. * R HP:Healthy MV:Full > [ch mood brave] Mood changed to: Brave Wimpy reset to: 111 hit points. * R HP:Healthy MV:Full > Forested Glen [ obvious exits: S W ] There are some bloody traces of a seanchan leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving west. A warhorse is here, stamping his feet impatiently, being ridden by you. A young and strong buck is here, munching some grass. A young and strong buck is here, munching some grass. * R HP:Healthy MV:Full > look Forested Glen Sunlight shines off of dozens of flower varieties that crest gentle forested hills, which spread to the south and west. A rising hill crowned with tall oaks blocks further passage to the north. [ obvious exits: S W ] There are some bloody traces of a seanchan leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving west. A warhorse is here, stamping his feet impatiently, being ridden by you. A young and strong buck is here, munching some grass. A young and strong buck is here, munching some grass. * R HP:Healthy MV:Full > south Forested Glen [ obvious exits: N S W U ] There are some bloody traces of a seanchan leaving up. There are some tracks of a ridden mount leaving up. There are some tracks of a ridden mount leaving west. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Healthy MV:Full > up Black Heart [ obvious exits: N E S D ] There are some bloody traces of a seanchan leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving down. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Healthy MV:Full > east Black Heart [ obvious exits: N E S W ] There are some bloody traces of a seanchan leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving north. A warhorse is here, stamping his feet impatiently, being ridden by you. A dun snake is here, hissing sharply. A wild hog snorts angrily, pawing at the ground. * R HP:Healthy MV:Full > east Black Heart [ obvious exits: N S W ] There are some bloody traces of a seanchan leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Healthy MV:Full > north Black Heart [ obvious exits: S W D ] There are some bloody traces of a seanchan leaving down. There are some tracks of a ridden mount leaving down. There are some tracks of a ridden mount leaving west. A warhorse is here, stamping his feet impatiently, being ridden by you. A wild hog snorts angrily, pawing at the ground. * R HP:Healthy MV:Full > down north east The hog barely tickles your body with its hit. No way! You're fighting for your life! * R HP:Scratched MV:Full - the hog: Hurt > No way! You're fighting for your life! * R HP:Scratched MV:Full - the hog: Hurt > No way! You're fighting for your life! * R HP:Scratched MV:Full - the hog: Hurt > 1 2 north east [ch mood wimpy] Mood changed to: Wimpy Wimpy reset to: 186 hit points. down * R HP:Scratched MV:Full - the hog: Hurt > [flee ] You panic and attempt to flee! The hog tickles your body with its hit. You flee head over heels. Black Heart [ obvious exits: E S W D ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving down. There are some tracks of a ridden mount leaving west. A warhorse is here, stamping his feet impatiently, being ridden by you. Alas, you cannot go that way... * R HP:Scratched MV:Full > Black Heart [ obvious exits: S W D ] There are some bloody traces of a seanchan leaving down. There are some tracks of a ridden mount leaving down. There are some tracks of a ridden mount leaving west. A warhorse is here, stamping his feet impatiently, being ridden by you. A wild hog snorts angrily, pawing at the ground. * R HP:Scratched MV:Full > Darkwood [ obvious exits: N U ] There are some bloody traces of a seanchan leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving up. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Scratched MV:Full > Bruc has arrived from above, riding a warhorse. north * R HP:Scratched MV:Full > Bruc leaves north riding a warhorse. * R HP:Scratched MV:Full > Darkwood [ obvious exits: E S W ] There are some bloody traces of a seanchan leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Scratched MV:Full > look Celeborn narrates 'careful of laolin btw' * R HP:Scratched MV:Full > look Celeborn narrates 'shockie' Darkwood The overgrown path winds along the base of a ridge heading south and east. The path widens at infrequent intervals, showing signs of past use. Under the ridge to the west and north the forest grows close and dark. A crack in the path is curiously formed into an almost perfect square. [ obvious exits: E S W ] There are some bloody traces of a seanchan leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Scratched MV:Full > east Darkwood The overgrown path winds along the base of a ridge heading south and east. The path widens at infrequent intervals, showing signs of past use. Under the ridge to the west and north the forest grows close and dark. A crack in the path is curiously formed into an almost perfect square. [ obvious exits: E S W ] There are some bloody traces of a seanchan leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Scratched MV:Full > east Dark Trails [ obvious exits: N E W ] There are some bloody traces of a seanchan leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. A warhorse is here, stamping his feet impatiently, being ridden by you. A huge grizzly bear is here standing on its haunches. A squirrel is here, chittering. A green woodpecker is here flying around. * R HP:Scratched MV:Full > Dark Trails [ obvious exits: N E S W ] There are some bloody traces of a seanchan leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. A warhorse is here, stamping his feet impatiently, being ridden by you. A deer * R HP:Scratched MV:Full > east Dark Trails [ obvious exits: N E S W ] There are some bloody traces of a seanchan leaving south. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving south. A warhorse is here, stamping his feet impatiently, being ridden by you. A panther stalks through the wilderness. A panther stalks through the wilderness. * R HP:Scratched MV:Full > south Dark Trails [ obvious exits: N E S W ] There are some bloody traces of a seanchan leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. A warhorse is here, stamping his feet impatiently, being ridden by you. A squirrel is here, chittering. * R HP:Scratched MV:Full > south A small squirrel leaves west. Forbidden Grounds [ obvious exits: N E S D ] There are some bloody traces of a seanchan leaving down. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving south. A warhorse is here, stamping his feet impatiently, being ridden by you. >>>>>>>>>>>>> HORSE: WARHORSE Bruc the Under-lieutenant is standing here, riding a gray palfrey. * R HP:Scratched MV:Full > Bruc stops riding a gray palfrey. * R HP:Scratched MV:Full > dism You stop riding him. * HP:Scratched MV:Full > aarocx set as target! aaroc set as target! open webbing down Bruc opens the webbing. kill aaroc * HP:Scratched MV:Full > bash It's already open! Bruc leaves down. * HP:Scratched MV:Full > The Web [ obvious exits: W U ] There are some bloody traces of a seanchan leaving west. There are some tracks of a human leaving west. Bruc the Under-lieutenant is standing here. Trayl of Tarabon is standing here. A huge, ugly spider crouches on its web, looking for prey to suck dry. A huge, ugly spider crouches on its web, looking for prey to suck dry. * HP:Scratched MV:Strong > They aren't here. * HP:Scratched MV:Strong > Bash who? * HP:Scratched MV:Strong > south south *Aaroc* tickles your body with his pierce. west * HP:Scratched MV:Strong - Aaroc: Critical > No way! You're fighting for your life! Trayl leaves west. Bruc leaves west. * HP:Scratched MV:Strong - Aaroc: Critical > No way! You're fighting for your life! *Aaroc* closes the webbing. * HP:Scratched MV:Strong - Aaroc: Critical > 1 No way! You're fighting for your life! * HP:Scratched MV:Strong - Aaroc: Critical > 2 [ch mood wimpy] Mood changed to: Wimpy Wimpy reset to: 186 hit points. 3 * HP:Scratched MV:Strong - Aaroc: Critical > [flee ] You panic and attempt to flee! Trayl has arrived from the west. down *Aaroc* tickles your body with his pierce. Trayl swiftly dodges a huge, deadly spider's attempt to hit him. A huge, deadly spider tries to bite Trayl, but he brushes it aside. Trayl swiftly dodges a huge, deadly spider's attempt to hit him. A huge, deadly spider tries to bite Trayl, but he brushes it aside. *Aaroc* opens the webbing. Bruc has arrived from the west. east Bruc strikes *Aaroc*'s left leg into bloody fragments! *Aaroc* is dead! R.I.P. Your blood freezes as you hear *Aaroc*'s death cry. kill aaroc bash You flee head over heels. The Web [ obvious exits: N E S W ] There are some bloody traces of a seanchan leaving south. There are some bloody traces of a seanchan leaving east. There are some tracks of a human leaving west. There are some tracks of a human leaving east. There are some tracks of a human leaving east. A huge, ugly spider crouches on its web, looking for prey to suck dry. A huge, ugly spider crouches on its web, looking for prey to suck dry. [ch mood brave] Mood changed to: Brave Wimpy reset to: 111 hit points. * HP:Scratched MV:Strong > Alas, you cannot go that way... * HP:Scratched MV:Strong > The Web [ obvious exits: W U ] There are some tracks of a human leaving west. There are some tracks of a human leaving west. There are some tracks of a human leaving west. There are some tracks of a human leaving west. The corpse of Aaroc is lying here. Bruc the Under-lieutenant is standing here. Trayl of Tarabon is here, fighting a huge, deadly spider. A huge, deadly spider is here, fighting Trayl. A huge, deadly spider is here, fighting Trayl. * HP:Scratched MV:Strong > They aren't here. * HP:Scratched MV:Strong > Bash who? Trayl narrates 'ri' * HP:Scratched MV:Strong > Bruc leaves up. * HP:Scratched MV:Strong > tac rem axe get dagger pack wield dagger scalp corpse scalp 2.corpse rem dagger wield axe put dagger pack put all.scalp pack A huge, deadly spider tries to bite Trayl, but he brushes it aside. A huge, deadly spider tries to bite Trayl, but he brushes it aside. A huge, deadly spider tries to hit Trayl, but he parries successfully. A huge, deadly spider tries to bite Trayl, but he brushes it aside. A huge, deadly spider tries to bite Trayl, but he brushes it aside. Trayl pounds a huge, deadly spider's head into bloody fragments! A huge, deadly spider tries to hit Trayl, but he dodges the attack. [take all corpse] You get a large slab of meat from the corpse of Aaroc. You get a large slab of meat from the corpse of Aaroc. You get a mirrored lantern from the corpse of Aaroc. You get a pair of soft, light shoes from the corpse of Aaroc. You get a jeweled dagger from the corpse of Aaroc. You get a kite-shaped shield from the corpse of Aaroc. You get a metal bracer from the corpse of Aaroc. You get a wide leather wristband from the corpse of Aaroc. You get a pair of leather half-gauntlets from the corpse of Aaroc. You get a light pair of leather coverings from the corpse of Aaroc. You get a light pair of leather coverings from the corpse of Aaroc. You get a dark, hooded cloak from the corpse of Aaroc. You get a thick leather vest from the corpse of Aaroc. You get a leather helmet from the corpse of Aaroc. You get an emerald ring from the corpse of Aaroc. You get a lantern from the corpse of Aaroc. You get a lantern from the corpse of Aaroc. * HP:Scratched MV:Strong > You stop using an enormous double-bladed battleaxe. * HP:Scratched MV:Strong > You get a dagger from a backpack. * HP:Scratched MV:Strong > You wield a dagger. * HP:Scratched MV:Strong > You lean over and cut the bloody scalp from the corpse of Aaroc. * HP:Scratched MV:Strong > You don't see that here. * HP:Scratched MV:Strong > You stop using a dagger. * HP:Scratched MV:Strong > You wield an enormous double-bladed battleaxe with both hands. * HP:Scratched MV:Strong > open webbing up You put a dagger in a backpack. * HP:Scratched MV:Strong > You put the war scalp of Aaroc the Seanchan slain in the Mountains of Mist in a backpack. * HP:Scratched MV:Strong > It's already open! Trayl panics, and attempts to flee! * HP:Scratched MV:Strong > Forbidden Grounds [ obvious exits: N E S D ] There are some bloody traces of a seanchan leaving down. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving north. There are some tracks of a human leaving down. Bruc the Under-lieutenant is standing here, riding a gray palfrey. >>>>>>>>>>>>> HORSE: WARHORSE >>>>>>>>>>>>> HORSE: WARHORSE * HP:Scratched MV:Strong > ride warhorse Trayl has arrived from below. * HP:Scratched MV:Strong > You start riding him. * R HP:Scratched MV:Strong > exa warhorse White as driven snow, eighteen hands tall at the shoulders, and clad in steel armour, this is a horse of war. Trained for battle since birth, it is invaluable for any warrior in the field. This stallion looks strong enough to fight all day and ride all night for a week without pause. A warhorse is in excellent condition. * R HP:Scratched MV:Strong > exa 2.warhorse White as driven snow, eighteen hands tall at the shoulders, and clad in steel armour, this is a horse of war. Trained for battle since birth, it is invaluable for any warrior in the field. This stallion looks strong enough to fight all day and ride all night for a week without pause. A warhorse is in excellent condition. * R HP:Scratched MV:Strong > Bruc narrates 'any good loot?' * R HP:Scratched MV:Strong > seanchan set as target! Bruc leaves north riding a gray palfrey. inv * R HP:Scratched MV:Strong > You are carrying: [2] a lantern an emerald ring a leather helmet a thick leather vest a dark, hooded cloak [2] a light pair of leather coverings a pair of leather half-gauntlets a wide leather wristband a metal bracer a kite-shaped shield a jeweled dagger a pair of soft, light shoes a mirrored lantern [2] a large slab of meat * R HP:Scratched MV:Strong > m crap [narrate ] You narrate 'crap' * R HP:Scratched MV:Strong > m I gots it [narrate ] You narrate 'I gots it' Trayl starts riding a warhorse. Bruc narrates 'regroup woodhome?' * R HP:Scratched MV:Strong > look Forbidden Grounds The forest ends, to the west, with a barrier of closed branches and bushes bound together with sticky, silken strands. Soft clicking makes rhythmic patterns through intoxicating, pungent aromas that waft through trees. A small opening, under the webbing, can be seen at the base of the tree roots. [ obvious exits: N E S D ] There are some bloody traces of a seanchan leaving down. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. Trayl of Tarabon is standing here, riding a warhorse. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Scratched MV:Strong > m where rest? [narrate ] You narrate 'where rest?' * R HP:Scratched MV:Strong > Celeborn narrates 'nods' * R HP:Scratched MV:Strong > north west north Dark Trails [ obvious exits: N E S W ] There are some bloody traces of a seanchan leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. A warhorse is here, stamping his feet impatiently, being ridden by you. west * R HP:Scratched MV:Strong > west Dark Trails [ obvious exits: N E ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving east. There are some tracks of an animal leaving east. A warhorse is here, stamping his feet impatiently, being ridden by you. A squirrel is here, chittering. A panther stalks through the wilderness. A panther stalks through the wilderness. * R HP:Scratched MV:Strong > Dark Trails [ obvious exits: N E S W ] There are some bloody traces of a seanchan leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. A warhorse is here, stamping his feet impatiently, being ridden by you. A panther stalks through the wilderness. A deer * R HP:Scratched MV:Strong > Dark Trails [ obvious exits: N E W ] There are some bloody traces of a seanchan leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. A warhorse is here, stamping his feet impatiently, being ridden by you. A huge grizzly bear is here standing on its haunches. A squirrel is here, chittering. A green woodpecker is here flying around. * R HP:Scratched MV:Strong > Darkwood [ obvious exits: E S W ] There are some bloody traces of a seanchan leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Scratched MV:Strong > Trayl narrates 'killsteal on Bord *growl* :P' * R HP:Scratched MV:Strong > sc You have 362(373) hit and 129(155) movement points. You have scored 17420411 experience points and 0 quest points. You need 79589 exp to reach the next level. You have amassed 77 Turn points to date. You have played 1 days and 6 hours (real time). This ranks you as Bord och Stolar (Level 30). You are standing. * R HP:Scratched MV:Strong > Trayl has arrived from the east, riding a warhorse. * R HP:Scratched MV:Strong > Trayl leaves south riding a warhorse. * R HP:Scratched MV:Strong > m bruc got it [narrate ] You narrate 'bruc got it' south * R HP:Scratched MV:Strong > Bruc narrates 'nah i gots it :P' * R HP:Scratched MV:Strong > up Darkwood [ obvious exits: N U ] There are some bloody traces of a seanchan leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. A warhorse is here, stamping his feet impatiently, being ridden by you. west * R HP:Scratched MV:Strong > Black Heart [ obvious exits: S W D ] There are some bloody traces of a seanchan leaving down. There are some tracks of a ridden mount leaving down. There are some tracks of a ridden mount leaving west. A warhorse is here, stamping his feet impatiently, being ridden by you. A wild hog snorts angrily, pawing at the ground. * R HP:Scratched MV:Strong > south Black Heart [ obvious exits: E S W D ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving down. There are some tracks of a ridden mount leaving east. A warhorse is here, stamping his feet impatiently, being ridden by you. west down * R HP:Scratched MV:Strong > Black Heart [ obvious exits: N E S W ] There are some bloody traces of a seanchan leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. A warhorse is here, stamping his feet impatiently, being ridden by you. Trayl of Tarabon is standing here, riding a warhorse. A dun snake is here, hissing sharply. A wild hog snorts angrily, pawing at the ground. * R HP:Scratched MV:Strong > Black Heart [ obvious exits: N E S D ] There are some bloody traces of a seanchan leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Scratched MV:Strong > Forested Glen [ obvious exits: N S W U ] There are some bloody traces of a seanchan leaving up. There are some tracks of a ridden mount leaving up. There are some tracks of a ridden mount leaving up. A warhorse is here, stamping his feet impatiently, being ridden by you. A young and strong buck is here, munching some grass. * R HP:Scratched MV:Strong > north west down north open greenpath up north west The young buck leaves west. Your heartbeat calms down more as you feel less panicked. Forested Glen [ obvious exits: S W ] There are some bloody traces of a seanchan leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. A warhorse is here, stamping his feet impatiently, being ridden by you. A young and strong buck is here, munching some grass. Trayl narrates 'ohh was it bruc' * R HP:Healthy MV:Full > Forested Glen [ obvious exits: E S W U ] There are some bloody traces of a seanchan leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving up. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Healthy MV:Full > west Alas, you cannot go that way... * R HP:Healthy MV:Full > west Alas, you cannot go that way... * R HP:Healthy MV:Full > It's already open! * R HP:Healthy MV:Full > Wood Home [ obvious exits: N W D ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving west. A warhorse is here, stamping his feet impatiently, being ridden by you. A pretty bird is here flying around. A small bird is singing beautifully here. * R HP:Healthy MV:Full > Wood Home [ obvious exits: S W ] There are some bloody traces of a seanchan leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. A warhorse is here, stamping his feet impatiently, being ridden by you. Celeborn of Saldaea is standing here, riding a gray palfrey. Bruc the Under-lieutenant is standing here, riding a gray palfrey. A young and strong buck is here, munching some grass. * R HP:Healthy MV:Full > Wood Home [ obvious exits: E S W ] There are some bloody traces of a seanchan leaving east. There are some bloody traces of a seanchan leaving west. There are some tracks of a ridden mount leaving east. A warhorse is here, stamping his feet impatiently, being ridden by you. Elultimo the Street Guard is standing here, riding a gray palfrey. An old, wise sentinel of the forest is standing peacefully here. A long-eared rabbit is here, looking quite sick. A long-eared rabbit is here, looking quite sick. * R HP:Healthy MV:Full > Bridge Across the Andahar [ obvious exits: E W ] There are some bloody traces of a seanchan leaving east. There are some bloody traces of a seanchan leaving west. There are some tracks of a ridden mount leaving west. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Healthy MV:Full > look Off the Animal Trail [ obvious exits: N E W ] There are some bloody traces of a seanchan leaving east. There are some bloody traces of a seanchan leaving west. There are some tracks of a ridden mount leaving west. A warhorse is here, stamping his feet impatiently, being ridden by you. Trayl narrates 'hehe' * R HP:Healthy MV:Full > where Off the Animal Trail Tall grass towers towards the sky on all sides, most of it being above your head. Several patchs of shorter grass allow you a break from all of it, but not for long as the grass is still all that is visible. At one point, a small opening can be seen in the cliff to the north. [ obvious exits: N E W ] There are some bloody traces of a seanchan leaving east. There are some bloody traces of a seanchan leaving west. There are some tracks of a ridden mount leaving west. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Healthy MV:Full > Players in your Zone -------------------- Bord - Off the Animal Trail Nicholas - A Trail in the Grass * R HP:Healthy MV:Full > west west west west Bend in the Trail [ obvious exits: E S W ] There are some bloody traces of a seanchan leaving east. There are some bloody traces of a seanchan leaving west. There are some bloody traces of a seanchan leaving south. A warhorse is here, stamping his feet impatiently, being ridden by you. >>>>>>>>>>>>> HORSE: GRAY * R HP:Healthy MV:Full > End of a Animal Trail [ obvious exits: E W ] There are some bloody traces of a seanchan leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Healthy MV:Full > Before a Grassy Knoll [ obvious exits: E W ] There are some bloody traces of a seanchan leaving east. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving east. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Healthy MV:Full > Grassy Knoll [ obvious exits: E S W ] There are some bloody traces of a seanchan leaving east. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving east. A warhorse is here, stamping his feet impatiently, being ridden by you. An elk with massive antlers eyes you with curiosity. A black wolf growls loudly, poised to leap. * R HP:Healthy MV:Full > west west A Slope of a Small Knoll [ obvious exits: N E W ] There are some bloody traces of a seanchan leaving east. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving east. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Healthy MV:Full > A Large Clearing of Grass [ obvious exits: E W ] There are some bloody traces of a seanchan leaving east. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving east. A warhorse is here, stamping his feet impatiently, being ridden by you. A hungry looking lioness is here, eyes gleaming with a blood lust. A rust-colored bobcat crouches low, ready to pounce. A black wolf growls loudly, poised to leap. * R HP:Healthy MV:Full > west A Trail in the Grass [ obvious exits: N E S W ] There are some bloody traces of a seanchan leaving south. There are some bloody traces of a seanchan leaving east. There are some tracks of a ridden mount leaving west. A warhorse is here, stamping his feet impatiently, being ridden by you. Nicholas D. Wolfwood is standing here, riding a warhorse. * R HP:Healthy MV:Full > where Players in your Zone -------------------- Bord - A Trail in the Grass Nicholas - A Trail in the Grass * R HP:Healthy MV:Full > beck You beckon everyone to follow you. * R HP:Healthy MV:Full > inv You are carrying: [2] a lantern an emerald ring a leather helmet a thick leather vest a dark, hooded cloak [2] a light pair of leather coverings a pair of leather half-gauntlets a wide leather wristband a metal bracer a kite-shaped shield a jeweled dagger a pair of soft, light shoes a mirrored lantern [2] a large slab of meat * R HP:Healthy MV:Full > Nicholas looks at you. * R HP:Healthy MV:Full > Nicholas starts following you. * R HP:Healthy MV:Full > gro all Nicholas is now a member of your group. A raven is now a member of your group. * R HP:Healthy MV:Full > say horse mvs? You say 'horse mvs?' * R HP:Healthy MV:Full > dia horse dia 2.horse A warhorse is in excellent condition. A warhorse is tiring. * R HP:Healthy MV:Full > A warhorse is in excellent condition. * R HP:Healthy MV:Full > Nicholas says 'tiring' * R HP:Healthy MV:Full > stat nod You are a 20 year old male human hunter. Your height is 5 feet, 8 inches, and you weigh 160.0 lbs. You are carrying 28.8 lbs and wearing 85.9 lbs, somewhat heavy. Your base abilities are: Str:19 Int:12 Wil:13 Dex:15 Con:19. Offensive bonus: 163, Dodging bonus: 14, Parrying bonus: 1, Defense: 15. Your mood is: Brave. You will flee below: 111 Hit Points Your armor absorbs about 80% on average. You are subjected to the following effects: - NO QUIT * R HP:Healthy MV:Full > You nod in agreement. * R HP:Healthy MV:Full > say on tic not l You say 'on tic' * R HP:Healthy MV:Full > You start paying increased attention to your surroundings. * R HP:Healthy MV:Full > A Trail in the Grass The grass from all direction suddenly ends here. Defunct of all grass, this one spot is one big rock. The grass is to the north, east, and south, but there is not any here. The rock delves into the ground to the west. [ obvious exits: N E S W ] There are some bloody traces of a seanchan leaving south. There are some bloody traces of a seanchan leaving east. There are some tracks of a ridden mount leaving west. You notice a lantern is hidden here. A warhorse is here, stamping his feet impatiently, being ridden by you. Nicholas D. Wolfwood is standing here, riding a warhorse. * R HP:Healthy MV:Full > The Caemlyn city alarm sounds loudly in the distance. * R HP:Healthy MV:Full > Nicholas stops using an oilstone. * R HP:Healthy MV:Full > m who is still out? [narrate ] You narrate 'who is still out?' stat * R HP:Healthy MV:Full > exa nicholas You are a 20 year old male human hunter. Your height is 5 feet, 8 inches, and you weigh 160.0 lbs. You are carrying 28.8 lbs and wearing 85.9 lbs, somewhat heavy. Your base abilities are: Str:19 Int:12 Wil:13 Dex:15 Con:19. Offensive bonus: 163, Dodging bonus: 14, Parrying bonus: 1, Defense: 15. Your mood is: Brave. You will flee below: 111 Hit Points Your armor absorbs about 80% on average. You are subjected to the following effects: - NOTICE - NO QUIT * R HP:Healthy MV:Full > Nicholas is in excellent condition. Nicholas is using: a mirrored lantern a shoufa with a black veil a thin, black chain a thin, black chain a dark, hooded cloak a backpack a pair of leather half-gauntlets a dark blue tasseled spear a pair of gray suede leggings a pair of animal-fur boots (used) * R HP:Healthy MV:Full > kill seanchan kill seanchan They aren't here. * R HP:Healthy MV:Full > They aren't here. * R HP:Healthy MV:Full > Bruc narrates 'not sure' * R HP:Healthy MV:Full > kill seanchan kill seanchan Nicholas gives you an oilstone. They aren't here. * R HP:Healthy MV:Full > They aren't here. * R HP:Healthy MV:Full > kill seanchan kill seanchan They aren't here. * R HP:Healthy MV:Full > They aren't here. * R HP:Healthy MV:Full > kill seanchan kill seanchan They aren't here. * R HP:Healthy MV:Full > They aren't here. * R HP:Healthy MV:Full > where kill seanchan kill seanchan Players in your Zone -------------------- Bord - A Trail in the Grass Nicholas - A Trail in the Grass * R HP:Healthy MV:Full > They aren't here. * R HP:Healthy MV:Full > They aren't here. * R HP:Healthy MV:Full > kill seanchan kill seanchan They aren't here. kill seanchan kill seanchan * R HP:Healthy MV:Full > They aren't here. * R HP:Healthy MV:Full > They aren't here. stat * R HP:Healthy MV:Full > dia 2.horse Nicholas says 'i will charge them DEAD' They aren't here. Bruc narrates 'we grouping sentinel' * R HP:Healthy MV:Full > You are a 20 year old male human hunter. Your height is 5 feet, 8 inches, and you weigh 160.0 lbs. You are carrying 28.9 lbs and wearing 85.9 lbs, somewhat heavy. Your base abilities are: Str:19 Int:12 Wil:13 Dex:15 Con:19. Offensive bonus: 163, Dodging bonus: 14, Parrying bonus: 1, Defense: 15. Your mood is: Brave. You will flee below: 111 Hit Points Your armor absorbs about 80% on average. You are subjected to the following effects: - NOTICE - NO QUIT * R HP:Healthy MV:Full > A warhorse is in excellent condition. * R HP:Healthy MV:Full > dia horse A warhorse is in excellent condition. A warhorse is tiring. * R HP:Healthy MV:Full > dia horse A warhorse is in excellent condition. A warhorse is tiring. * R HP:Healthy MV:Full > Nicholas says 'mend fool' * R HP:Healthy MV:Full > dia horse A warhorse is in excellent condition. A warhorse is tiring. * R HP:Healthy MV:Full > m we scout it out dism [narrate ] You narrate 'we scout it out' * R HP:Healthy MV:Full > You stop riding him. * HP:Healthy MV:Full > Roaf narrates 'no, the crimincal qwince is at asaf's steak house' * HP:Healthy MV:Full > hold stone You grab an oilstone. rem axe * HP:Healthy MV:Full > You stop using an enormous double-bladed battleaxe. * HP:Healthy MV:Full > mend axe You sit down. You begin mending an enormous double-bladed battleaxe. -=+**+=- -=+**+=- -=+* You see the edges of an enormous double-bladed battleaxe sharpen further... -=+**+=- -=+**+=- - Panthera chats 'Yeah, since I've had these far longer than any of the morons that thought it would be cool to name themselves after a move, I'm not too worried about it. Especially since they didn't last too long.' =+* You begin finishing off the edges of an enormous double-bladed battleaxe... -=+**+=- -=+**+=- -=+ The Caemlyn city alarm sounds loudly in the distance. The sun's rays flash across the grass as it sets in the west. * You begin finishing off the edges of an enormous double-bladed battleaxe... -=+**+=save - Cancelled. Saving Bord. * HP:Healthy MV:Fresh > rem stone wield axe sta ride horse give stone nicholas You stop using an oilstone. * HP:Healthy MV:Fresh > You wield an enormous double-bladed battleaxe with both hands. * HP:Healthy MV:Fresh > You stand up. * HP:Healthy MV:Fresh > You start riding him. * R HP:Healthy MV:Fresh > eq You give an oilstone to Nicholas. * R HP:Healthy MV:Fresh > You are using: a crystal lightstick a ring of silver a ring of silver a full metal helmet and visor a torc of gleaming steel an opal choker of fiery blue and pink beauty a shining steel breastplate a dark, hooded cloak a backpack a pair of ebony-steel plate vambraces a pair of heavy metal gauntlets a sungwood bracelet a sungwood bracelet an enormous double-bladed battleaxe a pair of ebony-steel plate greaves a pair of thin metal boots * R HP:Healthy MV:Fresh > sigh You sigh. north * R HP:Healthy MV:Fresh > Nicholas puts an oilstone in a backpack. * R HP:Healthy MV:Fresh > north north Nicholas nods in agreement. A Winding Trail [ obvious exits: N S ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. A warhorse is here, stamping his feet impatiently, being ridden by you. Nicholas has arrived from the south, riding a warhorse. * R HP:Healthy MV:Fresh > Straightening in the Trail [ obvious exits: N S ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving south. A warhorse is here, stamping his feet impatiently, being ridden by you. A deer Nicholas has arrived from the south, riding a warhorse. * R HP:Healthy MV:Fresh > Bend in a Winding Trail [ obvious exits: N S W ] There are some tracks of an animal leaving west. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving south. A warhorse is here, stamping his feet impatiently, being ridden by you. A large plains bear smells the air for prey. Nicholas has arrived from the south, riding a warhorse. * R HP:Healthy MV:Fresh > stat Bruc narrates 'bord coming?' * R HP:Healthy MV:Fresh > You are a 20 year old male human hunter. Your height is 5 feet, 8 inches, and you weigh 160.0 lbs. You are carrying 28.8 lbs and wearing 85.9 lbs, somewhat heavy. Your base abilities are: Str:19 Int:12 Wil:13 Dex:15 Con:19. Offensive bonus: 163, Dodging bonus: 14, Parrying bonus: 1, Defense: 15. Your mood is: Brave. You will flee below: 111 Hit Points Your armor absorbs about 80% on average. You are subjected to the following effects: - NO QUIT * R HP:Healthy MV:Fresh > north Nicholas intercepts a large plains bear's attack on his mount. A large plains bear tries to hit Nicholas, but he parries successfully. west * R HP:Healthy MV:Fresh > Top of a Muddy Ravine [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving south. A warhorse is here, stamping his feet impatiently, being ridden by you. An elk with massive antlers eyes you with curiosity. * R HP:Healthy MV:Fresh > A Windy Trail [ obvious exits: E S ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Healthy MV:Fresh > south east Turn in Winding Trail [ obvious exits: N E ] There are some tracks of an animal leaving east. There are some tracks of a ridden mount leaving north. There are some tracks of an animal leaving east. A warhorse is here, stamping his feet impatiently, being ridden by you. A hungry looking lioness is here, eyes gleaming with a blood lust. * R HP:Healthy MV:Fresh > Bend in a Winding Trail [ obvious exits: N S W ] There are some tracks of a ridden mount leaving north. There are some tracks of an animal leaving west. There are some tracks of a ridden mount leaving north. A warhorse is here, stamping his feet impatiently, being ridden by you. Nicholas D. Wolfwood is here, fighting a large plains bear, riding a warhorse. A large plains bear is here, fighting Nicholas. * R HP:Healthy MV:Fresh > k bear You blast a large plains bear's body into bloody fragments! * R HP:Healthy MV:Fresh - Nicholas: Healthy - a large plains bear: Hurt > m we almoth wher [narrate ] You narrate 'we almoth' 3 * R HP:Healthy MV:Fresh - Nicholas: Healthy - a large plains bear: Hurt > Players in your Zone -------------------- Bord - Bend in a Winding Trail Nicholas - Bend in a Winding Trail * R HP:Healthy MV:Fresh - Nicholas: Healthy - a large plains bear: Hurt > [ch mood brave] Mood changed to: Brave Wimpy reset to: 111 hit points. * R HP:Healthy MV:Fresh - Nicholas: Healthy - a large plains bear: Hurt > sc You blast a large plains bear's body into bloody fragments! Nicholas strikes a large plains bear's left leg extremely hard. Nicholas swiftly dodges a large plains bear's attempt to hit him. A large plains bear avoids being bashed by Nicholas who loses his balance and falls! HP:Healthy MP:Fresh You have scored 17421185 experience points and 0 quest points. You need 78815 exp to reach the next level. You have amassed 77 Turn points to date. You have played 1 days and 6 hours (real time). This ranks you as Bord och Stolar (Level 30). You are fighting a large plains bear. * R HP:Healthy MV:Fresh - Nicholas: Healthy - a large plains bear: Wounded > cha wimpy 30 Bruc narrates 'oh' * R HP:Healthy MV:Fresh - Nicholas: Healthy - a large plains bear: Wounded > wher You will now flee if you go below 30 hit points. * R HP:Healthy MV:Fresh - Nicholas: Healthy - a large plains bear: Wounded > 3 Players in your Zone -------------------- Bord - Bend in a Winding Trail Nicholas - Bend in a Winding Trail * R HP:Healthy MV:Fresh - Nicholas: Healthy - a large plains bear: Wounded > [ch mood brave] Mood changed to: Brave * R HP:Healthy MV:Fresh - Nicholas: Healthy - a large plains bear: Wounded > You blast a large plains bear's body into bloody fragments! Nicholas strikes a large plains bear's body very hard. A large plains bear tries to hit Nicholas, but he parries successfully. * R HP:Healthy MV:Fresh - Nicholas: Healthy - a large plains bear: Battered > Nicholas snarls angrily. * R HP:Healthy MV:Fresh - Nicholas: Healthy - a large plains bear: Battered > Bruc narrates 'we?' * R HP:Healthy MV:Fresh - Nicholas: Healthy - a large plains bear: Battered > Nicholas says 'no smells! :-P' * R HP:Healthy MV:Fresh - Nicholas: Healthy - a large plains bear: Battered > You blast a large plains bear's body into bloody fragments! Nicholas strikes a large plains bear's head into bloody fragments! A large plains bear tries to hit Nicholas, but he parries successfully. m sentinel is for the weak * R HP:Healthy MV:Fresh - Nicholas: Healthy - a large plains bear: Critical > [narrate ] You narrate 'sentinel is for the weak' * R HP:Healthy MV:Fresh - Nicholas: Healthy - a large plains bear: Critical > sc 3 HP:Healthy MP:Fresh You have scored 17421959 experience points and 0 quest points. You need 78041 exp to reach the next level. You have amassed 77 Turn points to date. You have played 1 days and 6 hours (real time). This ranks you as Bord och Stolar (Level 30). You are fighting a large plains bear. * R HP:Healthy MV:Fresh - Nicholas: Healthy - a large plains bear: Critical > [ch mood brave] Mood changed to: Brave * R HP:Healthy MV:Fresh - Nicholas: Healthy - a large plains bear: Critical > You try to blast a large plains bear, but it deflects the blow. Nicholas strikes a large plains bear's left paw into bloody fragments! A large plains bear is dead! R.I.P. You receive your share of experience... Still better. Experience pays off. Your blood freezes as you hear a large plains bear's death cry. * R HP:Healthy MV:Fresh > gro Your group consists of: Bord (Head of group) Variable GroupMembers removed. Nicholas a raven * R HP:Healthy MV:Fresh > north north Top of a Muddy Ravine [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. A warhorse is here, stamping his feet impatiently, being ridden by you. An elk with massive antlers eyes you with curiosity. Nicholas has arrived from the south, riding a warhorse. north west * R HP:Healthy MV:Fresh > Rolling Plains [ obvious exits: N E S ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving south. A warhorse is here, stamping his feet impatiently, being ridden by you. A spotted jaguar opens its eyes lazily. Nicholas has arrived from the south, riding a warhorse. * R HP:Healthy MV:Fresh > Dense Grasslands [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. A large slab of meat has been placed here. A warhorse is here, stamping his feet impatiently, being ridden by you. A spotted jaguar opens its eyes lazily. Nicholas has arrived from the south, riding a warhorse. * R HP:Healthy MV:Fresh > Outside Hermit's Cottage [ obvious exits: N E S ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. A warhorse is here, stamping his feet impatiently, being ridden by you. Nicholas has arrived from the east, riding a warhorse. * R HP:Healthy MV:Fresh > south west Before a Broken Fence [ obvious exits: N W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. A warhorse is here, stamping his feet impatiently, being ridden by you. Nicholas has arrived from the north, riding a warhorse. * R HP:Healthy MV:Fresh > Nicholas narrates 'Nicholas D. Wolfwood is here!' Grassy Fields [ obvious exits: N E W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. A warhorse is here, stamping his feet impatiently, being ridden by you. Nicholas has arrived from the east, riding a warhorse. * R HP:Healthy MV:Fresh > north west Grassy Fields [ obvious exits: N S ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving south. A warhorse is here, stamping his feet impatiently, being ridden by you. Nicholas has arrived from the south, riding a warhorse. * R HP:Healthy MV:Fresh > Alas, you cannot go that way... * R HP:Healthy MV:Fresh > north west By a Heap of Stones [ obvious exits: N S W ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving south. A warhorse is here, stamping his feet impatiently, being ridden by you. Nicholas has arrived from the south, riding a warhorse. north * R HP:Healthy MV:Fresh > Bandit Camp [ obvious exits: N E S ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving south. There are some tracks of a humanoid leaving north. A warhorse is here, stamping his feet impatiently, being ridden by you. A bandit is trying to keep out of sight here. A bandit is trying to keep out of sight here. A bandit is trying to keep out of sight here. Nicholas has arrived from the east, riding a warhorse. * R HP:Healthy MV:Fresh > north west Bandit Camp Beside the Road [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving east. There are some tracks of a humanoid leaving south. A warhorse is here, stamping his feet impatiently, being ridden by you. A bandit is trying to keep out of sight here. Nicholas has arrived from the south, riding a warhorse. * R HP:Healthy MV:Fresh > Road Through Toman Head [ obvious exits: E S W ] A warhorse is here, stamping his feet impatiently, being ridden by you. Nicholas has arrived from the south, riding a warhorse. * R HP:Healthy MV:Fresh > north Bend In the Road [ obvious exits: N E S ] There are some tracks of an animal leaving north. A warhorse is here, stamping his feet impatiently, being ridden by you. Nicholas has arrived from the east, riding a warhorse. west * R HP:Healthy MV:Fresh > Off the Road [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. A warhorse is here, stamping his feet impatiently, being ridden by you. A deer Nicholas has arrived from the south, riding a warhorse. * R HP:Healthy MV:Fresh > Sere Savanna [ obvious exits: E S ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. A warhorse is here, stamping his feet impatiently, being ridden by you. A young and strong buck is here, munching some grass. Nicholas has arrived from the east, riding a warhorse. * R HP:Healthy MV:Fresh > south west Before the Swamplands [ obvious exits: N S W ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving west. A warhorse is here, stamping his feet impatiently, being ridden by you. Nicholas has arrived from the north, riding a warhorse. sc * R HP:Healthy MV:Fresh > Sinking Swamp [ obvious exits: N E S W ] A warhorse is here, stamping his feet impatiently, being ridden by you. Nicholas has arrived from the east, riding a warhorse. * R HP:Healthy MV:Fresh > You have 373(373) hit and 155(155) movement points. You have scored 17428236 experience points and 0 quest points. You need 71764 exp to reach the next level. You have amassed 77 Turn points to date. You have played 1 days and 6 hours (real time). This ranks you as Bord och Stolar (Level 30). You are standing. * R HP:Healthy MV:Fresh > say checking patty You say 'checking patty' * R HP:Healthy MV:Fresh > dia horse A warhorse is in excellent condition. * R HP:Healthy MV:Fresh > Nicholas nods in agreement. north west * R HP:Healthy MV:Fresh > south Wet Swamp [ obvious exits: S W ] A warhorse is here, stamping his feet impatiently, being ridden by you. Nicholas has arrived from the south, riding a warhorse. * R HP:Healthy MV:Full > In the Eye of the Swamp [ obvious exits: E S ] A warhorse is here, stamping his feet impatiently, being ridden by you. A Seanchan fighter glares from behind dark eyes. A Seanchan fighter glares from behind dark eyes. A Seanchan fighter glares from behind dark eyes. A Seanchan invasion commander evaluates his soldier's readiness. Nicholas has arrived from the east, riding a warhorse. * R HP:Healthy MV:Full > Drying Swamp [ obvious exits: N E S W ] A warhorse is here, stamping his feet impatiently, being ridden by you. >>>>>>>>>>>>> HORSE: WILD Nicholas has arrived from the north, riding a warhorse. * R HP:Healthy MV:Full > The Caemlyn city alarm sounds loudly in the distance. * R HP:Healthy MV:Full > m nada swamp [narrate ] You narrate 'nada swamp' * R HP:Healthy MV:Full > west south south east south trac Dried-Up Swamp [ obvious exits: E S ] A warhorse is here, stamping his feet impatiently, being ridden by you. Nicholas has arrived from the east, riding a warhorse. * R HP:Healthy MV:Full > Lush Field [ obvious exits: N S ] There are some tracks of a ridden mount leaving north. There are some tracks of a seanchan leaving north. There are some tracks of an animal leaving south. A warhorse is here, stamping his feet impatiently, being ridden by you. Nicholas has arrived from the north, riding a warhorse. * R HP:Healthy MV:Full > Off the Road [ obvious exits: N E ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. A warhorse is here, stamping his feet impatiently, being ridden by you. A deer A young and strong buck is here, munching some grass. Nicholas has arrived from the north, riding a warhorse. * R HP:Healthy MV:Full > Bend In the Road [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving east. A warhorse is here, stamping his feet impatiently, being ridden by you. Nicholas has arrived from the west, riding a warhorse. * R HP:Healthy MV:Full > Narrow Road Through Toman Head [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving west. A lantern has been left here. A torch is here on the ground. A warhorse is here, stamping his feet impatiently, being ridden by you. >>>>>>>>>>>>> HORSE: WARHORSE *Frive* is standing here, riding a black stallion. *Laolin* is standing here, riding a gray palfrey. *Marth* is standing here, riding a wild stallion. *Larek* is standing here, riding a warhorse. *Varek* is standing here, riding a warhorse. Nicholas has arrived from the north, riding a warhorse. * R HP:Healthy MV:Full > Bruc has arrived from the east, riding a gray palfrey. Trayl has arrived from the east, riding a warhorse. Elultimo has arrived from the east, riding a gray palfrey. Celeborn has arrived from the east, riding a gray palfrey. - Trayl barely pounds *Frive*'s head. = Nicholas strokes his chin thoughtfully. north east + Some obvious recent tracks of a warhorse (ridden) leaving south. Some obvious fairly recent tracks of a warhorse (ridden) leaving north. Some obvious fairly recent tracks of a wild stallion (ridden) leaving west. Some obvious fairly recent tracks of a wild stallion (ridden) leaving north. Some obvious fairly recent tracks of a warhorse (ridden) leaving east. *Marth* pierces Celeborn's left foot. * R HP:Healthy MV:Full > 3 Celeborn blasts *Marth*'s body very hard. *Marth* tickles Celeborn's body with his pierce. *Frive* wraps his fingers around a dark, grim axe and hefts it from a dark, hooded cloak. *Frive* wields a dark, grim axe in a two-handed grip. *Frive* blasts Trayl's right leg hard. Trayl barely pounds *Frive*'s body. Bend In the Road [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. A warhorse is here, stamping his feet impatiently, being ridden by you. Nicholas has arrived from the south, riding a warhorse. * R HP:Healthy MV:Full > Road Through Toman Head [ obvious exits: E S W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving east. A warhorse is here, stamping his feet impatiently, being ridden by you. Nicholas has arrived from the west, riding a warhorse. * R HP:Healthy MV:Full > [ch mood brave] Mood changed to: Brave * R HP:Healthy MV:Full > Bruc narrates 'on narrow' * R HP:Healthy MV:Full > south west Celeborn narrates 'did u guys chec2' * R HP:Healthy MV:Full > kill seanchan Grassy Mound [ obvious exits: N E W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. A warhorse is here, stamping his feet impatiently, being ridden by you. A deer A young and strong buck is here, munching some grass. Nicholas has arrived from the north, riding a warhorse. bash * R HP:Healthy MV:Full > Narrow Road Through Toman Head [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving south. A lantern has been left here. A torch is here on the ground. A warhorse is here, stamping his feet impatiently, being ridden by you. Celeborn of Saldaea is here, fighting Marth, riding a gray palfrey. Elultimo the Street Guard is here, fighting Laolin, riding a gray palfrey. Trayl of Tarabon is here, fighting Frive, riding a warhorse. Bruc the Under-lieutenant is here, fighting Frive, riding a gray palfrey. >>>>>>>>>>>>> HORSE: WARHORSE *Frive* is here, fighting Trayl, riding a black stallion. *Laolin* is here, fighting Elultimo, riding a gray palfrey. *Marth* is here, fighting Celeborn, riding a wild stallion. *Larek* is here, fighting Bruc, riding a warhorse. *Varek* is here, fighting Bruc, riding a warhorse. Nicholas has arrived from the east, riding a warhorse. * R HP:Healthy MV:Full > You blast *Frive*'s body. * R HP:Healthy MV:Full - Trayl: Scratched - Frive: Battered > *Laolin* pierces Elultimo's head. Nicholas starts barreling down on *Frive*, a dark blue tasseled spear aimed at his chest. -= *Larek* tries to strike Bruc, but he deflects the blow. *Laolin* pierces Elultimo's right arm hard. Bruc strikes *Frive*'s body hard. Celeborn tries to blast *Marth*, but he deflects the blow. *Marth* tickles Celeborn's left hand with his pierce. *Frive* tries to blast Trayl, but he deflects the blow. +* *Varek* sends Bruc sprawling with a powerful bash! * *Frive* avoids being bashed by Trayl who loses his balance and falls! + *Laolin* panics, and attempts to flee! Elultimo sends *Laolin* sprawling with a powerful bash! =- -= Your bash at *Frive* sends him sprawling! * R HP:Healthy MV:Full - Trayl: Scratched - Frive: Battered > You barely blast *Frive*'s head. *Larek* strikes Bruc's right foot very hard. Elultimo tries to hack *Laolin*, but he deflects the blow. *Varek* blasts Bruc's right arm. *Marth* barely pierces Celeborn's left arm. * R HP:Healthy MV:Full - Trayl: Scratched - Frive: Battered > Celeborn sends *Marth* sprawling with a powerful bash! * R HP:Healthy MV:Full - Trayl: Scratched - Frive: Battered > m frive batt Nicholas starts barreling down on *Frive*, a dark blue tasseled spear aimed at his chest. [narrate ] You narrate 'frive batt' *Laolin* leaves west riding a gray palfrey. * R HP:Healthy MV:Full - Trayl: Scratched - Frive: Battered > bash They already seem to be stunned. * R HP:Healthy MV:Full - Trayl: Scratched - Frive: Battered > bash You blast *Frive*'s left foot. *Larek* strikes Bruc's left arm. *Varek* blasts Bruc's head very hard. Celeborn blasts *Marth*'s body into bloody fragments! *Marth* panics, and attempts to flee! Trayl barely pounds *Frive*'s body. * R HP:Healthy MV:Full - Trayl: Scratched - Frive: Battered > *Marth* leaves west riding a wild stallion. * R HP:Healthy MV:Full - Trayl: Scratched - Frive: Battered > They already seem to be stunned. * R HP:Healthy MV:Full - Trayl: Scratched - Frive: Battered > bash They already seem to be stunned. * R HP:Healthy MV:Full - Trayl: Scratched - Frive: Battered > bash Nicholas leaves west riding a warhorse. They already seem to be stunned. *Laolin* has arrived from the west, riding a gray palfrey. Elultimo hacks *Laolin*'s left arm hard. * R HP:Healthy MV:Full - Trayl: Scratched - Frive: Battered > *Frive* panics, and attempts to flee! * R HP:Healthy MV:Full - Trayl: Scratched - Frive: Battered > *Frive* leaves north riding a black stallion. * R HP:Healthy MV:Full > bash Bruc strikes *Larek*'s body into bloody fragments! *Laolin* pierces Elultimo's left leg. Elultimo tries to hack *Laolin*, but he deflects the blow. *Larek* strikes Bruc's left foot hard. *Varek* blasts Bruc's right leg. * R HP:Healthy MV:Full > Celeborn barely blasts *Varek*'s body. * R HP:Healthy MV:Full > Bash who? * R HP:Healthy MV:Full > kill seanchan kill seanchan *Laolin* pierces Elultimo's left leg. Trayl pounds *Varek*'s left arm hard. kill seanchan bash * R HP:Healthy MV:Full > You blast *Larek*'s left arm hard. * R HP:Healthy MV:Full - Bruc: Hurt - Larek: Battered > You do the best you can! * R HP:Healthy MV:Full - Bruc: Hurt - Larek: Battered > You do the best you can! * R HP:Healthy MV:Full - Bruc: Hurt - Larek: Battered > *Larek* panics, and attempts to flee! - *Larek* leaves west riding a warhorse. =kill seanchan kill seanchan kill seanchan Cancelled. Bruc strikes *Varek*'s body. Trayl pounds *Varek*'s body. Celeborn barely blasts *Varek*'s body. *Laolin* barely pierces Elultimo's body. The night has begun. You try to blast *Laolin*, but he deflects the blow. *Larek* has arrived from the west, riding a warhorse. * R HP:Healthy MV:Fresh - Elultimo: Scratched - Laolin: Wounded > *Marth* has arrived from the west, riding a wild stallion. *Marth* panics, and attempts to flee! *Marth* leaves west riding a wild stallion. *Varek* sends Bruc sprawling with a powerful bash! * R HP:Healthy MV:Fresh - Elultimo: Scratched - Laolin: Wounded > You do the best you can! * R HP:Healthy MV:Fresh - Elultimo: Scratched - Laolin: Wounded > bash You do the best you can! * R HP:Healthy MV:Fresh - Elultimo: Scratched - Laolin: Wounded > *Laolin* panics, and attempts to flee! *Larek* starts barreling down on you, a long shoulder spear aimed at your chest. - *Laolin* leaves north riding a gray palfrey. =+kill seanchan kill seanchan bash Cancelled. You try to blast *Larek*, but he deflects the blow. * R HP:Healthy MV:Fresh - Larek: Wounded > Nicholas narrates '1w on' You do the best you can! * R HP:Healthy MV:Fresh - Larek: Wounded > You try to blast *Larek*, but he parries successfully. *Varek* blasts Bruc's left leg. Celeborn sends *Varek* sprawling with a powerful bash! -=+* *Larek* panics, and attempts to flee! *Larek* leaves west riding a warhorse. *+= Nicholas has arrived from the south, riding a warhorse. - Nicholas leaves east riding a warhorse. - Trayl tickles *Varek*'s body with his pound. Celeborn tickles *Varek*'s right leg with his blast. = They're not here anymore! * R HP:Healthy MV:Fresh > Nicholas has arrived from the east, riding a warhorse. * R HP:Healthy MV:Fresh > kill seanchan Nicholas starts barreling down on *Varek*, a dark blue tasseled spear aimed at his chest. * R HP:Healthy MV:Fresh > bash The fighting is too thick and heavy for you to enter the fray! * R HP:Healthy MV:Fresh > Bash who? * R HP:Healthy MV:Full > Bruc strikes *Varek*'s body hard. Trayl pounds *Varek*'s left arm very hard. Celeborn blasts *Varek*'s left arm very hard. * R HP:Healthy MV:Full > l *Varek* panics, and attempts to flee! * R HP:Healthy MV:Full > A brown deer has arrived from the east. Nicholas leaves west riding a warhorse. Narrow Road Through Toman Head The road bends slightly and avoids a small mound in the east and then bends rougher to the west, approaching Toman Head. The road seems to be bending also in the north. [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving west. A lantern has been left here. A torch is here on the ground. A deer A warhorse is here, stamping his feet impatiently, being ridden by you. Celeborn of Saldaea is here, fighting Varek, riding a gray palfrey. Elultimo the Street Guard is standing here, riding a gray palfrey. Trayl of Tarabon is here, fighting Varek, riding a warhorse. Bruc the Under-lieutenant is here, fighting Varek, riding a gray palfrey. >>>>>>>>>>>>> HORSE: WARHORSE *Varek* is here, fighting Bruc, riding a warhorse. *Varek* leaves north riding a warhorse. *Frive* has arrived from the north, riding a black stallion. Elultimo hacks *Frive*'s body. * R HP:Healthy MV:Full > Trayl barely pounds *Frive*'s body. * R HP:Healthy MV:Full > kill seanchan kill seanchan Bruc strikes *Frive*'s body hard. * R HP:Healthy MV:Full > The fighting is too thick and heavy for you to enter the fray! * R HP:Healthy MV:Full > kill seanchan The fighting is too thick and heavy for you to enter the fray! *Frive* panics, and attempts to flee! * R HP:Healthy MV:Full > Bruc barely strikes *Frive*'s body. Trayl pounds *Frive*'s body. Elultimo hacks *Frive*'s body. * R HP:Healthy MV:Full > kill seanchan The fighting is too thick and heavy for you to enter the fray! *Frive* leaves south riding a black stallion. * R HP:Healthy MV:Full > kill seanchan kill seanchan south south south west south They aren't here. *Frive* has arrived from the south, riding a black stallion. Elultimo hacks *Frive*'s body. * R HP:Healthy MV:Full > You blast *Frive*'s left arm hard. Trayl tickles *Frive*'s right hand with his pound. * R HP:Healthy MV:Full - Elultimo: Scratched - Frive: Beaten > kill seanchan You do the best you can! * R HP:Healthy MV:Full - Elultimo: Scratched - Frive: Beaten > No way! You're fighting for your life! Bruc leaves south riding a gray palfrey. Celeborn leaves south riding a gray palfrey. * R HP:Healthy MV:Full - Elultimo: Scratched - Frive: Beaten > No way! You're fighting for your life! *Marth* has arrived from the west, riding a wild stallion. *Marth* leaves south riding a wild stallion. * R HP:Healthy MV:Full - Elultimo: Scratched - Frive: Beaten > kill seanchan No way! You're fighting for your life! * R HP:Healthy MV:Full - Elultimo: Scratched - Frive: Beaten > No way! You're fighting for your life! *Frive* panics, and attempts to flee! * R HP:Healthy MV:Full - Elultimo: Scratched - Frive: Beaten > kill seanchan No way! You're fighting for your life! Bruc has arrived from the south, riding a gray palfrey. Celeborn has arrived from the south, riding a gray palfrey. * R HP:Healthy MV:Full - Elultimo: Scratched - Frive: Beaten > kill seanchan You do the best you can! * R HP:Healthy MV:Full - Elultimo: Scratched - Frive: Beaten > You do the best you can! *Frive* leaves south riding a black stallion. * R HP:Healthy MV:Full > kill seanchan south south They aren't here. Bruc leaves south riding a gray palfrey. Trayl leaves south riding a warhorse. Elultimo leaves south riding a gray palfrey. Celeborn leaves south riding a gray palfrey. west * R HP:Healthy MV:Full > Nicholas has arrived from the west, riding a warhorse. They aren't here. * R HP:Healthy MV:Full > They aren't here. * R HP:Healthy MV:Full > Toman Head Plains [ obvious exits: N S W ] There are some tracks of an animal leaving south. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. A warhorse is here, stamping his feet impatiently, being ridden by you. Celeborn of Saldaea is here, fighting Frive, riding a gray palfrey. Elultimo the Street Guard is here, fighting Frive, riding a gray palfrey. Trayl of Tarabon is here, fighting Frive, riding a warhorse. Bruc the Under-lieutenant is standing here, riding a gray palfrey. *Frive* is here, fighting Elultimo, riding a black stallion. Nicholas has arrived from the north, riding a warhorse. * R HP:Healthy MV:Full > look Toman Head Plains [ obvious exits: N W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving west. A warhorse is here, stamping his feet impatiently, being ridden by you. An elk with massive antlers eyes you with curiosity. A deer Nicholas has arrived from the north, riding a warhorse. * R HP:Healthy MV:Full > Toman Head Plains [ obvious exits: N E S ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. Several blackberries grow on a nearby vine. [3] A warhorse is here, stamping his feet impatiently, being ridden by you. *Marth* is standing here, riding a wild stallion. A deer Nicholas has arrived from the east, riding a warhorse. * R HP:Healthy MV:Full > Toman Head Plains The grass grows sparse here as it competes for moisture from several large berry bushes that have populated this area. The grass that does remain is of a yellowish brown color, indicating the struggle of life or death that occurs without much notice here. [ obvious exits: N E S ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. Several blackberries grow on a nearby vine. [3] Nicholas D. Wolfwood is standing here, riding a warhorse. A warhorse is here, stamping his feet impatiently, being ridden by you. *Marth* is standing here, riding a wild stallion. A deer * R HP:Healthy MV:Full > Nicholas starts barreling down on *Marth*, a dark blue tasseled spear aimed at his chest. * R HP:Healthy MV:Full > kill seanchan kill seanchan *Marth* leaves north riding a wild stallion. kill seanchan * R HP:Healthy MV:Full > They aren't here. * R HP:Healthy MV:Full > They aren't here. * R HP:Healthy MV:Full > They aren't here. * R HP:Healthy MV:Full > south west Toman Head Plains [ obvious exits: N S W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. A warhorse is here, stamping his feet impatiently, being ridden by you. Nicholas has arrived from the north, riding a warhorse. * R HP:Healthy MV:Full > Toman Head Road [ obvious exits: N E W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a horse leaving west. A warhorse is here, stamping his feet impatiently, being ridden by you. An elk with massive antlers eyes you with curiosity. Nicholas has arrived from the east, riding a warhorse. * R HP:Healthy MV:Full > look Toman Head Road The road curves lazily around the plains, avoiding obstacles as if it had seen them coming from miles away. Small brown bushes and occasional trees line the horizon in every direction. The road reaches where Toman Head meets up with the rest of the Almoth Plains just off to the north. [ obvious exits: N E W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a horse leaving west. Nicholas D. Wolfwood is standing here, riding a warhorse. A warhorse is here, stamping his feet impatiently, being ridden by you. An elk with massive antlers eyes you with curiosity. * R HP:Healthy MV:Full > west south west Toman Head Road [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving east. There are some tracks of a horse leaving east. A warhorse is here, stamping his feet impatiently, being ridden by you. A deer Nicholas has arrived from the east, riding a warhorse. south south * R HP:Healthy MV:Full > Among the Trees [ obvious exits: N W ] There are some tracks of an animal leaving west. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving west. A clear pond lies undisturbed here, unmarred waters offering a clean reflection. A warhorse is here, stamping his feet impatiently, being ridden by you. *Larek* is standing here, riding a warhorse. An ancient, gnarled tree looms over you. An ancient, gnarled tree looms over you. An ancient, gnarled tree looms over you. An ancient, gnarled tree looms over you. Nicholas has arrived from the north, riding a warhorse. * R HP:Healthy MV:Full > south Nicholas strikes *Larek*'s left leg very hard. Toman Head Road [ obvious exits: N E S ] There are some tracks of a ridden mount leaving north. There are some tracks of a horse leaving north. There are some tracks of an animal leaving north. A warhorse is here, stamping his feet impatiently, being ridden by you. A deer * R HP:Healthy MV:Full > south Toman Head Road [ obvious exits: N S ] There are some tracks of a ridden mount leaving north. There are some tracks of a horse leaving north. There are some tracks of an animal leaving south. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Healthy MV:Full > kill seanchan kill seanchan Toman Head Road [ obvious exits: N S ] There are some tracks of a ridden mount leaving north. There are some tracks of a horse leaving north. There are some tracks of an animal leaving south. A warhorse is here, stamping his feet impatiently, being ridden by you. A deer An elk with massive antlers eyes you with curiosity. * R HP:Healthy MV:Full > Toman Head Road [ obvious exits: N E S ] There are some tracks of a ridden mount leaving north. There are some tracks of a horse leaving north. There are some tracks of an animal leaving north. A warhorse is here, stamping his feet impatiently, being ridden by you. A young and strong buck is here, munching some grass. An elk with massive antlers eyes you with curiosity. A deer An elk with massive antlers eyes you with curiosity. * R HP:Healthy MV:Full > Toman Head Road [ obvious exits: N E W ] There are some tracks of a ridden mount leaving north. There are some tracks of a horse leaving north. There are some tracks of a ridden mount leaving east. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Healthy MV:Full > They aren't here. say spam * R HP:Healthy MV:Full > They aren't here. * R HP:Healthy MV:Full > kill seanchan kill seanchan kill seanchan kill seanchan kill seanchan kill seanchan You say 'spam' * R HP:Healthy MV:Full > They aren't here. * R HP:Healthy MV:Full > kill seanchan They aren't here. * R HP:Healthy MV:Full > kill seanchan kill seanchan They aren't here. * R HP:Healthy MV:Full > kill seanchan They aren't here. * R HP:Healthy MV:Full > kill seanchan They aren't here. Bruc has arrived from the north, riding a gray palfrey. Elultimo has arrived from the north, riding a gray palfrey. Celeborn has arrived from the north, riding a gray palfrey. * R HP:Healthy MV:Full > kill seanchan They aren't here. * R HP:Healthy MV:Full > kill seanchan They aren't here. kill seanchan * R HP:Healthy MV:Full > They aren't here. * R HP:Healthy MV:Full > kill seanchan They aren't here. * R HP:Healthy MV:Full > kill seanchan kill seanchan They aren't here. * R HP:Healthy MV:Full > kill seanchan They aren't here. * R HP:Healthy MV:Full > They aren't here. kill seanchan * R HP:Healthy MV:Full > They aren't here. * R HP:Healthy MV:Full > kill seanchan kill seanchan Nicholas has arrived from the north, riding a warhorse. They aren't here. * R HP:Healthy MV:Full > kill seanchan They aren't here. * R HP:Healthy MV:Full > kill seanchan kill seanchan kill seanchan They aren't here. * R HP:Healthy MV:Full > They aren't here. * R HP:Healthy MV:Full > They aren't here. * R HP:Healthy MV:Full > Nicholas leaves west riding a warhorse. They aren't here. * R HP:Healthy MV:Full > They aren't here. * R HP:Healthy MV:Full > They aren't here. * R HP:Healthy MV:Full > m nada pas tme They aren't here. * R HP:Healthy MV:Full > Celeborn narrates 'frive crit' They aren't here. * R HP:Healthy MV:Full > They aren't here. * R HP:Healthy MV:Full > They aren't here. * R HP:Healthy MV:Full > [narrate ] You narrate 'nada pas tme' * R HP:Healthy MV:Full > m we block Bruc ponders life, the universe, and everything. * R HP:Healthy MV:Full > [narrate ] You narrate 'we block' * R HP:Healthy MV:Full > m you find [narrate ] You narrate 'you find' look * R HP:Healthy MV:Full > kill seanchan kill seanchan Toman Head Road The Toman Head Road twists here, curving northeast towards the mainland and southwest towards falme. Just off the road to the east tall grasses appear to harbor some kind of wildlife. Off in the distance the crash of waves brings the fact that that the Aryth Ocean is nearby to mind. [ obvious exits: N E W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving north. There are some tracks of a horse leaving north. Celeborn of Saldaea is standing here, riding a gray palfrey. Elultimo the Street Guard is standing here, riding a gray palfrey. Bruc the Under-lieutenant is standing here, riding a gray palfrey. A warhorse is here, stamping his feet impatiently, being ridden by you. kill seanchan * R HP:Healthy MV:Full > They aren't here. * R HP:Healthy MV:Full > where They aren't here. * R HP:Healthy MV:Full > kill seanchan kill seanchan kill seanchan kill seanchan They aren't here. Bruc leaves east riding a gray palfrey. Elultimo leaves east riding a gray palfrey. Celeborn leaves east riding a gray palfrey. * R HP:Healthy MV:Full > Players in your Zone -------------------- Celeborn - Tall Grass Elultimo - Tall Grass Bruc - Tall Grass Nicholas - Among the Vines Trayl - Sparse Trees Bord - Toman Head Road * R HP:Healthy MV:Full > They aren't here. * R HP:Healthy MV:Full > They aren't here. * R HP:Healthy MV:Full > They aren't here. * R HP:Healthy MV:Full > They aren't here. * R HP:Healthy MV:Full > kill seanchan kill seanchan kill seanchan kill seanchan They aren't here. * R HP:Healthy MV:Full > They aren't here. * R HP:Healthy MV:Full > They aren't here. *Frive* has arrived from the east. * R HP:Healthy MV:Full > You blast *Frive*'s right leg. *Frive* panics, and attempts to flee! * R HP:Healthy MV:Full - Frive: Critical > You blast *Frive*'s body. *Frive* is dead! R.I.P. You feel the Weave of the Wheel tighten around you. You receive your share of experience... Your first time! Was it good for you too? You gain a level! Your blood freezes as you hear *Frive*'s death cry. Bruc has arrived from the north, riding a gray palfrey. Elultimo has arrived from the north, riding a gray palfrey. Celeborn has arrived from the north, riding a gray palfrey. * R HP:Scratched MV:Full > tell nicholas come back You tell Nicholas 'come back' kill seanchan * R HP:Scratched MV:Full > They aren't here. * R HP:Scratched MV:Full > m rip Trayl has arrived from the east, riding a warhorse. * R HP:Scratched MV:Full > [narrate ] You narrate 'rip' * R HP:Scratched MV:Full > Celeborn grins evilly. * R HP:Scratched MV:Full > The young buck has arrived from the east. Nicholas tells you 'blocking here' Trayl says 'NO!' * R HP:Scratched MV:Full > Bruc snickers softly. * R HP:Scratched MV:Full > rem axe get dagger pack wield dagger scalp corpse scalp 2.corpse rem dagger wield axe put dagger pack put all.scalp pack You stop using an enormous double-bladed battleaxe. * R HP:Scratched MV:Full > You get a dagger from a backpack. * R HP:Scratched MV:Full > You wield a dagger. * R HP:Scratched MV:Full > Celeborn gets a pair of thick metal boots from the corpse of Frive. Celeborn gets a pair of ebony-steel plate greaves from the corpse of Frive. Celeborn gets a small leather sheath from the corpse of Frive. Celeborn gets a belt with a buckle of cuendillar from the corpse of Frive. Celeborn gets a dark, grim axe from the corpse of Frive. Celeborn gets a pair of heavy metal gauntlets from the corpse of Frive. Celeborn gets a pair of ebony-steel plate vambraces from the corpse of Frive. Celeborn gets a backpack from the corpse of Frive. Celeborn gets a dark, hooded cloak from the corpse of Frive. Celeborn gets a burnished metal breastplate from the corpse of Frive. Celeborn gets a full metal helmet and visor from the corpse of Frive. Celeborn gets a crystal lightstick from the corpse of Frive. You lean over and sever the bloody head from the corpse of Frive. * R HP:Scratched MV:Full > You don't see that here. Trayl says 'I almost had him!' * R HP:Scratched MV:Full > You stop using a dagger. Bruc narrates 'larek?' * R HP:Scratched MV:Full > You wield an enormous double-bladed battleaxe with both hands. * R HP:Scratched MV:Full > You put a dagger in a backpack. * R HP:Scratched MV:Full > You put the severed head of Frive the Seanchan slain in Toman Head in a backpack. * R HP:Scratched MV:Full > inv Celeborn puts a crystal lightstick in a backpack. Celeborn puts a full metal helmet and visor in a backpack. Celeborn puts a burnished metal breastplate in a backpack. Celeborn puts a dark, hooded cloak in a backpack. Celeborn puts a backpack in a backpack. Celeborn puts a pair of ebony-steel plate vambraces in a backpack. Celeborn puts a pair of heavy metal gauntlets in a backpack. Celeborn puts a small leather sheath in a backpack. You are carrying: [2] a lantern an emerald ring a leather helmet a thick leather vest a dark, hooded cloak [2] a light pair of leather coverings a pair of leather half-gauntlets a wide leather wristband a metal bracer a kite-shaped shield a jeweled dagger a pair of soft, light shoes a mirrored lantern [2] a large slab of meat * R HP:Scratched MV:Full > Celeborn nods in agreement. * R HP:Scratched MV:Full > m frive rip [narrate ] You narrate 'frive rip' * R HP:Scratched MV:Full > drop all Elultimo says 'k' * R HP:Scratched MV:Full > get meat get meat You drop a lantern. You drop a lantern. You drop an emerald ring. You drop a leather helmet. You drop a thick leather vest. You drop a dark, hooded cloak. You drop a light pair of leather coverings. You drop a light pair of leather coverings. You drop a pair of leather half-gauntlets. You drop a wide leather wristband. You drop a metal bracer. You drop a kite-shaped shield. You drop a jeweled dagger. You drop a pair of soft, light shoes. You drop a mirrored lantern. You drop a large slab of meat. You drop a large slab of meat. * R HP:Scratched MV:Full > You get a large slab of meat. * R HP:Scratched MV:Full > tet lantern You get a large slab of meat. Bruc narrates 'larek passed?' * R HP:Scratched MV:Full > Arglebargle, glop-glyf!?! * R HP:Scratched MV:Full > Nicholas narrates 'where larek?' * R HP:Scratched MV:Full > An elk has arrived from the north. * R HP:Scratched MV:Full > get lantern You get a mirrored lantern. * R HP:Scratched MV:Full > m none apst I think look Celeborn gets a dark, hooded cloak. [narrate ] You narrate 'none apst I think' * R HP:Scratched MV:Full > Toman Head Road The Toman Head Road twists here, curving northeast towards the mainland and southwest towards falme. Just off the road to the east tall grasses appear to harbor some kind of wildlife. Off in the distance the crash of waves brings the fact that that the Aryth Ocean is nearby to mind. [ obvious exits: N E W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. A pair of soft, light shoes lay discarded. A beautiful jeweled dagger has been left on the ground. A kite-shaped shield lies here, gathering dust. A bracelet of thick steel collects dust here. A flat, wide leather wristband lies here. A pair of hard leather half-gauntlets is on the ground here. A light pair of leather coverings lies upon the ground. [2] A thick leather vest is here. A leather helmet has been dropped here. A silver ring set with a deep green emerald has been dropped here. A lantern has been left here. [2] The corpse of Frive is lying here. An elk with massive antlers eyes you with curiosity. A young and strong buck is here, munching some grass. Trayl of Tarabon is standing here, riding a warhorse. Celeborn of Saldaea is standing here, riding a gray palfrey. Elultimo the Street Guard is standing here, riding a gray palfrey. Bruc the Under-lieutenant is standing here, riding a gray palfrey. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Scratched MV:Full > north north north north Celeborn wears a dark, hooded cloak about his body. Toman Head Road [ obvious exits: N E S ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. A warhorse is here, stamping his feet impatiently, being ridden by you. A deer A young and strong buck is here, munching some grass. An elk with massive antlers eyes you with curiosity. A deer An elk with massive antlers eyes you with curiosity. east north * R HP:Scratched MV:Full > Toman Head Road [ obvious exits: N S ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. A warhorse is here, stamping his feet impatiently, being ridden by you. A deer * R HP:Scratched MV:Full > Toman Head Road [ obvious exits: N S ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Scratched MV:Full > Toman Head Road [ obvious exits: N E S ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. A warhorse is here, stamping his feet impatiently, being ridden by you. A deer * R HP:Scratched MV:Full > Among the Trees [ obvious exits: N W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. A clear pond lies undisturbed here, unmarred waters offering a clean reflection. A warhorse is here, stamping his feet impatiently, being ridden by you. An ancient, gnarled tree looms over you. An ancient, gnarled tree looms over you. An ancient, gnarled tree looms over you. An ancient, gnarled tree looms over you. * R HP:Scratched MV:Full > Toman Head Road [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Scratched MV:Full > east Toman Head Road [ obvious exits: N E W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. A warhorse is here, stamping his feet impatiently, being ridden by you. A deer An elk with massive antlers eyes you with curiosity. * R HP:Scratched MV:Full > east north Toman Head Plains [ obvious exits: N S W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Scratched MV:Full > Toman Head Plains [ obvious exits: N E S ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving south. Several blackberries grow on a nearby vine. [3] A warhorse is here, stamping his feet impatiently, being ridden by you. A deer A deer * R HP:Scratched MV:Full > north west west north Toman Head Plains [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving south. A warhorse is here, stamping his feet impatiently, being ridden by you. An elk with massive antlers eyes you with curiosity. An elk with massive antlers eyes you with curiosity. east * R HP:Scratched MV:Full > east north Nicholas narrates 'them patty?' Toman Head Road [ obvious exits: N E W ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. A warhorse is here, stamping his feet impatiently, being ridden by you. >>>>>>>>>>>>> HORSE: WILD * R HP:Healthy MV:Fresh > Toman Head Plains [ obvious exits: N E S ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Healthy MV:Fresh > east north Road Through Toman Head [ obvious exits: E S ] There are some tracks of a ridden mount leaving east. There are some tracks of a horse leaving east. There are some tracks of a ridden mount leaving south. A warhorse is here, stamping his feet impatiently, being ridden by you. A deer * R HP:Healthy MV:Fresh > Road Through Toman Head [ obvious exits: E S W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. A warhorse is here, stamping his feet impatiently, being ridden by you. A young and strong buck is here, munching some grass. * R HP:Healthy MV:Fresh > Road Through Toman Head [ obvious exits: E S W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving south. A warhorse is here, stamping his feet impatiently, being ridden by you. A deer * R HP:Healthy MV:Fresh > Alas, you cannot go that way... * R HP:Healthy MV:Fresh > Narrow Road Through Toman Head [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving west. A lantern has been left here. A torch is here on the ground. A warhorse is here, stamping his feet impatiently, being ridden by you. A deer >>>>>>>>>>>>> HORSE: WARHORSE * R HP:Healthy MV:Fresh > Bend In the Road [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving north. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Healthy MV:Fresh > m checking swamp dia horse [narrate ] You narrate 'checking swamp' * R HP:Healthy MV:Fresh > A warhorse is in excellent condition. A warhorse is strong. * R HP:Healthy MV:Fresh > north north north Green Savanna [ obvious exits: N E S ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving north. A warhorse is here, stamping his feet impatiently, being ridden by you. A young and strong buck is here, munching some grass. east * R HP:Healthy MV:Fresh > Drying Swamp [ obvious exits: N E S W ] A warhorse is here, stamping his feet impatiently, being ridden by you. >>>>>>>>>>>>> HORSE: WILD * R HP:Healthy MV:Fresh > In the Eye of the Swamp [ obvious exits: E S ] A warhorse is here, stamping his feet impatiently, being ridden by you. *Larek* is standing here, riding a warhorse. *Marth* is standing here, riding a wild stallion. *Varek* is standing here, riding a warhorse. *Laolin* is standing here, riding a gray palfrey. A Seanchan fighter glares from behind dark eyes. A Seanchan fighter glares from behind dark eyes. A Seanchan fighter glares from behind dark eyes. A Seanchan invasion commander evaluates his soldier's readiness. * R HP:Healthy MV:Full > Wet Swamp [ obvious exits: S W ] A warhorse is here, stamping his feet impatiently, being ridden by you. Bruc narrates 'ok someone go north' * R HP:Healthy MV:Full > Bruc narrates 'nod' * R HP:Healthy MV:Full > south Sinking Swamp [ obvious exits: N E S W ] A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Healthy MV:Full > m 4 swamp [narrate ] You narrate '4 swamp' * R HP:Healthy MV:Full > m larek marth varek laolin look Nicholas narrates 'names?' [narrate ] You narrate 'larek marth varek laolin' * R HP:Healthy MV:Full > Sinking Swamp The solid ground suddenly changes to a sinking swamp. This is only the border of the swamp and therefore it only sinks a few inches, but it gets worse when moved further into the muck. The swamp spreads to the north and west, but the ground looks solid in the east and south. [ obvious exits: N E S W ] A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Healthy MV:Full > south Bruc narrates 'cool' south * R HP:Healthy MV:Full > Before the Swamplands [ obvious exits: N E W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Healthy MV:Full > Alas, you cannot go that way... * R HP:Healthy MV:Full > west south south kill seanchan Nicholas narrates 'lets group up and hit' Green Savanna [ obvious exits: N E S ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving south. A warhorse is here, stamping his feet impatiently, being ridden by you. A young and strong buck is here, munching some grass. * R HP:Healthy MV:Full > Bend In the Road [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving south. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Healthy MV:Full > Narrow Road Through Toman Head [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving north. A lantern has been left here. A torch is here on the ground. A warhorse is here, stamping his feet impatiently, being ridden by you. A deer >>>>>>>>>>>>> HORSE: WARHORSE * R HP:Healthy MV:Full > They aren't here. * R HP:Healthy MV:Full > Erogar chats 'trading a shocklance' * R HP:Healthy MV:Full > m cmere nich wher [narrate ] You narrate 'cmere nich' 3 * R HP:Healthy MV:Full > Players in your Zone -------------------- Bord - Narrow Road Through Toman Head look * R HP:Healthy MV:Full > [ch mood brave] Mood changed to: Brave * R HP:Healthy MV:Full > Narrow Road Through Toman Head The road bends slightly and avoids a small mound in the east and then bends rougher to the west, approaching Toman Head. The road seems to be bending also in the north. [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving north. A lantern has been left here. A torch is here on the ground. A warhorse is here, stamping his feet impatiently, being ridden by you. A deer >>>>>>>>>>>>> HORSE: WARHORSE where kill seanchan * R HP:Healthy MV:Full > kill seanchan Players in your Zone -------------------- Bord - Narrow Road Through Toman Head kill seanchan * R HP:Healthy MV:Full > They aren't here. * R HP:Healthy MV:Full > They aren't here. * R HP:Healthy MV:Full > They aren't here. * R HP:Healthy MV:Full > Nicholas narrates 'am coming n' * R HP:Healthy MV:Full > Bruc has arrived from the south, riding a gray palfrey. Trayl has arrived from the south, riding a warhorse. Elultimo has arrived from the south, riding a gray palfrey. Celeborn has arrived from the south, riding a gray palfrey. * R HP:Healthy MV:Full > m meet narrow? [narrate ] You narrate 'meet narrow?' * R HP:Healthy MV:Full > look kill seanchan Narrow Road Through Toman Head The road bends slightly and avoids a small mound in the east and then bends rougher to the west, approaching Toman Head. The road seems to be bending also in the north. [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving north. A lantern has been left here. A torch is here on the ground. Celeborn of Saldaea is standing here, riding a gray palfrey. Elultimo the Street Guard is standing here, riding a gray palfrey. Trayl of Tarabon is standing here, riding a warhorse. Bruc the Under-lieutenant is standing here, riding a gray palfrey. A warhorse is here, stamping his feet impatiently, being ridden by you. A deer >>>>>>>>>>>>> HORSE: WARHORSE * R HP:Healthy MV:Full > They aren't here. * R HP:Healthy MV:Full > Celeborn narrates 'make sure we got blocker narrow' * R HP:Healthy MV:Full > * R HP:Healthy MV:Full > look Trayl says 'had like 4 hits on crit frive :P' * R HP:Healthy MV:Full > Narrow Road Through Toman Head The road bends slightly and avoids a small mound in the east and then bends rougher to the west, approaching Toman Head. The road seems to be bending also in the north. [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving north. A lantern has been left here. A torch is here on the ground. Celeborn of Saldaea is standing here, riding a gray palfrey. Elultimo the Street Guard is standing here, riding a gray palfrey. Trayl of Tarabon is standing here, riding a warhorse. Bruc the Under-lieutenant is standing here, riding a gray palfrey. A warhorse is here, stamping his feet impatiently, being ridden by you. A deer >>>>>>>>>>>>> HORSE: WARHORSE * R HP:Healthy MV:Full > wher 3 Players in your Zone -------------------- Celeborn - Narrow Road Through Toman Head Elultimo - Narrow Road Through Toman Head Trayl - Narrow Road Through Toman Head Bruc - Narrow Road Through Toman Head Bord - Narrow Road Through Toman Head * R HP:Healthy MV:Full > sc [ch mood brave] Mood changed to: Brave * R HP:Healthy MV:Full > You have 375(375) hit and 152(155) movement points. You have scored 17729928 experience points and 0 quest points. You need 3270072 exp to reach the next level. You have amassed 93 Turn points to date. You have played 1 days and 6 hours (real time). This ranks you as Bord of Kandor (Level 31). You are standing. * R HP:Healthy MV:Full > Celeborn grins evilly. * R HP:Healthy MV:Full > l Narrow Road Through Toman Head The road bends slightly and avoids a small mound in the east and then bends rougher to the west, approaching Toman Head. The road seems to be bending also in the north. [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving north. A lantern has been left here. A torch is here on the ground. Celeborn of Saldaea is standing here, riding a gray palfrey. Elultimo the Street Guard is standing here, riding a gray palfrey. Trayl of Tarabon is standing here, riding a warhorse. Bruc the Under-lieutenant is standing here, riding a gray palfrey. A warhorse is here, stamping his feet impatiently, being ridden by you. A deer >>>>>>>>>>>>> HORSE: WARHORSE * R HP:Healthy MV:Full > Elultimo says 'nod' * R HP:Healthy MV:Full > Celeborn says 'me too heh' * R HP:Healthy MV:Full > say I lvved offa him :) You say 'I lvved offa him :)' Bruc says '5 is a bit low for hitting 4 at patty tho' wher 3 * R HP:Healthy MV:Full > Players in your Zone -------------------- Celeborn - Narrow Road Through Toman Head Elultimo - Narrow Road Through Toman Head Trayl - Narrow Road Through Toman Head Bruc - Narrow Road Through Toman Head Bord - Narrow Road Through Toman Head Trayl says 'stupid crab boner!' * R HP:Healthy MV:Full > [ch mood brave] Mood changed to: Brave * R HP:Healthy MV:Full > look Narrow Road Through Toman Head The road bends slightly and avoids a small mound in the east and then bends rougher to the west, approaching Toman Head. The road seems to be bending also in the north. [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving north. A lantern has been left here. A torch is here on the ground. Celeborn of Saldaea is standing here, riding a gray palfrey. Elultimo the Street Guard is standing here, riding a gray palfrey. Trayl of Tarabon is standing here, riding a warhorse. Bruc the Under-lieutenant is standing here, riding a gray palfrey. A warhorse is here, stamping his feet impatiently, being ridden by you. A deer >>>>>>>>>>>>> HORSE: WARHORSE * R HP:Healthy MV:Full > where kill seanchan Players in your Zone -------------------- Celeborn - Narrow Road Through Toman Head Elultimo - Narrow Road Through Toman Head Trayl - Narrow Road Through Toman Head Bruc - Narrow Road Through Toman Head Bord - Narrow Road Through Toman Head * R HP:Healthy MV:Full > They aren't here. * R HP:Healthy MV:Full > Bruc says 'they will jsut wear us down' * R HP:Healthy MV:Full > say they low You say 'they low' * R HP:Healthy MV:Full > Bruc says 'and then get more' * R HP:Healthy MV:Full > say we eat them You say 'we eat them' * R HP:Healthy MV:Full > look Narrow Road Through Toman Head The road bends slightly and avoids a small mound in the east and then bends rougher to the west, approaching Toman Head. The road seems to be bending also in the north. [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving north. A lantern has been left here. A torch is here on the ground. Celeborn of Saldaea is standing here, riding a gray palfrey. Elultimo the Street Guard is standing here, riding a gray palfrey. Trayl of Tarabon is standing here, riding a warhorse. Bruc the Under-lieutenant is standing here, riding a gray palfrey. A warhorse is here, stamping his feet impatiently, being ridden by you. A deer >>>>>>>>>>>>> HORSE: WARHORSE * R HP:Healthy MV:Full > Bruc says 'who is low' * R HP:Healthy MV:Full > Celeborn says 'hit flee marth?' * R HP:Healthy MV:Full > A brown deer leaves east. Trayl says 'i'm full' Marth bellows '*twiddle*' * R HP:Healthy MV:Fresh > Elultimo says 'i healthy' * R HP:Healthy MV:Fresh > Nicholas has arrived from the west, riding a warhorse. * R HP:Healthy MV:Fresh > Nicholas nods in agreement. * R HP:Healthy MV:Fresh > Trayl says 'someone stay and block?' * R HP:Healthy MV:Fresh > save say larek batt Saving Bord. Bruc says 'ok how about this' * R HP:Healthy MV:Fresh > You say 'larek batt' * R HP:Healthy MV:Fresh > say laolin wound Trayl looks at Nicholas. * R HP:Healthy MV:Fresh > You say 'laolin wound' * R HP:Healthy MV:Fresh > A warhorse flickers its ears. * R HP:Healthy MV:Fresh > l Celeborn nods in agreement. Narrow Road Through Toman Head The road bends slightly and avoids a small mound in the east and then bends rougher to the west, approaching Toman Head. The road seems to be bending also in the north. [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving north. A lantern has been left here. A torch is here on the ground. Nicholas D. Wolfwood is standing here, riding a warhorse. Celeborn of Saldaea is standing here, riding a gray palfrey. Elultimo the Street Guard is standing here, riding a gray palfrey. Trayl of Tarabon is standing here, riding a warhorse. Bruc the Under-lieutenant is standing here, riding a gray palfrey. A warhorse is here, stamping his feet impatiently, being ridden by you. >>>>>>>>>>>>> HORSE: WARHORSE * R HP:Healthy MV:Fresh > A brown deer has arrived from the east. * R HP:Healthy MV:Fresh > say nicholas can block You say 'nicholas can block' * R HP:Healthy MV:Fresh > fol bruc Elultimo says 'a' * R HP:Healthy MV:Fresh > You now follow Bruc. * R HP:Healthy MV:Fresh > Celeborn says 'laolin shockie user' * R HP:Healthy MV:Fresh > Elultimo says 'laolin batt' * R HP:Healthy MV:Fresh > Bruc says 'we go hit them oonce, then regroup narrow and go THR CAve and kill their backups :P?' * R HP:Healthy MV:Fresh > larek set as target! Nicholas nods in agreement. * R HP:Healthy MV:Fresh > look Narrow Road Through Toman Head The road bends slightly and avoids a small mound in the east and then bends rougher to the west, approaching Toman Head. The road seems to be bending also in the north. [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving north. A lantern has been left here. A torch is here on the ground. A deer Nicholas D. Wolfwood is standing here, riding a warhorse. Celeborn of Saldaea is standing here, riding a gray palfrey. Elultimo the Street Guard is standing here, riding a gray palfrey. Trayl of Tarabon is standing here, riding a warhorse. Bruc the Under-lieutenant is standing here, riding a gray palfrey. A warhorse is here, stamping his feet impatiently, being ridden by you. >>>>>>>>>>>>> HORSE: WARHORSE * R HP:Healthy MV:Fresh > Trayl says 'laolin got shocker?' * R HP:Healthy MV:Fresh > Nicholas stops following you. * R HP:Healthy MV:Fresh > You are now a member of Bruc's group. * R HP:Healthy MV:Fresh > look Nicholas says 'i block here' * R HP:Healthy MV:Fresh > Narrow Road Through Toman Head The road bends slightly and avoids a small mound in the east and then bends rougher to the west, approaching Toman Head. The road seems to be bending also in the north. [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving north. A lantern has been left here. A torch is here on the ground. A deer Nicholas D. Wolfwood is standing here, riding a warhorse. Celeborn of Saldaea is standing here, riding a gray palfrey. Elultimo the Street Guard is standing here, riding a gray palfrey. Trayl of Tarabon is standing here, riding a warhorse. Bruc the Under-lieutenant is standing here, riding a gray palfrey. A warhorse is here, stamping his feet impatiently, being ridden by you. >>>>>>>>>>>>> HORSE: WARHORSE * R HP:Healthy MV:Fresh > sc 3 You have 375(375) hit and 155(155) movement points. You have scored 17729928 experience points and 0 quest points. You need 3270072 exp to reach the next level. You have amassed 93 Turn points to date. You have played 1 days and 6 hours (real time). This ranks you as Bord of Kandor (Level 31). You are standing. * R HP:Healthy MV:Fresh > [ch mood brave] Mood changed to: Brave * R HP:Healthy MV:Fresh > Bruc says 'cause i doubt well take any by swamp' * R HP:Healthy MV:Fresh > Trayl says 'think they got backup?' * R HP:Healthy MV:Fresh > Elultimo says 'i can blok' * R HP:Healthy MV:Fresh > Celeborn says 'only said it 4 times Tray :P' * R HP:Healthy MV:Fresh > Trayl chuckles politely. * R HP:Healthy MV:Fresh > tell nicholas 1w all S 3w is next block if they flee S or W Trayl says 'I'm kinda stupid' * R HP:Healthy MV:Fresh > You tell Nicholas '1w all S 3w is next block if they flee S or W' * R HP:Healthy MV:Fresh > look Nicholas says 'nicholas needs shocker :-P' Trayl says 'or at least that's what they say' * R HP:Healthy MV:Fresh > Narrow Road Through Toman Head The road bends slightly and avoids a small mound in the east and then bends rougher to the west, approaching Toman Head. The road seems to be bending also in the north. [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving north. A lantern has been left here. A torch is here on the ground. A deer Nicholas D. Wolfwood is standing here, riding a warhorse. Celeborn of Saldaea is standing here, riding a gray palfrey. Elultimo the Street Guard is standing here, riding a gray palfrey. Trayl of Tarabon is standing here, riding a warhorse. Bruc the Under-lieutenant is standing here, riding a gray palfrey. A warhorse is here, stamping his feet impatiently, being ridden by you. >>>>>>>>>>>>> HORSE: WARHORSE * R HP:Healthy MV:Fresh > Celeborn pats Trayl on his head. Nicholas tells you 'nod' 3 * R HP:Healthy MV:Fresh > [ch mood brave] Mood changed to: Brave * R HP:Healthy MV:Fresh > A gray palfrey flickers its ears. * R HP:Healthy MV:Fresh > Celeborn says 'err' * R HP:Healthy MV:Fresh > Trayl chuckles politely. * R HP:Healthy MV:Fresh > say oh wait Nicholas winks suggestively. You say 'oh wait' Trayl grins evilly. * R HP:Healthy MV:Fresh > Bruc says 'i need an extra :P' * R HP:Healthy MV:Fresh > say how low is marth? Celeborn says 'anyone need abs? cause ob low' * R HP:Healthy MV:Fresh > You say 'how low is marth?' * R HP:Healthy MV:Fresh > Nicholas looks at Bruc. * R HP:Healthy MV:Fresh > *Marth* has arrived from the north, riding a wild stallion. * R HP:Healthy MV:Fresh > Nicholas cringes away from Bruc in mortal terror. * R HP:Healthy MV:Fresh > Nicholas tries to strike *Marth*, but he deflects the blow. Trayl tries to pound *Marth*, but he parries successfully. kill larek * R HP:Healthy MV:Fresh > kill larek kill larek bash Trayl tries to pound *Marth*, but he deflects the blow. *Marth* tries to pierce Nicholas, but he parries successfully. Nicholas tries to strike *Marth*, but he deflects the blow. Celeborn tries to blast *Marth*, but he deflects the blow. They aren't here. *Marth* panics, and attempts to flee! Elultimo says 'if they back' * R HP:Healthy MV:Fresh > They aren't here. * R HP:Healthy MV:Fresh > They aren't here. *Marth* leaves east riding a wild stallion. * R HP:Healthy MV:Fresh > Bash who? * R HP:Healthy MV:Full > seanchan set as target! east flee Bruc leaves east riding a gray palfrey. You follow Bruc. Grassy Mound [ obvious exits: N E W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. A warhorse is here, stamping his feet impatiently, being ridden by you. Bruc the Under-lieutenant is standing here, riding a gray palfrey. *Marth* is standing here, riding a wild stallion. A young and strong buck is here, munching some grass. Trayl has arrived from the west, riding a warhorse. Elultimo has arrived from the west, riding a gray palfrey. Elultimo tries to hack *Marth*, but he deflects the blow. kill seanchan * R HP:Healthy MV:Full > bash Bruc strikes *Marth*'s right leg into bloody fragments! * R HP:Healthy MV:Full > Dry Grasslands [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Healthy MV:Full > west north kill seanchan bash Road Through Toman Head [ obvious exits: E S W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. A warhorse is here, stamping his feet impatiently, being ridden by you. A large plains bear smells the air for prey. * R HP:Healthy MV:Full > They aren't here. * R HP:Healthy MV:Full > Bash who? * R HP:Healthy MV:Full > Road Through Toman Head [ obvious exits: E S W ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving west. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Healthy MV:Full > Alas, you cannot go that way... * R HP:Healthy MV:Full > look They aren't here. * R HP:Healthy MV:Full > Bash who? Bruc has arrived from the south, riding a gray palfrey. Trayl has arrived from the south, riding a warhorse. Elultimo has arrived from the south, riding a gray palfrey. * R HP:Healthy MV:Full > Road Through Toman Head The road is not paved but it's been packed down by several travelers which have used this road. A few bushes flank the road and dot the wide wide surrounding flatlands. The road runs to the east and west, where it starts to bend. [ obvious exits: E S W ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving west. Elultimo the Street Guard is standing here, riding a gray palfrey. Trayl of Tarabon is standing here, riding a warhorse. Bruc the Under-lieutenant is standing here, riding a gray palfrey. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Healthy MV:Full > Bruc leaves west riding a gray palfrey. You follow Bruc. Bend In the Road [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving north. A warhorse is here, stamping his feet impatiently, being ridden by you. Bruc the Under-lieutenant is standing here, riding a gray palfrey. Trayl has arrived from the east, riding a warhorse. Elultimo has arrived from the east, riding a gray palfrey. east east * R HP:Healthy MV:Full > Road Through Toman Head [ obvious exits: E S W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Healthy MV:Full > Road Through Toman Head [ obvious exits: E S W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. A warhorse is here, stamping his feet impatiently, being ridden by you. A large plains bear smells the air for prey. * R HP:Healthy MV:Full > look Road Through Toman Head The road to Toman Head runs in east-west course, starting to bend not far in the east, thus avoiding rockier plains and staying on the more travelable areas. The plains are mainly flat on the north and south side of the road, with only few bushes breaking the flat landscape and interfering with the sight. [ obvious exits: E S W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. A warhorse is here, stamping his feet impatiently, being ridden by you. A large plains bear smells the air for prey. * R HP:Healthy MV:Full > look Lakan chats 'Anyone have bt or gswords for trade? Will trade nicely.' * R HP:Healthy MV:Full > Road Through Toman Head The road to Toman Head runs in east-west course, starting to bend not far in the east, thus avoiding rockier plains and staying on the more travelable areas. The plains are mainly flat on the north and south side of the road, with only few bushes breaking the flat landscape and interfering with the sight. [ obvious exits: E S W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. A warhorse is here, stamping his feet impatiently, being ridden by you. A large plains bear smells the air for prey. * R HP:Healthy MV:Full > east Nicholas narrates 'n from me' Twist In the Road [ obvious exits: N W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving north. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Healthy MV:Full > Celeborn narrates 'dlined d' west * R HP:Healthy MV:Full > west west Road Through Toman Head [ obvious exits: E S W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. A warhorse is here, stamping his feet impatiently, being ridden by you. A large plains bear smells the air for prey. * R HP:Healthy MV:Full > Road Through Toman Head [ obvious exits: E S W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Healthy MV:Full > north Celeborn narrates 'n' Bend In the Road [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving east. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Healthy MV:Full > where Green Savanna [ obvious exits: N E S ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving north. A warhorse is here, stamping his feet impatiently, being ridden by you. Trayl of Tarabon is standing here, riding a warhorse. A young and strong buck is here, munching some grass. * R HP:Healthy MV:Full > Players in your Zone -------------------- Bord - Green Savanna Trayl - Green Savanna Elultimo - Narrow Road Through Toman Head Bruc - Narrow Road Through Toman Head Celeborn - Narrow Road Through Toman Head Nicholas - Narrow Road Through Toman Head Trayl leaves north riding a warhorse. * R HP:Healthy MV:Full > where Players in your Zone -------------------- Trayl - Drying Swamp Bord - Green Savanna Elultimo - Narrow Road Through Toman Head Bruc - Narrow Road Through Toman Head Celeborn - Narrow Road Through Toman Head Nicholas - Narrow Road Through Toman Head * R HP:Healthy MV:Full > m lets hit patty [narrate ] You narrate 'lets hit patty' Trayl has arrived from the north, riding a warhorse. * R HP:Healthy MV:Full > Trayl leaves south riding a warhorse. * R HP:Healthy MV:Full > north Drying Swamp [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving south. A warhorse is here, stamping his feet impatiently, being ridden by you. >>>>>>>>>>>>> HORSE: WILD * R HP:Healthy MV:Full > where kill seanchan kill seanchan Players in your Zone -------------------- Trayl - Narrow Road Through Toman Head Bord - Drying Swamp Elultimo - Narrow Road Through Toman Head Bruc - Narrow Road Through Toman Head Celeborn - Narrow Road Through Toman Head Nicholas - Narrow Road Through Toman Head * R HP:Healthy MV:Full > They aren't here. * R HP:Healthy MV:Full > They aren't here. * R HP:Healthy MV:Full > m im 1s of pat [narrate ] You narrate 'im 1s of pat' Bruc narrates 'ok K marth' * R HP:Healthy MV:Full > Bruc narrates 'we hitting' look * R HP:Healthy MV:Full > Drying Swamp The surrounding swamp becomes more dry in this area, leaving a caked palette of dirt instead of oozing mud. The smell of the swamp is still strong in the air, and to the north the water rises again. To the south the swamp gives way to fields of grass. [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving south. A warhorse is here, stamping his feet impatiently, being ridden by you. >>>>>>>>>>>>> HORSE: WILD * R HP:Healthy MV:Full > look Drying Swamp The surrounding swamp becomes more dry in this area, leaving a caked palette of dirt instead of oozing mud. The smell of the swamp is still strong in the air, and to the north the water rises again. To the south the swamp gives way to fields of grass. [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving south. A warhorse is here, stamping his feet impatiently, being ridden by you. >>>>>>>>>>>>> HORSE: WILD where * R HP:Healthy MV:Full > Players in your Zone -------------------- Trayl - Narrow Road Through Toman Head Bord - Drying Swamp Elultimo - Narrow Road Through Toman Head Bruc - Narrow Road Through Toman Head Nicholas - Narrow Road Through Toman Head * R HP:Healthy MV:Full > where Players in your Zone -------------------- Elultimo - Bend In the Road Trayl - Bend In the Road Bruc - Bend In the Road Bord - Drying Swamp Nicholas - Narrow Road Through Toman Head * R HP:Healthy MV:Full > Celeborn has arrived from the south, riding a gray palfrey. * R HP:Healthy MV:Full > where Celeborn leaves north riding a gray palfrey. * R HP:Healthy MV:Full > Players in your Zone -------------------- Elultimo - Green Savanna Trayl - Green Savanna Bruc - Green Savanna Celeborn - In the Eye of the Swamp Bord - Drying Swamp Nicholas - Narrow Road Through Toman Head Bruc has arrived from the south, riding a gray palfrey. Trayl has arrived from the south, riding a warhorse. Elultimo has arrived from the south, riding a gray palfrey. * R HP:Healthy MV:Full > k marth k marth k marth They aren't here. * R HP:Healthy MV:Full > They aren't here. * R HP:Healthy MV:Full > They aren't here. * R HP:Healthy MV:Full > k marth k marth They aren't here. * R HP:Healthy MV:Full > They aren't here. * R HP:Healthy MV:Full > k marth k marth k marth say hit? They aren't here. Bruc narrates 'all but elul come here' l * R HP:Healthy MV:Full > They aren't here. * R HP:Healthy MV:Full > They aren't here. * R HP:Healthy MV:Full > k marth You say 'hit?' * R HP:Healthy MV:Full > Drying Swamp The surrounding swamp becomes more dry in this area, leaving a caked palette of dirt instead of oozing mud. The smell of the swamp is still strong in the air, and to the north the water rises again. To the south the swamp gives way to fields of grass. [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving north. Elultimo the Street Guard is standing here, riding a gray palfrey. Trayl of Tarabon is standing here, riding a warhorse. Bruc the Under-lieutenant is standing here, riding a gray palfrey. A warhorse is here, stamping his feet impatiently, being ridden by you. >>>>>>>>>>>>> HORSE: WILD * R HP:Healthy MV:Full > They aren't here. * R HP:Healthy MV:Full > look where Drying Swamp The surrounding swamp becomes more dry in this area, leaving a caked palette of dirt instead of oozing mud. The smell of the swamp is still strong in the air, and to the north the water rises again. To the south the swamp gives way to fields of grass. [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving north. Elultimo the Street Guard is standing here, riding a gray palfrey. Trayl of Tarabon is standing here, riding a warhorse. Bruc the Under-lieutenant is standing here, riding a gray palfrey. A warhorse is here, stamping his feet impatiently, being ridden by you. >>>>>>>>>>>>> HORSE: WILD * R HP:Healthy MV:Full > Players in your Zone -------------------- Elultimo - Drying Swamp Trayl - Drying Swamp Bruc - Drying Swamp Celeborn - In the Eye of the Swamp Bord - Drying Swamp Nicholas - Narrow Road Through Toman Head * R HP:Healthy MV:Full > where Players in your Zone -------------------- Elultimo - Drying Swamp Trayl - Drying Swamp Bruc - Drying Swamp Celeborn - In the Eye of the Swamp Bord - Drying Swamp Nicholas - Narrow Road Through Toman Head Bruc leaves north riding a gray palfrey. You follow Bruc. In the Eye of the Swamp [ obvious exits: E S ] A warhorse is here, stamping his feet impatiently, being ridden by you. Bruc the Under-lieutenant is standing here, riding a gray palfrey. Celeborn of Saldaea is sitting here, riding a gray palfrey. >>>>>>>>>>>>> HORSE: WILD *Marth* is here, fighting Celeborn. *Larek* is here, fighting Celeborn, riding a warhorse. *Varek* is here, fighting Celeborn, riding a warhorse. *Laolin* is here, fighting Celeborn, riding a gray palfrey. A Seanchan fighter is here, fighting Celeborn. A Seanchan fighter is here, fighting Celeborn. A Seanchan fighter glares from behind dark eyes. A Seanchan invasion commander evaluates his soldier's readiness. Trayl has arrived from the south, riding a warhorse. Elultimo has arrived from the south, riding a gray palfrey. Elultimo leaves south riding a gray palfrey. * R HP:Healthy MV:Full > Bruc strikes *Varek*'s left leg. * R HP:Healthy MV:Full > *Larek* looks at Trayl. * R HP:Healthy MV:Full > m cele? Trayl tries to pound *Larek*, but he parries successfully. * R HP:Healthy MV:Full > Celeborn leaves south riding a gray palfrey. Celeborn narrates 'charge marth patty' *Marth* barely pierces your right arm. *Laolin* barely pierces Bruc's body. * R HP:Scratched MV:Full - Marth: Battered > k marth *Laolin* pierces Bruc's body. A Seanchan fighter joins Marth's fight! A Seanchan fighter joins a Seanchan fighter's fight! A Seanchan fighter joins a Seanchan fighter's fight! A Seanchan officer joins a Seanchan fighter's fight! You try to blast *Marth*, but he parries successfully. *Marth* pierces your left arm. *Varek* tries to blast Bruc, but he deflects the blow. *Larek* strikes Trayl's body. Trayl tries to pound *Larek*, but he deflects the blow. Bruc strikes *Varek*'s right arm very hard. Celeborn narrates 'bashed' [narrate ] You narrate 'cele?' * R HP:Scratched MV:Full - Marth: Battered > bash You do the best you can! * R HP:Scratched MV:Full - Marth: Battered > -=+* Elultimo has arrived from the south, riding a gray palfrey. *+ A Seanchan officer barely strikes your body. A Seanchan fighter tries to slash Bruc, but he deflects the blow. A Seanchan fighter slashes your left arm. A Seanchan fighter tries to slash Trayl, but he parries successfully. *Laolin* pierces Bruc's body. *Marth* barely pierces your left leg. *Larek* strikes Trayl's body. Bruc strikes *Varek*'s body. *Laolin* tries to pierce Bruc, but he parries successfully. = *Larek* avoids being bashed by Trayl who loses his balance and falls! - Elultimo hacks *Larek*'s body very hard. -= Your bash at *Marth* sends him sprawling! * R HP:Scratched MV:Full - Marth: Battered > Celeborn has arrived from the south, riding a gray palfrey. * R HP:Scratched MV:Full - Marth: Battered > Celeborn tries to blast *Laolin*, but he deflects the blow. Bruc avoids being bashed by *Varek* who loses his balance and falls! * R HP:Scratched MV:Full - Marth: Battered > *Larek* panics, and attempts to flee! * R HP:Scratched MV:Full - Marth: Battered > *Larek* leaves east riding a warhorse. * R HP:Scratched MV:Full - Marth: Battered > Celeborn tries to blast *Laolin*, but he parries successfully. A Seanchan officer barely tickles your body with his strike. A Seanchan fighter barely slashes Bruc's body. A Seanchan fighter tickles your left hand with his slash. A Seanchan fighter tries to slash Trayl, but he deflects the blow. *Laolin* pierces Bruc's body. You blast *Marth*'s body into bloody fragments! *Marth* panics, and attempts to flee! Bruc strikes *Varek*'s right leg hard. * R HP:Scratched MV:Full - Marth: Beaten > Celeborn panics, and attempts to flee! * R HP:Scratched MV:Full - Marth: Beaten > *Laolin* tries to pierce Bruc, but he parries successfully. * R HP:Scratched MV:Full - Marth: Beaten > Celeborn leaves south riding a gray palfrey. *Larek* has arrived from the east, riding a warhorse. * R HP:Scratched MV:Full - Marth: Beaten > *Marth* leaves east. *Larek* barely strikes Elultimo's body. * R HP:Scratched MV:Full - a Seanchan fighter: Scratched > *Marth* has arrived from the east. * R HP:Scratched MV:Full - a Seanchan fighter: Scratched > *Marth* barely tickles Trayl's body with his pierce. * R HP:Scratched MV:Full - a Seanchan fighter: Scratched > Trayl panics, and attempts to flee! * R HP:Scratched MV:Full - a Seanchan fighter: Scratched > Trayl leaves south riding a warhorse. *Larek* avoids being bashed by Elultimo who loses his balance and falls! * R HP:Scratched MV:Full - a Seanchan fighter: Scratched > *Larek* strikes Elultimo's left leg. A Seanchan fighter joins a Seanchan officer's fight! You try to blast a Seanchan fighter, but he deflects the blow. *Varek* blasts Bruc's right foot very hard. A Seanchan officer tickles your left leg with his strike. A Seanchan fighter tickles Bruc's right leg with his slash. A Seanchan fighter tickles your right leg with his slash. *Laolin* pierces Bruc's head hard. Bruc strikes *Varek*'s body hard. Bruc narrates 'ok flee out now' m marth beat * R HP:Hurt MV:Full - a Seanchan fighter: Scratched > 1 [narrate ] You narrate 'marth beat' * R HP:Hurt MV:Full - a Seanchan fighter: Scratched > 2 west north kill seanchan *Laolin* barely pierces Bruc's body. [ch mood wimpy] Mood changed to: Wimpy *Marth* tickles your left leg with his pierce. bash * R HP:Hurt MV:Full - a Seanchan fighter: Scratched > [flee ] You panic and attempt to flee! You flee head over heels. Wet Swamp [ obvious exits: S W ] There are some bloody traces of a seanchan leaving west. There are some tracks of a ridden mount leaving west. A warhorse is here, stamping his feet impatiently, being ridden by you. In the Eye of the Swamp [ obvious exits: E S ] There are some bloody traces of a seanchan leaving east. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. A warhorse is here, stamping his feet impatiently, being ridden by you. *Marth* is standing here. *Larek* is here, fighting Elultimo, riding a warhorse. Elultimo the Street Guard is here, fighting Larek, riding a gray palfrey. Bruc the Under-lieutenant is here, fighting Varek, riding a gray palfrey. >>>>>>>>>>>>> HORSE: WILD *Varek* is here, fighting Bruc, riding a warhorse. *Laolin* is here, fighting Bruc, riding a gray palfrey. A Seanchan fighter is here, fighting Elultimo. A Seanchan fighter glares from behind dark eyes. A Seanchan fighter is here, fighting Bruc. A Seanchan invasion commander evaluates his soldier's readiness. Trayl has arrived from the south, riding a warhorse. *Marth* pierces Trayl's right arm. * R HP:Hurt MV:Full > A Seanchan fighter joins a Seanchan fighter's fight! A Seanchan officer joins a Seanchan fighter's fight! Alas, you cannot go that way... Bruc panics, and attempts to flee! * R HP:Hurt MV:Full > You try to blast *Laolin*, but he deflects the blow. Bruc leaves south riding a gray palfrey. * R HP:Hurt MV:Full - Laolin: Hurt > - *Laolin* pierces your left arm. A Seanchan fighter joins a Seanchan officer's fight! A Seanchan officer tries to strike Trayl, but he parries successfully. A Seanchan fighter slashes your left arm. *Marth* pierces Trayl's left arm. A Seanchan fighter tickles Elultimo's body with his slash. Elultimo tries to hack *Larek*, but he parries successfully. *Larek* barely strikes Elultimo's body. =+* Celeborn has arrived from the south, riding a gray palfrey. * Celeborn tickles *Varek*'s body with his blast. + *Laolin* pierces your left arm hard. Celeborn panics, and attempts to flee! *Marth* panics, and attempts to flee! =- *Larek* wipes his boots in the face of Elultimo! - Celeborn leaves south riding a gray palfrey. Trayl sends *Marth* sprawling with a powerful bash! Bruc has arrived from the south, riding a gray palfrey. Celeborn has arrived from the south, riding a gray palfrey. = As *Laolin* avoids your bash, you topple over and fall to the ground! Bruc strikes *Varek*'s body hard. * R HP:Hurt MV:Full - Laolin: Hurt > Bruc barely strikes *Varek*'s body. A Seanchan fighter barely slashes Elultimo's left leg. *Laolin* pierces your body. A Seanchan officer tickles Trayl's body with his strike. A Seanchan fighter barely slashes your left leg. Trayl tries to pound *Marth*, but he deflects the blow. A Seanchan fighter slashes Elultimo's head. * R HP:Hurt MV:Full - Laolin: Hurt > 1 2 north west *Laolin* tickles your head with his pierce. Celeborn avoids being bashed by *Varek* who loses his balance and falls! k marth * R HP:Hurt MV:Full - Laolin: Hurt > *Larek* makes a nice balletstep which plants a foot a mile above Elultimo's head. * R HP:Hurt MV:Full - Laolin: Hurt > *Marth* leaves south. *Marth* has arrived from the south. * R HP:Hurt MV:Full - Laolin: Hurt > bash [ch mood wimpy] Mood changed to: Wimpy Elultimo panics, and attempts to flee! * R HP:Hurt MV:Full - Laolin: Hurt > Trayl pounds a Seanchan officer's body hard. Bruc strikes *Varek*'s left leg. A Seanchan fighter slashes Elultimo's left arm. *Laolin* pierces your body. You blast *Laolin*'s body. A Seanchan officer tickles Trayl's body with his strike. A Seanchan fighter tickles your body with his slash. A Seanchan fighter tickles Elultimo's body with his slash. Elultimo tries to hack *Larek*, but he deflects the blow. Celeborn panics, and attempts to flee! Celeborn leaves south riding a gray palfrey. [flee ] You panic and attempt to flee! Elultimo leaves east riding a gray palfrey. You flee head over heels. Wet Swamp [ obvious exits: S W ] There are some bloody traces of a seanchan leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. A warhorse is here, stamping his feet impatiently, being ridden by you. Elultimo the Street Guard is standing here, riding a gray palfrey. Alas, you cannot go that way... * R HP:Wounded MV:Full > In the Eye of the Swamp [ obvious exits: E S ] There are some bloody traces of a seanchan leaving east. There are some bloody traces of a seanchan leaving south. There are some tracks of a ridden mount leaving south. A warhorse is here, stamping his feet impatiently, being ridden by you. Bruc the Under-lieutenant is here, fighting Varek, riding a gray palfrey. Trayl of Tarabon is here, fighting a Seanchan officer, riding a warhorse. *Larek* is standing here, riding a warhorse. >>>>>>>>>>>>> HORSE: WILD *Varek* is here, fighting Bruc, riding a warhorse. *Laolin* is standing here, riding a gray palfrey. A Seanchan fighter glares from behind dark eyes. A Seanchan fighter glares from behind dark eyes. A Seanchan fighter glares from behind dark eyes. A Seanchan officer is here, fighting Trayl. Trayl panics, and attempts to flee! *Laolin* pierces your right leg. * R HP:Wounded MV:Full - Laolin: Hurt > They aren't here. * R HP:Wounded MV:Full - Laolin: Hurt > Elultimo has arrived from the east, riding a gray palfrey. Trayl leaves east riding a warhorse. Trayl has arrived from the east, riding a warhorse. -= Trayl pounds *Larek*'s body very hard. *Larek* misses a kick at Trayl's groin, much to Trayl's relief... + *Laolin* pierces your left leg. * Elultimo tries to hack *someone*, but he parries successfully. A Seanchan fighter joins someone's fight! A Seanchan fighter joins a Seanchan fighter's fight! A Seanchan fighter joins a Seanchan fighter's fight! A Seanchan officer joins a Seanchan fighter's fight! A Seanchan officer barely strikes your body. A Seanchan fighter slashes Trayl's left foot. A Seanchan fighter barely slashes Elultimo's left leg. A Seanchan fighter tries to slash Bruc, but he deflects the blow. Elultimo tries to hack *someone*, but he parries successfully. Trayl tries to pound *Larek*, but he deflects the blow. *Laolin* pierces your right arm. *Varek* blasts Bruc's right leg. Bruc strikes *Varek*'s left leg hard. Your heartbeat calms down more as you feel less panicked. *Marth* panics, and attempts to flee! *+= Trayl panics, and attempts to flee! - *Marth* leaves south. Trayl leaves south riding a warhorse. - *Marth* has arrived from the south. = Your bash at *Laolin* sends him sprawling! * R HP:Wounded MV:Fresh - Laolin: Hurt > *Marth* barely tickles Elultimo's left foot with his pierce. * R HP:Wounded MV:Fresh - Laolin: Hurt > not You start paying increased attention to your surroundings. * R HP:Wounded MV:Fresh - Laolin: Hurt > *Larek* barely strikes Bruc's body. * R HP:Wounded MV:Fresh - Laolin: Hurt > bash *Larek* tries to strike Bruc, but he deflects the blow. A Seanchan fighter joins a Seanchan officer's fight! *Marth* tickles Elultimo's body with his pierce. Elultimo hacks a Seanchan fighter's body. A Seanchan officer barely tickles your body with his strike. A Seanchan fighter tickles Elultimo's body with his slash. A Seanchan fighter slashes Bruc's right foot hard. You try to blast *Laolin*, but he deflects the blow. Bruc strikes *Varek*'s body. Bruc panics, and attempts to flee! * R HP:Wounded MV:Fresh - Laolin: Hurt > *Varek* sends Bruc sprawling with a powerful bash! * R HP:Wounded MV:Fresh - Laolin: Hurt > They already seem to be stunned. * R HP:Wounded MV:Fresh - Laolin: Hurt > bash They already seem to be stunned. Trayl has arrived from the south, riding a warhorse. Elultimo panics, and attempts to flee! * R HP:Wounded MV:Fresh - Laolin: Hurt > Trayl tries to pound *Larek*, but he deflects the blow. * R HP:Wounded MV:Fresh - Laolin: Hurt > bash A Seanchan fighter slashes Elultimo's head. *Larek* strikes Bruc's left foot. *Marth* barely tickles Elultimo's right leg with his pierce. Elultimo hacks a Seanchan fighter's left leg. A Seanchan officer barely strikes your body. A Seanchan fighter slashes Elultimo's left arm. A Seanchan fighter tries to slash Bruc, but he deflects the blow. You blast *Laolin*'s right arm. *Varek* blasts Bruc's body. They already seem to be stunned. * R HP:Wounded MV:Fresh - Laolin: Hurt > Celeborn has arrived from the south, riding a gray palfrey. * R HP:Wounded MV:Fresh - Laolin: Hurt > Celeborn tries to blast *Marth*, but he deflects the blow. * R HP:Wounded MV:Fresh - Laolin: Hurt > Elultimo panics, and attempts to flee! * R HP:Wounded MV:Fresh - Laolin: Hurt > Celeborn panics, and attempts to flee! * R HP:Wounded MV:Fresh - Laolin: Hurt > Elultimo leaves south riding a gray palfrey. * R HP:Wounded MV:Fresh - Laolin: Hurt > Trayl sends *Larek* sprawling with a powerful bash! * R HP:Wounded MV:Fresh - Laolin: Hurt > bash *Marth* tickles Celeborn's body with his pierce. A Seanchan fighter joins a Seanchan officer's fight! A Seanchan fighter joins a Seanchan officer's fight! Celeborn tries to blast *Marth*, but he parries successfully. Trayl pounds *Larek*'s body hard. A Seanchan officer barely tickles your body with his strike. A Seanchan fighter barely slashes Bruc's body. You try to blast *Laolin*, but he deflects the blow. *Laolin* pierces your left arm hard. *Varek* blasts Bruc's left leg hard. Celeborn leaves south riding a gray palfrey. *Marth* tickles Trayl's right leg with his pierce. * R HP:Wounded MV:Fresh - Laolin: Hurt > Bruc panics, and attempts to flee! - A Seanchan fighter joins a Seanchan officer's fight! *Laolin* pierces your left arm. = Bruc leaves south riding a gray palfrey. +**+ Celeborn has arrived from the south, riding a gray palfrey. = Celeborn barely blasts *Varek*'s left hand. - Celeborn blasts *Varek*'s body. A Seanchan fighter joins a Seanchan officer's fight! A Seanchan fighter tries to slash Trayl, but he deflects the blow. *Marth* tickles Trayl's right leg with his pierce. A Seanchan fighter barely slashes Trayl's body. Trayl tries to pound *Larek*, but he deflects the blow. A Seanchan officer barely tickles your body with his strike. *Laolin* pierces your right arm. Celeborn panics, and attempts to flee! -= Your bash at *Laolin* sends him sprawling! * R HP:Wounded MV:Fresh - Laolin: Hurt > Celeborn leaves east riding a gray palfrey. * R HP:Wounded MV:Fresh - Laolin: Hurt > Bruc narrates 'out of that ' * R HP:Wounded MV:Fresh - Laolin: Hurt > *Larek* misses a kick at Trayl's groin, much to Trayl's relief... * R HP:Wounded MV:Fresh - Laolin: Hurt > m we out? 1 2 A Seanchan fighter barely slashes Trayl's right leg. *Marth* barely pierces Trayl's body. A Seanchan fighter tickles Trayl's left leg with his slash. A Seanchan officer barely tickles your body with his strike. You blast *Laolin*'s body hard. [narrate ] You narrate 'we out?' *Varek* blasts your right arm hard. * R HP:Wounded MV:Fresh - Laolin: Hurt > [ch mood wimpy] Mood changed to: Wimpy * R HP:Wounded MV:Fresh - Laolin: Hurt > [flee ] You panic and attempt to flee! You flee head over heels. Wet Swamp [ obvious exits: S W ] There are some bloody traces of a seanchan leaving west. A warhorse is here, stamping his feet impatiently, being ridden by you. Celeborn of Saldaea is standing here, riding a gray palfrey. 3 * R HP:Wounded MV:Full > Bruc narrates 'go 1s' * R HP:Wounded MV:Full > [ch mood brave] Mood changed to: Brave south * R HP:Wounded MV:Full > west Celeborn leaves south riding a gray palfrey. Sinking Swamp [ obvious exits: N E S W ] A warhorse is here, stamping his feet impatiently, being ridden by you. Celeborn of Saldaea is standing here, riding a gray palfrey. * R HP:Wounded MV:Full > Drying Swamp [ obvious exits: N E S W ] There are some bloody traces of a seanchan leaving north. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving north. A warhorse is here, stamping his feet impatiently, being ridden by you. Bruc the Under-lieutenant is standing here, riding a gray palfrey. Elultimo the Street Guard is standing here, riding a gray palfrey. >>>>>>>>>>>>> HORSE: WILD * R HP:Wounded MV:Full > Celeborn has arrived from the east, riding a gray palfrey. kill seanchan * R HP:Wounded MV:Full > kill seanchan They aren't here. Bruc narrates 'recolect' kill seanchan * R HP:Wounded MV:Full > They aren't here. * R HP:Wounded MV:Full > look They aren't here. * R HP:Wounded MV:Full > Drying Swamp The surrounding swamp becomes more dry in this area, leaving a caked palette of dirt instead of oozing mud. The smell of the swamp is still strong in the air, and to the north the water rises again. To the south the swamp gives way to fields of grass. [ obvious exits: N E S W ] There are some bloody traces of a seanchan leaving north. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving north. Celeborn of Saldaea is standing here, riding a gray palfrey. A warhorse is here, stamping his feet impatiently, being ridden by you. Bruc the Under-lieutenant is standing here, riding a gray palfrey. Elultimo the Street Guard is standing here, riding a gray palfrey. >>>>>>>>>>>>> HORSE: WILD Trayl has arrived from the east, riding a warhorse. Elultimo narrates 'marth beat' * R HP:Wounded MV:Full > where kill seanchan kill seanchan Players in your Zone -------------------- Trayl - Drying Swamp Celeborn - Drying Swamp Bord - Drying Swamp Bruc - Drying Swamp Elultimo - Drying Swamp Nicholas - Narrow Road Through Toman Head * R HP:Wounded MV:Full > They aren't here. * R HP:Wounded MV:Full > They aren't here. * R HP:Wounded MV:Full > Celeborn says 'im too heavy' Nicholas narrates 'want me block still/' * R HP:Wounded MV:Full > inv You are carrying: a mirrored lantern [2] a large slab of meat * R HP:Wounded MV:Full > Elultimo narrates 'spam marth ?' * R HP:Wounded MV:Full > m yeah em [narrate ] You narrate 'yeah' Bruc says 'hps?' * R HP:Wounded MV:Full > [eat meat] You eat the meat. You are full. * R HP:Wounded MV:Full > k marth They aren't here. * R HP:Wounded MV:Full > k marth k marth Bruc looks at Trayl. * R HP:Wounded MV:Full > k marth They aren't here. * R HP:Wounded MV:Full > They aren't here. * R HP:Wounded MV:Full > Celeborn gets a small leather sheath from a backpack. Celeborn gets a pair of heavy metal gauntlets from a backpack. Celeborn gets a pair of ebony-steel plate vambraces from a backpack. Celeborn gets a backpack from a backpack. Celeborn gets a dark, hooded cloak from a backpack. Celeborn gets a burnished metal breastplate from a backpack. Celeborn gets a full metal helmet and visor from a backpack. Celeborn gets a crystal lightstick from a backpack. Celeborn gets a lantern from a backpack. Celeborn gets an oilstone from a backpack. Celeborn gets a bubbling draught from a backpack. Celeborn gets a bubbling draught from a backpack. Celeborn gets a gold crown from a backpack. Celeborn gets a coach ticket from a backpack. Celeborn gets a dagger from a backpack. Celeborn gets a blanket from a backpack. They aren't here. Bruc looks at Celeborn. * R HP:Wounded MV:Full > say wound You say 'wound' * R HP:Wounded MV:Full > Bruc looks at you. * R HP:Wounded MV:Full > k marth Trayl looks at Celeborn. k marth * R HP:Wounded MV:Full > They aren't here. * R HP:Wounded MV:Full > They aren't here. * R HP:Wounded MV:Full > Elultimo says 'can i full helm' * R HP:Wounded MV:Full > Bruc says 'mk' * R HP:Wounded MV:Full > A gray palfrey swishes the flies off its back with its tail. * R HP:Wounded MV:Full > Celeborn gets eleven gold crowns from a backpack. Celeborn gets a large number of copper pennies from a backpack. Celeborn gets a black, gold-embroidered tabard from a backpack. Celeborn gets a thick pair of leather work gloves from a backpack. Bruc says 'wanna try again?' * R HP:Wounded MV:Full > Celeborn gives a full metal helmet and visor to Elultimo. * R HP:Wounded MV:Full > say hold You say 'hold' * R HP:Wounded MV:Full > say afk Elultimo stops using a chain coif. * R HP:Wounded MV:Full > You say 'afk' * R HP:Wounded MV:Full > Celeborn puts a crystal lightstick in a backpack. * R HP:Wounded MV:Full > Elultimo wears a full metal helmet and visor on his head. * R HP:Wounded MV:Full > Bruc leaves south riding a gray palfrey. You follow Bruc. Green Savanna [ obvious exits: N E S ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. A warhorse is here, stamping his feet impatiently, being ridden by you. Bruc the Under-lieutenant is standing here, riding a gray palfrey. A young and strong buck is here, munching some grass. Trayl has arrived from the north, riding a warhorse. Elultimo has arrived from the north, riding a gray palfrey. Celeborn has arrived from the north, riding a gray palfrey. * R HP:Wounded MV:Full > Bruc leaves south riding a gray palfrey. You follow Bruc. Bend In the Road [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving east. A warhorse is here, stamping his feet impatiently, being ridden by you. Bruc the Under-lieutenant is standing here, riding a gray palfrey. A young and strong buck is here, munching some grass. Trayl has arrived from the north, riding a warhorse. Elultimo has arrived from the north, riding a gray palfrey. Celeborn has arrived from the north, riding a gray palfrey. * R HP:Wounded MV:Full > Bruc leaves south riding a gray palfrey. You follow Bruc. Narrow Road Through Toman Head [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. A lantern has been left here. A torch is here on the ground. You notice a lantern is hidden here. A warhorse is here, stamping his feet impatiently, being ridden by you. Bruc the Under-lieutenant is standing here, riding a gray palfrey. Nicholas D. Wolfwood is standing here, riding a warhorse. >>>>>>>>>>>>> HORSE: WARHORSE Trayl has arrived from the north, riding a warhorse. Elultimo has arrived from the north, riding a gray palfrey. Celeborn has arrived from the north, riding a gray palfrey. * R HP:Wounded MV:Full > Celeborn puts a lantern in a backpack. * R HP:Wounded MV:Full > Nicholas strokes his chin thoughtfully. say ok back * R HP:Wounded MV:Full > You say 'ok back' wher 3 * R HP:Wounded MV:Full > Players in your Zone -------------------- Celeborn - Narrow Road Through Toman Head Elultimo - Narrow Road Through Toman Head Trayl - Narrow Road Through Toman Head Bord - Narrow Road Through Toman Head Bruc - Narrow Road Through Toman Head Nicholas - Narrow Road Through Toman Head * R HP:Wounded MV:Full > [ch mood brave] Mood changed to: Brave * R HP:Wounded MV:Full > Celeborn puts some coins in a backpack. Elultimo hides a chain coif. * R HP:Wounded MV:Full > Nicholas says 'should hit with full group' * R HP:Wounded MV:Full > Celeborn puts a dagger in a backpack. * R HP:Wounded MV:Full > Celeborn puts a coach ticket in a backpack. Nicholas says 'because they not fleeing right yet' * R HP:Wounded MV:Fresh > Bruc says 'ok foll me nich' * R HP:Wounded MV:Fresh > Nicholas now follows Bruc. * R HP:Wounded MV:Fresh > Celeborn puts a bubbling draught in a backpack. * R HP:Wounded MV:Fresh > look Narrow Road Through Toman Head The road bends slightly and avoids a small mound in the east and then bends rougher to the west, approaching Toman Head. The road seems to be bending also in the north. [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. A lantern has been left here. A torch is here on the ground. You notice a chain coif is hidden here. Celeborn of Saldaea is standing here, riding a gray palfrey. Elultimo the Street Guard is standing here, riding a gray palfrey. Trayl of Tarabon is standing here, riding a warhorse. A warhorse is here, stamping his feet impatiently, being ridden by you. Bruc the Under-lieutenant is standing here, riding a gray palfrey. Nicholas D. Wolfwood is standing here, riding a warhorse. >>>>>>>>>>>>> HORSE: WARHORSE * R HP:Wounded MV:Fresh > stat Nicholas is now a member of Bruc's group. * R HP:Wounded MV:Fresh > Trayl says 'got any meat?' * R HP:Wounded MV:Fresh > You are a 20 year old male human hunter. Your height is 5 feet, 8 inches, and you weigh 160.0 lbs. You are carrying 2.4 lbs and wearing 86.0 lbs, light. Your base abilities are: Str:19 Int:12 Wil:13 Dex:15 Con:19. Offensive bonus: 167, Dodging bonus: 15, Parrying bonus: 1, Defense: 16. Your mood is: Brave. You will flee below: 30 Hit Points Your armor absorbs about 79% on average. You are subjected to the following effects: - NOTICE - NO QUIT * R HP:Wounded MV:Fresh > kill seanchan kill seanchan Celeborn puts some coins in a backpack. They aren't here. kill seanchan * R HP:Wounded MV:Fresh > They aren't here. * R HP:Wounded MV:Fresh > where kill seanchan They aren't here. kill seanchan * R HP:Wounded MV:Fresh > Players in your Zone -------------------- Celeborn - Narrow Road Through Toman Head Elultimo - Narrow Road Through Toman Head Trayl - Narrow Road Through Toman Head Bord - Narrow Road Through Toman Head Bruc - Narrow Road Through Toman Head Nicholas - Narrow Road Through Toman Head * R HP:Wounded MV:Fresh > They aren't here. * R HP:Wounded MV:Fresh > They aren't here. * R HP:Wounded MV:Fresh > look Narrow Road Through Toman Head The road bends slightly and avoids a small mound in the east and then bends rougher to the west, approaching Toman Head. The road seems to be bending also in the north. [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. A lantern has been left here. A torch is here on the ground. You notice a lantern is hidden here. Celeborn of Saldaea is standing here, riding a gray palfrey. Elultimo the Street Guard is standing here, riding a gray palfrey. Trayl of Tarabon is standing here, riding a warhorse. A warhorse is here, stamping his feet impatiently, being ridden by you. Bruc the Under-lieutenant is standing here, riding a gray palfrey. Nicholas D. Wolfwood is standing here, riding a warhorse. >>>>>>>>>>>>> HORSE: WARHORSE * R HP:Wounded MV:Fresh > Nicholas looks at Trayl. * R HP:Wounded MV:Fresh > sc 3 You have 224(375) hit and 155(155) movement points. You have scored 17729215 experience points and 0 quest points. You need 3270785 exp to reach the next level. You have amassed 93 Turn points to date. You have played 1 days and 6 hours (real time). This ranks you as Bord of Kandor (Level 31). You are standing. * R HP:Wounded MV:Fresh > [ch mood brave] Mood changed to: Brave Bruc leaves north riding a gray palfrey. Nicholas leaves north riding a warhorse. You follow Bruc. Bend In the Road [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. A warhorse is here, stamping his feet impatiently, being ridden by you. Nicholas D. Wolfwood is standing here, riding a warhorse. Bruc the Under-lieutenant is standing here, riding a gray palfrey. A young and strong buck is here, munching some grass. Trayl has arrived from the south, riding a warhorse. Elultimo has arrived from the south, riding a gray palfrey. Celeborn has arrived from the south, riding a gray palfrey. * R HP:Wounded MV:Full > Celeborn puts an oilstone in a backpack. * R HP:Wounded MV:Full > Nicholas shakes his head at Trayl. * R HP:Wounded MV:Full > look Bruc strikes the young buck's left foreleg into bloody fragments! * R HP:Wounded MV:Full > Bend In the Road The road bends meanders through the nondescript flatlands. The road continues to the south towards Toman Head and to the east towards northern parts of Arad Doman. [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. Celeborn of Saldaea is standing here, riding a gray palfrey. Elultimo the Street Guard is standing here, riding a gray palfrey. Trayl of Tarabon is standing here, riding a warhorse. A warhorse is here, stamping his feet impatiently, being ridden by you. Nicholas D. Wolfwood is standing here, riding a warhorse. Bruc the Under-lieutenant is here, fighting the young buck, riding a gray palfrey. The young buck is here, fighting Bruc. * R HP:Wounded MV:Full > k buck You blast the young buck's left leg into bloody fragments! The young buck is dead! R.I.P. You receive your share of experience... Yet again! Seems like a rerun... Your blood freezes as you hear the young buck's death cry. * R HP:Wounded MV:Full > Trayl sniffs sadly. * R HP:Wounded MV:Full > sc Trayl stops using a bone club. * R HP:Wounded MV:Full > You have 224(375) hit and 154(155) movement points. You have scored 17729375 experience points and 0 quest points. You need 3270625 exp to reach the next level. You have amassed 93 Turn points to date. You have played 1 days and 6 hours (real time). This ranks you as Bord of Kandor (Level 31). You are standing. * R HP:Wounded MV:Full > Trayl draws a shiny copper dagger from an ivy bracelet with a flash of steel. * R HP:Wounded MV:Full > Celeborn puts a blanket in a backpack. Trayl leans over and carves a large slab of meat from the corpse of the young buck. Trayl gets a large slab of meat from the corpse of the young buck. * R HP:Wounded MV:Full > Trayl leans over and carves a large slab of meat from the corpse of the young buck. Trayl gets a large slab of meat from the corpse of the young buck. * R HP:Wounded MV:Full > Trayl eats a large slab of meat. * R HP:Wounded MV:Full > Nicholas frolics about merrily. Trayl eats a large slab of meat. * R HP:Wounded MV:Full > Machina chats 'if i'm a 19 15 18 hunter, what weapon would ya'll say i should practice in?' * R HP:Wounded MV:Full > Trayl sheathes a shiny copper dagger into an ivy bracelet. * R HP:Wounded MV:Full > Trayl wields a bone club. * R HP:Wounded MV:Full > Bruc leaves north riding a gray palfrey. Nicholas leaves north riding a warhorse. You follow Bruc. Green Savanna [ obvious exits: N E S ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. A warhorse is here, stamping his feet impatiently, being ridden by you. Nicholas D. Wolfwood is standing here, riding a warhorse. Bruc the Under-lieutenant is standing here, riding a gray palfrey. A young and strong buck is here, munching some grass. Trayl has arrived from the south, riding a warhorse. Elultimo has arrived from the south, riding a gray palfrey. Celeborn has arrived from the south, riding a gray palfrey. * R HP:Wounded MV:Full > Celeborn puts a thick pair of leather work gloves in a backpack. Celeborn puts a black, gold-embroidered tabard in a backpack. Celeborn puts a bubbling draught in a backpack. Celeborn puts a burnished metal breastplate in a backpack. Celeborn puts a dark, hooded cloak in a backpack. Celeborn puts a pair of ebony-steel plate vambraces in a backpack. Celeborn puts a pair of heavy metal gauntlets in a backpack. Celeborn puts a small leather sheath in a backpack. Celeborn puts a belt with a buckle of cuendillar in a backpack. Celeborn puts a pair of thick metal boots in a backpack. * R HP:Wounded MV:Full > Bruc leaves north riding a gray palfrey. Nicholas leaves north riding a warhorse. You follow Bruc. Drying Swamp [ obvious exits: N E S W ] There are some bloody traces of a seanchan leaving north. A warhorse is here, stamping his feet impatiently, being ridden by you. Nicholas D. Wolfwood is standing here, riding a warhorse. Bruc the Under-lieutenant is standing here, riding a gray palfrey. >>>>>>>>>>>>> HORSE: WILD Trayl has arrived from the south, riding a warhorse. Elultimo has arrived from the south, riding a gray palfrey. Celeborn has arrived from the south, riding a gray palfrey. * R HP:Wounded MV:Full > say stupid marth fled out beat from bash :( You say 'stupid marth fled out beat from bash :(' Bruc says 'hitting' * R HP:Wounded MV:Full > look Drying Swamp The surrounding swamp becomes more dry in this area, leaving a caked palette of dirt instead of oozing mud. The smell of the swamp is still strong in the air, and to the north the water rises again. To the south the swamp gives way to fields of grass. [ obvious exits: N E S W ] There are some bloody traces of a seanchan leaving north. Celeborn of Saldaea is standing here, riding a gray palfrey. Elultimo the Street Guard is standing here, riding a gray palfrey. Trayl of Tarabon is standing here, riding a warhorse. A warhorse is here, stamping his feet impatiently, being ridden by you. Nicholas D. Wolfwood is standing here, riding a warhorse. Bruc the Under-lieutenant is standing here, riding a gray palfrey. >>>>>>>>>>>>> HORSE: WILD * R HP:Wounded MV:Full > 3 kill seanchan kill seanchan Luler narrates 'Los Caba'drin! Hello all.' Celeborn says 'wait' [ch mood brave] Mood changed to: Brave Bruc says 'K MARth' k marth * R HP:Wounded MV:Full > They aren't here. * R HP:Wounded MV:Full > k marth k marth They aren't here. * R HP:Wounded MV:Full > They aren't here. * R HP:Wounded MV:Full > They aren't here. * R HP:Wounded MV:Full > k marth k marth They aren't here. * R HP:Wounded MV:Full > They aren't here. * R HP:Wounded MV:Full > They aren't here. * R HP:Wounded MV:Full > k marth k marth A gray palfrey cocks its head up sharply. Kierk chats 'axes, lblades, or halbs' They aren't here. k marth * R HP:Wounded MV:Full > They aren't here. * R HP:Wounded MV:Full > They aren't here. * R HP:Wounded MV:Full > Bruc nods in agreement. * R HP:Wounded MV:Full > k marth k marth They aren't here. * R HP:Wounded MV:Full > They aren't here. * R HP:Wounded MV:Full > k marth k marth k marth Celeborn says 'let me give this to guy at narrow' They aren't here. * R HP:Wounded MV:Full > They aren't here. * R HP:Wounded MV:Full > k marth They aren't here. k marth * R HP:Wounded MV:Full > They aren't here. * R HP:Wounded MV:Full > They aren't here. * R HP:Wounded MV:Full > Celeborn leaves south riding a gray palfrey. * R HP:Wounded MV:Full > Luler chats 'CLUBS!!!!' * R HP:Wounded MV:Full > Celeborn narrates 'lol' Elultimo leaves south riding a gray palfrey. * R HP:Wounded MV:Full > Bruc snickers softly. * R HP:Wounded MV:Full > Elultimo has arrived from the south, riding a gray palfrey. save * R HP:Wounded MV:Full > Saving Bord. * R HP:Wounded MV:Full > Celeborn narrates 'no one blockin' * R HP:Wounded MV:Full > Bruc narrates 'nod come back' * R HP:Wounded MV:Full > Nicholas narrates 'they not fleeing :-P' tell celeborn he not ther, we all hitting * R HP:Wounded MV:Full > Celeborn narrates 'some stabber come narrow' You tell Celeborn 'he not ther, we all hitting' * R HP:Wounded MV:Full > Trayl says 'ok back to hurt hps now' * R HP:Wounded MV:Full > Bruc narrates 'come here' * R HP:Wounded MV:Full > tell celeborn just drop burnished and we hit Celeborn narrates 'they will' * R HP:Wounded MV:Full > You tell Celeborn 'just drop burnished and we hit' * R HP:Wounded MV:Full > Bruc narrates 'we hit' * R HP:Wounded MV:Full > look Drying Swamp The surrounding swamp becomes more dry in this area, leaving a caked palette of dirt instead of oozing mud. The smell of the swamp is still strong in the air, and to the north the water rises again. To the south the swamp gives way to fields of grass. [ obvious exits: N E S W ] There are some bloody traces of a seanchan leaving north. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. Elultimo the Street Guard is standing here, riding a gray palfrey. Trayl of Tarabon is standing here, riding a warhorse. A warhorse is here, stamping his feet impatiently, being ridden by you. Nicholas D. Wolfwood is standing here, riding a warhorse. Bruc the Under-lieutenant is standing here, riding a gray palfrey. >>>>>>>>>>>>> HORSE: WILD * R HP:Wounded MV:Full > 3 [ch mood brave] Mood changed to: Brave where kill seanchan * R HP:Wounded MV:Full > kill seanchan Players in your Zone -------------------- Elultimo - Drying Swamp Celeborn - Narrow Road Through Toman Head Trayl - Drying Swamp Bord - Drying Swamp Nicholas - Drying Swamp Bruc - Drying Swamp * R HP:Wounded MV:Full > They aren't here. * R HP:Wounded MV:Full > They aren't here. * R HP:Wounded MV:Full > k marth k marth They aren't here. * R HP:Wounded MV:Full > They aren't here. * R HP:Wounded MV:Full > where Nicholas tells you 'man they newbs' Players in your Zone -------------------- Elultimo - Drying Swamp Celeborn - Narrow Road Through Toman Head Trayl - Drying Swamp Bord - Drying Swamp Nicholas - Drying Swamp Bruc - Drying Swamp * R HP:Wounded MV:Full > reply yeah You reply to Nicholas 'yeah' * R HP:Wounded MV:Full > sc You have 224(375) hit and 152(155) movement points. You have scored 17729375 experience points and 0 quest points. You need 3270625 exp to reach the next level. You have amassed 93 Turn points to date. You have played 1 days and 6 hours (real time). This ranks you as Bord of Kandor (Level 31). You are standing. * R HP:Wounded MV:Full > Bruc narrates 'celeborn' * R HP:Wounded MV:Full > sc Celeborn tells you 'moronic not to have blockers' * R HP:Wounded MV:Full > You have 224(375) hit and 152(155) movement points. You have scored 17729375 experience points and 0 quest points. You need 3270625 exp to reach the next level. You have amassed 93 Turn points to date. You have played 1 days and 6 hours (real time). This ranks you as Bord of Kandor (Level 31). You are standing. * R HP:Wounded MV:Full > Nicholas tells you 'gotta make em flee before you block' Bruc narrates 'come now' * R HP:Wounded MV:Fresh > Celeborn has arrived from the south, riding a gray palfrey. * R HP:Wounded MV:Fresh > Bruc nods in agreement. * R HP:Wounded MV:Fresh > Bruc says 'K MARTh' * R HP:Wounded MV:Fresh > Nicholas gets a leather water flask from a backpack. Bruc says 'hitting' * R HP:Wounded MV:Fresh > Celeborn says 'moronic not to have a blocker' * R HP:Wounded MV:Fresh > tell celeborn they gotta flee before it's useful to block You tell Celeborn 'they gotta flee before it's useful to block' * R HP:Wounded MV:Fresh > Bruc leaves north riding a gray palfrey. Nicholas leaves north riding a warhorse. You follow Bruc. In the Eye of the Swamp [ obvious exits: E S ] There are some bloody traces of a seanchan leaving south. There are some bloody traces of a seanchan leaving south. You notice a lantern is hidden here. A warhorse is here, stamping his feet impatiently, being ridden by you. Nicholas D. Wolfwood is standing here, riding a warhorse. Bruc the Under-lieutenant is standing here, riding a gray palfrey. You sense a hidden life form in the area... *Larek* is standing here, riding a warhorse. >>>>>>>>>>>>> HORSE: WILD *Varek* is standing here, riding a warhorse. *Laolin* is standing here, riding a gray palfrey. A Seanchan fighter glares from behind dark eyes. A Seanchan fighter glares from behind dark eyes. A Seanchan fighter glares from behind dark eyes. A Seanchan invasion commander evaluates his soldier's readiness. Trayl has arrived from the south, riding a warhorse. Elultimo has arrived from the south, riding a gray palfrey. Celeborn has arrived from the south, riding a gray palfrey. * R HP:Wounded MV:Full > Trayl pounds *Larek*'s body into bloody fragments! Bruc tries to strike *Marth*, but he parries successfully. *Varek* barely blasts Celeborn's left foot. * R HP:Wounded MV:Full > k marth *Laolin* pierces Elultimo's right leg. * R HP:Wounded MV:Full > bash Nicholas strikes *Marth*'s body extremely hard. You barely blast *Varek*'s head. * R HP:Wounded MV:Full - Celeborn: Hurt - Varek: Hurt > Elultimo says 'if they had backup they would have brougt already' - Elultimo hacks *Laolin*'s body. A Seanchan fighter joins Marth's fight! A Seanchan fighter joins a Seanchan fighter's fight! A Seanchan fighter joins a Seanchan fighter's fight! A Seanchan officer joins a Seanchan fighter's fight! *Laolin* pierces Elultimo's body hard. Celeborn blasts *Varek*'s body. *Marth* tries to pierce Bruc, but he parries successfully. Bruc strikes *Marth*'s right leg into bloody fragments! *Marth* panics, and attempts to flee! *Larek* strikes Trayl's body. *Laolin* pierces Elultimo's left arm. = *Marth* leaves east. +* Celeborn panics, and attempts to flee! A gray palfrey swishes the flies off its back with its tail. Trayl sends *Larek* sprawling with a powerful bash! *Marth* has arrived from the east. * Celeborn leaves south riding a gray palfrey. Bruc panics, and attempts to flee! + Celeborn has arrived from the south, riding a gray palfrey. Bruc leaves south riding a gray palfrey. = Celeborn tries to blast *Marth*, but he parries successfully. Bruc has arrived from the south, riding a gray palfrey. east - Bruc strikes *Varek*'s left arm very hard. west -Cancelled. No way! You're fighting for your life! * R HP:Wounded MV:Full - Varek: Wounded > Bruc strikes *Varek*'s right leg. A Seanchan fighter joins a Seanchan fighter's fight! A Seanchan officer joins a Seanchan fighter's fight! *Marth* tickles Celeborn's body with his pierce. Celeborn tries to blast *Marth*, but he parries successfully. *Varek* barely blasts your right arm. Nicholas tries to strike a Seanchan fighter, but he parries successfully. A Seanchan fighter tries to slash Nicholas, but he deflects the blow. A Seanchan fighter tickles your left leg with his slash. You blast *Varek*'s left foot hard. *Laolin* pierces Elultimo's right leg. Trayl pounds *Larek*'s body into bloody fragments! * R HP:Wounded MV:Full - Varek: Wounded > kill seanchan Nicholas panics, and attempts to flee! No way! You're fighting for your life! *Marth* panics, and attempts to flee! * R HP:Wounded MV:Full - Varek: Wounded > bash Nicholas leaves south riding a warhorse. You do the best you can! * R HP:Wounded MV:Full - Varek: Wounded > *Marth* leaves east. Elultimo sends *Laolin* sprawling with a powerful bash! *Marth* has arrived from the east. - *Marth* barely tickles Celeborn's right foot with his pierce. =+* Celeborn panics, and attempts to flee! * Trayl panics, and attempts to flee! *Marth* panics, and attempts to flee! + *Marth* barely pierces Celeborn's body. A Seanchan fighter joins a Seanchan officer's fight! A Seanchan officer strikes Bruc's right hand. A Seanchan fighter tries to slash Bruc, but he deflects the blow. Bruc strikes *Varek*'s right arm hard. A Seanchan fighter barely tickles your body with his slash. Elultimo hacks *Laolin*'s right leg very hard. Trayl pounds *Larek*'s right foot. Trayl leaves east riding a warhorse. = Celeborn leaves south riding a gray palfrey. Trayl has arrived from the east, riding a warhorse. *Larek* tries to strike Trayl, but he deflects the blow. - Celeborn has arrived from the south, riding a gray palfrey. *Marth* tickles Celeborn's head with his pierce. *Larek* panics, and attempts to flee! *Larek* leaves east riding a warhorse. -= As *Varek* avoids your bash, you topple over and fall to the ground! * R HP:Wounded MV:Full > *Varek* sends you sprawling with a powerful bash! * R HP:Wounded MV:Full - Varek: Wounded > Bruc panics, and attempts to flee! * R HP:Wounded MV:Full - Varek: Wounded > bash Bruc leaves east riding a gray palfrey. * R HP:Wounded MV:Full - Varek: Wounded > *Marth* panics, and attempts to flee! *Larek* has arrived from the east, riding a warhorse. * R HP:Wounded MV:Full - Varek: Wounded > Celeborn tries to blast *Marth*, but he deflects the blow. A Seanchan fighter joins a Seanchan fighter's fight! A Seanchan fighter joins a Seanchan fighter's fight! A Seanchan officer joins a Seanchan fighter's fight! *Varek* barely blasts your body. A Seanchan fighter slashes your body. Elultimo hacks *Laolin*'s left leg. *Larek* struggles to barrel down on Celeborn, a long shoulder spear aimed at his chest. * R HP:Wounded MV:Full - Varek: Wounded > Trayl sends *Larek* sprawling with a powerful bash! *Marth* leaves east. * R HP:Wounded MV:Full - Varek: Wounded > *Marth* has arrived from the east. * R HP:Wounded MV:Full - Varek: Wounded > *Laolin* tickles Elultimo's body with his pierce. * R HP:Wounded MV:Full - Varek: Wounded > *Marth* barely pierces Celeborn's body. -=+* *Marth* barely pierces Celeborn's body. Trayl pounds *Larek*'s body hard. A Seanchan officer tickles Elultimo's body with his strike. A Seanchan fighter tickles Celeborn's body with his slash. A Seanchan fighter tries to slash Trayl, but he deflects the blow. *Varek* tickles your body with his blast. A Seanchan fighter slashes your right leg. *Laolin* pierces Elultimo's body. *Marth* avoids being bashed by Celeborn who loses his balance and falls! *Marth* panics, and attempts to flee! *+=- Bruc has arrived from the east, riding a gray palfrey. - Bruc tries to strike *Marth*, but he deflects the blow. *Marth* leaves east. = *Laolin* barely pierces Elultimo's left arm. Your bash at *Varek* sends him sprawling! Elultimo sends *Laolin* sprawling with a powerful bash! * R HP:Wounded MV:Full - Varek: Wounded > m jesus, stop instafleeing. *Marth* has arrived from the east. * R HP:Wounded MV:Full - Varek: Wounded > Trayl pounds *Larek*'s left arm hard. A Seanchan officer barely strikes Elultimo's body. A Seanchan fighter barely slashes Celeborn's left foot. A Seanchan fighter slashes Trayl's right arm hard. You blast *Varek*'s body. A Seanchan fighter barely tickles your body with his slash. Elultimo hacks *Laolin*'s left foot very hard. [narrate ] You narrate 'jesus, stop instafleeing.' Bruc tries to strike *Marth*, but he deflects the blow. * R HP:Wounded MV:Full - Varek: Wounded > bash Celeborn panics, and attempts to flee! * R HP:Wounded MV:Full - Varek: Wounded > They already seem to be stunned. *Larek* panics, and attempts to flee! * R HP:Wounded MV:Full - Varek: Wounded > *Larek* leaves east riding a warhorse. * R HP:Wounded MV:Full - Varek: Wounded > *Marth* panics, and attempts to flee! * R HP:Wounded MV:Full - Varek: Wounded > bash Celeborn leaves east riding a gray palfrey. Trayl panics, and attempts to flee! * R HP:Wounded MV:Full - Varek: Wounded > They already seem to be stunned. Trayl leaves east riding a warhorse. * R HP:Wounded MV:Full - Varek: Wounded > Trayl has arrived from the east, riding a warhorse. * R HP:Wounded MV:Full - Varek: Wounded > Bruc tries to strike *Marth*, but he parries successfully. A Seanchan fighter joins a Seanchan officer's fight! A Seanchan fighter joins a Seanchan officer's fight! A Seanchan officer tickles Elultimo's left leg with his strike. You blast *Varek*'s right leg hard. A Seanchan fighter barely slashes your body. Elultimo hacks *Laolin*'s right foot very hard. Trayl pounds *Varek*'s body hard. * R HP:Wounded MV:Full - Varek: Wounded > bash They already seem to be stunned. *Marth* leaves east. * R HP:Wounded MV:Full - Varek: Wounded > Celeborn has arrived from the east, riding a gray palfrey. *Marth* has arrived from the east. * R HP:Wounded MV:Full - Varek: Wounded > *Larek* has arrived from the south, riding a warhorse. * R HP:Wounded MV:Full - Varek: Wounded > bash *Larek* barely tickles Celeborn's body with his strike. * R HP:Wounded MV:Full - Varek: Wounded > - Bruc panics, and attempts to flee! = Celeborn tries to blast *Larek*, but he parries successfully. *Larek* tickles Celeborn's head with his strike. Trayl tickles *Varek*'s body with his pound. A Seanchan fighter tries to slash Bruc, but he deflects the blow. A Seanchan fighter tries to slash Trayl, but he deflects the blow. A Seanchan officer barely strikes Elultimo's body. A Seanchan fighter barely tickles your head with his slash. Elultimo tries to hack *Laolin*, but he deflects the blow. *Laolin* tickles Elultimo's body with his pierce. *Laolin* pierces Elultimo's left leg. +* Trayl panics, and attempts to flee! Bruc leaves south riding a gray palfrey. *+= Trayl leaves south riding a warhorse. - Bruc has arrived from the south, riding a gray palfrey. Trayl has arrived from the south, riding a warhorse. Bruc tries to strike *Marth*, but he deflects the blow. -= As *Varek* avoids your bash, you topple over and fall to the ground! Trayl pounds *Marth*'s body extremely hard. *Marth* panics, and attempts to flee! You dodge a bash from *Varek* who loses his balance and falls! * R HP:Wounded MV:Full - Varek: Wounded > Bruc strikes *Marth*'s body into bloody fragments! A Seanchan fighter joins a Seanchan officer's fight! A Seanchan fighter joins a Seanchan officer's fight! *Larek* tickles Celeborn's body with his strike. A Seanchan officer barely tickles Elultimo's body with his strike. A Seanchan fighter barely slashes your body. *Laolin* tickles Elultimo's body with his pierce. * R HP:Wounded MV:Full - Varek: Wounded > bash *Laolin* tickles Elultimo's body with his pierce. *Laolin* panics, and attempts to flee! * R HP:Wounded MV:Full - Varek: Wounded > *Laolin* leaves south riding a gray palfrey. *Laolin* has arrived from the south, riding a gray palfrey. * R HP:Wounded MV:Full - Varek: Wounded > *Laolin* barely pierces Celeborn's left leg. * R HP:Wounded MV:Full - Varek: Wounded > *Laolin* avoids being bashed by Elultimo who loses his balance and falls! * R HP:Wounded MV:Full - Varek: Wounded > Bruc panics, and attempts to flee! *Marth* leaves south. * R HP:Wounded MV:Full - Varek: Wounded > *Larek* avoids being bashed by Celeborn who loses his balance and falls! *Marth* has arrived from the east. * R HP:Wounded MV:Full - Varek: Wounded > *Marth* tries to pierce Bruc, but he deflects the blow. Bruc leaves south riding a gray palfrey. *Marth* pierces Elultimo's right arm. - *Marth* tickles Elultimo's right foot with his pierce. A Seanchan fighter joins a Seanchan officer's fight! Trayl pounds a Seanchan fighter's body. *Laolin* barely pierces Celeborn's body. *Varek* blasts your right arm. A Seanchan fighter slashes Trayl's right foot. *Larek* barely strikes Celeborn's left leg. A Seanchan officer barely strikes Elultimo's right leg. A Seanchan fighter tickles your head with his slash. Trayl sends *Marth* sprawling with a powerful bash! *Marth* panics, and attempts to flee! =+**+ Nicholas has arrived from the south, riding a warhorse. = Nicholas strikes *Laolin*'s body hard. Elultimo panics, and attempts to flee! - Elultimo leaves south riding a gray palfrey. Trayl panics, and attempts to flee! - *Marth* leaves east. = Celeborn panics, and attempts to flee! As *Varek* avoids your bash, you topple over and fall to the ground! * R HP:Battered MV:Full > Nicholas tries to strike *Laolin*, but he parries successfully. A Seanchan officer joins a Seanchan fighter's fight! A Seanchan fighter slashes Trayl's body. *Laolin* pierces Celeborn's right hand. A Seanchan fighter tries to slash Trayl, but he deflects the blow. *Larek* barely strikes Celeborn's left arm. A Seanchan fighter barely slashes your left leg. *Larek* makes a nice balletstep which plants a foot a mile above Celeborn's head. * R HP:Battered MV:Full - a Seanchan fighter: Scratched > Trayl leaves south riding a warhorse. Trayl has arrived from the south, riding a warhorse. * R HP:Battered MV:Full - a Seanchan fighter: Scratched > Bruc narrates 'marth crit' * R HP:Battered MV:Full - a Seanchan fighter: Scratched > A Seanchan fighter joins a Seanchan officer's fight! A Seanchan fighter joins a Seanchan officer's fight! Trayl pounds *Varek*'s left leg. * R HP:Battered MV:Full - a Seanchan fighter: Scratched > Celeborn leaves east riding a gray palfrey. * R HP:Battered MV:Full - a Seanchan fighter: Scratched > 1 *Laolin* tries to pierce Nicholas, but he deflects the blow. * R HP:Battered MV:Full - a Seanchan fighter: Scratched > 2 Celeborn has arrived from the east, riding a gray palfrey. [ch mood wimpy] Mood changed to: Wimpy Bruc has arrived from the south, riding a gray palfrey. Elultimo has arrived from the south, riding a gray palfrey. * R HP:Battered MV:Full - a Seanchan fighter: Scratched > *Laolin* tries to pierce Nicholas, but he deflects the blow. A Seanchan fighter tries to slash Nicholas, but he parries successfully. A Seanchan fighter tries to slash Trayl, but he deflects the blow. You blast a Seanchan fighter's body very hard. A Seanchan officer tickles your left leg with his strike. Nicholas tries to strike *Laolin*, but he deflects the blow. *Varek* tickles your right leg with his blast. A Seanchan fighter barely tickles your body with his slash. [flee ] You panic and attempt to flee! You flee head over heels. Drying Swamp [ obvious exits: N E S W ] There are some bloody traces of a seanchan leaving east. There are some bloody traces of a seanchan leaving north. There are some tracks of a ridden mount leaving north. A warhorse is here, stamping his feet impatiently, being ridden by you. >>>>>>>>>>>>> HORSE: WILD Perry narrates 'now why would Jesus do that/' * R HP:Battered MV:Full > south south south south west Celeborn has arrived from the north, riding a gray palfrey. Green Savanna [ obvious exits: N E S ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving north. A warhorse is here, stamping his feet impatiently, being ridden by you. A young and strong buck is here, munching some grass. * R HP:Battered MV:Full > Celeborn has arrived from the north, riding a gray palfrey. Bend In the Road [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving south. The corpse of the young buck is lying here. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Battered MV:Full > Narrow Road Through Toman Head [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. A lantern has been left here. A torch is here on the ground. You notice a burnished metal breastplate is hidden here. You notice a lantern is hidden here. A warhorse is here, stamping his feet impatiently, being ridden by you. >>>>>>>>>>>>> HORSE: WARHORSE * R HP:Battered MV:Full > Toman Head Plains [ obvious exits: N S W ] There are some tracks of an animal leaving south. There are some tracks of an animal leaving west. There are some tracks of a ridden mount leaving north. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Battered MV:Full > look Toman Head Plains [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. A warhorse is here, stamping his feet impatiently, being ridden by you. *Heritage* is standing here, riding a warhorse. A deer An elk with massive antlers eyes you with curiosity. An elk with massive antlers eyes you with curiosity. * R HP:Battered MV:Full > Toman Head Plains The grasses and dirt making up the ground are very soft and colorful. This is typical of this near ocean terrain. The plains extend in every direction and little variation is seen. The brush moves and rustling can be heard as a small rodent darts off after sensing the presence of other life. [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. A warhorse is here, stamping his feet impatiently, being ridden by you. *Heritage* is standing here, riding a warhorse. A deer An elk with massive antlers eyes you with curiosity. An elk with massive antlers eyes you with curiosity. kill seanchan kill seanchan * R HP:Battered MV:Full > kill seanchan kill seanchan You tickle *Heritage*'s body with your blast. *Heritage* panics, and attempts to flee! * R HP:Battered MV:Full - Heritage: Scratched > bash *Heritage* smites your right leg. You blast *Heritage*'s body. *Heritage* leaves east riding a warhorse. They aren't here. * R HP:Battered MV:Full > They aren't here. * R HP:Battered MV:Full > They aren't here. * R HP:Battered MV:Full > Bash who? * R HP:Battered MV:Full > kill seanchan kill seanchan kill seanchan kill seanchan They aren't here. * R HP:Battered MV:Full > They aren't here. * R HP:Battered MV:Full > They aren't here. * R HP:Battered MV:Full > They aren't here. * R HP:Battered MV:Full > Bruc narrates 'regroup narrow' * R HP:Battered MV:Full > m heritage now [narrate ] You narrate 'heritage now' look * R HP:Battered MV:Full > look Celeborn narrates 'u see why we need blockers!!!' * R HP:Battered MV:Full > Toman Head Plains The grasses and dirt making up the ground are very soft and colorful. This is typical of this near ocean terrain. The plains extend in every direction and little variation is seen. The brush moves and rustling can be heard as a small rodent darts off after sensing the presence of other life. [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. A warhorse is here, stamping his feet impatiently, being ridden by you. A deer An elk with massive antlers eyes you with curiosity. An elk with massive antlers eyes you with curiosity. * R HP:Battered MV:Full > Toman Head Plains The grasses and dirt making up the ground are very soft and colorful. This is typical of this near ocean terrain. The plains extend in every direction and little variation is seen. The brush moves and rustling can be heard as a small rodent darts off after sensing the presence of other life. [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. A warhorse is here, stamping his feet impatiently, being ridden by you. A deer An elk with massive antlers eyes you with curiosity. An elk with massive antlers eyes you with curiosity. * R HP:Battered MV:Full > east Toman Head Plains [ obvious exits: N S W ] There are some tracks of an animal leaving south. There are some tracks of a ridden mount leaving west. There are some tracks of an animal leaving west. A warhorse is here, stamping his feet impatiently, being ridden by you. *Heritage* is standing here, riding a warhorse. * R HP:Battered MV:Full > Elultimo narrates 'larek beat' * R HP:Battered MV:Full > look kill seanchan bash Toman Head Plains The grassy soil is particularly moist here, creating a happy home for all sorts of mushrooms and other types of fungi. The smells of the fungus is obvious, even with the odor coming from the ocean looming over it. Looking around all you can really see are the plains that make up Toman Head. [ obvious exits: N S W ] There are some tracks of an animal leaving south. There are some tracks of a ridden mount leaving west. There are some tracks of an animal leaving west. A warhorse is here, stamping his feet impatiently, being ridden by you. *Heritage* is standing here, riding a warhorse. * R HP:Battered MV:Full > *Heritage* barely smites your body. You do the best you can! * R HP:Battered MV:Full - Heritage: Scratched > -=+ *Heritage* barely smites your body. **+=- -= Your bash at *Heritage* sends him sprawling! * R HP:Battered MV:Full - Heritage: Scratched > m on 1s narrow You blast *Heritage*'s right arm very hard. [narrate ] You narrate 'on 1s narrow' * R HP:Battered MV:Full - Heritage: Scratched > look Toman Head Plains The grassy soil is particularly moist here, creating a happy home for all sorts of mushrooms and other types of fungi. The smells of the fungus is obvious, even with the odor coming from the ocean looming over it. Looking around all you can really see are the plains that make up Toman Head. [ obvious exits: N S W ] There are some tracks of an animal leaving south. There are some tracks of a ridden mount leaving west. There are some tracks of an animal leaving west. A warhorse is here, stamping his feet impatiently, being ridden by you. *Heritage* is sitting here, riding a warhorse. * R HP:Battered MV:Full - Heritage: Scratched > Celeborn has arrived from the north, riding a gray palfrey. * R HP:Battered MV:Full - Heritage: Scratched > Celeborn blasts *Heritage*'s body hard. Bruc has arrived from the north, riding a gray palfrey. Trayl has arrived from the north, riding a warhorse. * R HP:Battered MV:Full - Heritage: Hurt > Trayl pounds *Heritage*'s right arm hard. * R HP:Battered MV:Full - Heritage: Hurt > bash Trayl pounds *Heritage*'s body. Celeborn barely blasts *Heritage*'s left foot. You blast *Heritage*'s head. They already seem to be stunned. * R HP:Battered MV:Fresh - Heritage: Hurt > Bruc narrates 'regroup narrow' * R HP:Battered MV:Fresh - Heritage: Hurt > *Heritage* panics, and attempts to flee! * R HP:Battered MV:Fresh - Heritage: Hurt > Trayl pounds *Heritage*'s body. You blast *Heritage*'s body. *Heritage* leaves west riding a warhorse. * R HP:Battered MV:Fresh > south west kill seanchan bash Toman Head Plains [ obvious exits: N W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. A warhorse is here, stamping his feet impatiently, being ridden by you. An elk with massive antlers eyes you with curiosity. * R HP:Battered MV:Full > Toman Head Plains [ obvious exits: N E S ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. Several blackberries grow on a nearby vine. [3] A warhorse is here, stamping his feet impatiently, being ridden by you. A young and strong buck is here, munching some grass. * R HP:Battered MV:Full > They aren't here. * R HP:Battered MV:Full > Bash who? * R HP:Battered MV:Full > south south south south Toman Head Plains [ obvious exits: N S W ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. A warhorse is here, stamping his feet impatiently, being ridden by you. A deer A deer south * R HP:Battered MV:Full > Narrow Plains [ obvious exits: N S ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving south. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Battered MV:Full > south Pond Among the Rocks [ obvious exits: N S ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving south. A muddy pond is here, dark waters broken by an occasional bubble. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Battered MV:Full > south Rocky Hill [ obvious exits: N S ] There are some bloody traces of a seanchan leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving north. The waters of a stream chatter as they run over the streambed here. A warhorse is here, stamping his feet impatiently, being ridden by you. A deer >>>>>>>>>>>>> HORSE: BLACK * R HP:Battered MV:Full > west Among the Jagged Rocks [ obvious exits: N S ] There are some bloody traces of a seanchan leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving north. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Battered MV:Full > west Sparse Trees [ obvious exits: N W ] There are some bloody traces of a seanchan leaving north. There are some bloody traces of a seanchan leaving west. There are some tracks of a ridden mount leaving north. A warhorse is here, stamping his feet impatiently, being ridden by you. *Heritage* is standing here, riding a warhorse. A thin man with a shaved head scouts the horizon. An ancient, gnarled tree looms over you. An ancient, gnarled tree looms over you. * R HP:Battered MV:Full > west *Heritage* leaves west riding a warhorse. Alas, you cannot go that way... * R HP:Battered MV:Full > kill seanchan kill seanchan Sparse Trees [ obvious exits: E W ] There are some bloody traces of a seanchan leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving east. A warhorse is here, stamping his feet impatiently, being ridden by you. kill seanchan * R HP:Battered MV:Full > kill seanchan Tall Grass [ obvious exits: N E W ] There are some bloody traces of a seanchan leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving north. A warhorse is here, stamping his feet impatiently, being ridden by you. An elk with massive antlers eyes you with curiosity. * R HP:Battered MV:Full > Toman Head Road [ obvious exits: N E W ] There are some tracks of a ridden mount leaving east. There are some tracks of an animal leaving east. There are some tracks of a ridden mount leaving north. A pair of soft, light shoes lay discarded. A kite-shaped shield lies here, gathering dust. A pair of hard leather half-gauntlets is on the ground here. A light pair of leather coverings lies upon the ground. [2] A thick leather vest is here. A leather helmet has been dropped here. A lantern has been left here. The corpse of Frive is lying here. A warhorse is here, stamping his feet impatiently, being ridden by you. *Heritage* is standing here, riding a warhorse. A deer * R HP:Battered MV:Full > kill seanchan You blast *Heritage*'s left hand hard. * R HP:Battered MV:Full - Heritage: Hurt > kill seanchan You do the best you can! * R HP:Battered MV:Full - Heritage: Hurt > kill seanchan You do the best you can! * R HP:Battered MV:Full - Heritage: Hurt > *Heritage* barely smites your body. You blast *Heritage*'s right leg very hard. You do the best you can! * R HP:Battered MV:Full - Heritage: Wounded > You do the best you can! * R HP:Battered MV:Full - Heritage: Wounded > You do the best you can! * R HP:Battered MV:Full - Heritage: Wounded > You do the best you can! * R HP:Battered MV:Full - Heritage: Wounded > *Heritage* drawls 's' * R HP:Battered MV:Full - Heritage: Wounded > *Heritage* barely smites your body. You blast *Heritage*'s body. m on 1w all S 3w narrow * R HP:Battered MV:Full - Heritage: Wounded > bash *Heritage* panics, and attempts to flee! [narrate ] You narrate 'on 1w all S 3w narrow' Lakan chats '2 bone clubs, 2 eaxes, 8 jcuffs, 5 etcheds, combo set, dodge set for trade. Need gswords or bts' * R HP:Battered MV:Full - Heritage: Wounded > kill seanchan - *Heritage* leaves west riding a warhorse. kill seanchan kill seanchan =kill seanchan Cancelled. They aren't here. * R HP:Battered MV:Full > kill seanchan They aren't here. * R HP:Battered MV:Full > They aren't here. west * R HP:Battered MV:Full > south They aren't here. Bruc narrates 'did we lose someone?' * R HP:Battered MV:Full > kill seanchan They aren't here. * R HP:Battered MV:Full > west kill seanchan kill seanchan kill seanchan Toman Head Road [ obvious exits: E S W ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. A warhorse is here, stamping his feet impatiently, being ridden by you. A deer * R HP:Battered MV:Full > Tall Trees [ obvious exits: N W ] There are some tracks of a ridden mount leaving west. There are some tracks of an animal leaving west. There are some tracks of a ridden mount leaving west. A warhorse is here, stamping his feet impatiently, being ridden by you. *Heritage* is standing here, riding a warhorse. An ancient, gnarled tree looms over you. An ancient, gnarled tree looms over you. * R HP:Battered MV:Full > *Heritage* leaves west riding a warhorse. They aren't here. * R HP:Battered MV:Full > Toman Head Road [ obvious exits: N E S ] There are some tracks of a ridden mount leaving north. There are some tracks of an animal leaving north. There are some tracks of a ridden mount leaving north. A warhorse is here, stamping his feet impatiently, being ridden by you. *Heritage* is standing here, riding a warhorse. A deer * R HP:Battered MV:Strong > kill seanchan *Heritage* leaves south riding a warhorse. They aren't here. * R HP:Battered MV:Strong > kill seanchan They aren't here. * R HP:Battered MV:Strong > They aren't here. * R HP:Battered MV:Strong > south south They aren't here. * R HP:Battered MV:Strong > They aren't here. * R HP:Battered MV:Strong > south south west west Crumbling Walls [ obvious exits: N S ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. A warhorse is here, stamping his feet impatiently, being ridden by you. An antelope blends into the scenery. An antelope blends into the scenery. An elk with massive antlers eyes you with curiosity. west * R HP:Battered MV:Strong > Toman Head Road [ obvious exits: N S ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Battered MV:Strong > south Janol chats 'where is narrow?' Toman Head Road [ obvious exits: N W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. A warhorse is here, stamping his feet impatiently, being ridden by you. kill seanchan * R HP:Battered MV:Strong > Alas, you cannot go that way... * R HP:Battered MV:Strong > Toman Head Road [ obvious exits: N E W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. A warhorse is here, stamping his feet impatiently, being ridden by you. An antelope blends into the scenery. kill seanchan * R HP:Battered MV:Strong > Toman Head Road [ obvious exits: E S W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. A warhorse is here, stamping his feet impatiently, being ridden by you. A deer A deer * R HP:Battered MV:Strong > kill seanchan Toman Head Road [ obvious exits: E S ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Battered MV:Strong > Toman Head Road [ obvious exits: N E S ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Battered MV:Strong > They aren't here. * R HP:Battered MV:Strong > kill seanchan They aren't here. * R HP:Battered MV:Strong > They aren't here. * R HP:Battered MV:Strong > kill seanchan kill seanchan They aren't here. * R HP:Battered MV:Strong > Bruc narrates 'regroup narrow' * R HP:Battered MV:Strong > They aren't here. * R HP:Battered MV:Strong > They aren't here. * R HP:Battered MV:Strong > m heritgate out stat scan s [narrate ] You narrate 'heritgate out' * R HP:Battered MV:Strong > You are a 20 year old male human hunter. Your height is 5 feet, 8 inches, and you weigh 160.0 lbs. You are carrying 2.4 lbs and wearing 86.0 lbs, light. Your base abilities are: Str:19 Int:12 Wil:13 Dex:15 Con:19. Offensive bonus: 145, Dodging bonus: 15, Parrying bonus: 1, Defense: 16. Your mood is: Wimpy. You will flee below: 30 Hit Points Your armor absorbs about 79% on average. You are subjected to the following effects: - NOTICE - NO QUIT * R HP:Battered MV:Strong > * R HP:Battered MV:Strong > north east east Toman Head Road [ obvious exits: E S ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving east. A warhorse is here, stamping his feet impatiently, being ridden by you. east north * R HP:Battered MV:Strong > Toman Head Road [ obvious exits: E S W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving east. A warhorse is here, stamping his feet impatiently, being ridden by you. A deer A deer * R HP:Battered MV:Strong > north Toman Head Road [ obvious exits: N E W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving east. A warhorse is here, stamping his feet impatiently, being ridden by you. An antelope blends into the scenery. north * R HP:Battered MV:Strong > Toman Head Road [ obvious exits: N W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving north. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Battered MV:Strong > north east Toman Head Road [ obvious exits: N S ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving north. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Battered MV:Strong > Crumbling Walls [ obvious exits: N S ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving north. A warhorse is here, stamping his feet impatiently, being ridden by you. An antelope blends into the scenery. An elk with massive antlers eyes you with curiosity. * R HP:Battered MV:Strong > Toman Head Road [ obvious exits: N E S ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving north. A warhorse is here, stamping his feet impatiently, being ridden by you. An antelope blends into the scenery. A deer * R HP:Battered MV:Strong > Toman Head Road [ obvious exits: N E S ] There are some tracks of a ridden mount leaving east. There are some tracks of an animal leaving south. There are some tracks of a ridden mount leaving north. A warhorse is here, stamping his feet impatiently, being ridden by you. An elk with massive antlers eyes you with curiosity. A deer * R HP:Battered MV:Strong > stat Toman Head Road [ obvious exits: E S W ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving east. A warhorse is here, stamping his feet impatiently, being ridden by you. A deer * R HP:Battered MV:Strong > You are a 20 year old male human hunter. Your height is 5 feet, 8 inches, and you weigh 160.0 lbs. You are carrying 2.4 lbs and wearing 86.0 lbs, light. Your base abilities are: Str:19 Int:12 Wil:13 Dex:15 Con:19. Offensive bonus: 145, Dodging bonus: 15, Parrying bonus: 1, Defense: 16. Your mood is: Wimpy. You will flee below: 30 Hit Points Your armor absorbs about 79% on average. You are subjected to the following effects: - NOTICE - NO QUIT * R HP:Battered MV:Strong > not east north north north You stop paying increased attention to your surroundings. north * R HP:Battered MV:Strong > north Toman Head Road [ obvious exits: N E W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. A pair of soft, light shoes lay discarded. A kite-shaped shield lies here, gathering dust. A pair of hard leather half-gauntlets is on the ground here. A light pair of leather coverings lies upon the ground. [2] A thick leather vest is here. A leather helmet has been dropped here. A lantern has been left here. The corpse of Frive is lying here. A warhorse is here, stamping his feet impatiently, being ridden by you. A deer * R HP:Battered MV:Strong > east Toman Head Road [ obvious exits: N E S ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. A warhorse is here, stamping his feet impatiently, being ridden by you. A young and strong buck is here, munching some grass. A deer * R HP:Battered MV:Strong > Toman Head Road [ obvious exits: N S ] There are some tracks of an animal leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. A warhorse is here, stamping his feet impatiently, being ridden by you. A deer A young and strong buck is here, munching some grass. * R HP:Battered MV:Strong > north Toman Head Road [ obvious exits: N S ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. A warhorse is here, stamping his feet impatiently, being ridden by you. An elk with massive antlers eyes you with curiosity. * R HP:Battered MV:Strong > Toman Head Road [ obvious exits: N E S ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Battered MV:Strong > north north Toman Head Road [ obvious exits: E S ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. A warhorse is here, stamping his feet impatiently, being ridden by you. east east * R HP:Battered MV:Strong > Toman Head Road [ obvious exits: N E S W ] There are some tracks of an animal leaving south. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Battered MV:Strong > Toman Head Plains [ obvious exits: N S ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. A warhorse is here, stamping his feet impatiently, being ridden by you. An elk with massive antlers eyes you with curiosity. * R HP:Battered MV:Strong > east where Toman Head Plains [ obvious exits: N E S ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving east. A warhorse is here, stamping his feet impatiently, being ridden by you. A deer * R HP:Battered MV:Strong > Road Through Toman Head [ obvious exits: E S ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a horse leaving east. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Battered MV:Strong > Road Through Toman Head [ obvious exits: E S W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Battered MV:Strong > Road Through Toman Head [ obvious exits: E S W ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. A warhorse is here, stamping his feet impatiently, being ridden by you. A deer * R HP:Battered MV:Strong > Narrow Road Through Toman Head [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving north. A lantern has been left here. A torch is here on the ground. A warhorse is here, stamping his feet impatiently, being ridden by you. Celeborn of Saldaea is standing here, riding a gray palfrey. Trayl of Tarabon is standing here, riding a warhorse. Bruc the Under-lieutenant is standing here, riding a gray palfrey. >>>>>>>>>>>>> HORSE: WARHORSE * R HP:Battered MV:Strong > Players in your Zone -------------------- Bord - Narrow Road Through Toman Head Elultimo - Road Through Toman Head Celeborn - Narrow Road Through Toman Head Nicholas - Lush Field Trayl - Narrow Road Through Toman Head Bruc - Narrow Road Through Toman Head * R HP:Battered MV:Strong > dia horse Nicholas narrates 'rip' * R HP:Battered MV:Strong > A warhorse is in excellent condition. A warhorse is haggard. * R HP:Battered MV:Strong > Bruc narrates 'who' * R HP:Battered MV:Strong > sc Nicholas narrates 'larek' You have 152(375) hit and 123(155) movement points. You have scored 17732331 experience points and 0 quest points. You need 3267669 exp to reach the next level. You have amassed 93 Turn points to date. You have played 1 days and 6 hours (real time). This ranks you as Bord of Kandor (Level 31). You are standing. * R HP:Battered MV:Strong > m nice job foo [narrate ] You narrate 'nice job foo' Trayl narrates 'nice' * R HP:Battered MV:Strong > Bruc narrates 'nice' * R HP:Battered MV:Strong > sc 3 You have 152(375) hit and 123(155) movement points. You have scored 17732331 experience points and 0 quest points. You need 3267669 exp to reach the next level. You have amassed 93 Turn points to date. You have played 1 days and 6 hours (real time). This ranks you as Bord of Kandor (Level 31). You are standing. * R HP:Battered MV:Strong > [ch mood brave] Mood changed to: Brave look * R HP:Battered MV:Strong > Nicholas has arrived from the north, riding a warhorse. * R HP:Battered MV:Strong > Narrow Road Through Toman Head The road bends slightly and avoids a small mound in the east and then bends rougher to the west, approaching Toman Head. The road seems to be bending also in the north. [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving north. A lantern has been left here. A torch is here on the ground. Nicholas D. Wolfwood is standing here, riding a warhorse. A warhorse is here, stamping his feet impatiently, being ridden by you. Celeborn of Saldaea is standing here, riding a gray palfrey. Trayl of Tarabon is standing here, riding a warhorse. Bruc the Under-lieutenant is standing here, riding a gray palfrey. >>>>>>>>>>>>> HORSE: WARHORSE * R HP:Battered MV:Strong > where Players in your Zone -------------------- Elultimo - Sinking Swamp Nicholas - Narrow Road Through Toman Head Bord - Narrow Road Through Toman Head Celeborn - Narrow Road Through Toman Head Trayl - Narrow Road Through Toman Head Bruc - Narrow Road Through Toman Head * R HP:Battered MV:Strong > Nicholas nods in agreement. * R HP:Battered MV:Strong > look Narrow Road Through Toman Head The road bends slightly and avoids a small mound in the east and then bends rougher to the west, approaching Toman Head. The road seems to be bending also in the north. [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving north. A lantern has been left here. A torch is here on the ground. Nicholas D. Wolfwood is standing here, riding a warhorse. A warhorse is here, stamping his feet impatiently, being ridden by you. Celeborn of Saldaea is standing here, riding a gray palfrey. Trayl of Tarabon is standing here, riding a warhorse. Bruc the Under-lieutenant is standing here, riding a gray palfrey. >>>>>>>>>>>>> HORSE: WARHORSE where * R HP:Battered MV:Strong > Players in your Zone -------------------- Elultimo - Drying Swamp Nicholas - Narrow Road Through Toman Head Bord - Narrow Road Through Toman Head Celeborn - Narrow Road Through Toman Head Trayl - Narrow Road Through Toman Head Bruc - Narrow Road Through Toman Head * R HP:Battered MV:Strong > where kill seanchan kill seanchan Players in your Zone -------------------- Elultimo - Dried-Up Swamp Nicholas - Narrow Road Through Toman Head Bord - Narrow Road Through Toman Head Celeborn - Narrow Road Through Toman Head Trayl - Narrow Road Through Toman Head Bruc - Narrow Road Through Toman Head * R HP:Battered MV:Strong > They aren't here. * R HP:Battered MV:Strong > They aren't here. * R HP:Battered MV:Strong > kill seanchan kill seanchan They aren't here. where * R HP:Battered MV:Strong > They aren't here. * R HP:Battered MV:Strong > Players in your Zone -------------------- Elultimo - In the Eye of the Swamp Nicholas - Narrow Road Through Toman Head Bord - Narrow Road Through Toman Head Celeborn - Narrow Road Through Toman Head Trayl - Narrow Road Through Toman Head Bruc - Narrow Road Through Toman Head * R HP:Battered MV:Strong > where Players in your Zone -------------------- Elultimo - Wet Swamp Nicholas - Narrow Road Through Toman Head Bord - Narrow Road Through Toman Head Celeborn - Narrow Road Through Toman Head Trayl - Narrow Road Through Toman Head Bruc - Narrow Road Through Toman Head * R HP:Battered MV:Strong > sc You have 152(375) hit and 123(155) movement points. You have scored 17732331 experience points and 0 quest points. You need 3267669 exp to reach the next level. You have amassed 93 Turn points to date. You have played 1 days and 6 hours (real time). This ranks you as Bord of Kandor (Level 31). You are standing. wher * R HP:Battered MV:Strong > Players in your Zone -------------------- Elultimo - Drying Swamp Nicholas - Narrow Road Through Toman Head Bord - Narrow Road Through Toman Head Celeborn - Narrow Road Through Toman Head Trayl - Narrow Road Through Toman Head Bruc - Narrow Road Through Toman Head * R HP:Battered MV:Strong > say what's elul doing? You say 'what's elul doing?' Elultimo has arrived from the north, riding a wild stallion. wher 3 * R HP:Battered MV:Strong > Players in your Zone -------------------- Elultimo - Narrow Road Through Toman Head Nicholas - Narrow Road Through Toman Head Bord - Narrow Road Through Toman Head Celeborn - Narrow Road Through Toman Head Trayl - Narrow Road Through Toman Head Bruc - Narrow Road Through Toman Head * R HP:Battered MV:Strong > [ch mood brave] Mood changed to: Brave * R HP:Battered MV:Strong > look Narrow Road Through Toman Head The road bends slightly and avoids a small mound in the east and then bends rougher to the west, approaching Toman Head. The road seems to be bending also in the north. [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving north. A lantern has been left here. A torch is here on the ground. Elultimo the Street Guard is standing here, riding a wild stallion. Nicholas D. Wolfwood is standing here, riding a warhorse. A warhorse is here, stamping his feet impatiently, being ridden by you. Celeborn of Saldaea is standing here, riding a gray palfrey. Trayl of Tarabon is standing here, riding a warhorse. Bruc the Under-lieutenant is standing here, riding a gray palfrey. >>>>>>>>>>>>> HORSE: WARHORSE * R HP:Battered MV:Strong > Nicholas stops using a plain brown belt. * R HP:Battered MV:Strong > sc Nicholas wears a bronze belt of odd design around his waist. You have 152(375) hit and 123(155) movement points. You have scored 17732331 experience points and 0 quest points. You need 3267669 exp to reach the next level. You have amassed 93 Turn points to date. You have played 1 days and 6 hours (real time). This ranks you as Bord of Kandor (Level 31). You are standing. * R HP:Battered MV:Strong > say I got hps to hit wher You say 'I got hps to hit' Bruc says 'anyone there elul?' 3 * R HP:Battered MV:Full > Nicholas stops using a jade signet ring. Players in your Zone -------------------- Elultimo - Narrow Road Through Toman Head Nicholas - Narrow Road Through Toman Head Bord - Narrow Road Through Toman Head Celeborn - Narrow Road Through Toman Head Trayl - Narrow Road Through Toman Head Bruc - Narrow Road Through Toman Head * R HP:Battered MV:Full > [ch mood brave] Mood changed to: Brave * R HP:Battered MV:Full > Trayl says 'what he load?' * R HP:Battered MV:Full > Nicholas slides an emerald ring on to his right ring finger. * R HP:Battered MV:Full > cha wimpy 50 wher 3 You will now flee if you go below 50 hit points. * R HP:Battered MV:Full > Players in your Zone -------------------- Elultimo - Narrow Road Through Toman Head Nicholas - Narrow Road Through Toman Head Bord - Narrow Road Through Toman Head Celeborn - Narrow Road Through Toman Head Trayl - Narrow Road Through Toman Head Bruc - Narrow Road Through Toman Head * R HP:Battered MV:Full > [ch mood brave] Mood changed to: Brave * R HP:Battered MV:Full > l Narrow Road Through Toman Head The road bends slightly and avoids a small mound in the east and then bends rougher to the west, approaching Toman Head. The road seems to be bending also in the north. [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving north. A lantern has been left here. A torch is here on the ground. Elultimo the Street Guard is standing here, riding a wild stallion. Nicholas D. Wolfwood is standing here, riding a warhorse. A warhorse is here, stamping his feet impatiently, being ridden by you. Celeborn of Saldaea is standing here, riding a gray palfrey. Trayl of Tarabon is standing here, riding a warhorse. Bruc the Under-lieutenant is standing here, riding a gray palfrey. >>>>>>>>>>>>> HORSE: WARHORSE * R HP:Battered MV:Full > Elultimo stops using a dagger. sc * R HP:Battered MV:Full > Nicholas strokes his chin thoughtfully. You have 171(375) hit and 140(155) movement points. You have scored 17732331 experience points and 0 quest points. You need 3267669 exp to reach the next level. You have amassed 93 Turn points to date. You have played 1 days and 6 hours (real time). This ranks you as Bord of Kandor (Level 31). You are standing. * R HP:Battered MV:Full > wher Nicholas stops using an emerald ring. 3 * R HP:Battered MV:Full > Players in your Zone -------------------- Elultimo - Narrow Road Through Toman Head Nicholas - Narrow Road Through Toman Head Bord - Narrow Road Through Toman Head Celeborn - Narrow Road Through Toman Head Trayl - Narrow Road Through Toman Head Bruc - Narrow Road Through Toman Head * R HP:Battered MV:Full > [ch mood brave] Mood changed to: Brave * R HP:Battered MV:Full > Celeborn looks at Nicholas. Nicholas slides a jade signet ring on to his right ring finger. * R HP:Battered MV:Full > sc You have 171(375) hit and 140(155) movement points. You have scored 17732331 experience points and 0 quest points. You need 3267669 exp to reach the next level. You have amassed 93 Turn points to date. You have played 1 days and 6 hours (real time). This ranks you as Bord of Kandor (Level 31). You are standing. * R HP:Battered MV:Full > sc wher 3 You have 171(375) hit and 140(155) movement points. You have scored 17732331 experience points and 0 quest points. You need 3267669 exp to reach the next level. You have amassed 93 Turn points to date. You have played 1 days and 6 hours (real time). This ranks you as Bord of Kandor (Level 31). You are standing. * R HP:Battered MV:Full > Players in your Zone -------------------- Elultimo - Narrow Road Through Toman Head Nicholas - Narrow Road Through Toman Head Bord - Narrow Road Through Toman Head Celeborn - Narrow Road Through Toman Head Trayl - Narrow Road Through Toman Head Bruc - Narrow Road Through Toman Head * R HP:Battered MV:Full > [ch mood brave] Mood changed to: Brave * R HP:Battered MV:Full > Trayl looks at Nicholas. * R HP:Battered MV:Full > Nicholas gets a water skin from a small purse. * R HP:Battered MV:Full > Nicholas drinks water from a water skin. * R HP:Battered MV:Full > say nada swamp? Nicholas drinks water from a water skin. You say 'nada swamp?' * R HP:Battered MV:Full > Celeborn leaves north riding a gray palfrey. Nicholas says 'anyone need?' peer * R HP:Battered MV:Full > You peer around into the shadows. * R HP:Battered MV:Full > north north north north east Bend In the Road [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving west. The corpse of the young buck is lying here. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Battered MV:Full > Green Savanna [ obvious exits: N E S ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. A warhorse is here, stamping his feet impatiently, being ridden by you. A young and strong buck is here, munching some grass. * R HP:Battered MV:Full > Drying Swamp [ obvious exits: N E S W ] There are some bloody traces of a seanchan leaving east. There are some bloody traces of a seanchan leaving north. There are some tracks of a ridden mount leaving north. A warhorse is here, stamping his feet impatiently, being ridden by you. >>>>>>>>>>>>> HORSE: GRAY * R HP:Battered MV:Full > In the Eye of the Swamp [ obvious exits: E S ] There are some bloody traces of a seanchan leaving south. There are some bloody traces of a seanchan leaving east. There are some bloody traces of a seanchan leaving south. A warhorse is here, stamping his feet impatiently, being ridden by you. >>>>>>>>>>>>> HORSE: WILD A Seanchan fighter glares from behind dark eyes. A Seanchan fighter glares from behind dark eyes. A Seanchan fighter glares from behind dark eyes. A Seanchan invasion commander evaluates his soldier's readiness. * R HP:Battered MV:Strong > Wet Swamp [ obvious exits: S W ] There are some bloody traces of a seanchan leaving west. There are some bloody traces of a seanchan leaving south. There are some tracks of a ridden mount leaving south. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Battered MV:Strong > south Sinking Swamp [ obvious exits: N E S W ] There are some bloody traces of a seanchan leaving north. There are some bloody traces of a seanchan leaving south. There are some tracks of a ridden mount leaving south. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Battered MV:Strong > south Before the Swamplands [ obvious exits: N E W ] There are some bloody traces of a seanchan leaving east. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving north. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Battered MV:Strong > east Grassy Flatlands [ obvious exits: N E W ] There are some bloody traces of a seanchan leaving north. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Battered MV:Strong > north Before the Swamplands [ obvious exits: N S W ] There are some bloody traces of a seanchan leaving north. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving north. A warhorse is here, stamping his feet impatiently, being ridden by you. A young and strong buck is here, munching some grass. * R HP:Battered MV:Strong > north Sere Savanna [ obvious exits: E S ] There are some bloody traces of a seanchan leaving east. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving east. A warhorse is here, stamping his feet impatiently, being ridden by you. *Laolin* is standing here, riding a gray palfrey. * R HP:Battered MV:Strong > *Laolin* leaves south riding a gray palfrey. * R HP:Battered MV:Strong > kill seanchan bash They aren't here. south * R HP:Battered MV:Strong > Bash who? *Laolin* has arrived from the south, riding a gray palfrey. * R HP:Battered MV:Strong > kill seanchan *Laolin* barely pierces your body. * R HP:Battered MV:Strong - Laolin: Wounded > No way! You're fighting for your life! * R HP:Battered MV:Strong - Laolin: Wounded > You do the best you can! * R HP:Battered MV:Strong - Laolin: Wounded > bash - *Laolin* pierces your left arm hard. =+**+= *Laolin* panics, and attempts to flee! - *Laolin* leaves east riding a gray palfrey. -m on S2en of swamp = They're not here anymore! * R HP:Battered MV:Strong > kill seanchan kill seanchan [narrate ] You narrate 'on S2en of swamp' kill seanchan * R HP:Battered MV:Strong > They aren't here. * R HP:Battered MV:Strong > stat They aren't here. * R HP:Battered MV:Strong > kill seanchan They aren't here. * R HP:Battered MV:Strong > You are a 20 year old male human hunter. Your height is 5 feet, 8 inches, and you weigh 160.0 lbs. You are carrying 2.4 lbs and wearing 86.0 lbs, light. Your base abilities are: Str:19 Int:12 Wil:13 Dex:15 Con:19. Offensive bonus: 167, Dodging bonus: 15, Parrying bonus: 1, Defense: 16. Your mood is: Brave. You will flee below: 50 Hit Points Your armor absorbs about 79% on average. You are subjected to the following effects: - NO QUIT * R HP:Battered MV:Strong > not They aren't here. * R HP:Battered MV:Strong > kill seanchan You start paying increased attention to your surroundings. kill seanchan kill seanchan * R HP:Battered MV:Strong > kill seanchan They aren't here. * R HP:Battered MV:Strong > They aren't here. * R HP:Battered MV:Strong > They aren't here. * R HP:Battered MV:Strong > They aren't here. * R HP:Battered MV:Strong > m off [narrate ] You narrate 'off' east kill seanchan * R HP:Battered MV:Strong > Celeborn has arrived from the south, riding a gray palfrey. * R HP:Battered MV:Strong > Off the Road [ obvious exits: N E S W ] There are some bloody traces of a seanchan leaving north. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving east. A warhorse is here, stamping his feet impatiently, being ridden by you. A deer * R HP:Battered MV:Strong > They aren't here. * R HP:Battered MV:Strong > look north Off the Road The heavily used road to the city of Falme is located south from this fertile grass field. The flat carpet of grass is only broken by a single rocky outcrop in the east. [ obvious exits: N E S W ] There are some bloody traces of a seanchan leaving north. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving east. A warhorse is here, stamping his feet impatiently, being ridden by you. A deer * R HP:Battered MV:Strong > Celeborn has arrived from the west, riding a gray palfrey. Flowery Patches [ obvious exits: E S ] There are some bloody traces of a seanchan leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Battered MV:Strong > north east Alas, you cannot go that way... * R HP:Battered MV:Strong > Plateau On the Field [ obvious exits: S W ] There are some bloody traces of a seanchan leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving west. A warhorse is here, stamping his feet impatiently, being ridden by you. A deer * R HP:Battered MV:Strong > look Plateau On the Field Here from the flat grasslands rises a small plateau. The plateau is covered with moss, which provides home to numerous microscopic insects. This plateau is located on the northern end of the Almoth Plain and Arad Doman is located just to the north. [ obvious exits: S W ] There are some bloody traces of a seanchan leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving west. A warhorse is here, stamping his feet impatiently, being ridden by you. A deer * R HP:Battered MV:Strong > south Rock Outcrop On the Field [ obvious exits: N E W ] There are some bloody traces of a seanchan leaving east. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving east. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Battered MV:Strong > east Dense Grasslands [ obvious exits: N E W ] There are some bloody traces of a seanchan leaving north. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving east. A warhorse is here, stamping his feet impatiently, being ridden by you. A deer * R HP:Battered MV:Strong > north Field Beside the Road [ obvious exits: N E S ] There are some bloody traces of a seanchan leaving north. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving north. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Battered MV:Strong > north The Standing Stone [ obvious exits: N E S ] There are some bloody traces of a seanchan leaving north. There are some bloody traces of a seanchan leaving east. There are some tracks of a ridden mount leaving north. A warhorse is here, stamping his feet impatiently, being ridden by you. An elk with massive antlers eyes you with curiosity. * R HP:Battered MV:Strong > east Faint Track Through the Plains [ obvious exits: N E S W ] There are some bloody traces of a seanchan leaving west. There are some tracks of an animal leaving east. There are some tracks of an animal leaving east. A warhorse is here, stamping his feet impatiently, being ridden by you. A panther stalks through the wilderness. An elk with massive antlers eyes you with curiosity. * R HP:Battered MV:Strong > west north north The Standing Stone [ obvious exits: N E S ] There are some bloody traces of a seanchan leaving north. There are some bloody traces of a seanchan leaving east. There are some tracks of a ridden mount leaving east. A warhorse is here, stamping his feet impatiently, being ridden by you. An elk with massive antlers eyes you with curiosity. * R HP:Battered MV:Strong > Under the Oaks [ obvious exits: N E S ] There are some bloody traces of a seanchan leaving east. There are some tracks of a ridden mount leaving north. There are some tracks of an animal leaving north. The corpse of a brown deer is lying here. A warhorse is here, stamping his feet impatiently, being ridden by you. A wild boar runs through the forest. A deer * R HP:Battered MV:Strong > Under The Canopy Of Oaks [ obvious exits: N S ] There are some tracks of a ridden mount leaving north. There are some tracks of an animal leaving south. There are some tracks of an animal leaving south. A warhorse is here, stamping his feet impatiently, being ridden by you. An elk with massive antlers eyes you with curiosity. A wild boar runs through the forest. A wild boar runs through the forest. A tree is here, swinging a branch at your head. A tree is here, swinging a branch at your head. A tree is here, swinging a branch at your head. A tree is here, swinging a branch at your head. * R HP:Battered MV:Strong > south east Under the Oaks [ obvious exits: N E S ] There are some bloody traces of a seanchan leaving east. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. The corpse of a brown deer is lying here. A warhorse is here, stamping his feet impatiently, being ridden by you. A wild boar runs through the forest. A deer * R HP:Battered MV:Strong > Track Through the Forest [ obvious exits: E S W ] There are some bloody traces of a seanchan leaving east. There are some tracks of an animal leaving west. There are some tracks of an animal leaving west. A warhorse is here, stamping his feet impatiently, being ridden by you. A wild boar runs through the forest. A panther stalks through the wilderness. A deer * R HP:Battered MV:Strong > east Forest Skirting the Road [ obvious exits: N E S W ] There are some bloody traces of a seanchan leaving east. There are some tracks of an animal leaving east. There are some tracks of an animal leaving south. A warhorse is here, stamping his feet impatiently, being ridden by you. A wild boar runs through the forest. A panther stalks through the wilderness. * R HP:Battered MV:Strong > east Curve in the Road [ obvious exits: N E S W ] There are some bloody traces of a seanchan leaving north. There are some tracks of an animal leaving west. There are some tracks of an animal leaving north. A warhorse is here, stamping his feet impatiently, being ridden by you. An elk with massive antlers eyes you with curiosity. * R HP:Battered MV:Strong > north Road through the Forest [ obvious exits: N E S W ] There are some bloody traces of a seanchan leaving north. There are some tracks of an animal leaving north. There are some tracks of an animal leaving west. A warhorse is here, stamping his feet impatiently, being ridden by you. A wild boar runs through the forest. A wild boar runs through the forest. save * R HP:Battered MV:Strong > north Saving Bord. * R HP:Battered MV:Strong > Curving Road Around The Forest [ obvious exits: N E S W ] There are some bloody traces of a seanchan leaving east. There are some bloody traces of a seanchan leaving north. There are some tracks of an animal leaving east. A warhorse is here, stamping his feet impatiently, being ridden by you. A deer A wild boar runs through the forest. A wild boar runs through the forest. * R HP:Battered MV:Strong > north Path To A Shack [ obvious exits: N S W ] There are some bloody traces of a seanchan leaving north. There are some tracks of an animal leaving south. A warhorse is here, stamping his feet impatiently, being ridden by you. A deer * R HP:Battered MV:Strong > look north The sun rises slowly from behind the Mountains of Mist. Path To A Shack Breaking suddenly from the road runs a small path through the legions of grass and weeds bordering the road. Growing waist high at their pinnacle the weeds and grass have sprouted up to fill the void left in what appears to have been well-tended fields. The harvesters of these long forgotten fields seem to have lived in an old shack that lies just off to the west. [ obvious exits: N S W ] There are some bloody traces of a seanchan leaving north. There are some tracks of an animal leaving south. A warhorse is here, stamping his feet impatiently, being ridden by you. A deer * R HP:Battered MV:Strong > In the Shallows of the River [ obvious exits: N E S ] There are some bloody traces of a seanchan leaving north. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Battered MV:Strong > north You need a boat to go there. * R HP:Battered MV:Strong > look In the Shallows of the River The river Akuum bends from the east to the north here. The water current is slow here, and though the river is wide at this point, some parts of it are no deeper than a foot. It seems possible to wade through the river on foot between the southbank and a small beach on the north side. A small shack can be seen through the trees a bit to the south. [ obvious exits: N E S ] There are some bloody traces of a seanchan leaving north. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Battered MV:Strong > m arth on water it seems [narrate ] You narrate 'arth on water it seems' * R HP:Battered MV:Strong > look In the Shallows of the River The river Akuum bends from the east to the north here. The water current is slow here, and though the river is wide at this point, some parts of it are no deeper than a foot. It seems possible to wade through the river on foot between the southbank and a small beach on the north side. A small shack can be seen through the trees a bit to the south. [ obvious exits: N E S ] There are some bloody traces of a seanchan leaving north. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Battered MV:Strong > south south Path To A Shack [ obvious exits: N S W ] There are some bloody traces of a seanchan leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of an animal leaving south. A warhorse is here, stamping his feet impatiently, being ridden by you. A deer * R HP:Battered MV:Strong > Curving Road Around The Forest [ obvious exits: N E S W ] There are some bloody traces of a seanchan leaving east. There are some bloody traces of a seanchan leaving north. There are some tracks of a ridden mount leaving north. A warhorse is here, stamping his feet impatiently, being ridden by you. A deer * R HP:Battered MV:Strong > west west Arad Doman Road [ obvious exits: E S W ] There are some tracks of an animal leaving east. There are some tracks of an animal leaving east. There are some tracks of an animal leaving east. A warhorse is here, stamping his feet impatiently, being ridden by you. A wild boar runs through the forest. north * R HP:Battered MV:Strong > north The Arad Doman Road [ obvious exits: N E W ] There are some tracks of a ridden mount leaving north. There are some tracks of an animal leaving west. There are some tracks of an animal leaving north. A warhorse is here, stamping his feet impatiently, being ridden by you. *Marth* is standing here. A panther stalks through the wilderness. *Marth* leaves west. * R HP:Battered MV:Strong > The Arad Doman Road [ obvious exits: N S ] There are some bloody traces of a seanchan leaving south. There are some tracks of a ridden mount leaving north. There are some tracks of an animal leaving north. A warhorse is here, stamping his feet impatiently, being ridden by you. A wild boar runs through the forest. * R HP:Battered MV:Strong > On the Overgrown Road [ obvious exits: N E S ] There are some bloody traces of a seanchan leaving south. There are some tracks of a ridden mount leaving north. There are some tracks of an animal leaving south. A warhorse is here, stamping his feet impatiently, being ridden by you. A panther stalks through the wilderness. A deer * R HP:Battered MV:Strong > south south west kill seanchan kill seanchan The Arad Doman Road [ obvious exits: N S ] There are some bloody traces of a seanchan leaving south. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. A warhorse is here, stamping his feet impatiently, being ridden by you. A wild boar runs through the forest. * R HP:Battered MV:Strong > The Arad Doman Road [ obvious exits: N E W ] There are some bloody traces of a seanchan leaving west. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. A warhorse is here, stamping his feet impatiently, being ridden by you. A panther stalks through the wilderness. * R HP:Battered MV:Strong > Forests Edge [ obvious exits: E S ] There are some bloody traces of a seanchan leaving south. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving south. A warhorse is here, stamping his feet impatiently, being ridden by you. A deer * R HP:Battered MV:Strong > m block They aren't here. * R HP:Battered MV:Strong > They aren't here. * R HP:Battered MV:Strong > south [narrate ] You narrate 'block' * R HP:Battered MV:Strong > Under The Canopy Of Oaks [ obvious exits: N S ] There are some bloody traces of a seanchan leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving north. A warhorse is here, stamping his feet impatiently, being ridden by you. An elk with massive antlers eyes you with curiosity. A wild boar runs through the forest. A wild boar runs through the forest. A tree is here, swinging a branch at your head. A tree is here, swinging a branch at your head. A tree is here, swinging a branch at your head. A tree is here, swinging a branch at your head. * R HP:Battered MV:Strong > south south Under the Oaks [ obvious exits: N E S ] There are some bloody traces of a seanchan leaving south. There are some bloody traces of a seanchan leaving east. There are some tracks of a ridden mount leaving north. The corpse of a brown deer is lying here. A warhorse is here, stamping his feet impatiently, being ridden by you. A wild boar runs through the forest. A deer * R HP:Battered MV:Strong > The Standing Stone [ obvious exits: N E S ] There are some bloody traces of a seanchan leaving south. There are some bloody traces of a seanchan leaving north. There are some bloody traces of a seanchan leaving east. A warhorse is here, stamping his feet impatiently, being ridden by you. An elk with massive antlers eyes you with curiosity. * R HP:Battered MV:Strong > south south Field Beside the Road [ obvious exits: N E S ] There are some bloody traces of a seanchan leaving south. There are some bloody traces of a seanchan leaving north. There are some tracks of a ridden mount leaving south. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Battered MV:Strong > Dense Grasslands [ obvious exits: N E W ] There are some bloody traces of a seanchan leaving west. There are some bloody traces of a seanchan leaving north. There are some tracks of a ridden mount leaving west. A warhorse is here, stamping his feet impatiently, being ridden by you. A deer * R HP:Battered MV:Strong > west west Rock Outcrop On the Field [ obvious exits: N E W ] There are some bloody traces of a seanchan leaving west. There are some bloody traces of a seanchan leaving east. There are some tracks of a ridden mount leaving west. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Battered MV:Strong > Off the Road [ obvious exits: N E S W ] There are some bloody traces of a seanchan leaving north. There are some bloody traces of a seanchan leaving west. There are some tracks of a ridden mount leaving west. A warhorse is here, stamping his feet impatiently, being ridden by you. A deer * R HP:Battered MV:Strong > west Celeborn narrates 'passed laolin near coldie' Sere Savanna [ obvious exits: E S ] There are some bloody traces of a seanchan leaving south. There are some bloody traces of a seanchan leaving east. There are some tracks of a ridden mount leaving south. A warhorse is here, stamping his feet impatiently, being ridden by you. south west * R HP:Battered MV:Tiring > Before the Swamplands [ obvious exits: N S W ] There are some bloody traces of a seanchan leaving west. There are some bloody traces of a seanchan leaving north. There are some tracks of a ridden mount leaving north. A warhorse is here, stamping his feet impatiently, being ridden by you. A young and strong buck is here, munching some grass. * R HP:Battered MV:Tiring > Sinking Swamp [ obvious exits: N E S W ] There are some bloody traces of a seanchan leaving north. There are some bloody traces of a seanchan leaving south. There are some tracks of a ridden mount leaving west. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Battered MV:Tiring > *Marth* has arrived from the north, riding a wild stallion. south * R HP:Battered MV:Tiring > kill seanchan kill seanchan kill seanchan north kill seanchan kill seanchan Before the Swamplands [ obvious exits: N E W ] There are some bloody traces of a seanchan leaving east. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving east. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Battered MV:Tiring > They aren't here. * R HP:Battered MV:Tiring > kill seanchan They aren't here. * R HP:Battered MV:Tiring > They aren't here. * R HP:Battered MV:Tiring > kill seanchan Sinking Swamp [ obvious exits: N E S W ] There are some bloody traces of a seanchan leaving north. There are some bloody traces of a seanchan leaving south. There are some tracks of a ridden mount leaving west. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Battered MV:Tiring > They aren't here. * R HP:Battered MV:Tiring > They aren't here. * R HP:Battered MV:Tiring > They aren't here. * R HP:Battered MV:Tiring > west They aren't here. * R HP:Battered MV:Tiring > west Drying Swamp [ obvious exits: N E S W ] There are some bloody traces of a seanchan leaving east. There are some bloody traces of a seanchan leaving north. There are some tracks of a ridden mount leaving west. A warhorse is here, stamping his feet impatiently, being ridden by you. >>>>>>>>>>>>> HORSE: GRAY * R HP:Battered MV:Tiring > Dried-Up Swamp [ obvious exits: E S ] There are some tracks of a ridden mount leaving south. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Battered MV:Tiring > south Bruc narrates 'ok keep 2 blockers narrow' south * R HP:Battered MV:Tiring > Lush Field [ obvious exits: N S ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving south. The corpse of Larek is lying here. A warhorse is here, stamping his feet impatiently, being ridden by you. >>>>>>>>>>>>> HORSE: WARHORSE * R HP:Battered MV:Tiring > Off the Road [ obvious exits: N E ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. A warhorse is here, stamping his feet impatiently, being ridden by you. A deer * R HP:Battered MV:Tiring > east south kill seanchan Bend In the Road [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. The corpse of the young buck is lying here. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Battered MV:Tiring > Narrow Road Through Toman Head [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. An embossed leather water flask lies forgotten here. A pair of thin but sturdy metal boots stands here. A thin leather set of leggings has been dropped here. A small purse is here. A spear designed to be worn over the shoulder lies here. A pair of hard leather half-gauntlets is on the ground here. A pair of riveted chainmail coverings lay stretched on the ground. A dark cloak with a hood has been left here. An old and worn leather vest is here. A plain hood sewn from sturdy canvas lies here. A silver ring set with a deep green emerald has been dropped here. [2] A plain brown belt has been dropped here. A water skin has been left on the ground. A torch is here on the ground. You notice a burnished metal breastplate is hidden here. You notice a chain coif is hidden here. You notice a lantern is hidden here. A warhorse is here, stamping his feet impatiently, being ridden by you. Nicholas D. Wolfwood is standing here, riding a warhorse. Elultimo the Street Guard is standing here, riding a wild stallion. Trayl of Tarabon is standing here, riding a warhorse. Bruc the Under-lieutenant is standing here, riding a gray palfrey. >>>>>>>>>>>>> HORSE: WARHORSE Bruc narrates 'ill chase with 3' * R HP:Battered MV:Tiring > kill seanchan They aren't here. * R HP:Battered MV:Tiring > They aren't here. * R HP:Battered MV:Tiring > track wild - Nicholas says 'i block' =+ Nicholas stops following Bruc. Some obvious fresh tracks of a wild stallion (ridden) leaving north. Some obvious fairly recent tracks of a wild stallion (ridden) leaving east. Some obvious fairly recent tracks of a wild stallion (ridden) leaving north. Some obvious fairly recent tracks of a wild stallion (ridden) leaving west. Some obvious fairly recent tracks of a wild stallion (ridden) leaving south. Some obvious fairly recent tracks of a wild stallion (ridden) leaving north. Some obvious fairly recent tracks of a wild stallion (ridden) leaving west. Some clear almost day-old tracks of a wild stallion (ridden) leaving west. * R HP:Battered MV:Tiring > m marth on wild atm [narrate ] You narrate 'marth on wild atm' * R HP:Battered MV:Tiring > Celeborn has arrived from the east, riding a gray palfrey. * R HP:Battered MV:Tiring > where Players in your Zone -------------------- Celeborn - Narrow Road Through Toman Head Bord - Narrow Road Through Toman Head Nicholas - Narrow Road Through Toman Head Elultimo - Narrow Road Through Toman Head Trayl - Narrow Road Through Toman Head Bruc - Narrow Road Through Toman Head * R HP:Battered MV:Tiring > look where Narrow Road Through Toman Head The road bends slightly and avoids a small mound in the east and then bends rougher to the west, approaching Toman Head. The road seems to be bending also in the north. [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. An embossed leather water flask lies forgotten here. A pair of thin but sturdy metal boots stands here. A thin leather set of leggings has been dropped here. A small purse is here. A spear designed to be worn over the shoulder lies here. A pair of hard leather half-gauntlets is on the ground here. A pair of riveted chainmail coverings lay stretched on the ground. A dark cloak with a hood has been left here. An old and worn leather vest is here. A plain hood sewn from sturdy canvas lies here. A silver ring set with a deep green emerald has been dropped here. [2] A plain brown belt has been dropped here. A water skin has been left on the ground. A torch is here on the ground. You notice a burnished metal breastplate is hidden here. You notice a chain coif is hidden here. You notice a lantern is hidden here. You notice a lantern is hidden here. Celeborn of Saldaea is standing here, riding a gray palfrey. A warhorse is here, stamping his feet impatiently, being ridden by you. Nicholas D. Wolfwood is standing here, riding a warhorse. Elultimo the Street Guard is standing here, riding a wild stallion. Trayl of Tarabon is standing here, riding a warhorse. Bruc the Under-lieutenant is standing here, riding a gray palfrey. >>>>>>>>>>>>> HORSE: WARHORSE * R HP:Battered MV:Tiring > Players in your Zone -------------------- Celeborn - Narrow Road Through Toman Head Bord - Narrow Road Through Toman Head Nicholas - Narrow Road Through Toman Head Elultimo - Narrow Road Through Toman Head Trayl - Narrow Road Through Toman Head Bruc - Narrow Road Through Toman Head Elultimo stops following Bruc. * R HP:Battered MV:Tiring > Bruc leaves east riding a gray palfrey. You follow Bruc. Grassy Mound [ obvious exits: N E W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. A warhorse is here, stamping his feet impatiently, being ridden by you. Bruc the Under-lieutenant is standing here, riding a gray palfrey. A large plains bear smells the air for prey. Trayl has arrived from the west, riding a warhorse. Celeborn has arrived from the west, riding a gray palfrey. where * R HP:Battered MV:Tiring > kill seanchan Players in your Zone -------------------- Celeborn - Grassy Mound Trayl - Grassy Mound Bord - Grassy Mound Bruc - Grassy Mound Nicholas - Narrow Road Through Toman Head Elultimo - Narrow Road Through Toman Head * R HP:Battered MV:Tiring > kill seanchan They aren't here. west * R HP:Battered MV:Tiring > They aren't here. * R HP:Battered MV:Tiring > Celeborn intercepts a large plains bear's attack on his mount. A large plains bear barely tickles Celeborn's body with its hit. Narrow Road Through Toman Head [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. An embossed leather water flask lies forgotten here. A pair of thin but sturdy metal boots stands here. A thin leather set of leggings has been dropped here. A small purse is here. A spear designed to be worn over the shoulder lies here. A pair of hard leather half-gauntlets is on the ground here. A pair of riveted chainmail coverings lay stretched on the ground. A dark cloak with a hood has been left here. An old and worn leather vest is here. A plain hood sewn from sturdy canvas lies here. A silver ring set with a deep green emerald has been dropped here. [2] A plain brown belt has been dropped here. A water skin has been left on the ground. A torch is here on the ground. You notice a burnished metal breastplate is hidden here. You notice a chain coif is hidden here. You notice a lantern is hidden here. You notice a lantern is hidden here. A warhorse is here, stamping his feet impatiently, being ridden by you. Nicholas D. Wolfwood is standing here, riding a warhorse. Elultimo the Street Guard is standing here, riding a wild stallion. >>>>>>>>>>>>> HORSE: WARHORSE Elultimo says 'i block' * R HP:Battered MV:Tiring > look Narrow Road Through Toman Head The road bends slightly and avoids a small mound in the east and then bends rougher to the west, approaching Toman Head. The road seems to be bending also in the north. [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. An embossed leather water flask lies forgotten here. A pair of thin but sturdy metal boots stands here. A thin leather set of leggings has been dropped here. A small purse is here. A spear designed to be worn over the shoulder lies here. A pair of hard leather half-gauntlets is on the ground here. A pair of riveted chainmail coverings lay stretched on the ground. A dark cloak with a hood has been left here. An old and worn leather vest is here. A plain hood sewn from sturdy canvas lies here. A silver ring set with a deep green emerald has been dropped here. [2] A plain brown belt has been dropped here. A water skin has been left on the ground. A torch is here on the ground. You notice a chain coif is hidden here. You notice a lantern is hidden here. You notice a lantern is hidden here. A warhorse is here, stamping his feet impatiently, being ridden by you. Nicholas D. Wolfwood is standing here, riding a warhorse. Elultimo the Street Guard is standing here, riding a wild stallion. >>>>>>>>>>>>> HORSE: WARHORSE * R HP:Battered MV:Tiring > look kill seanchan Narrow Road Through Toman Head The road bends slightly and avoids a small mound in the east and then bends rougher to the west, approaching Toman Head. The road seems to be bending also in the north. [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. An embossed leather water flask lies forgotten here. A pair of thin but sturdy metal boots stands here. A thin leather set of leggings has been dropped here. A small purse is here. A spear designed to be worn over the shoulder lies here. A pair of hard leather half-gauntlets is on the ground here. A pair of riveted chainmail coverings lay stretched on the ground. A dark cloak with a hood has been left here. An old and worn leather vest is here. A plain hood sewn from sturdy canvas lies here. A silver ring set with a deep green emerald has been dropped here. [2] A plain brown belt has been dropped here. A water skin has been left on the ground. A torch is here on the ground. You notice a burnished metal breastplate is hidden here. You notice a chain coif is hidden here. You notice a lantern is hidden here. You notice a lantern is hidden here. A warhorse is here, stamping his feet impatiently, being ridden by you. Nicholas D. Wolfwood is standing here, riding a warhorse. Elultimo the Street Guard is standing here, riding a wild stallion. >>>>>>>>>>>>> HORSE: WARHORSE kill seanchan * R HP:Battered MV:Tiring > stat kill seanchan kill seanchan They aren't here. * R HP:Battered MV:Tiring > They aren't here. * R HP:Battered MV:Tiring > You are a 20 year old male human hunter. Your height is 5 feet, 8 inches, and you weigh 160.0 lbs. You are carrying 2.4 lbs and wearing 86.0 lbs, light. Your base abilities are: Str:19 Int:12 Wil:13 Dex:15 Con:19. Offensive bonus: 167, Dodging bonus: 15, Parrying bonus: 1, Defense: 16. Your mood is: Brave. You will flee below: 50 Hit Points Your armor absorbs about 79% on average. You are subjected to the following effects: - NOTICE - NO QUIT * R HP:Battered MV:Tiring > kill seanchan They aren't here. * R HP:Battered MV:Tiring > kill seanchan They aren't here. * R HP:Battered MV:Tiring > They aren't here. * R HP:Battered MV:Tiring > They aren't here. * R HP:Battered MV:Tiring > kill seanchan kill seanchan They aren't here. * R HP:Battered MV:Tiring > They aren't here. * R HP:Battered MV:Tiring > not You stop paying increased attention to your surroundings. * R HP:Battered MV:Tiring > east east east Grassy Mound [ obvious exits: N E W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving east. A warhorse is here, stamping his feet impatiently, being ridden by you. Trayl of Tarabon is here, fighting a large plains bear, riding a warhorse. Bruc the Under-lieutenant is here, fighting a large plains bear, riding a gray palfrey. Celeborn of Saldaea is here, fighting a large plains bear, riding a gray palfrey. A large plains bear is sitting here. south east * R HP:Battered MV:Tiring > Dry Grasslands [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Battered MV:Tiring > north Your blood freezes as you hear something's death cry. Dry Grasslands [ obvious exits: E S W ] There are some tracks of a ridden mount leaving west. There are some tracks of an animal leaving west. There are some tracks of a ridden mount leaving west. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Battered MV:Tiring > east south Beside the Briars [ obvious exits: N W ] There are some tracks of an animal leaving north. There are some tracks of an animal leaving north. There are some tracks of an animal leaving west. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Battered MV:Tiring > east Alas, you cannot go that way... * R HP:Battered MV:Tiring > Dry Grasslands [ obvious exits: E S W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving south. There are some tracks of an animal leaving west. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Battered MV:Tiring > Grassy Plains [ obvious exits: N S W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Battered MV:Tiring > east By a Large Rock [ obvious exits: N E ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Battered MV:Tiring > north east Your mount is too exhausted. * R HP:Battered MV:Tiring > Your mount is too exhausted. south * R HP:Battered MV:Tiring > south south Your mount is too exhausted. Bruc narrates 'u make a second group' * R HP:Battered MV:Tiring > south Your mount is too exhausted. * R HP:Battered MV:Tiring > south Alas, you cannot go that way... south * R HP:Battered MV:Tiring > Alas, you cannot go that way... * R HP:Battered MV:Tiring > Alas, you cannot go that way... * R HP:Battered MV:Tiring > trac Alas, you cannot go that way... * R HP:Battered MV:Tiring > Alas, you cannot go that way... * R HP:Battered MV:Tiring > Alas, you cannot go that way... * R HP:Battered MV:Tiring > look Cancelled. Nicholas narrates 'rip who?' By a Large Rock A large rock rises up from the huge carpet of grass, which covers the whole Almoth Plain. The waist high grass slaps against the enormous rock in the wind that blows through the plains. [ obvious exits: N E ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Battered MV:Tiring > Bruc has arrived from the north, riding a gray palfrey. Trayl has arrived from the north, riding a warhorse. Celeborn has arrived from the north, riding a gray palfrey. m I gonna go 4x * R HP:Battered MV:Tiring > Bruc leaves east riding a gray palfrey. You follow Bruc. Your mount is too exhausted. Trayl leaves east riding a warhorse. Celeborn leaves east riding a gray palfrey. * R HP:Battered MV:Tiring > [narrate ] You narrate 'I gonna go 4x' * R HP:Battered MV:Tiring > look By a Large Rock A large rock rises up from the huge carpet of grass, which covers the whole Almoth Plain. The waist high grass slaps against the enormous rock in the wind that blows through the plains. [ obvious exits: N E ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. A warhorse is here, stamping his feet impatiently, being ridden by you. Bruc narrates 'a bear' * R HP:Battered MV:Tiring > look By a Large Rock A large rock rises up from the huge carpet of grass, which covers the whole Almoth Plain. The waist high grass slaps against the enormous rock in the wind that blows through the plains. [ obvious exits: N E ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Battered MV:Tiring > sc You have 173(375) hit and 102(155) movement points. You have scored 17732331 experience points and 0 quest points. You need 3267669 exp to reach the next level. You have amassed 93 Turn points to date. You have played 1 days and 6 hours (real time). This ranks you as Bord of Kandor (Level 31). You are standing. dia horse * R HP:Battered MV:Tiring > A warhorse is in excellent condition. A warhorse is haggard. * R HP:Battered MV:Tiring > dia horse not The day has begun. A warhorse is in excellent condition. A warhorse is tiring. l * R HP:Wounded MV:Strong > You start paying increased attention to your surroundings. * R HP:Wounded MV:Strong > By a Large Rock A large rock rises up from the huge carpet of grass, which covers the whole Almoth Plain. The waist high grass slaps against the enormous rock in the wind that blows through the plains. [ obvious exits: N E ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Wounded MV:Strong > not You stop paying increased attention to your surroundings. east north * R HP:Wounded MV:Strong > south east north east south south south Grassy Fields [ obvious exits: N E W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. A warhorse is here, stamping his feet impatiently, being ridden by you. south * R HP:Wounded MV:Strong > south Grassy Fields [ obvious exits: N S ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving south. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Wounded MV:Strong > Grassy Fields [ obvious exits: N E W ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving east. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Wounded MV:Strong > Before a Broken Fence [ obvious exits: N W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Wounded MV:Strong > south Outside Hermit's Cottage [ obvious exits: N E S ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. A warhorse is here, stamping his feet impatiently, being ridden by you. trac * R HP:Wounded MV:Strong > Dense Grasslands [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. A large slab of meat has been placed here. A warhorse is here, stamping his feet impatiently, being ridden by you. A black bear is here, sharpening his claws. A black maned lion is here, tail twitching. * R HP:Wounded MV:Strong > Rolling Plains [ obvious exits: N E S ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Wounded MV:Strong > Top of a Muddy Ravine [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving north. There are some tracks of an animal leaving west. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Wounded MV:Strong > Bend in a Winding Trail [ obvious exits: N S W ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving north. There are some tracks of an animal leaving west. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Wounded MV:Strong > Straightening in the Trail [ obvious exits: N S ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Wounded MV:Strong > A Winding Trail [ obvious exits: N S ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. A warhorse is here, stamping his feet impatiently, being ridden by you. A deer * R HP:Wounded MV:Strong > A Trail in the Grass [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving north. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Wounded MV:Strong > -=+ Some obvious fresh tracks of a gray palfrey (ridden) leaving south. Some obvious fresh tracks of a gray palfrey (ridden) leaving west. Some obvious fresh tracks of a gray palfrey (ridden) leaving north. Some obvious fairly recent tracks of a warhorse (ridden) leaving north. Some obvious fairly recent tracks of a warhorse (ridden) leaving north. * R HP:Wounded MV:Strong > where Players in your Zone -------------------- Bord - A Trail in the Grass * R HP:Wounded MV:Strong > south On a Trail in the Grass [ obvious exits: N S ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Wounded MV:Strong > north A Trail in the Grass [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving west. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Wounded MV:Strong > where kill seanchan Players in your Zone -------------------- Bord - A Trail in the Grass kill seanchan * R HP:Wounded MV:Strong > They aren't here. * R HP:Wounded MV:Strong > not They aren't here. * R HP:Wounded MV:Strong > west You start paying increased attention to your surroundings. * R HP:Wounded MV:Strong > A Large Rocky Clearing [ obvious exits: E ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. A warhorse is here, stamping his feet impatiently, being ridden by you. A raven is here flying around. >>>>>>>>>>>>> HORSE: WILD * R HP:Wounded MV:Tiring > east east where A Trail in the Grass [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving south. You notice a lantern is hidden here. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Wounded MV:Tiring > A Large Clearing of Grass [ obvious exits: E W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. A warhorse is here, stamping his feet impatiently, being ridden by you. A hungry looking lioness is here, eyes gleaming with a blood lust. A rust-colored bobcat crouches low, ready to pounce. * R HP:Wounded MV:Tiring > Players in your Zone -------------------- Bord - A Large Clearing of Grass * R HP:Wounded MV:Tiring > west Aira narrates 'I glen, need me?' A Trail in the Grass [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving east. You notice a lantern is hidden here. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Wounded MV:Tiring > kill seanchan kill seanchan They aren't here. * R HP:Wounded MV:Tiring > They aren't here. * R HP:Wounded MV:Tiring > stat kill seanchan kill seanchan kill seanchan You are a 20 year old male human hunter. Your height is 5 feet, 8 inches, and you weigh 160.0 lbs. You are carrying 2.4 lbs and wearing 86.0 lbs, light. Your base abilities are: Str:19 Int:12 Wil:13 Dex:15 Con:19. Offensive bonus: 167, Dodging bonus: 15, Parrying bonus: 1, Defense: 16. Your mood is: Brave. You will flee below: 50 Hit Points Your armor absorbs about 79% on average. You are subjected to the following effects: - NOTICE - NO QUIT * R HP:Wounded MV:Tiring > where kill seanchan They aren't here. * R HP:Wounded MV:Tiring > kill seanchan They aren't here. * R HP:Wounded MV:Tiring > kill seanchan kill seanchan kill seanchan kill seanchan They aren't here. * R HP:Wounded MV:Tiring > kill seanchan Players in your Zone -------------------- Bord - A Trail in the Grass * R HP:Wounded MV:Tiring > They aren't here. * R HP:Wounded MV:Tiring > They aren't here. * R HP:Wounded MV:Tiring > kill seanchan They aren't here. * R HP:Wounded MV:Tiring > kill seanchan kill seanchan kill seanchan They aren't here. * R HP:Wounded MV:Tiring > They aren't here. * R HP:Wounded MV:Tiring > They aren't here. * R HP:Wounded MV:Tiring > They aren't here. * R HP:Wounded MV:Tiring > They aren't here. * R HP:Wounded MV:Tiring > They aren't here. * R HP:Wounded MV:Tiring > m im 4x atm kill seanchan kill seanchan Celeborn narrates 'any tracks aira?' They aren't here. kill seanchan * R HP:Wounded MV:Tiring > They aren't here. * R HP:Wounded MV:Tiring > look [narrate ] You narrate 'im 4x atm' * R HP:Wounded MV:Tiring > They aren't here. * R HP:Wounded MV:Tiring > where kill seanchan They aren't here. * R HP:Wounded MV:Tiring > They aren't here. * R HP:Wounded MV:Tiring > kill seanchan A Trail in the Grass The grass from all direction suddenly ends here. Defunct of all grass, this one spot is one big rock. The grass is to the north, east, and south, but there is not any here. The rock delves into the ground to the west. [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving east. You notice a lantern is hidden here. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Wounded MV:Tiring > kill seanchan Players in your Zone -------------------- Bord - A Trail in the Grass * R HP:Wounded MV:Tiring > They aren't here. * R HP:Wounded MV:Tiring > kill seanchan They aren't here. * R HP:Wounded MV:Tiring > They aren't here. * R HP:Wounded MV:Tiring > where kill seanchan They aren't here. * R HP:Wounded MV:Tiring > kill seanchan Players in your Zone -------------------- Bord - A Trail in the Grass * R HP:Wounded MV:Tiring > They aren't here. * R HP:Wounded MV:Tiring > kill seanchan They aren't here. * R HP:Wounded MV:Tiring > kill seanchan They aren't here. kill seanchan * R HP:Wounded MV:Tiring > They aren't here. * R HP:Wounded MV:Tiring > kill seanchan They aren't here. kill seanchan kill seanchan * R HP:Wounded MV:Tiring > They aren't here. * R HP:Wounded MV:Tiring > They aren't here. * R HP:Wounded MV:Tiring > kill seanchan They aren't here. * R HP:Wounded MV:Tiring > kill seanchan They aren't here. * R HP:Wounded MV:Tiring > They aren't here. Oak narrates 'bah' * R HP:Wounded MV:Tiring > where kill seanchan kill seanchan Players in your Zone -------------------- Bord - A Trail in the Grass * R HP:Wounded MV:Tiring > kill seanchan They aren't here. * R HP:Wounded MV:Tiring > kill seanchan They aren't here. * R HP:Wounded MV:Tiring > kill seanchan They aren't here. * R HP:Wounded MV:Tiring > They aren't here. * R HP:Wounded MV:Tiring > kill seanchan kill seanchan They aren't here. * R HP:Wounded MV:Tiring > They aren't here. * R HP:Wounded MV:Tiring > kill seanchan They aren't here. * R HP:Wounded MV:Tiring > kill seanchan Aira narrates 'only dayolds here' They aren't here. kill seanchan * R HP:Wounded MV:Tiring > li They aren't here. * R HP:Wounded MV:Tiring > They aren't here. * R HP:Wounded MV:Tiring > Sorry, but you can't do that here! * R HP:Wounded MV:Tiring > lip [l in pack] backpack (used) : the severed head of Frive the Seanchan slain in Toman Head a dagger the war scalp of Aaroc the Seanchan slain in the Mountains of Mist twelve copper pennys a white stable ticket a water skin a blue pouch of flatwort tea an oilstone [2] a package of iron rations a mirrored lantern a high-cantled saddle a thin vial of yellow fluid a cup of thick syrup Oak narrates 'lol all horses frickin gone ij' * R HP:Wounded MV:Tiring > where kill seanchan Players in your Zone -------------------- Bord - A Trail in the Grass kill seanchan * R HP:Wounded MV:Tiring > They aren't here. * R HP:Wounded MV:Tiring > They aren't here. * R HP:Wounded MV:Tiring > kill seanchan kill seanchan They aren't here. kill seanchan * R HP:Wounded MV:Tiring > They aren't here. * R HP:Wounded MV:Tiring > kill seanchan They aren't here. where kill seanchan * R HP:Wounded MV:Tiring > They aren't here. * R HP:Wounded MV:Tiring > kill seanchan Players in your Zone -------------------- Bord - A Trail in the Grass * R HP:Wounded MV:Tiring > They aren't here. * R HP:Wounded MV:Tiring > They aren't here. * R HP:Wounded MV:Tiring > where kill seanchan kill seanchan kill seanchan Players in your Zone -------------------- Bord - A Trail in the Grass kill seanchan * R HP:Wounded MV:Tiring > They aren't here. * R HP:Wounded MV:Tiring > kill seanchan kill seanchan They aren't here. * R HP:Wounded MV:Tiring > They aren't here. * R HP:Wounded MV:Tiring > kill seanchan They aren't here. * R HP:Wounded MV:Tiring > kill seanchan They aren't here. kill seanchan * R HP:Wounded MV:Tiring > kill seanchan They aren't here. * R HP:Wounded MV:Tiring > kill seanchan kill seanchan kill seanchan kill seanchan kill seanchan They aren't here. sc * R HP:Wounded MV:Tiring > They aren't here. * R HP:Wounded MV:Tiring > 3 kill seanchan They aren't here. * R HP:Wounded MV:Tiring > They aren't here. * R HP:Wounded MV:Tiring > They aren't here. * R HP:Wounded MV:Tiring > They aren't here. * R HP:Wounded MV:Tiring > They aren't here. * R HP:Wounded MV:Tiring > They aren't here. * R HP:Wounded MV:Tiring > They aren't here. * R HP:Wounded MV:Tiring > You have 192(375) hit and 113(155) movement points. You have scored 17732331 experience points and 0 quest points. You need 3267669 exp to reach the next level. You have amassed 93 Turn points to date. You have played 1 days and 6 hours (real time). This ranks you as Bord of Kandor (Level 31). You are standing. * R HP:Wounded MV:Tiring > m rest going N? [ch mood brave] Mood changed to: Brave * R HP:Wounded MV:Tiring > They aren't here. * R HP:Wounded MV:Tiring > wher 3 [narrate ] You narrate 'rest going N?' * R HP:Wounded MV:Tiring > Players in your Zone -------------------- Bord - A Trail in the Grass * R HP:Wounded MV:Tiring > [ch mood brave] Mood changed to: Brave * R HP:Wounded MV:Tiring > dia horse A warhorse is in excellent condition. A warhorse is weary. * R HP:Wounded MV:Tiring > dia horse A warhorse is in excellent condition. A warhorse is weary. * R HP:Wounded MV:Tiring > dia horse A warhorse is in excellent condition. A warhorse is weary. kill seanchan kill seanchan * R HP:Wounded MV:Tiring > kill seanchan They aren't here. where * R HP:Wounded MV:Tiring > They aren't here. * R HP:Wounded MV:Tiring > kill seanchan kill seanchan They aren't here. * R HP:Wounded MV:Tiring > Players in your Zone -------------------- Bord - A Trail in the Grass * R HP:Wounded MV:Tiring > kill seanchan kill seanchan They aren't here. * R HP:Wounded MV:Tiring > They aren't here. * R HP:Wounded MV:Tiring > They aren't here. * R HP:Wounded MV:Tiring > 3 kill seanchan They aren't here. * R HP:Wounded MV:Tiring > kill seanchan [ch mood brave] Mood changed to: Brave * R HP:Wounded MV:Tiring > kill seanchan kill seanchan They aren't here. * R HP:Wounded MV:Tiring > kill seanchan They aren't here. * R HP:Wounded MV:Tiring > They aren't here. * R HP:Wounded MV:Tiring > They aren't here. * R HP:Wounded MV:Tiring > They aren't here. * R HP:Wounded MV:Tiring > Bruc narrates 'on 2' * R HP:Wounded MV:Tiring > m where+ kill seanchan [narrate ] You narrate 'where+' kill seanchan kill seanchan * R HP:Wounded MV:Tiring > They aren't here. 3 kill seanchan * R HP:Wounded MV:Tiring > kill seanchan They aren't here. * R HP:Wounded MV:Tiring > kill seanchan They aren't here. * R HP:Wounded MV:Tiring > [ch mood brave] Mood changed to: Brave * R HP:Wounded MV:Tiring > where kill seanchan They aren't here. * R HP:Wounded MV:Tiring > kill seanchan kill seanchan kill seanchan kill seanchan where kill seanchan kill seanchan They aren't here. * R HP:Wounded MV:Strong > They aren't here. * R HP:Wounded MV:Strong > Players in your Zone -------------------- Bord - A Trail in the Grass * R HP:Wounded MV:Strong > kill seanchan They aren't here. * R HP:Wounded MV:Strong > kill seanchan kill seanchan They aren't here. * R HP:Wounded MV:Strong > They aren't here. * R HP:Wounded MV:Strong > They aren't here. * R HP:Wounded MV:Strong > kill seanchan They aren't here. * R HP:Wounded MV:Strong > kill seanchan kill seanchan Players in your Zone -------------------- Bord - A Trail in the Grass * R HP:Wounded MV:Strong > They aren't here. * R HP:Wounded MV:Strong > where kill seanchan kill seanchan kill seanchan They aren't here. * R HP:Wounded MV:Strong > They aren't here. * R HP:Wounded MV:Strong > kill seanchan They aren't here. * R HP:Wounded MV:Strong > They aren't here. * R HP:Wounded MV:Strong > kill seanchan They aren't here. kill seanchan * R HP:Wounded MV:Strong > They aren't here. * R HP:Wounded MV:Strong > They aren't here. * R HP:Wounded MV:Strong > where kill seanchan Players in your Zone -------------------- Bord - A Trail in the Grass * R HP:Wounded MV:Strong > kill seanchan They aren't here. kill seanchan * R HP:Wounded MV:Strong > They aren't here. * R HP:Wounded MV:Strong > where kill seanchan They aren't here. Markus chats 'hm... who f is 19 people, so with the 10% actual female player ratio it means we have 1.9 women online :P' * R HP:Wounded MV:Strong > kill seanchan They aren't here. * R HP:Wounded MV:Strong > kill seanchan They aren't here. * R HP:Wounded MV:Strong > They aren't here. * R HP:Wounded MV:Strong > Players in your Zone -------------------- Bord - A Trail in the Grass * R HP:Wounded MV:Strong > They aren't here. * R HP:Wounded MV:Strong > kill seanchan They aren't here. * R HP:Wounded MV:Strong > kill seanchan They aren't here. * R HP:Wounded MV:Strong > Players in your Zone -------------------- Bord - A Trail in the Grass * R HP:Wounded MV:Strong > kill seanchan They aren't here. * R HP:Wounded MV:Strong > They aren't here. * R HP:Wounded MV:Strong > kill seanchan They aren't here. * R HP:Wounded MV:Strong > They aren't here. * R HP:Wounded MV:Strong > where kill seanchan They aren't here. * R HP:Wounded MV:Strong > kill seanchan They aren't here. * R HP:Wounded MV:Strong > kill seanchan They aren't here. * R HP:Wounded MV:Strong > kill seanchan Players in your Zone -------------------- Bord - A Trail in the Grass kill seanchan * R HP:Wounded MV:Strong > kill seanchan They aren't here. * R HP:Wounded MV:Strong > They aren't here. * R HP:Wounded MV:Strong > kill seanchan They aren't here. * R HP:Wounded MV:Strong > kill seanchan kill seanchan They aren't here. kill seanchan kill seanchan * R HP:Wounded MV:Strong > They aren't here. * R HP:Wounded MV:Strong > kill seanchan They aren't here. kill seanchan * R HP:Wounded MV:Strong > They aren't here. * R HP:Wounded MV:Strong > They aren't here. * R HP:Wounded MV:Strong > They aren't here. * R HP:Wounded MV:Strong > They aren't here. * R HP:Wounded MV:Strong > They aren't here. * R HP:Wounded MV:Strong > They aren't here. * R HP:Wounded MV:Strong > They aren't here. * R HP:Wounded MV:Strong > chat 15 are males though You chat '15 are males though' kill seanchan kill seanchan * R HP:Wounded MV:Strong > kill seanchan They aren't here. where kill seanchan * R HP:Wounded MV:Strong > They aren't here. * R HP:Wounded MV:Strong > kill seanchan They aren't here. * R HP:Wounded MV:Strong > Players in your Zone -------------------- Bord - A Trail in the Grass * R HP:Wounded MV:Strong > They aren't here. * R HP:Wounded MV:Strong > The Wheel of Time turns... They aren't here. * R HP:Wounded MV:Strong > kill seanchan kill seanchan kill seanchan They aren't here. kill seanchan kill seanchan kill seanchan * R HP:Wounded MV:Strong > They aren't here. * R HP:Wounded MV:Strong > They aren't here. * R HP:Wounded MV:Strong > They aren't here. * R HP:Wounded MV:Strong > They aren't here. * R HP:Wounded MV:Strong > They aren't here. * R HP:Wounded MV:Strong > kill seanchan kill seanchan kill seanchan They aren't here. * R HP:Wounded MV:Strong > They aren't here. * R HP:Wounded MV:Strong > where kill seanchan They aren't here. * R HP:Wounded MV:Strong > kill seanchan kill seanchan Players in your Zone -------------------- Bord - A Trail in the Grass * R HP:Wounded MV:Strong > They aren't here. * R HP:Wounded MV:Strong > They aren't here. * R HP:Wounded MV:Strong > They aren't here. * R HP:Wounded MV:Strong > Celeborn narrates 'someone block narrow' * R HP:Wounded MV:Strong > cha terr nvm wher 3 kill seanchan kill seanchan Fields: autotrack, description, email, passphrase, mood, spam, title, wimpy. Markus chats '*bonk bord* yeah read what I said' * R HP:Wounded MV:Strong > Players in your Zone -------------------- Bord - A Trail in the Grass * R HP:Wounded MV:Strong > [ch mood brave] Mood changed to: Brave * R HP:Wounded MV:Strong > They aren't here. * R HP:Wounded MV:Strong > They aren't here. * R HP:Wounded MV:Strong > Nicholas narrates 'am' * R HP:Wounded MV:Strong > chat yeah nvm Lula chats 'snicker' kill seanchan * R HP:Wounded MV:Strong > You chat 'yeah nvm' * R HP:Wounded MV:Strong > kill seanchan kill seanchan kill seanchan kill seanchan They aren't here. * R HP:Wounded MV:Strong > They aren't here. * R HP:Wounded MV:Strong > They aren't here. * R HP:Wounded MV:Strong > kill seanchan They aren't here. * R HP:Wounded MV:Strong > kill seanchan kill seanchan kill seanchan They aren't here. * R HP:Wounded MV:Strong > They aren't here. * R HP:Wounded MV:Strong > They aren't here. * R HP:Wounded MV:Strong > They aren't here. * R HP:Wounded MV:Strong > Celeborn narrates 'at patty' They aren't here. * R HP:Wounded MV:Strong > Bruc narrates 'marth laolin patty' * R HP:Wounded MV:Strong > chat didnt read it :) You chat 'didnt read it :)' * R HP:Wounded MV:Strong > Aira has arrived from the east, riding a bloodstock stallion. m otw * R HP:Wounded MV:Strong > Celeborn narrates 'hit patty' * R HP:Wounded MV:Strong > [narrate ] You narrate 'otw' * R HP:Wounded MV:Strong > not You stop paying increased attention to your surroundings. * R HP:Wounded MV:Strong > say block You say 'block' north north * R HP:Wounded MV:Strong > north north north A Winding Trail [ obvious exits: N S ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving north. A warhorse is here, stamping his feet impatiently, being ridden by you. A deer north * R HP:Wounded MV:Strong > north north Straightening in the Trail [ obvious exits: N S ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving north. A warhorse is here, stamping his feet impatiently, being ridden by you. west north * R HP:Wounded MV:Strong > Bend in a Winding Trail [ obvious exits: N S W ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving north. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Wounded MV:Strong > west west Top of a Muddy Ravine [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving north. A warhorse is here, stamping his feet impatiently, being ridden by you. west * R HP:Wounded MV:Strong > Rolling Plains [ obvious exits: N E S ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving north. A warhorse is here, stamping his feet impatiently, being ridden by you. A black bear is here, sharpening his claws. * R HP:Wounded MV:Strong > Dense Grasslands [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. A large slab of meat has been placed here. A warhorse is here, stamping his feet impatiently, being ridden by you. A black maned lion is here, tail twitching. * R HP:Wounded MV:Strong > By a Fruit Tree [ obvious exits: N E S ] There are some tracks of an animal leaving south. There are some tracks of an animal leaving south. There are some tracks of an animal leaving north. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Wounded MV:Strong > south west An Animal Trail [ obvious exits: S W ] There are some tracks of an animal leaving west. There are some tracks of an animal leaving south. There are some tracks of an animal leaving west. A warhorse is here, stamping his feet impatiently, being ridden by you. A spotted jaguar opens its eyes lazily. A black bear is here, sharpening his claws. * R HP:Wounded MV:Strong > north Grassy Plains [ obvious exits: N E ] There are some tracks of an animal leaving east. There are some tracks of an animal leaving north. There are some tracks of an animal leaving east. A warhorse is here, stamping his feet impatiently, being ridden by you. A hungry looking lioness is here, eyes gleaming with a blood lust. A hungry looking lioness is here, eyes gleaming with a blood lust. A hungry looking lioness is here, eyes gleaming with a blood lust. A large plains lion stalks the grasslands looking for prey. * R HP:Wounded MV:Strong > west Bend In the Road [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving east. There are some tracks of an animal leaving east. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Wounded MV:Strong > west Road Through Toman Head [ obvious exits: E S W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving east. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Wounded MV:Strong > Road Through Toman Head [ obvious exits: E S W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Wounded MV:Strong > Bend In the Road [ obvious exits: N E S ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Wounded MV:Strong > 3 Road Through Toman Head [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving east. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Wounded MV:Strong > Grassy Flatlands [ obvious exits: N E W ] There are some bloody traces of a seanchan leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving west. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Wounded MV:Strong > where Before the Swamplands [ obvious exits: N S W ] There are some bloody traces of a seanchan leaving west. There are some bloody traces of a seanchan leaving north. There are some tracks of a ridden mount leaving west. A warhorse is here, stamping his feet impatiently, being ridden by you. A young and strong buck is here, munching some grass. * R HP:Wounded MV:Strong > Sinking Swamp [ obvious exits: N E S W ] There are some bloody traces of a seanchan leaving north. There are some bloody traces of a seanchan leaving south. There are some tracks of a ridden mount leaving north. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Wounded MV:Strong > north Drying Swamp [ obvious exits: N E S W ] There are some bloody traces of a seanchan leaving east. There are some bloody traces of a seanchan leaving north. There are some tracks of a ridden mount leaving north. A warhorse is here, stamping his feet impatiently, being ridden by you. Celeborn of Saldaea is standing here, riding a gray palfrey. Trayl of Tarabon is standing here, riding a warhorse. Bruc the Under-lieutenant is standing here, riding a gray palfrey. >>>>>>>>>>>>> HORSE: GRAY Bruc narrates 'k marth' bash seanchan * R HP:Wounded MV:Strong > [ch mood brave] Mood changed to: Brave * R HP:Wounded MV:Strong > Players in your Zone -------------------- Bord - Drying Swamp Celeborn - Drying Swamp Trayl - Drying Swamp Bruc - Drying Swamp Elultimo - Narrow Road Through Toman Head Nicholas - Narrow Road Through Toman Head * R HP:Wounded MV:Strong > In the Eye of the Swamp [ obvious exits: E S ] There are some bloody traces of a seanchan leaving south. There are some bloody traces of a seanchan leaving east. There are some bloody traces of a seanchan leaving south. A warhorse is here, stamping his feet impatiently, being ridden by you. >>>>>>>>>>>>> HORSE: WILD *Marth* is standing here. *Laolin* is standing here, riding a gray palfrey. A Seanchan fighter glares from behind dark eyes. A Seanchan fighter glares from behind dark eyes. A Seanchan fighter glares from behind dark eyes. A Seanchan invasion commander evaluates his soldier's readiness. * R HP:Wounded MV:Strong > A Seanchan officer barely strikes your left arm. You're too busy at the moment! *Laolin* barely pierces your left arm. * R HP:Wounded MV:Strong - a Seanchan officer: Scratched > Bruc has arrived from the south, riding a gray palfrey. Trayl has arrived from the south, riding a warhorse. Celeborn has arrived from the south, riding a gray palfrey. * R HP:Wounded MV:Strong - a Seanchan officer: Scratched > Celeborn tries to blast *Marth*, but he parries successfully. Bruc tries to strike *Laolin*, but he parries successfully. * R HP:Wounded MV:Strong - a Seanchan officer: Scratched > 1 Trayl pounds *Laolin*'s body. * R HP:Wounded MV:Strong - a Seanchan officer: Scratched > 2 *Laolin* barely pierces your body. Aira narrates 'I got 4x' * R HP:Wounded MV:Strong - a Seanchan officer: Scratched > 3 [ch mood wimpy] Mood changed to: Wimpy * R HP:Wounded MV:Strong - a Seanchan officer: Scratched > north west Trayl tries to pound *Laolin*, but he deflects the blow. A Seanchan fighter joins a Seanchan officer's fight! A Seanchan fighter joins a Seanchan officer's fight! A Seanchan fighter joins a Seanchan officer's fight! Bruc strikes *Laolin*'s body hard. Celeborn tries to blast *Marth*, but he deflects the blow. *Laolin* tickles your right leg with his pierce. You blast a Seanchan officer's head extremely hard. A Seanchan officer barely strikes your body. [flee ] You panic and attempt to flee! kill seanchan You flee head over heels. Drying Swamp [ obvious exits: N E S W ] There are some bloody traces of a seanchan leaving east. There are some bloody traces of a seanchan leaving north. There are some tracks of a ridden mount leaving north. A warhorse is here, stamping his feet impatiently, being ridden by you. >>>>>>>>>>>>> HORSE: GRAY [ch mood brave] Mood changed to: Brave * R HP:Battered MV:Strong > bash Flinn chats 'what are the best stats for a ranger?' In the Eye of the Swamp [ obvious exits: E S ] There are some bloody traces of a seanchan leaving south. There are some bloody traces of a seanchan leaving east. There are some bloody traces of a seanchan leaving south. A warhorse is here, stamping his feet impatiently, being ridden by you. Celeborn of Saldaea is here, fighting Marth, riding a gray palfrey. Trayl of Tarabon is here, fighting Laolin, riding a warhorse. Bruc the Under-lieutenant is here, fighting Laolin, riding a gray palfrey. >>>>>>>>>>>>> HORSE: WILD *Marth* is here, fighting Celeborn. *Laolin* is here, fighting Trayl, riding a gray palfrey. A Seanchan fighter is here, fighting Bruc. A Seanchan fighter is here, fighting Trayl. A Seanchan fighter is here, fighting Bruc. A Seanchan invasion commander evaluates his soldier's readiness. * R HP:Battered MV:Strong > Alas, you cannot go that way... * R HP:Battered MV:Strong > You blast *Marth*'s body into bloody fragments! *Marth* panics, and attempts to flee! * R HP:Battered MV:Strong - Celeborn: Wounded - Marth: Beaten > *Marth* leaves south. *Laolin* panics, and attempts to flee! -=south *Laolin* leaves south riding a gray palfrey. south south + *Marth* has arrived from the south. *Laolin* has arrived from the south, riding a gray palfrey. * *Marth* tickles your body with his pierce. Cancelled. No way! You're fighting for your life! * R HP:Battered MV:Strong - Marth: Beaten > bash You try to blast *Marth*, but he deflects the blow. A Seanchan officer joins a Seanchan fighter's fight! *Marth* barely pierces your left leg. Bruc strikes a Seanchan fighter's right arm extremely hard. A Seanchan fighter tries to slash Bruc, but he deflects the blow. A Seanchan fighter tickles Trayl's body with his slash. A Seanchan fighter tries to slash Bruc, but he deflects the blow. No way! You're fighting for your life! *Laolin* leaves south riding a gray palfrey. * R HP:Battered MV:Strong - Marth: Beaten > No way! You're fighting for your life! * R HP:Battered MV:Strong - Marth: Beaten > Celeborn sends *Marth* sprawling with a powerful bash! *Marth* panics, and attempts to flee! -=+* Bruc panics, and attempts to flee! Trayl panics, and attempts to flee! * Trayl leaves south riding a warhorse. + Trayl has arrived from the south, riding a warhorse. = Bruc leaves south riding a gray palfrey. Bruc has arrived from the south, riding a gray palfrey. - Celeborn blasts *Marth*'s body into bloody fragments! A Seanchan fighter joins a Seanchan officer's fight! A Seanchan fighter joins a Seanchan officer's fight! A Seanchan fighter joins a Seanchan officer's fight! A Seanchan officer barely tickles Celeborn's left foot with his strike. Trayl pounds *Marth*'s body into bloody fragments! *Marth* is dead! R.I.P. You feel the Weave of the Wheel tighten around you. You receive your share of experience... Oh, much better the second time around. Your blood freezes as you hear *Marth*'s death cry. * R HP:Battered MV:Strong > kill seanchan Trayl pounds a Seanchan officer's right leg. * R HP:Battered MV:Strong > You blast a Seanchan fighter's body hard. * R HP:Battered MV:Strong - Bruc: Hurt - a Seanchan fighter: Healthy > tac kill seanchan kill seanchan Bruc gets a laced pair of brown boots from the corpse of Marth. Bruc gets a pair of gray suede leggings from the corpse of Marth. Bruc gets a bronze belt of odd design from the corpse of Marth. Bruc gets a dagger of green jade from the corpse of Marth. Bruc gets a kite-shaped shield from the corpse of Marth. Bruc gets a sungwood bracelet from the corpse of Marth. Bruc gets a sungwood bracelet from the corpse of Marth. Bruc gets a pair of s'redit skin riding gloves from the corpse of Marth. Bruc gets a set of soft leather sheaths from the corpse of Marth. Bruc gets a dark, hooded cloak from the corpse of Marth. Bruc gets an opal choker of fiery blue and pink beauty from the corpse of Marth. Bruc gets a leather helmet from the corpse of Marth. Bruc gets an emerald ring from the corpse of Marth. Bruc gets an emerald ring from the corpse of Marth. Bruc gets a sack from the corpse of Marth. Bruc gets a lantern from the corpse of Marth. * R HP:Battered MV:Strong - Bruc: Hurt - a Seanchan fighter: Healthy > [take all corpse] The corpse of Marth seems to be empty. Trayl narrates 'rip' Bruc strikes a Seanchan fighter's head very hard. 1 * R HP:Battered MV:Strong - Bruc: Hurt - a Seanchan fighter: Healthy > You do the best you can! * R HP:Battered MV:Strong - Bruc: Hurt - a Seanchan fighter: Healthy > 2 north You do the best you can! Trayl panics, and attempts to flee! * R HP:Battered MV:Strong - Bruc: Hurt - a Seanchan fighter: Healthy > west [ch mood wimpy] Mood changed to: Wimpy Bruc panics, and attempts to flee! kill seanchan * R HP:Battered MV:Strong - Bruc: Hurt - a Seanchan fighter: Healthy > You blast a Seanchan fighter's body very hard. A Seanchan fighter tries to slash Bruc, but he parries successfully. A Seanchan fighter tries to slash Trayl, but he deflects the blow. A Seanchan fighter tries to slash Bruc, but he parries successfully. A Seanchan officer tickles Celeborn's right leg with his strike. [flee ] You panic and attempt to flee! Trayl leaves east riding a warhorse. 3 You flee head over heels. Wet Swamp [ obvious exits: S W ] There are some bloody traces of a seanchan leaving west. There are some bloody traces of a seanchan leaving south. There are some tracks of a ridden mount leaving west. A warhorse is here, stamping his feet impatiently, being ridden by you. Trayl of Tarabon is standing here, riding a warhorse. Alas, you cannot go that way... * R HP:Battered MV:Strong > In the Eye of the Swamp [ obvious exits: E S ] There are some bloody traces of a seanchan leaving south. There are some bloody traces of a seanchan leaving east. There are some bloody traces of a seanchan leaving south. The corpse of Marth is lying here. A warhorse is here, stamping his feet impatiently, being ridden by you. Bruc the Under-lieutenant is here, fighting a Seanchan fighter, riding a gray palfrey. Celeborn of Saldaea is here, fighting a Seanchan officer, riding a gray palfrey. >>>>>>>>>>>>> HORSE: WILD A Seanchan fighter is here, fighting Bruc. A Seanchan fighter glares from behind dark eyes. A Seanchan fighter is here, fighting Bruc. A Seanchan officer is here, fighting Celeborn. * R HP:Battered MV:Strong > You blast a Seanchan fighter's left leg very hard. * R HP:Battered MV:Strong - Bruc: Hurt - a Seanchan fighter: Scratched > [ch mood brave] Mood changed to: Brave Bruc leaves east riding a gray palfrey. * R HP:Battered MV:Strong - a Seanchan fighter: Hurt > 1 2 south south 3 [ch mood wimpy] Mood changed to: Wimpy Bruc narrates 'nice bash' * R HP:Battered MV:Strong - a Seanchan fighter: Hurt > Celeborn panics, and attempts to flee! [flee ] You panic and attempt to flee! Celeborn narrates 'woot' You flee head over heels. Drying Swamp [ obvious exits: N E S W ] There are some bloody traces of a seanchan leaving north. There are some bloody traces of a seanchan leaving north. There are some tracks of a ridden mount leaving north. A warhorse is here, stamping his feet impatiently, being ridden by you. Trayl of Tarabon is standing here, riding a warhorse. Bruc the Under-lieutenant is standing here, riding a gray palfrey. >>>>>>>>>>>>> HORSE: GRAY Green Savanna [ obvious exits: N E S ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving south. A warhorse is here, stamping his feet impatiently, being ridden by you. A young and strong buck is here, munching some grass. Markus chats 'the MUD is basically a big trans dressup party' * R HP:Battered MV:Strong > Bend In the Road [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving north. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Battered MV:Strong > [ch mood brave] Mood changed to: Brave * R HP:Battered MV:Strong > look Bruc has arrived from the west, riding a gray palfrey. Trayl has arrived from the west, riding a warhorse. * R HP:Battered MV:Strong > Bruc leaves south riding a gray palfrey. You follow Bruc. Narrow Road Through Toman Head [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. An embossed leather water flask lies forgotten here. A pair of thin but sturdy metal boots stands here. A thin leather set of leggings has been dropped here. A small purse is here. A spear designed to be worn over the shoulder lies here. A pair of hard leather half-gauntlets is on the ground here. A dark cloak with a hood has been left here. An old and worn leather vest is here. A plain hood sewn from sturdy canvas lies here. A plain brown belt has been dropped here. A torch is here on the ground. A warhorse is here, stamping his feet impatiently, being ridden by you. Bruc the Under-lieutenant is standing here, riding a gray palfrey. Elultimo the Street Guard is standing here, riding a wild stallion. Nicholas D. Wolfwood is standing here, riding a warhorse. >>>>>>>>>>>>> HORSE: WARHORSE Trayl has arrived from the north, riding a warhorse. * R HP:Battered MV:Strong > Narrow Road Through Toman Head The road bends slightly and avoids a small mound in the east and then bends rougher to the west, approaching Toman Head. The road seems to be bending also in the north. [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. An embossed leather water flask lies forgotten here. A pair of thin but sturdy metal boots stands here. A thin leather set of leggings has been dropped here. A small purse is here. A spear designed to be worn over the shoulder lies here. A pair of hard leather half-gauntlets is on the ground here. A dark cloak with a hood has been left here. An old and worn leather vest is here. A plain hood sewn from sturdy canvas lies here. A plain brown belt has been dropped here. A torch is here on the ground. Trayl of Tarabon is standing here, riding a warhorse. A warhorse is here, stamping his feet impatiently, being ridden by you. Bruc the Under-lieutenant is standing here, riding a gray palfrey. Elultimo the Street Guard is standing here, riding a wild stallion. Nicholas D. Wolfwood is standing here, riding a warhorse. >>>>>>>>>>>>> HORSE: WARHORSE * R HP:Battered MV:Strong > where Players in your Zone -------------------- Trayl - Narrow Road Through Toman Head Bord - Narrow Road Through Toman Head Bruc - Narrow Road Through Toman Head Celeborn - Wet Swamp Elultimo - Narrow Road Through Toman Head Nicholas - Narrow Road Through Toman Head Bruc narrates 'laolin?' * R HP:Battered MV:Strong > look Nicholas says 'none past' Narrow Road Through Toman Head The road bends slightly and avoids a small mound in the east and then bends rougher to the west, approaching Toman Head. The road seems to be bending also in the north. [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. An embossed leather water flask lies forgotten here. A pair of thin but sturdy metal boots stands here. A thin leather set of leggings has been dropped here. A small purse is here. A spear designed to be worn over the shoulder lies here. A pair of hard leather half-gauntlets is on the ground here. A dark cloak with a hood has been left here. An old and worn leather vest is here. A plain hood sewn from sturdy canvas lies here. A plain brown belt has been dropped here. A torch is here on the ground. Trayl of Tarabon is standing here, riding a warhorse. A warhorse is here, stamping his feet impatiently, being ridden by you. Bruc the Under-lieutenant is standing here, riding a gray palfrey. Elultimo the Street Guard is standing here, riding a wild stallion. Nicholas D. Wolfwood is standing here, riding a warhorse. >>>>>>>>>>>>> HORSE: WARHORSE * R HP:Battered MV:Strong > north east Your heartbeat calms down more as you feel less panicked. Bend In the Road [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Wounded MV:Full > Road Through Toman Head [ obvious exits: E S W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving east. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Wounded MV:Full > east east north Road Through Toman Head [ obvious exits: E S W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving east. A warhorse is here, stamping his feet impatiently, being ridden by you. A large plains bear smells the air for prey. north * R HP:Wounded MV:Full > Twist In the Road [ obvious exits: N W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Wounded MV:Full > Road Through Toman Head [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving north. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Wounded MV:Full > Bend In the Road [ obvious exits: N E S ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving north. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Wounded MV:Full > north east where Off the Road [ obvious exits: N E S W ] There are some bloody traces of a seanchan leaving north. There are some bloody traces of a seanchan leaving west. There are some tracks of a ridden mount leaving west. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Wounded MV:Full > Rock Outcrop On the Field [ obvious exits: N E W ] There are some bloody traces of a seanchan leaving west. There are some bloody traces of a seanchan leaving east. There are some tracks of a ridden mount leaving west. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Wounded MV:Full > Players in your Zone -------------------- Celeborn - In the Eye of the Swamp Bord - Rock Outcrop On the Field Trayl - Narrow Road Through Toman Head Bruc - Narrow Road Through Toman Head Elultimo - Narrow Road Through Toman Head Nicholas - Narrow Road Through Toman Head * R HP:Wounded MV:Full > east north Dense Grasslands [ obvious exits: N E W ] There are some bloody traces of a seanchan leaving west. There are some bloody traces of a seanchan leaving north. There are some tracks of a ridden mount leaving west. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Wounded MV:Full > Field Beside the Road [ obvious exits: N E S ] There are some bloody traces of a seanchan leaving south. There are some bloody traces of a seanchan leaving north. There are some tracks of a ridden mount leaving south. A warhorse is here, stamping his feet impatiently, being ridden by you. A deer * R HP:Wounded MV:Full > where Players in your Zone -------------------- Bord - Field Beside the Road Celeborn - Wet Swamp Trayl - Narrow Road Through Toman Head Bruc - Narrow Road Through Toman Head Elultimo - Narrow Road Through Toman Head Nicholas - Narrow Road Through Toman Head * R HP:Wounded MV:Full > north The Standing Stone [ obvious exits: N E S ] There are some bloody traces of a seanchan leaving south. There are some bloody traces of a seanchan leaving north. There are some bloody traces of a seanchan leaving east. A warhorse is here, stamping his feet impatiently, being ridden by you. A panther stalks through the wilderness. A wild boar runs through the forest. * R HP:Wounded MV:Full > north Under the Oaks [ obvious exits: N E S ] There are some bloody traces of a seanchan leaving south. There are some bloody traces of a seanchan leaving east. There are some tracks of a ridden mount leaving south. A warhorse is here, stamping his feet impatiently, being ridden by you. An elk with massive antlers eyes you with curiosity. A deer Oak chats 'not me im a man dressed as a woman dressed as a man' * R HP:Wounded MV:Full > north north east Under The Canopy Of Oaks [ obvious exits: N S ] There are some bloody traces of a seanchan leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. A warhorse is here, stamping his feet impatiently, being ridden by you. An elk with massive antlers eyes you with curiosity. A wild boar runs through the forest. A tree is here, swinging a branch at your head. A tree is here, swinging a branch at your head. A tree is here, swinging a branch at your head. A tree is here, swinging a branch at your head. * R HP:Wounded MV:Full > north Forests Edge [ obvious exits: E S ] There are some bloody traces of a seanchan leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving east. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Wounded MV:Full > The Arad Doman Road [ obvious exits: N E W ] There are some bloody traces of a seanchan leaving west. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Wounded MV:Full > north kill seanchan kill seanchan The Arad Doman Road [ obvious exits: N S ] There are some bloody traces of a seanchan leaving south. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. A warhorse is here, stamping his feet impatiently, being ridden by you. A deer kill seanchan * R HP:Wounded MV:Full > On the Overgrown Road [ obvious exits: N E S ] There are some bloody traces of a seanchan leaving south. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving south. A warhorse is here, stamping his feet impatiently, being ridden by you. A panther stalks through the wilderness. A wild boar runs through the forest. A panther stalks through the wilderness. * R HP:Wounded MV:Full > They aren't here. * R HP:Wounded MV:Full > They aren't here. save * R HP:Wounded MV:Full > They aren't here. * R HP:Wounded MV:Full > Celeborn narrates 'find laolin' * R HP:Wounded MV:Full > Saving Bord. * R HP:Wounded MV:Full > trac -=+ Some obvious recent bloody traces of a Seanchan leaving south. Some obvious fresh tracks of a gray palfrey (ridden) leaving north. Some obvious recent tracks of a warhorse (ridden) leaving south. Some obvious fairly recent tracks of a warhorse (ridden) leaving north. Some obvious fairly recent tracks of a forest boar leaving south. * R HP:Wounded MV:Strong > m what horse he on? [narrate ] You narrate 'what horse he on?' Markus chats 'hehe' * R HP:Wounded MV:Strong > north north north On the Wooden Bridge [ obvious exits: N E S U ] There are some bloody traces of a seanchan leaving south. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Wounded MV:Strong > A Curve in the Road [ obvious exits: N E S ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving east. There are some tracks of an animal leaving east. A warhorse is here, stamping his feet impatiently, being ridden by you. A black maned lion is here, tail twitching. A black maned lion is here, tail twitching. A black maned lion is here, tail twitching. * R HP:Wounded MV:Strong > On a Small Hill on Almoth Plain [ obvious exits: N E S ] There are some tracks of a ridden mount leaving east. There are some tracks of an animal leaving south. There are some tracks of a ridden mount leaving north. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Wounded MV:Strong > m gray? east A lion has arrived from the north. A lion tickles your head with his hit. [narrate ] You narrate 'gray?' * R HP:Wounded MV:Strong - a lion: Scratched > No way! You're fighting for your life! * R HP:Wounded MV:Strong - a lion: Scratched > You blast a lion's right foreleg into bloody fragments! A lion tickles your body with his hit. 1 * R HP:Wounded MV:Strong - a lion: Hurt > 2 north east [ch mood wimpy] Mood changed to: Wimpy east * R HP:Wounded MV:Strong - a lion: Hurt > 3 [flee ] You panic and attempt to flee! Flinn chats 'what are the best rangerstats?' You flee head over heels. On the Overgrown Road [ obvious exits: E S W ] There are some tracks of a ridden mount leaving east. There are some tracks of an animal leaving east. There are some tracks of a ridden mount leaving east. A warhorse is here, stamping his feet impatiently, being ridden by you. Alas, you cannot go that way... Markus chats 'well I can't complain, I have a tower alt too' * R HP:Wounded MV:Strong > On the Almoth Plains [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving north. There are some tracks of an animal leaving east. There are some tracks of an animal leaving north. A warhorse is here, stamping his feet impatiently, being ridden by you. A sleek otter looks for a snack. A black maned lion is here, tail twitching. A spotted hunting cat is here. * R HP:Wounded MV:Strong > The Crest of a Tall Hill [ obvious exits: N E W ] There are some tracks of an animal leaving west. There are some tracks of an animal leaving east. There are some tracks of an animal leaving west. A warhorse is here, stamping his feet impatiently, being ridden by you. A large plains bear smells the air for prey. A sleek otter looks for a snack. * R HP:Wounded MV:Strong > [ch mood brave] Mood changed to: Brave * R HP:Wounded MV:Strong > look Frieda narrates 'atleast 1 seanchan ef' * R HP:Wounded MV:Strong > The Crest of a Tall Hill From atop this hill is afforded a view of Almoth Plain. Grass grows short around the hill, but to the south it grows taller before encountering a gully that splits the plains. Somewhere to the north lies Arad Doman, and a road winds its way through the wilderness. [ obvious exits: N E W ] There are some tracks of an animal leaving west. There are some tracks of an animal leaving east. There are some tracks of an animal leaving west. A warhorse is here, stamping his feet impatiently, being ridden by you. A large plains bear smells the air for prey. A sleek otter looks for a snack. * R HP:Wounded MV:Strong > north On the Almoth Plain [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving east. There are some tracks of an animal leaving west. There are some tracks of an animal leaving south. A warhorse is here, stamping his feet impatiently, being ridden by you. A black maned lion is here, tail twitching. * R HP:Wounded MV:Strong > east east On the Almoth Plains [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving east. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Wounded MV:Strong > In the Foothills [ obvious exits: N W ] There are some tracks of a ridden mount leaving north. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Wounded MV:Strong > north In the Small Hills [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving north. There are some tracks of an animal leaving east. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Wounded MV:Strong > north Markus chats 'and I don't mean a gaidin :P' east * R HP:Wounded MV:Strong > In the Foothills [ obvious exits: N S W ] There are some tracks of a ridden mount leaving north. There are some tracks of an animal leaving west. There are some tracks of a ridden mount leaving west. A warhorse is here, stamping his feet impatiently, being ridden by you. Moving with deadly grace, a huge cat watches you carefully. * R HP:Wounded MV:Strong > Alas, you cannot go that way... * R HP:Wounded MV:Strong > north east In the Foothills [ obvious exits: E S W ] There are some tracks of a ridden mount leaving east. There are some tracks of an animal leaving south. There are some tracks of an animal leaving west. A warhorse is here, stamping his feet impatiently, being ridden by you. Moving with deadly grace, a huge cat watches you carefully. * R HP:Wounded MV:Strong > A huge mountain lion barely hits your body. You blast a huge mountain lion's left leg into bloody fragments! A huge mountain lion tickles your body with her hit. No way! You're fighting for your life! Trayl narrates 'yeah he on gray' * R HP:Battered MV:Strong - a huge mountain lion: Hurt > 1 Nicholas narrates 'he going jafar?' 2 * R HP:Battered MV:Strong - a huge mountain lion: Hurt > north east [ch mood wimpy] Mood changed to: Wimpy * R HP:Battered MV:Strong - a huge mountain lion: Hurt > down [flee ] You panic and attempt to flee! 3 You flee head over heels. In the Foothills [ obvious exits: N S W ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of an animal leaving west. A warhorse is here, stamping his feet impatiently, being ridden by you. Moving with deadly grace, a huge cat watches you carefully. In the Foothills [ obvious exits: E S W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving south. There are some tracks of an animal leaving south. A warhorse is here, stamping his feet impatiently, being ridden by you. Moving with deadly grace, a huge cat watches you carefully. * R HP:Battered MV:Strong > east down In the Large Hills [ obvious exits: S W U ] There are some tracks of a ridden mount leaving up. There are some tracks of an animal leaving west. There are some tracks of an animal leaving west. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Battered MV:Strong > Alas, you cannot go that way... * R HP:Battered MV:Strong > A huge mountain lion has arrived from the west. [ch mood brave] Mood changed to: Brave * R HP:Battered MV:Strong > up Alas, you cannot go that way... * R HP:Battered MV:Strong > Alas, you cannot go that way... * R HP:Battered MV:Strong > On the Iced Bridge [ obvious exits: N S D ] There are some tracks of a ridden mount leaving north. There are some tracks of an animal leaving north. There are some tracks of a ridden mount leaving down. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Battered MV:Strong > look Sae chats '19 19 18 :p' north * R HP:Battered MV:Strong > On the Iced Bridge Ice crackles underfoot as the bridge accepts weight and leads a way across the deep chasm below. The rope to either side of the bridge, once meant to form a slight wall of safety, is thoroughly enmeshed in hardened ice and snow. The wind howls and swirls snow around it, adding more hazard to an already unsafe bridge. An ancient rope ladder, covered in ice, dangles off the west side of the bridge. [ obvious exits: N S D ] There are some tracks of a ridden mount leaving north. There are some tracks of an animal leaving north. There are some tracks of a ridden mount leaving down. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Battered MV:Strong > east east At the Iced Bridge [ obvious exits: E S ] There are some tracks of a ridden mount leaving east. There are some tracks of an animal leaving east. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Battered MV:Strong > Beneath a Low Overhang [ obvious exits: N E W ] There are some tracks of a ridden mount leaving east. There are some tracks of an animal leaving north. There are some tracks of an animal leaving north. A warhorse is here, stamping his feet impatiently, being ridden by you. A large bear with milky white fur sniffs the ground here. A black bear is here, sharpening his claws. * R HP:Battered MV:Strong > The Armpit of Stone [ obvious exits: N E W ] There are some tracks of a ridden mount leaving north. There are some tracks of an animal leaving north. There are some tracks of an animal leaving west. A warhorse is here, stamping his feet impatiently, being ridden by you. A snow white leopard crouches here purring softly. * R HP:Battered MV:Strong > m going n route Jaythor chats 'will the dragon reborn be one of us or a non player character?' n * R HP:Battered MV:Strong > Oak narrates 'jeeez no remounts in gf at all :(' * R HP:Battered MV:Strong > e [narrate ] You narrate 'going n route' * R HP:Battered MV:Strong > Up a Steep Trail [ obvious exits: N S W ] There are some tracks of a ridden mount leaving north. There are some tracks of an animal leaving north. There are some tracks of an animal leaving south. A warhorse is here, stamping his feet impatiently, being ridden by you. A snow white leopard crouches here purring softly. * R HP:Battered MV:Strong > Alas, you cannot go that way... * R HP:Battered MV:Strong > north Trayl narrates 'he can't be EF already' * R HP:Battered MV:Strong > east east You swiftly dodge a snow leopard's attempt to hit you. No way! You're fighting for your life! * R HP:Battered MV:Strong - a snow leopard: Scratched > No way! You're fighting for your life! * R HP:Battered MV:Strong - a snow leopard: Scratched > No way! You're fighting for your life! * R HP:Battered MV:Strong - a snow leopard: Scratched > 1 2 east north east [ch mood wimpy] Mood changed to: Wimpy north * R HP:Battered MV:Strong - a snow leopard: Scratched > [flee ] You panic and attempt to flee! A snow leopard barely hits your body. You flee head over heels. On a Winding Trail [ obvious exits: N E S ] There are some tracks of a ridden mount leaving north. There are some tracks of an animal leaving north. A warhorse is here, stamping his feet impatiently, being ridden by you. A Treacherous Trail [ obvious exits: N E S W ] A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Battered MV:Strong > A Natural Staircase [ obvious exits: N S W ] A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Battered MV:Strong > Alas, you cannot go that way... Oak narrates 'sonofa' * R HP:Battered MV:Strong > m block waygate aira? A Small Plateau [ obvious exits: N S W ] A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Battered MV:Strong > [narrate ] You narrate 'block waygate aira?' * R HP:Battered MV:Strong > look A Small Plateau To the south, a small staircase of rock carved by the strange, constantly changing winds through this pass descends from the platform of flat rock here. To the east, this small plateau ends abruptly, falling off into the hungry, yawning mouth of a shadowed chasm that runs all the way down the pass to the south. Opposite the edge of the chasm, a steep but climbable path zigzags up the side of the mountain, perhaps leading to its summit. [ obvious exits: N S W ] A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Battered MV:Strong > north Near a Plateau [ obvious exits: N E S ] There are some tracks of an animal leaving east. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Battered MV:Strong > 3 [ch mood brave] Mood changed to: Brave * R HP:Battered MV:Strong > south south Alevere chats 'someone just has to claim that title..' * R HP:Battered MV:Strong > A Small Plateau [ obvious exits: N S W ] There are some tracks of a ridden mount leaving north. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Battered MV:Strong > A Natural Staircase [ obvious exits: N S W ] There are some tracks of a ridden mount leaving north. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Battered MV:Strong > Aira narrates 'tanch?' north * R HP:Battered MV:Strong > Your mount is too exhausted. * R HP:Battered MV:Strong > look A Natural Staircase The trail bends slowly here, threading its way around the shape of the mountains jutting out from the west into the gaping chasm on the east side. Natural stairs of weather worn rock climb slowly but surely upwards to the north, while around the bend to the south and west the trail becomes steeper and narrower. A small pile of stones lie to the side of the path. [ obvious exits: N S W ] There are some tracks of a ridden mount leaving north. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Battered MV:Strong > track Bruc narrates '2 freshies northto ad' -=+ Some obvious fresh tracks of a warhorse (ridden) leaving north. Some almost day-old tracks of a white bear leaving north. Some almost day-old tracks of a gray palfrey (ridden) leaving south. Some almost day-old tracks of a snow leopard leaving west. Some rather faint day-old tracks of a snow leopard leaving north. * R HP:Battered MV:Strong > Flinn chats '19 what 19 what etc.' * R HP:Battered MV:Strong > Alevere chats 'i'd like to see a war.. :D' * R HP:Battered MV:Strong > m no ef [narrate ] You narrate 'no ef' * R HP:Battered MV:Strong > m hmm [narrate ] You narrate 'hmm' * R HP:Battered MV:Strong > look A Natural Staircase The trail bends slowly here, threading its way around the shape of the mountains jutting out from the west into the gaping chasm on the east side. Natural stairs of weather worn rock climb slowly but surely upwards to the north, while around the bend to the south and west the trail becomes steeper and narrower. A small pile of stones lie to the side of the path. [ obvious exits: N S W ] There are some tracks of a ridden mount leaving north. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Battered MV:Strong > dism s You stop riding him. e * HP:Battered MV:Strong > s Your heartbeat calms down more as you feel less panicked. Nicholas tells you 'he going ef to jafar i bet you!' A Treacherous Trail [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving north. * HP:Wounded MV:Full > Aira narrates 'I'll try' At a Small Opening in the Mountain [ obvious exits: E S W ] There are some tracks of an animal leaving south. * HP:Wounded MV:Full > Atop a Small Hill [ obvious exits: N E W ] There are some tracks of an animal leaving north. There are some tracks of an animal leaving east. There are some tracks of an animal leaving west. There are some tracks of an animal leaving east. There are some tracks of an animal leaving west. A large bear with milky white fur sniffs the ground here. * HP:Wounded MV:Full > 3 [ch mood brave] Mood changed to: Brave * HP:Wounded MV:Full > north west At a Small Opening in the Mountain [ obvious exits: E S W ] There are some tracks of an animal leaving south. There are some tracks of a human leaving south. * HP:Wounded MV:Full > A Treacherous Trail [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving north. There are some tracks of a human leaving east. * HP:Wounded MV:Full > trac -= Sae chats 'str dex con' + Some obvious fresh tracks of a warhorse (ridden) leaving north. Some clear fresh tracks of Bord leaving east. Some almost day-old tracks of a gray palfrey (ridden) leaving west. Some almost day-old tracks of a gray palfrey (ridden) leaving south. Some day-old tracks of a wild stallion (ridden) leaving west. * HP:Wounded MV:Full > Jaythor chats 'so it will be a character? not a program like taim?' m tracks are weird * HP:Wounded MV:Full > w s [narrate ] You narrate 'tracks are weird' * HP:Wounded MV:Full > On a Winding Trail [ obvious exits: N E S ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving north. There are some tracks of an animal leaving north. * HP:Wounded MV:Strong > Up a Steep Trail [ obvious exits: N S W ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of an animal leaving north. There are some tracks of an animal leaving south. There are some tracks of an animal leaving south. * HP:Wounded MV:Strong > track -=+ Some obvious fresh tracks of a warhorse (ridden) leaving north. Some clear fresh tracks of a gray palfrey (ridden) leaving north. Some clear fresh tracks of a white bear leaving north. Some clear fresh tracks of a snow leopard leaving south. Some clear recent tracks of a snow leopard leaving south. * HP:Wounded MV:Strong > north east track On a Winding Trail [ obvious exits: N E S ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving north. There are some tracks of an animal leaving north. There are some tracks of a human leaving south. * HP:Wounded MV:Strong > A Treacherous Trail [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving north. There are some tracks of a human leaving east. There are some tracks of a human leaving west. * HP:Wounded MV:Strong > -=+ Some obvious fresh tracks of a warhorse (ridden) leaving north. Some clear fresh tracks of Bord leaving east. Some clear fresh tracks of Bord leaving west. Some almost day-old tracks of a gray palfrey (ridden) leaving west. Some almost day-old tracks of a gray palfrey (ridden) leaving south. * HP:Wounded MV:Strong > track seanchan -=+ You could find no tracks at all. * HP:Wounded MV:Strong > west On a Winding Trail [ obvious exits: N E S ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving north. There are some tracks of an animal leaving north. There are some tracks of a human leaving south. There are some tracks of a human leaving east. Celeborn of Saldaea is standing here, riding a gray palfrey. Trayl of Tarabon is standing here, riding a warhorse. Bruc the Under-lieutenant is standing here, riding a gray palfrey. * HP:Wounded MV:Strong > Celeborn says 'weary' track gray * HP:Wounded MV:Strong > -= Alevere chats 'i doubt there'd be a real dragon.. maybe some false ones' + Flinn chats 'where should i be from?' Some clear fresh tracks of a gray palfrey (ridden) leaving north. Some almost day-old tracks of a gray palfrey (ridden) leaving south. * HP:Wounded MV:Strong > Bruc nods in agreement. * HP:Wounded MV:Strong > n track gray A Bend in the Trail [ obvious exits: E S W ] There are some tracks of a ridden mount leaving east. The corpse of a white bear is lying here. * HP:Wounded MV:Strong > -=+ Some obvious fresh tracks of a gray palfrey (ridden) leaving east. * HP:Wounded MV:Strong > east A Natural Staircase [ obvious exits: N S W ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of a human leaving south. >>>>>>>>>>>>> HORSE: GRAY *Laolin* is standing here, riding a warhorse. * HP:Wounded MV:Strong > Nicholas narrates 'still want me and elultimo narrow?' * HP:Wounded MV:Strong > kill seanchan kill seanchan kill seanchan bash You try to blast *Laolin*, but he parries successfully. * HP:Wounded MV:Strong - Laolin: Wounded > You do the best you can! * HP:Wounded MV:Strong - Laolin: Wounded > You do the best you can! * HP:Wounded MV:Strong - Laolin: Wounded > -=+** *Laolin* panics, and attempts to flee! +=- *Laolin* leaves south riding a warhorse. -m on NE = They're not here anymore! * HP:Wounded MV:Strong > r [narrate ] You narrate 'on NE' * HP:Wounded MV:Strong > [ride horse] You start riding him. kill seanchan * R HP:Wounded MV:Strong > kill seanchan south They aren't here. kill seanchan * R HP:Wounded MV:Strong > kill seanchan They aren't here. * R HP:Wounded MV:Strong > A Treacherous Trail [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving north. A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Wounded MV:Strong > They aren't here. * R HP:Wounded MV:Strong > m off They aren't here. * R HP:Wounded MV:Strong > [narrate ] You narrate 'off' Bruc narrates 'gah' east * R HP:Wounded MV:Strong > At a Small Opening in the Mountain [ obvious exits: E S W ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Wounded MV:Strong > south east Celeborn narrates 'where?' * R HP:Wounded MV:Strong > Atop a Small Hill [ obvious exits: N E W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. A gray palfrey prances skittishly nearby, being ridden by you. A large bear with milky white fur sniffs the ground here. * R HP:Wounded MV:Strong > In Between the Hills [ obvious exits: N E W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. A clear pond lies undisturbed here, unmarred waters offering a clean reflection. A gray palfrey prances skittishly nearby, being ridden by you. A snow white leopard crouches here purring softly. * R HP:Wounded MV:Strong > east north A snow leopard barely hits your left arm. No way! You're fighting for your life! Bruc narrates 'goong e?' * R HP:Wounded MV:Strong - a snow leopard: Scratched > No way! You're fighting for your life! * R HP:Wounded MV:Strong - a snow leopard: Scratched > 1 2 south east [ch mood wimpy] Mood changed to: Wimpy east * R HP:Wounded MV:Strong - a snow leopard: Scratched > [flee ] You panic and attempt to flee! You blast a snow leopard's body into bloody fragments! A snow leopard tickles your right foot with his hit. You flee head over heels. Among the Snowy Mountains [ obvious exits: N W ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. A gray palfrey prances skittishly nearby, being ridden by you. A large bear with milky white fur sniffs the ground here. Alas, you cannot go that way... * R HP:Battered MV:Strong > Alas, you cannot go that way... * R HP:Battered MV:Strong > m yeah' north east east north north east north west north east north east Alas, you cannot go that way... east * R HP:Battered MV:Strong > [narrate ] You narrate 'yeah'' Jaythor chats 'there has to be a real one.. that's the point of the game' * R HP:Battered MV:Strong > The Bottom of a Steeply Climbing Path [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Battered MV:Strong > At a Dead Tree [ obvious exits: N W ] There are some tracks of an animal leaving west. There are some tracks of an animal leaving west. There are some tracks of an animal leaving north. A gray palfrey prances skittishly nearby, being ridden by you. A large bear with milky white fur sniffs the ground here. A black bear is here, sharpening his claws. * R HP:Battered MV:Strong > Alas, you cannot go that way... * R HP:Battered MV:Strong > Alongside a Rocky Path [ obvious exits: S W ] There are some tracks of an animal leaving south. There are some tracks of an animal leaving west. There are some tracks of an animal leaving south. A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Battered MV:Strong > Alas, you cannot go that way... * R HP:Battered MV:Strong > Alas, you cannot go that way... * R HP:Battered MV:Strong > Alas, you cannot go that way... * R HP:Battered MV:Strong > Up the Rocky Path [ obvious exits: N E S ] There are some tracks of an animal leaving east. There are some tracks of an animal leaving south. There are some tracks of an animal leaving north. A gray palfrey prances skittishly nearby, being ridden by you. An angry black bear is here, fighting Celeborn. Celeborn of Saldaea is here, fighting an angry black bear, riding a gray palfrey. Trayl of Tarabon is here, fighting an angry black bear, riding a warhorse. Bruc the Under-lieutenant is here, fighting a white bear, riding a gray palfrey. A white bear is here, fighting Bruc. * R HP:Battered MV:Strong > Trayl pounds an angry black bear's left foreleg into bloody fragments! Celeborn blasts an angry black bear's body into bloody fragments! An angry black bear barely hits Celeborn's left leg. A white bear tries to hit Bruc, but he deflects the blow. Bruc strikes a white bear's right leg into bloody fragments! Atop the Snow-covered Hill [ obvious exits: N E S ] There are some tracks of an animal leaving east. There are some tracks of an animal leaving east. There are some tracks of an animal leaving south. A gray palfrey prances skittishly nearby, being ridden by you. m on warhorse now * R HP:Battered MV:Strong > On the Summit of the Hill [ obvious exits: N E W ] There are some tracks of an animal leaving west. There are some tracks of an animal leaving west. There are some tracks of an animal leaving north. A gray palfrey prances skittishly nearby, being ridden by you. A snow white leopard crouches here purring softly. A large bear with milky white fur sniffs the ground here. * R HP:Battered MV:Strong > At a Depression [ obvious exits: E S W ] There are some tracks of an animal leaving south. There are some tracks of an animal leaving south. A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Battered MV:Strong > Along the Hillside [ obvious exits: E S W ] A gray palfrey prances skittishly nearby, being ridden by you. A snow white leopard crouches here purring softly. * R HP:Battered MV:Strong > At the Rising Rock Walls [ obvious exits: E S W ] There are some tracks of an animal leaving west. A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Battered MV:Strong > [narrate ] You narrate 'on warhorse now' * R HP:Battered MV:Strong > look At the Rising Rock Walls Here, tall walls of rock rise up on either side from humble beginnings as a part of the same rocky hill. The snow-dusted rock of the path through the foothills slopes very gently down here as it bends between where the rock rises up into some strange shapes to the east. Part of the rising wall to the north is chipped and cracked more than the surrounding stone. [ obvious exits: E S W ] There are some tracks of an animal leaving west. A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Battered MV:Strong > east north north Between the Stony Fingers [ obvious exits: N W ] A gray palfrey prances skittishly nearby, being ridden by you. north * R HP:Battered MV:Strong > Through a Snowy Valley [ obvious exits: N S W ] A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Battered MV:Strong > east Nicholas narrates 'still want me narrow?' Deep in a Snowy Valley [ obvious exits: N E S W ] A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Battered MV:Strong > In the Shadow of the Drift [ obvious exits: N E S W ] A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Battered MV:Strong > Before a Large Snowdrift [ obvious exits: N E S W ] A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Battered MV:Strong > east Aira narrates 'I bark, waiting on tic' Corner of a Plateau [ obvious exits: N E W U ] There are some tracks of an animal leaving up. There are some tracks of an animal leaving east. A gray palfrey prances skittishly nearby, being ridden by you. A snow white leopard crouches here purring softly. * R HP:Battered MV:Strong > east A snow leopard tickles your right arm with his hit. * R HP:Battered MV:Strong - a snow leopard: Scratched > No way! You're fighting for your life! * R HP:Battered MV:Strong - a snow leopard: Scratched > You blast a snow leopard's body into bloody fragments! A snow leopard barely tickles your body with his hit. * R HP:Battered MV:Strong - a snow leopard: Wounded > 1 2 Thomane chats 'anyone got a BT for trade?' * R HP:Battered MV:Strong - a snow leopard: Wounded > [ch mood wimpy] Mood changed to: Wimpy * R HP:Battered MV:Strong - a snow leopard: Wounded > [flee ] You panic and attempt to flee! You flee head over heels. On a Snowy Plateau [ obvious exits: N W ] There are some tracks of an animal leaving north. There are some tracks of an animal leaving west. There are some tracks of an animal leaving west. A gray palfrey prances skittishly nearby, being ridden by you. stat * R HP:Battered MV:Strong > west You are a 20 year old male human hunter. Your height is 5 feet, 8 inches, and you weigh 160.0 lbs. You are carrying 2.4 lbs and wearing 86.0 lbs, light. Your base abilities are: Str:19 Int:12 Wil:13 Dex:15 Con:19. Offensive bonus: 145, Dodging bonus: 15, Parrying bonus: 1, Defense: 16. Your mood is: Wimpy. You will flee below: 50 Hit Points Your armor absorbs about 79% on average. You are subjected to the following effects: - NO QUIT up * R HP:Battered MV:Strong > Corner of a Plateau [ obvious exits: N E W U ] There are some tracks of a ridden mount leaving east. There are some tracks of an animal leaving up. There are some tracks of an animal leaving east. A gray palfrey prances skittishly nearby, being ridden by you. A snow white leopard crouches here purring softly. * R HP:Battered MV:Strong > Base of a Slope [ obvious exits: S D ] There are some tracks of an animal leaving south. A gray palfrey prances skittishly nearby, being ridden by you. look * R HP:Battered MV:Strong > Base of a Slope The treacherously narrow path winds it way further up towards the mountain peaks to the south and leads down a rocky outcrop to a broad plateau. A sheet of ice glistens across the snow laden path providing a solid, if slippery, footing. [ obvious exits: S D ] There are some tracks of an animal leaving south. A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Battered MV:Strong > south east south A Sharp Turn [ obvious exits: N E ] A gray palfrey prances skittishly nearby, being ridden by you. Moving with deadly grace, a huge cat watches you carefully. east east * R HP:Battered MV:Strong > Amidst Snow Capped Peaks [ obvious exits: S W ] There are some tracks of an animal leaving south. A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Battered MV:Strong > Fork in the High Mountains [ obvious exits: N E S ] There are some tracks of an animal leaving north. A gray palfrey prances skittishly nearby, being ridden by you. A stealthy cougar gracefully makes its way through the terrain. * R HP:Battered MV:Strong > Snow-covered Path [ obvious exits: E S W ] A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Battered MV:Strong > Corner of a Snowy Plateau [ obvious exits: N S W ] There are some tracks of an animal leaving south. A gray palfrey prances skittishly nearby, being ridden by you. A wild goat clambers over the rocks glaring at everything. * R HP:Battered MV:Strong > south south south east Eastern Edge of the Plateau [ obvious exits: N S W ] There are some tracks of an animal leaving north. A gray palfrey prances skittishly nearby, being ridden by you. A wild goat clambers over the rocks glaring at everything. An elk with massive antlers eyes you with curiosity. An elk cow nibbles on some greenery. * R HP:Battered MV:Strong > east At the Plateau's Edge [ obvious exits: N E S W ] There are some tracks of an animal leaving north. A gray palfrey prances skittishly nearby, being ridden by you. An elk cow nibbles on some greenery. * R HP:Battered MV:Strong > Southern End of a Ledge [ obvious exits: N E W ] There are some tracks of an animal leaving north. There are some tracks of an animal leaving west. A gray palfrey prances skittishly nearby, being ridden by you. A young and strong buck is here, munching some grass. A deer * R HP:Battered MV:Strong > Joining of Paths [ obvious exits: N E S W ] There are some tracks of an animal leaving north. A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Battered MV:Strong > dism Near the Edge [ obvious exits: N E S W ] There are some tracks of an animal leaving east. A gray palfrey prances skittishly nearby, being ridden by you. >>>>>>>>>>>>> HORSE: WILD >>>>>>>>>>>>> HORSE: WILD * R HP:Battered MV:Strong > Alevere chats 'this is before rand...' * R HP:Battered MV:Strong > You stop riding him. * HP:Battered MV:Strong > ride wild Your heartbeat calms down more as you feel less panicked. Celeborn narrates 'my horse hagg' You start riding him. * R HP:Wounded MV:Strong > east north north north north Through a Dying Garden [ obvious exits: N S W ] There are some tracks of an animal leaving north. There are some tracks of an animal leaving south. There are some tracks of an animal leaving north. A slender dark green plant is growing here in the gloom. A wild stallion bucks madly, being ridden by you. A wild boar runs through the forest. north * R HP:Wounded MV:Strong > north north Path Around a Cabin [ obvious exits: N S ] There are some tracks of an animal leaving south. There are some tracks of an animal leaving south. There are some tracks of an animal leaving north. A wild stallion bucks madly, being ridden by you. A raccoon sniffs the ground for food. Moving with deadly grace, a huge cat watches you carefully. * R HP:Wounded MV:Strong > Near a Cabin [ obvious exits: N E S W ] There are some tracks of an animal leaving north. There are some tracks of an animal leaving south. There are some tracks of an animal leaving north. A wild stallion bucks madly, being ridden by you. A deer * R HP:Wounded MV:Strong > north A Rocky Forest [ obvious exits: N E S W ] There are some tracks of an animal leaving east. There are some tracks of an animal leaving north. A wild stallion bucks madly, being ridden by you. north * R HP:Wounded MV:Strong > Path Within the Forest [ obvious exits: N E S W ] There are some tracks of an animal leaving west. There are some tracks of an animal leaving south. There are some tracks of an animal leaving north. A wild stallion bucks madly, being ridden by you. A snow white leopard crouches here purring softly. * R HP:Wounded MV:Strong > east east east east east Thick Forest in the Mountains of Mist [ obvious exits: N E S ] There are some tracks of an animal leaving north. There are some tracks of an animal leaving east. There are some tracks of an animal leaving north. A wild stallion bucks madly, being ridden by you. A young and strong buck is here, munching some grass. Alevere chats 'wait till he's born??' * R HP:Wounded MV:Strong > track warhorse Forested Path [ obvious exits: N S ] There are some tracks of an animal leaving south. There are some tracks of an animal leaving south. A wild stallion bucks madly, being ridden by you. A young and strong buck is here, munching some grass. * R HP:Wounded MV:Strong > Approaching a Bend [ obvious exits: N S ] A wild stallion bucks madly, being ridden by you. * R HP:Wounded MV:Strong > Turn in The Path [ obvious exits: N E S ] There are some tracks of an animal leaving east. There are some tracks of an animal leaving north. A wild stallion bucks madly, being ridden by you. A deer A robin is here flying around. A raven is here, watching. An elk cow nibbles on some greenery. A young and strong buck is here, munching some grass. * R HP:Wounded MV:Strong > Majestic Mountains [ obvious exits: E S W ] There are some tracks of an animal leaving south. A wild stallion bucks madly, being ridden by you. A wild boar runs through the forest. A raven is here flying around. * R HP:Wounded MV:Strong > Within the Mountains [ obvious exits: E W ] A wild stallion bucks madly, being ridden by you. * R HP:Wounded MV:Strong > In the Majestic Mountains [ obvious exits: E W ] A wild stallion bucks madly, being ridden by you. * R HP:Wounded MV:Strong > Through the Rugged Mountains [ obvious exits: E S W ] A wild stallion bucks madly, being ridden by you. A deer * R HP:Wounded MV:Strong > Bordering a Path [ obvious exits: E S W ] There are some tracks of an animal leaving east. A wild stallion bucks madly, being ridden by you. * R HP:Wounded MV:Strong > In the Mountains [ obvious exits: N E S W ] A wild stallion bucks madly, being ridden by you. A deer * R HP:Wounded MV:Strong > Celeborn narrates 'find him bruc, dont wait' -=+ You could find no tracks at all. * R HP:Wounded MV:Strong > kill seanchan kill seanchan kill seanchan kill seanchan They aren't here. * R HP:Wounded MV:Strong > They aren't here. * R HP:Wounded MV:Strong > They aren't here. * R HP:Wounded MV:Strong > They aren't here. * R HP:Wounded MV:Strong > m im E of him [narrate ] You narrate 'im E of him' * R HP:Wounded MV:Strong > kill seanchan kill seanchan kill seanchan They aren't here. look * R HP:Wounded MV:Strong > They aren't here. * R HP:Wounded MV:Strong > They aren't here. * R HP:Wounded MV:Strong > kill seanchan kill seanchan kill seanchan In the Mountains A faint trail begins scratching a way through the rubble strewn mountain side as it slopes down southwards and westwards into a small valley. Further up and to the east large round boulders scatter the ground while a rocky ledge juts out over the valley floor to the north. [ obvious exits: N E S W ] A wild stallion bucks madly, being ridden by you. A deer kill seanchan * R HP:Wounded MV:Strong > They aren't here. * R HP:Wounded MV:Strong > They aren't here. * R HP:Wounded MV:Strong > 3 kill seanchan They aren't here. * R HP:Wounded MV:Strong > kill seanchan They aren't here. * R HP:Wounded MV:Strong > [ch mood brave] Mood changed to: Brave * R HP:Wounded MV:Strong > They aren't here. * R HP:Wounded MV:Strong > They aren't here. * R HP:Wounded MV:Strong > kill seanchan Calamity chats 'Is there a way to get ride of stored items?' * R HP:Wounded MV:Strong > kill seanchan kill seanchan They aren't here. * R HP:Wounded MV:Strong > They aren't here. * R HP:Wounded MV:Strong > Celeborn narrates '1 less shockie for ss if u do' They aren't here. * R HP:Wounded MV:Strong > stat kill seanchan kill seanchan kill seanchan You are a 20 year old male human hunter. Your height is 5 feet, 8 inches, and you weigh 160.0 lbs. You are carrying 2.4 lbs and wearing 86.0 lbs, light. Your base abilities are: Str:19 Int:12 Wil:13 Dex:15 Con:19. Offensive bonus: 167, Dodging bonus: 15, Parrying bonus: 1, Defense: 16. Your mood is: Brave. You will flee below: 50 Hit Points Your armor absorbs about 79% on average. You are subjected to the following effects: - NO QUIT not * R HP:Wounded MV:Strong > They aren't here. * R HP:Wounded MV:Strong > They aren't here. * R HP:Wounded MV:Strong > kill seanchan They aren't here. * R HP:Wounded MV:Strong > kill seanchan kill seanchan You start paying increased attention to your surroundings. * R HP:Wounded MV:Strong > kill seanchan They aren't here. kill seanchan kill seanchan * R HP:Wounded MV:Strong > They aren't here. * R HP:Wounded MV:Strong > kill seanchan kill seanchan kill seanchan They aren't here. * R HP:Wounded MV:Strong > They aren't here. * R HP:Wounded MV:Strong > They aren't here. * R HP:Wounded MV:Strong > They aren't here. * R HP:Wounded MV:Strong > They aren't here. * R HP:Wounded MV:Strong > They aren't here. * R HP:Wounded MV:Strong > They aren't here. * R HP:Wounded MV:Strong > kill seanchan kill seanchan kill seanchan kill seanchan kill seanchan They aren't here. * R HP:Wounded MV:Strong > They aren't here. * R HP:Wounded MV:Strong > They aren't here. * R HP:Wounded MV:Strong > Nicholas narrates 'he was piercing me earlier' They aren't here. * R HP:Wounded MV:Strong > They aren't here. * R HP:Wounded MV:Strong > m im blocking near silvermines wher 3 stat kill seanchan kill seanchan [narrate ] You narrate 'im blocking near silvermines' * R HP:Wounded MV:Strong > Players in your Zone -------------------- Bord - In the Mountains * R HP:Wounded MV:Strong > [ch mood brave] Mood changed to: Brave * R HP:Wounded MV:Strong > where You are a 20 year old male human hunter. Your height is 5 feet, 8 inches, and you weigh 160.0 lbs. You are carrying 2.4 lbs and wearing 86.0 lbs, light. Your base abilities are: Str:19 Int:12 Wil:13 Dex:15 Con:19. Offensive bonus: 167, Dodging bonus: 15, Parrying bonus: 1, Defense: 16. Your mood is: Brave. You will flee below: 50 Hit Points Your armor absorbs about 79% on average. You are subjected to the following effects: - NOTICE - NO QUIT * R HP:Wounded MV:Strong > kill seanchan kill seanchan They aren't here. * R HP:Wounded MV:Strong > Nicholas narrates 'you sure he shocker?' They aren't here. * R HP:Wounded MV:Strong > Players in your Zone -------------------- Bord - In the Mountains kill seanchan * R HP:Wounded MV:Strong > They aren't here. * R HP:Wounded MV:Strong > kill seanchan They aren't here. * R HP:Wounded MV:Strong > They aren't here. Bruc narrates 'he past the dism rooms?' * R HP:Wounded MV:Strong > kill seanchan They aren't here. * R HP:Wounded MV:Strong > kill seanchan They aren't here. kill seanchan * R HP:Wounded MV:Strong > They aren't here. * R HP:Wounded MV:Strong > kill seanchan They aren't here. * R HP:Wounded MV:Strong > They aren't here. * R HP:Wounded MV:Strong > kill seanchan kill seanchan They aren't here. kill seanchan * R HP:Wounded MV:Strong > They aren't here. * R HP:Wounded MV:Strong > kill seanchan They aren't here. kill seanchan * R HP:Wounded MV:Strong > They aren't here. * R HP:Wounded MV:Strong > kill seanchan kill seanchan They aren't here. kill seanchan * R HP:Wounded MV:Strong > They aren't here. * R HP:Wounded MV:Strong > kill seanchan They aren't here. * R HP:Wounded MV:Strong > kill seanchan They aren't here. * R HP:Wounded MV:Strong > kill seanchan They aren't here. * R HP:Wounded MV:Strong > They aren't here. * R HP:Wounded MV:Strong > kill seanchan They aren't here. kill seanchan * R HP:Wounded MV:Strong > kill seanchan They aren't here. kill seanchan * R HP:Wounded MV:Strong > Celeborn narrates 'yes' They aren't here. * R HP:Wounded MV:Strong > kill seanchan They aren't here. * R HP:Wounded MV:Strong > They aren't here. * R HP:Wounded MV:Strong > They aren't here. * R HP:Wounded MV:Strong > where kill seanchan kill seanchan kill seanchan kill seanchan kill seanchan kill seanchan kill seanchan kill seanchan kill seanchan Players in your Zone -------------------- Bord - In the Mountains kill seanchan kill seanchan * R HP:Wounded MV:Strong > They aren't here. * R HP:Wounded MV:Strong > They aren't here. * R HP:Wounded MV:Strong > Celeborn narrates 'he charged me with it' They aren't here. * R HP:Wounded MV:Strong > They aren't here. * R HP:Wounded MV:Strong > They aren't here. * R HP:Wounded MV:Strong > They aren't here. * R HP:Wounded MV:Strong > They aren't here. * R HP:Wounded MV:Strong > kill seanchan kill seanchan They aren't here. * R HP:Wounded MV:Strong > kill seanchan They aren't here. * R HP:Wounded MV:Strong > They aren't here. * R HP:Wounded MV:Strong > They aren't here. * R HP:Wounded MV:Strong > They aren't here. * R HP:Wounded MV:Strong > They aren't here. * R HP:Wounded MV:Strong > They aren't here. * R HP:Wounded MV:Strong > kill seanchan kill seanchan kill seanchan They aren't here. * R HP:Wounded MV:Strong > They aren't here. * R HP:Wounded MV:Strong > They aren't here. * R HP:Wounded MV:Strong > m im DSW of mine backent [narrate ] You narrate 'im DSW of mine backent' kill seanchan * R HP:Wounded MV:Strong > kill seanchan where kill seanchan They aren't here. kill seanchan * R HP:Wounded MV:Strong > They aren't here. * R HP:Wounded MV:Strong > Players in your Zone -------------------- Trayl - Base of a Slope Bruc - Base of a Slope Bord - In the Mountains * R HP:Wounded MV:Strong > They aren't here. * R HP:Wounded MV:Strong > They aren't here. * R HP:Wounded MV:Strong > m at choke [narrate ] You narrate 'at choke' kill seanchan kill seanchan * R HP:Wounded MV:Strong > kill seanchan They aren't here. * R HP:Wounded MV:Strong > They aren't here. * R HP:Wounded MV:Strong > kill seanchan They aren't here. kill seanchan kill seanchan kill seanchan * R HP:Wounded MV:Strong > They aren't here. * R HP:Wounded MV:Strong > They aren't here. * R HP:Wounded MV:Strong > They aren't here. * R HP:Wounded MV:Strong > They aren't here. * R HP:Wounded MV:Strong > kill seanchan kill seanchan kill seanchan kill seanchan They aren't here. * R HP:Wounded MV:Strong > They aren't here. * R HP:Wounded MV:Strong > They aren't here. * R HP:Wounded MV:Strong > They aren't here. * R HP:Wounded MV:Strong > kill seanchan kill seanchan kill seanchan kill seanchan They aren't here. * R HP:Wounded MV:Strong > They aren't here. * R HP:Wounded MV:Strong > They aren't here. * R HP:Wounded MV:Strong > They aren't here. * R HP:Wounded MV:Strong > kill seanchan kill seanchan kill seanchan kill seanchan They aren't here. * R HP:Wounded MV:Strong > They aren't here. * R HP:Wounded MV:Strong > They aren't here. * R HP:Wounded MV:Strong > They aren't here. * R HP:Wounded MV:Strong > Calamity chats 'err..get rid of stored items..' * R HP:Wounded MV:Strong > m he doubling back? where kill seanchan kill seanchan stat kill seanchan [narrate ] You narrate 'he doubling back?' * R HP:Wounded MV:Strong > Players in your Zone -------------------- Trayl - Through a Dying Garden Bruc - Through a Dying Garden Bord - In the Mountains * R HP:Wounded MV:Strong > kill seanchan They aren't here. * R HP:Wounded MV:Strong > kill seanchan They aren't here. * R HP:Wounded MV:Strong > You are a 20 year old male human hunter. Your height is 5 feet, 8 inches, and you weigh 160.0 lbs. You are carrying 2.4 lbs and wearing 86.0 lbs, light. Your base abilities are: Str:19 Int:12 Wil:13 Dex:15 Con:19. Offensive bonus: 167, Dodging bonus: 15, Parrying bonus: 1, Defense: 16. Your mood is: Brave. You will flee below: 50 Hit Points Your armor absorbs about 79% on average. You are subjected to the following effects: - NOTICE - NO QUIT * R HP:Wounded MV:Strong > They aren't here. * R HP:Wounded MV:Strong > where kill seanchan They aren't here. kill seanchan * R HP:Wounded MV:Strong > They aren't here. * R HP:Wounded MV:Strong > kill seanchan Players in your Zone -------------------- Trayl - Path Around a Cabin Bruc - Path Around a Cabin Bord - In the Mountains * R HP:Wounded MV:Strong > They aren't here. * R HP:Wounded MV:Strong > kill seanchan kill seanchan They aren't here. * R HP:Wounded MV:Strong > kill seanchan They aren't here. * R HP:Wounded MV:Strong > They aren't here. * R HP:Wounded MV:Strong > where kill seanchan They aren't here. * R HP:Wounded MV:Strong > They aren't here. * R HP:Wounded MV:Strong > kill seanchan Players in your Zone -------------------- Trayl - A Rocky Forest Bruc - A Rocky Forest Bord - In the Mountains kill seanchan kill seanchan * R HP:Wounded MV:Strong > Nicholas narrates 'i narrow blocking :)' They aren't here. * R HP:Wounded MV:Strong > kill seanchan They aren't here. * R HP:Wounded MV:Strong > They aren't here. * R HP:Wounded MV:Strong > They aren't here. * R HP:Wounded MV:Strong > They aren't here. * R HP:Wounded MV:Strong > kill seanchan kill seanchan kill seanchan They aren't here. kill seanchan * R HP:Wounded MV:Strong > They aren't here. * R HP:Wounded MV:Strong > kill seanchan They aren't here. * R HP:Wounded MV:Strong > kill seanchan They aren't here. * R HP:Wounded MV:Strong > They aren't here. * R HP:Wounded MV:Strong > where kill seanchan They aren't here. * R HP:Wounded MV:Strong > kill seanchan kill seanchan where kill seanchan kill seanchan Players in your Zone -------------------- Trayl - Turn in The Path Bruc - Turn in The Path Bord - In the Mountains * R HP:Wounded MV:Full > They aren't here. * R HP:Wounded MV:Full > kill seanchan They aren't here. * R HP:Wounded MV:Full > kill seanchan They aren't here. * R HP:Wounded MV:Full > Players in your Zone -------------------- Trayl - Majestic Mountains Bruc - Majestic Mountains Bord - In the Mountains * R HP:Wounded MV:Full > They aren't here. * R HP:Wounded MV:Full > They aren't here. * R HP:Wounded MV:Full > look They aren't here. * R HP:Wounded MV:Full > They aren't here. * R HP:Wounded MV:Full > kill seanchan In the Mountains A faint trail begins scratching a way through the rubble strewn mountain side as it slopes down southwards and westwards into a small valley. Further up and to the east large round boulders scatter the ground while a rocky ledge juts out over the valley floor to the north. [ obvious exits: N E S W ] A wild stallion bucks madly, being ridden by you. A deer * R HP:Wounded MV:Full > kill seanchan kill seanchan kill seanchan kill seanchan kill seanchan kill seanchan They aren't here. * R HP:Wounded MV:Full > They aren't here. * R HP:Wounded MV:Full > They aren't here. * R HP:Wounded MV:Full > They aren't here. * R HP:Wounded MV:Full > kill seanchan They aren't here. * R HP:Wounded MV:Full > kill seanchan They aren't here. * R HP:Wounded MV:Full > They aren't here. * R HP:Wounded MV:Full > They aren't here. * R HP:Wounded MV:Full > where kill seanchan They aren't here. * R HP:Wounded MV:Full > kill seanchan Players in your Zone -------------------- Trayl - Bordering a Path Bruc - Bordering a Path Bord - In the Mountains kill seanchan * R HP:Wounded MV:Full > They aren't here. * R HP:Wounded MV:Full > kill seanchan They aren't here. * R HP:Wounded MV:Full > kill seanchan They aren't here. * R HP:Wounded MV:Full > kill seanchan They aren't here. * R HP:Wounded MV:Full > kill seanchan They aren't here. * R HP:Wounded MV:Full > kill seanchan They aren't here. * R HP:Wounded MV:Full > Celeborn narrates 'good :)' They aren't here. * R HP:Wounded MV:Full > They aren't here. * R HP:Wounded MV:Full > kill seanchan kill seanchan kill seanchan kill seanchan They aren't here. Bruc narrates 'hrm' * R HP:Wounded MV:Full > They aren't here. * R HP:Wounded MV:Full > They aren't here. * R HP:Wounded MV:Full > They aren't here. * R HP:Wounded MV:Full > kill seanchan kill seanchan kill seanchan kill seanchan They aren't here. * R HP:Wounded MV:Full > Flinn chats 'what weapons are best for a ranger?' They aren't here. * R HP:Wounded MV:Full > wher They aren't here. kill seanchan kill seanchan * R HP:Wounded MV:Full > They aren't here. * R HP:Wounded MV:Full > kill seanchan Players in your Zone -------------------- Trayl - Bordering a Path Bruc - Bordering a Path Bord - In the Mountains stat * R HP:Wounded MV:Full > They aren't here. * R HP:Wounded MV:Full > They aren't here. Bruc narrates 'guess he hiding around somewhere W then' * R HP:Wounded MV:Full > kill seanchan kill seanchan They aren't here. * R HP:Wounded MV:Full > You are a 20 year old male human hunter. Your height is 5 feet, 8 inches, and you weigh 160.0 lbs. You are carrying 2.4 lbs and wearing 86.0 lbs, light. Your base abilities are: Str:19 Int:12 Wil:13 Dex:15 Con:19. Offensive bonus: 167, Dodging bonus: 15, Parrying bonus: 1, Defense: 16. Your mood is: Brave. You will flee below: 50 Hit Points Your armor absorbs about 79% on average. You are subjected to the following effects: - NOTICE - NO QUIT * R HP:Wounded MV:Full > They aren't here. * R HP:Wounded MV:Full > They aren't here. * R HP:Wounded MV:Full > where kill seanchan kill seanchan kill seanchan Players in your Zone -------------------- Celeborn - On an Overhang Trayl - Bordering a Path Bruc - Bordering a Path Bord - In the Mountains Blud chats '.' kill seanchan * R HP:Wounded MV:Full > They aren't here. * R HP:Wounded MV:Full > kill seanchan They aren't here. * R HP:Wounded MV:Full > They aren't here. * R HP:Wounded MV:Full > kill seanchan They aren't here. * R HP:Wounded MV:Full > kill seanchan They aren't here. * R HP:Wounded MV:Full > They aren't here. * R HP:Wounded MV:Full > kill seanchan They aren't here. * R HP:Wounded MV:Full > kill seanchan where kill seanchan kill seanchan They aren't here. * R HP:Wounded MV:Full > They aren't here. * R HP:Wounded MV:Full > Players in your Zone -------------------- Celeborn - Turn in the Path Trayl - Bordering a Path Bruc - Bordering a Path Bord - In the Mountains * R HP:Wounded MV:Full > kill seanchan They aren't here. kill seanchan * R HP:Wounded MV:Full > kill seanchan They aren't here. * R HP:Wounded MV:Full > They aren't here. * R HP:Wounded MV:Full > kill seanchan They aren't here. * R HP:Wounded MV:Full > kill seanchan They aren't here. * R HP:Wounded MV:Full > kill seanchan kill seanchan They aren't here. kill seanchan * R HP:Wounded MV:Full > They aren't here. * R HP:Wounded MV:Full > kill seanchan kill seanchan They aren't here. * R HP:Wounded MV:Full > They aren't here. * R HP:Wounded MV:Full > kill seanchan kill seanchan They aren't here. * R HP:Wounded MV:Full > They aren't here. * R HP:Wounded MV:Full > They aren't here. * R HP:Wounded MV:Full > They aren't here. * R HP:Wounded MV:Full > They aren't here. * R HP:Wounded MV:Full > m someone come block here I find? wher Aira narrates 'I s wh' [narrate ] You narrate 'someone come block here I find?' 3 * R HP:Wounded MV:Full > Players in your Zone -------------------- Celeborn - Bend Around a Mountain Trayl - Bordering a Path Bruc - Bordering a Path Bord - In the Mountains * R HP:Wounded MV:Full > look [ch mood brave] Mood changed to: Brave * R HP:Wounded MV:Full > In the Mountains A faint trail begins scratching a way through the rubble strewn mountain side as it slopes down southwards and westwards into a small valley. Further up and to the east large round boulders scatter the ground while a rocky ledge juts out over the valley floor to the north. [ obvious exits: N E S W ] A wild stallion bucks madly, being ridden by you. A deer * R HP:Wounded MV:Full > where kill seanchan kill seanchan Players in your Zone -------------------- Celeborn - Bend Around a Mountain Trayl - Bordering a Path Bruc - Bordering a Path Bord - In the Mountains * R HP:Wounded MV:Full > They aren't here. * R HP:Wounded MV:Full > where They aren't here. * R HP:Wounded MV:Full > kill seanchan kill seanchan Players in your Zone -------------------- Trayl - Majestic Mountains Bruc - Majestic Mountains Celeborn - Bend Around a Mountain Bord - In the Mountains * R HP:Wounded MV:Full > kill seanchan They aren't here. * R HP:Wounded MV:Full > They aren't here. * R HP:Wounded MV:Full > kill seanchan They aren't here. * R HP:Wounded MV:Full > They aren't here. * R HP:Wounded MV:Full > stat kill seanchan kill seanchan You are a 20 year old male human hunter. Your height is 5 feet, 8 inches, and you weigh 160.0 lbs. You are carrying 2.4 lbs and wearing 86.0 lbs, light. Your base abilities are: Str:19 Int:12 Wil:13 Dex:15 Con:19. Offensive bonus: 167, Dodging bonus: 15, Parrying bonus: 1, Defense: 16. Your mood is: Brave. You will flee below: 50 Hit Points Your armor absorbs about 79% on average. You are subjected to the following effects: - NOTICE - NO QUIT save * R HP:Wounded MV:Full > They aren't here. * R HP:Wounded MV:Full > They aren't here. * R HP:Wounded MV:Full > sc Saving Bord. 3 kill seanchan * R HP:Wounded MV:Full > Celeborn narrates 'we got any tracks anywheres?' You have 220(375) hit and 149(155) movement points. You have scored 17782766 experience points and 0 quest points. You need 3217234 exp to reach the next level. You have amassed 97 Turn points to date. You have played 1 days and 6 hours (real time). This ranks you as Bord of Kandor (Level 31). You are standing. * R HP:Wounded MV:Full > kill seanchan Blud chats 'weapon types have no baring on class' * R HP:Wounded MV:Full > dia horse Nicholas narrates 'he low at all?' [ch mood brave] Mood changed to: Brave * R HP:Wounded MV:Full > They aren't here. * R HP:Wounded MV:Full > They aren't here. * R HP:Wounded MV:Full > A wild stallion is in excellent condition. A wild stallion is fresh. * R HP:Wounded MV:Full > kill seanchan kill seanchan They aren't here. * R HP:Wounded MV:Full > They aren't here. * R HP:Wounded MV:Full > m he wound only [narrate ] You narrate 'he wound only' not * R HP:Wounded MV:Full > wher You stop paying increased attention to your surroundings. 3 * R HP:Wounded MV:Full > Players in your Zone -------------------- Celeborn - Bend Around a Mountain Bord - In the Mountains * R HP:Wounded MV:Full > look [ch mood brave] Mood changed to: Brave * R HP:Wounded MV:Full > In the Mountains A faint trail begins scratching a way through the rubble strewn mountain side as it slopes down southwards and westwards into a small valley. Further up and to the east large round boulders scatter the ground while a rocky ledge juts out over the valley floor to the north. [ obvious exits: N E S W ] A wild stallion bucks madly, being ridden by you. A deer where * R HP:Wounded MV:Full > kill seanchan kill seanchan Players in your Zone -------------------- Celeborn - Bend Around a Mountain Bord - In the Mountains * R HP:Wounded MV:Full > They aren't here. * R HP:Wounded MV:Full > They aren't here. * R HP:Wounded MV:Full > m Im leaving block for now [narrate ] You narrate 'Im leaving block for now' * R HP:Wounded MV:Full > west west west west Bordering a Path [ obvious exits: E S W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving east. A wild stallion bucks madly, being ridden by you. west * R HP:Wounded MV:Full > west Through the Rugged Mountains [ obvious exits: E S W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving east. A wild stallion bucks madly, being ridden by you. A deer * R HP:Wounded MV:Full > In the Majestic Mountains [ obvious exits: E W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving east. A wild stallion bucks madly, being ridden by you. * R HP:Wounded MV:Full > Within the Mountains [ obvious exits: E W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving east. A wild stallion bucks madly, being ridden by you. * R HP:Wounded MV:Full > Majestic Mountains [ obvious exits: E S W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving east. A wild stallion bucks madly, being ridden by you. A deer A wild boar runs through the forest. A raven is here flying around. * R HP:Wounded MV:Full > Outside a Valley [ obvious exits: E S ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of an animal leaving south. A wild stallion bucks madly, being ridden by you. * R HP:Wounded MV:Full > south south south south south south south Entering the Rocky Valley [ obvious exits: N S W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of an animal leaving north. A wild stallion bucks madly, being ridden by you. Moving with deadly grace, a huge cat watches you carefully. A stealthy cougar gracefully makes its way through the terrain. south * R HP:Wounded MV:Full > Beginning of a Valley [ obvious exits: N S ] There are some tracks of an animal leaving north. There are some tracks of an animal leaving south. There are some tracks of an animal leaving north. A wild stallion bucks madly, being ridden by you. A deer An elk cow nibbles on some greenery. A deer * R HP:Wounded MV:Full > Within a Valley [ obvious exits: N S ] There are some tracks of an animal leaving north. There are some tracks of an animal leaving north. There are some tracks of an animal leaving north. A wild stallion bucks madly, being ridden by you. A deer A deer * R HP:Wounded MV:Full > The Valley Floor [ obvious exits: N S W ] There are some tracks of an animal leaving west. There are some tracks of an animal leaving west. There are some tracks of an animal leaving north. A wild stallion bucks madly, being ridden by you. A jaguar, chewing on its prey, looks at you. * R HP:Wounded MV:Full > Near a Depression [ obvious exits: N E S W ] There are some tracks of an animal leaving west. There are some tracks of an animal leaving north. There are some tracks of an animal leaving north. A wild stallion bucks madly, being ridden by you. * R HP:Wounded MV:Full > south A Gaping Hole [ obvious exits: N E S W ] A wild stallion bucks madly, being ridden by you. * R HP:Wounded MV:Full > Edge of the Forest [ obvious exits: N E S W ] A wild stallion bucks madly, being ridden by you. * R HP:Wounded MV:Full > A Rocky Pool [ obvious exits: N S ] A wild stallion bucks madly, being ridden by you. * R HP:Wounded MV:Full > Near the Edge [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. A wild stallion bucks madly, being ridden by you. >>>>>>>>>>>>> HORSE: GRAY >>>>>>>>>>>>> HORSE: GRAY * R HP:Wounded MV:Full > dism You stop riding him. ride 2.gray * HP:Wounded MV:Full > You start riding him. * R HP:Wounded MV:Full > track warhorse -=+ Some obvious fresh tracks of a warhorse (ridden) leaving east. Some obvious fresh tracks of a warhorse (ridden) leaving east. * R HP:Wounded MV:Full > where Players in your Zone -------------------- Bord - Near the Edge Celeborn - Bend Around a Mountain * R HP:Wounded MV:Full > west north Joining of Paths [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. A gray palfrey prances skittishly nearby, being ridden by you. west north * R HP:Wounded MV:Full > west north west north Base of the Mountain [ obvious exits: N S W ] There are some tracks of an animal leaving north. There are some tracks of an animal leaving west. A gray palfrey prances skittishly nearby, being ridden by you. A wild goat clambers over the rocks glaring at everything. A deer * R HP:Wounded MV:Full > west north At the Plateau's Edge [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. A gray palfrey prances skittishly nearby, being ridden by you. A deer * R HP:Wounded MV:Full > Eastern Edge of the Plateau [ obvious exits: N S W ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. A gray palfrey prances skittishly nearby, being ridden by you. An elk cow nibbles on some greenery. An elk with massive antlers eyes you with curiosity. * R HP:Wounded MV:Full > up A Windblasted Tree [ obvious exits: N E S W ] There are some tracks of an animal leaving east. A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Wounded MV:Full > Snow-covered Path [ obvious exits: E S W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Wounded MV:Full > Fork in the High Mountains [ obvious exits: N E S ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. A gray palfrey prances skittishly nearby, being ridden by you. A stealthy cougar gracefully makes its way through the terrain. * R HP:Wounded MV:Full > Amidst Snow Capped Peaks [ obvious exits: S W ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Wounded MV:Full > A Sharp Turn [ obvious exits: N E ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. A gray palfrey prances skittishly nearby, being ridden by you. Moving with deadly grace, a huge cat watches you carefully. * R HP:Wounded MV:Full > Base of a Slope [ obvious exits: S D ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Wounded MV:Full > Alas, you cannot go that way... * R HP:Wounded MV:Full > down A huge mountain lion has arrived from the south. A huge mountain lion tickles your right arm with her hit. You blast a huge mountain lion's body into bloody fragments! A huge mountain lion barely hits your body. No way! You're fighting for your life! * R HP:Wounded MV:Fresh - a huge mountain lion: Scratched > 1 2 [ch mood wimpy] Mood changed to: Wimpy down * R HP:Wounded MV:Fresh - a huge mountain lion: Scratched > [flee ] You panic and attempt to flee! You flee head over heels. A Sharp Turn [ obvious exits: N E ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving east. A gray palfrey prances skittishly nearby, being ridden by you. Alas, you cannot go that way... * R HP:Wounded MV:Fresh > A huge mountain lion has arrived from the north. * R HP:Wounded MV:Fresh > north down Base of a Slope [ obvious exits: S D ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Wounded MV:Fresh > Corner of a Plateau [ obvious exits: N E W U ] There are some tracks of a ridden mount leaving up. There are some tracks of a ridden mount leaving up. There are some tracks of a ridden mount leaving east. A gray palfrey prances skittishly nearby, being ridden by you. A snow white leopard crouches here purring softly. * R HP:Wounded MV:Fresh > look Corner of a Plateau Compact snow glistens with an icy crust on this exposed, broad plateau, which appears as if a wide split in the mountain ridge itself. The path, such as it is, stretches across the plateau and up the mountainside. [ obvious exits: N E W U ] There are some tracks of a ridden mount leaving up. There are some tracks of a ridden mount leaving up. There are some tracks of a ridden mount leaving east. A gray palfrey prances skittishly nearby, being ridden by you. A snow white leopard crouches here purring softly. west * R HP:Wounded MV:Fresh > south Before a Large Snowdrift [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. A gray palfrey prances skittishly nearby, being ridden by you. west * R HP:Wounded MV:Fresh > You can't ride in there. Bruc has disbanded the group. You stop following Bruc. * R HP:Wounded MV:Fresh > In the Shadow of the Drift [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving north. A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Wounded MV:Fresh > look In the Shadow of the Drift The ground slopes upwards here to the north and south. A huge drift of sheer white snow is packed against the side of the rocky wall to the east, and the wind has shaped it in such a way that it leans outwards. Only the severe cold keeps the frozen snow from collapsing and blocking the way through, as it is a permanent shadow is cast over this pass between the looming walls of old, weathered stone. [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving north. A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Wounded MV:Fresh > track warhorse -=+ Some obvious recent tracks of a warhorse (ridden) leaving north. Some obvious recent tracks of a warhorse (ridden) leaving east. * R HP:Wounded MV:Full > north Between the Old Cliffs [ obvious exits: N S W ] There are some tracks of a ridden mount leaving south. There are some tracks of a horse leaving west. There are some tracks of a ridden mount leaving south. A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Wounded MV:Full > track seanchan -=+ You could find no tracks at all. * R HP:Wounded MV:Full > dism lh lh You stop riding him. w * HP:Wounded MV:Full > [lead horse] You start leading him. A gray palfrey starts following you. * HP:Wounded MV:Full > w [lead horse] You're already leading it! * HP:Wounded MV:Full > Inside a Crevice [ obvious exits: E W ] A gray palfrey has arrived from the east. * HP:Wounded MV:Full > Before a Cracked Cliff [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. A gray palfrey has arrived from the east. * HP:Wounded MV:Full > r track [ride horse] A gray palfrey stops following you. You start riding him. * R HP:Wounded MV:Full > -=+ Some obvious fresh tracks of a warhorse (ridden) leaving west. Some obvious fresh tracks of a wild stallion (ridden) leaving west. Some clear fairly recent tracks of a snow leopard leaving west. Some day-old tracks of a gray palfrey (ridden) leaving west. Some very faint day-old tracks of a snow leopard leaving east. * R HP:Wounded MV:Full > look Before a Cracked Cliff A tall, lonely slab of stone stands here among the snow, its faces as smooth as ice. It would seem unlikely anything like this could be formed by nature, but there are no markings of any kind on it. To the east, weary gray stone rises into a cliffside, with several deep cracks revealing the age of this part of the mountains. The rock is smooth, worn by the elements through the Ages. Back to the west, a small trail begins. [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Wounded MV:Full > Thomane chats 'lots and lots for trade, need ONE BT' where * R HP:Wounded MV:Full > Bruc narrates 'on 2 s ad' * R HP:Wounded MV:Full > Players in your Zone -------------------- Bord - Before a Cracked Cliff * R HP:Wounded MV:Full > west west On a Widening Trail [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. A gray palfrey prances skittishly nearby, being ridden by you. A white wolf with intelligent, golden eyes is watching. * R HP:Wounded MV:Full > On a High Winding Trail [ obvious exits: E S W ] A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Wounded MV:Full > south west west On a Snowy Peak [ obvious exits: N E W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of an animal leaving east. A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Wounded MV:Full > On a Winding Trail [ obvious exits: N E W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Wounded MV:Full > Before a Precarious Crossing [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Wounded MV:Full > stat You are a 20 year old male human hunter. Your height is 5 feet, 8 inches, and you weigh 160.0 lbs. You are carrying 2.4 lbs and wearing 86.0 lbs, light. Your base abilities are: Str:19 Int:12 Wil:13 Dex:15 Con:19. Offensive bonus: 145, Dodging bonus: 15, Parrying bonus: 1, Defense: 16. Your mood is: Wimpy. You will flee below: 50 Hit Points Your armor absorbs about 79% on average. You are subjected to the following effects: - NO QUIT * R HP:Wounded MV:Full > w w w w n w d w s s w s s At the Apex of the Ridge [ obvious exits: E W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Wounded MV:Full > Along a Ridge [ obvious exits: E S W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of an animal leaving south. A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Wounded MV:Full > At the Corner of the Cliff [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Wounded MV:Full > where A Rocky Opening [ obvious exits: N E ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Wounded MV:Full > Between Crumbled Cliffs [ obvious exits: E S W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Wounded MV:Full > 3 On the Rugged Ground [ obvious exits: N E W D ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Wounded MV:Full > Before the Snow-capped Mountains of Mist [ obvious exits: N W U ] There are some tracks of a humanoid leaving north. A gray palfrey prances skittishly nearby, being ridden by you. A small, brown prairie dog sniffs the breeze for signs of predators. * R HP:Wounded MV:Full > Broken Path into the Foothills [ obvious exits: N E S ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of an animal leaving north. A gray palfrey prances skittishly nearby, being ridden by you. where * R HP:Wounded MV:Full > Among the Mantis Stones [ obvious exits: N S W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of an animal leaving north. A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Wounded MV:Full > North Bank [ obvious exits: N E W ] There are some tracks of an animal leaving west. There are some tracks of a humanoid leaving east. There are some tracks of an animal leaving north. A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Wounded MV:Full > Descending the Loess Bluffs [ obvious exits: N E S ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. A gray palfrey prances skittishly nearby, being ridden by you. A small, brown prairie dog sniffs the breeze for signs of predators. * R HP:Wounded MV:Full > Ford Across Southern Dhagon River [ obvious exits: N S ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving north. A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Wounded MV:Full > South of the Ford [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving west. A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Wounded MV:Full > Players in your Zone -------------------- Bord - South of the Ford * R HP:Wounded MV:Full > [ch mood brave] Mood changed to: Brave * R HP:Wounded MV:Full > Players in your Zone -------------------- Bord - South of the Ford * R HP:Wounded MV:Full > south south Old Road to Katar [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving south. There are some tracks of an animal leaving east. There are some tracks of a ridden mount leaving south. A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Wounded MV:Full > Broken Katar Road [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving east. A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Wounded MV:Full > m whereabouts bruc? [narrate ] You narrate 'whereabouts bruc?' wher * R HP:Wounded MV:Full > Players in your Zone -------------------- Bord - Broken Katar Road * R HP:Wounded MV:Full > dia horse look A gray palfrey is in excellent condition. A gray palfrey is winded. * R HP:Wounded MV:Full > Broken Katar Road Here lies a single ice pepper smashed into the paving stones. Although the traffic may not be as regular, the delicacies of the north still seem to find a way south. Wisdom's Wort and Wild Strawberry plants are nestled underneath the tall prairie grasses. [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving east. A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Wounded MV:Full > look Broken Katar Road Here lies a single ice pepper smashed into the paving stones. Although the traffic may not be as regular, the delicacies of the north still seem to find a way south. Wisdom's Wort and Wild Strawberry plants are nestled underneath the tall prairie grasses. [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving east. A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Wounded MV:Full > south south Wind Swept Katar Road [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving north. A gray palfrey prances skittishly nearby, being ridden by you. A wolf with tawny fur moves with a cunning grace. Bruc narrates 'ne of wood' * R HP:Wounded MV:Full > Gully in the Hills [ obvious exits: N W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving north. A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Wounded MV:Full > look Gully in the Hills A sudden and torrential downpour, sometime in the recent past, has cut a brutal scar into the prairie. The fertile prairie soils have been violated and cut, the delicate soils have been washing into the river, leaving a bloody red gash in the riverbank. [ obvious exits: N W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving north. A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Wounded MV:Full > west south North Bank of the River Akuum [ obvious exits: E S ] There are some tracks of a ridden mount leaving south. A gray palfrey prances skittishly nearby, being ridden by you. where * R HP:Wounded MV:Full > Dirt Road in Arad Doman [ obvious exits: N S W ] There are some tracks of a ridden mount leaving south. There are some tracks of an animal leaving south. There are some tracks of a ridden mount leaving south. A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Wounded MV:Full > Players in your Zone -------------------- Bord - Dirt Road in Arad Doman Bruc - The Crest of a Tall Hill * R HP:Wounded MV:Full > where Players in your Zone -------------------- Bord - Dirt Road in Arad Doman Bruc - The Crest of a Tall Hill * R HP:Wounded MV:Full > s s s s e s On the Overgrown Road [ obvious exits: N S W ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving north. A gray palfrey prances skittishly nearby, being ridden by you. A sleek otter looks for a snack. A large plains bear smells the air for prey. kill seanchan * R HP:Wounded MV:Full > A Strange Stone on the Plains [ obvious exits: N S W ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving north. A column of stone stands here covered in odd carvings. A gray palfrey prances skittishly nearby, being ridden by you. A sleek otter looks for a snack. * R HP:Wounded MV:Full > bash On the Overgrown Road [ obvious exits: N E S ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. A gray palfrey prances skittishly nearby, being ridden by you. A sleek otter looks for a snack. * R HP:Wounded MV:Full > On the Almoth Plain [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. A gray palfrey prances skittishly nearby, being ridden by you. A black maned lion is here, tail twitching. * R HP:Wounded MV:Full > On the Almoth Plain [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. The corpse of a lion is lying here. A gray palfrey prances skittishly nearby, being ridden by you. A sleek otter looks for a snack. * R HP:Wounded MV:Full > The Crest of a Tall Hill [ obvious exits: N E W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. The corpse of a lion is lying here. A gray palfrey prances skittishly nearby, being ridden by you. A sleek otter looks for a snack. Bruc the Under-lieutenant is sitting here, riding a wild stallion. *Varek* is here, fighting Bruc, riding a warhorse. *Laolin* is standing here, riding a warhorse. *Laolin* pierces your left leg. * R HP:Wounded MV:Full - Laolin: Hurt > You do the best you can! * R HP:Wounded MV:Full - Laolin: Hurt > -=+* *Laolin* barely pierces your head. *Varek* blasts Bruc's left leg. *Laolin* barely pierces your body. Nicholas narrates 'out' *+=- -= As *Laolin* avoids your bash, you topple over and fall to the ground! * R HP:Wounded MV:Fresh > sta kill seanchan bash Celeborn narrates '?' * R HP:Wounded MV:Fresh > *Laolin* barely pierces your left leg. * R HP:Wounded MV:Fresh - Laolin: Hurt > *Laolin* barely pierces your head. Nicholas narrates 'group' * R HP:Wounded MV:Fresh - Laolin: Hurt > *Varek* avoids being bashed by Bruc who loses his balance and falls! * R HP:Wounded MV:Fresh - Laolin: Hurt > *Varek* sends Bruc sprawling with a powerful bash! * R HP:Wounded MV:Fresh - Laolin: Hurt > Nicholas narrates 'head N' Do you not consider fighting as standing? * R HP:Wounded MV:Fresh - Laolin: Hurt > You do the best you can! * R HP:Wounded MV:Fresh - Laolin: Hurt > - *Laolin* pierces your left arm. *Varek* blasts Bruc's right leg. =+**+=- -= As *Laolin* avoids your bash, you topple over and fall to the ground! * R HP:Wounded MV:Fresh > *Laolin* pierces your head. Bruc strikes *Varek*'s body hard. *Varek* tries to blast Bruc, but he deflects the blow. * R HP:Wounded MV:Fresh - Laolin: Hurt > *Laolin* pierces your body. m out bruc? * R HP:Wounded MV:Fresh - Laolin: Hurt > bash [narrate ] You narrate 'out bruc?' * R HP:Wounded MV:Fresh - Laolin: Hurt > You try to blast *Laolin*, but he deflects the blow. *Laolin* pierces your left foot. Bruc strikes *Varek*'s right hand hard. *Varek* tries to blast Bruc, but he parries successfully. -=+ Celeborn narrates 'k group near stone then?' Bruc narrates 'nod' * Bruc panics, and attempts to flee! * Bruc leaves north riding a wild stallion. + *Laolin* barely pierces your head. =-1 2 north north Cancelled. *Laolin* pierces your body. [ch mood wimpy] Mood changed to: Wimpy *Varek* tickles your body with his blast. * R HP:Battered MV:Fresh - Laolin: Hurt > [flee ] You panic and attempt to flee! west north You flee head over heels. On the Almoth Plains [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving north. A gray palfrey prances skittishly nearby, being ridden by you. A black maned lion is here, tail twitching. A large plains bear smells the air for prey. On the Almoth Plain [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving east. There are some tracks of an animal leaving south. There are some tracks of a ridden mount leaving east. A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Battered MV:Fresh > On the Overgrown Road [ obvious exits: N E S ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving east. A gray palfrey prances skittishly nearby, being ridden by you. A sleek otter looks for a snack. * R HP:Battered MV:Fresh > Alas, you cannot go that way... * R HP:Battered MV:Fresh > A Strange Stone on the Plains [ obvious exits: N S W ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. A column of stone stands here covered in odd carvings. A gray palfrey prances skittishly nearby, being ridden by you. A sleek otter looks for a snack. * R HP:Battered MV:Fresh > look A Strange Stone on the Plains In the middle of the tall grass a strange stone sprouts up. The stone is almost ten foot tall and it is covered with strange carvings and odd symbols. It seems to have been standing here for centuries if not millennia. The overgrown road curves around it heading north and south. [ obvious exits: N S W ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. A column of stone stands here covered in odd carvings. A gray palfrey prances skittishly nearby, being ridden by you. A sleek otter looks for a snack. * R HP:Battered MV:Fresh > north north north On the Overgrown Road [ obvious exits: N S W ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. A gray palfrey prances skittishly nearby, being ridden by you. A sleek otter looks for a snack. A sleek otter looks for a snack. A large plains bear smells the air for prey. north * R HP:Battered MV:Fresh > Dirt Road in Arad Doman [ obvious exits: N S W ] There are some tracks of a ridden mount leaving south. There are some tracks of an animal leaving south. There are some tracks of a ridden mount leaving south. A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Battered MV:Fresh > North Bank of the River Akuum [ obvious exits: E S ] A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Battered MV:Fresh > Alas, you cannot go that way... * R HP:Battered MV:Fresh > north east north north A large black rat barely tickles your body with its hit. No way! You're fighting for your life! * R HP:Battered MV:Fresh - a large black rat: Healthy > No way! You're fighting for your life! * R HP:Battered MV:Fresh - a large black rat: Healthy > No way! You're fighting for your life! * R HP:Battered MV:Fresh - a large black rat: Healthy > 1 No way! You're fighting for your life! * R HP:Battered MV:Fresh - a large black rat: Healthy > 2 east You blast a large black rat's head into bloody fragments! A large black rat is stunned, but will probably regain consciousness... * R HP:Battered MV:Fresh - a large black rat: Critical > north north [ch mood wimpy] Mood changed to: Wimpy * R HP:Battered MV:Fresh - a large black rat: Critical > [flee ] You panic and attempt to flee! You flee head over heels. Dirt Road in Arad Doman [ obvious exits: N S W ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving south. There are some tracks of an animal leaving south. A gray palfrey prances skittishly nearby, being ridden by you. Alas, you cannot go that way... * R HP:Battered MV:Fresh > North Bank of the River Akuum [ obvious exits: E S ] There are some tracks of a ridden mount leaving south. A gray palfrey prances skittishly nearby, being ridden by you. A large black rat is lying here, stunned. * R HP:Battered MV:Fresh > not east north Nicholas tells you 'dirs to you from wooden brdige?' Alas, you cannot go that way... * R HP:Battered MV:Fresh > You start paying increased attention to your surroundings. * R HP:Battered MV:Fresh > Gully in the Hills [ obvious exits: N W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Battered MV:Full > Wind Swept Katar Road [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. A gray palfrey prances skittishly nearby, being ridden by you. A wolf with tawny fur moves with a cunning grace. * R HP:Battered MV:Full > north where Broken Katar Road [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. A gray palfrey prances skittishly nearby, being ridden by you. A bison is here, eating grass. A bison is here, eating grass. A bison is here, eating grass. A bison is here, eating grass. A bison is here, eating grass. A bison is here, eating grass. A bison is here, eating grass. A giant aurochs bull stands here guarding his herd. * R HP:Battered MV:Full > Players in your Zone -------------------- Bord - Broken Katar Road Bruc - Gravel Levee * R HP:Battered MV:Full > look Broken Katar Road Here lies a single ice pepper smashed into the paving stones. Although the traffic may not be as regular, the delicacies of the north still seem to find a way south. Wisdom's Wort and Wild Strawberry plants are nestled underneath the tall prairie grasses. [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. A gray palfrey prances skittishly nearby, being ridden by you. A bison is here, eating grass. A bison is here, eating grass. A bison is here, eating grass. A bison is here, eating grass. A bison is here, eating grass. A bison is here, eating grass. A bison is here, eating grass. A giant aurochs bull stands here guarding his herd. * R HP:Battered MV:Full > reply sec You reply to Nicholas 'sec' north west * R HP:Battered MV:Full > Bruc narrates 'know where patt yis?' * R HP:Battered MV:Full > Old Road to Katar [ obvious exits: N E S W ] There are some tracks of an animal leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Battered MV:Full > Gravel Levee [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving north. There are some tracks of an animal leaving east. There are some tracks of an animal leaving east. A gray palfrey prances skittishly nearby, being ridden by you. >>>>>>>>>>>>> HORSE: WILD * R HP:Battered MV:Full > look Nicholas narrates '4 hit us narro' * R HP:Battered MV:Full > Gravel Levee Although the river has had centuries to wander to the north, a gravel levee remains here as a reminder to the river's old course. Footing is difficult in the sand and gravel, but plants somehow manage to hold on. The river lies to the north while the plains extend in all direction to the south. [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving north. There are some tracks of an animal leaving east. There are some tracks of an animal leaving east. A gray palfrey prances skittishly nearby, being ridden by you. >>>>>>>>>>>>> HORSE: WILD Elultimo narrates 'they like 5 ' * R HP:Battered MV:Full > dism Nicholas narrates 'on' You stop riding him. * HP:Battered MV:Full > ride wild wher 3 You start riding him. * R HP:Battered MV:Full > Players in your Zone -------------------- Aira - A Small Glen Bord - Gravel Levee Bruc - Ford Across Southern Dhagon River * R HP:Battered MV:Full > [ch mood brave] Mood changed to: Brave * R HP:Battered MV:Full > tell nicholas head N I guess, stay safe You tell Nicholas 'head N I guess, stay safe' look * R HP:Battered MV:Full > Gravel Levee Although the river has had centuries to wander to the north, a gravel levee remains here as a reminder to the river's old course. Footing is difficult in the sand and gravel, but plants somehow manage to hold on. The river lies to the north while the plains extend in all direction to the south. [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving north. There are some tracks of an animal leaving east. There are some tracks of an animal leaving east. >>>>>>>>>>>>> HORSE: GRAY A wild stallion bucks madly, being ridden by you. * R HP:Battered MV:Full > m regroup where? [narrate ] You narrate 'regroup where?' * R HP:Battered MV:Full > look Aira narrates 'horse hag ss settlement' * R HP:Battered MV:Full > where kill seanchan kill seanchan stat Nicholas tells you 'always' Gravel Levee Although the river has had centuries to wander to the north, a gravel levee remains here as a reminder to the river's old course. Footing is difficult in the sand and gravel, but plants somehow manage to hold on. The river lies to the north while the plains extend in all direction to the south. [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving north. There are some tracks of an animal leaving east. There are some tracks of an animal leaving east. >>>>>>>>>>>>> HORSE: GRAY A wild stallion bucks madly, being ridden by you. * R HP:Battered MV:Full > Players in your Zone -------------------- Bruc - Old Road to Katar Aira - A Small Glen Bord - Gravel Levee * R HP:Battered MV:Full > They aren't here. * R HP:Battered MV:Full > They aren't here. * R HP:Battered MV:Full > You are a 20 year old male human hunter. Your height is 5 feet, 8 inches, and you weigh 160.0 lbs. You are carrying 2.4 lbs and wearing 86.0 lbs, light. Your base abilities are: Str:19 Int:12 Wil:13 Dex:15 Con:19. Offensive bonus: 167, Dodging bonus: 15, Parrying bonus: 1, Defense: 16. Your mood is: Brave. You will flee below: 50 Hit Points Your armor absorbs about 79% on average. You are subjected to the following effects: - NOTICE - NO QUIT * R HP:Battered MV:Full > west Wet Meadow [ obvious exits: N E S W ] A wild stallion bucks madly, being ridden by you. * R HP:Battered MV:Full > east east east Gravel Levee [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving west. There are some tracks of an animal leaving east. A wild stallion bucks madly, being ridden by you. >>>>>>>>>>>>> HORSE: GRAY * R HP:Battered MV:Full > Old Road to Katar [ obvious exits: N E S W ] There are some tracks of an animal leaving south. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving south. A wild stallion bucks madly, being ridden by you. Bruc the Under-lieutenant is standing here, riding a gray palfrey. * R HP:Battered MV:Full > Outlying Foothill [ obvious exits: N E S W ] There are some tracks of an animal leaving west. There are some tracks of an animal leaving west. There are some tracks of an animal leaving west. A wild stallion bucks madly, being ridden by you. A snow white leopard crouches here purring softly. * R HP:Battered MV:Full > north Hill of Poppies [ obvious exits: E S W ] There are some tracks of a ridden mount leaving west. There are some tracks of an animal leaving west. There are some tracks of an animal leaving east. A wild stallion bucks madly, being ridden by you. * R HP:Battered MV:Full > track farmer -=+ Celeborn narrates 'i hagg on bears heh' You could find no tracks at all. * R HP:Battered MV:Full > west track farmer South of the Ford [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving north. A wild stallion bucks madly, being ridden by you. Bruc the Under-lieutenant is standing here, riding a gray palfrey. A proud and burly bighorn sheep stands here prominently. * R HP:Battered MV:Full > -=+ You could find no tracks at all. * R HP:Battered MV:Full > north north Ford Across Southern Dhagon River [ obvious exits: N S ] There are some tracks of a ridden mount leaving south. A wild stallion bucks madly, being ridden by you. where * R HP:Battered MV:Strong > Descending the Loess Bluffs [ obvious exits: N E S ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. A wild stallion bucks madly, being ridden by you. A small, brown prairie dog sniffs the breeze for signs of predators. * R HP:Battered MV:Strong > Players in your Zone -------------------- Bord - Descending the Loess Bluffs Nicholas - Road beside a Deep Gully Bruc - South of the Ford Aira - A Small Glen * R HP:Battered MV:Strong > east Your mount is too exhausted. * R HP:Battered MV:Strong > look Descending the Loess Bluffs Centuries of wind blown dust have been deposited on these arid plains sweeping down from the mountains to the east. A few short decades of erosion by the small river to the south has cut into the loess forming elaborate gullies and rills. The plains stretch to the north and the wide flat river valley spreads to the south. [ obvious exits: N E S ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. A wild stallion bucks madly, being ridden by you. A small, brown prairie dog sniffs the breeze for signs of predators. * R HP:Battered MV:Strong > Bruc narrates 'regroup at aira' * R HP:Battered MV:Strong > dia horse A wild stallion is in excellent condition. A wild stallion is winded. * R HP:Battered MV:Full > Bruc has arrived from the south, riding a gray palfrey. * R HP:Battered MV:Full > Bruc beckons everyone to follow him. * R HP:Battered MV:Full > n n n e e e Celeborn narrates 'wheres that?' * R HP:Battered MV:Full > Trampled Path [ obvious exits: N E S ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. A wild stallion bucks madly, being ridden by you. * R HP:Battered MV:Full > Abandoned Campsite [ obvious exits: N S ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. A wild stallion bucks madly, being ridden by you. A white heron perches here on one leg. * R HP:Battered MV:Full > Nicholas narrates 'what dirs from slidingdoor?' Burned Prairie [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. A wild stallion bucks madly, being ridden by you. * R HP:Battered MV:Full > Hill of New Bream Asters [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a humanoid leaving east. A wild stallion bucks madly, being ridden by you. * R HP:Battered MV:Full > On Top of a Hill [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a humanoid leaving south. Small pink flowers on a tall plant spread color through the area. A wild stallion bucks madly, being ridden by you. * R HP:Battered MV:Full > A Small Glen [ obvious exits: N E W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of an animal leaving west. A wild stallion bucks madly, being ridden by you. Aira Ciarron, Fortress scribe is standing here, riding a bloodstock stallion. A small, brown prairie dog sniffs the breeze for signs of predators. * R HP:Battered MV:Full > Nicholas narrates 'am new at these zones' Elultimo narrates 'regroup ?' * R HP:Battered MV:Full > Elultimo narrates 'where' * R HP:Battered MV:Full > m 1n E of those horses N of bridge wher [narrate ] You narrate '1n E of those horses N of bridge' 3 * R HP:Battered MV:Full > Players in your Zone -------------------- Bruc - Among the Mantis Stones Bord - A Small Glen Nicholas - River Akuum at the Mountain Outwash Aira - A Small Glen * R HP:Battered MV:Full > [ch mood brave] Mood changed to: Brave * R HP:Battered MV:Full > Bruc has arrived from the west, riding a gray palfrey. * R HP:Battered MV:Full > Bruc beckons everyone to follow him. * R HP:Battered MV:Full > Aira now follows Bruc. * R HP:Battered MV:Full > Aira is now a member of Bruc's group. A rat is now a member of Bruc's group. * R HP:Battered MV:Full > Bruc says 'moves aira?' * R HP:Battered MV:Full > tell nicholas head like N and W Aira says 'winded' You tell Nicholas 'head like N and W' * R HP:Battered MV:Full > Nicholas tells you 'nodcs' * R HP:Battered MV:Full > tell nicholas until you pass chokey wher You tell Nicholas 'until you pass chokey' 3 * R HP:Battered MV:Full > Players in your Zone -------------------- Nicholas - Headwaters of the South Dhagon River Bruc - A Small Glen Bord - A Small Glen Aira - A Small Glen * R HP:Battered MV:Full > [ch mood brave] Mood changed to: Brave * R HP:Battered MV:Full > fol bruc You now follow Bruc. where * R HP:Battered MV:Full > Players in your Zone -------------------- Nicholas - Headwaters of the South Dhagon River Bruc - A Small Glen Bord - A Small Glen Aira - A Small Glen * R HP:Battered MV:Full > Bruc says 'bord?' * R HP:Battered MV:Full > Nicholas tells you 'horse is lazy' You are now a member of Bruc's group. * R HP:Battered MV:Full > Bruc leaves west riding a gray palfrey. You follow Bruc. On Top of a Hill [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. Small pink flowers on a tall plant spread color through the area. A wild stallion bucks madly, being ridden by you. Bruc the Under-lieutenant is standing here, riding a gray palfrey. Aira has arrived from the east, riding a bloodstock stallion. * R HP:Battered MV:Full > Bruc leaves south riding a gray palfrey. You follow Bruc. Before the Snow-capped Mountains of Mist [ obvious exits: N W U ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving west. There are some tracks of a humanoid leaving north. A wild stallion bucks madly, being ridden by you. Bruc the Under-lieutenant is standing here, riding a gray palfrey. A conscripted soldier now fights for the Seanchan. A small, brown prairie dog sniffs the breeze for signs of predators. Aira has arrived from the north, riding a bloodstock stallion. * R HP:Battered MV:Full > Bruc leaves west riding a gray palfrey. You follow Bruc. Broken Path into the Foothills [ obvious exits: N E S ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. A wild stallion bucks madly, being ridden by you. Bruc the Under-lieutenant is standing here, riding a gray palfrey. Aira has arrived from the east, riding a bloodstock stallion. * R HP:Battered MV:Full > Bruc leaves south riding a gray palfrey. You follow Bruc. Among the Mantis Stones [ obvious exits: N S W ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving south. A wild stallion bucks madly, being ridden by you. Bruc the Under-lieutenant is standing here, riding a gray palfrey. Aira has arrived from the north, riding a bloodstock stallion. * R HP:Battered MV:Full > save look Celeborn narrates 'where we regroupin?' Saving Bord. Bruc leaves south riding a gray palfrey. You follow Bruc. North Bank [ obvious exits: N E W ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. A wild stallion bucks madly, being ridden by you. Bruc the Under-lieutenant is standing here, riding a gray palfrey. Aira has arrived from the north, riding a bloodstock stallion. * R HP:Battered MV:Full > North Bank The Southern Dhagon River to the south is un-fordable at this point due to swift currents and frigid mountain waters. The plains of Arad Doman extend in all directions, while the foothills of the Mountains of Mist arise in the east. A river ford lies to the west. [ obvious exits: N E W ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. Aira Ciarron, Fortress scribe is standing here, riding a bloodstock stallion. A wild stallion bucks madly, being ridden by you. Bruc the Under-lieutenant is standing here, riding a gray palfrey. Bruc leaves west riding a gray palfrey. You follow Bruc. Descending the Loess Bluffs [ obvious exits: N E S ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving east. A wild stallion bucks madly, being ridden by you. Bruc the Under-lieutenant is standing here, riding a gray palfrey. A small, brown prairie dog sniffs the breeze for signs of predators. Aira has arrived from the east, riding a bloodstock stallion. * R HP:Battered MV:Full > Bruc leaves south riding a gray palfrey. You follow Bruc. Ford Across Southern Dhagon River [ obvious exits: N S ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. A wild stallion bucks madly, being ridden by you. Bruc the Under-lieutenant is standing here, riding a gray palfrey. Aira has arrived from the north, riding a bloodstock stallion. * R HP:Battered MV:Full > Bruc leaves south riding a gray palfrey. You follow Bruc. South of the Ford [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. A wild stallion bucks madly, being ridden by you. Bruc the Under-lieutenant is standing here, riding a gray palfrey. A proud and burly bighorn sheep stands here prominently. Aira has arrived from the north, riding a bloodstock stallion. where * R HP:Battered MV:Full > Players in your Zone -------------------- Nicholas - Headwaters of the South Dhagon River Aira - South of the Ford Bord - South of the Ford Bruc - South of the Ford * R HP:Battered MV:Full > look South of the Ford The character of the land changes slightly here, the plains to the north are flat for as far as the eye can see while the southern plains are rolling and dotted with a few small trees and scrub. Off in the distance you can see the smoke of a recent prairie fire still smoldering. A river ford lies to the north. [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. Aira Ciarron, Fortress scribe is standing here, riding a bloodstock stallion. A wild stallion bucks madly, being ridden by you. Bruc the Under-lieutenant is standing here, riding a gray palfrey. A proud and burly bighorn sheep stands here prominently. * R HP:Battered MV:Full > A burly bighorn sheep leaves south. * R HP:Battered MV:Full > Bruc narrates 'like 4e of Willow room' * R HP:Battered MV:Full > Nicholas narrates 'i get names shortly' * R HP:Battered MV:Full > wher Players in your Zone -------------------- Nicholas - Broken Path into the Foothills Aira - South of the Ford Bord - South of the Ford Bruc - South of the Ford * R HP:Battered MV:Full > Bruc narrates 'er 1s 3 even' * R HP:Battered MV:Full > m wait nich wher [narrate ] You narrate 'wait nich' 3 * R HP:Battered MV:Full > Players in your Zone -------------------- Nicholas - Spider Grass Aira - South of the Ford Bord - South of the Ford Bruc - South of the Ford * R HP:Battered MV:Full > [ch mood brave] Mood changed to: Brave * R HP:Battered MV:Full > look South of the Ford The character of the land changes slightly here, the plains to the north are flat for as far as the eye can see while the southern plains are rolling and dotted with a few small trees and scrub. Off in the distance you can see the smoke of a recent prairie fire still smoldering. A river ford lies to the north. [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. Aira Ciarron, Fortress scribe is standing here, riding a bloodstock stallion. A wild stallion bucks madly, being ridden by you. Bruc the Under-lieutenant is standing here, riding a gray palfrey. * R HP:Wounded MV:Fresh > Nicholas narrates 'aha i n of you' * R HP:Wounded MV:Fresh > Bruc narrates 'ok were by ss settlement' * R HP:Wounded MV:Fresh > Nicholas narrates 'i brt' * R HP:Wounded MV:Fresh > wher 3 Players in your Zone -------------------- Nicholas - The Sapling Oak Aira - South of the Ford Bord - South of the Ford Bruc - South of the Ford stat * R HP:Wounded MV:Fresh > [ch mood brave] Mood changed to: Brave * R HP:Wounded MV:Fresh > You are a 20 year old male human hunter. Your height is 5 feet, 8 inches, and you weigh 160.0 lbs. You are carrying 2.4 lbs and wearing 86.0 lbs, light. Your base abilities are: Str:19 Int:12 Wil:13 Dex:15 Con:19. Offensive bonus: 167, Dodging bonus: 15, Parrying bonus: 1, Defense: 16. Your mood is: Brave. You will flee below: 50 Hit Points Your armor absorbs about 79% on average. You are subjected to the following effects: - NOTICE - NO QUIT Elultimo narrates 'i THR intersect' * R HP:Wounded MV:Fresh > sc l You have 205(375) hit and 155(155) movement points. You have scored 17782656 experience points and 0 quest points. You need 3217344 exp to reach the next level. You have amassed 97 Turn points to date. You have played 1 days and 6 hours (real time). This ranks you as Bord of Kandor (Level 31). You are standing. * R HP:Wounded MV:Fresh > South of the Ford The character of the land changes slightly here, the plains to the north are flat for as far as the eye can see while the southern plains are rolling and dotted with a few small trees and scrub. Off in the distance you can see the smoke of a recent prairie fire still smoldering. A river ford lies to the north. [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. Aira Ciarron, Fortress scribe is standing here, riding a bloodstock stallion. A wild stallion bucks madly, being ridden by you. Bruc the Under-lieutenant is standing here, riding a gray palfrey. * R HP:Wounded MV:Fresh > Keladry chats 'can someoen help jaci stat? i have to rent and she needs help' * R HP:Wounded MV:Fresh > Bruc narrates 'thats not good elul :P' * R HP:Wounded MV:Fresh > Nicholas has arrived from the north, riding a warhorse. * R HP:Wounded MV:Fresh > Nicholas now follows Bruc. * R HP:Wounded MV:Fresh > Bruc beckons everyone to follow him. * R HP:Wounded MV:Fresh > m celeborn elultimo trayl where you at? [narrate ] You narrate 'celeborn elultimo trayl where you at?' stat * R HP:Wounded MV:Fresh > Nicholas says 'horse weary' You are a 20 year old male human hunter. Your height is 5 feet, 8 inches, and you weigh 160.0 lbs. You are carrying 2.4 lbs and wearing 86.0 lbs, light. Your base abilities are: Str:19 Int:12 Wil:13 Dex:15 Con:19. Offensive bonus: 167, Dodging bonus: 15, Parrying bonus: 1, Defense: 16. Your mood is: Brave. You will flee below: 50 Hit Points Your armor absorbs about 79% on average. You are subjected to the following effects: - NOTICE - NO QUIT Nicholas is now a member of Bruc's group. * R HP:Wounded MV:Fresh > stat You are a 20 year old male human hunter. Your height is 5 feet, 8 inches, and you weigh 160.0 lbs. You are carrying 2.4 lbs and wearing 86.0 lbs, light. Your base abilities are: Str:19 Int:12 Wil:13 Dex:15 Con:19. Offensive bonus: 167, Dodging bonus: 15, Parrying bonus: 1, Defense: 16. Your mood is: Brave. You will flee below: 50 Hit Points Your armor absorbs about 79% on average. You are subjected to the following effects: - NOTICE - NO QUIT * R HP:Wounded MV:Fresh > sc Celeborn narrates 'katar' * R HP:Wounded MV:Fresh > A wild stallion swishes the flies off its back with its tail. You have 205(375) hit and 155(155) movement points. You have scored 17782656 experience points and 0 quest points. You need 3217344 exp to reach the next level. You have amassed 97 Turn points to date. You have played 1 days and 6 hours (real time). This ranks you as Bord of Kandor (Level 31). You are standing. Trayl narrates 'i'm renting' Bruc narrates 'trayl rented' * R HP:Wounded MV:Fresh > Bruc nods in agreement. * R HP:Wounded MV:Fresh > Trayl narrates '):' * R HP:Wounded MV:Fresh > look South of the Ford The character of the land changes slightly here, the plains to the north are flat for as far as the eye can see while the southern plains are rolling and dotted with a few small trees and scrub. Off in the distance you can see the smoke of a recent prairie fire still smoldering. A river ford lies to the north. [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. Nicholas D. Wolfwood is standing here, riding a warhorse. Aira Ciarron, Fortress scribe is standing here, riding a bloodstock stallion. A wild stallion bucks madly, being ridden by you. Bruc the Under-lieutenant is standing here, riding a gray palfrey. * R HP:Wounded MV:Fresh > 3 [ch mood brave] Mood changed to: Brave * R HP:Wounded MV:Fresh > m alright Elultimo narrates 'verek pasted me s' wher * R HP:Wounded MV:Fresh > [narrate ] You narrate 'alright' * R HP:Wounded MV:Fresh > 3 Players in your Zone -------------------- Nicholas - South of the Ford Aira - South of the Ford Bord - South of the Ford Bruc - South of the Ford * R HP:Wounded MV:Fresh > [ch mood brave] Mood changed to: Brave * R HP:Wounded MV:Fresh > stat You are a 20 year old male human hunter. Your height is 5 feet, 8 inches, and you weigh 160.0 lbs. You are carrying 2.4 lbs and wearing 86.0 lbs, light. Your base abilities are: Str:19 Int:12 Wil:13 Dex:15 Con:19. Offensive bonus: 167, Dodging bonus: 15, Parrying bonus: 1, Defense: 16. Your mood is: Brave. You will flee below: 50 Hit Points Your armor absorbs about 79% on average. You are subjected to the following effects: - NOTICE - NO QUIT * R HP:Wounded MV:Fresh > Bruc narrates 'i have a group opf 4 ad' * R HP:Wounded MV:Fresh > Aira narrates 'go northeast elul' * R HP:Wounded MV:Fresh > m el you ok to get out? Keladry chats 'i'll give someone something good if they agree to help her' * R HP:Wounded MV:Fresh > wher [narrate ] You narrate 'el you ok to get out?' 3 * R HP:Wounded MV:Fresh > Bruc narrates 'hide out elul' * R HP:Wounded MV:Fresh > Players in your Zone -------------------- Nicholas - South of the Ford Aira - South of the Ford Bord - South of the Ford Bruc - South of the Ford * R HP:Wounded MV:Fresh > [ch mood brave] Mood changed to: Brave * R HP:Wounded MV:Fresh > look South of the Ford The character of the land changes slightly here, the plains to the north are flat for as far as the eye can see while the southern plains are rolling and dotted with a few small trees and scrub. Off in the distance you can see the smoke of a recent prairie fire still smoldering. A river ford lies to the north. [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. Nicholas D. Wolfwood is standing here, riding a warhorse. Aira Ciarron, Fortress scribe is standing here, riding a bloodstock stallion. A wild stallion bucks madly, being ridden by you. Bruc the Under-lieutenant is standing here, riding a gray palfrey. * R HP:Wounded MV:Fresh > where kill seanchan kill seanchan Players in your Zone -------------------- Nicholas - South of the Ford Aira - South of the Ford Bord - South of the Ford Bruc - South of the Ford * R HP:Wounded MV:Fresh > They aren't here. Bruc narrates 'we coming in a few ticks .P' * R HP:Wounded MV:Fresh > They aren't here. * R HP:Wounded MV:Fresh > Nicholas narrates 'tykoun ladislas azul heritage laolin varek' * R HP:Wounded MV:Fresh > Nicholas narrates 'is who i saw' * R HP:Wounded MV:Fresh > Aira says 'ow' * R HP:Wounded MV:Fresh > Bruc narrates 'bah' * R HP:Wounded MV:Fresh > Alevere chats 'if u prac attack how do u use it?' * R HP:Wounded MV:Fresh > Nicholas tells you 'what marth load?' * R HP:Wounded MV:Fresh > Bruc narrates 'i will not be able to get to you elultimo' * R HP:Wounded MV:Fresh > whois tykoun Tykoun Taru the Captain is a level 42 Deathwatch seanchan. Wearing armor of leather and straps, this short man looks around gripping his weapon tightly. His shield bears the black laquer of the Imperial Deathwatch, while his clothing also bears the marks of the Empire. * R HP:Wounded MV:Fresh > Lakan chats 'It goes off automatically' * R HP:Wounded MV:Fresh > inv Keladry chats 'it uses it automatically if you using a piercing weapon' You are carrying: a mirrored lantern a large slab of meat * R HP:Wounded MV:Fresh > Bruc narrates 'soon' * R HP:Wounded MV:Fresh > reply crap You reply to Nicholas 'crap' * R HP:Wounded MV:Fresh > Zared chats 'wield a short blade' * R HP:Wounded MV:Fresh > 3 stat Balol chats 'it just goes off auto' [ch mood brave] Mood changed to: Brave * R HP:Wounded MV:Fresh > Nicholas tells you 'snral' You are a 20 year old male human hunter. Your height is 5 feet, 8 inches, and you weigh 160.0 lbs. You are carrying 2.4 lbs and wearing 86.0 lbs, light. Your base abilities are: Str:19 Int:12 Wil:13 Dex:15 Con:19. Offensive bonus: 167, Dodging bonus: 15, Parrying bonus: 1, Defense: 16. Your mood is: Brave. You will flee below: 50 Hit Points Your armor absorbs about 79% on average. You are subjected to the following effects: - NOTICE - NO QUIT * R HP:Wounded MV:Fresh > wher 3 Players in your Zone -------------------- Nicholas - South of the Ford Aira - South of the Ford Bord - South of the Ford Bruc - South of the Ford * R HP:Wounded MV:Fresh > [ch mood brave] Mood changed to: Brave * R HP:Wounded MV:Fresh > reply I didnt loot Bruc leaves south riding a gray palfrey. Nicholas leaves south riding a warhorse. You follow Bruc. Old Road to Katar [ obvious exits: N E S W ] There are some tracks of an animal leaving south. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving east. A wild stallion bucks madly, being ridden by you. Nicholas D. Wolfwood is standing here, riding a warhorse. Bruc the Under-lieutenant is standing here, riding a gray palfrey. A bison is here, eating grass. A bison is here, eating grass. A bison is here, eating grass. A bison is here, eating grass. A bison is here, eating grass. A bison is here, eating grass. A bison is here, eating grass. A giant aurochs bull stands here guarding his herd. Aira has arrived from the north, riding a bloodstock stallion. * R HP:Wounded MV:Full > Bruc leaves south riding a gray palfrey. Nicholas leaves south riding a warhorse. You follow Bruc. Broken Katar Road [ obvious exits: N E S W ] There are some tracks of an animal leaving north. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving north. A wild stallion bucks madly, being ridden by you. Nicholas D. Wolfwood is standing here, riding a warhorse. Bruc the Under-lieutenant is standing here, riding a gray palfrey. Aira has arrived from the north, riding a bloodstock stallion. * R HP:Wounded MV:Full > You reply to Nicholas 'I didnt loot' Bruc leaves south riding a gray palfrey. Nicholas leaves south riding a warhorse. You follow Bruc. Wind Swept Katar Road [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving south. A wild stallion bucks madly, being ridden by you. Nicholas D. Wolfwood is standing here, riding a warhorse. Bruc the Under-lieutenant is standing here, riding a gray palfrey. A wolf with tawny fur moves with a cunning grace. Aira has arrived from the north, riding a bloodstock stallion. * R HP:Wounded MV:Full > Bruc leaves south riding a gray palfrey. Nicholas leaves south riding a warhorse. You follow Bruc. Gully in the Hills [ obvious exits: N W ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. A wild stallion bucks madly, being ridden by you. Nicholas D. Wolfwood is standing here, riding a warhorse. Bruc the Under-lieutenant is standing here, riding a gray palfrey. Aira has arrived from the north, riding a bloodstock stallion. * R HP:Wounded MV:Full > Bruc leaves west riding a gray palfrey. Nicholas leaves west riding a warhorse. You follow Bruc. North Bank of the River Akuum [ obvious exits: E S ] A wild stallion bucks madly, being ridden by you. Nicholas D. Wolfwood is standing here, riding a warhorse. Bruc the Under-lieutenant is standing here, riding a gray palfrey. A large rat, as black as coal, stares at you from the shadows. Aira has arrived from the east, riding a bloodstock stallion. * R HP:Wounded MV:Full > Bruc leaves south riding a gray palfrey. Nicholas leaves south riding a warhorse. You follow Bruc. Dirt Road in Arad Doman [ obvious exits: N S W ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. A wild stallion bucks madly, being ridden by you. Nicholas D. Wolfwood is standing here, riding a warhorse. Bruc the Under-lieutenant is standing here, riding a gray palfrey. A sleek otter looks for a snack. A black maned lion is here, tail twitching. Aira has arrived from the north, riding a bloodstock stallion. * R HP:Wounded MV:Full > Bruc leaves south riding a gray palfrey. Nicholas leaves south riding a warhorse. You follow Bruc. On the Overgrown Road [ obvious exits: N S W ] There are some tracks of an animal leaving west. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. A wild stallion bucks madly, being ridden by you. Nicholas D. Wolfwood is standing here, riding a warhorse. Bruc the Under-lieutenant is standing here, riding a gray palfrey. A stocky Domani farmer stands here. A stocky Domani farmer stands here. A stocky Domani farmer stands here. Aira has arrived from the north, riding a bloodstock stallion. * R HP:Wounded MV:Full > Bruc leaves south riding a gray palfrey. Nicholas leaves south riding a warhorse. You follow Bruc. A Strange Stone on the Plains [ obvious exits: N S W ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving north. The corpse of a cheetah is lying here. The corpse of a lion is lying here. A column of stone stands here covered in odd carvings. A wild stallion bucks madly, being ridden by you. Nicholas D. Wolfwood is standing here, riding a warhorse. Bruc the Under-lieutenant is standing here, riding a gray palfrey. Aira has arrived from the north, riding a bloodstock stallion. * R HP:Wounded MV:Full > Bruc leaves north riding a gray palfrey. Nicholas leaves north riding a warhorse. You follow Bruc. On the Overgrown Road [ obvious exits: N S W ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. A wild stallion bucks madly, being ridden by you. Nicholas D. Wolfwood is standing here, riding a warhorse. Bruc the Under-lieutenant is standing here, riding a gray palfrey. A stocky Domani farmer stands here. A stocky Domani farmer stands here. A stocky Domani farmer stands here. Aira has arrived from the south, riding a bloodstock stallion. * R HP:Wounded MV:Full > Keladry chats 'not just short blades pierce btw' * R HP:Wounded MV:Full > look On the Overgrown Road This might have been a road once, due to the small rocks that partially border the patches of hard packed dirt still visible through the grass. Now it seems more like a small trail used once and again by a few travelers. It looks as if the trail gets more and more well traveled the further north it goes. The grasslands stretch on in every direction. [ obvious exits: N S W ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. Aira Ciarron, Fortress scribe is standing here, riding a bloodstock stallion. A wild stallion bucks madly, being ridden by you. Nicholas D. Wolfwood is standing here, riding a warhorse. Bruc the Under-lieutenant is standing here, riding a gray palfrey. A stocky Domani farmer stands here. A stocky Domani farmer stands here. A stocky Domani farmer stands here. * R HP:Wounded MV:Full > sc 3 You have 224(375) hit and 146(155) movement points. You have scored 17782656 experience points and 0 quest points. You need 3217344 exp to reach the next level. You have amassed 97 Turn points to date. You have played 1 days and 6 hours (real time). This ranks you as Bord of Kandor (Level 31). You are standing. * R HP:Wounded MV:Full > [ch mood brave] Mood changed to: Brave * R HP:Wounded MV:Full > say wohoot Nicholas narrates 'anyone see them?' You say 'wohoot' * R HP:Wounded MV:Full > con farmer Well, he is taller than you, heavier than you, and in general about as stocky as you. Now where did that chicken go? * R HP:Wounded MV:Full > Nicholas dances for the sheer joy of it. * R HP:Wounded MV:Full > 3 [ch mood brave] Mood changed to: Brave stat * R HP:Wounded MV:Full > Keladry chats 'pine jav does so does one of the fencing blades i thought' * R HP:Wounded MV:Full > You are a 20 year old male human hunter. Your height is 5 feet, 8 inches, and you weigh 160.0 lbs. You are carrying 2.4 lbs and wearing 86.0 lbs, light. Your base abilities are: Str:19 Int:12 Wil:13 Dex:15 Con:19. Offensive bonus: 167, Dodging bonus: 15, Parrying bonus: 1, Defense: 16. Your mood is: Brave. You will flee below: 50 Hit Points Your armor absorbs about 79% on average. You are subjected to the following effects: - NOTICE - NO QUIT * R HP:Wounded MV:Full > Zared chats 'I know, but just easier that way.' * R HP:Wounded MV:Full > where Aira says 'these sneak out, keep hitting look' * R HP:Wounded MV:Full > Players in your Zone -------------------- Aira - On the Overgrown Road Bord - On the Overgrown Road Nicholas - On the Overgrown Road Bruc - On the Overgrown Road Celeborn - The Brazen Head * R HP:Wounded MV:Full > stat You are a 20 year old male human hunter. Your height is 5 feet, 8 inches, and you weigh 160.0 lbs. You are carrying 2.4 lbs and wearing 86.0 lbs, light. Your base abilities are: Str:19 Int:12 Wil:13 Dex:15 Con:19. Offensive bonus: 167, Dodging bonus: 15, Parrying bonus: 1, Defense: 16. Your mood is: Brave. You will flee below: 50 Hit Points Your armor absorbs about 79% on average. You are subjected to the following effects: - NOTICE - NO QUIT * R HP:Wounded MV:Full > l On the Overgrown Road This might have been a road once, due to the small rocks that partially border the patches of hard packed dirt still visible through the grass. Now it seems more like a small trail used once and again by a few travelers. It looks as if the trail gets more and more well traveled the further north it goes. The grasslands stretch on in every direction. [ obvious exits: N S W ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. Aira Ciarron, Fortress scribe is standing here, riding a bloodstock stallion. A wild stallion bucks madly, being ridden by you. Nicholas D. Wolfwood is standing here, riding a warhorse. Bruc the Under-lieutenant is standing here, riding a gray palfrey. A stocky Domani farmer stands here. A stocky Domani farmer stands here. A stocky Domani farmer stands here. * R HP:Wounded MV:Full > where kill seanchan kill seanchan Players in your Zone -------------------- Aira - On the Overgrown Road Bord - On the Overgrown Road Nicholas - On the Overgrown Road Bruc - On the Overgrown Road Celeborn - The Brazen Head Bruc narrates 'patty 1n of stone atm' * R HP:Wounded MV:Full > They aren't here. * R HP:Wounded MV:Full > sc They aren't here. * R HP:Wounded MV:Full > You have 224(375) hit and 146(155) movement points. You have scored 17782656 experience points and 0 quest points. You need 3217344 exp to reach the next level. You have amassed 97 Turn points to date. You have played 1 days and 6 hours (real time). This ranks you as Bord of Kandor (Level 31). You are standing. * R HP:Wounded MV:Full > look On the Overgrown Road This might have been a road once, due to the small rocks that partially border the patches of hard packed dirt still visible through the grass. Now it seems more like a small trail used once and again by a few travelers. It looks as if the trail gets more and more well traveled the further north it goes. The grasslands stretch on in every direction. [ obvious exits: N S W ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. Aira Ciarron, Fortress scribe is standing here, riding a bloodstock stallion. A wild stallion bucks madly, being ridden by you. Nicholas D. Wolfwood is standing here, riding a warhorse. Bruc the Under-lieutenant is standing here, riding a gray palfrey. A stocky Domani farmer stands here. A stocky Domani farmer stands here. A stocky Domani farmer stands here. * R HP:Wounded MV:Full > Nicholas looks at Aira. * R HP:Wounded MV:Full > who fem Bruc narrates 'im 1n of stone' * R HP:Wounded MV:Full > Females --------- Keladry of Mindelan, Journey Accepted [White Tower] Hyacia of Two Rivers (Linkless) (Idle) Ava of Murandy Hiddi of Arad Doman Aira Ciarron, Fortress scribe Maua of Illian Jaci of Murandy Malaya of Illian Karen Cabrada the Wearied Novice [White Tower] Janni of the Borderlands Lula of the Borderlands ~ Lady Vivienne MUD IS UNSTABLE, play at own risk, we know about receipts. [Watchers] Jiny of Two Rivers Frieda the Senior Wisdom [Wisdom] Hikiko Na'Mori Semisage of Illian 16 players displayed. * R HP:Wounded MV:Full > Elultimo narrates 'where u guys at' * R HP:Wounded MV:Full > l On the Overgrown Road This might have been a road once, due to the small rocks that partially border the patches of hard packed dirt still visible through the grass. Now it seems more like a small trail used once and again by a few travelers. It looks as if the trail gets more and more well traveled the further north it goes. The grasslands stretch on in every direction. [ obvious exits: N S W ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. Aira Ciarron, Fortress scribe is standing here, riding a bloodstock stallion. A wild stallion bucks madly, being ridden by you. Nicholas D. Wolfwood is standing here, riding a warhorse. Bruc the Under-lieutenant is standing here, riding a gray palfrey. A stocky Domani farmer stands here. A stocky Domani farmer stands here. A stocky Domani farmer stands here. * R HP:Wounded MV:Full > Nicholas narrates 'elultimo still living?' * R HP:Wounded MV:Full > Bruc narrates 'AD' * R HP:Wounded MV:Full > Nicholas narrates 'come north' * R HP:Wounded MV:Full > m 1n of portal stone, near maegor Elultimo narrates 'i hurt' * R HP:Wounded MV:Full > [narrate ] You narrate '1n of portal stone, near maegor' * R HP:Wounded MV:Full > Celeborn has arrived from the south, riding a gray palfrey. * R HP:Wounded MV:Full > look On the Overgrown Road This might have been a road once, due to the small rocks that partially border the patches of hard packed dirt still visible through the grass. Now it seems more like a small trail used once and again by a few travelers. It looks as if the trail gets more and more well traveled the further north it goes. The grasslands stretch on in every direction. [ obvious exits: N S W ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. Celeborn of Saldaea is standing here, riding a gray palfrey. Aira Ciarron, Fortress scribe is standing here, riding a bloodstock stallion. A wild stallion bucks madly, being ridden by you. Nicholas D. Wolfwood is standing here, riding a warhorse. Bruc the Under-lieutenant is standing here, riding a gray palfrey. A stocky Domani farmer stands here. A stocky Domani farmer stands here. A stocky Domani farmer stands here. * R HP:Wounded MV:Full > where Players in your Zone -------------------- Celeborn - On the Overgrown Road Aira - On the Overgrown Road Bord - On the Overgrown Road Nicholas - On the Overgrown Road Bruc - On the Overgrown Road * R HP:Wounded MV:Full > dia celeborn Celeborn has a few scratches. * R HP:Wounded MV:Full > Celeborn now follows Bruc. * R HP:Wounded MV:Full > smile wher You smile happily. 3 * R HP:Wounded MV:Full > Players in your Zone -------------------- Celeborn - On the Overgrown Road Aira - On the Overgrown Road Bord - On the Overgrown Road Nicholas - On the Overgrown Road Bruc - On the Overgrown Road * R HP:Wounded MV:Full > gro [ch mood brave] Mood changed to: Brave Celeborn is now a member of Bruc's group. * R HP:Wounded MV:Full > Your group consists of: Bruc (Head of group) Variable GroupMembers removed. Celeborn Nicholas Bord Aira a rat * R HP:Wounded MV:Full > Bruc looks at Celeborn. * R HP:Wounded MV:Full > Aira says 'snuck out' * R HP:Wounded MV:Full > diag Bruc diag Celeborn diag Nicholas diag Bord diag Aira Bruc is in excellent condition. * R HP:Wounded MV:Full > Celeborn has a few scratches. * R HP:Wounded MV:Full > Nicholas is in excellent condition. * R HP:Wounded MV:Full > Bord has quite a few wounds. * R HP:Wounded MV:Full > Aira is in excellent condition. * R HP:Wounded MV:Full > sc Nicholas gasps in astonishment. * R HP:Wounded MV:Full > You have 224(375) hit and 146(155) movement points. You have scored 17782656 experience points and 0 quest points. You need 3217344 exp to reach the next level. You have amassed 97 Turn points to date. You have played 1 days and 6 hours (real time). This ranks you as Bord of Kandor (Level 31). You are standing. * R HP:Wounded MV:Full > wher Celeborn grins evilly. Nicholas leaves north riding a warhorse. * R HP:Wounded MV:Full > Players in your Zone -------------------- Nicholas - Dirt Road in Arad Doman Celeborn - On the Overgrown Road Aira - On the Overgrown Road Bord - On the Overgrown Road Bruc - On the Overgrown Road * R HP:Wounded MV:Full > Nicholas has arrived from the north, riding a warhorse. * R HP:Wounded MV:Full > Nicholas leaves west riding a warhorse. * R HP:Wounded MV:Fresh > Celeborn says 'anyone need abs?' Nicholas has arrived from the west, riding a warhorse. * R HP:Wounded MV:Fresh > Nicholas leaves south riding a warhorse. * R HP:Wounded MV:Fresh > look On the Overgrown Road This might have been a road once, due to the small rocks that partially border the patches of hard packed dirt still visible through the grass. Now it seems more like a small trail used once and again by a few travelers. It looks as if the trail gets more and more well traveled the further north it goes. The grasslands stretch on in every direction. [ obvious exits: N S W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. Celeborn of Saldaea is standing here, riding a gray palfrey. Aira Ciarron, Fortress scribe is standing here, riding a bloodstock stallion. A wild stallion bucks madly, being ridden by you. Bruc the Under-lieutenant is standing here, riding a gray palfrey. * R HP:Wounded MV:Fresh > Celeborn says 'dougras otw btw' rest * R HP:Wounded MV:Fresh > You sit down and rest your tired bones. notice You sheath an enormous double-bladed battleaxe into a dark, hooded cloak. draw axe * R HP:Wounded MV:Fresh > You start paying increased attention to your surroundings. * R HP:Wounded MV:Fresh > You wrap your fingers around an enormous double-bladed battleaxe and heft it from a dark, hooded cloak. You wield an enormous double-bladed battleaxe with both hands. * R HP:Wounded MV:Fresh > sc You have 243(375) hit and 155(155) movement points. You have scored 17782656 experience points and 0 quest points. You need 3217344 exp to reach the next level. You have amassed 97 Turn points to date. You have played 1 days and 6 hours (real time). This ranks you as Bord of Kandor (Level 31). You are resting. * R HP:Wounded MV:Fresh > Bruc leaves south riding a gray palfrey. Celeborn leaves south riding a gray palfrey. Aira leaves south riding a bloodstock stallion. * R HP:Wounded MV:Fresh > sta s You stop resting, and stand up. * R HP:Wounded MV:Fresh > A Strange Stone on the Plains [ obvious exits: N S W ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. The corpse of a cheetah is lying here. The corpse of a lion is lying here. A column of stone stands here covered in odd carvings. A wild stallion bucks madly, being ridden by you. Aira Ciarron, Fortress scribe is standing here, riding a bloodstock stallion. Celeborn of Saldaea is standing here, riding a gray palfrey. Bruc the Under-lieutenant is standing here, riding a gray palfrey. Nicholas D. Wolfwood is standing here, riding a warhorse. A stocky Domani farmer stands here. A stocky Domani farmer stands here. A stocky Domani farmer stands here. * R HP:Wounded MV:Full > rest Aira says 'bastage mobs' * R HP:Wounded MV:Full > You sit down and rest your tired bones. notice You sheath an enormous double-bladed battleaxe into a dark, hooded cloak. draw axe * R HP:Wounded MV:Full > You start paying increased attention to your surroundings. * R HP:Wounded MV:Full > You wrap your fingers around an enormous double-bladed battleaxe and heft it from a dark, hooded cloak. You wield an enormous double-bladed battleaxe with both hands. * R HP:Wounded MV:Full > say BASTIGES You say 'BASTIGES' wher 3 * R HP:Wounded MV:Full > Players in your Zone -------------------- Bord - A Strange Stone on the Plains Aira - A Strange Stone on the Plains Celeborn - A Strange Stone on the Plains Bruc - A Strange Stone on the Plains Nicholas - A Strange Stone on the Plains * R HP:Wounded MV:Full > [ch mood brave] Mood changed to: Brave * R HP:Wounded MV:Full > Celeborn says 'im soweighed down heh' * R HP:Wounded MV:Full > sc You have 243(375) hit and 154(155) movement points. You have scored 17782656 experience points and 0 quest points. You need 3217344 exp to reach the next level. You have amassed 97 Turn points to date. You have played 1 days and 6 hours (real time). This ranks you as Bord of Kandor (Level 31). You are resting. * R HP:Wounded MV:Full > A stocky Domani farmer leaves north. * R HP:Wounded MV:Full > Bruc says 'ffs i need to sleep' * R HP:Wounded MV:Full > m elultimo you ok? Nicholas says 'what you got?' * R HP:Wounded MV:Full > [narrate ] You narrate 'elultimo you ok?' * R HP:Wounded MV:Full > Bruc says 'stand' * R HP:Wounded MV:Full > say only 11:30 foo :p You say 'only 11:30 foo :p' sta * R HP:Wounded MV:Full > 3 l A gray palfrey flickers its ears. You stop resting, and stand up. sc * R HP:Wounded MV:Full > [ch mood brave] Mood changed to: Brave * R HP:Wounded MV:Full > A Strange Stone on the Plains In the middle of the tall grass a strange stone sprouts up. The stone is almost ten foot tall and it is covered with strange carvings and odd symbols. It seems to have been standing here for centuries if not millennia. The overgrown road curves around it heading north and south. [ obvious exits: N S W ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. The corpse of a cheetah is lying here. The corpse of a lion is lying here. A column of stone stands here covered in odd carvings. A wild stallion bucks madly, being ridden by you. Aira Ciarron, Fortress scribe is standing here, riding a bloodstock stallion. Celeborn of Saldaea is standing here, riding a gray palfrey. Bruc the Under-lieutenant is standing here, riding a gray palfrey. Nicholas D. Wolfwood is standing here, riding a warhorse. * R HP:Wounded MV:Full > You have 243(375) hit and 154(155) movement points. You have scored 17782656 experience points and 0 quest points. You need 3217344 exp to reach the next level. You have amassed 97 Turn points to date. You have played 1 days and 6 hours (real time). This ranks you as Bord of Kandor (Level 31). You are standing. * R HP:Wounded MV:Full > Celeborn says 'abs axe' * R HP:Wounded MV:Full > Elultimo narrates 'yea' * R HP:Wounded MV:Full > Bruc leaves north riding a gray palfrey. Celeborn leaves north riding a gray palfrey. Nicholas leaves north riding a warhorse. You follow Bruc. On the Overgrown Road [ obvious exits: N S W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. A wild stallion bucks madly, being ridden by you. Nicholas D. Wolfwood is standing here, riding a warhorse. Celeborn of Saldaea is standing here, riding a gray palfrey. Bruc the Under-lieutenant is standing here, riding a gray palfrey. A stocky Domani farmer stands here. A stocky Domani farmer stands here. A stocky Domani farmer stands here. Aira has arrived from the south, riding a bloodstock stallion. * R HP:Wounded MV:Full > say need hps You say 'need hps' * R HP:Wounded MV:Full > say I can hold some if you wanty rest You say 'I can hold some if you wanty' * R HP:Wounded MV:Full > Bruc nods in agreement. * R HP:Wounded MV:Full > You sit down and rest your tired bones. notice You sheath an enormous double-bladed battleaxe into a dark, hooded cloak. draw axe * R HP:Wounded MV:Full > You start paying increased attention to your surroundings. inv * R HP:Wounded MV:Full > You wrap your fingers around an enormous double-bladed battleaxe and heft it from a dark, hooded cloak. You wield an enormous double-bladed battleaxe with both hands. * R HP:Wounded MV:Full > Celeborn nods in agreement. You are carrying: a mirrored lantern a large slab of meat Bruc says 'rest' * R HP:Wounded MV:Full > Bruc looks at you. sc * R HP:Wounded MV:Full > You have 243(375) hit and 153(155) movement points. You have scored 17782656 experience points and 0 quest points. You need 3217344 exp to reach the next level. You have amassed 97 Turn points to date. You have played 1 days and 6 hours (real time). This ranks you as Bord of Kandor (Level 31). You are resting. * R HP:Wounded MV:Full > em [eat meat] You eat the meat. You are full. Elultimo narrates 'i at where there is lots streams' * R HP:Wounded MV:Full > wher 3 Celeborn gives you a pair of ebony-steel plate greaves. * R HP:Wounded MV:Full > Players in your Zone -------------------- Aira - On the Overgrown Road Bord - On the Overgrown Road Nicholas - On the Overgrown Road Celeborn - On the Overgrown Road Bruc - On the Overgrown Road * R HP:Wounded MV:Full > [ch mood brave] Mood changed to: Brave * R HP:Wounded MV:Full > Celeborn says 'thanks' * R HP:Wounded MV:Full > A sleek otter has arrived from the north. * R HP:Wounded MV:Full > m give us room name [narrate ] You narrate 'give us room name' * R HP:Wounded MV:Full > Celeborn gets a backpack from a backpack. * R HP:Wounded MV:Full > Celeborn gives you a backpack. * R HP:Wounded MV:Full > Elultimo narrates 'end of a small stream' * R HP:Wounded MV:Full > l in inv.pack backpack (carried) : a pair of thick metal boots a belt with a buckle of cuendillar a small leather sheath a pair of heavy metal gauntlets a pair of ebony-steel plate vambraces a dark, hooded cloak a bubbling draught a black, gold-embroidered tabard a thick pair of leather work gloves * R HP:Wounded MV:Full > Celeborn gets a dark, grim axe from a backpack. * R HP:Wounded MV:Full > Celeborn winks suggestively. * R HP:Wounded MV:Full > Celeborn gives you a dark, grim axe. * R HP:Wounded MV:Full > exa celeborn save Tall and resolute, an Eagle stands before you. In one hand he wields an enourmous axe and in the other he cradles a keg. Celeborn is in excellent condition. Celeborn is using: a lantern a full metal helmet and visor a dark, hooded cloak a backpack a pair of crimson and gold feather-etched gauntlets an enormous double-bladed battleaxe a pair of crimson wing-etched greaves a pair of thick metal boots * R HP:Wounded MV:Fresh > Saving Bord. inv * R HP:Wounded MV:Fresh > You are carrying: a dark, grim axe a backpack a pair of ebony-steel plate greaves a mirrored lantern * R HP:Wounded MV:Fresh > Celeborn says 'ob woot..i can bash now' * R HP:Wounded MV:Fresh > eq You are using: a crystal lightstick a ring of silver a ring of silver a full metal helmet and visor a torc of gleaming steel an opal choker of fiery blue and pink beauty a shining steel breastplate a dark, hooded cloak a backpack a pair of ebony-steel plate vambraces a pair of heavy metal gauntlets a sungwood bracelet a sungwood bracelet an enormous double-bladed battleaxe a pair of ebony-steel plate greaves a pair of thin metal boots * R HP:Wounded MV:Fresh > stat Celeborn looks at you. * R HP:Wounded MV:Fresh > 3 You are a 20 year old male human hunter. Your height is 5 feet, 8 inches, and you weigh 160.0 lbs. You are carrying 50.1 lbs and wearing 86.0 lbs, somewhat heavy. Your base abilities are: Str:19 Int:12 Wil:13 Dex:15 Con:19. Offensive bonus: 159, Dodging bonus: 3, Parrying bonus: 1, Defense: 4. Your mood is: Brave. You will flee below: 50 Hit Points Your armor absorbs about 79% on average. You are subjected to the following effects: - NOTICE - NO QUIT * R HP:Wounded MV:Fresh > sc [ch mood brave] Mood changed to: Brave * R HP:Wounded MV:Fresh > You have 265(375) hit and 155(155) movement points. You have scored 17782656 experience points and 0 quest points. You need 3217344 exp to reach the next level. You have amassed 97 Turn points to date. You have played 1 days and 6 hours (real time). This ranks you as Bord of Kandor (Level 31). You are resting. * R HP:Wounded MV:Fresh > rest You are already resting. You sheath an enormous double-bladed battleaxe into a dark, hooded cloak. draw axe * R HP:Wounded MV:Fresh > You wrap your fingers around an enormous double-bladed battleaxe and heft it from a dark, hooded cloak. You wield an enormous double-bladed battleaxe with both hands. * R HP:Wounded MV:Fresh > where Players in your Zone -------------------- Aira - On the Overgrown Road Bord - On the Overgrown Road Nicholas - On the Overgrown Road Celeborn - On the Overgrown Road Bruc - On the Overgrown Road * R HP:Wounded MV:Fresh > wher Players in your Zone -------------------- Aira - On the Overgrown Road Bord - On the Overgrown Road Nicholas - On the Overgrown Road Celeborn - On the Overgrown Road Bruc - On the Overgrown Road * R HP:Wounded MV:Fresh > sc Celeborn drinks water from a water skin. You have 265(375) hit and 155(155) movement points. You have scored 17782656 experience points and 0 quest points. You need 3217344 exp to reach the next level. You have amassed 97 Turn points to date. You have played 1 days and 6 hours (real time). This ranks you as Bord of Kandor (Level 31). You are resting. * R HP:Wounded MV:Fresh > sc You have 265(375) hit and 155(155) movement points. You have scored 17782656 experience points and 0 quest points. You need 3217344 exp to reach the next level. You have amassed 97 Turn points to date. You have played 1 days and 6 hours (real time). This ranks you as Bord of Kandor (Level 31). You are resting. * R HP:Wounded MV:Fresh > Elultimo narrates 'u guys coming ?' * R HP:Wounded MV:Fresh > say 2 tics and I good You say '2 tics and I good' * R HP:Wounded MV:Fresh > Celeborn narrates '?' * R HP:Wounded MV:Fresh > m go N some then tell us roomname again [narrate ] You narrate 'go N some then tell us roomname again' * R HP:Wounded MV:Fresh > Celeborn says 'anyone got meat?' * R HP:Wounded MV:Fresh > say he around coldie wher Celeborn blasts a sleek otter's right foreleg into bloody fragments! You say 'he around coldie' * R HP:Wounded MV:Fresh > Players in your Zone -------------------- Aira - On the Overgrown Road Bord - On the Overgrown Road Nicholas - On the Overgrown Road Celeborn - On the Overgrown Road Bruc - On the Overgrown Road * R HP:Wounded MV:Fresh > Celeborn grins evilly. * R HP:Wounded MV:Fresh > say we go grab him? You say 'we go grab him?' sc * R HP:Wounded MV:Fresh > Dougras narrates 'yandar atm' * R HP:Wounded MV:Fresh > You have 265(375) hit and 155(155) movement points. You have scored 17782656 experience points and 0 quest points. You need 3217344 exp to reach the next level. You have amassed 97 Turn points to date. You have played 1 days and 6 hours (real time). This ranks you as Bord of Kandor (Level 31). You are resting. * R HP:Wounded MV:Fresh > A sleek otter tickles Celeborn's right leg with her hit. Celeborn blasts a sleek otter's body into bloody fragments! A sleek otter is dead! R.I.P. You receive your share of experience... Your first time! Was it good for you too? Your blood freezes as you hear a sleek otter's death cry. * R HP:Wounded MV:Fresh > Sae chats 'looking for riveted legs' * R HP:Wounded MV:Fresh > Dougras narrates 'headin in' * R HP:Wounded MV:Fresh > Celeborn sheathes an enormous double-bladed battleaxe into a dark, hooded cloak. * R HP:Wounded MV:Fresh > Bruc says 'ok we go south' * R HP:Wounded MV:Fresh > sta 3 sc Celeborn gets a dagger from a backpack. You stop resting, and stand up. * R HP:Wounded MV:Fresh > [ch mood brave] Mood changed to: Brave * R HP:Wounded MV:Fresh > You have 265(375) hit and 155(155) movement points. You have scored 17782674 experience points and 0 quest points. You need 3217326 exp to reach the next level. You have amassed 97 Turn points to date. You have played 1 days and 6 hours (real time). This ranks you as Bord of Kandor (Level 31). You are standing. * R HP:Wounded MV:Fresh > 3 Celeborn wields a dagger. l * R HP:Wounded MV:Fresh > [ch mood brave] Mood changed to: Brave * R HP:Wounded MV:Fresh > On the Overgrown Road This might have been a road once, due to the small rocks that partially border the patches of hard packed dirt still visible through the grass. Now it seems more like a small trail used once and again by a few travelers. It looks as if the trail gets more and more well traveled the further north it goes. The grasslands stretch on in every direction. [ obvious exits: N S W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. The corpse of a sleek otter is lying here. Aira Ciarron, Fortress scribe is standing here, riding a bloodstock stallion. A wild stallion bucks madly, being ridden by you. Nicholas D. Wolfwood is standing here, riding a warhorse. Celeborn of Saldaea is standing here, riding a gray palfrey. Bruc the Under-lieutenant is standing here, riding a gray palfrey. * R HP:Wounded MV:Fresh > look Celeborn leans over and carves a small cut of meat from the corpse of a sleek otter. Celeborn gets a small cut of meat from the corpse of a sleek otter. On the Overgrown Road This might have been a road once, due to the small rocks that partially border the patches of hard packed dirt still visible through the grass. Now it seems more like a small trail used once and again by a few travelers. It looks as if the trail gets more and more well traveled the further north it goes. The grasslands stretch on in every direction. [ obvious exits: N S W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. The corpse of a sleek otter is lying here. Aira Ciarron, Fortress scribe is standing here, riding a bloodstock stallion. A wild stallion bucks madly, being ridden by you. Nicholas D. Wolfwood is standing here, riding a warhorse. Celeborn of Saldaea is standing here, riding a gray palfrey. Bruc the Under-lieutenant is standing here, riding a gray palfrey. Bruc leaves south riding a gray palfrey. Celeborn leaves south riding a gray palfrey. Nicholas leaves south riding a warhorse. You follow Bruc. A Strange Stone on the Plains [ obvious exits: N S W ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. The corpse of a cheetah is lying here. The corpse of a lion is lying here. A column of stone stands here covered in odd carvings. A wild stallion bucks madly, being ridden by you. Nicholas D. Wolfwood is standing here, riding a warhorse. Celeborn of Saldaea is standing here, riding a gray palfrey. Bruc the Under-lieutenant is standing here, riding a gray palfrey. A stocky Domani farmer stands here. A stocky Domani farmer stands here. A stocky Domani farmer stands here. Aira has arrived from the north, riding a bloodstock stallion. * R HP:Wounded MV:Full > Celeborn leans over and carves a mid-sized slice of meat from the corpse of a cheetah. Celeborn gets a mid-sized slice of meat from the corpse of a cheetah. Bruc leaves south riding a gray palfrey. Celeborn leaves south riding a gray palfrey. Nicholas leaves south riding a warhorse. You follow Bruc. On the Overgrown Road [ obvious exits: N E S ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. A wild stallion bucks madly, being ridden by you. Nicholas D. Wolfwood is standing here, riding a warhorse. Celeborn of Saldaea is standing here, riding a gray palfrey. Bruc the Under-lieutenant is standing here, riding a gray palfrey. Aira has arrived from the north, riding a bloodstock stallion. * R HP:Wounded MV:Full > Bruc leaves south riding a gray palfrey. Celeborn leaves south riding a gray palfrey. Nicholas leaves south riding a warhorse. You follow Bruc. On the Almoth Plain [ obvious exits: N E S W ] There are some tracks of an animal leaving east. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. A wild stallion bucks madly, being ridden by you. Nicholas D. Wolfwood is standing here, riding a warhorse. Celeborn of Saldaea is standing here, riding a gray palfrey. Bruc the Under-lieutenant is standing here, riding a gray palfrey. Aira has arrived from the north, riding a bloodstock stallion. * R HP:Wounded MV:Full > tm [take meat pack] There doesn't seem to be a meat in a backpack. Bruc leaves south riding a gray palfrey. Celeborn leaves south riding a gray palfrey. Nicholas leaves south riding a warhorse. You follow Bruc. On the Almoth Plains [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving west. The corpse of a lion is lying here. A wild stallion bucks madly, being ridden by you. Nicholas D. Wolfwood is standing here, riding a warhorse. Celeborn of Saldaea is standing here, riding a gray palfrey. Bruc the Under-lieutenant is standing here, riding a gray palfrey. Aira has arrived from the north, riding a bloodstock stallion. * R HP:Wounded MV:Full > Bruc leaves south riding a gray palfrey. Celeborn leaves south riding a gray palfrey. Nicholas leaves south riding a warhorse. You follow Bruc. On a Steep Hill [ obvious exits: N E W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. A wild stallion bucks madly, being ridden by you. Nicholas D. Wolfwood is standing here, riding a warhorse. Celeborn of Saldaea is standing here, riding a gray palfrey. Bruc the Under-lieutenant is standing here, riding a gray palfrey. A black maned lion is here, tail twitching. Aira has arrived from the north, riding a bloodstock stallion. * R HP:Wounded MV:Full > Celeborn says '!' * R HP:Wounded MV:Full > Bruc leaves west riding a gray palfrey. Celeborn leaves west riding a gray palfrey. Nicholas leaves west riding a warhorse. You follow Bruc. On the Almoth Plain [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving east. A wild stallion bucks madly, being ridden by you. Nicholas D. Wolfwood is standing here, riding a warhorse. Celeborn of Saldaea is standing here, riding a gray palfrey. Bruc the Under-lieutenant is standing here, riding a gray palfrey. A sleek otter looks for a snack. Aira has arrived from the east, riding a bloodstock stallion. Elultimo narrates 'i western village green' * R HP:Wounded MV:Full > Bruc leaves west riding a gray palfrey. Celeborn leaves west riding a gray palfrey. Nicholas leaves west riding a warhorse. You follow Bruc. A Curve in the Road [ obvious exits: N E S ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. The corpse of a lion is lying here. A wild stallion bucks madly, being ridden by you. Nicholas D. Wolfwood is standing here, riding a warhorse. Celeborn of Saldaea is standing here, riding a gray palfrey. Bruc the Under-lieutenant is standing here, riding a gray palfrey. Aira has arrived from the east, riding a bloodstock stallion. look * R HP:Wounded MV:Full > A Curve in the Road The road of hard packed dirt curls itself through the high grass, and small thickets of trees that scatter Almoth Plain, to the north and east. A small hill can be seen towering to the east, the road curving around by its base. [ obvious exits: N E S ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. The corpse of a lion is lying here. Aira Ciarron, Fortress scribe is standing here, riding a bloodstock stallion. A wild stallion bucks madly, being ridden by you. Nicholas D. Wolfwood is standing here, riding a warhorse. Celeborn of Saldaea is standing here, riding a gray palfrey. Bruc the Under-lieutenant is standing here, riding a gray palfrey. * R HP:Wounded MV:Full > Bruc leaves south riding a gray palfrey. Celeborn leaves south riding a gray palfrey. Nicholas leaves south riding a warhorse. You follow Bruc. On the Wooden Bridge [ obvious exits: N E S U ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. A wild stallion bucks madly, being ridden by you. Nicholas D. Wolfwood is standing here, riding a warhorse. Celeborn of Saldaea is standing here, riding a gray palfrey. Bruc the Under-lieutenant is standing here, riding a gray palfrey. Aira has arrived from the north, riding a bloodstock stallion. * R HP:Wounded MV:Full > say let cele get meat The sun sinks over the sea to the west. Celeborn says 'was butcherin lol' You say 'let cele get meat' * R HP:Hurt MV:Fresh > Bruc narrates 'we going s a little' * R HP:Hurt MV:Fresh > l On the Wooden Bridge A small wooden bridge spans over the thirty foot wide river. The railing is in some places broken as if nobody has maintained this bridge for quite some time. The water underneath runs placidly westwards. Sharp rocks break the surface of the somewhat shallow river, spraying with white foam. [ obvious exits: N E S U ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. Aira Ciarron, Fortress scribe is standing here, riding a bloodstock stallion. A wild stallion bucks madly, being ridden by you. Nicholas D. Wolfwood is standing here, riding a warhorse. Celeborn of Saldaea is standing here, riding a gray palfrey. Bruc the Under-lieutenant is standing here, riding a gray palfrey. * R HP:Hurt MV:Fresh > Bruc nods in agreement. * R HP:Hurt MV:Fresh > Bruc leaves north riding a gray palfrey. Celeborn leaves north riding a gray palfrey. Nicholas leaves north riding a warhorse. You follow Bruc. A Curve in the Road [ obvious exits: N E S ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. A wild stallion bucks madly, being ridden by you. Nicholas D. Wolfwood is standing here, riding a warhorse. Celeborn of Saldaea is standing here, riding a gray palfrey. Bruc the Under-lieutenant is standing here, riding a gray palfrey. Aira has arrived from the south, riding a bloodstock stallion. * R HP:Hurt MV:Full > Celeborn says 'heh' look * R HP:Hurt MV:Full > A Curve in the Road The road of hard packed dirt curls itself through the high grass, and small thickets of trees that scatter Almoth Plain, to the north and east. A small hill can be seen towering to the east, the road curving around by its base. [ obvious exits: N E S ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. Aira Ciarron, Fortress scribe is standing here, riding a bloodstock stallion. A wild stallion bucks madly, being ridden by you. Nicholas D. Wolfwood is standing here, riding a warhorse. Celeborn of Saldaea is standing here, riding a gray palfrey. Bruc the Under-lieutenant is standing here, riding a gray palfrey. Bruc leaves east riding a gray palfrey. Celeborn leaves east riding a gray palfrey. Nicholas leaves east riding a warhorse. You follow Bruc. On the Almoth Plain [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. A wild stallion bucks madly, being ridden by you. Nicholas D. Wolfwood is standing here, riding a warhorse. Celeborn of Saldaea is standing here, riding a gray palfrey. Bruc the Under-lieutenant is standing here, riding a gray palfrey. A sleek otter looks for a snack. Aira has arrived from the west, riding a bloodstock stallion. * R HP:Hurt MV:Full > Bruc leaves north riding a gray palfrey. Celeborn leaves north riding a gray palfrey. Nicholas leaves north riding a warhorse. You follow Bruc. On the Overgrown Road [ obvious exits: E S W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving south. A wild stallion bucks madly, being ridden by you. Nicholas D. Wolfwood is standing here, riding a warhorse. Celeborn of Saldaea is standing here, riding a gray palfrey. Bruc the Under-lieutenant is standing here, riding a gray palfrey. Aira has arrived from the south, riding a bloodstock stallion. * R HP:Hurt MV:Full > k otter Bruc leaves west riding a gray palfrey. Celeborn leaves west riding a gray palfrey. Nicholas leaves west riding a warhorse. You follow Bruc. On a Small Hill on Almoth Plain [ obvious exits: N E S ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. A wild stallion bucks madly, being ridden by you. Nicholas D. Wolfwood is standing here, riding a warhorse. Celeborn of Saldaea is standing here, riding a gray palfrey. Bruc the Under-lieutenant is standing here, riding a gray palfrey. A black maned lion is here, tail twitching. Aira has arrived from the east, riding a bloodstock stallion. k otter * R HP:Hurt MV:Full > They aren't here. * R HP:Hurt MV:Full > A lion tickles Aira's body with his hit. They aren't here. * R HP:Hurt MV:Full > Bruc strikes a lion's body into bloody fragments! k cat b * R HP:Hurt MV:Full > You blast a lion's body into bloody fragments! * R HP:Hurt MV:Full - Aira: Scratched - a lion: Wounded > [bash ] -= Bruc strikes a lion's right foreleg into bloody fragments! A lion tickles Aira's body with his hit. Elultimo narrates 'i scratched' +* Bernice chats 'is the mud still unstable?' Nicholas strikes a lion's head very hard. *+=- -= As a lion avoids your bash, you topple over and fall to the ground! * R HP:Hurt MV:Full - Aira: Scratched - a lion: Battered > Nicholas tries to strike a lion, but he dodges the attack. Bruc strikes a lion's head into bloody fragments! Aira blasts a lion's left foreleg extremely hard. A lion is dead! R.I.P. You receive your share of experience... Three times is the charm! Your blood freezes as you hear a lion's death cry. Nicholas tells you 'snarl' sc * R HP:Hurt MV:Full > Celeborn leans over and carves a large slab of meat from the corpse of a lion. Celeborn gets a large slab of meat from the corpse of a lion. * R HP:Hurt MV:Full > Celeborn leans over and carves a large slab of meat from the corpse of a lion. Celeborn gets a large slab of meat from the corpse of a lion. * R HP:Hurt MV:Full > Celeborn leans over and carves a large slab of meat from the corpse of a lion. Celeborn gets a large slab of meat from the corpse of a lion. * R HP:Hurt MV:Full > You have 288(375) hit and 151(155) movement points. You have scored 17783725 experience points and 0 quest points. You need 3216275 exp to reach the next level. You have amassed 97 Turn points to date. You have played 1 days and 6 hours (real time). This ranks you as Bord of Kandor (Level 31). You are standing. * R HP:Hurt MV:Full > Celeborn eats a large slab of meat. * R HP:Hurt MV:Full > Celeborn eats a large slab of meat. * R HP:Hurt MV:Full > reply whatnow? You reply to Nicholas 'whatnow?' * R HP:Hurt MV:Full > Celeborn says 'thanks' * R HP:Hurt MV:Full > sc You have 288(375) hit and 151(155) movement points. You have scored 17783725 experience points and 0 quest points. You need 3216275 exp to reach the next level. You have amassed 97 Turn points to date. You have played 1 days and 6 hours (real time). This ranks you as Bord of Kandor (Level 31). You are standing. * R HP:Hurt MV:Full > lic Celeborn stops using a dagger. [l in corpse] corpse (here) : Nothing. Bruc leaves south riding a gray palfrey. Celeborn leaves south riding a gray palfrey. Nicholas leaves south riding a warhorse. You follow Bruc. A Curve in the Road [ obvious exits: N E S ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. A wild stallion bucks madly, being ridden by you. Nicholas D. Wolfwood is standing here, riding a warhorse. Celeborn of Saldaea is standing here, riding a gray palfrey. Bruc the Under-lieutenant is standing here, riding a gray palfrey. Aira has arrived from the north, riding a bloodstock stallion. * R HP:Hurt MV:Full > Bruc leaves south riding a gray palfrey. Celeborn leaves south riding a gray palfrey. Nicholas leaves south riding a warhorse. You follow Bruc. On the Wooden Bridge [ obvious exits: N E S U ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. A wild stallion bucks madly, being ridden by you. Nicholas D. Wolfwood is standing here, riding a warhorse. Celeborn of Saldaea is standing here, riding a gray palfrey. Bruc the Under-lieutenant is standing here, riding a gray palfrey. Aira has arrived from the north, riding a bloodstock stallion. * R HP:Hurt MV:Full > Celeborn wraps his fingers around an enormous double-bladed battleaxe and hefts it from a dark, hooded cloak. Celeborn wields an enormous double-bladed battleaxe in a two-handed grip. * R HP:Hurt MV:Full > Nicholas tells you 'its pretty much give humans whatever you want with new fade quests' * R HP:Hurt MV:Full > look Bruc leaves south riding a gray palfrey. Celeborn leaves south riding a gray palfrey. Nicholas leaves south riding a warhorse. You follow Bruc. On the Overgrown Road [ obvious exits: N E S ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving south. A wild stallion bucks madly, being ridden by you. Nicholas D. Wolfwood is standing here, riding a warhorse. Celeborn of Saldaea is standing here, riding a gray palfrey. Bruc the Under-lieutenant is standing here, riding a gray palfrey. A wild boar runs through the forest. A panther stalks through the wilderness. Aira has arrived from the north, riding a bloodstock stallion. * R HP:Hurt MV:Full > Celeborn puts a dagger in a backpack. Celeborn puts a large slab of meat in a backpack. Celeborn puts a mid-sized slice of meat in a backpack. Celeborn puts a small cut of meat in a backpack. Celeborn puts a water skin in a backpack. On the Overgrown Road There used to be a road here leading north and south through the plains. A few signs tells that this road was well traveled before, but now the rolling grass consumes the trail of hard packed dirt in most places. The sparkling sound of water can be heard to the north. [ obvious exits: N E S ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving south. Aira Ciarron, Fortress scribe is standing here, riding a bloodstock stallion. A wild stallion bucks madly, being ridden by you. Nicholas D. Wolfwood is standing here, riding a warhorse. Celeborn of Saldaea is standing here, riding a gray palfrey. Bruc the Under-lieutenant is standing here, riding a gray palfrey. A wild boar runs through the forest. A panther stalks through the wilderness. * R HP:Hurt MV:Full > Bruc leaves south riding a gray palfrey. Celeborn leaves south riding a gray palfrey. Nicholas leaves south riding a warhorse. You follow Bruc. The Arad Doman Road [ obvious exits: N S ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. A wild stallion bucks madly, being ridden by you. Nicholas D. Wolfwood is standing here, riding a warhorse. Celeborn of Saldaea is standing here, riding a gray palfrey. Bruc the Under-lieutenant is standing here, riding a gray palfrey. A wild boar runs through the forest. Aira has arrived from the north, riding a bloodstock stallion. * R HP:Hurt MV:Full > Bruc leaves south riding a gray palfrey. Celeborn leaves south riding a gray palfrey. Nicholas leaves south riding a warhorse. You follow Bruc. The Arad Doman Road [ obvious exits: N E W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. A wild stallion bucks madly, being ridden by you. Nicholas D. Wolfwood is standing here, riding a warhorse. Celeborn of Saldaea is standing here, riding a gray palfrey. Bruc the Under-lieutenant is standing here, riding a gray palfrey. Aira has arrived from the north, riding a bloodstock stallion. * R HP:Hurt MV:Full > Bruc leaves east riding a gray palfrey. Celeborn leaves east riding a gray palfrey. Nicholas leaves east riding a warhorse. You follow Bruc. Arad Doman Road [ obvious exits: E S W ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. A wild stallion bucks madly, being ridden by you. Nicholas D. Wolfwood is standing here, riding a warhorse. Celeborn of Saldaea is standing here, riding a gray palfrey. Bruc the Under-lieutenant is standing here, riding a gray palfrey. A panther stalks through the wilderness. An elk with massive antlers eyes you with curiosity. A deer Aira has arrived from the west, riding a bloodstock stallion. * R HP:Hurt MV:Full > Bruc leaves south riding a gray palfrey. Celeborn leaves south riding a gray palfrey. Nicholas leaves south riding a warhorse. You follow Bruc. Forest Bordering The Road [ obvious exits: N E S ] There are some tracks of an animal leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. A wild stallion bucks madly, being ridden by you. Nicholas D. Wolfwood is standing here, riding a warhorse. Celeborn of Saldaea is standing here, riding a gray palfrey. Bruc the Under-lieutenant is standing here, riding a gray palfrey. Aira has arrived from the north, riding a bloodstock stallion. Elultimo narrates 'where u guys atm ?' look * R HP:Hurt MV:Full > Forest Bordering The Road The oaken forest here is filled with some more diminutive greenery, such as bushes and smaller trees that scavenge on the morsels of light managing to pierce the tall canopy provided by the oaks. A hard-packed mud road lies to the east cutting a path through the forest that borders the south and west. [ obvious exits: N E S ] There are some tracks of an animal leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. Aira Ciarron, Fortress scribe is standing here, riding a bloodstock stallion. A wild stallion bucks madly, being ridden by you. Nicholas D. Wolfwood is standing here, riding a warhorse. Celeborn of Saldaea is standing here, riding a gray palfrey. Bruc the Under-lieutenant is standing here, riding a gray palfrey. * R HP:Hurt MV:Full > where Bruc leaves south riding a gray palfrey. Celeborn leaves south riding a gray palfrey. Nicholas leaves south riding a warhorse. You follow Bruc. Forest Skirting the Road [ obvious exits: N E S W ] There are some tracks of an animal leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. A wild stallion bucks madly, being ridden by you. Nicholas D. Wolfwood is standing here, riding a warhorse. Celeborn of Saldaea is standing here, riding a gray palfrey. Bruc the Under-lieutenant is standing here, riding a gray palfrey. A wild boar runs through the forest. A deer An elk with massive antlers eyes you with curiosity. Aira has arrived from the north, riding a bloodstock stallion. * R HP:Hurt MV:Full > Players in your Zone -------------------- Aira - Forest Skirting the Road Bord - Forest Skirting the Road Nicholas - Forest Skirting the Road Celeborn - Forest Skirting the Road Bruc - Forest Skirting the Road * R HP:Hurt MV:Full > Bruc narrates 'coming' * R HP:Hurt MV:Full > Bruc leaves south riding a gray palfrey. Celeborn leaves south riding a gray palfrey. Nicholas leaves south riding a warhorse. You follow Bruc. On an Animal Track Through the Plains [ obvious exits: N E S W ] There are some tracks of an animal leaving north. There are some tracks of an animal leaving north. There are some tracks of a ridden mount leaving west. A wild stallion bucks madly, being ridden by you. Nicholas D. Wolfwood is standing here, riding a warhorse. Celeborn of Saldaea is standing here, riding a gray palfrey. Bruc the Under-lieutenant is standing here, riding a gray palfrey. A wild boar runs through the forest. Aira has arrived from the north, riding a bloodstock stallion. * R HP:Hurt MV:Full > m we coming for you. [narrate ] You narrate 'we coming for you.' * R HP:Hurt MV:Full > wher Bruc leaves south riding a gray palfrey. Celeborn leaves south riding a gray palfrey. Nicholas leaves south riding a warhorse. You follow Bruc. Fields of Almoth Plain [ obvious exits: N E S W ] There are some tracks of an animal leaving south. There are some tracks of an animal leaving east. There are some tracks of an animal leaving east. A wild stallion bucks madly, being ridden by you. Nicholas D. Wolfwood is standing here, riding a warhorse. Celeborn of Saldaea is standing here, riding a gray palfrey. Bruc the Under-lieutenant is standing here, riding a gray palfrey. A black maned lion is here, tail twitching. Aira has arrived from the north, riding a bloodstock stallion. * R HP:Hurt MV:Full > Players in your Zone -------------------- Aira - Fields of Almoth Plain Bord - Fields of Almoth Plain Nicholas - Fields of Almoth Plain Celeborn - Fields of Almoth Plain Bruc - Fields of Almoth Plain Elultimo - Western Village Green * R HP:Hurt MV:Full > where Players in your Zone -------------------- Aira - Fields of Almoth Plain Bord - Fields of Almoth Plain Nicholas - Fields of Almoth Plain Celeborn - Fields of Almoth Plain Bruc - Fields of Almoth Plain Elultimo - Western Village Green * R HP:Hurt MV:Full > Bruc leaves east riding a gray palfrey. Celeborn leaves east riding a gray palfrey. Nicholas leaves east riding a warhorse. You follow Bruc. A Field [ obvious exits: N S W ] There are some tracks of an animal leaving west. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. A wild stallion bucks madly, being ridden by you. Nicholas D. Wolfwood is standing here, riding a warhorse. Celeborn of Saldaea is standing here, riding a gray palfrey. Bruc the Under-lieutenant is standing here, riding a gray palfrey. Aira has arrived from the west, riding a bloodstock stallion. * R HP:Hurt MV:Full > Bruc leaves south riding a gray palfrey. Celeborn leaves south riding a gray palfrey. Nicholas leaves south riding a warhorse. You follow Bruc. A Field [ obvious exits: N E ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. The corpse of a spotted jaguar is lying here. A wild stallion bucks madly, being ridden by you. Nicholas D. Wolfwood is standing here, riding a warhorse. Celeborn of Saldaea is standing here, riding a gray palfrey. Bruc the Under-lieutenant is standing here, riding a gray palfrey. Aira has arrived from the north, riding a bloodstock stallion. * R HP:Hurt MV:Strong > Elultimo narrates 'k' * R HP:Hurt MV:Strong > where Players in your Zone -------------------- Aira - A Field Bord - A Field Nicholas - A Field Celeborn - A Field Bruc - A Field Elultimo - Western Village Green Bruc leaves east riding a gray palfrey. Celeborn leaves east riding a gray palfrey. Nicholas leaves east riding a warhorse. You follow Bruc. Rocky Field [ obvious exits: E S W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. A wild stallion bucks madly, being ridden by you. Nicholas D. Wolfwood is standing here, riding a warhorse. Celeborn of Saldaea is standing here, riding a gray palfrey. Bruc the Under-lieutenant is standing here, riding a gray palfrey. A deer Aira has arrived from the west, riding a bloodstock stallion. * R HP:Hurt MV:Strong > Bruc narrates 'wait there' * R HP:Hurt MV:Strong > where Bruc leaves south riding a gray palfrey. Celeborn leaves south riding a gray palfrey. Nicholas leaves south riding a warhorse. You follow Bruc. Village Field [ obvious exits: N S W ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. A wild stallion bucks madly, being ridden by you. Nicholas D. Wolfwood is standing here, riding a warhorse. Celeborn of Saldaea is standing here, riding a gray palfrey. Bruc the Under-lieutenant is standing here, riding a gray palfrey. A tired farmer is here. Aira has arrived from the north, riding a bloodstock stallion. * R HP:Hurt MV:Strong > Players in your Zone -------------------- Aira - Village Field Bord - Village Field Nicholas - Village Field Celeborn - Village Field Bruc - Village Field Elultimo - Western Village Green * R HP:Hurt MV:Strong > Bruc leaves south riding a gray palfrey. Celeborn leaves south riding a gray palfrey. Nicholas leaves south riding a warhorse. You follow Bruc. Western Village Green [ obvious exits: N E W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving west. A wild stallion bucks madly, being ridden by you. Nicholas D. Wolfwood is standing here, riding a warhorse. Celeborn of Saldaea is standing here, riding a gray palfrey. Bruc the Under-lieutenant is standing here, riding a gray palfrey. Elultimo the Street Guard is standing here, riding a warhorse. A tired farmer is here. A tired farmer is here. Aira has arrived from the north, riding a bloodstock stallion. * R HP:Hurt MV:Strong > Nicholas nods in agreement. * R HP:Hurt MV:Strong > Bruc beckons everyone to follow him. * R HP:Hurt MV:Strong > Nicholas looks at Elultimo. * R HP:Hurt MV:Strong > look Elultimo stops following Nicholas. Elultimo now follows Bruc. * R HP:Hurt MV:Strong > Western Village Green The village green, the center of community celebrations and activity, occupies a long swath. The western side shows heavy marks in the grass, as if it has been recently used for a festival of some sort. [ obvious exits: N E W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving west. Aira Ciarron, Fortress scribe is standing here, riding a bloodstock stallion. A wild stallion bucks madly, being ridden by you. Nicholas D. Wolfwood is standing here, riding a warhorse. Celeborn of Saldaea is standing here, riding a gray palfrey. Bruc the Under-lieutenant is standing here, riding a gray palfrey. Elultimo the Street Guard is standing here, riding a warhorse. A tired farmer is here. A tired farmer is here. * R HP:Hurt MV:Strong > sc Dougras narrates 'hehehe, some random ss here' You have 288(375) hit and 136(155) movement points. You have scored 17783725 experience points and 0 quest points. You need 3216275 exp to reach the next level. You have amassed 97 Turn points to date. You have played 1 days and 6 hours (real time). This ranks you as Bord of Kandor (Level 31). You are standing. wher * R HP:Hurt MV:Strong > Players in your Zone -------------------- Aira - Western Village Green Bord - Western Village Green Nicholas - Western Village Green Celeborn - Western Village Green Bruc - Western Village Green Elultimo - Western Village Green * R HP:Hurt MV:Strong > Elultimo is now a member of Bruc's group. * R HP:Hurt MV:Strong > Nicholas says 'now lets find they group' * R HP:Hurt MV:Strong > stat You are a 20 year old male human hunter. Your height is 5 feet, 8 inches, and you weigh 160.0 lbs. You are carrying 50.1 lbs and wearing 86.0 lbs, somewhat heavy. Your base abilities are: Str:19 Int:12 Wil:13 Dex:15 Con:19. Offensive bonus: 159, Dodging bonus: 13, Parrying bonus: 1, Defense: 14. Your mood is: Brave. You will flee below: 50 Hit Points Your armor absorbs about 79% on average. You are subjected to the following effects: - NO QUIT - NOTICE * R HP:Hurt MV:Strong > Bruc narrates 'we coming' * R HP:Hurt MV:Strong > Dougras narrates 'yandar that is' * R HP:Hurt MV:Strong > nod You nod in agreement. Bruc says 'moves?' * R HP:Hurt MV:Strong > look Celeborn narrates '5 of em doug' Western Village Green The village green, the center of community celebrations and activity, occupies a long swath. The western side shows heavy marks in the grass, as if it has been recently used for a festival of some sort. [ obvious exits: N E W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving west. Aira Ciarron, Fortress scribe is standing here, riding a bloodstock stallion. A wild stallion bucks madly, being ridden by you. Nicholas D. Wolfwood is standing here, riding a warhorse. Celeborn of Saldaea is standing here, riding a gray palfrey. Bruc the Under-lieutenant is standing here, riding a gray palfrey. Elultimo the Street Guard is standing here, riding a warhorse. A tired farmer is here. A tired farmer is here. * R HP:Hurt MV:Strong > Celeborn narrates 'careful' dia gray * R HP:Hurt MV:Strong > A gray palfrey is in excellent condition. * R HP:Hurt MV:Strong > dia 2.gray The night has begun. A gray palfrey is in excellent condition. Elultimo says 'ok' * R HP:Hurt MV:Full > Someone narrates 'woops' * R HP:Hurt MV:Full > Nicholas says 'fresh' dia 3.gray * R HP:Hurt MV:Full > Someone narrates 'shoulda told me faster' No-one by that name here. Bruc leaves west riding a gray palfrey. Elultimo leaves west riding a warhorse. Celeborn leaves west riding a gray palfrey. Nicholas leaves west riding a warhorse. You follow Bruc. Bend In the Path [ obvious exits: N E S ] There are some tracks of a ridden mount leaving east. There are some tracks of an animal leaving south. There are some tracks of a ridden mount leaving south. A wild stallion bucks madly, being ridden by you. Nicholas D. Wolfwood is standing here, riding a warhorse. Celeborn of Saldaea is standing here, riding a gray palfrey. Elultimo the Street Guard is standing here, riding a warhorse. Bruc the Under-lieutenant is standing here, riding a gray palfrey. Aira has arrived from the east, riding a bloodstock stallion. * R HP:Hurt MV:Full > Bruc leaves south riding a gray palfrey. Elultimo leaves south riding a warhorse. Celeborn leaves south riding a gray palfrey. Nicholas leaves south riding a warhorse. You follow Bruc. Grassy Meadow [ obvious exits: N S W ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. A wild stallion bucks madly, being ridden by you. Nicholas D. Wolfwood is standing here, riding a warhorse. Celeborn of Saldaea is standing here, riding a gray palfrey. Elultimo the Street Guard is standing here, riding a warhorse. Bruc the Under-lieutenant is standing here, riding a gray palfrey. A black bear is here, sharpening his claws. A black maned lion is here, tail twitching. Aira has arrived from the north, riding a bloodstock stallion. * R HP:Hurt MV:Full > Bruc leaves south riding a gray palfrey. Elultimo leaves south riding a warhorse. Celeborn leaves south riding a gray palfrey. Nicholas leaves south riding a warhorse. You follow Bruc. Clearing In the Plains [ obvious exits: N E W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. A wild stallion bucks madly, being ridden by you. Nicholas D. Wolfwood is standing here, riding a warhorse. Celeborn of Saldaea is standing here, riding a gray palfrey. Elultimo the Street Guard is standing here, riding a warhorse. Bruc the Under-lieutenant is standing here, riding a gray palfrey. Aira has arrived from the north, riding a bloodstock stallion. * R HP:Hurt MV:Full > Bruc leaves west riding a gray palfrey. Elultimo leaves west riding a warhorse. Celeborn leaves west riding a gray palfrey. Nicholas leaves west riding a warhorse. You follow Bruc. Dense Grasslands [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving east. There are some tracks of an animal leaving north. There are some tracks of an animal leaving south. A large slab of meat has been placed here. A wild stallion bucks madly, being ridden by you. Nicholas D. Wolfwood is standing here, riding a warhorse. Celeborn of Saldaea is standing here, riding a gray palfrey. Elultimo the Street Guard is standing here, riding a warhorse. Bruc the Under-lieutenant is standing here, riding a gray palfrey. A black maned lion is here, tail twitching. Aira has arrived from the east, riding a bloodstock stallion. * R HP:Hurt MV:Full > Bruc leaves south riding a gray palfrey. Elultimo leaves south riding a warhorse. Celeborn leaves south riding a gray palfrey. Nicholas leaves south riding a warhorse. You follow Bruc. Rolling Plains [ obvious exits: N E S ] There are some tracks of an animal leaving east. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving south. A wild stallion bucks madly, being ridden by you. Nicholas D. Wolfwood is standing here, riding a warhorse. Celeborn of Saldaea is standing here, riding a gray palfrey. Elultimo the Street Guard is standing here, riding a warhorse. Bruc the Under-lieutenant is standing here, riding a gray palfrey. A spotted jaguar opens its eyes lazily. A black bear is here, sharpening his claws. Aira has arrived from the north, riding a bloodstock stallion. * R HP:Hurt MV:Full > dia wild Dougras narrates 'well, 2 rip' * R HP:Hurt MV:Full > A wild stallion is in excellent condition. A wild stallion is full. Bruc leaves south riding a gray palfrey. Elultimo leaves south riding a warhorse. Celeborn leaves south riding a gray palfrey. Nicholas leaves south riding a warhorse. You follow Bruc. Top of a Muddy Ravine [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. A wild stallion bucks madly, being ridden by you. Nicholas D. Wolfwood is standing here, riding a warhorse. Celeborn of Saldaea is standing here, riding a gray palfrey. Elultimo the Street Guard is standing here, riding a warhorse. Bruc the Under-lieutenant is standing here, riding a gray palfrey. Aira has arrived from the north, riding a bloodstock stallion. * R HP:Hurt MV:Full > *Dur* has arrived from the north, riding a torm. * R HP:Hurt MV:Full > *Dur* leaves south riding a torm. * R HP:Hurt MV:Full > Bruc leaves south riding a gray palfrey. Elultimo leaves south riding a warhorse. Celeborn leaves south riding a gray palfrey. Nicholas leaves south riding a warhorse. You follow Bruc. Bend in a Winding Trail [ obvious exits: N S W ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. A wild stallion bucks madly, being ridden by you. Nicholas D. Wolfwood is standing here, riding a warhorse. Celeborn of Saldaea is standing here, riding a gray palfrey. Elultimo the Street Guard is standing here, riding a warhorse. Bruc the Under-lieutenant is standing here, riding a gray palfrey. A deer A hungry looking lioness is here, eyes gleaming with a blood lust. Aira has arrived from the north, riding a bloodstock stallion. * R HP:Hurt MV:Full > kill seanchan kill seanchan kill seanchan Bruc leaves north riding a gray palfrey. Elultimo leaves north riding a warhorse. Celeborn leaves north riding a gray palfrey. Nicholas leaves north riding a warhorse. You follow Bruc. Top of a Muddy Ravine [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. A wild stallion bucks madly, being ridden by you. Nicholas D. Wolfwood is standing here, riding a warhorse. Celeborn of Saldaea is standing here, riding a gray palfrey. Elultimo the Street Guard is standing here, riding a warhorse. Bruc the Under-lieutenant is standing here, riding a gray palfrey. Aira has arrived from the south, riding a bloodstock stallion. kill seanchan kill seanchan * R HP:Hurt MV:Full > They aren't here. * R HP:Hurt MV:Full > kill seanchan They aren't here. * R HP:Hurt MV:Full > kill seanchan kill seanchan kill seanchan They aren't here. Bruc leaves south riding a gray palfrey. Elultimo leaves south riding a warhorse. Celeborn leaves south riding a gray palfrey. Nicholas leaves south riding a warhorse. You follow Bruc. Bend in a Winding Trail [ obvious exits: N S W ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. A wild stallion bucks madly, being ridden by you. Nicholas D. Wolfwood is standing here, riding a warhorse. Celeborn of Saldaea is standing here, riding a gray palfrey. Elultimo the Street Guard is standing here, riding a warhorse. Bruc the Under-lieutenant is standing here, riding a gray palfrey. A deer A hungry looking lioness is here, eyes gleaming with a blood lust. Aira has arrived from the north, riding a bloodstock stallion. * R HP:Hurt MV:Full > kill seanchan They aren't here. Bruc leaves south riding a gray palfrey. Elultimo leaves south riding a warhorse. Celeborn leaves south riding a gray palfrey. Nicholas leaves south riding a warhorse. You follow Bruc. Straightening in the Trail [ obvious exits: N S ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. A wild stallion bucks madly, being ridden by you. Nicholas D. Wolfwood is standing here, riding a warhorse. Celeborn of Saldaea is standing here, riding a gray palfrey. Elultimo the Street Guard is standing here, riding a warhorse. Bruc the Under-lieutenant is standing here, riding a gray palfrey. Aira has arrived from the north, riding a bloodstock stallion. * R HP:Hurt MV:Full > kill seanchan They aren't here. * R HP:Hurt MV:Full > kill seanchan Celeborn narrates 'lol' They aren't here. Bruc leaves south riding a gray palfrey. Elultimo leaves south riding a warhorse. Celeborn leaves south riding a gray palfrey. Nicholas leaves south riding a warhorse. You follow Bruc. A Winding Trail [ obvious exits: N S ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. A wild stallion bucks madly, being ridden by you. Nicholas D. Wolfwood is standing here, riding a warhorse. Celeborn of Saldaea is standing here, riding a gray palfrey. Elultimo the Street Guard is standing here, riding a warhorse. Bruc the Under-lieutenant is standing here, riding a gray palfrey. An elk with massive antlers eyes you with curiosity. Aira has arrived from the north, riding a bloodstock stallion. * R HP:Hurt MV:Full > They aren't here. * R HP:Hurt MV:Full > They aren't here. kill seanchan * R HP:Hurt MV:Full > They aren't here. * R HP:Hurt MV:Full > kill seanchan They aren't here. * R HP:Hurt MV:Full > kill seanchan Dougras narrates 'cough' They aren't here. Bruc leaves south riding a gray palfrey. Elultimo leaves south riding a warhorse. Celeborn leaves south riding a gray palfrey. Nicholas leaves south riding a warhorse. You follow Bruc. A Trail in the Grass [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. You notice a lantern is hidden here. A wild stallion bucks madly, being ridden by you. Nicholas D. Wolfwood is standing here, riding a warhorse. Celeborn of Saldaea is standing here, riding a gray palfrey. Elultimo the Street Guard is standing here, riding a warhorse. Bruc the Under-lieutenant is standing here, riding a gray palfrey. Aira has arrived from the north, riding a bloodstock stallion. kill seanchan kill seanchan * R HP:Hurt MV:Strong > They aren't here. * R HP:Hurt MV:Strong > kill seanchan kill seanchan kill seanchan kill seanchan They aren't here. kill seanchan * R HP:Hurt MV:Strong > They aren't here. * R HP:Hurt MV:Strong > kill seanchan They aren't here. * R HP:Hurt MV:Strong > They aren't here. * R HP:Hurt MV:Strong > They aren't here. * R HP:Hurt MV:Strong > They aren't here. * R HP:Hurt MV:Strong > They aren't here. * R HP:Hurt MV:Strong > They aren't here. * R HP:Hurt MV:Strong > They aren't here. * R HP:Hurt MV:Strong > They aren't here. * R HP:Hurt MV:Strong > They aren't here. Bruc leaves east riding a gray palfrey. Elultimo leaves east riding a warhorse. Celeborn leaves east riding a gray palfrey. Nicholas leaves east riding a warhorse. You follow Bruc. A Large Clearing of Grass [ obvious exits: E W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. A wild stallion bucks madly, being ridden by you. Nicholas D. Wolfwood is standing here, riding a warhorse. Celeborn of Saldaea is standing here, riding a gray palfrey. Elultimo the Street Guard is standing here, riding a warhorse. Bruc the Under-lieutenant is standing here, riding a gray palfrey. An elk with massive antlers eyes you with curiosity. >>>>>>>>>>>>> HORSE: WILD Aira has arrived from the west, riding a bloodstock stallion. * R HP:Hurt MV:Strong > Bruc leaves east riding a gray palfrey. Elultimo leaves east riding a warhorse. Celeborn leaves east riding a gray palfrey. Nicholas leaves east riding a warhorse. You follow Bruc. A Slope of a Small Knoll [ obvious exits: N E W ] There are some tracks of an animal leaving west. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving east. A wild stallion bucks madly, being ridden by you. Nicholas D. Wolfwood is standing here, riding a warhorse. Celeborn of Saldaea is standing here, riding a gray palfrey. Elultimo the Street Guard is standing here, riding a warhorse. Bruc the Under-lieutenant is standing here, riding a gray palfrey. Aira has arrived from the west, riding a bloodstock stallion. * R HP:Hurt MV:Strong > Celeborn says 'passed someone' Bruc leaves east riding a gray palfrey. Elultimo leaves east riding a warhorse. Celeborn leaves east riding a gray palfrey. Nicholas leaves east riding a warhorse. You follow Bruc. Grassy Knoll [ obvious exits: E S W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. A wild stallion bucks madly, being ridden by you. Nicholas D. Wolfwood is standing here, riding a warhorse. Celeborn of Saldaea is standing here, riding a gray palfrey. Elultimo the Street Guard is standing here, riding a warhorse. Bruc the Under-lieutenant is standing here, riding a gray palfrey. Aira has arrived from the west, riding a bloodstock stallion. m dur incoming from 4x * R HP:Hurt MV:Strong > Bruc leaves east riding a gray palfrey. Elultimo leaves east riding a warhorse. Celeborn leaves east riding a gray palfrey. Nicholas leaves east riding a warhorse. You follow Bruc. Before a Grassy Knoll [ obvious exits: E W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. A wild stallion bucks madly, being ridden by you. Nicholas D. Wolfwood is standing here, riding a warhorse. Celeborn of Saldaea is standing here, riding a gray palfrey. Elultimo the Street Guard is standing here, riding a warhorse. Bruc the Under-lieutenant is standing here, riding a gray palfrey. Aira has arrived from the west, riding a bloodstock stallion. * R HP:Hurt MV:Strong > kill seanchan [narrate ] You narrate 'dur incoming from 4x' Bruc leaves east riding a gray palfrey. Elultimo leaves east riding a warhorse. Celeborn leaves east riding a gray palfrey. Nicholas leaves east riding a warhorse. You follow Bruc. End of a Animal Trail [ obvious exits: E W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. A wild stallion bucks madly, being ridden by you. Nicholas D. Wolfwood is standing here, riding a warhorse. Celeborn of Saldaea is standing here, riding a gray palfrey. Elultimo the Street Guard is standing here, riding a warhorse. Bruc the Under-lieutenant is standing here, riding a gray palfrey. A black wolf growls loudly, poised to leap. Aira has arrived from the west, riding a bloodstock stallion. * R HP:Hurt MV:Strong > kill seanchan Dougras narrates 'I'm lying :'(' They aren't here. Bruc leaves east riding a gray palfrey. Elultimo leaves east riding a warhorse. Celeborn leaves east riding a gray palfrey. Nicholas leaves east riding a warhorse. You follow Bruc. Bend in the Trail [ obvious exits: E S W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. A wild stallion bucks madly, being ridden by you. Nicholas D. Wolfwood is standing here, riding a warhorse. Celeborn of Saldaea is standing here, riding a gray palfrey. Elultimo the Street Guard is standing here, riding a warhorse. Bruc the Under-lieutenant is standing here, riding a gray palfrey. Aira has arrived from the west, riding a bloodstock stallion. * R HP:Hurt MV:Strong > kill seanchan They aren't here. Bruc leaves east riding a gray palfrey. Elultimo leaves east riding a warhorse. Celeborn leaves east riding a gray palfrey. Nicholas leaves east riding a warhorse. You follow Bruc. Off the Animal Trail [ obvious exits: N E W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. A wild stallion bucks madly, being ridden by you. Nicholas D. Wolfwood is standing here, riding a warhorse. Celeborn of Saldaea is standing here, riding a gray palfrey. Elultimo the Street Guard is standing here, riding a warhorse. Bruc the Under-lieutenant is standing here, riding a gray palfrey. Aira has arrived from the west, riding a bloodstock stallion. * R HP:Hurt MV:Strong > kill seanchan kill seanchan Bruc leaves east riding a gray palfrey. Elultimo leaves east riding a warhorse. Celeborn leaves east riding a gray palfrey. Nicholas leaves east riding a warhorse. You follow Bruc. Bridge Across the Andahar [ obvious exits: E W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. A wild stallion bucks madly, being ridden by you. Nicholas D. Wolfwood is standing here, riding a warhorse. Celeborn of Saldaea is standing here, riding a gray palfrey. Elultimo the Street Guard is standing here, riding a warhorse. Bruc the Under-lieutenant is standing here, riding a gray palfrey. Aira has arrived from the west, riding a bloodstock stallion. * R HP:Hurt MV:Strong > They aren't here. * R HP:Hurt MV:Strong > They aren't here. Bruc leaves east riding a gray palfrey. Elultimo leaves east riding a warhorse. Celeborn leaves east riding a gray palfrey. Nicholas leaves east riding a warhorse. You follow Bruc. Wood Home [ obvious exits: E S W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. A wild stallion bucks madly, being ridden by you. Nicholas D. Wolfwood is standing here, riding a warhorse. Celeborn of Saldaea is standing here, riding a gray palfrey. Elultimo the Street Guard is standing here, riding a warhorse. Bruc the Under-lieutenant is standing here, riding a gray palfrey. A pretty bird is visible flying high in the sky. An old, wise sentinel of the forest is standing peacefully here. A long-eared rabbit is here, looking quite sick. A long-eared rabbit is here, looking quite sick. Aira has arrived from the west, riding a bloodstock stallion. kill seanchan * R HP:Hurt MV:Strong > They aren't here. * R HP:Hurt MV:Strong > kill seanchan kill seanchan They aren't here. * R HP:Hurt MV:Strong > They aren't here. Bruc leaves east riding a gray palfrey. Elultimo leaves east riding a warhorse. Celeborn leaves east riding a gray palfrey. Nicholas leaves east riding a warhorse. You follow Bruc. Wood Home [ obvious exits: S W ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. A wild stallion bucks madly, being ridden by you. Nicholas D. Wolfwood is standing here, riding a warhorse. Celeborn of Saldaea is standing here, riding a gray palfrey. Elultimo the Street Guard is standing here, riding a warhorse. Bruc the Under-lieutenant is standing here, riding a gray palfrey. A small bird is singing beautifully here. Aira has arrived from the west, riding a bloodstock stallion. * R HP:Hurt MV:Strong > Celeborn says 'on torm' They aren't here. kill seanchan * R HP:Hurt MV:Strong > kill seanchan Bruc leaves south riding a gray palfrey. Elultimo leaves south riding a warhorse. Celeborn leaves south riding a gray palfrey. Nicholas leaves south riding a warhorse. You follow Bruc. Wood Home [ obvious exits: N W D ] There are some tracks of a ridden mount leaving down. There are some tracks of a ridden mount leaving down. There are some tracks of a ridden mount leaving down. A wild stallion bucks madly, being ridden by you. Nicholas D. Wolfwood is standing here, riding a warhorse. Celeborn of Saldaea is standing here, riding a gray palfrey. Elultimo the Street Guard is standing here, riding a warhorse. Bruc the Under-lieutenant is standing here, riding a gray palfrey. Aira has arrived from the north, riding a bloodstock stallion. * R HP:Hurt MV:Strong > kill seanchan kill seanchan They aren't here. kill seanchan * R HP:Hurt MV:Strong > kill seanchan They aren't here. Bruc leaves down riding a gray palfrey. Elultimo leaves down riding a warhorse. Celeborn leaves down riding a gray palfrey. Nicholas leaves down riding a warhorse. You follow Bruc. Forested Glen [ obvious exits: E S W U ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. A wild stallion bucks madly, being ridden by you. Nicholas D. Wolfwood is standing here, riding a warhorse. Celeborn of Saldaea is standing here, riding a gray palfrey. Elultimo the Street Guard is standing here, riding a warhorse. Bruc the Under-lieutenant is standing here, riding a gray palfrey. Aira has arrived from above, riding a bloodstock stallion. * R HP:Hurt MV:Strong > They aren't here. * R HP:Hurt MV:Strong > kill seanchan They aren't here. Bruc leaves south riding a gray palfrey. Elultimo leaves south riding a warhorse. Celeborn leaves south riding a gray palfrey. Nicholas leaves south riding a warhorse. You follow Bruc. Bank of the Andahar [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. A wild stallion bucks madly, being ridden by you. Nicholas D. Wolfwood is standing here, riding a warhorse. Celeborn of Saldaea is standing here, riding a gray palfrey. Elultimo the Street Guard is standing here, riding a warhorse. Bruc the Under-lieutenant is standing here, riding a gray palfrey. A young and strong buck is here, munching some grass. A young and strong buck is here, munching some grass. Aira has arrived from the north, riding a bloodstock stallion. * R HP:Hurt MV:Strong > kill seanchan They aren't here. * R HP:Hurt MV:Strong > kill seanchan They aren't here. Bruc leaves east riding a gray palfrey. Elultimo leaves east riding a warhorse. Celeborn leaves east riding a gray palfrey. Nicholas leaves east riding a warhorse. You follow Bruc. Forested Glen [ obvious exits: N S W U ] There are some tracks of a ridden mount leaving up. There are some tracks of a ridden mount leaving up. There are some tracks of a ridden mount leaving up. A wild stallion bucks madly, being ridden by you. Nicholas D. Wolfwood is standing here, riding a warhorse. Celeborn of Saldaea is standing here, riding a gray palfrey. Elultimo the Street Guard is standing here, riding a warhorse. Bruc the Under-lieutenant is standing here, riding a gray palfrey. Aira has arrived from the west, riding a bloodstock stallion. * R HP:Hurt MV:Strong > They aren't here. Bruc leaves up riding a gray palfrey. Elultimo leaves up riding a warhorse. Celeborn leaves up riding a gray palfrey. Nicholas leaves up riding a warhorse. You follow Bruc. Black Heart [ obvious exits: N E S D ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. A wild stallion bucks madly, being ridden by you. Nicholas D. Wolfwood is standing here, riding a warhorse. Celeborn of Saldaea is standing here, riding a gray palfrey. Elultimo the Street Guard is standing here, riding a warhorse. Bruc the Under-lieutenant is standing here, riding a gray palfrey. Aira has arrived from below, riding a bloodstock stallion. * R HP:Hurt MV:Strong > kill seanchan kill seanchan They aren't here. * R HP:Hurt MV:Strong > They aren't here. * R HP:Hurt MV:Strong > kill seanchan They aren't here. kill seanchan * R HP:Hurt MV:Strong > kill seanchan kill seanchan kill seanchan They aren't here. Bruc says 'moves?' * R HP:Hurt MV:Strong > They aren't here. * R HP:Hurt MV:Strong > They aren't here. * R HP:Hurt MV:Strong > They aren't here. * R HP:Hurt MV:Strong > kill seanchan They aren't here. * R HP:Hurt MV:Strong > They aren't here. * R HP:Hurt MV:Strong > They aren't here. * R HP:Hurt MV:Strong > dia wild Bruc leaves north riding a gray palfrey. Elultimo leaves north riding a warhorse. Celeborn leaves north riding a gray palfrey. Nicholas leaves north riding a warhorse. You follow Bruc. Black Heart [ obvious exits: E S ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. The corpse of the hog is lying here. A wild stallion bucks madly, being ridden by you. Nicholas D. Wolfwood is standing here, riding a warhorse. Celeborn of Saldaea is standing here, riding a gray palfrey. Elultimo the Street Guard is standing here, riding a warhorse. Bruc the Under-lieutenant is standing here, riding a gray palfrey. Aira has arrived from the south, riding a bloodstock stallion. * R HP:Hurt MV:Strong > Bruc leaves east riding a gray palfrey. Elultimo leaves east riding a warhorse. Celeborn leaves east riding a gray palfrey. Nicholas leaves east riding a warhorse. You follow Bruc. Black Heart [ obvious exits: E S W D ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. A wild stallion bucks madly, being ridden by you. Nicholas D. Wolfwood is standing here, riding a warhorse. Celeborn of Saldaea is standing here, riding a gray palfrey. Elultimo the Street Guard is standing here, riding a warhorse. Bruc the Under-lieutenant is standing here, riding a gray palfrey. Aira has arrived from the west, riding a bloodstock stallion. * R HP:Hurt MV:Strong > A wild stallion is in excellent condition. A wild stallion is winded. * R HP:Hurt MV:Strong > Bruc leaves east riding a gray palfrey. Elultimo leaves east riding a warhorse. Celeborn leaves east riding a gray palfrey. Nicholas leaves east riding a warhorse. You follow Bruc. Black Heart [ obvious exits: S W D ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. A wild stallion bucks madly, being ridden by you. Nicholas D. Wolfwood is standing here, riding a warhorse. Celeborn of Saldaea is standing here, riding a gray palfrey. Elultimo the Street Guard is standing here, riding a warhorse. Bruc the Under-lieutenant is standing here, riding a gray palfrey. A dun snake is here, hissing sharply. A dun snake is here, hissing sharply. A wild hog snorts angrily, pawing at the ground. Aira has arrived from the west, riding a bloodstock stallion. * R HP:Hurt MV:Strong > say winded Bruc leaves down riding a gray palfrey. Elultimo leaves down riding a warhorse. Celeborn leaves down riding a gray palfrey. Nicholas leaves down riding a warhorse. You follow Bruc. Darkwood [ obvious exits: N U ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. A wild stallion bucks madly, being ridden by you. Nicholas D. Wolfwood is standing here, riding a warhorse. Celeborn of Saldaea is standing here, riding a gray palfrey. Elultimo the Street Guard is standing here, riding a warhorse. Bruc the Under-lieutenant is standing here, riding a gray palfrey. Aira has arrived from above, riding a bloodstock stallion. * R HP:Hurt MV:Strong > Bruc leaves north riding a gray palfrey. Elultimo leaves north riding a warhorse. Celeborn leaves north riding a gray palfrey. Nicholas leaves north riding a warhorse. You follow Bruc. Darkwood [ obvious exits: E S W D ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. A wild stallion bucks madly, being ridden by you. Nicholas D. Wolfwood is standing here, riding a warhorse. Celeborn of Saldaea is standing here, riding a gray palfrey. Elultimo the Street Guard is standing here, riding a warhorse. Bruc the Under-lieutenant is standing here, riding a gray palfrey. >>>>>>>>>>>>> HORSE: GRAY Aira has arrived from the south, riding a bloodstock stallion. * R HP:Hurt MV:Strong > You say 'winded' Bruc leaves east riding a gray palfrey. Elultimo leaves east riding a warhorse. Celeborn leaves east riding a gray palfrey. Nicholas leaves east riding a warhorse. You follow Bruc. Dark Trails [ obvious exits: N E W ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. A wild stallion bucks madly, being ridden by you. Nicholas D. Wolfwood is standing here, riding a warhorse. Celeborn of Saldaea is standing here, riding a gray palfrey. Elultimo the Street Guard is standing here, riding a warhorse. Bruc the Under-lieutenant is standing here, riding a gray palfrey. A burly lumberjack swings his axe here. A burly lumberjack swings his axe here. Aira has arrived from the west, riding a bloodstock stallion. * R HP:Hurt MV:Strong > Dougras narrates 'how many you got brucsy?' Nicholas says 'winded' * R HP:Hurt MV:Strong > kill seanchan kill seanchan They aren't here. * R HP:Hurt MV:Strong > They aren't here. * R HP:Hurt MV:Strong > look A burly lumberjack says 'I'm a lumberjack and I'm ok!' A burly lumberjack stops using a lantern. Aira says 'winded' Celeborn says 'w eary' Dark Trails Hunting trails spread along an open, green hardwood forest to the east. The trails dwindle into a singular, overgrown path that runs along the base of a westward ridge. Warbling bird calls echo around the green forest giants. [ obvious exits: N E W ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. Aira Ciarron, Fortress scribe is standing here, riding a bloodstock stallion. A wild stallion bucks madly, being ridden by you. Nicholas D. Wolfwood is standing here, riding a warhorse. Celeborn of Saldaea is standing here, riding a gray palfrey. Elultimo the Street Guard is standing here, riding a warhorse. Bruc the Under-lieutenant is standing here, riding a gray palfrey. A burly lumberjack swings his axe here. A burly lumberjack swings his axe here. * R HP:Hurt MV:Strong > Bruc narrates 'we 1e path' * R HP:Hurt MV:Strong > dia wild A wild stallion is in excellent condition. A wild stallion is weary. * R HP:Hurt MV:Strong > look kill seanchan A burly lumberjack says 'I sleep all night and I work all day!' Dark Trails Hunting trails spread along an open, green hardwood forest to the east. The trails dwindle into a singular, overgrown path that runs along the base of a westward ridge. Warbling bird calls echo around the green forest giants. [ obvious exits: N E W ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. Aira Ciarron, Fortress scribe is standing here, riding a bloodstock stallion. A wild stallion bucks madly, being ridden by you. Nicholas D. Wolfwood is standing here, riding a warhorse. Celeborn of Saldaea is standing here, riding a gray palfrey. Elultimo the Street Guard is standing here, riding a warhorse. Bruc the Under-lieutenant is standing here, riding a gray palfrey. A burly lumberjack swings his axe here. A burly lumberjack swings his axe here. kill seanchan * R HP:Hurt MV:Strong > trac They aren't here. * R HP:Hurt MV:Strong > They aren't here. * R HP:Hurt MV:Strong > -=+ Some obvious fresh tracks of a warhorse (ridden) leaving north. Some obvious fresh tracks of a warhorse (ridden) leaving north. Some obvious fresh tracks of a warhorse (ridden) leaving north. Some obvious fresh tracks of a warhorse (ridden) leaving north. Some obvious fresh tracks of a gray palfrey (ridden) leaving east. * R HP:Hurt MV:Tiring > A burly lumberjack winks at Nicholas. * R HP:Hurt MV:Tiring > *Tykoun* has arrived from the north, riding a warhorse. *Laolin* has arrived from the north, riding a warhorse. *Ladislas* has arrived from the north, riding a gray palfrey. *Azul* has arrived from the north, riding a warhorse. *Heritage* has arrived from the north, riding a warhorse. * R HP:Hurt MV:Tiring > Aira blasts *Heritage*'s head. Nicholas starts barreling down on *Heritage*, a dark blue tasseled spear aimed at his chest. * R HP:Hurt MV:Tiring > kill seanchan Dougras has arrived from the east, riding a gray palfrey. *Tykoun* leaves west riding a warhorse. *Laolin* leaves west riding a warhorse. *Ladislas* leaves west riding a gray palfrey. *Azul* leaves west riding a warhorse. bash * R HP:Hurt MV:Tiring > Celeborn blasts *Heritage*'s left hand. You blast *Heritage*'s body. Bruc narrates 'come 1e path' * R HP:Hurt MV:Tiring - Aira: Healthy - Heritage: Scratched > - Bruc narrates 'on' =+* *Heritage* tickles Aira's body with his smite. Dougras leaves west riding a gray palfrey. *Tykoun* has arrived from the west, riding a warhorse. *Laolin* has arrived from the west, riding a warhorse. *Ladislas* has arrived from the west, riding a gray palfrey. *Azul* has arrived from the west, riding a warhorse. *Azul* tries to pierce Bruc, but he parries successfully. *Tykoun* strikes your left arm. * *Heritage* panics, and attempts to flee! Nicholas tries to strike *Tykoun*, but he deflects the blow. + *Heritage* leaves north riding a warhorse. Elultimo hacks *Ladislas*'s body. = A burly lumberjack says 'I'm a lumberjack and I'm ok!' A burly lumberjack joins Bruc's fight! A burly lumberjack joins a burly lumberjack's fight! Dougras has arrived from the west, riding a gray palfrey. *Laolin* tickles Dougras's left foot with his pierce. - kill seanchan -bash = They're not here anymore! * R HP:Hurt MV:Tiring - Tykoun: Healthy > You do the best you can! * R HP:Hurt MV:Tiring - Tykoun: Healthy > - Dougras blasts *Laolin*'s body. *Laolin* barely pierces Dougras's left leg. A burly lumberjack tries to cleave Laolin, but he parries successfully. Laolin swiftly dodges a burly lumberjack's attempt to cleave him. Bruc tries to strike *Azul*, but he parries successfully. *Azul* tries to pierce Bruc, but he deflects the blow. *Laolin* barely pierces Dougras's left leg. *Azul* tries to pierce Bruc, but he deflects the blow. = Aira blasts *Ladislas*'s body hard. + A burly lumberjack says 'I sleep all night and I work all day!' A burly lumberjack says 'I'm a lumberjack and I'm ok!' *Heritage* has arrived from the north, riding a warhorse. Celeborn barely blasts *Heritage*'s right leg. * Nicholas sends *Tykoun* sprawling with a powerful bash! *+= Elultimo avoids being bashed by *Ladislas* who loses his balance and falls! Elultimo sends *Ladislas* sprawling with a powerful bash! - -= They already seem to be stunned. * R HP:Hurt MV:Tiring - Tykoun: Scratched > A burly lumberjack winks at Azul. A gray palfrey pricks its ears forward and looks alert. A burly lumberjack says 'I sleep all night and I work all day!' *Heritage* barely tickles Celeborn's left foot with his smite. *Laolin* tickles Dougras's head with his pierce. A burly lumberjack tickles Laolin's body with his cleave. A burly lumberjack tries to cleave Laolin, but he dodges the attack. Elultimo hacks *Ladislas*'s head. You blast *Tykoun*'s body. Nicholas strikes *Tykoun*'s left arm hard. Bruc tries to strike *Azul*, but he parries successfully. *Azul* pierces Bruc's left leg. * R HP:Hurt MV:Tiring - Tykoun: Scratched > tell nicholas doom! *Laolin* barely pierces Dougras's left arm. *Azul* pierces Bruc's body hard. * R HP:Hurt MV:Tiring - Tykoun: Scratched > Dougras sends *Laolin* sprawling with a powerful bash! Nicholas looks at *Tykoun*. * R HP:Hurt MV:Tiring - Tykoun: Scratched > *Heritage* avoids being bashed by Celeborn who loses his balance and falls! * R HP:Hurt MV:Tiring - Tykoun: Scratched > bash You tell Nicholas 'doom!' * R HP:Hurt MV:Tiring - Tykoun: Scratched > They already seem to be stunned. * R HP:Hurt MV:Tiring - Tykoun: Scratched > bash A burly lumberjack winks at Dougras. * R HP:Hurt MV:Tiring - Tykoun: Scratched > *Ladislas* smites Elultimo's left arm hard. *Heritage* barely smites Celeborn's right hand. Aira blasts *Ladislas*'s left leg. Dougras blasts *Laolin*'s body. A burly lumberjack cleaves Laolin's body. A burly lumberjack tries to cleave Laolin, but he parries successfully. Elultimo hacks *Ladislas*'s body. You blast *Tykoun*'s head extremely hard. Nicholas strikes *Tykoun*'s right hand very hard. Bruc tries to strike *Azul*, but he deflects the blow. *Azul* tries to pierce Bruc, but he deflects the blow. Nicholas tells you 'roar' They already seem to be stunned. * R HP:Hurt MV:Tiring - Tykoun: Hurt > bash *Azul* tries to pierce Bruc, but he deflects the blow. * R HP:Hurt MV:Tiring - Tykoun: Hurt > - *Heritage* panics, and attempts to flee! =+ *Heritage* leaves north riding a warhorse. * *Ladislas* tickles Elultimo's right leg with his smite. Dougras tries to blast *Laolin*, but he parries successfully. A burly lumberjack tries to cleave Laolin, but he parries successfully. A burly lumberjack tries to cleave Laolin, but he dodges the attack. Bruc tries to strike *Azul*, but he deflects the blow. *Azul* tries to pierce Bruc, but he parries successfully. *+ Celeborn tries to blast *Azul*, but he deflects the blow. = *Laolin* panics, and attempts to flee! - *Laolin* leaves north riding a warhorse. *Ladislas* avoids being bashed by Aira who loses her balance and falls! *Azul* tries to pierce Bruc, but he parries successfully. *Tykoun* sends you sprawling with a powerful bash! * R HP:Hurt MV:Tiring - Tykoun: Hurt > Dougras barely blasts *Tykoun*'s body. * R HP:Hurt MV:Tiring - Tykoun: Hurt > *Tykoun* avoids being bashed by Nicholas who loses his balance and falls! * R HP:Hurt MV:Tiring - Tykoun: Hurt > Elultimo sends *Ladislas* sprawling with a powerful bash! * R HP:Hurt MV:Tiring - Tykoun: Hurt > Elultimo hacks *Ladislas*'s left leg. A burly lumberjack joins Dougras's fight! A burly lumberjack joins a burly lumberjack's fight! *Tykoun* barely strikes your right foot. Bruc tries to strike *Azul*, but he deflects the blow. *Azul* tries to pierce Bruc, but he parries successfully. * R HP:Hurt MV:Tiring - Tykoun: Hurt > Celeborn sends *Azul* sprawling with a powerful bash! bash * R HP:Hurt MV:Tiring - Tykoun: Hurt > *Tykoun* panics, and attempts to flee! * R HP:Hurt MV:Tiring - Tykoun: Hurt > *Tykoun* leaves west riding a warhorse. *Tykoun* has arrived from the west, riding a warhorse. * R HP:Hurt MV:Tiring > *Tykoun* leaves east riding a warhorse. * R HP:Hurt MV:Tiring > Bash who? * R HP:Hurt MV:Tiring > A burly lumberjack cleaves Ladislas's left arm. A burly lumberjack tries to cleave Azul, but he deflects the blow. Celeborn blasts *Azul*'s head extremely hard. Aira blasts *Ladislas*'s body hard. Elultimo hacks *Ladislas*'s right leg. Bruc strikes *Azul*'s left leg into bloody fragments! * R HP:Hurt MV:Tiring > A burly lumberjack says 'I'm a lumberjack and I'm ok!' * R HP:Hurt MV:Tiring > sta kill seanchan You are already standing. kill seanchan kill seanchan * R HP:Hurt MV:Tiring > Dougras blasts *Ladislas*'s body. * R HP:Hurt MV:Tiring > You blast *Azul*'s body into bloody fragments! * R HP:Hurt MV:Tiring - Bruc: Scratched - Azul: Hurt > You do the best you can! * R HP:Hurt MV:Tiring - Bruc: Scratched - Azul: Hurt > You do the best you can! * R HP:Hurt MV:Tiring - Bruc: Scratched - Azul: Hurt > Nicholas starts barreling down on *Azul*, a dark blue tasseled spear aimed at his chest. * R HP:Hurt MV:Tiring - Bruc: Scratched - Azul: Hurt > bash A warhorse lays its ears flat against its neck. A burly lumberjack says 'I sleep all night and I work all day!' You blast *Azul*'s body into bloody fragments! Dougras barely blasts *Ladislas*'s body. A burly lumberjack cleaves Ladislas's body. A burly lumberjack tries to cleave Azul, but he parries successfully. Celeborn blasts *Azul*'s head into bloody fragments! Aira blasts *Ladislas*'s body. Elultimo barely hacks *Ladislas*'s body. Bruc strikes *Azul*'s body into bloody fragments! *Ladislas* panics, and attempts to flee! They already seem to be stunned. * R HP:Hurt MV:Strong - Bruc: Scratched - Azul: Wounded > *Ladislas* leaves west riding a gray palfrey. * R HP:Hurt MV:Strong - Bruc: Scratched - Azul: Wounded > bash -=+ Dougras narrates 'dont charge' Nicholas leaves west riding a warhorse. ** A burly lumberjack tries to cleave Azul, but he dodges the attack. Bruc strikes *Azul*'s left foot into bloody fragments! *Azul* panics, and attempts to flee! *Azul* tries to pierce Bruc, but he parries successfully. *Azul* leaves east riding a warhorse. + Dougras leaves west riding a gray palfrey. =- -= They're not here anymore! Bruc leaves east riding a gray palfrey. Elultimo leaves east riding a warhorse. Celeborn leaves east riding a gray palfrey. You follow Bruc. Dark Trails [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. A wild stallion bucks madly, being ridden by you. Celeborn of Saldaea is standing here, riding a gray palfrey. Elultimo the Street Guard is standing here, riding a warhorse. Bruc the Under-lieutenant is standing here, riding a gray palfrey. *Azul* is standing here, riding a warhorse. A huge grizzly bear is here standing on its haunches. Aira has arrived from the west, riding a bloodstock stallion. * R HP:Hurt MV:Strong > Aira tries to blast *Azul*, but he deflects the blow. Bruc strikes *Azul*'s body into bloody fragments! *Azul* panics, and attempts to flee! Elultimo tries to hack *Azul*, but he deflects the blow. * R HP:Hurt MV:Strong > kill seanchan kill seanchan *Azul* leaves east riding a warhorse. kill seanchan kill seanchan * R HP:Hurt MV:Strong > They aren't here. * R HP:Hurt MV:Strong > They aren't here. kill seanchan * R HP:Hurt MV:Strong > *Azul* has arrived from the east, riding a warhorse. You try to blast *Azul*, but he deflects the blow. * R HP:Hurt MV:Strong - Azul: Battered > kill seanchan You do the best you can! * R HP:Hurt MV:Strong - Azul: Battered > kill seanchan *Azul* barely pierces your head. Aira tries to blast *Azul*, but he deflects the blow. You do the best you can! Bruc leaves west riding a gray palfrey. Elultimo leaves west riding a warhorse. Celeborn leaves west riding a gray palfrey. bash * R HP:Hurt MV:Strong - Azul: Battered > You do the best you can! * R HP:Hurt MV:Strong - Azul: Battered > You do the best you can! * R HP:Hurt MV:Strong - Azul: Battered > Bruc has arrived from the west, riding a gray palfrey. -=+** Aira tries to blast *Azul*, but he parries successfully. A huge grizzly bear tries to hit Bruc, but he parries successfully. *Azul* pierces your left arm. +=- *Azul* pierces your left arm. *Azul* panics, and attempts to flee! - *Ladislas* has arrived from the west, riding a gray palfrey. *Ladislas* leaves north riding a gray palfrey. = Your bash at *Azul* sends him sprawling! * R HP:Hurt MV:Strong - Azul: Battered > Bruc panics, and attempts to flee! * R HP:Hurt MV:Strong - Azul: Battered > Bruc strikes a huge grizzly bear's body into bloody fragments! A huge grizzly bear tries to hit Bruc, but he parries successfully. Aira blasts *Azul*'s left arm very hard. You blast *Azul*'s body into bloody fragments! Dougras has arrived from the west, riding a gray palfrey. Bruc leaves north riding a gray palfrey. * R HP:Hurt MV:Strong - Azul: Beaten > Dougras blasts *Azul*'s right leg into bloody fragments! * R HP:Hurt MV:Strong - Azul: Critical > bash They already seem to be stunned. * R HP:Hurt MV:Strong - Azul: Critical > *Azul* leaves south riding a warhorse. kill seanchan * R HP:Hurt MV:Strong > kill seanchan south They aren't here. kill seanchan * R HP:Hurt MV:Strong > They aren't here. * R HP:Hurt MV:Strong > kill seanchan kill seanchan west west kill seanchan Dougras leaves south riding a gray palfrey. Dark Trails [ obvious exits: N E ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving north. A wild stallion bucks madly, being ridden by you. Dougras Aquila of Manetheren is standing here, riding a gray palfrey. *Azul* is standing here, riding a warhorse. A panther stalks through the wilderness. * R HP:Hurt MV:Strong > Dougras tries to blast *Azul*, but he parries successfully. You try to blast *Azul*, but he parries successfully. * R HP:Hurt MV:Strong - Dougras: Scratched - Azul: Critical > kill seanchan You do the best you can! * R HP:Hurt MV:Strong - Dougras: Scratched - Azul: Critical > kill seanchan You do the best you can! * R HP:Hurt MV:Strong - Dougras: Scratched - Azul: Critical > No way! You're fighting for your life! * R HP:Hurt MV:Strong - Dougras: Scratched - Azul: Critical > No way! You're fighting for your life! * R HP:Hurt MV:Strong - Dougras: Scratched - Azul: Critical > kill seanchan *Azul* panics, and attempts to flee! You do the best you can! * R HP:Hurt MV:Strong - Dougras: Scratched - Azul: Critical > You do the best you can! * R HP:Hurt MV:Strong - Dougras: Scratched - Azul: Critical > You do the best you can! * R HP:Hurt MV:Strong - Dougras: Scratched - Azul: Critical > You do the best you can! * R HP:Hurt MV:Strong - Dougras: Scratched - Azul: Critical > kill seanchan kill seanchan *Azul* leaves east riding a warhorse. kill seanchan * R HP:Hurt MV:Strong > They aren't here. * R HP:Hurt MV:Strong > east They aren't here. * R HP:Hurt MV:Strong > north kill seanchan They aren't here. * R HP:Hurt MV:Strong > *Ladislas* has arrived from the north, riding a gray palfrey. Dark Trails [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving west. A wild stallion bucks madly, being ridden by you. * R HP:Hurt MV:Strong > Dougras has arrived from the west, riding a gray palfrey. *Azul* has arrived from the south, riding a warhorse. Dark Trails [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving north. A wild stallion bucks madly, being ridden by you. A squirrel is here, chittering. * R HP:Hurt MV:Strong > They aren't here. * R HP:Hurt MV:Strong > kill seanchan save They aren't here. * R HP:Hurt MV:Strong > south west kill seanchan Saving Bord. kill seanchan kill seanchan * R HP:Hurt MV:Strong > Dark Trails [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving south. A wild stallion bucks madly, being ridden by you. *Ladislas* is standing here, riding a gray palfrey. *Azul* is here, fighting Dougras, riding a warhorse. Dougras Aquila of Manetheren is here, fighting Azul, riding a gray palfrey. * R HP:Hurt MV:Strong > Dougras tries to blast *Azul*, but he deflects the blow. Dark Trails [ obvious exits: N E ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. A wild stallion bucks madly, being ridden by you. Nicholas D. Wolfwood is standing here, riding a warhorse. A panther stalks through the wilderness. * R HP:Hurt MV:Strong > kill seanchan They aren't here. * R HP:Hurt MV:Strong > east *Ladislas* has arrived from the east, riding a gray palfrey. You blast *Ladislas*'s left hand hard. * R HP:Hurt MV:Strong - Ladislas: Battered > kill seanchan Nicholas leaves east riding a warhorse. You do the best you can! * R HP:Hurt MV:Strong - Ladislas: Battered > You do the best you can! * R HP:Hurt MV:Strong - Ladislas: Battered > bash No way! You're fighting for your life! * R HP:Hurt MV:Strong - Ladislas: Battered > You do the best you can! * R HP:Hurt MV:Strong - Ladislas: Battered > *Ladislas* panics, and attempts to flee! -=+north *west west west west *kill seanchan Cancelled. *Ladislas* leaves north riding a gray palfrey. Dark Trails [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. A wild stallion bucks madly, being ridden by you. A squirrel is here, chittering. A huge grizzly bear is here standing on its haunches. * R HP:Hurt MV:Strong > Dark Trails [ obvious exits: N E W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving east. A wild stallion bucks madly, being ridden by you. Aira Ciarron, Fortress scribe is standing here, riding a bloodstock stallion. A panther stalks through the wilderness. A burly lumberjack swings his axe here. A burly lumberjack swings his axe here. * R HP:Hurt MV:Strong > Darkwood [ obvious exits: E S W D ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. A wild stallion bucks madly, being ridden by you. Bruc the Under-lieutenant is standing here, riding a gray palfrey. Celeborn of Saldaea is standing here, riding a gray palfrey. >>>>>>>>>>>>> HORSE: GRAY * R HP:Hurt MV:Strong > kill seanchan Ebon Bark [ obvious exits: N E W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. A wild stallion bucks madly, being ridden by you. A wild hog snorts angrily, pawing at the ground. Bruc narrates 'i path' * R HP:Hurt MV:Strong > kill seanchan kill seanchan Ebon Bark [ obvious exits: N E W U ] There are some tracks of an animal leaving east. There are some tracks of an animal leaving north. There are some tracks of an animal leaving east. A wild stallion bucks madly, being ridden by you. * R HP:Hurt MV:Strong > kill seanchan They aren't here. * R HP:Hurt MV:Strong > They aren't here. * R HP:Hurt MV:Strong > They aren't here. * R HP:Hurt MV:Strong > They aren't here. * R HP:Hurt MV:Strong > east kill seanchan They aren't here. kill seanchan kill seanchan * R HP:Hurt MV:Strong > Ebon Bark [ obvious exits: N E W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. A wild stallion bucks madly, being ridden by you. A wild hog snorts angrily, pawing at the ground. Bruc narrates 'aldisals still e' * R HP:Hurt MV:Tiring > kill seanchan They aren't here. * R HP:Hurt MV:Tiring > They aren't here. * R HP:Hurt MV:Tiring > They aren't here. * R HP:Hurt MV:Tiring > They aren't here. * R HP:Hurt MV:Tiring > look look Ebon Bark Slick muddy hills surround the corner of a black pine forest that extends to the north and west. A hushed silence dominates the pine trees where bird and beast has fled the dark green prison. [ obvious exits: N E W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. A wild stallion bucks madly, being ridden by you. A wild hog snorts angrily, pawing at the ground. * R HP:Hurt MV:Tiring > Ebon Bark Slick muddy hills surround the corner of a black pine forest that extends to the north and west. A hushed silence dominates the pine trees where bird and beast has fled the dark green prison. [ obvious exits: N E W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. A wild stallion bucks madly, being ridden by you. A wild hog snorts angrily, pawing at the ground. * R HP:Hurt MV:Tiring > east east kill seanchan The hog tickles your left leg with its hit. You blast the hog's left foreleg extremely hard. The hog tries to hit you, but you dodge the attack. No way! You're fighting for your life! kill seanchan * R HP:Hurt MV:Tiring - the hog: Hurt > No way! You're fighting for your life! * R HP:Hurt MV:Tiring - the hog: Hurt > They aren't here. * R HP:Hurt MV:Tiring - the hog: Hurt > They aren't here. * R HP:Hurt MV:Tiring - the hog: Hurt > 1 2 south east [ch mood wimpy] Mood changed to: Wimpy east 3 * R HP:Hurt MV:Tiring - the hog: Hurt > [flee ] You panic and attempt to flee! You flee head over heels. Ebon Bark [ obvious exits: N E W U ] There are some tracks of a ridden mount leaving east. There are some tracks of an animal leaving east. There are some tracks of an animal leaving north. A wild stallion bucks madly, being ridden by you. Alas, you cannot go that way... * R HP:Hurt MV:Tiring > kill seanchan Ebon Bark [ obvious exits: N E W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. A wild stallion bucks madly, being ridden by you. A wild hog snorts angrily, pawing at the ground. * R HP:Hurt MV:Tiring > east kill seanchan kill seanchan Darkwood [ obvious exits: E S W D ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. A wild stallion bucks madly, being ridden by you. Nicholas D. Wolfwood is standing here, riding a warhorse. Bruc the Under-lieutenant is standing here, riding a gray palfrey. >>>>>>>>>>>>> HORSE: GRAY * R HP:Hurt MV:Tiring > [ch mood brave] Mood changed to: Brave * R HP:Hurt MV:Tiring > They aren't here. * R HP:Hurt MV:Tiring > Dark Trails [ obvious exits: N E W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving east. A wild stallion bucks madly, being ridden by you. Dougras Aquila of Manetheren is standing here, riding a gray palfrey. Aira Ciarron, Fortress scribe is standing here, riding a bloodstock stallion. A panther stalks through the wilderness. A burly lumberjack swings his axe here. A burly lumberjack swings his axe here. * R HP:Hurt MV:Tiring > Nicholas has arrived from the west, riding a warhorse. They aren't here. * R HP:Hurt MV:Tiring > They aren't here. * R HP:Hurt MV:Tiring > east east Nicholas leaves east riding a warhorse. * R HP:Hurt MV:Tiring > Dark Trails [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. A wild stallion bucks madly, being ridden by you. Nicholas D. Wolfwood is standing here, riding a warhorse. A squirrel is here, chittering. A huge grizzly bear is here standing on its haunches. * R HP:Hurt MV:Tiring > Nicholas leaves north riding a warhorse. Dark Trails [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving north. A wild stallion bucks madly, being ridden by you. A squirrel is here, chittering. * R HP:Hurt MV:Tiring > east Before Touchan [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. A wild stallion bucks madly, being ridden by you. * R HP:Hurt MV:Tiring > south Edge of the Lake [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving south. A wild stallion bucks madly, being ridden by you. * R HP:Hurt MV:Tiring > look Edge of the Lake An icy bay opens to the east under the cloudy gaze of the Mountains of Mist. The trail continues to the north and appears headed in the direction of a village, which rests upon an enormous dock extending into the blue lake waters. A dark forest rises in the west. [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving south. A wild stallion bucks madly, being ridden by you. * R HP:Hurt MV:Tiring > south south Edge of the Lake [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. A wild stallion bucks madly, being ridden by you. * R HP:Hurt MV:Tiring > Gates of Darkwood [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. A wild stallion bucks madly, being ridden by you. * R HP:Hurt MV:Tiring > where east trac Players in your Zone -------------------- Aira - Dark Trails Bruc - Dark Trails Bord - Gates of Darkwood Dougras - Darkwood Nicholas - Dark Trails Celeborn - Dark Trails Elultimo - Dark Trails * R HP:Hurt MV:Tiring > Dougras narrates 'azul LOW crit' Crossing the Andahar [ obvious exits: E W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. A wild stallion bucks madly, being ridden by you. A plump pheasant is visible flying high in the sky. * R HP:Hurt MV:Tiring > -=+ Some clear almost day-old tracks of a bloodstock stallion (ridden) leaving west. Some clear day-old tracks of a warhorse (ridden) leaving west. Some clear day-old tracks of a gray palfrey (ridden) leaving west. Some clear day-old tracks of a warhorse (ridden) leaving west. Some clear day-old tracks of a gray palfrey (ridden) leaving west. * R HP:Hurt MV:Tiring > west north north Gates of Darkwood [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. A wild stallion bucks madly, being ridden by you. north west north * R HP:Hurt MV:Tiring > Edge of the Lake [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. A wild stallion bucks madly, being ridden by you. * R HP:Hurt MV:Tiring > Edge of the Lake [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving south. A wild stallion bucks madly, being ridden by you. * R HP:Hurt MV:Tiring > west north Before Touchan [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. A wild stallion bucks madly, being ridden by you. Nicholas D. Wolfwood is standing here, riding a warhorse. * R HP:Hurt MV:Tiring > north Dark Trails [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving north. A wild stallion bucks madly, being ridden by you. A squirrel is here, chittering. * R HP:Hurt MV:Tiring > Dark Trails [ obvious exits: E S W ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. The corpse of Azul is lying here. A wild stallion bucks madly, being ridden by you. >>>>>>>>>>>>> HORSE: WARHORSE Celeborn of Saldaea is standing here, riding a gray palfrey. A green woodpecker is high up a tree, tapping away. A green woodpecker is here flying around. * R HP:Hurt MV:Tiring > where Dark Trails [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving south. A wild stallion bucks madly, being ridden by you. A panther stalks through the wilderness. * R HP:Hurt MV:Tiring > *Heritage* has arrived from the west, riding a warhorse. *Heritage* leaves south riding a warhorse. Yandar Path [ obvious exits: N S ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. A wild stallion bucks madly, being ridden by you. A deer You feel an icy chill as if you plunged into a cold river. * R HP:Hurt MV:Tiring > Yandar Path [ obvious exits: N S W ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving south. A wild stallion bucks madly, being ridden by you. * R HP:Hurt MV:Tiring > Players in your Zone -------------------- Bord - Yandar Path * R HP:Hurt MV:Tiring > Nicholas narrates 'rip azul' * R HP:Hurt MV:Tiring > north The Quiet Path [ obvious exits: N S ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving north. A wild stallion bucks madly, being ridden by you. An astonishingly tall and broad man stands here, with large tufted ears. * R HP:Hurt MV:Tiring > north Path Near the Woods [ obvious exits: E S W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. A wild stallion bucks madly, being ridden by you. A handsome stag stands here, ready to run. A deer A squirrel is here, chittering. A handsome stag stands here, ready to run. Bruc narrates 'nice' * R HP:Hurt MV:Tiring > where Players in your Zone -------------------- Bord - Path Near the Woods Aira - Yandar Path Elultimo - Yandar Path Bruc - Yandar Path * R HP:Hurt MV:Tiring > west north north A Quiet Path [ obvious exits: N E ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. A wild stallion bucks madly, being ridden by you. A young and strong buck is here, munching some grass. A young and strong buck is here, munching some grass. * R HP:Hurt MV:Tiring > A Quiet Path [ obvious exits: N S ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving south. There are some tracks of an animal leaving south. A wild stallion bucks madly, being ridden by you. A deer * R HP:Hurt MV:Tiring > On the Quiet Path [ obvious exits: N S ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving south. There are some tracks of an animal leaving south. A wild stallion bucks madly, being ridden by you. A squirrel is here, chittering. * R HP:Hurt MV:Tiring > north north Your mount is too exhausted. east * R HP:Hurt MV:Tiring > east Your mount is too exhausted. * R HP:Hurt MV:Tiring > Alas, you cannot go that way... * R HP:Hurt MV:Tiring > Alas, you cannot go that way... * R HP:Hurt MV:Tiring > look Celeborn narrates 'woot' * R HP:Hurt MV:Tiring > On the Quiet Path A large boulder blocks your way to the west, though it makes a perfect spot to rest and enjoy the view of the forest to the east. The mountain air is crisp and carries the fresh scent of pine. The path makes its way north and south through the stedding woods. [ obvious exits: N S ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving south. There are some tracks of an animal leaving south. A wild stallion bucks madly, being ridden by you. A squirrel is here, chittering. * R HP:Hurt MV:Tiring > look On the Quiet Path A large boulder blocks your way to the west, though it makes a perfect spot to rest and enjoy the view of the forest to the east. The mountain air is crisp and carries the fresh scent of pine. The path makes its way north and south through the stedding woods. [ obvious exits: N S ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving south. There are some tracks of an animal leaving south. A wild stallion bucks madly, being ridden by you. A squirrel is here, chittering. * R HP:Hurt MV:Tiring > dism Bruc has arrived from the south, riding a gray palfrey. Elultimo has arrived from the south, riding a warhorse. Aira has arrived from the south, riding a bloodstock stallion. * R HP:Hurt MV:Tiring > n Bruc leaves north riding a gray palfrey. Elultimo leaves north riding a warhorse. You follow Bruc. Your mount is too exhausted. Aira leaves north riding a bloodstock stallion. * R HP:Hurt MV:Tiring > e Nicholas narrates 'on laolin tykoun' You stop riding him. * HP:Hurt MV:Tiring > Path Through Yandar [ obvious exits: E S ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving east. There are some tracks of an animal leaving east. There are some tracks of an animal leaving south. Aira Ciarron, Fortress scribe is standing here, riding a bloodstock stallion. Elultimo the Street Guard is standing here, riding a warhorse. Bruc the Under-lieutenant is standing here, riding a gray palfrey. * HP:Hurt MV:Tiring > Path Through Yandar [ obvious exits: N E W ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving east. There are some tracks of an animal leaving east. There are some tracks of an animal leaving east. * HP:Hurt MV:Tiring > east Bruc has arrived from the west, riding a gray palfrey. Elultimo has arrived from the west, riding a warhorse. Aira has arrived from the west, riding a bloodstock stallion. * HP:Hurt MV:Tiring > The Peaceful Path [ obvious exits: N W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving north. There are some tracks of an animal leaving west. There are some tracks of an animal leaving west. There are some tracks of an animal leaving north. A wild dog with matted fur snarls at you. A young and strong buck is here, munching some grass. A handsome stag stands here, ready to run. Bruc has arrived from the west, riding a gray palfrey. Elultimo has arrived from the west, riding a warhorse. Aira has arrived from the west, riding a bloodstock stallion. * HP:Hurt MV:Tiring > Celeborn narrates 'zerked :)' * HP:Hurt MV:Tiring > where Bruc leaves north riding a gray palfrey. Elultimo leaves north riding a warhorse. You follow Bruc. On the Peaceful Path [ obvious exits: N E S ] There are some tracks of a ridden mount leaving south. There are some tracks of an animal leaving east. There are some tracks of an animal leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of an animal leaving south. Elultimo the Street Guard is standing here, riding a warhorse. Bruc the Under-lieutenant is standing here, riding a gray palfrey. Aira has arrived from the south, riding a bloodstock stallion. * HP:Hurt MV:Winded > Players in your Zone -------------------- Aira - On the Peaceful Path Bord - On the Peaceful Path Elultimo - On the Peaceful Path Bruc - On the Peaceful Path * HP:Hurt MV:Winded > west Bruc leaves north riding a gray palfrey. Elultimo leaves north riding a warhorse. You follow Bruc. Path Through the Woods [ obvious exits: N E S ] There are some tracks of a ridden mount leaving south. There are some tracks of an animal leaving south. There are some tracks of an animal leaving south. There are some tracks of a ridden mount leaving east. There are some tracks of an animal leaving south. Elultimo the Street Guard is standing here, riding a warhorse. Bruc the Under-lieutenant is standing here, riding a gray palfrey. Aira has arrived from the south, riding a bloodstock stallion. west * HP:Hurt MV:Winded > Alas, you cannot go that way... * HP:Hurt MV:Winded > Alas, you cannot go that way... * HP:Hurt MV:Winded > south west west On the Peaceful Path [ obvious exits: N E S ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving south. There are some tracks of a human leaving north. * HP:Hurt MV:Winded > Alas, you cannot go that way... * HP:Hurt MV:Winded > Celeborn narrates 'where' Alas, you cannot go that way... * HP:Hurt MV:Winded > south west west Dougras narrates 'same :d' * HP:Hurt MV:Winded > The Peaceful Path [ obvious exits: N W ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving west. There are some tracks of a human leaving north. A wild dog with matted fur snarls at you. A young and strong buck is here, munching some grass. A handsome stag stands here, ready to run. * HP:Hurt MV:Winded > Path Through Yandar [ obvious exits: N E W ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. * HP:Hurt MV:Winded > west south r Path Through Yandar [ obvious exits: E S ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving south. * HP:Hurt MV:Winded > Alas, you cannot go that way... * HP:Hurt MV:Winded > On the Quiet Path [ obvious exits: N S ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving south. >>>>>>>>>>>>> HORSE: WILD A squirrel is here, chittering. * HP:Hurt MV:Winded > [ride horse] You start riding him. * R HP:Hurt MV:Winded > m where nich? [narrate ] You narrate 'where nich?' * R HP:Hurt MV:Winded > dia horse A wild stallion is in excellent condition. A wild stallion is winded. * R HP:Hurt MV:Winded > Faric chats 'how unstable is 'unstable' in Viv's title, like really not worth playing atm?' * R HP:Hurt MV:Winded > Celeborn narrates 'where?' * R HP:Hurt MV:Winded > m horse hagg yandar atm [narrate ] You narrate 'horse hagg yandar atm' * R HP:Hurt MV:Winded > not You stop paying increased attention to your surroundings. south * R HP:Hurt MV:Winded > south east south A Quiet Path [ obvious exits: N S ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. A wild stallion bucks madly, being ridden by you. A deer south south * R HP:Hurt MV:Winded > A Quiet Path [ obvious exits: N E ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. A wild stallion bucks madly, being ridden by you. A young and strong buck is here, munching some grass. A young and strong buck is here, munching some grass. * R HP:Hurt MV:Winded > Path Near the Woods [ obvious exits: E S W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. A wild stallion bucks madly, being ridden by you. A handsome stag stands here, ready to run. A deer A squirrel is here, chittering. A handsome stag stands here, ready to run. * R HP:Hurt MV:Winded > The Quiet Path [ obvious exits: N S ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. A wild stallion bucks madly, being ridden by you. An astonishingly tall and broad man stands here, with large tufted ears. south * R HP:Hurt MV:Winded > where Yandar Path [ obvious exits: N S W ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. A wild stallion bucks madly, being ridden by you. * R HP:Hurt MV:Winded > Yandar Path [ obvious exits: N S ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. A wild stallion bucks madly, being ridden by you. A deer * R HP:Hurt MV:Winded > Dark Trails [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving north. A wild stallion bucks madly, being ridden by you. A panther stalks through the wilderness. The icy chill in your bones vanishes. * R HP:Hurt MV:Winded > Players in your Zone -------------------- Nicholas - Dark Trails Bord - Dark Trails Dougras - Crane Bottom Celeborn - Darkwood * R HP:Hurt MV:Winded > Jhered chats 'off' west south * R HP:Hurt MV:Winded > m dt A huge grizzly bear has arrived from the south. A huge grizzly bear tickles your left arm with his hit. Celeborn narrates 'where nich' No way! You're fighting for your life! * R HP:Hurt MV:Winded - a huge grizzly bear: Battered > No way! You're fighting for your life! * R HP:Hurt MV:Winded - a huge grizzly bear: Battered > not [narrate ] You narrate 'dt' * R HP:Hurt MV:Winded - a huge grizzly bear: Battered > You start paying increased attention to your surroundings. 1 * R HP:Hurt MV:Winded - a huge grizzly bear: Battered > 2 south west [ch mood wimpy] Mood changed to: Wimpy * R HP:Hurt MV:Winded - a huge grizzly bear: Battered > [flee ] You panic and attempt to flee! You blast a huge grizzly bear's left foreleg into bloody fragments! A huge grizzly bear barely tickles your body with his hit. You flee head over heels. Yandar Path [ obvious exits: N S ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving south. A wild stallion bucks madly, being ridden by you. A deer You feel an icy chill as if you plunged into a cold river. Dark Trails [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving north. A wild stallion bucks madly, being ridden by you. A huge grizzly bear is here standing on its haunches. A panther stalks through the wilderness. The icy chill in your bones vanishes. * R HP:Hurt MV:Winded > Dark Trails [ obvious exits: E S ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. A lantern has been left here. [2] A wild stallion bucks madly, being ridden by you. A panther stalks through the wilderness. A panther stalks through the wilderness. * R HP:Hurt MV:Winded > m he DT look [narrate ] You narrate 'he DT' * R HP:Hurt MV:Winded > south Dark Trails The oak forest ends along a treacherous, black ravine to the west. The ravine extends to the west in a black void that swallows the earth below. The forest rebounds from the dark hole and continues to open into the south. [ obvious exits: E S ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. A lantern has been left here. [2] A wild stallion bucks madly, being ridden by you. A panther stalks through the wilderness. A panther stalks through the wilderness. * R HP:Hurt MV:Winded > kill seanchan Dark Trails [ obvious exits: N E W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving east. A wild stallion bucks madly, being ridden by you. A panther stalks through the wilderness. A burly lumberjack swings his axe here. A burly lumberjack swings his axe here. Bruc narrates 'who' * R HP:Hurt MV:Winded > kill seanchan They aren't here. * R HP:Hurt MV:Winded > Nicholas narrates 'on them' They aren't here. * R HP:Hurt MV:Winded > look west kill seanchan bash Dark Trails Hunting trails spread along an open, green hardwood forest to the east. The trails dwindle into a singular, overgrown path that runs along the base of a westward ridge. Warbling bird calls echo around the green forest giants. [ obvious exits: N E W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving east. A wild stallion bucks madly, being ridden by you. A panther stalks through the wilderness. A burly lumberjack swings his axe here. A burly lumberjack swings his axe here. * R HP:Hurt MV:Winded > Darkwood [ obvious exits: E S W D ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. A wild stallion bucks madly, being ridden by you. Celeborn of Saldaea is standing here, riding a gray palfrey. >>>>>>>>>>>>> HORSE: GRAY * R HP:Hurt MV:Winded > Celeborn narrates 'i blockin 1epath' They aren't here. * R HP:Hurt MV:Winded > Bash who? * R HP:Hurt MV:Winded > Celeborn leaves east riding a gray palfrey. * R HP:Hurt MV:Winded > dism You stop riding him. * HP:Hurt MV:Winded > ride gray You start riding him. * R HP:Hurt MV:Winded > west Dougras narrates 'on 2 atm' where * R HP:Hurt MV:Winded > Ebon Bark [ obvious exits: N E W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Hurt MV:Winded > Players in your Zone -------------------- Bord - Ebon Bark Aira - Dark Trails Elultimo - Dark Trails Bruc - Dark Trails Celeborn - Dark Trails Nicholas - Crane Bottom Dougras - Crane Bottom * R HP:Hurt MV:Winded > where Players in your Zone -------------------- Aira - Dark Trails Elultimo - Dark Trails Bruc - Dark Trails Bord - Ebon Bark Celeborn - Dark Trails Nicholas - Crane Bottom Dougras - Crane Bottom * R HP:Hurt MV:Winded > east east south east south Dougras narrates 'w got this nik' Darkwood [ obvious exits: E S W D ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. A gray palfrey prances skittishly nearby, being ridden by you. >>>>>>>>>>>>> HORSE: WILD Bruc narrates 'i 1r path' * R HP:Hurt MV:Winded > Dark Trails [ obvious exits: N E W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving west. A gray palfrey prances skittishly nearby, being ridden by you. Aira Ciarron, Fortress scribe is standing here, riding a bloodstock stallion. Elultimo the Street Guard is standing here, riding a warhorse. Bruc the Under-lieutenant is standing here, riding a gray palfrey. A panther stalks through the wilderness. A burly lumberjack swings his axe here. A burly lumberjack swings his axe here. * R HP:Hurt MV:Winded > Alas, you cannot go that way... * R HP:Hurt MV:Winded > 3 Dark Trails [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. A gray palfrey prances skittishly nearby, being ridden by you. A squirrel is here, chittering. A deer A squirrel is here, chittering. * R HP:Hurt MV:Winded > Dark Trails [ obvious exits: N E ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. A gray palfrey prances skittishly nearby, being ridden by you. >>>>>>>>>>>>> HORSE: WARHORSE A panther stalks through the wilderness. * R HP:Hurt MV:Winded > [ch mood brave] Mood changed to: Brave * R HP:Hurt MV:Winded > Elultimo narrates 'where' * R HP:Hurt MV:Winded > Nicholas narrates 'nod' south * R HP:Hurt MV:Winded > east south Alas, you cannot go that way... * R HP:Hurt MV:Winded > Dark Trails [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving east. A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Hurt MV:Winded > Forbidden Grounds [ obvious exits: N E S D ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving south. A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Hurt MV:Winded > south Forbidden Grounds [ obvious exits: N E S ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Hurt MV:Winded > Nicholas narrates 'i stay' * R HP:Hurt MV:Winded > look Forbidden Grounds The forest descends rapidly, to the south, into a wide marshy bottom. To the north, the forest grows very quiet in a deathlike silence. The forest ends to the east along a bridge-spanned riverbank. [ obvious exits: N E S ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Hurt MV:Winded > south west Celeborn narrates 'nm i comin' * R HP:Hurt MV:Winded > west Crane Bottom [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving north. There are some tracks of a human leaving west. A gray palfrey prances skittishly nearby, being ridden by you. A long-billed crane is visible flying high in the sky. Nicholas D. Wolfwood is here, fighting Laolin. *Laolin* is here, fighting Nicholas, riding a warhorse. *Tykoun* is sitting here, riding a warhorse. Dougras Aquila of Manetheren is here, fighting Tykoun, riding a gray palfrey. A long-billed crane is here flying around. * R HP:Hurt MV:Winded > Crane Bottom [ obvious exits: E S W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving east. There are some tracks of a human leaving east. A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Hurt MV:Winded > Crane Bottom [ obvious exits: E S W ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving east. There are some tracks of an animal leaving south. A gray palfrey prances skittishly nearby, being ridden by you. A long-billed crane is visible flying high in the sky. * R HP:Hurt MV:Winded > east east kill seanchan Crane Bottom [ obvious exits: E S W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving east. A gray palfrey prances skittishly nearby, being ridden by you. bash * R HP:Hurt MV:Winded > Crane Bottom [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving north. A gray palfrey prances skittishly nearby, being ridden by you. Celeborn of Saldaea is standing here, riding a gray palfrey. A long-billed crane is visible flying high in the sky. Nicholas D. Wolfwood is here, fighting Laolin. *Laolin* is here, fighting Nicholas, riding a warhorse. *Tykoun* is sitting here, riding a warhorse. Dougras Aquila of Manetheren is here, fighting Tykoun, riding a gray palfrey. A long-billed crane is here flying around. * R HP:Hurt MV:Winded > You blast *Tykoun*'s left hand very hard. * R HP:Hurt MV:Winded - Dougras: Scratched - Tykoun: Hurt > *Tykoun* panics, and attempts to flee! kill seanchan kill seanchan kill seanchan bash Cancelled. *Tykoun* leaves west riding a warhorse. Celeborn blasts *Laolin*'s left leg. You blast *Laolin*'s left leg. * R HP:Hurt MV:Winded - Nicholas: Battered - Laolin: Scratched > You do the best you can! * R HP:Hurt MV:Winded - Nicholas: Battered - Laolin: Scratched > You blast *Laolin*'s body very hard. *Laolin* tries to pierce Nicholas, but he parries successfully. Nicholas tries to strike *Laolin*, but he deflects the blow. You do the best you can! *Laolin* panics, and attempts to flee! * R HP:Hurt MV:Winded - Nicholas: Battered - Laolin: Hurt > *Laolin* leaves west riding a warhorse. - Nicholas leaves north. =+*west west west kill seanchan bash Cancelled. Dougras leaves west riding a gray palfrey. Celeborn leaves west riding a gray palfrey. Crane Bottom [ obvious exits: E S W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving south. A gray palfrey prances skittishly nearby, being ridden by you. Celeborn of Saldaea is standing here, riding a gray palfrey. Dougras Aquila of Manetheren is standing here, riding a gray palfrey. * R HP:Hurt MV:Winded > Crane Bottom [ obvious exits: E S W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving east. A gray palfrey prances skittishly nearby, being ridden by you. *Laolin* is standing here, riding a warhorse. A long-billed crane is visible flying high in the sky. * R HP:Hurt MV:Winded > Crane Bottom [ obvious exits: E S W D ] There are some tracks of a ridden mount leaving east. There are some tracks of an animal leaving west. There are some tracks of an animal leaving east. A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Hurt MV:Winded > They aren't here. * R HP:Hurt MV:Winded > Bash who? * R HP:Hurt MV:Winded > east kill seanchan kill seanchan Crane Bottom [ obvious exits: E S W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving south. A gray palfrey prances skittishly nearby, being ridden by you. Celeborn of Saldaea is here, fighting Laolin, riding a gray palfrey. *Laolin* is here, fighting Celeborn, riding a warhorse. A long-billed crane is visible flying high in the sky. kill seanchan * R HP:Hurt MV:Winded > You blast *Laolin*'s body hard. * R HP:Hurt MV:Winded - Celeborn: Healthy - Laolin: Hurt > kill seanchan You do the best you can! * R HP:Hurt MV:Winded - Celeborn: Healthy - Laolin: Hurt > You do the best you can! * R HP:Hurt MV:Winded - Celeborn: Healthy - Laolin: Hurt > You do the best you can! * R HP:Hurt MV:Winded - Celeborn: Healthy - Laolin: Hurt > kill seanchan *Laolin* panics, and attempts to flee! * R HP:Hurt MV:Winded - Celeborn: Healthy - Laolin: Hurt > You do the best you can! *Laolin* leaves south riding a warhorse. * R HP:Hurt MV:Winded > south kill seanchan kill seanchan kill seanchan Crane Bottom [ obvious exits: N E W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. A gray palfrey prances skittishly nearby, being ridden by you. A raccoon sniffs the ground for food. An ancient, gnarled tree looms over you. * R HP:Hurt MV:Weary > They aren't here. * R HP:Hurt MV:Weary > A long-billed crane has arrived from the north. They aren't here. * R HP:Hurt MV:Weary > west They aren't here. * R HP:Hurt MV:Weary > kill seanchan bash Crane Bottom [ obvious exits: N E W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of an animal leaving west. A gray palfrey prances skittishly nearby, being ridden by you. A raccoon sniffs the ground for food. * R HP:Hurt MV:Weary > They aren't here. * R HP:Hurt MV:Weary > north Bash who? * R HP:Hurt MV:Weary > kill seanchan Crane Bottom [ obvious exits: E S W D ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. A gray palfrey prances skittishly nearby, being ridden by you. south west * R HP:Hurt MV:Weary > They aren't here. * R HP:Hurt MV:Weary > west kill seanchan bash Crane Bottom [ obvious exits: N E W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving west. A gray palfrey prances skittishly nearby, being ridden by you. A raccoon sniffs the ground for food. * R HP:Hurt MV:Weary > Crane Bottom [ obvious exits: N E ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of an animal leaving north. A gray palfrey prances skittishly nearby, being ridden by you. A large swarm of mosquitoes is buzzing around your head. * R HP:Hurt MV:Weary > Alas, you cannot go that way... * R HP:Hurt MV:Weary > They aren't here. * R HP:Hurt MV:Weary > north Bash who? * R HP:Hurt MV:Weary > kill seanchan kill seanchan Crane Bottom [ obvious exits: E S ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of an animal leaving south. A gray palfrey prances skittishly nearby, being ridden by you. The corpse of an opossum is lying here. A beaver is here, gnawing at trees. * R HP:Hurt MV:Weary > They aren't here. * R HP:Hurt MV:Weary > bash They aren't here. * R HP:Hurt MV:Weary > east Bash who? Bruc narrates 'ill be path' * R HP:Hurt MV:Weary > east east Crane Bottom [ obvious exits: E S W D ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving south. A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Hurt MV:Weary > Crane Bottom [ obvious exits: E S W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving south. A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Hurt MV:Weary > Dougras narrates '1e path' Crane Bottom [ obvious exits: E S W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving south. A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Hurt MV:Weary > look Crane Bottom Tall trees climb up from the swampy waters to shadow the ground in eternal twilight. Soft calls from swamp birds echo around tall swamp plants. Sudden splashing within the green, stagnant marsh water startles tall, white cranes filling the air with their angry retort. [ obvious exits: E S W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving south. A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Hurt MV:Weary > east north north Crane Bottom [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. A gray palfrey prances skittishly nearby, being ridden by you. A long-billed crane is visible flying high in the sky. A long-billed crane is here flying around. north * R HP:Hurt MV:Weary > north west Forbidden Grounds [ obvious exits: N E S ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Hurt MV:Weary > Forbidden Grounds [ obvious exits: N E S D ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving south. A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Hurt MV:Weary > Dark Trails [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving east. A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Hurt MV:Weary > Dark Trails [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Hurt MV:Weary > kill seanchan Dark Trails [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving west. A gray palfrey prances skittishly nearby, being ridden by you. A panther stalks through the wilderness. A squirrel is here, chittering. A deer * R HP:Hurt MV:Weary > bash They aren't here. * R HP:Hurt MV:Weary > kill seanchan west kill seanchan bash Bash who? * R HP:Hurt MV:Weary > They aren't here. * R HP:Hurt MV:Weary > Dark Trails [ obvious exits: N E W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving east. A gray palfrey prances skittishly nearby, being ridden by you. A burly lumberjack swings his axe here. * R HP:Hurt MV:Haggard > They aren't here. * R HP:Hurt MV:Haggard > Bash who? * R HP:Hurt MV:Haggard > look west kill seanchan kill seanchan Dougras narrates '.....' Dark Trails Hunting trails spread along an open, green hardwood forest to the east. The trails dwindle into a singular, overgrown path that runs along the base of a westward ridge. Warbling bird calls echo around the green forest giants. [ obvious exits: N E W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving east. A gray palfrey prances skittishly nearby, being ridden by you. A burly lumberjack swings his axe here. * R HP:Hurt MV:Haggard > Darkwood [ obvious exits: E S W D ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving east. A gray palfrey prances skittishly nearby, being ridden by you. Dougras Aquila of Manetheren is standing here, riding a gray palfrey. >>>>>>>>>>>>> HORSE: WILD * R HP:Hurt MV:Haggard > They aren't here. * R HP:Hurt MV:Haggard > They aren't here. * R HP:Hurt MV:Haggard > Bruc narrates 'on darkpath' where * R HP:Hurt MV:Haggard > Celeborn has arrived from the east, riding a gray palfrey. * R HP:Hurt MV:Haggard > kill seanchan kill seanchan Players in your Zone -------------------- Celeborn - Darkwood Bord - Darkwood Elultimo - Ebon Bark Bruc - Ebon Bark Nicholas - Ebon Bark Dougras - Darkwood Aira - Ebon Bark * R HP:Hurt MV:Haggard > They aren't here. * R HP:Hurt MV:Haggard > They aren't here. * R HP:Hurt MV:Haggard > Dougras leaves west riding a gray palfrey. * R HP:Hurt MV:Haggard > west west Bruc narrates 'block apth' * R HP:Hurt MV:Haggard > Ebon Bark [ obvious exits: N E W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. A gray palfrey prances skittishly nearby, being ridden by you. *Laolin* is standing here, riding a warhorse. * R HP:Hurt MV:Haggard > Ebon Bark [ obvious exits: N E W ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving east. A gray palfrey prances skittishly nearby, being ridden by you. Dougras Aquila of Manetheren is standing here, riding a gray palfrey. Elultimo the Street Guard is standing here, riding a warhorse. Bruc the Under-lieutenant is standing here, riding a gray palfrey. Nicholas D. Wolfwood is standing here, riding a warhorse. * R HP:Hurt MV:Haggard > Nicholas leaves north riding a warhorse. * R HP:Hurt MV:Haggard > east kill seanchan kill seanchan kill seanchan Dougras leaves east riding a gray palfrey. Ebon Bark [ obvious exits: N E W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. A gray palfrey prances skittishly nearby, being ridden by you. Dougras Aquila of Manetheren is standing here, riding a gray palfrey. *Laolin* is standing here, riding a warhorse. *Laolin* leaves east riding a warhorse. * R HP:Hurt MV:Haggard > kill seanchan They aren't here. * R HP:Hurt MV:Haggard > They aren't here. * R HP:Hurt MV:Haggard > east kill seanchan kill seanchan kill seanchan Dougras leaves west riding a gray palfrey. They aren't here. * R HP:Hurt MV:Weary > They aren't here. * R HP:Hurt MV:Weary > Dougras has arrived from the west, riding a gray palfrey. Darkwood [ obvious exits: E S W D ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving east. A gray palfrey prances skittishly nearby, being ridden by you. *Laolin* is here, fighting Celeborn, riding a warhorse. Celeborn of Saldaea is here, fighting Laolin, riding a gray palfrey. >>>>>>>>>>>>> HORSE: WILD * R HP:Hurt MV:Weary > You blast *Laolin*'s head extremely hard. * R HP:Hurt MV:Weary - Celeborn: Healthy - Laolin: Wounded > kill seanchan Dougras has arrived from the west, riding a gray palfrey. You do the best you can! * R HP:Hurt MV:Weary - Celeborn: Healthy - Laolin: Wounded > Dougras barely blasts *Laolin*'s body. You do the best you can! * R HP:Hurt MV:Weary - Celeborn: Healthy - Laolin: Wounded > bash You do the best you can! * R HP:Hurt MV:Weary - Celeborn: Healthy - Laolin: Wounded > *Laolin* leaves west riding a warhorse. west west kill seanchan bash Cancelled. Ebon Bark [ obvious exits: N E W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. A gray palfrey prances skittishly nearby, being ridden by you. A raven is here, watching. Nicholas D. Wolfwood is standing here, riding a warhorse. *Laolin* is standing here, riding a warhorse. *Laolin* panics, and attempts to flee! *Laolin* leaves west riding a warhorse. * R HP:Hurt MV:Weary > Ebon Bark [ obvious exits: N E W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. A gray palfrey prances skittishly nearby, being ridden by you. *Laolin* is standing here, riding a warhorse. Elultimo the Street Guard is standing here, riding a warhorse. Bruc the Under-lieutenant is standing here, riding a gray palfrey. *Laolin* leaves east riding a warhorse. * R HP:Hurt MV:Weary > Nicholas has arrived from the east, riding a warhorse. A raven has arrived from the east. They aren't here. * R HP:Hurt MV:Weary > Bash who? * R HP:Hurt MV:Weary > east kill seanchan Nicholas leaves east riding a warhorse. A raven leaves east. east kill seanchan * R HP:Hurt MV:Weary > Ebon Bark [ obvious exits: N E W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. A gray palfrey prances skittishly nearby, being ridden by you. A raven is here, watching. Nicholas D. Wolfwood is standing here, riding a warhorse. * R HP:Hurt MV:Weary > bash They aren't here. * R HP:Hurt MV:Weary > Darkwood [ obvious exits: E S W D ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving west. A gray palfrey prances skittishly nearby, being ridden by you. >>>>>>>>>>>>> HORSE: WILD * R HP:Hurt MV:Weary > Nicholas has arrived from the west, riding a warhorse. They aren't here. * R HP:Hurt MV:Weary > Bash who? * R HP:Hurt MV:Haggard > Bruc has arrived from the west, riding a gray palfrey. Elultimo has arrived from the west, riding a warhorse. Aira has arrived from the west, riding a bloodstock stallion. * R HP:Hurt MV:Haggard > south south Darkwood [ obvious exits: N U ] There are some tracks of a ridden mount leaving up. There are some tracks of a ridden mount leaving up. There are some tracks of a ridden mount leaving north. A gray palfrey prances skittishly nearby, being ridden by you. Celeborn of Saldaea is here, fighting Laolin, riding a gray palfrey. *Laolin* is here, fighting Celeborn, riding a warhorse. *Laolin* panics, and attempts to flee! * R HP:Hurt MV:Haggard > Alas, you cannot go that way... * R HP:Hurt MV:Haggard > kill seanchan Bruc has arrived from the north, riding a gray palfrey. Elultimo has arrived from the north, riding a warhorse. Nicholas has arrived from the north, riding a warhorse. A raven has arrived from the north. Aira has arrived from the north, riding a bloodstock stallion. kill seanchan kill seanchan * R HP:Hurt MV:Haggard > You try to blast *Laolin*, but he deflects the blow. * R HP:Hurt MV:Haggard - Celeborn: Scratched - Laolin: Wounded > Nicholas tries to strike *Laolin*, but he deflects the blow. You do the best you can! Bruc leaves up riding a gray palfrey. Elultimo leaves up riding a warhorse. Aira leaves up riding a bloodstock stallion. * R HP:Hurt MV:Haggard - Celeborn: Scratched - Laolin: Wounded > You do the best you can! *Laolin* leaves up riding a warhorse. * R HP:Hurt MV:Haggard > bash Bash who? Bruc has arrived from above, riding a gray palfrey. Elultimo has arrived from above, riding a warhorse. Aira has arrived from above, riding a bloodstock stallion. up * R HP:Hurt MV:Haggard > south Nicholas leaves north riding a warhorse. A raven leaves north. * R HP:Hurt MV:Haggard > west south kill seanchan down kill seanchan Black Heart [ obvious exits: S W D ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving down. A gray palfrey prances skittishly nearby, being ridden by you. A dun snake is here, hissing sharply. Bruc has arrived from below, riding a gray palfrey. Elultimo has arrived from below, riding a warhorse. Celeborn has arrived from below, riding a gray palfrey. Aira has arrived from below, riding a bloodstock stallion. * R HP:Hurt MV:Haggard > Black Heart [ obvious exits: N S W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving north. There are some tracks of an animal leaving south. A gray palfrey prances skittishly nearby, being ridden by you. A wild hog snorts angrily, pawing at the ground. A dun snake is here, hissing sharply. Bruc has arrived from the north, riding a gray palfrey. Elultimo has arrived from the north, riding a warhorse. Celeborn has arrived from the north, riding a gray palfrey. Aira has arrived from the north, riding a bloodstock stallion. * R HP:Hurt MV:Haggard > Black Heart [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving west. There are some tracks of an animal leaving south. There are some tracks of an animal leaving north. A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Hurt MV:Haggard > Black Heart [ obvious exits: N E W ] There are some tracks of an animal leaving west. There are some tracks of an animal leaving west. There are some tracks of an animal leaving north. A gray palfrey prances skittishly nearby, being ridden by you. A wild hog snorts angrily, pawing at the ground. * R HP:Hurt MV:Haggard > They aren't here. Bruc has arrived from the east, riding a gray palfrey. Elultimo has arrived from the east, riding a warhorse. Celeborn has arrived from the east, riding a gray palfrey. Aira has arrived from the east, riding a bloodstock stallion. * R HP:Hurt MV:Haggard > Alas, you cannot go that way... Bruc leaves west riding a gray palfrey. Elultimo leaves west riding a warhorse. Celeborn leaves west riding a gray palfrey. You follow Bruc. Black Heart [ obvious exits: N E ] There are some tracks of an animal leaving east. There are some tracks of an animal leaving east. There are some tracks of an animal leaving east. A gray palfrey prances skittishly nearby, being ridden by you. Celeborn of Saldaea is standing here, riding a gray palfrey. Elultimo the Street Guard is standing here, riding a warhorse. Bruc the Under-lieutenant is standing here, riding a gray palfrey. A wild hog snorts angrily, pawing at the ground. Aira has arrived from the east, riding a bloodstock stallion. * R HP:Hurt MV:Haggard > Dougras narrates 'heart' They aren't here. * R HP:Hurt MV:Haggard > west kill seanchan Alas, you cannot go that way... Bruc leaves north riding a gray palfrey. Elultimo leaves north riding a warhorse. Celeborn leaves north riding a gray palfrey. You follow Bruc. Black Heart [ obvious exits: N E S D ] There are some tracks of a ridden mount leaving down. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. A gray palfrey prances skittishly nearby, being ridden by you. Celeborn of Saldaea is standing here, riding a gray palfrey. Elultimo the Street Guard is standing here, riding a warhorse. Bruc the Under-lieutenant is standing here, riding a gray palfrey. *Laolin* is here, fighting Dougras, riding a warhorse. Dougras Aquila of Manetheren is here, fighting Laolin, riding a gray palfrey. Aira has arrived from the south, riding a bloodstock stallion. kill seanchan * R HP:Hurt MV:Haggard > Bruc strikes *Laolin*'s right leg. * R HP:Hurt MV:Haggard > kill seanchan kill seanchan look Aira blasts *Laolin*'s left leg. The fighting is too thick and heavy for you to enter the fray! bash * R HP:Hurt MV:Haggard > The fighting is too thick and heavy for you to enter the fray! * R HP:Hurt MV:Haggard > Nicholas has arrived from the east, riding a warhorse. A raven has arrived from the east. The fighting is too thick and heavy for you to enter the fray! * R HP:Hurt MV:Haggard > The fighting is too thick and heavy for you to enter the fray! * R HP:Hurt MV:Haggard > Black Heart A black forest rises upon a wide, low-lying hill that spreads to the north, south and east. To the west, the forest gently descends the hill and opens into a sunlit glade that beams with healthy flowers and shrubbery. [ obvious exits: N E S D ] There are some tracks of a ridden mount leaving down. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. A raven is here, watching. Nicholas D. Wolfwood is standing here, riding a warhorse. Aira Ciarron, Fortress scribe is here, fighting Laolin, riding a bloodstock stallion. A gray palfrey prances skittishly nearby, being ridden by you. Celeborn of Saldaea is standing here, riding a gray palfrey. Elultimo the Street Guard is standing here, riding a warhorse. Bruc the Under-lieutenant is here, fighting Laolin, riding a gray palfrey. *Laolin* is here, fighting Dougras, riding a warhorse. Dougras Aquila of Manetheren is here, fighting Laolin, riding a gray palfrey. *Laolin* leaves east riding a warhorse. *Laolin* has arrived from the east, riding a warhorse. * R HP:Hurt MV:Haggard > Aira tries to blast *Laolin*, but he parries successfully. Bash who? * R HP:Hurt MV:Haggard > Nicholas strikes *Laolin*'s right foot very hard. * R HP:Hurt MV:Haggard > Bruc strikes *Laolin*'s body. * R HP:Hurt MV:Haggard > Bruc strikes *Laolin*'s body hard. Nicholas strikes *Laolin*'s body. *Laolin* tickles Aira's body with his pierce. Aira blasts *Laolin*'s left arm. *Laolin* panics, and attempts to flee! * R HP:Hurt MV:Haggard > open path down north I see no path here. west * R HP:Hurt MV:Haggard > kill seanchan Bruc strikes *Laolin*'s body hard. Nicholas strikes *Laolin*'s left arm hard. Aira blasts *Laolin*'s body. Forested Glen [ obvious exits: N S W U ] There are some tracks of a ridden mount leaving up. There are some tracks of a ridden mount leaving up. There are some tracks of a ridden mount leaving up. A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Hurt MV:Haggard > Forested Glen [ obvious exits: S W ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving west. There are some tracks of an animal leaving west. A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Hurt MV:Haggard > Forested Glen [ obvious exits: E S W U ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Hurt MV:Haggard > They aren't here. * R HP:Hurt MV:Haggard > look Forested Glen A pleasant forest, littered with a rainbow of flowers, spreads under the base of rising hill. The hill, strewn with loose rock and flowered bushes, rises to the north where tall redwoods reach to the sky. [ obvious exits: E S W U ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Hurt MV:Haggard > kill seanchan kill seanchan kill seanchan kill seanchan They aren't here. kill seanchan kill seanchan * R HP:Hurt MV:Haggard > They aren't here. * R HP:Hurt MV:Haggard > kill seanchan kill seanchan They aren't here. * R HP:Hurt MV:Haggard > They aren't here. * R HP:Hurt MV:Haggard > 3 kill seanchan They aren't here. * R HP:Hurt MV:Haggard > kill seanchan They aren't here. * R HP:Hurt MV:Haggard > kill seanchan kill seanchan kill seanchan kill seanchan kill seanchan kill seanchan They aren't here. kill seanchan * R HP:Hurt MV:Haggard > They aren't here. * R HP:Hurt MV:Haggard > kill seanchan [ch mood brave] Mood changed to: Brave * R HP:Hurt MV:Haggard > kill seanchan kill seanchan They aren't here. * R HP:Hurt MV:Haggard > They aren't here. * R HP:Hurt MV:Haggard > They aren't here. * R HP:Hurt MV:Haggard > They aren't here. * R HP:Hurt MV:Haggard > kill seanchan kill seanchan They aren't here. kill seanchan * R HP:Hurt MV:Haggard > They aren't here. * R HP:Hurt MV:Haggard > They aren't here. sc * R HP:Hurt MV:Haggard > 3 kill seanchan kill seanchan They aren't here. * R HP:Hurt MV:Haggard > kill seanchan They aren't here. * R HP:Hurt MV:Haggard > They aren't here. * R HP:Hurt MV:Haggard > They aren't here. kill seanchan kill seanchan * R HP:Hurt MV:Haggard > They aren't here. * R HP:Hurt MV:Haggard > kill seanchan They aren't here. kill seanchan * R HP:Hurt MV:Haggard > They aren't here. * R HP:Hurt MV:Haggard > They aren't here. kill seanchan * R HP:Hurt MV:Haggard > kill seanchan You have 315(375) hit and 9(155) movement points. You have scored 17789401 experience points and 0 quest points. You need 3210599 exp to reach the next level. You have amassed 97 Turn points to date. You have played 1 days and 6 hours (real time). This ranks you as Bord of Kandor (Level 31). You are standing. * R HP:Hurt MV:Haggard > kill seanchan kill seanchan [ch mood brave] Mood changed to: Brave * R HP:Hurt MV:Haggard > They aren't here. * R HP:Hurt MV:Haggard > kill seanchan They aren't here. * R HP:Hurt MV:Haggard > kill seanchan They aren't here. * R HP:Hurt MV:Haggard > kill seanchan They aren't here. * R HP:Hurt MV:Haggard > kill seanchan They aren't here. * R HP:Hurt MV:Haggard > They aren't here. * R HP:Hurt MV:Haggard > stat They aren't here. * R HP:Hurt MV:Haggard > kill seanchan kill seanchan kill seanchan They aren't here. * R HP:Hurt MV:Haggard > kill seanchan They aren't here. * R HP:Hurt MV:Haggard > They aren't here. * R HP:Hurt MV:Haggard > kill seanchan kill seanchan kill seanchan kill seanchan kill seanchan kill seanchan They aren't here. * R HP:Hurt MV:Haggard > They aren't here. * R HP:Hurt MV:Haggard > They aren't here. * R HP:Hurt MV:Haggard > They aren't here. * R HP:Hurt MV:Haggard > They aren't here. * R HP:Hurt MV:Haggard > You are a 20 year old male human hunter. Your height is 5 feet, 8 inches, and you weigh 160.0 lbs. You are carrying 50.1 lbs and wearing 86.0 lbs, somewhat heavy. Your base abilities are: Str:19 Int:12 Wil:13 Dex:15 Con:19. Offensive bonus: 159, Dodging bonus: 13, Parrying bonus: 1, Defense: 14. Your mood is: Brave. You will flee below: 50 Hit Points Your armor absorbs about 79% on average. You are subjected to the following effects: - NOTICE - NO QUIT * R HP:Hurt MV:Haggard > They aren't here. * R HP:Hurt MV:Haggard > They aren't here. * R HP:Hurt MV:Haggard > They aren't here. * R HP:Hurt MV:Haggard > m I blocking, haggy They aren't here. * R HP:Hurt MV:Haggard > kill seanchan kill seanchan kill seanchan kill seanchan kill seanchan kill seanchan kill seanchan l d They aren't here. kill seanchan * R HP:Hurt MV:Haggard > They aren't here. * R HP:Hurt MV:Haggard > They aren't here. * R HP:Hurt MV:Haggard > They aren't here. * R HP:Hurt MV:Haggard > They aren't here. * R HP:Hurt MV:Haggard > kill seanchan They aren't here. * R HP:Hurt MV:Haggard > [narrate ] You narrate 'I blocking, haggy' * R HP:Hurt MV:Haggard > kill seanchan They aren't here. * R HP:Hurt MV:Haggard > kill seanchan They aren't here. * R HP:Hurt MV:Haggard > They aren't here. * R HP:Hurt MV:Haggard > kill seanchan Dougras narrates 'did he leave e?' They aren't here. * R HP:Hurt MV:Haggard > They aren't here. * R HP:Hurt MV:Haggard > kill seanchan They aren't here. * R HP:Hurt MV:Haggard > kill seanchan They aren't here. * R HP:Hurt MV:Haggard > * R HP:Hurt MV:Haggard > kill seanchan kill seanchan They aren't here. * R HP:Hurt MV:Haggard > They aren't here. * R HP:Hurt MV:Haggard > They aren't here. * R HP:Hurt MV:Haggard > search d They aren't here. * R HP:Hurt MV:Haggard > They aren't here. * R HP:Hurt MV:Haggard > kill seanchan Nicholas narrates 'crit' They aren't here. * R HP:Hurt MV:Haggard > They aren't here. * R HP:Hurt MV:Haggard > kill seanchan They aren't here. * R HP:Hurt MV:Haggard > They aren't here. * R HP:Hurt MV:Haggard > You begin searching in that direction... Cancelled. Nicholas narrates 'find him' They aren't here. * R HP:Hurt MV:Haggard > kill seanchan They aren't here. * R HP:Hurt MV:Haggard > kill seanchan They aren't here. * R HP:Hurt MV:Haggard > They aren't here. * R HP:Hurt MV:Haggard > where kill seanchan kill seanchan kill seanchan Players in your Zone -------------------- Celeborn - Black Heart Elultimo - Black Heart Bruc - Black Heart Aira - Black Heart Nicholas - Black Heart Bord - Forested Glen Dougras - Black Heart kill seanchan * R HP:Hurt MV:Haggard > They aren't here. * R HP:Hurt MV:Haggard > kill seanchan They aren't here. * R HP:Hurt MV:Haggard > kill seanchan They aren't here. * R HP:Hurt MV:Haggard > kill seanchan They aren't here. * R HP:Hurt MV:Haggard > kill seanchan They aren't here. * R HP:Hurt MV:Haggard > kill seanchan They aren't here. kill seanchan kill seanchan * R HP:Hurt MV:Haggard > They aren't here. * R HP:Hurt MV:Haggard > They aren't here. * R HP:Hurt MV:Haggard > They aren't here. * R HP:Hurt MV:Haggard > kill seanchan kill seanchan kill seanchan kill seanchan Mei narrates 'Los Caba'drin!' Nicholas narrates 'my horse haggy' They aren't here. * R HP:Hurt MV:Haggard > They aren't here. Bruc narrates 'rip' * R HP:Hurt MV:Haggard > They aren't here. * R HP:Hurt MV:Haggard > They aren't here. * R HP:Hurt MV:Haggard > kill seanchan They aren't here. * R HP:Hurt MV:Haggard > They aren't here. * R HP:Hurt MV:Haggard > where kill seanchan m any left? Mei narrates 'Lo all' Dougras narrates 'goodo' Celeborn narrates 'woot' Nicholas narrates 'on 2 with aira' They aren't here. * R HP:Hurt MV:Haggard > Nicholas narrates 'noice' Players in your Zone -------------------- Elultimo - Black Heart Bruc - Black Heart Celeborn - Black Heart Aira - Black Heart Nicholas - Black Heart Bord - Forested Glen Dougras - Black Heart * R HP:Hurt MV:Haggard > They aren't here. Bruc narrates 'regropup ath+' * R HP:Hurt MV:Haggard > [narrate ] You narrate 'any left?' * R HP:Hurt MV:Haggard > Nicholas narrates 'on 2' * R HP:Hurt MV:Haggard > Luler narrates 'Los!' * R HP:Hurt MV:Haggard > Oak narrates 'Los' * R HP:Hurt MV:Haggard > where kill seanchan kill seanchan Players in your Zone -------------------- Celeborn - Black Heart Elultimo - Black Heart Bruc - Black Heart Aira - Black Heart Nicholas - Black Heart Bord - Forested Glen Dougras - Black Heart * R HP:Hurt MV:Haggard > They aren't here. * R HP:Hurt MV:Haggard > They aren't here. * R HP:Hurt MV:Haggard > not You stop paying increased attention to your surroundings. * R HP:Hurt MV:Haggard > kill seanchan kill seanchan kill seanchan They aren't here. * R HP:Hurt MV:Haggard > They aren't here. * R HP:Hurt MV:Haggard > not They aren't here. * R HP:Hurt MV:Haggard > You start paying increased attention to your surroundings. kill seanchan * R HP:Hurt MV:Haggard > kill seanchan They aren't here. where * R HP:Hurt MV:Haggard > They aren't here. * R HP:Hurt MV:Haggard > kill seanchan kill seanchan Bruc narrates 'tyk ws here' * R HP:Hurt MV:Haggard > kill seanchan Players in your Zone -------------------- Celeborn - Black Heart Dougras - Black Heart Elultimo - Darkwood Bruc - Darkwood Aira - Black Heart Nicholas - Black Heart Bord - Forested Glen * R HP:Hurt MV:Haggard > kill seanchan They aren't here. * R HP:Hurt MV:Haggard > They aren't here. Bruc narrates 'on him+' * R HP:Hurt MV:Haggard > kill seanchan They aren't here. * R HP:Hurt MV:Haggard > kill seanchan They aren't here. Bruc narrates '?' * R HP:Hurt MV:Haggard > They aren't here. * R HP:Hurt MV:Haggard > They aren't here. * R HP:Hurt MV:Haggard > where kill seanchan kill seanchan kill seanchan Players in your Zone -------------------- Dougras - Black Heart Celeborn - Black Heart Elultimo - Darkwood Bruc - Darkwood Aira - Black Heart Nicholas - Black Heart Bord - Forested Glen * R HP:Hurt MV:Haggard > They aren't here. * R HP:Hurt MV:Haggard > kill seanchan kill seanchan They aren't here. * R HP:Hurt MV:Haggard > They aren't here. * R HP:Hurt MV:Haggard > kill seanchan They aren't here. * R HP:Hurt MV:Haggard > kill seanchan They aren't here. * R HP:Hurt MV:Haggard > They aren't here. * R HP:Hurt MV:Haggard > They aren't here. * R HP:Hurt MV:Haggard > kill seanchan kill seanchan They aren't here. * R HP:Hurt MV:Haggard > They aren't here. * R HP:Hurt MV:Haggard > not You stop paying increased attention to your surroundings. south east * R HP:Hurt MV:Haggard > up Bank of the Andahar [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. A gray palfrey prances skittishly nearby, being ridden by you. A young and strong buck is here, munching some grass. A young and strong buck is here, munching some grass. * R HP:Hurt MV:Haggard > Forested Glen [ obvious exits: N S W U ] There are some tracks of a ridden mount leaving up. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving up. A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Hurt MV:Haggard > Black Heart [ obvious exits: N E S D ] There are some tracks of a ridden mount leaving down. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving down. A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Hurt MV:Haggard > where kill seanchan kill seanchan Players in your Zone -------------------- Bord - Black Heart Dougras - Black Heart Celeborn - Black Heart Elultimo - Darkwood Bruc - Darkwood Aira - Black Heart Nicholas - Black Heart * R HP:Hurt MV:Haggard > They aren't here. * R HP:Hurt MV:Haggard > They aren't here. * R HP:Hurt MV:Haggard > east kill seanchan kill seanchan Black Heart [ obvious exits: N E S W ] There are some bloody traces of a seanchan leaving east. There are some bloody traces of a seanchan leaving south. There are some tracks of a ridden mount leaving west. A gray palfrey prances skittishly nearby, being ridden by you. A dun snake is here, hissing sharply. * R HP:Hurt MV:Haggard > They aren't here. * R HP:Hurt MV:Haggard > They aren't here. * R HP:Hurt MV:Haggard > north *Heritage* has arrived from the south, riding a warhorse. Black Heart [ obvious exits: E S W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving east. A gray palfrey prances skittishly nearby, being ridden by you. *Tykoun* is sitting here, riding a warhorse. Aira Ciarron, Fortress scribe is here, fighting Tykoun, riding a bloodstock stallion. A raven is here, watching. Nicholas D. Wolfwood is here, fighting Tykoun, riding a warhorse. * R HP:Hurt MV:Haggard > *Heritage* has arrived from the south, riding a warhorse. * R HP:Hurt MV:Haggard > kill seanchan Nicholas tickles *Tykoun*'s body with his strike. Aira blasts *Tykoun*'s head very hard. * R HP:Hurt MV:Haggard > kill seanchan bash You barely blast *Heritage*'s body. * R HP:Hurt MV:Haggard - Heritage: Wounded > You do the best you can! * R HP:Hurt MV:Haggard - Heritage: Wounded > *Tykoun* leaves east riding a warhorse. *Tykoun* has arrived from the east, riding a warhorse. - *Tykoun* leaves west riding a warhorse. south west kill seanchan = Nicholas strikes *Heritage*'s body. + Dougras narrates 'heritage in nbh' *kill seanchan kill seanchan Cancelled. No way! You're fighting for your life! Bruc narrates 'see tyk or heri?' * R HP:Hurt MV:Haggard - Heritage: Wounded > Nicholas strikes *Heritage*'s body. *Heritage* smites your left foot. Aira blasts *Heritage*'s right leg hard. No way! You're fighting for your life! * R HP:Hurt MV:Haggard - Heritage: Wounded > You do the best you can! kill seanchan * R HP:Hurt MV:Haggard - Heritage: Wounded > You do the best you can! * R HP:Hurt MV:Haggard - Heritage: Wounded > You do the best you can! * R HP:Hurt MV:Haggard - Heritage: Wounded > You do the best you can! * R HP:Hurt MV:Haggard - Heritage: Wounded > bash -=+ Celeborn narrates 'tykoun past' * Aira blasts *Heritage*'s body. Nicholas strikes *Heritage*'s body. *Heritage* tickles your body with his smite. *+=- -= As *Heritage* avoids your bash, you topple over and fall to the ground! * R HP:Hurt MV:Haggard - Heritage: Wounded > *Heritage* panics, and attempts to flee! * R HP:Hurt MV:Haggard - Heritage: Wounded > bash Aira blasts *Heritage*'s right leg hard. *Heritage* panics, and attempts to flee! *Heritage* leaves west riding a warhorse. * R HP:Hurt MV:Haggard > south west kill seanchan kill seanchan 3 kill seanchan Aira narrates 'yeah here' * R HP:Hurt MV:Haggard > Nicholas leaves west riding a warhorse. A raven leaves west. * R HP:Hurt MV:Haggard > Aira leaves west riding a bloodstock stallion. *Heritage* has arrived from the west, riding a warhorse. * R HP:Hurt MV:Haggard > *Heritage* leaves east riding a warhorse. * R HP:Hurt MV:Haggard > Nicholas has arrived from the west, riding a warhorse. A raven has arrived from the west. Bash who? * R HP:Hurt MV:Haggard > sta Black Heart [ obvious exits: N E S W ] There are some bloody traces of a seanchan leaving east. There are some bloody traces of a seanchan leaving south. There are some tracks of a ridden mount leaving north. A gray palfrey prances skittishly nearby, being ridden by you. A dun snake is here, hissing sharply. * R HP:Hurt MV:Haggard > Black Heart [ obvious exits: N E S D ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving down. There are some tracks of a ridden mount leaving down. A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Hurt MV:Haggard > east They aren't here. * R HP:Hurt MV:Haggard > kill seanchan They aren't here. * R HP:Hurt MV:Haggard > [ch mood brave] Mood changed to: Brave * R HP:Hurt MV:Haggard > They aren't here. * R HP:Hurt MV:Haggard > You are already standing. * R HP:Hurt MV:Haggard > Black Heart [ obvious exits: N E S W ] There are some bloody traces of a seanchan leaving east. There are some bloody traces of a seanchan leaving south. There are some tracks of a ridden mount leaving north. A gray palfrey prances skittishly nearby, being ridden by you. A raven is here, watching. Nicholas D. Wolfwood is standing here, riding a warhorse. A dun snake is here, hissing sharply. * R HP:Hurt MV:Haggard > They aren't here. * R HP:Hurt MV:Haggard > Nicholas leaves north riding a warhorse. A raven leaves north. * R HP:Hurt MV:Haggard > north down Black Heart [ obvious exits: E S W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. A gray palfrey prances skittishly nearby, being ridden by you. Aira Ciarron, Fortress scribe is standing here, riding a bloodstock stallion. Bruc the Under-lieutenant is standing here, riding a gray palfrey. *Heritage* is standing here, riding a warhorse. * R HP:Hurt MV:Haggard > Nicholas has arrived from the east, riding a warhorse. A raven has arrived from the east. Alas, you cannot go that way... * R HP:Hurt MV:Haggard > Nicholas strikes *Heritage*'s body. *Heritage* panics, and attempts to flee! * R HP:Hurt MV:Haggard > kill seanchan Nicholas strikes *Heritage*'s right leg. Bruc strikes *Heritage*'s right arm very hard. * R HP:Hurt MV:Haggard > kill seanchan kill seanchan kill seanchan Aira blasts *Heritage*'s left leg hard. The fighting is too thick and heavy for you to enter the fray! * R HP:Hurt MV:Haggard > The fighting is too thick and heavy for you to enter the fray! * R HP:Hurt MV:Haggard > The fighting is too thick and heavy for you to enter the fray! * R HP:Hurt MV:Haggard > south west The fighting is too thick and heavy for you to enter the fray! * R HP:Hurt MV:Haggard > kill seanchan *Heritage* leaves east riding a warhorse. * R HP:Hurt MV:Haggard > kill seanchan Black Heart [ obvious exits: N E S W ] There are some bloody traces of a seanchan leaving east. There are some bloody traces of a seanchan leaving south. There are some tracks of a ridden mount leaving north. A gray palfrey prances skittishly nearby, being ridden by you. A dun snake is here, hissing sharply. * R HP:Hurt MV:Haggard > kill seanchan You swiftly dodge a dun snake's attempt to hit you. No way! You're fighting for your life! kill seanchan * R HP:Hurt MV:Haggard - a dun snake: Beaten > They aren't here. * R HP:Hurt MV:Haggard - a dun snake: Beaten > kill seanchan They aren't here. Bruc narrates 'on' kill seanchan * R HP:Hurt MV:Haggard - a dun snake: Beaten > kill seanchan They aren't here. * R HP:Hurt MV:Haggard - a dun snake: Beaten > You blast a dun snake's head into bloody fragments! A dun snake is dead! R.I.P. You receive your share of experience... Blood never gets boring, does it? Your blood freezes as you hear a dun snake's death cry. They aren't here. * R HP:Hurt MV:Haggard > They aren't here. * R HP:Hurt MV:Haggard > They aren't here. * R HP:Hurt MV:Haggard > look They aren't here. * R HP:Hurt MV:Haggard > west Black Heart The midnight forest spreads around a large rock formation at the apex of this wooded rise. The rocks have been placed in a crude circular formation and show evidence of being a camp of some unknown forest travelers. [ obvious exits: N E S W ] There are some bloody traces of a seanchan leaving east. There are some bloody traces of a seanchan leaving south. There are some tracks of a ridden mount leaving north. The corpse of a dun snake is lying here. A gray palfrey prances skittishly nearby, being ridden by you. kill seanchan kill seanchan * R HP:Hurt MV:Haggard > kill seanchan Celeborn narrates 'he past 4x doug?' Black Heart [ obvious exits: N E S D ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving down. There are some tracks of a ridden mount leaving down. A gray palfrey prances skittishly nearby, being ridden by you. Bruc narrates 'bacl' * R HP:Hurt MV:Haggard > They aren't here. * R HP:Hurt MV:Haggard > They aren't here. * R HP:Hurt MV:Haggard > They aren't here. * R HP:Hurt MV:Haggard > look Black Heart A black forest rises upon a wide, low-lying hill that spreads to the north, south and east. To the west, the forest gently descends the hill and opens into a sunlit glade that beams with healthy flowers and shrubbery. [ obvious exits: N E S D ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving down. There are some tracks of a ridden mount leaving down. A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Hurt MV:Haggard > where Dougras narrates 'neh' * R HP:Hurt MV:Haggard > Players in your Zone -------------------- Elultimo - Dark Trails Dougras - Forested Glen Bord - Black Heart Nicholas - Black Heart Aira - Black Heart Bruc - Black Heart * R HP:Hurt MV:Haggard > down Bruc narrates 'rip' * R HP:Hurt MV:Haggard > Forested Glen [ obvious exits: N S W U ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. A gray palfrey prances skittishly nearby, being ridden by you. Dougras Aquila of Manetheren is standing here, riding a wild stallion. * R HP:Hurt MV:Haggard > Dougras leaves north riding a wild stallion. * R HP:Hurt MV:Haggard > north Aira narrates 'rip' west * R HP:Hurt MV:Haggard > Nicholas narrates 'rip' Forested Glen [ obvious exits: S W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Hurt MV:Haggard > Forested Glen [ obvious exits: E S W U ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving up. There are some tracks of a ridden mount leaving up. A gray palfrey prances skittishly nearby, being ridden by you. Dougras Aquila of Manetheren is standing here, riding a wild stallion. * R HP:Hurt MV:Haggard > Celeborn narrates 'woot' * R HP:Hurt MV:Haggard > west west Nicholas narrates 'where tykoun?' Gates of Darkwood [ obvious exits: E S W ] There are some tracks of a ridden mount leaving west. There are some tracks of an animal leaving east. There are some tracks of an animal leaving east. A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Hurt MV:Haggard > Crossing the Andahar [ obvious exits: E W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Hurt MV:Haggard > Dougras narrates 'damn, nicenguys' west * R HP:Hurt MV:Haggard > west west west A Rocky Path at the Foot of a Bridge [ obvious exits: N E W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Hurt MV:Haggard > Some Short Grass [ obvious exits: E S W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. There are some tracks of an animal leaving west. A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Hurt MV:Haggard > save west west Next to a Large Stream [ obvious exits: N E W ] There are some tracks of a ridden mount leaving west. There are some tracks of an animal leaving west. There are some tracks of an animal leaving north. The waters of a stream chatter as they run over the streambed here. A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Hurt MV:Haggard > Slope on a Large Hill [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving west. There are some tracks of an animal leaving west. There are some tracks of an animal leaving east. A gray palfrey prances skittishly nearby, being ridden by you. A timber wolf is here, snarling hungrily. A timber wolf is here, snarling hungrily. * R HP:Hurt MV:Haggard > Saving Bord. * R HP:Hurt MV:Haggard > Slope on a Large Hill [ obvious exits: N E S ] There are some tracks of a ridden mount leaving north. There are some tracks of an animal leaving east. There are some tracks of an animal leaving south. A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Hurt MV:Haggard > Alas, you cannot go that way... * R HP:Hurt MV:Haggard > west Alas, you cannot go that way... * R HP:Hurt MV:Haggard > north west west Top of a Large Hill [ obvious exits: N E S ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving east. There are some tracks of an animal leaving north. A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Hurt MV:Haggard > Alas, you cannot go that way... * R HP:Hurt MV:Haggard > Alas, you cannot go that way... * R HP:Hurt MV:Haggard > look Top of a Large Hill This hill overlooks all of the south Almoth Plain, as far as the eye can see in any direction, there is the horizon. To the east is the Mountains of Mist, shrouded in mystery. To the west is the Aryth Ocean, which the lost armies of Artur Hawkwing are beleived to have crossed. To the south is Tarabon, land of the secretive Illuminators. Finally, to the north, is Arad Doman the great merchants of the mainland. It is this point here that Arad Doman and Tarabon have been fighting over for three hundread years. [ obvious exits: N E S ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving east. There are some tracks of an animal leaving north. A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Hurt MV:Haggard > sc You have 324(375) hit and 21(155) movement points. You have scored 17789835 experience points and 0 quest points. You need 3210165 exp to reach the next level. You have amassed 97 Turn points to date. You have played 1 days and 6 hours (real time). This ranks you as Bord of Kandor (Level 31). You are standing. * R HP:Hurt MV:Haggard > trac Dougras has arrived from the south, riding a wild stallion. * R HP:Hurt MV:Haggard > -= Dougras leaves north riding a wild stallion. + Some obvious fresh tracks of a warhorse (ridden) leaving north. Some obvious fresh tracks of a warhorse (ridden) leaving east. Some obvious fresh tracks of a wild stallion (ridden) leaving north. Some obvious recent tracks of an elk leaving north. Some obvious fresh tracks of a cackling hyena leaving north. * R HP:Hurt MV:Haggard > n Dougras has arrived from the north, riding a wild stallion. * R HP:Hurt MV:Haggard > Dougras leaves east riding a wild stallion. Atop a Cliff [ obvious exits: S ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of an animal leaving south. A gray palfrey prances skittishly nearby, being ridden by you. A cackling hyena circles its prey. An elk with massive antlers eyes you with curiosity. * R HP:Hurt MV:Haggard > south east east Top of a Large Hill [ obvious exits: N E S ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving north. A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Hurt MV:Haggard > Eastern Slope of a Large Hill [ obvious exits: E S W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of an animal leaving south. A gray palfrey prances skittishly nearby, being ridden by you. A cackling hyena circles its prey. * R HP:Hurt MV:Haggard > Bottom of a Tall Hill [ obvious exits: N S W ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of an animal leaving north. A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Hurt MV:Haggard > Celeborn narrates 'that all?' * R HP:Hurt MV:Haggard > where Players in your Zone -------------------- Bord - Bottom of a Tall Hill Dougras - Trail Next to a Stream * R HP:Hurt MV:Haggard > north north north north Nicholas narrates 'tykoun' Trail Next to a Stream [ obvious exits: N S ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of an animal leaving north. A gray palfrey prances skittishly nearby, being ridden by you. west west * R HP:Hurt MV:Haggard > A Small Glade [ obvious exits: N S ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. A gray palfrey prances skittishly nearby, being ridden by you. A large plains lion stalks the grasslands looking for prey. An ancient, gnarled tree looms over you. An ancient, gnarled tree looms over you. * R HP:Hurt MV:Haggard > Trail in the Tall Grass [ obvious exits: N S ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving south. A gray palfrey prances skittishly nearby, being ridden by you. Dougras Aquila of Manetheren is standing here, riding a wild stallion. * R HP:Hurt MV:Haggard > west west Bend in the Trail [ obvious exits: E S W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving east. A gray palfrey prances skittishly nearby, being ridden by you. west * R HP:Hurt MV:Haggard > west End of a Animal Trail [ obvious exits: E W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving east. A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Hurt MV:Haggard > Nicholas narrates 'where he at?' Before a Grassy Knoll [ obvious exits: E W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving east. A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Hurt MV:Haggard > Grassy Knoll [ obvious exits: E S W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving east. A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Hurt MV:Haggard > A Slope of a Small Knoll [ obvious exits: N E W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving east. A gray palfrey prances skittishly nearby, being ridden by you. A black wolf growls loudly, poised to leap. * R HP:Hurt MV:Haggard > trac A Large Clearing of Grass [ obvious exits: E W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving east. A gray palfrey prances skittishly nearby, being ridden by you. An elk with massive antlers eyes you with curiosity. * R HP:Hurt MV:Haggard > A Trail in the Grass [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving east. A gray palfrey prances skittishly nearby, being ridden by you. >>>>>>>>>>>>> HORSE: GRAY * R HP:Hurt MV:Haggard > -=+ Some obvious fresh tracks of a gray palfrey (ridden) leaving east. Some obvious fresh tracks of a warhorse (ridden) leaving north. Some obvious fairly recent tracks of a gray palfrey (ridden) leaving east. Some obvious fairly recent tracks of a warhorse (ridden) leaving east. Some obvious fairly recent tracks of a gray palfrey (ridden) leaving east. * R HP:Hurt MV:Haggard > dism ride 2.gray Dougras has arrived from the east, riding a wild stallion. You stop riding him. * HP:Hurt MV:Haggard > Dougras leaves north riding a wild stallion. * HP:Hurt MV:Haggard > You start riding him. * R HP:Hurt MV:Haggard > north north A Winding Trail [ obvious exits: N S ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. A gray palfrey prances skittishly nearby, being ridden by you. Dougras Aquila of Manetheren is standing here, riding a wild stallion. north north * R HP:Hurt MV:Haggard > north Straightening in the Trail [ obvious exits: N S ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. A gray palfrey prances skittishly nearby, being ridden by you. An elk with massive antlers eyes you with curiosity. north * R HP:Hurt MV:Haggard > Bend in a Winding Trail [ obvious exits: N S W ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. A gray palfrey prances skittishly nearby, being ridden by you. A deer A hungry looking lioness is here, eyes gleaming with a blood lust. * R HP:Hurt MV:Haggard > west south Top of a Muddy Ravine [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Hurt MV:Haggard > west Rolling Plains [ obvious exits: N E S ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. A gray palfrey prances skittishly nearby, being ridden by you. A spotted jaguar opens its eyes lazily. * R HP:Hurt MV:Haggard > west north west west west west west Dense Grasslands [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. A large slab of meat has been placed here. A gray palfrey prances skittishly nearby, being ridden by you. A black maned lion is here, tail twitching. * R HP:Hurt MV:Haggard > Outside Hermit's Cottage [ obvious exits: N E S ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Hurt MV:Haggard > Before a Broken Fence [ obvious exits: N W ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Hurt MV:Haggard > Grassy Fields [ obvious exits: N E W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving north. A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Hurt MV:Haggard > stat By a Large Rock [ obvious exits: N E ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Hurt MV:Haggard > Grassy Plains [ obvious exits: N S W ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Hurt MV:Haggard > Dry Grasslands [ obvious exits: E S W ] There are some tracks of an animal leaving south. There are some tracks of an animal leaving west. There are some tracks of a ridden mount leaving east. A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Hurt MV:Haggard > Dry Grasslands [ obvious exits: N E S W ] There are some tracks of an animal leaving west. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Hurt MV:Haggard > Grassy Mound [ obvious exits: N E W ] There are some tracks of an animal leaving west. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. A gray palfrey prances skittishly nearby, being ridden by you. A large plains bear smells the air for prey. A large plains bear smells the air for prey. * R HP:Hurt MV:Haggard > Narrow Road Through Toman Head [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving north. There are some tracks of an animal leaving east. A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Hurt MV:Haggard > Road Through Toman Head [ obvious exits: E S W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Hurt MV:Haggard > You are a 20 year old male human hunter. Your height is 5 feet, 8 inches, and you weigh 160.0 lbs. You are carrying 50.1 lbs and wearing 86.0 lbs, somewhat heavy. Your base abilities are: Str:19 Int:12 Wil:13 Dex:15 Con:19. Offensive bonus: 159, Dodging bonus: 13, Parrying bonus: 1, Defense: 14. Your mood is: Brave. You will flee below: 50 Hit Points Your armor absorbs about 79% on average. You are subjected to the following effects: - NO QUIT * R HP:Hurt MV:Haggard > east Dougras has arrived from the east. Narrow Road Through Toman Head [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving north. A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Hurt MV:Haggard > south south south west Toman Head Plains [ obvious exits: N S W ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving south. A gray palfrey prances skittishly nearby, being ridden by you. An elk with massive antlers eyes you with curiosity. A deer An elk with massive antlers eyes you with curiosity. south south * R HP:Hurt MV:Haggard > south Toman Head Plains [ obvious exits: N W ] There are some tracks of a ridden mount leaving west. There are some tracks of an animal leaving north. There are some tracks of a ridden mount leaving north. A gray palfrey prances skittishly nearby, being ridden by you. A thin man with a shaved head scouts the horizon. An elk with massive antlers eyes you with curiosity. * R HP:Hurt MV:Haggard > south south south west west west trac A Seanchan scout stops using a lantern. A Seanchan scout tickles your left leg with his strike. You blast a Seanchan scout's left foot hard. A Seanchan scout tickles your body with his strike. No way! You're fighting for your life! * R HP:Hurt MV:Weary - a Seanchan scout: Healthy > No way! You're fighting for your life! * R HP:Hurt MV:Weary - a Seanchan scout: Healthy > No way! You're fighting for your life! * R HP:Hurt MV:Weary - a Seanchan scout: Healthy > 1 No way! You're fighting for your life! * R HP:Hurt MV:Weary - a Seanchan scout: Healthy > 2 south No way! You're fighting for your life! * R HP:Hurt MV:Weary - a Seanchan scout: Healthy > west No way! You're fighting for your life! * R HP:Hurt MV:Weary - a Seanchan scout: Healthy > south south west No way! You're fighting for your life! * R HP:Hurt MV:Weary - a Seanchan scout: Healthy > No way! You're fighting for your life! * R HP:Hurt MV:Weary - a Seanchan scout: Healthy > No way! You're fighting for your life! * R HP:Hurt MV:Weary - a Seanchan scout: Healthy > No way! You're fighting for your life! * R HP:Hurt MV:Weary - a Seanchan scout: Healthy > m someone got thr No way! You're fighting for your life! * R HP:Hurt MV:Weary - a Seanchan scout: Healthy > No way! You're fighting for your life! * R HP:Hurt MV:Weary - a Seanchan scout: Healthy > You blast a Seanchan scout's right leg very hard. A Seanchan scout tickles your body with his strike. [ch mood wimpy] Mood changed to: Wimpy * R HP:Hurt MV:Weary - a Seanchan scout: Scratched > [flee ] You panic and attempt to flee! You flee head over heels. Toman Head Plains [ obvious exits: N E S ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving east. Several blackberries grow on a nearby vine. [3] A gray palfrey prances skittishly nearby, being ridden by you. A deer Toman Head Plains [ obvious exits: N S W ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving west. A gray palfrey prances skittishly nearby, being ridden by you. A deer * R HP:Hurt MV:Weary > Toman Head Road [ obvious exits: N E W ] There are some tracks of a ridden mount leaving west. There are some tracks of a horse leaving north. There are some tracks of a ridden mount leaving west. A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Hurt MV:Weary > Alas, you cannot go that way... * R HP:Hurt MV:Weary > Alas, you cannot go that way... * R HP:Hurt MV:Weary > Toman Head Road [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving south. There are some tracks of an animal leaving south. A gray palfrey prances skittishly nearby, being ridden by you. A deer * R HP:Hurt MV:Weary > [narrate ] You narrate 'someone got thr' * R HP:Hurt MV:Weary > m heritgate? [narrate ] You narrate 'heritgate?' south south * R HP:Hurt MV:Weary > south west Among the Trees [ obvious exits: N W ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving west. There are some tracks of an animal leaving west. A clear pond lies undisturbed here, unmarred waters offering a clean reflection. A gray palfrey prances skittishly nearby, being ridden by you. An ancient, gnarled tree looms over you. An ancient, gnarled tree looms over you. An ancient, gnarled tree looms over you. An ancient, gnarled tree looms over you. * R HP:Hurt MV:Weary > Alas, you cannot go that way... * R HP:Hurt MV:Weary > Alas, you cannot go that way... * R HP:Hurt MV:Weary > Toman Head Road [ obvious exits: N E S ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving south. There are some tracks of an animal leaving south. A gray palfrey prances skittishly nearby, being ridden by you. An elk with massive antlers eyes you with curiosity. * R HP:Hurt MV:Weary > look Toman Head Road Directly to the east, thick tree trunks block the view beyond their wooden wall. To the south the road continues between two rises towards the Aryth Ocean, at the end of Toman Head. Seeming endless, the Almoth Plains fill the horizon to the north and the northeast. [ obvious exits: N E S ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving south. There are some tracks of an animal leaving south. A gray palfrey prances skittishly nearby, being ridden by you. An elk with massive antlers eyes you with curiosity. * R HP:Hurt MV:Weary > south south south south Nicholas narrates 'nay' Toman Head Road [ obvious exits: N S ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving south. There are some tracks of a horse leaving north. A gray palfrey prances skittishly nearby, being ridden by you. A deer An elk with massive antlers eyes you with curiosity. An elk with massive antlers eyes you with curiosity. A deer * R HP:Hurt MV:Weary > Toman Head Road [ obvious exits: N S ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving south. There are some tracks of an animal leaving north. A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Hurt MV:Weary > Toman Head Road [ obvious exits: N E S ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving south. There are some tracks of a horse leaving north. A gray palfrey prances skittishly nearby, being ridden by you. An elk with massive antlers eyes you with curiosity. * R HP:Hurt MV:Weary > where Nicholas narrates 'he rip' Toman Head Road [ obvious exits: N E W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving north. A pair of soft, light shoes lay discarded. A kite-shaped shield lies here, gathering dust. A pair of hard leather half-gauntlets is on the ground here. A light pair of leather coverings lies upon the ground. [2] A thick leather vest is here. A leather helmet has been dropped here. A lantern has been left here. A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Hurt MV:Weary > An antelope has arrived from the west. Dougras narrates 'narrow' Players in your Zone -------------------- Bord - Toman Head Road Tegg - Toman Head Road * R HP:Hurt MV:Weary > Bruc narrates 'ill be path' trac * R HP:Hurt MV:Weary > Dougras narrates 'on 2 narrow' Nicholas narrates 'tykoun perhaps' -=+ Some obvious recent tracks of a gray palfrey (ridden) leaving west. Some obvious recent tracks of a warhorse (ridden) leaving west. Some obvious fairly recent tracks of a gray palfrey (ridden) leaving north. Some obvious fairly recent tracks of a warhorse (ridden) leaving east. Some obvious fairly recent tracks of a wild stallion leaving north. * R HP:Hurt MV:Weary > m otw [narrate ] You narrate 'otw' * R HP:Hurt MV:Weary > north north north north Toman Head Road [ obvious exits: N E S ] There are some tracks of a ridden mount leaving south. There are some tracks of an animal leaving east. There are some tracks of a ridden mount leaving north. A gray palfrey prances skittishly nearby, being ridden by you. north * R HP:Hurt MV:Weary > east north north north east east east Toman Head Road [ obvious exits: N S ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving south. A gray palfrey prances skittishly nearby, being ridden by you. kill seanchan * R HP:Hurt MV:Weary > bash Toman Head Road [ obvious exits: N S ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving south. A gray palfrey prances skittishly nearby, being ridden by you. A deer An elk with massive antlers eyes you with curiosity. An elk with massive antlers eyes you with curiosity. A deer * R HP:Hurt MV:Weary > Toman Head Road [ obvious exits: N E S ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving south. A gray palfrey prances skittishly nearby, being ridden by you. A thin man with a shaved head scouts the horizon. An elk with massive antlers eyes you with curiosity. * R HP:Hurt MV:Weary > Toman Head Road [ obvious exits: E S ] There are some tracks of an animal leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving east. A gray palfrey prances skittishly nearby, being ridden by you. A deer * R HP:Hurt MV:Weary > Toman Head Road [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving south. A gray palfrey prances skittishly nearby, being ridden by you. A deer * R HP:Hurt MV:Weary > Toman Head Plains [ obvious exits: N S ] There are some tracks of an animal leaving south. There are some tracks of an animal leaving south. There are some tracks of a ridden mount leaving north. A gray palfrey prances skittishly nearby, being ridden by you. An elk with massive antlers eyes you with curiosity. * R HP:Hurt MV:Weary > Toman Head Plains [ obvious exits: N E S ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Hurt MV:Weary > Road Through Toman Head [ obvious exits: E S ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Hurt MV:Weary > Road Through Toman Head [ obvious exits: E S W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. A gray palfrey prances skittishly nearby, being ridden by you. A deer * R HP:Hurt MV:Weary > Road Through Toman Head [ obvious exits: E S W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a human leaving east. A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Hurt MV:Weary > Narrow Road Through Toman Head [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving south. A gray palfrey prances skittishly nearby, being ridden by you. *Tykoun* is here, fighting Dougras, riding a warhorse. *Dur* is here, fighting Dougras, riding a torm. Dougras Aquila of Manetheren is sitting here. A large plains bear is here, fighting Tykoun. * R HP:Hurt MV:Weary > You blast *Tykoun*'s body hard. * R HP:Hurt MV:Weary - Dougras: Scratched - Tykoun: Wounded > You try to blast *Tykoun*, but he parries successfully. A large plains bear tries to hit Tykoun, but he parries successfully. *Tykoun* tickles Dougras's head with his strike. *Dur* strikes Dougras's body. -=+**+ A large plains bear growls threateningly. =- *Tykoun* looks at you. - A large plains bear tickles Tykoun's head with its hit. *Tykoun* barely strikes Dougras's body. *Dur* strikes Dougras's left arm. = Your bash at *Tykoun* sends him sprawling! * R HP:Hurt MV:Weary - Dougras: Hurt - Tykoun: Wounded > m on tykoun and dur at narrow [narrate ] You narrate 'on tykoun and dur at narrow' bash * R HP:Hurt MV:Weary - Dougras: Hurt - Tykoun: Wounded > They already seem to be stunned. * R HP:Hurt MV:Weary - Dougras: Hurt - Tykoun: Wounded > You blast *Tykoun*'s body. A large plains bear tickles Tykoun's right arm with its hit. * R HP:Hurt MV:Weary - Dougras: Hurt - Tykoun: Wounded > bash Dougras avoids being bashed by *Dur* who loses his balance and falls! They already seem to be stunned. * R HP:Hurt MV:Weary - Dougras: Hurt - Tykoun: Wounded > bash *Dur* avoids being bashed by Dougras who loses his balance and falls! They already seem to be stunned. * R HP:Hurt MV:Weary - Dougras: Hurt - Tykoun: Wounded > bash You blast *Tykoun*'s body. A large plains bear barely hits Tykoun's right hand. They already seem to be stunned. * R HP:Hurt MV:Weary - Dougras: Hurt - Tykoun: Wounded > bash -=+* Dougras clambers to his feet. * A large plains bear tries to hit Tykoun, but he deflects the blow. Dougras tickles *Tykoun*'s body with his blast. +=- Dougras avoids being bashed by *Tykoun* who loses his balance and falls! Dougras avoids being bashed by *Dur* who loses his balance and falls! - Celeborn has arrived from the east, riding a gray palfrey. = Celeborn blasts *Tykoun*'s right leg. As *Tykoun* avoids your bash, you topple over and fall to the ground! * R HP:Hurt MV:Weary - Celeborn: Healthy - Tykoun: Wounded > bash A large plains bear growls threateningly. A torm is overcome with lust for battle, and slashes Dougras with sharp claws! * R HP:Hurt MV:Weary - Celeborn: Healthy - Tykoun: Wounded > A large plains bear tickles Tykoun's body with its hit. * R HP:Hurt MV:Weary - Celeborn: Healthy - Tykoun: Wounded > *Tykoun* panics, and attempts to flee! * R HP:Hurt MV:Weary - Celeborn: Healthy - Tykoun: Wounded > Dougras sends *Tykoun* sprawling with a powerful bash! They already seem to be stunned. * R HP:Hurt MV:Weary - Celeborn: Healthy - Tykoun: Wounded > Dougras narrates 'we both on tykoun..' bash * R HP:Hurt MV:Weary - Celeborn: Healthy - Tykoun: Wounded > Celeborn tickles *Tykoun*'s body with his blast. Dougras blasts *Tykoun*'s right arm hard. You blast *Tykoun*'s body. A large plains bear tickles Tykoun's left arm with its hit. * R HP:Hurt MV:Weary - Celeborn: Healthy - Tykoun: Wounded > They already seem to be stunned. * R HP:Hurt MV:Weary - Celeborn: Healthy - Tykoun: Wounded > *Dur* clambers to his feet. * R HP:Hurt MV:Weary - Celeborn: Healthy - Tykoun: Wounded > *Dur* panics, and attempts to flee! *Dur* leaves west riding a torm. *Tykoun* leaves east riding a warhorse. * R HP:Hurt MV:Weary > bash Dougras narrates 'this is gooood' Bash who? * R HP:Hurt MV:Weary > kill seanchan kill seanchan A large plains bear leaves east. bash * R HP:Hurt MV:Weary > They aren't here. * R HP:Hurt MV:Weary > They aren't here. * R HP:Hurt MV:Weary > Bash who? * R HP:Hurt MV:Weary > kill seanchan Dougras leaves west. kill seanchan kill seanchan * R HP:Hurt MV:Weary > They aren't here. * R HP:Hurt MV:Weary > They aren't here. * R HP:Hurt MV:Weary > kill seanchan kill seanchan They aren't here. * R HP:Hurt MV:Weary > kill seanchan Nicholas narrates 'slay him' * R HP:Hurt MV:Weary > They aren't here. * R HP:Hurt MV:Weary > They aren't here. * R HP:Hurt MV:Weary > They aren't here. * R HP:Hurt MV:Weary > m dur W and tyk E Bruc narrates 'horse 1w nich' * R HP:Hurt MV:Weary > [narrate ] You narrate 'dur W and tyk E' * R HP:Hurt MV:Weary > wher 3 Celeborn leaves east riding a gray palfrey. * R HP:Hurt MV:Weary > Players in your Zone -------------------- Celeborn - Grassy Mound Bord - Narrow Road Through Toman Head * R HP:Hurt MV:Weary > [ch mood brave] Mood changed to: Brave * R HP:Hurt MV:Weary > kill seanchan kill seanchan kill seanchan kill seanchan kill seanchan They aren't here. * R HP:Hurt MV:Weary > They aren't here. * R HP:Hurt MV:Weary > They aren't here. * R HP:Hurt MV:Weary > They aren't here. * R HP:Hurt MV:Weary > They aren't here. * R HP:Hurt MV:Weary > not kill seanchan You start paying increased attention to your surroundings. kill seanchan kill seanchan * R HP:Hurt MV:Weary > They aren't here. look * R HP:Hurt MV:Weary > They aren't here. * R HP:Hurt MV:Weary > kill seanchan They aren't here. * R HP:Hurt MV:Weary > kill seanchan Narrow Road Through Toman Head The road bends slightly and avoids a small mound in the east and then bends rougher to the west, approaching Toman Head. The road seems to be bending also in the north. [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving east. There are some tracks of an animal leaving east. You notice a burnished metal breastplate is hidden here. You notice a chain coif is hidden here. You notice a lantern is hidden here. A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Hurt MV:Weary > They aren't here. * R HP:Hurt MV:Weary > where They aren't here. * R HP:Hurt MV:Weary > kill seanchan kill seanchan Players in your Zone -------------------- Celeborn - Dried-Up Swamp Aira - Outside Hermit's Cottage Bruc - Outside Hermit's Cottage Bord - Narrow Road Through Toman Head kill seanchan * R HP:Hurt MV:Weary > They aren't here. * R HP:Hurt MV:Weary > kill seanchan They aren't here. kill seanchan * R HP:Hurt MV:Weary > kill seanchan They aren't here. * R HP:Hurt MV:Weary > They aren't here. * R HP:Hurt MV:Weary > kill seanchan They aren't here. * R HP:Hurt MV:Weary > They aren't here. where kill seanchan * R HP:Hurt MV:Weary > They aren't here. * R HP:Hurt MV:Weary > kill seanchan Players in your Zone -------------------- Celeborn - Lush Field Aira - Outside Hermit's Cottage Bruc - Outside Hermit's Cottage Bord - Narrow Road Through Toman Head * R HP:Hurt MV:Weary > kill seanchan They aren't here. * R HP:Hurt MV:Weary > kill seanchan They aren't here. * R HP:Hurt MV:Weary > kill seanchan kill seanchan kill seanchan kill seanchan They aren't here. * R HP:Hurt MV:Weary > They aren't here. * R HP:Hurt MV:Weary > kill seanchan They aren't here. * R HP:Hurt MV:Weary > kill seanchan They aren't here. * R HP:Hurt MV:Weary > They aren't here. * R HP:Hurt MV:Weary > kill seanchan They aren't here. kill seanchan * R HP:Hurt MV:Weary > Mei narrates 'I'd hag near hill' Dougras narrates 'tegg here' They aren't here. * R HP:Hurt MV:Weary > kill seanchan They aren't here. * R HP:Hurt MV:Weary > They aren't here. * R HP:Hurt MV:Weary > They aren't here. * R HP:Hurt MV:Weary > They aren't here. * R HP:Hurt MV:Weary > kill seanchan kill seanchan They aren't here. where * R HP:Hurt MV:Weary > They aren't here. * R HP:Hurt MV:Weary > kill seanchan kill seanchan Players in your Zone -------------------- Aira - Grassy Plains Bruc - Grassy Plains Celeborn - In the Eye of the Swamp Bord - Narrow Road Through Toman Head * R HP:Hurt MV:Weary > They aren't here. * R HP:Hurt MV:Weary > kill seanchan Celeborn narrates 'ron aptty' They aren't here. * R HP:Hurt MV:Weary > kill seanchan They aren't here. * R HP:Hurt MV:Weary > They aren't here. * R HP:Hurt MV:Weary > kill seanchan kill seanchan *Dur* has arrived from the west, riding a torm. You try to blast *Dur*, but he deflects the blow. kill seanchan * R HP:Hurt MV:Weary - Dur: Healthy > You do the best you can! * R HP:Hurt MV:Weary - Dur: Healthy > You do the best you can! * R HP:Hurt MV:Weary - Dur: Healthy > m on narrow b *Dur* barely strikes your right leg. You try to blast *Dur*, but he deflects the blow. [narrate ] You narrate 'on narrow' Bruc has arrived from the east, riding a gray palfrey. * R HP:Scratched MV:Weary - Dur: Healthy > *Dur* panics, and attempts to flee! [bash ] *Dur* leaves north riding a torm. -=kill seanchan kill seanchan +kill seanchan *Cancelled. They aren't here. * R HP:Scratched MV:Weary > They aren't here. * R HP:Scratched MV:Weary > They aren't here. * R HP:Scratched MV:Weary > m fled N wher [narrate ] You narrate 'fled N' 3 * R HP:Scratched MV:Weary > kill seanchan Players in your Zone -------------------- Aira - Dry Grasslands Bruc - Narrow Road Through Toman Head Celeborn - In the Eye of the Swamp Bord - Narrow Road Through Toman Head * R HP:Scratched MV:Weary > [ch mood brave] Mood changed to: Brave * R HP:Scratched MV:Weary > kill seanchan kill seanchan kill seanchan They aren't here. * R HP:Scratched MV:Weary > They aren't here. * R HP:Scratched MV:Weary > They aren't here. * R HP:Scratched MV:Weary > They aren't here. * R HP:Scratched MV:Weary > m was dur Dougras has arrived from the west. * R HP:Scratched MV:Weary > Aira has arrived from the east, riding a bloodstock stallion. * R HP:Scratched MV:Weary > [narrate ] You narrate 'was dur' * R HP:Scratched MV:Weary > wher 3 Players in your Zone -------------------- Aira - Narrow Road Through Toman Head Dougras - Narrow Road Through Toman Head Celeborn - Dried-Up Swamp Bruc - Narrow Road Through Toman Head Bord - Narrow Road Through Toman Head kill seanchan * R HP:Scratched MV:Weary > [ch mood brave] Mood changed to: Brave * R HP:Scratched MV:Weary > kill seanchan Dougras leaves north. They aren't here. stat kill seanchan * R HP:Scratched MV:Weary > They aren't here. * R HP:Scratched MV:Weary > kill seanchan You are a 20 year old male human hunter. Your height is 5 feet, 8 inches, and you weigh 160.0 lbs. You are carrying 50.1 lbs and wearing 86.0 lbs, somewhat heavy. Your base abilities are: Str:19 Int:12 Wil:13 Dex:15 Con:19. Offensive bonus: 159, Dodging bonus: 13, Parrying bonus: 1, Defense: 14. Your mood is: Brave. You will flee below: 50 Hit Points Your armor absorbs about 79% on average. You are subjected to the following effects: - NOTICE - NO QUIT * R HP:Scratched MV:Weary > They aren't here. * R HP:Scratched MV:Weary > They aren't here. * R HP:Scratched MV:Weary > look kill seanchan kill seanchan Narrow Road Through Toman Head The road bends slightly and avoids a small mound in the east and then bends rougher to the west, approaching Toman Head. The road seems to be bending also in the north. [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving east. There are some tracks of an animal leaving east. You notice a chain coif is hidden here. You notice a lantern is hidden here. You notice a lantern is hidden here. Aira Ciarron, Fortress scribe is standing here, riding a bloodstock stallion. Bruc the Under-lieutenant is standing here, riding a gray palfrey. A gray palfrey prances skittishly nearby, being ridden by you. kill seanchan * R HP:Scratched MV:Weary > They aren't here. * R HP:Scratched MV:Weary > They aren't here. * R HP:Scratched MV:Weary > kill seanchan kill seanchan kill seanchan kill seanchan They aren't here. * R HP:Scratched MV:Weary > They aren't here. * R HP:Scratched MV:Weary > They aren't here. * R HP:Scratched MV:Weary > They aren't here. * R HP:Scratched MV:Weary > They aren't here. * R HP:Scratched MV:Weary > m im low mvs narrow [narrate ] You narrate 'im low mvs narrow' * R HP:Scratched MV:Weary > m we on pat still? [narrate ] You narrate 'we on pat still?' wher 3 * R HP:Scratched MV:Weary > Players in your Zone -------------------- Dougras - In the Eye of the Swamp Celeborn - Drying Swamp Aira - Narrow Road Through Toman Head Bruc - Narrow Road Through Toman Head Bord - Narrow Road Through Toman Head * R HP:Scratched MV:Weary > [ch mood brave] Mood changed to: Brave * R HP:Scratched MV:Weary > look Narrow Road Through Toman Head The road bends slightly and avoids a small mound in the east and then bends rougher to the west, approaching Toman Head. The road seems to be bending also in the north. [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving east. There are some tracks of an animal leaving east. You notice a chain coif is hidden here. You notice a lantern is hidden here. Aira Ciarron, Fortress scribe is standing here, riding a bloodstock stallion. Bruc the Under-lieutenant is standing here, riding a gray palfrey. A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Scratched MV:Weary > where Players in your Zone -------------------- Dougras - In the Eye of the Swamp Nicholas - Rolling Plains Celeborn - Drying Swamp Aira - Narrow Road Through Toman Head Bruc - Narrow Road Through Toman Head Bord - Narrow Road Through Toman Head * R HP:Scratched MV:Weary > where Players in your Zone -------------------- Celeborn - Sinking Swamp Dougras - In the Eye of the Swamp Nicholas - Rolling Plains Aira - Narrow Road Through Toman Head Bruc - Narrow Road Through Toman Head Bord - Narrow Road Through Toman Head * R HP:Scratched MV:Weary > where Players in your Zone -------------------- Celeborn - Wet Swamp Dougras - Wet Swamp Nicholas - Dense Grasslands Aira - Narrow Road Through Toman Head Bruc - Narrow Road Through Toman Head Bord - Narrow Road Through Toman Head * R HP:Scratched MV:Weary > where Players in your Zone -------------------- Nicholas - By a Fruit Tree Celeborn - Wet Swamp Dougras - Wet Swamp Aira - Narrow Road Through Toman Head Bruc - Narrow Road Through Toman Head Bord - Narrow Road Through Toman Head * R HP:Scratched MV:Weary > where Players in your Zone -------------------- Nicholas - By a Fruit Tree Celeborn - Wet Swamp Dougras - Wet Swamp Aira - Narrow Road Through Toman Head Bruc - Narrow Road Through Toman Head Bord - Narrow Road Through Toman Head where * R HP:Scratched MV:Weary > 3 Dougras narrates 'they both opatty' Players in your Zone -------------------- Nicholas - An Animal Trail Celeborn - Wet Swamp Dougras - Wet Swamp Aira - Narrow Road Through Toman Head Bruc - Narrow Road Through Toman Head Bord - Narrow Road Through Toman Head * R HP:Scratched MV:Weary > [ch mood brave] Mood changed to: Brave * R HP:Scratched MV:Weary > Nicholas narrates 'i otw' * R HP:Scratched MV:Weary > sc You have 344(375) hit and 39(155) movement points. You have scored 17791381 experience points and 0 quest points. You need 3208619 exp to reach the next level. You have amassed 97 Turn points to date. You have played 1 days and 6 hours (real time). This ranks you as Bord of Kandor (Level 31). You are standing. * R HP:Scratched MV:Weary > north Bend In the Road [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving west. A gray palfrey prances skittishly nearby, being ridden by you. A young and strong buck is here, munching some grass. * R HP:Scratched MV:Weary > north north Green Savanna [ obvious exits: N E S ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Scratched MV:Weary > Drying Swamp [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving east. A gray palfrey prances skittishly nearby, being ridden by you. >>>>>>>>>>>>> HORSE: GRAY * R HP:Scratched MV:Weary > where Players in your Zone -------------------- Bord - Drying Swamp Nicholas - Road Through Toman Head Celeborn - Wet Swamp Dougras - Wet Swamp Aira - Narrow Road Through Toman Head Bruc - Narrow Road Through Toman Head * R HP:Scratched MV:Weary > *Tykoun* has arrived from the east, riding a warhorse. * R HP:Scratched MV:Weary > sc kill seanchan bash *Tykoun* leaves north riding a warhorse. You have 344(375) hit and 36(155) movement points. You have scored 17791381 experience points and 0 quest points. You need 3208619 exp to reach the next level. You have amassed 97 Turn points to date. You have played 1 days and 6 hours (real time). This ranks you as Bord of Kandor (Level 31). You are standing. * R HP:Scratched MV:Weary > They aren't here. * R HP:Scratched MV:Weary > Dougras has arrived from the east, riding a gray palfrey. Bash who? * R HP:Scratched MV:Weary > north kill seanchan bash In the Eye of the Swamp [ obvious exits: E S ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving east. The corpse of Marth is lying here. You notice a lantern is hidden here. A gray palfrey prances skittishly nearby, being ridden by you. *Tykoun* is standing here, riding a warhorse. >>>>>>>>>>>>> HORSE: WILD A Seanchan fighter glares from behind dark eyes. A Seanchan fighter glares from behind dark eyes. A Seanchan fighter glares from behind dark eyes. A Seanchan invasion commander evaluates his soldier's readiness. * R HP:Scratched MV:Weary > Dougras has arrived from the south, riding a gray palfrey. *Tykoun* strikes Dougras's left arm. You try to blast *Tykoun*, but he parries successfully. * R HP:Scratched MV:Weary - Dougras: Hurt - Tykoun: Wounded > -=+**+=- -= Your bash at *Tykoun* sends him sprawling! * R HP:Scratched MV:Weary - Dougras: Hurt - Tykoun: Battered > You blast *Tykoun*'s left foot into bloody fragments! A Seanchan officer stops using a mirrored lantern. A Seanchan officer says 'You Bord!!! You will die before your time!! ' A Seanchan officer barely tickles your body with his strike. Dougras barely blasts *Tykoun*'s body. m bashed tykon * R HP:Scratched MV:Weary - Dougras: Hurt - Tykoun: Battered > [narrate ] You narrate 'bashed tykon' * R HP:Scratched MV:Weary - Dougras: Hurt - Tykoun: Battered > A Seanchan officer tickles your right leg with his strike. You blast *Tykoun*'s left arm extremely hard. Dougras blasts *Tykoun*'s left arm hard. * R HP:Scratched MV:Weary - Dougras: Hurt - Tykoun: Battered > bash Celeborn narrates 'on 1e' * R HP:Scratched MV:Weary - Dougras: Hurt - Tykoun: Battered > A Seanchan fighter joins a Seanchan officer's fight! A Seanchan fighter joins a Seanchan officer's fight! A Seanchan fighter joins a Seanchan officer's fight! Dougras narrates 'nicely done bord' They already seem to be stunned. * R HP:Scratched MV:Weary - Dougras: Hurt - Tykoun: Battered > bash -= A Seanchan fighter barely slashes your body. A Seanchan fighter tickles your head with his slash. A Seanchan fighter barely slashes your left leg. A Seanchan officer barely strikes your left arm. Dougras tickles *Tykoun*'s body with his blast. *Tykoun* tickles Dougras's head with his strike. +* *Tykoun* panics, and attempts to flee! * *Dur* has arrived from the east, riding a torm. + *Dur* barely strikes Dougras's body. =- *Tykoun* leaves south riding a warhorse. *Tykoun* has arrived from the south, riding a warhorse. *Tykoun* barely strikes Dougras's left leg. -= As *Tykoun* avoids your bash, you topple over and fall to the ground! * R HP:Hurt MV:Weary - a Seanchan fighter: Healthy > *Tykoun* tickles Dougras's body with his strike. A Seanchan fighter barely tickles your left leg with his slash. A Seanchan fighter barely slashes your body. A Seanchan fighter slashes your left arm. A Seanchan officer barely tickles your head with his strike. * R HP:Hurt MV:Weary - a Seanchan fighter: Healthy > *Tykoun* avoids being bashed by Dougras who loses his balance and falls! * R HP:Hurt MV:Weary - a Seanchan fighter: Healthy > m tykoun is batt 1 2 north west kill seanchan bash [narrate ] You narrate 'tykoun is batt' * R HP:Hurt MV:Weary - a Seanchan fighter: Healthy > *Dur* sends Dougras sprawling with a powerful bash! [ch mood wimpy] Mood changed to: Wimpy * R HP:Hurt MV:Weary - a Seanchan fighter: Healthy > You try to blast a Seanchan fighter, but he parries successfully. *Dur* strikes Dougras's body. A Seanchan fighter tickles your body with his slash. A Seanchan fighter barely slashes your body. A Seanchan fighter tickles your body with his slash. A Seanchan officer tickles your right foot with his strike. [flee ] You panic and attempt to flee! You flee head over heels. Wet Swamp [ obvious exits: S W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving south. A gray palfrey prances skittishly nearby, being ridden by you. Alas, you cannot go that way... * R HP:Hurt MV:Weary > In the Eye of the Swamp [ obvious exits: E S ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving east. The corpse of Marth is lying here. You notice a lantern is hidden here. A gray palfrey prances skittishly nearby, being ridden by you. *Tykoun* is here, fighting Dougras, riding a warhorse. *Dur* is here, fighting Dougras, riding a torm. Dougras Aquila of Manetheren is sitting here, riding a gray palfrey. >>>>>>>>>>>>> HORSE: WILD A Seanchan fighter glares from behind dark eyes. A Seanchan fighter glares from behind dark eyes. A Seanchan fighter glares from behind dark eyes. A Seanchan invasion commander evaluates his soldier's readiness. * R HP:Hurt MV:Weary > You try to blast *Tykoun*, but he parries successfully. * R HP:Hurt MV:Weary - Dougras: Hurt - Tykoun: Battered > -=+ A Seanchan fighter joins Tykoun's fight! A Seanchan fighter joins a Seanchan fighter's fight! A Seanchan fighter joins a Seanchan fighter's fight! A Seanchan officer joins a Seanchan fighter's fight! **+ A Seanchan officer tickles Dougras's head with his strike. A Seanchan fighter slashes Dougras's right arm. A Seanchan fighter tickles Dougras's right leg with his slash. A Seanchan fighter tickles Dougras's body with his slash. Dougras blasts *Dur*'s left leg into bloody fragments! *Tykoun* barely strikes Dougras's body. *Dur* strikes Dougras's body. Dougras panics, and attempts to flee! =- Dougras leaves south riding a gray palfrey. -= Your bash at *Tykoun* sends him sprawling! * R HP:Hurt MV:Weary - Tykoun: Beaten > Dougras has arrived from the south, riding a gray palfrey. m bnashed * R HP:Hurt MV:Weary - Tykoun: Beaten > *Dur* barely strikes Dougras's left foot. * R HP:Hurt MV:Weary - Tykoun: Beaten > [narrate ] You narrate 'bnashed' * R HP:Hurt MV:Weary - Tykoun: Beaten > Dougras tries to blast *Dur*, but he parries successfully. A Seanchan fighter joins Dur's fight! A Seanchan fighter joins a Seanchan fighter's fight! A Seanchan fighter joins a Seanchan fighter's fight! A Seanchan officer joins a Seanchan fighter's fight! You blast *Tykoun*'s body hard. * R HP:Hurt MV:Weary - Tykoun: Beaten > m he beat A torm is overcome with lust for battle, and slashes Bord with sharp claws! Ouch! Bruc has arrived from the south, riding a gray palfrey. Celeborn has arrived from the south, riding a warhorse. bash * R HP:Wounded MV:Weary - Tykoun: Beaten > [narrate ] You narrate 'he beat' * R HP:Wounded MV:Weary - Tykoun: Beaten > Nicholas narrates 'i narro' Bruc strikes *Tykoun*'s body. * R HP:Wounded MV:Weary - Tykoun: Beaten > They already seem to be stunned. * R HP:Wounded MV:Weary - Tykoun: Beaten > *Dur* sends Dougras sprawling with a powerful bash! Celeborn blasts *Dur*'s body very hard. bash * R HP:Wounded MV:Weary - Tykoun: Beaten > Celeborn tries to blast *Dur*, but he dodges the attack. Bruc strikes *Tykoun*'s left arm hard. *Tykoun* panics, and attempts to flee! A Seanchan officer tickles Dougras's right leg with his strike. A Seanchan fighter barely slashes Dougras's body. A Seanchan fighter barely slashes Dougras's body. A Seanchan fighter barely slashes Dougras's right foot. *Dur* strikes Dougras's body. You blast *Tykoun*'s body. -=+* *Tykoun* leaves east riding a warhorse. Bruc leaves south riding a gray palfrey. You follow Bruc. *+ *Tykoun* has arrived from the east, riding a warhorse. east =south -kill seanchan Cancelled. *Tykoun* barely tickles your body with his strike. No way! You're fighting for your life! * R HP:Wounded MV:Weary - Tykoun: Beaten > 1 2 north west kill seanchan bash 3 You blast *Tykoun*'s right arm hard. *Tykoun* panics, and attempts to flee! Celeborn tries to blast *Dur*, but he parries successfully. A Seanchan officer barely tickles Dougras's body with his strike. A Seanchan fighter slashes Dougras's body. A Seanchan fighter tickles Dougras's body with his slash. A Seanchan fighter barely slashes Dougras's left leg. *Dur* strikes Dougras's body hard. *Dur* panics, and attempts to flee! No way! You're fighting for your life! bash * R HP:Hurt MV:Weary - Tykoun: Beaten > You do the best you can! * R HP:Hurt MV:Weary - Tykoun: Beaten > *Dur* leaves east riding a torm. *Dur* has arrived from the east, riding a torm. [ch mood wimpy] Mood changed to: Wimpy * R HP:Hurt MV:Weary - Tykoun: Beaten > Dougras narrates 'guys.. hit ' [flee ] You panic and attempt to flee! *Dur* strikes Celeborn's head. You flee head over heels. Wet Swamp [ obvious exits: S W ] There are some tracks of a ridden mount leaving west. A gray palfrey prances skittishly nearby, being ridden by you. Alas, you cannot go that way... * R HP:Hurt MV:Weary > In the Eye of the Swamp [ obvious exits: E S ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. The corpse of Marth is lying here. You notice a lantern is hidden here. A gray palfrey prances skittishly nearby, being ridden by you. *Dur* is here, fighting Celeborn, riding a torm. *Tykoun* is standing here, riding a warhorse. Celeborn of Saldaea is here, fighting Dur, riding a warhorse. Dougras Aquila of Manetheren is here, fighting a Seanchan fighter, riding a gray palfrey. >>>>>>>>>>>>> HORSE: WILD A Seanchan fighter is here, fighting Dougras. A Seanchan fighter is here, fighting Dougras. A Seanchan fighter is here, fighting Dougras. A Seanchan officer is here, fighting Dougras. * R HP:Hurt MV:Weary > You try to blast *Dur*, but he deflects the blow. * R HP:Hurt MV:Weary - Celeborn: Wounded - Dur: Scratched > Cancelled. *Tykoun* leaves east riding a warhorse. [ch mood brave] Mood changed to: Brave * R HP:Hurt MV:Weary - Celeborn: Wounded - Dur: Scratched > Dougras narrates 'I buffin opatty' east south kill seanchan 1 2 east 3 Cancelled. No way! You're fighting for your life! * R HP:Hurt MV:Weary - Celeborn: Wounded - Dur: Scratched > Dougras panics, and attempts to flee! No way! You're fighting for your life! * R HP:Hurt MV:Weary - Celeborn: Wounded - Dur: Scratched > Celeborn tries to blast *Dur*, but he deflects the blow. A Seanchan officer tickles Dougras's head with his strike. A Seanchan fighter tickles Dougras's body with his slash. A Seanchan fighter tickles Dougras's left foot with his slash. A Seanchan fighter barely tickles Dougras's body with his slash. You do the best you can! * R HP:Hurt MV:Weary - Celeborn: Wounded - Dur: Scratched > Dougras leaves south riding a gray palfrey. [ch mood wimpy] Mood changed to: Wimpy * R HP:Hurt MV:Weary - Celeborn: Wounded - Dur: Scratched > [flee ] PANIC! You couldn't escape! * R HP:Hurt MV:Weary - Celeborn: Wounded - Dur: Scratched > No way! You're fighting for your life! * R HP:Hurt MV:Weary - Celeborn: Wounded - Dur: Scratched > m tyk is beat Aira has arrived from the south, riding a bloodstock stallion. [ch mood brave] Mood changed to: Brave * R HP:Hurt MV:Weary - Celeborn: Wounded - Dur: Scratched > *Dur* sends Celeborn sprawling with a powerful bash! bash * R HP:Hurt MV:Weary - Celeborn: Wounded - Dur: Scratched > [narrate ] You narrate 'tyk is beat' * R HP:Hurt MV:Weary - Celeborn: Wounded - Dur: Scratched > *Dur* panics, and attempts to flee! -=+ *Dur* leaves south riding a torm. east * Dougras has arrived from the east, riding a gray palfrey. south *south Cancelled. Wet Swamp [ obvious exits: S W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving south. A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Hurt MV:Weary > Sinking Swamp [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving north. A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Hurt MV:Weary > Before the Swamplands [ obvious exits: N E W ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving west. A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Hurt MV:Weary > north east Sinking Swamp [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving north. A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Hurt MV:Weary > Before the Swamplands [ obvious exits: N S W ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving west. A gray palfrey prances skittishly nearby, being ridden by you. >>>>>>>>>>>>> HORSE: GRAY A deer * R HP:Hurt MV:Weary > south Grassy Flatlands [ obvious exits: N E W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Hurt MV:Weary > look east Grassy Flatlands The landscape is made of flat plains without any startling features, except a few bushes here and there. The ground in the northwest changes from solid ground to a swamp and in the east runs the road to Toman Head. [ obvious exits: N E W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Hurt MV:Weary > Road Through Toman Head [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. A gray palfrey prances skittishly nearby, being ridden by you. Bruc narrates 'they heading e' * R HP:Hurt MV:Weary > look Road Through Toman Head A several mile radius from here is just grassy, mainly flat plains. The road starts to bend in the north to the east and also in the south to the west towards Falme. [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. A gray palfrey prances skittishly nearby, being ridden by you. look * R HP:Hurt MV:Weary > Road Through Toman Head A several mile radius from here is just grassy, mainly flat plains. The road starts to bend in the north to the east and also in the south to the west towards Falme. [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. A gray palfrey prances skittishly nearby, being ridden by you. east * R HP:Hurt MV:Weary > east Bandit Camp Beside the Road [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. The corpse of a cheetah is lying here. [2] A gray palfrey prances skittishly nearby, being ridden by you. A bandit is trying to keep out of sight here. A bandit is trying to keep out of sight here. * R HP:Hurt MV:Weary > Flat Plains [ obvious exits: N S W ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Hurt MV:Weary > Bruc narrates 'at least dur' north * R HP:Hurt MV:Weary > Road Through Toman Head [ obvious exits: E S W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Hurt MV:Weary > east east Bend In the Road [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. A gray palfrey prances skittishly nearby, being ridden by you. A black maned lion is here, tail twitching. * R HP:Hurt MV:Weary > Beginning of a Small Path [ obvious exits: N E W ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of an animal leaving north. A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Hurt MV:Weary > north north Between the Roads [ obvious exits: N S W ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. A gray palfrey prances skittishly nearby, being ridden by you. A black maned lion is here, tail twitching. * R HP:Hurt MV:Weary > Fields of Almoth Plain [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. A gray palfrey prances skittishly nearby, being ridden by you. A black maned lion is here, tail twitching. * R HP:Hurt MV:Weary > north north north A lion tickles your body with his hit. No way! You're fighting for your life! * R HP:Hurt MV:Weary - a lion: Hurt > No way! You're fighting for your life! * R HP:Hurt MV:Weary - a lion: Hurt > No way! You're fighting for your life! * R HP:Hurt MV:Weary - a lion: Hurt > 1 2 north You blast a lion's body into bloody fragments! A lion tickles your left leg with his hit. [ch mood wimpy] Mood changed to: Wimpy north * R HP:Wounded MV:Weary - a lion: Wounded > north [flee ] You panic and attempt to flee! You flee head over heels. A Dirt Road [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving east. A gray palfrey prances skittishly nearby, being ridden by you. Faint Track Through the Plains [ obvious exits: N E S W ] There are some tracks of an animal leaving north. There are some tracks of an animal leaving west. There are some tracks of an animal leaving west. A gray palfrey prances skittishly nearby, being ridden by you. An elk with massive antlers eyes you with curiosity. north * R HP:Wounded MV:Weary > Track Through the Forest [ obvious exits: E S W ] There are some tracks of an animal leaving south. There are some tracks of an animal leaving east. There are some tracks of an animal leaving south. A gray palfrey prances skittishly nearby, being ridden by you. A panther stalks through the wilderness. An elk with massive antlers eyes you with curiosity. A panther stalks through the wilderness. * R HP:Wounded MV:Weary > Alas, you cannot go that way... * R HP:Wounded MV:Weary > Alas, you cannot go that way... * R HP:Wounded MV:Weary > look Track Through the Forest A light trail has been scuffed out of the ground by the passing of many animals. The serene oaks provide an ever-shifting awning of green over the trail. The mulch of past awnings litters the ground. The oaks continue to shield the forest from the rest of the world away to the west and east. Southwards the trail continues out onto the vast plains of Almoth. [ obvious exits: E S W ] There are some tracks of an animal leaving south. There are some tracks of an animal leaving east. There are some tracks of an animal leaving south. A gray palfrey prances skittishly nearby, being ridden by you. A panther stalks through the wilderness. An elk with massive antlers eyes you with curiosity. A panther stalks through the wilderness. * R HP:Wounded MV:Weary > east north north Forest Skirting the Road [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of an animal leaving west. A gray palfrey prances skittishly nearby, being ridden by you. An elk with massive antlers eyes you with curiosity. 3 * R HP:Wounded MV:Weary > Forest Bordering The Road [ obvious exits: N E S ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of an animal leaving south. A gray palfrey prances skittishly nearby, being ridden by you. A deer * R HP:Wounded MV:Haggard > Arad Doman Road [ obvious exits: E S W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. A gray palfrey prances skittishly nearby, being ridden by you. A panther stalks through the wilderness. * R HP:Wounded MV:Haggard > [ch mood brave] Mood changed to: Brave * R HP:Wounded MV:Haggard > west The Arad Doman Road [ obvious exits: N E W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. A gray palfrey prances skittishly nearby, being ridden by you. A deer A panther stalks through the wilderness. * R HP:Wounded MV:Haggard > east east Arad Doman Road [ obvious exits: E S W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. A gray palfrey prances skittishly nearby, being ridden by you. A panther stalks through the wilderness. * R HP:Wounded MV:Haggard > Curving Road Around The Forest [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving east. A gray palfrey prances skittishly nearby, being ridden by you. A wild boar runs through the forest. An elk with massive antlers eyes you with curiosity. * R HP:Wounded MV:Haggard > north north Path To A Shack [ obvious exits: N S W ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving south. A gray palfrey prances skittishly nearby, being ridden by you. A deer A deer kill seanchan * R HP:Wounded MV:Haggard > bash In the Shallows of the River [ obvious exits: N E S ] There are some bloody traces of a seanchan leaving north. A gray palfrey prances skittishly nearby, being ridden by you. Bruc the Under-lieutenant is standing here, riding a gray palfrey. >>>>>>>>>>>>> HORSE: WARHORSE * R HP:Wounded MV:Haggard > They aren't here. * R HP:Wounded MV:Haggard > Bash who? * R HP:Wounded MV:Haggard > track seanchan Bruc narrates 'tyk on water' -=+ Some obvious fresh bloody traces of a Seanchan leaving north. Some extremely faint day-old bloody traces of a Seanchan leaving north. * R HP:Wounded MV:Haggard > dism You stop riding him. * HP:Wounded MV:Haggard > ride warhorse stat You start riding him. Bruc bellows 'that was one symbol left :P' * R HP:Wounded MV:Haggard > You are a 20 year old male human hunter. Your height is 5 feet, 8 inches, and you weigh 160.0 lbs. You are carrying 50.1 lbs and wearing 86.0 lbs, somewhat heavy. Your base abilities are: Str:19 Int:12 Wil:13 Dex:15 Con:19. Offensive bonus: 159, Dodging bonus: 13, Parrying bonus: 1, Defense: 14. Your mood is: Brave. You will flee below: 50 Hit Points Your armor absorbs about 79% on average. You are subjected to the following effects: - NO QUIT - NOTICE * R HP:Wounded MV:Haggard > not You stop paying increased attention to your surroundings. * R HP:Wounded MV:Haggard > look In the Shallows of the River The river Akuum bends from the east to the north here. The water current is slow here, and though the river is wide at this point, some parts of it are no deeper than a foot. It seems possible to wade through the river on foot between the southbank and a small beach on the north side. A small shack can be seen through the trees a bit to the south. [ obvious exits: N E S ] There are some bloody traces of a seanchan leaving north. >>>>>>>>>>>>> HORSE: GRAY Bruc the Under-lieutenant is standing here, riding a gray palfrey. A warhorse is here, stamping his feet impatiently, being ridden by you. south * R HP:Wounded MV:Haggard > south Dougras has arrived from the south, riding a gray palfrey. * R HP:Wounded MV:Haggard > Path To A Shack [ obvious exits: N S W ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. A warhorse is here, stamping his feet impatiently, being ridden by you. *Dur* is standing here, riding a torm. A wild boar runs through the forest. A deer A deer west west * R HP:Wounded MV:Haggard > north Curving Road Around The Forest [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Wounded MV:Haggard > Arad Doman Road [ obvious exits: E S W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. A warhorse is here, stamping his feet impatiently, being ridden by you. A panther stalks through the wilderness. * R HP:Wounded MV:Haggard > The Arad Doman Road [ obvious exits: N E W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. A warhorse is here, stamping his feet impatiently, being ridden by you. A panther stalks through the wilderness. * R HP:Wounded MV:Haggard > The Arad Doman Road [ obvious exits: N S ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. A warhorse is here, stamping his feet impatiently, being ridden by you. A wild boar runs through the forest. * R HP:Wounded MV:Haggard > save north north Saving Bord. * R HP:Wounded MV:Haggard > On the Overgrown Road [ obvious exits: N E S ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Wounded MV:Haggard > On the Wooden Bridge [ obvious exits: N E S U ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Wounded MV:Haggard > south east On the Overgrown Road [ obvious exits: N E S ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Wounded MV:Haggard > On Almoth Plain [ obvious exits: N W ] There are some tracks of an animal leaving west. There are some tracks of an animal leaving west. A warhorse is here, stamping his feet impatiently, being ridden by you. A wild boar runs through the forest. A panther stalks through the wilderness. * R HP:Wounded MV:Haggard > west north north On the Overgrown Road [ obvious exits: N E S ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving south. A warhorse is here, stamping his feet impatiently, being ridden by you. east * R HP:Wounded MV:Haggard > On the Wooden Bridge [ obvious exits: N E S U ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Wounded MV:Haggard > A Curve in the Road [ obvious exits: N E S ] There are some tracks of an animal leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Wounded MV:Haggard > On the Almoth Plain [ obvious exits: N E S W ] There are some tracks of an animal leaving north. There are some tracks of an animal leaving east. There are some tracks of a ridden mount leaving north. A warhorse is here, stamping his feet impatiently, being ridden by you. A large plains bear smells the air for prey. * R HP:Wounded MV:Haggard > east east On a Steep Hill [ obvious exits: N E W ] There are some tracks of an animal leaving east. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. A warhorse is here, stamping his feet impatiently, being ridden by you. A sleek otter looks for a snack. * R HP:Wounded MV:Haggard > A Small Cluster of Trees [ obvious exits: S W ] There are some tracks of an animal leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of an animal leaving west. A warhorse is here, stamping his feet impatiently, being ridden by you. A black maned lion is here, tail twitching. * R HP:Wounded MV:Haggard > south On the Riverbank [ obvious exits: N E S W U ] There are some tracks of an animal leaving north. There are some tracks of a ridden mount leaving east. There are some tracks of an animal leaving north. A one person canoe rests on the ground. A warhorse is here, stamping his feet impatiently, being ridden by you. A large plains bear smells the air for prey. * R HP:Wounded MV:Haggard > You intercept a large plains bear's attack on your mount. A large plains bear tickles your body with its hit. * R HP:Wounded MV:Haggard - a large plains bear: Healthy > get canoe You blast a large plains bear's body into bloody fragments! A large plains bear tickles your body with its hit. * R HP:Wounded MV:Haggard - a large plains bear: Hurt > You get a small canoe. * R HP:Wounded MV:Haggard - a large plains bear: Hurt > dism 1 2 A large plains bear growls threateningly. You stop riding him. * HP:Wounded MV:Haggard - a large plains bear: Hurt > stat A large plains bear tickles your right leg with its hit. * HP:Wounded MV:Haggard - a large plains bear: Hurt > *Tykoun* has arrived from the west. * HP:Wounded MV:Haggard - a large plains bear: Hurt > *Tykoun* leaves south. [ch mood wimpy] Mood changed to: Wimpy * HP:Wounded MV:Haggard - a large plains bear: Hurt > [flee ] You panic and attempt to flee! A large plains bear growls threateningly. You flee head over heels. A Small Cluster of Trees [ obvious exits: S W ] There are some tracks of a ridden mount leaving south. There are some tracks of an animal leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of an animal leaving west. There are some tracks of an animal leaving south. A black maned lion is here, tail twitching. You are a 20 year old male human hunter. Your height is 5 feet, 8 inches, and you weigh 160.0 lbs. You are carrying 75.1 lbs and wearing 86.0 lbs, moderately heavy. Your base abilities are: Str:19 Int:12 Wil:13 Dex:15 Con:19. Offensive bonus: 126, Dodging bonus: 14, Parrying bonus: 1, Defense: 15. Your mood is: Wimpy. You will flee below: 50 Hit Points Your armor absorbs about 79% on average. You are subjected to the following effects: - NO QUIT kill seanchan * HP:Wounded MV:Haggard > kill seanchan They aren't here. * HP:Wounded MV:Haggard > They aren't here. * HP:Wounded MV:Haggard > A large plains bear has arrived from the south. * HP:Wounded MV:Haggard > look A Small Cluster of Trees A small cluster of trees grow here. Some old and gnarled, covered with moss and fungus, others as young as a few years. The air seems more humid here than other places on the plains. To the west the everlasting plains continue, while to the south a small beach reaches down to a rushing river. [ obvious exits: S W ] There are some tracks of a ridden mount leaving south. There are some tracks of an animal leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of an animal leaving west. There are some tracks of an animal leaving south. A large plains bear is here, fighting YOU! A black maned lion is here, tail twitching. * HP:Wounded MV:Haggard > south kill seanchan kill seanchan kill seanchan On the Riverbank [ obvious exits: N E S W U ] There are some bloody traces of a seanchan leaving south. There are some tracks of a ridden mount leaving east. There are some tracks of an animal leaving north. There are some tracks of a human leaving north. There are some tracks of an animal leaving north. >>>>>>>>>>>>> HORSE: WARHORSE Bruc has arrived from the east, riding a gray palfrey. * HP:Wounded MV:Haggard > They aren't here. * HP:Wounded MV:Haggard > They aren't here. * HP:Wounded MV:Haggard > They aren't here. * HP:Wounded MV:Haggard > south kill seanchan kill seanchan kill seanchan Your heartbeat calms down more as you feel less panicked. In the River Akuum [ obvious exits: N E W ] * HP:Hurt MV:Haggard > They aren't here. * HP:Hurt MV:Haggard > They aren't here. * HP:Hurt MV:Haggard > They aren't here. * HP:Hurt MV:Haggard > east On the River Akuum [ obvious exits: E W ] * HP:Hurt MV:Haggard > *Tykoun* has arrived from the east. * HP:Hurt MV:Haggard > east kill seanchan west kill seanchan kill seanchan kill seanchan kill seanchan At the Waterfall [ obvious exits: W ] * HP:Hurt MV:Haggard > They aren't here. * HP:Hurt MV:Haggard > On the River Akuum [ obvious exits: E W ] *Tykoun* is standing here. * HP:Hurt MV:Haggard > You blast *Tykoun*'s left arm hard. *Tykoun* panics, and attempts to flee! * HP:Hurt MV:Haggard - Tykoun: Beaten > west You do the best you can! * HP:Hurt MV:Haggard - Tykoun: Beaten > You do the best you can! * HP:Hurt MV:Haggard - Tykoun: Beaten > You do the best you can! * HP:Hurt MV:Haggard - Tykoun: Beaten > west *Tykoun* leaves west. In the River Akuum [ obvious exits: N E W ] *Tykoun* is standing here. * HP:Hurt MV:Haggard > kill seanchan kill seanchan kill seanchan In the Shallows of the River [ obvious exits: N E S ] There are some bloody traces of a seanchan leaving north. >>>>>>>>>>>>> HORSE: GRAY * HP:Hurt MV:Haggard > kill seanchan They aren't here. * HP:Hurt MV:Haggard > east They aren't here. * HP:Hurt MV:Haggard > kill seanchan kill seanchan They aren't here. * HP:Hurt MV:Haggard > kill seanchan kill seanchan They aren't here. * HP:Hurt MV:Haggard > In the River Akuum [ obvious exits: N E W ] * HP:Hurt MV:Haggard > They aren't here. * HP:Hurt MV:Haggard > They aren't here. * HP:Hurt MV:Haggard > They aren't here. * HP:Hurt MV:Haggard > north kill seanchan They aren't here. * HP:Hurt MV:Haggard > kill seanchan On the Riverbank [ obvious exits: N E S W U ] There are some bloody traces of a seanchan leaving south. There are some tracks of a ridden mount leaving up. There are some tracks of a ridden mount leaving east. There are some tracks of an animal leaving north. There are some tracks of a human leaving south. A large plains bear smells the air for prey. >>>>>>>>>>>>> HORSE: WARHORSE * HP:Hurt MV:Haggard > They aren't here. * HP:Hurt MV:Haggard > They aren't here. * HP:Hurt MV:Haggard > west kill seanchan kill seanchan In the Bend of the River [ obvious exits: E S W ] * HP:Hurt MV:Haggard > They aren't here. * HP:Hurt MV:Haggard > west They aren't here. * HP:Hurt MV:Haggard > On the River Akuum [ obvious exits: N E S W ] * HP:Hurt MV:Haggard > east east south In the Bend of the River [ obvious exits: E S W ] kill seanchan kill seanchan * HP:Hurt MV:Haggard > On the Riverbank [ obvious exits: N E S W U ] There are some bloody traces of a seanchan leaving south. There are some tracks of a ridden mount leaving up. There are some tracks of a ridden mount leaving east. There are some tracks of an animal leaving north. There are some tracks of a human leaving south. A large plains bear is here, fighting a warhorse. A warhorse is here, fighting a large plains bear. * HP:Hurt MV:Haggard > In the River Akuum [ obvious exits: N E W ] * HP:Hurt MV:Haggard > They aren't here. * HP:Hurt MV:Haggard > They aren't here. * HP:Hurt MV:Haggard > east kill seanchan kill seanchan kill seanchan On the River Akuum [ obvious exits: E W ] *Tykoun* is standing here. Elultimo narrates 'i had to go akf a sec wat happened ?' * HP:Hurt MV:Haggard > *Tykoun* tickles your right leg with his strike. You do the best you can! * HP:Hurt MV:Haggard - Tykoun: Beaten > You do the best you can! * HP:Hurt MV:Haggard - Tykoun: Beaten > bash You do the best you can! * HP:Hurt MV:Haggard - Tykoun: Beaten > - Bruc narrates 'i must rent' =+* *Tykoun* panics, and attempts to flee! *+=- *Tykoun* leaves east. -= They're not here anymore! * HP:Hurt MV:Haggard > m i on tyk kill seanchan [narrate ] You narrate 'i on tyk' kill seanchan * HP:Hurt MV:Haggard > They aren't here. east * HP:Hurt MV:Haggard > They aren't here. * HP:Hurt MV:Haggard > bash seanchan At the Waterfall [ obvious exits: W ] *Tykoun* is standing here. * HP:Hurt MV:Haggard > -=+**+= *Tykoun* leaves west. - -west = They're not here anymore! * HP:Hurt MV:Haggard > kill seanchan west Celeborn narrates 'wanna go yandar for split then bruc?' On the River Akuum [ obvious exits: E W ] *Tykoun* is standing here. kill seanchan * HP:Hurt MV:Haggard > You try to blast *Tykoun*, but he parries successfully. * HP:Hurt MV:Haggard - Tykoun: Beaten > kill seanchan No way! You're fighting for your life! * HP:Hurt MV:Haggard - Tykoun: Beaten > You do the best you can! * HP:Hurt MV:Haggard - Tykoun: Beaten > bash Mei narrates 'intim' You do the best you can! * HP:Hurt MV:Haggard - Tykoun: Beaten > - Bruc has disbanded the group. You stop following Bruc. =+**+=- -= As *Tykoun* avoids your bash, you topple over and fall to the ground! * HP:Hurt MV:Haggard > You dodge a bash from *Tykoun* who loses his balance and falls! * HP:Hurt MV:Haggard - Tykoun: Beaten > look bash On the River Akuum The stream of water runs placidly towards the west. The green, dark water is only broken by the occassional rock breaking the surface, ripples forming in their aftermath. Small trees and bushes scatter the riverbed on each side. To the east the sound of a waterfall can be heard. [ obvious exits: E W ] *Tykoun* is here, fighting YOU! * HP:Hurt MV:Haggard - Tykoun: Beaten > -=+**+= Mei narrates 'intim in hill' - - Bruc narrates 'fine with me' = You dodge a bash from *Tykoun* who loses his balance and falls! Your bash at *Tykoun* sends him sprawling! * HP:Hurt MV:Haggard - Tykoun: Beaten > m on tykoun on water bash [narrate ] You narrate 'on tykoun on water' * HP:Hurt MV:Haggard - Tykoun: Beaten > You blast *Tykoun*'s body hard. * HP:Hurt MV:Haggard - Tykoun: Critical > They already seem to be stunned. * HP:Hurt MV:Haggard - Tykoun: Critical > m bashed [narrate ] You narrate 'bashed' * HP:Hurt MV:Haggard - Tykoun: Critical > kill seanchan You do the best you can! * HP:Hurt MV:Haggard - Tykoun: Critical > *Tykoun* strikes your left arm. You try to blast *Tykoun*, but he deflects the blow. * HP:Wounded MV:Haggard - Tykoun: Critical > kill seanchan bash You do the best you can! * HP:Wounded MV:Haggard - Tykoun: Critical > *Tykoun* panics, and attempts to flee! -west =kill seanchan kill seanchan +*kill seanchan Cancelled. No way! You're fighting for your life! * HP:Wounded MV:Haggard - Tykoun: Critical > *Tykoun* tickles your left leg with his strike. *Tykoun* leaves east. They aren't here. * HP:Wounded MV:Haggard > They aren't here. * HP:Wounded MV:Haggard > kill seanchan kill seanchan kill seanchan kill seanchan They aren't here. * HP:Wounded MV:Haggard > They aren't here. * HP:Wounded MV:Haggard > kill seanchan They aren't here. * HP:Wounded MV:Haggard > kill seanchan kill seanchan They aren't here. * HP:Wounded MV:Haggard > They aren't here. * HP:Wounded MV:Haggard > look They aren't here. * HP:Wounded MV:Haggard > kill seanchan They aren't here. * HP:Wounded MV:Haggard > kill seanchan They aren't here. * HP:Wounded MV:Haggard > On the River Akuum The stream of water runs placidly towards the west. The green, dark water is only broken by the occassional rock breaking the surface, ripples forming in their aftermath. Small trees and bushes scatter the riverbed on each side. To the east the sound of a waterfall can be heard. [ obvious exits: E W ] * HP:Wounded MV:Haggard > They aren't here. stat kill seanchan * HP:Wounded MV:Haggard > kill seanchan kill seanchan They aren't here. * HP:Wounded MV:Haggard > You are a 20 year old male human hunter. Your height is 5 feet, 8 inches, and you weigh 160.0 lbs. You are carrying 75.1 lbs and wearing 86.0 lbs, moderately heavy. Your base abilities are: Str:19 Int:12 Wil:13 Dex:15 Con:19. Offensive bonus: 126, Dodging bonus: 14, Parrying bonus: 1, Defense: 15. Your mood is: Wimpy. You will flee below: 50 Hit Points Your armor absorbs about 79% on average. You are subjected to the following effects: - NO QUIT * HP:Wounded MV:Haggard > They aren't here. * HP:Wounded MV:Haggard > They aren't here. * HP:Wounded MV:Haggard > They aren't here. * HP:Wounded MV:Haggard > where kill seanchan kill seanchan Players in your Zone -------------------- Dougras - Arad Doman Road Elultimo - Path To A Shack Aira - Path To A Shack Bord - On the River Akuum kill seanchan * HP:Wounded MV:Haggard > They aren't here. * HP:Wounded MV:Haggard > They aren't here. * HP:Wounded MV:Haggard > sc They aren't here. * HP:Wounded MV:Haggard > kill seanchan 3 kill seanchan kill seanchan You have 274(375) hit and 1(155) movement points. You have scored 17793619 experience points and 0 quest points. You need 3206381 exp to reach the next level. You have amassed 97 Turn points to date. You have played 1 days and 6 hours (real time). This ranks you as Bord of Kandor (Level 31). You are standing. kill seanchan * HP:Wounded MV:Haggard > They aren't here. * HP:Wounded MV:Haggard > [ch mood brave] Mood changed to: Brave * HP:Wounded MV:Haggard > They aren't here. * HP:Wounded MV:Haggard > They aren't here. * HP:Wounded MV:Haggard > They aren't here. * HP:Wounded MV:Haggard > m someone block N water kill seanchan kill seanchan kill seanchan kill seanchan kill seanchan [narrate ] You narrate 'someone block N water' * HP:Wounded MV:Haggard > They aren't here. * HP:Wounded MV:Haggard > They aren't here. * HP:Wounded MV:Haggard > They aren't here. * HP:Wounded MV:Haggard > They aren't here. * HP:Wounded MV:Haggard > They aren't here. * HP:Wounded MV:Haggard > m at my horse kill seanchan *Tykoun* has arrived from the east. [narrate ] You narrate 'at my horse' kill seanchan * HP:Wounded MV:Haggard > kill seanchan *Tykoun* leaves west. They aren't here. * HP:Wounded MV:Haggard > They aren't here. * HP:Wounded MV:Haggard > kill seanchan They aren't here. west kill seanchan * HP:Wounded MV:Haggard > They aren't here. * HP:Wounded MV:Haggard > kill seanchan In the River Akuum [ obvious exits: N E W ] * HP:Wounded MV:Haggard > You are too exhausted! * HP:Wounded MV:Haggard > north kill seanchan You are too exhausted! * HP:Wounded MV:Haggard > kill seanchan You are too exhausted. * HP:Wounded MV:Haggard > kill seanchan You are too exhausted! * HP:Wounded MV:Haggard > You are too exhausted! * HP:Wounded MV:Haggard > You are too exhausted! * HP:Wounded MV:Haggard > m ffs [narrate ] You narrate 'ffs' * HP:Wounded MV:Haggard > m through spm The sun rises slowly from behind the Mountains of Mist. Luler narrates 'I 1e 1s hill atm' [narrate ] You narrate 'through spm' * HP:Hurt MV:Haggard > m im exhauy on water n [narrate ] You narrate 'im exhauy on water' Bruc narrates 'hehe' r * HP:Hurt MV:Haggard > On the Riverbank [ obvious exits: N E S W U ] There are some bloody traces of a seanchan leaving north. There are some bloody traces of a seanchan leaving south. There are some tracks of a ridden mount leaving up. There are some tracks of an animal leaving north. There are some tracks of a human leaving south. A large plains bear is here, fighting a warhorse. A warhorse is here, fighting a large plains bear. * HP:Hurt MV:Haggard > [ride horse] It doesn't appear willing to be ridden now. * HP:Hurt MV:Haggard > A warhorse tries to hit a large plains bear, but it deflects the blow. A large plains bear hits a warhorse's right leg extremely hard. * HP:Hurt MV:Haggard > k bear You blast a large plains bear's left foreleg extremely hard. * HP:Hurt MV:Haggard - a warhorse: Battered - a large plains bear: Hurt > You try to blast a large plains bear, but it dodges the attack. A large plains bear swiftly dodges a warhorse's attempt to hit it. A large plains bear hits a warhorse's body. * HP:Hurt MV:Haggard - a warhorse: Battered - a large plains bear: Hurt > m he out N [narrate ] You narrate 'he out N' * HP:Hurt MV:Haggard - a warhorse: Battered - a large plains bear: Hurt > You blast a large plains bear's left leg into bloody fragments! A warhorse tries to hit a large plains bear, but it dodges the attack. A large plains bear hits a warhorse's body. * HP:Hurt MV:Haggard - a warhorse: Battered - a large plains bear: Wounded > m block [narrate ] You narrate 'block' look * HP:Hurt MV:Haggard - a warhorse: Battered - a large plains bear: Wounded > On the Riverbank A small sandy beach clears up the small forest that stretches east and north. The river Akuum bends at this point, and it seems possible to cross over the river to a small shack to the south. To the west the river gains depth as it continue its way towards the ocean. [ obvious exits: N E S W U ] There are some bloody traces of a seanchan leaving north. There are some bloody traces of a seanchan leaving south. There are some tracks of a ridden mount leaving up. There are some tracks of an animal leaving north. There are some tracks of a human leaving south. A large plains bear is here, fighting a warhorse. A warhorse is here, fighting a large plains bear. * HP:Hurt MV:Haggard - a warhorse: Battered - a large plains bear: Wounded > You blast a large plains bear's left foreleg into bloody fragments! A large plains bear swiftly dodges a warhorse's attempt to hit it. A large plains bear hits a warhorse's head very hard. * HP:Hurt MV:Haggard - a warhorse: Beaten - a large plains bear: Wounded > drop canoe You drop a small canoe. * HP:Hurt MV:Haggard - a warhorse: Beaten - a large plains bear: Wounded > m he low crit btw [narrate ] You narrate 'he low crit btw' * HP:Hurt MV:Haggard - a warhorse: Beaten - a large plains bear: Wounded > You blast a large plains bear's left leg into bloody fragments! A large plains bear swiftly dodges a warhorse's attempt to hit it. A large plains bear tries to hit a warhorse, but he parries successfully. Aira has arrived from above, riding a bloodstock stallion. * HP:Hurt MV:Haggard - a warhorse: Beaten - a large plains bear: Battered > Dougras has arrived from above, riding a gray palfrey. * HP:Hurt MV:Haggard - a warhorse: Beaten - a large plains bear: Battered > say k bear You blast a large plains bear's right foreleg into bloody fragments! A warhorse tries to hit a large plains bear, but it deflects the blow. A large plains bear tries to hit a warhorse, but he dodges the attack. * HP:Hurt MV:Haggard - a warhorse: Beaten - a large plains bear: Beaten > You say 'k bear' * HP:Hurt MV:Haggard - a warhorse: Beaten - a large plains bear: Beaten > l Dougras leaves north riding a gray palfrey. * HP:Hurt MV:Haggard - a warhorse: Beaten - a large plains bear: Beaten > Aira leaves north riding a bloodstock stallion. * HP:Hurt MV:Haggard - a warhorse: Beaten - a large plains bear: Beaten > On the Riverbank A small sandy beach clears up the small forest that stretches east and north. The river Akuum bends at this point, and it seems possible to cross over the river to a small shack to the south. To the west the river gains depth as it continue its way towards the ocean. [ obvious exits: N E S W U ] There are some bloody traces of a seanchan leaving north. There are some bloody traces of a seanchan leaving south. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving up. A one person canoe rests on the ground. A large plains bear is here, fighting a warhorse. A warhorse is here, fighting a large plains bear. * HP:Hurt MV:Haggard - a warhorse: Beaten - a large plains bear: Beaten > ride warhorse You blast a large plains bear's body into bloody fragments! A large plains bear is dead! R.I.P. Still better. Experience pays off. Your blood freezes as you hear a large plains bear's death cry. You start riding him. * R HP:Hurt MV:Haggard > ride warhorse north north You're already riding it! * R HP:Hurt MV:Haggard > A Small Cluster of Trees [ obvious exits: S W ] There are some bloody traces of a seanchan leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of an animal leaving south. A warhorse is here, stamping his feet impatiently, being ridden by you. Aira Ciarron, Fortress scribe is here, fighting a lion, riding a bloodstock stallion. A lion is here, fighting Aira. Bruc narrates 'we have none narrow atm' * R HP:Hurt MV:Haggard > Aira leaves west riding a bloodstock stallion. Alas, you cannot go that way... * R HP:Hurt MV:Haggard > west west A lion leaves west. * R HP:Hurt MV:Haggard > On a Steep Hill [ obvious exits: N E W ] There are some bloody traces of a seanchan leaving west. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving west. A warhorse is here, stamping his feet impatiently, being ridden by you. A lion is here, fighting Aira. Aira Ciarron, Fortress scribe is standing here, riding a bloodstock stallion. A sleek otter looks for a snack. * R HP:Hurt MV:Haggard > On the Almoth Plain [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of an animal leaving north. The corpse of a large plains bear is lying here. A warhorse is here, stamping his feet impatiently, being ridden by you. Dougras Aquila of Manetheren is standing here, riding a gray palfrey. * R HP:Hurt MV:Haggard > Aira has arrived from the east, riding a bloodstock stallion. * R HP:Hurt MV:Haggard > east north north A lion has arrived from the east. On a Steep Hill [ obvious exits: N E W ] There are some tracks of a ridden mount leaving west. There are some bloody traces of a seanchan leaving west. There are some tracks of a ridden mount leaving north. A warhorse is here, stamping his feet impatiently, being ridden by you. A sleek otter looks for a snack. * R HP:Hurt MV:Haggard > On the Almoth Plains [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving south. A warhorse is here, stamping his feet impatiently, being ridden by you. A black maned lion is here, tail twitching. * R HP:Hurt MV:Haggard > On the Almoth Plain [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Hurt MV:Haggard > Mei narrates 'come' south * R HP:Hurt MV:Haggard > east On the Almoth Plains [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. A warhorse is here, stamping his feet impatiently, being ridden by you. A black maned lion is here, tail twitching. * R HP:Hurt MV:Haggard > The Crest of a Tall Hill [ obvious exits: N E W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving north. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Hurt MV:Haggard > look The Crest of a Tall Hill From atop this hill is afforded a view of Almoth Plain. Grass grows short around the hill, but to the south it grows taller before encountering a gully that splits the plains. Somewhere to the north lies Arad Doman, and a road winds its way through the wilderness. [ obvious exits: N E W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving north. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Hurt MV:Haggard > east east In the Lee of a Tall Hill [ obvious exits: N E W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Hurt MV:Haggard > At a Mighty Oak [ obvious exits: E S W ] There are some tracks of a ridden mount leaving east. There are some tracks of an animal leaving east. There are some tracks of a ridden mount leaving east. A warhorse is here, stamping his feet impatiently, being ridden by you. An ancient, gnarled tree looms over you. An ancient, gnarled tree looms over you. An ancient, gnarled tree looms over you. An ancient, gnarled tree looms over you. * R HP:Hurt MV:Haggard > east In the Small Forest [ obvious exits: N S W ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of an animal leaving south. A warhorse is here, stamping his feet impatiently, being ridden by you. A sleek otter looks for a snack. A black maned lion is here, tail twitching. * R HP:Hurt MV:Haggard > north north In the Outskirts of a Small Forest [ obvious exits: N S ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving south. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Hurt MV:Haggard > In the Large Hills [ obvious exits: N S W U ] There are some tracks of a ridden mount leaving north. There are some tracks of an animal leaving west. There are some tracks of a ridden mount leaving up. A warhorse is here, stamping his feet impatiently, being ridden by you. Moving with deadly grace, a huge cat watches you carefully. * R HP:Hurt MV:Haggard > up On the Icy Bridge [ obvious exits: N S D ] There are some tracks of an animal leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving south. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Hurt MV:Haggard > Mei narrates 'ffs I disengaged' north north * R HP:Hurt MV:Haggard > Across the Ice-Covered Chasm [ obvious exits: N E S ] There are some tracks of an animal leaving south. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving south. A warhorse is here, stamping his feet impatiently, being ridden by you. A large bear with milky white fur sniffs the ground here. * R HP:Hurt MV:Haggard > On the Iced Bridge [ obvious exits: N S D ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of an animal leaving south. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Hurt MV:Haggard > north At the Iced Bridge [ obvious exits: E S ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Hurt MV:Haggard > east east Beneath a Low Overhang [ obvious exits: N E W ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving east. A warhorse is here, stamping his feet impatiently, being ridden by you. Bruc narrates 'wherd he go?' * R HP:Hurt MV:Haggard > The Armpit of Stone [ obvious exits: N E W ] There are some tracks of a ridden mount leaving north. There are some tracks of an animal leaving east. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Hurt MV:Haggard > north Up a Steep Trail [ obvious exits: N S W ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of an animal leaving west. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Hurt MV:Haggard > north On a Winding Trail [ obvious exits: N E S ] There are some tracks of a ridden mount leaving east. There are some tracks of an animal leaving north. There are some tracks of a ridden mount leaving east. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Hurt MV:Haggard > east east A Treacherous Trail [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving south. There are some tracks of an animal leaving west. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Hurt MV:Haggard > At a Small Opening in the Mountain [ obvious exits: E S W ] There are some tracks of a ridden mount leaving south. There are some tracks of an animal leaving east. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Hurt MV:Haggard > trac -=+ Some obvious fresh tracks of a gray palfrey (ridden) leaving south. Some clear fresh tracks of a snow leopard leaving east. Some almost day-old tracks of a warhorse (ridden) leaving south. Some almost day-old tracks of a gray palfrey (ridden) leaving south. Some almost day-old tracks of a gray palfrey (ridden) leaving south. * R HP:Hurt MV:Haggard > south east east Atop a Small Hill [ obvious exits: N E W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of an animal leaving west. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Hurt MV:Haggard > In Between the Hills [ obvious exits: N E W ] There are some tracks of a ridden mount leaving north. There are some tracks of an animal leaving east. There are some tracks of a ridden mount leaving north. A clear pond lies undisturbed here, unmarred waters offering a clean reflection. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Hurt MV:Haggard > Among the Snowy Mountains [ obvious exits: N W ] There are some tracks of an animal leaving north. There are some tracks of an animal leaving north. There are some tracks of an animal leaving west. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Hurt MV:Haggard > north east north The Bottom of a Steeply Climbing Path [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving north. There are some tracks of an animal leaving north. There are some tracks of an animal leaving south. A warhorse is here, stamping his feet impatiently, being ridden by you. A black bear is here, sharpening his claws. A snow white leopard crouches here purring softly. north north north north * R HP:Hurt MV:Haggard > At a Dead Tree [ obvious exits: N W ] There are some tracks of an animal leaving west. There are some tracks of an animal leaving west. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Hurt MV:Haggard > Alongside a Rocky Path [ obvious exits: S W ] There are some tracks of an animal leaving west. There are some tracks of an animal leaving west. A warhorse is here, stamping his feet impatiently, being ridden by you. A large bear with milky white fur sniffs the ground here. * R HP:Hurt MV:Haggard > west north Alas, you cannot go that way... * R HP:Hurt MV:Haggard > east A white bear tickles your right leg with his hit. No way! You're fighting for your life! north * R HP:Hurt MV:Haggard - a white bear: Healthy > No way! You're fighting for your life! * R HP:Hurt MV:Haggard - a white bear: Healthy > No way! You're fighting for your life! * R HP:Hurt MV:Haggard - a white bear: Healthy > No way! You're fighting for your life! * R HP:Hurt MV:Haggard - a white bear: Healthy > 1 2 You blast a white bear's right leg into bloody fragments! A white bear tickles your body with his hit. No way! You're fighting for your life! * R HP:Hurt MV:Haggard - a white bear: Scratched > north west No way! You're fighting for your life! * R HP:Hurt MV:Haggard - a white bear: Scratched > north No way! You're fighting for your life! * R HP:Hurt MV:Haggard - a white bear: Scratched > [ch mood wimpy] Mood changed to: Wimpy * R HP:Hurt MV:Haggard - a white bear: Scratched > [flee ] You panic and attempt to flee! You flee head over heels. At a Dead Tree [ obvious exits: N W ] There are some tracks of a ridden mount leaving north. There are some tracks of an animal leaving west. There are some tracks of an animal leaving west. A warhorse is here, stamping his feet impatiently, being ridden by you. Alongside a Rocky Path [ obvious exits: S W ] There are some tracks of a ridden mount leaving south. There are some tracks of an animal leaving west. There are some tracks of an animal leaving west. A warhorse is here, stamping his feet impatiently, being ridden by you. A large bear with milky white fur sniffs the ground here. * R HP:Hurt MV:Haggard > north west north Up the Rocky Path [ obvious exits: N E S ] There are some tracks of a ridden mount leaving north. There are some tracks of an animal leaving east. There are some tracks of an animal leaving east. A warhorse is here, stamping his feet impatiently, being ridden by you. A large bear with milky white fur sniffs the ground here. * R HP:Hurt MV:Haggard > Atop the Snow-covered Hill [ obvious exits: N E S ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of an animal leaving north. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Hurt MV:Haggard > A Heap of Boulders [ obvious exits: E S ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of an animal leaving east. A warhorse is here, stamping his feet impatiently, being ridden by you. A snow white leopard crouches here purring softly. * R HP:Hurt MV:Haggard > Alas, you cannot go that way... * R HP:Hurt MV:Haggard > Alas, you cannot go that way... * R HP:Hurt MV:Haggard > stat north east You are a 20 year old male human hunter. Your height is 5 feet, 8 inches, and you weigh 160.0 lbs. You are carrying 50.1 lbs and wearing 86.0 lbs, somewhat heavy. Your base abilities are: Str:19 Int:12 Wil:13 Dex:15 Con:19. Offensive bonus: 139, Dodging bonus: 13, Parrying bonus: 1, Defense: 14. Your mood is: Wimpy. You will flee below: 50 Hit Points Your armor absorbs about 79% on average. You are subjected to the following effects: - NO QUIT east east * R HP:Hurt MV:Haggard > Alas, you cannot go that way... * R HP:Hurt MV:Haggard > At a Depression [ obvious exits: E S W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of an animal leaving west. A warhorse is here, stamping his feet impatiently, being ridden by you. A snow white leopard crouches here purring softly. * R HP:Hurt MV:Haggard > Along the Hillside [ obvious exits: E S W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of an animal leaving east. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Hurt MV:Haggard > At the Rising Rock Walls [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving north. A warhorse is here, stamping his feet impatiently, being ridden by you. A snow white leopard crouches here purring softly. * R HP:Hurt MV:Haggard > east north east Between the Stony Fingers [ obvious exits: N W ] There are some tracks of a ridden mount leaving north. A warhorse is here, stamping his feet impatiently, being ridden by you. east * R HP:Hurt MV:Haggard > Through a Snowy Valley [ obvious exits: N S W ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Hurt MV:Haggard > Alas, you cannot go that way... * R HP:Hurt MV:Haggard > Alas, you cannot go that way... * R HP:Hurt MV:Haggard > look Through a Snowy Valley Between the shelter of two craggy walls of weathered rock, most of the snow blown across the mountains passes by, with only the occasional fluttering of crystal flakes settling onto the hard, unyielding ground. The only features to this bleak pass are occasional struggling blades of grass. [ obvious exits: N S W ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. A warhorse is here, stamping his feet impatiently, being ridden by you. north * R HP:Hurt MV:Haggard > north east Deep in a Snowy Valley [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Hurt MV:Haggard > In the Shadow of the Drift [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. A warhorse is here, stamping his feet impatiently, being ridden by you. A white wolf with intelligent, golden eyes is watching. * R HP:Hurt MV:Haggard > Before a Large Snowdrift [ obvious exits: N E S W ] A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Hurt MV:Haggard > west north The day has begun. * R HP:Hurt MV:Haggard > In the Shadow of the Drift [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. A warhorse is here, stamping his feet impatiently, being ridden by you. A white wolf with intelligent, golden eyes is watching. * R HP:Hurt MV:Haggard > Mei narrates 'bash nemesis' Between the Old Cliffs [ obvious exits: N S W ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of an animal leaving north. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Hurt MV:Haggard > north north The Passage Between the Worn Rocks [ obvious exits: N E S ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of an animal leaving east. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Hurt MV:Haggard > A Bend in the Valley [ obvious exits: E S ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. A lantern has been left here. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Hurt MV:Haggard > east east east east Valley between Snowy Mountains [ obvious exits: E S W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. A warhorse is here, stamping his feet impatiently, being ridden by you. east * R HP:Hurt MV:Haggard > On an Overhang [ obvious exits: E W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of an animal leaving east. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Hurt MV:Haggard > Turn in the Path [ obvious exits: E S W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of an animal leaving east. A warhorse is here, stamping his feet impatiently, being ridden by you. Moving with deadly grace, a huge cat watches you carefully. * R HP:Hurt MV:Haggard > On a Rocky Path [ obvious exits: E W ] There are some tracks of an animal leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving east. The corpse of a huge mountain lion is lying here. A warhorse is here, stamping his feet impatiently, being ridden by you. *Dur* is standing here, riding a torm. *Ladislas* is standing here, riding a wild stallion. *Tykoun* is standing here, riding a gray palfrey. * R HP:Hurt MV:Haggard > *Ladislas* tickles your left leg with his smite. No way! You're fighting for your life! * R HP:Hurt MV:Haggard - Ladislas: Hurt > kill seanchan *Dur* strikes your right foot hard. bash * R HP:Hurt MV:Haggard - Ladislas: Hurt > You do the best you can! * R HP:Hurt MV:Haggard - Ladislas: Hurt > 1 2 south south Cancelled. *Tykoun* struggles to barrel down on a warhorse, a dark blue tasseled spear aimed at his chest. [ch mood wimpy] Mood changed to: Wimpy * R HP:Hurt MV:Haggard - Ladislas: Hurt > [flee ] You panic and attempt to flee! You flee head over heels. Turn in the Path [ obvious exits: S W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving west. A warhorse is here, stamping his feet impatiently, being ridden by you. A snow white leopard crouches here purring softly. On a Sloping Path [ obvious exits: N E S ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of an animal leaving east. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Hurt MV:Haggard > m shit Under an Overhang [ obvious exits: N E ] A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Hurt MV:Haggard > m 3 [narrate ] You narrate 'shit' * R HP:Hurt MV:Haggard > look [narrate ] You narrate '3' * R HP:Hurt MV:Haggard > look Under an Overhang A large overhang protudes here giving some scant protection from the driving wind and snow. Some small step-like rock formations provide a makeshift trail curling down to the ledge in the east and rising northwards up higher into the range, where the deepening snow almost obscures them. [ obvious exits: N E ] A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Hurt MV:Haggard > Under an Overhang A large overhang protudes here giving some scant protection from the driving wind and snow. Some small step-like rock formations provide a makeshift trail curling down to the ledge in the east and rising northwards up higher into the range, where the deepening snow almost obscures them. [ obvious exits: N E ] A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Hurt MV:Haggard > east south south On a Snow Dusted Ledge [ obvious exits: N S W ] There are some tracks of an animal leaving north. A warhorse is here, stamping his feet impatiently, being ridden by you. A stealthy cougar gracefully makes its way through the terrain. A shaggy brown mare stands here. * R HP:Hurt MV:Haggard > down Along a Ledge [ obvious exits: N S ] A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Hurt MV:Haggard > A Crumbling Ledge [ obvious exits: N W D ] There are some tracks of an animal leaving west. A fallen tree lies upon the ground, seemingly chopped down in haste. A warhorse is here, stamping his feet impatiently, being ridden by you. >>>>>>>>>>>>> HORSE: WILD >>>>>>>>>>>>> HORSE: WILD Bruc narrates 'where' * R HP:Hurt MV:Haggard > Celeborn narrates 'where' A Washout [ obvious exits: E S ] There are some tracks of an animal leaving south. There are some tracks of an animal leaving east. There are some tracks of an animal leaving east. A warhorse is here, stamping his feet impatiently, being ridden by you. Moving with deadly grace, a huge cat watches you carefully. * R HP:Hurt MV:Haggard > m N misties Aira narrates 'where bord?' * R HP:Hurt MV:Haggard > [narrate ] You narrate 'N misties' * R HP:Hurt MV:Haggard > east The Valley Floor [ obvious exits: N S W ] There are some tracks of an animal leaving west. There are some tracks of an animal leaving north. There are some tracks of an animal leaving north. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Hurt MV:Haggard > look The Valley Floor This seems to be the lowest point of the entire valley with all sides going upwards. The rockwall of the valley to the east still prevents any travel in that direction while to the south the valley takes a turn upwards and begins to climb towards the mountains. [ obvious exits: N S W ] There are some tracks of an animal leaving west. There are some tracks of an animal leaving north. There are some tracks of an animal leaving north. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Hurt MV:Haggard > m dur tyko ladislas [narrate ] You narrate 'dur tyko ladislas' * R HP:Hurt MV:Haggard > look Celeborn narrates 'fall back we comin' * R HP:Hurt MV:Haggard > The Valley Floor This seems to be the lowest point of the entire valley with all sides going upwards. The rockwall of the valley to the east still prevents any travel in that direction while to the south the valley takes a turn upwards and begins to climb towards the mountains. [ obvious exits: N S W ] There are some tracks of an animal leaving west. There are some tracks of an animal leaving north. There are some tracks of an animal leaving north. A warhorse is here, stamping his feet impatiently, being ridden by you. Bruc narrates 'im omw there' * R HP:Hurt MV:Haggard > 3 [ch mood brave] Mood changed to: Brave look * R HP:Hurt MV:Haggard > The Valley Floor This seems to be the lowest point of the entire valley with all sides going upwards. The rockwall of the valley to the east still prevents any travel in that direction while to the south the valley takes a turn upwards and begins to climb towards the mountains. [ obvious exits: N S W ] There are some tracks of an animal leaving west. There are some tracks of an animal leaving north. There are some tracks of an animal leaving north. A warhorse is here, stamping his feet impatiently, being ridden by you. south * R HP:Hurt MV:Haggard > *Tykoun* has arrived from the west, riding a gray palfrey. *Ladislas* has arrived from the west, riding a wild stallion. Near a Depression [ obvious exits: N E S W ] There are some tracks of an animal leaving north. There are some tracks of an animal leaving west. There are some tracks of an animal leaving north. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Hurt MV:Haggard > east south Path Within the Forest [ obvious exits: N E S W ] There are some tracks of an animal leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of an animal leaving west. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Hurt MV:Haggard > A Rocky Forest [ obvious exits: N E S W ] A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Hurt MV:Haggard > Dougras narrates 'stay guys' * R HP:Hurt MV:Haggard > dia horse m they chasing A warhorse has some big nasty wounds and scratches. A warhorse is winded. * R HP:Hurt MV:Haggard > [narrate ] You narrate 'they chasing' * R HP:Hurt MV:Haggard > south Mei narrates 'well that sure worked out well' Near a Cabin [ obvious exits: N E S W ] There are some tracks of an animal leaving south. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Hurt MV:Haggard > wher 3 Players in your Zone -------------------- Bord - Near a Cabin * R HP:Hurt MV:Haggard > [ch mood brave] Mood changed to: Brave * R HP:Hurt MV:Haggard > dia horse Aira narrates 'come wooden el and me there' A warhorse has some big nasty wounds and scratches. A warhorse is winded. * R HP:Hurt MV:Haggard > Mei narrates 'goddamnit' * R HP:Hurt MV:Haggard > m meet me where? sc [narrate ] You narrate 'meet me where?' * R HP:Hurt MV:Haggard > You have 287(375) hit and 23(155) movement points. You have scored 17796842 experience points and 0 quest points. You need 3203158 exp to reach the next level. You have amassed 97 Turn points to date. You have played 1 days and 6 hours (real time). This ranks you as Bord of Kandor (Level 31). You are standing. * R HP:Hurt MV:Haggard > west Mei narrates 'I disengaged on intim' *Tykoun* has arrived from the west, riding a gray palfrey. *Ladislas* has arrived from the west, riding a wild stallion. *Ladislas* barely tickles your body with his smite. No way! You're fighting for your life! * R HP:Hurt MV:Haggard - Ladislas: Hurt > 1 2 west *Tykoun* strikes your left foot. west * R HP:Wounded MV:Haggard - Ladislas: Hurt > [ch mood wimpy] Mood changed to: Wimpy * R HP:Wounded MV:Haggard - Ladislas: Hurt > [flee ] You panic and attempt to flee! You flee head over heels. Edge of the Forest [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving east. A warhorse is here, stamping his feet impatiently, being ridden by you. A Sloping Valley [ obvious exits: N E S ] There are some tracks of an animal leaving south. There are some tracks of an animal leaving north. There are some tracks of an animal leaving south. A warhorse is here, stamping his feet impatiently, being ridden by you. A wild boar runs through the forest. * R HP:Wounded MV:Haggard > south west west Alas, you cannot go that way... * R HP:Wounded MV:Haggard > *Tykoun* has arrived from the east, riding a gray palfrey. *Ladislas* has arrived from the east, riding a wild stallion. *Ladislas* barely smites your body. No way! You're fighting for your life! * R HP:Wounded MV:Haggard - Ladislas: Hurt > You blast *Ladislas*'s left leg. *Ladislas* smites your left arm. No way! You're fighting for your life! 2 * R HP:Wounded MV:Haggard - Ladislas: Hurt > No way! You're fighting for your life! * R HP:Wounded MV:Haggard - Ladislas: Hurt > east north [flee ] You panic and attempt to flee! *Tykoun* barely strikes your body. You flee head over heels. Base of the Mountain [ obvious exits: N S W ] There are some tracks of an animal leaving west. There are some tracks of an animal leaving south. A warhorse is here, stamping his feet impatiently, being ridden by you. Alas, you cannot go that way... * R HP:Wounded MV:Haggard > A Sloping Valley [ obvious exits: N E S ] There are some tracks of a ridden mount leaving south. There are some tracks of an animal leaving south. There are some tracks of an animal leaving north. A warhorse is here, stamping his feet impatiently, being ridden by you. *Ladislas* is standing here, riding a wild stallion. *Tykoun* is standing here, riding a gray palfrey. A wild boar runs through the forest. * R HP:Wounded MV:Haggard > look *Ladislas* barely tickles your body with his smite. * R HP:Wounded MV:Haggard - Ladislas: Hurt > *Tykoun* tickles your body with his strike. * R HP:Wounded MV:Haggard - Ladislas: Hurt > 1 *Tykoun* barely strikes your body. You blast *Ladislas*'s right arm very hard. *Ladislas* tickles your body with his smite. A Sloping Valley The valley slopes here rising to the south towards the snow covered mountains and falling northward into the main vein of this valley. A small forested patch of ground is visible to the east while the valley wall blocks travel to the west. [ obvious exits: N E S ] There are some tracks of a ridden mount leaving south. There are some tracks of an animal leaving south. There are some tracks of an animal leaving north. A warhorse is here, stamping his feet impatiently, being ridden by you. *Ladislas* is here, fighting YOU!, riding a wild stallion. *Tykoun* is here, fighting YOU!, riding a gray palfrey. A wild boar runs through the forest. 2 north * R HP:Wounded MV:Haggard - Ladislas: Hurt > west [ch mood wimpy] Mood changed to: Wimpy west * R HP:Wounded MV:Haggard - Ladislas: Hurt > [flee ] You panic and attempt to flee! Bruc narrates 'bord take the mountable way west' You flee head over heels. Base of the Mountain [ obvious exits: N S W ] There are some tracks of a ridden mount leaving north. There are some tracks of an animal leaving west. There are some tracks of an animal leaving south. A warhorse is here, stamping his feet impatiently, being ridden by you. A Sloping Valley [ obvious exits: N E S ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of an animal leaving south. A warhorse is here, stamping his feet impatiently, being ridden by you. *Ladislas* is standing here, riding a wild stallion. *Tykoun* is standing here, riding a gray palfrey. A wild boar runs through the forest. * R HP:Wounded MV:Haggard > *Tykoun* tickles your head with his strike. *Ladislas* tickles your body with his smite. No way! You're fighting for your life! * R HP:Wounded MV:Haggard - Tykoun: Beaten > No way! You're fighting for your life! * R HP:Wounded MV:Haggard - Tykoun: Beaten > *Ladislas* smites your left foot. You blast *Tykoun*'s left arm. *Tykoun* strikes your left arm. 2 * R HP:Wounded MV:Haggard - Tykoun: Beaten > east east [flee ] You panic and attempt to flee! Dougras narrates 'bord where you at?' Bruc narrates 'were there' m gah You flee head over heels. Edge of the Forest [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving east. A warhorse is here, stamping his feet impatiently, being ridden by you. Near a Cabin [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. A warhorse is here, stamping his feet impatiently, being ridden by you. east * R HP:Wounded MV:Haggard > Outside a Cabin [ obvious exits: N S W ] A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Wounded MV:Haggard > [narrate ] You narrate 'gah' * R HP:Wounded MV:Haggard > Alas, you cannot go that way... * R HP:Wounded MV:Haggard > look Rusty hinges groan as what remains of a cabin door swings in the breeze. Outside a Cabin Sheltering against the side of a towering peak, a small cabin lies here, perhaps belonging to a woodsman. A low fence next to the cabin may once have contained livestock but now lies silent and empty. The cabin door bangs back and forth noisly amidst the eerie surrounding calm, buffeted by the wind. [ obvious exits: N S W ] A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Wounded MV:Haggard > south north You can't ride in there. north * R HP:Wounded MV:Haggard > west In a Rocky Forest [ obvious exits: N S W ] There are some tracks of an animal leaving north. There are some tracks of an animal leaving north. A warhorse is here, stamping his feet impatiently, being ridden by you. A wild boar runs through the forest. * R HP:Wounded MV:Haggard > Within the Forest [ obvious exits: N S W ] There are some tracks of an animal leaving north. There are some tracks of an animal leaving south. There are some tracks of an animal leaving south. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Wounded MV:Haggard > Path Within the Forest [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving south. There are some tracks of an animal leaving north. There are some tracks of a ridden mount leaving north. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Wounded MV:Haggard > look Path Within the Forest The path dwindles here as the mountains and trees take over the land. A valley that runs north and south is visible from here although it seems you would have to go around to enter it. The forested mountain slopes continue to the south and east streching out over the land. [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving south. There are some tracks of an animal leaving north. There are some tracks of a ridden mount leaving north. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Wounded MV:Haggard > west west up Near a Depression [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Wounded MV:Haggard > Rocky Valley [ obvious exits: N E S U ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving north. There are some tracks of an animal leaving east. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Wounded MV:Haggard > On the Sloping Ridge [ obvious exits: N S D ] There are some tracks of an animal leaving south. There are some tracks of a ridden mount leaving down. There are some tracks of an animal leaving south. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Wounded MV:Haggard > Aira narrates 'I taking elul to safety' * R HP:Wounded MV:Haggard > south west west Corner of a Snowy Plateau [ obvious exits: N S W ] There are some tracks of an animal leaving south. There are some tracks of an animal leaving south. There are some tracks of an animal leaving west. A warhorse is here, stamping his feet impatiently, being ridden by you. A stealthy cougar gracefully makes its way through the terrain. * R HP:Wounded MV:Haggard > Snow-covered Path [ obvious exits: E S W ] There are some tracks of an animal leaving east. There are some tracks of an animal leaving east. There are some tracks of an animal leaving west. A warhorse is here, stamping his feet impatiently, being ridden by you. A deer An elk cow nibbles on some greenery. * R HP:Wounded MV:Haggard > Your mount is too exhausted. * R HP:Wounded MV:Haggard > m im E [narrate ] You narrate 'im E' * R HP:Wounded MV:Haggard > m mount exhau [narrate ] You narrate 'mount exhau' * R HP:Wounded MV:Haggard > Desharik chats 'Anything going on?' * R HP:Wounded MV:Haggard > m need a hand I exhau too [narrate ] You narrate 'need a hand I exhau too' wher 3 * R HP:Wounded MV:Haggard > Players in your Zone -------------------- Bord - Snow-covered Path * R HP:Wounded MV:Haggard > [ch mood brave] Mood changed to: Brave * R HP:Wounded MV:Haggard > m 2 chasing stat [narrate ] You narrate '2 chasing' * R HP:Wounded MV:Haggard > save You are a 20 year old male human hunter. Your height is 5 feet, 8 inches, and you weigh 160.0 lbs. You are carrying 50.1 lbs and wearing 86.0 lbs, somewhat heavy. Your base abilities are: Str:19 Int:12 Wil:13 Dex:15 Con:19. Offensive bonus: 159, Dodging bonus: 13, Parrying bonus: 1, Defense: 14. Your mood is: Brave. You will flee below: 50 Hit Points Your armor absorbs about 79% on average. You are subjected to the following effects: - NO QUIT dia horse * R HP:Wounded MV:Haggard > Saving Bord. * R HP:Wounded MV:Haggard > A warhorse has some big nasty wounds and scratches. A warhorse is haggard. * R HP:Wounded MV:Haggard > m someone come? st dia hrose Your heartbeat calms down more as you feel less panicked. [narrate ] You narrate 'someone come?' * R HP:Wounded MV:Weary > You are already standing. * R HP:Wounded MV:Weary > No-one by that name here. * R HP:Wounded MV:Weary > west north Bruc narrates 'omw' west * R HP:Wounded MV:Weary > Fork in the High Mountains [ obvious exits: N E S ] There are some tracks of an animal leaving south. There are some tracks of an animal leaving north. There are some tracks of an animal leaving south. A warhorse is here, stamping his feet impatiently, being ridden by you. An elk with massive antlers eyes you with curiosity. * R HP:Wounded MV:Weary > north Amidst Snow Capped Peaks [ obvious exits: S W ] There are some tracks of an animal leaving south. A warhorse is here, stamping his feet impatiently, being ridden by you. A deer * R HP:Wounded MV:Weary > down A Sharp Turn [ obvious exits: N E ] There are some tracks of an animal leaving north. A warhorse is here, stamping his feet impatiently, being ridden by you. Moving with deadly grace, a huge cat watches you carefully. * R HP:Wounded MV:Weary > Base of a Slope [ obvious exits: S D ] There are some tracks of an animal leaving south. There are some tracks of an animal leaving down. There are some tracks of an animal leaving south. A warhorse is here, stamping his feet impatiently, being ridden by you. A snow white leopard crouches here purring softly. Moving with deadly grace, a huge cat watches you carefully. * R HP:Wounded MV:Weary > west west south Corner of a Plateau [ obvious exits: N E W U ] There are some tracks of an animal leaving up. There are some tracks of an animal leaving up. There are some tracks of an animal leaving up. A warhorse is here, stamping his feet impatiently, being ridden by you. A wild goat clambers over the rocks glaring at everything. * R HP:Wounded MV:Weary > Before a Large Snowdrift [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving west. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Wounded MV:Weary > In the Shadow of the Drift [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. A warhorse is here, stamping his feet impatiently, being ridden by you. A white wolf with intelligent, golden eyes is watching. * R HP:Wounded MV:Weary > Deep in a Snowy Valley [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. A warhorse is here, stamping his feet impatiently, being ridden by you. A raven is here flying around. Nicholas D. Wolfwood is standing here, riding a warhorse. Bruc the Under-lieutenant is standing here, riding a wild stallion. * R HP:Wounded MV:Weary > south south Bruc leaves north riding a wild stallion. Nicholas leaves north riding a warhorse. A raven leaves north. * R HP:Wounded MV:Weary > west Through a Snowy Valley [ obvious exits: N S W ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Wounded MV:Weary > Between the Stony Fingers [ obvious exits: N W ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. A warhorse is here, stamping his feet impatiently, being ridden by you. Elultimo narrates 'we close' * R HP:Wounded MV:Weary > At the Rising Rock Walls [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. A warhorse is here, stamping his feet impatiently, being ridden by you. Celeborn of Saldaea is here, fighting a snow leopard, riding a warhorse. A snow leopard is here, fighting Celeborn. * R HP:Wounded MV:Weary > m tci [narrate ] You narrate 'tci' * R HP:Wounded MV:Weary > Celeborn blasts a snow leopard's left paw very hard. A snow leopard tickles Celeborn's right leg with his hit. * R HP:Wounded MV:Weary > k snow You blast a snow leopard's head into bloody fragments! * R HP:Wounded MV:Weary - Celeborn: Hurt - a snow leopard: Beaten > You blast a snow leopard's body into bloody fragments! Celeborn blasts a snow leopard's body extremely hard. A snow leopard is dead! R.I.P. Your blood freezes as you hear a snow leopard's death cry. * R HP:Wounded MV:Weary > Celeborn grins evilly. * R HP:Wounded MV:Weary > m im with cele at that door l n [narrate ] You narrate 'im with cele at that door' * R HP:Wounded MV:Weary > The crack is open. * R HP:Wounded MV:Weary > close crack Dougras has arrived from the west, riding a gray palfrey. * R HP:Wounded MV:Weary > Dougras leaves east riding a gray palfrey. Ok. * R HP:Wounded MV:Weary > m come where? [narrate ] You narrate 'come where?' * R HP:Wounded MV:Weary > stat Celeborn says 'where rthey?' You are a 20 year old male human hunter. Your height is 5 feet, 8 inches, and you weigh 160.0 lbs. You are carrying 50.1 lbs and wearing 86.0 lbs, somewhat heavy. Your base abilities are: Str:19 Int:12 Wil:13 Dex:15 Con:19. Offensive bonus: 159, Dodging bonus: 13, Parrying bonus: 1, Defense: 14. Your mood is: Brave. You will flee below: 50 Hit Points Your armor absorbs about 79% on average. You are subjected to the following effects: - NO QUIT * R HP:Wounded MV:Weary > m there even? [narrate ] You narrate 'there even?' * R HP:Wounded MV:Weary > m they E of me [narrate ] You narrate 'they E of me' * R HP:Wounded MV:Weary > m near horseload wher 3 [narrate ] You narrate 'near horseload' stat * R HP:Wounded MV:Weary > Players in your Zone -------------------- Bruc - Edge of the Valley Dougras - Deep in a Snowy Valley Nicholas - Between the Old Cliffs Bord - At the Rising Rock Walls Celeborn - At the Rising Rock Walls * R HP:Wounded MV:Weary > [ch mood brave] Mood changed to: Brave * R HP:Wounded MV:Weary > You are a 20 year old male human hunter. Your height is 5 feet, 8 inches, and you weigh 160.0 lbs. You are carrying 50.1 lbs and wearing 86.0 lbs, somewhat heavy. Your base abilities are: Str:19 Int:12 Wil:13 Dex:15 Con:19. Offensive bonus: 159, Dodging bonus: 13, Parrying bonus: 1, Defense: 14. Your mood is: Brave. You will flee below: 50 Hit Points Your armor absorbs about 79% on average. You are subjected to the following effects: - NO QUIT * R HP:Wounded MV:Weary > not l You start paying increased attention to your surroundings. * R HP:Wounded MV:Weary > At the Rising Rock Walls Here, tall walls of rock rise up on either side from humble beginnings as a part of the same rocky hill. The snow-dusted rock of the path through the foothills slopes very gently down here as it bends between where the rock rises up into some strange shapes to the east. Part of the rising wall to the north is chipped and cracked more than the surrounding stone. [ obvious exits: E S W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. The corpse of a snow leopard is lying here. A warhorse is here, stamping his feet impatiently, being ridden by you. Celeborn of Saldaea is standing here, riding a warhorse. * R HP:Wounded MV:Weary > Elultimo narrates 'fish market' * R HP:Wounded MV:Weary > Mei shouts 'Woohooo enjoy the eq fellas!' * R HP:Wounded MV:Weary > m tykoun is beat still Nicholas narrates 'my horse exhaus' [narrate ] You narrate 'tykoun is beat still' Elultimo narrates 'touchan' wher 3 * R HP:Wounded MV:Weary > Players in your Zone -------------------- Bruc - Deep in a Snowy Valley Dougras - Deep in a Snowy Valley Nicholas - Between the Old Cliffs Bord - At the Rising Rock Walls Celeborn - At the Rising Rock Walls * R HP:Wounded MV:Weary > [ch mood brave] Mood changed to: Brave * R HP:Wounded MV:Weary > inv You are carrying: a dark, grim axe a backpack a pair of ebony-steel plate greaves a mirrored lantern * R HP:Wounded MV:Weary > Elultimo narrates 'come' * R HP:Wounded MV:Weary > m hwo is touchan? Aira narrates 'took elul to fish market' * R HP:Wounded MV:Weary > [narrate ] You narrate 'hwo is touchan?' * R HP:Wounded MV:Weary > Bruc narrates 'what' * R HP:Wounded MV:Weary > Aira narrates 'no one is' * R HP:Wounded MV:Weary > Bruc narrates 'where bord' * R HP:Wounded MV:Weary > look At the Rising Rock Walls Here, tall walls of rock rise up on either side from humble beginnings as a part of the same rocky hill. The snow-dusted rock of the path through the foothills slopes very gently down here as it bends between where the rock rises up into some strange shapes to the east. Part of the rising wall to the north is chipped and cracked more than the surrounding stone. [ obvious exits: E S W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. The corpse of a snow leopard is lying here. A warhorse is here, stamping his feet impatiently, being ridden by you. Celeborn of Saldaea is standing here, riding a warhorse. * R HP:Wounded MV:Weary > The crack is opened from the other side. * R HP:Wounded MV:Weary > Dougras has arrived from the north, riding a gray palfrey. * R HP:Wounded MV:Weary > Elultimo tells you 'me and aira u said u where misties' * R HP:Wounded MV:Weary > m im W of you [narrate ] You narrate 'im W of you' * R HP:Wounded MV:Weary > m at crack Dougras says 'hey guys' [narrate ] You narrate 'at crack' * R HP:Wounded MV:Weary > Sae chats 'Anyone warding? :)' 3 * R HP:Wounded MV:Weary > [ch mood brave] Mood changed to: Brave * R HP:Wounded MV:Weary > l n The crack is open. Elultimo narrates 'dint u say u were misties' * R HP:Wounded MV:Weary > Dougras leaves east riding a gray palfrey. * R HP:Wounded MV:Weary > Dougras has arrived from the east, riding a gray palfrey. * R HP:Wounded MV:Weary > Celeborn says 'heya' * R HP:Wounded MV:Weary > Dougras says 'they left' m yes * R HP:Wounded MV:Weary > [narrate ] You narrate 'yes' * R HP:Wounded MV:Weary > close crack Dougras sniffs sadly. * R HP:Wounded MV:Weary > wher 3 Celeborn nods in agreement. * R HP:Wounded MV:Weary > Ok. * R HP:Wounded MV:Weary > Players in your Zone -------------------- Dougras - At the Rising Rock Walls Bruc - Between the Old Cliffs Nicholas - Between the Old Cliffs Bord - At the Rising Rock Walls Celeborn - At the Rising Rock Walls * R HP:Wounded MV:Weary > [ch mood brave] Mood changed to: Brave * R HP:Wounded MV:Weary > l At the Rising Rock Walls Here, tall walls of rock rise up on either side from humble beginnings as a part of the same rocky hill. The snow-dusted rock of the path through the foothills slopes very gently down here as it bends between where the rock rises up into some strange shapes to the east. Part of the rising wall to the north is chipped and cracked more than the surrounding stone. [ obvious exits: E S W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. The corpse of a snow leopard is lying here. Dougras Aquila of Manetheren is standing here, riding a gray palfrey. A warhorse is here, stamping his feet impatiently, being ridden by you. Celeborn of Saldaea is standing here, riding a warhorse. * R HP:Wounded MV:Weary > inv You are carrying: a dark, grim axe a backpack a pair of ebony-steel plate greaves a mirrored lantern * R HP:Wounded MV:Winded > l in inv.pack The Wheel of Time turns... backpack (carried) : a pair of thick metal boots a belt with a buckle of cuendillar a small leather sheath a pair of heavy metal gauntlets a pair of ebony-steel plate vambraces a dark, hooded cloak a bubbling draught a black, gold-embroidered tabard a thick pair of leather work gloves * R HP:Wounded MV:Winded > look At the Rising Rock Walls Here, tall walls of rock rise up on either side from humble beginnings as a part of the same rocky hill. The snow-dusted rock of the path through the foothills slopes very gently down here as it bends between where the rock rises up into some strange shapes to the east. Part of the rising wall to the north is chipped and cracked more than the surrounding stone. [ obvious exits: E S W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. The corpse of a snow leopard is lying here. Dougras Aquila of Manetheren is standing here, riding a gray palfrey. A warhorse is here, stamping his feet impatiently, being ridden by you. Celeborn of Saldaea is standing here, riding a warhorse. * R HP:Wounded MV:Winded > Lantin narrates 'any pk up north' * R HP:Wounded MV:Winded > Elultimo narrates 'well me and aira were touchan' * R HP:Wounded MV:Winded > Nicholas narrates 'snarl' * R HP:Wounded MV:Winded > Dougras says 'dammit.. not one scalp from that' * R HP:Wounded MV:Winded > Dougras sighs loudly. sc * R HP:Wounded MV:Winded > You have 259(375) hit and 52(155) movement points. You have scored 17797232 experience points and 0 quest points. You need 3202768 exp to reach the next level. You have amassed 97 Turn points to date. You have played 1 days and 6 hours (real time). This ranks you as Bord of Kandor (Level 31). You are standing. * R HP:Wounded MV:Winded > wher Players in your Zone -------------------- Bruc - In the Shadow of the Drift Dougras - At the Rising Rock Walls Bord - At the Rising Rock Walls Celeborn - At the Rising Rock Walls lip * R HP:Wounded MV:Winded > [l in pack] backpack (used) : the severed head of Frive the Seanchan slain in Toman Head a dagger the war scalp of Aaroc the Seanchan slain in the Mountains of Mist twelve copper pennys a white stable ticket a water skin a blue pouch of flatwort tea an oilstone [2] a package of iron rations a mirrored lantern a high-cantled saddle a thin vial of yellow fluid a cup of thick syrup * R HP:Wounded MV:Winded > wher Celeborn says 'wheres bruc?' * R HP:Wounded MV:Winded > Players in your Zone -------------------- Tegg - Ice Bridge Spanning a Chasm Bruc - In the Shadow of the Drift Dougras - At the Rising Rock Walls Bord - At the Rising Rock Walls Celeborn - At the Rising Rock Walls * R HP:Wounded MV:Winded > sc You have 259(375) hit and 52(155) movement points. You have scored 17797232 experience points and 0 quest points. You need 3202768 exp to reach the next level. You have amassed 97 Turn points to date. You have played 1 days and 6 hours (real time). This ranks you as Bord of Kandor (Level 31). You are standing. * R HP:Wounded MV:Winded > Dougras shrugs helplessly. * R HP:Wounded MV:Winded > m bruc you see them? l [narrate ] You narrate 'bruc you see them?' * R HP:Wounded MV:Winded > At the Rising Rock Walls Here, tall walls of rock rise up on either side from humble beginnings as a part of the same rocky hill. The snow-dusted rock of the path through the foothills slopes very gently down here as it bends between where the rock rises up into some strange shapes to the east. Part of the rising wall to the north is chipped and cracked more than the surrounding stone. [ obvious exits: E S W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. The corpse of a snow leopard is lying here. Dougras Aquila of Manetheren is standing here, riding a gray palfrey. A warhorse is here, stamping his feet impatiently, being ridden by you. Celeborn of Saldaea is standing here, riding a warhorse. * R HP:Wounded MV:Winded > stat You are a 20 year old male human hunter. Your height is 5 feet, 8 inches, and you weigh 160.0 lbs. You are carrying 50.1 lbs and wearing 86.0 lbs, somewhat heavy. Your base abilities are: Str:19 Int:12 Wil:13 Dex:15 Con:19. Offensive bonus: 159, Dodging bonus: 13, Parrying bonus: 1, Defense: 14. Your mood is: Brave. You will flee below: 50 Hit Points Your armor absorbs about 79% on average. You are subjected to the following effects: - NOTICE - NO QUIT * R HP:Wounded MV:Winded > not You stop paying increased attention to your surroundings. wher * R HP:Wounded MV:Winded > 3 Players in your Zone -------------------- Bruc - In the Shadow of the Drift Dougras - At the Rising Rock Walls Bord - At the Rising Rock Walls Celeborn - At the Rising Rock Walls * R HP:Wounded MV:Winded > Nicholas narrates 'saw tdur' [ch mood brave] Mood changed to: Brave * R HP:Wounded MV:Winded > sc You have 259(375) hit and 52(155) movement points. You have scored 17797232 experience points and 0 quest points. You need 3202768 exp to reach the next level. You have amassed 97 Turn points to date. You have played 1 days and 6 hours (real time). This ranks you as Bord of Kandor (Level 31). You are standing. * R HP:Wounded MV:Winded > Aira narrates 'you guys w or e n misties?' * R HP:Wounded MV:Winded > Bruc narrates 'i saw dur' * R HP:Wounded MV:Winded > m where you nich? wher 3 [narrate ] You narrate 'where you nich?' * R HP:Wounded MV:Winded > Players in your Zone -------------------- Nicholas - A Bend in the Valley Bruc - In the Shadow of the Drift Dougras - At the Rising Rock Walls Bord - At the Rising Rock Walls Celeborn - At the Rising Rock Walls * R HP:Wounded MV:Winded > [ch mood brave] Mood changed to: Brave * R HP:Wounded MV:Winded > Dougras says 'tegg here btw' * R HP:Wounded MV:Winded > Nicholas narrates 'somwhere' Bruc has arrived from the east, riding a wild stallion. Elultimo narrates 'w' * R HP:Wounded MV:Winded > Bruc leaves west riding a wild stallion. Celeborn leaves west riding a warhorse. * R HP:Wounded MV:Winded > Bruc has arrived from the west, riding a wild stallion. Celeborn has arrived from the west, riding a warhorse. * R HP:Wounded MV:Winded > m he was block, laolin and tyk were chasing [narrate ] You narrate 'he was block, laolin and tyk were chasing' * R HP:Wounded MV:Winded > Bruc says 'there' * R HP:Wounded MV:Winded > wher 3 Players in your Zone -------------------- Celeborn - At the Rising Rock Walls Bruc - At the Rising Rock Walls Nicholas - In the Shadow of the Drift Dougras - At the Rising Rock Walls Bord - At the Rising Rock Walls * R HP:Wounded MV:Winded > [ch mood brave] Mood changed to: Brave * R HP:Wounded MV:Winded > smile Dougras leaves west riding a gray palfrey. You smile happily. * R HP:Wounded MV:Winded > l At the Rising Rock Walls Here, tall walls of rock rise up on either side from humble beginnings as a part of the same rocky hill. The snow-dusted rock of the path through the foothills slopes very gently down here as it bends between where the rock rises up into some strange shapes to the east. Part of the rising wall to the north is chipped and cracked more than the surrounding stone. [ obvious exits: E S W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. The corpse of a snow leopard is lying here. Celeborn of Saldaea is standing here, riding a warhorse. Bruc the Under-lieutenant is standing here, riding a wild stallion. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Wounded MV:Winded > Nicholas narrates 'my horse is lazy' * R HP:Wounded MV:Winded > Nicholas narrates 'laolin back out?' * R HP:Wounded MV:Winded > Nicholas narrates 'on dur' m I meant ladislas, sorry * R HP:Wounded MV:Winded > [narrate ] You narrate 'I meant ladislas, sorry' * R HP:Wounded MV:Winded > where Players in your Zone -------------------- Dougras - On the Iced Bridge Celeborn - At the Rising Rock Walls Bruc - At the Rising Rock Walls Nicholas - In the Shadow of the Drift Bord - At the Rising Rock Walls * R HP:Wounded MV:Winded > Nicholas narrates 'around where we were dougras' * R HP:Wounded MV:Winded > Celeborn says 'he on bruc' * R HP:Wounded MV:Winded > east north north north kill seanchan bash Between the Stony Fingers [ obvious exits: N W ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving west. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Wounded MV:Winded > Through a Snowy Valley [ obvious exits: N S W ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving south. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Wounded MV:Winded > Deep in a Snowy Valley [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving south. A warhorse is here, stamping his feet impatiently, being ridden by you. Bruc narrates 'whre' * R HP:Wounded MV:Winded > In the Shadow of the Drift [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving east. The corpse of a white wolf is lying here. A warhorse is here, stamping his feet impatiently, being ridden by you. A raven is here, watching. A raven is here flying around. *Dur* is here, fighting Nicholas, riding a torm. A raven is here flying around. Nicholas D. Wolfwood is sitting here, riding a warhorse. * R HP:Wounded MV:Winded > You try to blast *Dur*, but he deflects the blow. * R HP:Wounded MV:Winded - Nicholas: Hurt - Dur: Scratched > -= *Dur* panics, and attempts to flee! +* *Dur* leaves east riding a torm. *+= Nicholas clambers to his feet. m e3n - east kill seanchan Cancelled. [narrate ] You narrate 'e3n' * R HP:Wounded MV:Winded > bash Nicholas says 'i haggy' Before a Large Snowdrift [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Wounded MV:Winded > They aren't here. * R HP:Wounded MV:Winded > Bash who? * R HP:Wounded MV:Winded > east Corner of a Plateau [ obvious exits: N E W U ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. A warhorse is here, stamping his feet impatiently, being ridden by you. A wild goat clambers over the rocks glaring at everything. * R HP:Wounded MV:Winded > west Nicholas narrates 'i haggy' * R HP:Wounded MV:Winded > Before a Large Snowdrift [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Wounded MV:Winded > west In the Shadow of the Drift [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving north. The corpse of a white wolf is lying here. A warhorse is here, stamping his feet impatiently, being ridden by you. Celeborn of Saldaea is standing here, riding a warhorse. Bruc the Under-lieutenant is standing here, riding a wild stallion. A raven is here, watching. A raven is here flying around. A raven is here flying around. Nicholas D. Wolfwood is standing here, riding a warhorse. * R HP:Wounded MV:Winded > k raven You blast a raven's left leg into bloody fragments! A raven is dead! R.I.P. Blood never gets boring, does it? Your blood freezes as you hear a raven's death cry. * R HP:Wounded MV:Winded > Dougras narrates 'I chillin wooden' * R HP:Wounded MV:Winded > wher 3 Players in your Zone -------------------- Bord - In the Shadow of the Drift Celeborn - In the Shadow of the Drift Bruc - In the Shadow of the Drift Nicholas - In the Shadow of the Drift * R HP:Wounded MV:Winded > [ch mood brave] Mood changed to: Brave * R HP:Wounded MV:Winded > Bruc narrates 'ok i need to go now :P' look * R HP:Wounded MV:Winded > In the Shadow of the Drift The ground slopes upwards here to the north and south. A huge drift of sheer white snow is packed against the side of the rocky wall to the east, and the wind has shaped it in such a way that it leans outwards. Only the severe cold keeps the frozen snow from collapsing and blocking the way through, as it is a permanent shadow is cast over this pass between the looming walls of old, weathered stone. [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving north. The corpse of a raven is lying here. The corpse of a white wolf is lying here. A warhorse is here, stamping his feet impatiently, being ridden by you. Celeborn of Saldaea is standing here, riding a warhorse. Bruc the Under-lieutenant is standing here, riding a wild stallion. A raven is here flying around. A raven is here flying around. Nicholas D. Wolfwood is standing here, riding a warhorse. * R HP:Wounded MV:Winded > where Players in your Zone -------------------- Bord - In the Shadow of the Drift Celeborn - In the Shadow of the Drift Bruc - In the Shadow of the Drift Nicholas - In the Shadow of the Drift Nicholas stops following Bruc. Celeborn stops following Bruc. * R HP:Wounded MV:Winded > north Between the Old Cliffs [ obvious exits: N S W ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving south. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Wounded MV:Winded > south In the Shadow of the Drift [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving north. The corpse of a raven is lying here. The corpse of a white wolf is lying here. A warhorse is here, stamping his feet impatiently, being ridden by you. Celeborn of Saldaea is standing here, riding a warhorse. Bruc the Under-lieutenant is standing here, riding a wild stallion. A raven is here flying around. A raven is here flying around. Nicholas D. Wolfwood is standing here, riding a warhorse. * R HP:Wounded MV:Winded > sc beck You have 278(375) hit and 65(155) movement points. You have scored 17797274 experience points and 0 quest points. You need 3202726 exp to reach the next level. You have amassed 97 Turn points to date. You have played 1 days and 7 hours (real time). This ranks you as Bord of Kandor (Level 31). You are standing. Bruc leaves south riding a wild stallion. * R HP:Wounded MV:Winded > You beckon everyone to follow you. * R HP:Wounded MV:Winded > Celeborn says 'thanks bro' Nicholas narrates 'we split eq?' * R HP:Wounded MV:Winded > wher Players in your Zone -------------------- Bruc - Between the Stony Fingers Bord - In the Shadow of the Drift Celeborn - In the Shadow of the Drift Nicholas - In the Shadow of the Drift * R HP:Wounded MV:Winded > Nicholas starts following you. * R HP:Wounded MV:Winded > lip [l in pack] backpack (used) : the severed head of Frive the Seanchan slain in Toman Head a dagger the war scalp of Aaroc the Seanchan slain in the Mountains of Mist twelve copper pennys a white stable ticket a water skin a blue pouch of flatwort tea an oilstone [2] a package of iron rations a mirrored lantern a high-cantled saddle a thin vial of yellow fluid a cup of thick syrup * R HP:Wounded MV:Winded > gro all Nicholas is now a member of your group. * R HP:Wounded MV:Winded > Nicholas sits down and rests. Nicholas sheathes a dark blue tasseled spear into a dark, hooded cloak. * R HP:Wounded MV:Winded > Celeborn starts following you. * R HP:Wounded MV:Winded > gro all Nicholas skillfully wields a dark blue tasseled spear from a dark, hooded cloak. Nicholas wields a dark blue tasseled spear in a two-handed grip. l * R HP:Wounded MV:Winded > Celeborn is now a member of your group. * R HP:Wounded MV:Winded > In the Shadow of the Drift The ground slopes upwards here to the north and south. A huge drift of sheer white snow is packed against the side of the rocky wall to the east, and the wind has shaped it in such a way that it leans outwards. Only the severe cold keeps the frozen snow from collapsing and blocking the way through, as it is a permanent shadow is cast over this pass between the looming walls of old, weathered stone. [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving north. The corpse of a raven is lying here. The corpse of a white wolf is lying here. A warhorse is here, stamping his feet impatiently, being ridden by you. Celeborn of Saldaea is standing here, riding a warhorse. A raven is here flying around. A raven is here flying around. Nicholas D. Wolfwood is resting here, riding a warhorse. * R HP:Wounded MV:Winded > stat kill seanchan kill seanchan You are a 20 year old male human hunter. Your height is 5 feet, 8 inches, and you weigh 160.0 lbs. You are carrying 50.1 lbs and wearing 86.0 lbs, somewhat heavy. Your base abilities are: Str:19 Int:12 Wil:13 Dex:15 Con:19. Offensive bonus: 159, Dodging bonus: 13, Parrying bonus: 1, Defense: 14. Your mood is: Brave. You will flee below: 50 Hit Points Your armor absorbs about 79% on average. You are subjected to the following effects: - NO QUIT * R HP:Wounded MV:Winded > They aren't here. * R HP:Wounded MV:Winded > They aren't here. * R HP:Wounded MV:Winded > not kill seanchan kill seanchan You start paying increased attention to your surroundings. * R HP:Wounded MV:Winded > They aren't here. * R HP:Wounded MV:Winded > kill seanchan They aren't here. * R HP:Wounded MV:Winded > kill seanchan kill seanchan They aren't here. kill seanchan * R HP:Wounded MV:Winded > They aren't here. * R HP:Wounded MV:Winded > kill seanchan They aren't here. * R HP:Wounded MV:Winded > kill seanchan kill seanchan Dougras narrates 'where you wanna split brucsy?' They aren't here. * R HP:Wounded MV:Winded > They aren't here. kill seanchan kill seanchan kill seanchan * R HP:Wounded MV:Winded > They aren't here. * R HP:Wounded MV:Winded > They aren't here. * R HP:Wounded MV:Winded > They aren't here. * R HP:Wounded MV:Winded > *Dur* has arrived from the north, riding a torm. You try to blast *Dur*, but he parries successfully. Bruc narrates 'i have laolins and some of heritages' * R HP:Wounded MV:Winded - Dur: Scratched > You do the best you can! * R HP:Wounded MV:Winded - Dur: Scratched > *Dur* panics, and attempts to flee! * R HP:Wounded MV:Winded - Dur: Scratched > Celeborn tries to blast *Dur*, but he parries successfully. * R HP:Wounded MV:Winded - Dur: Scratched > Nicholas stops resting, and clambers on his feet. * R HP:Wounded MV:Winded - Dur: Scratched > *Dur* strikes your right arm hard. You try to blast *Dur*, but he deflects the blow. *Dur* leaves east riding a torm. * R HP:Wounded MV:Winded > bash kill seanchan kill seanchan Bash who? * R HP:Wounded MV:Winded > They aren't here. * R HP:Wounded MV:Winded > They aren't here. * R HP:Wounded MV:Winded > where kill seanchan kill seanchan Players in your Zone -------------------- Bruc - Up a Steep Trail Bord - In the Shadow of the Drift Celeborn - In the Shadow of the Drift Nicholas - In the Shadow of the Drift * R HP:Wounded MV:Winded > They aren't here. * R HP:Wounded MV:Winded > They aren't here. Bruc narrates 'lets meet wooden?' * R HP:Wounded MV:Winded > look In the Shadow of the Drift The ground slopes upwards here to the north and south. A huge drift of sheer white snow is packed against the side of the rocky wall to the east, and the wind has shaped it in such a way that it leans outwards. Only the severe cold keeps the frozen snow from collapsing and blocking the way through, as it is a permanent shadow is cast over this pass between the looming walls of old, weathered stone. [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving north. The corpse of a raven is lying here. The corpse of a white wolf is lying here. A warhorse is here, stamping his feet impatiently, being ridden by you. Celeborn of Saldaea is standing here, riding a warhorse. A raven is here flying around. A raven is here flying around. Nicholas D. Wolfwood is standing here, riding a warhorse. * R HP:Wounded MV:Winded > where kill seanchan kill seanchan kill seanchan Players in your Zone -------------------- Bruc - Up a Steep Trail Bord - In the Shadow of the Drift Celeborn - In the Shadow of the Drift Nicholas - In the Shadow of the Drift * R HP:Wounded MV:Winded > They aren't here. * R HP:Wounded MV:Winded > They aren't here. * R HP:Wounded MV:Winded > kill seanchan They aren't here. * R HP:Wounded MV:Winded > kill seanchan kill seanchan Aira narrates 'I've someones as well' They aren't here. * R HP:Wounded MV:Winded > They aren't here. * R HP:Wounded MV:Winded > They aren't here. * R HP:Wounded MV:Winded > Celeborn narrates 'on and off dur heh' * R HP:Wounded MV:Winded > m dur scouted [narrate ] You narrate 'dur scouted' * R HP:Wounded MV:Winded > stat kill seanchan kill seanchan You are a 20 year old male human hunter. Your height is 5 feet, 8 inches, and you weigh 160.0 lbs. You are carrying 50.1 lbs and wearing 86.0 lbs, somewhat heavy. Your base abilities are: Str:19 Int:12 Wil:13 Dex:15 Con:19. Offensive bonus: 159, Dodging bonus: 13, Parrying bonus: 1, Defense: 14. Your mood is: Brave. You will flee below: 50 Hit Points Your armor absorbs about 79% on average. You are subjected to the following effects: - NOTICE - NO QUIT kill seanchan * R HP:Wounded MV:Winded > They aren't here. * R HP:Wounded MV:Winded > They aren't here. * R HP:Wounded MV:Winded > where kill seanchan Nicholas says 'horse winded' They aren't here. * R HP:Wounded MV:Winded > kill seanchan Players in your Zone -------------------- Bord - In the Shadow of the Drift Celeborn - In the Shadow of the Drift Nicholas - In the Shadow of the Drift * R HP:Wounded MV:Winded > where kill seanchan kill seanchan The clouds disappear. Nicholas strokes his chin thoughtfully. They aren't here. kill seanchan * R HP:Hurt MV:Tiring > They aren't here. * R HP:Hurt MV:Tiring > kill seanchan Players in your Zone -------------------- Bord - In the Shadow of the Drift Celeborn - In the Shadow of the Drift Nicholas - In the Shadow of the Drift * R HP:Hurt MV:Tiring > They aren't here. * R HP:Hurt MV:Tiring > They aren't here. * R HP:Hurt MV:Tiring > kill seanchan They aren't here. * R HP:Hurt MV:Tiring > kill seanchan They aren't here. * R HP:Hurt MV:Tiring > They aren't here. where kill seanchan * R HP:Hurt MV:Tiring > They aren't here. * R HP:Hurt MV:Tiring > kill seanchan kill seanchan kill seanchan kill seanchan kill seanchan kill seanchan Nicholas says 'ack' Players in your Zone -------------------- Bord - In the Shadow of the Drift Celeborn - In the Shadow of the Drift Nicholas - In the Shadow of the Drift Bruc narrates 'kill him later' * R HP:Hurt MV:Tiring > They aren't here. * R HP:Hurt MV:Tiring > They aren't here. * R HP:Hurt MV:Tiring > They aren't here. * R HP:Hurt MV:Tiring > They aren't here. * R HP:Hurt MV:Tiring > They aren't here. * R HP:Hurt MV:Tiring > Celeborn says 'poor guys' They aren't here. * R HP:Hurt MV:Tiring > look They aren't here. * R HP:Hurt MV:Tiring > In the Shadow of the Drift The ground slopes upwards here to the north and south. A huge drift of sheer white snow is packed against the side of the rocky wall to the east, and the wind has shaped it in such a way that it leans outwards. Only the severe cold keeps the frozen snow from collapsing and blocking the way through, as it is a permanent shadow is cast over this pass between the looming walls of old, weathered stone. [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving north. The corpse of a raven is lying here. The corpse of a white wolf is lying here. A warhorse is here, stamping his feet impatiently, being ridden by you. Celeborn of Saldaea is standing here, riding a warhorse. A raven is here flying around. A raven is here flying around. Nicholas D. Wolfwood is standing here, riding a warhorse. * R HP:Hurt MV:Tiring > Nicholas sheathes a dark blue tasseled spear into a dark, hooded cloak. * R HP:Hurt MV:Tiring > where kill seanchan kill seanchan Players in your Zone -------------------- Bord - In the Shadow of the Drift Celeborn - In the Shadow of the Drift Nicholas - In the Shadow of the Drift save * R HP:Hurt MV:Tiring > They aren't here. * R HP:Hurt MV:Tiring > They aren't here. * R HP:Hurt MV:Tiring > Nicholas draws a dagger from a shoufa with a black veil with a flash of steel. Saving Bord. * R HP:Hurt MV:Tiring > Celeborn says 'let him go heh' * R HP:Hurt MV:Tiring > Nicholas leans over and carves a large slab of meat from the corpse of a white wolf. Nicholas gets a large slab of meat from the corpse of a white wolf. look * R HP:Hurt MV:Tiring > Nicholas leans over and carves a large slab of meat from the corpse of a white wolf. Nicholas gets a large slab of meat from the corpse of a white wolf. In the Shadow of the Drift The ground slopes upwards here to the north and south. A huge drift of sheer white snow is packed against the side of the rocky wall to the east, and the wind has shaped it in such a way that it leans outwards. Only the severe cold keeps the frozen snow from collapsing and blocking the way through, as it is a permanent shadow is cast over this pass between the looming walls of old, weathered stone. [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving north. The corpse of a raven is lying here. The corpse of a white wolf is lying here. A warhorse is here, stamping his feet impatiently, being ridden by you. Celeborn of Saldaea is standing here, riding a warhorse. A raven is here flying around. A raven is here flying around. Nicholas D. Wolfwood is standing here, riding a warhorse. * R HP:Hurt MV:Tiring > Nicholas eats a large slab of meat. * R HP:Hurt MV:Tiring > Nicholas eats a large slab of meat. * R HP:Hurt MV:Tiring > Lantin narrates 'on 2 ls' * R HP:Hurt MV:Tiring > Nicholas sheathes a dagger into a shoufa with a black veil. say he has 2 friends * R HP:Hurt MV:Tiring > You say 'he has 2 friends' * R HP:Hurt MV:Tiring > Celeborn says 'lets head wooden for the moment' * R HP:Hurt MV:Tiring > Nicholas skillfully wields a dark blue tasseled spear from a dark, hooded cloak. Nicholas wields a dark blue tasseled spear in a two-handed grip. * R HP:Hurt MV:Tiring > *Tykoun* has arrived from the north, riding a wild stallion. *Ladislas* has arrived from the north, riding a wild stallion. Nicholas nods in agreement. * R HP:Hurt MV:Tiring > *Tykoun* leaves south riding a wild stallion. *Ladislas* leaves south riding a wild stallion. * R HP:Hurt MV:Tiring > sta Nicholas says 'or not' You are already standing. * R HP:Hurt MV:Tiring > Nicholas grins evilly. * R HP:Hurt MV:Tiring > m tyk ladis past A warhorse pricks its ears forward and looks alert. Celeborn narrates 'block wooden' [narrate ] You narrate 'tyk ladis past' * R HP:Hurt MV:Tiring > say up l You say 'up' 3 * R HP:Hurt MV:Tiring > In the Shadow of the Drift The ground slopes upwards here to the north and south. A huge drift of sheer white snow is packed against the side of the rocky wall to the east, and the wind has shaped it in such a way that it leans outwards. Only the severe cold keeps the frozen snow from collapsing and blocking the way through, as it is a permanent shadow is cast over this pass between the looming walls of old, weathered stone. [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving north. The corpse of a raven is lying here. The corpse of a white wolf is lying here. A warhorse is here, stamping his feet impatiently, being ridden by you. Celeborn of Saldaea is standing here, riding a warhorse. A raven is here flying around. A raven is here flying around. Nicholas D. Wolfwood is standing here, riding a warhorse. * R HP:Hurt MV:Tiring > [ch mood brave] Mood changed to: Brave * R HP:Hurt MV:Tiring > south south Nicholas nods in agreement. Deep in a Snowy Valley [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. A warhorse is here, stamping his feet impatiently, being ridden by you. Celeborn has arrived from the north, riding a warhorse. Nicholas has arrived from the north, riding a warhorse. A raven has arrived from the north. south * R HP:Hurt MV:Winded > Through a Snowy Valley [ obvious exits: N S W ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. A warhorse is here, stamping his feet impatiently, being ridden by you. Celeborn has arrived from the north, riding a warhorse. Nicholas has arrived from the north, riding a warhorse. A raven has arrived from the north. * R HP:Hurt MV:Winded > Between the Stony Fingers [ obvious exits: N W ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. A warhorse is here, stamping his feet impatiently, being ridden by you. Celeborn has arrived from the north, riding a warhorse. Nicholas has arrived from the north, riding a warhorse. A raven has arrived from the north. * R HP:Hurt MV:Winded > Nicholas says 'am up' * R HP:Hurt MV:Winded > west At the Rising Rock Walls [ obvious exits: E S W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. The corpse of a snow leopard is lying here. A warhorse is here, stamping his feet impatiently, being ridden by you. Celeborn has arrived from the east, riding a warhorse. Nicholas has arrived from the east, riding a warhorse. A raven has arrived from the east. * R HP:Hurt MV:Winded > south west west west The Bend in the Ridge [ obvious exits: N W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of an animal leaving north. A warhorse is here, stamping his feet impatiently, being ridden by you. Celeborn has arrived from the north, riding a warhorse. Nicholas has arrived from the north, riding a warhorse. A raven has arrived from the north. south * R HP:Hurt MV:Winded > Across the Exposed Ridge [ obvious exits: N E W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. A warhorse is here, stamping his feet impatiently, being ridden by you. Celeborn has arrived from the east, riding a warhorse. Nicholas has arrived from the east, riding a warhorse. A raven has arrived from the east. * R HP:Hurt MV:Winded > On the Summit of the Hill [ obvious exits: N E W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. A warhorse is here, stamping his feet impatiently, being ridden by you. Celeborn has arrived from the east, riding a warhorse. Nicholas has arrived from the east, riding a warhorse. * R HP:Hurt MV:Winded > Atop the Snow-covered Hill [ obvious exits: N E S ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. A warhorse is here, stamping his feet impatiently, being ridden by you. Celeborn has arrived from the east, riding a warhorse. Nicholas has arrived from the east, riding a warhorse. A raven has arrived from the east. * R HP:Hurt MV:Winded > Up the Rocky Path [ obvious exits: N E S ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. A warhorse is here, stamping his feet impatiently, being ridden by you. Celeborn has arrived from the north, riding a warhorse. Nicholas has arrived from the north, riding a warhorse. * R HP:Hurt MV:Winded > south The Bottom of a Steeply Climbing Path [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. A warhorse is here, stamping his feet impatiently, being ridden by you. A large bear with milky white fur sniffs the ground here. Celeborn has arrived from the north, riding a warhorse. Nicholas has arrived from the north, riding a warhorse. A raven has arrived from the north. * R HP:Hurt MV:Winded > stat You are a 20 year old male human hunter. Your height is 5 feet, 8 inches, and you weigh 160.0 lbs. You are carrying 50.1 lbs and wearing 86.0 lbs, somewhat heavy. Your base abilities are: Str:19 Int:12 Wil:13 Dex:15 Con:19. Offensive bonus: 159, Dodging bonus: 13, Parrying bonus: 1, Defense: 14. Your mood is: Brave. You will flee below: 50 Hit Points Your armor absorbs about 79% on average. You are subjected to the following effects: - NOTICE - NO QUIT * R HP:Hurt MV:Winded > south Among the Snowy Mountains [ obvious exits: N W ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving north. A warhorse is here, stamping his feet impatiently, being ridden by you. Celeborn has arrived from the north, riding a warhorse. Nicholas has arrived from the north, riding a warhorse. * R HP:Hurt MV:Winded > not You stop paying increased attention to your surroundings. * R HP:Hurt MV:Winded > west west west In Between the Hills [ obvious exits: N E W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. A clear pond lies undisturbed here, unmarred waters offering a clean reflection. A warhorse is here, stamping his feet impatiently, being ridden by you. Celeborn has arrived from the east, riding a warhorse. Nicholas has arrived from the east, riding a warhorse. * R HP:Hurt MV:Winded > Atop a Small Hill [ obvious exits: N E W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving north. A warhorse is here, stamping his feet impatiently, being ridden by you. Celeborn has arrived from the east, riding a warhorse. Nicholas has arrived from the east, riding a warhorse. A raven has arrived from the east. * R HP:Hurt MV:Winded > Junction of Two Snowy Trails [ obvious exits: N E S ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving east. A warhorse is here, stamping his feet impatiently, being ridden by you. Celeborn has arrived from the east, riding a warhorse. Nicholas has arrived from the east, riding a warhorse. A raven has arrived from the east. * R HP:Hurt MV:Winded > west south west west west south Alas, you cannot go that way... down * R HP:Hurt MV:Winded > You can't ride there on a horse! * R HP:Hurt MV:Winded > Alas, you cannot go that way... * R HP:Hurt MV:Winded > Alas, you cannot go that way... * R HP:Hurt MV:Winded > Alas, you cannot go that way... * R HP:Hurt MV:Winded > You can't ride there on a horse! * R HP:Hurt MV:Winded > Alas, you cannot go that way... * R HP:Hurt MV:Winded > look Junction of Two Snowy Trails Passing north-south between the sides of two tall peaks, this small trail bends very little and tapers off to a small crack just south of here. Northwards it seems to get a little wider, but it is still somewhat cramped, and difficult to navigate due to many huge boulders littering the ground, some wedged in between the cliffsides. The wind howls along the length of the valley, pushing one northwards with great force. [ obvious exits: N E S ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving east. A raven is here flying around. Nicholas D. Wolfwood is standing here, riding a warhorse. Celeborn of Saldaea is standing here, riding a warhorse. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Hurt MV:Winded > look Junction of Two Snowy Trails Passing north-south between the sides of two tall peaks, this small trail bends very little and tapers off to a small crack just south of here. Northwards it seems to get a little wider, but it is still somewhat cramped, and difficult to navigate due to many huge boulders littering the ground, some wedged in between the cliffsides. The wind howls along the length of the valley, pushing one northwards with great force. [ obvious exits: N E S ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving east. A raven is here flying around. Nicholas D. Wolfwood is standing here, riding a warhorse. Celeborn of Saldaea is standing here, riding a warhorse. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Hurt MV:Winded > west north west Alas, you cannot go that way... * R HP:Hurt MV:Winded > A Treacherous Trail [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. A warhorse is here, stamping his feet impatiently, being ridden by you. Celeborn has arrived from the south, riding a warhorse. Nicholas has arrived from the south, riding a warhorse. A raven has arrived from the south. * R HP:Hurt MV:Winded > On a Winding Trail [ obvious exits: N E S ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. A warhorse is here, stamping his feet impatiently, being ridden by you. Celeborn has arrived from the east, riding a warhorse. Nicholas has arrived from the east, riding a warhorse. A raven has arrived from the east. * R HP:Hurt MV:Winded > south west south Up a Steep Trail [ obvious exits: N S W ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving north. A warhorse is here, stamping his feet impatiently, being ridden by you. Celeborn has arrived from the north, riding a warhorse. Nicholas has arrived from the north, riding a warhorse. A raven has arrived from the north. west south * R HP:Hurt MV:Winded > Hugging the Side of the Mountain [ obvious exits: E S ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of an animal leaving south. A warhorse is here, stamping his feet impatiently, being ridden by you. A black bear is here, sharpening his claws. Celeborn has arrived from the east, riding a warhorse. Nicholas has arrived from the east, riding a warhorse. A raven has arrived from the east. Oak narrates 'trolls still there?' * R HP:Hurt MV:Winded > Beneath a Low Overhang [ obvious exits: N E W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. A warhorse is here, stamping his feet impatiently, being ridden by you. Celeborn has arrived from the north, riding a warhorse. Nicholas has arrived from the north, riding a warhorse. A raven has arrived from the north. * R HP:Hurt MV:Winded > At the Iced Bridge [ obvious exits: E S ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. A warhorse is here, stamping his feet impatiently, being ridden by you. A large bear with milky white fur sniffs the ground here. Celeborn has arrived from the east, riding a warhorse. Nicholas has arrived from the east, riding a warhorse. A raven has arrived from the east. * R HP:Hurt MV:Winded > On the Iced Bridge [ obvious exits: N S D ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving down. There are some tracks of an animal leaving north. A warhorse is here, stamping his feet impatiently, being ridden by you. A large bear with milky white fur sniffs the ground here. Celeborn has arrived from the north, riding a warhorse. Nicholas has arrived from the north, riding a warhorse. * R HP:Hurt MV:Winded > A white bear tickles Celeborn's body with his hit. * R HP:Hurt MV:Winded > down In the Large Hills [ obvious exits: S W U ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving west. A warhorse is here, stamping his feet impatiently, being ridden by you. Moving with deadly grace, a huge cat watches you carefully. Nicholas has arrived from above, riding a warhorse. A raven has arrived from above. up * R HP:Hurt MV:Winded > On the Iced Bridge [ obvious exits: N S D ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving down. There are some tracks of a ridden mount leaving down. A warhorse is here, stamping his feet impatiently, being ridden by you. Celeborn of Saldaea is here, fighting a white bear, riding a warhorse. A white bear is here, fighting Celeborn. Nicholas has arrived from below, riding a warhorse. A raven has arrived from below. * R HP:Hurt MV:Winded > Celeborn blasts a white bear's body extremely hard. A white bear barely tickles Celeborn's body with his hit. * R HP:Hurt MV:Winded > k bear Nicholas tries to strike a white bear, but he dodges the attack. You blast a white bear's right leg into bloody fragments! Oak narrates 'im hag heart' * R HP:Hurt MV:Winded - Celeborn: Scratched - a white bear: Hurt > look On the Iced Bridge Ice crackles underfoot as the bridge accepts weight and leads a way across the deep chasm below. The rope to either side of the bridge, once meant to form a slight wall of safety, is thoroughly enmeshed in hardened ice and snow. The wind howls and swirls snow around it, adding more hazard to an already unsafe bridge. An ancient rope ladder, covered in ice, dangles off the west side of the bridge. [ obvious exits: N S D ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving down. There are some tracks of a ridden mount leaving down. A raven is here flying around. Nicholas D. Wolfwood is here, fighting a white bear, riding a warhorse. A warhorse is here, stamping his feet impatiently, being ridden by you. Celeborn of Saldaea is here, fighting a white bear, riding a warhorse. A white bear is here, fighting Celeborn. * R HP:Hurt MV:Winded - Celeborn: Scratched - a white bear: Hurt > sc 3 where HP:Hurt MP:Winded You have scored 17797724 experience points and 0 quest points. You need 3202276 exp to reach the next level. You have amassed 97 Turn points to date. You have played 1 days and 7 hours (real time). This ranks you as Bord of Kandor (Level 31). You are fighting a white bear. * R HP:Hurt MV:Winded - Celeborn: Scratched - a white bear: Hurt > You blast a white bear's right paw into bloody fragments! Celeborn blasts a white bear's left foreleg very hard. A white bear barely tickles Celeborn's body with his hit. [ch mood brave] Mood changed to: Brave * R HP:Hurt MV:Winded - Celeborn: Scratched - a white bear: Wounded > Players in your Zone -------------------- Nicholas - On the Iced Bridge Bord - On the Iced Bridge Celeborn - On the Iced Bridge * R HP:Hurt MV:Winded - Celeborn: Scratched - a white bear: Wounded > where A white bear avoids being bashed by Nicholas who loses his balance and falls! * R HP:Hurt MV:Winded - Celeborn: Scratched - a white bear: Wounded > Players in your Zone -------------------- Nicholas - On the Iced Bridge Bord - On the Iced Bridge Celeborn - On the Iced Bridge * R HP:Hurt MV:Winded - Celeborn: Scratched - a white bear: Wounded > Alyn narrates 'we in oak' * R HP:Hurt MV:Winded - Celeborn: Scratched - a white bear: Wounded > You blast a white bear's left leg into bloody fragments! Celeborn blasts a white bear's body very hard. A white bear tickles Celeborn's right arm with his hit. where * R HP:Hurt MV:Winded - Celeborn: Scratched - a white bear: Wounded > Players in your Zone -------------------- Nicholas - On the Iced Bridge Bord - On the Iced Bridge Celeborn - On the Iced Bridge * R HP:Hurt MV:Winded - Celeborn: Scratched - a white bear: Wounded > Nicholas tells you 'isn't fair for seanchans when they have to fight me' * R HP:Hurt MV:Winded - Celeborn: Scratched - a white bear: Wounded > You blast a white bear's left foreleg into bloody fragments! Nicholas strikes a white bear's left foreleg into bloody fragments! Celeborn blasts a white bear's body extremely hard. A white bear tickles Celeborn's body with his hit. * R HP:Hurt MV:Winded - Celeborn: Hurt - a white bear: Beaten > sc Alyn narrates 'dont know if they will come here' * R HP:Hurt MV:Winded - Celeborn: Hurt - a white bear: Beaten > *Tykoun* has arrived from the north, riding a wild stallion. HP:Hurt MP:Winded You have scored 17799374 experience points and 0 quest points. You need 3200626 exp to reach the next level. You have amassed 97 Turn points to date. You have played 1 days and 7 hours (real time). This ranks you as Bord of Kandor (Level 31). You are fighting a white bear. * R HP:Hurt MV:Winded - Celeborn: Hurt - a white bear: Beaten > *Tykoun* leaves down riding a wild stallion. Lantin narrates 'helter beat' * R HP:Hurt MV:Winded - Celeborn: Hurt - a white bear: Beaten > reply or me, roar You blast a white bear's body into bloody fragments! Nicholas strikes a white bear's body into bloody fragments! A white bear is stunned, but will probably regain consciousness... Celeborn blasts a white bear's left foreleg into bloody fragments! A white bear is dead! R.I.P. You receive your share of experience... Your first time! Was it good for you too? Your blood freezes as you hear a white bear's death cry. * R HP:Hurt MV:Winded > You reply to Nicholas 'or me, roar' * R HP:Hurt MV:Winded > down In the Large Hills [ obvious exits: S W U ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving up. There are some tracks of a ridden mount leaving up. A warhorse is here, stamping his feet impatiently, being ridden by you. Moving with deadly grace, a huge cat watches you carefully. Celeborn has arrived from above, riding a warhorse. Nicholas has arrived from above, riding a warhorse. A raven has arrived from above. * R HP:Hurt MV:Winded > west west In the Foothills [ obvious exits: E S W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving south. A warhorse is here, stamping his feet impatiently, being ridden by you. Celeborn has arrived from the east, riding a warhorse. Nicholas has arrived from the east, riding a warhorse. A raven has arrived from the east. * R HP:Hurt MV:Winded > Before a Small Wooden Bridge [ obvious exits: N E ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving east. A warhorse is here, stamping his feet impatiently, being ridden by you. Moving with deadly grace, a huge cat watches you carefully. Celeborn has arrived from the east, riding a warhorse. Nicholas has arrived from the east, riding a warhorse. A raven has arrived from the east. * R HP:Hurt MV:Winded > east south Borian narrates 'snicker' In the Foothills [ obvious exits: E S W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. A warhorse is here, stamping his feet impatiently, being ridden by you. Celeborn has arrived from the west, riding a warhorse. Nicholas has arrived from the west, riding a warhorse. A raven has arrived from the west. * R HP:Hurt MV:Winded > west south In the Foothills [ obvious exits: N S W ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. A warhorse is here, stamping his feet impatiently, being ridden by you. Moving with deadly grace, a huge cat watches you carefully. Celeborn has arrived from the north, riding a warhorse. Nicholas has arrived from the north, riding a warhorse. A raven has arrived from the north. * R HP:Hurt MV:Winded > west Plains on the Arad Doman Border [ obvious exits: E S W ] There are some tracks of an animal leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. A warhorse is here, stamping his feet impatiently, being ridden by you. Celeborn has arrived from the east, riding a warhorse. Nicholas has arrived from the east, riding a warhorse. A raven has arrived from the east. * R HP:Hurt MV:Winded > west south On the Almoth Plains [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving south. A warhorse is here, stamping his feet impatiently, being ridden by you. Celeborn has arrived from the north, riding a warhorse. Nicholas has arrived from the north, riding a warhorse. A raven has arrived from the north. * R HP:Hurt MV:Winded > On the Almoth Plains [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. A warhorse is here, stamping his feet impatiently, being ridden by you. A sleek otter looks for a snack. Celeborn has arrived from the east, riding a warhorse. Nicholas has arrived from the east, riding a warhorse. A raven has arrived from the east. * R HP:Hurt MV:Winded > south Celeborn narrates 'wooden block guys tykoun' On the Overgrown Road [ obvious exits: N E S ] There are some tracks of an animal leaving north. There are some tracks of an animal leaving south. There are some tracks of a ridden mount leaving east. A warhorse is here, stamping his feet impatiently, being ridden by you. A black maned lion is here, tail twitching. A large plains bear smells the air for prey. Celeborn has arrived from the east, riding a warhorse. Nicholas has arrived from the east, riding a warhorse. A raven has arrived from the east. * R HP:Hurt MV:Winded > west south On the Almoth Plain [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving north. A warhorse is here, stamping his feet impatiently, being ridden by you. A black maned lion is here, tail twitching. Celeborn has arrived from the north, riding a warhorse. Nicholas has arrived from the north, riding a warhorse. A raven has arrived from the north. * R HP:Hurt MV:Winded > west south south A lion tries to hit Nicholas, but he deflects the blow. Nicholas strikes a lion's head extremely hard. A lion tries to hit Nicholas, but he parries successfully. On the Almoth Plains [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. A warhorse is here, stamping his feet impatiently, being ridden by you. A sleek otter looks for a snack. A sleek otter looks for a snack. Celeborn has arrived from the north, riding a warhorse. 3 * R HP:Hurt MV:Tiring > On the Overgrown Road [ obvious exits: E S W ] There are some tracks of an animal leaving south. There are some tracks of an animal leaving south. There are some tracks of an animal leaving south. A warhorse is here, stamping his feet impatiently, being ridden by you. A black maned lion is here, tail twitching. Celeborn has arrived from the east, riding a warhorse. * R HP:Hurt MV:Tiring > On the Almoth Plain [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving east. There are some tracks of an animal leaving west. There are some tracks of an animal leaving west. A warhorse is here, stamping his feet impatiently, being ridden by you. A black maned lion is here, tail twitching. Celeborn has arrived from the north, riding a warhorse. * R HP:Hurt MV:Tiring > A Curve in the Road [ obvious exits: N E S ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving south. A warhorse is here, stamping his feet impatiently, being ridden by you. A large plains bear smells the air for prey. A black maned lion is here, tail twitching. A spotted hunting cat is here. Celeborn has arrived from the east, riding a warhorse. * R HP:Hurt MV:Tiring > Borian narrates 'dont kill them before I get there foo' On the Wooden Bridge [ obvious exits: N E S U ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving up. There are some tracks of a ridden mount leaving south. A kite-shaped shield lies here, gathering dust. A small bundle of leather has been forgotten here. A leather helmet has been dropped here. A pair of hard leather half-gauntlets is on the ground here. A warhorse is here, stamping his feet impatiently, being ridden by you. Elultimo the Street Guard is standing here, riding a warhorse. Aira Ciarron, Fortress scribe is standing here, riding a bloodstock stallion. Bruc the Under-lieutenant is standing here, riding a wild stallion. Dougras Aquila of Manetheren is standing here, riding a gray palfrey. Celeborn has arrived from the north, riding a warhorse. * R HP:Hurt MV:Tiring > On the Overgrown Road [ obvious exits: N E S ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving south. A warhorse is here, stamping his feet impatiently, being ridden by you. A panther stalks through the wilderness. Celeborn has arrived from the north, riding a warhorse. * R HP:Hurt MV:Tiring > [ch mood brave] Mood changed to: Brave * R HP:Hurt MV:Tiring > north On the Wooden Bridge [ obvious exits: N E S U ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. A kite-shaped shield lies here, gathering dust. A small bundle of leather has been forgotten here. A leather helmet has been dropped here. A pair of hard leather half-gauntlets is on the ground here. A warhorse is here, stamping his feet impatiently, being ridden by you. Elultimo the Street Guard is standing here, riding a warhorse. Aira Ciarron, Fortress scribe is standing here, riding a bloodstock stallion. Bruc the Under-lieutenant is standing here, riding a wild stallion. Dougras Aquila of Manetheren is standing here, riding a gray palfrey. Celeborn has arrived from the south, riding a warhorse. Bruc gets a large number of copper pennies from a backpack. * R HP:Hurt MV:Tiring > Aira hides a pair of oiled chainmail sleeves. * R HP:Hurt MV:Tiring > Bruc puts some coins in a small purse. * R HP:Hurt MV:Tiring > Bruc puts some coins in a small purse. * R HP:Hurt MV:Tiring > say past? You say 'past?' wher * R HP:Hurt MV:Tiring > Elultimo stops using a lantern. * R HP:Hurt MV:Tiring > 3 Players in your Zone -------------------- Celeborn - On the Wooden Bridge Bord - On the Wooden Bridge Nicholas - On the Almoth Plain Elultimo - On the Wooden Bridge Aira - On the Wooden Bridge Bruc - On the Wooden Bridge Dougras - On the Wooden Bridge * R HP:Hurt MV:Tiring > [ch mood brave] Mood changed to: Brave * R HP:Hurt MV:Tiring > Celeborn says 'not past?' * R HP:Hurt MV:Tiring > Elultimo hides a lantern. * R HP:Hurt MV:Tiring > Bruc shakes his head. * R HP:Hurt MV:Tiring > n A Curve in the Road [ obvious exits: N E S ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. A warhorse is here, stamping his feet impatiently, being ridden by you. A large plains bear smells the air for prey. A black maned lion is here, tail twitching. A spotted hunting cat is here. Celeborn has arrived from the south, riding a warhorse. * R HP:Hurt MV:Tiring > Celeborn intercepts a large plains bear's attack on his mount. A large plains bear tickles Celeborn's right arm with its hit. Celeborn intercepts a cheetah's attack on his mount. A cheetah barely tickles Celeborn's left leg with its hit. A lion tickles your left foot with his hit. * R HP:Hurt MV:Tiring - a lion: Scratched > You blast a lion's body very hard. A lion tickles your body with his hit. A cheetah barely tickles Celeborn's head with its hit. Celeborn tries to blast a large plains bear, but it parries successfully. A large plains bear tickles Celeborn's right foot with its hit. * R HP:Hurt MV:Tiring - a lion: Scratched > say kill l A large plains bear growls threateningly. A large plains bear growls threateningly. You say 'kill' look bash * R HP:Hurt MV:Tiring - a lion: Scratched > A Curve in the Road The road of hard packed dirt curls itself through the high grass, and small thickets of trees that scatter Almoth Plain, to the north and east. A small hill can be seen towering to the east, the road curving around by its base. [ obvious exits: N E S ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. Celeborn of Saldaea is here, fighting a large plains bear, riding a warhorse. A warhorse is here, stamping his feet impatiently, being ridden by you. A large plains bear is here, fighting Celeborn. A lion is here, fighting YOU! A cheetah is here, fighting Celeborn. * R HP:Hurt MV:Tiring - a lion: Scratched > A Curve in the Road The road of hard packed dirt curls itself through the high grass, and small thickets of trees that scatter Almoth Plain, to the north and east. A small hill can be seen towering to the east, the road curving around by its base. [ obvious exits: N E S ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. Celeborn of Saldaea is here, fighting a large plains bear, riding a warhorse. A warhorse is here, stamping his feet impatiently, being ridden by you. A large plains bear is here, fighting Celeborn. A lion is here, fighting YOU! A cheetah is here, fighting Celeborn. * R HP:Hurt MV:Tiring - a lion: Scratched > - Celeborn says 'jeeze' =+* A lion tickles your body with his hit. A cheetah tickles Celeborn's body with its hit. Celeborn blasts a large plains bear's body very hard. A large plains bear tickles Celeborn's body with its hit. *+=- -= Your bash at a lion sends him sprawling! * R HP:Hurt MV:Tiring - a lion: Hurt > A large plains bear growls threateningly. A large plains bear growls threateningly. * R HP:Hurt MV:Tiring - a lion: Hurt > You blast a lion's body into bloody fragments! A cheetah barely tickles Celeborn's body with its hit. A large plains bear barely tickles Celeborn's body with its hit. * R HP:Hurt MV:Tiring - a lion: Wounded > Celeborn sends a large plains bear sprawling with a powerful bash! * R HP:Hurt MV:Tiring - a lion: Wounded > Nicholas has arrived from the east, riding a warhorse. * R HP:Hurt MV:Tiring - a lion: Wounded > You blast a lion's left foreleg into bloody fragments! A cheetah tickles Celeborn's body with its hit. Celeborn blasts a large plains bear's head into bloody fragments! * R HP:Hurt MV:Tiring - a lion: Battered > say kill mobs A large plains bear growls threateningly. You say 'kill mobs' * R HP:Hurt MV:Tiring - a lion: Wounded > You blast a lion's head into bloody fragments! A lion barely hits your body. A cheetah tries to hit Celeborn, but he dodges the attack. Celeborn blasts a large plains bear's body extremely hard. say they blocking * R HP:Hurt MV:Tiring - a lion: Battered > You say 'they blocking' * R HP:Hurt MV:Tiring - a lion: Battered > l Nicholas strikes a lion's body very hard. A Curve in the Road The road of hard packed dirt curls itself through the high grass, and small thickets of trees that scatter Almoth Plain, to the north and east. A small hill can be seen towering to the east, the road curving around by its base. [ obvious exits: N E S ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. Nicholas D. Wolfwood is here, fighting a lion, riding a warhorse. Celeborn of Saldaea is here, fighting a large plains bear, riding a warhorse. A warhorse is here, stamping his feet impatiently, being ridden by you. A large plains bear is here, fighting Celeborn. A lion is here, fighting YOU! A cheetah is here, fighting Celeborn. * R HP:Hurt MV:Tiring - a lion: Beaten > A lion has arrived from the east. * R HP:Hurt MV:Tiring - a lion: Beaten > Nicholas strikes a lion's body into bloody fragments! A lion joins a lion's fight! You blast a lion's left foreleg into bloody fragments! A lion is dead! R.I.P. You receive your share of experience... Still better. Experience pays off. Your blood freezes as you hear a lion's death cry. A cheetah barely tickles Celeborn's left leg with its hit. A large plains bear barely hits Celeborn's body. * R HP:Hurt MV:Tiring > A large plains bear growls threateningly. * R HP:Hurt MV:Tiring > k cat Nicholas falls down laughing. * R HP:Hurt MV:Tiring > A large plains bear avoids being bashed by Celeborn who loses his balance and falls! * R HP:Hurt MV:Tiring > You blast a lion's right foreleg into bloody fragments! * R HP:Hurt MV:Tiring - Nicholas: Hurt - a lion: Wounded > Nicholas strikes a lion's body extremely hard. * R HP:Hurt MV:Tiring - Nicholas: Hurt - a lion: Battered > Nicholas strikes a lion's body into bloody fragments! You blast a lion's right leg into bloody fragments! Nicholas swiftly dodges a lion's attempt to hit him. A cheetah barely tickles Celeborn's body with its hit. A large plains bear barely tickles Celeborn's left foot with its hit. l * R HP:Hurt MV:Tiring - Nicholas: Hurt - a lion: Critical > A Curve in the Road The road of hard packed dirt curls itself through the high grass, and small thickets of trees that scatter Almoth Plain, to the north and east. A small hill can be seen towering to the east, the road curving around by its base. [ obvious exits: N E S ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. The corpse of a lion is lying here. A lion is here, fighting Nicholas. Nicholas D. Wolfwood is here, fighting a lion, riding a warhorse. Celeborn of Saldaea is here, fighting a cheetah, riding a warhorse. A warhorse is here, stamping his feet impatiently, being ridden by you. A large plains bear is here, fighting Celeborn. A cheetah is here, fighting Celeborn. * R HP:Hurt MV:Tiring - Nicholas: Hurt - a lion: Critical > k bear You do the best you can! k bear * R HP:Hurt MV:Tiring - Nicholas: Hurt - a lion: Critical > k bear k bear A large plains bear growls threateningly. You do the best you can! * R HP:Hurt MV:Tiring - Nicholas: Hurt - a lion: Critical > You do the best you can! * R HP:Hurt MV:Tiring - Nicholas: Hurt - a lion: Critical > k bear Nicholas strikes a lion's body into bloody fragments! A lion is dead! R.I.P. You receive your share of experience... Still better. Experience pays off. Your blood freezes as you hear a lion's death cry. A cheetah barely tickles Celeborn's body with its hit. A large plains bear barely tickles Celeborn's body with its hit. You blast a large plains bear's body into bloody fragments! * R HP:Hurt MV:Tiring - Celeborn: Hurt - a large plains bear: Battered > k bear You do the best you can! * R HP:Hurt MV:Tiring - Celeborn: Hurt - a large plains bear: Battered > You do the best you can! * R HP:Hurt MV:Tiring - Celeborn: Hurt - a large plains bear: Battered > look A large plains bear avoids being bashed by Celeborn who loses his balance and falls! * R HP:Hurt MV:Tiring - Celeborn: Hurt - a large plains bear: Battered > where A large plains bear growls threateningly. A Curve in the Road The road of hard packed dirt curls itself through the high grass, and small thickets of trees that scatter Almoth Plain, to the north and east. A small hill can be seen towering to the east, the road curving around by its base. [ obvious exits: N E S ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. The corpse of a lion is lying here. [2] Nicholas D. Wolfwood is standing here, riding a warhorse. Celeborn of Saldaea is here, fighting a cheetah, riding a warhorse. A warhorse is here, stamping his feet impatiently, being ridden by you. A large plains bear is here, fighting Celeborn. A cheetah is here, fighting Celeborn. * R HP:Hurt MV:Tiring - Celeborn: Hurt - a large plains bear: Battered > Players in your Zone -------------------- Nicholas - A Curve in the Road Celeborn - A Curve in the Road Bord - A Curve in the Road Elultimo - On the Wooden Bridge Aira - On the Wooden Bridge Bruc - On the Wooden Bridge Dougras - On the Wooden Bridge * R HP:Hurt MV:Tiring - Celeborn: Hurt - a large plains bear: Battered > You blast a large plains bear's body into bloody fragments! A cheetah tickles Celeborn's body with its hit. A large plains bear tickles Celeborn's left foot with its hit. * R HP:Hurt MV:Tiring - Celeborn: Hurt - a large plains bear: Beaten > Nicholas tries to strike a large plains bear, but it parries successfully. * R HP:Hurt MV:Tiring - Celeborn: Hurt - a large plains bear: Beaten > look A large plains bear growls threateningly. A Curve in the Road The road of hard packed dirt curls itself through the high grass, and small thickets of trees that scatter Almoth Plain, to the north and east. A small hill can be seen towering to the east, the road curving around by its base. [ obvious exits: N E S ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. The corpse of a lion is lying here. [2] Nicholas D. Wolfwood is here, fighting a large plains bear, riding a warhorse. Celeborn of Saldaea is here, fighting a cheetah, riding a warhorse. A warhorse is here, stamping his feet impatiently, being ridden by you. A large plains bear is here, fighting Celeborn. A cheetah is here, fighting Celeborn. * R HP:Hurt MV:Tiring - Celeborn: Hurt - a large plains bear: Beaten > Nicholas strikes a large plains bear's body into bloody fragments! You blast a large plains bear's left leg into bloody fragments! Celeborn blasts a cheetah's body very hard. A cheetah tries to hit Celeborn, but he dodges the attack. A large plains bear tries to hit Celeborn, but he dodges the attack. k bear * R HP:Hurt MV:Tiring - Celeborn: Hurt - a large plains bear: Critical > You do the best you can! * R HP:Hurt MV:Tiring - Celeborn: Hurt - a large plains bear: Critical > Nicholas strikes a large plains bear's body into bloody fragments! A large plains bear is dead! R.I.P. You receive your share of experience... Still better. Experience pays off. Your blood freezes as you hear a large plains bear's death cry. Celeborn blasts a cheetah's right foreleg very hard. A cheetah tickles Celeborn's right arm with its hit. k cat * R HP:Hurt MV:Tiring > east east Nicholas strikes a cheetah's body extremely hard. You blast a cheetah's body into bloody fragments! A cheetah is dead! R.I.P. You receive your share of experience... Three times is the charm! Your blood freezes as you hear a cheetah's death cry. * R HP:Hurt MV:Tiring > On the Almoth Plain [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving east. There are some tracks of an animal leaving west. There are some tracks of a ridden mount leaving west. A warhorse is here, stamping his feet impatiently, being ridden by you. A black maned lion is here, tail twitching. Celeborn has arrived from the west, riding a warhorse. Nicholas has arrived from the west, riding a warhorse. * R HP:Hurt MV:Tiring > On a Steep Hill [ obvious exits: N E W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving north. There are some bloody traces of a seanchan leaving west. A warhorse is here, stamping his feet impatiently, being ridden by you. Celeborn has arrived from the west, riding a warhorse. Nicholas has arrived from the west, riding a warhorse. * R HP:Hurt MV:Tiring > Lantin narrates 'helter crit' east south * R HP:Hurt MV:Tiring > A Small Cluster of Trees [ obvious exits: S W ] There are some tracks of a ridden mount leaving west. There are some bloody traces of a seanchan leaving west. There are some tracks of a ridden mount leaving west. A warhorse is here, stamping his feet impatiently, being ridden by you. Celeborn has arrived from the west, riding a warhorse. Nicholas has arrived from the west, riding a warhorse. * R HP:Hurt MV:Tiring > On the Riverbank [ obvious exits: N E S W U ] There are some tracks of a ridden mount leaving north. There are some bloody traces of a seanchan leaving north. There are some bloody traces of a seanchan leaving south. A one person canoe rests on the ground. A warhorse is here, stamping his feet impatiently, being ridden by you. Celeborn has arrived from the north, riding a warhorse. Nicholas has arrived from the north, riding a warhorse. * R HP:Hurt MV:Tiring > Bruc narrates 'anyone of u combo?' * R HP:Hurt MV:Tiring > get canoe You get a small canoe. * R HP:Hurt MV:Tiring > north west north A Small Cluster of Trees [ obvious exits: S W ] There are some tracks of a ridden mount leaving west. There are some bloody traces of a seanchan leaving west. There are some tracks of a ridden mount leaving south. A warhorse is here, stamping his feet impatiently, being ridden by you. Celeborn has arrived from the south, riding a warhorse. Nicholas has arrived from the south, riding a warhorse. * R HP:Hurt MV:Tiring > On a Steep Hill [ obvious exits: N E W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving north. There are some bloody traces of a seanchan leaving west. A warhorse is here, stamping his feet impatiently, being ridden by you. Celeborn has arrived from the east, riding a warhorse. Nicholas has arrived from the east, riding a warhorse. * R HP:Hurt MV:Tiring > where On the Almoth Plains [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. A warhorse is here, stamping his feet impatiently, being ridden by you. A sleek otter looks for a snack. Celeborn has arrived from the south, riding a warhorse. Nicholas has arrived from the south, riding a warhorse. * R HP:Hurt MV:Tiring > Players in your Zone -------------------- Nicholas - On the Almoth Plains Celeborn - On the Almoth Plains Bord - On the Almoth Plains Elultimo - On the Wooden Bridge Aira - On the Wooden Bridge Bruc - On the Wooden Bridge Dougras - On the Wooden Bridge * R HP:Hurt MV:Tiring > north On the Almoth Plain [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. A warhorse is here, stamping his feet impatiently, being ridden by you. A large plains bear smells the air for prey. A raven is here flying around. Celeborn has arrived from the south, riding a warhorse. Nicholas has arrived from the south, riding a warhorse. * R HP:Hurt MV:Tiring > Nicholas narrates 'i need some trinks if there is extra' * R HP:Hurt MV:Tiring > north Tavien chats 'is anyone allowed to loot your corpse immediately after you die?' On the Overgrown Road [ obvious exits: N E S ] There are some tracks of an animal leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. A warhorse is here, stamping his feet impatiently, being ridden by you. Celeborn has arrived from the south, riding a warhorse. Nicholas has arrived from the south, riding a warhorse. A raven has arrived from the south. * R HP:Hurt MV:Tiring > east On the Almoth Plains [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. A warhorse is here, stamping his feet impatiently, being ridden by you. Celeborn has arrived from the west, riding a warhorse. Nicholas has arrived from the west, riding a warhorse. A raven has arrived from the west. * R HP:Hurt MV:Tiring > east On the Almoth Plains [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. A warhorse is here, stamping his feet impatiently, being ridden by you. Celeborn has arrived from the west, riding a warhorse. Nicholas has arrived from the west, riding a warhorse. A raven has arrived from the west. * R HP:Hurt MV:Tiring > south east On the Almoth Plains [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. A warhorse is here, stamping his feet impatiently, being ridden by you. Celeborn has arrived from the north, riding a warhorse. Nicholas has arrived from the north, riding a warhorse. A raven has arrived from the north. * R HP:Hurt MV:Tiring > In the Foothills [ obvious exits: N W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. A warhorse is here, stamping his feet impatiently, being ridden by you. Celeborn has arrived from the west, riding a warhorse. Nicholas has arrived from the west, riding a warhorse. A raven has arrived from the west. * R HP:Hurt MV:Tiring > north east south In the Small Hills [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving west. There are some tracks of an animal leaving east. There are some tracks of an animal leaving east. A warhorse is here, stamping his feet impatiently, being ridden by you. Celeborn has arrived from the south, riding a warhorse. Nicholas has arrived from the south, riding a warhorse. * R HP:Hurt MV:Tiring > In the Large Hills [ obvious exits: N S W U ] There are some tracks of a ridden mount leaving up. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving up. A warhorse is here, stamping his feet impatiently, being ridden by you. Celeborn has arrived from the west, riding a warhorse. Nicholas has arrived from the west, riding a warhorse. A raven has arrived from the west. * R HP:Hurt MV:Tiring > In the Outskirts of a Small Forest [ obvious exits: N S ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving north. A warhorse is here, stamping his feet impatiently, being ridden by you. Celeborn has arrived from the north, riding a warhorse. Nicholas has arrived from the north, riding a warhorse. A raven has arrived from the north. * R HP:Hurt MV:Tiring > south south In the Small Forest [ obvious exits: N S W ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving north. A warhorse is here, stamping his feet impatiently, being ridden by you. Celeborn has arrived from the north, riding a warhorse. Nicholas has arrived from the north, riding a warhorse. A raven has arrived from the north. * R HP:Hurt MV:Tiring > In the Small Forest [ obvious exits: N W ] There are some tracks of a ridden mount leaving west. There are some tracks of an animal leaving west. There are some tracks of an animal leaving west. A warhorse is here, stamping his feet impatiently, being ridden by you. A black maned lion is here, tail twitching. Celeborn has arrived from the north, riding a warhorse. Nicholas has arrived from the north, riding a warhorse. A raven has arrived from the north. * R HP:Hurt MV:Tiring > Frieda chats 'sure' west * R HP:Hurt MV:Tiring > south In the Small Forest [ obvious exits: N E S ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving north. A warhorse is here, stamping his feet impatiently, being ridden by you. Celeborn has arrived from the east, riding a warhorse. Nicholas has arrived from the east, riding a warhorse. A raven has arrived from the east. * R HP:Hurt MV:Tiring > The Outskirts of a Small Forest [ obvious exits: N W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving west. A warhorse is here, stamping his feet impatiently, being ridden by you. A sleek otter looks for a snack. A black maned lion is here, tail twitching. A black maned lion is here, tail twitching. Celeborn has arrived from the north, riding a warhorse. Nicholas has arrived from the north, riding a warhorse. A raven has arrived from the north. west * R HP:Hurt MV:Tiring > Celeborn gets a pair of dark gloves from a backpack. * R HP:Hurt MV:Tiring > Celeborn gets a thin, black chain from a backpack. The Grassy Field [ obvious exits: E W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. A warhorse is here, stamping his feet impatiently, being ridden by you. Celeborn has arrived from the east, riding a warhorse. Nicholas has arrived from the east, riding a warhorse. A raven has arrived from the east. * R HP:Hurt MV:Tiring > west Celeborn gets a thin, black chain from a backpack. * R HP:Hurt MV:Tiring > where On the Riverbank [ obvious exits: N E S W U ] There are some tracks of a ridden mount leaving north. There are some bloody traces of a seanchan leaving north. There are some bloody traces of a seanchan leaving south. A warhorse is here, stamping his feet impatiently, being ridden by you. Celeborn has arrived from the east, riding a warhorse. Nicholas has arrived from the east, riding a warhorse. A raven has arrived from the east. * R HP:Hurt MV:Tiring > Players in your Zone -------------------- Nicholas - On the Riverbank Celeborn - On the Riverbank Bord - On the Riverbank Elultimo - On the Wooden Bridge Aira - On the Wooden Bridge Bruc - On the Wooden Bridge Dougras - On the Wooden Bridge * R HP:Hurt MV:Tiring > ponder You ponder life, the universe, and everything. * R HP:Hurt MV:Tiring > Gid chats 'Anyone can loot any corpse' * R HP:Hurt MV:Tiring > Celeborn gives a pair of dark gloves to Nicholas. * R HP:Hurt MV:Tiring > Celeborn gives a thin, black chain to Nicholas. * R HP:Hurt MV:Tiring > Celeborn gives a thin, black chain to Nicholas. * R HP:Hurt MV:Tiring > Frieda chats 'it nice when they don't, but nothing stops them' * R HP:Hurt MV:Tiring > Celeborn gets a set of cloth sleeves from a backpack. * R HP:Hurt MV:Tiring > Nicholas stops using a pair of leather half-gauntlets. * R HP:Hurt MV:Tiring > Gid chats 'yeah' Celeborn gives a set of cloth sleeves to Nicholas. Nicholas puts a pair of dark gloves on his hands. * R HP:Hurt MV:Tiring > *Dur* has arrived from the east, riding a torm. A raven has arrived from the east. * R HP:Hurt MV:Tiring > *Dur* leaves north riding a torm. A raven leaves north. * R HP:Hurt MV:Tiring > Nicholas stops using a light pair of leather coverings. look * R HP:Hurt MV:Tiring > On the Riverbank A small sandy beach clears up the small forest that stretches east and north. The river Akuum bends at this point, and it seems possible to cross over the river to a small shack to the south. To the west the river gains depth as it continue its way towards the ocean. [ obvious exits: N E S W U ] There are some tracks of a ridden mount leaving north. There are some bloody traces of a seanchan leaving north. There are some bloody traces of a seanchan leaving south. A raven is here flying around. Nicholas D. Wolfwood is standing here, riding a warhorse. Celeborn of Saldaea is standing here, riding a warhorse. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Hurt MV:Tiring > Nicholas wears a set of cloth sleeves on his arms. * R HP:Hurt MV:Tiring > look Celeborn says 'dur' * R HP:Hurt MV:Tiring > On the Riverbank A small sandy beach clears up the small forest that stretches east and north. The river Akuum bends at this point, and it seems possible to cross over the river to a small shack to the south. To the west the river gains depth as it continue its way towards the ocean. [ obvious exits: N E S W U ] There are some tracks of a ridden mount leaving north. There are some bloody traces of a seanchan leaving north. There are some bloody traces of a seanchan leaving south. A raven is here flying around. Nicholas D. Wolfwood is standing here, riding a warhorse. Celeborn of Saldaea is standing here, riding a warhorse. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Hurt MV:Tiring > north A Small Cluster of Trees [ obvious exits: S W ] There are some tracks of a ridden mount leaving west. There are some bloody traces of a seanchan leaving west. There are some tracks of a ridden mount leaving south. A warhorse is here, stamping his feet impatiently, being ridden by you. Celeborn has arrived from the south, riding a warhorse. Nicholas has arrived from the south, riding a warhorse. A raven has arrived from the south. * R HP:Hurt MV:Tiring > west west Nicholas snickers softly. On a Steep Hill [ obvious exits: N E W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving north. There are some bloody traces of a seanchan leaving west. A warhorse is here, stamping his feet impatiently, being ridden by you. A black maned lion is here, tail twitching. Celeborn has arrived from the east, riding a warhorse. Nicholas has arrived from the east, riding a warhorse. A raven has arrived from the east. Hikiko chats 'might be rp consequences if you loot someone's corpse and keep eq that someone else feels is their's' * R HP:Hurt MV:Tiring > On the Almoth Plain [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving east. There are some tracks of an animal leaving west. There are some tracks of a ridden mount leaving west. A warhorse is here, stamping his feet impatiently, being ridden by you. Celeborn has arrived from the east, riding a warhorse. Nicholas has arrived from the east, riding a warhorse. A raven has arrived from the east. * R HP:Hurt MV:Tiring > Lantin narrates 'scrat beaten at dhound patty in ls' * R HP:Hurt MV:Tiring > Nicholas drops a light pair of leather coverings. Nicholas drops a pair of leather half-gauntlets. * R HP:Hurt MV:Tiring > north On the Overgrown Road [ obvious exits: E S W ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of an animal leaving south. A warhorse is here, stamping his feet impatiently, being ridden by you. A sleek otter looks for a snack. A black maned lion is here, tail twitching. Celeborn has arrived from the south, riding a warhorse. Nicholas has arrived from the south, riding a warhorse. A raven has arrived from the south. * R HP:Hurt MV:Tiring > look On the Overgrown Road Tall grass rolls back and forth in the light winds giving the impression of an ocean of grass. In a few places the grass is shorter though, baring the brown dirt. Hard packed dirt indicates that this place used to be well traveled in times long past. A small hill can be seen to the west. [ obvious exits: E S W ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of an animal leaving south. A raven is here flying around. Nicholas D. Wolfwood is standing here, riding a warhorse. Celeborn of Saldaea is standing here, riding a warhorse. A warhorse is here, stamping his feet impatiently, being ridden by you. A sleek otter looks for a snack. A black maned lion is here, tail twitching. * R HP:Hurt MV:Tiring > north Alas, you cannot go that way... east north * R HP:Hurt MV:Tiring > On the Almoth Plains [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. A warhorse is here, stamping his feet impatiently, being ridden by you. Celeborn has arrived from the west, riding a warhorse. Nicholas has arrived from the west, riding a warhorse. A raven has arrived from the west. * R HP:Hurt MV:Tiring > On the Almoth Plain [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving south. There are some tracks of an animal leaving east. There are some tracks of a ridden mount leaving south. A warhorse is here, stamping his feet impatiently, being ridden by you. Celeborn has arrived from the south, riding a warhorse. Nicholas has arrived from the south, riding a warhorse. * R HP:Hurt MV:Tiring > Bruc narrates 'alright come here for split..' south east * R HP:Hurt MV:Tiring > On the Almoth Plains [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving north. A warhorse is here, stamping his feet impatiently, being ridden by you. Celeborn has arrived from the north, riding a warhorse. Nicholas has arrived from the north, riding a warhorse. A raven has arrived from the north. * R HP:Hurt MV:Tiring > The Crest of a Tall Hill [ obvious exits: N E W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. A warhorse is here, stamping his feet impatiently, being ridden by you. A large plains bear smells the air for prey. A sleek otter looks for a snack. Celeborn has arrived from the west, riding a warhorse. Nicholas has arrived from the west, riding a warhorse. A raven has arrived from the west. * R HP:Hurt MV:Tiring > east In the Lee of a Tall Hill [ obvious exits: N E W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. A warhorse is here, stamping his feet impatiently, being ridden by you. Celeborn has arrived from the west, riding a warhorse. Nicholas has arrived from the west, riding a warhorse. A raven has arrived from the west. * R HP:Hurt MV:Tiring > east At a Mighty Oak [ obvious exits: E S W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. A warhorse is here, stamping his feet impatiently, being ridden by you. An ancient, gnarled tree looms over you. An ancient, gnarled tree looms over you. An ancient, gnarled tree looms over you. An ancient, gnarled tree looms over you. Celeborn has arrived from the west, riding a warhorse. Nicholas has arrived from the west, riding a warhorse. A raven has arrived from the west. * R HP:Hurt MV:Tiring > east Celeborn says 'okies' * R HP:Hurt MV:Tiring > In the Small Forest [ obvious exits: N S W ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. A warhorse is here, stamping his feet impatiently, being ridden by you. Celeborn has arrived from the west, riding a warhorse. Nicholas has arrived from the west, riding a warhorse. * R HP:Hurt MV:Tiring > look In the Small Forest The trees stands close in this forest, blocking out sunlight. A few shrubs grows around the roots of the younger trees. The ground is mostly damp black dirt covered with a few sharp rocks, and a few stalks of weed. The forest continues to the west and south, while it seems to grow less dense towards the north. An enormous oak can be seen to the west. [ obvious exits: N S W ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. A raven is here flying around. Nicholas D. Wolfwood is standing here, riding a warhorse. Celeborn of Saldaea is standing here, riding a warhorse. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Hurt MV:Tiring > where north north Celeborn says 'go back for split i guess' Nicholas says 'heat to split bord' Players in your Zone -------------------- Nicholas - In the Small Forest Celeborn - In the Small Forest Bord - In the Small Forest Elultimo - On the Wooden Bridge Aira - On the Wooden Bridge Bruc - On the Wooden Bridge Dougras - On the Wooden Bridge * R HP:Hurt MV:Tiring > In the Outskirts of a Small Forest [ obvious exits: N S ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. A warhorse is here, stamping his feet impatiently, being ridden by you. Celeborn has arrived from the south, riding a warhorse. Nicholas has arrived from the south, riding a warhorse. A raven has arrived from the south. * R HP:Hurt MV:Tiring > In the Large Hills [ obvious exits: N S W U ] There are some tracks of a ridden mount leaving up. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. A warhorse is here, stamping his feet impatiently, being ridden by you. Celeborn has arrived from the south, riding a warhorse. Nicholas has arrived from the south, riding a warhorse. A raven has arrived from the south. * R HP:Hurt MV:Tiring > up On the Icy Bridge [ obvious exits: N S D ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving south. A warhorse is here, stamping his feet impatiently, being ridden by you. Celeborn has arrived from below, riding a warhorse. Nicholas has arrived from below, riding a warhorse. A raven has arrived from below. * R HP:Hurt MV:Tiring > north Across the Ice-Covered Chasm [ obvious exits: N E S ] There are some tracks of a ridden mount leaving north. There are some tracks of an animal leaving north. There are some tracks of a ridden mount leaving east. A warhorse is here, stamping his feet impatiently, being ridden by you. Celeborn has arrived from the south, riding a warhorse. Nicholas has arrived from the south, riding a warhorse. A raven has arrived from the south. * R HP:Hurt MV:Tiring > north On the Iced Bridge [ obvious exits: N S D ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving down. There are some tracks of a ridden mount leaving down. The corpse of a white bear is lying here. A warhorse is here, stamping his feet impatiently, being ridden by you. Celeborn has arrived from the south, riding a warhorse. Nicholas has arrived from the south, riding a warhorse. where * R HP:Hurt MV:Tiring > Players in your Zone -------------------- Nicholas - On the Iced Bridge Celeborn - On the Iced Bridge Bord - On the Iced Bridge * R HP:Hurt MV:Tiring > north Nicholas says 'this dumb we not going to catch torm dude' At the Iced Bridge [ obvious exits: E S ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. The corpse of a white bear is lying here. A warhorse is here, stamping his feet impatiently, being ridden by you. Celeborn has arrived from the south, riding a warhorse. Nicholas has arrived from the south, riding a warhorse. A raven has arrived from the south. * R HP:Hurt MV:Tiring > Celeborn narrates 'on our way' * R HP:Hurt MV:Tiring > trac -=+ Some obvious fairly recent bloody traces of a Horse leaving east. Some obvious recent tracks of a warhorse (ridden) leaving south. Some obvious recent tracks of a warhorse (ridden) leaving south. Some clear recent tracks of a warhorse (ridden) leaving south. Some clear recent tracks of a wild stallion (ridden) leaving south. * R HP:Hurt MV:Tiring > Dougras narrates 'found dur' * R HP:Hurt MV:Tiring > say wanted too see if I could catch that other dude You say 'wanted too see if I could catch that other dude' * R HP:Hurt MV:Tiring > wher Players in your Zone -------------------- Nicholas - At the Iced Bridge Celeborn - At the Iced Bridge Bord - At the Iced Bridge * R HP:Hurt MV:Tiring > where Players in your Zone -------------------- Nicholas - At the Iced Bridge Celeborn - At the Iced Bridge Bord - At the Iced Bridge * R HP:Hurt MV:Tiring > Bruc narrates 'you just left zone .P' * R HP:Hurt MV:Tiring > south On the Iced Bridge [ obvious exits: N S D ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. The corpse of a white bear is lying here. A warhorse is here, stamping his feet impatiently, being ridden by you. Celeborn has arrived from the north, riding a warhorse. Nicholas has arrived from the north, riding a warhorse. A raven has arrived from the north. * R HP:Hurt MV:Tiring > down where In the Large Hills [ obvious exits: S W U ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving up. There are some tracks of a ridden mount leaving up. A warhorse is here, stamping his feet impatiently, being ridden by you. Moving with deadly grace, a huge cat watches you carefully. Celeborn has arrived from above, riding a warhorse. Nicholas has arrived from above, riding a warhorse. * R HP:Hurt MV:Tiring > Players in your Zone -------------------- Nicholas - In the Large Hills Celeborn - In the Large Hills Bord - In the Large Hills Dougras - In the Small Forest Elultimo - On the Wooden Bridge Aira - On the Wooden Bridge Bruc - On the Wooden Bridge * R HP:Hurt MV:Tiring > west In the Foothills [ obvious exits: E S W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. A warhorse is here, stamping his feet impatiently, being ridden by you. Celeborn has arrived from the east, riding a warhorse. Nicholas has arrived from the east, riding a warhorse. A raven has arrived from the east. * R HP:Hurt MV:Tiring > west Before a Small Wooden Bridge [ obvious exits: N E ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. A warhorse is here, stamping his feet impatiently, being ridden by you. Moving with deadly grace, a huge cat watches you carefully. Celeborn has arrived from the east, riding a warhorse. Nicholas has arrived from the east, riding a warhorse. A raven has arrived from the east. * R HP:Hurt MV:Tiring > north Nicholas narrates 'yeah bord isn't very good :(' Little Bridge over a Tributary [ obvious exits: N S ] A small stream trickles up from between the cracks. A warhorse is here, stamping his feet impatiently, being ridden by you. Celeborn has arrived from the south, riding a warhorse. Nicholas has arrived from the south, riding a warhorse. A raven has arrived from the south. * R HP:Hurt MV:Tiring > trac Nicholas stops using a mirrored lantern. * R HP:Hurt MV:Tiring > You can't track indoors or in cities. * R HP:Hurt MV:Tiring > north Nicholas hides a mirrored lantern. trac * R HP:Hurt MV:Tiring > Road beside a Deep Gully [ obvious exits: N E S ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving south. A warhorse is here, stamping his feet impatiently, being ridden by you. Celeborn has arrived from the south, riding a warhorse. Nicholas has arrived from the south, riding a warhorse. A raven has arrived from the south. * R HP:Hurt MV:Tiring > -=+ Borian narrates 'think lantin died' Some obvious recent tracks of a wild stallion (ridden) leaving north. Some obvious recent tracks of a wild stallion (ridden) leaving north. Some obvious fairly recent tracks of a gray palfrey (ridden) leaving south. Some clear day-old tracks of a wild stallion (ridden) leaving north. Some clear day-old tracks of a warhorse (ridden) leaving east. * R HP:Hurt MV:Tiring > north Slight Curve in the Katar Road [ obvious exits: N E S W ] There are some tracks of an animal leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. A warhorse is here, stamping his feet impatiently, being ridden by you. Celeborn has arrived from the south, riding a warhorse. Nicholas has arrived from the south, riding a warhorse. A raven has arrived from the south. * R HP:Hurt MV:Tiring > north Shrub Land on the Edge of the Plains [ obvious exits: N E S W ] There are some tracks of an animal leaving east. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. A warhorse is here, stamping his feet impatiently, being ridden by you. Celeborn has arrived from the south, riding a warhorse. Nicholas has arrived from the south, riding a warhorse. A raven has arrived from the south. * R HP:Hurt MV:Tiring > save north Saving Bord. * R HP:Hurt MV:Tiring > Outlying Foothill [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of an animal leaving north. A warhorse is here, stamping his feet impatiently, being ridden by you. A conscripted soldier now fights for the Seanchan. A snow white leopard crouches here purring softly. Celeborn has arrived from the south, riding a warhorse. Nicholas has arrived from the south, riding a warhorse. * R HP:Hurt MV:Tiring > north Hill of Poppies [ obvious exits: E S W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of an animal leaving south. A warhorse is here, stamping his feet impatiently, being ridden by you. Celeborn has arrived from the south, riding a warhorse. Nicholas has arrived from the south, riding a warhorse. A raven has arrived from the south. * R HP:Hurt MV:Tiring > west South of the Ford [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of an animal leaving south. A warhorse is here, stamping his feet impatiently, being ridden by you. A snow white leopard crouches here purring softly. Celeborn has arrived from the east, riding a warhorse. Nicholas has arrived from the east, riding a warhorse. A raven has arrived from the east. * R HP:Hurt MV:Tiring > north Ford Across Southern Dhagon River [ obvious exits: N S ] A warhorse is here, stamping his feet impatiently, being ridden by you. Celeborn has arrived from the south, riding a warhorse. Nicholas has arrived from the south, riding a warhorse. * R HP:Hurt MV:Tiring > north trac Descending the Loess Bluffs [ obvious exits: N E S ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of an animal leaving north. A warhorse is here, stamping his feet impatiently, being ridden by you. A white heron is here flying around. Celeborn has arrived from the south, riding a warhorse. Nicholas has arrived from the south, riding a warhorse. * R HP:Hurt MV:Tiring > -=+ Some obvious recent tracks of a wild stallion (ridden) leaving north. Some obvious recent tracks of a wild stallion (ridden) leaving north. Some clear fairly recent tracks of a prairie dog leaving north. Some clear almost day-old tracks of a warhorse (ridden) leaving south. Some clear almost day-old tracks of a wild stallion (ridden) leaving north. * R HP:Hurt MV:Tiring > north north Celeborn says 'back' Trampled Path [ obvious exits: N E S ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of an animal leaving south. A warhorse is here, stamping his feet impatiently, being ridden by you. A small, brown prairie dog sniffs the breeze for signs of predators. Celeborn has arrived from the south, riding a warhorse. Nicholas has arrived from the south, riding a warhorse. A raven has arrived from the south. * R HP:Hurt MV:Tiring > Abandoned Campsite [ obvious exits: N S ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving south. A warhorse is here, stamping his feet impatiently, being ridden by you. Celeborn has arrived from the south, riding a warhorse. Nicholas has arrived from the south, riding a warhorse. A raven has arrived from the south. * R HP:Hurt MV:Tiring > north Burned Prairie [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving south. A warhorse is here, stamping his feet impatiently, being ridden by you. Celeborn has arrived from the south, riding a warhorse. Nicholas has arrived from the south, riding a warhorse. A raven has arrived from the south. * R HP:Hurt MV:Tiring > north Charred Prairie [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. A warhorse is here, stamping his feet impatiently, being ridden by you. Celeborn has arrived from the south, riding a warhorse. Nicholas has arrived from the south, riding a warhorse. A raven has arrived from the south. * R HP:Hurt MV:Tiring > west Barley Field [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of an animal leaving south. A warhorse is here, stamping his feet impatiently, being ridden by you. An owl is here, looking for mice. Celeborn has arrived from the east, riding a warhorse. Nicholas has arrived from the east, riding a warhorse. A raven has arrived from the east. * R HP:Hurt MV:Tiring > Celeborn says 'brucs gotta leave heh' * R HP:Hurt MV:Tiring > west Spider Grass [ obvious exits: N E S ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of an animal leaving east. A warhorse is here, stamping his feet impatiently, being ridden by you. Celeborn has arrived from the east, riding a warhorse. Nicholas has arrived from the east, riding a warhorse. A raven has arrived from the east. * R HP:Hurt MV:Tiring > north The Sapling Oak [ obvious exits: E S W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving south. Several blackberries grow on a nearby vine. [3] A warhorse is here, stamping his feet impatiently, being ridden by you. Celeborn has arrived from the south, riding a warhorse. Nicholas has arrived from the south, riding a warhorse. A raven has arrived from the south. * R HP:Hurt MV:Tiring > west At the Confluence of Two Rivers [ obvious exits: E ] A warhorse is here, stamping his feet impatiently, being ridden by you. *Ladislas* is standing here, riding a wild stallion. *Tykoun* is resting here, riding a wild stallion. Celeborn has arrived from the east, riding a warhorse. Nicholas has arrived from the east, riding a warhorse. A raven has arrived from the east. * R HP:Hurt MV:Tiring > kill seanchan bash *Ladislas* tries to smite Nicholas, but he parries successfully. You try to blast *Tykoun*, but he parries successfully. * R HP:Hurt MV:Tiring - Tykoun: Battered > Celeborn blasts *Tykoun*'s left foot extremely hard. -=+* *Tykoun* panics, and attempts to flee! * Celeborn blasts *Tykoun*'s right hand hard. *Tykoun* tickles your left leg with his strike. *Ladislas* tries to smite Nicholas, but he parries successfully. *Ladislas* panics, and attempts to flee! + *Ladislas* leaves east riding a wild stallion. =-east east - *Tykoun* panics, and attempts to flee! Cancelled. No way! You're fighting for your life! * R HP:Hurt MV:Tiring - Tykoun: Battered > *Tykoun* leaves east riding a wild stallion. The Sapling Oak [ obvious exits: E S W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. Several blackberries grow on a nearby vine. [3] A warhorse is here, stamping his feet impatiently, being ridden by you. Celeborn has arrived from the west, riding a warhorse. Nicholas has arrived from the west, riding a warhorse. * R HP:Hurt MV:Tiring > kill seanchan kill seanchan kill seanchan kill seanchan They aren't here. * R HP:Hurt MV:Tiring > They aren't here. * R HP:Hurt MV:Tiring > east They aren't here. Bruc narrates 'dur 1s wooden' * R HP:Hurt MV:Tiring > east They aren't here. * R HP:Hurt MV:Tiring > A Tall Burr Oak [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving east. There are some tracks of an animal leaving north. There are some tracks of an animal leaving west. A warhorse is here, stamping his feet impatiently, being ridden by you. A bat is here flying around. A bat is here flying around. Celeborn has arrived from the west, riding a warhorse. Nicholas has arrived from the west, riding a warhorse. * R HP:Hurt MV:Tiring > Blackened Prairie [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving east. A warhorse is here, stamping his feet impatiently, being ridden by you. Celeborn has arrived from the west, riding a warhorse. Nicholas has arrived from the west, riding a warhorse. * R HP:Hurt MV:Tiring > east east Soot Stained Prairie [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving east. A warhorse is here, stamping his feet impatiently, being ridden by you. Celeborn has arrived from the west, riding a warhorse. Nicholas has arrived from the west, riding a warhorse. A raven has arrived from the west. * R HP:Hurt MV:Tiring > The Cold Marsh near the Mountains of Mist [ obvious exits: E W ] There are some tracks of a ridden mount leaving east. A warhorse is here, stamping his feet impatiently, being ridden by you. A thick, stout plant with spiny foliage seems to quiver as you approach. Celeborn has arrived from the west, riding a warhorse. Nicholas has arrived from the west, riding a warhorse. A raven has arrived from the west. * R HP:Hurt MV:Tiring > kill seanchan Bruc narrates 'was even' * R HP:Hurt MV:Tiring > kill seanchan They aren't here. * R HP:Hurt MV:Tiring > kill seanchan *Tykoun* has arrived from the east, riding a wild stallion. Celeborn tries to blast *Tykoun*, but he deflects the blow. Nicholas tries to strike *Tykoun*, but he parries successfully. * R HP:Hurt MV:Tiring > You blast *Tykoun*'s body. * R HP:Hurt MV:Tiring - Celeborn: Scratched - Tykoun: Battered > kill seanchan You do the best you can! * R HP:Hurt MV:Tiring - Celeborn: Scratched - Tykoun: Battered > kill seanchan kill seanchan You do the best you can! kill seanchan * R HP:Hurt MV:Tiring - Celeborn: Scratched - Tykoun: Battered > You do the best you can! * R HP:Hurt MV:Tiring - Celeborn: Scratched - Tykoun: Battered > *Tykoun* panics, and attempts to flee! You do the best you can! * R HP:Hurt MV:Tiring - Celeborn: Scratched - Tykoun: Battered > kill seanchan You do the best you can! * R HP:Hurt MV:Tiring - Celeborn: Scratched - Tykoun: Battered > You do the best you can! kill seanchan * R HP:Hurt MV:Tiring - Celeborn: Scratched - Tykoun: Battered > kill seanchan *Tykoun* leaves west riding a wild stallion. * R HP:Hurt MV:Tiring > kill seanchan They aren't here. Bruc narrates 'he north :P' * R HP:Hurt MV:Tiring > west They aren't here. * R HP:Hurt MV:Tiring > They aren't here. * R HP:Hurt MV:Tiring > west Nicholas leaves west riding a warhorse. A raven leaves west. * R HP:Hurt MV:Tiring > kill seanchan kill seanchan Soot Stained Prairie [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. A warhorse is here, stamping his feet impatiently, being ridden by you. A raven is here flying around. Nicholas D. Wolfwood is standing here, riding a warhorse. Celeborn has arrived from the east, riding a warhorse. * R HP:Hurt MV:Tiring > bash Blackened Prairie [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. A warhorse is here, stamping his feet impatiently, being ridden by you. Celeborn has arrived from the east, riding a warhorse. Nicholas has arrived from the east, riding a warhorse. A raven has arrived from the east. * R HP:Hurt MV:Tiring > They aren't here. * R HP:Hurt MV:Tiring > They aren't here. * R HP:Hurt MV:Tiring > Bash who? * R HP:Hurt MV:Tiring > west west A Tall Burr Oak [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. A warhorse is here, stamping his feet impatiently, being ridden by you. A bat is here flying around. A bat is here flying around. Celeborn has arrived from the east, riding a warhorse. Nicholas has arrived from the east, riding a warhorse. A raven has arrived from the east. * R HP:Hurt MV:Tiring > The Sapling Oak [ obvious exits: E S W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. Several blackberries grow on a nearby vine. [3] A warhorse is here, stamping his feet impatiently, being ridden by you. Celeborn has arrived from the east, riding a warhorse. Nicholas has arrived from the east, riding a warhorse. * R HP:Hurt MV:Tiring > south east Spider Grass [ obvious exits: N E S ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. A warhorse is here, stamping his feet impatiently, being ridden by you. A small, brown prairie dog sniffs the breeze for signs of predators. Celeborn has arrived from the north, riding a warhorse. Nicholas has arrived from the north, riding a warhorse. A raven has arrived from the north. * R HP:Hurt MV:Tiring > Barley Field [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving west. A warhorse is here, stamping his feet impatiently, being ridden by you. An owl is here flying around. Celeborn has arrived from the west, riding a warhorse. Nicholas has arrived from the west, riding a warhorse. A raven has arrived from the west. * R HP:Hurt MV:Tiring > south south south south Dusty Farmyard [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of an animal leaving south. A black cast iron cooking pot has been left here, newly washed. A campfire burns slowly, sending smoke into the sky. A stout wooden barrel stands nearby. A warhorse is here, stamping his feet impatiently, being ridden by you. A bat is flitting around here, hunting insects. Celeborn has arrived from the north, riding a warhorse. Nicholas has arrived from the north, riding a warhorse. * R HP:Hurt MV:Tiring > kill seanchan Small Pasture [ obvious exits: N S W ] There are some tracks of a ridden mount leaving north. There are some tracks of an animal leaving west. There are some tracks of an animal leaving north. An old wooden trough stands here, half filled with water. A warhorse is here, stamping his feet impatiently, being ridden by you. A small, brown prairie dog sniffs the breeze for signs of predators. A bat is here flying around. A shaggy brown mare stands here. Celeborn has arrived from the north, riding a warhorse. Nicholas has arrived from the north, riding a warhorse. A raven has arrived from the north. * R HP:Hurt MV:Tiring > The barndoor seems to be closed. * R HP:Hurt MV:Tiring > The barndoor seems to be closed. * R HP:Hurt MV:Tiring > They aren't here. * R HP:Hurt MV:Tiring > look Small Pasture A tiny pasture is provided here for a single sickly horse. The grass is short cropped and brown. A puddle of mud lies around rusty pump handle. A ramshackle barn lies to the south where loud squeals can be heard from within. The main farmstead lies to the north. [ obvious exits: N S W ] There are some tracks of a ridden mount leaving north. There are some tracks of an animal leaving west. There are some tracks of an animal leaving north. An old wooden trough stands here, half filled with water. A raven is here flying around. Nicholas D. Wolfwood is standing here, riding a warhorse. Celeborn of Saldaea is standing here, riding a warhorse. A warhorse is here, stamping his feet impatiently, being ridden by you. A small, brown prairie dog sniffs the breeze for signs of predators. A bat is here flying around. A shaggy brown mare stands here. * R HP:Hurt MV:Tiring > east north east Alas, you cannot go that way... south * R HP:Hurt MV:Tiring > south south Dusty Farmyard [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. A black cast iron cooking pot has been left here, newly washed. A campfire burns slowly, sending smoke into the sky. A stout wooden barrel stands nearby. A warhorse is here, stamping his feet impatiently, being ridden by you. A bat is flitting around here, hunting insects. Celeborn has arrived from the south, riding a warhorse. Nicholas has arrived from the south, riding a warhorse. A raven has arrived from the south. * R HP:Hurt MV:Tiring > Burned Prairie [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. A warhorse is here, stamping his feet impatiently, being ridden by you. Celeborn has arrived from the west, riding a warhorse. Nicholas has arrived from the west, riding a warhorse. A raven has arrived from the west. * R HP:Hurt MV:Tiring > kill seanchan Abandoned Campsite [ obvious exits: N S ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. A warhorse is here, stamping his feet impatiently, being ridden by you. Celeborn has arrived from the north, riding a warhorse. Nicholas has arrived from the north, riding a warhorse. A raven has arrived from the north. * R HP:Hurt MV:Tiring > Trampled Path [ obvious exits: N E S ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. A warhorse is here, stamping his feet impatiently, being ridden by you. A small, brown prairie dog sniffs the breeze for signs of predators. Celeborn has arrived from the north, riding a warhorse. Nicholas has arrived from the north, riding a warhorse. * R HP:Hurt MV:Tiring > Descending the Loess Bluffs [ obvious exits: N E S ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. A warhorse is here, stamping his feet impatiently, being ridden by you. A white heron is here flying around. Celeborn has arrived from the north, riding a warhorse. Nicholas has arrived from the north, riding a warhorse. * R HP:Hurt MV:Tiring > They aren't here. * R HP:Hurt MV:Tiring > where kill seanchan kill seanchan Players in your Zone -------------------- Nicholas - Descending the Loess Bluffs Celeborn - Descending the Loess Bluffs Bord - Descending the Loess Bluffs * R HP:Hurt MV:Tiring > They aren't here. * R HP:Hurt MV:Tiring > They aren't here. * R HP:Hurt MV:Tiring > say goddamn lucky flee A prairie dog has arrived from the north. You say 'goddamn lucky flee' * R HP:Scratched MV:Tiring > say he was in deadend Celeborn grins evilly. You say 'he was in deadend' track * R HP:Scratched MV:Tiring > Celeborn nods in agreement. Nicholas sniffs sadly. -=+ Some obvious fresh tracks of a warhorse (ridden) leaving north. Some obvious fresh tracks of a warhorse (ridden) leaving north. Some obvious fresh tracks of a warhorse (ridden) leaving north. Some obvious recent tracks of a wild stallion (ridden) leaving north. Some obvious recent tracks of a wild stallion (ridden) leaving north. * R HP:Scratched MV:Tiring > 3 [ch mood brave] Mood changed to: Brave * R HP:Scratched MV:Tiring > look Descending the Loess Bluffs Centuries of wind blown dust have been deposited on these arid plains sweeping down from the mountains to the east. A few short decades of erosion by the small river to the south has cut into the loess forming elaborate gullies and rills. The plains stretch to the north and the wide flat river valley spreads to the south. [ obvious exits: N E S ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. A small, brown prairie dog sniffs the breeze for signs of predators. A raven is here flying around. Nicholas D. Wolfwood is standing here, riding a warhorse. Celeborn of Saldaea is standing here, riding a warhorse. A warhorse is here, stamping his feet impatiently, being ridden by you. A white heron is here flying around. * R HP:Scratched MV:Tiring > north north Trampled Path [ obvious exits: N E S ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. A warhorse is here, stamping his feet impatiently, being ridden by you. Celeborn has arrived from the south, riding a warhorse. Nicholas has arrived from the south, riding a warhorse. north east * R HP:Scratched MV:Tiring > Abandoned Campsite [ obvious exits: N S ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. A warhorse is here, stamping his feet impatiently, being ridden by you. Celeborn has arrived from the south, riding a warhorse. Nicholas has arrived from the south, riding a warhorse. A raven has arrived from the south. * R HP:Scratched MV:Tiring > east east Burned Prairie [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. A warhorse is here, stamping his feet impatiently, being ridden by you. Celeborn has arrived from the south, riding a warhorse. Nicholas has arrived from the south, riding a warhorse. * R HP:Scratched MV:Tiring > Hill of New Bream Asters [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a humanoid leaving east. A warhorse is here, stamping his feet impatiently, being ridden by you. Celeborn has arrived from the west, riding a warhorse. Nicholas has arrived from the west, riding a warhorse. * R HP:Scratched MV:Tiring > On Top of a Hill [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. Small pink flowers on a tall plant spread color through the area. A warhorse is here, stamping his feet impatiently, being ridden by you. Celeborn has arrived from the west, riding a warhorse. Nicholas has arrived from the west, riding a warhorse. A raven has arrived from the west. * R HP:Scratched MV:Tiring > A Small Glen [ obvious exits: N E W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. A warhorse is here, stamping his feet impatiently, being ridden by you. A small, brown prairie dog sniffs the breeze for signs of predators. Celeborn has arrived from the west, riding a warhorse. Nicholas has arrived from the west, riding a warhorse. A raven has arrived from the west. * R HP:Scratched MV:Tiring > east east On the Rugged Ground [ obvious exits: N E W D ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of an animal leaving north. A warhorse is here, stamping his feet impatiently, being ridden by you. Celeborn has arrived from the west, riding a warhorse. Nicholas has arrived from the west, riding a warhorse. A raven has arrived from the west. east * R HP:Scratched MV:Tiring > Between Crumbled Cliffs [ obvious exits: E S W ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving east. A warhorse is here, stamping his feet impatiently, being ridden by you. Celeborn has arrived from the west, riding a warhorse. Nicholas has arrived from the west, riding a warhorse. A raven has arrived from the west. * R HP:Scratched MV:Tiring > A Steeply Falling Path [ obvious exits: N S W ] There are some tracks of a ridden mount leaving south. A warhorse is here, stamping his feet impatiently, being ridden by you. Celeborn has arrived from the west, riding a warhorse. Nicholas has arrived from the west, riding a warhorse. A raven has arrived from the west. * R HP:Scratched MV:Tiring > south At the Corner of the Cliff [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving east. There are some tracks of an animal leaving south. A warhorse is here, stamping his feet impatiently, being ridden by you. Celeborn has arrived from the north, riding a warhorse. Nicholas has arrived from the north, riding a warhorse. A raven has arrived from the north. * R HP:Scratched MV:Tiring > east Along a Ridge [ obvious exits: E S W ] There are some tracks of a ridden mount leaving east. There are some tracks of an animal leaving south. A warhorse is here, stamping his feet impatiently, being ridden by you. Celeborn has arrived from the west, riding a warhorse. Nicholas has arrived from the west, riding a warhorse. * R HP:Scratched MV:Tiring > east east At the Apex of the Ridge [ obvious exits: E W ] There are some tracks of a ridden mount leaving east. A warhorse is here, stamping his feet impatiently, being ridden by you. Celeborn has arrived from the west, riding a warhorse. Nicholas has arrived from the west, riding a warhorse. A raven has arrived from the west. * R HP:Scratched MV:Tiring > Before a Precarious Crossing [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving east. A warhorse is here, stamping his feet impatiently, being ridden by you. Celeborn has arrived from the west, riding a warhorse. Nicholas has arrived from the west, riding a warhorse. A raven has arrived from the west. * R HP:Scratched MV:Tiring > east east On a Winding Trail [ obvious exits: N E W ] There are some tracks of a ridden mount leaving north. There are some tracks of an animal leaving east. A warhorse is here, stamping his feet impatiently, being ridden by you. A white wolf with intelligent, golden eyes is watching. Celeborn has arrived from the west, riding a warhorse. Nicholas has arrived from the west, riding a warhorse. A raven has arrived from the west. * R HP:Scratched MV:Tiring > On a Snowy Peak [ obvious exits: N E W ] There are some tracks of an animal leaving west. A warhorse is here, stamping his feet impatiently, being ridden by you. Celeborn has arrived from the west, riding a warhorse. Nicholas has arrived from the west, riding a warhorse. A raven has arrived from the west. * R HP:Scratched MV:Tiring > Aira narrates 'any of you guys need abs? Else I give to elul' * R HP:Scratched MV:Tiring > east At the Steps [ obvious exits: N E W ] A warhorse is here, stamping his feet impatiently, being ridden by you. Celeborn has arrived from the west, riding a warhorse. Nicholas has arrived from the west, riding a warhorse. A raven has arrived from the west. * R HP:Scratched MV:Tiring > north Dougras narrates 'hmm, who scalped/looted azul?' On a Widening Trail [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving east. A warhorse is here, stamping his feet impatiently, being ridden by you. Celeborn has arrived from the south, riding a warhorse. Nicholas has arrived from the south, riding a warhorse. A raven has arrived from the south. * R HP:Scratched MV:Tiring > east Before a Cracked Cliff [ obvious exits: N E S W ] There are some tracks of a horse leaving east. There are some tracks of a seanchan leaving east. A warhorse is here, stamping his feet impatiently, being ridden by you. Celeborn has arrived from the west, riding a warhorse. Nicholas has arrived from the west, riding a warhorse. A raven has arrived from the west. * R HP:Scratched MV:Tiring > dism You stop riding him. * HP:Scratched MV:Tiring > lead warhorse lead warhorse lead warhorse Nicholas appears to have beaten you to it. * HP:Scratched MV:Tiring > Nicholas appears to have beaten you to it. * HP:Scratched MV:Tiring > Nicholas appears to have beaten you to it. * HP:Scratched MV:Tiring > Nicholas stops riding a warhorse. * HP:Scratched MV:Tiring > say dism lead You say 'dism lead' * HP:Scratched MV:Tiring > Nicholas starts leading a warhorse. A warhorse now follows Nicholas. lead 3.horse * HP:Scratched MV:Tiring > lead 3.horse lead 3.horse lead 3.horse You start leading him. A warhorse starts following you. * HP:Scratched MV:Tiring > You're already leading it! * HP:Scratched MV:Tiring > Borian chats 'anyone got a bt for trade?' You're already leading it! * HP:Scratched MV:Tiring > l You're already leading it! * HP:Scratched MV:Tiring > Before a Cracked Cliff A tall, lonely slab of stone stands here among the snow, its faces as smooth as ice. It would seem unlikely anything like this could be formed by nature, but there are no markings of any kind on it. To the east, weary gray stone rises into a cliffside, with several deep cracks revealing the age of this part of the mountains. The rock is smooth, worn by the elements through the Ages. Back to the west, a small trail begins. [ obvious exits: N E S W ] There are some tracks of a horse leaving east. There are some tracks of a seanchan leaving east. A raven is here flying around. >>>>>>>>>>>>> HORSE: WARHORSE Nicholas D. Wolfwood is standing here. Celeborn of Saldaea is standing here, riding a warhorse. >>>>>>>>>>>>> HORSE: WARHORSE * HP:Scratched MV:Tiring > Celeborn says 'err' * HP:Scratched MV:Tiring > Celeborn stops riding a warhorse. * HP:Scratched MV:Tiring > say 2. Celeborn starts leading a warhorse. A warhorse now follows Celeborn. * HP:Scratched MV:Tiring > gro You say '2.' * HP:Scratched MV:Tiring > e Your group consists of: Bord (Head of group) Variable GroupMembers removed. Celeborn Nicholas a raven e * HP:Scratched MV:Tiring > e Inside a Crevice [ obvious exits: E W ] A warhorse has arrived from the west. Celeborn has arrived from the west. A warhorse has arrived from the west. Nicholas has arrived from the west. A warhorse has arrived from the west. A raven has arrived from the west. * HP:Scratched MV:Tiring > Between the Old Cliffs [ obvious exits: N S W ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving south. A warhorse has arrived from the west. Celeborn has arrived from the west. A warhorse has arrived from the west. Nicholas has arrived from the west. A warhorse has arrived from the west. A raven has arrived from the west. * HP:Scratched MV:Tiring > Alas, you cannot go that way... * HP:Scratched MV:Tiring > ride 3.horse A warhorse stops following you. You start riding him. * R HP:Scratched MV:Tiring > A warhorse stops following Celeborn. Celeborn starts riding a warhorse. * R HP:Scratched MV:Tiring > north north east east east The Passage Between the Worn Rocks [ obvious exits: N E S ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving north. A warhorse is here, stamping his feet impatiently, being ridden by you. Ack, you lost Celeborn! Nicholas has arrived from the south. A warhorse has arrived from the south. A raven has arrived from the south. * R HP:Scratched MV:Tiring > A Bend in the Valley [ obvious exits: E S ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving south. A lantern has been left here. A warhorse is here, stamping his feet impatiently, being ridden by you. A snow white leopard crouches here purring softly. Nicholas has arrived from the south. A warhorse has arrived from the south. A raven has arrived from the south. * R HP:Scratched MV:Tiring > Valley between Snowy Mountains [ obvious exits: E S W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. A warhorse is here, stamping his feet impatiently, being ridden by you. Nicholas has arrived from the west. A warhorse has arrived from the west. A raven has arrived from the west. * R HP:Scratched MV:Tiring > On an Overhang [ obvious exits: E W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. A warhorse is here, stamping his feet impatiently, being ridden by you. Nicholas has arrived from the west. A warhorse has arrived from the west. A raven has arrived from the west. * R HP:Scratched MV:Tiring > Turn in the Path [ obvious exits: E S W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. A warhorse is here, stamping his feet impatiently, being ridden by you. An elk with massive antlers eyes you with curiosity. Nicholas has arrived from the west. A warhorse has arrived from the west. A raven has arrived from the west. * R HP:Scratched MV:Tiring > east east south east On a Rocky Path [ obvious exits: E W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving west. A warhorse is here, stamping his feet impatiently, being ridden by you. Nicholas has arrived from the west. A warhorse has arrived from the west. A raven has arrived from the west. * R HP:Scratched MV:Tiring > Turn in the Path [ obvious exits: S W ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving west. A warhorse is here, stamping his feet impatiently, being ridden by you. A snow white leopard crouches here purring softly. Nicholas has arrived from the west. A warhorse has arrived from the west. * R HP:Scratched MV:Tiring > On a Sloping Path [ obvious exits: N E S ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving north. A warhorse is here, stamping his feet impatiently, being ridden by you. Moving with deadly grace, a huge cat watches you carefully. Nicholas has arrived from the north. A warhorse has arrived from the north. A raven has arrived from the north. * R HP:Scratched MV:Tiring > At the Edge of the Snowline [ obvious exits: E S W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. The corpse of a huge mountain lion is lying here. The corpse of a cougar is lying here. A warhorse is here, stamping his feet impatiently, being ridden by you. Ack, you lost Nicholas! * R HP:Scratched MV:Tiring > east Entering the Rocky Valley [ obvious exits: N S W ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. A warhorse is here, stamping his feet impatiently, being ridden by you. A deer * R HP:Scratched MV:Tiring > south Beginning of a Valley [ obvious exits: N S ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. A warhorse is here, stamping his feet impatiently, being ridden by you. An elk with massive antlers eyes you with curiosity. * R HP:Scratched MV:Tiring > Celeborn narrates 'horse hagged' * R HP:Scratched MV:Tiring > Nicholas bellows 'snicker' * R HP:Scratched MV:Tiring > north north east Entering the Rocky Valley [ obvious exits: N S W ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving north. A warhorse is here, stamping his feet impatiently, being ridden by you. A deer east * R HP:Scratched MV:Tiring > Outside a Valley [ obvious exits: E S ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Scratched MV:Tiring > Majestic Mountains [ obvious exits: E S W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. A warhorse is here, stamping his feet impatiently, being ridden by you. A deer An elk cow nibbles on some greenery. A wild boar runs through the forest. * R HP:Scratched MV:Tiring > Within the Mountains [ obvious exits: E W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Scratched MV:Tiring > east east east In the Majestic Mountains [ obvious exits: E W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. A warhorse is here, stamping his feet impatiently, being ridden by you. A deer * R HP:Scratched MV:Tiring > Through the Rugged Mountains [ obvious exits: E S W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. A warhorse is here, stamping his feet impatiently, being ridden by you. A wild goat clambers over the rocks glaring at everything. * R HP:Scratched MV:Tiring > Bordering a Path [ obvious exits: E S W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Scratched MV:Tiring > east Alyn chats 'are they doing anything about invalid receipts?' * R HP:Scratched MV:Tiring > east east In the Mountains [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. A warhorse is here, stamping his feet impatiently, being ridden by you. east * R HP:Scratched MV:Tiring > Mossy Boulders [ obvious exits: N E W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Scratched MV:Tiring > east east Your mount is too exhausted. * R HP:Scratched MV:Tiring > Your mount is too exhausted. * R HP:Scratched MV:Tiring > Your mount is too exhausted. * R HP:Scratched MV:Tiring > Your mount is too exhausted. * R HP:Scratched MV:Tiring > look Mossy Boulders Taller than a rider on a horse these boulder scatter the mountainside here. It is odd looking across this area, and down the mountainside to the west. These boulders are strangely round shaped, almost as if they are stone marbles that a giant child scattered about the terrain. A small dirt path lead off to the east, while a way can be maneuvered through the boulders to the north and south of here. [ obvious exits: N E W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Scratched MV:Tiring > dism e e You stop riding him. east * HP:Scratched MV:Tiring > Fissure In the Rock [ obvious exits: E W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. A small stream trickles up from between the cracks. *Dur* is standing here, riding a torm. * HP:Scratched MV:Tiring > Bright Berries [ obvious exits: S W D ] There are some tracks of a ridden mount leaving down. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving west. There are some tracks of an animal leaving down. Some black belladonna berries are here. With gleaming dark fur a mink growls here. * HP:Scratched MV:Tiring > Alas, you cannot go that way... * HP:Scratched MV:Tiring > west kill seanchan bash Fissure In the Rock [ obvious exits: E W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a human leaving east. There are some tracks of a ridden mount leaving east. A small stream trickles up from between the cracks. *Dur* is standing here, riding a torm. * HP:Scratched MV:Tiring > You try to blast *Dur*, but he parries successfully. * HP:Scratched MV:Tiring - Dur: Scratched > *Dur* strikes your body. You try to blast *Dur*, but he parries successfully. -=+**+=- -= As *Dur* avoids your bash, you topple over and fall to the ground! * HP:Hurt MV:Tiring - Dur: Scratched > say stupid TORM! *Dur* sends you sprawling with a powerful bash! * HP:Hurt MV:Tiring - Dur: Scratched > m on dur exa seanchan *Dur* strikes your body. * HP:Hurt MV:Tiring - Dur: Scratched > bash *Dur* drawls 'yes yes, bash unmounted' Taul narrates 'May the walls of Cairhien stand tall and strong till the end of time, Fear The Fury of The Rising Sun!' * HP:Hurt MV:Tiring - Dur: Scratched > You say 'stupid TORM!' * HP:Hurt MV:Tiring - Dur: Scratched > [narrate ] You narrate 'on dur' * HP:Hurt MV:Tiring - Dur: Scratched > Dur has a few scratches. *Dur* is using: a crystal lightstick a camouflaged hood a thin, black chain a thin, black chain a dark riding cape of mottled brown a backpack a pair of dark gloves a sungwood bracelet a dark blue tasseled spear a pair of earthen colored breeches a black pair of silver-tooled boots Lantin narrates 'trolls were in fd' * HP:Hurt MV:Tiring - Dur: Scratched > -=+**+=- You dodge a bash from *Dur* who loses his balance and falls! -= As *Dur* avoids your bash, you topple over and fall to the ground! * HP:Hurt MV:Tiring > bash sta west r Borian narrates 'in fd? :p' Maybe you should get on your feet first? * HP:Hurt MV:Tiring > You stand up. * HP:Hurt MV:Tiring > Mossy Boulders [ obvious exits: N E W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a human leaving east. There are some tracks of a ridden mount leaving east. >>>>>>>>>>>>> HORSE: WARHORSE * HP:Hurt MV:Tiring > [ride horse] You start riding him. * R HP:Hurt MV:Tiring > east kill seanchan bash *Dur* has arrived from the east, riding a torm. Fissure In the Rock [ obvious exits: E W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a human leaving west. A small stream trickles up from between the cracks. A warhorse is here, stamping his feet impatiently, being ridden by you. Redras chats 'Viv said they were aware of it so I guess so' * R HP:Hurt MV:Tiring > They aren't here. * R HP:Hurt MV:Tiring > Bash who? * R HP:Hurt MV:Tiring > kill seanchan bash *Dur* has arrived from the west, riding a torm. You try to blast *Dur*, but he deflects the blow. * R HP:Hurt MV:Tiring - Dur: Scratched > - *Dur* barely strikes your left leg. =+** *Dur* panics, and attempts to flee! += *Dur* leaves west riding a torm. - -= They're not here anymore! * R HP:Hurt MV:Tiring > kill seanchan kill seanchan kill seanchan They aren't here. * R HP:Hurt MV:Tiring > They aren't here. * R HP:Hurt MV:Tiring > They aren't here. * R HP:Hurt MV:Tiring > look Fissure In the Rock A crack high on the rock of the mountain is leaking out a steady stream of mineral scented water. Thick bunches of tall hearty grass grow in abundance around the edges of the small pond here at the base of the stream. Looking up into the sky a mountain peak is almost visible, but the mist still enshrouds it for the most part. This is a quiet place inviting the weary traveler to rest for a spell in comfort and peace. [ obvious exits: E W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a human leaving west. A small stream trickles up from between the cracks. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Hurt MV:Tiring > kill seanchan kill seanchan They aren't here. * R HP:Hurt MV:Tiring > They aren't here. * R HP:Hurt MV:Tiring > west kill seanchan kill seanchan bash Mossy Boulders [ obvious exits: N E W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Hurt MV:Tiring > They aren't here. * R HP:Hurt MV:Tiring > They aren't here. * R HP:Hurt MV:Tiring > Bash who? * R HP:Hurt MV:Tiring > look Mossy Boulders Taller than a rider on a horse these boulder scatter the mountainside here. It is odd looking across this area, and down the mountainside to the west. These boulders are strangely round shaped, almost as if they are stone marbles that a giant child scattered about the terrain. A small dirt path lead off to the east, while a way can be maneuvered through the boulders to the north and south of here. [ obvious exits: N E W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. A warhorse is here, stamping his feet impatiently, being ridden by you. kill seanchan * R HP:Hurt MV:Tiring > kill seanchan kill seanchan They aren't here. * R HP:Hurt MV:Tiring > sc 3 *Dur* has arrived from the west, riding a torm. You try to blast *Dur*, but he deflects the blow. kill seanchan * R HP:Hurt MV:Tiring - Dur: Scratched > You do the best you can! * R HP:Hurt MV:Tiring - Dur: Scratched > HP:Hurt MP:Tiring You have scored 17817827 experience points and 0 quest points. You need 3182173 exp to reach the next level. You have amassed 97 Turn points to date. You have played 1 days and 7 hours (real time). This ranks you as Bord of Kandor (Level 31). You are fighting Dur. * R HP:Hurt MV:Tiring - Dur: Scratched > bash [ch mood brave] Mood changed to: Brave * R HP:Hurt MV:Tiring - Dur: Scratched > You do the best you can! * R HP:Hurt MV:Tiring - Dur: Scratched > *Dur* panics, and attempts to flee! -=+ *Dur* leaves north riding a torm. Lantin narrates 'pyst' kill seanchan kill seanchan *kill seanchan Cancelled. They aren't here. * R HP:Hurt MV:Tiring > They aren't here. * R HP:Hurt MV:Tiring > kill seanchan kill seanchan They aren't here. * R HP:Hurt MV:Tiring > kill seanchan They aren't here. * R HP:Hurt MV:Tiring > They aren't here. * R HP:Hurt MV:Tiring > They aren't here. * R HP:Hurt MV:Tiring > 3 kill seanchan kill seanchan kill seanchan *Dur* has arrived from the north, riding a torm. [ch mood brave] Mood changed to: Brave * R HP:Hurt MV:Tiring > *Dur* struggles to barrel down on a warhorse, a dark blue tasseled spear aimed at his chest. You blast *Dur*'s left arm into bloody fragments! * R HP:Hurt MV:Tiring - Dur: Hurt > You do the best you can! * R HP:Hurt MV:Tiring - Dur: Hurt > You do the best you can! * R HP:Hurt MV:Tiring - Dur: Hurt > *Dur* strikes your left foot. You try to blast *Dur*, but he parries successfully. * R HP:Hurt MV:Tiring - Dur: Hurt > bash *Dur* panics, and attempts to flee! kill seanchan kill seanchan kill seanchan Cancelled. You do the best you can! * R HP:Hurt MV:Tiring - Dur: Hurt > You do the best you can! * R HP:Hurt MV:Tiring - Dur: Hurt > You do the best you can! * R HP:Hurt MV:Tiring - Dur: Hurt > m on dur btw *Dur* leaves west riding a torm. *Dur* has arrived from the west, riding a torm. * R HP:Hurt MV:Tiring > kill seanchan [narrate ] You narrate 'on dur btw' kill seanchan * R HP:Hurt MV:Tiring > kill seanchan *Dur* leaves east riding a torm. They aren't here. * R HP:Hurt MV:Tiring > They aren't here. * R HP:Hurt MV:Tiring > kill seanchan They aren't here. * R HP:Hurt MV:Tiring > They aren't here. * R HP:Hurt MV:Tiring > east east east Fissure In the Rock [ obvious exits: E W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. A small stream trickles up from between the cracks. A warhorse is here, stamping his feet impatiently, being ridden by you. kill seanchan * R HP:Hurt MV:Tiring > down Bright Berries [ obvious exits: S W D ] There are some tracks of a ridden mount leaving down. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. Some black belladonna berries are here. A warhorse is here, stamping his feet impatiently, being ridden by you. With gleaming dark fur a mink growls here. * R HP:Hurt MV:Tiring > Alas, you cannot go that way... * R HP:Hurt MV:Tiring > They aren't here. * R HP:Hurt MV:Tiring > Dougras narrates 'wtf are you on brod?' Thick Trunks [ obvious exits: N E S U ] There are some tracks of a ridden mount leaving up. There are some tracks of an animal leaving north. There are some tracks of an animal leaving south. A warhorse is here, stamping his feet impatiently, being ridden by you. A jaguar, chewing on its prey, looks at you. An ancient, gnarled tree looms over you. An ancient, gnarled tree looms over you. * R HP:Hurt MV:Tiring > east Celeborn narrates 'where' * R HP:Hurt MV:Tiring > Holly Bushes [ obvious exits: N E S W ] There are some tracks of an animal leaving south. There are some tracks of an animal leaving south. There are some tracks of an animal leaving west. A warhorse is here, stamping his feet impatiently, being ridden by you. An elk cow nibbles on some greenery. An elk cow nibbles on some greenery. With gleaming dark fur a mink growls here. * R HP:Hurt MV:Tiring > west up south Thick Trunks [ obvious exits: N E S U ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving up. There are some tracks of an animal leaving north. A warhorse is here, stamping his feet impatiently, being ridden by you. A jaguar, chewing on its prey, looks at you. An ancient, gnarled tree looms over you. An ancient, gnarled tree looms over you. south * R HP:Hurt MV:Tiring > Bright Berries [ obvious exits: S W D ] There are some tracks of a ridden mount leaving down. There are some tracks of a ridden mount leaving down. There are some tracks of a ridden mount leaving south. Some black belladonna berries are here. A warhorse is here, stamping his feet impatiently, being ridden by you. With gleaming dark fur a mink growls here. * R HP:Hurt MV:Tiring > kill seanchan Dougras narrates 'this is a big zone...' Slight Descent [ obvious exits: N E D ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of an animal leaving down. A warhorse is here, stamping his feet impatiently, being ridden by you. *Dur* is standing here, riding a torm. A handsome stag stands here, ready to run. * R HP:Hurt MV:Tiring > Alas, you cannot go that way... * R HP:Hurt MV:Tiring > You try to blast *Dur*, but he parries successfully. * R HP:Hurt MV:Tiring - Dur: Hurt > kill seanchan Nicholas narrates 'east side?' bash * R HP:Hurt MV:Tiring - Dur: Hurt > You do the best you can! * R HP:Hurt MV:Tiring - Dur: Hurt > *Dur* panics, and attempts to flee! -= A torm is overcome with lust for battle, and slashes Bord with sharp claws! Ouch! +* *Dur* leaves east riding a torm. *+=- -= They're not here anymore! * R HP:Hurt MV:Tiring > m e mines side [narrate ] You narrate 'e mines side' east * R HP:Hurt MV:Tiring > Among the Giant Honey Flowers [ obvious exits: N E W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. A warhorse is here, stamping his feet impatiently, being ridden by you. A twitching vine of creepers dangles from above. * R HP:Hurt MV:Tiring > Aira narrates 'on jarlax wooden' * R HP:Hurt MV:Tiring > east Deep in the Wild Flax [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving south. A warhorse is here, stamping his feet impatiently, being ridden by you. A jaguar, chewing on its prey, looks at you. A woodpecker is visible flying high in the sky. * R HP:Hurt MV:Tiring > east east Towering Maples [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of an animal leaving east. A warhorse is here, stamping his feet impatiently, being ridden by you. An ancient, gnarled tree looms over you. An ancient, gnarled tree looms over you. * R HP:Hurt MV:Tiring > Flowered Vines [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of an animal leaving east. A warhorse is here, stamping his feet impatiently, being ridden by you. A rust-colored bobcat crouches low, ready to pounce. * R HP:Hurt MV:Tiring > east east east Aira narrates 'off fled s' Among the Ginko Biloba Trees [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of an animal leaving south. The corpse of the creepers is lying here. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Hurt MV:Tiring > Flower Patch in the Westwood [ obvious exits: E S W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of an animal leaving south. A long stem of crimson-colored rose blooms here. A clear pond lies undisturbed here, unmarred waters offering a clean reflection. A warhorse is here, stamping his feet impatiently, being ridden by you. A black beetle is here flying around. * R HP:Hurt MV:Tiring > Misty Westwood Forest [ obvious exits: E S W ] There are some tracks of an animal leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. A warhorse is here, stamping his feet impatiently, being ridden by you. A wild boar runs through the forest. * R HP:Hurt MV:Tiring > east east Misty Westwood Forest [ obvious exits: E S W ] There are some tracks of an animal leaving east. There are some tracks of an animal leaving west. There are some tracks of a ridden mount leaving east. A warhorse is here, stamping his feet impatiently, being ridden by you. An elk with massive antlers eyes you with curiosity. A cute bear cub is here looking for someone to play with. A mole is here, looking sickly. * R HP:Hurt MV:Tiring > The Westwood [ obvious exits: N E S W ] There are some tracks of an animal leaving south. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. A warhorse is here, stamping his feet impatiently, being ridden by you. An elk with massive antlers eyes you with curiosity. * R HP:Hurt MV:Tiring > east east Celeborn narrates 'lol we slaughtering em' Hedges Beside Road [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of an animal leaving west. A warhorse is here, stamping his feet impatiently, being ridden by you. A wild boar runs through the forest. An elk cow nibbles on some greenery. * R HP:Hurt MV:Tiring > North Road [ obvious exits: N E S W ] A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Hurt MV:Tiring > west north north Hedges Beside Road [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving north. A warhorse is here, stamping his feet impatiently, being ridden by you. A wild boar runs through the forest. An elk cow nibbles on some greenery. * R HP:Hurt MV:Tiring > Hedges Beside Road [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of an animal leaving south. A warhorse is here, stamping his feet impatiently, being ridden by you. A raccoon sniffs the ground for food. A huge hound is here, trained to kill. * R HP:Hurt MV:Tiring > Campsite Before Westwood Forest [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving north. There are some tracks of an animal leaving south. A warhorse is here, stamping his feet impatiently, being ridden by you. A panther stalks through the wilderness. Bruc narrates 'ok i give up' * R HP:Hurt MV:Tiring > east North Road [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving north. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Hurt MV:Tiring > north north North Road [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving north. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Hurt MV:Tiring > North Road [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving north. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Hurt MV:Tiring > north north Bend in North Road [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving north. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Hurt MV:Tiring > On a Tall Rocky Hill [ obvious exits: E S W ] There are some tracks of a ridden mount leaving east. There are some tracks of an animal leaving east. There are some tracks of an animal leaving east. A warhorse is here, stamping his feet impatiently, being ridden by you. A panther stalks through the wilderness. * R HP:Hurt MV:Tiring > east Farmed Fields [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving north. There are some tracks of an animal leaving east. There are some tracks of an animal leaving north. A warhorse is here, stamping his feet impatiently, being ridden by you. A wild hog snorts angrily, pawing at the ground. An elk cow nibbles on some greenery. A black wolf growls loudly, poised to leap. * R HP:Hurt MV:Tiring > north The hog barely tickles your body with its hit. No way! You're fighting for your life! * R HP:Hurt MV:Tiring - the hog: Healthy > You blast the hog's body into bloody fragments! The hog tickles your body with its hit. 1 * R HP:Hurt MV:Tiring - the hog: Wounded > east north north [ch mood wimpy] Mood changed to: Wimpy 23 * R HP:Hurt MV:Tiring - the hog: Wounded > No way! You're fighting for your life! * R HP:Hurt MV:Tiring - the hog: Wounded > No way! You're fighting for your life! * R HP:Hurt MV:Tiring - the hog: Wounded > No way! You're fighting for your life! * R HP:Hurt MV:Tiring - the hog: Wounded > 1 2 east north north 3 Arglebargle, glop-glyf!?! * R HP:Hurt MV:Tiring - the hog: Wounded > [ch mood wimpy] Mood changed to: Wimpy * R HP:Hurt MV:Tiring - the hog: Wounded > [flee ] You panic and attempt to flee! You flee head over heels. On a Tall Rocky Hill [ obvious exits: E S W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of an animal leaving east. A warhorse is here, stamping his feet impatiently, being ridden by you. A panther stalks through the wilderness. Farmed Fields [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving west. There are some tracks of an animal leaving east. A warhorse is here, stamping his feet impatiently, being ridden by you. A wild hog snorts angrily, pawing at the ground. An elk cow nibbles on some greenery. A black wolf growls loudly, poised to leap. * R HP:Hurt MV:Tiring > Your mount is too exhausted. * R HP:Hurt MV:Tiring > Your mount is too exhausted. * R HP:Hurt MV:Tiring > look [ch mood brave] Mood changed to: Brave * R HP:Hurt MV:Tiring > Farmed Fields This field is covered with tall golden wheat. So dense is the wheat that you can barely see the ground at your feet. The wind sways the wheat back and forth making the world seem so quiet and peaceful. Looking over the field to the west, you can see a tall rocky hill blocking your view west. To the north a tilled field awaits the next season's crops. To the east is the entry to a small farmhouse. Another field sits to the south. [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving west. There are some tracks of an animal leaving east. A warhorse is here, stamping his feet impatiently, being ridden by you. A wild hog snorts angrily, pawing at the ground. An elk cow nibbles on some greenery. A black wolf growls loudly, poised to leap. * R HP:Hurt MV:Tiring > dism n n You stop riding him. * HP:Hurt MV:Tiring > Tilled Fields [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving west. There are some tracks of an animal leaving east. There are some tracks of an animal leaving north. There are some tracks of an animal leaving south. * HP:Hurt MV:Tiring > Dense Grass [ obvious exits: S ] There are some tracks of a ridden mount leaving south. A wild boar runs through the forest. A long-eared rabbit is here, looking quite sick. A long-eared rabbit is here, looking quite sick. * HP:Hurt MV:Tiring > look Dense Grass The grass here is very dense and seems to be the home of a variety of animal life. The grass is tall and dense, preventing you from going anywhere except back to the south where all grass and weeds are rooted and kept from encroaching on the tilled field. [ obvious exits: S ] There are some tracks of a ridden mount leaving south. A wild boar runs through the forest. A long-eared rabbit is here, looking quite sick. A long-eared rabbit is here, looking quite sick. * HP:Hurt MV:Tiring > south south r Tilled Fields [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving west. There are some tracks of a human leaving north. There are some tracks of an animal leaving east. There are some tracks of an animal leaving north. * HP:Hurt MV:Tiring > Farmed Fields [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving west. There are some tracks of a human leaving north. There are some tracks of an animal leaving east. There are some tracks of an animal leaving north. >>>>>>>>>>>>> HORSE: WARHORSE A wild hog snorts angrily, pawing at the ground. An elk cow nibbles on some greenery. A black wolf growls loudly, poised to leap. * HP:Hurt MV:Tiring > [ride horse] You start riding him. * R HP:Hurt MV:Tiring > m nvm k hog The hog barely tickles your body with its hit. You blast the hog's right foreleg into bloody fragments! The hog barely tickles your head with its hit. [narrate ] You narrate 'nvm' * R HP:Hurt MV:Tiring - the hog: Battered > You do the best you can! * R HP:Hurt MV:Tiring - the hog: Battered > m he like baerlon [narrate ] You narrate 'he like baerlon' * R HP:Hurt MV:Tiring - the hog: Battered > look You blast the hog's body into bloody fragments! The hog is dead! R.I.P. You receive your share of experience... Blood never gets boring, does it? Your blood freezes as you hear the hog's death cry. * R HP:Hurt MV:Tiring > Farmed Fields This field is covered with tall golden wheat. So dense is the wheat that you can barely see the ground at your feet. The wind sways the wheat back and forth making the world seem so quiet and peaceful. Looking over the field to the west, you can see a tall rocky hill blocking your view west. To the north a tilled field awaits the next season's crops. To the east is the entry to a small farmhouse. Another field sits to the south. [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving west. There are some tracks of a human leaving north. The corpse of the hog is lying here. A warhorse is here, stamping his feet impatiently, being ridden by you. An elk cow nibbles on some greenery. A black wolf growls loudly, poised to leap. * R HP:Hurt MV:Tiring > look Farmed Fields This field is covered with tall golden wheat. So dense is the wheat that you can barely see the ground at your feet. The wind sways the wheat back and forth making the world seem so quiet and peaceful. Looking over the field to the west, you can see a tall rocky hill blocking your view west. To the north a tilled field awaits the next season's crops. To the east is the entry to a small farmhouse. Another field sits to the south. [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving west. There are some tracks of a human leaving north. The corpse of the hog is lying here. A warhorse is here, stamping his feet impatiently, being ridden by you. An elk cow nibbles on some greenery. A black wolf growls loudly, poised to leap. * R HP:Hurt MV:Tiring > dia horse A warhorse is in excellent condition. A warhorse is tiring. * R HP:Hurt MV:Tiring > Dougras narrates 'who looted and scalped azul...' look * R HP:Hurt MV:Tiring > Farmed Fields This field is covered with tall golden wheat. So dense is the wheat that you can barely see the ground at your feet. The wind sways the wheat back and forth making the world seem so quiet and peaceful. Looking over the field to the west, you can see a tall rocky hill blocking your view west. To the north a tilled field awaits the next season's crops. To the east is the entry to a small farmhouse. Another field sits to the south. [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving west. There are some tracks of a human leaving north. The corpse of the hog is lying here. A warhorse is here, stamping his feet impatiently, being ridden by you. An elk cow nibbles on some greenery. A black wolf growls loudly, poised to leap. * R HP:Hurt MV:Tiring > north west west Tilled Fields [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving west. There are some tracks of a human leaving north. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Hurt MV:Tiring > Low Grass [ obvious exits: E W ] There are some tracks of a ridden mount leaving west. A warhorse is here, stamping his feet impatiently, being ridden by you. A pale maggot is burrowing through the roots and undergrowth here. * R HP:Hurt MV:Tiring > North Road [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of a seanchan leaving north. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Hurt MV:Tiring > lip Balol chats 'hey me and 3 other guys are killing lugard fade....should we take out his trolloc to weaken him or just focus on him?' [l in pack] backpack (used) : the severed head of Frive the Seanchan slain in Toman Head a dagger the war scalp of Aaroc the Seanchan slain in the Mountains of Mist twelve copper pennys a white stable ticket a water skin a blue pouch of flatwort tea an oilstone [2] a package of iron rations a mirrored lantern a high-cantled saddle a thin vial of yellow fluid a cup of thick syrup * R HP:Hurt MV:Tiring > track -=+ Some obvious fresh tracks of a wild stallion (ridden) leaving north. Some obvious fresh tracks of a wild stallion (ridden) leaving north. Some obvious recent tracks of Tykoun leaving north. Some three day-old tracks of a gray palfrey (ridden) leaving south. Some three day-old tracks of a wild stallion (ridden) leaving south. * R HP:Hurt MV:Tiring > stat You are a 20 year old male human hunter. Your height is 5 feet, 8 inches, and you weigh 160.0 lbs. You are carrying 75.1 lbs and wearing 86.0 lbs, moderately heavy. Your base abilities are: Str:19 Int:12 Wil:13 Dex:15 Con:19. Offensive bonus: 155, Dodging bonus: 12, Parrying bonus: 1, Defense: 13. Your mood is: Brave. You will flee below: 50 Hit Points Your armor absorbs about 79% on average. You are subjected to the following effects: - NO QUIT * R HP:Hurt MV:Tiring > n n n On a Strong Wooden Bridge [ obvious exits: N S D ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving south. There are some tracks of a seanchan leaving north. A warhorse is here, stamping his feet impatiently, being ridden by you. A man wearing an eagle-bearing bandana stands here. n n * R HP:Hurt MV:Tiring > North Road [ obvious exits: N S ] There are some tracks of a ridden mount leaving north. There are some tracks of a seanchan leaving north. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Hurt MV:Tiring > North Road [ obvious exits: N S ] There are some tracks of a ridden mount leaving north. There are some tracks of a seanchan leaving north. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Hurt MV:Tiring > North Road [ obvious exits: N S ] There are some tracks of a ridden mount leaving north. There are some tracks of a seanchan leaving north. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Hurt MV:Tiring > n The North Road [ obvious exits: N E S W ] There are some tracks of a ridden mount leaving north. There are some tracks of a seanchan leaving north. There are some tracks of an animal leaving east. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Hurt MV:Tiring > n n n The North Road [ obvious exits: N E S ] There are some tracks of a ridden mount leaving north. There are some tracks of a seanchan leaving north. There are some tracks of a fowl leaving north. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Hurt MV:Tiring > The North Road [ obvious exits: N S ] There are some tracks of a ridden mount leaving north. There are some tracks of a horse leaving north. There are some tracks of a seanchan leaving north. A warhorse is here, stamping his feet impatiently, being ridden by you. A chicken wanders around here, pecking at the ground. A chicken wanders around here, pecking at the ground. A chicken wanders around here, pecking at the ground. * R HP:Hurt MV:Tiring > The North Road [ obvious exits: N S W ] There are some tracks of a ridden mount leaving north. There are some tracks of a horse leaving north. There are some tracks of a horse leaving west. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Hurt MV:Tiring > The North Road South of Taren Ferry [ obvious exits: N S ] There are some tracks of a ridden mount leaving north. There are some tracks of a horse leaving south. There are some tracks of a seanchan leaving north. A warhorse is here, stamping his feet impatiently, being ridden by you. A brown cow is here, chewing thoughtfully. * R HP:Hurt MV:Tiring > trac Nicholas narrates 'on' -=+ Some obvious fresh tracks of a wild stallion (ridden) leaving north. Some obvious fairly recent tracks of a cow leaving south. Some obvious recent tracks of Tykoun leaving north. Some clear fresh tracks of a rooster leaving north. Some clear almost day-old tracks of a cow leaving south. * R HP:Hurt MV:Tiring > where Players in your Zone -------------------- Bord - The North Road South of Taren Ferry * R HP:Hurt MV:Tiring > m who? north [narrate ] You narrate 'who?' north north * R HP:Hurt MV:Tiring > north An Intersection [ obvious exits: N E S ] A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Hurt MV:Tiring > north An Intersection [ obvious exits: N E S W ] A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Hurt MV:Tiring > The North Road [ obvious exits: N S W ] A warhorse is here, stamping his feet impatiently, being ridden by you. A ragged looking man asks for spare coins. * R HP:Hurt MV:Tiring > The North Road [ obvious exits: N E S W ] A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Hurt MV:Tiring > South Bridge to the Taren Ferry [ obvious exits: N S ] A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Hurt MV:Tiring > north north north Nicholas narrates 'dur' The Taren Ferry [ obvious exits: N E S W ] A warhorse is here, stamping his feet impatiently, being ridden by you. A strong looking man is pulling the ferry towards the far shore. A strong looking man is pulling the ferry towards the far shore. A strong looking man is pulling the ferry towards the far shore. A strong looking man is pulling the ferry towards the far shore. A strong looking man is pulling the ferry towards the far shore. * R HP:Hurt MV:Tiring > North Bridge to the Taren Ferry [ obvious exits: N E S ] A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Hurt MV:Tiring > Ferry Square [ obvious exits: N S W ] There are some tracks of a ridden mount leaving north. There are some tracks of a seanchan leaving north. There are some tracks of a humanoid leaving west. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Hurt MV:Tiring > Dougras narrates 'bashed jarlax at swamp' * R HP:Hurt MV:Tiring > north north north north North of the Ferry Crossing [ obvious exits: N S W ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Hurt MV:Tiring > The North Road [ obvious exits: N S ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving north. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Hurt MV:Tiring > The North Road [ obvious exits: N S ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving north. There are some tracks of a horse leaving south. A warhorse is here, stamping his feet impatiently, being ridden by you. >>>>>>>>>>>>> HORSE: GRAY *Tykoun* is standing here, riding a gray palfrey. >>>>>>>>>>>>> HORSE: WILD *Ladislas* is standing here. * R HP:Hurt MV:Tiring > *Tykoun* drawls 'ride' The North Road [ obvious exits: N S ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving north. There are some tracks of a horse leaving south. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Hurt MV:Tiring > kill seanchan south They aren't here. kill seanchan bash * R HP:Hurt MV:Tiring > The North Road [ obvious exits: N S ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. A warhorse is here, stamping his feet impatiently, being ridden by you. >>>>>>>>>>>>> HORSE: GRAY *Tykoun* is standing here, riding a gray palfrey. >>>>>>>>>>>>> HORSE: WILD *Ladislas* is standing here. * R HP:Hurt MV:Tiring > You try to blast *Tykoun*, but he deflects the blow. * R HP:Hurt MV:Tiring - Tykoun: Wounded > -= *Tykoun* strikes your left arm hard. +**+save =- Cancelled. Saving Bord. * R HP:Hurt MV:Tiring - Tykoun: Wounded > *Ladislas* panics, and attempts to flee! *Ladislas* leaves north. * R HP:Hurt MV:Tiring - Tykoun: Wounded > say GAH! You try to blast *Tykoun*, but he deflects the blow. You say 'GAH!' b * R HP:Hurt MV:Tiring - Tykoun: Wounded > *Tykoun* sends you sprawling with a powerful bash! * R HP:Hurt MV:Tiring - Tykoun: Wounded > *Ladislas* has arrived from the north. * R HP:Hurt MV:Tiring - Tykoun: Wounded > A gray palfrey stops following Tykoun. *Ladislas* starts riding a gray palfrey. m on 2 * R HP:Hurt MV:Tiring - Tykoun: Wounded > *Tykoun* strikes your left leg hard. *Ladislas* smites your left foot hard. * R HP:Hurt MV:Tiring - Tykoun: Wounded > Nicholas narrates 'he fled' * R HP:Hurt MV:Tiring - Tykoun: Wounded > m N of TF *Ladislas* tickles your body with his smite. *Tykoun* barely strikes your body. * R HP:Wounded MV:Tiring - Tykoun: Wounded > [bash ] Cancelled. [narrate ] You narrate 'on 2' * R HP:Wounded MV:Tiring - Tykoun: Wounded > [narrate ] You narrate 'N of TF' * R HP:Wounded MV:Tiring - Tykoun: Wounded > say stop running so far 1 2 You say 'stop running so far' south south * R HP:Wounded MV:Tiring - Tykoun: Wounded > south [ch mood wimpy] Mood changed to: Wimpy * R HP:Wounded MV:Tiring - Tykoun: Wounded > [flee ] You panic and attempt to flee! You flee head over heels. The North Road [ obvious exits: N S ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving north. A warhorse is here, stamping his feet impatiently, being ridden by you. The North Road [ obvious exits: N S ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. A warhorse is here, stamping his feet impatiently, being ridden by you. *Ladislas* is standing here, riding a gray palfrey. *Tykoun* is standing here, riding a gray palfrey. >>>>>>>>>>>>> HORSE: WILD * R HP:Wounded MV:Tiring > The North Road [ obvious exits: N S ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving north. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Wounded MV:Tiring > North of the Ferry Crossing [ obvious exits: N S W ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Wounded MV:Tiring > south south Ferry Square [ obvious exits: N S W ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of a seanchan leaving north. A warhorse is here, stamping his feet impatiently, being ridden by you. 3 * R HP:Wounded MV:Tiring > Your mount is too exhausted. * R HP:Wounded MV:Tiring > [ch mood brave] Mood changed to: Brave * R HP:Wounded MV:Tiring > south south look *Tykoun* has arrived from the north, riding a gray palfrey. *Ladislas* has arrived from the north, riding a gray palfrey. Your mount is too exhausted. * R HP:Wounded MV:Tiring > *Tykoun* leaves south riding a gray palfrey. *Ladislas* leaves south riding a gray palfrey. Your mount is too exhausted. * R HP:Wounded MV:Tiring > Ferry Square The hard packed earth is bounded to the south by the River Taren and to the east by the quay leading to the Ferry. To the northwest are the stables and to the west, up a flight of stairs is a house resting on a redstone foundation with a sign over its door. [ obvious exits: N S W ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving south. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Wounded MV:Tiring > look Ferry Square The hard packed earth is bounded to the south by the River Taren and to the east by the quay leading to the Ferry. To the northwest are the stables and to the west, up a flight of stairs is a house resting on a redstone foundation with a sign over its door. [ obvious exits: N S W ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving south. A warhorse is here, stamping his feet impatiently, being ridden by you. * R HP:Wounded MV:Tiring > Nicholas narrates 'horse haggy man' dism * R HP:Wounded MV:Tiring > w Dash chats 'i think a cool' You stop riding him. * HP:Wounded MV:Tiring > Ferry House [ obvious exits: N E W ] A poor, solemn villager walks by. * HP:Wounded MV:Tiring > open door north Ok. * HP:Wounded MV:Tiring > The stabledoor seems to be closed. * HP:Wounded MV:Tiring > look Ferry House Travelers waiting for the ferry to return to their side of the river shelter here. A rather sizable house, built like almost every other house in Taren Ferry with a good strong redstone foundation lifting it off the ground away from the damage of flooding water. The inside is rather barren, being just a stopping point during a person's travels. To the west is a small door and back to the east is Ferry Square. To the north is a door which leads to the stables. [ obvious exits: N E W ] A poor, solemn villager walks by. * HP:Wounded MV:Tiring > Dash chats 'i think a cool plot turn' * HP:Wounded MV:Tiring > open stabledoor open door n Ok. * HP:Wounded MV:Tiring > It's already open! * HP:Wounded MV:Tiring > Darla chats 'hi yall' Stables [ obvious exits: E S U ] * HP:Wounded MV:Tiring > look Stables A two storied wooden stable, with stalls extending to the rear for the storing of horses. It has all the usual smells of a stable and hooks on the wall where tack is stored. Up above you see a hayloft and to the south is the ferry square. [ obvious exits: E S U ] * HP:Wounded MV:Tiring > where kill seanchan kill seanchan sc You are thirsty. Dash chats 'would be for rand not to be the DR' Players in your Zone -------------------- Bord - Stables * HP:Hurt MV:Tiring > They aren't here. * HP:Hurt MV:Tiring > They aren't here. * HP:Hurt MV:Tiring > You have 292(375) hit and 116(155) movement points. You have scored 17819084 experience points and 0 quest points. You need 3180916 exp to reach the next level. You have amassed 97 Turn points to date. You have played 1 days and 7 hours (real time). This ranks you as Bord of Kandor (Level 31). You are standing. You are thirsty. * HP:Hurt MV:Tiring > ts ds [take skin pack] You get a water skin from a backpack. ds east * HP:Hurt MV:Tiring > south [drink skin] You drink the water. r * HP:Hurt MV:Tiring > [drink skin] You drink the water. You don't feel thirsty any more. * HP:Hurt MV:Tiring > North of the Ferry Crossing [ obvious exits: N S W ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving south. * HP:Hurt MV:Tiring > *Tykoun* has arrived from the south, riding a warhorse. *Ladislas* has arrived from the south, riding a gray palfrey. *Ladislas* tickles your head with his smite. No way! You're fighting for your life! * HP:Hurt MV:Tiring - Ladislas: Scratched > [ride horse] No way! You're fighting for your life! * HP:Hurt MV:Tiring - Ladislas: Scratched > 1 2 *Tykoun* strikes your left arm. * HP:Wounded MV:Tiring - Ladislas: Scratched > west [ch mood wimpy] Mood changed to: Wimpy * HP:Wounded MV:Tiring - Ladislas: Scratched > [flee ] PANIC! You couldn't escape! * HP:Wounded MV:Tiring - Ladislas: Scratched > 2 open door west No way! You're fighting for your life! * HP:Wounded MV:Tiring - Ladislas: Scratched > [flee ] You panic and attempt to flee! You flee head over heels. Stables [ obvious exits: E S U ] It's already open! Taul chats 'bahahaa' * HP:Wounded MV:Tiring > Alas, you cannot go that way... * HP:Wounded MV:Tiring > look south open door east Stables A two storied wooden stable, with stalls extending to the rear for the storing of horses. It has all the usual smells of a stable and hooks on the wall where tack is stored. Up above you see a hayloft and to the south is the ferry square. [ obvious exits: E S U ] r * HP:Wounded MV:Tiring > Ferry House [ obvious exits: N E W ] A poor, solemn villager walks by. * HP:Wounded MV:Tiring > open door south It's already open! * HP:Wounded MV:Tiring > Ferry Square [ obvious exits: N S W ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. * HP:Wounded MV:Tiring > [ride horse] They're not here to be ridden. * HP:Wounded MV:Tiring > I see no door here. * HP:Wounded MV:Tiring > south North Bridge to the Taren Ferry [ obvious exits: N E S ] >>>>>>>>>>>>> HORSE: GRAY * HP:Wounded MV:Tiring > r The Taren Ferry [ obvious exits: N E S W ] A strong looking man is pulling the ferry towards the far shore. A strong looking man is pulling the ferry towards the far shore. A strong looking man is pulling the ferry towards the far shore. A strong looking man is pulling the ferry towards the far shore. A strong looking man is pulling the ferry towards the far shore. Taul chats 'That'd be funny. :P' * HP:Wounded MV:Tiring > [ride horse] They're not here to be ridden. * HP:Wounded MV:Tiring > open door north r I see no door here. * HP:Wounded MV:Tiring > North Bridge to the Taren Ferry [ obvious exits: N E S ] >>>>>>>>>>>>> HORSE: GRAY * HP:Wounded MV:Tiring > [ride horse] You start riding him. * R HP:Wounded MV:Tiring > open door south kill seanchan I see no door here. kill seanchan * R HP:Wounded MV:Tiring > The Taren Ferry [ obvious exits: N E S W ] A gray palfrey prances skittishly nearby, being ridden by you. A strong looking man is pulling the ferry towards the far shore. A strong looking man is pulling the ferry towards the far shore. A strong looking man is pulling the ferry towards the far shore. A strong looking man is pulling the ferry towards the far shore. A strong looking man is pulling the ferry towards the far shore. * R HP:Wounded MV:Tiring > They aren't here. * R HP:Wounded MV:Tiring > They aren't here. * R HP:Wounded MV:Tiring > stat kill seanchan kill seanchan kill seanchan kill seanchan You are a 20 year old male human hunter. Your height is 5 feet, 8 inches, and you weigh 160.0 lbs. You are carrying 76.1 lbs and wearing 84.0 lbs, moderately heavy. Your base abilities are: Str:19 Int:12 Wil:13 Dex:15 Con:19. Offensive bonus: 135, Dodging bonus: 12, Parrying bonus: 1, Defense: 13. Your mood is: Wimpy. You will flee below: 50 Hit Points Your armor absorbs about 79% on average. You are subjected to the following effects: - NO QUIT * R HP:Wounded MV:Tiring > They aren't here. * R HP:Wounded MV:Tiring > They aren't here. * R HP:Wounded MV:Tiring > They aren't here. Bruc narrates 'im taking some combo out of that' * R HP:Wounded MV:Tiring > They aren't here. * R HP:Wounded MV:Tiring > m im at hauler [narrate ] You narrate 'im at hauler' Bruc narrates 'gave aira rest' m they N of me * R HP:Wounded MV:Tiring > stat [narrate ] You narrate 'they N of me' * R HP:Wounded MV:Tiring > You are a 20 year old male human hunter. Your height is 5 feet, 8 inches, and you weigh 160.0 lbs. You are carrying 76.1 lbs and wearing 84.0 lbs, moderately heavy. Your base abilities are: Str:19 Int:12 Wil:13 Dex:15 Con:19. Offensive bonus: 135, Dodging bonus: 12, Parrying bonus: 1, Defense: 13. Your mood is: Wimpy. You will flee below: 50 Hit Points Your armor absorbs about 79% on average. You are subjected to the following effects: - NO QUIT look * R HP:Wounded MV:Tiring > The Taren Ferry Nothing more than a wooden barge with high sides, the ferry uses the two thick ropes anchored by the pilons on either shore to pull itself across. Grooves have been worn on the deck of the barge by the incessant trampling of the workers feet. Even with the workers crowding on either side room can be found for a good size party and their horses. Empty iron brackets like those found on the quay line the sides of the barge. [ obvious exits: N E S W ] A gray palfrey prances skittishly nearby, being ridden by you. A strong looking man is pulling the ferry towards the far shore. A strong looking man is pulling the ferry towards the far shore. A strong looking man is pulling the ferry towards the far shore. A strong looking man is pulling the ferry towards the far shore. A strong looking man is pulling the ferry towards the far shore. not * R HP:Wounded MV:Tiring > look *Tykoun* has arrived from the north, riding a warhorse. *Ladislas* has arrived from the north, riding a gray palfrey. You start paying increased attention to your surroundings. kill seanchan * R HP:Wounded MV:Tiring > *Tykoun* barely strikes your right arm. * R HP:Wounded MV:Tiring - Tykoun: Wounded > kill seanchan The Taren Ferry Nothing more than a wooden barge with high sides, the ferry uses the two thick ropes anchored by the pilons on either shore to pull itself across. Grooves have been worn on the deck of the barge by the incessant trampling of the workers feet. Even with the workers crowding on either side room can be found for a good size party and their horses. Empty iron brackets like those found on the quay line the sides of the barge. [ obvious exits: N E S W ] *Ladislas* is standing here, riding a gray palfrey. *Tykoun* is here, fighting YOU!, riding a warhorse. A gray palfrey prances skittishly nearby, being ridden by you. A strong looking man is pulling the ferry towards the far shore. A strong looking man is pulling the ferry towards the far shore. A strong looking man is pulling the ferry towards the far shore. A strong looking man is pulling the ferry towards the far shore. A strong looking man is pulling the ferry towards the far shore. * R HP:Wounded MV:Tiring - Tykoun: Wounded > kill seanchan You do the best you can! * R HP:Wounded MV:Tiring - Tykoun: Wounded > *Ladislas* barely smites your left leg. You do the best you can! * R HP:Wounded MV:Tiring - Tykoun: Wounded > You do the best you can! * R HP:Wounded MV:Tiring - Tykoun: Wounded > A ferry hauler joins your fight! A ferry hauler joins a ferry hauler's fight! A ferry hauler joins a ferry hauler's fight! A ferry hauler joins a ferry hauler's fight! A ferry hauler joins a ferry hauler's fight! * R HP:Wounded MV:Tiring - Tykoun: Wounded > Dougras narrates 'on 2 almoth now' * R HP:Wounded MV:Tiring - Tykoun: Wounded > A ferry hauler barely tickles Ladislas's head with his pound. A ferry hauler tries to pound Tykoun, but he parries successfully. A ferry hauler pounds Ladislas's right arm. A ferry hauler barely pounds Tykoun's body. A ferry hauler tickles Ladislas's body with his pound. *Ladislas* barely smites your body. You try to blast *Tykoun*, but he parries successfully. Celeborn narrates 'okies, thanks bruc' * R HP:Wounded MV:Tiring - Tykoun: Wounded > m on hauler bash [narrate ] You narrate 'on hauler' * R HP:Wounded MV:Tiring - Tykoun: Wounded > *Tykoun* sends you sprawling with a powerful bash! * R HP:Wounded MV:Tiring - Tykoun: Wounded > A ferry hauler tries to pound Ladislas, but he dodges the attack. Tykoun swiftly dodges a ferry hauler's attempt to pound him. A ferry hauler pounds Ladislas's right arm. Tykoun swiftly dodges a ferry hauler's attempt to pound him. A ferry hauler barely pounds Ladislas's body. *Tykoun* barely strikes your body. * R HP:Wounded MV:Tiring - Tykoun: Wounded > Celeborn narrates 'good leadin' * R HP:Wounded MV:Tiring - Tykoun: Wounded > Borian chats 'Anyone have a bt for trade?' * R HP:Wounded MV:Tiring - Tykoun: Wounded > m need help haulers bash A ferry hauler tickles Ladislas's right foot with his pound. Tykoun swiftly dodges a ferry hauler's attempt to pound him. A ferry hauler tickles Ladislas's left hand with his pound. Tykoun swiftly dodges a ferry hauler's attempt to pound him. A ferry hauler tries to pound Ladislas, but he dodges the attack. *Ladislas* tickles your body with his smite. *Tykoun* barely strikes your body. * R HP:Wounded MV:Tiring - Tykoun: Wounded > Celeborn narrates 'i hagged ad' * R HP:Wounded MV:Tiring - Tykoun: Wounded > [narrate ] You narrate 'need help haulers' * R HP:Wounded MV:Tiring - Tykoun: Wounded > -= A ferry hauler barely tickles Ladislas's left foot with his pound. A ferry hauler pounds Tykoun's right foot hard. A ferry hauler barely pounds Ladislas's right leg. A ferry hauler tries to pound Tykoun, but he dodges the attack. A ferry hauler tickles Ladislas's body with his pound. *Ladislas* barely smites your body. *Tykoun* barely strikes your body. +* *Tykoun* panics, and attempts to flee! *Tykoun* leaves south riding a warhorse. Nicholas narrates 'otw' *+=- -kill seanchan bash Cancelled. *Tykoun* has arrived from the south, riding a warhorse. You do the best you can! * R HP:Wounded MV:Tiring - Ladislas: Hurt > *Tykoun* barely strikes your right leg. *Ladislas* panics, and attempts to flee! *Tykoun* barely strikes your right leg. A ferry hauler joins a ferry hauler's fight! A ferry hauler joins a ferry hauler's fight! A ferry hauler barely pounds Ladislas's right leg. A ferry hauler tickles Ladislas's right leg with his pound. Ladislas swiftly dodges a ferry hauler's attempt to pound him. *Ladislas* leaves south riding a gray palfrey. -=+*kill seanchan bash * Nicholas narrates 'i think' Cancelled. You do the best you can! * R HP:Wounded MV:Tiring - Tykoun: Wounded > -=+ Tykoun swiftly dodges a ferry hauler's attempt to pound him. A ferry hauler joins a ferry hauler's fight! A ferry hauler joins a ferry hauler's fight! A ferry hauler joins a ferry hauler's fight! A ferry hauler tries to pound Tykoun, but he deflects the blow. Dougras narrates 'lol.. brune and jar here' ** *Tykoun* sends you sprawling with a powerful bash! *Ladislas* has arrived from the south, riding a gray palfrey. * R HP:Wounded MV:Tiring - Tykoun: Wounded > *Ladislas* smites your right arm hard. * R HP:Wounded MV:Tiring - Tykoun: Wounded > *Ladislas* barely smites your body. A ferry hauler tries to pound Tykoun, but he parries successfully. Tykoun swiftly dodges a ferry hauler's attempt to pound him. A ferry hauler tries to pound Tykoun, but he deflects the blow. Tykoun swiftly dodges a ferry hauler's attempt to pound him. A ferry hauler tries to pound Tykoun, but he dodges the attack. *Tykoun* barely strikes your left leg. bash * R HP:Wounded MV:Tiring - Tykoun: Wounded > *Dur* has arrived from the south, riding a torm. * R HP:Wounded MV:Tiring - Tykoun: Wounded > *Ladislas* smites your body. Tykoun swiftly dodges a ferry hauler's attempt to pound him. A ferry hauler barely tickles Tykoun's body with his pound. A ferry hauler tickles Tykoun's left leg with his pound. Tykoun swiftly dodges a ferry hauler's attempt to pound him. A ferry hauler tries to pound Tykoun, but he dodges the attack. *Tykoun* strikes your left arm hard. *Dur* strikes your body. * R HP:Battered MV:Tiring - Tykoun: Wounded > Dougras narrates 'sigh..' * R HP:Battered MV:Tiring - Tykoun: Wounded > -=+*1 *2 open door north north north north Cancelled. *Dur* strikes your body. *Ladislas* barely tickles your body with his smite. Tykoun swiftly dodges a ferry hauler's attempt to pound him. A ferry hauler tries to pound Tykoun, but he deflects the blow. A ferry hauler barely pounds Tykoun's right leg. A ferry hauler tries to pound Tykoun, but he dodges the attack. A ferry hauler tries to pound Tykoun, but he deflects the blow. [ch mood wimpy] Mood changed to: Wimpy * R HP:Battered MV:Tiring - Tykoun: Wounded > [flee ] You panic and attempt to flee! 3 You flee head over heels. North Bridge to the Taren Ferry [ obvious exits: N E S ] A gray palfrey prances skittishly nearby, being ridden by you. I see no door here. north north * R HP:Battered MV:Tiring > Ferry Square [ obvious exits: N S W ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Battered MV:Tiring > North of the Ferry Crossing [ obvious exits: N S W ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Battered MV:Tiring > The North Road [ obvious exits: N S ] There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving north. A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Battered MV:Tiring > north The North Road [ obvious exits: N S ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving north. There are some tracks of a ridden mount leaving north. A gray palfrey prances skittishly nearby, being ridden by you. >>>>>>>>>>>>> HORSE: WILD * R HP:Battered MV:Tiring > north north Celeborn narrates 'omw almoth doug' [ch mood brave] Mood changed to: Brave * R HP:Battered MV:Tiring > north The North Road [ obvious exits: N S ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving south. A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Battered MV:Tiring > north The North Road [ obvious exits: N S ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving north. There are some tracks of a horse leaving south. A gory tuft of flesh lies abandoned on the ground. [2] A gray palfrey prances skittishly nearby, being ridden by you. north * R HP:Battered MV:Tiring > North Road [ obvious exits: N S W ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving north. There are some tracks of a horse leaving south. A gray palfrey prances skittishly nearby, being ridden by you. A black snake is here, lying on a rock. * R HP:Battered MV:Tiring > north North Road [ obvious exits: N S ] There are some tracks of a ridden mount leaving north. A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Battered MV:Tiring > north north North Road [ obvious exits: N S W ] There are some tracks of a ridden mount leaving west. A gray palfrey prances skittishly nearby, being ridden by you. A black snake is here, lying on a rock. * R HP:Battered MV:Tiring > Nicholas narrates 'my horse haggy some more!' North Road [ obvious exits: E S ] A dirty rock lies here, collecting dust. A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Battered MV:Tiring > north Alas, you cannot go that way... east north * R HP:Battered MV:Tiring > Alas, you cannot go that way... * R HP:Battered MV:Tiring > north north Alas, you cannot go that way... north * R HP:Battered MV:Tiring > north Alas, you cannot go that way... east * R HP:Battered MV:Tiring > north Alas, you cannot go that way... * R HP:Battered MV:Tiring > north Alas, you cannot go that way... * R HP:Battered MV:Tiring > north North Road [ obvious exits: N W ] A dirty rock lies here, collecting dust. A gray palfrey prances skittishly nearby, being ridden by you. east north * R HP:Battered MV:Tiring > north North Road [ obvious exits: N S W ] There are some tracks of a humanoid leaving west. There are some tracks of a humanoid leaving west. A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Battered MV:Tiring > north north North Road [ obvious exits: N S ] There are some tracks of a humanoid leaving south. A gray palfrey prances skittishly nearby, being ridden by you. An Andoran cavalryman is here, riding a roan charger. An Andoran cavalryman is here, riding a roan charger. An Andoran cavalryman is here, riding a roan charger. An Andoran cavalryman is here, riding a roan charger. An Andoran cavalry officer watches vigilantly, riding a warhorse. north * R HP:Battered MV:Tiring > North Road [ obvious exits: N S ] There are some tracks of a humanoid leaving south. A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Battered MV:Tiring > north North Road [ obvious exits: N S W ] There are some tracks of a ridden mount leaving west. There are some tracks of a horse leaving west. A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Battered MV:Tiring > north north North Road [ obvious exits: N S W ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving north. There are some tracks of a horse leaving south. A gray palfrey prances skittishly nearby, being ridden by you. A black snake is here, lying on a rock. A fox is here, hunting for rabbits. east * R HP:Battered MV:Tiring > north Alas, you cannot go that way... * R HP:Battered MV:Tiring > north north west c open gate west North Road [ obvious exits: N S ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving north. There are some tracks of a horse leaving south. A gray palfrey prances skittishly nearby, being ridden by you. A robin is visible flying high in the sky. A black snake is here, lying on a rock. * R HP:Battered MV:Tiring > North Road [ obvious exits: N S ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving north. There are some tracks of a horse leaving south. A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Battered MV:Tiring > North Road [ obvious exits: E S ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving east. There are some tracks of a horse leaving south. A gray palfrey prances skittishly nearby, being ridden by you. A robin is visible flying high in the sky. * R HP:Battered MV:Tiring > North Road [ obvious exits: N W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving north. There are some tracks of a horse leaving west. A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Battered MV:Tiring > North Road [ obvious exits: N S ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving north. There are some tracks of a horse leaving south. A fallen tree lies upon the ground, seemingly chopped down in haste. A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Battered MV:Tiring > North Road [ obvious exits: N E S ] There are some tracks of a ridden mount leaving south. There are some tracks of a ridden mount leaving east. There are some tracks of a horse leaving south. A gray palfrey prances skittishly nearby, being ridden by you. * R HP:Battered MV:Tiring > Your mount is too exhausted. * R HP:Battered MV:Tiring > Your mount is too exhausted. * R HP:Battered MV:Tiring > Your mount is too exhausted. * R HP:Battered MV:Tiring > Your mount is too exhausted. * R HP:Battered MV:Tiring > m 3 there now, I left Your mount is too exhausted. * R HP:Battered MV:Tiring > Your mount is too exhausted. * R HP:Battered MV:Tiring > Your mount is too exhausted. * R HP:Battered MV:Tiring > dism Your mount is too exhausted. * R HP:Battered MV:Tiring > n Your mount is too exhausted. n n * R HP:Battered MV:Tiring > n Your mount is too exhausted. * R HP:Battered MV:Tiring > Alas, you cannot go that way... * R HP:Battered MV:Tiring > [call ] You don't see a closed gate. * R HP:Battered MV:Tiring > I see no gate here. * R HP:Battered MV:Tiring > m ffs Alas, you cannot go that way... * R HP:Battered MV:Tiring > [narrate ] You narrate '3 there now, I left' * R HP:Battered MV:Tiring > You stop riding him. * HP:Battered MV:Tiring > Intersection By Baerlon [ obvious exits: E S W ] There are some tracks of a horse leaving west. There are some tracks of a human leaving west. A dirty rock lies here, collecting dust. >>>>>>>>>>>>> HORSE: WILD * HP:Battered MV:Tiring > Alas, you cannot go that way... * HP:Battered MV:Tiring > Alas, you cannot go that way... * HP:Battered MV:Tiring > west Alas, you cannot go that way... * HP:Battered MV:Tiring > west [narrate ] You narrate 'ffs' * HP:Battered MV:Tiring > c Before the Gate [ obvious exits: E W ] There are some tracks of a horse leaving west. There are some tracks of a human leaving west. A dragon's fang has been hastily scrawled into the gate. An iron lantern hangs from the wall above the gate. An elite Queen's Guard stands at his post. An elite Queen's Guard stands at his post. An elite Queen's Guard stands at his post. * HP:Battered MV:Winded > The citygate seems to be closed. * HP:Battered MV:Winded > west Your heartbeat calms down more as you feel less panicked. [call ] You call for the citygate to be opened. The citygate is opened from the other side. * HP:Battered MV:Tiring > Gate Road [ obvious exits: E W ] A dirty rock lies here, collecting dust. A guard of Baerlon stands ready to protect the city and its citizens. A guard of Baerlon stands ready to protect the city and its citizens. A guard of Baerlon stands ready to protect the city and its citizens. * HP:Battered MV:Tiring > east open gate east r open gate west Before the Gate [ obvious exits: E W ] There are some tracks of a human leaving west. There are some tracks of a horse leaving west. There are some tracks of a human leaving west. A dragon's fang has been hastily scrawled into the gate. An iron lantern hangs from the wall above the gate. An elite Queen's Guard stands at his post. An elite Queen's Guard stands at his post. An elite Queen's Guard stands at his post. * HP:Battered MV:Tiring > Nicholas narrates 'i think i close' It's already open! * HP:Battered MV:Tiring > Intersection By Baerlon [ obvious exits: E S W ] There are some tracks of a human leaving west. There are some tracks of a horse leaving west. There are some tracks of a human leaving west. A dirty rock lies here, collecting dust. *Tykoun* is standing here, riding a warhorse. >>>>>>>>>>>>> HORSE: WILD * HP:Battered MV:Tiring > [ride horse] *Tykoun* has beaten you to it. * HP:Battered MV:Tiring > west *Tykoun* leaves west riding a warhorse. I see no gate here. * HP:Battered MV:Tiring > Before the Gate [ obvious exits: E W ] There are some tracks of a human leaving west. There are some tracks of a human leaving east. There are some tracks of a horse leaving west. There are some tracks of a human leaving west. A dragon's fang has been hastily scrawled into the gate. An iron lantern hangs from the wall above the gate. *Tykoun* is here, fighting an elite Queen's Guard, riding a warhorse. An elite Queen's Guard is here, fighting Tykoun. An elite Queen's Guard stands at his post. An elite Queen's Guard stands at his post. * HP:Battered MV:Tiring > An elite Queen's Guard draws a long, thin sword from a sword sheath with a flash of steel. An elite Queen's Guard barely slashes Tykoun's left arm. An elite Queen's Guard joins an elite Queen's Guard's fight! An elite Queen's Guard joins an elite Queen's Guard's fight! *Tykoun* tries to strike an elite Queen's Guard, but he deflects the blow. Gate Road [ obvious exits: E W ] A dirty rock lies here, collecting dust. A guard of Baerlon stands ready to protect the city and its citizens. A guard of Baerlon stands ready to protect the city and its citizens. A guard of Baerlon stands ready to protect the city and its citizens. * HP:Battered MV:Winded > kill seanchan bash They aren't here. * HP:Battered MV:Winded > Bash who? * HP:Battered MV:Winded > c [call ] You don't see a closed gate. * HP:Battered MV:Winded > c c [call ] You don't see a closed gate. * HP:Battered MV:Winded > [call ] You don't see a closed gate. * HP:Battered MV:Winded > look Gate Road Heavy flagstone tiles line the road in front of you, stretching on as far as your eye can see. A wooden ladder, leading up to the catwalks and guard house, rests firmly along the fence, just off the ground. Row upon row of houses and establishments fill the area around you, with no end in sight. [ obvious exits: E W ] A dirty rock lies here, collecting dust. A guard of Baerlon stands ready to protect the city and its citizens. A guard of Baerlon stands ready to protect the city and its citizens. A guard of Baerlon stands ready to protect the city and its citizens. * HP:Battered MV:Winded > open gate east *Dur* has arrived from the east, riding a torm. *Dur* leaves east riding a torm. Nicholas narrates 'doh negative :(' * HP:Battered MV:Winded > It's already open! open gate west * HP:Battered MV:Winded > Before the Gate [ obvious exits: E W ] There are some tracks of a ridden mount leaving east. There are some tracks of a human leaving west. There are some tracks of a human leaving east. There are some tracks of a ridden mount leaving west. There are some tracks of a horse leaving west. A dragon's fang has been hastily scrawled into the gate. An iron lantern hangs from the wall above the gate. *Dur* is standing here, riding a torm. An elite Queen's Guard stands at his post. An elite Queen's Guard stands at his post. An elite Queen's Guard stands at his post. * HP:Battered MV:Winded > kill seanchan *Dur* leaves east riding a torm. * HP:Battered MV:Winded > kill seanchan It's already open! * HP:Battered MV:Winded > Gate Road [ obvious exits: E W ] A dirty rock lies here, collecting dust. A guard of Baerlon stands ready to protect the city and its citizens. A guard of Baerlon stands ready to protect the city and its citizens. A guard of Baerlon stands ready to protect the city and its citizens. * HP:Battered MV:Winded > They aren't here. * HP:Battered MV:Winded > look Avin the Gatekeeper closes the citygate. Avin the Gatekeeper locks the citygate. Boboliosie chats 'yew staff for trade, need a kris/cc' They aren't here. * HP:Battered MV:Winded > Gate Road Heavy flagstone tiles line the road in front of you, stretching on as far as your eye can see. A wooden ladder, leading up to the catwalks and guard house, rests firmly along the fence, just off the ground. Row upon row of houses and establishments fill the area around you, with no end in sight. [ obvious exits: E W ] A dirty rock lies here, collecting dust. A guard of Baerlon stands ready to protect the city and its citizens. A guard of Baerlon stands ready to protect the city and its citizens. A guard of Baerlon stands ready to protect the city and its citizens. * HP:Battered MV:Winded > kill seanchan kill seanchan kill seanchan They aren't here. * HP:Battered MV:Winded > They aren't here. * HP:Battered MV:Winded > They aren't here. * HP:Battered MV:Winded > m 3 at baerlon c [narrate ] You narrate '3 at baerlon' * HP:Battered MV:Winded > [call ] You call for the citygate to be opened. Avin the Gatekeeper unlocks the citygate. Avin the Gatekeeper opens the citygate. * HP:Battered MV:Winded > A member of the Town Watch has arrived from the west. cha wimpy 30 * HP:Battered MV:Winded > You will now flee if you go below 30 hit points. * HP:Battered MV:Winded > scan e An elite Queen's Guard stands at his post. An elite Queen's Guard stands at his post. An elite Queen's Guard stands at his post. * HP:Battered MV:Winded > scan e An elite Queen's Guard stands at his post. An elite Queen's Guard stands at his post. An elite Queen's Guard stands at his post. * HP:Battered MV:Winded > c [call ] You don't see a closed gate. wher * HP:Battered MV:Winded > Nicholas narrates 'i haulers' * HP:Battered MV:Winded > Players in your Zone -------------------- Bord - Gate Road Radjak - Central Street * HP:Battered MV:Winded > c [call ] You don't see a closed gate. * HP:Battered MV:Winded > A little boy has suddenly arrived. Avin the Gatekeeper closes the citygate. Avin the Gatekeeper locks the citygate. whois radjak * HP:Battered MV:Winded > Radjak of Arafel is a level 18 human. * HP:Battered MV:Winded > c [call ] You call for the citygate to be opened. Avin the Gatekeeper unlocks the citygate. Avin the Gatekeeper opens the citygate. * HP:Battered MV:Winded > scan e An elite Queen's Guard stands at his post. An elite Queen's Guard stands at his post. An elite Queen's Guard stands at his post. * HP:Battered MV:Winded > c sc [call ] You don't see a closed gate. * HP:Battered MV:Winded > You have 177(375) hit and 67(155) movement points. You have scored 17818193 experience points and 0 quest points. You need 3181807 exp to reach the next level. You have amassed 97 Turn points to date. You have played 1 days and 7 hours (real time). This ranks you as Bord of Kandor (Level 31). You are standing. * HP:Battered MV:Winded > cha wimpy 30 c open gate e You will now flee if you go below 30 hit points. * HP:Battered MV:Winded > [call ] You don't see a closed gate. * HP:Battered MV:Winded > scan e It's already open! * HP:Battered MV:Winded > Before the Gate [ obvious exits: E W ] There are some tracks of a ridden mount leaving east. There are some tracks of a human leaving west. There are some tracks of a human leaving west. There are some tracks of a human leaving east. There are some tracks of a ridden mount leaving west. A dragon's fang has been hastily scrawled into the gate. An iron lantern hangs from the wall above the gate. An elite Queen's Guard stands at his post. An elite Queen's Guard stands at his post. An elite Queen's Guard stands at his post. * HP:Battered MV:Winded > >>>>>>>>>>>>> HORSE: GRAY *Ladislas* is standing here. *Tykoun* is standing here, riding a warhorse. *Dur* is standing here, riding a torm. >>>>>>>>>>>>> HORSE: WILD * HP:Battered MV:Winded > scan e kill seanchan kill seanchan >>>>>>>>>>>>> HORSE: GRAY *Ladislas* is standing here. >>>>>>>>>>>>> HORSE: WARHORSE *Tykoun* is standing here. *Dur* is standing here, riding a torm. >>>>>>>>>>>>> HORSE: WILD * HP:Battered MV:Winded > The citygate closes quietly. They aren't here. * HP:Battered MV:Winded > They aren't here. * HP:Battered MV:Winded > scan e kill seanchan kill seanchan >>>>>>>>>>>>> HORSE: GRAY *Ladislas* is standing here. >>>>>>>>>>>>> HORSE: WARHORSE *Tykoun* is standing here. *Dur* is standing here, riding a torm. >>>>>>>>>>>>> HORSE: WILD * HP:Battered MV:Winded > They aren't here. * HP:Battered MV:Winded > They aren't here. * HP:Battered MV:Winded > scan e Nicholas narrates 'come haulers again bord?' >>>>>>>>>>>>> HORSE: GRAY *Ladislas* is standing here. >>>>>>>>>>>>> HORSE: WARHORSE *Tykoun* is standing here. *Dur* is standing here, riding a torm. >>>>>>>>>>>>> HORSE: WILD * HP:Battered MV:Winded > scan e kill seanchan kill seanchan >>>>>>>>>>>>> HORSE: GRAY *Ladislas* is standing here, riding a warhorse. *Tykoun* is standing here. *Dur* is standing here, riding a torm. >>>>>>>>>>>>> HORSE: WILD * HP:Battered MV:Winded > They aren't here. * HP:Battered MV:Winded > They aren't here. * HP:Battered MV:Winded > scan e kill seanchan kill seanchan >>>>>>>>>>>>> HORSE: GRAY *Ladislas* is standing here, riding a warhorse. *Tykoun* is standing here, riding a wild stallion. *Dur* is standing here, riding a torm. * HP:Battered MV:Winded > They aren't here. * HP:Battered MV:Winded > They aren't here. * HP:Battered MV:Winded > m cant [narrate ] You narrate 'cant' * HP:Battered MV:Winded > *Dur* has arrived from the east, riding a torm. * HP:Battered MV:Winded > *Dur* struggles to barrel down on you, a dark blue tasseled spear aimed at your chest. * HP:Battered MV:Winded > m they 1e blockikn kill seanchan *Dur* intercepts an elite Queen's Guard's attack on his mount. An elite Queen's Guard tries to slash Dur, but he deflects the blow. An elite Queen's Guard joins an elite Queen's Guard's fight! An elite Queen's Guard joins an elite Queen's Guard's fight! [narrate ] You narrate 'they 1e blockikn' bash * HP:Battered MV:Winded > You try to blast *Dur*, but he parries successfully. * HP:Battered MV:Winded - an elite Queen's Guard: Scratched - Dur: Healthy > -=+ *Dur* panics, and attempts to flee! * An elite Queen's Guard tries to slash Dur, but he deflects the blow. An elite Queen's Guard tries to slash Dur, but he parries successfully. An elite Queen's Guard tries to slash Dur, but he parries successfully. *Dur* leaves east riding a torm. c open gate west scan e Cancelled. [call ] You call for the citygate to be opened. The citygate is opened from the other side. * HP:Battered MV:Winded > It's already open! * HP:Battered MV:Winded > Gate Road [ obvious exits: E W ] A dirty rock lies here, collecting dust. A little boy plays here. A stalwart guard of Baerlon patrols the streets, protecting the citizens. A guard of Baerlon stands ready to protect the city and its citizens. A guard of Baerlon stands ready to protect the city and its citizens. A guard of Baerlon stands ready to protect the city and its citizens. * HP:Battered MV:Winded > Nicholas narrates 'how many?' An elite Queen's Guard stands at his post. An elite Queen's Guard stands at his post. An elite Queen's Guard stands at his post. * HP:Battered MV:Winded > scan e *Ladislas* is standing here, riding a warhorse. *Tykoun* is here, fighting an elite Queen's Guard, riding a black stallion. An elite Queen's Guard is here, fighting Tykoun. An elite Queen's Guard stands at his post. An elite Queen's Guard stands at his post. * HP:Battered MV:Winded > m 3 A member of the Town Watch says 'Argh!' Boboliosie chats 'no daggers for trade?!?' The citygate closes quietly. Nicholas narrates 'and who?' [narrate ] You narrate '3' * HP:Battered MV:Winded > c [call ] You call for the citygate to be opened. Avin the Gatekeeper opens the citygate. scan e * HP:Battered MV:Winded > *Ladislas* is standing here, riding a warhorse. *Tykoun* is here, fighting an elite Queen's Guard, riding a black stallion. An elite Queen's Guard is here, fighting Tykoun. An elite Queen's Guard is here, fighting Ladislas. An elite Queen's Guard is here, fighting Ladislas. c c * HP:Battered MV:Winded > kill seanchan [call ] You don't see a closed gate. kill seanchan * HP:Battered MV:Winded > [call ] You don't see a closed gate. * HP:Battered MV:Winded > c They aren't here. * HP:Battered MV:Winded > c kill seanchan They aren't here. c kill seanchan * HP:Battered MV:Winded > [call ] You don't see a closed gate. * HP:Battered MV:Winded > Nicholas narrates 'what your hps?' [call ] You don't see a closed gate. * HP:Battered MV:Winded > *Tykoun* has arrived from the east, riding a black stallion. *Tykoun* leaves east riding a black stallion. They aren't here. * HP:Battered MV:Winded > scan e [call ] You don't see a closed gate. * HP:Battered MV:Winded > They aren't here. * HP:Battered MV:Winded > *Tykoun* is standing here, riding a black stallion. *Ladislas* is here, fighting an elite Queen's Guard, riding a warhorse. An elite Queen's Guard is here, fighting Ladislas. An elite Queen's Guard is here, fighting Ladislas. An elite Queen's Guard is here, fighting Ladislas. * HP:Battered MV:Winded > kill seanchan kill seanchan kill seanchan kill seanchan Avin the Gatekeeper closes the citygate. Avin the Gatekeeper locks the citygate. They aren't here. * HP:Battered MV:Winded > They aren't here. * HP:Battered MV:Winded > scan e kill seanchan They aren't here. * HP:Battered MV:Winded > They aren't here. * HP:Battered MV:Winded > c * HP:Battered MV:Winded > They aren't here. * HP:Battered MV:Winded > [call ] You call for the citygate to be opened. Avin the Gatekeeper unlocks the citygate. Avin the Gatekeeper opens the citygate. * HP:Battered MV:Winded > scan e *Ladislas* is here, fighting an elite Queen's Guard, riding a warhorse. An elite Queen's Guard is here, fighting Ladislas. An elite Queen's Guard is here, fighting Ladislas. An elite Queen's Guard is here, fighting Ladislas. * HP:Battered MV:Winded > scan e c *Tykoun* is standing here, riding a black stallion. *Ladislas* is here, fighting an elite Queen's Guard, riding a warhorse. An elite Queen's Guard is here, fighting Ladislas. An elite Queen's Guard is here, fighting Ladislas. An elite Queen's Guard is here, fighting Ladislas. Jhered chats 'off' scan e * HP:Battered MV:Winded > The citygate closes quietly. [call ] You call for the citygate to be opened. Avin the Gatekeeper opens the citygate. * HP:Battered MV:Winded > *Tykoun* is standing here, riding a black stallion. *Ladislas* is here, fighting an elite Queen's Guard, riding a warhorse. An elite Queen's Guard is here, fighting Ladislas. An elite Queen's Guard is here, fighting Ladislas. An elite Queen's Guard is here, fighting Ladislas. * HP:Battered MV:Winded > Celeborn narrates 'i hagg 1e swamp' * HP:Battered MV:Winded > open gate east The citygate closes quietly. bash seanchan * HP:Battered MV:Winded > Ok. * HP:Battered MV:Winded > Before the Gate [ obvious exits: E W ] There are some tracks of a ridden mount leaving west. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a human leaving west. A dragon's fang has been hastily scrawled into the gate. An iron lantern hangs from the wall above the gate. An elite Queen's Guard stands at his post. An elite Queen's Guard stands at his post. An elite Queen's Guard stands at his post. * HP:Battered MV:Winded > Bash who? * HP:Battered MV:Winded > open gate west It's already open! c * HP:Battered MV:Winded > Gate Road [ obvious exits: E W ] A dirty rock lies here, collecting dust. A little boy plays here. A stalwart guard of Baerlon patrols the streets, protecting the citizens. A guard of Baerlon stands ready to protect the city and its citizens. A guard of Baerlon stands ready to protect the city and its citizens. A guard of Baerlon stands ready to protect the city and its citizens. * HP:Battered MV:Winded > west [call ] You don't see a closed gate. * HP:Battered MV:Winded > Central Street [ obvious exits: N E S ] An oil lamp, set in a steel cage, hangs from a high wooden pole. * HP:Battered MV:Winded > look Central Street Thick grey flagstone lathered with heavy dark lines of mortar lace the streets around you. The road, bowed upward in the middle to divert rainwater, looks like the protruding spine of a giant plated serpent, diving back into a sea of dirt and stone. Up ahead, a sign hangs on an iron pole depicting a rearing Stag and snarling Lion. A large banner hangs nearby, depicting a map of Baerlon. [ obvious exits: N E S ] An oil lamp, set in a steel cage, hangs from a high wooden pole. You notice a dagger is hidden here. * HP:Battered MV:Winded > east scan e c scan e The sun sets. Dougras narrates 'ow to ya' Gate Road [ obvious exits: E W ] A dirty rock lies here, collecting dust. A little boy plays here. A stalwart guard of Baerlon patrols the streets, protecting the citizens. A guard of Baerlon stands ready to protect the city and its citizens. A guard of Baerlon stands ready to protect the city and its citizens. A guard of Baerlon stands ready to protect the city and its citizens. * HP:Wounded MV:Winded > * HP:Wounded MV:Winded > [call ] You call for the citygate to be opened. Avin the Gatekeeper unlocks the citygate. Avin the Gatekeeper opens the citygate. * HP:Wounded MV:Winded > An elite Queen's Guard stands at his post. An elite Queen's Guard stands at his post. An elite Queen's Guard stands at his post. * HP:Wounded MV:Winded > scan e scan e A little boy throws a dirty rock at you! A little boy giggles. A little boy panics, and attempts to flee! *Ladislas* is standing here, riding a warhorse. *Dur* is standing here, riding a torm. *Tykoun* is standing here, riding a black stallion. An elite Queen's Guard stands at his post. An elite Queen's Guard stands at his post. An elite Queen's Guard stands at his post. * HP:Wounded MV:Winded > *Ladislas* is standing here, riding a warhorse. *Dur* is standing here, riding a torm. *Tykoun* is standing here, riding a black stallion. An elite Queen's Guard stands at his post. An elite Queen's Guard stands at his post. An elite Queen's Guard stands at his post. * HP:Wounded MV:Winded > scan e A dirty rock arcs through the air. The citygate closes quietly. * HP:Wounded MV:Winded > * HP:Wounded MV:Winded > c Ooomf!! You are struck by a dirty rock! * HP:Wounded MV:Winded > [call ] You call for the citygate to be opened. Avin the Gatekeeper opens the citygate. * HP:Wounded MV:Winded > look The citygate closes quietly. Gate Road Heavy flagstone tiles line the road in front of you, stretching on as far as your eye can see. A wooden ladder, leading up to the catwalks and guard house, rests firmly along the fence, just off the ground. Row upon row of houses and establishments fill the area around you, with no end in sight. [ obvious exits: E W ] A dirty rock lies here, collecting dust. A stalwart guard of Baerlon patrols the streets, protecting the citizens. A guard of Baerlon stands ready to protect the city and its citizens. A guard of Baerlon stands ready to protect the city and its citizens. A guard of Baerlon stands ready to protect the city and its citizens. scan e * HP:Wounded MV:Winded > * HP:Wounded MV:Winded > c [call ] You call for the citygate to be opened. Avin the Gatekeeper opens the citygate. * HP:Wounded MV:Winded > scan e *Ladislas* is here, fighting an elite Queen's Guard, riding a warhorse. *Tykoun* is standing here, riding a black stallion. An elite Queen's Guard is here, fighting Ladislas. An elite Queen's Guard is here, fighting Tykoun. An elite Queen's Guard is here, fighting Tykoun. * HP:Wounded MV:Winded > scan e Avin the Gatekeeper closes the citygate. Avin the Gatekeeper locks the citygate. * HP:Wounded MV:Winded > c [call ] You call for the citygate to be opened. Avin the Gatekeeper unlocks the citygate. Avin the Gatekeeper opens the citygate. scan e * HP:Wounded MV:Winded > *Ladislas* is here, fighting an elite Queen's Guard, riding a warhorse. *Tykoun* is here, fighting an elite Queen's Guard, riding a black stallion. An elite Queen's Guard is here, fighting Ladislas. An elite Queen's Guard is here, fighting Tykoun. An elite Queen's Guard is here, fighting Tykoun. * HP:Wounded MV:Winded > scan e c c *Ladislas* is here, fighting an elite Queen's Guard, riding a warhorse. *Tykoun* is here, fighting an elite Queen's Guard, riding a black stallion. An elite Queen's Guard is here, fighting Ladislas. An elite Queen's Guard is here, fighting Tykoun. An elite Queen's Guard is here, fighting Tykoun. * HP:Wounded MV:Winded > [call ] You don't see a closed gate. * HP:Wounded MV:Winded > [call ] You don't see a closed gate. * HP:Wounded MV:Winded > m they killing guards [narrate ] You narrate 'they killing guards' * HP:Wounded MV:Winded > c Nicholas narrates 'spam gate open bord' [call ] You don't see a closed gate. scan e * HP:Wounded MV:Winded > *Ladislas* is here, fighting an elite Queen's Guard, riding a warhorse. *Tykoun* is here, fighting an elite Queen's Guard, riding a black stallion. An elite Queen's Guard is here, fighting Ladislas. An elite Queen's Guard is here, fighting Tykoun. An elite Queen's Guard is here, fighting Tykoun. * HP:Wounded MV:Winded > c c c open gate east [call ] You don't see a closed gate. bash seanchan * HP:Wounded MV:Winded > [call ] You don't see a closed gate. * HP:Wounded MV:Winded > [call ] You don't see a closed gate. * HP:Wounded MV:Winded > It's already open! * HP:Wounded MV:Winded > A member of the Town Watch has arrived from the west. A member of the Town Watch has arrived from the west. A member of the Town Watch has arrived from the west. The citygate closes quietly. The citygate seems to be closed. * HP:Wounded MV:Winded > Bash who? * HP:Wounded MV:Winded > c c [call ] You call for the citygate to be opened. Avin the Gatekeeper opens the citygate. * HP:Wounded MV:Winded > [call ] You don't see a closed gate. * HP:Wounded MV:Winded > east bash seanchan Before the Gate [ obvious exits: E W ] There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. There are some tracks of a ridden mount leaving east. A dragon's fang has been hastily scrawled into the gate. An iron lantern hangs from the wall above the gate. An elite Queen's Guard stands at his post. An elite Queen's Guard stands at his post. An elite Queen's Guard stands at his post. * HP:Wounded MV:Winded > Bash who? * HP:Wounded MV:Winded > c c c scan e [call ] You don't see a closed gate. * HP:Wounded MV:Winded > [call ] You don't see a closed gate. * HP:Wounded MV:Winded > [call ] You don't see a closed gate. * HP:Wounded MV:Winded > *Dur* is standing here, riding a torm. *Tykoun* is standing here, riding a black stallion. >>>>>>>>>>>>> HORSE: GRAY * HP:Wounded MV:Winded > scan e Nicholas has arrived from the east, riding a warhorse. c * HP:Wounded MV:Winded > *Ladislas* is standing here, riding a warhorse. *Dur* is standing here, riding a torm. *Tykoun* is standing here, riding a black stallion. >>>>>>>>>>>>> HORSE: GRAY * HP:Wounded MV:Winded > [call ] You don't see a closed gate. * HP:Wounded MV:Winded > west Nicholas nods in agreement. Gate Road [ obvious exits: E W ] A dirty rock lies here, collecting dust. A stalwart guard of Baerlon patrols the streets, protecting the citizens. A stalwart guard of Baerlon patrols the streets, protecting the citizens. A stalwart guard of Baerlon patrols the streets, protecting the citizens. A stalwart guard of Baerlon patrols the streets, protecting the citizens. A guard of Baerlon stands ready to protect the city and its citizens. A guard of Baerlon stands ready to protect the city and its citizens. A guard of Baerlon stands ready to protect the city and its citizens. Nicholas has arrived from the east, riding a warhorse. * HP:Wounded MV:Winded > nod You nod in agreement. look * HP:Wounded MV:Winded > Gate Road Heavy flagstone tiles line the road in front of you, stretching on as far as your eye can see. A wooden ladder, leading up to the catwalks and guard house, rests firmly along the fence, just off the ground. Row upon row of houses and establishments fill the area around you, with no end in sight. [ obvious exits: E W ] A dirty rock lies here, collecting dust. Nicholas D. Wolfwood is standing here, riding a warhorse. A stalwart guard of Baerlon patrols the streets, protecting the citizens. A stalwart guard of Baerlon patrols the streets, protecting the citizens. A stalwart guard of Baerlon patrols the streets, protecting the citizens. A stalwart guard of Baerlon patrols the streets, protecting the citizens. A guard of Baerlon stands ready to protect the city and its citizens. A guard of Baerlon stands ready to protect the city and its citizens. A guard of Baerlon stands ready to protect the city and its citizens. * HP:Wounded MV:Winded > Avin the Gatekeeper closes the citygate. Avin the Gatekeeper locks the citygate. Nicholas says 'got extra lantern?' * HP:Wounded MV:Winded > say let's go 1e? You say 'let's go 1e?' * HP:Wounded MV:Winded > dia nicholas lip Nicholas puts a thin, black chain in a backpack. Nicholas puts a thin, black chain in a backpack. Nicholas puts a water skin in a backpack. Nicholas is in excellent condition. * HP:Wounded MV:Winded > Nicholas nods in agreement. [l in pack] backpack (used) : the severed head of Frive the Seanchan slain in Toman Head a dagger the war scalp of Aaroc the Seanchan slain in the Mountains of Mist twelve copper pennys a white stable ticket a blue pouch of flatwort tea an oilstone [2] a package of iron rations a mirrored lantern a high-cantled saddle a thin vial of yellow fluid a cup of thick syrup then I went fd to kill some trolls but mud booted so I didnt get any kills nor did I get a change to hand in scalp. Oh I gave head to dougras since he’s pretty cool.