Comment Joxter he who doesn't sleep Posts: 210 (12/12/01 3:37:08 am) Reply (LONG post) Some fun pk until that one round... -------------------------------------------------------------------------------- * S HP:Wounded MV:Winded > Stomp tries to pierce *Lighuxe*, but he parries successfully. *Lighuxe* tries to slash Stomp, but he parries successfully. * S HP:Wounded MV:Winded > Stomp throws back his head and cackles with insane glee! * S HP:Wounded MV:Winded > *Lighuxe* panics, and attempts to flee! * S HP:Wounded MV:Winded > tt tt tt [k 2.human] They aren't here. * S HP:Wounded MV:Winded > [k 2.human] They aren't here. * S HP:Wounded MV:Winded > [k 2.human] They aren't here. tt * S HP:Wounded MV:Winded > tt *Lighuxe* leaves south. o S HP:Wounded MV:Winded > tt [k 2.human] They aren't here. o S HP:Wounded MV:Winded > t [k 2.human] They aren't here. t o S HP:Wounded MV:Winded > Stomp leaves south. [k 2.human] They aren't here. o S HP:Wounded MV:Winded > s [k human] They aren't here. o S HP:Wounded MV:Winded > [k human] They aren't here. t o S HP:Wounded MV:Winded > t t A black messenger pigeon has arrived from the south. A shienaran scout holds a torch above its head. In the Gap [ obvious exits: N S ] o S HP:Wounded MV:Winded > [k human] They aren't here. o S HP:Wounded MV:Winded > s [k human] They aren't here. s o S HP:Wounded MV:Winded > s [k human] They aren't here. t o S HP:Wounded MV:Winded > Tarwin's Gap [ obvious exits: N S ] t o S HP:Wounded MV:Winded > t Tarwin's Gap [ obvious exits: N S ] o S HP:Wounded MV:Winded > Tarwin's Gap [ obvious exits: N S ] o S HP:Wounded MV:Winded > s [k human] They aren't here. o S HP:Wounded MV:Winded > s [k human] They aren't here. s o S HP:Wounded MV:Winded > t [k human] They aren't here. o S HP:Wounded MV:Winded > t Inside the Gap [ obvious exits: N S ] o S HP:Wounded MV:Winded > Entering the Gap [ obvious exits: N E S W ] o S HP:Wounded MV:Winded > Before the Gap [ obvious exits: N S ] o S HP:Wounded MV:Winded > s [k human] They aren't here. o S HP:Wounded MV:Winded > s [k human] They aren't here. s o S HP:Wounded MV:Winded > t Road to Tarwin's Gap [ obvious exits: N E S W ] Stomp the Master Torturer is here, fighting Alfa. *Alfa* is here, fighting Stomp, riding a warhorse. * S HP:Wounded MV:Winded > t Road to Tarwin's Gap [ obvious exits: N S ] o S HP:Wounded MV:Winded > Road to Tarwin's Gap [ obvious exits: N S W ] o S HP:Wounded MV:Winded > [k human] They aren't here. o S HP:Wounded MV:Winded > [k human] They aren't here. n o S HP:Wounded MV:Winded > n Road to Tarwin's Gap [ obvious exits: N S ] o S HP:Wounded MV:Winded > t t Road to Tarwin's Gap [ obvious exits: N E S W ] Stomp the Master Torturer is here, fighting Alfa. *Alfa* is here, fighting Stomp, riding a warhorse. t * S HP:Wounded MV:Winded > [k human] You try to pierce *Alfa*, but he deflects the blow. * S HP:Wounded MV:Winded - Stomp: Scratched - Alfa: Wounded > [k human] You do the best you can! * S HP:Wounded MV:Winded - Stomp: Scratched - Alfa: Wounded > [k human] You do the best you can! * S HP:Wounded MV:Winded - Stomp: Scratched - Alfa: Wounded > dis c You disengage from the fight. * S HP:Wounded MV:Winded > Stomp tries to pierce *Alfa*, but he deflects the blow. * S HP:Wounded MV:Winded > ba horse Stomp narrates 'on alfa mt entrance' * S HP:Wounded MV:Winded > Stomp avoids being bashed by *Alfa* who loses his balance and falls! * S HP:Wounded MV:Winded > Stomp looks at *Alfa*. * S HP:Wounded MV:Winded > [camo ] You attempt to camouflage yourself. You silently approach your victim... Stomp tries to pierce *Alfa*, but he deflects the blow. *+ Bomm narrates 'omw' = Stomp barely pierces *Alfa*'s right arm. A warhorse makes a strange sound but is suddenly very silent as you place a dagger of green jade in his back! A warhorse is dead! R.I.P. You receive your share of experience... Yet again! Seems like a rerun... Your blood freezes as you hear a warhorse's death cry. * S HP:Wounded MV:Winded > t t t *Alfa* sends Stomp sprawling with a powerful bash! * S HP:Wounded MV:Winded > t 0 *Alfa* pounds Stomp's body very hard. * S HP:Wounded MV:Winded > [k human] You pierce *Alfa*'s body hard. * S HP:Wounded MV:Winded - Stomp: Scratched - Alfa: Wounded > [k human] You do the best you can! * S HP:Wounded MV:Winded - Stomp: Scratched - Alfa: Wounded > [k human] You do the best you can! * S HP:Wounded MV:Winded - Stomp: Scratched - Alfa: Wounded > [k human] You do the best you can! * S HP:Wounded MV:Winded - Stomp: Scratched - Alfa: Wounded > [change mood brave] Mood changed to: Brave * S HP:Wounded MV:Winded - Stomp: Scratched - Alfa: Wounded > You pierce *Alfa*'s body hard. * S HP:Wounded MV:Winded - Stomp: Scratched - Alfa: Wounded > You pierce *Alfa*'s head hard. *Alfa* pounds Stomp's left foot hard. * S HP:Wounded MV:Winded - Stomp: Hurt - Alfa: Battered > You pierce *Alfa*'s right foot. Stomp tries to pierce *Alfa*, but he deflects the blow. * S HP:Wounded MV:Winded - Stomp: Hurt - Alfa: Battered > t [k human] You do the best you can! * S HP:Wounded MV:Winded - Stomp: Hurt - Alfa: Battered > t You pierce *Alfa*'s left foot very hard. *Alfa* panics, and attempts to flee! Stomp barely pierces *Alfa*'s body. [k human] You do the best you can! * S HP:Wounded MV:Winded - Stomp: Hurt - Alfa: Battered > t *Alfa* leaves west. o S HP:Wounded MV:Winded > [k human] They aren't here. t o S HP:Wounded MV:Winded > [k human] They aren't here. t o S HP:Wounded MV:Winded > t t [k human] They aren't here. o S HP:Wounded MV:Winded > t [k human] They aren't here. o S HP:Wounded MV:Winded > w [k human] They aren't here. t o S HP:Wounded MV:Winded > t [k human] They aren't here. o S HP:Wounded MV:Winded > In the Foothills [ obvious exits: E S W ] Stomp the Master Torturer is standing here. o S HP:Wounded MV:Winded > [k human] They aren't here. o S HP:Wounded MV:Winded > Stomp leaves west. [k human] They aren't here. o S HP:Wounded MV:Winded > w w In the Foothills [ obvious exits: N E ] Stomp the Master Torturer is standing here. o S HP:Wounded MV:Winded > t Alas, you cannot go that way... o S HP:Wounded MV:Winded > [k human] They aren't here. o S HP:Wounded MV:Winded > e s s In the Foothills [ obvious exits: E S W ] o S HP:Wounded MV:Winded > w Edge of the Foothills [ obvious exits: N S ] o S HP:Wounded MV:Winded > s By the Road [ obvious exits: N E S W ] s o S HP:Wounded MV:Winded > In a Thick Forest [ obvious exits: E S W ] o S HP:Wounded MV:Weary > Road to Tarwin's Gap [ obvious exits: N E S W ] o S HP:Wounded MV:Weary > w w In a Thick Forest [ obvious exits: N E W ] s o S HP:Wounded MV:Weary > s In a Dark Forest [ obvious exits: N E W ] w o S HP:Wounded MV:Weary > s Road to Tarwin's Gap [ obvious exits: N E S ] Stomp the Master Torturer is standing here. A timber wolf is here, snarling hungrily. o S HP:Wounded MV:Weary > s Before a Split in the Road [ obvious exits: N S W ] A large and worn staff has been abandoned here. A thin-soled pair of light leather boots stand side by side. An ordinary pair of plain pants has been idly left here. A soft leather pouch has been discarded here. A belt of tanned leather has been laid here. A leather helmet has been dropped here. A torch is here on the ground. o S HP:Wounded MV:Weary > A Winding Road [ obvious exits: N E ] o S HP:Wounded MV:Weary > Alas, you cannot go that way... o S HP:Wounded MV:Weary > Alas, you cannot go that way... o S HP:Wounded MV:Weary > Alas, you cannot go that way... o S HP:Wounded MV:Weary > we s Alas, you cannot go that way... o S HP:Wounded MV:Weary > s s Alas, you cannot go that way... e o S HP:Wounded MV:Weary > s Alas, you cannot go that way... o S HP:Wounded MV:Weary > Alas, you cannot go that way... o S HP:Wounded MV:Weary > whe A Winding Road [ obvious exits: E S W ] o S HP:Wounded MV:Weary > A Winding Road [ obvious exits: N E ] o S HP:Wounded MV:Weary > Players in your Zone -------------------- Gryfalcon - A Winding Road Stomp - Before a Split in the Road You catch a smell of horses nearby. o S HP:Wounded MV:Weary > Sorvitor narrates 'mob died' o S HP:Wounded MV:Weary > Stomp narrates 'on split' o S HP:Wounded MV:Weary > e s Sorvitor narrates 'grrrr' A Winding Road [ obvious exits: N E S W ] o S HP:Wounded MV:Weary > Before a Cliff's Wall [ obvious exits: N E ] A raven is here flying around. o S HP:Wounded MV:Weary > en en wn You can't seem to find anything to enter. w o S HP:Wounded MV:Weary > You can't seem to find anything to enter. t o S HP:Wounded MV:Weary > Arglebargle, glop-glyf!?! t o S HP:Wounded MV:Weary > Alas, you cannot go that way... o S HP:Wounded MV:Weary > [k human] They aren't here. o S HP:Wounded MV:Weary > n [k human] They aren't here. w o S HP:Wounded MV:Weary > A Winding Road [ obvious exits: N E S W ] o S HP:Wounded MV:Weary > n A Winding Road [ obvious exits: N E ] o S HP:Wounded MV:Weary > t A Winding Road [ obvious exits: E S W ] t o S HP:Wounded MV:Weary > [k human] They aren't here. o S HP:Wounded MV:Weary > [k human] They aren't here. o S HP:Wounded MV:Weary > n Alas, you cannot go that way... w o S HP:Wounded MV:Weary > A Winding Road [ obvious exits: N E ] tn o S HP:Wounded MV:Weary > t Arglebargle, glop-glyf!?! o S HP:Wounded MV:Weary > [k human] They aren't here. o S HP:Wounded MV:Weary > whe n Players in your Zone -------------------- Gryfalcon - A Winding Road Stomp - Before a Split in the Road You catch a smell of horses nearby. o S HP:Wounded MV:Weary > t Before a Split in the Road [ obvious exits: N S W ] A large and worn staff has been abandoned here. A thin-soled pair of light leather boots stand side by side. An ordinary pair of plain pants has been idly left here. A soft leather pouch has been discarded here. A belt of tanned leather has been laid here. A leather helmet has been dropped here. A torch is here on the ground. *Lighuxe* is here, fighting Stomp, riding a warhorse. Stomp the Master Torturer is here, fighting Tzu. *Tzu* is here, fighting Stomp, riding a warhorse. * S HP:Wounded MV:Weary > [k human] You try to pierce *Lighuxe*, but he parries successfully. * S HP:Wounded MV:Weary - Stomp: Wounded - Lighuxe: Wounded > You try to pierce *Lighuxe*, but he deflects the blow. *Lighuxe* slashes Stomp's right leg very hard. *Tzu* pierces Stomp's head. Stomp tries to pierce *Tzu*, but he parries successfully. * S HP:Wounded MV:Weary - Stomp: Wounded - Lighuxe: Wounded > You try to pierce *Lighuxe*, but he parries successfully. *Tzu* tries to pierce Stomp, but he deflects the blow. - * S HP:Wounded MV:Weary - Stomp: Wounded - Lighuxe: Wounded > [change mood wimpy] Mood changed to: Wimpy * S HP:Wounded MV:Weary - Stomp: Wounded - Lighuxe: Wounded > nar On. Bomm has arrived from the north. You narrate 'On.' * S HP:Wounded MV:Weary - Stomp: Wounded - Lighuxe: Wounded > You try to pierce *Lighuxe*, but he parries successfully. *Lighuxe* slashes Stomp's head into bloody fragments! *Tzu* pierces Stomp's body hard. Stomp tries to pierce *Tzu*, but he parries successfully. Bomm tries to smite *Lighuxe*, but he deflects the blow. * S HP:Wounded MV:Weary - Stomp: Wounded - Lighuxe: Wounded > t t You pierce *Lighuxe*'s body hard. [k human] You do the best you can! * S HP:Wounded MV:Weary - Stomp: Wounded - Lighuxe: Wounded > [k human] You do the best you can! * S HP:Wounded MV:Weary - Stomp: Wounded - Lighuxe: Wounded > t t Bomm narrates 'on' * S HP:Wounded MV:Weary - Stomp: Wounded - Lighuxe: Wounded > [k human] You do the best you can! * S HP:Wounded MV:Weary - Stomp: Wounded - Lighuxe: Wounded > t t [k human] You do the best you can! t * S HP:Wounded MV:Weary - Stomp: Wounded - Lighuxe: Wounded > [k human] You do the best you can! * S HP:Wounded MV:Weary - Stomp: Wounded - Lighuxe: Wounded > Bomm smites *Lighuxe*'s left leg extremely hard. You pierce *Lighuxe*'s body extremely hard. *Lighuxe* tries to slash Stomp, but he deflects the blow. *Tzu* tries to pierce Stomp, but he deflects the blow. Stomp tries to pierce *Tzu*, but he parries successfully. [k human] You do the best you can! * S HP:Wounded MV:Weary - Stomp: Wounded - Lighuxe: Battered > t [k human] You do the best you can! t * S HP:Wounded MV:Weary - Stomp: Wounded - Lighuxe: Battered > [k human] You do the best you can! * S HP:Wounded MV:Weary - Stomp: Wounded - Lighuxe: Battered > t Stomp says 'i need drink' [k human] You do the best you can! * S HP:Wounded MV:Weary - Stomp: Wounded - Lighuxe: Battered > t [k human] You do the best you can! * S HP:Wounded MV:Weary - Stomp: Wounded - Lighuxe: Battered > *Tzu* tries to pierce Stomp, but he deflects the blow. Stomp tries to pierce *Tzu*, but he deflects the blow. [k human] You do the best you can! * S HP:Wounded MV:Weary - Stomp: Wounded - Lighuxe: Battered > t A rat looks at Stomp, head askance. [k human] You do the best you can! t * S HP:Wounded MV:Weary - Stomp: Wounded - Lighuxe: Battered > [k human] You do the best you can! * S HP:Wounded MV:Weary - Stomp: Wounded - Lighuxe: Battered > 0 You try to pierce *Lighuxe*, but he deflects the blow. *Lighuxe* slashes Stomp's left leg into bloody fragments! Stomp panics, and attempts to flee! *Tzu* tries to pierce Stomp, but he parries successfully. Stomp barely pierces *Tzu*'s left leg. Stomp leaves west. * S HP:Wounded MV:Weary - Bomm: Healthy - Lighuxe: Battered > [change mood brave] Mood changed to: Brave * S HP:Wounded MV:Weary - Bomm: Healthy - Lighuxe: Battered > t t *Lighuxe* avoids being bashed by Bomm who loses his balance and falls! [k human] You do the best you can! * S HP:Wounded MV:Weary - Bomm: Healthy - Lighuxe: Battered > Stomp has arrived from the west. [k human] You do the best you can! * S HP:Wounded MV:Weary - Bomm: Healthy - Lighuxe: Battered > t t Stomp tries to pierce *Lighuxe*, but he parries successfully. [k human] You do the best you can! * S HP:Wounded MV:Weary - Bomm: Healthy - Lighuxe: Battered > [k human] You do the best you can! * S HP:Wounded MV:Weary - Bomm: Healthy - Lighuxe: Battered > t Stomp tries to pierce *Lighuxe*, but he parries successfully. *Lighuxe* slashes Bomm's left leg very hard. You try to pierce *Lighuxe*, but he parries successfully. [k human] You do the best you can! t * S HP:Wounded MV:Weary - Bomm: Scratched - Lighuxe: Battered > [k human] You do the best you can! * S HP:Wounded MV:Weary - Bomm: Scratched - Lighuxe: Battered > t t *Tzu* tries to pierce Stomp, but he parries successfully. [k human] You do the best you can! * S HP:Wounded MV:Weary - Bomm: Scratched - Lighuxe: Battered > [k human] You do the best you can! * S HP:Wounded MV:Weary - Bomm: Scratched - Lighuxe: Battered > t t [k human] You do the best you can! * S HP:Wounded MV:Weary - Bomm: Scratched - Lighuxe: Battered > t *Tzu* tries to pierce Stomp, but he parries successfully. Stomp tries to pierce *Lighuxe*, but he deflects the blow. [k human] You do the best you can! * S HP:Wounded MV:Weary - Bomm: Scratched - Lighuxe: Battered > [k human] You do the best you can! * S HP:Wounded MV:Weary - Bomm: Scratched - Lighuxe: Battered > *Tzu* pierces Stomp's body hard. Stomp tries to pierce *Lighuxe*, but he parries successfully. *Lighuxe* slashes Bomm's right leg hard. You try to pierce *Lighuxe*, but he deflects the blow. * S HP:Wounded MV:Weary - Bomm: Scratched - Lighuxe: Battered > t [k human] You do the best you can! t * S HP:Wounded MV:Weary - Bomm: Scratched - Lighuxe: Battered > [k human] You do the best you can! 0 * S HP:Wounded MV:Weary - Bomm: Scratched - Lighuxe: Battered > [change mood brave] Mood changed to: Brave t * S HP:Wounded MV:Weary - Bomm: Scratched - Lighuxe: Battered > t *Lighuxe* avoids being bashed by Bomm who loses his balance and falls! *Lighuxe* panics, and attempts to flee! * S HP:Wounded MV:Weary - Bomm: Scratched - Lighuxe: Battered > [k human] You do the best you can! * S HP:Wounded MV:Weary - Bomm: Scratched - Lighuxe: Battered > [k human] You do the best you can! t * S HP:Wounded MV:Weary - Bomm: Scratched - Lighuxe: Battered > *Lighuxe* leaves west riding a warhorse. t * S HP:Wounded MV:Weary > [k human] You try to pierce *Tzu*, but he parries successfully. * S HP:Wounded MV:Weary - Stomp: Battered - Tzu: Scratched > You try to pierce *Tzu*, but he parries successfully. Stomp tries to pierce *Tzu*, but he parries successfully. *Tzu* pierces Stomp's body very hard. You try to pierce *Tzu*, but he parries successfully. [k human] You do the best you can! * S HP:Wounded MV:Weary - Stomp: Battered - Tzu: Scratched > dis w w You disengage from the fight. * S HP:Wounded MV:Weary > w *Lighuxe* has arrived from the west, riding a warhorse. * S HP:Wounded MV:Weary > Stomp tries to pierce *Tzu*, but he parries successfully. *Tzu* tries to pierce Stomp, but he deflects the blow. *Lighuxe* slashes Stomp's body into bloody fragments! * S HP:Wounded MV:Weary > Bomm tries to smite *Lighuxe*, but he parries successfully. * S HP:Wounded MV:Weary > *Tzu* pierces Stomp's left leg very hard. Stomp panics, and attempts to flee! e * S HP:Wounded MV:Weary > Stomp leaves south. t * S HP:Wounded MV:Weary > t A Winding Road [ obvious exits: E W ] The corpse of a rat is lying here. A Shienaran scout blends into the surroundings here. * S HP:Wounded MV:Weary > A Winding Road [ obvious exits: E S ] o S HP:Wounded MV:Weary > Alas, you cannot go that way... e o S HP:Wounded MV:Weary > t A Winding Road [ obvious exits: E W ] The corpse of a rat is lying here. A Shienaran scout blends into the surroundings here. * S HP:Wounded MV:Weary > t [k human] They aren't here. t * S HP:Wounded MV:Weary > Stomp has arrived from the east. [k human] They aren't here. * S HP:Wounded MV:Weary > Before a Split in the Road [ obvious exits: N S W ] A large and worn staff has been abandoned here. A thin-soled pair of light leather boots stand side by side. An ordinary pair of plain pants has been idly left here. A soft leather pouch has been discarded here. A belt of tanned leather has been laid here. A leather helmet has been dropped here. A torch is here on the ground. *Lighuxe* is here, fighting Bomm, riding a warhorse. Bomm the Rabid Hunter is here, fighting Lighuxe. *Tzu* is here, fighting Bomm, riding a warhorse. * S HP:Wounded MV:Weary > e [k human] You try to pierce *Lighuxe*, but he parries successfully. * S HP:Wounded MV:Weary - Bomm: Hurt - Lighuxe: Battered > [k human] You do the best you can! t * S HP:Wounded MV:Weary - Bomm: Hurt - Lighuxe: Battered > *Lighuxe* avoids being bashed by Bomm who loses his balance and falls! *Lighuxe* panics, and attempts to flee! [k human] You do the best you can! * S HP:Wounded MV:Weary - Bomm: Hurt - Lighuxe: Battered > You pierce *Lighuxe*'s left foot very hard. No way! You're fighting for your life! * S HP:Wounded MV:Weary - Bomm: Hurt - Lighuxe: Battered > [k human] You do the best you can! * S HP:Wounded MV:Weary - Bomm: Hurt - Lighuxe: Battered > t *Lighuxe* leaves north riding a warhorse. * S HP:Wounded MV:Weary > [k human] You try to pierce *Tzu*, but he parries successfully. * S HP:Wounded MV:Weary - Bomm: Hurt - Tzu: Scratched > t [k human] You do the best you can! * S HP:Wounded MV:Weary - Bomm: Hurt - Tzu: Scratched > You try to pierce *Tzu*, but he deflects the blow. *Tzu* tickles Bomm's left leg with his pierce. * S HP:Wounded MV:Weary - Bomm: Hurt - Tzu: Scratched > Bomm panics, and attempts to flee! dis * S HP:Wounded MV:Weary - Bomm: Hurt - Tzu: Scratched > Bomm leaves south. Stomp tries to pierce *Tzu*, but he parries successfully. * S HP:Wounded MV:Weary - Tzu: Scratched > It's not likely your opponent will comply. * S HP:Wounded MV:Weary - Tzu: Scratched > *Tzu* tries to pierce you, but you deflect the blow. * S HP:Wounded MV:Weary - Tzu: Scratched > Stomp pierces *Tzu*'s body. *Tzu* tries to pierce you, but you deflect the blow. You try to pierce *Tzu*, but he parries successfully. * S HP:Wounded MV:Weary - Tzu: Scratched > - Bomm has arrived from the south. [change mood wimpy] Mood changed to: Wimpy * S HP:Wounded MV:Weary - Tzu: Scratched > Bomm tries to smite *Tzu*, but he deflects the blow. * S HP:Wounded MV:Weary - Tzu: Scratched > *Tzu* tries to pierce you, but you deflect the blow. You try to pierce *Tzu*, but he deflects the blow. * S HP:Wounded MV:Weary - Tzu: Scratched > Stomp pierces *Tzu*'s right leg. *Tzu* tries to pierce you, but you deflect the blow. You try to pierce *Tzu*, but he parries successfully. * S HP:Wounded MV:Weary - Tzu: Scratched > Bomm sends *Tzu* sprawling with a powerful bash! * S HP:Wounded MV:Weary - Tzu: Scratched > Bomm smites *Tzu*'s right foot very hard. Stomp pierces *Tzu*'s body. You pierce *Tzu*'s left arm very hard. nar Find Liguxe. * S HP:Wounded MV:Weary - Tzu: Hurt > You narrate 'Find Liguxe.' * S HP:Wounded MV:Weary - Tzu: Hurt > 0 [change mood brave] Mood changed to: Brave * S HP:Wounded MV:Weary - Tzu: Hurt > Stomp howls triumphantly. * S HP:Wounded MV:Weary - Tzu: Hurt > nar He on foot Bomm smites *Tzu*'s right leg into bloody fragments! Stomp pierces *Tzu*'s body very hard. You pierce *Tzu*'s body extremely hard. Bomm looks at *Tzu*. * S HP:Wounded MV:Weary - Tzu: Wounded > You narrate 'He on foot' * S HP:Wounded MV:Weary - Tzu: Wounded > t [k human] You do the best you can! t * S HP:Wounded MV:Weary - Tzu: Wounded > t *Tzu* panics, and attempts to flee! [k human] You do the best you can! * S HP:Wounded MV:Weary - Tzu: Wounded > *Tzu* leaves west riding a warhorse. [k human] They aren't here. o S HP:Wounded MV:Weary > t t Bomm leaves south. [k human] They aren't here. t o S HP:Wounded MV:Weary > [k human] They aren't here. w o S HP:Wounded MV:Weary > Stomp leaves west. [k human] They aren't here. w o S HP:Wounded MV:Weary > A Winding Road [ obvious exits: E W ] The corpse of a rat is lying here. Stomp the Master Torturer is standing here. A Shienaran scout blends into the surroundings here. * S HP:Wounded MV:Weary > s s Stomp leaves west. A Winding Road [ obvious exits: E S ] Stomp the Master Torturer is standing here. w o S HP:Wounded MV:Weary > s A Winding Road [ obvious exits: N S W ] o S HP:Wounded MV:Weary > s Before a Cliff's Wall [ obvious exits: N W ] *Tzu* is standing here, riding a warhorse. A black wolf growls loudly, poised to leap. * S HP:Wounded MV:Weary > *Tzu* leaves west riding a warhorse. A Makeshift Bridge [ obvious exits: N E S ] *Tzu* is standing here, riding a warhorse. * S HP:Wounded MV:Weary > t A Makeshift Bridge [ obvious exits: N E S ] o S HP:Wounded MV:Weary > A Road by the Ravine [ obvious exits: N E S ] o S HP:Wounded MV:Weary > t Sorvitor narrates 'where alfa?' [k human] They aren't here. o S HP:Wounded MV:Weary > w [k human] They aren't here. o S HP:Wounded MV:Weary > w Alas, you cannot go that way... w o S HP:Wounded MV:Weary > s s Alas, you cannot go that way... o S HP:Wounded MV:Weary > t *Tzu* has arrived from the north, riding a warhorse. Alas, you cannot go that way... * S HP:Wounded MV:Weary > w A Road by the Ravine [ obvious exits: N E ] o S HP:Wounded MV:Weary > Alas, you cannot go that way... o S HP:Wounded MV:Weary > Bomm has arrived from the north. [k human] They aren't here. t o S HP:Wounded MV:Weary > Alas, you cannot go that way... t o S HP:Wounded MV:Weary > t [k human] They aren't here. o S HP:Wounded MV:Weary > t [k human] They aren't here. t o S HP:Wounded MV:Weary > t [k human] They aren't here. o S HP:Wounded MV:Weary > t [k human] They aren't here. e o S HP:Wounded MV:Weary > *Tzu* has arrived from the north, riding a warhorse. [k human] You try to pierce *Tzu*, but he parries successfully. t * S HP:Wounded MV:Weary - Tzu: Wounded > [k human] You do the best you can! * S HP:Wounded MV:Weary - Tzu: Wounded > Bomm leaves north. Stomp narrates 'um guys i need drink split' [k human] You do the best you can! * S HP:Wounded MV:Weary - Tzu: Wounded > No way! You're fighting for your life! * S HP:Wounded MV:Weary - Tzu: Wounded > [k human] You do the best you can! * S HP:Wounded MV:Weary - Tzu: Wounded > *Tzu* panics, and attempts to flee! * S HP:Wounded MV:Weary - Tzu: Wounded > You try to pierce *Tzu*, but he deflects the blow. Bomm has arrived from the north. * S HP:Wounded MV:Weary - Tzu: Wounded > Bomm tries to smite *Tzu*, but he deflects the blow. * S HP:Wounded MV:Weary - Tzu: Wounded > *Tzu* leaves north riding a warhorse. o S HP:Wounded MV:Weary > nar Also on foot You narrate 'Also on foot' o S HP:Wounded MV:Weary > nt nt t Stomp narrates 'beaten/hagg' Arglebargle, glop-glyf!?! o S HP:Wounded MV:Weary > t Arglebargle, glop-glyf!?! o S HP:Wounded MV:Weary > t [k human] They aren't here. o S HP:Wounded MV:Weary > t [k human] They aren't here. n o S HP:Wounded MV:Weary > [k human] They aren't here. e o S HP:Wounded MV:Weary > [k human] They aren't here. e o S HP:Wounded MV:Weary > s A Road by the Ravine [ obvious exits: N E S ] s o S HP:Wounded MV:Weary > Before a Cliff's Wall [ obvious exits: N S W ] t o S HP:Wounded MV:Weary > Alas, you cannot go that way... o S HP:Wounded MV:Weary > s A Winding Road [ obvious exits: N E S W ] o S HP:Wounded MV:Weary > s A Shallow Ravine [ obvious exits: N E ] o S HP:Wounded MV:Weary > s [k human] They aren't here. o S HP:Wounded MV:Weary > e Alas, you cannot go that way... o S HP:Wounded MV:Weary > Alas, you cannot go that way... s o S HP:Wounded MV:Weary > s Alas, you cannot go that way... o S HP:Wounded MV:Weary > s An Oasis [ obvious exits: N E W ] A shallow pool of water has collected on the ground. o S HP:Wounded MV:Weary > Alas, you cannot go that way... o S HP:Wounded MV:Weary > Alas, you cannot go that way... o S HP:Wounded MV:Weary > e Alas, you cannot go that way... e o S HP:Wounded MV:Weary > A Winding Road [ obvious exits: N E S W ] s o S HP:Wounded MV:Haggard > s A Winding Road [ obvious exits: N E S W ] o S HP:Wounded MV:Haggard > s Rugged Terrain [ obvious exits: N E S W ] s o S HP:Wounded MV:Haggard > s The Dusty Road [ obvious exits: N E S W ] o S HP:Wounded MV:Haggard > w The Dusty Road [ obvious exits: N S ] o S HP:Wounded MV:Haggard > s The Dusty Road [ obvious exits: N S W ] A bruised and bloody leg lies on the ground, torn from its socket. w o S HP:Wounded MV:Haggard > The Dusty Road [ obvious exits: N W ] s o S HP:Wounded MV:Haggard > s The Dusty Road [ obvious exits: N E W ] A raven is here flying around. o S HP:Wounded MV:Haggard > Alas, you cannot go that way... w o S HP:Wounded MV:Haggard > s A Winding Road [ obvious exits: E S W ] o S HP:Wounded MV:Haggard > w Shadowing a Road [ obvious exits: N W ] w o S HP:Wounded MV:Haggard > Alas, you cannot go that way... s o S HP:Wounded MV:Haggard > w A Winding Road [ obvious exits: N E S ] A Shienaran scout blends into the surroundings here. * S HP:Wounded MV:Haggard > A Winding Road [ obvious exits: N S W ] o S HP:Wounded MV:Haggard > Amongst the Rubble [ obvious exits: E W ] o S HP:Wounded MV:Haggard > In the Remains of a Crumbling Tower [ obvious exits: N E S U ] North: Up: The brigand sergeant stands here, grinning at you. o S HP:Wounded MV:Haggard > Amongst the Rubble [ obvious exits: N S W ] o S HP:Wounded MV:Haggard > w A Winding Road [ obvious exits: E S W ] w o S HP:Wounded MV:Haggard > A Winding Road [ obvious exits: E S W ] o S HP:Wounded MV:Haggard > s A Fork Before a Crumbling Tower [ obvious exits: N E S W ] o S HP:Wounded MV:Haggard > w A Pine Forest [ obvious exits: N E W ] w o S HP:Wounded MV:Haggard > A Winding Road [ obvious exits: N E S W ] o S HP:Wounded MV:Haggard > t You are too exhausted. o S HP:Wounded MV:Haggard > t [k human] They aren't here. o S HP:Wounded MV:Haggard > w [k human] They aren't here. o S HP:Wounded MV:Haggard > Bomm narrates '@#%$ weary' A Pine Forest [ obvious exits: E S W ] o S HP:Wounded MV:Haggard > get vial pouch w w Bomm narrates 'no vial' You get a thin vial of yellow fluid from a soft leather pouch. o S HP:Wounded MV:Haggard > w *Tzu* has arrived from the east, riding a warhorse. A Pine Forest [ obvious exits: E S W ] o S HP:Wounded MV:Haggard > *Tzu* has arrived from the east, riding a warhorse. A Pine Forest [ obvious exits: E S W ] o S HP:Wounded MV:Haggard > t t t t *Tzu* has arrived from the east, riding a warhorse. Thick Forest [ obvious exits: N E S W ] o S HP:Wounded MV:Haggard > t t *Tzu* has arrived from the east, riding a warhorse. [k human] You try to pierce *Tzu*, but he parries successfully. * S HP:Wounded MV:Haggard - Tzu: Wounded > t *Tzu* tries to pierce you, but you deflect the blow. You try to pierce *Tzu*, but he deflects the blow. [k human] You do the best you can! * S HP:Wounded MV:Haggard - Tzu: Wounded > [k human] You do the best you can! * S HP:Wounded MV:Haggard - Tzu: Wounded > [k human] You do the best you can! * S HP:Wounded MV:Haggard - Tzu: Wounded > [k human] You do the best you can! * S HP:Wounded MV:Haggard - Tzu: Wounded > nar on *Tzu* tries to pierce you, but you parry successfully. You try to pierce *Tzu*, but he deflects the blow. *Tzu* panics, and attempts to flee! [k human] You do the best you can! * S HP:Wounded MV:Haggard - Tzu: Wounded > [k human] You do the best you can! * S HP:Wounded MV:Haggard - Tzu: Wounded > t *Tzu* leaves west riding a warhorse. You narrate 'on' o S HP:Wounded MV:Haggard > t Stomp narrates 'someone ?' [k human] They aren't here. o S HP:Wounded MV:Haggard > w [k human] They aren't here. w o S HP:Wounded MV:Haggard > w w Thorny Hedges [ obvious exits: N E S ] *Tzu* is standing here, riding a warhorse. * S HP:Wounded MV:Haggard > t *Tzu* leaves south riding a warhorse. Alas, you cannot go that way... o S HP:Wounded MV:Haggard > Alas, you cannot go that way... t o S HP:Wounded MV:Haggard > t Alas, you cannot go that way... o S HP:Wounded MV:Haggard > [k human] They aren't here. o S HP:Wounded MV:Haggard > [k human] They aren't here. o S HP:Wounded MV:Haggard > s [k human] They aren't here. o S HP:Wounded MV:Haggard > s Road to Tarwin's Gap [ obvious exits: N E S W ] w o S HP:Wounded MV:Haggard > w Thick Forest [ obvious exits: N E S ] t o S HP:Wounded MV:Haggard > Sorvitor narrates 'where?' Alas, you cannot go that way... t o S HP:Wounded MV:Haggard > t t Alas, you cannot go that way... o S HP:Wounded MV:Haggard > t [k human] They aren't here. o S HP:Wounded MV:Haggard > s [k human] They aren't here. o S HP:Wounded MV:Haggard > [k human] They aren't here. s o S HP:Wounded MV:Haggard > s w [k human] They aren't here. o S HP:Wounded MV:Haggard > w [k human] They aren't here. o S HP:Wounded MV:Haggard > Light Forest [ obvious exits: N E W ] A green woodpecker is high up a tree, tapping away. o S HP:Wounded MV:Haggard > Alas, you cannot go that way... o S HP:Wounded MV:Haggard > Alas, you cannot go that way... o S HP:Wounded MV:Haggard > Thick Forest [ obvious exits: E ] Tiny yellow flowers are growing upon stalks here. [2] A stealthy cougar gracefully makes its way through the terrain. o S HP:Wounded MV:Haggard > Alas, you cannot go that way... o S HP:Wounded MV:Haggard > n Alas, you cannot go that way... e o S HP:Wounded MV:Haggard > Tiqaz narrates 'split' n o S HP:Wounded MV:Haggard > Light Forest [ obvious exits: N E W ] A green woodpecker is high up a tree, tapping away. n o S HP:Wounded MV:Haggard > Thick Forest [ obvious exits: N E S ] o S HP:Wounded MV:Haggard > Road to Tarwin's Gap [ obvious exits: N E S W ] o S HP:Wounded MV:Haggard > t t [k human] They aren't here. t o S HP:Wounded MV:Haggard > [k human] They aren't here. o S HP:Wounded MV:Haggard > [k human] They aren't here. o S HP:Wounded MV:Haggard > t t t [k human] They aren't here. o S HP:Wounded MV:Haggard > [k human] They aren't here. o S HP:Wounded MV:Haggard > [k human] They aren't here. o S HP:Wounded MV:Haggard > nar Tzu in I think t t t You narrate 'Tzu in I think' o S HP:Wounded MV:Haggard > [k human] They aren't here. o S HP:Wounded MV:Haggard > whe t [k human] They aren't here. o S HP:Wounded MV:Haggard > t Sorvitor narrates 'i blocking orchard' [k human] They aren't here. t o S HP:Wounded MV:Haggard > Players in your Zone -------------------- Gryfalcon - Road to Tarwin's Gap o S HP:Wounded MV:Haggard > [k human] They aren't here. o S HP:Wounded MV:Haggard > [k human] They aren't here. o S HP:Wounded MV:Haggard > t [k human] They aren't here. o S HP:Wounded MV:Haggard > t t t [k human] They aren't here. o S HP:Wounded MV:Haggard > t t [k human] They aren't here. o S HP:Wounded MV:Haggard > [k human] They aren't here. o S HP:Wounded MV:Haggard > [k human] They aren't here. o S HP:Wounded MV:Haggard > [k human] They aren't here. o S HP:Wounded MV:Haggard > [k human] They aren't here. o S HP:Wounded MV:Haggard > t t t t t [k human] They aren't here. o S HP:Wounded MV:Haggard > t [k human] They aren't here. o S HP:Wounded MV:Haggard > Bomm narrates 'me windin' [k human] They aren't here. o S HP:Wounded MV:Haggard > [k human] They aren't here. o S HP:Wounded MV:Haggard > [k human] They aren't here. o S HP:Wounded MV:Haggard > [k human] They aren't here. o S HP:Wounded MV:Haggard > nar I 4e. t t You narrate 'I 4e.' o S HP:Wounded MV:Haggard > t [k human] They aren't here. t o S HP:Wounded MV:Haggard > [k human] They aren't here. o S HP:Wounded MV:Haggard > [k human] They aren't here. o S HP:Wounded MV:Haggard > t [k human] They aren't here. o S HP:Wounded MV:Haggard > t t [k human] They aren't here. o S HP:Wounded MV:Haggard > [k human] They aren't here. whe o S HP:Wounded MV:Haggard > [k human] They aren't here. t o S HP:Wounded MV:Haggard > Players in your Zone -------------------- Gryfalcon - Road to Tarwin's Gap o S HP:Wounded MV:Haggard > t t [k human] They aren't here. o S HP:Wounded MV:Haggard > [k human] They aren't here. t o S HP:Wounded MV:Haggard > [k human] They aren't here. o S HP:Wounded MV:Haggard > [k human] They aren't here. o S HP:Wounded MV:Haggard > t t t t [k human] They aren't here. o S HP:Wounded MV:Haggard > [k human] They aren't here. o S HP:Wounded MV:Haggard > [k human] They aren't here. o S HP:Wounded MV:Haggard > t [k human] They aren't here. o S HP:Wounded MV:Haggard > t t t [k human] They aren't here. o S HP:Wounded MV:Haggard > t [k human] They aren't here. t o S HP:Wounded MV:Haggard > [k human] They aren't here. t o S HP:Wounded MV:Haggard > t Tiqaz narrates 'I block orchard too' [k human] They aren't here. o S HP:Wounded MV:Haggard > t t [k human] They aren't here. o S HP:Wounded MV:Haggard > t [k human] They aren't here. o S HP:Wounded MV:Haggard > [k human] They aren't here. o S HP:Wounded MV:Haggard > [k human] They aren't here. o S HP:Wounded MV:Haggard > t [k human] They aren't here. o S HP:Wounded MV:Haggard > t t [k human] They aren't here. o S HP:Wounded MV:Haggard > [k human] They aren't here. o S HP:Wounded MV:Haggard > [k human] They aren't here. o S HP:Wounded MV:Haggard > [k human] They aren't here. o S HP:Wounded MV:Haggard > [k human] They aren't here. o S HP:Wounded MV:Haggard > nar Lighuxe Batt on foot You narrate 'Lighuxe Batt on foot' t o S HP:Wounded MV:Haggard > t [k human] They aren't here. t o S HP:Wounded MV:Haggard > t [k human] They aren't here. t o S HP:Wounded MV:Haggard > [k human] They aren't here. o S HP:Wounded MV:Haggard > [k human] They aren't here. o S HP:Wounded MV:Haggard > [k human] They aren't here. o S HP:Wounded MV:Haggard > nar Same with alfa t t You narrate 'Same with alfa' o S HP:Wounded MV:Haggard > t t [k human] They aren't here. o S HP:Wounded MV:Haggard > whe [k human] They aren't here. o S HP:Wounded MV:Haggard > [k human] They aren't here. t o S HP:Wounded MV:Haggard > t [k human] They aren't here. t o S HP:Wounded MV:Haggard > t Players in your Zone -------------------- Gryfalcon - Road to Tarwin's Gap o S HP:Wounded MV:Haggard > t [k human] They aren't here. t o S HP:Wounded MV:Haggard > t t Bomm narrates 'where ligh?' [k human] They aren't here. o S HP:Wounded MV:Haggard > t t [k human] They aren't here. o S HP:Wounded MV:Haggard > [k human] They aren't here. o S HP:Wounded MV:Haggard > [k human] They aren't here. o S HP:Wounded MV:Haggard > [k human] They aren't here. o S HP:Wounded MV:Haggard > [k human] They aren't here. o S HP:Wounded MV:Haggard > [k human] They aren't here. o S HP:Wounded MV:Haggard > [k human] They aren't here. o S HP:Wounded MV:Haggard > [k human] They aren't here. o S HP:Wounded MV:Haggard > Sorvitor narrates 'they in?' o S HP:Wounded MV:Haggard > nar STabbed both thier horsese. You narrate 'STabbed both thier horsese.' o S HP:Wounded MV:Haggard > t t nar No. [k human] They aren't here. o S HP:Wounded MV:Haggard > t [k human] They aren't here. o S HP:Wounded MV:Haggard > t You narrate 'No.' o S HP:Wounded MV:Haggard > t [k human] They aren't here. o S HP:Wounded MV:Haggard > [k human] They aren't here. o S HP:Wounded MV:Haggard > whe [k human] They aren't here. o S HP:Wounded MV:Haggard > Players in your Zone -------------------- Gryfalcon - Road to Tarwin's Gap t o S HP:Wounded MV:Haggard > t t [k human] They aren't here. t o S HP:Wounded MV:Haggard > t t [k human] They aren't here. o S HP:Wounded MV:Haggard > [k human] They aren't here. o S HP:Wounded MV:Haggard > [k human] They aren't here. o S HP:Wounded MV:Haggard > [k human] They aren't here. o S HP:Wounded MV:Haggard > [k human] They aren't here. o S HP:Wounded MV:Haggard > nar Think Ligh ls. Bomm narrates '@#%$ missed bashes on lighuxe' o S HP:Wounded MV:Haggard > t You narrate 'Think Ligh ls.' o S HP:Wounded MV:Haggard > t t [k human] They aren't here. o S HP:Wounded MV:Haggard > [k human] They aren't here. o S HP:Wounded MV:Haggard > [k human] They aren't here. o S HP:Wounded MV:Haggard > whe Bomm narrates 'blah' t o S HP:Wounded MV:Haggard > Players in your Zone -------------------- Gryfalcon - Road to Tarwin's Gap t o S HP:Wounded MV:Haggard > t Stomp narrates 'someone bring blood split' [k human] They aren't here. o S HP:Wounded MV:Haggard > [k human] They aren't here. o S HP:Wounded MV:Haggard > [k human] They aren't here. t o S HP:Wounded MV:Haggard > t t t Tiqaz narrates 'set up a block of more than 1 person at 4e' [k human] They aren't here. o S HP:Wounded MV:Haggard > [k human] They aren't here. o S HP:Wounded MV:Haggard > [k human] They aren't here. o S HP:Wounded MV:Haggard > [k human] They aren't here. o S HP:Wounded MV:Haggard > t t t [k human] They aren't here. o S HP:Wounded MV:Haggard > t [k human] They aren't here. o S HP:Wounded MV:Haggard > [k human] They aren't here. o S HP:Wounded MV:Haggard > t [k human] They aren't here. o S HP:Wounded MV:Haggard > t t whe [k human] They aren't here. o S HP:Wounded MV:Haggard > [k human] They aren't here. o S HP:Wounded MV:Haggard > t [k human] They aren't here. o S HP:Wounded MV:Haggard > t Players in your Zone -------------------- Gryfalcon - Road to Tarwin's Gap t o S HP:Wounded MV:Haggard > t [k human] They aren't here. o S HP:Wounded MV:Haggard > [k human] They aren't here. o S HP:Wounded MV:Haggard > [k human] They aren't here. o S HP:Wounded MV:Haggard > t [k human] They aren't here. t o S HP:Wounded MV:Haggard > t [k human] They aren't here. o S HP:Wounded MV:Haggard > t [k human] They aren't here. o S HP:Wounded MV:Haggard > [k human] They aren't here. t o S HP:Wounded MV:Haggard > [k human] They aren't here. o S HP:Wounded MV:Haggard > t t Sorvitor narrates 'i come in 2 tics stomp' [k human] They aren't here. o S HP:Wounded MV:Haggard > [k human] They aren't here. o S HP:Wounded MV:Haggard > [k human] They aren't here. o S HP:Wounded MV:Haggard > t t t [k human] They aren't here. o S HP:Wounded MV:Haggard > [k human] They aren't here. o S HP:Wounded MV:Haggard > whe t t t Sorvitor narrates 'crit hagg' [k human] They aren't here. o S HP:Wounded MV:Haggard > Players in your Zone -------------------- Gryfalcon - Road to Tarwin's Gap o S HP:Wounded MV:Haggard > [k human] They aren't here. o S HP:Wounded MV:Haggard > [k human] They aren't here. o S HP:Wounded MV:Haggard > [k human] They aren't here. o S HP:Wounded MV:Haggard > t t [k human] They aren't here. t o S HP:Wounded MV:Haggard > [k human] They aren't here. t o S HP:Wounded MV:Haggard > [k human] They aren't here. o S HP:Wounded MV:Haggard > t t t [k human] They aren't here. o S HP:Wounded MV:Haggard > [k human] They aren't here. o S HP:Wounded MV:Haggard > whe [k human] They aren't here. o S HP:Wounded MV:Haggard > [k human] They aren't here. t o S HP:Wounded MV:Haggard > Players in your Zone -------------------- Gryfalcon - Road to Tarwin's Gap o S HP:Wounded MV:Haggard > t t t [k human] They aren't here. t o S HP:Wounded MV:Haggard > t [k human] They aren't here. o S HP:Wounded MV:Haggard > t [k human] They aren't here. o S HP:Wounded MV:Haggard > [k human] They aren't here. o S HP:Wounded MV:Haggard > whe [k human] They aren't here. t o S HP:Wounded MV:Haggard > [k human] They aren't here. o S HP:Wounded MV:Haggard > t t [k human] They aren't here. o S HP:Wounded MV:Haggard > Players in your Zone -------------------- Gryfalcon - Road to Tarwin's Gap o S HP:Wounded MV:Haggard > [k human] They aren't here. o S HP:Wounded MV:Haggard > t [k human] They aren't here. t o S HP:Wounded MV:Haggard > [k human] They aren't here. t o S HP:Wounded MV:Haggard > t [k human] They aren't here. t o S HP:Wounded MV:Haggard > t [k human] They aren't here. o S HP:Wounded MV:Haggard > t [k human] They aren't here. t o S HP:Wounded MV:Haggard > [k human] They aren't here. o S HP:Wounded MV:Haggard > [k human] They aren't here. o S HP:Wounded MV:Haggard > t [k human] They aren't here. o S HP:Wounded MV:Haggard > t [k human] They aren't here. t o S HP:Wounded MV:Haggard > [k human] They aren't here. o S HP:Wounded MV:Haggard > [k human] They aren't here. o S HP:Wounded MV:Haggard > whe [k human] They aren't here. o S HP:Wounded MV:Haggard > t [k human] They aren't here. o S HP:Wounded MV:Haggard > t t Players in your Zone -------------------- Gryfalcon - Road to Tarwin's Gap o S HP:Wounded MV:Haggard > t [k human] They aren't here. o S HP:Wounded MV:Haggard > t [k human] They aren't here. o S HP:Wounded MV:Haggard > [k human] They aren't here. o S HP:Wounded MV:Haggard > t [k human] They aren't here. o S HP:Wounded MV:Haggard > t [k human] They aren't here. o S HP:Wounded MV:Haggard > t [k human] They aren't here. t o S HP:Wounded MV:Haggard > [k human] They aren't here. o S HP:Wounded MV:Haggard > [k human] They aren't here. o S HP:Wounded MV:Haggard > t [k human] They aren't here. o S HP:Wounded MV:Haggard > t t [k human] They aren't here. o S HP:Wounded MV:Haggard > t t t [k human] They aren't here. t o S HP:Wounded MV:Haggard > t [k human] They aren't here. o S HP:Wounded MV:Haggard > t [k human] They aren't here. t o S HP:Wounded MV:Haggard > [k human] They aren't here. o S HP:Wounded MV:Haggard > [k human] They aren't here. o S HP:Wounded MV:Haggard > [k human] They aren't here. o S HP:Wounded MV:Haggard > [k human] They aren't here. o S HP:Wounded MV:Haggard > [k human] They aren't here. o S HP:Wounded MV:Haggard > [k human] They aren't here. o S HP:Wounded MV:Haggard > Tiqaz narrates 'hes gap' o S HP:Wounded MV:Haggard > t t Sorvitor narrates 'smell gap' t o S HP:Wounded MV:Haggard > [k human] They aren't here. o S HP:Wounded MV:Haggard > [k human] They aren't here. o S HP:Wounded MV:Haggard > [k human] They aren't here. o S HP:Wounded MV:Haggard > weh Sorvitor narrates 'come' t o S HP:Wounded MV:Haggard > Tiqaz narrates 'LGHUSE gap' Arglebargle, glop-glyf!?! o S HP:Wounded MV:Haggard > [k human] They aren't here. o S HP:Wounded MV:Haggard > t t t [k human] They aren't here. o S HP:Wounded MV:Haggard > [k human] They aren't here. o S HP:Wounded MV:Haggard > whe [k human] They aren't here. t o S HP:Wounded MV:Haggard > t t Players in your Zone -------------------- Gryfalcon - Road to Tarwin's Gap o S HP:Wounded MV:Haggard > [k human] They aren't here. o S HP:Wounded MV:Haggard > [k human] They aren't here. o S HP:Wounded MV:Haggard > [k human] They aren't here. o S HP:Wounded MV:Haggard > t t t [k human] They aren't here. t o S HP:Wounded MV:Haggard > Bomm narrates 'windin smell' [k human] They aren't here. o S HP:Wounded MV:Haggard > [k human] They aren't here. o S HP:Wounded MV:Haggard > t [k human] They aren't here. o S HP:Wounded MV:Haggard > t t [k human] They aren't here. t o S HP:Wounded MV:Haggard > [k human] They aren't here. t o S HP:Wounded MV:Haggard > t t [k human] They aren't here. o S HP:Wounded MV:Haggard > t t [k human] They aren't here. t o S HP:Wounded MV:Haggard > [k human] They aren't here. t o S HP:Wounded MV:Haggard > t [k human] They aren't here. o S HP:Wounded MV:Haggard > t t Sorvitor narrates 'smell gone' [k human] They aren't here. t o S HP:Wounded MV:Haggard > t t t t [k human] They aren't here. o S HP:Wounded MV:Haggard > [k human] They aren't here. o S HP:Wounded MV:Haggard > [k human] They aren't here. o S HP:Wounded MV:Haggard > [k human] They aren't here. o S HP:Wounded MV:Haggard > [k human] They aren't here. o S HP:Wounded MV:Haggard > [k human] They aren't here. whe o S HP:Wounded MV:Haggard > [k human] They aren't here. o S HP:Wounded MV:Haggard > t [k human] They aren't here. o S HP:Wounded MV:Haggard > t t [k human] They aren't here. o S HP:Wounded MV:Haggard > Stomp narrates 'eon split' [k human] They aren't here. o S HP:Wounded MV:Haggard > t [k human] They aren't here. o S HP:Wounded MV:Haggard > t t t [k human] They aren't here. o S HP:Wounded MV:Haggard > Sorvitor narrates 'block' Players in your Zone -------------------- Gryfalcon - Road to Tarwin's Gap o S HP:Wounded MV:Haggard > t [k human] They aren't here. o S HP:Wounded MV:Haggard > [k human] They aren't here. t o S HP:Wounded MV:Haggard > [k human] They aren't here. o S HP:Wounded MV:Haggard > [k human] They aren't here. o S HP:Wounded MV:Haggard > t [k human] They aren't here. o S HP:Wounded MV:Haggard > t t [k human] They aren't here. o S HP:Wounded MV:Haggard > Stomp narrates 'come' [k human] They aren't here. o S HP:Wounded MV:Haggard > [k human] They aren't here. t o S HP:Wounded MV:Haggard > [k human] They aren't here. t t o S HP:Wounded MV:Haggard > t [k human] They aren't here. o S HP:Wounded MV:Haggard > [k human] They aren't here. o S HP:Wounded MV:Haggard > [k human] They aren't here. o S HP:Wounded MV:Haggard > [k human] They aren't here. o S HP:Wounded MV:Haggard > [k human] They aren't here. o S HP:Wounded MV:Haggard > [k human] They aren't here. o S HP:Wounded MV:Haggard > [k human] They aren't here. o S HP:Wounded MV:Haggard > nar I 4e hagg. t You narrate 'I 4e hagg.' t t o S HP:Wounded MV:Haggard > [k human] They aren't here. o S HP:Wounded MV:Haggard > whe [k human] They aren't here. t o S HP:Wounded MV:Haggard > [k human] They aren't here. t o S HP:Wounded MV:Haggard > t Players in your Zone -------------------- Gryfalcon - Road to Tarwin's Gap o S HP:Wounded MV:Haggard > [k human] They aren't here. o S HP:Wounded MV:Haggard > [k human] They aren't here. o S HP:Wounded MV:Haggard > [k human] They aren't here. o S HP:Wounded MV:Haggard > t t t [k human] They aren't here. o S HP:Wounded MV:Haggard > [k human] They aren't here. o S HP:Wounded MV:Haggard > [k human] They aren't here. t o S HP:Wounded MV:Haggard > t t [k human] They aren't here. o S HP:Wounded MV:Haggard > [k human] They aren't here. o S HP:Wounded MV:Haggard > t [k human] They aren't here. o S HP:Wounded MV:Haggard > [k human] They aren't here. t o S HP:Wounded MV:Haggard > t t t t [k human] They aren't here. o S HP:Wounded MV:Haggard > whe [k human] They aren't here. o S HP:Wounded MV:Haggard > t [k human] They aren't here. o S HP:Wounded MV:Haggard > [k human] They aren't here. t t o S HP:Wounded MV:Haggard > [k human] They aren't here. o S HP:Wounded MV:Haggard > t Players in your Zone -------------------- Gryfalcon - Road to Tarwin's Gap o S HP:Wounded MV:Haggard > [k human] They aren't here. t o S HP:Wounded MV:Haggard > [k human] They aren't here. o S HP:Wounded MV:Haggard > [k human] They aren't here. t o S HP:Wounded MV:Haggard > [k human] They aren't here. o S HP:Wounded MV:Haggard > t t [k human] They aren't here. t o S HP:Wounded MV:Haggard > [k human] They aren't here. o S HP:Wounded MV:Haggard > t [k human] They aren't here. o S HP:Wounded MV:Haggard > [k human] They aren't here. t t o S HP:Wounded MV:Haggard > t Sorvitor narrates 'block 4e' [k human] They aren't here. o S HP:Wounded MV:Haggard > [k human] They aren't here. o S HP:Wounded MV:Haggard > t [k human] They aren't here. o S HP:Wounded MV:Haggard > [k human] They aren't here. t t o S HP:Wounded MV:Haggard > t t Stomp narrates 'block 4e' [k human] They aren't here. o S HP:Wounded MV:Haggard > [k human] They aren't here. o S HP:Wounded MV:Haggard > t [k human] They aren't here. o S HP:Wounded MV:Haggard > [k human] They aren't here. t t o S HP:Wounded MV:Haggard > t t [k human] They aren't here. t o S HP:Wounded MV:Haggard > [k human] They aren't here. o S HP:Wounded MV:Haggard > t t [k human] They aren't here. t o S HP:Wounded MV:Haggard > [k human] They aren't here. o S HP:Wounded MV:Haggard > [k human] They aren't here. o S HP:Wounded MV:Haggard > nar Am [k human] They aren't here. o S HP:Wounded MV:Haggard > t [k human] They aren't here. o S HP:Wounded MV:Haggard > t [k human] They aren't here. o S HP:Wounded MV:Haggard > t t [k human] They aren't here. t o S HP:Wounded MV:Haggard > [k human] They aren't here. o S HP:Wounded MV:Haggard > t t t [k human] They aren't here. o S HP:Wounded MV:Haggard > t You narrate 'Am' o S HP:Wounded MV:Haggard > [k human] They aren't here. t t o S HP:Wounded MV:Haggard > [k human] They aren't here. t o S HP:Wounded MV:Haggard > [k human] They aren't here. t t o S HP:Wounded MV:Haggard > t [k human] They aren't here. o S HP:Wounded MV:Haggard > [k human] They aren't here. t o S HP:Wounded MV:Haggard > [k human] They aren't here. o S HP:Wounded MV:Haggard > whe [k human] They aren't here. o S HP:Wounded MV:Haggard > [k human] They aren't here. o S HP:Wounded MV:Haggard > t t t t t [k human] They aren't here. o S HP:Wounded MV:Haggard > [k human] They aren't here. t o S HP:Wounded MV:Haggard > [k human] They aren't here. t o S HP:Wounded MV:Haggard > [k human] They aren't here. o S HP:Wounded MV:Haggard > t [k human] They aren't here. t o S HP:Wounded MV:Haggard > [k human] They aren't here. o S HP:Wounded MV:Haggard > [k human] They aren't here. o S HP:Wounded MV:Haggard > [k human] They aren't here. o S HP:Wounded MV:Haggard > Players in your Zone -------------------- Gryfalcon - Road to Tarwin's Gap o S HP:Wounded MV:Haggard > [k human] They aren't here. o S HP:Wounded MV:Haggard > 0 Bomm narrates 'block' [k human] They aren't here. o S HP:Wounded MV:Haggard > t [k human] They aren't here. o S HP:Wounded MV:Haggard > t Sorvitor narrates 'i blockin split' [k human] They aren't here. t o S HP:Wounded MV:Haggard > [k human] They aren't here. t o S HP:Wounded MV:Haggard > [k human] They aren't here. t o S HP:Wounded MV:Haggard > t [k human] They aren't here. o S HP:Wounded MV:Haggard > t [k human] They aren't here. o S HP:Wounded MV:Haggard > [k human] They aren't here. o S HP:Wounded MV:Haggard > [change mood brave] Mood changed to: Brave o S HP:Wounded MV:Haggard > t [k human] They aren't here. o S HP:Wounded MV:Haggard > t t t [k human] They aren't here. o S HP:Wounded MV:Haggard > t [k human] They aren't here. t o S HP:Wounded MV:Haggard > [k human] They aren't here. t o S HP:Wounded MV:Haggard > t [k human] They aren't here. t o S HP:Wounded MV:Haggard > [k human] They aren't here. t o S HP:Wounded MV:Haggard > t [k human] They aren't here. o S HP:Wounded MV:Haggard > [k human] They aren't here. o S HP:Wounded MV:Haggard > [k human] They aren't here. o S HP:Wounded MV:Haggard > [k human] They aren't here. o S HP:Wounded MV:Haggard > t [k human] They aren't here. t o S HP:Wounded MV:Haggard > t t t whe t t t t You are hungry. Auto-save complete. [k human] They aren't here. o S HP:Hurt MV:Weary > [k human] They aren't here. o S HP:Hurt MV:Weary > [k human] They aren't here. o S HP:Hurt MV:Weary > [k human] They aren't here. o S HP:Hurt MV:Weary > [k human] They aren't here. o S HP:Hurt MV:Weary > [k human] They aren't here. o S HP:Hurt MV:Weary > Bomm narrates 'on chokepont' [k human] They aren't here. t o S HP:Hurt MV:Weary > Bomm narrates 'come' [k human] They aren't here. t o S HP:Hurt MV:Weary > t [k human] They aren't here. o S HP:Hurt MV:Weary > t [k human] They aren't here. t o S HP:Hurt MV:Weary > [k human] They aren't here. o S HP:Hurt MV:Weary > [k human] They aren't here. o S HP:Hurt MV:Weary > t Players in your Zone -------------------- Gryfalcon - Road to Tarwin's Gap o S HP:Hurt MV:Weary > t [k human] They aren't here. t o S HP:Hurt MV:Weary > [k human] They aren't here. o S HP:Hurt MV:Weary > [k human] They aren't here. o S HP:Hurt MV:Weary > whe [k human] They aren't here. o S HP:Hurt MV:Weary > t [k human] They aren't here. o S HP:Hurt MV:Weary > t [k human] They aren't here. o S HP:Hurt MV:Weary > t [k human] They aren't here. t o S HP:Hurt MV:Weary > t [k human] They aren't here. t o S HP:Hurt MV:Weary > [k human] They aren't here. t o S HP:Hurt MV:Weary > t [k human] They aren't here. t o S HP:Hurt MV:Weary > t [k human] They aren't here. o S HP:Hurt MV:Weary > [k human] They aren't here. o S HP:Hurt MV:Weary > Players in your Zone -------------------- Gryfalcon - Road to Tarwin's Gap o S HP:Hurt MV:Weary > [k human] They aren't here. o S HP:Hurt MV:Weary > t [k human] They aren't here. o S HP:Hurt MV:Weary > t [k human] They aren't here. o S HP:Hurt MV:Weary > t [k human] They aren't here. t o S HP:Hurt MV:Weary > t t t t t t t t t t t t t [k human] They aren't here. o S HP:Hurt MV:Weary > [k human] They aren't here. o S HP:Hurt MV:Weary > [k human] They aren't here. o S HP:Hurt MV:Weary > [k human] They aren't here. o S HP:Hurt MV:Weary > [k human] They aren't here. o S HP:Hurt MV:Weary > [k human] They aren't here. o S HP:Hurt MV:Weary > [k human] They aren't here. o S HP:Hurt MV:Weary > get iron pouch Bomm narrates 'he past me' [k human] They aren't here. o S HP:Hurt MV:Weary > [k human] They aren't here. o S HP:Hurt MV:Weary > [k human] They aren't here. o S HP:Hurt MV:Weary > [k human] They aren't here. o S HP:Hurt MV:Weary > eat iron [k human] They aren't here. o S HP:Hurt MV:Weary > t Stomp narrates 'i 0 movas' [k human] They aren't here. o S HP:Hurt MV:Weary > t [k human] They aren't here. t o S HP:Hurt MV:Weary > [k human] They aren't here. o S HP:Hurt MV:Weary > t [k human] They aren't here. o S HP:Hurt MV:Weary > [k human] They aren't here. t o S HP:Hurt MV:Weary > t [k human] They aren't here. t o S HP:Hurt MV:Weary > [k human] They aren't here. o S HP:Hurt MV:Weary > [k human] They aren't here. o S HP:Hurt MV:Weary > [k human] They aren't here. o S HP:Hurt MV:Weary > whe [k human] They aren't here. t o S HP:Hurt MV:Weary > [k human] They aren't here. o S HP:Hurt MV:Weary > t You get a package of iron rations from a soft leather pouch. t o S HP:Hurt MV:Weary > You eat the rations. You are full. o S HP:Hurt MV:Weary > [k human] They aren't here. o S HP:Hurt MV:Weary > t [k human] They aren't here. o S HP:Hurt MV:Weary > t [k human] They aren't here. o S HP:Hurt MV:Weary > t [k human] They aren't here. t o S HP:Hurt MV:Weary > [k human] They aren't here. o S HP:Hurt MV:Weary > [k human] They aren't here. o S HP:Hurt MV:Weary > [k human] They aren't here. o S HP:Hurt MV:Weary > t Players in your Zone -------------------- Bomm - Thick Forest Gryfalcon - Road to Tarwin's Gap o S HP:Hurt MV:Weary > [k human] They aren't here. o S HP:Hurt MV:Weary > t [k human] They aren't here. o S HP:Hurt MV:Weary > [k human] They aren't here. t o S HP:Hurt MV:Weary > [k human] They aren't here. t o S HP:Hurt MV:Weary > t [k human] They aren't here. o S HP:Hurt MV:Weary > t [k human] They aren't here. o S HP:Hurt MV:Weary > Bomm has arrived from the north. [k human] They aren't here. o S HP:Hurt MV:Weary > t Sorvitor narrates 'keep him block' [k human] They aren't here. t o S HP:Hurt MV:Weary > t [k human] They aren't here. t o S HP:Hurt MV:Weary > t [k human] They aren't here. o S HP:Hurt MV:Weary > [k human] They aren't here. o S HP:Hurt MV:Weary > [k human] They aren't here. o S HP:Hurt MV:Weary > t [k human] They aren't here. t o S HP:Hurt MV:Weary > t [k human] They aren't here. t o S HP:Hurt MV:Weary > [k human] They aren't here. o S HP:Hurt MV:Weary > [k human] They aren't here. o S HP:Hurt MV:Weary > t [k human] They aren't here. t o S HP:Hurt MV:Weary > t t Tiqaz narrates 'arrrghhh' [k human] They aren't here. t o S HP:Hurt MV:Weary > [k human] They aren't here. o S HP:Hurt MV:Weary > [k human] They aren't here. o S HP:Hurt MV:Weary > t [k human] They aren't here. o S HP:Hurt MV:Weary > t [k human] They aren't here. t o S HP:Hurt MV:Weary > Sorvitor narrates 'i choke' [k human] They aren't here. o S HP:Hurt MV:Weary > [k human] They aren't here. t o S HP:Hurt MV:Weary > [k human] They aren't here. o S HP:Hurt MV:Weary > t [k human] They aren't here. o S HP:Hurt MV:Weary > [k human] They aren't here. t o S HP:Hurt MV:Weary > t [k human] They aren't here. o S HP:Hurt MV:Weary > [k human] They aren't here. o S HP:Hurt MV:Weary > whe [k human] They aren't here. o S HP:Hurt MV:Weary > t [k human] They aren't here. o S HP:Hurt MV:Weary > t [k human] They aren't here. t o S HP:Hurt MV:Weary > [k human] They aren't here. o S HP:Hurt MV:Weary > Sorvitor narrates 'hagg beat' [k human] They aren't here. o S HP:Hurt MV:Weary > Players in your Zone -------------------- Bomm - Road to Tarwin's Gap Gryfalcon - Road to Tarwin's Gap o S HP:Hurt MV:Weary > [k human] They aren't here. o S HP:Hurt MV:Weary > [k human] They aren't here. o S HP:Hurt MV:Weary > [k human] They aren't here. o S HP:Hurt MV:Weary > t t t [k human] They aren't here. o S HP:Hurt MV:Weary > [k human] They aren't here. o S HP:Hurt MV:Weary > t [k human] They aren't here. o S HP:Hurt MV:Weary > t t [k human] They aren't here. o S HP:Hurt MV:Weary > [k human] They aren't here. o S HP:Hurt MV:Weary > [k human] They aren't here. o S HP:Hurt MV:Weary > t t [k human] They aren't here. o S HP:Hurt MV:Weary > [k human] They aren't here. t o S HP:Hurt MV:Weary > t t [k human] They aren't here. o S HP:Hurt MV:Weary > Bomm says 'spam' Tiqaz narrates 'he S of choke?' [k human] They aren't here. t o S HP:Hurt MV:Weary > [k human] They aren't here. o S HP:Hurt MV:Weary > t t [k human] They aren't here. o S HP:Hurt MV:Weary > [k human] They aren't here. o S HP:Hurt MV:Weary > t t t t t [k human] They aren't here. o S HP:Hurt MV:Weary > t [k human] They aren't here. o S HP:Hurt MV:Weary > [k human] They aren't here. t o S HP:Hurt MV:Weary > [k human] They aren't here. o S HP:Hurt MV:Weary > t [k human] They aren't here. o S HP:Hurt MV:Weary > Bomm narrates 'nod' [k human] They aren't here. o S HP:Hurt MV:Weary > Sorvitor narrates 'yeah' [k human] They aren't here. o S HP:Hurt MV:Weary > 'am [k human] They aren't here. t o S HP:Hurt MV:Weary > t [k human] They aren't here. o S HP:Hurt MV:Weary > t You say 'am' o S HP:Hurt MV:Weary > t [k human] They aren't here. o S HP:Hurt MV:Weary > [k human] They aren't here. o S HP:Hurt MV:Weary > [k human] They aren't here. o S HP:Hurt MV:Weary > t [k human] They aren't here. t o S HP:Hurt MV:Weary > [k human] They aren't here. o S HP:Hurt MV:Weary > t [k human] They aren't here. t o S HP:Hurt MV:Weary > Bomm narrates 'past me' Tiqaz narrates '@#%$' [k human] They aren't here. t o S HP:Hurt MV:Weary > [k human] They aren't here. t o S HP:Hurt MV:Weary > [k human] They aren't here. t o S HP:Hurt MV:Weary > [k human] They aren't here. t o S HP:Hurt MV:Weary > [k human] They aren't here. o S HP:Hurt MV:Weary > t [k human] They aren't here. t o S HP:Hurt MV:Weary > t [k human] They aren't here. t o S HP:Hurt MV:Weary > t [k human] They aren't here. o S HP:Hurt MV:Weary > t [k human] They aren't here. o S HP:Hurt MV:Weary > t [k human] They aren't here. t o S HP:Hurt MV:Weary > t [k human] They aren't here. o S HP:Hurt MV:Weary > [k human] They aren't here. o S HP:Hurt MV:Weary > [k human] They aren't here. o S HP:Hurt MV:Weary > [k human] They aren't here. o S HP:Hurt MV:Weary > t [k human] They aren't here. o S HP:Hurt MV:Weary > t [k human] They aren't here. o S HP:Hurt MV:Weary > t [k human] They aren't here. o S HP:Hurt MV:Weary > whe [k human] They aren't here. o S HP:Hurt MV:Weary > Bomm narrates 'me 2n 4e now' t o S HP:Hurt MV:Weary > t Tiqaz narrates 'he in?' Players in your Zone -------------------- Bomm - Road to Tarwin's Gap Gryfalcon - Road to Tarwin's Gap t o S HP:Hurt MV:Weary > [k human] They aren't here. o S HP:Hurt MV:Weary > [k human] They aren't here. o S HP:Hurt MV:Weary > t t [k human] They aren't here. o S HP:Hurt MV:Weary > [k human] They aren't here. t o S HP:Hurt MV:Weary > [k human] They aren't here. t o S HP:Hurt MV:Weary > [k human] They aren't here. o S HP:Hurt MV:Weary > t [k human] They aren't here. o S HP:Hurt MV:Weary > t t [k human] They aren't here. t o S HP:Hurt MV:Weary > [k human] They aren't here. o S HP:Hurt MV:Weary > [k human] They aren't here. t o S HP:Hurt MV:Weary > [k human] They aren't here. o S HP:Hurt MV:Weary > t [k human] They aren't here. t o S HP:Hurt MV:Weary > [k human] They aren't here. o S HP:Hurt MV:Weary > [k human] They aren't here. o S HP:Hurt MV:Weary > whe t Players in your Zone -------------------- Bomm - Road to Tarwin's Gap Gryfalcon - Road to Tarwin's Gap t o S HP:Hurt MV:Weary > t Sorvitor narrates 'he winding still' [k human] They aren't here. o S HP:Hurt MV:Weary > t [k human] They aren't here. o S HP:Hurt MV:Weary > t [k human] They aren't here. o S HP:Hurt MV:Weary > Stomp narrates 'there still smelly winding' [k human] They aren't here. t o S HP:Hurt MV:Weary > [k human] They aren't here. t o S HP:Hurt MV:Weary > [k human] They aren't here. o S HP:Hurt MV:Weary > t [k human] They aren't here. o S HP:Hurt MV:Weary > t [k human] They aren't here. o S HP:Hurt MV:Weary > t [k human] They aren't here. o S HP:Hurt MV:Weary > t [k human] They aren't here. o S HP:Hurt MV:Weary > t t [k human] They aren't here. t o S HP:Hurt MV:Weary > [k human] They aren't here. o S HP:Hurt MV:Weary > t [k human] They aren't here. o S HP:Hurt MV:Weary > [k human] They aren't here. t o S HP:Hurt MV:Weary > [k human] They aren't here. t o S HP:Hurt MV:Weary > [k human] They aren't here. o S HP:Hurt MV:Weary > t [k human] They aren't here. o S HP:Hurt MV:Weary > t t [k human] They aren't here. o S HP:Hurt MV:Weary > [k human] They aren't here. o S HP:Hurt MV:Weary > whe [k human] They aren't here. t o S HP:Hurt MV:Weary > t Players in your Zone -------------------- Bomm - Road to Tarwin's Gap Gryfalcon - Road to Tarwin's Gap t o S HP:Hurt MV:Weary > t [k human] They aren't here. o S HP:Hurt MV:Weary > Mangler narrates 'lo all' [k human] They aren't here. o S HP:Hurt MV:Weary > t [k human] They aren't here. t o S HP:Hurt MV:Weary > Bomm narrates 'me hagg here' [k human] They aren't here. t o S HP:Hurt MV:Weary > [k human] They aren't here. o S HP:Hurt MV:Weary > [k human] They aren't here. o S HP:Hurt MV:Weary > t [k human] They aren't here. o S HP:Hurt MV:Weary > t t [k human] They aren't here. o S HP:Hurt MV:Weary > [k human] They aren't here. o S HP:Hurt MV:Weary > [k human] They aren't here. o S HP:Hurt MV:Weary > whe Sorvitor narrates 'drooler go help 3e' o S HP:Hurt MV:Weary > Players in your Zone -------------------- Bomm - Road to Tarwin's Gap Gryfalcon - Road to Tarwin's Gap o S HP:Hurt MV:Weary > t t t [k human] They aren't here. o S HP:Hurt MV:Weary > t t [k human] They aren't here. o S HP:Hurt MV:Weary > t [k human] They aren't here. t o S HP:Hurt MV:Weary > t t [k human] They aren't here. o S HP:Hurt MV:Weary > [k human] They aren't here. o S HP:Hurt MV:Weary > [k human] They aren't here. o S HP:Hurt MV:Weary > [k human] They aren't here. o S HP:Hurt MV:Weary > [k human] They aren't here. o S HP:Hurt MV:Weary > Tiqaz narrates 'get 4e and block' [k human] They aren't here. o S HP:Hurt MV:Weary > 'have vial? t You say 'have vial?' t o S HP:Hurt MV:Weary > t [k human] They aren't here. t o S HP:Hurt MV:Weary > [k human] They aren't here. o S HP:Hurt MV:Weary > t [k human] They aren't here. o S HP:Hurt MV:Weary > [k human] They aren't here. t o S HP:Hurt MV:Weary > t [k human] They aren't here. o S HP:Hurt MV:Weary > [k human] They aren't here. o S HP:Hurt MV:Weary > [k human] They aren't here. t o S HP:Hurt MV:Weary > t t [k human] They aren't here. o S HP:Hurt MV:Weary > t [k human] They aren't here. t o S HP:Hurt MV:Weary > t [k human] They aren't here. o S HP:Hurt MV:Weary > Bomm shakes his head. *Lighuxe* has arrived from the east, riding a warhorse. Tiqaz narrates 'all who can' [k human] You try to pierce *Lighuxe*, but he deflects the blow. * S HP:Hurt MV:Winded - Lighuxe: Wounded > [k human] You do the best you can! * S HP:Hurt MV:Winded - Lighuxe: Wounded > t Bomm tries to smite *Lighuxe*, but he deflects the blow. [k human] You do the best you can! * S HP:Hurt MV:Winded - Lighuxe: Wounded > [k human] You do the best you can! * S HP:Hurt MV:Winded - Lighuxe: Wounded > nar on t You narrate 'on' t * S HP:Hurt MV:Winded - Lighuxe: Wounded > t Bomm narrates 'on' [k human] You do the best you can! * S HP:Hurt MV:Winded - Lighuxe: Wounded > t You try to pierce *Lighuxe*, but he parries successfully. [k human] You do the best you can! t * S HP:Hurt MV:Winded - Lighuxe: Wounded > [k human] You do the best you can! * S HP:Hurt MV:Winded - Lighuxe: Wounded > 0 *Lighuxe* tries to slash you, but you deflect the blow. You try to pierce *Lighuxe*, but he parries successfully. Sorvitor narrates 'tipaz try get 3e too' *Lighuxe* panics, and attempts to flee! [k human] You do the best you can! * S HP:Hurt MV:Winded - Lighuxe: Wounded > t [k human] You do the best you can! * S HP:Hurt MV:Winded - Lighuxe: Wounded > t t *Lighuxe* leaves north riding a warhorse. [change mood brave] Mood changed to: Brave o S HP:Hurt MV:Winded > [k human] They aren't here. o S HP:Hurt MV:Winded > t [k human] They aren't here. o S HP:Hurt MV:Winded > t [k human] They aren't here. o S HP:Hurt MV:Winded > [k human] They aren't here. t o S HP:Hurt MV:Winded > [k human] They aren't here. t o S HP:Hurt MV:Winded > t [k human] They aren't here. o S HP:Hurt MV:Winded > t t [k human] They aren't here. o S HP:Hurt MV:Winded > [k human] They aren't here. o S HP:Hurt MV:Winded > [k human] They aren't here. t o S HP:Hurt MV:Winded > [k human] They aren't here. t o S HP:Hurt MV:Winded > t [k human] They aren't here. o S HP:Hurt MV:Winded > t t Sorvitor narrates 'hurry and block' [k human] They aren't here. o S HP:Hurt MV:Winded > [k human] They aren't here. o S HP:Hurt MV:Winded > t [k human] They aren't here. o S HP:Hurt MV:Winded > [k human] They aren't here. o S HP:Hurt MV:Winded > t t [k human] They aren't here. o S HP:Hurt MV:Winded > whe [k human] They aren't here. o S HP:Hurt MV:Winded > [k human] They aren't here. t o S HP:Hurt MV:Winded > t Players in your Zone -------------------- Bomm - Road to Tarwin's Gap Gryfalcon - Road to Tarwin's Gap You catch a smell of horses nearby. o S HP:Hurt MV:Winded > t [k human] They aren't here. t o S HP:Hurt MV:Winded > [k human] They aren't here. o S HP:Hurt MV:Winded > [k human] They aren't here. t o S HP:Hurt MV:Winded > [k human] They aren't here. t o S HP:Hurt MV:Winded > t [k human] They aren't here. o S HP:Hurt MV:Winded > t [k human] They aren't here. o S HP:Hurt MV:Winded > t t [k human] They aren't here. o S HP:Hurt MV:Winded > [k human] They aren't here. o S HP:Hurt MV:Winded > [k human] They aren't here. o S HP:Hurt MV:Winded > Bomm leaves north. [k human] They aren't here. o S HP:Hurt MV:Winded > t t [k human] They aren't here. o S HP:Hurt MV:Winded > t t [k human] They aren't here. o S HP:Hurt MV:Winded > t [k human] They aren't here. o S HP:Hurt MV:Winded > t [k human] They aren't here. o S HP:Hurt MV:Winded > [k human] They aren't here. whe o S HP:Hurt MV:Winded > [k human] They aren't here. t o S HP:Hurt MV:Winded > Players in your Zone -------------------- Bomm - Thorny Hedges Gryfalcon - Road to Tarwin's Gap You catch a smell of horses nearby. t o S HP:Hurt MV:Winded > [k human] They aren't here. o S HP:Hurt MV:Winded > [k human] They aren't here. o S HP:Hurt MV:Winded > t t [k human] They aren't here. t o S HP:Hurt MV:Winded > [k human] They aren't here. o S HP:Hurt MV:Winded > t [k human] They aren't here. o S HP:Hurt MV:Winded > t [k human] They aren't here. t o S HP:Hurt MV:Winded > [k human] They aren't here. o S HP:Hurt MV:Winded > t [k human] They aren't here. o S HP:Hurt MV:Winded > t [k human] They aren't here. o S HP:Hurt MV:Winded > whe [k human] They aren't here. o S HP:Hurt MV:Winded > Bomm narrates 'on him 1n gry' t o S HP:Hurt MV:Winded > Players in your Zone -------------------- Bomm - Thorny Hedges Gryfalcon - Road to Tarwin's Gap You catch a smell of horses nearby. t o S HP:Hurt MV:Winded > t [k human] They aren't here. o S HP:Hurt MV:Winded > [k human] They aren't here. o S HP:Hurt MV:Winded > [k human] They aren't here. o S HP:Hurt MV:Winded > t Tiqaz narrates '1s sorv' t o S HP:Hurt MV:Winded > [k human] They aren't here. o S HP:Hurt MV:Winded > [k human] They aren't here. o S HP:Hurt MV:Winded > n t Thorny Hedges [ obvious exits: N E S ] Bomm the Rabid Hunter is here, fighting Lighuxe. *Lighuxe* is here, fighting Bomm, riding a warhorse. t * S HP:Hurt MV:Winded > t [k human] You try to pierce *Lighuxe*, but he parries successfully. * S HP:Hurt MV:Winded - Bomm: Hurt - Lighuxe: Wounded > [k human] You do the best you can! * S HP:Hurt MV:Winded - Bomm: Hurt - Lighuxe: Wounded > You try to pierce *Lighuxe*, but he deflects the blow. *Lighuxe* slashes Bomm's left leg hard. [k human] You do the best you can! * S HP:Hurt MV:Winded - Bomm: Hurt - Lighuxe: Wounded > *Lighuxe* avoids being bashed by Bomm who loses his balance and falls! * S HP:Hurt MV:Winded - Bomm: Hurt - Lighuxe: Wounded > *Lighuxe* panics, and attempts to flee! s t * S HP:Hurt MV:Winded - Bomm: Hurt - Lighuxe: Wounded > t t No way! You're fighting for your life! * S HP:Hurt MV:Winded - Bomm: Hurt - Lighuxe: Wounded > [k human] You do the best you can! * S HP:Hurt MV:Winded - Bomm: Hurt - Lighuxe: Wounded > *Lighuxe* leaves north riding a warhorse. [k human] They aren't here. o S HP:Hurt MV:Winded > [k human] They aren't here. o S HP:Hurt MV:Winded > t [k human] They aren't here. o S HP:Hurt MV:Winded > w Bomm leaves south. t o S HP:Hurt MV:Winded > Alas, you cannot go that way... o S HP:Hurt MV:Winded > [k human] They aren't here. o S HP:Hurt MV:Winded > s t Road to Tarwin's Gap [ obvious exits: N E S W ] Bomm the Rabid Hunter is standing here. t o S HP:Hurt MV:Winded > [k human] They aren't here. o S HP:Hurt MV:Winded > [k human] They aren't here. o S HP:Hurt MV:Winded > t t t t [k human] They aren't here. o S HP:Hurt MV:Winded > t [k human] They aren't here. o S HP:Hurt MV:Winded > [k human] They aren't here. o S HP:Hurt MV:Winded > t [k human] They aren't here. o S HP:Hurt MV:Winded > t Tiqaz narrates 'come 1s sorv' [k human] They aren't here. t o S HP:Hurt MV:Winded > [k human] They aren't here. o S HP:Hurt MV:Winded > [k human] They aren't here. o S HP:Hurt MV:Winded > t [k human] They aren't here. o S HP:Hurt MV:Winded > t [k human] They aren't here. o S HP:Hurt MV:Winded > t [k human] They aren't here. o S HP:Hurt MV:Winded > t [k human] They aren't here. o S HP:Hurt MV:Winded > [k human] They aren't here. o S HP:Hurt MV:Winded > whe t Players in your Zone -------------------- Stomp - Road to Tarwin's Gap Gryfalcon - Road to Tarwin's Gap Bomm - Road to Tarwin's Gap You catch a smell of horses nearby. o S HP:Hurt MV:Winded > t [k human] They aren't here. o S HP:Hurt MV:Winded > [k human] They aren't here. o S HP:Hurt MV:Winded > t t [k human] They aren't here. t o S HP:Hurt MV:Winded > [k human] They aren't here. o S HP:Hurt MV:Winded > t [k human] They aren't here. o S HP:Hurt MV:Winded > [k human] They aren't here. o S HP:Hurt MV:Winded > Bomm leaves west. Stomp says 'where is he?' o S HP:Hurt MV:Winded > Bomm has arrived from the west. o S HP:Hurt MV:Winded > t t t [k human] They aren't here. o S HP:Hurt MV:Winded > t [k human] They aren't here. o S HP:Hurt MV:Winded > [k human] They aren't here. o S HP:Hurt MV:Winded > [k human] They aren't here. o S HP:Hurt MV:Winded > Bomm leaves north. o S HP:Hurt MV:Winded > 'fled n t *Lighuxe* has arrived from the east, riding a warhorse. * S HP:Hurt MV:Winded > t You say 'fled n' t * S HP:Hurt MV:Winded > [k human] You try to pierce *Lighuxe*, but he deflects the blow. t * S HP:Hurt MV:Winded - Lighuxe: Wounded > Stomp pierces *Lighuxe*'s body hard. [k human] You do the best you can! t * S HP:Hurt MV:Winded - Lighuxe: Wounded > Stomp tries to pierce *Lighuxe*, but he deflects the blow. *Lighuxe* tries to slash you, but you deflect the blow. You pierce *Lighuxe*'s left leg extremely hard. [k human] You do the best you can! * S HP:Hurt MV:Winded - Lighuxe: Wounded > [k human] You do the best you can! * S HP:Hurt MV:Winded - Lighuxe: Wounded > [k human] You do the best you can! * S HP:Hurt MV:Winded - Lighuxe: Wounded > t t Tiqaz narrates 'we got mid winding' [k human] You do the best you can! * S HP:Hurt MV:Winded - Lighuxe: Wounded > [k human] You do the best you can! * S HP:Hurt MV:Winded - Lighuxe: Wounded > t t t You try to pierce *Lighuxe*, but he deflects the blow. [k human] You do the best you can! * S HP:Hurt MV:Winded - Lighuxe: Wounded > [k human] You do the best you can! * S HP:Hurt MV:Winded - Lighuxe: Wounded > [k human] You do the best you can! * S HP:Hurt MV:Winded - Lighuxe: Wounded > t Stomp tries to pierce *Lighuxe*, but he parries successfully. *Lighuxe* tries to slash you, but you deflect the blow. You try to pierce *Lighuxe*, but he deflects the blow. t * S HP:Hurt MV:Winded - Lighuxe: Wounded > Karabao narrates 'I in gap where I block?' [k human] You do the best you can! w * S HP:Hurt MV:Winded - Lighuxe: Wounded > [k human] You do the best you can! t * S HP:Hurt MV:Winded - Lighuxe: Wounded > No way! You're fighting for your life! * S HP:Hurt MV:Winded - Lighuxe: Wounded > [k human] You do the best you can! * S HP:Hurt MV:Winded - Lighuxe: Wounded > t w [k human] You do the best you can! t * S HP:Hurt MV:Winded - Lighuxe: Wounded > No way! You're fighting for your life! w * S HP:Hurt MV:Winded - Lighuxe: Wounded > t [k human] You do the best you can! * S HP:Hurt MV:Winded - Lighuxe: Wounded > Stomp tries to pierce *Lighuxe*, but he deflects the blow. You try to pierce *Lighuxe*, but he parries successfully. No way! You're fighting for your life! w * S HP:Hurt MV:Winded - Lighuxe: Wounded > [k human] You do the best you can! t * S HP:Hurt MV:Winded - Lighuxe: Wounded > Stomp pierces *Lighuxe*'s right leg hard. *Lighuxe* panics, and attempts to flee! You try to pierce *Lighuxe*, but he deflects the blow. No way! You're fighting for your life! * S HP:Hurt MV:Winded - Lighuxe: Battered > [k human] You do the best you can! * S HP:Hurt MV:Winded - Lighuxe: Battered > w t No way! You're fighting for your life! w * S HP:Hurt MV:Winded - Lighuxe: Battered > *Lighuxe* leaves south riding a warhorse. [k human] They aren't here. t o S HP:Hurt MV:Winded > The Dusty Road [ obvious exits: E W ] w o S HP:Hurt MV:Winded > [k human] They aren't here. t o S HP:Hurt MV:Winded > The Dusty Road [ obvious exits: E W ] o S HP:Hurt MV:Winded > [k human] They aren't here. o S HP:Hurt MV:Winded > e The Dusty Road [ obvious exits: E W ] t o S HP:Hurt MV:Winded > t [k human] They aren't here. o S HP:Hurt MV:Winded > [k human] They aren't here. o S HP:Hurt MV:Winded > t e [k human] They aren't here. e o S HP:Hurt MV:Winded > Road to Tarwin's Gap [ obvious exits: N E S W ] *Lighuxe* is here, fighting Stomp, riding a warhorse. Stomp the Master Torturer is here, fighting Lighuxe. t * S HP:Hurt MV:Winded > t Road to Tarwin's Gap [ obvious exits: N E S W ] o S HP:Hurt MV:Weary > t [k human] They aren't here. o S HP:Hurt MV:Weary > w [k human] They aren't here. o S HP:Hurt MV:Weary > w [k human] They aren't here. t o S HP:Hurt MV:Weary > t Road to Tarwin's Gap [ obvious exits: N E S W ] Bomm the Rabid Hunter is here, fighting Alfa. *Tzu* is here, fighting Stomp, riding a warhorse. *Naji* is standing here, riding a gray palfrey. *Kedelacia* is standing here, riding a warhorse. *Alfa* is here, fighting Stomp, riding a gray palfrey. *Lighuxe* is here, fighting Stomp, riding a warhorse. Stomp the Master Torturer is here, fighting Lighuxe. * S HP:Hurt MV:Weary > t Bomm smites *Alfa*'s body hard. *Alfa* tries to pound Stomp, but he parries successfully. *Tzu* pierces Stomp's body extremely hard. Stomp panics, and attempts to flee! *Lighuxe* slashes Stomp's left leg into bloody fragments! Stomp panics, and attempts to flee! Stomp tries to flee, but is too exhausted! Stomp tries to pierce *Lighuxe*, but he deflects the blow. The Dusty Road [ obvious exits: E W ] t o S HP:Hurt MV:Weary > [k human] They aren't here. o S HP:Hurt MV:Weary > [k human] They aren't here. o S HP:Hurt MV:Weary > [k human] They aren't here. o S HP:Hurt MV:Weary > [k human] They aren't here. o S HP:Hurt MV:Weary > w w w The Dusty Road [ obvious exits: E W ] o S HP:Hurt MV:Weary > The Dusty Road [ obvious exits: E W ] A lantern has been left here. o S HP:Hurt MV:Weary > The Dusty Road [ obvious exits: E S W ] o S HP:Hurt MV:Weary > nar OUT Stomp narrates 'i dead' o S HP:Hurt MV:Weary > w You narrate 'OUT' w o S HP:Hurt MV:Weary > w Bomm narrates 'out' o S HP:Hurt MV:Weary > w w w w n w n w The Dusty Road [ obvious exits: E W ] A cute brown deer eyes you nervously. A green woodpecker is high up a tree, tapping away. o S HP:Hurt MV:Weary > The Dusty Road [ obvious exits: N E S ] quaff vial o S HP:Hurt MV:Weary > Sorvitor narrates '@#%$' Alas, you cannot go that way... o S HP:Hurt MV:Weary > w Alas, you cannot go that way... o S HP:Hurt MV:Weary > w Alas, you cannot go that way... n o S HP:Hurt MV:Weary > Alas, you cannot go that way... w o S HP:Hurt MV:Weary > Alas, you cannot go that way... o S HP:Hurt MV:Weary > The Dusty Road [ obvious exits: N S ] o S HP:Hurt MV:Weary > Alas, you cannot go that way... o S HP:Hurt MV:Weary > n The Dusty Road [ obvious exits: S W ] o S HP:Hurt MV:Weary > Burnt Wagons [ obvious exits: N E W ] A soft leather pouch has been discarded here. o S HP:Hurt MV:Weary > w w w w You are thirsty. You quaff a thin vial of yellow fluid which dissolves. Ok. You feel more refreshed and ready to go! o S HP:Hurt MV:Strong > w The Dusty Road [ obvious exits: E W ] w o S HP:Hurt MV:Strong > The Dusty Road [ obvious exits: E S W ] A raven is visible flying high in the sky. A raven is visible flying high in the sky. o S HP:Hurt MV:Strong > Alas, you cannot go that way... o S HP:Hurt MV:Strong > The Dusty Road [ obvious exits: E W ] An owl is here flying around. A raven is visible flying high in the sky. o S HP:Hurt MV:Tiring > w Alas, you cannot go that way... o S HP:Hurt MV:Tiring > w The Dusty Road [ obvious exits: E S W ] A cute brown deer eyes you nervously. w o S HP:Hurt MV:Tiring > w The Dusty Road [ obvious exits: E W ] A young and strong buck is here, munching some grass. o S HP:Hurt MV:Tiring > The Dusty Road [ obvious exits: N E S W ] A cute brown deer eyes you nervously. A young and strong buck is here, munching some grass. n o S HP:Hurt MV:Tiring > The Dusty Road [ obvious exits: N E S W ] A young and strong buck is here, munching some grass. w o S HP:Hurt MV:Tiring > n w Green Hills [ obvious exits: N E S W ] A cute brown deer eyes you nervously. A jaguar, chewing on its prey, looks at you. n o S HP:Hurt MV:Tiring > On a Hillside [ obvious exits: N E S W ] Stalking within the shadows, a man watches you in anger. w o S HP:Hurt MV:Tiring > n On Top of a Hill [ obvious exits: E S W ] A cute brown deer eyes you nervously. A cute brown deer eyes you nervously. A cute brown deer eyes you nervously. o S HP:Hurt MV:Tiring > w A Gentle Slope [ obvious exits: E S W ] A cute brown deer eyes you nervously. A Shienaran scout blends into the surroundings here. * S HP:Hurt MV:Tiring > w A Shady Valley [ obvious exits: N E S W ] n o S HP:Hurt MV:Tiring > Rolling Hills [ obvious exits: N E S W ] A rust-colored bobcat crouches low, ready to pounce. w o S HP:Hurt MV:Tiring > Forested Borderlands [ obvious exits: N E S W ] A giant bee preys on small animals. A young and strong buck is here, munching some grass. A black cat meanders to an unknown destination. w o S HP:Hurt MV:Tiring > Forested Borderlands [ obvious exits: N E W ] A cute brown deer eyes you nervously. n o S HP:Hurt MV:Tiring > w A Forested Path Through the Borderlands [ obvious exits: N E S W ] A young and strong buck is here, munching some grass. A wild boar runs through the forest. o S HP:Hurt MV:Tiring > w Forested Borderlands [ obvious exits: N E S W ] o S HP:Hurt MV:Tiring > A Forested Path Through the Borderlands [ obvious exits: N E S W ] A wild boar runs through the forest. o S HP:Hurt MV:Tiring > Forested Borderlands [ obvious exits: N E S W ] o S HP:Hurt MV:Tiring > Sorvitor narrates 'smells winding' A Forested Path Through the Borderlands [ obvious exits: E S W ] A cute brown deer eyes you nervously. A cute brown deer eyes you nervously. A cute brown deer eyes you nervously. o S HP:Hurt MV:Tiring > A Forested Path Through the Borderlands [ obvious exits: E S W ] o S HP:Hurt MV:Tiring > A Forested Path Through the Borderlands [ obvious exits: N E S W ] o S HP:Hurt MV:Tiring > A Path Through the Thinning Woods [ obvious exits: N S W ] A black shadow stallion paws the ground here, fiery-red eyes shining with evil. o S HP:Hurt MV:Tiring > Thinning Woods [ obvious exits: N E S W ] A giant bee preys on small animals. o S HP:Hurt MV:Tiring > Thinning Woods [ obvious exits: N E W ] A wild hog snorts angrily, pawing at the ground. o S HP:Hurt MV:Tiring > w Sorvitor narrates 'mesa?' Thinning Woods [ obvious exits: N E S W ] A handsome stag stands here, ready to run. w o S HP:Hurt MV:Tiring > Thinning Woods [ obvious exits: N E S W ] o S HP:Hurt MV:Tiring > Thinning Woods [ obvious exits: N E S W ] A cute brown deer eyes you nervously. o S HP:Hurt MV:Tiring > Thinning Woods [ obvious exits: N E S ] A cute brown deer eyes you nervously. A tough Shienaran soldier waits here. A tough Shienaran soldier waits here. A tough Shienaran soldier waits here. A grizzled Shienaran veteran looks on. o S HP:Hurt MV:Tiring > s s Alas, you cannot go that way... o S HP:Hurt MV:Tiring > w Thinning Woods [ obvious exits: N E S W ] o S HP:Hurt MV:Tiring > Nearing A Trolloc Camp [ obvious exits: N S W ] A hideous trolloc is here, in a world of hurt. A wild hog snorts angrily, pawing at the ground. Falling silent, a muzzled trolloc tests the wind... and begins to growl. Falling silent, a muzzled trolloc tests the wind... and begins to growl. o S HP:Hurt MV:Tiring > A Trolloc Camp [ obvious exits: N E S ] A hooved trolloc anxiously stamps its feet. Falling silent, a muzzled trolloc tests the wind... and begins to growl. A hideous trolloc is here, in a world of hurt. A beaked trolloc is here, scouting. o S HP:Hurt MV:Tiring > w s Alas, you cannot go that way... o S HP:Hurt MV:Tiring > w A Trolloc Camp [ obvious exits: N E ] A trolloc cookpot, couched in a bed of coals, boils with human flesh. A hooved trolloc anxiously stamps its feet. A fade emerges from the shadows as you pass by. A hideous trolloc is here, in a world of hurt. Falling silent, a muzzled trolloc tests the wind... and begins to growl. A hooved trolloc anxiously stamps its feet. A hideous trolloc is here, in a world of hurt. Falling silent, a muzzled trolloc tests the wind... and begins to growl. A beastly, boar-headed trolloc growls maliciously. A beastly, boar-headed trolloc growls maliciously. A silent, black-robed figure watches you from afar. o S HP:Hurt MV:Tiring > Alas, you cannot go that way... o S HP:Hurt MV:Tiring > nar I camp. You narrate 'I camp.' o S HP:Hurt MV:Tiring > rest You sit down and rest your tired bones. o S HP:Hurt MV:Tiring > Sorvitor narrates 'how many?' o S HP:Hurt MV:Tiring > Braul narrates 'im all s all w' o S HP:Hurt MV:Tiring > Sorvitor narrates 'how many?' o S HP:Hurt MV:Tiring > Sorvitor narrates '@#%$' o S HP:Hurt MV:Tiring > Sorvitor narrates '@#%$' o S HP:Hurt MV:Tiring > nar Tzu, Naji, Kedelacia, Alfa, Lighuxe. You narrate 'Tzu, Naji, Kedelacia, Alfa, Lighuxe.' o S HP:Hurt MV:Tiring > Sorvitor narrates 'i think i dead' o S HP:Hurt MV:Tiring > whe Players in your Zone -------------------- Gryfalcon - A Trolloc Camp o S HP:Hurt MV:Tiring > whe whe Players in your Zone -------------------- Gryfalcon - A Trolloc Camp whe o S HP:Hurt MV:Tiring > Players in your Zone -------------------- Gryfalcon - A Trolloc Camp o S HP:Hurt MV:Tiring > Players in your Zone -------------------- Gryfalcon - A Trolloc Camp o S HP:Hurt MV:Tiring > Sorvitor narrates 'i bat hag' o S HP:Hurt MV:Tiring > sc You have 312(359) hit and 131(257) movement points. You have scored 21579573 experience points and 0 quest points. You need 2920427 exp to reach the next level. You have amassed 130 Turn points to date. You have played 7 days and 12 hours (real time). This ranks you as Gryfalcon wants to eat you! (Level 32). You are resting. You are thirsty. o S HP:Hurt MV:Tiring > get skin pack You get a skin of human flesh from a backpack. o S HP:Hurt MV:Tiring > Mangler narrates 'you aint dead til you in the CoD stop narrating start running' o S HP:Hurt MV:Tiring > dri skin dri skin dri skin whe A hooved trolloc leaves north. o S HP:Hurt MV:Tiring > You drink the blood. o S HP:Hurt MV:Tiring > You drink the blood. You don't feel thirsty any more. o S HP:Hurt MV:Tiring > Your stomach can't contain anymore! o S HP:Hurt MV:Tiring > Players in your Zone -------------------- Gryfalcon - A Trolloc Camp o S HP:Hurt MV:Tiring > Tiqaz narrates 'He has no mvs mangler.' o S HP:Hurt MV:Tiring > Sorvitor narrates 'cant run when you too exhausted' o S HP:Hurt MV:Tiring > Bomm narrates 'hagg no vial' o S HP:Scratched MV:Tiring > nar He hagg, He's got time to narrate You narrate 'He hagg, He's got time to narrate ' o S HP:Scratched MV:Tiring > Bomm narrates 'dang' o S HP:Scratched MV:Tiring > Mangler narrates 'id help you if i could ' o S HP:Scratched MV:Tiring > nar Gah Bomm You narrate 'Gah Bomm' o S HP:Scratched MV:Tiring > Sorvitor narrates 'exactly :P' o S HP:Scratched MV:Tiring > Sorvitor narrates 'come winding and help then' o S HP:Scratched MV:Tiring > Bomm narrates 'where they now?' o S HP:Scratched MV:Tiring > nar I was asking you 4e but Lighuxe shoed up. You narrate 'I was asking you 4e but Lighuxe shoed up.' o S HP:Scratched MV:Tiring > whe Mangler narrates 'i cant help atm' Players in your Zone -------------------- Gryfalcon - A Trolloc Camp o S HP:Scratched MV:Tiring > rest You are already resting. whe o S HP:Scratched MV:Tiring > Players in your Zone -------------------- Gryfalcon - A Trolloc Camp o S HP:Scratched MV:Tiring > Sorvitor narrates 'was alfa kedelacia tzu and someone else' o S HP:Scratched MV:Tiring > save Bomm narrates 'where u braul and sorb?' o S HP:Scratched MV:Tiring > Saving Gryfalcon. o S HP:Scratched MV:Tiring > nar Lighuxe also. A hideous trolloc has arrived from the north. Sorvitor narrates 'we 1n alls all w' You narrate 'Lighuxe also.' o S HP:Scratched MV:Tiring > sc You have 332(359) hit and 164(257) movement points. You have scored 21579573 experience points and 0 quest points. You need 2920427 exp to reach the next level. You have amassed 130 Turn points to date. You have played 7 days and 12 hours (real time). This ranks you as Gryfalcon wants to eat you! (Level 32). You are resting. o S HP:Scratched MV:Tiring > whe Players in your Zone -------------------- Gryfalcon - A Trolloc Camp o S HP:Scratched MV:Tiring > Bomm narrates 'ponder ok' o S HP:Scratched MV:Tiring > Sorvitor narrates 'bomm they might be split' o S HP:Scratched MV:Tiring > nar Burnt a vial ;( You narrate 'Burnt a vial ;(' o S HP:Scratched MV:Tiring > A muzzled trolloc leaves east. o S HP:Scratched MV:Tiring > Bomm narrates 'yeah' o S HP:Scratched MV:Tiring > Sorvitor narrates 'dont run to soon' o S HP:Scratched MV:Tiring > whe Players in your Zone -------------------- Gryfalcon - A Trolloc Camp o S HP:Scratched MV:Tiring > sc You have 332(359) hit and 164(257) movement points. You have scored 21579573 experience points and 0 quest points. You need 2920427 exp to reach the next level. You have amassed 130 Turn points to date. You have played 7 days and 12 hours (real time). This ranks you as Gryfalcon wants to eat you! (Level 32). You are resting. o S HP:Scratched MV:Tiring > Bomm narrates 'me try to regen some' o S HP:Scratched MV:Tiring > Sorvitor narrates 'an peeps come all s all w?' o S HP:Scratched MV:Tiring > sc You have 332(359) hit and 164(257) movement points. You have scored 21579573 experience points and 0 quest points. You need 2920427 exp to reach the next level. You have amassed 130 Turn points to date. You have played 7 days and 12 hours (real time). This ranks you as Gryfalcon wants to eat you! (Level 32). You are resting. o S HP:Scratched MV:Tiring > The light begins to filter through the trees. o S HP:Scratched MV:Strong > Sorvitor narrates 'stomp died i think' o S HP:Scratched MV:Strong > Tiqaz narrates 'ugh' o S HP:Scratched MV:Strong > who Players ------- Vagor the Trolloc Surplex the trolloc Ranger Mangler the Dark Master [Ghar'ghael Master] Karabao the Trolloc Bomm the Rabid Hunter [Ghar'ghael] Braul {Dark Council} [Dhai'mon] Skulk afk [Ko'bal] (Idle) Sorvitor STUPID WORMS! Graest the trolloc Ranger Drooler the Trolloc Hummi the trolloc Thief Tiqaz the Trolloc Saladin the trolloc Ranger Gryfalcon wants to eat you! 14 players displayed. o S HP:Scratched MV:Strong > Tiqaz narrates 'terrible' o S HP:Scratched MV:Strong > nar Nods.. You narrate 'Nods..' o S HP:Scratched MV:Strong > whe Players in your Zone -------------------- Gryfalcon - A Trolloc Camp o S HP:Scratched MV:Strong > nar This sux0rz. You narrate 'This sux0rz.' o S HP:Scratched MV:Strong > Sorvitor narrates 'lig all s all w' o S HP:Scratched MV:Strong > nar We were rocking em. You narrate 'We were rocking em.' o S HP:Scratched MV:Strong > A muzzled trolloc has arrived from the north. o S HP:Scratched MV:Strong > nar I was getting my stab on. You narrate 'I was getting my stab on.' o S HP:Scratched MV:Strong > whe Players in your Zone -------------------- Gryfalcon - A Trolloc Camp o S HP:Scratched MV:Strong > whe Players in your Zone -------------------- Gryfalcon - A Trolloc Camp o S HP:Scratched MV:Strong > sc You have 353(359) hit and 200(257) movement points. You have scored 21579573 experience points and 0 quest points. You need 2920427 exp to reach the next level. You have amassed 130 Turn points to date. You have played 7 days and 12 hours (real time). This ranks you as Gryfalcon wants to eat you! (Level 32). You are resting. o S HP:Scratched MV:Strong > whe Players in your Zone -------------------- Gryfalcon - A Trolloc Camp o S HP:Scratched MV:Strong > whe Players in your Zone -------------------- Gryfalcon - A Trolloc Camp o S HP:Scratched MV:Strong > sc You have 353(359) hit and 200(257) movement points. You have scored 21579573 experience points and 0 quest points. You need 2920427 exp to reach the next level. You have amassed 130 Turn points to date. You have played 7 days and 12 hours (real time). This ranks you as Gryfalcon wants to eat you! (Level 32). You are resting. o S HP:Scratched MV:Strong > Sorvitor narrates 'on' o S HP:Scratched MV:Strong > nar I'm going to head up df. You narrate 'I'm going to head up df.' o S HP:Scratched MV:Strong > A beaked trolloc has arrived from the north. The day has begun. o S HP:Healthy MV:Full > nar Meet you all blight. You narrate 'Meet you all blight.' o S HP:Healthy MV:Full > sc You have 359(359) hit and 236(257) movement points. You have scored 21579573 experience points and 0 quest points. You need 2920427 exp to reach the next level. You have amassed 130 Turn points to date. You have played 7 days and 12 hours (real time). This ranks you as Gryfalcon wants to eat you! (Level 32). You are resting. o S HP:Healthy MV:Full > whe Bomm narrates 'on who where?' Players in your Zone -------------------- Gryfalcon - A Trolloc Camp o S HP:Healthy MV:Full > A hooved trolloc has arrived from the north. A hooved trolloc leaves north. o S HP:Healthy MV:Full > whe Players in your Zone -------------------- Gryfalcon - A Trolloc Camp o S HP:Healthy MV:Full > Sorvitor narrates 'all s all w' o S HP:Healthy MV:Full > whe Players in your Zone -------------------- Gryfalcon - A Trolloc Camp o S HP:Healthy MV:Full > A muzzled trolloc has arrived from the east. A hideous trolloc leaves east. Braul narrates 'out sorv' o S HP:Healthy MV:Full > Sorvitor narrates 'blight' o S HP:Healthy MV:Full > Sorvitor narrates 'get blihgt' o S HP:Healthy MV:Full > nar Get blight guy's. You narrate 'Get blight guy's.' o S HP:Healthy MV:Full > Sorvitor narrates 'NOW' o S HP:Healthy MV:Full > st en You stop resting, and stand up. o S HP:Healthy MV:Full > e You can't seem to find anything to enter. o S HP:Healthy MV:Full > Outside A Trolloc Camp [ obvious exits: N W ] A hideous trolloc is here, in a world of hurt. * S HP:Healthy MV:Full > n e Iehapx narrates 'go bligh' * S HP:Healthy MV:Full > n Nearing A Trolloc Camp [ obvious exits: N S W ] A hooved trolloc anxiously stamps its feet. A hooved trolloc anxiously stamps its feet. A hideous trolloc is here, in a world of hurt. A wild hog snorts angrily, pawing at the ground. Falling silent, a muzzled trolloc tests the wind... and begins to growl. Falling silent, a muzzled trolloc tests the wind... and begins to growl. * S HP:Healthy MV:Full > e Alas, you cannot go that way... n * S HP:Healthy MV:Full > Thinning Woods [ obvious exits: N E S W ] e * S HP:Healthy MV:Strong > Thinning Woods [ obvious exits: N E W ] A large slab of meat has been placed here. A wild boar runs through the forest. A twitching vine of creepers dangles from above. n * S HP:Healthy MV:Strong > n Thinning Woods [ obvious exits: N E S W ] A young and strong buck is here, munching some grass. * S HP:Healthy MV:Strong > Thinning Woods [ obvious exits: N E S W ] * S HP:Healthy MV:Strong > ne n Thinning Woods [ obvious exits: N E S W ] * S HP:Healthy MV:Strong > e A Dead Forest [ obvious exits: N E S W ] A sickly, skinny deer stands here in a daze. A raven is visible flying high in the sky. A sickly, skinny deer stands here in a daze. A sickly, skinny deer stands here in a daze. n * S HP:Healthy MV:Strong > Arglebargle, glop-glyf!?! e * S HP:Healthy MV:Strong > n A Dead Forest [ obvious exits: N E S W ] A sickly, skinny deer stands here in a daze. A sickly, skinny deer stands here in a daze. n * S HP:Healthy MV:Strong > A Dead Forest [ obvious exits: N E S W ] A wilted tree leans to one side, on the brink of death. * S HP:Healthy MV:Strong > e A Path Through the Dead Forest [ obvious exits: N E S W ] A wilted tree leans to one side, on the brink of death. A wilted tree leans to one side, on the brink of death. * S HP:Healthy MV:Strong > n A Path Through the Dead Forest [ obvious exits: N E S W ] A sickly, skinny deer stands here in a daze. A raven is here flying around. * S HP:Healthy MV:Strong > n Dark Forest [ obvious exits: N E S W ] A raven is visible flying high in the sky. o S HP:Healthy MV:Strong > n Dark Forest [ obvious exits: N E S W ] A shaggy wolfish creature darts through the shadows. o S HP:Healthy MV:Strong > en Dark Forest [ obvious exits: N E S W ] A flock of ravens is circling in the air, searching for prey. o S HP:Healthy MV:Strong > en en en en Dark Forest [ obvious exits: S W ] A shaggy wolfish creature darts through the shadows. A wild boar runs through the forest. A wild boar runs through the forest. o S HP:Healthy MV:Strong > Alas, you cannot go that way... o S HP:Healthy MV:Strong > n Alas, you cannot go that way... o S HP:Healthy MV:Strong > n You can't seem to find anything to enter. o S HP:Healthy MV:Strong > n You can't seem to find anything to enter. n o S HP:Healthy MV:Strong > n You can't seem to find anything to enter. o S HP:Healthy MV:Strong > Tiqaz narrates 'patty 1s downer' You can't seem to find anything to enter. o S HP:Healthy MV:Strong > You can't seem to find anything to enter. o S HP:Healthy MV:Strong > Alas, you cannot go that way... o S HP:Healthy MV:Strong > Alas, you cannot go that way... o S HP:Healthy MV:Strong > s e Alas, you cannot go that way... o S HP:Healthy MV:Strong > e Alas, you cannot go that way... o S HP:Healthy MV:Strong > Alas, you cannot go that way... n o S HP:Healthy MV:Strong > Dark Forest [ obvious exits: N E S W ] A flock of ravens is circling in the air, searching for prey. e o S HP:Healthy MV:Strong > n Thick Forest [ obvious exits: E W ] A panther stalks through the wilderness. * S HP:Healthy MV:Strong > n Dense Forest [ obvious exits: N E W ] * S HP:Healthy MV:Strong > Creepy Woods [ obvious exits: N E S ] A wild boar runs through the forest. A wild boar runs through the forest. * S HP:Healthy MV:Strong > e Deep in the Forest [ obvious exits: N S W ] Green moss covers the area here, with grayish tendrils crawling over the floor. Green moss covers the area here, with grayish tendrils crawling over the floor. Green moss covers the area here, with grayish tendrils crawling over the floor. n * S HP:Healthy MV:Strong > Silent Forest [ obvious exits: S W ] An elk with massive antlers eyes you with curiosity. n * S HP:Healthy MV:Tiring > Alas, you cannot go that way... n * S HP:Healthy MV:Tiring > Alas, you cannot go that way... * S HP:Healthy MV:Tiring > w Alas, you cannot go that way... * S HP:Healthy MV:Tiring > n Alas, you cannot go that way... * S HP:Healthy MV:Tiring > Tiqaz narrates 'sorry 2s downer' Alas, you cannot go that way... * S HP:Healthy MV:Tiring > w Dark Forest [ obvious exits: N E S W ] A panther stalks through the wilderness. An elk with massive antlers eyes you with curiosity. A flock of ravens is circling in the air, searching for prey. A glob of muddy leaves sits here, oozing a foul liquid. o S HP:Healthy MV:Tiring > Twisted Forest [ obvious exits: S W ] An elk with massive antlers eyes you with curiosity. A twisted tree is here, shaking in the wind. A twisted tree is here, shaking in the wind. * S HP:Healthy MV:Tiring > Dark Forest [ obvious exits: N E S W ] An elk with massive antlers eyes you with curiosity. o S HP:Healthy MV:Tiring > w n n n n Dark Forest [ obvious exits: N E W ] A glob of muddy leaves sits here, oozing a foul liquid. An elk with massive antlers eyes you with curiosity. o S HP:Healthy MV:Tiring > Dark Forest [ obvious exits: N E S W ] o S HP:Healthy MV:Tiring > Dark Forest [ obvious exits: N E S W ] A glob of muddy leaves sits here, oozing a foul liquid. o S HP:Healthy MV:Tiring > Rotten Ground [ obvious exits: N E S ] A glob of muddy leaves sits here, oozing a foul liquid. A flock of ravens is circling in the air, searching for prey. * S HP:Healthy MV:Tiring > Withering Woods [ obvious exits: N E S W ] * S HP:Healthy MV:Tiring > Sorvitor narrates 'come 2s downer' * S HP:Healthy MV:Tiring > n n n Sinister Forest [ obvious exits: N S W ] * S HP:Healthy MV:Tiring > Rotten Ground [ obvious exits: N S W ] * S HP:Healthy MV:Tiring > nar otw Moldy Earth [ obvious exits: N S W ] A sickly, skinny deer stands here in a daze. A panther stalks through the wilderness. A sickly, skinny deer stands here in a daze. * S HP:Healthy MV:Tiring > n You narrate 'otw' n * S HP:Healthy MV:Tiring > n The Thin Forest [ obvious exits: N S ] * S HP:Healthy MV:Tiring > By the Large Stone [ obvious exits: N S W ] A brazen young hare thumps his powerful hind legs nearby. * S HP:Healthy MV:Tiring > Bend in the Trail [ obvious exits: N S W ] A green woodpecker is high up a tree, tapping away. * S HP:Healthy MV:Tiring > n Tiqaz narrates 'they zone' * S HP:Healthy MV:Tiring > n n A Narrow Trail [ obvious exits: N S ] A sickly, skinny deer stands here in a daze. A sickly, skinny deer stands here in a daze. * S HP:Healthy MV:Tiring > The Crossroads [ obvious exits: N E S W ] * S HP:Healthy MV:Tiring > A Small Trail [ obvious exits: N S W ] * S HP:Healthy MV:Tiring > n n The Blighted Forest [ obvious exits: N E S W ] A falcon is visible flying high in the sky. n * S HP:Healthy MV:Tiring > The Decaying Forest [ obvious exits: S W ] A brazen young hare thumps his powerful hind legs nearby. A wilted tree leans to one side, on the brink of death. * S HP:Healthy MV:Tiring > Alas, you cannot go that way... * S HP:Healthy MV:Tiring > w n Sorvitor narrates 'they here' The Decaying Forest [ obvious exits: N E S ] A sickly, skinny deer stands here in a daze. n * S HP:Healthy MV:Tiring > The Decaying Forest [ obvious exits: S W ] A snake is crawling through the water here. A sickly, skinny deer stands here in a daze. * S HP:Healthy MV:Tiring > Alas, you cannot go that way... * S HP:Healthy MV:Tiring > w n n The Blighted Forest [ obvious exits: E W ] n * S HP:Healthy MV:Tiring > Alas, you cannot go that way... * S HP:Healthy MV:Tiring > Alas, you cannot go that way... * S HP:Healthy MV:Tiring > w Alas, you cannot go that way... * S HP:Healthy MV:Tiring > n n The Blighted Woods [ obvious exits: N E S ] A trolloc is here commanding a fist of troops. A tall, ramshorned trolloc is here, commanding. A tall, ramshorned trolloc is here, commanding. A hooded myrddraal, brooding in the shadows, slowly faces you. * S HP:Healthy MV:Tiring > Near the Edge of the Blighted Forest [ obvious exits: N E S W ] * S HP:Healthy MV:Tiring > Edge of the Blighted Forest [ obvious exits: N S ] A large slab of meat has been placed here. * S HP:Healthy MV:Tiring > e e Alas, you cannot go that way... * S HP:Healthy MV:Tiring > Alas, you cannot go that way... * S HP:Healthy MV:Tiring > n e e Remote Corner of the Grove [ obvious exits: E S ] A raven is here, watching. A raven is here flying around. A raven is here flying around. You smell something remniscent of death as you enter this place. * S HP:Healthy MV:Tiring > Curve in the Forgotten Trail [ obvious exits: N W ] * S HP:Healthy MV:Tiring > Alas, you cannot go that way... * S HP:Healthy MV:Tiring > n e e The Forgotten Trail [ obvious exits: N S ] * S HP:Healthy MV:Tiring > e Alas, you cannot go that way... * S HP:Healthy MV:Tiring > n Alas, you cannot go that way... * S HP:Healthy MV:Tiring > Alas, you cannot go that way... e * S HP:Healthy MV:Tiring > Trail Before the Cave [ obvious exits: N S W ] e * S HP:Healthy MV:Tiring > e Alas, you cannot go that way... * S HP:Healthy MV:Tiring > Alas, you cannot go that way... * S HP:Healthy MV:Tiring > Alas, you cannot go that way... s * S HP:Healthy MV:Tiring > s s s The Forgotten Trail [ obvious exits: N S ] * S HP:Healthy MV:Tiring > e Curve in the Forgotten Trail [ obvious exits: N W ] * S HP:Healthy MV:Tiring > e Alas, you cannot go that way... * S HP:Healthy MV:Tiring > Alas, you cannot go that way... * S HP:Healthy MV:Tiring > Alas, you cannot go that way... * S HP:Healthy MV:Tiring > Alas, you cannot go that way... * S HP:Healthy MV:Tiring > n n n The Forgotten Trail [ obvious exits: N S ] n * S HP:Healthy MV:Winded > Trail Before the Cave [ obvious exits: N S W ] * S HP:Healthy MV:Winded > Twist in the Forgotten Trail [ obvious exits: E S W ] A thin wispy fog drifts slowly across your path. * S HP:Healthy MV:Winded > Alas, you cannot go that way... * S HP:Healthy MV:Winded > e e e Within the Dark Grove [ obvious exits: N E S W ] * S HP:Healthy MV:Winded > The Blackened Glade [ obvious exits: E S W ] * S HP:Healthy MV:Winded > The Blackened Glade [ obvious exits: E S W ] * S HP:Healthy MV:Winded > s s e e e The Blackened Glade [ obvious exits: N E W ] A giant scorpion curls its jointed tail in preparation to attack. * S HP:Healthy MV:Tiring > Alas, you cannot go that way... * S HP:Healthy MV:Tiring > The Blighted Woods [ obvious exits: N E S W ] * S HP:Healthy MV:Tiring > The Tortured Woods [ obvious exits: N S W ] * S HP:Healthy MV:Tiring > Alas, you cannot go that way... * S HP:Healthy MV:Tiring > s e Overlooking the Dismal Valley [ obvious exits: N W D ] e * S HP:Healthy MV:Tiring > Alas, you cannot go that way... * S HP:Healthy MV:Tiring > n n Alas, you cannot go that way... * S HP:Healthy MV:Tiring > n The Tortured Woods [ obvious exits: N S W ] e * S HP:Healthy MV:Tiring > The Blighted Woods [ obvious exits: S W ] A crippled bear is here, drooling rabidly. A crippled bear is here, drooling rabidly. A black tree with bloated leaves sprouts from the ground, branches quivering. A black tree with bloated leaves sprouts from the ground, branches quivering. e o S HP:Healthy MV:Tiring > Alas, you cannot go that way... o S HP:Healthy MV:Tiring > Alas, you cannot go that way... o S HP:Healthy MV:Tiring > Alas, you cannot go that way... s o S HP:Healthy MV:Tiring > e The Tortured Woods [ obvious exits: N S W ] e * S HP:Healthy MV:Tiring > Alas, you cannot go that way... n * S HP:Healthy MV:Tiring > Alas, you cannot go that way... * S HP:Healthy MV:Tiring > n The Blighted Woods [ obvious exits: S W ] A crippled bear is here, drooling rabidly. A crippled bear is here, drooling rabidly. A black tree with bloated leaves sprouts from the ground, branches quivering. A black tree with bloated leaves sprouts from the ground, branches quivering. o S HP:Healthy MV:Tiring > Alas, you cannot go that way... o S HP:Healthy MV:Tiring > w n Through the Blighted Woods [ obvious exits: N E S W ] * S HP:Healthy MV:Tiring > The Blighted Woods [ obvious exits: N E S ] A black tree with bloated leaves sprouts from the ground, branches quivering. A black tree with bloated leaves sprouts from the ground, branches quivering. * S HP:Healthy MV:Tiring > e e Woods Near the Village [ obvious exits: E W ] * S HP:Healthy MV:Winded > Abandoned Square [ obvious exits: N E S W ] * S HP:Healthy MV:Winded > e e Dreary Cottage [ obvious exits: W ] o S HP:Healthy MV:Winded > Alas, you cannot go that way... o S HP:Healthy MV:Winded > Bomm narrates 'ffs' w o S HP:Healthy MV:Winded > w w A shrill piercing scream reverberates through the area. Abandoned Square [ obvious exits: N E S W ] w * S HP:Healthy MV:Winded > Woods Near the Village [ obvious exits: E W ] s * S HP:Healthy MV:Winded > The Blighted Woods [ obvious exits: N E S ] A black tree with bloated leaves sprouts from the ground, branches quivering. A black tree with bloated leaves sprouts from the ground, branches quivering. * S HP:Healthy MV:Winded > Alas, you cannot go that way... * S HP:Healthy MV:Winded > Through the Blighted Woods [ obvious exits: N E S W ] * S HP:Healthy MV:Winded > w s The Blackened Glade [ obvious exits: E S W ] * S HP:Healthy MV:Winded > w s Sorvitor narrates 'stay patrol' The Blackened Glade [ obvious exits: N E W ] A giant scorpion curls its jointed tail in preparation to attack. s * S HP:Healthy MV:Winded > s The Blackened Glade [ obvious exits: N E S W ] * S HP:Healthy MV:Winded > Inside the Great Mound [ obvious exits: N E W ] An astonishingly tall and broad man stands here, with large tufted ears. * S HP:Healthy MV:Winded > Alas, you cannot go that way... * S HP:Healthy MV:Winded > Alas, you cannot go that way... * S HP:Healthy MV:Winded > w s s In the Grand Hall [ obvious exits: E S ] East: An astonishingly tall and broad man stands here, with large tufted ears. South: The weeping spirit of an ogier Elder is here. s o S HP:Healthy MV:Winded > In the Meeting Hall [ obvious exits: N ] The weeping spirit of an ogier Elder is here. o S HP:Healthy MV:Winded > Alas, you cannot go that way... o S HP:Healthy MV:Winded > Alas, you cannot go that way... o S HP:Healthy MV:Winded > n n In the Grand Hall [ obvious exits: E S ] East: An astonishingly tall and broad man stands here, with large tufted ears. South: The weeping spirit of an ogier Elder is here. o S HP:Healthy MV:Winded > e Alas, you cannot go that way... n o S HP:Healthy MV:Winded > Inside the Great Mound [ obvious exits: N E W ] An astonishingly tall and broad man stands here, with large tufted ears. * S HP:Healthy MV:Winded > w w The Blackened Glade [ obvious exits: N E S W ] w * S HP:Healthy MV:Winded > Near the Glade [ obvious exits: N E ] s * S HP:Healthy MV:Winded > s Alas, you cannot go that way... s * S HP:Healthy MV:Winded > Alas, you cannot go that way... * S HP:Healthy MV:Winded > Alas, you cannot go that way... * S HP:Healthy MV:Winded > n Alas, you cannot go that way... * S HP:Healthy MV:Winded > w Alas, you cannot go that way... w * S HP:Healthy MV:Winded > w Within the Dark Grove [ obvious exits: N E S W ] * S HP:Healthy MV:Winded > Twist in the Forgotten Trail [ obvious exits: E S W ] A thin wispy fog drifts slowly across your path. * S HP:Healthy MV:Winded > s Bend in the Forgotten Trail [ obvious exits: N E ] s * S HP:Healthy MV:Winded > Alas, you cannot go that way... s * S HP:Healthy MV:Winded > Alas, you cannot go that way... * S HP:Healthy MV:Winded > Alas, you cannot go that way... * S HP:Healthy MV:Winded > e Alas, you cannot go that way... s * S HP:Healthy MV:Winded > s An ogier has arrived from the north. An ogier tries to strike you, but you parry successfully. No way! You're fighting for your life! * S HP:Healthy MV:Winded - an ogier: Healthy > No way! You're fighting for your life! * S HP:Healthy MV:Winded - an ogier: Healthy > w No way! You're fighting for your life! * S HP:Healthy MV:Winded - an ogier: Healthy > No way! You're fighting for your life! * S HP:Healthy MV:Winded - an ogier: Healthy > f You try to pierce an ogier, but he deflects the blow. An ogier tries to strike you, but you deflect the blow. You pierce an ogier's body. * S HP:Healthy MV:Winded - an ogier: Scratched > s PANIC! You couldn't escape! * S HP:Healthy MV:Winded - an ogier: Scratched > s Sorvitor narrates 'try not go sperate and get @#%$' Tiqaz narrates 'we should group' w * S HP:Healthy MV:Winded - an ogier: Scratched > No way! You're fighting for your life! s * S HP:Healthy MV:Winded - an ogier: Scratched > No way! You're fighting for your life! * S HP:Healthy MV:Winded - an ogier: Scratched > No way! You're fighting for your life! - * S HP:Healthy MV:Winded - an ogier: Scratched > No way! You're fighting for your life! * S HP:Healthy MV:Winded - an ogier: Scratched > [change mood wimpy] Mood changed to: Wimpy * S HP:Healthy MV:Winded - an ogier: Scratched > f s w s You panic and attempt to flee! An ogier tries to strike you, but you deflect the blow. w You flee head over heels. Twist in the Forgotten Trail [ obvious exits: E S W ] A thin wispy fog drifts slowly across your path. Trail Before the Cave [ obvious exits: N S W ] * S HP:Healthy MV:Winded > In the Cave [ obvious exits: E S ] South: A crippled bear is here, drooling rabidly. A crippled bear is here, drooling rabidly. o S HP:Healthy MV:Winded > Back of the Dark Cave [ obvious exits: N ] North: A crippled bear is here, drooling rabidly. A crippled bear is here, drooling rabidly. o S HP:Healthy MV:Winded > Alas, you cannot go that way... o S HP:Healthy MV:Winded > n n In the Cave [ obvious exits: E S ] South: A crippled bear is here, drooling rabidly. A crippled bear is here, drooling rabidly. e o S HP:Healthy MV:Winded > n Alas, you cannot go that way... o S HP:Healthy MV:Winded > e Trail Before the Cave [ obvious exits: N S W ] * S HP:Healthy MV:Winded > n Twist in the Forgotten Trail [ obvious exits: E S W ] An astonishingly tall and broad man stands here, with large tufted ears. A thin wispy fog drifts slowly across your path. e * S HP:Healthy MV:Winded > Within the Dark Grove [ obvious exits: N E S W ] n * S HP:Healthy MV:Winded > The Dark Grove of Trees [ obvious exits: N S W ] A twitching vine of creepers dangles from above. A twitching vine of creepers dangles from above. A twitching vine of creepers dangles from above. A twitching vine of creepers dangles from above. e * S HP:Healthy MV:Winded > e Alas, you cannot go that way... * S HP:Healthy MV:Winded > e The Dark Grove of Trees [ obvious exits: N S ] n * S HP:Healthy MV:Winded > Alas, you cannot go that way... * S HP:Healthy MV:Winded > Alas, you cannot go that way... e * S HP:Healthy MV:Winded > Alas, you cannot go that way... e * S HP:Healthy MV:Winded > Opening in the Brush [ obvious exits: N S W ] * S HP:Healthy MV:Winded > Alas, you cannot go that way... * S HP:Healthy MV:Winded > Alas, you cannot go that way... * S HP:Healthy MV:Winded > n e Through the Thick Underbrush [ obvious exits: N S ] * S HP:Healthy MV:Winded > n e Alas, you cannot go that way... * S HP:Healthy MV:Winded > The Towering Trees [ obvious exits: N E S W ] An astonishingly tall and broad man stands here, with large tufted ears. * S HP:Healthy MV:Weary > Under the Trees [ obvious exits: N E S W ] A lantern has been left here. [2] * S HP:Healthy MV:Weary > e n A Dark Alcove [ obvious exits: W ] o S HP:Healthy MV:Weary > Alas, you cannot go that way... o S HP:Healthy MV:Weary > w Skulk narrates 'done eating. coming blite' o S HP:Healthy MV:Weary > Under the Trees [ obvious exits: N E S W ] A lantern has been left here. [2] * S HP:Healthy MV:Weary > s e Beneath the Gnarled Trees [ obvious exits: N E ] e * S HP:Healthy MV:Weary > Deep Within the Grove [ obvious exits: E S W ] n * S HP:Healthy MV:Weary > The Blighted Woods [ obvious exits: S W ] Green moss covers the area here, with grayish tendrils crawling over the floor. Green moss covers the area here, with grayish tendrils crawling over the floor. Green moss covers the area here, with grayish tendrils crawling over the floor. e * S HP:Healthy MV:Weary > Alas, you cannot go that way... * S HP:Healthy MV:Weary > e Alas, you cannot go that way... * S HP:Healthy MV:Weary > Alas, you cannot go that way... * S HP:Healthy MV:Weary > s e The Blighted Woods [ obvious exits: N E S ] n * S HP:Healthy MV:Weary > Near the Thicket [ obvious exits: N W ] e * S HP:Healthy MV:Weary > On the Overgrown Path [ obvious exits: N S ] * S HP:Healthy MV:Weary > Alas, you cannot go that way... * S HP:Healthy MV:Weary > n e Twist in the Overgrown Path [ obvious exits: E S ] * S HP:Healthy MV:Weary > An Overgrown Path [ obvious exits: E W ] * S HP:Healthy MV:Weary > s s Alas, you cannot go that way... e * S HP:Healthy MV:Weary > Alas, you cannot go that way... s * S HP:Healthy MV:Weary > A Blighted Path [ obvious exits: N S W ] The smell of death fades as you move further... s * S HP:Healthy MV:Weary > s The Blight [ obvious exits: N E S ] A trolloc is here commanding a fist of troops. s * S HP:Healthy MV:Weary > s The Blight [ obvious exits: N S ] s * S HP:Healthy MV:Weary > The Blight [ obvious exits: N E S ] * S HP:Healthy MV:Weary > The Blight [ obvious exits: N E ] * S HP:Healthy MV:Weary > A shrill piercing scream reverberates through the area. Alas, you cannot go that way... * S HP:Healthy MV:Weary > Sorvitor narrates 'gryfalcon when ya can come blight and stab the solo ones' Alas, you cannot go that way... * S HP:Healthy MV:Weary > e s s The Blight [ obvious exits: N S W ] s * S HP:Healthy MV:Weary > The Blight [ obvious exits: N S ] A spider-legged beast is here, most of it teeth. s * S HP:Healthy MV:Weary > The Blight [ obvious exits: N E S W ] A trolloc is here, exhorting a group of trolloc raiders. * S HP:Healthy MV:Haggard > The Blight [ obvious exits: E W ] * S HP:Healthy MV:Haggard > Alas, you cannot go that way... * S HP:Healthy MV:Haggard > s Alas, you cannot go that way... w * S HP:Healthy MV:Haggard > s s The Blight [ obvious exits: E S ] * S HP:Healthy MV:Haggard > The Blight [ obvious exits: N S ] * S HP:Healthy MV:Haggard > The Blight [ obvious exits: N S D ] A trolloc is here, exhorting a group of trolloc raiders. A black tree with bloated leaves sprouts from the ground, branches quivering. A black tree with bloated leaves sprouts from the ground, branches quivering. * S HP:Healthy MV:Haggard > s The Blight [ obvious exits: N E S ] The corpse of Sorvitor is lying here. A small stick is lying on the ground here. A fade emerges from the shadows as you pass by. A trolloc is here commanding a fist of troops. The blight bear stands on its haunches, roaring madly. * S HP:Healthy MV:Haggard > s The Blight [ obvious exits: N S ] A large and worn staff has been abandoned here. Bomm the Rabid Hunter is standing here. Sorvitor STUPID WORMS! is resting here. Tiqaz the Trolloc is standing here. A young trolloc is here, growling with a deep bloodlust. A tall, ramshorned trolloc is here, commanding. A tall, ramshorned trolloc is here, commanding. A tall, ramshorned trolloc is here, commanding. A tall, ramshorned trolloc is here, commanding. * S HP:Healthy MV:Haggard > Sorvitor says 'tzu has my eq from last night' * S HP:Healthy MV:Haggard > Tiqaz leaves south. You follow Tiqaz. The Blight [ obvious exits: N E S ] A thick, brown sack has been discarded here. Tiqaz the Trolloc is standing here. A black tree with bloated leaves sprouts from the ground, branches quivering. A black tree with bloated leaves sprouts from the ground, branches quivering. * S HP:Healthy MV:Haggard > t t [k human] They aren't here. * S HP:Healthy MV:Haggard > [k human] They aren't here. * S HP:Healthy MV:Haggard > n The Blight [ obvious exits: N S ] A large and worn staff has been abandoned here. Bomm the Rabid Hunter is standing here. Sorvitor STUPID WORMS! is resting here. A young trolloc is here, growling with a deep bloodlust. A tall, ramshorned trolloc is here, commanding. A tall, ramshorned trolloc is here, commanding. A tall, ramshorned trolloc is here, commanding. A tall, ramshorned trolloc is here, commanding. * S HP:Healthy MV:Haggard > fol You stop following Tiqaz. * S HP:Healthy MV:Haggard > sc You have 359(359) hit and 22(257) movement points. You have scored 21579729 experience points and 0 quest points. You need 2920271 exp to reach the next level. You have amassed 130 Turn points to date. You have played 7 days and 12 hours (real time). This ranks you as Gryfalcon wants to eat you! (Level 32). You are standing. * S HP:Healthy MV:Haggard > Sorvitor stops resting, and clambers on his feet. * S HP:Healthy MV:Haggard > 'Hagg. You say 'Hagg.' * S HP:Healthy MV:Haggard > Sorvitor narrates 'on?' * S HP:Healthy MV:Haggard > t t [k human] They aren't here. * S HP:Healthy MV:Haggard > [k human] They aren't here. * S HP:Healthy MV:Haggard > t t Braul has arrived from the south. Iehapx has arrived from the south. Drooler has arrived from the south. Karabao has arrived from the south. [k human] They aren't here. * S HP:Healthy MV:Haggard > [k human] They aren't here. * S HP:Healthy MV:Haggard > Braul narrates 'no' * S HP:Healthy MV:Haggard > Tiqaz has arrived from the south. * S HP:Healthy MV:Haggard > t [k human] They aren't here. * S HP:Healthy MV:Haggard > t t t Your heartbeat calms down more as you feel less panicked. [k human] They aren't here. * S HP:Healthy MV:Weary > [k human] They aren't here. * S HP:Healthy MV:Weary > [k human] They aren't here. * S HP:Healthy MV:Weary > t Braul leaves south. Iehapx leaves south. Drooler leaves south. Karabao leaves south. Sorvitor leaves south. [k human] They aren't here. * S HP:Healthy MV:Weary > s The Blight [ obvious exits: N E S ] A thick, brown sack has been discarded here. Sorvitor STUPID WORMS! is standing here. Karabao the Trolloc is standing here. Drooler the Trolloc is standing here. Iehapx the Trolloc is standing here. Braul {Dark Council} is standing here. A black tree with bloated leaves sprouts from the ground, branches quivering. A black tree with bloated leaves sprouts from the ground, branches quivering. * S HP:Healthy MV:Weary > Braul leaves east. Iehapx leaves east. Drooler leaves east. Karabao leaves east. Sorvitor leaves east. * S HP:Healthy MV:Weary > e The Blight [ obvious exits: E S W ] The corpse of a wild stallion is lying here. Sorvitor STUPID WORMS! is standing here. Karabao the Trolloc is standing here. Drooler the Trolloc is standing here. Iehapx the Trolloc is standing here. Braul {Dark Council} is standing here. * S HP:Healthy MV:Weary > Braul leaves south. Iehapx leaves south. Drooler leaves south. Karabao leaves south. Sorvitor leaves south. * S HP:Healthy MV:Weary > fol braul s I see no person by that name here! * S HP:Healthy MV:Weary > The Blight [ obvious exits: N E S W ] Sorvitor STUPID WORMS! is standing here. Karabao the Trolloc is standing here. Drooler the Trolloc is standing here. Iehapx the Trolloc is standing here. Braul {Dark Council} is standing here. * S HP:Healthy MV:Weary > fol braul Sorvitor says 'wanna hit them when they on orchard trees?' * S HP:Healthy MV:Weary > You now follow Braul. * S HP:Healthy MV:Weary > gig Braul leaves west. You follow Braul. The Blight [ obvious exits: N E S W ] A plain weapons belt has been forgotten here. Braul {Dark Council} is standing here. A black tree with bloated leaves sprouts from the ground, branches quivering. A black tree with bloated leaves sprouts from the ground, branches quivering. A black tree with bloated leaves sprouts from the ground, branches quivering. Iehapx has arrived from the east. Drooler has arrived from the east. Karabao has arrived from the east. Sorvitor has arrived from the east. You giggle. * S HP:Healthy MV:Weary > sc A shrill piercing scream reverberates through the area. A shrill piercing scream reverberates through the area. A shrill piercing scream reverberates through the area. You have 359(359) hit and 43(257) movement points. You have scored 21579729 experience points and 0 quest points. You need 2920271 exp to reach the next level. You have amassed 130 Turn points to date. You have played 7 days and 12 hours (real time). This ranks you as Gryfalcon wants to eat you! (Level 32). You are standing. * S HP:Healthy MV:Weary > You are now a member of Braul's group. * S HP:Healthy MV:Weary > whe Sorvitor drops a severed leg. Players in your Zone -------------------- Skulk - The Blight Sorvitor - The Blight Karabao - The Blight Drooler - The Blight Iehapx - The Blight Gryfalcon - The Blight Braul - The Blight Tiqaz - The Blight Bomm - The Blight You catch a smell of horses nearby. * S HP:Healthy MV:Weary > Iehapx gets a severed leg. * S HP:Healthy MV:Weary > Iehapx eats a severed leg. * S HP:Healthy MV:Weary > 'Hold Braul leaves west. You follow Braul. In a Dying Orchard [ obvious exits: E S W ] Braul {Dark Council} is standing here. Iehapx has arrived from the east. Drooler has arrived from the east. Karabao has arrived from the east. Sorvitor has arrived from the east. You say 'Hold' * S HP:Healthy MV:Weary > Tiqaz narrates 'try to stab channies' * S HP:Healthy MV:Weary > Braul leaves east. You follow Braul. The Blight [ obvious exits: N E S W ] A plain weapons belt has been forgotten here. Braul {Dark Council} is standing here. A black tree with bloated leaves sprouts from the ground, branches quivering. A black tree with bloated leaves sprouts from the ground, branches quivering. A black tree with bloated leaves sprouts from the ground, branches quivering. Iehapx has arrived from the west. Drooler has arrived from the west. Karabao has arrived from the west. Sorvitor has arrived from the west. * S HP:Healthy MV:Weary > Bomm narrates 'wtf are they' * S HP:Healthy MV:Weary > Sorvitor says 'i batt weary' * S HP:Healthy MV:Weary > A shrill piercing scream reverberates through the area. * S HP:Healthy MV:Weary > alias a ba kedelacia Ok. * S HP:Healthy MV:Weary > Braul narrates 'no clue' * S HP:Healthy MV:Weary > alias aa ba naji Ok. * S HP:Healthy MV:Weary > Tiqaz narrates '1n gap?' * S HP:Healthy MV:Weary > Sorvitor narrates 'they prob 1n foothills all all n gap' * S HP:Healthy MV:Weary > A shrill piercing scream reverberates through the area. A shrill piercing scream reverberates through the area. * S HP:Healthy MV:Weary > Braul leaves south. You follow Braul. The Blight [ obvious exits: N E ] Braul {Dark Council} is standing here. Iehapx has arrived from the north. Drooler has arrived from the north. Karabao has arrived from the north. Sorvitor has arrived from the north. * S HP:Healthy MV:Haggard > Braul leaves east. You follow Braul. The Blight [ obvious exits: N E S W ] Braul {Dark Council} is standing here. A black tree with bloated leaves sprouts from the ground, branches quivering. A black tree with bloated leaves sprouts from the ground, branches quivering. A black tree with bloated leaves sprouts from the ground, branches quivering. Iehapx has arrived from the west. Drooler has arrived from the west. Karabao has arrived from the west. Sorvitor has arrived from the west. * S HP:Healthy MV:Haggard > Braul leaves east. You follow Braul. The Blight [ obvious exits: N S W ] Braul {Dark Council} is standing here. Iehapx has arrived from the west. Drooler has arrived from the west. Karabao has arrived from the west. Sorvitor has arrived from the west. * S HP:Healthy MV:Haggard > Braul leaves north. You follow Braul. The Blight [ obvious exits: N S W ] Braul {Dark Council} is standing here. A trolloc is here, exhorting a group of trolloc raiders. Iehapx has arrived from the south. Drooler has arrived from the south. Karabao has arrived from the south. Sorvitor has arrived from the south. * S HP:Healthy MV:Haggard > 'Aiight. Braul leaves north. You follow Braul. The Blight [ obvious exits: N S W ] Braul {Dark Council} is standing here. Iehapx has arrived from the south. Drooler has arrived from the south. Karabao has arrived from the south. Sorvitor has arrived from the south. * S HP:Healthy MV:Haggard > You say 'Aiight.' * S HP:Healthy MV:Haggard > whe Bomm narrates 'on' * S HP:Healthy MV:Haggard > Tiqaz narrates 'on patty' Players in your Zone -------------------- Sorvitor - The Blight Karabao - The Blight Drooler - The Blight Iehapx - The Blight Gryfalcon - The Blight Braul - The Blight Bomm - The Blight Tiqaz - The Blight You catch a smell of horses nearby. * S HP:Healthy MV:Haggard > Braul leaves south. You follow Braul. The Blight [ obvious exits: N S W ] Braul {Dark Council} is standing here. A trolloc is here, exhorting a group of trolloc raiders. Iehapx has arrived from the north. Drooler has arrived from the north. Karabao has arrived from the north. Sorvitor has arrived from the north. * S HP:Healthy MV:Haggard > Braul leaves south. You follow Braul. The Blight [ obvious exits: N S W ] Braul {Dark Council} is standing here. Iehapx has arrived from the north. Drooler has arrived from the north. Karabao has arrived from the north. Sorvitor has arrived from the north. * S HP:Healthy MV:Haggard > Braul leaves west. You follow Braul. The Blight [ obvious exits: N E S W ] Braul {Dark Council} is standing here. A black tree with bloated leaves sprouts from the ground, branches quivering. A black tree with bloated leaves sprouts from the ground, branches quivering. A black tree with bloated leaves sprouts from the ground, branches quivering. Iehapx has arrived from the east. Drooler has arrived from the east. Karabao has arrived from the east. Sorvitor has arrived from the east. * S HP:Healthy MV:Haggard > Braul leaves west. You follow Braul. The Blight [ obvious exits: N E ] Braul {Dark Council} is standing here. Iehapx has arrived from the east. Drooler has arrived from the east. Karabao has arrived from the east. Sorvitor has arrived from the east. * S HP:Healthy MV:Haggard > c Braul leaves north. You follow Braul. The Blight [ obvious exits: N E S W ] A plain weapons belt has been forgotten here. Braul {Dark Council} is standing here. A black tree with bloated leaves sprouts from the ground, branches quivering. A black tree with bloated leaves sprouts from the ground, branches quivering. A black tree with bloated leaves sprouts from the ground, branches quivering. Iehapx has arrived from the south. Drooler has arrived from the south. Karabao has arrived from the south. Sorvitor has arrived from the south. * S HP:Healthy MV:Haggard > Braul leaves north. You follow Braul. The Blight [ obvious exits: N E S ] A thick, brown sack has been discarded here. Braul {Dark Council} is standing here. A black tree with bloated leaves sprouts from the ground, branches quivering. A black tree with bloated leaves sprouts from the ground, branches quivering. Iehapx has arrived from the south. Drooler has arrived from the south. Karabao has arrived from the south. Sorvitor has arrived from the south. * S HP:Healthy MV:Haggard > Sorvitor says 'go patty' [camo ] You attempt to camouflage yourself. * S HP:Healthy MV:Haggard > Braul leaves north. You follow Braul. The Blight [ obvious exits: N S ] A large and worn staff has been abandoned here. Braul {Dark Council} is standing here. Tiqaz the Trolloc is standing here. A young trolloc is here, growling with a deep bloodlust. A tall, ramshorned trolloc is here, commanding. A tall, ramshorned trolloc is here, commanding. A tall, ramshorned trolloc is here, commanding. A tall, ramshorned trolloc is here, commanding. Iehapx has arrived from the south. Drooler has arrived from the south. Karabao has arrived from the south. Sorvitor has arrived from the south. * S HP:Healthy MV:Haggard > c Mangler narrates 'omw' * S HP:Healthy MV:Haggard > [camo ] You attempt to camouflage yourself. * S HP:Healthy MV:Haggard > Sorvitor narrates 'flee trap' * S HP:Healthy MV:Haggard > whe Players in your Zone -------------------- Skulk - The Blight Sorvitor - The Blight Karabao - The Blight Drooler - The Blight Iehapx - The Blight Gryfalcon - The Blight Braul - The Blight Bomm - The Blight Tiqaz - The Blight You catch a smell of horses nearby. * S HP:Healthy MV:Haggard > c [camo ] You attempt to camouflage yourself. * S HP:Healthy MV:Haggard > Tiqaz says 'lughuxe went N' * S HP:Healthy MV:Haggard > Tiqaz says 'lughuxe went N' * S HP:Healthy MV:Haggard > A Ghar'ghael trolloc lifts its head and shrieks a blood-thirsty warcry. * S HP:Healthy MV:Haggard > Braul leaves north. You follow Braul. The Blight [ obvious exits: N E S ] The corpse of Sorvitor is lying here. Braul {Dark Council} is standing here. A small stick is lying on the ground here. A trolloc is here commanding a fist of troops. The blight bear stands on its haunches, roaring madly. Iehapx has arrived from the south. Drooler has arrived from the south. Karabao has arrived from the south. Sorvitor has arrived from the south. * S HP:Healthy MV:Haggard > whe Players in your Zone -------------------- Bomm - The Blight Sorvitor - The Blight Karabao - The Blight Drooler - The Blight Iehapx - The Blight Gryfalcon - The Blight Braul - The Blight Tiqaz - The Blight You catch a smell of horses nearby. * S HP:Healthy MV:Haggard > The blight bear hits Sorvitor's body very hard. A shrill piercing scream reverberates through the area. * S HP:Healthy MV:Haggard > Sorvitor tries to blast the blight bear, but it parries successfully. The blight bear hits Sorvitor's right arm. * S HP:Healthy MV:Haggard > kj Bomm narrates 'on' * S HP:Healthy MV:Haggard > [k bear] You pierce the blight bear's body into bloody fragments! * S HP:Healthy MV:Haggard - Sorvitor: Battered - the blight bear: Wounded > 0 The killing shriek of the Ghar'ghael echoes across the land! Sorvitor panics, and attempts to flee! [change mood brave] Mood changed to: Brave * S HP:Healthy MV:Haggard - Sorvitor: Battered - the blight bear: Wounded > Sorvitor leaves east. * S HP:Healthy MV:Haggard - the blight bear: Wounded > Bomm narrates 'lln downer' * S HP:Healthy MV:Haggard - the blight bear: Wounded > whe The blight bear tries to hit you, but you deflect the blow. You pierce the blight bear's body hard. Players in your Zone -------------------- Sorvitor - The Blight Bomm - The Blight Karabao - The Blight Drooler - The Blight Iehapx - The Blight Gryfalcon - The Blight Braul - The Blight Tiqaz - The Blight You catch a smell of horses nearby. * S HP:Healthy MV:Haggard - the blight bear: Wounded > Sorvitor has arrived from the east. * S HP:Healthy MV:Haggard - the blight bear: Wounded > Sorvitor leaves south. * S HP:Healthy MV:Haggard - the blight bear: Wounded > Braul leaves north. Iehapx leaves north. Drooler leaves north. Karabao leaves north. * S HP:Healthy MV:Haggard - the blight bear: Wounded > The blight bear tries to hit you, but you parry successfully. You pierce the blight bear's body extremely hard. * S HP:Healthy MV:Haggard - the blight bear: Battered > You pierce the blight bear's body extremely hard. l * S HP:Healthy MV:Haggard - the blight bear: Battered > f The Blight This deeply in the Blight, you can see how it earned its name. Stunted trees and flowers grow in obscene colors around you. The air is thick and rancid. There are sounds all around you, and you watch your step carefully. [ obvious exits: N E S ] The corpse of Sorvitor is lying here. A small stick is lying on the ground here. A trolloc is here commanding a fist of troops. The blight bear is here, fighting YOU! * S HP:Healthy MV:Haggard - the blight bear: Battered > n n A shrill piercing scream reverberates through the area. The blight bear tries to hit you, but you deflect the blow. You try to pierce the blight bear, but it parries successfully. PANIC! You couldn't escape! * S HP:Healthy MV:Weary - the blight bear: Battered > No way! You're fighting for your life! * S HP:Healthy MV:Weary - the blight bear: Battered > n No way! You're fighting for your life! * S HP:Healthy MV:Weary - the blight bear: Battered > No way! You're fighting for your life! * S HP:Healthy MV:Weary - the blight bear: Battered > - f [change mood wimpy] Mood changed to: Wimpy n * S HP:Healthy MV:Weary - the blight bear: Battered > n You panic and attempt to flee! n You flee head over heels. The Blight [ obvious exits: N S D ] A fade emerges from the shadows as you pass by. A trolloc is here, exhorting a group of trolloc raiders. A black tree with bloated leaves sprouts from the ground, branches quivering. A black tree with bloated leaves sprouts from the ground, branches quivering. The Blight [ obvious exits: N S ] * S HP:Healthy MV:Haggard > The Blight [ obvious exits: E S ] * S HP:Healthy MV:Haggard > Alas, you cannot go that way... * S HP:Healthy MV:Haggard > Braul has arrived from the east. Iehapx has arrived from the east. Drooler has arrived from the east. Karabao has arrived from the east. * S HP:Healthy MV:Haggard > Braul leaves south. You follow Braul. The Blight [ obvious exits: N S ] Braul {Dark Council} is standing here. Iehapx has arrived from the north. Drooler has arrived from the north. Karabao has arrived from the north. * S HP:Healthy MV:Haggard > Braul leaves south. You follow Braul. The Blight [ obvious exits: N S D ] Braul {Dark Council} is standing here. A fade emerges from the shadows as you pass by. A trolloc is here, exhorting a group of trolloc raiders. A black tree with bloated leaves sprouts from the ground, branches quivering. A black tree with bloated leaves sprouts from the ground, branches quivering. Iehapx has arrived from the north. Drooler has arrived from the north. Karabao has arrived from the north. * S HP:Healthy MV:Haggard > Braul leaves south. You follow Braul. The Blight [ obvious exits: N E S ] The corpse of Sorvitor is lying here. Braul {Dark Council} is standing here. *Lighuxe* is standing here, riding a warhorse. A small stick is lying on the ground here. A trolloc is here commanding a fist of troops. The blight bear stands on its haunches, roaring madly. Iehapx has arrived from the north. Drooler has arrived from the north. Karabao has arrived from the north. * S HP:Healthy MV:Haggard > *Lighuxe* leans over and cuts the bloody scalp from the corpse of Sorvitor. * S HP:Healthy MV:Haggard > c [camo ] You attempt to camouflage yourself. * S HP:Healthy MV:Haggard > Braul tries to slash *Lighuxe*, but he deflects the blow. * S HP:Healthy MV:Haggard > ba horse You silently approach your victim... *Lighuxe* tries to pierce Braul, but he parries successfully. A Dha'vol trolloc joins Braul's fight! The blight bear tries to hit you, but you parry successfully. Braul tries to slash *Lighuxe*, but he deflects the blow. Iehapx tries to crush *Lighuxe*, but he dodges the attack. *Lighuxe* panics, and attempts to flee! + Bomm narrates 'he fled e' * A shrill piercing scream reverberates through the area. *Lighuxe* leaves north riding a warhorse. *Lighuxe* has arrived from the north, riding a warhorse. * Braul tries to slash *Lighuxe*, but he parries successfully. - *Lighuxe* sheathes a dagger into a black pair of silver-tooled boots. = *Lighuxe* draws a dagger from a black pair of silver-tooled boots with a flash of steel. Braul swiftly dodges *Lighuxe*'s attempt to pierce him. A Dha'vol trolloc joins Braul's fight! Braul tries to slash *Lighuxe*, but he deflects the blow. The blight bear tries to hit you, but you parry successfully. Bomm narrates 'wish i could track' Oops. Your clumsy execution broadcasts your intentions. You pierce a warhorse's right arm very hard. * S HP:Healthy MV:Haggard - the blight bear: Battered > Iehapx tries to crush *Lighuxe*, but he deflects the blow. * S HP:Healthy MV:Haggard - the blight bear: Battered > *Lighuxe* sheathes a dagger into a black pair of silver-tooled boots. * S HP:Healthy MV:Haggard - the blight bear: Battered > *Lighuxe* wields an oddly curved longsword. * S HP:Healthy MV:Haggard - the blight bear: Battered > Iehapx tries to crush *Lighuxe*, but he parries successfully. A warhorse tries to hit Karabao, but he deflects the blow. A Dha'vol trolloc tries to cleave Lighuxe, but he dodges the attack. *Lighuxe* tries to slash Braul, but he deflects the blow. Braul tries to slash *Lighuxe*, but he parries successfully. The blight bear tries to hit you, but you parry successfully. *Lighuxe* panics, and attempts to flee! Tiqaz narrates 'going singer?' * S HP:Healthy MV:Haggard - the blight bear: Battered > *Lighuxe* leaves east riding a warhorse. * S HP:Healthy MV:Haggard - the blight bear: Battered > The blight bear tries to hit you, but you parry successfully. A Dha'vol trolloc leaves east. Karabao leaves east. f * S HP:Healthy MV:Haggard - the blight bear: Battered > Braul leaves east. Iehapx leaves east. Drooler leaves east. You panic and attempt to flee!e blight bear: Battered > - You flee head over heels. The Blight [ obvious exits: N W ] Drooler the Trolloc is standing here. Iehapx the Trolloc is standing here. Braul {Dark Council} is standing here. Karabao the Trolloc is standing here. * S HP:Healthy MV:Haggard > [change mood wimpy] Mood changed to: Wimpy * S HP:Healthy MV:Haggard > Braul leaves west. You follow Braul. The Blight [ obvious exits: N E S ] The corpse of Sorvitor is lying here. Braul {Dark Council} is standing here. A fade emerges from the shadows as you pass by. A small stick is lying on the ground here. The blight bear stands on its haunches, roaring madly. Iehapx has arrived from the east. Drooler has arrived from the east. Karabao has arrived from the east. * S HP:Healthy MV:Haggard > *Lighuxe* has arrived from the north, riding a warhorse. Drooler tries to slash *Lighuxe*, but he parries successfully. get vial pouch * S HP:Healthy MV:Haggard > Iehapx tries to crush *Lighuxe*, but he parries successfully. * S HP:Healthy MV:Haggard > t You get a thin vial of yellow fluid from a soft leather pouch. * S HP:Healthy MV:Haggard > t Bomm narrates 'block' * S HP:Healthy MV:Haggard > [k human] The fighting is too thick and heavy for you to enter the fray! * S HP:Healthy MV:Haggard > [k human] The fighting is too thick and heavy for you to enter the fray! * S HP:Healthy MV:Haggard > Iehapx tries to crush *Lighuxe*, but he dodges the attack. The blight bear tries to hit you, but you deflect the blow. *Lighuxe* tries to slash Drooler, but he parries successfully. Drooler tries to slash *Lighuxe*, but he parries successfully. * S HP:Healthy MV:Haggard - the blight bear: Battered > Bomm has arrived from the north. * S HP:Healthy MV:Haggard - the blight bear: Battered > c *Lighuxe* panics, and attempts to flee! * S HP:Healthy MV:Haggard - the blight bear: Battered > [camo ] You attempt to camouflage yourself. * S HP:Healthy MV:Haggard - the blight bear: Battered > A Dha'vol trolloc has arrived from the east. * S HP:Healthy MV:Haggard - the blight bear: Battered > *Lighuxe* leaves east riding a warhorse. * S HP:Healthy MV:Haggard - the blight bear: Battered > You try to pierce the blight bear, but it deflects the blow. The blight bear tries to hit you, but you parry successfully. A Dha'vol trolloc leaves east. * S HP:Healthy MV:Haggard - the blight bear: Battered > Braul leaves east. Iehapx leaves east. Drooler leaves east. Karabao leaves east. * S HP:Healthy MV:Haggard - the blight bear: Battered > Braul has arrived from the east. Iehapx has arrived from the east. Drooler has arrived from the east. Karabao has arrived from the east. * S HP:Healthy MV:Haggard - the blight bear: Battered > You try to pierce the blight bear, but it deflects the blow. The blight bear tries to hit you, but you deflect the blow. Bomm leaves east. * S HP:Healthy MV:Haggard - the blight bear: Battered > Bomm has arrived from the east. * S HP:Healthy MV:Haggard - the blight bear: Battered > Karabao eats a severed leg. l * S HP:Healthy MV:Haggard - the blight bear: Battered > Bomm leaves east. * S HP:Healthy MV:Haggard - the blight bear: Battered > You try to pierce the blight bear, but it deflects the blow. The blight bear tries to hit you, but you deflect the blow. The Blight This deeply in the Blight, you can see how it earned its name. Stunted trees and flowers grow in obscene colors around you. The air is thick and rancid. There are sounds all around you, and you watch your step carefully. [ obvious exits: N E S ] The corpse of Sorvitor is lying here. Karabao the Trolloc is standing here. Drooler the Trolloc is standing here. Iehapx the Trolloc is standing here. Braul {Dark Council} is standing here. A fade emerges from the shadows as you pass by. A small stick is lying on the ground here. The blight bear is here, fighting YOU! * S HP:Healthy MV:Haggard - the blight bear: Battered > whe Iehapx says 'have too go' * S HP:Healthy MV:Haggard - the blight bear: Battered > Players in your Zone -------------------- Bomm - The Blight Mangler - The Blight Karabao - The Blight Drooler - The Blight Iehapx - The Blight Braul - The Blight Gryfalcon - The Blight Sorvitor - The Blight Tiqaz - The Blight You catch a smell of horses nearby. * S HP:Healthy MV:Haggard - the blight bear: Battered > Karabao pulls a mangled limb from the corpse of Sorvitor. * S HP:Healthy MV:Haggard - the blight bear: Battered > Iehapx leaves north. * S HP:Healthy MV:Haggard - the blight bear: Battered > You try to pierce the blight bear, but it deflects the blow. The blight bear tries to hit you, but you deflect the blow. * S HP:Healthy MV:Haggard - the blight bear: Battered > You try to pierce the blight bear, but it deflects the blow. * S HP:Healthy MV:Haggard - the blight bear: Battered > You pierce the blight bear's body very hard. The blight bear tries to hit you, but you parry successfully. * S HP:Healthy MV:Haggard - the blight bear: Battered > Mangler has arrived from the north. * S HP:Healthy MV:Haggard - the blight bear: Battered > l You pierce the blight bear's body very hard. The blight bear tries to hit you, but you deflect the blow. * S HP:Healthy MV:Haggard - the blight bear: Battered > The Blight This deeply in the Blight, you can see how it earned its name. Stunted trees and flowers grow in obscene colors around you. The air is thick and rancid. There are sounds all around you, and you watch your step carefully. [ obvious exits: N E S ] The dismembered corpse of Sorvitor is lying here. Mangler the Dark Master is standing here. Karabao the Trolloc is standing here. Drooler the Trolloc is standing here. Braul {Dark Council} is standing here. A fade emerges from the shadows as you pass by. A small stick is lying on the ground here. The blight bear is here, fighting YOU! * S HP:Healthy MV:Haggard - the blight bear: Battered > The blight bear swiftly dodges Drooler's attempt to slash it. * S HP:Healthy MV:Haggard - the blight bear: Battered > Braul screams loudly! * S HP:Healthy MV:Haggard - the blight bear: Battered > You pierce the blight bear's body very hard. * S HP:Healthy MV:Haggard - the blight bear: Beaten > Mangler crushes the blight bear's body very hard. * S HP:Healthy MV:Haggard - the blight bear: Beaten > Mangler crushes the blight bear's body very hard. Drooler slashes the blight bear's body into bloody fragments! You try to pierce the blight bear, but it parries successfully. The blight bear tries to hit you, but you parry successfully. * S HP:Healthy MV:Haggard - the blight bear: Critical > whe Players in your Zone -------------------- Bomm - The Blight Mangler - The Blight Iehapx - The Blight Karabao - The Blight Drooler - The Blight Braul - The Blight Gryfalcon - The Blight Sorvitor - The Blight Tiqaz - The Blight * S HP:Healthy MV:Haggard - the blight bear: Critical > 0 [change mood brave] Mood changed to: Brave * S HP:Healthy MV:Haggard - the blight bear: Critical > The blight bear swiftly dodges Drooler's attempt to slash it. You pierce the blight bear's body extremely hard. The blight bear is dead! R.I.P. You receive your share of experience... Blood never gets boring, does it? Your blood freezes as you hear the blight bear's death cry. * S HP:Healthy MV:Haggard > - [change mood wimpy] Mood changed to: Wimpy * S HP:Healthy MV:Haggard > b [butcher corpse] You lean over and carve a large slab of meat from the corpse of the blight bear. You get a large slab of meat from the corpse of the blight bear. * S HP:Healthy MV:Haggard > eat meat A shrill piercing scream reverberates through the area. A shrill piercing scream reverberates through the area. You eat the meat. You are full. * S HP:Healthy MV:Haggard > groan You groan loudly. * S HP:Healthy MV:Haggard > b b b Mangler sighs loudly. b * S HP:Healthy MV:Haggard > [butcher corpse] You lean over and carve a large slab of meat from the corpse of the blight bear. You get a large slab of meat from the corpse of the blight bear. * S HP:Healthy MV:Haggard > [butcher corpse] You lean over and carve a large slab of meat from the corpse of the blight bear. You get a large slab of meat from the corpse of the blight bear. * S HP:Healthy MV:Haggard > [butcher corpse] You lean over and carve a large slab of meat from the corpse of the blight bear. You get a large slab of meat from the corpse of the blight bear. * S HP:Healthy MV:Haggard > [butcher corpse] You lean over and carve a large slab of meat from the corpse of the blight bear. You get a large slab of meat from the corpse of the blight bear. * S HP:Healthy MV:Haggard > drop all.meat You drop a large slab of meat. You drop a large slab of meat. You drop a large slab of meat. You drop a large slab of meat. * S HP:Healthy MV:Haggard > whe Players in your Zone -------------------- Skulk - The Blight Bomm - The Blight Mangler - The Blight Karabao - The Blight Drooler - The Blight Braul - The Blight Gryfalcon - The Blight Sorvitor - The Blight Tiqaz - The Blight * S HP:Healthy MV:Haggard > Sorvitor narrates 'smells gone' * S HP:Healthy MV:Haggard > 'Hagg. You say 'Hagg.' * S HP:Healthy MV:Haggard > sc A Ghar'ghael trolloc has arrived from the south. Your heartbeat calms down more as you feel less panicked. Skulk leaves north. You have 359(359) hit and 45(257) movement points. You have scored 21584524 experience points and 0 quest points. You need 2915476 exp to reach the next level. You have amassed 130 Turn points to date. You have played 7 days and 12 hours (real time). This ranks you as Gryfalcon wants to eat you! (Level 32). You are standing. * S HP:Healthy MV:Weary > Tiqaz narrates 'wher lighuxe?' * S HP:Healthy MV:Weary > nar Gap. Bomm narrates 'any smells gap?' You narrate 'Gap.' * S HP:Healthy MV:Weary > whe Players in your Zone -------------------- Skulk - The Blight Bomm - The Blight Mangler - The Blight Karabao - The Blight Drooler - The Blight Braul - The Blight Gryfalcon - The Blight Sorvitor - The Blight Tiqaz - The Blight * S HP:Healthy MV:Weary > sc You have 359(359) hit and 45(257) movement points. You have scored 21584524 experience points and 0 quest points. You need 2915476 exp to reach the next level. You have amassed 130 Turn points to date. You have played 7 days and 12 hours (real time). This ranks you as Gryfalcon wants to eat you! (Level 32). You are standing. * S HP:Healthy MV:Weary > Drooler says 'friggin froze' * S HP:Healthy MV:Weary > Braul leaves east. You follow Braul. The Blight [ obvious exits: N W ] Braul {Dark Council} is standing here. Drooler has arrived from the west. Karabao has arrived from the west. * S HP:Healthy MV:Weary > A shrill piercing scream reverberates through the area. Braul leaves north. You follow Braul. The Blight [ obvious exits: E S ] Braul {Dark Council} is standing here. A small stick is lying on the ground here. A black tree with bloated leaves sprouts from the ground, branches quivering. A black tree with bloated leaves sprouts from the ground, branches quivering. Drooler has arrived from the south. Karabao has arrived from the south. * S HP:Healthy MV:Weary > Tiqaz narrates 'weak, how?' * S HP:Healthy MV:Weary > Braul leaves east. You follow Braul. The Blight [ obvious exits: N W ] Braul {Dark Council} is standing here. A trolloc is here commanding a fist of troops. Drooler has arrived from the west. Karabao has arrived from the west. * S HP:Healthy MV:Weary > Braul leaves north. You follow Braul. The Blight [ obvious exits: N S ] Braul {Dark Council} is standing here. A young trolloc is here, growling with a deep bloodlust. Drooler has arrived from the south. Karabao has arrived from the south. * S HP:Healthy MV:Haggard > Sorvitor narrates 'lets hit?' * S HP:Healthy MV:Haggard > Braul leaves north. You follow Braul. The Blight [ obvious exits: N S W ] The dismembered corpse of a Dhai'mon trolloc is lying here. The corpse of the blight bear is lying here. Braul {Dark Council} is standing here. Bomm the Rabid Hunter is standing here. A trolloc is here, exhorting a group of trolloc raiders. Drooler has arrived from the south. Karabao has arrived from the south. * S HP:Healthy MV:Haggard > Karabao puts a severed leg in a backpack. * S HP:Healthy MV:Haggard > Braul leaves north. You follow Braul. The Blight [ obvious exits: S W ] Braul {Dark Council} is standing here. Drooler has arrived from the south. Karabao has arrived from the south. Tiqaz narrates 'he didn't pass S of downer' * S HP:Healthy MV:Haggard > whe Players in your Zone -------------------- Karabao - The Blight Drooler - The Blight Gryfalcon - The Blight Braul - The Blight Bomm - The Blight Mangler - The Blight Sorvitor - The Blight Tiqaz - The Blight * S HP:Healthy MV:Haggard > Braul leaves west. You follow Braul. The Blight [ obvious exits: N E S W ] Braul {Dark Council} is standing here. Drooler has arrived from the east. Karabao has arrived from the east. * S HP:Healthy MV:Haggard > Bomm narrates 'al group and hit' * S HP:Healthy MV:Haggard > Braul leaves west. You follow Braul. The Blight [ obvious exits: E S ] Braul {Dark Council} is standing here. Drooler has arrived from the east. Karabao has arrived from the east. * S HP:Healthy MV:Haggard > A shrill piercing scream reverberates through the area. Braul leaves south. You follow Braul. The Blight [ obvious exits: E S ] Braul {Dark Council} is standing here. Drooler has suddenly arrived. Karabao has suddenly arrived. Skulk narrates 'no smells gap' * S HP:Healthy MV:Haggard > Braul leaves south. You follow Braul. The Blight [ obvious exits: N S ] Braul {Dark Council} is standing here. Drooler has arrived from the north. Karabao has arrived from the north. whe * S HP:Healthy MV:Haggard > Players in your Zone -------------------- Karabao - The Blight Drooler - The Blight Gryfalcon - The Blight Braul - The Blight Bomm - The Blight Mangler - The Blight Sorvitor - The Blight Tiqaz - The Blight * S HP:Healthy MV:Haggard > Braul leaves south. You follow Braul. The Blight [ obvious exits: N S D ] Braul {Dark Council} is standing here. A young trolloc is here, growling with a deep bloodlust. A trolloc is here, exhorting a group of trolloc raiders. A black tree with bloated leaves sprouts from the ground, branches quivering. A black tree with bloated leaves sprouts from the ground, branches quivering. Drooler has arrived from the north. Karabao has arrived from the north. nar No? * S HP:Healthy MV:Haggard > Sorvitor narrates 'GAH' You narrate 'No?' * S HP:Healthy MV:Haggard > Bomm narrates 'ah ok' * S HP:Healthy MV:Haggard > Bomm has arrived from the north. * S HP:Healthy MV:Haggard > nar They running? Bomm leaves south. Tiqaz narrates 'spit' You narrate 'They running?' * S HP:Healthy MV:Haggard > Bomm has arrived from the south. * S HP:Healthy MV:Haggard > The enormous worm has arrived from the north. * S HP:Healthy MV:Haggard > Sorvitor narrates 'orchard?' * S HP:Healthy MV:Haggard > Bomm smites the enormous worm's body very hard. * S HP:Healthy MV:Haggard > A Ghar'ghael trolloc joins Bomm's fight! A Ghar'ghael trolloc cleaves the enormous worm's head. A Ko'bal trolloc joins a Ghar'ghael trolloc's fight! The enormous worm barely hits Bomm's left arm. Bomm smites the enormous worm's body into bloody fragments! Braul slashes the enormous worm's head very hard. * S HP:Healthy MV:Haggard > k worm You pierce the enormous worm's head hard. 0 * S HP:Healthy MV:Haggard - Bomm: Scratched - the enormous worm: Hurt > [change mood brave] Mood changed to: Brave * S HP:Healthy MV:Haggard - Bomm: Scratched - the enormous worm: Hurt > Mangler narrates 'smells hgap' * S HP:Healthy MV:Haggard - Bomm: Scratched - the enormous worm: Hurt > You pierce the enormous worm's body very hard. Braul slashes the enormous worm's body into bloody fragments! A Ko'bal trolloc pierces the enormous worm's body. The enormous worm swiftly dodges a Ghar'ghael trolloc's attempt to cleave it. The enormous worm tickles Bomm's left leg with its hit. * S HP:Healthy MV:Haggard - Bomm: Scratched - the enormous worm: Wounded > Skulk narrates 'smells now' * S HP:Healthy MV:Haggard - Bomm: Scratched - the enormous worm: Wounded > The enormous worm avoids being bashed by Bomm who loses his balance and falls! * S HP:Healthy MV:Haggard - Bomm: Scratched - the enormous worm: Wounded > Mangler narrates 'gone' * S HP:Healthy MV:Haggard - Bomm: Scratched - the enormous worm: Wounded > Sorvitor narrates 'hoot' * S HP:Healthy MV:Haggard - Bomm: Scratched - the enormous worm: Wounded > You pierce the enormous worm's body hard. Braul slashes the enormous worm's head very hard. A Ko'bal trolloc tries to pierce the enormous worm, but it deflects the blow. A Ghar'ghael trolloc cleaves the enormous worm's body hard. The enormous worm barely hits Bomm's head. * S HP:Healthy MV:Haggard - Bomm: Scratched - the enormous worm: Wounded > You pierce the enormous worm's body very hard. A Ko'bal trolloc tries to pierce the enormous worm, but it dodges the attack. * S HP:Healthy MV:Haggard - Bomm: Scratched - the enormous worm: Battered > You pierce the enormous worm's head very hard. The enormous worm swiftly dodges Braul's attempt to slash it. A Ko'bal trolloc barely pierces the enormous worm's body. A Ghar'ghael trolloc cleaves the enormous worm's body. The enormous worm barely hits Bomm's body. Bomm tries to smite the enormous worm, but it parries successfully. * S HP:Healthy MV:Haggard - Bomm: Scratched - the enormous worm: Battered > Sorvitor narrates 'lets group' * S HP:Healthy MV:Haggard - Bomm: Scratched - the enormous worm: Battered > whe You pierce the enormous worm's head very hard. Braul slashes the enormous worm's head very hard. A Ko'bal trolloc pierces the enormous worm's body hard. A Ghar'ghael trolloc cleaves the enormous worm's body hard. The enormous worm tickles Bomm's body with its hit. Bomm smites the enormous worm's body into bloody fragments! * S HP:Healthy MV:Haggard - Bomm: Scratched - the enormous worm: Beaten > Players in your Zone -------------------- Tiqaz - The Blight Bomm - The Blight Karabao - The Blight Drooler - The Blight Gryfalcon - The Blight Braul - The Blight Sorvitor - The Blight * S HP:Healthy MV:Haggard - Bomm: Scratched - the enormous worm: Beaten > Tiqaz narrates 'fast' * S HP:Healthy MV:Haggard - Bomm: Scratched - the enormous worm: Beaten > A Ko'bal trolloc tries to pierce the enormous worm, but it parries successfully. Sorvitor narrates 'stop dily dallying' * S HP:Healthy MV:Haggard - Bomm: Scratched - the enormous worm: Beaten > The enormous worm swiftly dodges your attempt to pierce it. Braul tries to slash the enormous worm, but it deflects the blow. A Ko'bal trolloc barely pierces the enormous worm's body. A Ghar'ghael trolloc cleaves the enormous worm's head. The enormous worm hits Bomm's right arm. Bomm smites the enormous worm's body into bloody fragments! * S HP:Healthy MV:Haggard - Bomm: Hurt - the enormous worm: Critical > Bomm narrates 'damn weary still' * S HP:Healthy MV:Haggard - Bomm: Hurt - the enormous worm: Critical > l The Blight Disgusting warped shapes that are a corruption of nature spring about you. Black trees with red leaves, bloated with pus, are interspersed with dark bushes which shiver as your near them. The sweet and humid air makes you gag, and struggle not to retch. Sweat trickles down your clothes, and creates an overwhelming desire to scratch and rub your limbs. You feel unclean, as if the contamination of the Blight is spreading to you, and you check yourself for a rash or some outbreak of disease. The Blight continues to the north and south, a valley of blackened trees lies below. [ obvious exits: N S D ] The enormous worm is here, fighting Bomm. Bomm the Rabid Hunter is here, fighting the enormous worm. Karabao the Trolloc is standing here. Drooler the Trolloc is standing here. Braul {Dark Council} is here, fighting the enormous worm. A Ghar'ghael trolloc is here, fighting the enormous worm. A Ko'bal trolloc is here, fighting the enormous worm. A black tree with bloated leaves sprouts from the ground, branches quivering. A black tree with bloated leaves sprouts from the ground, branches quivering. * S HP:Healthy MV:Haggard - Bomm: Hurt - the enormous worm: Critical > You pierce the enormous worm's body into bloody fragments! Braul slashes the enormous worm's head very hard. The enormous worm is dead! R.I.P. You receive your share of experience... Yet again! Seems like a rerun... Your blood freezes as you hear the enormous worm's death cry. * S HP:Healthy MV:Haggard > Braul leaves south. You follow Braul. The Blight [ obvious exits: N E S ] A large slab of meat has been placed here. [4] The corpse of the blight bear is lying here. The dismembered corpse of Sorvitor is lying here. Braul {Dark Council} is standing here. A fade emerges from the shadows as you pass by. A small stick is lying on the ground here. Drooler has arrived from the north. Karabao has arrived from the north. * S HP:Healthy MV:Haggard > Braul leaves south. You follow Braul. The Blight [ obvious exits: N S ] A large and worn staff has been abandoned here. Braul {Dark Council} is standing here. Tiqaz the Trolloc is resting here. Sorvitor STUPID WORMS! is resting here. A tall, ramshorned trolloc is here, commanding. A tall, ramshorned trolloc is here, commanding. A tall, ramshorned trolloc is here, commanding. A tall, ramshorned trolloc is here, commanding. Drooler has arrived from the north. Karabao has arrived from the north. * S HP:Healthy MV:Haggard > Karabao says 'weary' nar We are grouped. * S HP:Healthy MV:Haggard > You narrate 'We are grouped.' * S HP:Healthy MV:Haggard > - [change mood wimpy] Mood changed to: Wimpy * S HP:Healthy MV:Haggard > 'Hagg You say 'Hagg ' sc * S HP:Healthy MV:Haggard > Tiqaz narrates 'group fast and hit gap, and we own them.' * S HP:Healthy MV:Haggard > You have 359(359) hit and 19(257) movement points. You have scored 21594045 experience points and 0 quest points. You need 2905955 exp to reach the next level. You have amassed 130 Turn points to date. You have played 7 days and 12 hours (real time). This ranks you as Gryfalcon wants to eat you! (Level 32). You are standing. * S HP:Healthy MV:Haggard > whe Players in your Zone -------------------- Karabao - The Blight Drooler - The Blight Gryfalcon - The Blight Braul - The Blight Tiqaz - The Blight Bomm - The Blight Sorvitor - The Blight * S HP:Healthy MV:Haggard > Braul says 'k' * S HP:Healthy MV:Haggard > A shrill piercing scream reverberates through the area. A shrill piercing scream reverberates through the area. Your heartbeat calms down more as you feel less panicked. * S HP:Healthy MV:Weary > 'Tic'd. You say 'Tic'd.' * S HP:Healthy MV:Weary > whe Drooler gets a package of iron rations from a backpack. Players in your Zone -------------------- Karabao - The Blight Drooler - The Blight Gryfalcon - The Blight Braul - The Blight Tiqaz - The Blight Bomm - The Blight Sorvitor - The Blight sc * S HP:Healthy MV:Weary > You have 359(359) hit and 46(257) movement points. You have scored 21594045 experience points and 0 quest points. You need 2905955 exp to reach the next level. You have amassed 130 Turn points to date. You have played 7 days and 12 hours (real time). This ranks you as Gryfalcon wants to eat you! (Level 32). You are standing. * S HP:Healthy MV:Weary > groan You groan loudly. * S HP:Healthy MV:Weary > Skulk narrates 'they split' Drooler eats a package of iron rations. * S HP:Healthy MV:Weary > Sorvitor says 'going?' * S HP:Healthy MV:Weary > whe Sorvitor stops resting, and clambers on his feet. * S HP:Healthy MV:Weary > Players in your Zone -------------------- Karabao - The Blight Drooler - The Blight Gryfalcon - The Blight Braul - The Blight Tiqaz - The Blight Bomm - The Blight Sorvitor - The Blight * S HP:Healthy MV:Weary > nar Nods. You narrate 'Nods.' * S HP:Healthy MV:Weary > Braul says 'no we need mvs' * S HP:Healthy MV:Weary > Sorvitor narrates 'we hit in a bit' * S HP:Healthy MV:Weary > rest You sit down and rest your tired bones. * S HP:Healthy MV:Weary > A shrill piercing scream reverberates through the area. Sorvitor narrates '2 channies, ked and naji' * S HP:Healthy MV:Weary > nar Nods. You narrate 'Nods.' * S HP:Healthy MV:Weary > a [ba kedelacia] Nah... You feel too relaxed to do that.. * S HP:Healthy MV:Weary > aa [ba naji] Nah... You feel too relaxed to do that.. * S HP:Healthy MV:Weary > Bomm has arrived from the north. * S HP:Healthy MV:Weary > Mangler narrates 'gap' * S HP:Healthy MV:Weary > A shrill piercing scream reverberates through the area. * S HP:Healthy MV:Weary > nar My alias's are set Bomm grins evilly. * S HP:Healthy MV:Weary > You narrate 'My alias's are set ' * S HP:Healthy MV:Weary > sc whe Mangler narrates 'smells gap' * S HP:Healthy MV:Weary > Tiqaz stops resting, and clambers on his feet. * S HP:Healthy MV:Weary > You have 359(359) hit and 46(257) movement points. You have scored 21594045 experience points and 0 quest points. You need 2905955 exp to reach the next level. You have amassed 130 Turn points to date. You have played 7 days and 12 hours (real time). This ranks you as Gryfalcon wants to eat you! (Level 32). You are resting. * S HP:Healthy MV:Weary > Players in your Zone -------------------- Bomm - The Blight Karabao - The Blight Drooler - The Blight Gryfalcon - The Blight Braul - The Blight Tiqaz - The Blight Sorvitor - The Blight * S HP:Healthy MV:Weary > Bomm gets a leather water flask from a backpack. * S HP:Healthy MV:Weary > Tiqaz says 'i spam' * S HP:Healthy MV:Weary > Bomm drinks human blood from a leather water flask. * S HP:Healthy MV:Weary > Karabao says '15 trolls on maybe one more group' * S HP:Healthy MV:Weary > A shrill piercing scream reverberates through the area. Sorvitor narrates 'nod let them come closer to us' * S HP:Healthy MV:Weary > 'One tic. Bomm puts a leather water flask in a backpack. * S HP:Healthy MV:Weary > You say 'One tic.' * S HP:Healthy MV:Weary > sc You have 359(359) hit and 46(257) movement points. You have scored 21594045 experience points and 0 quest points. You need 2905955 exp to reach the next level. You have amassed 130 Turn points to date. You have played 7 days and 12 hours (real time). This ranks you as Gryfalcon wants to eat you! (Level 32). You are resting. * S HP:Healthy MV:Weary > l The Blight A small path in the forest leads north and south here. Creepers lie across the path and twitch when you move over them. You carefully avoid touching anything. A large hill prevents you from heading eastward. [ obvious exits: N S ] A large and worn staff has been abandoned here. A small stick is lying on the ground here. Bomm the Rabid Hunter is standing here. Karabao the Trolloc is standing here. Drooler the Trolloc is standing here. Braul {Dark Council} is standing here. Tiqaz the Trolloc is standing here. Sorvitor STUPID WORMS! is standing here. A tall, ramshorned trolloc is here, commanding. A tall, ramshorned trolloc is here, commanding. A tall, ramshorned trolloc is here, commanding. A tall, ramshorned trolloc is here, commanding. * S HP:Healthy MV:Weary > A shrill piercing scream reverberates through the area. Bomm says 'anyone got spare vial?' * S HP:Healthy MV:Weary > Skulk narrates 'it's only 4.' * S HP:Healthy MV:Weary > Tiqaz says 'make sure you have mvs to chase' * S HP:Healthy MV:Weary > Bomm looks at Sorvitor. * S HP:Healthy MV:Weary > sc Sorvitor narrates '@#%$ this get everyone online and shove it to thier ass and see how they like it' You have 359(359) hit and 46(257) movement points. You have scored 21594045 experience points and 0 quest points. You need 2905955 exp to reach the next level. You have amassed 130 Turn points to date. You have played 7 days and 12 hours (real time). This ranks you as Gryfalcon wants to eat you! (Level 32). You are resting. * S HP:Healthy MV:Weary > sc Tiqaz says 'gry, try to get horses' * S HP:Healthy MV:Weary > You have 359(359) hit and 46(257) movement points. You have scored 21594045 experience points and 0 quest points. You need 2905955 exp to reach the next level. You have amassed 130 Turn points to date. You have played 7 days and 12 hours (real time). This ranks you as Gryfalcon wants to eat you! (Level 32). You are resting. * S HP:Healthy MV:Weary > sc You have 359(359) hit and 46(257) movement points. You have scored 21594045 experience points and 0 quest points. You need 2905955 exp to reach the next level. You have amassed 130 Turn points to date. You have played 7 days and 12 hours (real time). This ranks you as Gryfalcon wants to eat you! (Level 32). You are resting. * S HP:Healthy MV:Weary > Tiqaz says 'or beter yet' * S HP:Healthy MV:Weary > A shrill piercing scream reverberates through the area. Tiqaz says 'channies' * S HP:Healthy MV:Winded > Tiqaz smiles happily. * S HP:Healthy MV:Winded > nod You nod in agreement. * S HP:Healthy MV:Winded > Tiqaz says 'can I get drink?' * S HP:Healthy MV:Winded > 'Alias's set for channies. You say 'Alias's set for channies.' * S HP:Healthy MV:Winded > sc You have 359(359) hit and 79(257) movement points. You have scored 21594045 experience points and 0 quest points. You need 2905955 exp to reach the next level. You have amassed 130 Turn points to date. You have played 7 days and 12 hours (real time). This ranks you as Gryfalcon wants to eat you! (Level 32). You are resting. * S HP:Healthy MV:Winded > get skin pack There doesn't seem to be a skin in a backpack. * S HP:Healthy MV:Winded > Tiqaz says 'I gave my skin to stomp' * S HP:Healthy MV:Winded > give skin tiqaz You give a skin of human flesh to Tiqaz. st * S HP:Healthy MV:Winded > You stop resting, and stand up. * S HP:Healthy MV:Winded > Drooler says 'who the channy?' whe * S HP:Healthy MV:Winded > Players in your Zone -------------------- Bomm - The Blight Karabao - The Blight Drooler - The Blight Gryfalcon - The Blight Braul - The Blight Tiqaz - The Blight Sorvitor - The Blight * S HP:Healthy MV:Winded > Tiqaz drinks blood from a skin of human flesh. * S HP:Healthy MV:Winded > Tiqaz drinks blood from a skin of human flesh. * S HP:Healthy MV:Winded > Bomm now follows Braul. * S HP:Healthy MV:Winded > Bomm is now a member of Braul's group. * S HP:Healthy MV:Winded > 'Kedelacia, Naji. Bomm shrugs helplessly. * S HP:Healthy MV:Winded > You say 'Kedelacia, Naji.' * S HP:Healthy MV:Winded > A shrill piercing scream reverberates through the area. Bomm says 'lez hit' Sorvitor gives a skin of human flesh to Tiqaz. Tiqaz leaves south. * S HP:Healthy MV:Winded > Tiqaz has arrived from the south. * S HP:Healthy MV:Winded > Sorvitor says 'go for it' in * S HP:Healthy MV:Winded > *Lighuxe* has arrived from the north, riding a warhorse. * S HP:Healthy MV:Winded > *Lighuxe* leaves south riding a warhorse. You are carrying: a thin vial of yellow fluid * S HP:Healthy MV:Winded > Braul says 'ok we all good to hit?' Tiqaz gives you a skin of human flesh. * S HP:Healthy MV:Winded > c [camo ] You attempt to camouflage yourself. * S HP:Healthy MV:Winded > Sorvitor leaves south. * S HP:Healthy MV:Winded > Braul leaves south. Bomm leaves south. You follow Braul. The Blight [ obvious exits: N E S ] A thick, brown sack has been discarded here. Bomm the Rabid Hunter is standing here. Braul {Dark Council} is standing here. Sorvitor STUPID WORMS! is standing here. A black tree with bloated leaves sprouts from the ground, branches quivering. A black tree with bloated leaves sprouts from the ground, branches quivering. Drooler has arrived from the north. Karabao has arrived from the north. * S HP:Healthy MV:Weary > Braul leaves south. Bomm leaves south. You follow Braul. The Blight [ obvious exits: N E S W ] A plain weapons belt has been forgotten here. Bomm the Rabid Hunter is standing here. Braul {Dark Council} is standing here. A black tree with bloated leaves sprouts from the ground, branches quivering. A black tree with bloated leaves sprouts from the ground, branches quivering. A black tree with bloated leaves sprouts from the ground, branches quivering. Drooler has arrived from the north. Karabao has arrived from the north. Sorvitor has arrived from the north. Sorvitor leaves south. * S HP:Healthy MV:Weary > bah Braul leaves south. Bomm leaves south. You follow Braul. The Blight [ obvious exits: N E ] Bomm the Rabid Hunter is standing here. Braul {Dark Council} is standing here. Sorvitor STUPID WORMS! is standing here. Drooler has arrived from the north. Karabao has arrived from the north. Bomm says 'hit' * S HP:Healthy MV:Weary > [ba horse] Backstab who? * S HP:Healthy MV:Weary > Bomm says 'hit' * S HP:Healthy MV:Weary > 'Hit. Sorvitor narrates 'hit' Tiqaz narrates 'I KNEW IT' * S HP:Healthy MV:Weary > You say 'Hit.' * S HP:Healthy MV:Weary > Tiqaz narrates 'I told you he wasn't S' * S HP:Healthy MV:Weary > Braul leaves east. Bomm leaves east. You follow Braul. The Blight [ obvious exits: N E S W ] Bomm the Rabid Hunter is standing here. Braul {Dark Council} is standing here. A black tree with bloated leaves sprouts from the ground, branches quivering. A black tree with bloated leaves sprouts from the ground, branches quivering. A black tree with bloated leaves sprouts from the ground, branches quivering. Drooler has arrived from the west. Karabao has arrived from the west. Sorvitor has arrived from the west. * S HP:Healthy MV:Weary > Sorvitor says 'hit' * S HP:Healthy MV:Weary > Braul leaves south. Bomm leaves south. You follow Braul. Near the Foothills [ obvious exits: N E S ] Bomm the Rabid Hunter is standing here. Braul {Dark Council} is standing here. Drooler has arrived from the north. Karabao has arrived from the north. Sorvitor has arrived from the north. * S HP:Healthy MV:Weary > Braul leaves east. Bomm leaves east. You follow Braul. Path to Tarwin's Gap [ obvious exits: N E S W ] Bomm the Rabid Hunter is standing here. Braul {Dark Council} is standing here. Drooler has arrived from the west. Karabao has arrived from the west. Sorvitor has arrived from the west. * S HP:Healthy MV:Weary > Braul leaves south. Bomm leaves south. You follow Braul. Path to Tarwin's Gap [ obvious exits: N E S W ] Bomm the Rabid Hunter is standing here. Braul {Dark Council} is standing here. Skulk the Havoc is standing here. Mangler the Dark Master is standing here. Drooler has arrived from the north. Karabao has arrived from the north. Sorvitor has arrived from the north. * S HP:Healthy MV:Weary > Braul leaves south. Bomm leaves south. You follow Braul. Outside Tarwin's Gap [ obvious exits: N E S W ] Bomm the Rabid Hunter is standing here. Braul {Dark Council} is standing here. Drooler has arrived from the north. Karabao has arrived from the north. Sorvitor has arrived from the north. * S HP:Healthy MV:Weary > whe Players in your Zone -------------------- Tiqaz - Path to Tarwin's Gap Sorvitor - Outside Tarwin's Gap Karabao - Outside Tarwin's Gap Drooler - Outside Tarwin's Gap Gryfalcon - Outside Tarwin's Gap Bomm - Outside Tarwin's Gap Braul - Outside Tarwin's Gap Skulk - Path to Tarwin's Gap Mangler - Path to Tarwin's Gap You catch a smell of horses nearby. * S HP:Healthy MV:Weary > Braul leaves south. Bomm leaves south. You follow Braul. Entering the Gap [ obvious exits: N S W ] Bomm the Rabid Hunter is standing here. Braul {Dark Council} is standing here. Drooler has arrived from the north. Karabao has arrived from the north. Sorvitor has arrived from the north. * S HP:Healthy MV:Weary > Braul leaves south. Bomm leaves south. You follow Braul. In the Gap [ obvious exits: N S ] Bomm the Rabid Hunter is standing here. Braul {Dark Council} is standing here. Drooler has arrived from the north. Karabao has arrived from the north. Sorvitor has arrived from the north. * S HP:Healthy MV:Weary > Braul leaves south. Bomm leaves south. You follow Braul. Tarwin's Gap [ obvious exits: N S ] Bomm the Rabid Hunter is standing here. Braul {Dark Council} is standing here. Drooler has arrived from the north. Karabao has arrived from the north. Sorvitor has arrived from the north. Sorvitor narrates 'we htiting' * S HP:Healthy MV:Weary > Skulk leaves south. * S HP:Healthy MV:Weary > Braul leaves south. Bomm leaves south. You follow Braul. Tarwin's Gap [ obvious exits: N S ] Bomm the Rabid Hunter is standing here. Braul {Dark Council} is standing here. Drooler has arrived from the north. Karabao has arrived from the north. Sorvitor has arrived from the north. * S HP:Healthy MV:Weary > Braul leaves south. Bomm leaves south. You follow Braul. Tarwin's Gap [ obvious exits: N S ] Bomm the Rabid Hunter is standing here. Braul {Dark Council} is standing here. Drooler has arrived from the north. Karabao has arrived from the north. Sorvitor has arrived from the north. * S HP:Healthy MV:Weary > Braul leaves south. Bomm leaves south. You follow Braul. Inside the Gap [ obvious exits: N S ] Bomm the Rabid Hunter is standing here. Braul {Dark Council} is standing here. Drooler has arrived from the north. Karabao has arrived from the north. Sorvitor has arrived from the north. * S HP:Healthy MV:Weary > Braul leaves south. Bomm leaves south. You follow Braul. Entering the Gap [ obvious exits: N E S W ] Bomm the Rabid Hunter is standing here. Braul {Dark Council} is standing here. Drooler has arrived from the north. Karabao has arrived from the north. Sorvitor has arrived from the north. Tiqaz narrates 'hit' * S HP:Healthy MV:Weary > Braul leaves south. Bomm leaves south. You follow Braul. Before the Gap [ obvious exits: N S ] Bomm the Rabid Hunter is standing here. Braul {Dark Council} is standing here. Drooler has arrived from the north. Karabao has arrived from the north. Sorvitor has arrived from the north. * S HP:Healthy MV:Weary > Braul leaves south. Bomm leaves south. You follow Braul. Road to Tarwin's Gap [ obvious exits: N E S W ] Bomm the Rabid Hunter is standing here. Braul {Dark Council} is standing here. *Garwin* is standing here, riding a warhorse. *Tzu* is standing here, riding a warhorse. *Naji* is standing here, riding a gray palfrey. *Kedelacia* is standing here, riding a warhorse. *Alfa* is standing here, riding a gray palfrey. Drooler has arrived from the north. Karabao has arrived from the north. Sorvitor has arrived from the north. Sorvitor blasts *Garwin*'s left arm hard. * S HP:Healthy MV:Weary > Braul leaves south. Bomm leaves south. You follow Braul. Road to Tarwin's Gap [ obvious exits: N S ] Bomm the Rabid Hunter is standing here. Braul {Dark Council} is standing here. Drooler has arrived from the north. Karabao has arrived from the north. * S HP:Healthy MV:Weary > Braul leaves south. Bomm leaves south. You follow Braul. Road to Tarwin's Gap [ obvious exits: N S W ] Bomm the Rabid Hunter is standing here. Braul {Dark Council} is standing here. Drooler has arrived from the north. Karabao has arrived from the north. * S HP:Healthy MV:Weary > Braul leaves north. Bomm leaves north. You follow Braul. Road to Tarwin's Gap [ obvious exits: N S ] Bomm the Rabid Hunter is standing here. Braul {Dark Council} is standing here. Drooler has arrived from the south. Karabao has arrived from the south. * S HP:Healthy MV:Haggard > c Braul leaves north. Bomm leaves north. You follow Braul. Road to Tarwin's Gap [ obvious exits: N E S W ] Bomm the Rabid Hunter is standing here. Braul {Dark Council} is standing here. Sorvitor STUPID WORMS! is here, fighting Garwin. *Garwin* is here, fighting Sorvitor, riding a warhorse. *Tzu* is here, fighting Sorvitor, riding a warhorse. *Naji* is standing here, riding a gray palfrey. *Kedelacia* is standing here, riding a warhorse. *Alfa* is here, fighting Sorvitor, riding a gray palfrey. Drooler has arrived from the south. Karabao has arrived from the south. Bomm smites *Alfa*'s left leg hard. Drooler tries to slash *Naji*, but she deflects the blow. * S HP:Healthy MV:Haggard > Braul tries to slash *Tzu*, but he deflects the blow. [camo ] You attempt to camouflage yourself. * S HP:Healthy MV:Haggard > Sorvitor narrates 'on' * S HP:Healthy MV:Haggard > Tiqaz has arrived from the north. * S HP:Healthy MV:Haggard > Braul tries to slash *Tzu*, but he deflects the blow. *Naji* tries to slash Drooler, but he parries successfully. Drooler tries to slash *Naji*, but she parries successfully. Bomm smites *Alfa*'s body hard. *Alfa* pounds Sorvitor's body into bloody fragments! *Tzu* pierces Sorvitor's left foot very hard. Sorvitor tickles *Garwin*'s body with his blast. * S HP:Healthy MV:Haggard > The air around Sorvitor's eyes seems to catch fire, blinding him. Tiqaz leaves south. * S HP:Healthy MV:Haggard > Sorvitor avoids being bashed by *Garwin* who loses his balance and falls! * S HP:Healthy MV:Haggard > Karabao tries to crush *Kedelacia*, but she parries successfully. Sorvitor panics, and attempts to flee! * S HP:Healthy MV:Haggard > Sorvitor leaves north. * S HP:Healthy MV:Haggard > aa *Tzu* pierces Braul's body hard. [ba naji] You silently approach your victim... - Braul narrates 'we on' + *Tzu* tries to pierce Braul, but he deflects the blow. *Kedelacia* barely strikes Karabao's body. Karabao tries to crush *Kedelacia*, but she dodges the attack. Braul tries to slash *Tzu*, but he parries successfully. Drooler tries to slash *Naji*, but she parries successfully. *Kedelacia* panics, and attempts to flee! Tiqaz has arrived from the south. * Bomm sends *Alfa* sprawling with a powerful bash! *Kedelacia* leaves west riding a warhorse. Tiqaz draws a jeweled dagger from a wide leather wristband with a flash of steel. Tiqaz pierces *Garwin*'s body. -= *Kedelacia* has arrived from the west, riding a warhorse. - Sorvitor narrates 'i blind' + Tiqaz pierces *Garwin*'s body. *Tzu* tries to pierce Braul, but he deflects the blow. * You can't backstab a fighting person, too alert! * S HP:Healthy MV:Haggard > Tiqaz pierces *Garwin*'s left leg. *Tzu* tries to pierce Braul, but he deflects the blow. Braul tries to slash *Tzu*, but he deflects the blow. *Naji* slashes Drooler's body very hard. Drooler tries to slash *Naji*, but she parries successfully. Bomm smites *Alfa*'s body extremely hard. * S HP:Healthy MV:Haggard > Mangler narrates 'where' Braul narrates 'come' Tiqaz panics, and attempts to flee! * S HP:Healthy MV:Haggard > Tiqaz leaves west. * S HP:Healthy MV:Haggard > a [ba kedelacia] You silently approach your victim... *+ *Tzu* tries to pierce Braul, but he parries successfully. *Alfa* pounds Bomm's right leg. Braul tries to slash *Tzu*, but he deflects the blow. *Naji* tries to slash Drooler, but he deflects the blow. Drooler tries to slash *Naji*, but she parries successfully. Bomm smites *Alfa*'s body hard. *Tzu* tries to pierce Braul, but he parries successfully. Mangler has arrived from the north. Mangler tries to crush *Kedelacia*, but she parries successfully. *Garwin* tries to blast Mangler, but he parries successfully. * Drooler panics, and attempts to flee! Tiqaz has arrived from the west. - Tiqaz pierces *Garwin*'s right hand hard. = *Tzu* looks at Braul. * Braul narrates 'ok out @#%$ this' The air around Drooler's eyes seems to catch fire, blinding him. *Lighuxe* has arrived from the north, riding a warhorse. You can't backstab a fighting person, too alert! * S HP:Healthy MV:Haggard > *Lighuxe* slashes Tiqaz's right hand. Drooler panics, and attempts to flee! * S HP:Healthy MV:Haggard > a *Lighuxe* slashes Tiqaz's left arm extremely hard. Tiqaz pierces *Garwin*'s right foot very hard. *Garwin* tries to blast Mangler, but he parries successfully. *Kedelacia* tries to strike Mangler, but he deflects the blow. *Tzu* tries to pierce Braul, but he parries successfully. Braul tries to slash *Tzu*, but he parries successfully. A lantern held by *Garwin* begins to dim a little. *Kedelacia* panics, and attempts to flee! *Kedelacia* tries to flee, but is too exhausted! [ba kedelacia] You silently approach your victim... Drooler leaves west. - Braul swiftly dodges *Tzu*'s attempt to pierce him. =+ Bomm panics, and attempts to flee! Tiqaz panics, and attempts to flee! * Bomm leaves east. Bomm has arrived from the east. *Alfa* sends Bomm sprawling with a powerful bash! Tiqaz leaves east. + *Kedelacia* panics, and attempts to flee! =a - Braul panics, and attempts to flee! *Kedelacia* leaves west riding a warhorse. Braul leaves south. Braul has arrived from the south. Cancelled. Mangler tickles *Garwin*'s body with his crush. *Alfa* pounds Bomm's head. Braul leaves north. You follow Braul. Karabao leaves north. Tiqaz has arrived from the east. [ba kedelacia] Backstab who? * S HP:Healthy MV:Weary > Tiqaz leaves north. * S HP:Healthy MV:Weary > *Lighuxe* slashes Bomm's body. a * S HP:Healthy MV:Weary > *Garwin* sends Mangler sprawling with a powerful bash! [ba kedelacia] Backstab who? * S HP:Healthy MV:Weary > *Kedelacia* has arrived from the west, riding a warhorse. * S HP:Healthy MV:Weary > *Tzu* tries to pierce you, but you deflect the blow. * S HP:Healthy MV:Weary - Tzu: Healthy > a [ba kedelacia] No way! You're fighting for your life! * S HP:Healthy MV:Weary - Tzu: Healthy > You try to pierce *Tzu*, but he deflects the blow. *Tzu* tries to pierce you, but you parry successfully. *Lighuxe* slashes Bomm's body hard. *Alfa* pounds Bomm's head. *Garwin* blasts Mangler's body into bloody fragments! Drooler has arrived from the west. * S HP:Healthy MV:Weary - Tzu: Healthy > Drooler leaves north. * S HP:Healthy MV:Weary - Tzu: Healthy > Braul narrates 'all out asap' * S HP:Healthy MV:Weary - Tzu: Healthy > l You try to pierce *Tzu*, but he parries successfully. *Tzu* tries to pierce you, but you parry successfully. * S HP:Healthy MV:Weary - Tzu: Healthy > *Naji* tries to slash you, but you deflect the blow. * S HP:Healthy MV:Weary - Tzu: Healthy > Road to Tarwin's Gap The road works through the hills, leading north into Tarwin's Gap and south into the Borderlands. The Gap can be seen as a massive cleft in the black snow-covered peaks clawing into the sky. The cold mountain wind whips through the Gap, carrying the stench of the Blight with it. [ obvious exits: N E S W ] *Kedelacia* is standing here, riding a warhorse. Bomm the Rabid Hunter is here, fighting Alfa. *Lighuxe* is here, fighting Bomm, riding a warhorse. Mangler the Dark Master is sitting here. *Garwin* is here, fighting Mangler, riding a warhorse. *Tzu* is here, fighting YOU!, riding a warhorse *Naji* is here, fighting YOU!, riding a gray palfrey *Alfa* is here, fighting Bomm, riding a gray palfrey. * S HP:Healthy MV:Weary - Tzu: Healthy > Bomm panics, and attempts to flee! * S HP:Healthy MV:Weary - Tzu: Healthy > *Naji* tries to slash you, but you deflect the blow. You try to pierce *Tzu*, but he parries successfully. *Tzu* pierces your right arm very hard. *Lighuxe* slashes Bomm's body. Bomm tries to smite *Alfa*, but he deflects the blow. *Alfa* pounds Bomm's body. *Garwin* blasts Mangler's body extremely hard. Bomm leaves north. * S HP:Scratched MV:Weary - Tzu: Healthy > *Lighuxe* slashes Mangler's body extremely hard. * S HP:Scratched MV:Weary - Tzu: Healthy > Sorvitor narrates 'i beat hagg blind' * S HP:Scratched MV:Weary - Tzu: Healthy > - *Kedelacia* leaves west riding a warhorse. *Tzu* looks at you. *Alfa* leaves north riding a gray palfrey. [change mood wimpy] Mood changed to: Wimpy l * S HP:Scratched MV:Weary - Tzu: Healthy > Road to Tarwin's Gap The road works through the hills, leading north into Tarwin's Gap and south into the Borderlands. The Gap can be seen as a massive cleft in the black snow-covered peaks clawing into the sky. The cold mountain wind whips through the Gap, carrying the stench of the Blight with it. [ obvious exits: N E S W ] *Lighuxe* is here, fighting Mangler, riding a warhorse. Mangler the Dark Master is here, fighting Garwin. *Garwin* is here, fighting Mangler, riding a warhorse. *Tzu* is here, fighting YOU!, riding a warhorse *Naji* is here, fighting YOU!, riding a gray palfrey * S HP:Scratched MV:Weary - Tzu: Healthy > You try to pierce *Tzu*, but he parries successfully. Mangler panics, and attempts to flee! * S HP:Scratched MV:Weary - Tzu: Healthy > Mangler leaves west. * S HP:Scratched MV:Weary - Tzu: Healthy > You gasp in pain as streaks of fire from *Naji* burn your body! * S HP:Hurt MV:Weary - Tzu: Healthy > *Naji* tries to slash you, but you deflect the blow. You try to pierce *Tzu*, but he parries successfully. *Tzu* pierces your body hard. *Kedelacia* has arrived from the west, riding a warhorse. * S HP:Hurt MV:Weary - Tzu: Healthy > nar OUT You narrate 'OUT' f * S HP:Hurt MV:Weary - Tzu: Healthy > *Lighuxe* slashes your body very hard. * S HP:Hurt MV:Weary - Tzu: Healthy > You gasp in pain as streaks of fire from *Naji* burn your body! Tiqaz narrates 'patty' - * S HP:Wounded MV:Weary - Tzu: Healthy > *Lighuxe* tries to slash you, but you deflect the blow. *Naji* slashes your body extremely hard. You try to pierce *Tzu*, but he parries successfully. *Tzu* pierces your body into bloody fragments! * S HP:Wounded MV:Weary - Tzu: Healthy > *Alfa* has arrived from the north, riding a gray palfrey. * S HP:Wounded MV:Weary - Tzu: Healthy > *Alfa* leaves north riding a gray palfrey. *Garwin* leaves north riding a warhorse. * S HP:Wounded MV:Weary - Tzu: Healthy > n n You gasp in pain as streaks of fire from *Naji* burn your body! n * S HP:Battered MV:Weary - Tzu: Healthy > *Lighuxe* slashes your left leg extremely hard. *Naji* slashes your left arm very hard. You try to pierce *Tzu*, but he deflects the blow. *Tzu* pierces your head very hard. *Tzu* tries to pierce you, but you parry successfully. * S HP:Beaten MV:Weary - Tzu: Healthy > Sorvitor narrates 'someone tell me if i at patrol when you come' The air around your eyes seems to catch fire, blinding you! * S HP:Beaten MV:Weary - Tzu: Healthy > f Someone narrates 'blinded' You panic and attempt to flee! You flee head over heels. You can't see a damned thing, you're blinded! [change mood wimpy] Mood changed to: Wimpy * S HP:Beaten MV:Weary > You can't see a damned thing, you're blinded! * S HP:Beaten MV:Weary > n *someone* tries to pierce you, but you parry successfully. No way! You're fighting for your life! n * S HP:Beaten MV:Weary - Tzu: Healthy > *someone* strikes your body. No way! You're fighting for your life! * S HP:Beaten MV:Weary - Tzu: Healthy > n s You panic and attempt to flee! s You flee head over heels. You can't see a damned thing, you're blinded! Alas, you cannot go that way... * S HP:Beaten MV:Weary > Alas, you cannot go that way... * S HP:Beaten MV:Weary > f Alas, you cannot go that way... * S HP:Beaten MV:Weary > f You can't see a damned thing, you're blinded! * S HP:Beaten MV:Weary > w You can't see a damned thing, you're blinded! * S HP:Beaten MV:Weary > w You can't see a damned thing, you're blinded! * S HP:Beaten MV:Weary > You can't see a damned thing, you're blinded! * S HP:Beaten MV:Weary > ex n Someone narrates 'get patty' You can't see a damned thing, you're blinded! * S HP:Beaten MV:Weary > n You can't see a damned thing, you're blinded! n * S HP:Beaten MV:Weary > Obvious exits: East - Too blind to tell South - Too blind to tell * S HP:Beaten MV:Weary > Someone narrates 'you here sorv' Alas, you cannot go that way... * S HP:Beaten MV:Weary > n Alas, you cannot go that way... * S HP:Beaten MV:Weary > n Alas, you cannot go that way... * S HP:Beaten MV:Weary > n Alas, you cannot go that way... e * S HP:Beaten MV:Weary > Alas, you cannot go that way... * S HP:Beaten MV:Weary > n Alas, you cannot go that way... n * S HP:Beaten MV:Weary > n You can't see a damned thing, you're blinded! e * S HP:Beaten MV:Weary > Alas, you cannot go that way... * S HP:Beaten MV:Weary > n Alas, you cannot go that way... e * S HP:Beaten MV:Weary > e Alas, you cannot go that way... * S HP:Beaten MV:Weary > You can't see a damned thing, you're blinded! * S HP:Beaten MV:Weary > You can't see a damned thing, you're blinded! * S HP:Beaten MV:Weary > Alas, you cannot go that way... * S HP:Beaten MV:Weary > Alas, you cannot go that way... * S HP:Beaten MV:Weary > whe Players in your Zone -------------------- Gryfalcon - Edge of the Foothills You catch a smell of horses nearby. * S HP:Beaten MV:Weary > Someone narrates 'they zone' * S HP:Beaten MV:Weary > ex n n Obvious exits: North - Too blind to tell South - Too blind to tell * S HP:Beaten MV:Weary > n Someone narrates 'psm' You can't see a damned thing, you're blinded! * S HP:Beaten MV:Weary > Alas, you cannot go that way... * S HP:Beaten MV:Weary > Alas, you cannot go that way... * S HP:Beaten MV:Weary > n n You swiftly dodge someone's attempt to hit you. You pierce someone's body hard. Someone tries to hit you, but you deflect the blow. No way! You're fighting for your life! * S HP:Beaten MV:Weary - a timber wolf: Hurt > No way! You're fighting for your life! * S HP:Beaten MV:Weary - a timber wolf: Hurt > ex f Someone narrates 'u safe drooler' Obvious exits: East - Too blind to tell South - Too blind to tell West - Too blind to tell * S HP:Beaten MV:Weary - a timber wolf: Hurt > n You panic and attempt to flee! f n e n e n e n n Someone tries to hit you, but you parry successfully. n You flee head over heels. You can't see a damned thing, you're blinded! You can't see a damned thing, you're blinded! n * S HP:Beaten MV:Haggard > You can't see a damned thing, you're blinded! * S HP:Beaten MV:Haggard > You can't see a damned thing, you're blinded! * S HP:Beaten MV:Haggard > Alas, you cannot go that way... * S HP:Beaten MV:Haggard > You can't see a damned thing, you're blinded! * S HP:Beaten MV:Haggard > n You can't see a damned thing, you're blinded! n * S HP:Beaten MV:Haggard > n Someone narrates 'and that was 6 not 4 ffs' You can't see a damned thing, you're blinded! * S HP:Beaten MV:Haggard > n You can't see a damned thing, you're blinded! n * S HP:Beaten MV:Haggard > n Alas, you cannot go that way... * S HP:Beaten MV:Haggard > n Alas, you cannot go that way... * S HP:Beaten MV:Haggard > Alas, you cannot go that way... * S HP:Beaten MV:Haggard > Alas, you cannot go that way... * S HP:Beaten MV:Haggard > whe Alas, you cannot go that way... * S HP:Beaten MV:Haggard > Alas, you cannot go that way... * S HP:Beaten MV:Haggard > Alas, you cannot go that way... * S HP:Beaten MV:Haggard > Alas, you cannot go that way... * S HP:Beaten MV:Haggard > Alas, you cannot go that way... * S HP:Beaten MV:Haggard > Alas, you cannot go that way... * S HP:Beaten MV:Haggard > Alas, you cannot go that way... * S HP:Beaten MV:Haggard > Players in your Zone -------------------- Gryfalcon - East Path You catch a smell of horses nearby. * S HP:Beaten MV:Haggard > Someone narrates 'they patrol' * S HP:Beaten MV:Haggard > sc You have 89(359) hit and 23(257) movement points. You have scored 21594137 experience points and 0 quest points. You need 2905863 exp to reach the next level. You have amassed 130 Turn points to date. You have played 7 days and 12 hours (real time). This ranks you as Gryfalcon wants to eat you! (Level 32). You are standing. * S HP:Beaten MV:Haggard > w s You can't see a damned thing, you're blinded! * S HP:Beaten MV:Haggard > w You can't see a damned thing, you're blinded! n * S HP:Beaten MV:Haggard > n You can't see a damned thing, you're blinded! * S HP:Beaten MV:Haggard > n n You can't see a damned thing, you're blinded! * S HP:Beaten MV:Haggard > n n You can't see a damned thing, you're blinded! n * S HP:Beaten MV:Haggard > n You can't see a damned thing, you're blinded! n * S HP:Beaten MV:Haggard > n You can't see a damned thing, you're blinded! n * S HP:Beaten MV:Haggard > n n You can't see a damned thing, you're blinded! * S HP:Beaten MV:Haggard > n You can't see a damned thing, you're blinded! * S HP:Beaten MV:Haggard > Someone narrates 'he went n and east' You can't see a damned thing, you're blinded! * S HP:Beaten MV:Haggard > You can't see a damned thing, you're blinded! * S HP:Beaten MV:Haggard > You are too exhausted. * S HP:Beaten MV:Haggard > You are too exhausted. * S HP:Beaten MV:Haggard > You are too exhausted. * S HP:Beaten MV:Haggard > You are too exhausted. * S HP:Beaten MV:Haggard > You are too exhausted. * S HP:Beaten MV:Haggard > You are too exhausted. * S HP:Beaten MV:Haggard > Someone narrates 'from patty' quaff vial * S HP:Beaten MV:Haggard > n You quaff a thin vial of yellow fluid which dissolves. Ok. You feel more refreshed and ready to go! * S HP:Beaten MV:Strong > n You can't see a damned thing, you're blinded! * S HP:Beaten MV:Strong > *someone* tries to slash you, but you parry successfully. No way! You're fighting for your life! * S HP:Beaten MV:Strong - Naji: Healthy > f n n You panic and attempt to flee! *someone* slashes your body hard. *someone* has arrived from the west, riding a gray palfrey. *someone* has arrived from the west, riding a warhorse. *someone* has arrived from the west, riding a warhorse. n *someone* blasts your body into bloody fragments! You wish that your wounds would stop BLEEDING so much! n n n n *someone* pounds your body extremely hard. You wish that your wounds would stop BLEEDING so much! You flee head over heels! w n You flee head over heels. You can't see a damned thing, you're blinded! Alas, you cannot go that way... w * S HP:Critical MV:Strong > Alas, you cannot go that way... n * S HP:Critical MV:Strong > w Alas, you cannot go that way... * S HP:Critical MV:Strong > Alas, you cannot go that way... * S HP:Critical MV:Strong > Alas, you cannot go that way... * S HP:Critical MV:Strong > n w Alas, you cannot go that way... * S HP:Critical MV:Strong > n Alas, you cannot go that way... * S HP:Critical MV:Strong > w You can't see a damned thing, you're blinded! * S HP:Critical MV:Strong > *someone* leaves west riding a warhorse. *someone* tries to pound you, but you deflect the blow. No way! You're fighting for your life! * S HP:Critical MV:Strong - Alfa: Hurt > No way! You're fighting for your life! * S HP:Critical MV:Strong - Alfa: Hurt > whe No way! You're fighting for your life! rong - Alfa: Hurt > *someone* tries to slash you, but you parry successfully. *someone* sends you sprawling with a powerful bash! You wish that your wounds would stop BLEEDING so much! You flee head over heels! You panic and attempt to flee! *someone* has arrived from the west, riding a warhorse. f n *someone* leaves east riding a warhorse. Someone narrates 'wtf is patty?' n *someone* blasts your right arm into bloody fragments! You are dead! Sorry... You feel the Weave of the Wheel loosen from you. Ouch! You lose a level. You stop following Braul. Circle of Darkness [ obvious exits: E W U D ] East: A trolloc is here ruling a group of trollocs. Down: A hideous trolloc is here, in a world of hurt. A small metal shield glints brightly here. An evil-looking spiked club lies here on the ground. A revolting well bubbles with the blood of the sacrificed. The News Board is mounted on the wall here. A large slab of meat has been placed here. [13] Maybe you should get on your feet first? * HP:Critical MV:Haggard > n Maybe you should get on your feet first? * HP:Critical MV:Haggard > Maybe you should get on your feet first? * HP:Critical MV:Haggard > Bomm narrates 'wtf is patty' Maybe you should get on your feet first? * HP:Critical MV:Haggard > Maybe you should get on your feet first? * HP:Critical MV:Haggard > You have no sense of location here. * HP:Critical MV:Haggard > Maybe you should get on your feet first? * HP:Critical MV:Haggard > Maybe you should get on your feet first? * HP:Critical MV:Haggard > Mangler narrates 'patrol 1n downer sort of' Maybe you should get on your feet first? * HP:Critical MV:Haggard > Maybe you should get on your feet first? * HP:Critical MV:Haggard > Your heartbeat calms down more as you feel less panicked. tell SORVITOR RIP * HP:Critical MV:Haggard > Mangler narrates '1s downer' * HP:Critical MV:Haggard > Sorry, they don't want to be disturbed! * HP:Critical MV:Haggard > The Guardian tells you 'Gryfalcon, your wheel has fared poorly...' * HP:Critical MV:Haggard > tell MANGLER RIP You tell Mangler 'RIP' * HP:Critical MV:Haggard > Tiqaz narrates 'it was chsing someone' * HP:Critical MV:Haggard > The Guardian tells you 'Eat, drink and sleep my friend... * HP:Critical MV:Haggard > Braul narrates 'jeses' * HP:Critical MV:Haggard > Mangler narrates 'gry rip' * HP:Critical MV:Haggard > The Guardian tells you 'Soothe your aching muscles,' * HP:Critical MV:Haggard > The Guardian tells you 'Rest those weary bones,' * HP:Critical MV:Haggard > Sorvitor narrates 'what?!' * HP:Critical MV:Haggard > Tiqaz narrates 'ARGH, how?' * HP:Critical MV:Haggard > Sorvitor narrates 'ffs!' * HP:Critical MV:Haggard > Braul narrates 'pat 1n foothills' * HP:Critical MV:Haggard > The Guardian tells you '... and may tomorrow be a better day.' Surplex arrives suddenly, looking dazed and confused. * HP:Critical MV:Haggard > tell Tiqaz Blind. You tell Tiqaz 'Blind.' * HP:Critical MV:Haggard > The Guardian gives you some meat to help you heal. * HP:Critical MV:Haggard > Sorvitor narrates 'prob blind' * HP:Critical MV:Haggard > Bomm narrates 'on' * HP:Critical MV:Haggard > Tiqaz narrates 'lightuxe' * HP:Critical MV:Haggard > Sorvitor narrates 'lame @#%$ fuckers' * HP:Critical MV:Haggard > Bomm narrates 'on come' * HP:Critical MV:Haggard > Braul narrates 'where' * HP:Critical MV:Haggard > Bomm narrates '1n or 1w of u' * HP:Critical MV:Haggard > Sorvitor narrates 'i blind i cant see' * HP:Critical MV:Haggard > Bomm narrates 'like alls 1n downer' * HP:Critical MV:Haggard > Groan has entered the game. * HP:Critical MV:Haggard > Sorvitor narrates 'blind should last 1 tic :P' * HP:Critical MV:Haggard > Groan leaves down. * HP:Critical MV:Haggard > Surplex has left the game. * HP:Critical MV:Haggard > Tiqaz narrates 'you guys should go patty' * HP:Critical MV:Haggard > Your heartbeat calms down more as you feel less panicked. Braul narrates 'they a few s of downer' * HP:Critical MV:Weary > Braul narrates 'im at patty' * HP:Critical MV:Weary > Groan tells you 'wtf u doing in CoD man?' BAH!!! -Gryfalcon says 'Get in my belly *someone*!!!' Joxter he who doesn't sleep Posts: 211 (12/12/01 3:48:24 am) Reply Re: (LONG post) Some fun pk until that one round... -------------------------------------------------------------------------------- Was going great til I went hurt to beaten and blind in one round Couple things I could have done at the end to prolly live... Like burn vial first, then run south... shrug, oh well. Life goes on. -Gryfalcon